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Primarch magicbullet01[CHl] magicbullet01
VS BR 99

KDR: 2.35

Score: 55.2m

Last Seen: May 20th, 2020 9:55 AM
- OFFLINE - 30.3 hour(s)

Prestige 1, Battle Rank 99 - Vanu Sovereignty on Cobalt
Level Progress (to 100): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Betelgeuse 54-A Eridani SX5 H-V45 NS-44 Commissioner Pulsar C Dual Photon Pods Sirius SX12 VE-S Canis
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,297,287 MLG Score: 1037
Fun Score: N/A
Cheeseburgers Flipped: 405TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.293%24.277%61445130457,1292.104120.247

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.095%0.782B++0.476B+-0.856D--HEAD ++ (~11.63)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.90.461B+10.10.292C*29.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.596%2.054%260413453,701142321762.59902170%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.566%-0.914D--0.453B+0.183

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
241.2-0.485D69-0.296C172.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.425%1.372%354813416,343184527813.43608228%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.156%-1.126D*-0.729D-0.236

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.4-0.128C12.8-0.024C+30.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.862%4.406%5211613336,718157127784.27354242%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.681%-0.126C-0.028C+0.701

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.80.486B+21.60.465B+40.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.87%58.08%521513445,7302040122.80882

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.794%-0.165C-0.577D-0.814

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.214C++2.60.172C++5.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.879%18.094%521413453,3162100251.5783

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.02%0.502B+0.638B+0.656

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.485B+3.20.334C**3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
55.2m235.9%327 (19.6k)261 (15.7k)2.35155108,59746,1812.6627499 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS13491048823.073%18.346%42304:3552

9% Combat Medic30% Engineer16% Heavy Assault26% Infiltrator17% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 17th, 2015 9:40 PMApr 25th, 2020 12:01 PMMay 29th, 2020 8:30 PM (74d) (PST)May 20th, 2020 6:38 AM (83d) (PST)May 20th, 2020 5:55 AM (83d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5931304630.5140.2180.0941.3800.0711037

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,5917,78327,8083113683415,674

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3523.4h/146.8d 14,371 19,923 36,986 291.8k 4,495 11,112 15,100 125.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C
Kills:5,411
Deaths:2,317
KDR:2.335
Accuracy:23.677% D*
HSR:31.325% C
NS-15M2
C--
Kills:1,430
Deaths:789
KDR:1.812
Accuracy:23.140% D-
HSR:26.573% C--
Flare VE6
C++
Kills:1,240
Deaths:627
KDR:1.978
Accuracy:23.384% C--
HSR:28.952% C++
Orion VS54
C-
Kills:1,185
Deaths:1,019
KDR:1.163
Accuracy:18.759% D--
HSR:25.317% C-
VX29 Polaris
D
Kills:1,176
Deaths:872
KDR:1.349
Accuracy:21.952% D-
HSR:21.174% D
VE-H Maw
C+
Kills:1,174
Deaths:399
KDR:2.942
Accuracy:23.590% D--
HSR:31.601% C+
NSX Naginata
C+
Kills:1,168
Deaths:507
KDR:2.304
Accuracy:22.010% D
HSR:31.336% C+
SVA-88
C-
Kills:1,160
Deaths:605
KDR:1.917
Accuracy:23.281% D
HSR:24.310% C-
Pulsar LSW
C*
Kills:412
Deaths:181
KDR:2.276
Accuracy:24.109% C
HSR:30.340% C*
Kills:14,356
Deaths (as Heavy Assault):7,316
Deaths (to Heavy Assaults):13,342
KDR:1.96227
Kill Difference:7,040
Playtime:549.943 hours
Usage:16%
Score:8.750m
Score/min:265
Accuracy (listed only):22.656%
HSR (listed only):27.881%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
C++
Kills:4,712
Deaths:1,987
KDR:2.371
Accuracy:26.924% C-
HSR:24.406% C++
Pulsar C
D
Kills:1,744
Deaths:1,725
KDR:1.011
Accuracy:22.249% D--
HSR:22.018% D
Sirius SX12
C+
Kills:1,652
Deaths:1,134
KDR:1.457
Accuracy:22.936% D-
HSR:19.794% C+
VE-S Canis
C++
Kills:1,634
Deaths:587
KDR:2.784
Accuracy:31.256% C++
HSR:25.092% C+
Deimos VA29
C++
Kills:1,381
Deaths:769
KDR:1.796
Accuracy:66.264% C++
HSR:19.841% C++
Serpent VE92
C-
Kills:1,352
Deaths:603
KDR:2.242
Accuracy:24.389% C-
HSR:17.973% D
NS-7 PDW
C+
Kills:1,344
Deaths:645
KDR:2.084
Accuracy:28.028% C+
HSR:18.899% C
Pandora VX25
C+
Kills:1,245
Deaths:597
KDR:2.085
Accuracy:45.144% C+
HSR:16.064% C+
Solstice VE3
D
Kills:1,192
Deaths:1,349
KDR:0.884
Accuracy:21.901% D
HSR:17.534% D
NS-11C
B*
Kills:1,179
Deaths:590
KDR:1.998
Accuracy:25.090% C
HSR:27.227% B*
NSX Tanto
D
Kills:1,175
Deaths:590
KDR:1.992
Accuracy:26.074% D
HSR:22.723% D
Solstice SF
B
Kills:1,172
Deaths:711
KDR:1.648
Accuracy:26.889% C++
HSR:19.027% B
Eclipse VE3A
C
Kills:1,170
Deaths:671
KDR:1.744
Accuracy:25.161% D
HSR:20.086% C
NSX Tengu
C
Kills:1,166
Deaths:530
KDR:2.200
Accuracy:38.686% C
HSR:20.154% C--
Skorpios
C
Kills:1,162
Deaths:506
KDR:2.296
Accuracy:27.106% C
HSR:17.900% D
MKV Suppressed
C+
Kills:1,155
Deaths:488
KDR:2.367
Accuracy:28.106% C+
HSR:19.394% C
Zenith VX-5
C
Kills:1,152
Deaths:879
KDR:1.311
Accuracy:23.823% D-
HSR:22.135% C
VE-C Horizon
C+
Kills:663
Deaths:298
KDR:2.225
Accuracy:29.507% D*
HSR:27.300% C+
Thanatos VE70
B+
Kills:619
Deaths:450
KDR:1.376
Accuracy:38.623% C--
HSR:18.417% B+
NS Baron G5
C++
Kills:380
Deaths:257
KDR:1.479
Accuracy:48.745% C++
HSR:15.790% C+
Solstice Burst
D--
Kills:132
Deaths:78
KDR:1.692
Accuracy:21.897% F
HSR:19.697% D--
Phobos VX86
C*
Kills:71
Deaths:47
KDR:1.511
Accuracy:65.236% C*
HSR:16.901% C+
Kills:27,452
Deaths (as Light Assault):15,491
Deaths (to Light Assaults):8,788
KDR:1.77213
Kill Difference:11,961
Playtime:608.433 hours
Usage:17%
Score:8.832m
Score/min:242
Accuracy (listed only):32.456%
HSR (listed only):20.381%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
D
Kills:1,744
Deaths:1,725
KDR:1.011
Accuracy:22.249% D--
HSR:22.018% D
Deimos VA29
C++
Kills:1,381
Deaths:769
KDR:1.796
Accuracy:66.264% C++
HSR:19.841% C++
Serpent VE92
C-
Kills:1,352
Deaths:603
KDR:2.242
Accuracy:24.389% C-
HSR:17.973% D
Pandora VX25
C+
Kills:1,245
Deaths:597
KDR:2.085
Accuracy:45.144% C+
HSR:16.064% C+
Solstice VE3
D
Kills:1,192
Deaths:1,349
KDR:0.884
Accuracy:21.901% D
HSR:17.534% D
VE-LR Obelisk
C++
Kills:1,189
Deaths:291
KDR:4.086
Accuracy:35.982% C++
HSR:27.250% D-
NS-11C
B*
Kills:1,179
Deaths:590
KDR:1.998
Accuracy:25.090% C
HSR:27.227% B*
NSX Tanto
D
Kills:1,175
Deaths:590
KDR:1.992
Accuracy:26.074% D
HSR:22.723% D
Solstice SF
B
Kills:1,172
Deaths:711
KDR:1.648
Accuracy:26.889% C++
HSR:19.027% B
Eclipse VE3A
C
Kills:1,170
Deaths:671
KDR:1.744
Accuracy:25.161% D
HSR:20.086% C
Zenith VX-5
C
Kills:1,152
Deaths:879
KDR:1.311
Accuracy:23.823% D-
HSR:22.135% C
VE-C Horizon
C+
Kills:663
Deaths:298
KDR:2.225
Accuracy:29.507% D*
HSR:27.300% C+
Thanatos VE70
B+
Kills:619
Deaths:450
KDR:1.376
Accuracy:38.623% C--
HSR:18.417% B+
NS Baron G5
C++
Kills:380
Deaths:257
KDR:1.479
Accuracy:48.745% C++
HSR:15.790% C+
Eidolon VE33
D
Kills:161
Deaths:56
KDR:2.875
Accuracy:27.245% D
HSR:16.770% D*
Solstice Burst
D--
Kills:132
Deaths:78
KDR:1.692
Accuracy:21.897% F
HSR:19.697% D--
Phobos VX86
C*
Kills:71
Deaths:47
KDR:1.511
Accuracy:65.236% C*
HSR:16.901% C+
Kills:15,977
Deaths (as Engineer):9,961
Deaths (to Engineers):7,684
KDR:1.60396
Kill Difference:6,016
Playtime:1,050.726 hours
Usage:30%
Score:17.380m
Score/min:276
Accuracy (listed only):33.778%
HSR (listed only):20.397%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5
C++
Kills:4,712
Deaths:1,987
KDR:2.371
Accuracy:26.924% C-
HSR:24.406% C++
NS-44 Commissioner
C+
Kills:1,964
Deaths:1,370
KDR:1.434
Accuracy:38.813% C+
HSR:20.876% C--
Sirius SX12
C+
Kills:1,652
Deaths:1,134
KDR:1.457
Accuracy:22.936% D-
HSR:19.794% C+
VE-S Canis
C++
Kills:1,634
Deaths:587
KDR:2.784
Accuracy:31.256% C++
HSR:25.092% C+
Nyx VX31
D
Kills:1,530
Deaths:429
KDR:3.566
Accuracy:31.813% D-
HSR:25.033% D
NS-61 Emissary
C**
Kills:1,412
Deaths:1,177
KDR:1.200
Accuracy:31.913% C**
HSR:13.173% D-
NS-7 PDW
C+
Kills:1,344
Deaths:645
KDR:2.084
Accuracy:28.028% C+
HSR:18.899% C
Ghost
D**
Kills:1,324
Deaths:730
KDR:1.814
Accuracy:32.642% D**
HSR:56.193% F-
Phantom VA23
D
Kills:1,324
Deaths:436
KDR:3.037
Accuracy:32.538% D-
HSR:26.888% D
NSX Tomoe
C--
Kills:1,197
Deaths:447
KDR:2.678
Accuracy:27.658% D
HSR:36.592% C--
Artemis VX26
C
Kills:1,193
Deaths:588
KDR:2.029
Accuracy:27.804% C
HSR:22.884% C
Parallax VX3
D*
Kills:1,176
Deaths:257
KDR:4.576
Accuracy:33.624% D*
HSR:67.602% F
NSX Tengu
C
Kills:1,166
Deaths:530
KDR:2.200
Accuracy:38.686% C
HSR:20.154% C--
XM98
D-
Kills:1,163
Deaths:195
KDR:5.964
Accuracy:34.274% D-
HSR:69.734% D-
VA39 Spectre
C
Kills:1,163
Deaths:283
KDR:4.110
Accuracy:33.673% C
HSR:30.611% D
Skorpios
C
Kills:1,162
Deaths:506
KDR:2.296
Accuracy:27.106% C
HSR:17.900% D
NS-45 Pilot
D
Kills:1,160
Deaths:676
KDR:1.716
Accuracy:29.724% D
HSR:25.086% D
MKV Suppressed
C+
Kills:1,155
Deaths:488
KDR:2.367
Accuracy:28.106% C+
HSR:19.394% C
NS-30 Vandal
C
Kills:1,155
Deaths:433
KDR:2.667
Accuracy:34.565% C
HSR:19.221% D*
Parsec VX3-A
D*
Kills:904
Deaths:135
KDR:6.696
Accuracy:36.854% D*
HSR:68.805% F-
NS-AM7 Archer
C
Kills:219
Deaths:260
KDR:0.842
Accuracy:56.778% C
HSR:4.566% D**
Beamer VS3
D
Kills:168
Deaths:207
KDR:0.812
Accuracy:23.757% D
HSR:17.857% D
Spiker
C--
Kills:135
Deaths:117
KDR:1.154
Accuracy:24.182% D--
HSR:19.259% C--
Ectoblaster
C+
Kills:120
Deaths:73
KDR:1.644
Accuracy:40.463% C+
HSR:5% D--
NS-357 Underboss
C
Kills:81
Deaths:53
KDR:1.528
Accuracy:34.487% D
HSR:22.222% C
Soldier Soaker
B**
Kills:72
Deaths:34
KDR:2.118
Accuracy:24.556% D**
HSR:19.444% B**
Kills:30,285
Deaths (as Infiltrator):13,777
Deaths (to Infiltrators):7,277
KDR:2.19823
Kill Difference:16,508
Playtime:916.828 hours
Usage:26%
Score:13.613m
Score/min:247
Accuracy (listed only):32.045%
HSR (listed only):27.565%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
C++
Kills:4,712
Deaths:1,987
KDR:2.371
Accuracy:26.924% C-
HSR:24.406% C++
H-V45
C+
Kills:2,243
Deaths:1,164
KDR:1.927
Accuracy:24.483% C--
HSR:23.763% C+
Sirius SX12
C+
Kills:1,652
Deaths:1,134
KDR:1.457
Accuracy:22.936% D-
HSR:19.794% C+
VE-S Canis
C++
Kills:1,634
Deaths:587
KDR:2.784
Accuracy:31.256% C++
HSR:25.092% C+
Terminus VX-9
C+
Kills:1,581
Deaths:959
KDR:1.649
Accuracy:24.201% D
HSR:28.653% C+
Deimos VA29
C++
Kills:1,381
Deaths:769
KDR:1.796
Accuracy:66.264% C++
HSR:19.841% C++
NS-7 PDW
C+
Kills:1,344
Deaths:645
KDR:2.084
Accuracy:28.028% C+
HSR:18.899% C
NS-11A
C-
Kills:1,326
Deaths:789
KDR:1.681
Accuracy:24.996% C--
HSR:22.021% C-
Pandora VX25
C+
Kills:1,245
Deaths:597
KDR:2.085
Accuracy:45.144% C+
HSR:16.064% C+
Pulsar VS1
C*
Kills:1,170
Deaths:693
KDR:1.688
Accuracy:26.917% C++
HSR:25.727% C*
NSX Yumi
D
Kills:1,166
Deaths:712
KDR:1.638
Accuracy:24.058% D--
HSR:23.156% D
NSX Tengu
C
Kills:1,166
Deaths:530
KDR:2.200
Accuracy:38.686% C
HSR:20.154% C--
Corvus VA55
C
Kills:1,164
Deaths:709
KDR:1.642
Accuracy:25.849% C
HSR:22.766% C--
Skorpios
C
Kills:1,162
Deaths:506
KDR:2.296
Accuracy:27.106% C
HSR:17.900% D
MKV Suppressed
C+
Kills:1,155
Deaths:488
KDR:2.367
Accuracy:28.106% C+
HSR:19.394% C
Thanatos VE70
B+
Kills:619
Deaths:450
KDR:1.376
Accuracy:38.623% C--
HSR:18.417% B+
NS Baron G5
C++
Kills:380
Deaths:257
KDR:1.479
Accuracy:48.745% C++
HSR:15.790% C+
Equinox VE2 Burst
D
Kills:321
Deaths:207
KDR:1.551
Accuracy:25.505% D-
HSR:25.234% D
Darkstar
C
Kills:159
Deaths:146
KDR:1.089
Accuracy:25.437% D
HSR:25.157% C
Phobos VX86
C*
Kills:71
Deaths:47
KDR:1.511
Accuracy:65.236% C*
HSR:16.901% C+
Kills:25,651
Deaths (as Combat Medic):13,376
Deaths (to Combat Medics):4,991
KDR:1.91769
Kill Difference:12,275
Playtime:332.563 hours
Usage:9%
Score:5.638m
Score/min:283
Accuracy (listed only):33.425%
HSR (listed only):21.456%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C*
Kills:1,070
Deaths:260
KDR:4.115
Accuracy:19.405% D
HSR:24.953% C*
Blueshift VM5
B+
Kills:643
Deaths:136
KDR:4.728
Accuracy:19.618% D
HSR:26.905% B+
Quasar VM1
C*
Kills:502
Deaths:215
KDR:2.335
Accuracy:16.359% C-
HSR:21.912% C*
Comet VM2
D**
Kills:76
Deaths:92
KDR:0.826
Accuracy:33.432% D**
HSR:1.316% D**
NS-10 Burster
N/A
Kills:50
Deaths:15
KDR:3.333
Accuracy:29.669% N/A
HSR:6% N/A
Kills:2,341
Deaths (as MAX Suit):359
Deaths (to MAX Suits):1,328
KDR:6.52089
Kill Difference:1,982
Playtime:50.678 hours
Usage:1%
Score:1.012m
Score/min:333
Accuracy (listed only):23.696%
HSR (listed only):16.217%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C
Kills:1,698
V. Kills:508 334%
Deaths:234
KDR:7.256
Accuracy:53.746% C
KPH:58.400 D
VKPH:17.500 C
Saron Laser Cannon
D
Kills:1,104
V. Kills:920 120%
Deaths:1,142
KDR:0.967
Accuracy:24.487% D*
KPH:8.600 D
VKPH:7.200 D
Hornet Missiles
C+
Kills:772
V. Kills:483 160%
Deaths:83
KDR:9.301
Accuracy:69.175% B++
KPH:71.200 C
VKPH:44.600 C+
V26 Maelstrom Turbo Laser
C+
Kills:569
V. Kills:675 84%
Deaths:357
KDR:1.594
Accuracy:28.286% D
KPH:10.200 D
VKPH:12.100 C+
Light PPA
C
Kills:330
V. Kills:19 N/A
Deaths:43
KDR:7.674
Accuracy:31.650% F
KPH:49 C
VKPH:2.800 C--
Coyote Missiles
B+
Kills:79
V. Kills:39 198%
Deaths:11
KDR:7.182
Accuracy:57.540% B+
KPH:49.600 C+
VKPH:24.500 C+
Kills:4,552 (2,003 + 0)
Deaths:1,870
KDR:2.434
VKDR:1.414
Vehicle Kills:2,644
Kill Difference:2,682
Playtime:232.238 hours
Usage:7%
Score:2.139m
Score/min:154
Piloting Accuracy:31.650%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:320
V. Kills:52 N/A
Deaths:23
KDR:13.913
Accuracy:48.032% B+
KPH:63.500 C**
VKPH:10.300 C++
C150 Dalton
D
Kills:154
V. Kills:206 74%
Deaths:68
KDR:2.265
Accuracy:30.523% D-
KPH:14.700 D*
VKPH:19.700 D
Kills:474 (0 + 474)
Deaths:91
KDR:5.209
VKDR:2.835
Vehicle Kills:258
Kill Difference:383
Playtime:15.506 hours
Usage:0%
Score:0.285m
Score/min:306
Piloting Accuracy:N/A%
Gunner Accuracy:30.523%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C*
Kills:1,546
V. Kills:243 N/A
Deaths:50
KDR:30.920
Accuracy:43.006% D--
KPH:64.600 C+
VKPH:10.200 C*
L100 Python AP
C+
Kills:1,127
V. Kills:475 237%
Deaths:64
KDR:17.609
Accuracy:49.123% D-
KPH:41.400 C+
VKPH:17.500 D
L100 Python HEAT
C+
Kills:853
V. Kills:460 185%
Deaths:186
KDR:4.586
Accuracy:50.826% C
KPH:24.600 D-
VKPH:13.300 C+
LB00 Python AP
D
Kills:567
V. Kills:229 247%
Deaths:11
KDR:51.546
Accuracy:42.769% F-
KPH:45.100 D
VKPH:18.200 D
Skyguard
C+
Kills:539
V. Kills:373 144%
Deaths:113
KDR:4.770
Accuracy:25.071% D--
KPH:15 C
VKPH:10.400 C+
C75 Viper
B+
Kills:143
V. Kills:60 234%
Deaths:15
KDR:9.533
Accuracy:38.887% C-
KPH:39.700 C+
VKPH:16.700 B+
Kills:4,775 (4,775 + 0)
Deaths:439
KDR:10.877
VKDR:4.191
Vehicle Kills:1,840
Kill Difference:4,336
Playtime:137.871 hours
Usage:4%
Score:1.596m
Score/min:193
Driving Accuracy:38.887%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C+
Kills:1,389
V. Kills:972 143%
Deaths:232
KDR:5.987
Accuracy:48.315% D-
KPH:24.600 D
VKPH:17.200 C+
Saron HRB
C**
Kills:824
V. Kills:630 131%
Deaths:138
KDR:5.971
Accuracy:48.450% C++
KPH:30.300 C+
VKPH:23.200 C**
E540 Halberd
C++
Kills:815
V. Kills:371 219%
Deaths:55
KDR:14.818
Accuracy:48.441% C
KPH:38.500 C++
VKPH:17.500 C+
Supernova VPC
C+
Kills:597
V. Kills:86 N/A
Deaths:26
KDR:22.962
Accuracy:47.166% D
KPH:53.700 C+
VKPH:7.700 C
Supernova PC
C
Kills:149
V. Kills:112 132%
Deaths:98
KDR:1.520
Accuracy:44.418% D
KPH:12.100 D*
VKPH:9.100 C
Aphelion VEX-4
C
Kills:108
V. Kills:104 103%
Deaths:29
KDR:3.724
Accuracy:36.383% C++
KPH:16.700 D--
VKPH:16.100 C
Proton II PPA
B+
Kills:72
V. Kills:7 N/A
Deaths:10
KDR:7.200
Accuracy:34.987% A
KPH:50.900 C--
VKPH:5 B+
Kills:3,954 (2,135 + 1,819)
Deaths:588
KDR:6.724
VKDR:3.881
Vehicle Kills:2,282
Kill Difference:3,366
Playtime:136.177 hours
Usage:4%
Score:2.483m
Score/min:304
Driving Accuracy:44.418%
Gunner Accuracy:34.987%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:1,277
V. Kills:93 N/A
Deaths:98
KDR:13.031
Accuracy:42.408% C*
KPH:90 C
VKPH:6.600 C+
E540 Halberd-H
C--
Kills:1,079
V. Kills:664 162%
Deaths:149
KDR:7.242
Accuracy:57.611% C
KPH:32.700 D--
VKPH:20.100 C--
Aphelion VEX-4H
C
Kills:1,045
V. Kills:896 116%
Deaths:248
KDR:4.214
Accuracy:44.586% C
KPH:29.900 D--
VKPH:25.600 C
M12 Kobalt-H
D
Kills:851
V. Kills:41 N/A
Deaths:35
KDR:24.314
Accuracy:19.796% D--
KPH:84 D--
VKPH:4 D
Saron HRB-H
C--
Kills:175
V. Kills:144 121%
Deaths:48
KDR:3.646
Accuracy:51.236% D-
KPH:26 D-
VKPH:21.400 C--
Kills:4,427 (0 + 4,427)
Deaths:578
KDR:7.659
VKDR:3.180
Vehicle Kills:1,838
Kill Difference:3,849
Playtime:99.070 hours
Usage:3%
Score:1.494m
Score/min:251
Driving Accuracy:N/A%
Gunner Accuracy:51.236%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B**
Kills:375
V. Kills:192 194%
Deaths:57
KDR:6.579
Accuracy:45.442% C**
KPH:24.800 C+
VKPH:12.700 B**
M12 Kobalt
C
Kills:237
V. Kills:6 N/A
Deaths:13
KDR:18.231
Accuracy:15.730% D--
KPH:66.100 C
VKPH:1.700 D-
M12 Kobalt
D
Kills:215
V. Kills:4 N/A
Deaths:8
KDR:26.875
Accuracy:12.866% D**
KPH:57.500 D
VKPH:1.100 D*
M40 Fury
C-
Kills:200
V. Kills:53 370%
Deaths:32
KDR:6.250
Accuracy:34.278% D
KPH:30.700 D--
VKPH:8.100 C-
M20 Basilisk
C**
Kills:117
V. Kills:61 189%
Deaths:13
KDR:9
Accuracy:44.147% C**
KPH:21.800 C
VKPH:11.400 C**
G30 Walker
C--
Kills:56
V. Kills:36 151%
Deaths:16
KDR:3.500
Accuracy:24.543% D*
KPH:13.300 D
VKPH:8.600 C--
G40-F Ranger
B+
Kills:53
V. Kills:33 156%
Deaths:3
KDR:17.667
Accuracy:36.087% C++
KPH:30.100 B+
VKPH:18.700 B+
M40 Fury
C--
Kills:52
V. Kills:22 226%
Deaths:8
KDR:6.500
Accuracy:32.661% D
KPH:22.100 D**
VKPH:9.400 C--
Kills:1,305 (0 + 1,305)
Deaths:150
KDR:8.700
VKDR:2.713
Vehicle Kills:407
Kill Difference:1,155
Playtime:42.630 hours
Usage:1%
Score:0.633m
Score/min:247
Driving Accuracy:N/A%
Gunner Accuracy:32.661%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:770
V. Kills:38 N/A
Deaths:201
KDR:3.831
Accuracy:36.533% D--
KPH:42.600 C--
VKPH:2.100 C++
V30-F Starfall
B+
Kills:65
V. Kills:36 176%
Deaths:22
KDR:2.955
Accuracy:50.838% D**
KPH:32.600 B+
VKPH:18.100 C**
M40 Fury-F
C-
Kills:62
V. Kills:43 141%
Deaths:96
KDR:0.646
Accuracy:54.088% C*
KPH:6.800 D*
VKPH:4.700 C-
Kills:897 (897 + 0)
Deaths:319
KDR:2.812
VKDR:0.367
Vehicle Kills:117
Kill Difference:578
Playtime:29.219 hours
Usage:1%
Score:0.213m
Score/min:121
Driving Accuracy:54.088%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:239
V. Kills:32 N/A
Deaths:30
KDR:7.967
Accuracy:28.381% D--
KPH:40.900 D--
VKPH:5.500 C
M20 Wyvern
C+
Kills:167
V. Kills:75 220%
Deaths:43
KDR:3.884
Accuracy:31.477% D--
KPH:24.900 C+
VKPH:11.200 C
Kills:406 (0 + 406)
Deaths:73
KDR:5.562
VKDR:1.466
Vehicle Kills:107
Kill Difference:333
Playtime:12.559 hours
Usage:0%
Score:0.104m
Score/min:138
Piloting Accuracy:N/A%
Gunner Accuracy:31.477%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 5,4585,4112,3172.335C0.0223.677%D*31.325%C42.5D--N/A133127.3h10C++42.3C
Eridani SX5 4,7434,7121,9872.371B+0.0226.924%C-24.406%C++44.4CN/A123106.2h10.2C**38C++
H-V45 2,2762,2431,1641.927C+0.4224.483%C--23.763%C+38.6CN/A13258.1h11.4C**46.4C++
NS-44 Commissioner 1,9701,9641,3701.434C++0.9238.813%C+20.876%C--34C-N/A9457.8h3.1B+8C**
Pulsar C 1,7701,7441,7251.011C1.3422.249%D--22.018%D16.1D-N/A45108.2h11.8C52.8C--
Dual Photon Pods 2,2061,6982347.256C4.9053.746%C1.472%B++58.4D17.5C29729.1h27.7D-51.5D
Sirius SX12 1,6751,6521,1341.457C+0.8922.936%D-19.794%C+25.4DN/A7165h14C+61C+
VE-S Canis 1,6471,6345872.784B**0.4331.256%C++25.092%C+50.7CN/A13732.2h9C*28.7B
C-4 ARX 2,1591,6174253.805B++1.4524.784%C-N/A190.2B*63.8A9838.5h1B+4.1C++
Terminus VX-9 1,6021,5819591.649C+0.7024.201%D28.653%C+39.1C-N/A10840.4h11.1C*46C+
L100 Python HESH 1,7891,5465030.92B+28.5743.006%D--N/A64.7C+10.2C*21123.9h2.9C**6.7C
Nyx VX31 1,5411,5304293.566C**1.2131.813%D-25.033%D39.2C-N/A10439h5.2C+16.5C
NS-15M2 1,4421,4307891.812C0.5423.14%D-26.573%C--37.9DN/A10537.7h10.7C*46C+
NS-61 Emissary 1,4331,4121,1771.2C++1.1531.913%C**13.173%D-19.6DN/A6071.9h11.7C++36.8B
Supernova FPC 2,3611,3892325.987C-3.6448.315%D-1.728%C+24.6D17.2C+33556.5h4.6C+9.5C
Deimos VA29 1,3881,3817691.796C++0.5666.264%C++19.841%C++39.6DN/A11734.9h2.2C+3.4C++
Serpent VE92 1,3741,3526032.242B+0.1124.389%C-17.973%D33.1C-N/A9640.8h11.2C*45.8C++
NS-7 PDW 1,3561,3446452.084B+0.2728.028%C+18.899%C39.8C+N/A10933.8h11.6B+41.4B
NS-11A 1,3411,3267891.681C+0.6724.996%C--22.021%C-31.6DN/A8342h11.6C**46.4C++
Tank Mine 2,1421,3251359.815M++7.4626.684%D-N/A141C*86.9B+12159.4h1.8C*6.6D
Ghost 1,3261,3247301.814D0.5432.642%D**56.193%F-21.8D*N/A6060.6h2.5D--7.6D*
Phantom VA23 1,3351,3244363.037C+0.6932.538%D-26.888%D34.8DN/A8538.1h4.6C14.2D
Lasher X2 1,3221,2916471.995B+0.3627.849%C3.331%C39.5CN/A10432.7h18.8C+67.6C+
Proton II PPA-H 1,3701,2779813.031C+10.6842.408%C*N/A89.9C6.5C+24914.2h10.5C+24.8C++
Pandora VX25 1,2531,2455972.085B+0.2745.144%C+16.064%C+37.7C--N/A9633h4.1C+9C*
Flare VE6 1,2491,2406271.978C+0.3723.384%C--28.952%C++38DN/A10432.6h8.8B+37.8C++
Proximity Mine 1,2181,21711011.064A*8.7142.766%CN/A184.4B*N/A5616.6h2C-4.8C
NSX Tomoe 1,1971,1974472.678C++0.3327.658%D36.592%C--36.6DN/A9432.7h12.9C+46.7C+
Artemis VX26 1,2001,1935882.029C++0.3227.804%C22.884%C34.7C-N/A8334.4h10.6C**38.1C++
Solstice VE3 1,2161,1921,3490.884C1.4721.901%D17.534%D15.4C--N/A7277.5h13.7C++62.8C+
VE-LR Obelisk 1,1951,1892914.086B+1.7335.982%C++27.25%D-42.3CN/A11628.1h5.7C++15.7C*
Orion VS54 1,2001,1851,0191.163C1.1918.759%D--25.317%C-26.3DN/A13345.1h10.8C++57.5C+
NS-11C 1,1941,1795901.998B0.3525.09%C27.227%B*36.7CN/A13132.1h12.3C*48.8C++
VX29 Polaris 1,1861,1768721.349C1.0021.952%D-21.174%D31D-N/A9937.9h11.4C+51.8C+
Parallax VX3 1,1781,1762574.576C+2.2233.624%D*67.602%F28.1C--N/A7041.8h2.3C-6.7D-
NSX Tanto 1,1871,1755901.992B+0.3626.074%D22.723%D37.2C-N/A9431.6h11.7C*44.7C+
VE-H Maw 1,1851,1743992.942B+0.5923.59%D--31.601%C+53.4C--N/A16022h8.4B+35.8C+
Solstice SF 1,1911,1727111.648B+0.7026.889%C++19.027%B21.1CN/A5355.6h11.2C+41.7C++
Pulsar VS1 1,1841,1706931.688B0.6626.917%C++25.727%C*37.5C+N/A14531.2h11.7B+43.4B+
Eclipse VE3A 1,1851,1706711.744C++0.6125.161%D20.086%C32.8C--N/A9935.7h10.9C*43.4C+
NSX Naginata 1,1721,1685072.304C**0.0522.01%D31.336%C+46.7C--N/A12425h9.9B45C++
NSX Yumi 1,1791,1667121.638C+0.7124.058%D--23.156%D27.8D-N/A7042h11.4C+47.3C-
NSX Tengu 1,1681,1665302.2B+0.1538.686%C20.154%C--43.3CN/A10426.9h11C*28.5C++
Corvus VA55 1,1791,1647091.642C++0.7125.849%C22.766%C--34.4CN/A10133.8h10.2B+39.4C*
XM98 1,1651,1631955.964A3.6134.274%D-69.734%D-35.7C+N/A9632.6h2.2C++6.5C+
VA39 Spectre 1,1691,1632834.11B++1.7633.673%C30.611%D37C++N/A10231.4h4.2B++12.5B+
Skorpios 1,1711,1625062.296C++0.0627.106%C17.9%D41.4CN/A11528.1h10B37C*
NS-45 Pilot 1,1631,1606761.716C++0.6429.724%D25.086%D36.4D-N/A10231.9h6.5C+21.8C+
SVA-88 1,1691,1606051.917C+0.4323.281%D24.31%C-32.4D-N/A14135.8h10.9C++46.9C+
MKV Suppressed 1,1621,1554882.367B++0.0228.106%C+19.394%C36.6CN/A9231.6h12.1C*43.1C*
NS-30 Vandal 1,1681,1554332.667C+0.3234.565%C19.221%D*36.7DN/A10531.5h5.3C+15.2C+
Zenith VX-5 1,1731,1528791.311C1.0423.823%D-22.135%C16D-N/A4672h12.7C53.3C-
L100 Python AP 1,6021,1276417.609B++15.2649.123%D-1.065%D41.4C+17.5D23627.2h4.5B+9.1C+
Saron Laser Cannon 2,0241,1041,1420.967C1.3824.487%D*2.174%C**8.6D7.2D92128h116.6C+476.3C
E540 Halberd-H 1,7431,0791497.242C-4.8957.611%CN/A32.7D--20.1C--23033h7.1D-12.3D-
Blueshift VM5 1,0871,0702604.115B+1.7619.405%D24.953%C*40.7C+N/A13226.3h15.6C+80.3C
C-4 1,8541,0664962.149C*0.2021.966%D-N/A77.8C--57.5A++85013.7h1.8D*8.1D--
Aphelion VEX-4H 1,9411,0452484.214C1.8644.586%C3.732%C**29.9D--25.6C28535h65.9C+147.7C
Parsec VX3-A 9049041356.696C+4.3436.854%D*68.805%F-43.3DN/A10920.9h1.9D5.2D*
L100 Python HEAT 1,3138531864.586C-2.2350.826%C2.696%C**24.6D-13.3C+16234.7h6.6D13.1C+
M12 Kobalt-H 8928513524.314C-21.9619.796%D--16.686%C84.3D-4.1D19010.1h14.5C+73.4C
Saron HRB 1,4548241385.971C+3.6248.45%C++1.335%C+30.3C+23.2C**32627.2h21.1C+43.6C++
E540 Halberd 1,1868155514.818C+12.4748.441%C1.472%C38.4C++17.5C+30021.2h4.6B+9.4B+
Hornet Missiles 1,255772839.301C++6.9569.175%B++1.813%B71.5C44.7C+52810.8h12C17.4C+
S12 Renegade 8087702013.831C+1.4836.533%D--3.377%C--42.5C--2.1C++12718.1h3.4C+9.4D
Lumine Edge 7177161,8150.394B+1.9637.274%B+11.592%D5.2CN/A13138.3h1.2B+3.2B+
VE-C Horizon 6766632982.225C++0.1329.507%D*27.3%C+42.8DN/A10815.5h11.8B40.1C+
Blueshift VM5 6616431364.728B++2.3819.618%D26.905%B+50.2C**1.4B**16012.8h15.2C++77.3C+
Thanatos VE70 6296194501.376C++0.9838.623%C--18.417%B+24.1DN/A9025.7h4C**10.2C++
Supernova VPC 6835972622.962C*20.6147.166%D1.173%C+53.8C+7.7C24311.1h2.6B+5.6C++
V26 Maelstrom Turbo Laser 1,2445693571.594C0.7628.286%D3.339%B*10.2D12.1C+14056h131.8D466.1D-
LB00 Python AP 7965671151.545B+49.1942.769%F-N/A45D18.2D19712.6h3.3B+7.8C
NS Decimator 9515472152.544B++0.1954.192%D--N/A31.1D23C*29917.6h4.6C8.5C--
Skyguard 9125391134.77C+2.4225.071%D--1.484%C15C10.4C+14135.9h102.7B409.7C+
Quasar VM1 5085022152.335C++0.0216.359%C-21.912%C*22.6DN/A8522.2h15.4C94C+
Plasma Grenade 4964891489N/A486.6540.957%D*N/A407.5D--5.8C-13811.2h3.7D9.1D--
Spear Anti-Vehicle Phalanx Turret 6964362716.148B++13.8049.504%C+4.587%B+42.7C25.5C+36310.2h8.6C+17.3C+
Pulsar LSW 4144121812.276C++0.0824.109%C30.34%C*51.5CN/A2298h9.8B+40.8C++
NS Baron G5 3843802571.479C**0.8748.745%C++15.79%C+20.5D-N/A8118.5h4.3C+8.9C+
M20 Basilisk 567375576.579B**4.2345.442%C**5.6%C+24.8C+12.7B**23715.1h107.6C236.9C+
Auraxium Force-Blade 35435219,2240.018C-2.3323.551%C-1.42%D-0.3DN/A11097.2h1.8B+7.6C*
Light PPA 349330437.674C++5.3231.65%F2.424%A*49.3C2.8C--1666.7h13.6C+42.8C--
Equinox VE2 Burst 3213212071.551C0.8025.505%D-25.234%D33.1D-N/A879.7h12.7C--49.9C-
L105 Zephyr 3723202313.913B+11.5648.032%B+N/A64C**10.4C++3285h6.1C++12.7B
M12 Kobalt 2942891322.231C-19.8821.516%D16.955%C-74.1D-1.3D**2383.9h20.2D93.8D
Nemesis VSH9 4812522061.223C**1.1363.752%C1.984%C-15.8C14.4C+20015.9h8.2C12.8C+
M60-A Bulldog 319250386.579C4.2343.342%C*N/A43.9C12.1B+1845.7h6D13.9C+
CAS 14-E 271239307.967C-5.6228.381%D--2.092%B41.2D-5.5C1365.8h33.9C--119.4D
M12 Kobalt 2432371318.231C15.8815.73%D--12.658%D**65.8C1.7D-2293.6h17.6C++111.8C+
M20 Basilisk 308220278.148C5.8048.647%DN/A31D12.4D-1567.1h79.9B+164.2B
NS-AM7 Archer 3272192600.842B+1.5156.778%C4.566%D**5.5C--2.7C+4140h12.9B+22.7B+
M12 Kobalt 219215826.875C++24.5212.866%D**20%C++58.1D1.1D*2703.7h17.2C++133.9D
M40 Fury 253200326.25C3.9034.278%D2%B+30.8D--8.2C-2796.5h16.9C--49.2D
MANA Anti-Vehicle Turret 4031921661.157D1.1948.81%F-1.563%B+1920B++2110B**18447600.1h13F26.7F*
Rocklet Rifle 441185882.102A++0.2546.668%DN/A23.4D32.4B+4097.9h38.3C82C
Saron HRB-H 319175483.646C--1.2951.236%D-2.286%B*26.1D-21.5C--2826.7h27.5C--53.6D
M40 Fury 212172227.818D5.4740.926%D--N/A35.8D*8.3D-1334.8h16.7D40.8D*
Beamer VS3 1681682070.812C1.5423.757%D17.857%D16.3DN/A7610.3h7.7B32.4C++
M20 Wyvern 242167433.884C1.5331.477%D--2.395%D24.9C+11.2C1406.7h55.8B++177.1B+
Eidolon VE33 163161562.875B*0.5227.245%D16.77%D*20.6DN/A1057.8h7.1C**26.1C++
Darkstar 1611591461.089C-1.2625.437%D25.157%C22.4D--N/A937.1h14D-55.1D
C150 Dalton 360154682.265D0.0930.523%D-N/A14.7D*19.6D29510.5h4.7D--15.4D**
Supernova PC 261149981.52D0.8344.418%D2.685%B+12.1D*9.1C23812.3h7.5F-17F-
C75 Viper 203143159.533B7.1838.887%C-N/A39.7C+16.7B+5513.6h9.1B+23.4C*
Spiker 1371351171.154C+1.2024.182%D--19.259%C--21.4DN/A636.3h7.7B31.9C+
Solstice Burst 135132781.692C+0.6621.897%F19.697%D--38.8C-N/A1123.4h11.4C*52.2D
Ectoblaster 121120731.644B++0.7140.463%C+5%D--24DN/A1065h15.7C*38.8C**
NS-TMC-01 "His Regards" 14612013,4100.009D2.3421.528%C--2.5%D0.1D-N/A0821.7h2.8D-13.2C+
S1 2351182190.539D1.8157.723%CN/A12.3D*12.2C-3309.6h11F--19D-
M20 Basilisk 178117139A*6.6544.147%C**2.564%D*21.7C11.3C**3075.4h118.4D268.1C
MANA Anti-Personnel Turret 119116462.522N/A0.1715.719%UN/A1160U30U4052500.1h25.6T*162.6T*
Spear Anti-Vehicle Phalanx Tower 1631151115S112.6539.886%D*6.957%A41.1C17.1D2492.8h4.9B*12.2B+
Aphelion VEX-4 212108293.724C--1.3736.383%C++4.63%B+16.6D--16C1946.5h67.5C-185.5C
Aspis Anti-Aircraft Phalanx Turret 234107166.688B*4.3424.422%DN/A10.9C-13C+1999.8h144C+589.8C+
Lancer VS22 186104502.08B+0.2752.599%D-N/A17.6C+13.9C+2545.9h9.8B+18.7B+
NS-357 Underboss 8181531.528C*0.8234.487%D22.222%C31.2DN/A1702.6h3.9C+11.4C
Coyote Missiles 11879117.182B*4.8357.54%B+N/A49.4C+24.4C+3491.6h48.7C--84.6C
Comet VM2 12676920.826C-1.5333.432%D**1.316%D**5.9D*3.9C--8812.8h32.7D*97.9D--
Proton II PPA 7972107.2C--4.8534.987%A1.389%D51.4C--5B+2471.4h14.5D*41.4C+
Soldier Soaker 7372342.118B+0.2324.556%D**19.444%B**51.4CN/A2631.4h4.4A18C+
Phobos VX86 7171471.511C+0.8465.236%C*16.901%C+35.5DN/A1822h2.1B3.3C**
Sticky Grenade 7267167N/A64.6538.477%F-N/A670D-50M*26160.1h2.8D-7.3D**
V30-F Starfall 10165222.955B0.6050.838%D**N/A32.5B+18C**3652h9.3B**18.4B*
M40 Fury-F 10562960.646D1.7154.088%C*N/A6.7D*4.7C-579.2h27.7F--51.3F--
G30 Walker 9256163.5D1.1524.543%D*1.786%D--13.3D8.6C--1634.2h208.1C+848D
G40-F Ranger 8653317.667A+15.3236.087%C++1.887%B**29.4B+18.3B+2801.8h76.8A212.9B**
Force-Blade 55526,5140.008D2.3417.816%D--1.923%D0.1DN/A1386.6h2.4C+13.4C
M40 Fury 745286.5C4.1532.661%D5.769%M**21.7D**9.2C--2122.4h24F-73.4F--
Hyena Missile Launcher 8050271.852C--0.5030.303%D-N/A20.8C12.5C+1682.4h27B+89.1C++
NS-10 Burster 8050153.333A0.9829.669%D6%C++9.6B*5.8B*1075.2h105.8B*356.5B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit5171,015,14485.5h
Anti-Vehicle MANA Turret111,3872.3h
Spawn Beacon155,4342.3h
Nanite Revive Grenade01,2890.4h
Medical Applicator148106,5616.7h
Motion Spotter4737,44913.2h
Deconstruction Tool0630h
Spitfire Auto-Turret76040.8h
Ammunition Package353,4322.3h
Recon Detection Device92,2783.5h
Medical Kit71411,44314.3h
Anti-Infantry MANA Turret63250.4h
WLT-Howler Mining Laser63,2421.5h
M20 Drake01050.1h
Snowman Soldier1920.1h

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