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Paragon midstthieves[DigB] midstthieves
VS BR 172

KDR: 2.55

Score: 74.2m

Last Seen: Apr 20th, 2019 5:20 PM
- OFFLINE - 10.8 hour(s)

Prestige 1, Battle Rank 100 (172 total) - Vanu Sovereignty on Miller - Outfit Member of DIGbetter[DigB] DIGbetter
VS outfit on Miller

Members: 13
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Light PPA SVA-GG Proximity Mine Orion VS54 C-4 SVA-88 Serpent VE92
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,571,256 MLG Score: 1256
Fun Score: N/A
Cheeseburgers Flipped: 722TIME WITH MEDKIT: 3.6%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.735%23.843%5667098167,0312.69656-0.149

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.003%0.514B+0.478B+-1.555FHEAD ++ (~11.98)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.90.466B+9.50.337C**30.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.285%2.057%598510467,634130826755.83639285%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.177%-0.854D--0.42B0.053

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
102.50.365C**300.434B72.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.083%2.132%432810435,723162612293.51752465%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.495%-0.568D-0.301C0.408

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.90.563B+5.90.527B+11

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.537%3.1%2091210392,16112126321.783341%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.706%-0.245C-0.325C-0.76

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.70.801B++7.90.8B++15.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.248%74.084%209410473,7122174151.70745

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.949%0.785B++0.455B+1.586

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.485B+20.356C**3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.317%11.254%209510464,4251948132.27156

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.06%0.406B-0.655D0.68

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.569B+2.60.457B+3.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
DIGbetter[DigB] DIGbetter
VS outfit on Miller

Members: 13
74.2m436.2%492 (29.5k)424 (25.4k)2.54785118,87546,6572.75845172 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1051492122.809%18.279%41703:4558

11% Combat Medic16% Engineer29% Heavy Assault12% Infiltrator26% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 2:01 PMMar 6th, 2019 12:48 PMApr 25th, 2019 4:46 AM (13h) (PST)Apr 20th, 2019 1:44 PM (5d) (PST)Apr 20th, 2019 1:20 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6512264250.6800.2670.1243.2000.0541256

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,05013,56225,48841167192325,467

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2913.9h/121.4d 9,826 21,729 25,743 559.5k 4,148 9,912 9,386 113.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C*
Kills:4,552
Deaths:1,425
KDR:3.194
Accuracy:23.282% D
HSR:31.832% C*
SVA-GG
C
Kills:2,104
Deaths:640
KDR:3.288
Accuracy:22.278% D
HSR:27.091% C
Orion VS54
C
Kills:2,015
Deaths:687
KDR:2.933
Accuracy:19.446% C
HSR:21.985% C
SVA-88
D
Kills:1,897
Deaths:741
KDR:2.560
Accuracy:20.358% D
HSR:18.503% D--
Flare VE6
C
Kills:1,584
Deaths:561
KDR:2.824
Accuracy:20.469% C
HSR:21.654% C
Pulsar LSW
C-
Kills:1,466
Deaths:515
KDR:2.847
Accuracy:20.296% C--
HSR:20.941% C-
NS-15M1
C
Kills:1,459
Deaths:592
KDR:2.465
Accuracy:19.413% D
HSR:19.877% C
NS-15MG
C+
Kills:1,303
Deaths:407
KDR:3.201
Accuracy:23.922% C
HSR:29.624% C+
VX29 Polaris
D
Kills:1,251
Deaths:661
KDR:1.893
Accuracy:19.174% D
HSR:13.909% D*
VE-H Maw
B++
Kills:1,203
Deaths:331
KDR:3.634
Accuracy:28.609% B+
HSR:32.253% B++
NSX Naginata
B+
Kills:1,197
Deaths:407
KDR:2.941
Accuracy:24.454% B+
HSR:29.741% C**
NS-15MB
B
Kills:1,176
Deaths:405
KDR:2.904
Accuracy:29.088% B
HSR:33.333% C*
Lasher X2
B**
Kills:1,171
Deaths:594
KDR:1.971
Accuracy:33.200% B**
HSR:1.964% D--
NS-15M2
B*
Kills:1,166
Deaths:308
KDR:3.786
Accuracy:24.624% C++
HSR:32.762% B*
Ursa
D
Kills:1,165
Deaths:448
KDR:2.600
Accuracy:18.699% D
HSR:18.197% D-
NS-15MP
C
Kills:1,163
Deaths:367
KDR:3.169
Accuracy:21.877% D*
HSR:26.913% C
NS-15M AE
B*
Kills:1,157
Deaths:314
KDR:3.685
Accuracy:25.174% C+
HSR:34.832% B*
NSX-P Naginata
B**
Kills:903
Deaths:356
KDR:2.537
Accuracy:26.975% B*
HSR:38.317% B**
Kills:27,932
Deaths (as Heavy Assault):9,759
Deaths (to Heavy Assaults):13,881
KDR:2.86218
Kill Difference:18,173
Playtime:835.769 hours
Usage:29%
Score:23.608m
Score/min:471
Accuracy (listed only):23.408%
HSR (listed only):25.207%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
C+
Kills:1,742
Deaths:874
KDR:1.993
Accuracy:23.591% C+
HSR:19.059% C+
NS-11C
C
Kills:1,683
Deaths:928
KDR:1.814
Accuracy:22.504% C
HSR:15.330% D
Pulsar C
C+
Kills:1,454
Deaths:601
KDR:2.419
Accuracy:21.581% C--
HSR:22.627% C+
VX6-7
C
Kills:1,338
Deaths:566
KDR:2.364
Accuracy:22.482% C
HSR:18.759% C
Sirius SX12
B
Kills:1,336
Deaths:717
KDR:1.863
Accuracy:26.118% B
HSR:14.147% D
NS-11CG
C*
Kills:1,310
Deaths:446
KDR:2.937
Accuracy:26.312% C*
HSR:22.137% C*
Pandora VX25
C**
Kills:1,286
Deaths:506
KDR:2.542
Accuracy:42.259% C**
HSR:12.908% D
Eridani SX5
D
Kills:1,219
Deaths:720
KDR:1.693
Accuracy:22.565% D
HSR:13.536% D-
Zenith VX-5AE
B**
Kills:1,196
Deaths:340
KDR:3.518
Accuracy:28.963% C*
HSR:30.937% B**
MKV Suppressed
C-
Kills:1,193
Deaths:520
KDR:2.294
Accuracy:23.341% C-
HSR:16.010% D
NS-7G PDW
B**
Kills:1,187
Deaths:407
KDR:2.916
Accuracy:25.807% C**
HSR:24.684% B**
MKV-G Suppressed
A+
Kills:1,182
Deaths:307
KDR:3.850
Accuracy:28.724% B+
HSR:26.565% A+
NSX Tanto
B+
Kills:1,176
Deaths:412
KDR:2.854
Accuracy:29.072% B+
HSR:27.976% B+
NS-7 PDW
C*
Kills:1,175
Deaths:645
KDR:1.822
Accuracy:25.722% C*
HSR:10.298% D*
VE-S Canis
B**
Kills:1,168
Deaths:303
KDR:3.855
Accuracy:32.083% B++
HSR:29.538% B**
Deimos VA29
B*
Kills:1,164
Deaths:485
KDR:2.400
Accuracy:71.181% B*
HSR:12.371% D
Solstice SF
C+
Kills:1,160
Deaths:700
KDR:1.657
Accuracy:23.908% C+
HSR:9.828% D*
Phobos VX86
C+
Kills:1,153
Deaths:660
KDR:1.747
Accuracy:57.393% C+
HSR:8.066% D**
NS-11CP
B+
Kills:1,150
Deaths:334
KDR:3.443
Accuracy:28.226% C+
HSR:26.435% B+
Zenith VX-5
C+
Kills:733
Deaths:291
KDR:2.519
Accuracy:23.028% C-
HSR:21.146% C+
MKV-B Suppressed
A
Kills:647
Deaths:181
KDR:3.575
Accuracy:31.196% B*
HSR:29.057% A
Nova
D
Kills:644
Deaths:371
KDR:1.736
Accuracy:35.499% D
HSR:11.646% D
NSX Tengu
A
Kills:625
Deaths:205
KDR:3.049
Accuracy:40.196% B+
HSR:28.960% A
Solstice VE3
C++
Kills:583
Deaths:147
KDR:3.966
Accuracy:18.854% D
HSR:20.583% C++
NS Baron G5
C++
Kills:461
Deaths:226
KDR:2.040
Accuracy:43.548% C+
HSR:15.184% C++
Skorpios
C+
Kills:406
Deaths:208
KDR:1.952
Accuracy:23.906% D-
HSR:20.936% C+
Thanatos VE70
B+
Kills:178
Deaths:67
KDR:2.657
Accuracy:45.056% B+
HSR:11.236% D--
Solstice Burst
C++
Kills:165
Deaths:109
KDR:1.514
Accuracy:24.641% C
HSR:24.849% C++
Eridani SX5-AE
C
Kills:90
Deaths:25
KDR:3.600
Accuracy:27.835% C-
HSR:22.222% C
Eclipse VE3A
C++
Kills:79
Deaths:69
KDR:1.145
Accuracy:20.680% D**
HSR:20.253% C++
Kills:28,883
Deaths (as Light Assault):12,370
Deaths (to Light Assaults):8,546
KDR:2.33492
Kill Difference:16,513
Playtime:756.558 hours
Usage:26%
Score:19.405m
Score/min:427
Accuracy (listed only):30.542%
HSR (listed only):19.576%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
C+
Kills:1,742
Deaths:874
KDR:1.993
Accuracy:23.591% C+
HSR:19.059% C+
NS-11C
C
Kills:1,683
Deaths:928
KDR:1.814
Accuracy:22.504% C
HSR:15.330% D
Pulsar C
C+
Kills:1,454
Deaths:601
KDR:2.419
Accuracy:21.581% C--
HSR:22.627% C+
VX6-7
C
Kills:1,338
Deaths:566
KDR:2.364
Accuracy:22.482% C
HSR:18.759% C
NS-11CG
C*
Kills:1,310
Deaths:446
KDR:2.937
Accuracy:26.312% C*
HSR:22.137% C*
Pandora VX25
C**
Kills:1,286
Deaths:506
KDR:2.542
Accuracy:42.259% C**
HSR:12.908% D
Zenith VX-5AE
B**
Kills:1,196
Deaths:340
KDR:3.518
Accuracy:28.963% C*
HSR:30.937% B**
NSX Tanto
B+
Kills:1,176
Deaths:412
KDR:2.854
Accuracy:29.072% B+
HSR:27.976% B+
Deimos VA29
B*
Kills:1,164
Deaths:485
KDR:2.400
Accuracy:71.181% B*
HSR:12.371% D
Solstice SF
C+
Kills:1,160
Deaths:700
KDR:1.657
Accuracy:23.908% C+
HSR:9.828% D*
Phobos VX86
C+
Kills:1,153
Deaths:660
KDR:1.747
Accuracy:57.393% C+
HSR:8.066% D**
NS-11CP
B+
Kills:1,150
Deaths:334
KDR:3.443
Accuracy:28.226% C+
HSR:26.435% B+
Zenith VX-5
C+
Kills:733
Deaths:291
KDR:2.519
Accuracy:23.028% C-
HSR:21.146% C+
Nova
D
Kills:644
Deaths:371
KDR:1.736
Accuracy:35.499% D
HSR:11.646% D
Solstice VE3
C++
Kills:583
Deaths:147
KDR:3.966
Accuracy:18.854% D
HSR:20.583% C++
NS Baron G5
C++
Kills:461
Deaths:226
KDR:2.040
Accuracy:43.548% C+
HSR:15.184% C++
VE-LR Obelisk
B++
Kills:267
Deaths:85
KDR:3.141
Accuracy:36.585% B++
HSR:34.082% C**
Eidolon VE33
C*
Kills:219
Deaths:96
KDR:2.281
Accuracy:29.285% C*
HSR:24.658% C+
Thanatos VE70
B+
Kills:178
Deaths:67
KDR:2.657
Accuracy:45.056% B+
HSR:11.236% D--
Solstice Burst
C++
Kills:165
Deaths:109
KDR:1.514
Accuracy:24.641% C
HSR:24.849% C++
Eclipse VE3A
C++
Kills:79
Deaths:69
KDR:1.145
Accuracy:20.680% D**
HSR:20.253% C++
Kills:19,141
Deaths (as Engineer):8,313
Deaths (to Engineers):8,588
KDR:2.30254
Kill Difference:10,828
Playtime:465.326 hours
Usage:16%
Score:10.736m
Score/min:385
Accuracy (listed only):32.126%
HSR (listed only):19.527%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
C
Kills:1,521
Deaths:677
KDR:2.247
Accuracy:21.647% C--
HSR:19.395% C
Sirius SX12
B
Kills:1,336
Deaths:717
KDR:1.863
Accuracy:26.118% B
HSR:14.147% D
Pandora VX25
C**
Kills:1,286
Deaths:506
KDR:2.542
Accuracy:42.259% C**
HSR:12.908% D
Eridani SX5
D
Kills:1,219
Deaths:720
KDR:1.693
Accuracy:22.565% D
HSR:13.536% D-
MKV Suppressed
C-
Kills:1,193
Deaths:520
KDR:2.294
Accuracy:23.341% C-
HSR:16.010% D
NS-7G PDW
B**
Kills:1,187
Deaths:407
KDR:2.916
Accuracy:25.807% C**
HSR:24.684% B**
MKV-G Suppressed
A+
Kills:1,182
Deaths:307
KDR:3.850
Accuracy:28.724% B+
HSR:26.565% A+
Terminus VX-9
C-
Kills:1,175
Deaths:506
KDR:2.322
Accuracy:20.396% D--
HSR:22.553% C-
NS-7 PDW
C*
Kills:1,175
Deaths:645
KDR:1.822
Accuracy:25.722% C*
HSR:10.298% D*
H-V45 AE
B*
Kills:1,171
Deaths:327
KDR:3.581
Accuracy:28.638% C++
HSR:34.671% B*
VE-S Canis
B**
Kills:1,168
Deaths:303
KDR:3.855
Accuracy:32.083% B++
HSR:29.538% B**
Deimos VA29
B*
Kills:1,164
Deaths:485
KDR:2.400
Accuracy:71.181% B*
HSR:12.371% D
NS-11A
D
Kills:1,160
Deaths:628
KDR:1.847
Accuracy:18.463% D*
HSR:16.638% D
CME
C--
Kills:1,160
Deaths:529
KDR:2.193
Accuracy:22.156% D-
HSR:19.052% C--
NS-11P
A+
Kills:1,159
Deaths:361
KDR:3.211
Accuracy:28.448% B**
HSR:28.128% A+
Phobos VX86
C+
Kills:1,153
Deaths:660
KDR:1.747
Accuracy:57.393% C+
HSR:8.066% D**
Pulsar VS1
C+
Kills:1,129
Deaths:646
KDR:1.748
Accuracy:20.648% D
HSR:20.726% C+
NS-11AG
A
Kills:786
Deaths:347
KDR:2.265
Accuracy:30.757% B*
HSR:32.697% A
MKV-B Suppressed
A
Kills:647
Deaths:181
KDR:3.575
Accuracy:31.196% B*
HSR:29.057% A
Nova
D
Kills:644
Deaths:371
KDR:1.736
Accuracy:35.499% D
HSR:11.646% D
NSX Tengu
A
Kills:625
Deaths:205
KDR:3.049
Accuracy:40.196% B+
HSR:28.960% A
NS-11A "Heatwave"
A
Kills:462
Deaths:134
KDR:3.448
Accuracy:28.865% C**
HSR:34.632% A
NS Baron G5
C++
Kills:461
Deaths:226
KDR:2.040
Accuracy:43.548% C+
HSR:15.184% C++
Skorpios
C+
Kills:406
Deaths:208
KDR:1.952
Accuracy:23.906% D-
HSR:20.936% C+
Equinox VE2
C
Kills:178
Deaths:94
KDR:1.894
Accuracy:23.828% C
HSR:7.303% F-
Thanatos VE70
B+
Kills:178
Deaths:67
KDR:2.657
Accuracy:45.056% B+
HSR:11.236% D--
Corvus VA55
C-
Kills:161
Deaths:97
KDR:1.660
Accuracy:22.029% C-
HSR:18.012% D
Equinox VE2 Burst
D
Kills:92
Deaths:28
KDR:3.286
Accuracy:20.454% D**
HSR:22.826% D
Eridani SX5-AE
C
Kills:90
Deaths:25
KDR:3.600
Accuracy:27.835% C-
HSR:22.222% C
Darkstar
C++
Kills:58
Deaths:25
KDR:2.320
Accuracy:23.037% D--
HSR:24.138% C++
Kills:25,326
Deaths (as Combat Medic):10,952
Deaths (to Combat Medics):5,478
KDR:2.31245
Kill Difference:14,374
Playtime:309.628 hours
Usage:11%
Score:8.513m
Score/min:458
Accuracy (listed only):30.393%
HSR (listed only):20.271%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
C+
Kills:1,609
Deaths:387
KDR:4.158
Accuracy:39.299% C+
HSR:67.930% C+
Parallax VX3
B++
Kills:1,553
Deaths:246
KDR:6.313
Accuracy:43.291% B++
HSR:81.713% B+
NS-44 Commissioner
C+
Kills:1,390
Deaths:1,445
KDR:0.962
Accuracy:34.891% C+
HSR:16.475% D
Sirius SX12
B
Kills:1,336
Deaths:717
KDR:1.863
Accuracy:26.118% B
HSR:14.147% D
Eridani SX5
D
Kills:1,219
Deaths:720
KDR:1.693
Accuracy:22.565% D
HSR:13.536% D-
MKV Suppressed
C-
Kills:1,193
Deaths:520
KDR:2.294
Accuracy:23.341% C-
HSR:16.010% D
NS-7G PDW
B**
Kills:1,187
Deaths:407
KDR:2.916
Accuracy:25.807% C**
HSR:24.684% B**
MKV-G Suppressed
A+
Kills:1,182
Deaths:307
KDR:3.850
Accuracy:28.724% B+
HSR:26.565% A+
NS-7 PDW
C*
Kills:1,175
Deaths:645
KDR:1.822
Accuracy:25.722% C*
HSR:10.298% D*
NS-44P Commissioner
B+
Kills:1,174
Deaths:748
KDR:1.570
Accuracy:46.458% B+
HSR:26.661% C+
VE-S Canis
B**
Kills:1,168
Deaths:303
KDR:3.855
Accuracy:32.083% B++
HSR:29.538% B**
NS-44G Commissioner
C++
Kills:1,156
Deaths:859
KDR:1.346
Accuracy:41.182% C++
HSR:20.588% C--
NS-30G Vandal
B+
Kills:1,140
Deaths:271
KDR:4.207
Accuracy:40.618% B+
HSR:31.053% C++
MKV-B Suppressed
A
Kills:647
Deaths:181
KDR:3.575
Accuracy:31.196% B*
HSR:29.057% A
NSX Tengu
A
Kills:625
Deaths:205
KDR:3.049
Accuracy:40.196% B+
HSR:28.960% A
NS-44 Commissioner AE
B+
Kills:555
Deaths:351
KDR:1.581
Accuracy:46.797% B+
HSR:29.730% B
NS-357 Underboss
C--
Kills:531
Deaths:509
KDR:1.043
Accuracy:32.427% C--
HSR:12.994% D--
XM98
B++
Kills:489
Deaths:74
KDR:6.608
Accuracy:41.748% B++
HSR:74.642% C+
NS-30 Vandal
C+
Kills:462
Deaths:154
KDR:3
Accuracy:33.282% C+
HSR:25.325% C+
Skorpios
C+
Kills:406
Deaths:208
KDR:1.952
Accuracy:23.906% D-
HSR:20.936% C+
Artemis VX26
C
Kills:313
Deaths:163
KDR:1.920
Accuracy:25.871% C
HSR:17.252% D-
Artemis VX26 AE
B+
Kills:291
Deaths:135
KDR:2.156
Accuracy:30.883% C++
HSR:32.990% B+
NSX Tomoe
B+
Kills:290
Deaths:99
KDR:2.929
Accuracy:31.317% B+
HSR:33.448% C
Cerberus
D--
Kills:244
Deaths:204
KDR:1.196
Accuracy:24.860% D--
HSR:12.295% D*
Manticore SX40
D
Kills:170
Deaths:206
KDR:0.825
Accuracy:17.226% F-
HSR:17.647% D
Nyx VX31
C+
Kills:170
Deaths:81
KDR:2.099
Accuracy:32.567% C+
HSR:21.177% D-
NS-357P Underboss
C
Kills:164
Deaths:126
KDR:1.302
Accuracy:39.897% C
HSR:16.463% D-
NS-44LG Blackhand
C+
Kills:133
Deaths:85
KDR:1.565
Accuracy:43.378% C+
HSR:30.827% D--
NS-AM7 Archer
B+
Kills:119
Deaths:100
KDR:1.190
Accuracy:62.420% B+
HSR:20.168% B
Eridani SX5-AE
C
Kills:90
Deaths:25
KDR:3.600
Accuracy:27.835% C-
HSR:22.222% C
Beamer VS3-FB
B+
Kills:74
Deaths:54
KDR:1.370
Accuracy:30.680% C+
HSR:29.730% B+
Spiker
D--
Kills:65
Deaths:43
KDR:1.512
Accuracy:18.424% F
HSR:13.846% D--
VA39 Spectre
C+
Kills:61
Deaths:6
KDR:10.167
Accuracy:25.996% D--
HSR:37.705% C+
Soldier Soaker
A+
Kills:55
Deaths:42
KDR:1.310
Accuracy:24.673% D--
HSR:25.455% A+
Kills:22,436
Deaths (as Infiltrator):10,626
Deaths (to Infiltrators):6,282
KDR:2.11142
Kill Difference:11,810
Playtime:356.461 hours
Usage:12%
Score:9.061m
Score/min:424
Accuracy (listed only):32.814%
HSR (listed only):27.414%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B+
Kills:1,396
Deaths:408
KDR:3.422
Accuracy:21.322% B+
HSR:20.774% C++
Nebula VM20
B*
Kills:1,194
Deaths:316
KDR:3.778
Accuracy:21.683% B*
HSR:21.692% C*
Cosmos VM3
D
Kills:560
Deaths:214
KDR:2.617
Accuracy:13.553% D
HSR:12.143% F
Blueshift VM5
C++
Kills:463
Deaths:133
KDR:3.481
Accuracy:19.219% C+
HSR:21.598% C++
Blueshift VM5
B
Kills:334
Deaths:86
KDR:3.884
Accuracy:20.685% B
HSR:22.755% B
Comet VM2
A+
Kills:169
Deaths:79
KDR:2.139
Accuracy:40.691% C
HSR:7.101% A+
NS-20G Gorgon
A
Kills:155
Deaths:37
KDR:4.189
Accuracy:26.967% D
HSR:23.871% A
Quasar VM1
D
Kills:140
Deaths:81
KDR:1.728
Accuracy:9.237% D**
HSR:15.714% D
NS-20G Gorgon
A
Kills:127
Deaths:37
KDR:3.432
Accuracy:25.869% D
HSR:21.260% A
Comet VM2
C+
Kills:122
Deaths:87
KDR:1.402
Accuracy:40.453% C--
HSR:4.098% C+
NS-10 Burster
C++
Kills:103
Deaths:62
KDR:1.661
Accuracy:29.610% C++
HSR:1.942% D*
NS-10 Burster
B+
Kills:89
Deaths:61
KDR:1.459
Accuracy:29.871% C+
HSR:7.865% B+
Vortex VM21
C
Kills:70
Deaths:39
KDR:1.795
Accuracy:29.057% D**
HSR:2.857% C
Vortex VM21
B*
Kills:51
Deaths:25
KDR:2.040
Accuracy:29.804% D*
HSR:5.882% B*
Kills:4,973
Deaths (as MAX Suit):832.500
Deaths (to MAX Suits):3,056
KDR:5.97357
Kill Difference:4,140.500
Playtime:90.380 hours
Usage:3%
Score:2.885m
Score/min:532
Accuracy (listed only):25.573%
HSR (listed only):13.539%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A++
Kills:3,500
V. Kills:189 N/A
Deaths:425
KDR:8.235
Accuracy:44.997% B+
KPH:96.600 A++
VKPH:5.200 B++
Dual Photon Pods
B+
Kills:1,577
V. Kills:217 N/A
Deaths:139
KDR:11.345
Accuracy:51.497% C+
KPH:99.100 B+
VKPH:13.600 C
Saron Laser Cannon
B+
Kills:1,210
V. Kills:1,014 119%
Deaths:557
KDR:2.172
Accuracy:24.592% D*
KPH:15.300 C*
VKPH:12.800 B+
Antares LC
C*
Kills:792
V. Kills:706 112%
Deaths:362
KDR:2.188
Accuracy:25.895% D-
KPH:17.600 C+
VKPH:15.700 C*
Maelstrom Turbo Laser
C++
Kills:786
V. Kills:638 123%
Deaths:465
KDR:1.690
Accuracy:24.914% D--
KPH:14.100 C+
VKPH:11.400 C++
Hornet Missiles
C*
Kills:118
V. Kills:67 174%
Deaths:16
KDR:7.375
Accuracy:62.681% C++
KPH:75.200 C*
VKPH:42.700 C*
Coyote Missiles
C++
Kills:79
V. Kills:46 168%
Deaths:14
KDR:5.643
Accuracy:51.027% C
KPH:39.800 C+
VKPH:23.100 C++
Photon A2A Missile Pods
C-
Kills:70
V. Kills:78 89%
Deaths:15
KDR:4.667
Accuracy:77.129% C--
KPH:26 D
VKPH:28.900 C-
Kills:8,132 (6,288 + 0)
Deaths:1,993
KDR:4.080
VKDR:1.483
Vehicle Kills:2,955
Kill Difference:6,139
Playtime:238.213 hours
Usage:8%
Score:4.844m
Score/min:339
Piloting Accuracy:24.914%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C*
Kills:561
V. Kills:539 104%
Deaths:321
KDR:1.748
Accuracy:43.327% C
KPH:9.100 C++
VKPH:8.700 C*
L105 Zephyr
U
Kills:330
V. Kills:18 N/A
Deaths:8
KDR:41.250
Accuracy:49.189% B++
KPH:1,188,000 U
VKPH:64,800 U
C150 Dalton
U
Kills:227
V. Kills:185 122%
Deaths:33
KDR:6.879
Accuracy:23.799% D**
KPH:817,200 U
VKPH:666,000 U
Kills:1,118 (561 + 557)
Deaths:362
KDR:3.088
VKDR:2.050
Vehicle Kills:742
Kill Difference:756
Playtime:61.660 hours
Usage:2%
Score:0.977m
Score/min:264
Piloting Accuracy:43.327%
Gunner Accuracy:23.799%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:1,624
V. Kills:149 N/A
Deaths:122
KDR:13.312
Accuracy:50.732% C*
KPH:68.100 B++
VKPH:6.200 D
C75 Viper
A**
Kills:1,338
V. Kills:125 N/A
Deaths:63
KDR:21.238
Accuracy:33.826% D
KPH:71.900 A**
VKPH:6.700 C
L100 Python AP
B++
Kills:650
V. Kills:281 230%
Deaths:59
KDR:11.017
Accuracy:50.375% D
KPH:38 B++
VKPH:16.400 C
L100 Python HEAT
A+
Kills:588
V. Kills:104 N/A
Deaths:65
KDR:9.046
Accuracy:47.239% C-
KPH:49.100 A+
VKPH:8.700 D
Skyguard
C
Kills:101
V. Kills:77 129%
Deaths:24
KDR:4.208
Accuracy:27.110% C
KPH:11 C-
VKPH:8.400 C
Kills:4,301 (4,301 + 0)
Deaths:333
KDR:12.916
VKDR:2.210
Vehicle Kills:736
Kill Difference:3,968
Playtime:80.708 hours
Usage:3%
Score:1.684m
Score/min:348
Driving Accuracy:27.110%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B+
Kills:694
V. Kills:390 177%
Deaths:111
KDR:6.252
Accuracy:49.201% D
KPH:30.200 B+
VKPH:16.900 B+
Supernova VPC
C++
Kills:594
V. Kills:55 N/A
Deaths:43
KDR:13.814
Accuracy:51.331% C++
KPH:43.200 C+
VKPH:4 D--
Saron HRB
A
Kills:138
V. Kills:86 159%
Deaths:16
KDR:8.625
Accuracy:45.510% C*
KPH:37.200 A
VKPH:23.200 B*
Supernova PC
C
Kills:134
V. Kills:48 273%
Deaths:23
KDR:5.826
Accuracy:44.661% C--
KPH:19.200 C
VKPH:6.900 C-
E540 Halberd
B+
Kills:114
V. Kills:58 193%
Deaths:14
KDR:8.143
Accuracy:51.997% B+
KPH:32.400 C++
VKPH:16.500 C+
Proton II PPA
B++
Kills:81
V. Kills:4 N/A
Deaths:9
KDR:9
Accuracy:28.314% B++
KPH:71.600 B+
VKPH:3.500 C+
Kills:1,755 (1,422 + 333)
Deaths:216
KDR:8.125
VKDR:2.968
Vehicle Kills:641
Kill Difference:1,539
Playtime:52.101 hours
Usage:2%
Score:1.331m
Score/min:426
Driving Accuracy:44.661%
Gunner Accuracy:28.314%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:510
V. Kills:27 N/A
Deaths:21
KDR:24.286
Accuracy:33.612% C-
KPH:132.700 B*
VKPH:7 C++
M40 Fury-H
C+
Kills:197
V. Kills:12 N/A
Deaths:8
KDR:24.625
Accuracy:20.290% F--
KPH:92.500 C+
VKPH:5.600 D
E540 Halberd-H
C*
Kills:166
V. Kills:72 227%
Deaths:12
KDR:13.833
Accuracy:45.242% D**
KPH:49.200 C*
VKPH:21.400 C+
Saron HRB-H
B+
Kills:85
V. Kills:55 152%
Deaths:7
KDR:12.143
Accuracy:62.485% B*
KPH:43.600 B
VKPH:28.200 B+
Kills:958 (0 + 958)
Deaths:48
KDR:19.958
VKDR:3.458
Vehicle Kills:166
Kill Difference:910
Playtime:11.293 hours
Usage:0%
Score:0.307m
Score/min:454
Driving Accuracy:N/A%
Gunner Accuracy:62.485%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:146
V. Kills:13 N/A
Deaths:10
KDR:14.600
Accuracy:29.589% D
KPH:54.700 B+
VKPH:4.900 D-
M12 Kobalt
B**
Kills:140
V. Kills:6 N/A
Deaths:5
KDR:28
Accuracy:20.948% B+
KPH:104.100 B**
VKPH:4.500 B+
M40 Fury
B*
Kills:139
V. Kills:19 N/A
Deaths:9
KDR:15.444
Accuracy:26.622% D*
KPH:75.800 B*
VKPH:10.400 C+
M60-G Bulldog
B+
Kills:115
V. Kills:13 N/A
Deaths:17
KDR:6.765
Accuracy:31.617% C
KPH:36.400 B+
VKPH:4.100 C--
Kills:540 (0 + 540)
Deaths:41
KDR:13.171
VKDR:1.244
Vehicle Kills:51
Kill Difference:499
Playtime:9.007 hours
Usage:0%
Score:0.200m
Score/min:369
Driving Accuracy:N/A%
Gunner Accuracy:31.617%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:276
V. Kills:9 N/A
Deaths:139
KDR:1.986
Accuracy:37.392% D
KPH:28.400 D
VKPH:0.900 D-
M40 Fury-F
D
Kills:182
V. Kills:20 N/A
Deaths:118
KDR:1.542
Accuracy:21.226% F--
KPH:13.500 D
VKPH:1.500 D--
V30-F Starfall
N/A
Kills:50
V. Kills:24 200%
Deaths:31
KDR:1.613
Accuracy:60.870% N/A
KPH:45.500 N/A
VKPH:21.800 N/A
Kills:508 (508 + 0)
Deaths:288
KDR:1.764
VKDR:0.184
Vehicle Kills:53
Kill Difference:220
Playtime:24.309 hours
Usage:1%
Score:0.132m
Score/min:91
Driving Accuracy:60.870%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:86
V. Kills:3 N/A
Deaths:1
KDR:86
Accuracy:26.820% D--
KPH:132 A+
VKPH:4.600 C--
Kills:86 (0 + 86)
Deaths:1
KDR:86
VKDR:3
Vehicle Kills:3
Kill Difference:85
Playtime:0.652 hours
Usage:0%
Score:0.014m
Score/min:350
Piloting Accuracy:N/A%
Gunner Accuracy:26.820%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 4,5754,5521,4253.194C++0.6523.282%D31.832%C*74.5BN/A24761.1h9.3B*40.1C*
Light PPA 3,6893,5004258.235B++5.6944.997%B+1.229%C+96.7A++5.2B++41736.2h8.5B+18.9B+
SVA-GG 2,1212,1046403.288B*0.7422.278%D27.091%C72.8C*N/A28828.9h9.8B+44.1C++
Proximity Mine 2,0872,0832977.013B**4.4760.439%A*N/A315.6SN/A13216.6h0.8M*1.4A*
Orion VS54 2,0252,0156872.933B**0.3919.446%C21.985%C37.3C**N/A24454h10.3B*52.8B+
C-4 2,4691,9659062.169B+0.3812.273%F--N/A36.7D--9.4D*35953.6h1B**8.2D
SVA-88 1,8981,8977412.56B+0.0120.358%D18.503%D--41.5C+N/A20045.7h9.7B*47.5C**
Serpent VE92 1,7531,7428741.993B*0.5523.591%C+19.059%C+34.1C**N/A16151.1h10.9B++46.1B+
NS-11C 1,6951,6839281.814B**0.7322.504%C15.33%D27.1C++N/A13162.1h11.5B++51B+
L100 Python HESH 1,7731,62412213.311C++10.7650.732%C*1.416%C+67.9B++6.2D32623.9h2.6B*5.1B*
Ghost 1,6151,6093874.158B+1.6139.299%C+67.93%C+49.2B+N/A17432.7h2.1B+5.4B
Flare VE6 1,5931,5845612.824A+0.2820.469%C21.654%C50.8B+N/A23031.2h8.6B*42.1B+
Dual Photon Pods 1,7941,57713911.345B++8.8051.497%C+1.839%B*99.2B+13.6C65815.9h15.1B*29.4B++
Parallax VX3 1,5591,5532466.313B**3.7743.291%B++81.713%B+40.4B*N/A17838.4h1.9B++4.3B++
H-V45 1,5251,5216772.247B+0.3021.647%C--19.395%C39.4B+N/A18438.6h10.2B**47B+
Pulsar LSW 1,4681,4665152.847A0.3020.296%C--20.941%C-36.4C+N/A18040.3h10B*49.4B
NS-15M1 1,4621,4595922.465B*0.0819.413%D19.877%C37.6C+N/A17238.8h10.2B*52.3B
Pulsar C 1,4611,4546012.419B*0.1321.581%C--22.627%C+30.5C++N/A16147.6h9.3B*42.9B+
NS Decimator 1,7821,4428061.789B*0.7655.805%D2.843%B+45.9B++10.8D41131.4h3.2B**5.8B*
Nebula VM20 1,4021,3964083.422B*0.8721.322%B+20.774%C++46.2B*N/A20330.2h14B*65.5B++
NS-44 Commissioner 1,3971,3901,4450.962C+1.5934.891%C+16.475%D40.3C**N/A20134.5h3.3B+9.4B+
VX6-7 1,3431,3385662.364B**0.1822.482%C18.759%C41.2B+N/A19032.5h10.6B+47.3B
C75 Viper 1,4631,3386321.238M**18.6933.826%DN/A71.9A**6.7C39718.6h5.1A+15A
Sirius SX12 1,3361,3367171.863B*0.6826.118%B14.147%D48.9B**N/A25727.3h11.6B*44.4B+
NS-11CG 1,3151,3104462.937M+0.3926.312%C*22.137%C*68.2B**N/A26519.2h10.4B++39.5B++
NS-15MG 1,3061,3034073.201B**0.6523.922%C29.624%C+67.9C*N/A25219.2h9.8B+41C**
Pandora VX25 1,2901,2865062.542A+0.0142.259%C**12.908%D74.8A+N/A31217.2h3.4B*8B++
VX29 Polaris 1,2531,2516611.893B+0.6519.174%D13.909%D*30.2C-N/A12741.4h11B+57.5C++
Eridani SX5 1,2231,2197201.693B+0.8522.565%D13.536%D-30.7C+N/A12539.7h10.5B+46.6C*
Saron Laser Cannon 2,2241,2105572.172C++0.3824.592%D*2.893%B+15.3C*12.8B+30079h81.5B++331.4B+
Frag Grenade 1,2131,20511205N/A1,202.4551.061%B++N/A803.3A5.3C34481.5h2.7B**5.2B*
VE-H Maw 1,2081,2033313.634A++1.0928.609%B+32.253%B++91.8A+N/A26813.1h8.1B**28.1B++
NSX Naginata 1,2041,1974072.941A+0.3924.454%B+29.741%C**74.3AN/A24116.1h9.2B*37.6B+
Zenith VX-5AE 1,2071,1963403.518A++0.9728.963%C*30.937%B**67.2AN/A21817.8h9.9B*34.3B++
Nebula VM20 1,1961,1943163.778B**1.2321.683%B*21.692%C*50.8B**N/A23323.5h13.3B*61.3B*
MKV Suppressed 1,1951,1935202.294A++0.2523.341%C-16.01%D49.7B*N/A28524h11.8B++50.4B
NS-7G PDW 1,1951,1874072.916A+0.3725.807%C**24.684%B**63.8A*N/A20318.6h10.4B**40.5B++
MKV-G Suppressed 1,1911,1823073.85B**1.3028.724%B+26.565%A+77.8A**N/A19015.2h10.9B+37.9B+
NSX Tanto 1,1861,1764122.854A++0.3129.072%B+27.976%B+68.8A+N/A18917.1h10.1B++34.8B++
NS-15MB 1,1871,1764052.904B++0.3629.088%B33.333%C*84.6B+N/A30413.9h9.6B+33B+
Terminus VX-9 1,1791,1755062.322B**0.2320.396%D--22.553%C-46.3BN/A22825.4h10.5B++51.6C++
NS-7 PDW 1,1771,1756451.822A0.7325.722%C*10.298%D*41.2B++N/A19428.5h11.6B*45B+
NS-44P Commissioner 1,1771,1747481.57C*0.9846.458%B+26.661%C+73.8B+N/A19315.9h3.1B+6.6B+
Lasher X2 1,1891,1715941.971A++0.5833.2%B**1.964%D--55.2AN/A26521.2h15.4B**46.4B*
H-V45 AE 1,1811,1713273.581A1.0328.638%C++34.671%B*85.5AN/A17913.7h11B+38.4B+
VE-S Canis 1,1791,1683033.855A*1.3132.083%B++29.538%B**95A++N/A22812.3h8.5B*26.5B++
NS-15M2 1,1711,1663083.786A1.2424.624%C++32.762%B*90.4A++N/A27012.9h9B**36.6B++
Ursa 1,1731,1654482.6A++0.0518.699%D18.197%D-37C+N/A21231.5h9.1B*48.6C**
Deimos VA29 1,1691,1644852.4B**0.1571.181%B*12.371%D85A++N/A35513.7h1.8B**2.5B++
NS-15MP 1,1701,1633673.169B+0.6221.877%D*26.913%C62.5C+N/A23218.6h10.1B+46.3C
Force-Blade 1,2231,16320,8110.056B**2.4934.474%B+N/A1B+N/A51129.5h2B+5.7B+
NS-11A 1,1671,1606281.847B+0.7018.463%D*16.638%D20.8C--N/A10855.9h12.4B+67.3C+
Solstice SF 1,1791,1607001.657B++0.8923.908%C+9.828%D*28.7B+N/A12840.4h8.7B+36.2B++
CME 1,1741,1605292.193B**0.3522.156%D-19.052%C--38.3C*N/A16430.3h11.8B++53.4C++
NS-11P 1,1711,1593613.211A++0.6628.448%B**28.128%A+72.4A**N/A20916h10.7B**37.7B**
NS-15M AE 1,1621,1573143.685B*1.1425.174%C+34.832%B*77.1B++N/A22815h9.8B++39.1B+
NS-44G Commissioner 1,1611,1568591.346C+1.2041.182%C++20.588%C--57.2C++N/A19920.2h3B+7.4B+
Phobos VX86 1,1551,1536601.747B0.8057.393%C+8.066%D**48C++N/A20324h2B*3.5B+
NS-11CP 1,1531,1503343.443A+0.9028.226%C+26.435%B+85.2B*N/A19213.5h10.1B++35.7B+
NS-30G Vandal 1,1441,1402714.207M++1.6640.618%B+31.053%C++84.4A+N/A18813.5h4.5B++11B++
Pulsar VS1 1,1361,1296461.748B*0.8020.648%D20.726%C+43.8AN/A23625.8h11.8B**57.3B+
NS Decimator-G 1,3009195011.834B+0.7161.03%C+2.612%C++43.6C+18.1C+36721.1h4.3C+7C+
NSX-P Naginata 9099033562.537B*0.0126.975%B*38.317%B**74B**N/A21812.2h9.6B*35.7B++
Antares LC 1,4987923622.188B0.3625.895%D-1.641%C+17.6C+15.7C*33345h83B+320.5B+
Maelstrom Turbo Laser 1,4247864651.69C+0.8624.914%D--5.725%A++14.1C+11.4C++22255.8h68.2B++273.7B+
NS-11AG 7977863472.265C*0.2830.757%B*32.697%A67.2AN/A15511.7h10.7B*34.9B++
Zenith VX-5 7417332912.519A0.0323.028%C-21.146%C+52B*N/A20714.1h10.8B*46.8B
Supernova FPC 1,0846941116.252C++3.7049.201%D3.314%B++30.2B+17B+44123h4.2B*8.6B+
L100 Python AP 9316505911.017A8.4750.375%D5.846%A++38B++16.4C39017.1h4.3B**8.6B*
MKV-B Suppressed 6506471813.575A*1.0331.196%B*29.057%A84A++N/A1837.7h10.2B**32.7B*
Nova 6466443711.736B0.8135.499%D11.646%D34.3C+N/A16018.8h3.8B+10.6C++
NSX Tengu 6306252053.049A++0.5040.196%B+28.96%A94.7A**N/A2546.6h9.8B*24.5B++
Supernova VPC 6495944313.814C**11.2751.331%C++1.01%D43.4C+4D--24613.7h2.6B*5B++
L100 Python HEAT 692588659.046B**6.5047.239%C-3.231%B+49A+8.7D28712h3.4A7.2B**
Solstice VE3 5885831473.966S1.4218.854%D20.583%C++20.7C++N/A21428.1h11.6B*61.4B
CAS30 Tank Buster 1,1005613211.748B+0.8043.327%CN/A9.1C++8.7C*17061.7h41.5B+95.8B+
Cosmos VM3 5665602142.617B+0.0713.553%D12.143%F30.1C++N/A13118.6h11.2B**82.5C**
NS-44 Commissioner AE 5565553511.581C**0.9746.797%B+29.73%B99.1AN/A3865.6h2.9B++6.3B++
NS-357 Underboss 5335315091.043C++1.5032.427%C--12.994%D--45.8C++N/A20811.6h3.7B+11.5C*
Proton II PPA-H 5375102124.286B**21.7433.612%C-N/A134.2B**7.1C*4843.8h7.8B++23.2B+
XM98 491489746.608A*4.0641.748%B++74.642%C+57.5A*N/A2258.5h2B*4.8B++
Blueshift VM5 4644631333.481B+0.9319.219%C+21.598%C++34.6C++N/A18313.4h14B++72.8B+
NS-11A "Heatwave" 4624621343.448A0.9028.865%C**34.632%A72.2AN/A6486.4h9.5A33B*
NS-30 Vandal 4624621543B*0.4533.282%C+25.325%C+53.7B++N/A2178.6h4.7B*14.1B+
NS Baron G5 4654612262.04A0.5143.548%C+15.184%C++28.3CN/A13116.3h4.2B+9.5C++
Sticky Grenade 4494471447N/A444.4560.225%B**N/A1490A6.7D54860.3h1.6B++2.6B++
Anti-Vehicle Grenade 4494311431N/A428.4559.021%B*N/A718.3A++30D-46760.6h2.9A+4.8A
Skorpios 4094062081.952C**0.6023.906%D-20.936%C+54.1B+N/A2267.5h9.9B++41.5C++
S1 4643361971.706A++0.8453.21%C-1.488%D29.5B+11.2C45911.4h4.6B**8.7B*
Blueshift VM5 337334863.884B*1.3420.685%B22.755%B41.2B+N/A2518.1h13.4B*64.6B+
L105 Zephyr 348330841.25M**38.7049.189%B++1.212%B+3300U180U10749800.1h3.5A++7.1A
Artemis VX26 3143131631.92B+0.6325.871%C17.252%D-39.6BN/A2497.9h10.8B+41.7B
Artemis VX26 AE 2922911352.156C+0.3930.883%C++32.99%B+71B**N/A2764.1h9.9B*31.9B+
NSX Tomoe 292290992.929B*0.3831.317%B+33.448%C72.5A+N/A1794h11.5B*36.6B++
S12 Renegade 2852761391.986C0.5637.392%D7.609%B*28.5DN/A1149.7h3.1B8.4C++
VE-LR Obelisk 269267853.141B*0.5936.585%B++34.082%C**76.3A++N/A2403.5h4.3B**11.7B**
Cerberus 2452442041.196C++1.3524.86%D--12.295%D*49.8B+N/A1954.9h5.1B++20.4C++
C-4 ARX 298240992.424C*0.1228.015%B+N/A82.8D20D-5542.9h0.9B*3.3B*
NS "Jackpot" Decimator 3212391142.096C++0.4564.132%C+1.255%C-59.8B+20.5C+3594h3.7C++5.8C++
Lumine Edge 2482393,2330.074C+2.4718.305%D-12.134%D1.5C-N/A5160.1h1.7C9.2C
C150 Dalton 412227336.879C*4.3323.799%D**N/A2270U1850U24142200.1h3.3B++13.7C
Eidolon VE33 220219962.281B**0.2729.285%C*24.658%C+35.9B++N/A2316.1h6.6B*22.7B++
Tank Mine 356215792.722C++0.1752.433%AN/A82.7C-54.2C13582.6h2.5D-4.7B**
Spear Anti-Vehicle Phalanx Turret 3042041020.4A*17.8547.815%B2.941%D60A29.4B++7633.4h6.2B*12.9B*
M40 Fury-H 209197824.625B**22.0820.29%F--1.015%C93.8C++5.7D4352.1h4.1B**20.3C++
MANA Anti-Personnel Turret 189185613.033N/A0.4922.656%UN/A1850U40U6956000.1h24.4T*107.7T*
M40 Fury-F 2021821181.542C+1.0121.226%F--N/A13.5D1.5D--6013.5h4B**18.6B+
MANA Anti-Vehicle Turret 285179702.557C++0.0138.948%D*2.793%C--1790C-1060D9007650.1h5.5B++14.2C++
Equinox VE2 179178941.894B++0.6523.828%C7.303%F-48.1B*N/A2433.7h8.1A+33.9B++
Thanatos VE70 178178672.657A*0.1145.056%B+11.236%D--80.9M+N/A6412.2h2.7A+6B**
Manticore SX40 1731702060.825C+1.7217.226%F-17.647%D26.6C+N/A1216.4h5.5B**31.7C+
Nyx VX31 170170812.099C++0.4532.567%C+21.177%D-37.8C+N/A1474.5h4.9B+15.1B+
Comet VM2 200169792.139A+0.4140.691%C7.101%A+17.1B**3.1C--2359.9h13B**31.8B++
M60-A Bulldog 179169628.167B+25.6252.157%B+4.734%A++58.3B**3.4C2742.9h3.9A7.4B**
E540 Halberd-H 2381661213.833B+11.2945.242%D**6.627%M*48.8C*21.2C+4493.4h4.9B++10.8C++
Solstice Burst 1661651091.514C++1.0324.641%C24.849%C++35.1C+N/A1604.7h13.1C*53.2C++
M60-A Bulldog 180165820.625B18.0856.008%B**1.212%D--40.2C**3.7C+1974.1h5.3B+9.4B*
NS-357P Underboss 1641641261.302C+1.2539.897%C16.463%D-54.7CN/A2133h3.8C+9.5C+
Corvus VA55 162161971.66B++0.8922.029%C-18.012%D38.3B+N/A2784.2h10.4B*47.1B
NS "Heatwave" Decimator 230158622.548B+0.0056.701%D-N/A54.5B+24.8B+3142.9h3.5B+6.1C**
NS-20G Gorgon 158155374.189B++1.6426.967%D23.871%A55.4A1.1D**1892.8h14.9B*55.2A
M40 Fury 1591461014.6A12.0529.589%D1.37%C-54.1B+4.8D-4292.7h7.5B**25.3B*
NS Campion 1531443,4390.042C2.5119.965%D4.167%D-1C+N/A3142.1h2.4C+12C
M12 Kobalt 146140528A+25.4520.948%B+20%B+107.7A4.6B+3621.3h14.3B**68.4B++
Quasar VM1 141140811.728C*0.829.237%D**15.714%D15.4DN/A1719.1h13.9B+150.6C
M40 Fury 158139915.444A12.9026.622%D*2.158%C**77.2B*10.6C+4551.8h7.4B**27.6B++
Saron HRB 224138168.625B++6.0845.51%C*2.174%B++37.3A23.2B*9253.7h15.2B**33.5B**
Supernova PC 182134235.826C++3.2844.661%C--1.493%D19.1C6.9C-3657h4.3B++9.6B+
Nemesis VSH9 186133671.985A*0.5655.071%D--2.256%C+26.1B+10.4C+5975.1h4.7A+8.5A
NS-44LG Blackhand 133133851.565B0.9843.378%C+30.827%D--33.3B++N/A1234h3.4B+7.8B+
NS-20G Gorgon 129127373.432B*0.8825.869%D21.26%A45.4AN/A1562.8h17.4B**67.3A
Comet VM2 153122871.402B+1.1540.453%C--4.098%C+13.9B+3.5D1788.8h18B*44.6B+
Lancer AE 217120432.791A++0.2455.067%D-N/A22.6B+18.3B++2945.3h10.3B+18.8B+
NS-AM7 Archer 1411191001.19A++1.3662.42%B+20.168%B17.2A*3.2B+1346.9h10.7B*17.2B*
Hornet Missiles 185118167.375B+4.8362.681%C++N/A73.8C++41.9C++9441.6h9.9C*15.8B
M60-G Bulldog 128115176.765B*4.2231.617%C2.609%C35.9B+4.1C--2723.2h6.1B++19.4B+
E540 Halberd 172114148.143C+5.6051.997%B+3.509%B++32.6C++16.6C+5693.5h5.5B10.5B+
NS Victory 1191134,8970.023D2.5220.446%D-13.274%B+0.6C+N/A2174.4h2.4C+11.9D
NS-10 Burster 185103621.661B**0.8929.61%C++1.942%D*5.6C+4.5B++16818.3h163.8C--553.3C+
Auraxium Force-Blade 1151013,5620.028C+2.5210.089%F1.98%D-0.7CN/A3144.8h2.2C+22.3D*
Skyguard 178101244.208B+1.6627.11%CN/A11C-8.4C3059.2h129.9C+479C+
NS Harrower 1081002,0430.049C+2.5017.046%D--1%D--1.1C+N/A388h2.1C*12.3C+
Equinox VE2 Burst 9292283.286B*0.7420.454%D**22.826%D40C+N/A1762.3h9.8B**47.9C++
Eridani SX5-AE 9090253.6A++1.0527.835%C-22.222%C100B**N/A2250.9h10.3C**36.8C*
NS-10 Burster 17589611.459B+1.0929.871%C+7.865%B+4.9C4.8B++14918h182.5D610.9C
CAS 14-E 8986186S83.4526.82%D--1.163%D122.9A4.3D3490.7h20.7B*77.1B+
Saron HRB-H 14085712.143A9.6062.485%B*1.176%C42.5C**27.5C**4222h24.6C*39.3B+
Proton II PPA 858199C6.4528.314%B++1.235%D73.6B++3.6C+5951.1h9.3C**32.9B+
Eclipse VE3A 7979691.145C+1.4020.68%D**20.253%C++24.7C--N/A1583.2h12.4C++60D
Coyote Missiles 12579145.643A3.1051.027%CN/A39.5C+23C++6552h36.8B+72.1B
The Slasher 80794010.197M++2.3535.305%C++8.861%C4.6C*N/A1217.3h2.3C+6.6C*
Beamer VS3-FB 7474541.37C++1.1830.68%C+29.73%B+74B**N/A1761h6.5B**21.1B++
Vortex VM21 11770391.795B++0.7529.057%D**2.857%C11.9B+8B++1995.9h27.4B+94.2C**
Photon A2A Missile Pods 14870154.667C+2.1277.129%C--N/A25.9D28.9C-4942.7h9.1C+11.7C
Heartstring 6868461.478B1.0737.919%C26.471%C+40B**N/A1231.7h3.2C*8.3B
Spiker 6565431.512B+1.0418.424%F13.846%D--40.6C*N/A2171.6h7.2B+39.2C+
NS Annihilator 15664531.208A+1.3468.953%TN/A7.4D10.6B+1828.7h14.9D-21.6F
NS-TMC-01 "His Regards" 66642,0580.031C*2.5211.518%D--6.25%C0.8C+N/A276.9h2B+17.5C+
MAX Punch 68628360.074C2.4722.555%D**N/A0.7CN/A484.8h1.8C++8.1C+
VA39 Spectre 6261610.167S7.6225.996%D--37.705%C+21C+N/A3542.9h4.7B*18.1C**
Rocklet Rifle 10661321.906A**0.6441.221%D*N/A26.5C+19.6C3282.3h34.1B+82.7C+
M60-A Bulldog 6458158S55.4544.657%B*N/A58B*6C+5211h4A9B**
Darkstar 5958252.32B++0.2323.037%D--24.138%C++52.7B+N/A2831.1h11.4B++49.4C++
Hunter QCX 5757640.891C**1.6617.017%F35.088%B+15C++N/A913.8h2.8B+16.7C++
Soldier Soaker 5655421.31C*1.2424.673%D--25.455%A+61.1B+1.1C**2980.9h5.5B+22.3C
Vortex VM21 7651252.04A0.5129.804%D*5.882%B*10.6B*5.2C++1554.8h30.5B++102.2B+
V30-F Starfall 7450311.613C+0.9360.87%CN/A45.5A21.8B+2581.1h8.7A14.3A

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter278,9677.4h
Nano-Armor Kit211349,45139.8h
G40-F Ranger0520h
Decoy Grenade0560h
Anti-Vehicle MANA Turret123782h
Spawn Beacon291,1722.8h
AE Medical Applicator3829,5022.2h
AE Nano-Armor Kit3063,0635.1h
RD-GG Recon Device02710.5h
Nanite Revive Grenade01,1960.3h
Medical Applicator251162,59817.3h
Deconstruction Tool01,3880.2h
Restoration Kit1572,4036.5h
Spitfire Auto-Turret112270.3h
Ammunition Package171,1761h
Medical Kit3,16418,00999.2h
Anti-Infantry MANA Turret74671.4h
Hardlight Barrier1620h
Snowman Soldier4820.1h
Recon Detection Device427,48211.9h
Smoke Grenade0550h
WLT-Howler Mining Laser25,6881.4h

Check the help document for the dictionary if you want to learn more about words used here.


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