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Maj. General mrostkaSVK[RE4] mrostkaSVK
NC BR 84

KDR: 1.68

Score: 91.4m

Last Seen: Apr 19th, 2019 6:59 PM
- OFFLINE - 13.6 hour(s)

Prestige 1, Battle Rank 84 - New Conglomerate on Cobalt - Outfit Member of THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 165
Level Progress (to 85): 58%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS C-4 AF-4 Cyclone LA1 Anchor GD-22S AC-X11 19A Fortuna NC05 Jackhammer AF-41 Hacksaw
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $390,312 MLG Score: 312
Fun Score: N/A
Cheeseburgers Flipped: 2316TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.23%19.989%4244599050,9991.365910.316

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.627%0.026C+-0.113C+-0.554DHEAD ++ (~9.37)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.70.269C*11.60.188C++43.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.095%0.74%240510306,354269550692.35683125%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.973%-0.874D---0.791D--0.014

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
280.1-0.737D-81.5-0.537D198.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.442%2.185%182810274,394257325471.70773172%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.871%-1.02D*-0.267C0.587

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.1-0.553D18.3-0.457D41.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.611%5.579%1921910164,517243217841.85656253%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.538%-0.609D0.297C*0.301

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
116.30.021C+34.50.13C++81.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.186%43.486%192310321,182288260.40999

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.399%-0.276C-1.547F-0.354

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.80.011C+3.2-0.019C+6.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.79%11.073%192610297,5502734882.76152

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.487%0.113C+-0.691D0.171

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.349C**3.70.243C++4.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 165
91.4m347.1%303 (18.2k)260 (15.6k)1.68203118,34470,3582.1428784 (84)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1035291818.542%11.988%22205:0037

9% Combat Medic47% Engineer18% Heavy Assault9% Infiltrator12% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 14th, 2012 8:32 PMFeb 10th, 2019 12:26 PMApr 19th, 2019 8:31 PM (2d) (PST)Apr 19th, 2019 3:02 PM (3d) (PST)Apr 19th, 2019 2:59 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5101323780.3370.2000.0401.3800.061312

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,6077,90522,7022012283415,596

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5858.3h/244.1d 32,424 14,187 52,737 485.2k 9,105 14,499 21,431 179.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C+
Kills:3,711
Deaths:2,624
KDR:1.414
Accuracy:19.800% D--
HSR:23.983% C+
GD-22S
C
Kills:3,492
Deaths:2,368
KDR:1.475
Accuracy:19.634% D
HSR:22.165% C
NC05 Jackhammer
C-
Kills:2,307
Deaths:1,696
KDR:1.360
Accuracy:40.626% C-
HSR:12.917% C-
EM6
C
Kills:1,987
Deaths:1,386
KDR:1.434
Accuracy:18.700% D
HSR:21.993% C
EM1
C
Kills:1,706
Deaths:1,182
KDR:1.443
Accuracy:19.628% C
HSR:17.995% D
NC6 Gauss SAW
C--
Kills:1,171
Deaths:670
KDR:1.748
Accuracy:17.270% C--
HSR:18.958% D
NC6S Gauss SAW S
C+
Kills:942
Deaths:738
KDR:1.276
Accuracy:17.734% D--
HSR:23.248% C+
NS-15M1
C+
Kills:905
Deaths:649
KDR:1.394
Accuracy:18.360% D
HSR:21.658% C+
MGR-L1 Promise
C+
Kills:786
Deaths:611
KDR:1.286
Accuracy:17.489% D*
HSR:24.936% C+
NC6A GODSAW
D-
Kills:648
Deaths:485
KDR:1.336
Accuracy:24.039% D-
HSR:20.988% D-
NSX Naginata
B*
Kills:391
Deaths:253
KDR:1.545
Accuracy:18.563% D
HSR:34.271% B*
Kills:18,046
Deaths (as Heavy Assault):12,662
Deaths (to Heavy Assaults):18,776
KDR:1.42521
Kill Difference:5,384
Playtime:1,071.258 hours
Usage:18%
Score:16.494m
Score/min:257
Accuracy (listed only):21.077%
HSR (listed only):22.101%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
C+
Kills:2,981
Deaths:1,954
KDR:1.526
Accuracy:23.942% C+
HSR:20.362% C
19A Fortuna
C
Kills:2,525
Deaths:2,003
KDR:1.261
Accuracy:21.298% D**
HSR:18.931% C
AF-57 Piston
C++
Kills:2,218
Deaths:1,494
KDR:1.485
Accuracy:41.380% C++
HSR:12.173% C-
Razor GD-23
C+
Kills:1,924
Deaths:1,303
KDR:1.477
Accuracy:24.247% C+
HSR:18.607% C
GD-7F
C
Kills:1,894
Deaths:1,620
KDR:1.169
Accuracy:22.856% C
HSR:18.849% C
LA39 Bruiser
C++
Kills:1,698
Deaths:1,280
KDR:1.327
Accuracy:62.975% C++
HSR:11.131% D
Gauss Compact S
D
Kills:1,639
Deaths:1,263
KDR:1.298
Accuracy:20.074% D
HSR:10.189% D**
AF-19 Mercenary
D
Kills:1,448
Deaths:854
KDR:1.696
Accuracy:19.073% D
HSR:16.160% D-
AF-4A Bandit
C++
Kills:1,441
Deaths:1,373
KDR:1.050
Accuracy:20.610% D--
HSR:23.525% C++
GD-66 Claw
C-
Kills:1,220
Deaths:1,082
KDR:1.128
Accuracy:53.822% C-
HSR:10.164% D
NC12 Sweeper
C+
Kills:1,171
Deaths:828
KDR:1.414
Accuracy:41.558% C+
HSR:8.454% D*
Mauler S6
D
Kills:1,167
Deaths:943
KDR:1.238
Accuracy:31.639% D-
HSR:12.339% D
Gauss Compact Burst
D*
Kills:1,163
Deaths:986
KDR:1.180
Accuracy:20.254% D*
HSR:16.079% D**
NSX Tanto
C
Kills:905
Deaths:642
KDR:1.410
Accuracy:23.621% C--
HSR:23.094% C
NS-11C
C*
Kills:791
Deaths:571
KDR:1.385
Accuracy:21.075% D
HSR:20.480% C*
NS Baron G5
C*
Kills:223
Deaths:184
KDR:1.212
Accuracy:30.307% D*
HSR:15.695% C*
Warden
C-
Kills:183
Deaths:175
KDR:1.046
Accuracy:21.037% D--
HSR:21.312% C-
MGR-M1 Bishop
D
Kills:113
Deaths:67
KDR:1.687
Accuracy:28.801% D
HSR:23.894% D
The Brawler
C+
Kills:76
Deaths:60
KDR:1.267
Accuracy:43.607% D**
HSR:13.158% C+
Kills:24,780
Deaths (as Engineer):18,682
Deaths (to Engineers):14,778
KDR:1.32641
Kill Difference:6,098
Playtime:2,733.705 hours
Usage:47%
Score:41.152m
Score/min:251
Accuracy (listed only):30.114%
HSR (listed only):16.558%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
C+
Kills:3,836
Deaths:2,923
KDR:1.312
Accuracy:25.413% C+
HSR:16.788% C
AC-X11
C+
Kills:2,981
Deaths:1,954
KDR:1.526
Accuracy:23.942% C+
HSR:20.362% C
19A Fortuna
C
Kills:2,525
Deaths:2,003
KDR:1.261
Accuracy:21.298% D**
HSR:18.931% C
AF-57 Piston
C++
Kills:2,218
Deaths:1,494
KDR:1.485
Accuracy:41.380% C++
HSR:12.173% C-
Razor GD-23
C+
Kills:1,924
Deaths:1,303
KDR:1.477
Accuracy:24.247% C+
HSR:18.607% C
GD-7F
C
Kills:1,894
Deaths:1,620
KDR:1.169
Accuracy:22.856% C
HSR:18.849% C
LA39 Bruiser
C++
Kills:1,698
Deaths:1,280
KDR:1.327
Accuracy:62.975% C++
HSR:11.131% D
Blitz GD-10
C+
Kills:1,693
Deaths:1,332
KDR:1.271
Accuracy:22.499% C
HSR:16.893% C+
Gauss Compact S
D
Kills:1,639
Deaths:1,263
KDR:1.298
Accuracy:20.074% D
HSR:10.189% D**
NS-7 PDW
C
Kills:1,511
Deaths:1,090
KDR:1.386
Accuracy:22.209% C-
HSR:15.817% C
AF-19 Mercenary
D
Kills:1,448
Deaths:854
KDR:1.696
Accuracy:19.073% D
HSR:16.160% D-
AF-4A Bandit
C++
Kills:1,441
Deaths:1,373
KDR:1.050
Accuracy:20.610% D--
HSR:23.525% C++
GD-66 Claw
C-
Kills:1,220
Deaths:1,082
KDR:1.128
Accuracy:53.822% C-
HSR:10.164% D
MKV Suppressed
C
Kills:1,196
Deaths:939
KDR:1.274
Accuracy:22.629% D
HSR:17.726% C
NC12 Sweeper
C+
Kills:1,171
Deaths:828
KDR:1.414
Accuracy:41.558% C+
HSR:8.454% D*
Mauler S6
D
Kills:1,167
Deaths:943
KDR:1.238
Accuracy:31.639% D-
HSR:12.339% D
Gauss Compact Burst
D*
Kills:1,163
Deaths:986
KDR:1.180
Accuracy:20.254% D*
HSR:16.079% D**
MGR-S1 Gladius
C*
Kills:988
Deaths:773
KDR:1.278
Accuracy:23.647% D
HSR:23.482% C*
NSX Tanto
C
Kills:905
Deaths:642
KDR:1.410
Accuracy:23.621% C--
HSR:23.094% C
NS-11C
C*
Kills:791
Deaths:571
KDR:1.385
Accuracy:21.075% D
HSR:20.480% C*
Tempest
C+
Kills:595
Deaths:546
KDR:1.090
Accuracy:20.022% F-
HSR:20.336% C+
NS Baron G5
C*
Kills:223
Deaths:184
KDR:1.212
Accuracy:30.307% D*
HSR:15.695% C*
NSX Tengu
D
Kills:93
Deaths:65
KDR:1.431
Accuracy:27.433% D*
HSR:16.129% D
The Brawler
C+
Kills:76
Deaths:60
KDR:1.267
Accuracy:43.607% D**
HSR:13.158% C+
Kills:34,396
Deaths (as Light Assault):26,108
Deaths (to Light Assaults):13,454
KDR:1.31745
Kill Difference:8,288
Playtime:702.365 hours
Usage:12%
Score:11.202m
Score/min:266
Accuracy (listed only):28.591%
HSR (listed only):16.523%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
C+
Kills:3,836
Deaths:2,923
KDR:1.312
Accuracy:25.413% C+
HSR:16.788% C
AF-57 Piston
C++
Kills:2,218
Deaths:1,494
KDR:1.485
Accuracy:41.380% C++
HSR:12.173% C-
LA39 Bruiser
C++
Kills:1,698
Deaths:1,280
KDR:1.327
Accuracy:62.975% C++
HSR:11.131% D
Blitz GD-10
C+
Kills:1,693
Deaths:1,332
KDR:1.271
Accuracy:22.499% C
HSR:16.893% C+
NS-7 PDW
C
Kills:1,511
Deaths:1,090
KDR:1.386
Accuracy:22.209% C-
HSR:15.817% C
Carnage AR
C
Kills:1,368
Deaths:1,270
KDR:1.077
Accuracy:20.251% D--
HSR:18.202% C
GR-22
C+
Kills:1,274
Deaths:1,310
KDR:0.973
Accuracy:19.926% D--
HSR:18.524% C+
NC1 Gauss Rifle
C
Kills:1,270
Deaths:865
KDR:1.468
Accuracy:21.866% C
HSR:12.520% D*
GD-66 Claw
C-
Kills:1,220
Deaths:1,082
KDR:1.128
Accuracy:53.822% C-
HSR:10.164% D
NC9 A-Tross
C+
Kills:1,208
Deaths:1,016
KDR:1.189
Accuracy:20.446% D--
HSR:24.255% C+
MKV Suppressed
C
Kills:1,196
Deaths:939
KDR:1.274
Accuracy:22.629% D
HSR:17.726% C
NC12 Sweeper
C+
Kills:1,171
Deaths:828
KDR:1.414
Accuracy:41.558% C+
HSR:8.454% D*
Gauss Rifle S
C+
Kills:1,168
Deaths:1,018
KDR:1.147
Accuracy:22.280% D
HSR:19.949% C+
Mauler S6
D
Kills:1,167
Deaths:943
KDR:1.238
Accuracy:31.639% D-
HSR:12.339% D
MGR-S1 Gladius
C*
Kills:988
Deaths:773
KDR:1.278
Accuracy:23.647% D
HSR:23.482% C*
Tempest
C+
Kills:595
Deaths:546
KDR:1.090
Accuracy:20.022% F-
HSR:20.336% C+
NS-11P
C++
Kills:506
Deaths:400
KDR:1.265
Accuracy:18.495% D-
HSR:19.763% C++
Reaper DMR
C
Kills:503
Deaths:444
KDR:1.133
Accuracy:21.237% D-
HSR:23.062% C
NS Baron G5
C*
Kills:223
Deaths:184
KDR:1.212
Accuracy:30.307% D*
HSR:15.695% C*
NSX Tengu
D
Kills:93
Deaths:65
KDR:1.431
Accuracy:27.433% D*
HSR:16.129% D
The Brawler
C+
Kills:76
Deaths:60
KDR:1.267
Accuracy:43.607% D**
HSR:13.158% C+
Kills:24,982
Deaths (as Combat Medic):19,862
Deaths (to Combat Medics):7,616
KDR:1.25778
Kill Difference:5,120
Playtime:509.216 hours
Usage:9%
Score:8.905m
Score/min:291
Accuracy (listed only):29.221%
HSR (listed only):16.503%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
C+
Kills:3,836
Deaths:2,923
KDR:1.312
Accuracy:25.413% C+
HSR:16.788% C
Blitz GD-10
C+
Kills:1,693
Deaths:1,332
KDR:1.271
Accuracy:22.499% C
HSR:16.893% C+
NS-7 PDW
C
Kills:1,511
Deaths:1,090
KDR:1.386
Accuracy:22.209% C-
HSR:15.817% C
MKV Suppressed
C
Kills:1,196
Deaths:939
KDR:1.274
Accuracy:22.629% D
HSR:17.726% C
MGR-S1 Gladius
C*
Kills:988
Deaths:773
KDR:1.278
Accuracy:23.647% D
HSR:23.482% C*
LA8 Rebel
C
Kills:794
Deaths:1,003
KDR:0.792
Accuracy:25.534% D
HSR:19.521% C
AF-18 Stalker
C
Kills:600
Deaths:461
KDR:1.302
Accuracy:25.786% C
HSR:16.167% D
Tempest
C+
Kills:595
Deaths:546
KDR:1.090
Accuracy:20.022% F-
HSR:20.336% C+
SAS-R
C-
Kills:516
Deaths:332
KDR:1.554
Accuracy:36.066% C-
HSR:34.690% T*
NS-44 Commissioner
C+
Kills:446
Deaths:601
KDR:0.742
Accuracy:28.427% D--
HSR:20.852% C+
NC14 Bolt Driver
D
Kills:436
Deaths:174
KDR:2.506
Accuracy:30.481% D
HSR:51.376% F--
NS-61 Emissary
C
Kills:411
Deaths:613
KDR:0.670
Accuracy:21.256% D--
HSR:14.599% C
NS-45 Pilot
D
Kills:295
Deaths:435
KDR:0.678
Accuracy:22.588% D**
HSR:19.661% D
NS-44L Blackhand
C
Kills:291
Deaths:196
KDR:1.485
Accuracy:35.057% D
HSR:37.457% C
NC4 Mag-Shot
C+
Kills:272
Deaths:274
KDR:0.993
Accuracy:21.286% D-
HSR:18.750% C+
NS-AM7 Archer
C++
Kills:259
Deaths:495
KDR:0.523
Accuracy:48.137% D**
HSR:18.533% C++
AF-8 RailJack
C--
Kills:230
Deaths:79
KDR:2.911
Accuracy:32.955% C--
HSR:48.261% F**
NS-30 Vandal
C
Kills:223
Deaths:163
KDR:1.368
Accuracy:23.783% D**
HSR:24.664% C
LA3 Desperado
C+
Kills:220
Deaths:316
KDR:0.696
Accuracy:22.371% D--
HSR:19.091% C+
NSX Tengu
D
Kills:93
Deaths:65
KDR:1.431
Accuracy:27.433% D*
HSR:16.129% D
AF-6 Shadow
C**
Kills:68
Deaths:30
KDR:2.267
Accuracy:29.140% D-
HSR:29.412% C**
NS-357 Underboss
D
Kills:65
Deaths:106
KDR:0.613
Accuracy:27.992% D--
HSR:16.923% D
Ectoblaster
C**
Kills:51
Deaths:89
KDR:0.573
Accuracy:19.430% F-
HSR:9.804% C**
Kills:15,089
Deaths (as Infiltrator):13,035
Deaths (to Infiltrators):9,071
KDR:1.15758
Kill Difference:2,054
Playtime:533.071 hours
Usage:9%
Score:8.334m
Score/min:261
Accuracy (listed only):26.702%
HSR (listed only):22.910%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:2,302
Deaths:709
KDR:3.247
Accuracy:22.211% D-
HSR:14.553% C+
AF-41 Hacksaw
B++
Kills:2,245
Deaths:709
KDR:3.166
Accuracy:23.077% D-
HSR:17.372% B++
NCM1 Scattercannon
C++
Kills:878
Deaths:286
KDR:3.070
Accuracy:38.113% C++
HSR:13.440% C--
AF-23 Grinder
C--
Kills:708
Deaths:240
KDR:2.950
Accuracy:27.089% D-
HSR:13.136% C--
NS-10 Burster
B++
Kills:575
Deaths:345
KDR:1.667
Accuracy:27.001% C
HSR:8.522% B++
NS-10 Burster
B*
Kills:449
Deaths:281
KDR:1.598
Accuracy:27.892% C
HSR:8.018% B*
NCM3 Raven
B+
Kills:291
Deaths:235
KDR:1.238
Accuracy:42.853% B+
HSR:1.031% D*
NCM3 Raven
B+
Kills:280
Deaths:235
KDR:1.191
Accuracy:43.762% B+
HSR:1.786% D
NCM2 Falcon
C**
Kills:254
Deaths:143
KDR:1.776
Accuracy:35.544% C-
HSR:5.512% C**
NCM2 Falcon
C**
Kills:230
Deaths:101
KDR:2.277
Accuracy:35.269% D
HSR:5.217% C**
AF-23 Grinder
C+
Kills:183
Deaths:60
KDR:3.050
Accuracy:19.920% F-
HSR:16.393% C+
NS-20 Gorgon
B+
Kills:135
Deaths:75
KDR:1.800
Accuracy:19.916% D
HSR:22.222% B+
NS-20 Gorgon
B+
Kills:133
Deaths:75
KDR:1.773
Accuracy:19.864% D
HSR:22.556% B+
AF-34 Mattock
B**
Kills:89
Deaths:21
KDR:4.238
Accuracy:36.810% C++
HSR:22.472% B**
AF-34 Mattock
C*
Kills:78
Deaths:21
KDR:3.714
Accuracy:35.392% C*
HSR:7.692% F--
Kills:8,830
Deaths (as MAX Suit):1,768
Deaths (to MAX Suits):4,428
KDR:4.99434
Kill Difference:7,062
Playtime:290.074 hours
Usage:5%
Score:5.276m
Score/min:303
Accuracy (listed only):30.314%
HSR (listed only):11.995%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Vortek Rotary
C
Kills:2,027
V. Kills:2,061 98%
Deaths:1,578
KDR:1.285
Accuracy:26.723% D
KPH:8 D
VKPH:8.200 C
Breaker Rocket Pods
C**
Kills:1,913
V. Kills:842 227%
Deaths:251
KDR:7.622
Accuracy:45.313% C-
KPH:43.700 C-
VKPH:19.200 C**
M30 Mustang AH
B**
Kills:1,037
V. Kills:599 173%
Deaths:485
KDR:2.138
Accuracy:54.725% C+
KPH:14.800 D--
VKPH:8.500 B**
M20 Mustang
C-
Kills:928
V. Kills:1,092 85%
Deaths:1,089
KDR:0.852
Accuracy:27.432% D
KPH:5.700 D
VKPH:6.700 C-
Coyote Missiles
D--
Kills:752
V. Kills:578 130%
Deaths:519
KDR:1.449
Accuracy:50.176% C-
KPH:12.800 D--
VKPH:9.800 D--
Hornet Missiles
D
Kills:73
V. Kills:55 130%
Deaths:30
KDR:2.433
Accuracy:42.416% F-
KPH:27.300 D
VKPH:20.600 D
Kills:6,730 (3,992 + 0)
Deaths:3,952
KDR:1.703
VKDR:1.323
Vehicle Kills:5,227
Kill Difference:2,778
Playtime:590.764 hours
Usage:10%
Score:4.824m
Score/min:136
Piloting Accuracy:27.432%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D
Kills:449
V. Kills:440 102%
Deaths:563
KDR:0.798
Accuracy:38.465% D
KPH:4.200 D
VKPH:4.100 D
L105 Zephyr
C*
Kills:252
V. Kills:62 400%
Deaths:30
KDR:8.400
Accuracy:40.697% C+
KPH:39.900 C
VKPH:9.800 C*
C150 Dalton
C--
Kills:218
V. Kills:178 122%
Deaths:64
KDR:3.406
Accuracy:40.448% C*
KPH:20.500 D
VKPH:16.700 C--
Dual-75 Duster
B+
Kills:78
V. Kills:5 N/A
Deaths:8
KDR:9.750
Accuracy:43.823% B+
KPH:81.200 C**
VKPH:5.200 C++
AP30 Shredder
D--
Kills:52
V. Kills:23 217%
Deaths:33
KDR:1.576
Accuracy:22.090% D*
KPH:12.800 D--
VKPH:5.700 D**
Kills:1,049 (449 + 600)
Deaths:698
KDR:1.503
VKDR:1.014
Vehicle Kills:708
Kill Difference:351
Playtime:129.271 hours
Usage:2%
Score:0.867m
Score/min:112
Piloting Accuracy:38.465%
Gunner Accuracy:22.090%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Skyguard
C
Kills:594
V. Kills:405 146%
Deaths:115
KDR:5.165
Accuracy:27.478% C
KPH:12.900 C
VKPH:8.800 C
L100 Python AP
C+
Kills:586
V. Kills:364 161%
Deaths:106
KDR:5.528
Accuracy:54.879% C+
KPH:28.300 C+
VKPH:17.600 C+
L100 Python HEAT
D
Kills:310
V. Kills:107 287%
Deaths:43
KDR:7.209
Accuracy:44.111% D
KPH:21.300 D
VKPH:7.400 D-
C75 Viper
C-
Kills:162
V. Kills:37 426%
Deaths:16
KDR:10.125
Accuracy:29.961% D-
KPH:21.100 C-
VKPH:4.800 D
L100 Python HESH
C+
Kills:68
V. Kills:15 425%
Deaths:5
KDR:13.600
Accuracy:50.735% C*
KPH:36.200 D
VKPH:8 C+
Kills:1,720 (1,720 + 0)
Deaths:285
KDR:6.035
VKDR:3.256
Vehicle Kills:928
Kill Difference:1,435
Playtime:90.952 hours
Usage:2%
Score:1.243m
Score/min:228
Driving Accuracy:50.735%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C*
Kills:1,620
V. Kills:1,148 141%
Deaths:308
KDR:5.260
Accuracy:48.744% C
KPH:22.100 C+
VKPH:15.700 C*
Titan-150 HEAT
C++
Kills:945
V. Kills:441 214%
Deaths:122
KDR:7.746
Accuracy:46.995% C+
KPH:19.600 C+
VKPH:9.200 C++
Enforcer ML85
C--
Kills:513
V. Kills:381 134%
Deaths:98
KDR:5.235
Accuracy:37.075% C-
KPH:17.500 D
VKPH:13 C--
E540 Halberd
C++
Kills:214
V. Kills:154 138%
Deaths:42
KDR:5.095
Accuracy:43.730% C+
KPH:21 D-
VKPH:15.100 C++
Titan-150 HESH
C+
Kills:109
V. Kills:30 352%
Deaths:18
KDR:6.056
Accuracy:45.015% C
KPH:30.700 C--
VKPH:8.500 C+
M12 Kobalt
D
Kills:82
V. Kills:1 N/A
Deaths:7
KDR:11.714
Accuracy:10.952% D--
KPH:37.200 D
VKPH:0.500 D*
M20 Basilisk
C
Kills:77
V. Kills:29 257%
Deaths:11
KDR:7
Accuracy:25.487% D
KPH:14.300 C-
VKPH:5.400 C
Kills:3,560 (2,674 + 886)
Deaths:606
KDR:5.875
VKDR:3.604
Vehicle Kills:2,184
Kill Difference:2,954
Playtime:171.952 hours
Usage:3%
Score:2.711m
Score/min:263
Driving Accuracy:45.015%
Gunner Accuracy:25.487%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D
Kills:166
V. Kills:93 177%
Deaths:33
KDR:5.030
Accuracy:52.784% C-
KPH:28.100 D
VKPH:15.700 D
M96 Mjolnir-H
C+
Kills:145
V. Kills:104 138%
Deaths:43
KDR:3.372
Accuracy:52.016% C**
KPH:39.600 C
VKPH:28.400 C+
C85 Canister-H
D
Kills:77
V. Kills:4 N/A
Deaths:15
KDR:5.133
Accuracy:39.724% D--
KPH:61.600 D
VKPH:3.200 D--
M12 Kobalt-H
B*
Kills:52
V. Kills:5 N/A
Deaths:6
KDR:8.667
Accuracy:18.532% D
KPH:74.600 D
VKPH:7.200 B*
Kills:440 (0 + 440)
Deaths:97
KDR:4.536
VKDR:2.124
Vehicle Kills:206
Kill Difference:343
Playtime:11.514 hours
Usage:0%
Score:0.297m
Score/min:429
Driving Accuracy:N/A%
Gunner Accuracy:18.532%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C++
Kills:569
V. Kills:197 287%
Deaths:90
KDR:6.322
Accuracy:35.139% C
KPH:20.900 C++
VKPH:7.200 C+
M40 Fury
C++
Kills:524
V. Kills:125 416%
Deaths:74
KDR:7.081
Accuracy:35.446% C+
KPH:41.100 C+
VKPH:9.800 C++
M20 Basilisk
C**
Kills:515
V. Kills:179 286%
Deaths:84
KDR:6.131
Accuracy:33.299% C--
KPH:24 C**
VKPH:8.400 C+
M40 Fury
C
Kills:456
V. Kills:96 470%
Deaths:90
KDR:5.067
Accuracy:35.010% C+
KPH:42.300 C
VKPH:8.900 C
M12 Kobalt
C-
Kills:364
V. Kills:15 N/A
Deaths:21
KDR:17.333
Accuracy:15.364% C--
KPH:46.600 C-
VKPH:1.900 C-
M60-G Bulldog
C
Kills:117
V. Kills:13 N/A
Deaths:23
KDR:5.087
Accuracy:31.709% C
KPH:17.400 D
VKPH:1.900 D--
M12 Kobalt
C
Kills:109
V. Kills:6 N/A
Deaths:12
KDR:9.083
Accuracy:14.084% D
KPH:36 D--
VKPH:2 C
G30 Walker
C++
Kills:89
V. Kills:68 129%
Deaths:22
KDR:4.045
Accuracy:28.182% C+
KPH:13.500 C
VKPH:10.300 C++
M60-G Bulldog
C
Kills:71
V. Kills:10 N/A
Deaths:12
KDR:5.917
Accuracy:34.441% C
KPH:23.900 D
VKPH:3.400 D
Kills:2,814 (0 + 2,814)
Deaths:428
KDR:6.575
VKDR:1.657
Vehicle Kills:709
Kill Difference:2,386
Playtime:99.314 hours
Usage:2%
Score:1.278m
Score/min:215
Driving Accuracy:N/A%
Gunner Accuracy:34.441%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:88
V. Kills:11 N/A
Deaths:10
KDR:8.800
Accuracy:25.679% D*
KPH:44.900 D
VKPH:5.600 C+
Kills:88 (0 + 88)
Deaths:10
KDR:8.800
VKDR:1.100
Vehicle Kills:11
Kill Difference:78
Playtime:1.960 hours
Usage:0%
Score:0.021m
Score/min:177
Piloting Accuracy:N/A%
Gunner Accuracy:25.679%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 9,5766,9782,9652.353B++0.6724.664%C+N/A129.5B**48.2A97453.9h1.1B*4.4B++
AF-4 Cyclone 3,8743,8362,9231.312C++0.3725.413%C+16.788%C25.7CN/A82149h10.1B+39.8B
LA1 Anchor 3,7493,7112,6241.414C0.2719.8%D--23.983%C+25.9DN/A83143.4h10.1C++51C
GD-22S 3,5273,4922,3681.475C+0.2119.634%D22.165%C25.8C-N/A78135.5h10.8C**55.2C+
AC-X11 3,0122,9811,9541.526B+0.1623.942%C+20.362%C21.9CN/A62136.4h9.7B40.7C*
19A Fortuna 2,5632,5252,0031.261C+0.4221.298%D**18.931%C25.4C-N/A7499.3h10.1C++47.6C--
NC05 Jackhammer 2,3272,3071,6961.36C++0.3240.626%C-12.917%C-31.5CN/A10673.2h4.6B+11.2C*
AF-41 Hacksaw 2,3142,3027093.247C**1.5622.211%D-14.553%C+31.4C+N/A10473.2h5.9B+26.7C+
AF-41 Hacksaw 2,2522,2457093.166C**1.4823.077%D-17.372%B++30.7C+N/A10273.2h6.2B+26.9C+
AF-57 Piston 2,2442,2181,4941.485C**0.2041.38%C++12.173%C-35.5C+N/A10762.4h4.5C++10.9C*
Vortek Rotary 4,0882,0271,5781.285C+0.4026.723%DN/A8D8.2C114252.4h116D434D
The Slasher 2,0061,99939,3900.051C+1.6342.212%B+1.251%D*0.9CN/A32213.6h1.8B+4.2B+
EM6 2,0051,9871,3861.434C+0.2518.7%D21.993%C25.6DN/A8077.5h11.1C++59.5C+
Razor GD-23 1,9391,9241,3031.477B++0.2124.247%C+18.607%C16.9CN/A54113.6h11.3B+46.6B
Breaker Rocket Pods 2,7551,9132517.622C++5.9445.313%C-N/A43.7C-19.2C**31243.8h24.9D--54.9D
GD-7F 1,9181,8941,6201.169C++0.5122.856%C18.849%C12.6DN/A42150.5h14.9C+65.3C+
EM1 1,7251,7061,1821.443C*0.2419.628%C17.995%D28.1CN/A9060.8h12.4C++63C*
LA39 Bruiser 1,7281,6981,2801.327C++0.3662.975%C++11.131%D28.9C--N/A8658.7h2.6C+4.2C++
Blitz GD-10 1,7071,6931,3321.271C**0.4122.499%C16.893%C+24.8C+N/A9168.4h14.1B+62.6C*
Gauss Compact S 1,6871,6391,2631.298B+0.3820.074%D10.189%D**18.3C+N/A5389.4h8.6B++42.8B
Titan-150 AP 2,7681,6203085.26C+3.5848.744%C2.654%C+22.1C+15.7C*31573.2h4.6C*9.5C*
Bouncing Betty 1,6051,6004513.548C+1.8759.202%A++N/A195.1A+N/A6748.2h1.3A*2.2A++
NS-7 PDW 1,5161,5111,0901.386B++0.3022.209%C-15.817%C28.7C++N/A11052.7h13.7B+61.5C*
AF-19 Mercenary 1,4681,4488541.696A0.0119.073%D16.16%D-11.1C--N/A70131h13.4C++70.1C+
AF-4A Bandit 1,4601,4411,3731.05C0.6320.61%D--23.525%C++13.5D-N/A41107h12.6C-60.9D
Carnage AR 1,3801,3681,2701.077C+0.6120.251%D--18.202%C18.9DN/A6672.5h14.2C+70.3C-
GR-22 1,2891,2741,3100.973C+0.7119.926%D--18.524%C+17.7DN/A5971.8h13.8C+69.3C
NC1 Gauss Rifle 1,2811,2708651.468B+0.2121.866%C12.52%D*19.2CN/A7666.1h12.8C*58.4C++
GD-66 Claw 1,2301,2201,0821.128C+0.5553.822%C-10.164%D15.7D--N/A4877.9h2.6C++4.8C+
Mag-Cutter 1,2351,21320,8330.058A1.6251.7%A*N/A0.9C**N/A31391.9h2.1B+4.1B++
NC9 A-Tross 1,2301,2081,0161.189C+0.4920.446%D--24.255%C+22.2DN/A6354.3h10.7C52.3D
MKV Suppressed 1,1981,1969391.274C**0.4122.629%D17.726%C23.3CN/A8851.4h13B+57.6C++
NC12 Sweeper 1,1821,1718281.414C**0.2741.558%C+8.454%D*32.9C++N/A9335.6h4.5C++10.9C*
NC6 Gauss SAW 1,1821,1716701.748B++0.0717.27%C--18.958%D24.3CN/A13648.2h10.2C*58.8C++
Gauss Rifle S 1,1841,1681,0181.147C+0.5422.28%D19.949%C+19.3DN/A5760.6h12.3C55.3C
Mauler S6 1,1761,1679431.238C**0.4431.639%D-12.339%D22.8CN/A9351.1h3.8B*12.1C**
Gauss Compact Burst 1,1831,1639861.18C0.5020.254%D*16.079%D**11.9D--N/A2997.4h13.2C-65.2C-
Tank Mine 1,8441,0852694.033B++2.3529.301%CN/A157.2B**110A++16886.9h1.3B**4.5B**
Frag Grenade 1,0881,08511085N/A1,083.3257.134%A+N/A834.6A++2.3D--31401.3h2.6B**4.5B**
M30 Mustang AH 1,6361,0374852.138C0.4654.725%C+1.446%C**14.8D--8.5B**12670.2h20.1D**36.7D*
NS Decimator 1,3699968421.183C*0.5058.247%C3.213%B*33.9C+12.7C32329.4h4.3B7.4C**
MGR-S1 Gladius 1,0109887731.278C+0.4023.647%D23.482%C*23.4C-N/A6842.3h10.1C*42.7C++
Titan-150 HEAT 1,3869451227.746B++6.0646.995%C+2.011%D19.6C+9.2C++14948.1h4.1B++8.7B++
NC6S Gauss SAW S 9529427381.276C+0.4117.734%D--23.248%C+25DN/A9537.7h11.5C+64.8C
M20 Mustang 2,0209281,0890.852C0.8327.432%DN/A5.7D6.7C-123162.9h205.8D--750.4D*
NSX Tanto 9249056421.41B0.2723.621%C--23.094%C26.8C+N/A7533.8h13.9C++59C++
NS-15M1 9249056491.394C+0.2918.36%D21.658%C+19.5DN/A7046.4h14C76.1C
NCM1 Scattercannon 8858782863.07B*1.3938.113%C++13.44%C--16DN/A6354.9h8.8C23C++
NC15 Phoenix 1,8358626191.393C**0.2959.693%B*N/A12.3C+13.8B18070.3h12.2C20.4C+
LA8 Rebel 8027941,0030.792C+0.8925.534%D19.521%C38.4BN/A11220.7h5.9B+23C++
NS-11C 8067915711.385B+0.3021.075%D20.48%C*28.5C++N/A11227.8h13.5B64.3C++
MGR-L1 Promise 8007866111.286C+0.4017.489%D*24.936%C+25DN/A7831.5h14.3C*81.9C
Shrike 1,2667696871.119B*0.5656.124%C+1.691%D24C+15.5B+30432h6.6C++11.8C*
Coyote Missiles 1,3307525191.449D0.2350.176%C-N/A12.8D--9.8D--13758.8h56.2D-112D
AF-23 Grinder 7137082402.95C**1.2727.089%D-13.136%C--22.6DN/A7331.3h7.2C26.7D
NC6A GODSAW 6826484851.336C0.3524.039%D-20.988%D-21.5D*1.1B9130.2h15.2C-63.4D*
NS Annihilator 1,1286133121.965M*0.2879.557%CN/A16.3A13.7A25737.5h8.4A10.5B**
AF-18 Stalker 6036004611.302C++0.3825.786%C16.167%D24.2CN/A8124.8h12.9C++50.2C+
Tempest 6005955461.09C-0.5920.022%F-20.336%C+20D--N/A6329.7h11.8D-58.9F
Skyguard 9995941155.165B**3.4827.478%C1.347%D12.9C8.8C19546.2h102.7B+373.7B+
L100 Python AP 9505861065.528C*3.8554.879%C+1.877%C--28.3C+17.6C+28620.7h6.5C+11.8C+
NS-10 Burster 9405753451.667B**0.0227.001%C8.522%B++5.6C++3.6C+76102h112.1B**415.1B+
M20 Basilisk 766569906.322A++4.6435.139%C7.03%B+20.9C++7.2C+18527.2h79.7B+226.7B+
M40 Fury 649524747.081C++5.4035.446%C+1.527%C41.3C+9.8C++31112.7h14C++39.6C*
SAS-R 5215163321.554C0.1336.066%C-34.69%T*17.3D--N/A6229.8h3.2D**8.9D-
M20 Basilisk 694515846.131A++4.4533.299%C--6.602%C**24.1C**8.4C+18421.4h76.1B++228.4B+
Enforcer ML85 894513985.235C++3.5537.075%C-2.534%B17.5D13C--30929.3h12B32.4C++
NS-11P 5135064001.265C++0.4218.495%D-19.763%C++22CN/A8523h14.7C+79.3C
Reaper DMR 5105034441.133C+0.5521.237%D-23.062%C22.1DN/A8222.8h9.9C+46.6C
M60-A Bulldog 5364682618C++16.3245.505%C+1.709%C-35.2C+5.1C**17513.3h5.2B11.5B+
M40 Fury 552456905.067C3.3835.01%C+2.193%B+42.2C8.9C33410.8h15.2C+43.3C+
NS-10 Burster 7444492811.598B++0.0827.892%C8.018%B*5.7C*3.8C++8278.4h115.7B**415B++
CAS30 Tank Buster 8894495630.798C0.8838.465%DN/A4.2D4.1D64107.3h51.8C++134.7C++
NS-44 Commissioner 4574466010.742C+0.9428.427%D--20.852%C+33C+N/A14113.5h4.7D16.6D
NC14 Bolt Driver 4364361742.506B+0.8230.481%D51.376%F--17.2CN/A7525.3h3.3D10.7D
M60-A Bulldog 4634222815.071C+13.3946.514%C++1.422%D35.5C++3.4C+17011.9h5.4B+11.7B+
NS-61 Emissary 4194116130.67C+1.0121.256%D--14.599%C32.9B+N/A10212.5h12.8C**60.1C+
MANA Anti-Personnel Turret 4194101382.971N/A1.2912.102%UN/A4100U90U9431800.1h21.4T*176.6T*
Hawk GD-68 6984043371.199A0.4862.684%C+N/A18.5B13.5B+32921.8h8.2C++13.1C++
NSX Naginata 3953912531.545C*0.1418.563%D34.271%B*27.5C--N/A9514.2h12.5C++67.2C+
M12 Kobalt 3793642117.333B+15.6515.364%C--23.901%A46.7C-1.9C-1727.8h23.2C-151.1C
Sticky Grenade 3373371337N/A335.3257.688%B+N/A1123.3BN/A43760.3h1.7B+3B+
L100 Python HEAT 417310437.209C**5.5344.111%D3.226%B+21.4D7.4D-16414.5h4.7B++10.7B
NS-45 Pilot 2992954350.678C1.0022.588%D**19.661%D30.7C-N/A879.6h7.8C+34.7D
NCM3 Raven 4652912351.238B+0.4442.853%B+1.031%D*10.2C++6.1C+12028.5h25.2B+58.8B+
NS-44L Blackhand 2952911961.485C**0.2035.057%D37.457%C31.3B+N/A879.3h5.3C15C
NCM3 Raven 4592802351.191B+0.4943.762%B+1.786%D9.8C*6.3C*12328.5h28.1B64.3B+
MANA Anti-Vehicle Turret 5242741701.612U0.0747.634%U1.46%T*2740U2500U5749050.1h9.8T*20.6T*
NC4 Mag-Shot 2722722740.993B+0.6921.286%D-18.75%C+28C*N/A1299.7h8.7C++40.8C+
NS-AM7 Archer 3472594950.523C++1.1648.137%D**18.533%C++2.6D--N/A20101.5h16.6B+34.5C++
NCM2 Falcon 3172541431.776B++0.0935.544%C-5.512%C**10.7C2.7D-9323.7h9.9B+28C*
L105 Zephyr 314252308.4C+6.7240.697%C+N/A40C9.8C*3196.3h6.6C+16.3C++
MAX Punch 2422421,7680.137B+1.5540.984%CN/A0.9C+N/A3257.5h1.8C++4.3C**
AF-8 RailJack 231230792.911C++1.2332.955%C--48.261%F**20CN/A7611.5h3.3D*9.9D
Rocklet Rifle 4502301961.173B**0.5150.275%CN/A46A+44A++6535h21.1A41.9B**
NCM2 Falcon 2982301012.277A++0.5935.269%D5.217%C**13.1C**3.9C10417.5h8.5B**24.2B++
Anti-Vehicle Grenade 2272231223N/A221.3274.103%MN/A1115M**20D-49340.2h2.6A+3.5A+
NS Baron G5 2242231841.212C*0.4730.307%D*15.695%C*24.2C-N/A909.2h4.5C*14.8C+
NS-30 Vandal 2252231631.368C+0.3123.783%D**24.664%C25.6DN/A918.7h5.7C++24C--
LA3 Desperado 2252203160.696C0.9922.371%D--19.091%C+26.5CN/A918.3h9.1C++40.8C
C150 Dalton 396218643.406C1.7240.448%C*N/A20.4D16.6D39410.7h6.4D-15.8C--
E540 Halberd 368214425.095C3.4143.73%C+N/A21D-15.1C++38410.2h6.3C14.5C+
Spear Anti-Vehicle Phalanx Turret 325212248.833B7.1541.895%C+4.717%B35.9C+19.2C+5085.9h8.1C*19.3C**
Hunter QCX 2442113010.701C+0.9845.237%C++14.692%D15.4C*2.4C+8013.7h9C+19.8C+
AF-23 Grinder 183183603.05C*1.3719.92%F-16.393%C+28.6CN/A1286.4h5.5B++27.4D
Warden 1881831751.046C++0.6421.037%D--21.312%C-12C--N/A7415.3h9.6C*45.6C+
E540 Halberd-H 259166335.03C3.3552.784%C-1.205%C--28.1D15.8D3695.9h6.7C+12.7C+
C75 Viper 1991621610.125A++8.4429.961%D-N/A21C-4.8D2907.7h11.8B39.4C+
M96 Mjolnir-H 249145433.372C+1.6952.016%C**N/A39.2C-28.1C5943.7h36.7C*70.6B+
NS-20 Gorgon 146135751.8B**0.1219.916%D22.222%B+15.2C++1.2C+608.9h45.7C++229.6C+
NS-20 Gorgon 146133751.773B**0.0919.864%D22.556%B+14.9C+1.5C++668.9h46C+231.7C+
Aspis Anti-Aircraft Phalanx Turret 262132274.889B++3.2123.633%CN/A10.6C+10.4C+28412.5h123.8B++524B+
NSX Masamune 2161271091.165B+0.5257.819%C+N/A26.5C18.5B+2734.8h16.2C27.9C+
M60-G Bulldog 130117235.087C*3.4031.709%C2.564%C17.5D1.9D--1296.7h7.3C++23.2C*
MGR-M1 Bishop 116113671.687C++0.0028.801%D23.894%D21.7CN/A625.2h7.6C26.5C
A30 Walker 213112831.349C0.3319.38%D*N/A5.1D-4.6D-10021.9h178.9C**923.3C
M12 Kobalt 115109129.083C-7.4014.084%D18.349%C+36.3D--2C1833h22.2C-157.4C
Titan-150 HESH 139109186.056C4.3745.015%C2.752%B++31.1C--8.6C++2643.5h4.2D-9.3D
C-4 ARX 122102176A*4.3239.556%M++N/A340S66.7A*28140.3h0.9B*2.2A
NSX Tengu 9493651.431C*0.2527.433%D*16.129%D17.5DN/A555.3h15.1C+54.9C-
AF-34 Mattock 9289214.238B+2.5636.81%C++22.472%B**27.8DN/A1523.2h10F-27.3D
G30 Walker 15789224.045B+2.3628.182%C+3.371%C13.5C10.3C++2436.6h229.2C+813.1C+
CAS 14-E 9988108.8C7.1225.679%D*1.136%D44D5.5C+1772h36.2C-141.1D--
NS-R3 Swarm 16384641.313A*0.3753.875%F--N/A11.4B*10.7B**1547.4h18.8B**34.9B*
M12 Kobalt 8382711.714C+10.0310.952%D--4.878%F37.3DN/A1222.2h18.6C+169.8C--
AF-34 Mattock 8078213.714C*2.0335.392%C*7.692%F--24.4D-N/A1483.2h11.2T-31.6D**
Dual-75 Duster 837889.75C+8.0743.823%B+1.282%B+78C*5C+3271h5.3B+12.1B+
M20 Basilisk 10677117A+5.3225.487%D1.299%F14.3C-5.4C1385.4h64.1B++251.4B
C85 Canister-H 8177155.133C--3.4539.724%D--14.286%B*64.2D3.3D--3301.2h7.1C++17.9C
The Brawler 7876601.267C+0.4243.607%D**13.158%C+19D*N/A624h5D*11.5F
Orbital Strike Uplink 10974174N/A72.32405.714%UN/A185U87.5U10040.4h1.9T*0.5T*
Pelter Rocket Pod 9473710.429F8.7551.063%C+N/A40.6D*11.7C-2301.8h27C**52.8C**
Hornet Missiles 12873302.433C-0.7542.416%F-N/A27D20.4D3762.7h12.4C+29.3D--
G30 Walker 10972514.4A++12.7237.356%C2.778%C+55.4A28.5A3871.3h115.7B**309.8B*
M60-G Bulldog 8171125.917C++4.2334.441%C1.408%D--23.7D3.3D1353h7.2C++20.8C*
AF-6 Shadow 6868302.267C**0.5829.14%D-29.412%C**29.6C--N/A1352.3h5.4C**18.5C+
L100 Python HESH 8368513.6B11.9250.735%C*1.471%C+35.8D7.9C+6141.9h5.1F10D
Xiphos Anti-Personnel Phalanx Tower 6666166C++64.3221.125%DN/A330BN/A12120.2h5.3B+25.3B+
NS-357 Underboss 65651060.613C1.0727.992%D--16.923%D31CN/A1662.1h4.5C+15.9C--
M12 Kobalt 6463610.5C8.8215.495%D*11.111%D*48.5D--N/A1361.3h19.2C+124D
M12 Kobalt-H 575268.667D6.9818.532%D17.308%C+74.3D7.1B*2500.7h14.9C*80.4C+
AP30 Shredder 7552331.576D0.1122.09%D*3.846%A12.7D--5.6D**2704.1h91.3C+413.3D
Ectoblaster 5451890.573C1.1119.43%F-9.804%C**23.2C1.4C*862.2h19.2C+99D*
M20 Basilisk 8650412.5B++10.8242.228%D*4%C21.7D-15.7C-2412.3h167.9D397.7D*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter4316,6686.8h
Nano-Armor Kit1,1052,459,212238.4h
Anti-Vehicle MANA Turret442,2874.1h
Spawn Beacon636,4843.9h
Turret AI Module01711.1h
Repair Module12591.8h
Structure Shield Module01841.1h
Cortium Silo11440.9h
Skywall Shield Emitter01280.8h
Blast Wall0700.7h
Nanite Revive Grenade03,2180.9h
Medical Applicator666406,89027.6h
Nanite Healing Grenade03210.1h
NSX Amaterasu5570.5h
Spear Anti-Vehicle Tower01240.9h
Spitfire Auto-Turret362,4542.8h
Deconstruction Tool14,0970.2h
Rampart Wall32473h
Xiphos Anti-Personnel Tower11160.8h
Hoplon Anti-Aircraft Phalanx Tower11050.7h
Recon Detection Device7211,89317.4h
Ammunition Package639,9384.3h
Anti-Infantry MANA Turret311,3846h
IPC Targeting Dart0510.2h
Vehicle Gate4701.1h
Pillbox01040.9h
Alarm Module0570.2h
Elysium Spawn Tube11150.9h
Nano-Repair Grenade05590.2h
Shield Recharging Field1660h
WLT-Howler Mining Laser07220.5h

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