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Corporal Ensign mechTr00p3r[RBCZ] mechTr00p3r
NC BR 30

KDR: 1.84

Score: 62.8m

Last Seen: Sep 29th, 2018 3:57 PM
- OFFLINE - 5259.5 hour(s)

Prestige 1, Battle Rank 30 - New Conglomerate on Miller
Level Progress (to 31): 68%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor LA80 Blitz GD-10 NC14 Bolt Driver EM6 NC6A GODSAW NS-44P Commissioner GR-22
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,632,104 MLG Score: 2104
Fun Score: N/A
Cheeseburgers Flipped: 399TIME WITH MEDKIT: 3%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.096%26.893%72954129594,4161.829450.01

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.183%1.131B**0.869B*-0.919D--HEAD ++ (~13.34)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.50.575B+8.50.402B23

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.106%1.757%222513444,951227519332.17531256%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.208%-0.86D--0.178C++0.067

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
123.80.237C++360.323C*87.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.233%2.532%110613432,488404715680.614776159%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.339%0.987B*0.021C+0.322

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.767B++4.60.632B+4.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.693%6.155%1591513344,273346119061.23461224%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.716%0.044C+0.394B0.327

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.10.558B+19.50.516B+33.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.827%77.34%1598134123,9674877384.91429

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.319%1.336A0.662B+0.358

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.576B+1.80.421B2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.708%12.688%159613435,3202778161.91436

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.356%0.571B+-0.415C--0.766

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.586B+2.60.455B+2.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
62.8m190.3%432 (25.9k)347 (20.8k)1.83922162,35088,2711.9534730 (30)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC13491061423.415%29.23%68402:0363

9% Combat Medic19% Engineer24% Heavy Assault28% Infiltrator17% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 28th, 2013 4:05 PMOct 5th, 2017 4:14 PMOct 1st, 2018 10:59 PM (679d) (PST)Sep 29th, 2018 11:58 AM (681d) (PST)Sep 29th, 2018 11:57 AM (681d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7423264160.8970.4880.2621.8150.0572104

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,53419,54824,986542916109320,819

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3017.7h/125.7d 10,085 47,455 43,678 328.7k 3,282 9,369 10,376 134.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B**
Kills:10,959
Deaths:4,287
KDR:2.556
Accuracy:27.890% C+
HSR:39.091% B**
EM6
B+
Kills:3,433
Deaths:1,589
KDR:2.160
Accuracy:24.952% C+
HSR:32.887% B+
NC6A GODSAW
C**
Kills:3,360
Deaths:1,506
KDR:2.231
Accuracy:24.923% D--
HSR:32.768% C**
NS-15M1
C
Kills:3,165
Deaths:1,901
KDR:1.665
Accuracy:22.001% D
HSR:24.360% C
NS-15M AE
A
Kills:2,826
Deaths:850
KDR:3.325
Accuracy:27.969% C+
HSR:45.081% A
GD-22S
B
Kills:2,717
Deaths:1,346
KDR:2.019
Accuracy:26.336% C+
HSR:30.990% B
NC6S Gauss SAW S
B++
Kills:2,410
Deaths:1,180
KDR:2.042
Accuracy:24.651% C-
HSR:33.776% B++
NC6 Gauss SAW
C+
Kills:1,663
Deaths:1,031
KDR:1.613
Accuracy:22.169% C-
HSR:26.699% C+
EM1
C++
Kills:1,250
Deaths:710
KDR:1.761
Accuracy:25.606% C+
HSR:26.800% C++
NSX Naginata
A*
Kills:1,163
Deaths:407
KDR:2.857
Accuracy:25.736% C+
HSR:50.043% A*
MGR-L1 Promise
B++
Kills:68
Deaths:15
KDR:4.533
Accuracy:31.825% B++
HSR:30.882% C++
Kills:33,014
Deaths (as Heavy Assault):14,822
Deaths (to Heavy Assaults):27,279
KDR:2.22736
Kill Difference:18,192
Playtime:733.942 hours
Usage:24%
Score:17.519m
Score/min:398
Accuracy (listed only):25.824%
HSR (listed only):33.943%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
C
Kills:7,907
Deaths:6,209
KDR:1.273
Accuracy:25.599% C
HSR:14.203% D
GD-7F
C+
Kills:2,656
Deaths:1,812
KDR:1.466
Accuracy:27.057% C+
HSR:19.202% D
AF-4A Bandit
C+
Kills:2,351
Deaths:1,580
KDR:1.488
Accuracy:26.158% C
HSR:24.926% C+
AF-4 Cyclone
C+
Kills:2,345
Deaths:1,198
KDR:1.957
Accuracy:28.607% C+
HSR:22.345% C+
Tempest
C
Kills:2,247
Deaths:1,491
KDR:1.507
Accuracy:27.551% C
HSR:19.849% C-
AF-19 Mercenary
C**
Kills:2,167
Deaths:1,364
KDR:1.589
Accuracy:27.389% C**
HSR:21.643% C
Razor GD-23
C++
Kills:1,622
Deaths:839
KDR:1.933
Accuracy:28.460% C++
HSR:20.777% C
19A Fortuna
D-
Kills:1,497
Deaths:1,134
KDR:1.320
Accuracy:24.510% D-
HSR:16.166% D--
MKV Suppressed
B+
Kills:1,491
Deaths:1,024
KDR:1.456
Accuracy:30.368% B+
HSR:13.816% D--
NS-11C
C
Kills:1,468
Deaths:858
KDR:1.711
Accuracy:25.269% C
HSR:17.779% D
AC-X11
C-
Kills:1,404
Deaths:863
KDR:1.627
Accuracy:26.177% C-
HSR:17.521% D--
LA39 Bruiser
B+
Kills:1,399
Deaths:710
KDR:1.970
Accuracy:72.126% B+
HSR:12.652% C-
NS-7 PDW
C
Kills:1,279
Deaths:1,136
KDR:1.126
Accuracy:26.728% C
HSR:12.353% D--
GD-66 Claw
C**
Kills:1,206
Deaths:850
KDR:1.419
Accuracy:66.003% C**
HSR:10.199% D-
AF-57 Piston
C**
Kills:1,185
Deaths:539
KDR:2.199
Accuracy:36.460% D-
HSR:16.034% C**
NS Baron G5
C*
Kills:1,184
Deaths:561
KDR:2.111
Accuracy:49.661% C*
HSR:13.682% C
NS Baron G5AE
B**
Kills:1,178
Deaths:469
KDR:2.512
Accuracy:61.062% B**
HSR:22.071% B++
NSX Tanto
B+
Kills:1,168
Deaths:423
KDR:2.761
Accuracy:29.508% C+
HSR:32.106% B+
Mauler S6
C*
Kills:1,163
Deaths:786
KDR:1.480
Accuracy:46.541% C*
HSR:9.974% D--
NSX Tengu
A*
Kills:1,161
Deaths:351
KDR:3.308
Accuracy:44.297% B+
HSR:41.861% A*
MGR-S1 Gladius
A*
Kills:593
Deaths:189
KDR:3.138
Accuracy:34.816% B*
HSR:45.194% A*
Gauss Compact Burst
D
Kills:392
Deaths:234
KDR:1.675
Accuracy:26.479% D
HSR:23.469% D
Gauss Compact S
B**
Kills:378
Deaths:219
KDR:1.726
Accuracy:29.567% B+
HSR:28.571% B**
The Brawler
A
Kills:302
Deaths:133
KDR:2.271
Accuracy:58.153% C++
HSR:19.205% A
NC12 Sweeper
B**
Kills:65
Deaths:32
KDR:2.031
Accuracy:38.667% D
HSR:16.923% B**
Kills:39,808
Deaths (as Light Assault):25,004
Deaths (to Light Assaults):15,142
KDR:1.59207
Kill Difference:14,804
Playtime:521.459 hours
Usage:17%
Score:10.461m
Score/min:334
Accuracy (listed only):36.688%
HSR (listed only):20.501%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C+
Kills:2,656
Deaths:1,812
KDR:1.466
Accuracy:27.057% C+
HSR:19.202% D
AF-4A Bandit
C+
Kills:2,351
Deaths:1,580
KDR:1.488
Accuracy:26.158% C
HSR:24.926% C+
AF-19 Mercenary
C**
Kills:2,167
Deaths:1,364
KDR:1.589
Accuracy:27.389% C**
HSR:21.643% C
Razor GD-23
C++
Kills:1,622
Deaths:839
KDR:1.933
Accuracy:28.460% C++
HSR:20.777% C
19A Fortuna
D-
Kills:1,497
Deaths:1,134
KDR:1.320
Accuracy:24.510% D-
HSR:16.166% D--
NS-11C
C
Kills:1,468
Deaths:858
KDR:1.711
Accuracy:25.269% C
HSR:17.779% D
AC-X11
C-
Kills:1,404
Deaths:863
KDR:1.627
Accuracy:26.177% C-
HSR:17.521% D--
LA39 Bruiser
B+
Kills:1,399
Deaths:710
KDR:1.970
Accuracy:72.126% B+
HSR:12.652% C-
GD-66 Claw
C**
Kills:1,206
Deaths:850
KDR:1.419
Accuracy:66.003% C**
HSR:10.199% D-
AF-57 Piston
C**
Kills:1,185
Deaths:539
KDR:2.199
Accuracy:36.460% D-
HSR:16.034% C**
NS Baron G5
C*
Kills:1,184
Deaths:561
KDR:2.111
Accuracy:49.661% C*
HSR:13.682% C
NS Baron G5AE
B**
Kills:1,178
Deaths:469
KDR:2.512
Accuracy:61.062% B**
HSR:22.071% B++
NSX Tanto
B+
Kills:1,168
Deaths:423
KDR:2.761
Accuracy:29.508% C+
HSR:32.106% B+
Mauler S6
C*
Kills:1,163
Deaths:786
KDR:1.480
Accuracy:46.541% C*
HSR:9.974% D--
Warden
C++
Kills:1,160
Deaths:542
KDR:2.140
Accuracy:28.509% C
HSR:28.017% C++
GD Guardian
C
Kills:724
Deaths:228
KDR:3.175
Accuracy:33.926% C-
HSR:30.387% C
Gauss Compact Burst
D
Kills:392
Deaths:234
KDR:1.675
Accuracy:26.479% D
HSR:23.469% D
Gauss Compact S
B**
Kills:378
Deaths:219
KDR:1.726
Accuracy:29.567% B+
HSR:28.571% B**
The Brawler
A
Kills:302
Deaths:133
KDR:2.271
Accuracy:58.153% C++
HSR:19.205% A
NC12 Sweeper
B**
Kills:65
Deaths:32
KDR:2.031
Accuracy:38.667% D
HSR:16.923% B**
Kills:24,669
Deaths (as Engineer):14,176
Deaths (to Engineers):16,371
KDR:1.74019
Kill Difference:10,493
Playtime:584.345 hours
Usage:19%
Score:10.671m
Score/min:304
Accuracy (listed only):38.084%
HSR (listed only):20.065%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
LA80
B+
Kills:8,396
Deaths:2,627
KDR:3.196
Accuracy:46.358% B+
HSR:79.288% C+
Blitz GD-10
C
Kills:7,907
Deaths:6,209
KDR:1.273
Accuracy:25.599% C
HSR:14.203% D
NC14 Bolt Driver
B*
Kills:7,065
Deaths:2,930
KDR:2.411
Accuracy:44.279% B*
HSR:75.881% C+
NS-44P Commissioner
B+
Kills:3,312
Deaths:1,643
KDR:2.016
Accuracy:49.582% B+
HSR:37.319% B+
AF-8 RailJack
B+
Kills:2,559
Deaths:902
KDR:2.837
Accuracy:42.691% B+
HSR:77.765% C++
NS-44 Commissioner
C++
Kills:2,509
Deaths:2,332
KDR:1.076
Accuracy:40.920% C++
HSR:16.820% D--
AF-4 Cyclone
C+
Kills:2,345
Deaths:1,198
KDR:1.957
Accuracy:28.607% C+
HSR:22.345% C+
Tempest
C
Kills:2,247
Deaths:1,491
KDR:1.507
Accuracy:27.551% C
HSR:19.849% C-
SAS-R
C+
Kills:1,514
Deaths:839
KDR:1.805
Accuracy:42.005% C+
HSR:69.749% C-
MKV Suppressed
B+
Kills:1,491
Deaths:1,024
KDR:1.456
Accuracy:30.368% B+
HSR:13.816% D--
The Moonshot
D-
Kills:1,482
Deaths:532
KDR:2.786
Accuracy:38.706% D-
HSR:75.101% D--
NS-30 Vandal
D--
Kills:1,419
Deaths:902
KDR:1.573
Accuracy:29.064% D*
HSR:19.803% D--
EM4 Longshot
B*
Kills:1,373
Deaths:412
KDR:3.333
Accuracy:46.732% B*
HSR:79.315% C+
NS-7 PDW
C
Kills:1,279
Deaths:1,136
KDR:1.126
Accuracy:26.728% C
HSR:12.353% D--
NS-357 Underboss
B+
Kills:1,230
Deaths:921
KDR:1.336
Accuracy:45.199% B+
HSR:13.577% D*
LA3 Desperado
C+
Kills:1,227
Deaths:1,251
KDR:0.981
Accuracy:30.841% C+
HSR:15.892% D-
LA8 Rebel
B*
Kills:1,201
Deaths:662
KDR:1.814
Accuracy:39.037% B*
HSR:19.401% C-
AF-18 Stalker
C++
Kills:1,193
Deaths:551
KDR:2.165
Accuracy:30.381% C++
HSR:21.794% C+
AF-6 Shadow
C--
Kills:1,174
Deaths:504
KDR:2.329
Accuracy:33.881% D
HSR:25.298% C--
NC4 Mag-Shot
B
Kills:1,173
Deaths:1,043
KDR:1.125
Accuracy:31.377% B
HSR:14.919% D-
NSX Daimyo
B+
Kills:1,169
Deaths:304
KDR:3.845
Accuracy:44.781% C++
HSR:96.151% B+
NSX Tomoe
B
Kills:1,163
Deaths:398
KDR:2.922
Accuracy:32.758% B
HSR:45.314% C*
NSX Tengu
A*
Kills:1,161
Deaths:351
KDR:3.308
Accuracy:44.297% B+
HSR:41.861% A*
NC08 Mag-Scatter
B*
Kills:831
Deaths:895
KDR:0.928
Accuracy:65.543% B*
HSR:16.125% C+
MGR-S1 Gladius
A*
Kills:593
Deaths:189
KDR:3.138
Accuracy:34.816% B*
HSR:45.194% A*
Gauss SPR
C+
Kills:409
Deaths:262
KDR:1.561
Accuracy:32.748% D
HSR:35.697% C+
NS-44L Blackhand
B+
Kills:377
Deaths:208
KDR:1.813
Accuracy:47.506% B+
HSR:47.745% B
Impetus
C-
Kills:291
Deaths:169
KDR:1.722
Accuracy:33.884% C-
HSR:26.804% C-
The Executive
D**
Kills:237
Deaths:201
KDR:1.179
Accuracy:28.559% F-
HSR:14.768% D**
NS-61 Emissary
B*
Kills:173
Deaths:141
KDR:1.227
Accuracy:30.912% C++
HSR:24.278% B*
NS-AM7 Archer
A*
Kills:120
Deaths:153
KDR:0.784
Accuracy:47.787% D**
HSR:42.500% A*
NS-45 Pilot
A
Kills:78
Deaths:30
KDR:2.600
Accuracy:30.014% D
HSR:42.308% A
NS CandyCannon 3000
B+
Kills:74
Deaths:68
KDR:1.088
Accuracy:39.870% B+
HSR:32.432% C
NS-30B Vandal
B+
Kills:64
Deaths:15
KDR:4.267
Accuracy:38.678% C++
HSR:35.938% B+
NS Patriot Flare Gun
U
Kills:61
Deaths:56
KDR:1.089
Accuracy:21.851% B
HSR:0% U
Kills:58,897
Deaths (as Infiltrator):32,549
Deaths (to Infiltrators):14,146
KDR:1.80949
Kill Difference:26,348
Playtime:856.890 hours
Usage:28%
Score:16.404m
Score/min:319
Accuracy (listed only):37.255%
HSR (listed only):36.331%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C
Kills:7,907
Deaths:6,209
KDR:1.273
Accuracy:25.599% C
HSR:14.203% D
GR-22
B+
Kills:3,282
Deaths:1,302
KDR:2.521
Accuracy:30.736% B+
HSR:29.494% B+
AF-4 Cyclone
C+
Kills:2,345
Deaths:1,198
KDR:1.957
Accuracy:28.607% C+
HSR:22.345% C+
Tempest
C
Kills:2,247
Deaths:1,491
KDR:1.507
Accuracy:27.551% C
HSR:19.849% C-
Carnage AR
C++
Kills:1,899
Deaths:1,020
KDR:1.862
Accuracy:28.246% C++
HSR:22.538% C
NS-11P
C+
Kills:1,514
Deaths:755
KDR:2.005
Accuracy:26.336% C+
HSR:26.552% C+
MKV Suppressed
B+
Kills:1,491
Deaths:1,024
KDR:1.456
Accuracy:30.368% B+
HSR:13.816% D--
LA39 Bruiser
B+
Kills:1,399
Deaths:710
KDR:1.970
Accuracy:72.126% B+
HSR:12.652% C-
Reaper DMR
C++
Kills:1,341
Deaths:676
KDR:1.984
Accuracy:25.792% D
HSR:29.307% C++
NS-7 PDW
C
Kills:1,279
Deaths:1,136
KDR:1.126
Accuracy:26.728% C
HSR:12.353% D--
NC9 A-Tross
D-
Kills:1,252
Deaths:1,000
KDR:1.252
Accuracy:23.605% D-
HSR:20.288% D-
GD-66 Claw
C**
Kills:1,206
Deaths:850
KDR:1.419
Accuracy:66.003% C**
HSR:10.199% D-
AF-57 Piston
C**
Kills:1,185
Deaths:539
KDR:2.199
Accuracy:36.460% D-
HSR:16.034% C**
NS Baron G5
C*
Kills:1,184
Deaths:561
KDR:2.111
Accuracy:49.661% C*
HSR:13.682% C
NS Baron G5AE
B**
Kills:1,178
Deaths:469
KDR:2.512
Accuracy:61.062% B**
HSR:22.071% B++
NC1 Gauss Rifle
C
Kills:1,170
Deaths:733
KDR:1.596
Accuracy:24.462% C
HSR:20.513% C--
Mauler S6
C*
Kills:1,163
Deaths:786
KDR:1.480
Accuracy:46.541% C*
HSR:9.974% D--
NSX Tengu
A*
Kills:1,161
Deaths:351
KDR:3.308
Accuracy:44.297% B+
HSR:41.861% A*
Gauss Prime
C+
Kills:812
Deaths:430
KDR:1.888
Accuracy:25.551% D
HSR:26.970% C+
Gauss Rifle Burst
B+
Kills:595
Deaths:223
KDR:2.668
Accuracy:29.266% C+
HSR:35.462% B+
MGR-S1 Gladius
A*
Kills:593
Deaths:189
KDR:3.138
Accuracy:34.816% B*
HSR:45.194% A*
The Brawler
A
Kills:302
Deaths:133
KDR:2.271
Accuracy:58.153% C++
HSR:19.205% A
NSX Yumi
A+
Kills:125
Deaths:63
KDR:1.984
Accuracy:27.906% C+
HSR:44.800% A+
Gauss Rifle S
A++
Kills:82
Deaths:38
KDR:2.158
Accuracy:31.184% B+
HSR:39.024% A++
NC12 Sweeper
B**
Kills:65
Deaths:32
KDR:2.031
Accuracy:38.667% D
HSR:16.923% B**
Kills:36,777
Deaths (as Combat Medic):21,918
Deaths (to Combat Medics):10,078
KDR:1.67794
Kill Difference:14,859
Playtime:263.968 hours
Usage:9%
Score:6.412m
Score/min:405
Accuracy (listed only):36.789%
HSR (listed only):23.412%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
D
Kills:1,366
Deaths:584
KDR:2.339
Accuracy:28.629% D--
HSR:13.909% D
AF-41 Hacksaw
C+
Kills:1,158
Deaths:531
KDR:2.181
Accuracy:31.025% C--
HSR:15.630% C+
AF-34 Mattock
D-
Kills:368
Deaths:143
KDR:2.573
Accuracy:31.622% D-
HSR:14.674% D--
NCM1 Scattercannon
C+
Kills:337
Deaths:103
KDR:3.272
Accuracy:43.009% C+
HSR:14.540% C--
NCM1 Scattercannon
C+
Kills:253
Deaths:142
KDR:1.782
Accuracy:38.607% C-
HSR:15.810% C+
NCM3 Raven
C++
Kills:88
Deaths:96
KDR:0.917
Accuracy:43.122% C++
HSR:2.273% C
NCM3 Raven
C+
Kills:77
Deaths:94
KDR:0.819
Accuracy:42.269% C+
HSR:2.597% C+
NCM2 Falcon
B++
Kills:60
Deaths:93
KDR:0.645
Accuracy:45.888% C**
HSR:6.667% B++
AF-41 Hacksaw
B+
Kills:59
Deaths:20
KDR:2.950
Accuracy:28.136% D
HSR:16.949% B+
Kills:3,766
Deaths (as MAX Suit):903
Deaths (to MAX Suits):3,915
KDR:4.17054
Kill Difference:2,863
Playtime:50.013 hours
Usage:2%
Score:1.358m
Score/min:453
Accuracy (listed only):36.923%
HSR (listed only):11.450%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C++
Kills:1,732
V. Kills:91 N/A
Deaths:356
KDR:4.865
Accuracy:52.981% D
KPH:77.700 C++
VKPH:4.100 C--
Breaker Rocket Pods
C+
Kills:1,280
V. Kills:122 N/A
Deaths:220
KDR:5.818
Accuracy:50.945% C
KPH:115 C+
VKPH:11 D
Vortek Rotary
C
Kills:969
V. Kills:694 139%
Deaths:893
KDR:1.085
Accuracy:29.646% D
KPH:16.500 C-
VKPH:11.800 C
M20 Mustang
C
Kills:729
V. Kills:752 97%
Deaths:892
KDR:0.817
Accuracy:25.120% D--
KPH:10 D
VKPH:10.400 C
Hornet Missiles
D
Kills:154
V. Kills:82 186%
Deaths:36
KDR:4.278
Accuracy:55.559% D-
KPH:48.100 D
VKPH:25.600 D
Coyote Missiles
B++
Kills:80
V. Kills:25 308%
Deaths:13
KDR:6.154
Accuracy:60.070% B++
KPH:68.600 B++
VKPH:21.400 C
Kills:4,944 (3,430 + 0)
Deaths:2,410
KDR:2.051
VKDR:0.733
Vehicle Kills:1,766
Kill Difference:2,534
Playtime:169.127 hours
Usage:6%
Score:2.006m
Score/min:198
Piloting Accuracy:25.120%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:519
V. Kills:53 N/A
Deaths:92
KDR:5.641
Accuracy:37.847% D-
KPH:48.600 C
VKPH:5 D
CAS30 Tank Buster
C+
Kills:241
V. Kills:265 91%
Deaths:335
KDR:0.719
Accuracy:40.113% D
KPH:6.700 C--
VKPH:7.400 C+
C150 Dalton
D-
Kills:81
V. Kills:86 93%
Deaths:54
KDR:1.500
Accuracy:31.162% D
KPH:13.600 D*
VKPH:14.400 D-
AP30 Shredder
D
Kills:69
V. Kills:73 93%
Deaths:51
KDR:1.353
Accuracy:22.560% D*
KPH:13.400 D--
VKPH:14.200 D
Kills:910 (241 + 669)
Deaths:532
KDR:1.711
VKDR:0.897
Vehicle Kills:477
Kill Difference:378
Playtime:57.734 hours
Usage:2%
Score:0.586m
Score/min:169
Piloting Accuracy:40.113%
Gunner Accuracy:22.560%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B
Kills:208
V. Kills:153 135%
Deaths:41
KDR:5.073
Accuracy:58.709% B
KPH:32.400 D
VKPH:23.800 B
C75 Viper
C+
Kills:197
V. Kills:28 N/A
Deaths:75
KDR:2.627
Accuracy:38.688% C
KPH:40.500 C+
VKPH:5.800 D
L100 Python HESH
A**
Kills:87
V. Kills:3 N/A
Deaths:5
KDR:17.400
Accuracy:61.847% A
KPH:132.400 A**
VKPH:4.600 D*
Kills:492 (492 + 0)
Deaths:121
KDR:4.066
VKDR:1.521
Vehicle Kills:184
Kill Difference:371
Playtime:11.950 hours
Usage:0%
Score:0.285m
Score/min:398
Driving Accuracy:61.847%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:1,652
V. Kills:1,291 128%
Deaths:328
KDR:5.037
Accuracy:53.868% B+
KPH:26.500 C-
VKPH:20.700 B+
Enforcer ML85
B+
Kills:655
V. Kills:593 110%
Deaths:119
KDR:5.504
Accuracy:49.540% B++
KPH:24.300 C
VKPH:22 B+
E540 Halberd
C+
Kills:400
V. Kills:214 186%
Deaths:65
KDR:6.154
Accuracy:45.037% C
KPH:31 C
VKPH:16.600 C+
C85 Canister
B++
Kills:298
V. Kills:4 N/A
Deaths:9
KDR:33.111
Accuracy:42.678% C+
KPH:123.900 B++
VKPH:1.700 D*
Titan-150 HESH
C*
Kills:235
V. Kills:52 443%
Deaths:24
KDR:9.792
Accuracy:56.442% B++
KPH:50.400 C+
VKPH:11.100 C*
Titan-150 HEAT
C+
Kills:109
V. Kills:31 341%
Deaths:49
KDR:2.224
Accuracy:45.987% C
KPH:26.300 C+
VKPH:7.500 D
M20 Basilisk
C+
Kills:59
V. Kills:21 268%
Deaths:28
KDR:2.107
Accuracy:27.244% D-
KPH:20.800 C
VKPH:7.400 C+
Kills:3,408 (1,996 + 1,412)
Deaths:622
KDR:5.479
VKDR:3.547
Vehicle Kills:2,206
Kill Difference:2,786
Playtime:116.353 hours
Usage:4%
Score:2.505m
Score/min:359
Driving Accuracy:45.987%
Gunner Accuracy:27.244%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C-
Kills:592
V. Kills:42 N/A
Deaths:77
KDR:7.688
Accuracy:40.078% F
KPH:90.200 D
VKPH:6.400 C-
E540 Halberd-H
C**
Kills:157
V. Kills:120 130%
Deaths:43
KDR:3.651
Accuracy:56.002% C
KPH:33.800 D
VKPH:25.800 C**
M40 Fury-H
C--
Kills:85
V. Kills:13 N/A
Deaths:20
KDR:4.250
Accuracy:37.710% D
KPH:69.600 D
VKPH:10.600 C--
M96 Mjolnir-H
C**
Kills:69
V. Kills:54 125%
Deaths:2
KDR:34.500
Accuracy:50.207% C+
KPH:49.100 C
VKPH:38.400 C**
Enforcer ML65-H
C
Kills:65
V. Kills:54 118%
Deaths:15
KDR:4.333
Accuracy:57.419% C
KPH:35.500 C
VKPH:29.500 C
Kills:968 (0 + 968)
Deaths:157
KDR:6.166
VKDR:1.803
Vehicle Kills:283
Kill Difference:811
Playtime:15.665 hours
Usage:1%
Score:0.293m
Score/min:312
Driving Accuracy:N/A%
Gunner Accuracy:57.419%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:911
V. Kills:225 403%
Deaths:90
KDR:10.122
Accuracy:48.551% A
KPH:66 C**
VKPH:16.300 A
M40 Fury
B**
Kills:422
V. Kills:133 315%
Deaths:55
KDR:7.673
Accuracy:47.967% B**
KPH:58.900 C+
VKPH:18.600 B**
M12 Kobalt
B+
Kills:224
V. Kills:2 N/A
Deaths:14
KDR:16
Accuracy:18.950% C
KPH:100.300 B+
VKPH:0.900 D*
M20 Basilisk
C+
Kills:181
V. Kills:61 292%
Deaths:46
KDR:3.935
Accuracy:39.809% C+
KPH:24.100 C+
VKPH:8.100 C+
M12 Kobalt
B+
Kills:150
V. Kills:5 N/A
Deaths:13
KDR:11.539
Accuracy:21.737% B+
KPH:105.700 B+
VKPH:3.500 C**
M20 Basilisk
B*
Kills:138
V. Kills:60 226%
Deaths:40
KDR:3.450
Accuracy:43.981% B+
KPH:31.600 B+
VKPH:13.700 B*
M60-G Bulldog
C**
Kills:58
V. Kills:7 N/A
Deaths:12
KDR:4.833
Accuracy:41.042% C**
KPH:37.100 C+
VKPH:4.500 C--
G30 Walker
B+
Kills:51
V. Kills:49 102%
Deaths:17
KDR:3
Accuracy:34.630% B+
KPH:15.500 C--
VKPH:14.900 B+
Kills:2,135 (0 + 2,135)
Deaths:287
KDR:7.439
VKDR:1.889
Vehicle Kills:542
Kill Difference:1,848
Playtime:41.361 hours
Usage:1%
Score:0.899m
Score/min:362
Driving Accuracy:N/A%
Gunner Accuracy:34.630%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:163
V. Kills:60 267%
Deaths:140
KDR:1.164
Accuracy:47.291% C
KPH:20.500 C--
VKPH:7.600 C+
S12 Renegade
C
Kills:114
V. Kills: N/A
Deaths:48
KDR:2.375
Accuracy:33.671% D*
KPH:42.700 C
VKPH:0 D**
Kills:277 (277 + 0)
Deaths:188
KDR:1.473
VKDR:0.319
Vehicle Kills:60
Kill Difference:89
Playtime:10.612 hours
Usage:0%
Score:0.073m
Score/min:115
Driving Accuracy:33.671%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 10,99110,9594,2872.556C+0.7227.89%C+39.091%B**82.1C**N/A221133.5h8B*28.6B+
LA80 8,4088,3962,6273.196C-1.3646.358%B+79.288%C+75.1B+N/A197111.8h1.7B+3.7B+
Blitz GD-10 7,9287,9076,2091.273C+0.5725.599%C14.203%D49.3C+N/A131160.3h11.6B45.1C*
NC14 Bolt Driver 7,0797,0652,9302.411C+0.5744.279%B*75.881%C+60B*N/A166117.7h1.9B++4.3B++
EM6 3,4573,4331,5892.16C+0.3224.952%C+32.887%B+83.3B+N/A23741.2h8.6B++34.6B
NC6A GODSAW 3,3783,3601,5062.231C0.3924.923%D--32.768%C**86.2C++N/A23439h8C++32.1C+
NS-44P Commissioner 3,3213,3121,6432.016B+0.1849.582%B+37.319%B+118.3B++N/A29428h2.5B*5B+
GR-22 3,3073,2821,3022.521B+0.6830.736%B+29.494%B+80B*N/A22541h10.2B++33.1B++
NS-15M1 3,1823,1651,9011.665C0.1722.001%D24.36%C60.4C+N/A18452.4h10.9C++49.6C+
NS-15M AE 2,8352,8268503.325C**1.4927.969%C+45.081%A89.1C*N/A24631.7h9.4B+33.7B
GD-22S 2,7302,7171,3462.019C+0.1826.336%C+30.99%B74.8B+N/A24036.3h8.6B+32.6B
GD-7F 2,6722,6561,8121.466C+0.3727.057%C+19.202%D38.4CN/A15769.2h10.9C**40.2C**
AF-8 RailJack 2,5612,5599022.837C1.0042.691%B+77.765%C++55.5AN/A17646.1h1.8B++4.2B+
NS-44 Commissioner 2,5262,5092,3321.076C+0.7640.92%C++16.82%D--39.1CN/A11864.2h2.8B++6.8B+
NC6S Gauss SAW S 2,4192,4101,1802.042C+0.2024.651%C-33.776%B++79.8B+N/A20330.2h9B+36.6C++
AF-4A Bandit 2,3682,3511,5801.488C0.3526.158%C24.926%C+51C+N/A14246.1h9.7C++37.1C+
AF-4 Cyclone 2,3512,3451,1981.957C*0.1228.607%C+22.345%C+77.6B+N/A24530.2h8.3B*29.2B+
Tempest 2,2592,2471,4911.507C0.3327.551%C19.849%C-67.7C++N/A19133.2h8.9B32.2C*
AF-19 Mercenary 2,1822,1671,3641.589C++0.2527.389%C**21.643%C55.4B+N/A22839.1h9.4B+34.4B
C-4 2,7471,9641,4601.345C0.4920.365%D--N/A77.6C--30.9C+65525.3h1.3C+6.4C--
Carnage AR 1,9121,8991,0201.862C++0.0228.246%C++22.538%C64.8B+N/A20129.3h10.8B+38.3B+
M30 Mustang AH 1,8231,7323564.865C3.0352.981%D1.617%B*77.7C++4.1C--24122.3h4.4B*8.2B++
NC6 Gauss SAW 1,6741,6631,0311.613C+0.2322.169%C-26.699%C+67.1C**N/A33824.8h7.8B+35.2C*
Titan-150 AP 2,9431,6523285.037C-3.2053.868%B+2.542%C**26.5C-20.7B+36662.4h4.5C8.3C++
Razor GD-23 1,6331,6228391.933B0.0928.46%C++20.777%C57.7B+N/A18028.1h9.2B+32.4B+
NS-11P 1,5301,5147552.005C*0.1726.336%C+26.552%C+54.5C+N/A15227.8h11.2B+42.4C**
SAS-R 1,5171,5148391.805D0.0342.005%C+69.749%C-70.4C**N/A22521.5h1.9C**4.4B
19A Fortuna 1,5011,4971,1341.32C0.5224.51%D-16.166%D--42.4CN/A11335.3h7.7B**31.5C**
MKV Suppressed 1,4911,4911,0241.456C+0.3830.368%B+13.816%D--63.4B+N/A17623.5h10.8B+35.7B+
The Moonshot 1,4841,4825322.786D-0.9538.706%D-75.101%D--63.3C+N/A15923.4h1.8C4.7D
NS-11C 1,4741,4688581.711C++0.1325.269%C17.779%D74.5B*N/A22019.7h10.7B++42.5B
NS-30 Vandal 1,4231,4199021.573C0.2729.064%D*19.803%D--69.9BN/A17320.3h4.7B+16.2C+
AC-X11 1,4111,4048631.627C+0.2126.177%C-17.521%D--65B+N/A19821.6h8B+30.6C*
LA39 Bruiser 1,4031,3997101.97B++0.1372.126%B+12.652%C-89.7B*N/A23015.6h1.8B*2.5B++
EM4 Longshot 1,3761,3734123.333C1.4946.732%B*79.315%C+83.7A++N/A24016.4h1.7B++3.6B*
AF-34 Mattock 1,3741,3665842.339C0.5028.629%D--13.909%D54.2C++N/A15725.2h4.5B++15.7B
Reaper DMR 1,3511,3416761.984C++0.1425.792%D29.307%C++74.9B++N/A17717.9h8.5C*32.9C+
Breaker Rocket Pods 1,4021,2802205.818D3.9850.945%C1.016%C**115.3C+11D41811.1h9.2B++18B+
NS-7 PDW 1,2821,2791,1361.126C0.7126.728%C12.353%D--45.4C+N/A17728.2h11.8B+44.2C*
NC05 Jackhammer 1,2701,2707901.608C++0.2348.395%C+12.441%D81.4B+N/A27115.6h3.6B**7.5B+
NC9 A-Tross 1,2651,2521,0001.252C0.5923.605%D-20.288%D-53.3C*N/A15323.5h9.1C+38.6C
EM1 1,2581,2507101.761C+0.0825.606%C+26.8%C++96.9B**N/A32312.9h9.5B*37.2B+
NS-357 Underboss 1,2371,2309211.336C+0.5045.199%B+13.577%D*53.7C+N/A13022.9h3.6C**7.9B+
LA3 Desperado 1,2381,2271,2510.981C+0.8630.841%C+15.892%D-37.9CN/A10432.4h7.2B++23.3B+
GD-66 Claw 1,2091,2068501.419C+0.4266.003%C**10.199%D-86.1B++N/A22814h2B++3B+
LA8 Rebel 1,2101,2016621.814B+0.0339.037%B*19.401%C-60.1B+N/A14320h4.5B**11.5B++
AF-18 Stalker 1,1961,1935512.165C*0.3330.381%C++21.794%C+80.1AN/A19814.9h9.4B*30.9B+
AF-57 Piston 1,1931,1855392.199B+0.3636.46%D-16.034%C**75B+N/A18515.8h3.4B*9.4C++
NS Baron G5 1,1871,1845612.111A0.2749.661%C*13.682%C77.9B**N/A22615.2h3.4B*6.8C++
NS Baron G5AE 1,1791,1784692.512B++0.6761.062%B**22.071%B++80.1B+N/A17514.7h3.7B+6C++
AF-6 Shadow 1,1781,1745042.329C+0.4933.881%D25.298%C--73.8C**N/A16415.9h4.4B++13C**
NC4 Mag-Shot 1,1831,1731,0431.125C++0.7131.377%B14.919%D-47.1BN/A14724.9h5.6B*17.8B++
NC1 Gauss Rifle 1,1801,1707331.596B0.2424.462%C20.513%C--60.3B++N/A23819.4h9B*36.9B+
NSX Daimyo 1,1701,1693043.845C+2.0144.781%C++96.151%B+115.7B**N/A27210.1h2B+4.5B+
NSX Tanto 1,1721,1684232.761B**0.9229.508%C+32.106%B+75.4B+N/A16715.5h9.9B++33.4B+
Auraxium Mag-Cutter 1,1931,16634,8560.033C+1.8121.467%D1.973%D1.3C++N/A3896.5h1.9C**8.7C++
NSX Naginata 1,1691,1634072.857B++1.0225.736%C+50.043%A*76.5C*N/A18915.2h8.3B*32.4B+
NSX Tomoe 1,1641,1633982.922C++1.0832.758%B45.314%C*76B+N/A18715.3h10.9B+33.2B+
Mauler S6 1,1641,1637861.48C*0.3646.541%C*9.974%D--76.5B**N/A25515.2h3.3B**7.1B++
Icikill 1,2411,1627,0540.165A**1.6742.932%B++2.41%D-4.8C*N/A10242.9h1.7B++4C**
NSX Tengu 1,1611,1613513.308A++1.4744.297%B+41.861%A*129A++N/A2889h8.1B**18.4B++
Warden 1,1651,1605422.14B++0.3028.509%C28.017%C++57.4B+N/A14820.2h6.2B++21.6B+
AF-41 Hacksaw 1,1661,1585312.181C0.3431.025%C--15.63%C+50.1B++N/A15323.1h5.3B++16.9B+
Auraxium Slasher 1,1591,1205,3630.209B+1.6346.664%B**12.589%B++6.8MN/A15164.1h1.9C**4.1B+
Vortek Rotary 1,6639698931.085C--0.7529.646%D2.374%B+16.5C-11.8C17858.8h63.1C+212.8C+
M40 Fury 1,1369119010.122C*8.2848.551%A1.647%C++66C**16.3A40913.8h12.7C+26.2B+
Shrike 1,2508531,1470.744C1.1061.408%B2.11%C36.1B+16.8C++34923.6h4.9B++8B++
NC08 Mag-Scatter 8378318950.928C0.9165.543%B*16.125%C+51.9C*N/A12716h3.7C++5.6B+
Gauss Prime 8228124301.888C+0.0525.551%D26.97%C+51.1C+N/A12915.9h10.5C+40.9C
NS Decimator 1,2247445721.301C+0.5461.741%C+2.285%C**34D21.9C++31821.9h4.8C7.8C
M20 Mustang 1,4817298920.817D1.0225.12%D--2.881%B**10.1D10.4C15372.5h115.5D459.6D--
GD Guardian 7277242283.175C++1.3433.926%C-30.387%C75.4C*N/A1959.6h5.8B+17.1C**
Frag Grenade 7147081708N/A706.1648.332%C+N/A590C+5D-24091.2h3B6.2C*
Enforcer ML85 1,2486551195.504C3.6649.54%B++1.527%C24.3C22B+34227h12.7C25.5C**
Gauss Rifle Burst 5985952232.668C**0.8329.266%C+35.462%B+70C*N/A1788.5h8.7B++29.6B+
MGR-S1 Gladius 5945931893.138B+1.3034.816%B*45.194%A*126.2AN/A3224.7h6.5B++18.5B+
C85 Canister-H 634592777.688D5.8540.078%F10.473%C+89.7D6.4C-2496.6h4.8B++12.1C++
NS-TMC-01 "His Regards" 63059110,2180.058B+1.7824.345%C3.215%C--1.7C**N/A4351.5h1.8B+7.4B
NS Decimator-B 8455532002.765B+0.9362.652%C-1.447%D-72.8B+38.4B**4867.6h3.2C**5.1C++
Tank Mine 1,0275512442.258C--0.4235.521%CN/A74.5D-64.3C+9077.4h2.2C-6.2C--
L105 Zephyr 572519925.641D3.8037.847%D-N/A48.5C5D21110.7h5.2B+13.7C++
Mag-Cutter 45744720,0770.022C+1.8245.441%B**N/A0.8C+N/A3547.4h2.1B4.5B+
M40 Fury 555422557.673C5.8347.967%B**2.37%B**58.6C+18.5B**4927.2h16.3D34C+
Carver 4184181,1940.35B*1.4930.211%C+16.986%C++13.2C*N/A3031.6h1.2B+3.9B+
Gauss SPR 4104092621.561D0.2832.748%D35.697%C+69.3B++N/A1825.9h3.8B++11.7C**
E540 Halberd 614400656.154C-4.3145.037%C2.5%C+31C16.6C+36612.9h4.9C**10.9C++
Gauss Compact Burst 3943922341.675C0.1626.479%D23.469%D47.8CN/A1198.2h9.8C++36.8C+
Gauss Compact S 3973782191.726B+0.1129.567%B+28.571%B**54.8B++2.8A*2096.9h7.2B*24.2B++
NS-44L Blackhand 3793772081.813C+0.0347.506%B+47.745%B57.1B+N/A1666.6h3.1B++6.6B++
AF-34 Mattock 3703681432.573C0.7331.622%D-14.674%D--58.4B+N/A1946.3h4.9B*15.5B+
NCM1 Scattercannon 3393371033.272C*1.4343.009%C+14.54%C--70.2B*N/A2084.8h4.7B++10.9B+
Hawk GD-68 5573262991.09C++0.7570.939%B*3.988%B++23.1C**16.4B++27714.1h6.7B+9.5B++
The Brawler 3023021332.271B++0.4358.153%C++19.205%A55.9C+N/A1605.4h3.4B+5.8B+
C85 Canister 302298933.111B+31.2742.678%C+12.416%C124.2B++1.7D*3422.4h4.9B*11.5B++
Impetus 2912911691.722C0.1233.884%C-26.804%C-74.6B++N/A2053.9h3.7B*10.8B
Hunter QCX 3262904080.711C+1.1340.944%C23.104%C++18.6C++2.3C6615.6h4.8B11.6C**
NCM1 Scattercannon 2552531421.782C0.0638.607%C-15.81%C+33.3C+N/A1447.6h6.1B+15.8C**
CAS30 Tank Buster 5062413350.719C-1.1240.113%DN/A6.7C--7.4C+11536h57.4C143.1C
The Executive 2372372011.179C0.6628.559%F-14.768%D**43.9C--N/A965.4h5.7B*19.9C
Titan-150 HESH 287235249.792C7.9556.442%B++3.404%A++50C+11.1C*2324.7h2.7B+4.9B+
Anti-Vehicle Grenade 3032291229N/A227.1656.215%B+N/A458C++148B+37410.5h4.3B+7.7B+
M12 Kobalt 2262241416C14.1618.95%C21.875%B+101.8B+N/A3352.2h13.3B*70.3B+
Bouncing Betty 210210832.53D-0.6948.234%C++N/A116.7CN/A4571.8h1.7B+3.5B+
Hardlight Dagger 2312092,5290.083B++1.7626.367%C5.742%C2.4C+N/A686.7h1.9C++7.3C*
L100 Python AP 361208415.073C--3.2358.709%B1.442%C-32.5D23.9B3776.4h5.6C-9.6C+
C75 Viper 225197752.627D-0.7938.688%C1.015%C40.2C+5.7D3484.9h8.7B+22.4B
Spear Anti-Vehicle Phalanx Turret 277197326.156C--4.3250.961%C**4.569%B+73B*29.6C**5592.7h5.4B*10.6B*
M20 Basilisk 242181463.935C+2.1039.809%C+6.077%C+24.1C+8.1C+2257.5h72.9B183B
The Slasher 1821791,2640.142A*1.7042.685%B+2.793%D--4.4C*N/A1140.5h1.6B*3.7B+
NS-61 Emissary 1741731411.227C++0.6130.912%C++24.278%B*44.4C*N/A1543.9h10.3C**33.3B+
M40 Fury-F 2231631401.164C0.6847.291%CN/A20.6C--7.6C+1127.9h9.1C++19.3C++
NSX Amaterasu 1711625930.273A*1.5739.362%B**8.642%D-8.6B+N/A2018.9h2.5C++6.4B+
E540 Halberd-H 277157433.651C-1.8156.002%CN/A34.1D26.1B3094.6h6.6C+11.7C
Hornet Missiles 236154364.278D2.4455.559%D-1.299%C48.1D25.6D4173.2h11.3C--20.3D
M12 Kobalt 1551501311.538D9.7021.737%B+24.667%B**107.1B+3.6B4621.4h13.8B++63.6B+
M20 Basilisk 198138403.45C1.6143.981%B+6.522%C++31.4B+13.6B*3484.4h71.7B+163.1B++
NSX Yumi 126125631.984C++0.1427.906%C+44.8%A+52.1C++N/A1352.4h10B35.7C*
NS-AM7 Archer 1401201530.784B+1.0647.787%D**42.5%A*13.2B+2.2C649.1h7B**14.7B*
S12 Renegade 114114482.375C0.5433.671%D*2.632%D42.2C-N/A1222.7h3.2C+9.5C-
Titan-150 HEAT 140109492.224D0.3845.987%C6.422%A**26.6C+7.6D6224.1h3.3B*7.2B+
NS Annihilator 2401062900.366D*1.4779.046%C-N/A8.1D-10.2C*14313.1h13.1D16.6D-
MANA Anti-Vehicle Turret 18196951.011U0.8357.048%UN/A960U850U2178980.1h7.1T*12.5T*
NCM3 Raven 15488960.917C0.9243.122%C++2.273%C17.3A+12.9M2085.1h17.2B**39.8B*
L100 Python HESH 9087517.4C+15.5661.847%A1.149%C+124.3A*4.3D*9680.7h1.8A++2.9A
M40 Fury-H 9885204.25D-2.4137.71%DN/A70.8D10.8C-2771.2h7.1B+18.9C++
Gauss Rifle S 8282382.158C**0.3231.184%B+39.024%A++91.1A++N/A6080.9h7.6B*24.4B++
C150 Dalton 16781541.5D--0.3431.162%DN/A13.5D*14.3D-3886h7.4F--23.7T
MANA Anti-Personnel Turret 8080711.127N/A0.7120.257%UN/A800UN/A3314200.1h20.5T*101.3T*
Coyote Missiles 10580136.154B+4.3160.07%B++N/A66.7B+20.8C-4411.2h29.9B+49.7B+
NS-45 Pilot 7878302.6B++0.7630.014%D42.308%A78C+N/A1761h5.6B+18.8C++
NCM3 Raven 13177940.819D1.0242.269%C+2.597%C+14.5B+10.2A1955.3h19.6B++46.4B++
M60-A Bulldog 10077461.674D0.1728.193%D--N/A19.3D--5.8C1664h7.7F-27.5F-
NS CandyCannon 3000 7574681.088B+0.7539.87%B+32.432%C52.9AN/A1281.4h4.1B+10.4B+
Sticky Grenade 7371171N/A69.1646.214%D--N/A710D20C**31410.1h2.5C-5.4C-
M96 Mjolnir-H 12369234.5M*32.6650.207%C+1.449%B**49.3C38.6C**4601.4h28.1B+56B+
AP30 Shredder 14269511.353C-0.4922.56%D*2.899%B++13.5D--14.3D2105.1h103.7D459.8F
MGR-L1 Promise 6868154.533A*2.6931.825%B++30.882%C++136A+N/A6670.5h9.6B+30.2B+
M40 Fury 9468168M**66.1656.328%B++N/A40D--15.3C--1841.7h14.7C+26B+
Enforcer ML65-H 11965154.333C2.4957.419%C1.538%C+36.1C30C+4511.8h14.2C+24.7C+
NC12 Sweeper 6565322.031B++0.1938.667%D16.923%B**46.4C++N/A1931.4h3.1A8.1B+
NS-30B Vandal 6464154.267C+2.4338.678%C++35.938%B+128B**N/A3180.5h3.7B**9.5B+
NS Patriot Flare Gun 6161561.089B**0.7521.851%BN/A38.1B**N/A1271.6h2.4C*10.8B+
NCM2 Falcon 7560930.645D1.1945.888%C**6.667%B++12.5D3.1D-1614.8h10C+21.7C*
AF-41 Hacksaw 6059202.95C+1.1128.136%D16.949%B+49.2B++N/A3141.2h5.5B+19.5C**
M20 Basilisk 8059282.107D0.2727.244%D-8.475%A+21.1C7.5C+1652.8h54.9B+201.6C*
M60-G Bulldog 6558124.833C2.9941.042%C**6.897%M**36.3C+4.4C--2101.6h5.6B+13.6B+
MAX Punch 56539530.056C1.7826.284%D*N/A1.2C++N/A545.8h1.6C*6.2C+
M12 Kobalt 5353510.6C8.7627.204%B*11.321%F132.5C+N/A3310.4h11.6B**42.6B**
G30 Walker 10051173D1.1634.63%B+1.961%D--15.5C--14.8B+2623.3h204.8C591.3C*
NC15 Phoenix 128511000.51D1.3347.804%DN/A10.6C--16B2824.8h9.2C++19.2C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit758790,15370.5h
Medical Applicator715280,57520.6h
Spawn Beacon1072,9105.4h
Medical Kit6,34029,22682.2h
Anti-Vehicle MANA Turret197411.1h
Deconstruction Tool11,0010.1h
Motion Spotter6617,20310.3h
Nanite Revive Grenade01,9910.6h
Nanite Healing Grenade01970.1h
Restoration Kit4996,0438.2h
Recon Detection Device1194,4817.7h
Shield Recharging Field134910.3h
Ammunition Package441,6932h
Anti-Infantry MANA Turret262480.7h
Nano-Repair Grenade01710h
Snowman Soldier7660.1h
Hardlight Barrier111880.2h

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