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Harbinger lightpsychoCONVS[CAGl] lightpsychoCONVS
VS BR 88

KDR: 15.01

Score: 10.4m

Last Seen: Jul 14th, 2019 8:23 PM
- OFFLINE - 18.8 hour(s)

Battle Rank 88 - Vanu Sovereignty on Cobalt - Outfit Leader of Capoeira Girls[CAGl] Capoeira Girls
VS outfit on Cobalt

Members: 28
Level Progress (to 89): 63%
Level 100 Progress: 55% 371h
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Supernova FPC Supernova PC Supernova VPC E540 Halberd G30 Walker L100 Python HEAT G40-F Ranger NS-AM7 VS/AE Archer
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $25,020 MLG Score: 20
Fun Score: N/A
Cheeseburgers Flipped: 28TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
Not available
No infantry-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.874%0.392%136683121112,260166531573.8554231%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.01%1.154B**-1.399D**-0.773

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.8B++4.10.675B+3.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Capoeira Girls[CAGl] Capoeira Girls
VS outfit on Cobalt

Members: 28
10.4m481.8%380 (22.8k)351 (21.1k)15.014213,73891522.508288 (88)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12147699.275%0.553%532:153

96% Engineer5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 18th, 2016 7:19 PMNov 10th, 2018 8:10 PMJul 14th, 2019 6:10 PM (2d) (PST)Jul 14th, 2019 6:57 PM (2d) (PST)Jul 14th, 2019 4:23 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,394131,3810.4620.0310.0033.1410.18920

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
83,61476082,85428201881121,032

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
495.1h/20.6d 6,857 76 5,078 93.3k 321 707 5,629 41.4m

EngineerCLASS DETAILS: Engineer
Kills:0
Deaths (as Engineer):0
Deaths (to Engineers):397
KDR:0
Kill Difference:UNR
Playtime:474.731 hours
Usage:96%
Score:10.252m
Score/min:360
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Kills:0
Deaths (as Heavy Assault):0
Deaths (to Heavy Assaults):111
KDR:0
Kill Difference:UNR
Playtime:3.923 hours
Usage:1%
Score:0.027m
Score/min:114
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Kills:0
Deaths (as Light Assault):0
Deaths (to Light Assaults):123
KDR:0
Kill Difference:UNR
Playtime:3.767 hours
Usage:1%
Score:0.005m
Score/min:24
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-AM7 VS/AE Archer
D**
Kills:63
Deaths:99
KDR:0.636
Accuracy:46.388% F
HSR:0% D**
Kills:63
Deaths (as Infiltrator):99
Deaths (to Infiltrators):71
KDR:0.63636
Kill Difference:36
Playtime:10.763 hours
Usage:2%
Score:0.071m
Score/min:110
Accuracy (listed only):46.388%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Kills:0
Deaths (as MAX Suit):0
Deaths (to MAX Suits):15
KDR:0
Kill Difference:UNR
Playtime:3.472 hours
Usage:1%
Score:0.043m
Score/min:205
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B+
Kills:93
V. Kills:47 194%
Deaths:12
KDR:7.750
Accuracy:51.990% C+
KPH:26.900 C
VKPH:13.600 B+
L100 Python AP
B*
Kills:59
V. Kills:18 311%
Deaths:1
KDR:59
Accuracy:44.612% D**
KPH:41.100 B*
VKPH:12.500 D--
Kills:152 (152 + 0)
Deaths:13
KDR:11.692
VKDR:5
Vehicle Kills:65
Kill Difference:139
Playtime:4.894 hours
Usage:1%
Score:0.134m
Score/min:458
Driving Accuracy:44.612%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B**
Kills:9,906
V. Kills:4,375 226%
Deaths:362
KDR:27.365
Accuracy:54.495% C++
KPH:37.300 B**
VKPH:16.500 C**
Supernova PC
A+
Kills:1,183
V. Kills:489 241%
Deaths:36
KDR:32.861
Accuracy:47.641% C+
KPH:33.700 B**
VKPH:13.900 A+
Supernova VPC
B++
Kills:1,171
V. Kills:367 318%
Deaths:42
KDR:27.881
Accuracy:47.431% C
KPH:35.100 C-
VKPH:11 B++
E540 Halberd
C+
Kills:129
V. Kills:54 235%
Deaths:9
KDR:14.333
Accuracy:47.037% C+
KPH:19.700 D--
VKPH:8.300 D*
G30 Walker
M
Kills:109
V. Kills:56 191%
Deaths:3
KDR:36.333
Accuracy:26.144% C
KPH:47.600 M
VKPH:24.400 A++
G40-F Ranger
C+
Kills:85
V. Kills:50 167%
Deaths:3
KDR:28.333
Accuracy:26.550% D
KPH:38.900 C+
VKPH:22.900 C+
Kills:12,583 (12,260 + 323)
Deaths:455
KDR:27.655
VKDR:11.848
Vehicle Kills:5,391
Kill Difference:12,128
Playtime:344.908 hours
Usage:70%
Score:5.122m
Score/min:248
Driving Accuracy:47.431%
Gunner Accuracy:26.550%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Supernova FPC 14,2819,90636227.365M++12.3554.495%C++N/A37.3B**16.5C**238265.4h4B*7.3B*
Supernova PC 1,6721,1833632.861M**17.8547.641%C+N/A33.7B**13.9A+16235.1h5.2C++10.8C*
Supernova VPC 1,5381,1714227.881A+12.8747.431%CN/A35.1C-11B++18733.4h3.7C7.9C
E540 Halberd 183129914.333B+0.6847.037%C+N/A19.8D--8.3D*11866.5h5B++10.6B+
G30 Walker 165109336.333S21.3226.144%CN/A47.4M24.3A++7692.3h115.7B*442.7B+
L100 Python HEAT 14093127.75B++7.2651.99%C+N/A26.6C13.4B2433.5h6.6C+12.7C+
G40-F Ranger 13585328.333M*13.3226.55%DN/A38.6C+22.7C+3762.2h65.5B246.7C++
NS-AM7 VS/AE Archer 9863990.636C14.3846.388%FN/A1.9C--1.1C1432.6h20.6C44.4D--
L100 Python AP 7759159U43.9944.612%D**N/A42.1B*12.9D-9751.4h3A+6.8B**
Tank Mine 635277.429A**7.59212.5%UN/A86.7C18.3D**7400.6h5.6T*2.6A*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon05680.3h
Nano-Armor Kit01,4000.5h
AE Nano-Armor Kit191681,83270.9h
Lasher X2 AE02750.1h
Medical Applicator42,2870.4h
Spitfire Auto-Turret49641h
Welding Device02010h
Ammunition Package11890.1h
Nano-Repair Grenade04000.1h
Soldier Soaker01000h
Recon Detection Device51911.1h

Check the help document for the dictionary if you want to learn more about words used here.


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