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Executor mrostkaSVK[RE4] mrostkaSVK
NC BR 192

KDR: 1.65

Score: 98.4m

Last Seen: Apr 1st, 2020 6:28 PM
- OFFLINE - 35.4 hour(s)

Prestige 1, Battle Rank 100 (192 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS C-4 AF-4 Cyclone LA1 Anchor GD-22S AC-X11 19A Fortuna AF-57 Piston NC05 Jackhammer
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $392,814 MLG Score: 314
Fun Score: N/A
Cheeseburgers Flipped: 2504TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.06%20.464%43148130155,3071.340190.308

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.549%-0.038C+-0.097C+-0.469DHEAD ++ (~9.93)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.50.251C*11.70.181C++43.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.841%0.695%237513446,761288552492.3435129%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.935%-0.888D---0.807D--0.022

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
277.6-0.71D-80.1-0.505D197.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.494%2.113%176813414,590278326481.64871173%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.647%-1.022D*-0.25C0.467

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.8-0.557D18.3-0.464D41.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.434%5.75%1881913304,835264418661.82798259%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.525%-0.627D0.296C*0.253

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
116.40.032C+34.30.149C++82.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.938%43.812%188313461,212320060.378632

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.212%-0.306C-1.494F-0.492

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.80.013C+3.2-0.012C+6.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.634%11.344%188613437,9073028992.61129

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.517%0.07C+-0.677D0.167

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.70.339C**3.70.239C++5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
98.4m358.9%304 (18.2k)260 (15.6k)1.64818127,84977,5702.09499192 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1349325418.562%12.272%22804:5339

9% Combat Medic46% Engineer19% Heavy Assault9% Infiltrator12% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 14th, 2012 8:32 PMFeb 10th, 2019 12:26 PMApr 1st, 2020 6:38 PM (129d) (PST)Apr 1st, 2020 4:21 PM (129d) (PST)Apr 1st, 2020 2:28 PM (129d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5061353710.3380.2050.0411.4260.060314

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,3318,09022,2412012286415,592

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6312.2h/263d 34,659 15,689 58,479 540k 9,900 15,468 22,618 191.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
D
Kills:4,033
Deaths:2,947
KDR:1.369
Accuracy:19.632% F
HSR:24.250% D
GD-22S
D
Kills:3,685
Deaths:2,538
KDR:1.452
Accuracy:19.510% D*
HSR:22.415% D
EM6
D
Kills:2,152
Deaths:1,523
KDR:1.413
Accuracy:18.604% D*
HSR:23.002% D
EM1
D-
Kills:1,744
Deaths:1,221
KDR:1.428
Accuracy:19.418% D--
HSR:18.062% D-
NC6 Gauss SAW
D--
Kills:1,171
Deaths:670
KDR:1.748
Accuracy:17.270% D*
HSR:18.958% D--
NS-15M1
C-
Kills:1,144
Deaths:876
KDR:1.306
Accuracy:17.986% D**
HSR:23.077% C-
NC6S Gauss SAW S
C--
Kills:968
Deaths:777
KDR:1.246
Accuracy:17.654% F-
HSR:23.657% C--
MGR-L1 Promise
D
Kills:912
Deaths:734
KDR:1.243
Accuracy:17.187% F-
HSR:24.781% D
NC6A GODSAW
D--
Kills:775
Deaths:578
KDR:1.341
Accuracy:23.888% D*
HSR:22.968% D--
NSX Naginata
C++
Kills:755
Deaths:627
KDR:1.204
Accuracy:17.073% F
HSR:33.113% C++
Kills:17,339
Deaths (as Heavy Assault):12,491
Deaths (to Heavy Assaults):20,860
KDR:1.38812
Kill Difference:4,848
Playtime:1,194.984 hours
Usage:19%
Score:17.932m
Score/min:250
Accuracy (listed only):18.822%
HSR (listed only):23.428%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
D
Kills:3,085
Deaths:2,055
KDR:1.501
Accuracy:23.965% D-
HSR:20.389% D
19A Fortuna
C--
Kills:2,931
Deaths:2,488
KDR:1.178
Accuracy:21.147% F
HSR:19.243% C--
AF-57 Piston
C
Kills:2,435
Deaths:1,700
KDR:1.432
Accuracy:40.949% C
HSR:12.608% D
GD-7F
D
Kills:2,056
Deaths:1,915
KDR:1.074
Accuracy:22.910% D-
HSR:19.309% D
Razor GD-23
D
Kills:1,965
Deaths:1,341
KDR:1.465
Accuracy:24.295% D
HSR:18.524% D
LA39 Bruiser
C
Kills:1,782
Deaths:1,369
KDR:1.302
Accuracy:62.789% C
HSR:11.728% D
Gauss Compact S
D*
Kills:1,640
Deaths:1,265
KDR:1.296
Accuracy:20.089% D*
HSR:10.244% D*
AF-4A Bandit
C
Kills:1,455
Deaths:1,404
KDR:1.036
Accuracy:20.642% F
HSR:23.574% C
AF-19 Mercenary
D*
Kills:1,448
Deaths:855
KDR:1.694
Accuracy:19.071% D*
HSR:16.160% D*
GD-66 Claw
D
Kills:1,251
Deaths:1,111
KDR:1.126
Accuracy:54.053% D
HSR:9.992% D-
Mauler S6
D
Kills:1,175
Deaths:954
KDR:1.232
Accuracy:31.486% D*
HSR:12.255% D
NC12 Sweeper
C-
Kills:1,171
Deaths:828
KDR:1.414
Accuracy:41.558% C-
HSR:8.454% D**
Gauss Compact Burst
D**
Kills:1,163
Deaths:986
KDR:1.180
Accuracy:20.254% F-
HSR:16.079% D**
NSX Tanto
D
Kills:991
Deaths:723
KDR:1.371
Accuracy:22.975% D*
HSR:23.814% D
NS-11C
C+
Kills:921
Deaths:695
KDR:1.325
Accuracy:20.922% D*
HSR:20.738% C+
MGR-C1 Charger
C**
Kills:274
Deaths:270
KDR:1.015
Accuracy:22.165% F
HSR:29.197% C**
NS Baron G5
C+
Kills:236
Deaths:205
KDR:1.151
Accuracy:29.903% F-
HSR:15.678% C+
Warden
D
Kills:183
Deaths:176
KDR:1.040
Accuracy:21.041% D**
HSR:21.312% D
MGR-M1 Bishop
D--
Kills:149
Deaths:104
KDR:1.433
Accuracy:27.701% D**
HSR:25.503% D--
The Brawler
C+
Kills:93
Deaths:79
KDR:1.177
Accuracy:43.430% F-
HSR:13.979% C+
Kills:26,404
Deaths (as Engineer):20,523
Deaths (to Engineers):15,900
KDR:1.28656
Kill Difference:5,881
Playtime:2,886.694 hours
Usage:46%
Score:43.953m
Score/min:254
Accuracy (listed only):29.567%
HSR (listed only):17.439%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
D
Kills:4,163
Deaths:3,246
KDR:1.283
Accuracy:25.090% D
HSR:17.247% D
AC-X11
D
Kills:3,085
Deaths:2,055
KDR:1.501
Accuracy:23.965% D-
HSR:20.389% D
19A Fortuna
C--
Kills:2,931
Deaths:2,488
KDR:1.178
Accuracy:21.147% F
HSR:19.243% C--
AF-57 Piston
C
Kills:2,435
Deaths:1,700
KDR:1.432
Accuracy:40.949% C
HSR:12.608% D
GD-7F
D
Kills:2,056
Deaths:1,915
KDR:1.074
Accuracy:22.910% D-
HSR:19.309% D
Razor GD-23
D
Kills:1,965
Deaths:1,341
KDR:1.465
Accuracy:24.295% D
HSR:18.524% D
LA39 Bruiser
C
Kills:1,782
Deaths:1,369
KDR:1.302
Accuracy:62.789% C
HSR:11.728% D
Blitz GD-10
C
Kills:1,696
Deaths:1,338
KDR:1.268
Accuracy:22.488% D-
HSR:16.922% C
Gauss Compact S
D*
Kills:1,640
Deaths:1,265
KDR:1.296
Accuracy:20.089% D*
HSR:10.244% D*
NS-7 PDW
D
Kills:1,563
Deaths:1,142
KDR:1.369
Accuracy:22.264% D*
HSR:15.995% D
AF-4A Bandit
C
Kills:1,455
Deaths:1,404
KDR:1.036
Accuracy:20.642% F
HSR:23.574% C
AF-19 Mercenary
D*
Kills:1,448
Deaths:855
KDR:1.694
Accuracy:19.071% D*
HSR:16.160% D*
MGR-S1 Gladius
C
Kills:1,265
Deaths:1,011
KDR:1.251
Accuracy:23.283% D*
HSR:23.557% C
GD-66 Claw
D
Kills:1,251
Deaths:1,111
KDR:1.126
Accuracy:54.053% D
HSR:9.992% D-
MKV Suppressed
D
Kills:1,196
Deaths:939
KDR:1.274
Accuracy:22.629% D*
HSR:17.726% D
Mauler S6
D
Kills:1,175
Deaths:954
KDR:1.232
Accuracy:31.486% D*
HSR:12.255% D
NC12 Sweeper
C-
Kills:1,171
Deaths:828
KDR:1.414
Accuracy:41.558% C-
HSR:8.454% D**
Gauss Compact Burst
D**
Kills:1,163
Deaths:986
KDR:1.180
Accuracy:20.254% F-
HSR:16.079% D**
NSX Tanto
D
Kills:991
Deaths:723
KDR:1.371
Accuracy:22.975% D*
HSR:23.814% D
NS-11C
C+
Kills:921
Deaths:695
KDR:1.325
Accuracy:20.922% D*
HSR:20.738% C+
Tempest
C
Kills:612
Deaths:574
KDR:1.066
Accuracy:19.846% F-
HSR:20.588% C
MGR-C1 Charger
C**
Kills:274
Deaths:270
KDR:1.015
Accuracy:22.165% F
HSR:29.197% C**
NS Baron G5
C+
Kills:236
Deaths:205
KDR:1.151
Accuracy:29.903% F-
HSR:15.678% C+
The Brawler
C+
Kills:93
Deaths:79
KDR:1.177
Accuracy:43.430% F-
HSR:13.979% C+
NSX Tengu
D--
Kills:93
Deaths:65
KDR:1.431
Accuracy:27.433% F-
HSR:16.129% D--
Kills:36,660
Deaths (as Light Assault):28,558
Deaths (to Light Assaults):14,652
KDR:1.2837
Kill Difference:8,102
Playtime:760.907 hours
Usage:12%
Score:12.031m
Score/min:264
Accuracy (listed only):28.225%
HSR (listed only):17.205%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
D
Kills:4,163
Deaths:3,246
KDR:1.283
Accuracy:25.090% D
HSR:17.247% D
AF-57 Piston
C
Kills:2,435
Deaths:1,700
KDR:1.432
Accuracy:40.949% C
HSR:12.608% D
LA39 Bruiser
C
Kills:1,782
Deaths:1,369
KDR:1.302
Accuracy:62.789% C
HSR:11.728% D
Blitz GD-10
C
Kills:1,696
Deaths:1,338
KDR:1.268
Accuracy:22.488% D-
HSR:16.922% C
NS-7 PDW
D
Kills:1,563
Deaths:1,142
KDR:1.369
Accuracy:22.264% D*
HSR:15.995% D
Carnage AR
D
Kills:1,455
Deaths:1,393
KDR:1.045
Accuracy:20.069% D**
HSR:18.694% D
GR-22
D
Kills:1,408
Deaths:1,476
KDR:0.954
Accuracy:19.872% F
HSR:18.963% D
NC1 Gauss Rifle
D-
Kills:1,292
Deaths:896
KDR:1.442
Accuracy:21.617% D-
HSR:12.616% D**
MGR-S1 Gladius
C
Kills:1,265
Deaths:1,011
KDR:1.251
Accuracy:23.283% D*
HSR:23.557% C
GD-66 Claw
D
Kills:1,251
Deaths:1,111
KDR:1.126
Accuracy:54.053% D
HSR:9.992% D-
NC9 A-Tross
C
Kills:1,209
Deaths:1,017
KDR:1.189
Accuracy:20.450% D**
HSR:24.318% C
MKV Suppressed
D
Kills:1,196
Deaths:939
KDR:1.274
Accuracy:22.629% D*
HSR:17.726% D
Gauss Rifle S
C--
Kills:1,178
Deaths:1,055
KDR:1.117
Accuracy:22.135% D*
HSR:19.949% C--
Mauler S6
D
Kills:1,175
Deaths:954
KDR:1.232
Accuracy:31.486% D*
HSR:12.255% D
NC12 Sweeper
C-
Kills:1,171
Deaths:828
KDR:1.414
Accuracy:41.558% C-
HSR:8.454% D**
Tempest
C
Kills:612
Deaths:574
KDR:1.066
Accuracy:19.846% F-
HSR:20.588% C
NS-11P
D
Kills:556
Deaths:458
KDR:1.214
Accuracy:18.615% F
HSR:19.425% D
Reaper DMR
D
Kills:509
Deaths:453
KDR:1.124
Accuracy:21.149% D**
HSR:23.183% D
NS Baron G5
C+
Kills:236
Deaths:205
KDR:1.151
Accuracy:29.903% F-
HSR:15.678% C+
MGR-A1 Vanquisher
C+
Kills:118
Deaths:111
KDR:1.063
Accuracy:24.284% D*
HSR:26.271% C+
The Brawler
C+
Kills:93
Deaths:79
KDR:1.177
Accuracy:43.430% F-
HSR:13.979% C+
NSX Tengu
D--
Kills:93
Deaths:65
KDR:1.431
Accuracy:27.433% F-
HSR:16.129% D--
Gauss Prime
C-
Kills:85
Deaths:112
KDR:0.759
Accuracy:18.112% F--
HSR:23.529% C-
Kills:26,541
Deaths (as Combat Medic):21,532
Deaths (to Combat Medics):8,604
KDR:1.23263
Kill Difference:5,009
Playtime:547.839 hours
Usage:9%
Score:9.579m
Score/min:291
Accuracy (listed only):28.413%
HSR (listed only):17.383%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
D
Kills:4,163
Deaths:3,246
KDR:1.283
Accuracy:25.090% D
HSR:17.247% D
Blitz GD-10
C
Kills:1,696
Deaths:1,338
KDR:1.268
Accuracy:22.488% D-
HSR:16.922% C
NS-7 PDW
D
Kills:1,563
Deaths:1,142
KDR:1.369
Accuracy:22.264% D*
HSR:15.995% D
MGR-S1 Gladius
C
Kills:1,265
Deaths:1,011
KDR:1.251
Accuracy:23.283% D*
HSR:23.557% C
MKV Suppressed
D
Kills:1,196
Deaths:939
KDR:1.274
Accuracy:22.629% D*
HSR:17.726% D
LA8 Rebel
C-
Kills:826
Deaths:1,065
KDR:0.776
Accuracy:25.710% D--
HSR:19.613% C-
AF-18 Stalker
D
Kills:661
Deaths:522
KDR:1.266
Accuracy:25.383% D--
HSR:17.852% D
Tempest
C
Kills:612
Deaths:574
KDR:1.066
Accuracy:19.846% F-
HSR:20.588% C
SAS-R
D--
Kills:544
Deaths:359
KDR:1.515
Accuracy:35.305% D--
HSR:36.029% T*
NS-45 Pilot
D*
Kills:508
Deaths:779
KDR:0.652
Accuracy:22.588% F-
HSR:19.095% D*
NS-44 Commissioner
C--
Kills:446
Deaths:601
KDR:0.742
Accuracy:28.427% D*
HSR:20.852% C--
NC14 Bolt Driver
D*
Kills:438
Deaths:176
KDR:2.489
Accuracy:30.458% D*
HSR:51.142% T-
NS-61 Emissary
D
Kills:436
Deaths:659
KDR:0.662
Accuracy:21.234% D*
HSR:14.450% D
NS-44L Blackhand
C--
Kills:368
Deaths:303
KDR:1.215
Accuracy:33.917% D*
HSR:37.772% C--
LA3 Desperado
C+
Kills:286
Deaths:422
KDR:0.678
Accuracy:22.778% D*
HSR:22.028% C+
NC4 Mag-Shot
C
Kills:272
Deaths:274
KDR:0.993
Accuracy:21.286% D--
HSR:18.750% C
NS-AM7 Archer
C+
Kills:269
Deaths:553
KDR:0.486
Accuracy:48.247% D**
HSR:18.216% C+
AF-8 RailJack
D--
Kills:230
Deaths:79
KDR:2.911
Accuracy:32.955% D--
HSR:48.261% T-
NS-30 Vandal
C--
Kills:223
Deaths:166
KDR:1.343
Accuracy:23.687% F-
HSR:24.664% C--
NSX Tengu
D--
Kills:93
Deaths:65
KDR:1.431
Accuracy:27.433% F-
HSR:16.129% D--
AF-6 Shadow
C+
Kills:86
Deaths:48
KDR:1.792
Accuracy:27.961% D**
HSR:27.907% C+
NS-357 Underboss
D
Kills:80
Deaths:164
KDR:0.488
Accuracy:26.578% F-
HSR:20% D
Impetus
D*
Kills:77
Deaths:79
KDR:0.975
Accuracy:27.302% F
HSR:20.779% D*
NSX Tomoe
C**
Kills:74
Deaths:53
KDR:1.396
Accuracy:21.841% F-
HSR:45.946% C**
Ectoblaster
C*
Kills:51
Deaths:91
KDR:0.560
Accuracy:18.924% F--
HSR:9.804% C*
Kills:16,463
Deaths (as Infiltrator):14,708
Deaths (to Infiltrators):10,028
KDR:1.11932
Kill Difference:1,755
Playtime:587.572 hours
Usage:9%
Score:9.197m
Score/min:261
Accuracy (listed only):26.305%
HSR (listed only):24.053%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:2,317
Deaths:724
KDR:3.200
Accuracy:22.323% D*
HSR:14.588% C+
AF-41 Hacksaw
B+
Kills:2,265
Deaths:724
KDR:3.128
Accuracy:23.180% D*
HSR:17.351% B+
NCM1 Scattercannon
C--
Kills:954
Deaths:336
KDR:2.839
Accuracy:38.299% C--
HSR:13.732% D
AF-23 Grinder
D
Kills:721
Deaths:247
KDR:2.919
Accuracy:27.236% D*
HSR:13.315% D
NS-10 Burster
B**
Kills:638
Deaths:394
KDR:1.619
Accuracy:27.381% D-
HSR:8.307% B**
NS-10 Burster
B**
Kills:492
Deaths:330
KDR:1.491
Accuracy:28.305% D-
HSR:8.130% B**
NCM3 Raven
C+
Kills:331
Deaths:281
KDR:1.178
Accuracy:42.309% C+
HSR:0.906% D**
NCM3 Raven
C++
Kills:310
Deaths:281
KDR:1.103
Accuracy:43.195% C++
HSR:1.613% D-
NCM2 Falcon
C++
Kills:264
Deaths:149
KDR:1.772
Accuracy:35.780% D-
HSR:5.303% C++
NS-20 Gorgon
C+
Kills:250
Deaths:166
KDR:1.506
Accuracy:18.834% D*
HSR:20.800% C+
NS-20 Gorgon
C--
Kills:244
Deaths:166
KDR:1.470
Accuracy:18.745% D*
HSR:19.262% C--
NCM2 Falcon
C*
Kills:242
Deaths:107
KDR:2.262
Accuracy:35.728% D*
HSR:4.959% C*
AF-23 Grinder
C
Kills:187
Deaths:67
KDR:2.791
Accuracy:20.902% F-
HSR:16.043% C
AF-34 Mattock
B+
Kills:136
Deaths:45
KDR:3.022
Accuracy:35.337% C-
HSR:21.324% B+
AF-34 Mattock
C
Kills:132
Deaths:45
KDR:2.933
Accuracy:33.383% C
HSR:9.091% F-
NCM1 Scattercannon
C-
Kills:131
Deaths:50
KDR:2.620
Accuracy:39.469% C-
HSR:14.504% C--
Kills:9,614
Deaths (as MAX Suit):2,056
Deaths (to MAX Suits):4,680
KDR:4.67607
Kill Difference:7,558
Playtime:313.559 hours
Usage:5%
Score:5.727m
Score/min:304
Accuracy (listed only):30.650%
HSR (listed only):11.827%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Vortek Rotary
D
Kills:2,146
V. Kills:2,131 101%
Deaths:1,582
KDR:1.357
Accuracy:26.679% D--
KPH:8.300 D-
VKPH:8.200 D
Breaker Rocket Pods
C++
Kills:2,040
V. Kills:868 235%
Deaths:258
KDR:7.907
Accuracy:45.207% D--
KPH:45 D--
VKPH:19.100 C++
M30 Mustang AH
B++
Kills:1,086
V. Kills:603 180%
Deaths:492
KDR:2.207
Accuracy:54.084% D
KPH:15.100 D*
VKPH:8.400 B++
M20 Mustang
D-
Kills:1,012
V. Kills:1,149 88%
Deaths:1,136
KDR:0.891
Accuracy:26.844% D
KPH:5.900 D--
VKPH:6.700 D-
Coyote Missiles
D*
Kills:819
V. Kills:607 135%
Deaths:536
KDR:1.528
Accuracy:49.614% D-
KPH:13.200 D*
VKPH:9.800 D*
Hornet Missiles
D-
Kills:73
V. Kills:55 130%
Deaths:30
KDR:2.433
Accuracy:42.326% F--
KPH:27.300 D--
VKPH:20.600 D-
Kills:7,176 (4,244 + 0)
Deaths:4,034
KDR:1.779
VKDR:1.342
Vehicle Kills:5,413
Kill Difference:3,142
Playtime:612.019 hours
Usage:10%
Score:5.019m
Score/min:137
Piloting Accuracy:26.844%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D
Kills:477
V. Kills:458 104%
Deaths:566
KDR:0.843
Accuracy:38.947% D-
KPH:4.200 D-
VKPH:4.100 D
L105 Zephyr
C+
Kills:252
V. Kills:62 400%
Deaths:31
KDR:8.129
Accuracy:39.385% D
KPH:38.500 D
VKPH:9.500 C+
C150 Dalton
D
Kills:230
V. Kills:184 124%
Deaths:65
KDR:3.538
Accuracy:39.754% C*
KPH:20.800 D--
VKPH:16.700 D
Dual-75 Duster
C**
Kills:79
V. Kills:5 N/A
Deaths:8
KDR:9.875
Accuracy:43.820% C**
KPH:77.400 C+
VKPH:4.900 C+
AP30 Shredder
D-
Kills:65
V. Kills:28 224%
Deaths:34
KDR:1.912
Accuracy:23.351% D--
KPH:14.800 D-
VKPH:6.400 D**
Kills:1,103 (477 + 626)
Deaths:704
KDR:1.567
VKDR:1.047
Vehicle Kills:737
Kill Difference:399
Playtime:135.276 hours
Usage:2%
Score:0.906m
Score/min:112
Piloting Accuracy:38.947%
Gunner Accuracy:23.351%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
D
Kills:636
V. Kills:387 164%
Deaths:112
KDR:5.679
Accuracy:53.474% C
KPH:28 D-
VKPH:17.100 D
Skyguard
D
Kills:624
V. Kills:420 148%
Deaths:116
KDR:5.379
Accuracy:27.562% D
KPH:13 D
VKPH:8.800 D
L100 Python HEAT
D-
Kills:310
V. Kills:107 287%
Deaths:43
KDR:7.209
Accuracy:44.111% D-
KPH:21.300 D--
VKPH:7.400 D--
C75 Viper
D-
Kills:162
V. Kills:37 426%
Deaths:16
KDR:10.125
Accuracy:29.961% D*
KPH:21.100 D-
VKPH:4.800 D-
L100 Python HESH
C-
Kills:70
V. Kills:16 412%
Deaths:7
KDR:10
Accuracy:48.501% C
KPH:33.800 D*
VKPH:7.700 C-
Kills:1,802 (1,802 + 0)
Deaths:294
KDR:6.129
VKDR:3.289
Vehicle Kills:967
Kill Difference:1,508
Playtime:94.982 hours
Usage:2%
Score:1.316m
Score/min:231
Driving Accuracy:48.501%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C
Kills:1,689
V. Kills:1,185 142%
Deaths:318
KDR:5.311
Accuracy:48.748% C
KPH:22.300 D
VKPH:15.700 C
Titan-150 HEAT
C
Kills:990
V. Kills:466 212%
Deaths:122
KDR:8.115
Accuracy:47.234% C+
KPH:19.700 D
VKPH:9.300 C
Enforcer ML85
D
Kills:514
V. Kills:381 135%
Deaths:99
KDR:5.192
Accuracy:36.949% D-
KPH:17.400 D-
VKPH:12.900 D
E540 Halberd
C
Kills:237
V. Kills:161 146%
Deaths:43
KDR:5.512
Accuracy:44.145% C
KPH:22.100 D--
VKPH:15 C
Titan-150 HESH
C
Kills:109
V. Kills:30 352%
Deaths:18
KDR:6.056
Accuracy:45.015% D
KPH:30.700 D--
VKPH:8.500 C
M12 Kobalt
D
Kills:82
V. Kills:1 N/A
Deaths:7
KDR:11.714
Accuracy:10.952% D**
KPH:37.200 D
VKPH:0.500 D*
M20 Basilisk
D
Kills:77
V. Kills:29 257%
Deaths:11
KDR:7
Accuracy:26.009% D--
KPH:14.100 D-
VKPH:5.300 D
Kills:3,698 (2,788 + 910)
Deaths:618
KDR:5.984
VKDR:3.646
Vehicle Kills:2,253
Kill Difference:3,080
Playtime:177.334 hours
Usage:3%
Score:2.814m
Score/min:264
Driving Accuracy:45.015%
Gunner Accuracy:26.009%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D
Kills:201
V. Kills:103 193%
Deaths:33
KDR:6.091
Accuracy:53.111% D
KPH:29.700 D-
VKPH:15.200 D--
M96 Mjolnir-H
C-
Kills:157
V. Kills:111 140%
Deaths:44
KDR:3.568
Accuracy:51.926% C++
KPH:39.500 D
VKPH:27.900 C-
C85 Canister-H
D-
Kills:99
V. Kills:4 N/A
Deaths:15
KDR:6.600
Accuracy:42.539% D*
KPH:67.100 D-
VKPH:2.700 D*
M12 Kobalt-H
B+
Kills:60
V. Kills:5 N/A
Deaths:7
KDR:8.571
Accuracy:18.391% D*
KPH:74.700 D-
VKPH:6.200 B+
Enforcer ML65-H
D-
Kills:53
V. Kills:52 100%
Deaths:14
KDR:3.786
Accuracy:56.544% C
KPH:21.300 D*
VKPH:20.900 D-
Kills:570 (0 + 570)
Deaths:113
KDR:5.044
VKDR:2.434
Vehicle Kills:275
Kill Difference:457
Playtime:15.523 hours
Usage:0%
Score:0.409m
Score/min:439
Driving Accuracy:N/A%
Gunner Accuracy:56.544%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C
Kills:627
V. Kills:207 301%
Deaths:93
KDR:6.742
Accuracy:34.885% D
KPH:21.600 C
VKPH:7.100 C
M20 Basilisk
C+
Kills:550
V. Kills:186 294%
Deaths:84
KDR:6.548
Accuracy:33.198% D-
KPH:24.300 C+
VKPH:8.200 C
M40 Fury
C+
Kills:524
V. Kills:125 416%
Deaths:75
KDR:6.987
Accuracy:35.155% C
KPH:40.900 D
VKPH:9.700 C+
M40 Fury
C--
Kills:457
V. Kills:97 466%
Deaths:90
KDR:5.078
Accuracy:35.041% C
KPH:42.300 D
VKPH:9 C--
M12 Kobalt
C
Kills:435
V. Kills:20 N/A
Deaths:23
KDR:18.913
Accuracy:15.310% D--
KPH:49 D
VKPH:2.300 C
M12 Kobalt
C
Kills:136
V. Kills:8 N/A
Deaths:12
KDR:11.333
Accuracy:14.860% D--
KPH:38.500 D*
VKPH:2.300 C
M60-G Bulldog
D
Kills:118
V. Kills:13 N/A
Deaths:23
KDR:5.130
Accuracy:31.714% D
KPH:17.300 D--
VKPH:1.900 D--
G30 Walker
C
Kills:89
V. Kills:68 129%
Deaths:22
KDR:4.045
Accuracy:28.135% C-
KPH:13.300 D
VKPH:10.200 C
M60-G Bulldog
D
Kills:82
V. Kills:10 N/A
Deaths:12
KDR:6.833
Accuracy:34.354% D
KPH:26.700 D--
VKPH:3.300 D--
G40-F Ranger
D-
Kills:55
V. Kills:32 167%
Deaths:9
KDR:6.111
Accuracy:28.878% D*
KPH:15.800 D-
VKPH:9.200 D-
Kills:3,073 (0 + 3,073)
Deaths:443
KDR:6.937
VKDR:1.729
Vehicle Kills:766
Kill Difference:2,630
Playtime:107.706 hours
Usage:2%
Score:1.377m
Score/min:213
Driving Accuracy:N/A%
Gunner Accuracy:28.878%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:134
V. Kills:17 N/A
Deaths:10
KDR:13.400
Accuracy:24.793% F-
KPH:49.600 D
VKPH:6.300 C+
Kills:134 (0 + 134)
Deaths:10
KDR:13.400
VKDR:1.700
Vehicle Kills:17
Kill Difference:124
Playtime:2.701 hours
Usage:0%
Score:0.031m
Score/min:194
Piloting Accuracy:N/A%
Gunner Accuracy:24.793%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 10,1837,4673,1862.344C**0.7024.982%C-N/A129.9B47.2B**96057.5h1.1B+4.3C*
AF-4 Cyclone 4,2084,1633,2461.283C0.3725.09%D17.247%D25.8DN/A83161.3h10.2C+40.5C
LA1 Anchor 4,0774,0332,9471.369C--0.2819.632%F24.25%D25.1D*N/A82160.4h10.2D52.2D*
GD-22S 3,7233,6852,5381.452C0.2019.51%D*22.415%D25.6D-N/A78143.8h10.9C55.7D
AC-X11 3,1243,0852,0551.501C+0.1523.965%D-20.389%D21.7DN/A63142h9.8C-40.7C-
19A Fortuna 2,9772,9312,4881.178C0.4721.147%F19.243%C--24.7DN/A72118.7h10.2C-48.4D*
AF-57 Piston 2,4702,4351,7001.432C+0.2240.949%C12.608%D34.9DN/A10569.7h4.5C11.1C+
NC05 Jackhammer 2,3842,3631,7411.357C+0.2940.456%D--12.992%D31.6D-N/A10774.8h4.5C+11.2C
AF-41 Hacksaw 2,3292,3177243.2C+1.5522.323%D*14.588%C+31.3C-N/A10474h6B+26.7C
AF-41 Hacksaw 2,2732,2657243.128C+1.4823.18%D*17.351%B+30.6C-N/A10274h6.2B+26.9C
The Slasher 2,2652,25646,1920.049C+1.6042.253%B+1.241%D*0.9CN/A32501.3h1.8B+4.2B+
EM6 2,1732,1521,5231.413C0.2418.604%D*23.002%D25.3D--N/A8085.1h11.2C--60D
Vortek Rotary 4,2772,1461,5821.357C-0.2926.679%D--N/A8.3D-8.2D115258.7h113.6D**425.7F
GD-7F 2,0842,0561,9151.074C0.5722.91%D-19.309%D12.4D-N/A42165.9h15.2D--66.3D-
Breaker Rocket Pods 2,9082,0402587.907C6.2645.207%D--N/A44.9D--19.1C++31345.4h24.6F-54.4F
Razor GD-23 1,9801,9651,3411.465C+0.1824.295%D18.524%D17.1DN/A55114.9h11.3C+46.5C+
LA39 Bruiser 1,8131,7821,3691.302C+0.3562.789%C11.728%D29D-N/A8761.5h2.6D-4.2C-
EM1 1,7631,7441,2211.428C0.2219.418%D--18.062%D-27.7D-N/A9063h12.5C64.1C-
Bouncing Betty 1,7071,7024853.509C-1.8658.308%B**N/A193.4B**N/A6688.8h1.3A+2.3A
Blitz GD-10 1,7101,6961,3381.268C+0.3822.488%D-16.922%C24.7DN/A9268.6h14.1C+62.8C+
Titan-150 AP 2,8741,6893185.311C-3.6648.748%C2.546%C**22.3D15.7C31875.7h4.6C-9.4C
Gauss Compact S 1,6881,6401,2651.296C++0.3520.089%D*10.244%D*18.3C--N/A5489.5h8.6B42.8C+
NS-7 PDW 1,5681,5631,1421.369C+0.2822.264%D*15.995%D28.8C-N/A11054.2h13.8C+61.8C
AF-4A Bandit 1,4751,4551,4041.036C--0.6120.642%F23.574%C13.4D--N/A41108.5h12.7D**61.4F
Carnage AR 1,4681,4551,3931.045C0.6020.069%D**18.694%D18.6D--N/A6778.3h14.4D-71.7D*
AF-19 Mercenary 1,4681,4488551.694C*0.0519.071%D*16.16%D*11DN/A71132.2h13.4C70.2C
GR-22 1,4261,4081,4760.954C-0.6919.872%F18.963%D17.9D--N/A5978.8h13.8D69.5D*
NC1 Gauss Rifle 1,3031,2928961.442C++0.2121.617%D-12.616%D**19.2DN/A7867.2h12.7D58.9D
MGR-S1 Gladius 1,2971,2651,0111.251C0.4023.283%D*23.557%C23.3D-N/A7054.2h10.1C43.3C--
GD-66 Claw 1,2621,2511,1111.126C0.5254.053%D9.992%D-15.9D*N/A4978.9h2.6D4.8C--
Mag-Cutter 1,2351,21320,8330.058B*1.5951.7%A+N/A0.9C++N/A31392.9h2.1B4.1B+
NC9 A-Tross 1,2311,2091,0171.189C0.4620.45%D**24.318%C22.2D--N/A6454.4h10.7D-52.3D*
Frag Grenade 1,2191,20911209N/A1,207.3556.513%B*N/A863.6B**7.1D31461.4h2.5B*4.5B*
MKV Suppressed 1,1981,1969391.274C0.3722.629%D*17.726%D23.3D-N/A8851.4h13C+57.6C
Gauss Rifle S 1,1941,1781,0551.117C0.5322.135%D*19.949%C--19.2D--N/A5861.4h12.4D55.9D-
Mauler S6 1,1841,1759541.232C+0.4231.486%D*12.255%D22.7DN/A9351.8h3.8B+12.2C
NC12 Sweeper 1,1821,1718281.414C++0.2341.558%C-8.454%D**32.9CN/A9335.6h4.5C10.9C
NC6 Gauss SAW 1,1821,1716701.748C+0.1017.27%D*18.958%D--23.8DN/A13849.3h10.2C-58.8D
Gauss Compact Burst 1,1831,1639861.18C-0.4720.254%F-16.079%D**11.9D*N/A3097.4h13.2D**65.2F-
NS-15M1 1,1661,1448761.306C0.3417.986%D**23.077%C-20.1D--N/A6956.9h14.1D*78.4D**
Tank Mine 1,9081,1342754.124B+2.4829.656%DN/A162B+110.6A17007h1.3B**4.4B++
M30 Mustang AH 1,6891,0864922.207D0.5654.084%D1.381%B+15.1D*8.4B++12671.9h19.8T-36.7T
M20 Mustang 2,1611,0121,1360.891D0.7626.844%DN/A5.9D--6.7D-123171.4h198.6F--739.7F*
NS Decimator 1,3729998421.186C0.4658.247%C--3.203%A33.9D12.6D32929.5h4.3C+7.3C+
NSX Tanto 1,0129917231.371C0.2822.975%D*23.814%D26.4DN/A7437.6h13.9C60.4D
Titan-150 HEAT 1,4569901228.115C+6.4747.234%C+1.919%C-19.7D9.3C15050.2h4.2C*8.8C*
NC6S Gauss SAW S 9799687771.246C--0.4017.654%F-23.657%C--24.3D*N/A9239.9h11.7D--66.3F
NCM1 Scattercannon 9639543362.839C**1.1938.299%C--13.732%D16.5D--N/A6557.7h8.8D22.8C--
NS-11C 9389216951.325C+0.3220.922%D*20.738%C+27.5C-N/A10633.5h14C67D
MGR-L1 Promise 9289127341.243C--0.4117.187%F-24.781%D23.6D--N/A7638.6h14.5C84.1D-
NC15 Phoenix 1,9059046451.402C+0.2559.527%B**N/A12.3C13.6C++18073.5h12.2D-20.4C
Shrike 1,3728447471.13C++0.5254.887%C-1.54%D-24C--15C+29935.1h6.5C11.9C
LA8 Rebel 8348261,0650.776C0.8725.71%D--19.613%C-38.1C+N/A11321.7h5.9C+22.9C
Coyote Missiles 1,4268195361.528D-0.1249.614%D-N/A13.2D*9.8D*13762h55.1D**111D**
NC6A GODSAW 8157755781.341C--0.3123.888%D*22.968%D--20.4D**1.1C8438h15.6D65.2F--
NSX Naginata 7697556271.204D0.4417.073%F33.113%C++25.3D--N/A7729.8h13.5D-79.3D*
NS Annihilator 1,2987253582.025M*0.3880.013%C+N/A16.8B**13.3A24443.2h8.3B*10.3B*
AF-23 Grinder 7267212472.919C+1.2727.236%D*13.315%D22.5D--N/A7332h7.3C-26.7D*
AF-18 Stalker 6656615221.266C0.3825.383%D--17.852%D23.9D-N/A7827.6h13.2D52.1D
NS-10 Burster 1,0306383941.619C**0.0327.381%D-8.307%B**5.9C3.6C--76107.7h108.6B*396.4C**
L100 Python AP 1,0236361125.679C-4.0353.474%C1.887%C+28D-17D28622.7h6.3D-11.8D-
M20 Basilisk 834627936.742B*5.0934.885%D6.699%C*21.6C7.1C18429h78.1C++223.9C+
Skyguard 1,0446241165.379C+3.7327.562%D1.282%D13D8.8D19648h102.1C++370.5C+
Tempest 6186125741.066D0.5819.846%F-20.588%C19.7D*N/A6231.1h11.9D*59.7F-
NS-11P 5655564581.214C0.4318.615%F19.425%D22.1D-N/A8325.2h14.6D--78.7F
M20 Basilisk 736550846.548B*4.9033.198%D-6.364%C++24.3C+8.2C18322.6h75.8B+228.2C+
SAS-R 5495443591.515D0.1335.305%D--36.029%T*16.5D*N/A6033h3.2F**9F--
M40 Fury 649524756.987C5.3435.155%C1.527%C+40.9D9.8C+31012.8h14.1C40.1C
MANA Anti-Personnel Turret 5305201713.041N/A1.3911.377%UN/A5200U100U11426200.1h20.6T*181.2T*
Hawk GD-68 8715153971.297B0.3561.576%C-N/A19.3C+13.3C*30926.7h7.9C+12.8C
Enforcer ML85 895514995.192C3.5436.949%D-2.529%B+17.4D-12.9D30929.5h12C+32.6C
Reaper DMR 5165094531.124C-0.5221.149%D**23.183%D21.5D--N/A8323.7h9.9D46.8D*
NS-45 Pilot 5135087790.652D1.0022.588%F-19.095%D*29.2D--N/A8617.4h7.7D-33.9D**
NS-10 Burster 8064923301.491C+0.1628.305%D-8.13%B**5.9C3.7C--8084h115.4B*407.8C**
CAS30 Tank Buster 9354775660.843C-0.8138.947%D-N/A4.2D-4.1D63112.3h52.4C+134.6C
M60-A Bulldog 5424742618.231C+16.5845.752%C1.688%C--34.9C5C+17213.6h5.3C**11.6C++
M40 Fury 554457905.078C--3.4335.041%C2.188%B*42.3D9C--33510.8h15.2D43.3D
NS-44 Commissioner 4574466010.742C0.9128.427%D*20.852%C--33C--N/A14413.5h4.7D*16.6D*
NC14 Bolt Driver 4384381762.489C+0.8430.458%D*51.142%T-17.2DN/A7625.5h3.3F10.7D**
M60-A Bulldog 4804372815.607C13.9646.46%C1.373%D35.5C3.5C17212.3h5.4C*11.7C++
NS-61 Emissary 4444366590.662C--0.9921.234%D*14.45%D32.5CN/A10213.4h12.8C++60.5C
M12 Kobalt 4554352318.913C+17.2615.31%D--23.218%B*48.9D2.2C-1748.9h22.4D146.1D-
NS-44L Blackhand 3743683031.215C0.4333.917%D*37.772%C--30.2CN/A8712.2h5.3D*15.5D*
Sticky Grenade 3393391339N/A337.3557.227%C**N/A1130C++N/A43400.3h1.7B+3B+
NCM3 Raven 5203312811.178C+0.4742.309%C+N/A10.2C-5.8C-11232.5h25C++59.1C*
L100 Python HEAT 417310437.209C5.5644.111%D-3.226%B+21.4D--7.4D--17014.5h4.7C++10.7C+
NCM3 Raven 5053102811.103C+0.5543.195%C++1.613%D-9.5C-6C11432.5h28.7C+66.5C++
Rocklet Rifle 5833052281.338B*0.3147.044%DN/A47.7A43.4A+6476.4h21.5A45.6B**
LA3 Desperado 2912864220.678C-0.9722.778%D*22.028%C+26.5DN/A8610.8h8.9C-39.2D
MANA Anti-Vehicle Turret 5242741701.612U0.0447.634%UN/A2740U2500U5760250.1h9.8T*20.6T*
MGR-C1 Charger 2812742701.015C--0.6322.165%F29.197%C**24D-N/A7111.4h15D*67.6F
MAX Punch 2732732,0560.133C**1.5241.466%CN/A1C+N/A3279.3h1.8C++4.2B
NC4 Mag-Shot 2722722740.993C+0.6621.286%D--18.75%C28CN/A1359.7h8.7C-40.8D-
NS-AM7 Archer 3582695530.486C+1.1648.247%D**18.216%C+2.5D-N/A20106.6h16.8C+34.8C
NCM2 Falcon 3302641491.772C+0.1235.78%D-5.303%C++10.8D2.7D--9424.4h9.9C+27.7C
L105 Zephyr 314252318.129C6.4839.385%DN/A38.2D9.4C+3096.6h6.7C17C
NS-20 Gorgon 2662501661.506C+0.1418.834%D*20.8%C+17D1.1C-6614.7h37C+196.5D
NS-20 Gorgon 2612441661.47C+0.1818.745%D*19.262%C--16.6D1.2C-6814.7h37.5C+200.3D
NCM2 Falcon 3142421072.262B**0.6135.728%D*4.959%C*13.3C4C10418.2h8.5B*23.9B+
E540 Halberd 398237435.512C-3.8644.145%CN/A22.1D--15C38610.7h6.1D-13.8D
NS Baron G5 2382362051.151C0.5029.903%F-15.678%C+23.8D-N/A929.9h4.6C15.2C
AF-8 RailJack 231230792.911C1.2632.955%D--48.261%T-20D-N/A7711.5h3.3F--9.9D**
C150 Dalton 414230653.538D-1.8939.754%C*N/A20.9D--16.7D39511h6.2F15.6D*
Hunter QCX 2622253290.684C+0.9642.983%C+15.111%C-14.5C2.4C7715.5h8.7C+20.2C++
Anti-Vehicle Grenade 2292251225N/A223.3572.372%A*N/A1125M++20D-48000.2h2.6A3.6A
NS-30 Vandal 2252231661.343C0.3123.687%F-24.664%C--25.3D--N/A918.8h5.8C--24.3D**
Spear Anti-Vehicle Phalanx Turret 335219258.76C+7.1141.986%D4.566%B+36.5D19.3D5136h8C+18.9C
E540 Halberd-H 304201336.091C4.4453.111%D0.995%C--29.6D-15.1D--3656.8h6.4C+12.1C
AF-23 Grinder 187187672.791C+1.1420.902%F-16.043%C26.3D-N/A1177.1h6B+28.6F
Warden 1881831761.04C-0.6121.041%D**21.312%D12D-N/A7715.3h9.6D45.7D--
C75 Viper 1991621610.125B8.4829.961%D*N/A21D-4.8D-2987.7h11.8C+39.4D
M96 Mjolnir-H 268157443.568C1.9251.926%C++N/A39.3D27.8C-6054h37.5C+72.2C+
MGR-M1 Bishop 1531491041.433C-0.2227.701%D**25.503%D--21.6D-N/A656.9h7.4D*26.7D*
AF-34 Mattock 140136453.022C1.3735.337%C-21.324%B+28.3D--N/A1304.8h10.3D*29.1D-
M12 Kobalt 1441361211.333D9.6814.86%D--17.647%C38.9D*2.3C1913.5h22.7D-152.5D-
CAS 14-E 1511341013.4C11.7524.793%F-1.493%C-49.6D6.3C+1942.7h34.6D139.7D*
AF-34 Mattock 136132452.933C1.2833.383%C9.091%F-27.5D--N/A1314.8h10.2D**30.5D*
Aspis Anti-Aircraft Phalanx Turret 262132274.889C+3.2423.766%D-N/A10.4D10.2D28312.7h126.1C**530.8C+
NCM1 Scattercannon 134131502.62C0.9739.469%C-14.504%C--46.8C+1.1B+2072.8h4.9B+12.4B
NSX Masamune 2181281101.164C++0.4857.758%CN/A26.7D18.8C*2754.8h16.5D28.5D-
A30 Walker 225120831.446C--0.2019.673%FN/A5.3D--4.6D--10422.8h176.8C898.5D*
MGR-A1 Vanquisher 1211181111.063C0.5924.284%D*26.271%C+24.1D--N/A844.9h11.5D47.4D
M60-G Bulldog 131118235.13C3.4831.714%D2.542%C*17.4D--1.9D--1296.8h7.4C--23.2C--
Pelter Rocket Pod 142116912.889D-11.2448.105%B+N/A44.6C10B+2322.6h23.6C+49.1B+
Titan-150 HESH 139109186.056D4.4145.015%D2.752%B**31.1D--8.6C2813.5h4.2D**9.3D*
C-4 ARX 130109176.412A*4.7640.426%A*N/A363.3M*70A+30640.3h0.9B*2.2B*
C85 Canister-H 10399156.6D4.9542.539%D*14.141%B*66D--2.7D*3401.5h7.5C17.7D
The Brawler 9593791.177C0.4743.43%F-13.979%C+18.6D*N/A575h5F11.5F--
NSX Tengu 9493651.431C0.2227.433%F-16.129%D--17.5D--N/A595.3h15.1D--54.9D**
G30 Walker 15789224.045C2.4028.135%C-3.371%C13.3D10.1C2436.7h231.1D-821.4D
AF-6 Shadow 8786481.792C-0.1427.961%D**27.907%C+25.3D--N/A1103.4h5.6C--20.1D--
Gauss Prime 88851120.759D0.8918.112%F--23.529%C-16.3D**N/A865.2h15.5T85.7T*
NS-R3 Swarm 16384641.313B*0.3453.875%F--N/A11.4B++10.7A++1627.4h18.8B*34.9B+
M60-G Bulldog 9282126.833C5.1834.354%D1.22%D-26.5D--3.2D--1403.1h6.8C+19.9C
M12 Kobalt 8382711.714C-10.0710.952%D**4.878%F-37.3DN/A1252.2h18.6C+169.8C
NS-357 Underboss 82801640.488D1.1626.578%F-20%D25.8D-N/A1343.1h4.7D--17.8F
Dual-75 Duster 847989.875D8.2343.82%C**1.266%B**79C+5C+3211h5.4B+12.4B+
M20 Basilisk 10677117B+5.3526.009%D--1.299%F-14D-5.3D1415.5h67.2C++258.3C
Impetus 7977790.975D0.6727.302%F20.779%D*17.9D*N/A754.3h5.5F20.2F-
NSX Tomoe 7474531.396C0.2521.841%F-45.946%C**21.1D*N/A1083.5h16.4D*74.9F-
Orbital Strike Uplink 10974174N/A72.35440.541%UN/A148U70U10010.5h2.2T*0.5T*
Hornet Missiles 12873302.433D-0.7842.326%F--N/A27D--20.4D-3832.7h12.5D--29.5F--
G30 Walker 10972514.4C-12.7537.281%C+2.778%C-55.4C*28.5B*3871.3h116.2B+311.6B+
L100 Python HESH 8670710C--8.3548.501%C1.429%C++33.3D*7.6C--6102.1h5.1F**10.5F
Xiphos Anti-Personnel Phalanx Tower 6666166C+64.3521.125%DN/A330C+N/A12400.2h5.3B+25.3B+
AP30 Shredder 9365341.912C0.2623.351%D--3.077%B*14.8D-6.4D**2894.4h85.5C366.2D--
M12 Kobalt 6463610.5C8.8515.327%F-11.111%F45D**N/A1371.4h19.6D128F
M12 Kobalt-H 656078.571D--6.9218.391%D*18.333%C+75D-6.3B+2580.8h14.3C++77.7C
M20 Basilisk 9758414.5C++12.8541.476%D--3.448%D24.2D-16.3C-2432.4h147D--354.5F-
G40-F Ranger 875596.111C4.4628.878%D*N/A15.7D-9.1D-2103.5h118.6C+410.6D
Pelter Rocket Pod 6153413.25C11.6045.904%F-N/A27.9D-4.2D*1411.9h30.1F--65.6T*
Enforcer ML65-H 10553143.786C-2.1456.544%CN/A21.2D*20.8D-4912.5h19.1D-33.7D--
Ectoblaster 5451910.56C-1.0918.924%F--9.804%C*21.3D1.3C+812.4h19.5C-103.1F--

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret442,2874.1h
Spawn Beacon727,6384.5h
Nano-Armor Kit1,3322,586,561248.2h
Repair Module12601.8h
Turret AI Module01771.1h
Skywall Shield Emitter01290.8h
Structure Shield Module01841.1h
Rampart Wall32483h
Nanite Revive Grenade04,0231.1h
Nanite Healing Grenade03320.1h
Medical Applicator703422,08228.6h
Blast Wall0700.7h
Cortium Silo11541h
NSX Amaterasu5570.5h
Motion Spotter4418,2437.4h
Deconstruction Tool14,0970.2h
Xiphos Anti-Personnel Tower11170.8h
Hoplon Anti-Aircraft Phalanx Tower11100.7h
Spitfire Auto-Turret553,3403.9h
Spear Anti-Vehicle Tower01240.9h
Recon Detection Device7713,00218.9h
Shield Recharging Field1660h
Ammunition Package7210,7844.7h
Anti-Infantry MANA Turret341,6276.4h
Alarm Module0570.2h
Vehicle Gate4701.1h
Pillbox01040.9h
Elysium Spawn Tube11220.9h
WLT-Howler Mining Laser07220.5h
Nano-Repair Grenade06880.2h
IPC Targeting Dart0510.2h
Orbital Strike Target Designator20501.7h
Router0780.1h

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