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Castellan mokomoko[JVSG] mokomoko
VS BR 65

KDR: 2.14

Score: 64.6m

Last Seen: Apr 21st, 2019 6:50 AM
- OFFLINE - 111.1 hour(s)

Prestige 1, Battle Rank 65 - Vanu Sovereignty on Connery - Outfit Member of Japan VS Guardians[JVSG] Japan VS Guardians
VS outfit on Connery

Members: 19
Level Progress (to 66): 60%
PRIMARY CLASSESENGINEERMAX SUIT
PRIMARY WEAPONS L100 Python HESH Light PPA Pandora VX25 Orion VS54 Dual Photon Pods Sirius SX12 C-4 Maelstrom Turbo Laser
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $634,257 MLG Score: 507
Fun Score: N/A
Cheeseburgers Flipped: 2385TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.83%22.186%48434101627,8831.356570.788

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.756%0.143C++0.224C++-1.376D**HEAD ++ (~11.27)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.70.254C*12.20.148C++43.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.686%1.541%7634104610,641135031387.87639339%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.517%-1.023D*-0.052C+0.165

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1140.293C*31.60.404B82.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.292%1.733%6228104215,000230536086.50759416%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.339%-1.327D**-0.557D0.811

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.30.191C++8.50.319C*22.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.027%2.791%3261410365,374167322463.21219239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.147%-0.662D-0.403C--0.148

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.30.316C*23.60.404B57.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.41%79.126%326410461,921157271.22201

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.592%0.662B+0.785B++0.552

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.272C*2.80.108C+4.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.656%13.838%326510458,9252155764.14153

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.514%0.434B-0.141C0.179

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.289C*4.40.098C+5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Japan VS Guardians[JVSG] Japan VS Guardians
VS outfit on Connery

Members: 19
64.6m263.8%316 (19k)288 (17.3k)2.14472104,24048,6032.6564865 (65)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1050379518.729%12.012%22504:3636

48% Engineer18% Heavy Assault12% Infiltrator11% Light Assault8% MAX Suit2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 29th, 2012 7:50 AMApr 25th, 2013 2:02 PMApr 25th, 2019 6:46 AM (10h) (PST)Apr 21st, 2019 4:22 AM (5d) (PST)Apr 21st, 2019 2:50 AM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7321605720.4650.2170.0561.4350.079507

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,9319,57834,3532813386517,298

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3734.1h/155.6d 24,873 12,521 30,628 321.5k 10,169 11,093 17,625 164m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
C++
Kills:3,861
Deaths:2,168
KDR:1.781
Accuracy:18.761% C
HSR:25.201% C++
Lasher X2
C
Kills:1,815
Deaths:1,613
KDR:1.125
Accuracy:21.285% D
HSR:3.416% C
SVA-88
B
Kills:1,313
Deaths:622
KDR:2.111
Accuracy:20.039% D
HSR:27.951% B
NSX Naginata
C-
Kills:1,201
Deaths:818
KDR:1.468
Accuracy:19.461% C--
HSR:24.813% C-
Flare VE6
C+
Kills:1,182
Deaths:708
KDR:1.669
Accuracy:18.143% D
HSR:24.535% C+
Pulsar LSW
C++
Kills:1,159
Deaths:625
KDR:1.854
Accuracy:21.168% C
HSR:24.763% C++
VX29 Polaris
C--
Kills:1,148
Deaths:834
KDR:1.377
Accuracy:15.004% D**
HSR:19.425% C--
Betelgeuse 54-A
B+
Kills:221
Deaths:117
KDR:1.889
Accuracy:16.791% F--
HSR:34.389% B+
NS-15M AE
D
Kills:59
Deaths:29
KDR:2.034
Accuracy:22.154% D
HSR:22.034% D
Kills:11,959
Deaths (as Heavy Assault):7,534
Deaths (to Heavy Assaults):14,911
KDR:1.58734
Kill Difference:4,425
Playtime:655.656 hours
Usage:18%
Score:11.795m
Score/min:300
Accuracy (listed only):19.201%
HSR (listed only):22.947%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
B+
Kills:3,879
Deaths:2,766
KDR:1.402
Accuracy:45.097% B+
HSR:14.411% C+
Deimos VA29
B+
Kills:1,559
Deaths:919
KDR:1.696
Accuracy:64.953% B+
HSR:15.395% C+
NSX Tanto
C**
Kills:1,170
Deaths:708
KDR:1.653
Accuracy:25.171% C+
HSR:26.923% C**
Phobos VX86
B
Kills:1,169
Deaths:777
KDR:1.505
Accuracy:62.653% B
HSR:13.858% C-
Nova
C++
Kills:1,160
Deaths:940
KDR:1.234
Accuracy:44.989% C++
HSR:12.069% D
Thanatos VE70
C*
Kills:1,158
Deaths:781
KDR:1.483
Accuracy:41.583% C*
HSR:11.572% D--
Solstice VE3
D-
Kills:873
Deaths:71
KDR:12.296
Accuracy:15.412% D**
HSR:15.120% D-
Solstice SF
D
Kills:772
Deaths:884
KDR:0.873
Accuracy:18.882% D--
HSR:13.860% D
VX6-7
C++
Kills:707
Deaths:499
KDR:1.417
Accuracy:23.526% C+
HSR:21.641% C++
NSX-P Tanto
C++
Kills:613
Deaths:451
KDR:1.359
Accuracy:25.848% C+
HSR:26.264% C++
Serpent VE92
C+
Kills:612
Deaths:723
KDR:0.846
Accuracy:23.741% C+
HSR:15.360% D-
Eidolon VE33
C+
Kills:234
Deaths:105
KDR:2.229
Accuracy:27.399% C+
HSR:20.086% D
Kills:13,906
Deaths (as Engineer):9,624
Deaths (to Engineers):11,547
KDR:1.44493
Kill Difference:4,282
Playtime:1,798.978 hours
Usage:48%
Score:29.735m
Score/min:275
Accuracy (listed only):34.938%
HSR (listed only):17.213%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
B+
Kills:3,879
Deaths:2,766
KDR:1.402
Accuracy:45.097% B+
HSR:14.411% C+
Sirius SX12
C*
Kills:3,139
Deaths:2,615
KDR:1.200
Accuracy:22.854% C
HSR:19.306% C*
Deimos VA29
B+
Kills:1,559
Deaths:919
KDR:1.696
Accuracy:64.953% B+
HSR:15.395% C+
Eridani SX5
C*
Kills:1,193
Deaths:616
KDR:1.937
Accuracy:24.932% C
HSR:21.123% C*
NSX Tanto
C**
Kills:1,170
Deaths:708
KDR:1.653
Accuracy:25.171% C+
HSR:26.923% C**
Phobos VX86
B
Kills:1,169
Deaths:777
KDR:1.505
Accuracy:62.653% B
HSR:13.858% C-
NSX Tengu
B*
Kills:1,168
Deaths:912
KDR:1.281
Accuracy:35.230% C+
HSR:25.942% B*
Nova
C++
Kills:1,160
Deaths:940
KDR:1.234
Accuracy:44.989% C++
HSR:12.069% D
Thanatos VE70
C*
Kills:1,158
Deaths:781
KDR:1.483
Accuracy:41.583% C*
HSR:11.572% D--
MKV Suppressed
B++
Kills:1,157
Deaths:574
KDR:2.016
Accuracy:25.172% C+
HSR:23.423% B++
NS-7 PDW
C++
Kills:1,156
Deaths:593
KDR:1.949
Accuracy:25.346% C++
HSR:18.512% C++
Solstice VE3
D-
Kills:873
Deaths:71
KDR:12.296
Accuracy:15.412% D**
HSR:15.120% D-
Solstice SF
D
Kills:772
Deaths:884
KDR:0.873
Accuracy:18.882% D--
HSR:13.860% D
VX6-7
C++
Kills:707
Deaths:499
KDR:1.417
Accuracy:23.526% C+
HSR:21.641% C++
NSX-P Tanto
C++
Kills:613
Deaths:451
KDR:1.359
Accuracy:25.848% C+
HSR:26.264% C++
Serpent VE92
C+
Kills:612
Deaths:723
KDR:0.846
Accuracy:23.741% C+
HSR:15.360% D-
Skorpios
C
Kills:266
Deaths:239
KDR:1.113
Accuracy:25.520% C-
HSR:19.549% C
VE-S Canis
B*
Kills:126
Deaths:104
KDR:1.212
Accuracy:21.385% D-
HSR:27.778% B*
Kills:21,877
Deaths (as Light Assault):15,172
Deaths (to Light Assaults):7,408
KDR:1.44193
Kill Difference:6,705
Playtime:426.458 hours
Usage:11%
Score:7.979m
Score/min:312
Accuracy (listed only):31.794%
HSR (listed only):19.006%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
B+
Kills:3,879
Deaths:2,766
KDR:1.402
Accuracy:45.097% B+
HSR:14.411% C+
Sirius SX12
C*
Kills:3,139
Deaths:2,615
KDR:1.200
Accuracy:22.854% C
HSR:19.306% C*
Deimos VA29
B+
Kills:1,559
Deaths:919
KDR:1.696
Accuracy:64.953% B+
HSR:15.395% C+
Eridani SX5
C*
Kills:1,193
Deaths:616
KDR:1.937
Accuracy:24.932% C
HSR:21.123% C*
Phobos VX86
B
Kills:1,169
Deaths:777
KDR:1.505
Accuracy:62.653% B
HSR:13.858% C-
NSX Tengu
B*
Kills:1,168
Deaths:912
KDR:1.281
Accuracy:35.230% C+
HSR:25.942% B*
Nova
C++
Kills:1,160
Deaths:940
KDR:1.234
Accuracy:44.989% C++
HSR:12.069% D
H-V45
C+
Kills:1,160
Deaths:844
KDR:1.374
Accuracy:23.250% C+
HSR:15.862% D
Thanatos VE70
C*
Kills:1,158
Deaths:781
KDR:1.483
Accuracy:41.583% C*
HSR:11.572% D--
MKV Suppressed
B++
Kills:1,157
Deaths:574
KDR:2.016
Accuracy:25.172% C+
HSR:23.423% B++
NS-7 PDW
C++
Kills:1,156
Deaths:593
KDR:1.949
Accuracy:25.346% C++
HSR:18.512% C++
Skorpios
C
Kills:266
Deaths:239
KDR:1.113
Accuracy:25.520% C-
HSR:19.549% C
NSX Yumi
D
Kills:212
Deaths:139
KDR:1.525
Accuracy:23.031% D
HSR:13.679% D*
NS-11A
B**
Kills:167
Deaths:156
KDR:1.071
Accuracy:23.907% C+
HSR:29.940% B**
VE-S Canis
B*
Kills:126
Deaths:104
KDR:1.212
Accuracy:21.385% D-
HSR:27.778% B*
Pulsar VS1
B+
Kills:71
Deaths:60
KDR:1.183
Accuracy:26.168% B+
HSR:11.268% D**
Corvus VA55
A+
Kills:61
Deaths:63
KDR:0.968
Accuracy:25.881% B
HSR:32.787% A+
Kills:18,801
Deaths (as Combat Medic):13,098
Deaths (to Combat Medics):4,339
KDR:1.43541
Kill Difference:5,703
Playtime:84.948 hours
Usage:2%
Score:1.632m
Score/min:320
Accuracy (listed only):33.056%
HSR (listed only):19.204%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C*
Kills:3,139
Deaths:2,615
KDR:1.200
Accuracy:22.854% C
HSR:19.306% C*
NSX Daimyo
C+
Kills:1,226
Deaths:533
KDR:2.300
Accuracy:40.693% C+
HSR:90.212% D*
Eridani SX5
C*
Kills:1,193
Deaths:616
KDR:1.937
Accuracy:24.932% C
HSR:21.123% C*
NSX Tengu
B*
Kills:1,168
Deaths:912
KDR:1.281
Accuracy:35.230% C+
HSR:25.942% B*
NSX Tomoe
C
Kills:1,159
Deaths:574
KDR:2.019
Accuracy:27.365% C
HSR:27.092% D-
MKV Suppressed
B++
Kills:1,157
Deaths:574
KDR:2.016
Accuracy:25.172% C+
HSR:23.423% B++
NS-7 PDW
C++
Kills:1,156
Deaths:593
KDR:1.949
Accuracy:25.346% C++
HSR:18.512% C++
Phantom VA23
C
Kills:976
Deaths:476
KDR:2.050
Accuracy:33.057% C
HSR:21.721% D-
NS-44 Commissioner
C
Kills:714
Deaths:974
KDR:0.733
Accuracy:30.893% D
HSR:19.468% C
Artemis VX26
B
Kills:618
Deaths:326
KDR:1.896
Accuracy:28.250% C*
HSR:25.081% B
XM98
C+
Kills:543
Deaths:176
KDR:3.085
Accuracy:36.687% C+
HSR:63.352% D*
Nyx VX31
C
Kills:414
Deaths:204
KDR:2.029
Accuracy:31.806% C
HSR:22.222% D
NS-AM7 Archer
C++
Kills:320
Deaths:536
KDR:0.597
Accuracy:59.511% C++
HSR:13.750% C
NS-61 Emissary
C**
Kills:287
Deaths:431
KDR:0.666
Accuracy:29.998% C**
HSR:11.498% D-
Skorpios
C
Kills:266
Deaths:239
KDR:1.113
Accuracy:25.520% C-
HSR:19.549% C
Spiker
D--
Kills:210
Deaths:293
KDR:0.717
Accuracy:22.800% D--
HSR:10% D**
VE-S Canis
B*
Kills:126
Deaths:104
KDR:1.212
Accuracy:21.385% D-
HSR:27.778% B*
NS-30 Vandal
D
Kills:124
Deaths:57
KDR:2.175
Accuracy:29.153% D
HSR:20.968% D
Ghost
B**
Kills:79
Deaths:40
KDR:1.975
Accuracy:46.849% B**
HSR:43.038% F--
Phaseshift VX-S
C+
Kills:73
Deaths:33
KDR:2.212
Accuracy:35.275% C+
HSR:49.315% F
Kills:14,948
Deaths (as Infiltrator):10,306
Deaths (to Infiltrators):4,899
KDR:1.45042
Kill Difference:4,642
Playtime:461.098 hours
Usage:12%
Score:7.672m
Score/min:277
Accuracy (listed only):31.639%
HSR (listed only):28.667%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
C**
Kills:1,800
Deaths:571
KDR:3.152
Accuracy:14.286% C
HSR:20.111% C**
Quasar VM1
C+
Kills:1,708
Deaths:525
KDR:3.253
Accuracy:14.465% D
HSR:20.668% C+
Nebula VM20
C++
Kills:1,389
Deaths:529
KDR:2.626
Accuracy:17.906% C+
HSR:20.950% C++
Nebula VM20
B++
Kills:1,331
Deaths:537
KDR:2.479
Accuracy:18.488% C+
HSR:23.892% B++
Comet VM2
C
Kills:1,002
Deaths:601
KDR:1.667
Accuracy:40.360% C
HSR:3.293% C-
Comet VM2
C+
Kills:808
Deaths:554
KDR:1.458
Accuracy:41.587% C
HSR:4.208% C+
Blueshift VM5
B+
Kills:726
Deaths:274
KDR:2.650
Accuracy:17.565% C
HSR:23.554% B+
Blueshift VM5
C-
Kills:693
Deaths:266
KDR:2.605
Accuracy:17.503% C-
HSR:17.605% D
NS-10 Burster
C+
Kills:333
Deaths:153
KDR:2.176
Accuracy:21.255% D*
HSR:6.907% C+
NS-10 Burster
C+
Kills:312
Deaths:154
KDR:2.026
Accuracy:21.210% D*
HSR:5.769% C+
Cosmos VM3
B
Kills:210
Deaths:65
KDR:3.231
Accuracy:17.988% B
HSR:20% C++
Cosmos VM3
A++
Kills:178
Deaths:65
KDR:2.738
Accuracy:18.355% B+
HSR:27.528% A++
NS-20 Gorgon
B++
Kills:170
Deaths:82
KDR:2.073
Accuracy:23.241% C--
HSR:23.529% B++
NS-20 Gorgon
A*
Kills:165
Deaths:82
KDR:2.012
Accuracy:22.907% D
HSR:30.909% A*
Vortex VM21
C+
Kills:63
Deaths:60
KDR:1.050
Accuracy:29.278% D**
HSR:3.175% C+
Kills:10,888
Deaths (as MAX Suit):2,259
Deaths (to MAX Suits):3,551
KDR:4.81983
Kill Difference:8,629
Playtime:298.723 hours
Usage:8%
Score:5.780m
Score/min:322
Accuracy (listed only):22.426%
HSR (listed only):16.807%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B++
Kills:4,815
V. Kills:251 N/A
Deaths:686
KDR:7.019
Accuracy:36.988% C--
KPH:67.300 B++
VKPH:3.500 C+
Dual Photon Pods
C+
Kills:3,195
V. Kills:692 461%
Deaths:466
KDR:6.856
Accuracy:50.584% C+
KPH:46.100 D
VKPH:10 D
Maelstrom Turbo Laser
C
Kills:1,863
V. Kills:1,317 141%
Deaths:1,100
KDR:1.694
Accuracy:22.834% D**
KPH:12.200 C
VKPH:8.600 C
Hornet Missiles
C+
Kills:1,076
V. Kills:498 216%
Deaths:204
KDR:5.275
Accuracy:60.361% C+
KPH:56.900 C+
VKPH:26.300 C--
Saron Laser Cannon
C+
Kills:768
V. Kills:564 136%
Deaths:449
KDR:1.710
Accuracy:23.914% D*
KPH:12.800 C+
VKPH:9.400 C+
Photon A2A Missile Pods
C+
Kills:204
V. Kills:202 100%
Deaths:15
KDR:13.600
Accuracy:70.833% D**
KPH:37.200 C-
VKPH:36.900 C+
Coyote Missiles
D
Kills:136
V. Kills:129 105%
Deaths:66
KDR:2.061
Accuracy:40.403% F-
KPH:14.500 D--
VKPH:13.800 D
Kills:12,057 (7,446 + 0)
Deaths:2,986
KDR:4.038
VKDR:1.223
Vehicle Kills:3,653
Kill Difference:9,071
Playtime:386.659 hours
Usage:10%
Score:4.230m
Score/min:182
Piloting Accuracy:23.914%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:893
V. Kills:457 195%
Deaths:97
KDR:9.206
Accuracy:43.782% B+
KPH:3,214,800 U
VKPH:1,645,200 U
AP30 Shredder
U
Kills:613
V. Kills:241 253%
Deaths:55
KDR:11.145
Accuracy:22.785% F
KPH:2,206,800 U
VKPH:867,600 U
L105 Zephyr
U
Kills:380
V. Kills:52 N/A
Deaths:52
KDR:7.308
Accuracy:35.730% D-
KPH:1,368,000 U
VKPH:187,200 U
CAS30 Tank Buster
C-
Kills:108
V. Kills:107 100%
Deaths:181
KDR:0.597
Accuracy:37.510% D-
KPH:5.600 C-
VKPH:5.600 C-
Kills:1,994 (108 + 1,886)
Deaths:385
KDR:5.179
VKDR:2.226
Vehicle Kills:857
Kill Difference:1,609
Playtime:19.136 hours
Usage:1%
Score:0.858m
Score/min:747
Piloting Accuracy:37.510%
Gunner Accuracy:35.730%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:6,398
V. Kills:539 N/A
Deaths:588
KDR:10.881
Accuracy:46.770% C
KPH:73.400 B**
VKPH:6.200 D
L100 Python HEAT
A
Kills:1,496
V. Kills:337 443%
Deaths:217
KDR:6.894
Accuracy:48.108% C
KPH:47.800 A
VKPH:10.800 C+
C75 Viper
A
Kills:1,254
V. Kills:186 N/A
Deaths:150
KDR:8.360
Accuracy:33.341% D
KPH:52.900 A
VKPH:7.800 C+
L100 Python AP
B+
Kills:1,060
V. Kills:706 150%
Deaths:334
KDR:3.174
Accuracy:54.890% C+
KPH:32.200 C*
VKPH:21.500 B+
Skyguard
C+
Kills:584
V. Kills:477 122%
Deaths:155
KDR:3.768
Accuracy:21.038% D**
KPH:11.100 C-
VKPH:9.100 C+
Kills:10,792 (10,792 + 0)
Deaths:1,444
KDR:7.474
VKDR:1.555
Vehicle Kills:2,245
Kill Difference:9,348
Playtime:227.676 hours
Usage:6%
Score:2.748m
Score/min:201
Driving Accuracy:21.038%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
A+
Kills:1,556
V. Kills:378 411%
Deaths:182
KDR:8.549
Accuracy:44.567% C--
KPH:37.700 A+
VKPH:9.100 C*
Supernova VPC
C**
Kills:1,496
V. Kills:166 N/A
Deaths:158
KDR:9.468
Accuracy:47.361% C
KPH:47.900 C**
VKPH:5.300 D
Supernova FPC
B+
Kills:1,156
V. Kills:819 141%
Deaths:342
KDR:3.380
Accuracy:47.402% D
KPH:24.800 C+
VKPH:17.600 B+
Saron HRB
C+
Kills:1,076
V. Kills:690 156%
Deaths:205
KDR:5.249
Accuracy:36.908% D
KPH:24.400 C+
VKPH:15.600 C+
Proton II PPA
C+
Kills:404
V. Kills:24 N/A
Deaths:38
KDR:10.632
Accuracy:17.858% D--
KPH:53.900 C+
VKPH:3.200 C
E540 Halberd
C+
Kills:357
V. Kills:179 198%
Deaths:60
KDR:5.950
Accuracy:42.310% D
KPH:29.300 C+
VKPH:14.700 C
Kills:6,045 (4,208 + 1,837)
Deaths:985
KDR:6.137
VKDR:2.290
Vehicle Kills:2,256
Kill Difference:5,060
Playtime:183.067 hours
Usage:5%
Score:2.860m
Score/min:260
Driving Accuracy:47.402%
Gunner Accuracy:42.310%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
C
Kills:344
V. Kills:257 133%
Deaths:109
KDR:3.156
Accuracy:37.268% D--
KPH:32.400 C
VKPH:24.200 C
E540 Halberd-H
C
Kills:163
V. Kills:82 196%
Deaths:12
KDR:13.583
Accuracy:51.575% D
KPH:36.600 C
VKPH:18.400 C
Saron HRB-H
D
Kills:120
V. Kills:71 167%
Deaths:33
KDR:3.636
Accuracy:50.490% D
KPH:23.400 D-
VKPH:13.900 D--
Proton II PPA-H
C
Kills:70
V. Kills:6 N/A
Deaths:10
KDR:7
Accuracy:25.206% D**
KPH:64.800 D
VKPH:5.600 C
M40 Fury-H
D-
Kills:53
V. Kills:4 N/A
Deaths:4
KDR:13.250
Accuracy:26.230% F
KPH:38.100 D*
VKPH:2.900 D-
Kills:750 (0 + 750)
Deaths:168
KDR:4.464
VKDR:2.500
Vehicle Kills:420
Kill Difference:582
Playtime:22.668 hours
Usage:1%
Score:0.391m
Score/min:287
Driving Accuracy:N/A%
Gunner Accuracy:26.230%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B
Kills:519
V. Kills:57 N/A
Deaths:72
KDR:7.208
Accuracy:25.777% D*
KPH:52.700 B
VKPH:5.800 D
M20 Basilisk
C**
Kills:397
V. Kills:121 325%
Deaths:110
KDR:3.609
Accuracy:37.669% C+
KPH:23.400 C**
VKPH:7.100 C+
M20 Basilisk
C++
Kills:207
V. Kills:80 256%
Deaths:55
KDR:3.764
Accuracy:32.137% D
KPH:22.500 C++
VKPH:8.700 C+
M40 Fury
D
Kills:150
V. Kills:30 484%
Deaths:51
KDR:2.941
Accuracy:28.431% D-
KPH:33.900 D
VKPH:6.800 D
M12 Kobalt
C+
Kills:126
V. Kills:8 N/A
Deaths:30
KDR:4.200
Accuracy:11.457% D*
KPH:51.300 C
VKPH:3.300 C+
M60-G Bulldog
C-
Kills:105
V. Kills:20 N/A
Deaths:22
KDR:4.773
Accuracy:28.748% D
KPH:21 C-
VKPH:4 D
M12 Kobalt
C++
Kills:77
V. Kills:7 N/A
Deaths:6
KDR:12.833
Accuracy:11.812% D*
KPH:43.300 D
VKPH:3.900 C++
Kills:1,581 (0 + 1,581)
Deaths:346
KDR:4.569
VKDR:0.934
Vehicle Kills:323
Kill Difference:1,235
Playtime:49.674 hours
Usage:1%
Score:0.572m
Score/min:192
Driving Accuracy:N/A%
Gunner Accuracy:11.812%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:171
V. Kills:7 N/A
Deaths:122
KDR:1.402
Accuracy:31.908% D*
KPH:59.900 B
VKPH:2.500 B+
M40 Fury-F
D--
Kills:61
V. Kills:18 321%
Deaths:161
KDR:0.379
Accuracy:45.604% C
KPH:5.500 D--
VKPH:1.600 D--
Kills:232 (232 + 0)
Deaths:283
KDR:0.820
VKDR:0.088
Vehicle Kills:25
Kill Difference:51
Playtime:13.917 hours
Usage:0%
Score:0.049m
Score/min:58
Driving Accuracy:45.604%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
D
Kills:66
V. Kills:19 330%
Deaths:7
KDR:9.429
Accuracy:34.629% D*
KPH:35.100 D
VKPH:10.100 D-
Kills:66 (0 + 66)
Deaths:7
KDR:9.429
VKDR:2.714
Vehicle Kills:19
Kill Difference:59
Playtime:1.879 hours
Usage:0%
Score:0.017m
Score/min:149
Piloting Accuracy:N/A%
Gunner Accuracy:34.629%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 6,9376,39858810.881C+8.7446.77%C1.313%C73.4B**6.2D20387.2h2.6B*5.6B++
Light PPA 5,0664,8156867.019B+4.8736.988%C--N/A67.2B++3.5C+18571.6h10.7B+28.8B
Pandora VX25 3,9073,8792,7661.402C**0.7445.097%B+14.411%C+20.4DN/A63190.6h6.1D--13.5C+
Orion VS54 3,9043,8612,1681.781C**0.3618.761%C25.201%C++31.7C+N/A114121.9h12.2B65C*
Dual Photon Pods 3,8873,1954666.856C++4.7150.584%C+1.44%C**46.1D10D22169.3h20.4B40.4C**
Sirius SX12 3,1743,1392,6151.2C*0.9422.854%C19.306%C*20.9CN/A59150.2h15.4C+67.5C++
C-4 2,8802,0451,4131.447C++0.7017.287%D**N/A82.8C++33.8B78024.7h1.4C**8.4D
Maelstrom Turbo Laser 3,1801,8631,1001.694C+0.4522.834%D**2.738%C++12.2C8.6C122152.3h77.4B+339.1C*
Lasher X2 1,8411,8151,6131.125B1.0221.285%D3.416%C31.2C++N/A9458.1h20.3C+95.6C+
Quasar VM1 1,8121,8005713.152B**1.0114.286%C20.111%C**26.5BN/A8367.9h12.4B*87.1C**
Quasar VM1 1,7311,7085253.253B+1.1114.465%D20.668%C+28.3CN/A7660.3h12.1B++83.8C++
Proximity Mine 1,5611,5611768.869A+6.7244.109%C**N/A156.1B*N/A43210h1.3A++3.1B**
Deimos VA29 1,5711,5599191.696B+0.4564.953%B+15.395%C+51.8B+N/A18830.1h2.1B+3.2B+
Supernova PC 1,9341,5561828.549B+6.4044.567%C--1.607%C--37.7A+9.2C*22141.3h3.5B**7.9B*
Supernova VPC 1,6621,4961589.468C+7.3247.361%C1.203%C47.8C**5.3D19231.3h2.9B+6.2C**
L100 Python HEAT 1,8331,4962176.894B+4.7548.108%C2.54%C+47.8A10.8C+21731.3h3.9B**8.2B*
Nebula VM20 1,4171,3895292.626B+0.4817.906%C+20.95%C++42.2B++N/A13632.9h14.3B++80B+
Nebula VM20 1,3571,3315372.479C**0.3318.488%C+23.892%B++39.9B+N/A12833.4h15.5B+83.9B
SVA-88 1,3241,3136222.111C*0.0320.039%D27.951%B56.1B+N/A20023.4h10.7B+53.2C++
Lumine Edge 1,2841,2827,8070.164C**1.9821.831%C-18.565%B+3CN/A7427.7h1.2B+5.4C*
C75 Viper 1,4401,2541508.36B**6.2233.341%D1.037%C-52.9A7.8C+21923.7h7.4B**22.3B*
NSX Daimyo 1,2271,2265332.3C0.1640.693%C+90.212%D*52.8C++N/A14023.2h2.8C6.9C+
NSX Naginata 1,2151,2018181.468C++0.6819.461%C--24.813%C-39.9C+N/A11830.1h11.4C**58.7C++
Eridani SX5 1,2051,1936161.937B++0.2124.932%C21.123%C*54.2B*N/A17922h10.4B+41.9B
Flare VE6 1,1891,1827081.669B0.4818.143%D24.535%C+36.8C+N/A15332.1h10.7C++58.8C+
NSX Tanto 1,1871,1707081.653B+0.4925.171%C+26.923%C**34.6C++N/A7933.8h12.6B50.1C**
Phobos VX86 1,1751,1697771.505C++0.6462.653%B13.858%C-32.1CN/A11036.4h2.2B+3.5B+
NSX Tengu 1,1801,1689121.281C++0.8635.23%C+25.942%B*31.7C+N/A7736.8h11.5B+32.5B
Nova 1,1741,1609401.234C+0.9144.989%C++12.069%D26.9CN/A7143.2h4.4C++9.7C**
H-V45 1,1651,1608441.374C+0.7723.25%C+15.862%D26.4C+N/A7844h14.4C61.9C+
NSX Tomoe 1,1751,1595742.019C**0.1327.365%C27.092%D-43.2C*N/A13126.8h15.2C+55.5C+
Pulsar LSW 1,1651,1596251.854B0.2921.168%C24.763%C++43.4C++N/A21426.7h10.9B+51.3C**
Thanatos VE70 1,1741,1587811.483B++0.6641.583%C*11.572%D--39.3B++N/A14629.5h4B++9.6B+
MKV Suppressed 1,1671,1575742.016A0.1325.172%C+23.423%B++51.4B**N/A16422.5h11.7B++46.5B+
Supernova FPC 1,9751,1563423.38C1.2447.402%D3.374%B++24.8C+17.6B+35546.6h6C12.8C-
NS-7 PDW 1,1741,1565931.949A+0.2025.346%C++18.512%C++50.5B**N/A17522.9h11.9B++47.1B+
VX29 Polaris 1,1541,1488341.376C+0.7715.004%D**19.425%C--26.9DN/A8542.6h13.2C+87.7D
Hornet Missiles 1,5741,0762045.275C+3.1360.361%C+1.394%C56.9C+26.3C--42418.9h8.7B14.5B+
Saron HRB 1,7661,0762055.249C+3.1036.908%D1.673%C++24.3C+15.6C+26044.2h23C+62.4C
L100 Python AP 1,7661,0603343.174C1.0354.89%C+2.453%C+32.2C*21.5B+25232.9h6.2C**11.4C*
Comet VM2 1,4251,0026011.667B**0.4840.36%C3.293%C-13B+5.5B++10276.8h21.7C*53.8C*
Phantom VA23 9919764762.05C++0.0933.057%C21.721%D-41.4C++N/A10823.6h4.8C+14.5C+
NS Decimator 1,4589738891.094C++1.0552.368%D--2.261%C++25.1D12.5C21138.8h5C+9.5C
C150 Dalton 1,350893979.206B+7.0643.782%B+N/A8930U4570U34580300.1h4.9C11.2C*
Solstice VE3 8858737112.296U10.1515.412%D**15.12%D-14.5CN/A14960.2h17.1C+111.2C--
Comet VM2 1,1568085541.458B+0.6941.587%C4.208%C+11.7C+5C+8969.2h26.8C*64.4C++
Lancer VS22 1,4058035131.565B**0.5851.583%D*N/A13.7C+10.3C-17558.7h21.8C**42.3C++
Tank Mine 1,4557994881.637C--0.5137.147%C**N/A72D59.1C+93811.1h2C+5.5B+
Solstice SF 7917728840.873C+1.2718.882%D--13.86%D14.2CN/A5054.4h10.9C*57.8C++
Saron Laser Cannon 1,3327684491.71C+0.4323.914%D*2.865%B+12.8C+9.4C+17159.8h97.5B+407.6C**
Spear Anti-Vehicle Phalanx Turret 1,202753858.859C**6.7144.045%C+4.914%B+42.5C**25.4B+37517.7h9.4C++21.3C*
Blueshift VM5 7337262742.65C*0.5117.565%C23.554%B+36.3C**N/A14120h14.5B+82.3C*
NS-44 Commissioner 7207149740.733C+1.4130.893%D19.468%C10.6D-N/A3467.2h4.2C+13.7C
VX6-7 7137074991.417C*0.7323.526%C+21.641%C++33.5C++N/A9821.1h12.6C++53.7C*
Blueshift VM5 7056932662.605C++0.4617.503%C-17.605%D35.4C*N/A13219.6h14.8B+84.7C*
Artemis VX26 6286183261.896B+0.2528.25%C*25.081%B40.1BN/A14315.4h11.6B41.2B
AP30 Shredder 8546135511.145B++9.0022.785%F1.305%D6130U2410U25132100.1h48.8A214.3B++
NSX-P Tanto 6306134511.359B+0.7925.848%C+26.264%C++48.3B**1.3B++10912.7h11.1B*42.8B++
Serpent VE92 6256127230.846C+1.3023.741%C+15.36%D-9.6D-N/A4163.9h16.7D70.3C+
Skyguard 1,0615841553.768B+1.6221.038%D**2.911%B*11.1C-9.1C+14852.6h124.2C++590.2D
XM98 5485431763.085B+0.9436.687%C+63.352%D*27.4C++N/A8219.8h2.6C+7.1C++
Nemesis VSH9 9085425191.044B++1.1057.605%D1.661%D12.7C8.6C17242.7h6.9B+11.9B+
M40 Fury 576519727.208C++5.0625.777%D*1.156%D52.4B5.8D2279.9h9.5B*36.7B
Force-Blade 55050623,5770.021C+2.1226.728%C1.581%D0.4CN/A11368.3h2.6C++9.8C*
MANA Anti-Personnel Turret 4654562032.246N/A0.1014.709%UN/A4560U90U9789200.1h28.9T*196.3T*
Nyx VX31 4154142042.029C++0.1231.806%C22.222%D44.5C**N/A1409.3h6.2C19.6C+
Proton II PPA 4284043810.632C+8.4917.858%D--1.98%C+53.9C+3.2C1827.5h9.4C*52.7C
M20 Basilisk 5183971103.609C**1.4637.669%C+5.29%C+23.4C**7.1C+17217h83B+220.3B+
L105 Zephyr 432380527.308C+5.1635.73%D-N/A3800U520U10202500.1h6.4C++17.8C+
E540 Halberd 536357605.95C3.8142.31%D2.521%C++29.3C+14.7C25812.2h5.6C**13.2C+
S1 4923502671.311B**0.8360.031%B2.571%C+25.2C++10.2C42613.9h6.5C*10.9B+
Aphelion VEX-4H 6013441093.156C+1.0137.268%D--2.907%C+32.5C24.2C30310.6h73.5C197.1D
NS-10 Burster 5893331532.176A++0.0321.255%D*6.907%C+5.1C3.9C*7864.9h129.4C*608.7C
NS-AM7 Archer 4143205360.597C**1.5559.511%C++13.75%C7.7C++2.3C+4841.7h15.7B+26.4B+
NS-10 Burster 5413121542.026A0.1221.21%D*5.769%C+4.8C3.5C6964.9h137.1B646.3C
NS-61 Emissary 2902874310.666C+1.4829.998%C**11.498%D-14.3DN/A4620.1h15C+50.1C*
Skorpios 2712662391.113C1.0325.52%C-19.549%C22.7D-N/A6711.7h12.2C47.9C
M60-A Bulldog 2862601418.571C*16.4337.155%D-1.538%D24.5C2.5C--9610.6h5.6B15.2C+
Frag Grenade 2562521252N/A249.8633.689%D**N/A840A+13.3B+41750.3h2.1A+6.3B++
NSX Masamune 3182382301.035C**1.1150.321%D-N/A25.1C8.4C--1239.5h6.3B*12.4B++
MAX Punch 5302342,2890.102C+2.0443.616%C+N/A0.8C1.1B5276.3h5.9C13.6C--
Eidolon VE33 2382341052.229B*0.0827.399%C+20.086%D44.2B**N/A1805.3h7.8B+28.5B+
Betelgeuse 54-A 2232211171.889C0.2616.791%F--34.389%B+35.6D-N/A2576.2h12.4D-73.9F-
C-4 ARX 3102191651.327C0.8220.837%D**N/A104.3C+43.3B+7152.1h1.3C+6.1D
Aspis Anti-Aircraft Phalanx Turret 422213395.462B*3.3222.325%C-N/A13.3B+13.1B+25116h124.1B*555.8B+
NSX Yumi 2132121391.525C++0.6223.031%D13.679%D*42.4C**N/A1215h10B++43.3B
Cosmos VM3 212210653.231B++1.0917.988%B20%C++55.3A*N/A2833.8h11.4B**63.3B++
Spiker 2112102930.717C1.4322.8%D--10%D**11.7D-N/A4118h8.9C++39.2C+
M20 Basilisk 287207553.764B+1.6232.137%D6.28%C**22.5C++8.7C+1889.2h70.6B*219.6B+
Photon A2A Missile Pods 4062041513.6A+11.4670.833%D**N/A37.1C-36.7C+6165.5h7B++9.9B+
NSX Amaterasu 2132043,4110.06B2.0820.486%C--16.177%C++1.4CN/A3151h4.3C++21.2C*
M60-A Bulldog 2191941216.167C+14.0235.819%D*N/A19.6D2.5D859.9h5.9C*16.5C
Cosmos VM3 182178652.738B+0.5918.355%B+27.528%A++46.8A+1.1A2293.8h13.9C**75.7B+
MANA Anti-Vehicle Turret 3601761561.128D1.0236.774%D*6.818%A**1760C-1840C1009800.1h12.3D**33.6F-
S12 Renegade 1781711221.402C0.7431.908%D*11.111%A*59C**2.4B1282.9h2.8B+8.9C+
NS-20 Gorgon 183170822.073B*0.0723.241%C--23.529%B++23.9B+1.8B857.1h33.8B+145.2B
NS-11A 1721671561.071C+1.0723.907%C+29.94%B**38B1.1A+1434.4h15.7C-65.5C+
NS-20 Gorgon 179165822.012B*0.1322.907%D30.909%A*22.9B+1.9B+897.2h35.1B+153.2B+
E540 Halberd-H 2451631213.583B+11.4451.575%DN/A36.2C18.2C-3074.5h5.6B+10.9C++
M40 Fury 180150512.941D0.8028.431%D-2%C++34.1D6.8D2564.4h14.5C+50.9C
Sticky Grenade 1441421142N/A139.8642.976%D--N/A710C-10C28330.2h2.2C*5.1C+
Anti-Vehicle Grenade 1631391139N/A136.8655.585%B+N/A463.3B+80C35400.3h4.5B++8.1B++
Coyote Missiles 265136662.061C0.0840.403%F-N/A14.5D--13.7D1949.4h56.4D139.6D--
VE-S Canis 1271261041.212C+0.9321.385%D-27.778%B*30.7CN/A1164.1h12C++56.3C+
M12 Kobalt 134126304.2D2.0611.457%D*28.571%A*50.4C3.2C+1982.5h16.3B+142C+
NS-30 Vandal 127124572.175B0.0329.153%D20.968%D34.4C+N/A1493.6h6.6C-22.6C
Saron HRB-H 191120333.636C1.4950.49%DN/A23.5D-13.9D--2775.1h27.9C+55.2C
CAS30 Tank Buster 2151081810.597C-1.5537.51%D-N/A5.7C-5.6C-13919.1h67.6C+180.3C
The Slasher 1081081,4470.075B+2.0723.113%D-12.037%C++2.3C+N/A547.6h2.3C+9.9C+
M60-G Bulldog 125105224.773C*2.6328.748%D1.905%D21C-4D1305h6.6B+23.1C*
Spear Anti-Vehicle Phalanx Tower 14493331B++28.8654.198%B3.226%C44.3C++24.3C+4352.1h11.6C21.4C+
Xiphos Anti-Personnel Phalanx Tower 9492192B+89.8623.913%C--3.261%A230C+5D6800.4h14.4C**60.3C*
Rocklet Rifle 177861620.531C1.6148.827%C-N/A14.8D--15.7D2145.8h49.6D101.6D
Ghost 7979401.975C+0.1746.849%B**43.038%F--39.5C++N/A2932h2.8D6C++
Orbital Strike Uplink 11077177U74.86238.597%UN/A128.3U55U8790.6h1.8T*0.7T*
M12 Kobalt 8477612.833C+10.6911.812%D*23.377%B**42.8D3.9C++2031.8h20.6C+174.7D
Phaseshift VX-S 7473332.212C0.0735.275%C+49.315%F15.5DN/A454.7h4.6D12.9C-
Pulsar VS1 7271601.183C*0.9626.168%B+11.268%D**22.2C+N/A3853.2h13.7B+52.5B+
Proton II PPA-H 7670107C4.8625.206%D**2.857%B**63.6D5.5C3081.1h9.2B36.4C
Pelter Rocket Pod 856679.429C7.2834.629%D*N/A34.7D10D-1491.9h20.8C++60C
Vortex VM21 11863601.05C+1.0929.278%D**3.175%C+5D4.3D8312.7h66.7D227.7D
Corvus VA55 6161630.968C+1.1825.881%B32.787%A+30.5C++N/A2612h13C+50.2C**
M40 Fury-F 79611610.379D1.7745.604%C1.639%B*5.5D--1.6D--4011.1h15.9C-34.9C--
M12 Kobalt 6060154D*1.8613.994%F33.333%M*150B*N/A3610.4h13.6B++97.1C+
NS-15M AE 5959292.034C+0.1122.154%D22.034%D42.1CN/A2151.4h11.6C++52.3C+
M40 Fury-H 5753413.25C++11.1126.23%FN/A37.9D*2.9D-1241.4h6.6B+25.3C

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter668,41811.3h
Anti-Vehicle MANA Turret436255.7h
Spawn Beacon171,5062.2h
Nano-Armor Kit1,1821,878,879214h
Turret AI Module01280.7h
Repair Module11180.3h
Skywall Shield Emitter11281h
Structure Shield Module0830.4h
Cortium Silo0570.2h
Nanite Revive Grenade01,0610.3h
Medical Applicator248100,7248.2h
Spear Anti-Vehicle Tower3790.5h
Deconstruction Tool02,4880.6h
Auraxium Force-Blade140697.6h
Spitfire Auto-Turret221,0851.5h
Hoplon Anti-Aircraft Phalanx Tower1620.3h
Xiphos Anti-Personnel Tower0750.4h
Ammunition Package843,1465.6h
Anti-Infantry MANA Turret362,3315h
Orbital Strike Target Designator29934.1h
Snowman Soldier21290.2h
Nano-Repair Grenade0700h
Lumifiber Rampart Wall11031.4h
Recon Detection Device15523,85440.4h
Shield Recharging Field102340.2h
Smoke Grenade08350.2h
WLT-Howler Mining Laser12,8640.5h

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