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Deputy Director mrostkaSVK[RE4] mrostkaSVK
NC BR 89

KDR: 1.68

Score: 92.8m

Last Seen: Jun 16th, 2019 7:14 PM
- OFFLINE - 18.9 hour(s)

Prestige 1, Battle Rank 89 - New Conglomerate on Cobalt - Outfit Member of THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 252
Level Progress (to 90): 28%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS C-4 AF-4 Cyclone LA1 Anchor GD-22S AC-X11 19A Fortuna NC05 Jackhammer AF-41 Hacksaw
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $389,061 MLG Score: 311
Fun Score: N/A
Cheeseburgers Flipped: 2358TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.177%20.024%42445116551,7171.358360.317

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.629%0.012C+-0.121C+-0.544DHEAD ++ (~9.44)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.90.265C*11.60.187C++43.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.007%0.728%240512056,452272651112.36597126%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.948%-0.88D---0.795D--0.019

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
279.7-0.737D-81.1-0.534D198.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.523%2.171%184812024,469259725891.72017173%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.772%-1.012D*-0.272C0.539

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.1-0.557D18.3-0.466D41.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.489%5.694%1921911914,584246218061.8619254%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.576%-0.62D0.314C*0.307

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
116.80.019C+34.50.133C++82.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.112%43.423%192312071,186294260.403127

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.361%-0.284C-1.541F-0.383

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.80.011C+3.2-0.017C+6.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.681%11.12%192612047,6262774912.74811

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.509%0.097C+-0.694D0.175

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.345C**3.70.242C++4.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 252
92.8m350%303 (18.2k)260 (15.6k)1.67528120,06471,6682.1343689 (89)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1210297318.523%12.002%22204:5937

9% Combat Medic47% Engineer18% Heavy Assault9% Infiltrator12% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 14th, 2012 8:32 PMFeb 10th, 2019 12:26 PMJun 17th, 2019 6:02 AM (2d) (PST)Jun 16th, 2019 6:11 PM (3d) (PST)Jun 16th, 2019 3:14 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5091323770.3370.2010.0401.3920.061311

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,5647,94222,6222012283415,613

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5942.8h/247.6d 32,901 14,410 53,511 496.2k 9,253 14,649 21,689 181.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C+
Kills:3,798
Deaths:2,716
KDR:1.398
Accuracy:19.741% D--
HSR:24.065% C+
GD-22S
C
Kills:3,524
Deaths:2,405
KDR:1.465
Accuracy:19.613% D
HSR:22.162% C
NC05 Jackhammer
C-
Kills:2,307
Deaths:1,696
KDR:1.360
Accuracy:40.626% C-
HSR:12.917% C-
EM6
C
Kills:1,993
Deaths:1,388
KDR:1.436
Accuracy:18.688% D
HSR:21.977% C
EM1
C
Kills:1,730
Deaths:1,207
KDR:1.433
Accuracy:19.534% C
HSR:17.919% D
NC6 Gauss SAW
C--
Kills:1,171
Deaths:670
KDR:1.748
Accuracy:17.270% C--
HSR:18.958% D
NC6S Gauss SAW S
C+
Kills:942
Deaths:738
KDR:1.276
Accuracy:17.734% D--
HSR:23.248% C+
NS-15M1
C+
Kills:905
Deaths:649
KDR:1.394
Accuracy:18.360% D-
HSR:21.658% C+
MGR-L1 Promise
C+
Kills:809
Deaths:628
KDR:1.288
Accuracy:17.266% D*
HSR:24.969% C+
NC6A GODSAW
D
Kills:665
Deaths:502
KDR:1.325
Accuracy:24.122% D
HSR:21.203% D-
NSX Naginata
B++
Kills:450
Deaths:314
KDR:1.433
Accuracy:17.798% D-
HSR:33.556% B++
Kills:18,294
Deaths (as Heavy Assault):12,913
Deaths (to Heavy Assaults):19,172
KDR:1.41671
Kill Difference:5,381
Playtime:1,093.066 hours
Usage:18%
Score:16.781m
Score/min:256
Accuracy (listed only):20.977%
HSR (listed only):22.058%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
C+
Kills:2,993
Deaths:1,960
KDR:1.527
Accuracy:23.940% C+
HSR:20.348% C
19A Fortuna
C
Kills:2,656
Deaths:2,163
KDR:1.228
Accuracy:21.179% D**
HSR:19.014% C
AF-57 Piston
C++
Kills:2,277
Deaths:1,555
KDR:1.464
Accuracy:41.282% C++
HSR:12.297% C-
Razor GD-23
C+
Kills:1,928
Deaths:1,305
KDR:1.477
Accuracy:24.252% C+
HSR:18.620% C
GD-7F
C+
Kills:1,921
Deaths:1,668
KDR:1.152
Accuracy:22.871% C
HSR:18.896% C+
LA39 Bruiser
C++
Kills:1,707
Deaths:1,291
KDR:1.322
Accuracy:62.961% C++
HSR:11.189% D
Gauss Compact S
D
Kills:1,639
Deaths:1,263
KDR:1.298
Accuracy:20.074% D
HSR:10.189% D**
AF-19 Mercenary
D
Kills:1,448
Deaths:854
KDR:1.696
Accuracy:19.073% D
HSR:16.160% D-
AF-4A Bandit
C++
Kills:1,445
Deaths:1,388
KDR:1.041
Accuracy:20.563% D--
HSR:23.529% C++
GD-66 Claw
C
Kills:1,220
Deaths:1,082
KDR:1.128
Accuracy:53.822% C
HSR:10.164% D
Mauler S6
D
Kills:1,175
Deaths:954
KDR:1.232
Accuracy:31.486% D--
HSR:12.255% D
NC12 Sweeper
C+
Kills:1,171
Deaths:828
KDR:1.414
Accuracy:41.558% C+
HSR:8.454% D*
Gauss Compact Burst
D*
Kills:1,163
Deaths:986
KDR:1.180
Accuracy:20.254% D*
HSR:16.079% D**
NSX Tanto
C
Kills:905
Deaths:642
KDR:1.410
Accuracy:23.621% C--
HSR:23.094% C
NS-11C
C**
Kills:829
Deaths:594
KDR:1.396
Accuracy:20.894% D
HSR:20.627% C**
NS Baron G5
C**
Kills:223
Deaths:184
KDR:1.212
Accuracy:30.307% D**
HSR:15.695% C**
Warden
C-
Kills:183
Deaths:175
KDR:1.046
Accuracy:21.037% D--
HSR:21.312% C-
MGR-M1 Bishop
D
Kills:113
Deaths:67
KDR:1.687
Accuracy:28.801% D
HSR:23.894% D
The Brawler
C+
Kills:76
Deaths:60
KDR:1.267
Accuracy:43.607% D**
HSR:13.158% C+
Kills:25,072
Deaths (as Engineer):19,019
Deaths (to Engineers):14,945
KDR:1.31826
Kill Difference:6,053
Playtime:2,765.664 hours
Usage:47%
Score:41.721m
Score/min:251
Accuracy (listed only):30.083%
HSR (listed only):16.578%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
C+
Kills:3,908
Deaths:3,008
KDR:1.299
Accuracy:25.348% C+
HSR:16.888% C
AC-X11
C+
Kills:2,993
Deaths:1,960
KDR:1.527
Accuracy:23.940% C+
HSR:20.348% C
19A Fortuna
C
Kills:2,656
Deaths:2,163
KDR:1.228
Accuracy:21.179% D**
HSR:19.014% C
AF-57 Piston
C++
Kills:2,277
Deaths:1,555
KDR:1.464
Accuracy:41.282% C++
HSR:12.297% C-
Razor GD-23
C+
Kills:1,928
Deaths:1,305
KDR:1.477
Accuracy:24.252% C+
HSR:18.620% C
GD-7F
C+
Kills:1,921
Deaths:1,668
KDR:1.152
Accuracy:22.871% C
HSR:18.896% C+
LA39 Bruiser
C++
Kills:1,707
Deaths:1,291
KDR:1.322
Accuracy:62.961% C++
HSR:11.189% D
Blitz GD-10
C++
Kills:1,693
Deaths:1,332
KDR:1.271
Accuracy:22.499% C
HSR:16.893% C++
Gauss Compact S
D
Kills:1,639
Deaths:1,263
KDR:1.298
Accuracy:20.074% D
HSR:10.189% D**
NS-7 PDW
C
Kills:1,511
Deaths:1,090
KDR:1.386
Accuracy:22.209% C--
HSR:15.817% C
AF-19 Mercenary
D
Kills:1,448
Deaths:854
KDR:1.696
Accuracy:19.073% D
HSR:16.160% D-
AF-4A Bandit
C++
Kills:1,445
Deaths:1,388
KDR:1.041
Accuracy:20.563% D--
HSR:23.529% C++
GD-66 Claw
C
Kills:1,220
Deaths:1,082
KDR:1.128
Accuracy:53.822% C
HSR:10.164% D
MKV Suppressed
C
Kills:1,196
Deaths:939
KDR:1.274
Accuracy:22.629% D
HSR:17.726% C
Mauler S6
D
Kills:1,175
Deaths:954
KDR:1.232
Accuracy:31.486% D--
HSR:12.255% D
NC12 Sweeper
C+
Kills:1,171
Deaths:828
KDR:1.414
Accuracy:41.558% C+
HSR:8.454% D*
Gauss Compact Burst
D*
Kills:1,163
Deaths:986
KDR:1.180
Accuracy:20.254% D*
HSR:16.079% D**
MGR-S1 Gladius
C*
Kills:1,002
Deaths:787
KDR:1.273
Accuracy:23.591% D
HSR:23.453% C*
NSX Tanto
C
Kills:905
Deaths:642
KDR:1.410
Accuracy:23.621% C--
HSR:23.094% C
NS-11C
C**
Kills:829
Deaths:594
KDR:1.396
Accuracy:20.894% D
HSR:20.627% C**
Tempest
C+
Kills:597
Deaths:547
KDR:1.091
Accuracy:20.027% F-
HSR:20.268% C+
NS Baron G5
C**
Kills:223
Deaths:184
KDR:1.212
Accuracy:30.307% D**
HSR:15.695% C**
NSX Tengu
D
Kills:93
Deaths:65
KDR:1.431
Accuracy:27.433% D*
HSR:16.129% D
The Brawler
C+
Kills:76
Deaths:60
KDR:1.267
Accuracy:43.607% D**
HSR:13.158% C+
Kills:34,776
Deaths (as Light Assault):26,545
Deaths (to Light Assaults):13,686
KDR:1.31008
Kill Difference:8,231
Playtime:711.315 hours
Usage:12%
Score:11.374m
Score/min:267
Accuracy (listed only):28.562%
HSR (listed only):16.539%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
C+
Kills:3,908
Deaths:3,008
KDR:1.299
Accuracy:25.348% C+
HSR:16.888% C
AF-57 Piston
C++
Kills:2,277
Deaths:1,555
KDR:1.464
Accuracy:41.282% C++
HSR:12.297% C-
LA39 Bruiser
C++
Kills:1,707
Deaths:1,291
KDR:1.322
Accuracy:62.961% C++
HSR:11.189% D
Blitz GD-10
C++
Kills:1,693
Deaths:1,332
KDR:1.271
Accuracy:22.499% C
HSR:16.893% C++
NS-7 PDW
C
Kills:1,511
Deaths:1,090
KDR:1.386
Accuracy:22.209% C--
HSR:15.817% C
Carnage AR
C
Kills:1,405
Deaths:1,320
KDR:1.064
Accuracy:20.163% D--
HSR:18.434% C
GR-22
C+
Kills:1,303
Deaths:1,350
KDR:0.965
Accuracy:19.865% D-
HSR:18.496% C+
NC1 Gauss Rifle
C
Kills:1,291
Deaths:894
KDR:1.444
Accuracy:21.623% C
HSR:12.626% D*
GD-66 Claw
C
Kills:1,220
Deaths:1,082
KDR:1.128
Accuracy:53.822% C
HSR:10.164% D
NC9 A-Tross
C+
Kills:1,209
Deaths:1,017
KDR:1.189
Accuracy:20.450% D--
HSR:24.318% C+
MKV Suppressed
C
Kills:1,196
Deaths:939
KDR:1.274
Accuracy:22.629% D
HSR:17.726% C
Mauler S6
D
Kills:1,175
Deaths:954
KDR:1.232
Accuracy:31.486% D--
HSR:12.255% D
Gauss Rifle S
C+
Kills:1,172
Deaths:1,026
KDR:1.142
Accuracy:22.267% D
HSR:20.051% C+
NC12 Sweeper
C+
Kills:1,171
Deaths:828
KDR:1.414
Accuracy:41.558% C+
HSR:8.454% D*
MGR-S1 Gladius
C*
Kills:1,002
Deaths:787
KDR:1.273
Accuracy:23.591% D
HSR:23.453% C*
Tempest
C+
Kills:597
Deaths:547
KDR:1.091
Accuracy:20.027% F-
HSR:20.268% C+
Reaper DMR
C
Kills:507
Deaths:452
KDR:1.122
Accuracy:21.168% D-
HSR:23.077% C
NS-11P
C++
Kills:506
Deaths:400
KDR:1.265
Accuracy:18.495% D--
HSR:19.763% C++
NS Baron G5
C**
Kills:223
Deaths:184
KDR:1.212
Accuracy:30.307% D**
HSR:15.695% C**
NSX Tengu
D
Kills:93
Deaths:65
KDR:1.431
Accuracy:27.433% D*
HSR:16.129% D
The Brawler
C+
Kills:76
Deaths:60
KDR:1.267
Accuracy:43.607% D**
HSR:13.158% C+
Gauss Prime
N/A
Kills:50
Deaths:63
KDR:0.794
Accuracy:17.066% N/A
HSR:26% N/A
Kills:25,292
Deaths (as Combat Medic):20,244
Deaths (to Combat Medics):7,791
KDR:1.24936
Kill Difference:5,048
Playtime:519.085 hours
Usage:9%
Score:9.114m
Score/min:293
Accuracy (listed only):28.630%
HSR (listed only):16.961%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
C+
Kills:3,908
Deaths:3,008
KDR:1.299
Accuracy:25.348% C+
HSR:16.888% C
Blitz GD-10
C++
Kills:1,693
Deaths:1,332
KDR:1.271
Accuracy:22.499% C
HSR:16.893% C++
NS-7 PDW
C
Kills:1,511
Deaths:1,090
KDR:1.386
Accuracy:22.209% C--
HSR:15.817% C
MKV Suppressed
C
Kills:1,196
Deaths:939
KDR:1.274
Accuracy:22.629% D
HSR:17.726% C
MGR-S1 Gladius
C*
Kills:1,002
Deaths:787
KDR:1.273
Accuracy:23.591% D
HSR:23.453% C*
LA8 Rebel
C
Kills:805
Deaths:1,026
KDR:0.785
Accuracy:25.594% D
HSR:19.503% C
AF-18 Stalker
C
Kills:600
Deaths:461
KDR:1.302
Accuracy:25.786% C
HSR:16.167% D
Tempest
C+
Kills:597
Deaths:547
KDR:1.091
Accuracy:20.027% F-
HSR:20.268% C+
SAS-R
C-
Kills:518
Deaths:334
KDR:1.551
Accuracy:35.894% C-
HSR:34.749% T*
NS-44 Commissioner
C+
Kills:446
Deaths:601
KDR:0.742
Accuracy:28.427% D-
HSR:20.852% C+
NC14 Bolt Driver
D
Kills:438
Deaths:176
KDR:2.489
Accuracy:30.458% D
HSR:51.142% F*
NS-61 Emissary
C
Kills:413
Deaths:617
KDR:0.669
Accuracy:21.248% D--
HSR:14.528% C
NS-45 Pilot
D-
Kills:338
Deaths:503
KDR:0.672
Accuracy:22.512% D**
HSR:18.935% D-
NS-44L Blackhand
C
Kills:301
Deaths:204
KDR:1.475
Accuracy:34.808% D
HSR:37.209% C
NC4 Mag-Shot
C+
Kills:272
Deaths:274
KDR:0.993
Accuracy:21.286% D-
HSR:18.750% C+
NS-AM7 Archer
C++
Kills:264
Deaths:509
KDR:0.519
Accuracy:48.128% D**
HSR:18.182% C++
AF-8 RailJack
D
Kills:230
Deaths:79
KDR:2.911
Accuracy:32.955% D
HSR:48.261% F**
NS-30 Vandal
C
Kills:223
Deaths:163
KDR:1.368
Accuracy:23.783% D**
HSR:24.664% C
LA3 Desperado
C+
Kills:220
Deaths:317
KDR:0.694
Accuracy:22.371% D--
HSR:19.091% C+
NSX Tengu
D
Kills:93
Deaths:65
KDR:1.431
Accuracy:27.433% D*
HSR:16.129% D
AF-6 Shadow
C**
Kills:68
Deaths:30
KDR:2.267
Accuracy:29.140% D-
HSR:29.412% C**
NS-357 Underboss
C
Kills:68
Deaths:118
KDR:0.576
Accuracy:27.536% D--
HSR:19.118% C
Ectoblaster
C**
Kills:51
Deaths:89
KDR:0.573
Accuracy:18.882% F-
HSR:9.804% C**
Kills:15,255
Deaths (as Infiltrator):13,269
Deaths (to Infiltrators):9,243
KDR:1.14967
Kill Difference:1,986
Playtime:539.181 hours
Usage:9%
Score:8.420m
Score/min:260
Accuracy (listed only):26.632%
HSR (listed only):22.937%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C++
Kills:2,306
Deaths:711
KDR:3.243
Accuracy:22.223% D--
HSR:14.571% C++
AF-41 Hacksaw
B++
Kills:2,248
Deaths:711
KDR:3.162
Accuracy:23.095% D-
HSR:17.349% B++
NCM1 Scattercannon
C+
Kills:878
Deaths:286
KDR:3.070
Accuracy:38.113% C+
HSR:13.440% C-
AF-23 Grinder
C-
Kills:715
Deaths:243
KDR:2.942
Accuracy:27.225% D--
HSR:13.287% C-
NS-10 Burster
B++
Kills:587
Deaths:351
KDR:1.672
Accuracy:27.096% C
HSR:8.518% B++
NS-10 Burster
B*
Kills:454
Deaths:287
KDR:1.582
Accuracy:27.983% C
HSR:7.930% B*
NCM3 Raven
B+
Kills:291
Deaths:241
KDR:1.207
Accuracy:43.007% B+
HSR:1.031% D*
NCM3 Raven
B+
Kills:283
Deaths:241
KDR:1.174
Accuracy:43.933% B+
HSR:1.767% D
NCM2 Falcon
C*
Kills:260
Deaths:145
KDR:1.793
Accuracy:35.617% C-
HSR:5.385% C*
NCM2 Falcon
C*
Kills:239
Deaths:103
KDR:2.320
Accuracy:35.520% D
HSR:5.021% C*
AF-23 Grinder
C+
Kills:185
Deaths:63
KDR:2.937
Accuracy:20.633% F-
HSR:16.216% C+
NS-20 Gorgon
C*
Kills:174
Deaths:102
KDR:1.706
Accuracy:18.873% D-
HSR:20.690% C*
NS-20 Gorgon
B+
Kills:172
Deaths:102
KDR:1.686
Accuracy:18.698% D-
HSR:21.512% B+
AF-34 Mattock
C+
Kills:100
Deaths:31
KDR:3.226
Accuracy:33.638% C+
HSR:10% D**
AF-34 Mattock
B**
Kills:100
Deaths:31
KDR:3.226
Accuracy:35.304% C+
HSR:22% B**
Kills:8,992
Deaths (as MAX Suit):1,824
Deaths (to MAX Suits):4,478
KDR:4.92982
Kill Difference:7,168
Playtime:295.287 hours
Usage:5%
Score:5.371m
Score/min:303
Accuracy (listed only):30.064%
HSR (listed only):11.914%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Vortek Rotary
C
Kills:2,030
V. Kills:2,062 98%
Deaths:1,581
KDR:1.284
Accuracy:26.716% D
KPH:8 C--
VKPH:8.200 C
Breaker Rocket Pods
C**
Kills:1,950
V. Kills:855 228%
Deaths:255
KDR:7.647
Accuracy:45.291% C-
KPH:43.800 C--
VKPH:19.200 C**
M30 Mustang AH
B**
Kills:1,054
V. Kills:601 175%
Deaths:492
KDR:2.142
Accuracy:54.431% C+
KPH:14.800 D-
VKPH:8.400 B**
M20 Mustang
C-
Kills:969
V. Kills:1,117 87%
Deaths:1,116
KDR:0.868
Accuracy:27.216% D
KPH:5.800 D
VKPH:6.700 C-
Coyote Missiles
D--
Kills:766
V. Kills:584 131%
Deaths:527
KDR:1.454
Accuracy:50.074% C-
KPH:12.900 D--
VKPH:9.800 D--
Hornet Missiles
D
Kills:73
V. Kills:55 130%
Deaths:30
KDR:2.433
Accuracy:42.416% F-
KPH:27.300 D
VKPH:20.600 D
Kills:6,842 (4,053 + 0)
Deaths:4,001
KDR:1.710
VKDR:1.318
Vehicle Kills:5,274
Kill Difference:2,841
Playtime:596.753 hours
Usage:10%
Score:4.875m
Score/min:136
Piloting Accuracy:27.216%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D
Kills:449
V. Kills:440 102%
Deaths:566
KDR:0.793
Accuracy:38.441% D
KPH:4.200 D
VKPH:4.100 D
L105 Zephyr
C*
Kills:252
V. Kills:62 400%
Deaths:31
KDR:8.129
Accuracy:39.637% C
KPH:39.100 C
VKPH:9.600 C*
C150 Dalton
C--
Kills:218
V. Kills:178 122%
Deaths:64
KDR:3.406
Accuracy:40.448% C++
KPH:20.500 D
VKPH:16.700 C--
Dual-75 Duster
B++
Kills:78
V. Kills:5 N/A
Deaths:8
KDR:9.750
Accuracy:43.823% B++
KPH:81.200 C++
VKPH:5.200 C+
AP30 Shredder
D--
Kills:53
V. Kills:23 221%
Deaths:33
KDR:1.606
Accuracy:22.036% D--
KPH:13 D--
VKPH:5.600 D**
Kills:1,050 (449 + 601)
Deaths:702
KDR:1.496
VKDR:1.009
Vehicle Kills:708
Kill Difference:348
Playtime:129.847 hours
Usage:2%
Score:0.869m
Score/min:112
Piloting Accuracy:38.441%
Gunner Accuracy:22.036%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Skyguard
C+
Kills:609
V. Kills:413 147%
Deaths:116
KDR:5.250
Accuracy:27.589% C
KPH:13 C+
VKPH:8.800 C
L100 Python AP
C+
Kills:603
V. Kills:374 161%
Deaths:108
KDR:5.583
Accuracy:54.679% C+
KPH:28.400 C
VKPH:17.600 C+
L100 Python HEAT
D
Kills:310
V. Kills:107 287%
Deaths:43
KDR:7.209
Accuracy:44.111% D
KPH:21.300 D
VKPH:7.400 D-
C75 Viper
C-
Kills:162
V. Kills:37 426%
Deaths:16
KDR:10.125
Accuracy:29.961% D-
KPH:21.100 C-
VKPH:4.800 D
L100 Python HESH
C+
Kills:70
V. Kills:16 412%
Deaths:6
KDR:11.667
Accuracy:49.304% C++
KPH:34.800 D
VKPH:8 C+
Kills:1,754 (1,754 + 0)
Deaths:289
KDR:6.069
VKDR:3.277
Vehicle Kills:947
Kill Difference:1,465
Playtime:92.425 hours
Usage:2%
Score:1.277m
Score/min:230
Driving Accuracy:49.304%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C*
Kills:1,661
V. Kills:1,171 142%
Deaths:314
KDR:5.290
Accuracy:48.794% C+
KPH:22.200 C+
VKPH:15.700 C*
Titan-150 HEAT
C+
Kills:945
V. Kills:441 214%
Deaths:122
KDR:7.746
Accuracy:46.995% C+
KPH:19.600 C+
VKPH:9.200 C+
Enforcer ML85
C-
Kills:513
V. Kills:381 134%
Deaths:98
KDR:5.235
Accuracy:36.977% C--
KPH:17.500 D
VKPH:13 C-
E540 Halberd
C++
Kills:215
V. Kills:154 139%
Deaths:42
KDR:5.119
Accuracy:43.716% C+
KPH:21 D-
VKPH:15 C++
Titan-150 HESH
C++
Kills:109
V. Kills:30 352%
Deaths:18
KDR:6.056
Accuracy:45.015% C
KPH:30.700 C--
VKPH:8.500 C++
M12 Kobalt
D
Kills:82
V. Kills:1 N/A
Deaths:7
KDR:11.714
Accuracy:10.952% D--
KPH:37.200 D
VKPH:0.500 D*
M20 Basilisk
C
Kills:77
V. Kills:29 257%
Deaths:11
KDR:7
Accuracy:25.487% D
KPH:14.300 C--
VKPH:5.400 C
Kills:3,602 (2,715 + 887)
Deaths:612
KDR:5.886
VKDR:3.606
Vehicle Kills:2,207
Kill Difference:2,990
Playtime:173.594 hours
Usage:3%
Score:2.750m
Score/min:264
Driving Accuracy:45.015%
Gunner Accuracy:25.487%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D
Kills:175
V. Kills:98 177%
Deaths:33
KDR:5.303
Accuracy:53.252% C
KPH:27.900 D
VKPH:15.600 D
M96 Mjolnir-H
C
Kills:148
V. Kills:106 138%
Deaths:44
KDR:3.364
Accuracy:52.657% B
KPH:38.900 C-
VKPH:27.900 C
C85 Canister-H
D
Kills:85
V. Kills:4 N/A
Deaths:15
KDR:5.667
Accuracy:41.379% D-
KPH:65.600 D
VKPH:3.100 D*
M12 Kobalt-H
B**
Kills:52
V. Kills:5 N/A
Deaths:6
KDR:8.667
Accuracy:18.532% D
KPH:74.600 D
VKPH:7.200 B**
Kills:460 (0 + 460)
Deaths:98
KDR:4.694
VKDR:2.173
Vehicle Kills:213
Kill Difference:362
Playtime:12.074 hours
Usage:0%
Score:0.313m
Score/min:432
Driving Accuracy:N/A%
Gunner Accuracy:18.532%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C++
Kills:580
V. Kills:199 290%
Deaths:93
KDR:6.237
Accuracy:35.090% C
KPH:21 C++
VKPH:7.200 C+
M40 Fury
C++
Kills:524
V. Kills:125 416%
Deaths:75
KDR:6.987
Accuracy:35.446% C+
KPH:41.100 C
VKPH:9.800 C++
M20 Basilisk
C*
Kills:523
V. Kills:179 291%
Deaths:84
KDR:6.226
Accuracy:33.294% C--
KPH:24.100 C*
VKPH:8.200 C+
M40 Fury
C
Kills:456
V. Kills:96 470%
Deaths:90
KDR:5.067
Accuracy:35.010% C+
KPH:42.300 C-
VKPH:8.900 C
M12 Kobalt
C-
Kills:389
V. Kills:15 N/A
Deaths:21
KDR:18.524
Accuracy:14.972% D
KPH:47.200 C-
VKPH:1.800 C--
M60-G Bulldog
C
Kills:117
V. Kills:13 N/A
Deaths:23
KDR:5.087
Accuracy:31.697% C
KPH:17.400 D
VKPH:1.900 D--
M12 Kobalt
C+
Kills:111
V. Kills:7 N/A
Deaths:12
KDR:9.250
Accuracy:14.463% D
KPH:36.100 D--
VKPH:2.300 C+
G30 Walker
C++
Kills:89
V. Kills:68 129%
Deaths:22
KDR:4.045
Accuracy:28.180% C+
KPH:13.400 C
VKPH:10.200 C++
M60-G Bulldog
C
Kills:73
V. Kills:10 N/A
Deaths:12
KDR:6.083
Accuracy:34.373% C
KPH:24.200 D
VKPH:3.300 D
Kills:2,862 (0 + 2,862)
Deaths:432
KDR:6.625
VKDR:1.648
Vehicle Kills:712
Kill Difference:2,430
Playtime:100.583 hours
Usage:2%
Score:1.290m
Score/min:214
Driving Accuracy:N/A%
Gunner Accuracy:34.373%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:96
V. Kills:12 N/A
Deaths:10
KDR:9.600
Accuracy:25.902% D*
KPH:45.100 D
VKPH:5.600 C+
Kills:96 (0 + 96)
Deaths:10
KDR:9.600
VKDR:1.200
Vehicle Kills:12
Kill Difference:86
Playtime:2.131 hours
Usage:0%
Score:0.022m
Score/min:175
Piloting Accuracy:N/A%
Gunner Accuracy:25.902%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 9,6997,0743,0202.342B++0.6724.734%C+N/A129.3B**48A97454.7h1.1B*4.4B++
AF-4 Cyclone 3,9473,9083,0081.299C++0.3825.348%C+16.888%C25.7CN/A82152.1h10.2B+40.1B
LA1 Anchor 3,8363,7982,7161.398C0.2819.741%D--24.065%C+25.9DN/A84146.8h10.1C++51.4C
GD-22S 3,5593,5242,4051.465C+0.2119.613%D22.162%C25.6C-N/A78137.7h10.8C*55.2C+
AC-X11 3,0262,9931,9601.527B+0.1523.94%C+20.348%C21.8CN/A62137.2h9.7C*40.7C*
19A Fortuna 2,6952,6562,1631.228C+0.4521.179%D**19.014%C25.3C-N/A74104.8h10.2C+48D
NC05 Jackhammer 2,3272,3071,6961.36C++0.3240.626%C-12.917%C-31.5C-N/A10673.2h4.6B11.2C++
AF-41 Hacksaw 2,3182,3067113.243B1.5722.223%D--14.571%C++31.4C+N/A10473.4h5.9B+26.7C+
AF-57 Piston 2,3062,2771,5551.464C*0.2141.282%C++12.297%C-35.2C+N/A10764.6h4.5C*11C*
AF-41 Hacksaw 2,2552,2487113.162B1.4923.095%D-17.349%B++30.6C+N/A10273.4h6.2B+26.9C+
The Slasher 2,0452,03840,5590.05C+1.6342.121%B+1.227%D*0.9CN/A32264.3h1.8B++4.2C++
Vortek Rotary 4,0922,0301,5811.284C+0.3926.716%DN/A8C--8.2C114252.6h115.9D434D
EM6 2,0111,9931,3881.436C+0.2418.688%D21.977%C25.6DN/A8077.8h11.1C++59.5C+
Breaker Rocket Pods 2,8051,9502557.647C++5.9745.291%C-N/A43.8C--19.2C**31144.5h24.9D--54.9D
Razor GD-23 1,9431,9281,3051.477B+0.2024.252%C+18.62%C17CN/A55113.7h11.3B+46.6B+
GD-7F 1,9461,9211,6681.152C++0.5222.871%C18.896%C+12.5DN/A42153.4h15C65.7C+
EM1 1,7491,7301,2071.433C*0.2419.534%C17.919%D27.7CN/A8962.5h12.4C++63.7C*
LA39 Bruiser 1,7371,7071,2911.322C++0.3562.961%C++11.189%D28.9C--N/A8659.1h2.6C+4.2C++
Blitz GD-10 1,7071,6931,3321.271C*0.4022.499%C16.893%C++24.8C+N/A9168.4h14.1B62.6C*
Titan-150 AP 2,8321,6613145.29C+3.6148.794%C+2.589%C+22.2C+15.7C*31674.7h4.6C*9.4C*
Gauss Compact S 1,6871,6391,2631.298B+0.3820.074%D10.189%D**18.3C+N/A5389.4h8.6B++42.8B
Bouncing Betty 1,6211,6164583.528C+1.8559.253%A++N/A197.1A+N/A6748.2h1.3A++2.2A++
NS-7 PDW 1,5161,5111,0901.386B+0.2922.209%C--15.817%C28.7C++N/A11052.7h13.7B61.5C*
AF-19 Mercenary 1,4681,4488541.696B**0.0219.073%D16.16%D-11DN/A70131.9h13.4C++70.1C+
AF-4A Bandit 1,4641,4451,3881.041C0.6320.563%D--23.529%C++13.4D-N/A41107.8h12.6C--61.1D
Carnage AR 1,4171,4051,3201.064C+0.6120.163%D--18.434%C18.8DN/A6574.7h14.2C+70.5C-
GR-22 1,3191,3031,3500.965C+0.7119.865%D-18.496%C+17.8DN/A5973.4h13.9C+69.9C
NC1 Gauss Rifle 1,3021,2918941.444B+0.2321.623%C12.626%D*19.2CN/A7667.2h12.7C*58.9C++
GD-66 Claw 1,2301,2201,0821.128C+0.5553.822%C10.164%D15.7D--N/A4877.9h2.6C++4.8C++
Mag-Cutter 1,2351,21320,8330.058A1.6251.7%A++N/A0.9BN/A31392.4h2.1B+4.1C*
NC9 A-Tross 1,2311,2091,0171.189C+0.4920.45%D--24.318%C+22.2DN/A6354.4h10.7C52.3D
MKV Suppressed 1,1981,1969391.274C**0.4022.629%D17.726%C23.3CN/A8851.4h13B+57.6C++
Mauler S6 1,1841,1759541.232C**0.4431.486%D--12.255%D22.7CN/A9351.8h3.8B*12.2C*
Gauss Rifle S 1,1881,1721,0261.142C+0.5322.267%D20.051%C+19.3DN/A5860.7h12.3C55.3C
NC12 Sweeper 1,1821,1718281.414C**0.2641.558%C+8.454%D*32.9C++N/A9335.6h4.5C++10.9C*
NC6 Gauss SAW 1,1821,1716701.748B+0.0717.27%C--18.958%D24.1CN/A13648.6h10.2C++58.8C++
Gauss Compact Burst 1,1831,1639861.18C0.5020.254%D*16.079%D**11.9D--N/A2997.4h13.2C-65.2D
Frag Grenade 1,1021,09911099N/A1,097.3257.019%A+N/A845.4A+2.3D--31631.3h2.6B**4.5B**
Tank Mine 1,8591,0962714.044B*2.3729.477%CN/A158.8B**110.6A++16976.9h1.3B**4.5B**
M30 Mustang AH 1,6551,0544922.142C0.4754.431%C+1.423%C++14.8D-8.4B**12671.2h20D**36.8D*
MGR-S1 Gladius 1,0261,0027871.273C+0.4023.591%D23.453%C*23.1C--N/A6843.4h10.1C*42.7C++
NS Decimator 1,3709978421.184C*0.4958.247%C3.21%B++33.9C+12.7C32529.4h4.3B7.4C**
M20 Mustang 2,0869691,1160.868C0.8127.216%DN/A5.8D6.7C-123166.2h201.4D--739.9D*
Titan-150 HEAT 1,3869451227.746B+6.0746.995%C+2.011%D19.6C+9.2C+15048.1h4.1B++8.7B++
NC6S Gauss SAW S 9529427381.276C+0.4017.734%D--23.248%C+25DN/A9637.7h11.5C+64.8C
NSX Tanto 9249056421.41C**0.2723.621%C--23.094%C26.8C+N/A7533.8h13.9C++59C+
NS-15M1 9249056491.394C+0.2818.36%D-21.658%C+19.5DN/A7046.4h14C76.1C
NCM1 Scattercannon 8858782863.07B++1.3938.113%C+13.44%C-16DN/A6454.9h8.8C23C+
NC15 Phoenix 1,8448686241.391C**0.2859.681%B*N/A12.2C+13.7C**18071h12.2C-20.5C+
NS-11C 8458295941.396B+0.2820.894%D20.627%C**28.8C++N/A11328.8h13.5C**64.7C++
MGR-L1 Promise 8248096281.288C+0.3917.266%D*24.969%C+24.4DN/A7833.1h14.4C*83.2C
LA8 Rebel 8138051,0260.785C+0.8925.594%D19.503%C38.3B+N/A11221h5.9B+22.9C++
Shrike 1,3118007091.128B*0.5555.656%C+1.625%D24.1C+15.4B+30333.2h6.5C++11.7C++
Coyote Missiles 1,3507665271.454D0.2250.074%C-N/A12.9D--9.8D--13859.6h56D-111.9D
AF-23 Grinder 7207152432.942C**1.2727.225%D--13.287%C-22.8DN/A7331.4h7.3C26.7D-
NC6A GODSAW 6996655021.325C-0.3524.122%D21.203%D-21.5D*1.1B+9131h15.5C--64.2D**
NS Annihilator 1,1456243181.962M++0.2979.507%CN/A16.2A13.5A++25538.5h8.5B**10.7B**
Skyguard 1,0226091165.25B**3.5727.589%C1.314%D13C+8.8C19646.9h102.4B+371.2B+
L100 Python AP 9776031085.583C*3.9154.679%C+1.99%C-28.3C17.6C+29121.3h6.4C+11.8C+
AF-18 Stalker 6036004611.302C+0.3725.786%C16.167%D24.2CN/A8124.8h12.9C+50.2C+
Tempest 6025975471.091C0.5820.027%F-20.268%C+20.1D--N/A6329.7h11.8D-58.9F
NS-10 Burster 9595873511.672B**0.0027.096%C8.518%B++5.7C*3.6C+76103.2h112B**413.3B+
M20 Basilisk 779580936.237A++4.5635.09%C6.897%B21C++7.2C+18427.6h79.7B+227.2B
M40 Fury 649524756.987C++5.3135.446%C+1.527%C41.3C+9.8C++31112.7h14C+39.6C++
M20 Basilisk 702523846.226A++4.5533.294%C--6.501%C*24.1C*8.2C+18421.7h76B+228.1B+
SAS-R 5235183341.551C0.1235.894%C-34.749%T*17.2D--N/A6130.1h3.2F8.9D--
Enforcer ML85 894513985.235C++3.5636.977%C--2.534%C*17.4D13C-30929.4h12C**32.6C++
Reaper DMR 5145074521.122C+0.5521.168%D-23.077%C21.5DN/A8123.6h9.9C++46.9C
NS-11P 5135064001.265C++0.4118.495%D--19.763%C++22CN/A8523h14.7C+79.3C
M60-A Bulldog 5364682618C++16.3245.507%C+1.709%C--35.2C+5.1B17413.3h5.2B11.5B
M40 Fury 552456905.067C3.3935.01%C+2.193%B+42.2C-8.9C33410.8h15.2C43.3C+
NS-10 Burster 7514542871.582B++0.0927.983%C7.93%B*5.7C*3.7C+8279.6h117.3B**419B+
NSX Naginata 4544503141.433C++0.2417.798%D-33.556%B++25.6DN/A8817.6h12.5C++70.5C+
CAS30 Tank Buster 8894495660.793C0.8838.441%DN/A4.2D4.1D63107.7h51.9C++135.1C++
NS-44 Commissioner 4574466010.742C+0.9328.427%D-20.852%C+33C+N/A14213.5h4.7D16.6D
NC14 Bolt Driver 4384381762.489B+0.8130.458%D51.142%F*17.2CN/A7525.5h3.3D10.7D
Hawk GD-68 7294253491.218B*0.4662.138%C+N/A19B+13.6B++32922.4h8C++12.9C*
M60-A Bulldog 4634222815.071C+13.4046.504%C++1.422%D35.5C++3.4C+16911.9h5.4B11.7B+
MANA Anti-Personnel Turret 4314221403.014N/A1.3411.97%UN/A4220U90U9600400.1h21.3T*178.1T*
NS-61 Emissary 4214136170.669C+1.0121.248%D--14.528%C32.8BN/A10212.6h12.8C**60.1C+
M12 Kobalt 4043892118.524B+16.8514.972%D24.165%A47.4C-1.8C--1718.2h22.7C-151.7C
NS-45 Pilot 3433385030.672C1.0022.512%D**18.935%D-30.7C-N/A9211h7.8C+34.9D
Sticky Grenade 3373371337N/A335.3257.688%B+N/A1123.3BN/A43830.3h1.7B+3B+
L100 Python HEAT 417310437.209B5.5344.111%D3.226%B+21.4D7.4D-16714.5h4.7B+10.7C**
NS-44L Blackhand 3063012041.475C**0.2034.808%D37.209%C31BN/A869.7h5.3C-15.1C-
NCM3 Raven 4652912411.207B+0.4743.007%B+1.031%D*10C+6C+11929h25.7C**59.8B+
NCM3 Raven 4652832411.174B+0.5043.933%B+1.767%D9.8C++6.3C++12329h28.4C*64.7B+
MANA Anti-Vehicle Turret 5242741701.612A*0.0647.634%D--N/A2740S2500S5749050.1h9.8A+20.6C
NC4 Mag-Shot 2722722740.993B0.6821.286%D-18.75%C+28C*N/A1319.7h8.7C++40.8C+
NS-AM7 Archer 3532645090.519C++1.1648.128%D**18.182%C++2.6D--N/A20103.5h16.6B+34.4C++
NCM2 Falcon 3262601451.793B+0.1235.617%C-5.385%C*10.8C2.7D-9424.1h9.9B27.9C*
L105 Zephyr 314252318.129C+6.4539.637%CN/A39.4C9.7C*3136.4h6.7C+16.8C+
MAX Punch 2512511,8240.138B+1.5440.642%CN/A1C+N/A3262.7h1.8C++4.3C**
Rocklet Rifle 4852502071.208B**0.4749.616%CN/A47.2A++44.3A++6685.3h20.9A42.2B**
NCM2 Falcon 3092391032.32A++0.6435.52%D5.021%C*13.4C**3.9C10417.8h8.5B**23.9B++
AF-8 RailJack 231230792.911C++1.2432.955%D48.261%F**20CN/A7711.5h3.3D*9.9D
NS Baron G5 2242231841.212C++0.4630.307%D**15.695%C**24.2C-N/A919.2h4.5C*14.8C+
Anti-Vehicle Grenade 2272231223N/A221.3273.725%A**N/A1115M*20D-49380.2h2.6A+3.5A+
NS-30 Vandal 2252231631.368C+0.3123.783%D**24.664%C25.6DN/A918.7h5.7C++24D
LA3 Desperado 2252203170.694C0.9822.371%D--19.091%C+26.2CN/A918.4h9.1C++40.8C
C150 Dalton 396218643.406C1.7340.448%C++N/A20.4D16.6C--39410.7h6.4D-15.8D
E540 Halberd 369215425.119C3.4443.716%C+N/A21.1D-15.1C++38510.2h6.3C14.5C
Spear Anti-Vehicle Phalanx Turret 325212248.833C**7.1641.878%C+4.717%B35.9C+19.2C+5095.9h8.1C*19.3C**
Hunter QCX 2442113010.701C+0.9745.237%C++14.692%D15.4C++2.4C+8113.7h9C+19.8C+
AF-23 Grinder 185185632.937C*1.2620.633%F-16.216%C+28.5CN/A1256.5h5.7B++27.8D-
Warden 1881831751.046C++0.6321.037%D--21.312%C-12DN/A7515.3h9.6C++45.6C
E540 Halberd-H 273175335.303C+3.6353.252%C1.143%D27.8D15.6D3676.3h6.7C+12.6C
NS-20 Gorgon 1871741021.706B*0.0318.873%D-20.69%C*15.7C+1.2C6011.1h42C++222.5C+
NS-20 Gorgon 1861721021.686B*0.0118.698%D-21.512%B+15.5C+1.3C+6511.1h41.9C++223.9C+
C75 Viper 1991621610.125A8.4529.961%D-N/A21C--4.8D2937.7h11.8C**39.4C+
M96 Mjolnir-H 254148443.364C+1.6952.657%BN/A38.9C-27.9C6003.8h37.6C++71.3B
Aspis Anti-Aircraft Phalanx Turret 262132274.889B+3.2123.719%CN/A10.6C+10.4C+28512.5h124.7B++525.7B
NSX Masamune 2161271091.165B+0.5157.819%C+N/A26.5C+18.5B+2764.8h16.2C27.9C+
M60-G Bulldog 130117235.087C*3.4131.697%C2.564%C17.5D1.9D--1296.7h7.3C++23.2C++
MGR-M1 Bishop 116113671.687C++0.0128.801%D23.894%D21.7C-N/A655.2h7.6C26.5C
A30 Walker 214113831.361C0.3119.428%D**N/A5.2D4.6D-10021.9h178.2C**917.2C
M12 Kobalt 118111129.25C-7.5714.463%D18.018%C+35.8D--2.3C+1893.1h22.9D158.2C-
Titan-150 HESH 139109186.056C4.3845.015%C2.752%B++31.1C-8.6C++2743.5h4.2D--9.3D
C-4 ARX 126106176.235A*4.5639.575%M**N/A353.3S66.7A*28960.3h0.9B**2.2A++
AF-34 Mattock 102100313.226C+1.5533.638%C+10%D**25.6DN/A1403.9h10.7F*31.7D**
AF-34 Mattock 103100313.226C++1.5535.304%C+22%B**25.6DN/A1343.9h11.1F--31.3D*
CAS 14-E 10896109.6C+7.9225.902%D*1.042%D-45.7D5.7C+1752.1h36.6C--141.4D--
NSX Tengu 9493651.431C*0.2427.433%D*16.129%D17.5DN/A575.3h15.1C54.9C--
G30 Walker 15789224.045B+2.3728.18%C+3.371%C13.5C10.3C++2416.6h231.1C+820C+
C85 Canister-H 8985155.667C3.9941.379%D-15.294%B**65.4D3.1D*3441.3h7.2C+17.4C
NS-R3 Swarm 16384641.313A++0.3653.875%F--N/A11.4B*10.7B**1557.4h18.8B**34.9B*
Pelter Rocket Pod 10583810.375T*8.7050.625%CN/A43.7D-11.6C-2371.9h25.9C*51.1C*
M12 Kobalt 8382711.714C+10.0410.952%D--4.878%F-37.3DN/A1242.2h18.6C+169.8C
Dual-75 Duster 837889.75C+8.0743.823%B++1.282%B+78C++5C+3301h5.3B+12.1B+
M20 Basilisk 10677117A++5.3225.487%D1.299%F14.3C--5.4C1415.4h64.1B+251.4C**
The Brawler 7876601.267C+0.4143.607%D**13.158%C+19D*N/A624h5F11.5F-
Orbital Strike Uplink 10974174N/A72.32405.714%UN/A185U87.5U10070.4h1.9T*0.5T*
M60-G Bulldog 8373126.083C*4.4134.373%C1.37%D--24.3D3.3D1353h7.2C++21.1C++
Hornet Missiles 12873302.433C-0.7642.416%F-N/A27D20.4D3772.7h12.4C29.3D--
G30 Walker 10972514.4A12.7237.356%C2.778%C+55.4B**28.5B**3871.3h115.7B**309.8B*
L100 Python HESH 8670611.667C++9.9949.304%C++1.429%C+35D8C+5972h5.1F10.3D-
AF-6 Shadow 6868302.267C**0.5929.14%D-29.412%C**29.6C-N/A1362.3h5.4C**18.5C+
NS-357 Underboss 68681180.576C1.1027.536%D--19.118%C29.6CN/A1622.3h4.5C+16.2D
Xiphos Anti-Personnel Phalanx Tower 6666166C++64.3221.125%DN/A330B+N/A12120.2h5.3B++25.3B+
M12 Kobalt 6463610.5C8.8215.495%D*11.111%D**48.5D--N/A1381.3h19.2C+124D
AP30 Shredder 7653331.606D0.0722.036%D--3.774%B**12.9D--5.6D**2744.1h89.7C+407.1D
M12 Kobalt-H 575268.667D6.9918.532%D17.308%C++74.3D7.1B**2570.7h14.9C*80.4C+
Ectoblaster 5451890.573C1.1018.882%F-9.804%C**22.2C-1.3C++822.3h19.3C+102.4D*
M20 Basilisk 8751412.75B**11.0742.344%D*3.922%C22.2D-15.7D2442.3h165.7D391.3D*
Gauss Prime 5150630.794C--0.8817.066%F--26%B16.7D*N/A1193h13.5D*79.2F*

Consumables
  Name Deaths Consumed Time Equipped
Nanite Healing Grenade03320.1h
Medical Applicator675412,04127.9h
Nanite Revive Grenade03,4351h
Anti-Vehicle MANA Turret442,2874.1h
Spawn Beacon636,6544h
Nano-Armor Kit1,1202,493,117241.1h
Rampart Wall32473h
NSX Amaterasu5570.5h
Repair Module12591.8h
Turret AI Module01711.1h
Skywall Shield Emitter01280.8h
Structure Shield Module01841.1h
Cortium Silo11440.9h
Xiphos Anti-Personnel Tower11160.8h
Blast Wall0700.7h
Motion Spotter4316,8476.8h
Deconstruction Tool14,0970.2h
Hoplon Anti-Aircraft Phalanx Tower11050.7h
Spear Anti-Vehicle Tower01240.9h
Spitfire Auto-Turret442,6493.1h
Recon Detection Device7412,10217.6h
Shield Recharging Field1660h
Ammunition Package6510,0354.4h
Anti-Infantry MANA Turret311,4036.1h
Nano-Repair Grenade05890.2h
IPC Targeting Dart0510.2h
Vehicle Gate4701.1h
Pillbox01040.9h
Alarm Module0570.2h
WLT-Howler Mining Laser07220.5h
Elysium Spawn Tube11150.9h

Check the help document for the dictionary if you want to learn more about words used here.


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