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mrostkaSVK[KAIN] mrostkaSVK
NC BR 178

KDR: 1.69

Score: 80.9m

Last Seen: Feb 18th, 2018 7:50 PM
- OFFLINE - 47.8 hour(s)

Rank 178 (120) of the New Conglomerate, Leader of Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 52
, on Cobalt
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS C-4 AF-4 Cyclone LA1 Anchor GD-22S AC-X11 NC05 Jackhammer AF-41 Hacksaw 19A Fortuna
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $380,304 MLG Score: 304
Fun Score: N/A
Cheeseburgers Flipped: 2140TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.254%19.24%4094292944,4861.37770.311

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.811%0.076C+-0.14C-0.024C+HEAD ++ (~8.61)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.20.28C*11.50.189C++42.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.233%0.82%24059665,733244848212.34096119%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.949%-0.896D---0.771D--0.047

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
291.9-0.873D--85.3-0.653D206.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.875%2.5%16579643,640231022091.57508165%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.065%-1.065D*-0.238C0.748

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.9-0.608D18.5-0.479D43.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.158%5.208%179169553,648214815551.69832234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.479%-0.536D0.3C*0.389

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
104.70.072C+31.60.145C++73.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.237%43.695%17939681,126244160.461286

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.535%-0.312C-1.582F-0.266

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.9-0.03C+3.3-0.052C+6.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.746%10.762%17969657,0062330793.00558

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.42%0.132C++-0.688D0.163

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.50.352C**3.70.243C++4.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 52
80.9m336.3%302 (18.1k)260 (15.6k)1.68854104,12961,6682.15363178 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC971239718.557%11.654%21605:0335

8% Combat Medic48% Engineer18% Heavy Assault9% Infiltrator12% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 14th, 2012 8:32 PMApr 21st, 2013 10:47 PMFeb 20th, 2018 12:46 PM (49m) (PST)Feb 18th, 2018 6:48 PM (2d) (PST)Feb 18th, 2018 3:50 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5191273920.3350.1980.0391.3330.062304

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,1427,63823,5042012280415,604

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5187.3h/216.1d 28,681 12,135 44,641 415k 7,935 12,898 19,282 161.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C-
Kills:3,063
Deaths:2,069
KDR:1.480
Accuracy:20.275% D--
HSR:22.266% C-
GD-22S
C-
Kills:2,954
Deaths:1,949
KDR:1.516
Accuracy:19.745% D
HSR:20.955% C-
NC05 Jackhammer
C-
Kills:2,159
Deaths:1,578
KDR:1.368
Accuracy:40.717% D
HSR:12.691% C-
EM6
C
Kills:1,801
Deaths:1,249
KDR:1.442
Accuracy:19.612% D
HSR:21.655% C
EM1
C-
Kills:1,665
Deaths:1,147
KDR:1.452
Accuracy:19.691% C-
HSR:17.838% D
NC6 Gauss SAW
D
Kills:1,171
Deaths:670
KDR:1.748
Accuracy:17.270% D
HSR:18.958% D
NC6S Gauss SAW S
C+
Kills:935
Deaths:731
KDR:1.279
Accuracy:17.736% D*
HSR:23.316% C+
NS-15M1
C
Kills:852
Deaths:599
KDR:1.422
Accuracy:18.445% D-
HSR:20.892% C
NC6A GODSAW
D
Kills:561
Deaths:434
KDR:1.293
Accuracy:22.191% D--
HSR:21.212% D
NSX Naginata
B++
Kills:302
Deaths:198
KDR:1.525
Accuracy:18.454% D-
HSR:34.437% B++
MGR-L1 Promise
D
Kills:136
Deaths:96
KDR:1.417
Accuracy:18.379% F
HSR:25% D
Kills:15,599
Deaths (as Heavy Assault):10,720
Deaths (to Heavy Assaults):16,373
KDR:1.45513
Kill Difference:4,879
Playtime:914.680 hours
Usage:18%
Score:14.414m
Score/min:263
Accuracy (listed only):21.138%
HSR (listed only):21.747%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
C
Kills:2,594
Deaths:1,673
KDR:1.551
Accuracy:24.014% C
HSR:19.699% C
19A Fortuna
C
Kills:2,016
Deaths:1,539
KDR:1.310
Accuracy:21.287% D**
HSR:18.403% C
AF-57 Piston
C++
Kills:1,864
Deaths:1,185
KDR:1.573
Accuracy:41.747% C++
HSR:11.588% D
Razor GD-23
C+
Kills:1,847
Deaths:1,240
KDR:1.490
Accuracy:24.211% C+
HSR:18.192% C
Gauss Compact S
D
Kills:1,639
Deaths:1,263
KDR:1.298
Accuracy:20.074% D
HSR:10.189% D*
GD-7F
C
Kills:1,593
Deaths:1,281
KDR:1.244
Accuracy:22.165% C--
HSR:17.891% C
LA39 Bruiser
C+
Kills:1,531
Deaths:1,153
KDR:1.328
Accuracy:62.578% C+
HSR:10.712% D
AF-19 Mercenary
D
Kills:1,440
Deaths:847
KDR:1.700
Accuracy:19.065% D
HSR:16.111% D-
AF-4A Bandit
C+
Kills:1,361
Deaths:1,286
KDR:1.058
Accuracy:20.469% D*
HSR:22.704% C+
GD-66 Claw
D
Kills:1,213
Deaths:1,079
KDR:1.124
Accuracy:53.772% D
HSR:10.223% D
Mauler S6
C-
Kills:1,167
Deaths:942
KDR:1.239
Accuracy:31.640% D--
HSR:12.339% C-
Gauss Compact Burst
D**
Kills:1,163
Deaths:986
KDR:1.180
Accuracy:20.254% D**
HSR:16.079% D**
NC12 Sweeper
C+
Kills:1,160
Deaths:818
KDR:1.418
Accuracy:41.567% C+
HSR:8.448% D*
NSX Tanto
C
Kills:804
Deaths:548
KDR:1.467
Accuracy:23.815% D
HSR:23.632% C
NS-11C
C**
Kills:772
Deaths:557
KDR:1.386
Accuracy:20.962% D
HSR:20.207% C**
NS Baron G5
B+
Kills:214
Deaths:174
KDR:1.230
Accuracy:30.589% D**
HSR:15.888% B+
Warden
C-
Kills:183
Deaths:175
KDR:1.046
Accuracy:21.045% D--
HSR:21.312% C-
The Brawler
C--
Kills:71
Deaths:55
KDR:1.291
Accuracy:43.029% F-
HSR:11.268% C--
Kills:22,632
Deaths (as Engineer):16,801
Deaths (to Engineers):13,415
KDR:1.34706
Kill Difference:5,831
Playtime:2,464.889 hours
Usage:48%
Score:36.770m
Score/min:249
Accuracy (listed only):30.127%
HSR (listed only):15.827%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
C+
Kills:3,834
Deaths:2,919
KDR:1.313
Accuracy:25.422% C+
HSR:16.797% C
AC-X11
C
Kills:2,594
Deaths:1,673
KDR:1.551
Accuracy:24.014% C
HSR:19.699% C
19A Fortuna
C
Kills:2,016
Deaths:1,539
KDR:1.310
Accuracy:21.287% D**
HSR:18.403% C
AF-57 Piston
C++
Kills:1,864
Deaths:1,185
KDR:1.573
Accuracy:41.747% C++
HSR:11.588% D
Razor GD-23
C+
Kills:1,847
Deaths:1,240
KDR:1.490
Accuracy:24.211% C+
HSR:18.192% C
Blitz GD-10
C++
Kills:1,693
Deaths:1,332
KDR:1.271
Accuracy:22.499% C-
HSR:16.893% C++
Gauss Compact S
D
Kills:1,639
Deaths:1,263
KDR:1.298
Accuracy:20.074% D
HSR:10.189% D*
GD-7F
C
Kills:1,593
Deaths:1,281
KDR:1.244
Accuracy:22.165% C--
HSR:17.891% C
LA39 Bruiser
C+
Kills:1,531
Deaths:1,153
KDR:1.328
Accuracy:62.578% C+
HSR:10.712% D
NS-7 PDW
C
Kills:1,509
Deaths:1,078
KDR:1.400
Accuracy:22.241% D
HSR:15.772% C
AF-19 Mercenary
D
Kills:1,440
Deaths:847
KDR:1.700
Accuracy:19.065% D
HSR:16.111% D-
AF-4A Bandit
C+
Kills:1,361
Deaths:1,286
KDR:1.058
Accuracy:20.469% D*
HSR:22.704% C+
GD-66 Claw
D
Kills:1,213
Deaths:1,079
KDR:1.124
Accuracy:53.772% D
HSR:10.223% D
MKV Suppressed
C
Kills:1,196
Deaths:939
KDR:1.274
Accuracy:22.629% D
HSR:17.726% C
Mauler S6
C-
Kills:1,167
Deaths:942
KDR:1.239
Accuracy:31.640% D--
HSR:12.339% C-
Gauss Compact Burst
D**
Kills:1,163
Deaths:986
KDR:1.180
Accuracy:20.254% D**
HSR:16.079% D**
NC12 Sweeper
C+
Kills:1,160
Deaths:818
KDR:1.418
Accuracy:41.567% C+
HSR:8.448% D*
NSX Tanto
C
Kills:804
Deaths:548
KDR:1.467
Accuracy:23.815% D
HSR:23.632% C
NS-11C
C**
Kills:772
Deaths:557
KDR:1.386
Accuracy:20.962% D
HSR:20.207% C**
Tempest
C+
Kills:535
Deaths:487
KDR:1.099
Accuracy:20.508% F-
HSR:20.935% C+
MGR-S1 Gladius
C
Kills:427
Deaths:334
KDR:1.278
Accuracy:22.914% D--
HSR:21.780% C
NS Baron G5
B+
Kills:214
Deaths:174
KDR:1.230
Accuracy:30.589% D**
HSR:15.888% B+
NSX Tengu
D
Kills:83
Deaths:61
KDR:1.361
Accuracy:28.955% D**
HSR:16.868% D
The Brawler
C--
Kills:71
Deaths:55
KDR:1.291
Accuracy:43.029% F-
HSR:11.268% C--
Kills:31,726
Deaths (as Light Assault):23,776
Deaths (to Light Assaults):11,859
KDR:1.33437
Kill Difference:7,950
Playtime:636.430 hours
Usage:12%
Score:10.220m
Score/min:268
Accuracy (listed only):28.600%
HSR (listed only):16.264%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
C+
Kills:3,834
Deaths:2,919
KDR:1.313
Accuracy:25.422% C+
HSR:16.797% C
AF-57 Piston
C++
Kills:1,864
Deaths:1,185
KDR:1.573
Accuracy:41.747% C++
HSR:11.588% D
Blitz GD-10
C++
Kills:1,693
Deaths:1,332
KDR:1.271
Accuracy:22.499% C-
HSR:16.893% C++
LA39 Bruiser
C+
Kills:1,531
Deaths:1,153
KDR:1.328
Accuracy:62.578% C+
HSR:10.712% D
NS-7 PDW
C
Kills:1,509
Deaths:1,078
KDR:1.400
Accuracy:22.241% D
HSR:15.772% C
NC1 Gauss Rifle
C
Kills:1,217
Deaths:805
KDR:1.512
Accuracy:21.752% C
HSR:12.079% D*
GD-66 Claw
D
Kills:1,213
Deaths:1,079
KDR:1.124
Accuracy:53.772% D
HSR:10.223% D
MKV Suppressed
C
Kills:1,196
Deaths:939
KDR:1.274
Accuracy:22.629% D
HSR:17.726% C
Carnage AR
C
Kills:1,174
Deaths:1,067
KDR:1.100
Accuracy:20.349% D--
HSR:17.802% C
Mauler S6
C-
Kills:1,167
Deaths:942
KDR:1.239
Accuracy:31.640% D--
HSR:12.339% C-
NC12 Sweeper
C+
Kills:1,160
Deaths:818
KDR:1.418
Accuracy:41.567% C+
HSR:8.448% D*
GR-22
C+
Kills:1,160
Deaths:1,197
KDR:0.969
Accuracy:19.906% D--
HSR:18.190% C+
Gauss Rifle S
C+
Kills:882
Deaths:795
KDR:1.109
Accuracy:22.326% D
HSR:19.274% C+
NC9 A-Tross
C+
Kills:809
Deaths:710
KDR:1.139
Accuracy:20.615% D--
HSR:22.868% C+
Tempest
C+
Kills:535
Deaths:487
KDR:1.099
Accuracy:20.508% F-
HSR:20.935% C+
MGR-S1 Gladius
C
Kills:427
Deaths:334
KDR:1.278
Accuracy:22.914% D--
HSR:21.780% C
NS-11P
C+
Kills:309
Deaths:223
KDR:1.386
Accuracy:18.465% D--
HSR:18.123% C+
Reaper DMR
C
Kills:232
Deaths:199
KDR:1.166
Accuracy:22.656% D
HSR:21.552% C
NS Baron G5
B+
Kills:214
Deaths:174
KDR:1.230
Accuracy:30.589% D**
HSR:15.888% B+
NSX Tengu
D
Kills:83
Deaths:61
KDR:1.361
Accuracy:28.955% D**
HSR:16.868% D
The Brawler
C--
Kills:71
Deaths:55
KDR:1.291
Accuracy:43.029% F-
HSR:11.268% C--
Kills:22,280
Deaths (as Combat Medic):17,552
Deaths (to Combat Medics):6,565
KDR:1.26937
Kill Difference:4,728
Playtime:405.367 hours
Usage:8%
Score:7.003m
Score/min:288
Accuracy (listed only):29.341%
HSR (listed only):16.053%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
C+
Kills:3,834
Deaths:2,919
KDR:1.313
Accuracy:25.422% C+
HSR:16.797% C
Blitz GD-10
C++
Kills:1,693
Deaths:1,332
KDR:1.271
Accuracy:22.499% C-
HSR:16.893% C++
NS-7 PDW
C
Kills:1,509
Deaths:1,078
KDR:1.400
Accuracy:22.241% D
HSR:15.772% C
MKV Suppressed
C
Kills:1,196
Deaths:939
KDR:1.274
Accuracy:22.629% D
HSR:17.726% C
LA8 Rebel
C+
Kills:748
Deaths:916
KDR:0.817
Accuracy:25.522% D
HSR:19.786% C+
AF-18 Stalker
C--
Kills:599
Deaths:460
KDR:1.302
Accuracy:25.774% C--
HSR:16.027% D
Tempest
C+
Kills:535
Deaths:487
KDR:1.099
Accuracy:20.508% F-
HSR:20.935% C+
SAS-R
D
Kills:486
Deaths:310
KDR:1.568
Accuracy:36.422% D
HSR:35.185% T-
NS-44 Commissioner
C+
Kills:443
Deaths:593
KDR:0.747
Accuracy:28.414% D--
HSR:20.768% C+
MGR-S1 Gladius
C
Kills:427
Deaths:334
KDR:1.278
Accuracy:22.914% D--
HSR:21.780% C
NC14 Bolt Driver
D--
Kills:410
Deaths:166
KDR:2.470
Accuracy:30.300% D--
HSR:51.220% F--
NS-61 Emissary
C-
Kills:323
Deaths:486
KDR:0.665
Accuracy:20.639% D*
HSR:14.242% C-
NC4 Mag-Shot
C+
Kills:272
Deaths:273
KDR:0.996
Accuracy:21.292% D-
HSR:18.750% C+
AF-8 RailJack
D
Kills:230
Deaths:79
KDR:2.911
Accuracy:32.969% D
HSR:48.261% F**
NS-30 Vandal
C+
Kills:222
Deaths:162
KDR:1.370
Accuracy:23.779% F
HSR:24.324% C+
LA3 Desperado
C+
Kills:210
Deaths:289
KDR:0.727
Accuracy:22.014% D*
HSR:19.524% C+
NS-44L Blackhand
C
Kills:206
Deaths:124
KDR:1.661
Accuracy:37.887% D
HSR:38.835% C
NS-AM7 Archer
C+
Kills:204
Deaths:424
KDR:0.481
Accuracy:47.294% D**
HSR:20.098% C+
NS-45 Pilot
D*
Kills:104
Deaths:141
KDR:0.738
Accuracy:18.973% F--
HSR:16.346% D*
NSX Tengu
D
Kills:83
Deaths:61
KDR:1.361
Accuracy:28.955% D**
HSR:16.868% D
AF-6 Shadow
C
Kills:51
Deaths:21
KDR:2.429
Accuracy:28.220% D*
HSR:23.529% C
Kills:13,785
Deaths (as Infiltrator):11,594
Deaths (to Infiltrators):7,877
KDR:1.18898
Kill Difference:2,191
Playtime:480.168 hours
Usage:9%
Score:7.657m
Score/min:266
Accuracy (listed only):26.889%
HSR (listed only):23.508%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:2,031
Deaths:615
KDR:3.302
Accuracy:22.611% D-
HSR:14.279% C+
AF-41 Hacksaw
B+
Kills:1,971
Deaths:615
KDR:3.205
Accuracy:23.296% D-
HSR:16.641% B+
NCM1 Scattercannon
C+
Kills:878
Deaths:286
KDR:3.070
Accuracy:38.113% C+
HSR:13.440% C-
AF-23 Grinder
C--
Kills:701
Deaths:235
KDR:2.983
Accuracy:26.924% D--
HSR:12.982% C--
NS-10 Burster
B*
Kills:518
Deaths:303
KDR:1.710
Accuracy:26.606% D
HSR:8.880% B*
NS-10 Burster
B+
Kills:408
Deaths:239
KDR:1.707
Accuracy:27.450% C--
HSR:7.108% B+
NCM2 Falcon
C++
Kills:254
Deaths:141
KDR:1.801
Accuracy:35.493% C--
HSR:5.512% C++
NCM3 Raven
C**
Kills:250
Deaths:179
KDR:1.397
Accuracy:41.604% C**
HSR:1.200% D--
NCM3 Raven
B
Kills:229
Deaths:179
KDR:1.279
Accuracy:42.541% B
HSR:1.747% D-
NCM2 Falcon
C++
Kills:227
Deaths:99
KDR:2.293
Accuracy:35.184% D
HSR:5.286% C++
AF-23 Grinder
C+
Kills:179
Deaths:55
KDR:3.255
Accuracy:18.806% F-
HSR:16.201% C+
NS-20 Gorgon
B+
Kills:135
Deaths:75
KDR:1.800
Accuracy:19.916% D
HSR:22.222% B+
NS-20 Gorgon
B+
Kills:133
Deaths:75
KDR:1.773
Accuracy:19.864% D
HSR:22.556% B+
AF-34 Mattock
A*
Kills:66
Deaths:14
KDR:4.714
Accuracy:41.153% B+
HSR:27.273% A*
AF-34 Mattock
B++
Kills:62
Deaths:14
KDR:4.429
Accuracy:40.135% B++
HSR:6.452% F--
Kills:8,042
Deaths (as MAX Suit):1,562
Deaths (to MAX Suits):4,104
KDR:5.14853
Kill Difference:6,480
Playtime:267.994 hours
Usage:5%
Score:4.877m
Score/min:303
Accuracy (listed only):30.646%
HSR (listed only):12.119%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Vortek Rotary
C
Kills:1,741
V. Kills:1,896 92%
Deaths:1,412
KDR:1.233
Accuracy:26.807% D
KPH:7.300 C--
VKPH:7.900 C
Breaker Rocket Pods
C*
Kills:1,713
V. Kills:816 210%
Deaths:229
KDR:7.480
Accuracy:45.103% D
KPH:41 C--
VKPH:19.500 C*
M30 Mustang AH
B*
Kills:982
V. Kills:593 165%
Deaths:466
KDR:2.107
Accuracy:54.865% C
KPH:14.300 D--
VKPH:8.600 B*
M20 Mustang
D
Kills:864
V. Kills:1,053 82%
Deaths:1,038
KDR:0.832
Accuracy:27.631% D
KPH:5.500 D
VKPH:6.700 D
Coyote Missiles
D
Kills:649
V. Kills:533 122%
Deaths:472
KDR:1.375
Accuracy:50.366% D
KPH:11.600 D--
VKPH:9.500 D*
Hornet Missiles
D-
Kills:61
V. Kills:47 127%
Deaths:30
KDR:2.033
Accuracy:42.411% F--
KPH:22.800 D--
VKPH:17.600 D-
Kills:6,010 (3,587 + 0)
Deaths:3,647
KDR:1.648
VKDR:1.354
Vehicle Kills:4,938
Kill Difference:2,363
Playtime:565.408 hours
Usage:11%
Score:4.538m
Score/min:134
Piloting Accuracy:27.631%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D
Kills:433
V. Kills:432 100%
Deaths:538
KDR:0.805
Accuracy:38.866% D
KPH:4.300 D
VKPH:4.300 D-
L105 Zephyr
B+
Kills:219
V. Kills:53 406%
Deaths:25
KDR:8.760
Accuracy:40.210% C
KPH:39.800 C-
VKPH:9.600 B+
C150 Dalton
C--
Kills:210
V. Kills:174 120%
Deaths:63
KDR:3.333
Accuracy:40.524% C++
KPH:20 D
VKPH:16.500 C--
Dual-75 Duster
B*
Kills:78
V. Kills:5 N/A
Deaths:8
KDR:9.750
Accuracy:43.823% B*
KPH:81.200 C++
VKPH:5.200 C+
Kills:940 (433 + 507)
Deaths:634
KDR:1.483
VKDR:1.047
Vehicle Kills:664
Kill Difference:306
Playtime:117.524 hours
Usage:2%
Score:0.771m
Score/min:109
Piloting Accuracy:38.866%
Gunner Accuracy:43.823%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Skyguard
C+
Kills:449
V. Kills:331 135%
Deaths:94
KDR:4.777
Accuracy:27.003% C-
KPH:11 C+
VKPH:8.100 C
L100 Python HEAT
D
Kills:310
V. Kills:107 287%
Deaths:43
KDR:7.209
Accuracy:44.111% D
KPH:21.300 D
VKPH:7.400 D-
L100 Python AP
C++
Kills:297
V. Kills:232 127%
Deaths:66
KDR:4.500
Accuracy:55.369% C++
KPH:25.300 C
VKPH:19.800 C++
C75 Viper
D
Kills:160
V. Kills:36 432%
Deaths:15
KDR:10.667
Accuracy:30.016% D-
KPH:21.200 D
VKPH:4.800 D
Kills:1,216 (1,216 + 0)
Deaths:218
KDR:5.578
VKDR:3.239
Vehicle Kills:706
Kill Difference:998
Playtime:74.530 hours
Usage:1%
Score:0.962m
Score/min:215
Driving Accuracy:30.016%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C++
Kills:1,370
V. Kills:1,023 134%
Deaths:271
KDR:5.055
Accuracy:47.794% C+
KPH:21.400 C+
VKPH:16 C++
Titan-150 HEAT
C++
Kills:945
V. Kills:441 214%
Deaths:122
KDR:7.746
Accuracy:46.995% C++
KPH:19.600 C+
VKPH:9.200 C++
Enforcer ML85
D
Kills:468
V. Kills:358 130%
Deaths:91
KDR:5.143
Accuracy:36.413% D
KPH:17 D
VKPH:13 D
E540 Halberd
C+
Kills:141
V. Kills:121 116%
Deaths:28
KDR:5.036
Accuracy:44.642% C+
KPH:18.700 D-
VKPH:16 C+
Titan-150 HESH
B
Kills:109
V. Kills:30 352%
Deaths:16
KDR:6.813
Accuracy:44.433% C
KPH:31.800 D
VKPH:8.800 B
M12 Kobalt
D
Kills:79
V. Kills:1 N/A
Deaths:7
KDR:11.286
Accuracy:10.982% D-
KPH:36.400 D
VKPH:0.500 D--
Kills:3,112 (2,424 + 688)
Deaths:535
KDR:5.817
VKDR:3.690
Vehicle Kills:1,974
Kill Difference:2,577
Playtime:152.896 hours
Usage:3%
Score:2.382m
Score/min:260
Driving Accuracy:44.433%
Gunner Accuracy:10.982%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C-
Kills:146
V. Kills:84 172%
Deaths:31
KDR:4.710
Accuracy:53.085% C-
KPH:26 D
VKPH:15 D
M96 Mjolnir-H
C
Kills:126
V. Kills:97 129%
Deaths:38
KDR:3.316
Accuracy:55.117% B+
KPH:40.400 C
VKPH:31.100 C
C85 Canister-H
D--
Kills:59
V. Kills:3 N/A
Deaths:11
KDR:5.364
Accuracy:33.812% D**
KPH:54.200 D--
VKPH:2.800 D*
Kills:331 (0 + 331)
Deaths:80
KDR:4.138
VKDR:2.300
Vehicle Kills:184
Kill Difference:251
Playtime:9.815 hours
Usage:0%
Score:0.246m
Score/min:417
Driving Accuracy:N/A%
Gunner Accuracy:33.812%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C++
Kills:504
V. Kills:120 417%
Deaths:73
KDR:6.904
Accuracy:35.294% C+
KPH:42 C
VKPH:10 C++
M40 Fury
C
Kills:453
V. Kills:95 472%
Deaths:88
KDR:5.148
Accuracy:34.850% C+
KPH:43.500 C--
VKPH:9.100 C
M20 Basilisk
C+
Kills:422
V. Kills:156 269%
Deaths:75
KDR:5.627
Accuracy:34.010% C-
KPH:19.100 C+
VKPH:7.100 C+
M20 Basilisk
C++
Kills:365
V. Kills:136 266%
Deaths:66
KDR:5.530
Accuracy:33.004% C--
KPH:21.400 C++
VKPH:8 C
M12 Kobalt
C+
Kills:252
V. Kills:13 N/A
Deaths:12
KDR:21
Accuracy:17.071% C
KPH:44 D
VKPH:2.300 C+
M60-G Bulldog
C
Kills:110
V. Kills:13 N/A
Deaths:23
KDR:4.783
Accuracy:31.932% C
KPH:16.900 D-
VKPH:2 D--
G30 Walker
C+
Kills:82
V. Kills:65 124%
Deaths:17
KDR:4.824
Accuracy:27.833% C
KPH:13.600 C
VKPH:10.800 C+
M60-G Bulldog
C+
Kills:71
V. Kills:10 N/A
Deaths:12
KDR:5.917
Accuracy:35.364% C+
KPH:24.300 D
VKPH:3.400 D-
M12 Kobalt
D
Kills:67
V. Kills:3 N/A
Deaths:5
KDR:13.400
Accuracy:13.997% D-
KPH:33.800 D*
VKPH:1.500 D
Kills:2,326 (0 + 2,326)
Deaths:371
KDR:6.270
VKDR:1.647
Vehicle Kills:611
Kill Difference:1,955
Playtime:84.735 hours
Usage:2%
Score:1.119m
Score/min:220
Driving Accuracy:N/A%
Gunner Accuracy:13.997%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 8,3035,9952,5512.35B++0.6624.101%C+N/A125.9B**48.5A98647.6h1.1B*4.6B++
AF-4 Cyclone 3,8723,8342,9191.313C+0.3825.422%C+16.797%C25.8C-N/A82148.7h10.1C**39.8C*
LA1 Anchor 3,0873,0632,0691.48C0.2120.275%D--22.266%C-26.6D-N/A87115h10C+49.1C
GD-22S 2,9832,9541,9491.516C+0.1719.745%D20.955%C-26.3DN/A80112.4h10.7C++54.3C+
AC-X11 2,6172,5941,6731.551B0.1424.014%C19.699%C21.1C-N/A61123.1h9.7C++40.4C++
NC05 Jackhammer 2,1752,1591,5781.368C+0.3240.717%D12.691%C-32.8C-N/A11165.9h4.5C*11.1C++
AF-41 Hacksaw 2,0362,0316153.302C++1.6122.611%D-14.279%C+30.8C+N/A10365.9h6.1C*27.2C
19A Fortuna 2,0382,0161,5391.31C+0.3821.287%D**18.403%C26.3C-N/A7976.7h10.2C+47.9D
AF-41 Hacksaw 1,9751,9716153.205C++1.5223.296%D-16.641%B+29.9C+N/A10065.9h6.4C**27.4C
AF-57 Piston 1,8861,8641,1851.573B0.1241.747%C++11.588%D39.9C++N/A12046.7h4.5C++10.7C*
Razor GD-23 1,8601,8471,2401.49B+0.2024.211%C+18.192%C16.6C-N/A53111h11.3B46.5C**
EM6 1,8171,8011,2491.442C+0.2519.612%D21.655%C27.2DN/A8466.3h10.9C+55.5C+
Vortek Rotary 3,6371,7411,4121.233C+0.4626.807%D1.034%D--7.3C--7.9C112238.8h124.5D464.5D-
Breaker Rocket Pods 2,5291,7132297.48C+5.7945.103%DN/A41C--19.5C*30841.8h25.7D*57.1D--
Blitz GD-10 1,7071,6931,3321.271C++0.4222.499%C-16.893%C++24.8CN/A9068.4h14.1C*62.6C++
EM1 1,6831,6651,1471.452C++0.2419.691%C-17.838%D28.1C-N/A9059.3h12.3C*62.4C++
Gauss Compact S 1,6871,6391,2631.298C**0.3920.074%D10.189%D*18.3C+N/A5289.4h8.6B++42.8C**
GD-7F 1,6081,5931,2811.244C+0.4422.165%C--17.891%C13.8DN/A46115.8h14.4C65.1C
The Slasher 1,5931,58631,6220.05C+1.6440.736%C**1.513%D--0.9CN/A31776.7h1.8B+4.3B+
LA39 Bruiser 1,5571,5311,1531.328C+0.3662.578%C+10.712%D29.3C--N/A8752.3h2.6C4.2C+
Bouncing Betty 1,5331,5294333.531C1.8459.502%A+N/A196AN/A6757.8h1.3A++2.2A+
NS-7 PDW 1,5141,5091,0781.4B+0.2922.241%D15.772%C28.8C+N/A10952.4h13.6C**61.2C++
AF-19 Mercenary 1,4591,4408471.7B++0.0119.065%D16.111%D-11.3C--N/A69128h13.4C+70.3C+
Titan-150 AP 2,3931,3702715.055C+3.3747.794%C+3.066%C21.4C+16C++31464h4.7B9.8C**
AF-4A Bandit 1,3791,3611,2861.058C0.6320.469%D*22.704%C+13.4D--N/A40101.3h12.4D60.6D-
NC1 Gauss Rifle 1,2261,2178051.512C*0.1821.752%C12.079%D*19.8CN/A7661.4h12.6C+58C+
Mag-Cutter 1,2351,21320,8330.058B**1.6351.7%A++N/A0.9BN/A31382.3h2.1B+4.1B+
GD-66 Claw 1,2231,2131,0791.124C+0.5653.772%D10.223%D15.6D--N/A4777.7h2.6C+4.8C+
MKV Suppressed 1,1981,1969391.274C++0.4122.629%D17.726%C23.3C--N/A8751.4h13C*57.6C+
Carnage AR 1,1841,1741,0671.1C+0.5920.349%D--17.802%C19DN/A6761.9h14C68.8C--
NC6 Gauss SAW 1,1821,1716701.748B0.0617.27%D18.958%D25.7CN/A13745.6h10.2C+58.8C+
Mauler S6 1,1761,1679421.239C*0.4531.64%D--12.339%C-22.8CN/A9151.1h3.8B++12.1C++
Gauss Compact Burst 1,1831,1639861.18C0.5120.254%D**16.079%D**11.9D--N/A2997.4h13.2D65.2D--
NC12 Sweeper 1,1701,1608181.418C*0.2741.567%C+8.448%D*32.9C+N/A9335.3h4.5C+10.9C++
GR-22 1,1741,1601,1970.969C0.7219.906%D--18.19%C+17.4DN/A5866.7h13.8C69.4C-
Frag Grenade 1,0401,03811038N/A1,036.3156.958%A+N/A865A1.7D--31481.2h2.5B**4.5B**
NS Decimator 1,3689958421.182C*0.5158.247%C3.216%B+34C+12.7C31529.3h4.3B+7.4B
Tank Mine 1,7239922523.937B+2.2528.698%C-N/A150.3B**110.8A+16896.6h1.3B**4.7B*
M30 Mustang AH 1,5759824662.107C-0.4254.865%C1.528%C*14.3D--8.6B*12568.6h20.4F--37.1F-
Titan-150 HEAT 1,3869451227.746B6.0646.995%C++2.011%D-19.6C+9.2C++14648.1h4.1B+8.7B+
NC6S Gauss SAW S 9459357311.279C0.4117.736%D*23.316%C+24.9D-N/A9537.5h11.5C64.7C-
Gauss Rifle S 8948827951.109C+0.5822.326%D19.274%C+19.2DN/A5845.9h12.5C--55.8C
NCM1 Scattercannon 8858782863.07B+1.3838.113%C+13.44%C-16DN/A6254.8h8.8C23C+
M20 Mustang 1,9178641,0380.832C0.8627.631%DN/A5.5D6.7D121157.4h215.2D*778.7D*
NS-15M1 8708525991.422C+0.2718.445%D-20.892%C20.3DN/A7341.9h13.9C-75.1C
NC9 A-Tross 8208097101.139C+0.5520.615%D--22.868%C+21.7DN/A6237.3h10.4C50.4D
NSX Tanto 8208045481.467C++0.2223.815%D23.632%C27.5CN/A7629.2h13.7C+57.5C+
NC15 Phoenix 1,7127865931.325B0.3659.889%B**N/A11.9C+14C+17766.3h12.5C--20.9C+
NS-11C 7867725571.386C**0.3020.962%D20.207%C**28.6C+N/A11027h13.4C*63.9C+
LA8 Rebel 7567489160.817C+0.8725.522%D19.786%C+38.6C*N/A11419.4h5.9C*23.3C+
AF-23 Grinder 7067012352.983C*1.2926.924%D--12.982%C--22.8DN/A7330.8h7.2C--26.7D--
Coyote Missiles 1,1826494721.375D0.3150.366%DN/A11.5D--9.5D*13456.2h59D--117.1D--
Shrike 1,0506265851.07B+0.6257.058%C+1.438%D--23.1C+15.6B+31227.1h6.6C+11.6C+
AF-18 Stalker 6025994601.302C+0.3925.774%C--16.027%D24.3C--N/A8024.7h12.9C+50.1C+
NC6A GODSAW 5775614341.293C--0.4022.191%D--21.212%D22.3D*N/A8625.2h12.4D56D**
Tempest 5395354871.099D0.5920.508%F-20.935%C+20.3D*N/A6626.3h11.2D--54.7F
NS-10 Burster 8645183031.71B**0.0226.606%D8.88%B*5.4C*3.6C+7796h114.6B**430.8B+
M40 Fury 624504736.904C+5.2235.294%C+1.587%C+42C10C++32212h13.5C+38.3C+
SAS-R 4914863101.568C0.1236.422%D35.185%T-18.8D--N/A6425.9h3.3F-8.9D*
Enforcer ML85 826468915.143C+3.4536.413%D2.564%C*17D13D30627.6h12C**32.9C+
M60-A Bulldog 5364682518.72C+17.0345.519%C+1.709%C--36.3C+5.3B+17912.9h5.2B+11.4B
M40 Fury 548453885.148C3.4634.85%C+2.208%B+43.6C-9.1C34210.4h14.6C42C
Skyguard 780449944.777B**3.0927.003%C-1.559%D11C+8.1C18940.7h113.8B*421.4B+
NS-44 Commissioner 4544435930.747C0.9428.414%D--20.768%C+33.3C+N/A13613.3h4.7D-16.6D-
CAS30 Tank Buster 8654335380.805C0.8838.866%DN/A4.3D4.3D-66100.5h51.7C*133.1C+
MGR-S1 Gladius 4374273341.278C0.4122.914%D--21.78%C25DN/A6817.1h11.3D49.4D
M20 Basilisk 578422755.627A+3.9434.01%C-7.82%B+19.1C+7.1C+18322.1h79.4B+233.3C**
M60-A Bulldog 4624212715.593C+13.9046.605%C++1.425%D36.3C++3.5C+17311.6h5.4B11.5B+
NS Annihilator 8184192511.669M**0.0279.47%C+N/A14.4A+13.7A++26829.1h8.7B**11B**
NC14 Bolt Driver 4104101662.47C++0.7830.3%D--51.22%F--17.2C--N/A7323.8h3.3D-11D-
NS-10 Burster 6864082391.707B*0.0227.45%C--7.108%B+5.6B3.8C+8472.4h114.8A418.3B++
M20 Basilisk 501365665.53A3.8433.004%C--7.945%B++21.5C++8C18617h77.5B+234.7B
Sticky Grenade 3303301330N/A328.3157.696%B+N/A1100C++N/A44120.3h1.7B+2.9B+
NS-61 Emissary 3303234860.665C1.0220.639%D*14.242%C-33C++N/A999.8h12.7C*61.6C
L100 Python HEAT 417310437.209C*5.5244.111%D3.226%C+21.4D7.4D-15714.5h4.7B+10.7C++
NS-11P 3113092231.386C++0.3018.465%D--18.123%C+22.9CN/A9013.5h13.9C+75.1C
NSX Naginata 3063021981.525C+0.1618.454%D-34.437%B++27.5DN/A9811h12.6C+68.2C
Hawk GD-68 5242982791.068B++0.6264.064%C++N/A17.1C+13B34517.4h8.6C+13.4C+
L100 Python AP 529297664.5C++2.8155.369%C++3.03%C25.4C19.8C++34411.7h7.2C13C+
MANA Anti-Personnel Turret 292287943.053N/A1.3612.899%UN/A2870U50U6702500.1h21.9T*170.1T*
MANA Anti-Vehicle Turret 5232731671.635C+0.0547.551%C1.465%D**2730D2500C2864830.1h9.7D*20.4C+
NC4 Mag-Shot 2722722730.996C*0.6921.292%D-18.75%C+28.3C++N/A1249.6h8.7C+40.8C+
NCM2 Falcon 3172541411.801B+0.1135.493%C--5.512%C++10.7C-2.7D-9123.7h9.9C*27.9C++
M12 Kobalt 2652521221B+19.3117.071%C24.206%A44.2D2.3C+1705.7h25.2D--147.4C
NCM3 Raven 4072501791.397B+0.2941.604%C**1.2%D--11.3C++7.1C++14122.2h22.6B+54.4B+
Reaper DMR 2342321991.166C+0.5222.656%D21.552%C21.3DN/A9910.9h10.3C45.3C
AF-8 RailJack 231230792.911C+1.2232.969%D48.261%F**20C-N/A7411.5h3.3D*9.9D--
NCM3 Raven 3882291791.279B+0.4142.541%B1.747%D-10.3C++7.2C**14422.2h26.5C*62.2B
NCM2 Falcon 293227992.293A0.6035.184%D5.286%C++13C++3.8D10217.5h8.6B*24.4B++
NS-30 Vandal 2242221621.37C0.3223.779%F24.324%C+26.1DN/A898.5h5.7C+24D-
Anti-Vehicle Grenade 2262221222N/A220.3175.839%MN/A1110M++20D-50870.2h2.5A+3.4A
L105 Zephyr 272219258.76C+7.0740.21%CN/A39.8C-9.6B+3365.5h6.7C16.6C+
NS Baron G5 2142141741.23C++0.4630.589%D**15.888%B+25.5C--N/A948.4h4.5C+14.8C+
LA3 Desperado 2152102890.727C0.9622.014%D*19.524%C+26.3C-N/A888h9.1C+41.2C-
C150 Dalton 384210633.333C1.6440.524%C++N/A20D16.6C--38710.5h6.6D16.2C-
NS-44L Blackhand 2082061241.661C**0.0337.887%D38.835%C34.3C**N/A946h5.2C-13.8C
NS-AM7 Archer 2772044240.481C+1.2147.294%D**20.098%C+2.4D--N/A2083.6h18C++38C+
Spear Anti-Vehicle Phalanx Turret 3051991910.474B+8.7941.658%C+5.025%C**36.9C+19.6C5185.4h8C++19.2C++
MAX Punch 1931931,5620.124C*1.5638.92%C--N/A0.8CN/A2236.6h1.8C++4.6C*
Hunter QCX 2261932700.715C+0.9744.983%C++13.99%D--17.2C**2.9C**9011.2h9.3C+20.8C+
Warden 1881831751.046C++0.6421.045%D--21.312%C-12.4DN/A7114.7h9.6C+45.6C
AF-23 Grinder 179179553.255C**1.5718.806%F-16.201%C+30.3CN/A1335.9h5.1B**27D--
C75 Viper 1961601510.667B++8.9830.016%D-N/A21.1D4.7D2697.6h11.7C++38.9C+
E540 Halberd-H 230146314.71C3.0253.085%C-1.37%D26.1D15D3525.6h7.1C+13.4C
E540 Halberd 262141285.036C3.3544.642%C+1.418%D*18.6D-15.9C+4097.6h7.1D-16D
MGR-L1 Promise 138136961.417C-0.2718.379%F25%D26.2D*N/A1055.2h13.8D75.2D*
NS-20 Gorgon 146135751.8B*0.1119.916%D22.222%B+15.2C1.2C+598.9h45.7C+229.6C+
NS-20 Gorgon 146133751.773B*0.0819.864%D22.556%B+14.9C1.5C++648.9h46C+231.7C+
Rocklet Rifle 2791321291.023B+0.6752.604%C+N/A41.3B**45.9B**6513.2h22.2B**42.2B**
NSX Masamune 2161271091.165B0.5257.819%C+N/A26.5C-18.5B2684.8h16.2D27.9D
Aspis Anti-Aircraft Phalanx Turret 254127274.704B+3.0223.285%C-N/A10.5C10.5C28412.1h122.9B++528B
M96 Mjolnir-H 223126383.316C+1.6355.117%B+N/A40.6C31.3C5753.1h36.9C*67B+
M60-G Bulldog 123110234.783C+3.0931.932%C2.727%C+16.9D-2D--1246.5h7.4C+23.1C+
Titan-150 HESH 139109166.813C5.1244.433%C2.752%B+32.1D8.8B2313.4h4D--9.1D
NS-45 Pilot 1051041410.738C-0.9518.973%F--16.346%D*26DN/A704h8.1C-42.7F-
C-4 ARX 10891146.5A**4.8137.156%M+N/A455S85M26590.2h0.9B**2.4A
A30 Walker 18090741.216C0.4718.589%D**1.111%D4.3D--4.3D--9720.7h193.2C**1039.3C--
NS-R3 Swarm 16384641.313M0.3853.886%F--N/A11.4B**10.7B++1447.4h18.7A++34.8A
NSX Tengu 8483611.361C+0.3328.955%D**16.868%D17.3D-N/A514.8h14.8C-51.1D
G30 Walker 14782174.824B+3.1427.833%C3.659%C+13.7C10.8C+2456h225.5C+810.1C+
M12 Kobalt 8079711.286C9.6010.982%D-5.063%F-35.9DN/A1192.2h18.8C+170.9C
Dual-75 Duster 837889.75C+8.0643.823%B*1.282%B+78C+5C3211h5.3C+12.1B+
M60-G Bulldog 8171125.917C+4.2335.364%C+1.408%D--24.5D3.4D-1352.9h7.1C+20.1C++
The Brawler 7371551.291C0.4043.029%F-11.268%C--18.7D**N/A623.8h5F-11.7F**
M12 Kobalt 7067513.4C+11.7113.997%D-16.418%C-33.5D*1.5D1772h22.4D160.3D-
AF-34 Mattock 6766144.714B+3.0341.153%B+27.273%A*28.7DN/A1762.3h10.8T-26.3D--
AF-34 Mattock 6362144.429C**2.7440.135%B++6.452%F--27D-N/A1812.3h11.5T*28.6D**
Hornet Missiles 10861302.033D0.3442.411%F--N/A22.6D--17.4D-3432.7h14D33D**
C85 Canister-H 6259115.364C3.6833.812%D**15.254%B*53.6D--2.7D*3031.1h6C+17.7D-
AF-6 Shadow 5151212.429C**0.7428.22%D*23.529%C31.9C--N/A1561.6h5.6C+19.9C-

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter4116,1136.6h
Nano-Armor Kit1,0292,197,659219.3h
Anti-Vehicle MANA Turret402,2324h
Spawn Beacon485,2253.3h
Turret AI Module01100.8h
Repair Module11861.4h
Cortium Silo0810.5h
Structure Shield Module01160.7h
Skywall Shield Emitter0850.6h
Medical Applicator558338,72423.6h
Nanite Revive Grenade02,2810.6h
Nanite Healing Grenade02280.1h
NSX Amaterasu5570.5h
Spear Anti-Vehicle Tower0750.7h
Deconstruction Tool13,0620.2h
Spitfire Auto-Turret171,3711.7h
Aspis Anti-Aircraft Tower1580.4h
Xiphos Anti-Personnel Tower0700.6h
Rampart Wall31612.4h
Recon Detection Device629,30113.8h
Ammunition Package538,8613.9h
Anti-Infantry MANA Turret291,0825.6h
Pillbox0580.6h
Elysium Spawn Tube0670.5h
WLT-Howler Mining Laser07220.5h
Nano-Repair Grenade02040.1h
IPC Targeting Dart0510.2h
Shield Recharging Field1580h

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