Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 16 (19,040)players online:
Faber0ne (31)  iHacksx (14)  gratgaisdead (10)  TrueImpHunter (8)  fbmarder (6)  SaitisGames (6) 75
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (34 days). The data shown below may not be accurate.

Legate mokomoko[JVSG] mokomoko
VS BR 73

KDR: 2.15

Score: 65.7m

Last Seen: Jul 14th, 2019 5:47 AM
- OFFLINE - 833 hour(s)

Prestige 1, Battle Rank 73 - Vanu Sovereignty on Connery
Level Progress (to 74): 24%
PRIMARY CLASSESENGINEERMAX SUIT
PRIMARY WEAPONS L100 Python HESH Light PPA Orion VS54 Pandora VX25 Dual Photon Pods Sirius SX12 C-4 Lasher X2
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:mokomoko



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $644,265 MLG Score: 515
Fun Score: N/A
Cheeseburgers Flipped: 2444TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.863%22.218%48634118028,0591.342470.804

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.783%0.137C++0.206C++-1.379D**HEAD ++ (~11.29)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.70.252C*12.20.147C++43.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.669%1.533%7544121010,696137331507.79024339%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.517%-1.021D*-0.051C+0.167

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
113.80.295C*31.50.406B82.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.373%1.712%6228120615,187233836446.49572417%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.355%-1.322D**-0.546D0.813

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
310.197C++8.50.322C*22.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.059%2.813%3251412005,403169222583.19326239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.169%-0.661D-0.403C--0.143

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.80.316C*23.80.405B58

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.39%79.057%325412101,929161171.19739

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.591%0.662B+0.778B++0.557

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.272C*2.80.108C+4.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.657%13.862%325512098,9602180764.11009

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.482%0.424B-0.155C0.165

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.288C*4.40.099C+5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
65.7m267.1%319 (19.1k)291 (17.5k)2.14644105,94449,3582.6558473 (73)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1214391318.813%12.057%22704:3437

48% Engineer18% Heavy Assault12% Infiltrator11% Light Assault8% MAX Suit2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 29th, 2012 7:50 AMApr 25th, 2013 2:02 PMAug 12th, 2019 8:11 PM (5d) (PST)Jul 14th, 2019 2:49 AM (35d) (PST)Jul 14th, 2019 1:47 AM (35d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7361625740.4690.2190.0571.4630.079515

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,1759,71034,4652813388517,464

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3764.3h/156.8d 25,143 12,774 31,224 330.5k 10,246 11,286 17,801 166.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
C++
Kills:3,949
Deaths:2,221
KDR:1.778
Accuracy:18.837% C-
HSR:25.323% C++
SVA-88
B
Kills:1,313
Deaths:624
KDR:2.104
Accuracy:20.038% D
HSR:27.951% B
NSX Naginata
C-
Kills:1,201
Deaths:820
KDR:1.465
Accuracy:19.467% C--
HSR:24.813% C-
Flare VE6
C+
Kills:1,182
Deaths:708
KDR:1.669
Accuracy:18.143% D
HSR:24.535% C+
Pulsar LSW
C++
Kills:1,159
Deaths:625
KDR:1.854
Accuracy:21.168% C
HSR:24.763% C++
VX29 Polaris
C--
Kills:1,151
Deaths:839
KDR:1.372
Accuracy:15.040% D**
HSR:19.461% C--
Betelgeuse 54-A
B+
Kills:229
Deaths:124
KDR:1.847
Accuracy:16.810% F--
HSR:34.935% B+
NS-15M AE
D
Kills:59
Deaths:29
KDR:2.034
Accuracy:22.154% D
HSR:22.034% D
Kills:10,243
Deaths (as Heavy Assault):5,990
Deaths (to Heavy Assaults):15,137
KDR:1.71002
Kill Difference:4,253
Playtime:662.213 hours
Usage:18%
Score:11.966m
Score/min:301
Accuracy (listed only):18.957%
HSR (listed only):25.477%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
B+
Kills:3,905
Deaths:2,777
KDR:1.406
Accuracy:45.112% B+
HSR:14.469% C+
Deimos VA29
B
Kills:1,568
Deaths:930
KDR:1.686
Accuracy:64.743% B
HSR:15.370% C
NSX Tanto
C*
Kills:1,170
Deaths:708
KDR:1.653
Accuracy:25.171% C+
HSR:26.923% C*
Phobos VX86
B
Kills:1,169
Deaths:777
KDR:1.505
Accuracy:62.653% B
HSR:13.858% C
Nova
C+
Kills:1,160
Deaths:940
KDR:1.234
Accuracy:44.989% C+
HSR:12.069% D
Thanatos VE70
C*
Kills:1,158
Deaths:781
KDR:1.483
Accuracy:41.583% C*
HSR:11.572% D--
Solstice VE3
D-
Kills:873
Deaths:71
KDR:12.296
Accuracy:15.412% D**
HSR:15.120% D-
Solstice SF
C--
Kills:772
Deaths:884
KDR:0.873
Accuracy:18.882% D--
HSR:13.860% C--
VX6-7
C++
Kills:707
Deaths:499
KDR:1.417
Accuracy:23.526% C
HSR:21.641% C++
NSX-P Tanto
C++
Kills:613
Deaths:451
KDR:1.359
Accuracy:25.848% C+
HSR:26.264% C++
Serpent VE92
C+
Kills:612
Deaths:723
KDR:0.846
Accuracy:23.741% C+
HSR:15.360% D-
Eidolon VE33
C+
Kills:234
Deaths:105
KDR:2.229
Accuracy:27.399% C+
HSR:20.086% D
VE-C Horizon
B++
Kills:229
Deaths:160
KDR:1.431
Accuracy:38.901% B++
HSR:12.664% D**
Kills:14,170
Deaths (as Engineer):9,806
Deaths (to Engineers):11,682
KDR:1.44503
Kill Difference:4,364
Playtime:1,808.366 hours
Usage:48%
Score:30.046m
Score/min:277
Accuracy (listed only):35.228%
HSR (listed only):16.866%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
B+
Kills:3,905
Deaths:2,777
KDR:1.406
Accuracy:45.112% B+
HSR:14.469% C+
Sirius SX12
C*
Kills:3,139
Deaths:2,615
KDR:1.200
Accuracy:22.854% C
HSR:19.306% C*
Deimos VA29
B
Kills:1,568
Deaths:930
KDR:1.686
Accuracy:64.743% B
HSR:15.370% C
Eridani SX5
C++
Kills:1,193
Deaths:616
KDR:1.937
Accuracy:24.932% C
HSR:21.123% C++
NSX Tanto
C*
Kills:1,170
Deaths:708
KDR:1.653
Accuracy:25.171% C+
HSR:26.923% C*
Phobos VX86
B
Kills:1,169
Deaths:777
KDR:1.505
Accuracy:62.653% B
HSR:13.858% C
NSX Tengu
B*
Kills:1,168
Deaths:912
KDR:1.281
Accuracy:35.230% C+
HSR:25.942% B*
Nova
C+
Kills:1,160
Deaths:940
KDR:1.234
Accuracy:44.989% C+
HSR:12.069% D
Thanatos VE70
C*
Kills:1,158
Deaths:781
KDR:1.483
Accuracy:41.583% C*
HSR:11.572% D--
MKV Suppressed
B+
Kills:1,157
Deaths:574
KDR:2.016
Accuracy:25.172% C+
HSR:23.423% B+
NS-7 PDW
C++
Kills:1,156
Deaths:593
KDR:1.949
Accuracy:25.346% C++
HSR:18.512% C++
Solstice VE3
D-
Kills:873
Deaths:71
KDR:12.296
Accuracy:15.412% D**
HSR:15.120% D-
Solstice SF
C--
Kills:772
Deaths:884
KDR:0.873
Accuracy:18.882% D--
HSR:13.860% C--
VX6-7
C++
Kills:707
Deaths:499
KDR:1.417
Accuracy:23.526% C
HSR:21.641% C++
NSX-P Tanto
C++
Kills:613
Deaths:451
KDR:1.359
Accuracy:25.848% C+
HSR:26.264% C++
Serpent VE92
C+
Kills:612
Deaths:723
KDR:0.846
Accuracy:23.741% C+
HSR:15.360% D-
Skorpios
C
Kills:266
Deaths:239
KDR:1.113
Accuracy:25.520% C--
HSR:19.549% C
VE-C Horizon
B++
Kills:229
Deaths:160
KDR:1.431
Accuracy:38.901% B++
HSR:12.664% D**
VE-S Canis
B+
Kills:141
Deaths:120
KDR:1.175
Accuracy:22.582% D
HSR:24.823% B+
Kills:22,156
Deaths (as Light Assault):15,370
Deaths (to Light Assaults):7,525
KDR:1.44151
Kill Difference:6,786
Playtime:430.170 hours
Usage:11%
Score:8.112m
Score/min:314
Accuracy (listed only):32.221%
HSR (listed only):18.518%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
B+
Kills:3,905
Deaths:2,777
KDR:1.406
Accuracy:45.112% B+
HSR:14.469% C+
Sirius SX12
C*
Kills:3,139
Deaths:2,615
KDR:1.200
Accuracy:22.854% C
HSR:19.306% C*
Deimos VA29
B
Kills:1,568
Deaths:930
KDR:1.686
Accuracy:64.743% B
HSR:15.370% C
Eridani SX5
C++
Kills:1,193
Deaths:616
KDR:1.937
Accuracy:24.932% C
HSR:21.123% C++
Phobos VX86
B
Kills:1,169
Deaths:777
KDR:1.505
Accuracy:62.653% B
HSR:13.858% C
NSX Tengu
B*
Kills:1,168
Deaths:912
KDR:1.281
Accuracy:35.230% C+
HSR:25.942% B*
Nova
C+
Kills:1,160
Deaths:940
KDR:1.234
Accuracy:44.989% C+
HSR:12.069% D
H-V45
C+
Kills:1,160
Deaths:844
KDR:1.374
Accuracy:23.250% C+
HSR:15.862% D
Thanatos VE70
C*
Kills:1,158
Deaths:781
KDR:1.483
Accuracy:41.583% C*
HSR:11.572% D--
MKV Suppressed
B+
Kills:1,157
Deaths:574
KDR:2.016
Accuracy:25.172% C+
HSR:23.423% B+
NS-7 PDW
C++
Kills:1,156
Deaths:593
KDR:1.949
Accuracy:25.346% C++
HSR:18.512% C++
Skorpios
C
Kills:266
Deaths:239
KDR:1.113
Accuracy:25.520% C--
HSR:19.549% C
NSX Yumi
D
Kills:212
Deaths:139
KDR:1.525
Accuracy:23.031% D
HSR:13.679% D*
NS-11A
B**
Kills:167
Deaths:156
KDR:1.071
Accuracy:23.907% C+
HSR:29.940% B**
VE-S Canis
B+
Kills:141
Deaths:120
KDR:1.175
Accuracy:22.582% D
HSR:24.823% B+
Corvus VA55
A+
Kills:91
Deaths:81
KDR:1.123
Accuracy:27.605% B++
HSR:32.967% A+
Pulsar VS1
B+
Kills:71
Deaths:60
KDR:1.183
Accuracy:26.168% B+
HSR:11.268% D**
Kills:18,881
Deaths (as Combat Medic):13,154
Deaths (to Combat Medics):4,402
KDR:1.43538
Kill Difference:5,727
Playtime:85.656 hours
Usage:2%
Score:1.665m
Score/min:324
Accuracy (listed only):33.216%
HSR (listed only):19.043%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C*
Kills:3,139
Deaths:2,615
KDR:1.200
Accuracy:22.854% C
HSR:19.306% C*
NSX Daimyo
C+
Kills:1,234
Deaths:538
KDR:2.294
Accuracy:40.646% C+
HSR:90.032% D*
Eridani SX5
C++
Kills:1,193
Deaths:616
KDR:1.937
Accuracy:24.932% C
HSR:21.123% C++
NSX Tengu
B*
Kills:1,168
Deaths:912
KDR:1.281
Accuracy:35.230% C+
HSR:25.942% B*
NSX Tomoe
C
Kills:1,159
Deaths:574
KDR:2.019
Accuracy:27.365% C
HSR:27.092% D--
MKV Suppressed
B+
Kills:1,157
Deaths:574
KDR:2.016
Accuracy:25.172% C+
HSR:23.423% B+
NS-7 PDW
C++
Kills:1,156
Deaths:593
KDR:1.949
Accuracy:25.346% C++
HSR:18.512% C++
Phantom VA23
C
Kills:976
Deaths:476
KDR:2.050
Accuracy:33.057% C
HSR:21.721% D-
NS-44 Commissioner
C
Kills:718
Deaths:977
KDR:0.735
Accuracy:30.963% D
HSR:19.499% C
Artemis VX26
C**
Kills:618
Deaths:326
KDR:1.896
Accuracy:28.250% C*
HSR:25.081% C**
XM98
C+
Kills:543
Deaths:176
KDR:3.085
Accuracy:36.687% C+
HSR:63.352% D*
Nyx VX31
C
Kills:414
Deaths:204
KDR:2.029
Accuracy:31.806% C
HSR:22.222% D
NS-AM7 Archer
C++
Kills:347
Deaths:577
KDR:0.601
Accuracy:59.945% C++
HSR:14.121% C
NS-61 Emissary
C**
Kills:288
Deaths:432
KDR:0.667
Accuracy:30.031% C**
HSR:11.458% D-
Skorpios
C
Kills:266
Deaths:239
KDR:1.113
Accuracy:25.520% C--
HSR:19.549% C
Spiker
D--
Kills:210
Deaths:293
KDR:0.717
Accuracy:22.800% D--
HSR:10% D**
VE-S Canis
B+
Kills:141
Deaths:120
KDR:1.175
Accuracy:22.582% D
HSR:24.823% B+
NS-30 Vandal
D
Kills:124
Deaths:57
KDR:2.175
Accuracy:29.153% D
HSR:20.968% D
Ghost
A
Kills:79
Deaths:40
KDR:1.975
Accuracy:46.849% A
HSR:43.038% F--
Phaseshift VX-S
C+
Kills:73
Deaths:33
KDR:2.212
Accuracy:35.275% C+
HSR:49.315% F
Kills:15,003
Deaths (as Infiltrator):10,372
Deaths (to Infiltrators):4,982
KDR:1.44649
Kill Difference:4,631
Playtime:463.387 hours
Usage:12%
Score:7.727m
Score/min:278
Accuracy (listed only):31.723%
HSR (listed only):28.529%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
C*
Kills:1,800
Deaths:571
KDR:3.152
Accuracy:14.286% C
HSR:20.111% C*
Quasar VM1
C+
Kills:1,708
Deaths:525
KDR:3.253
Accuracy:14.465% D
HSR:20.668% C+
Nebula VM20
C++
Kills:1,399
Deaths:533
KDR:2.625
Accuracy:17.895% C+
HSR:21.087% C++
Nebula VM20
B++
Kills:1,343
Deaths:541
KDR:2.482
Accuracy:18.479% C+
HSR:24.051% B++
Comet VM2
C
Kills:1,027
Deaths:618
KDR:1.662
Accuracy:40.667% C
HSR:3.213% C--
Comet VM2
C+
Kills:836
Deaths:571
KDR:1.464
Accuracy:41.888% C
HSR:4.067% C+
Blueshift VM5
B+
Kills:754
Deaths:284
KDR:2.655
Accuracy:17.545% C
HSR:24.005% B+
Blueshift VM5
C--
Kills:723
Deaths:276
KDR:2.620
Accuracy:17.469% C--
HSR:18.257% D
Cosmos VM3
B
Kills:489
Deaths:146
KDR:3.349
Accuracy:18.817% B
HSR:20.450% C**
Cosmos VM3
B*
Kills:423
Deaths:146
KDR:2.897
Accuracy:18.989% B
HSR:22.695% B*
NS-10 Burster
C+
Kills:353
Deaths:161
KDR:2.193
Accuracy:21.691% D*
HSR:6.799% C+
NS-10 Burster
C+
Kills:325
Deaths:162
KDR:2.006
Accuracy:21.673% D*
HSR:5.538% C+
NS-20 Gorgon
B+
Kills:172
Deaths:83
KDR:2.072
Accuracy:23.236% C-
HSR:23.256% B+
NS-20 Gorgon
A*
Kills:169
Deaths:83
KDR:2.036
Accuracy:22.928% D
HSR:30.769% A*
Vortex VM21
C
Kills:70
Deaths:60
KDR:1.167
Accuracy:30.014% D*
HSR:2.857% C
Kills:11,591
Deaths (as MAX Suit):2,380
Deaths (to MAX Suits):3,589
KDR:4.87017
Kill Difference:9,211
Playtime:306.102 hours
Usage:8%
Score:6.224m
Score/min:339
Accuracy (listed only):22.670%
HSR (listed only):16.522%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B++
Kills:4,847
V. Kills:254 N/A
Deaths:695
KDR:6.974
Accuracy:36.958% C--
KPH:67.400 B++
VKPH:3.500 C+
Dual Photon Pods
C+
Kills:3,198
V. Kills:693 461%
Deaths:466
KDR:6.863
Accuracy:50.576% C+
KPH:46.200 D
VKPH:10 D
Maelstrom Turbo Laser
C
Kills:1,883
V. Kills:1,325 142%
Deaths:1,103
KDR:1.707
Accuracy:22.809% D**
KPH:12.300 C
VKPH:8.700 C
Hornet Missiles
C+
Kills:1,076
V. Kills:498 216%
Deaths:204
KDR:5.275
Accuracy:60.361% C+
KPH:56.900 C+
VKPH:26.300 C-
Saron Laser Cannon
C+
Kills:768
V. Kills:564 136%
Deaths:449
KDR:1.710
Accuracy:23.914% D*
KPH:12.800 C+
VKPH:9.400 C+
Photon A2A Missile Pods
C+
Kills:204
V. Kills:202 100%
Deaths:15
KDR:13.600
Accuracy:70.842% D*
KPH:37.200 C
VKPH:36.900 C+
Coyote Missiles
D
Kills:136
V. Kills:129 105%
Deaths:66
KDR:2.061
Accuracy:40.403% F-
KPH:14.500 D
VKPH:13.800 D
Kills:12,112 (7,498 + 0)
Deaths:2,998
KDR:4.040
VKDR:1.222
Vehicle Kills:3,665
Kill Difference:9,114
Playtime:387.364 hours
Usage:10%
Score:4.256m
Score/min:183
Piloting Accuracy:23.914%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:893
V. Kills:457 195%
Deaths:97
KDR:9.206
Accuracy:43.782% B+
KPH:3,214,800 U
VKPH:1,645,200 U
AP30 Shredder
U
Kills:622
V. Kills:248 250%
Deaths:55
KDR:11.309
Accuracy:22.933% F
KPH:2,239,200 U
VKPH:892,800 U
L105 Zephyr
U
Kills:380
V. Kills:52 N/A
Deaths:52
KDR:7.308
Accuracy:35.730% D-
KPH:1,368,000 U
VKPH:187,200 U
CAS30 Tank Buster
C
Kills:108
V. Kills:107 100%
Deaths:182
KDR:0.593
Accuracy:37.416% D
KPH:5.600 C-
VKPH:5.600 C
Kills:2,003 (108 + 1,895)
Deaths:386
KDR:5.189
VKDR:2.238
Vehicle Kills:864
Kill Difference:1,617
Playtime:19.181 hours
Usage:1%
Score:0.864m
Score/min:751
Piloting Accuracy:37.416%
Gunner Accuracy:35.730%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:6,517
V. Kills:556 N/A
Deaths:612
KDR:10.649
Accuracy:47.036% C+
KPH:73.700 B**
VKPH:6.300 C--
L100 Python HEAT
A
Kills:1,496
V. Kills:337 443%
Deaths:217
KDR:6.894
Accuracy:48.108% C
KPH:47.800 A
VKPH:10.800 C+
C75 Viper
A
Kills:1,254
V. Kills:186 N/A
Deaths:151
KDR:8.305
Accuracy:33.330% D
KPH:52.800 A
VKPH:7.800 C+
L100 Python AP
B+
Kills:1,074
V. Kills:715 150%
Deaths:339
KDR:3.168
Accuracy:55.000% C+
KPH:32.500 C++
VKPH:21.600 B+
Skyguard
C+
Kills:584
V. Kills:477 122%
Deaths:155
KDR:3.768
Accuracy:21.056% D*
KPH:11.100 C--
VKPH:9.100 C+
Kills:10,925 (10,925 + 0)
Deaths:1,474
KDR:7.412
VKDR:1.541
Vehicle Kills:2,271
Kill Difference:9,451
Playtime:229.138 hours
Usage:6%
Score:2.785m
Score/min:203
Driving Accuracy:21.056%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
A
Kills:1,556
V. Kills:378 411%
Deaths:182
KDR:8.549
Accuracy:44.567% C--
KPH:37.700 A
VKPH:9.100 C++
Supernova VPC
C*
Kills:1,507
V. Kills:168 N/A
Deaths:159
KDR:9.478
Accuracy:47.295% C
KPH:48.100 C*
VKPH:5.400 D
Supernova FPC
B+
Kills:1,199
V. Kills:827 145%
Deaths:344
KDR:3.485
Accuracy:47.531% D
KPH:25.400 C+
VKPH:17.500 B+
Saron HRB
C+
Kills:1,084
V. Kills:695 156%
Deaths:206
KDR:5.262
Accuracy:36.961% D
KPH:24.400 C+
VKPH:15.700 C+
Proton II PPA
C+
Kills:404
V. Kills:24 N/A
Deaths:38
KDR:10.632
Accuracy:17.858% D--
KPH:53.900 C+
VKPH:3.200 C
E540 Halberd
C
Kills:357
V. Kills:179 198%
Deaths:61
KDR:5.852
Accuracy:42.310% D
KPH:29.100 C
VKPH:14.600 C
Kills:6,107 (4,262 + 1,845)
Deaths:990
KDR:6.169
VKDR:2.294
Vehicle Kills:2,271
Kill Difference:5,117
Playtime:184.013 hours
Usage:5%
Score:2.896m
Score/min:262
Driving Accuracy:47.531%
Gunner Accuracy:42.310%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
C
Kills:344
V. Kills:257 133%
Deaths:109
KDR:3.156
Accuracy:37.268% D--
KPH:32.400 C-
VKPH:24.200 C
E540 Halberd-H
C
Kills:163
V. Kills:82 196%
Deaths:12
KDR:13.583
Accuracy:51.575% D
KPH:36.600 C
VKPH:18.400 C
Saron HRB-H
D
Kills:120
V. Kills:71 167%
Deaths:33
KDR:3.636
Accuracy:50.490% D
KPH:23.400 D-
VKPH:13.900 D--
Proton II PPA-H
C+
Kills:70
V. Kills:6 N/A
Deaths:10
KDR:7
Accuracy:25.206% D**
KPH:64.800 C--
VKPH:5.600 C+
M40 Fury-H
D-
Kills:53
V. Kills:4 N/A
Deaths:4
KDR:13.250
Accuracy:26.230% F
KPH:38.100 D*
VKPH:2.900 D-
Kills:750 (0 + 750)
Deaths:168
KDR:4.464
VKDR:2.500
Vehicle Kills:420
Kill Difference:582
Playtime:22.669 hours
Usage:1%
Score:0.394m
Score/min:290
Driving Accuracy:N/A%
Gunner Accuracy:26.230%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B
Kills:519
V. Kills:57 N/A
Deaths:72
KDR:7.208
Accuracy:25.777% D*
KPH:52.700 B
VKPH:5.800 D
M20 Basilisk
C**
Kills:401
V. Kills:121 329%
Deaths:111
KDR:3.613
Accuracy:37.767% C+
KPH:23.500 C**
VKPH:7.100 C+
M20 Basilisk
C++
Kills:207
V. Kills:80 256%
Deaths:55
KDR:3.764
Accuracy:32.225% D
KPH:22.400 C++
VKPH:8.700 C+
M40 Fury
D
Kills:150
V. Kills:30 484%
Deaths:51
KDR:2.941
Accuracy:28.431% D--
KPH:33.900 D
VKPH:6.800 D
M12 Kobalt
C+
Kills:128
V. Kills:8 N/A
Deaths:30
KDR:4.267
Accuracy:11.394% D*
KPH:51.300 C
VKPH:3.200 C+
M60-G Bulldog
C--
Kills:105
V. Kills:20 N/A
Deaths:22
KDR:4.773
Accuracy:28.748% D
KPH:21 C--
VKPH:4 D
M12 Kobalt
C*
Kills:83
V. Kills:7 N/A
Deaths:6
KDR:13.833
Accuracy:11.566% D*
KPH:44.900 D
VKPH:3.800 C*
Kills:1,593 (0 + 1,593)
Deaths:347
KDR:4.591
VKDR:0.931
Vehicle Kills:323
Kill Difference:1,246
Playtime:49.911 hours
Usage:1%
Score:0.576m
Score/min:192
Driving Accuracy:N/A%
Gunner Accuracy:11.566%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B
Kills:174
V. Kills:7 N/A
Deaths:125
KDR:1.392
Accuracy:31.698% D*
KPH:59.200 C**
VKPH:2.400 B
M40 Fury-F
D--
Kills:61
V. Kills:18 321%
Deaths:161
KDR:0.379
Accuracy:45.604% C
KPH:5.500 D--
VKPH:1.600 D--
Kills:235 (235 + 0)
Deaths:286
KDR:0.822
VKDR:0.087
Vehicle Kills:25
Kill Difference:51
Playtime:14.000 hours
Usage:0%
Score:0.050m
Score/min:60
Driving Accuracy:45.604%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
D
Kills:66
V. Kills:19 330%
Deaths:7
KDR:9.429
Accuracy:34.629% D*
KPH:35.100 D
VKPH:10.100 D-
Kills:66 (0 + 66)
Deaths:7
KDR:9.429
VKDR:2.714
Vehicle Kills:19
Kill Difference:59
Playtime:1.879 hours
Usage:0%
Score:0.017m
Score/min:149
Piloting Accuracy:N/A%
Gunner Accuracy:34.629%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 7,0736,51761210.649C+8.5047.036%C+1.289%C73.7B**6.3C--20588.4h2.7B+5.6B+
Light PPA 5,1014,8476956.974B+4.8336.958%C--N/A67.4B++3.5C+18671.9h10.7B+28.9B
Orion VS54 3,9953,9492,2211.778C**0.3718.837%C-25.323%C++31.9C+N/A116123.7h12.2B64.7C+
Pandora VX25 3,9333,9052,7771.406C++0.7445.112%B+14.469%C+20.5DN/A64190.9h6.1D*13.5C+
Dual Photon Pods 3,8913,1984666.863C++4.7250.576%C+1.438%C**46.1D10D22169.3h20.4B40.4C**
Sirius SX12 3,1743,1392,6151.2C*0.9522.854%C19.306%C*20.9CN/A59150.2h15.4C+67.5C+
C-4 2,8912,0541,4131.454C+0.6917.31%D**N/A83.2C+33.9B78424.7h1.4C*8.3D
Lasher X2 1,9251,8951,6641.139C**1.0121.596%D3.483%C32C+N/A9759.2h20.3C+93.9C+
Maelstrom Turbo Laser 3,2081,8831,1031.707C+0.4422.809%D**2.708%C++12.3C8.7C123152.7h76.9B+337C*
Quasar VM1 1,8121,8005713.152B**1.0114.286%C20.111%C*26.5C**N/A8367.9h12.4B*87.1C**
Quasar VM1 1,7311,7085253.253B+1.1114.465%D20.668%C+28.3CN/A7660.3h12.1B+83.8C++
Deimos VA29 1,5801,5689301.686B+0.4664.743%B15.37%C51.2C**N/A18730.6h2.1B+3.2B+
Proximity Mine 1,5611,5611778.819A++6.6744.109%C*N/A156.1B++N/A43110h1.3A++3.1B**
Supernova PC 1,9341,5561828.549B+6.4044.567%C--1.607%C--37.7A9.2C++22241.3h3.5B**7.9B*
Supernova VPC 1,6751,5071599.478C+7.3347.295%C1.194%C48.1C*5.4D19531.3h2.9B+6.2C**
L100 Python HEAT 1,8331,4962176.894B+4.7548.108%C2.54%C++47.8A10.8C+21731.3h3.9B**8.2B*
Nebula VM20 1,4271,3995332.625C*0.4817.895%C+21.087%C++42.1B+N/A13733.2h14.3B+80.2B+
Nebula VM20 1,3691,3435412.482C*0.3418.479%C+24.051%B++39.9BN/A13033.7h15.5B84C**
Lumine Edge 1,3401,3387,8900.17C*1.9822.139%C-19.582%B+3.1CN/A8431.3h1.2B+5.4C*
SVA-88 1,3241,3136242.104C++0.0420.038%D27.951%B56.1B+N/A20123.4h10.7B+53.2C++
C75 Viper 1,4401,2541518.305B*6.1633.33%D1.037%C-52.9A7.8C+21923.7h7.4B**22.3B*
NSX Daimyo 1,2351,2345382.294C0.1540.646%C+90.032%D*52.5C++N/A14123.5h2.8C7C+
NSX Naginata 1,2151,2018201.465C++0.6819.467%C--24.813%C-39.9C+N/A11930.1h11.4C**58.8C++
Supernova FPC 2,0261,1993443.485C1.3447.531%D3.253%B++25.4C+17.5B+35647.2h5.9C12.5C--
Eridani SX5 1,2051,1936161.937B++0.2124.932%C21.123%C++54.2B++N/A18022h10.4B+41.9B
Flare VE6 1,1891,1827081.669C**0.4818.143%D24.535%C+36.8C+N/A15332.1h10.7C++58.8C+
NSX Tanto 1,1871,1707081.653B+0.4925.171%C+26.923%C*34.6C++N/A8033.8h12.6B50.1C++
Phobos VX86 1,1751,1697771.505C*0.6462.653%B13.858%C32.1C-N/A11036.4h2.2B+3.5B+
NSX Tengu 1,1801,1689121.281C++0.8735.23%C+25.942%B*31.7C+N/A7736.8h11.5B+32.5B
Nova 1,1741,1609401.234C+0.9144.989%C+12.069%D26.9CN/A7143.2h4.4C*9.7C**
H-V45 1,1651,1608441.374C+0.7723.25%C+15.862%D26.4CN/A7944h14.4C61.9C+
Pulsar LSW 1,1651,1596251.854B0.2921.168%C24.763%C++43.4C+N/A21426.7h10.9B+51.3C**
NSX Tomoe 1,1751,1595742.019B0.1327.365%C27.092%D--43.2C*N/A13126.8h15.2C+55.5C+
Thanatos VE70 1,1741,1587811.483B++0.6641.583%C*11.572%D--39.3B+N/A14629.5h4B++9.6B+
MKV Suppressed 1,1671,1575742.016A0.1325.172%C+23.423%B+51.4B*N/A16522.5h11.7B++46.5B+
NS-7 PDW 1,1741,1565931.949A0.2025.346%C++18.512%C++50.5AN/A17522.9h11.9B*47.1B+
VX29 Polaris 1,1571,1518391.372C+0.7715.04%D**19.461%C--27DN/A8642.7h13.2C+87.9D
Saron HRB 1,7791,0842065.262C+3.1236.961%D1.661%C++24.5C+15.7C+26244.3h23C+62.3C
Hornet Missiles 1,5741,0762045.275C++3.1360.361%C+1.394%C+56.9C+26.3C-42418.9h8.7B14.5B+
L100 Python AP 1,7891,0743393.168C1.0255%C+2.421%C+32.4C++21.6B+25533.1h6.2C++11.3C++
Comet VM2 1,4591,0276181.662B**0.4840.667%C3.213%C--13.1B5.5B++10478.1h21.9C*53.9C++
Phantom VA23 9919764762.05C++0.1033.057%C21.721%D-41.4C+N/A10823.6h4.8C+14.5C+
NS Decimator 1,4589738901.093C++1.0552.349%D--2.261%C++25.1D12.5C-21338.8h5C+9.5C-
C150 Dalton 1,350893979.206B7.0643.782%B+N/A8930U4570U34614000.1h4.9C11.2C*
Solstice VE3 8858737112.296U10.1515.412%D**15.12%D-14.5CN/A15060.3h17.1C+111.2C-
Comet VM2 1,1948365711.464B+0.6841.888%C4.067%C+11.9C+5.1C++9270.5h26.8C++64C++
Tank Mine 1,4628054881.65C-0.5037.457%C**N/A72.5D59.2C+94011.1h2C+5.5B+
Lancer VS22 1,4058035141.562B**0.5851.582%D*N/A13.7C+10.3C17658.7h21.8C*42.3C++
Solstice SF 7917728840.873C+1.2718.882%D--13.86%C--14.2C-N/A5054.4h10.9C*57.8C+
Saron Laser Cannon 1,3327684491.71C+0.4423.914%D*2.865%B+12.8C+9.4C+17259.8h97.5B+407.6C**
Spear Anti-Vehicle Phalanx Turret 1,211759868.826C**6.6844.098%C+4.875%B+42.9C**25.5B37917.7h9.3C++21.2C++
Blueshift VM5 7627542842.655C++0.5117.545%C24.005%B+36.6C*N/A14320.6h14.4B+82.1C*
Blueshift VM5 7377232762.62C++0.4717.469%C--18.257%D35.8C++N/A13520.2h14.7B+84.2C++
NS-44 Commissioner 7247189770.735C+1.4130.963%D19.499%C10.6D-N/A3467.5h4.2C+13.7C
VX6-7 7137074991.417C++0.7323.526%C21.641%C++33.5C+N/A9921.1h12.6C++53.7C++
AP30 Shredder 8706225511.309B++9.1622.933%F1.286%D6220U2480U25685300.1h49.2A214.7B+
Artemis VX26 6286183261.896B+0.2528.25%C*25.081%C**40.1BN/A14315.4h11.6C**41.2B
NSX-P Tanto 6306134511.359B+0.7925.848%C+26.264%C++48.3B**1.3A10912.7h11.1B*42.8B++
Serpent VE92 6256127230.846C+1.3023.741%C+15.36%D-9.6D-N/A4163.9h16.7D70.3C
Skyguard 1,0615841553.768B1.6221.056%D*2.911%B++11.1C--9.1C+14852.7h124.3C+590.5D
Nemesis VSH9 9185485301.034B++1.1157.806%D1.642%C--12.7C8.5C+17243.3h7B+12.1B+
XM98 5485431763.085B+0.9436.687%C+63.352%D*27.4C++N/A8319.8h2.6C+7.1C++
M40 Fury 576519727.208C*5.0625.777%D*1.156%D52.4C**5.8D2279.9h9.5B*36.7B
Force-Blade 55350923,7550.021C+2.1326.706%C1.768%D0.4CN/A11373.2h2.6C++9.7C*
Cosmos VM3 4994891463.349B*1.2018.817%B20.45%C**67.9A**1.4A++3137.2h11B**58.4B++
MANA Anti-Personnel Turret 4664572052.229N/A0.0814.721%UN/A4570U90U9895300.1h29T*196.7T*
Cosmos VM3 4404231462.897B++0.7518.989%B22.695%B*58.8A++2.4M**2607.2h13B+68.3C*
Nyx VX31 4154142042.029C+0.1231.806%C22.222%D44.5C++N/A1409.3h6.2C19.6C+
Proton II PPA 4284043810.632C+8.4917.858%D--1.98%C+53.9C+3.2C1827.5h9.4C*52.7C
M20 Basilisk 5224011113.613B1.4737.767%C+5.237%C+23.5C**7.1C+17417.1h83.3B220.6B+
L105 Zephyr 432380527.308C+5.1635.73%D-N/A3800U520U10202500.1h6.4C*17.8C+
E540 Halberd 536357615.852C3.7142.31%D2.521%C++29C14.6C25912.3h5.6C*13.2C+
NS-10 Burster 6183531612.193A++0.0521.691%D*6.799%C+5.3C+4C**7966.1h128.2C*590.8C
S1 4923502671.311B**0.8460.031%B2.571%C+25.2C+10.2C43013.9h6.5C*10.9C**
NS-AM7 Archer 4493475770.601C**1.5559.945%C++14.121%C8C*2.4C+5143.4h15.6B+26B+
Aphelion VEX-4H 6013441093.156C+1.0137.268%D--2.907%C+32.5C-24.2C30510.6h73.5C197.1D
NS-10 Burster 5603251622.006A0.1421.673%D*5.538%C+4.9C3.6C+7166.1h138.4C**638.6C-
NS-61 Emissary 2912884320.667C+1.4830.031%C**11.458%D-14.3DN/A4620.1h15C+50.1C*
Skorpios 2712662391.113C1.0325.52%C--19.549%C22.7D-N/A6711.7h12.2C47.9C
M60-A Bulldog 2862601418.571C*16.4237.155%D-1.538%D24.5C2.5C--9610.6h5.6B15.2C+
Frag Grenade 2562521252N/A249.8533.792%FN/A840A+13.3B+42990.3h2.1A+6.3B++
MAX Punch 5402432,4100.101C+2.0543.721%C+N/A0.9C1B5283.6h5.8C13.3D-
NSX Masamune 3182382301.035C**1.1150.321%D-N/A25.1C8.4C-1239.5h6.3B*12.4B++
Eidolon VE33 2382341052.229B**0.0827.399%C+20.086%D44.2B**N/A1835.3h7.8B+28.5B+
Betelgeuse 54-A 2312291241.847C0.3016.81%F--34.935%B+35.2D-N/A2676.5h12.4D-74F-
VE-C Horizon 2342291601.431C+0.7238.901%B++12.664%D**48.7C++1.1C++1634.7h16.5C+42.5C**
C-4 ARX 3222281761.295C0.8521.023%D**N/A103.6C42.7B+7132.2h1.3C+6.2D--
Aspis Anti-Aircraft Phalanx Turret 424214395.487B++3.3422.405%C--N/A13.3B+13B+25016.1h125B++557.7C**
NSX Yumi 2132121391.525C++0.6223.031%D13.679%D*42.4C**N/A1235h10B++43.3C**
Spiker 2112102930.717C1.4322.8%D--10%D**11.7D-N/A4118h8.9C++39.2C
M20 Basilisk 287207553.764B+1.6232.225%D6.28%C**22.5C++8.7C+1899.2h71.1B*220.6B+
NSX Amaterasu 2132043,5470.058C+2.0920.265%C-16.177%C+1.3C--N/A3155h4.3C+21.5C++
Photon A2A Missile Pods 4062041513.6A++11.4570.842%D*N/A37.1C36.7C+6165.5h7B*9.9B+
M60-A Bulldog 2191941216.167C+14.0235.819%D*N/A19.6D2.5C--859.9h5.9C++16.5C
MANA Anti-Vehicle Turret 3601761561.128D1.0236.774%D-6.818%A1760A1840B**1009800.1h12.3D**33.6F
S12 Renegade 1811741251.392C0.7531.698%D*11.494%A++60C**2.4B1262.9h2.8B++8.9C+
NS-20 Gorgon 185172832.072B*0.0723.236%C-23.256%B+23.9B+1.8C**867.2h33.7B+145.1B+
NS-20 Gorgon 183169832.036B*0.1122.928%D30.769%A*23.5B+1.9B+927.2h34.7B+151.2B+
NS-11A 1721671561.071C+1.0823.907%C+29.94%B**38C**1.1A1464.4h15.7C--65.5C+
E540 Halberd-H 2451631213.583B+11.4451.575%DN/A36.2C18.2C3124.5h5.6B10.9C++
M40 Fury 180150512.941D0.7928.431%D--2%C++34.1D6.8D2564.4h14.5C+50.9C
Sticky Grenade 1441421142N/A139.8543.056%D*N/A710C--10C28360.2h2.2C++5.1C+
VE-S Canis 1431411201.175C+0.9722.582%D24.823%B+28.2CN/A1085h12.8C+56.5C+
Anti-Vehicle Grenade 1631391139N/A136.8555.585%B+N/A463.3B+80C35610.3h4.5B++8.1B++
Coyote Missiles 265136662.061C0.0940.403%F-N/A14.5D13.7D1949.4h56.4D139.6D*
M12 Kobalt 136128304.267D2.1211.394%D*28.906%A**51.2C3.2C+2022.5h16.1B++141.5C+
NS-30 Vandal 127124572.175C**0.0329.153%D20.968%D34.4C+N/A1543.6h6.6C--22.6C
Saron HRB-H 191120333.636C1.4950.49%DN/A23.5D-13.9D--2795.1h27.9C+55.2C
The Slasher 1081081,5820.068B2.0823.034%D-12.037%C++2.1C+N/A550.7h2.3C+10C+
CAS30 Tank Buster 2151081820.593C-1.5537.416%DN/A5.6C-5.6C13819.2h67.7C+180.9C
M60-G Bulldog 125105224.773C++2.6328.748%D1.905%D21C--4D1305h6.6B+23.1C++
Rocklet Rifle 192951730.549C1.6049.19%C-N/A15.8D--16.2D2286h47.3D96.2C--
Spear Anti-Vehicle Phalanx Tower 14493331B++28.8554.198%B+3.226%C44.3C++24.3C+4352.1h11.6C21.4C+
Xiphos Anti-Personnel Phalanx Tower 9492192B+89.8523.913%D3.261%A230C+5D6800.4h14.4C**60.3C*
Corvus VA55 9191811.123C++1.0227.605%B++32.967%A+35BN/A2572.6h13.1C+47.5B
M12 Kobalt 9083613.833C+11.6911.566%D*22.892%B**46.1D3.9C*2011.8h19.8C+170.9D
Ghost 7979401.975C+0.1746.849%A43.038%F--39.5C+N/A2992h2.8D6C++
Orbital Strike Uplink 11077177U74.85235%UN/A128.3U55U8540.6h1.8T*0.8T*
Phaseshift VX-S 7473332.212C0.0735.275%C+49.315%F15.5D-N/A464.7h4.6D--12.9C--
Pulsar VS1 7271601.183C**0.9626.168%B+11.268%D**22.2C+N/A3983.2h13.7B+52.5B+
Proton II PPA-H 7670107C4.8525.206%D**2.857%B**63.6D5.5C3081.1h9.2B+36.4C
Vortex VM21 12970601.167C+0.9830.014%D*2.857%C5.3D4.5D9713.2h63.2D210.4D
Pelter Rocket Pod 856679.429C7.2834.629%D*N/A34.7D10D-1491.9h20.8C++60C
M12 Kobalt 6161163.813D*1.6714.183%D**32.787%M++152.5B*N/A3650.4h13.9B++98.1C+
M40 Fury-F 79611610.379D1.7745.604%C1.639%B**5.5D--1.6D--4211.1h15.9C-34.9C--
NS-03 Thumper 60591160.509C+1.6429.124%D1.695%C-23.6CN/A582.5h9.7C33.3C
NS-15M AE 5959292.034C+0.1122.154%D22.034%D42.1CN/A2261.4h11.6C++52.3C+
M40 Fury-H 5753413.25C*11.1026.23%FN/A37.9D*2.9D-1241.4h6.6B+25.3C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon171,5062.3h
Anti-Vehicle MANA Turret436265.7h
Nano-Armor Kit1,1941,891,304215.2h
Skywall Shield Emitter11291h
Structure Shield Module0850.4h
Repair Module11200.4h
Turret AI Module01310.7h
Cortium Silo0590.2h
Nanite Revive Grenade01,0670.3h
Medical Applicator251101,0158.2h
Auraxium Force-Blade140697.6h
Spitfire Auto-Turret241,1411.6h
Motion Spotter668,47211.4h
Hoplon Anti-Aircraft Phalanx Tower1630.4h
Xiphos Anti-Personnel Tower0760.4h
Rampart Wall1520.5h
Spear Anti-Vehicle Tower3790.5h
Deconstruction Tool02,4880.6h
Recon Detection Device15623,93140.5h
Shield Recharging Field102340.2h
Smoke Grenade08350.2h
Ammunition Package863,2025.7h
Anti-Infantry MANA Turret362,3435.1h
Snowman Soldier21290.2h
Nano-Repair Grenade0750h
WLT-Howler Mining Laser12,8640.5h
Orbital Strike Target Designator29944.2h
Lumifiber Rampart Wall11031.4h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.54s
Server spent 1.48s on queries, 0.94s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.