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Harbinger n4zza[HARM] n4zza
VS BR 93

KDR: 2.07

Score: 64.7m

Last Seen: Feb 16th, 2019 6:10 PM
- OFFLINE - 7.8 hour(s)

Prestige 1, Battle Rank 93 - Vanu Sovereignty on Cobalt - Outfit Member of HARVESTER[HARM] HARVESTER
VS outfit on Cobalt

Members: 66
Level Progress (to 94): 68%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Solstice VE3 E540 Halberd Flare VE6 Saron HRB XM98 Lasher X2 Tank Mine Spear Anti-Vehicle Phalanx Turret
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $542,934 MLG Score: 434
Fun Score: N/A
Cheeseburgers Flipped: 1743TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.478%19.557%4003398940,1501.788180.286

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.568%-0.116C+-0.173C-1.246D*HEAD ++ (~9.32)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.50.205C++12.20.147C++47.3

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.438%2.401%243810145,665264927572.13854205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.287%-0.824D--0.14C-0.166

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.50.133C++10.90.133C++22.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.05%3.157%11082399920,2741987808210.1982251%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.181%-0.475D-0.305C0.563

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
56.50.522B+17.50.554B+39

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.56%78.006%1108510175,5561952172.84631

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.594%0.833B++0.716B++-0.21

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.391B2.40.232C++3.6

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
HARVESTER[HARM] HARVESTER
VS outfit on Cobalt

Members: 66
64.7m299.3%266 (16k)222 (13.3k)2.0742299,88048,1532.6880693 (93)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1022340717.534%14.525%25506:0436

48% Engineer18% Heavy Assault16% Infiltrator11% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 11:54 PMDec 22nd, 2017 11:12 PMFeb 16th, 2019 4:13 PM (4h) (PST)Feb 16th, 2019 3:21 PM (5h) (PST)Feb 16th, 2019 2:10 PM (6h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5571304270.3420.1650.0501.2140.064434

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,4357,81425,6212110373413,307

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4865.9h/202.7d 29,558 14,508 27,055 354.5k 5,581 15,838 18,561 162.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Flare VE6
C
Kills:3,852
Deaths:2,753
KDR:1.399
Accuracy:19.715% C--
HSR:21.573% C
Lasher X2
C++
Kills:2,345
Deaths:1,831
KDR:1.281
Accuracy:26.563% C++
HSR:3.028% C--
Orion VS54
D
Kills:1,536
Deaths:1,159
KDR:1.325
Accuracy:17.914% D
HSR:20.117% D
Betelgeuse 54-A
D*
Kills:1,425
Deaths:864
KDR:1.649
Accuracy:19.159% F
HSR:21.544% D*
SVA-88
D
Kills:1,235
Deaths:777
KDR:1.589
Accuracy:17.867% D--
HSR:21.053% D
Pulsar LSW
C++
Kills:1,170
Deaths:894
KDR:1.309
Accuracy:19.800% D
HSR:25.299% C++
VX29 Polaris
C-
Kills:1,166
Deaths:731
KDR:1.595
Accuracy:19.026% D
HSR:19.640% C-
NS-15M AE
D--
Kills:1,166
Deaths:973
KDR:1.198
Accuracy:20.119% D--
HSR:17.067% D*
Ursa
B
Kills:1,165
Deaths:819
KDR:1.422
Accuracy:20.688% C
HSR:26.266% B
NS-15M1
C--
Kills:1,162
Deaths:747
KDR:1.556
Accuracy:19.781% C--
HSR:16.437% D
NSX Naginata
C+
Kills:672
Deaths:552
KDR:1.217
Accuracy:19.933% C
HSR:27.530% C+
VE-H Maw
B*
Kills:53
Deaths:42
KDR:1.262
Accuracy:20.559% D-
HSR:33.962% B*
Kills:16,947
Deaths (as Heavy Assault):12,142
Deaths (to Heavy Assaults):12,418
KDR:1.39573
Kill Difference:4,805
Playtime:880.551 hours
Usage:18%
Score:11.600m
Score/min:220
Accuracy (listed only):20.094%
HSR (listed only):21.126%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice VE3
D
Kills:10,385
Deaths:6,030
KDR:1.722
Accuracy:18.545% D-
HSR:15.513% D
Pulsar C
C+
Kills:1,245
Deaths:1,024
KDR:1.216
Accuracy:21.389% D
HSR:23.052% C+
NSX Tanto
C++
Kills:1,189
Deaths:1,038
KDR:1.145
Accuracy:26.434% C+
HSR:26.241% C++
NS-11C
B**
Kills:1,163
Deaths:1,135
KDR:1.025
Accuracy:21.503% C-
HSR:25.451% B**
VX6-7
B+
Kills:1,163
Deaths:877
KDR:1.326
Accuracy:22.444% C
HSR:23.044% B+
Serpent VE92
C
Kills:1,158
Deaths:960
KDR:1.206
Accuracy:20.104% D
HSR:18.480% C
Eclipse VE3A
B**
Kills:1,154
Deaths:1,077
KDR:1.072
Accuracy:22.991% D-
HSR:24.610% B**
NSX-P Tanto
C+
Kills:720
Deaths:715
KDR:1.007
Accuracy:25.338% C+
HSR:24.306% C+
NS Baron G5AE
C
Kills:359
Deaths:315
KDR:1.140
Accuracy:40.949% D
HSR:13.928% C
Solstice Burst
D--
Kills:66
Deaths:62
KDR:1.065
Accuracy:21.668% D--
HSR:15.152% D*
Kills:18,602
Deaths (as Engineer):13,233
Deaths (to Engineers):11,026
KDR:1.40573
Kill Difference:5,369
Playtime:2,345.339 hours
Usage:48%
Score:37.148m
Score/min:264
Accuracy (listed only):24.136%
HSR (listed only):20.978%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
D
Kills:10,385
Deaths:6,030
KDR:1.722
Accuracy:18.545% D-
HSR:15.513% D
Sirius SX12
C+
Kills:2,169
Deaths:1,585
KDR:1.368
Accuracy:23.841% C+
HSR:14.569% C--
Pulsar C
C+
Kills:1,245
Deaths:1,024
KDR:1.216
Accuracy:21.389% D
HSR:23.052% C+
NSX Tanto
C++
Kills:1,189
Deaths:1,038
KDR:1.145
Accuracy:26.434% C+
HSR:26.241% C++
NS-7 PDW
B
Kills:1,167
Deaths:918
KDR:1.271
Accuracy:26.510% B
HSR:14.225% D
NS-11C
B**
Kills:1,163
Deaths:1,135
KDR:1.025
Accuracy:21.503% C-
HSR:25.451% B**
VX6-7
B+
Kills:1,163
Deaths:877
KDR:1.326
Accuracy:22.444% C
HSR:23.044% B+
Serpent VE92
C
Kills:1,158
Deaths:960
KDR:1.206
Accuracy:20.104% D
HSR:18.480% C
Eclipse VE3A
B**
Kills:1,154
Deaths:1,077
KDR:1.072
Accuracy:22.991% D-
HSR:24.610% B**
NS-7B PDW
B
Kills:810
Deaths:638
KDR:1.270
Accuracy:26.219% C++
HSR:20.617% B
NSX-P Tanto
C+
Kills:720
Deaths:715
KDR:1.007
Accuracy:25.338% C+
HSR:24.306% C+
NS Baron G5AE
C
Kills:359
Deaths:315
KDR:1.140
Accuracy:40.949% D
HSR:13.928% C
VE-S Canis
C**
Kills:335
Deaths:238
KDR:1.408
Accuracy:26.863% C+
HSR:23.284% C**
Solstice Burst
D--
Kills:66
Deaths:62
KDR:1.065
Accuracy:21.668% D--
HSR:15.152% D*
Kills:23,083
Deaths (as Light Assault):16,612
Deaths (to Light Assaults):8,775
KDR:1.38954
Kill Difference:6,471
Playtime:544.861 hours
Usage:11%
Score:5.458m
Score/min:167
Accuracy (listed only):24.628%
HSR (listed only):20.176%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C+
Kills:2,169
Deaths:1,585
KDR:1.368
Accuracy:23.841% C+
HSR:14.569% C--
NS-7 PDW
B
Kills:1,167
Deaths:918
KDR:1.271
Accuracy:26.510% B
HSR:14.225% D
NS-7B PDW
B
Kills:810
Deaths:638
KDR:1.270
Accuracy:26.219% C++
HSR:20.617% B
NS Baron G5AE
C
Kills:359
Deaths:315
KDR:1.140
Accuracy:40.949% D
HSR:13.928% C
VE-S Canis
C**
Kills:335
Deaths:238
KDR:1.408
Accuracy:26.863% C+
HSR:23.284% C**
Pulsar VS1
D-
Kills:306
Deaths:305
KDR:1.003
Accuracy:19.045% D-
HSR:12.745% D*
H-V45
C
Kills:151
Deaths:161
KDR:0.938
Accuracy:18.422% D*
HSR:18.543% C
Corvus VA55
D--
Kills:57
Deaths:57
KDR:1
Accuracy:19.034% D--
HSR:12.281% D**
Kills:5,354
Deaths (as Combat Medic):4,217
Deaths (to Combat Medics):5,130
KDR:1.26962
Kill Difference:1,137
Playtime:56.656 hours
Usage:1%
Score:0.755m
Score/min:222
Accuracy (listed only):25.110%
HSR (listed only):16.274%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
XM98
B**
Kills:2,459
Deaths:568
KDR:4.329
Accuracy:44.388% B**
HSR:78.731% B+
Sirius SX12
C+
Kills:2,169
Deaths:1,585
KDR:1.368
Accuracy:23.841% C+
HSR:14.569% C--
NS-357 Underboss
C
Kills:1,184
Deaths:1,498
KDR:0.790
Accuracy:32.522% C-
HSR:18.666% C
V10
A++
Kills:1,170
Deaths:155
KDR:7.548
Accuracy:39.707% C+
HSR:91.026% A++
NS-7 PDW
B
Kills:1,167
Deaths:918
KDR:1.271
Accuracy:26.510% B
HSR:14.225% D
Parallax VX3
C++
Kills:1,154
Deaths:164
KDR:7.037
Accuracy:38.221% C+
HSR:79.030% C++
NS-7B PDW
B
Kills:810
Deaths:638
KDR:1.270
Accuracy:26.219% C++
HSR:20.617% B
NS-44 Commissioner
C**
Kills:478
Deaths:496
KDR:0.964
Accuracy:38.573% C**
HSR:21.130% C+
VA39 Spectre
B++
Kills:463
Deaths:160
KDR:2.894
Accuracy:36.742% B++
HSR:44.492% B+
VE-S Canis
C**
Kills:335
Deaths:238
KDR:1.408
Accuracy:26.863% C+
HSR:23.284% C**
Ghost
C++
Kills:310
Deaths:47
KDR:6.596
Accuracy:36.657% C
HSR:69.355% C++
NS-61 Emissary
A
Kills:260
Deaths:281
KDR:0.925
Accuracy:31.744% B+
HSR:23.846% A
NS-AM7 Archer
C+
Kills:195
Deaths:261
KDR:0.747
Accuracy:52.829% D-
HSR:16.410% C+
Soldier Soaker
C++
Kills:176
Deaths:99
KDR:1.778
Accuracy:35.962% C++
HSR:11.364% D
Spiker
C**
Kills:130
Deaths:107
KDR:1.215
Accuracy:30.861% C++
HSR:23.077% C**
Beamer VS3
B+
Kills:63
Deaths:92
KDR:0.685
Accuracy:25.400% C
HSR:26.984% B+
Nyx VX31
N/A
Kills:50
Deaths:37
KDR:1.351
Accuracy:28.146% N/A
HSR:42% N/A
Kills:12,573
Deaths (as Infiltrator):7,344
Deaths (to Infiltrators):6,528
KDR:1.71201
Kill Difference:5,229
Playtime:799.313 hours
Usage:16%
Score:6.526m
Score/min:136
Accuracy (listed only):33.834%
HSR (listed only):36.400%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:1,319
Deaths:552
KDR:2.389
Accuracy:16.798% C--
HSR:24.185% B+
Cosmos VM3
B**
Kills:1,231
Deaths:423
KDR:2.910
Accuracy:17.380% C*
HSR:25.102% B**
Nebula VM20
A+
Kills:539
Deaths:233
KDR:2.313
Accuracy:18.000% C+
HSR:27.829% A+
Nebula VM20
B++
Kills:502
Deaths:210
KDR:2.390
Accuracy:18.282% C+
HSR:24.701% B++
NS-10 Burster
D
Kills:447
Deaths:175
KDR:2.554
Accuracy:26.088% D
HSR:3.579% D
NS-10 Burster
C--
Kills:384
Deaths:158
KDR:2.430
Accuracy:25.519% C--
HSR:4.167% D
Comet VM2
D-
Kills:285
Deaths:228
KDR:1.250
Accuracy:28.944% F
HSR:2.456% D-
Quasar VM1
C+
Kills:267
Deaths:138
KDR:1.935
Accuracy:12.059% D
HSR:18.727% C+
Comet VM2
D--
Kills:230
Deaths:160
KDR:1.438
Accuracy:28.882% D**
HSR:2.174% D--
Quasar VM1
B
Kills:140
Deaths:48
KDR:2.917
Accuracy:11.095% D**
HSR:22.143% B
Cosmos VM3
B*
Kills:72
Deaths:34
KDR:2.118
Accuracy:16.159% C+
HSR:23.611% B*
Kills:5,416
Deaths (as MAX Suit):1,179.500
Deaths (to MAX Suits):2,802
KDR:4.59178
Kill Difference:4,236.500
Playtime:218.241 hours
Usage:4%
Score:3.263m
Score/min:249
Accuracy (listed only):19.928%
HSR (listed only):16.243%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
D
Kills:163
V. Kills:134 121%
Deaths:36
KDR:4.528
Accuracy:40.934% C**
KPH:20.800 D
VKPH:17.100 D
AP30 Shredder
U
Kills:95
V. Kills:117 81%
Deaths:49
KDR:1.939
Accuracy:30.787% D
KPH:342,000 U
VKPH:421,200 U
L105 Zephyr
C--
Kills:91
V. Kills:27 325%
Deaths:18
KDR:5.056
Accuracy:42.381% C+
KPH:19.400 D*
VKPH:5.700 C--
Kills:349 (0 + 349)
Deaths:103
KDR:3.388
VKDR:2.699
Vehicle Kills:278
Kill Difference:246
Playtime:12.552 hours
Usage:0%
Score:0.266m
Score/min:354
Piloting Accuracy:N/A%
Gunner Accuracy:42.381%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C--
Kills:1,861
V. Kills:1,305 142%
Deaths:267
KDR:6.970
Accuracy:42.529% F
KPH:21.500 D
VKPH:15.100 C--
L100 Python HESH
B+
Kills:1,258
V. Kills:281 446%
Deaths:69
KDR:18.232
Accuracy:43.668% D
KPH:45.500 C
VKPH:10.200 B+
C75 Viper
C+
Kills:1,111
V. Kills:423 262%
Deaths:134
KDR:8.291
Accuracy:35.898% C
KPH:18.500 D
VKPH:7.100 C+
L100 Python HEAT
C+
Kills:824
V. Kills:420 196%
Deaths:114
KDR:7.228
Accuracy:45.041% D
KPH:22.400 C-
VKPH:11.400 C+
Skyguard
C
Kills:244
V. Kills:162 150%
Deaths:28
KDR:8.714
Accuracy:24.649% D
KPH:11.800 C
VKPH:7.900 C-
Kills:5,298 (5,298 + 0)
Deaths:612
KDR:8.657
VKDR:4.234
Vehicle Kills:2,591
Kill Difference:4,686
Playtime:231.585 hours
Usage:5%
Score:2.660m
Score/min:191
Driving Accuracy:24.649%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
C**
Kills:7,585
V. Kills:3,636 209%
Deaths:668
KDR:11.355
Accuracy:49.114% C++
KPH:34.900 C**
VKPH:16.700 C+
Saron HRB
C++
Kills:3,831
V. Kills:2,042 188%
Deaths:522
KDR:7.339
Accuracy:43.769% C+
KPH:25.800 C++
VKPH:13.700 C
Proton II PPA
C
Kills:1,257
V. Kills:84 N/A
Deaths:93
KDR:13.516
Accuracy:25.184% C*
KPH:47.500 C
VKPH:3.200 C
Aphelion VEX-4
C*
Kills:728
V. Kills:446 163%
Deaths:106
KDR:6.868
Accuracy:34.163% C+
KPH:28.400 C*
VKPH:17.400 C+
M20 Basilisk
C
Kills:344
V. Kills:128 267%
Deaths:75
KDR:4.587
Accuracy:23.343% D-
KPH:14.200 C
VKPH:5.300 C-
M12 Kobalt
C
Kills:262
V. Kills:10 N/A
Deaths:24
KDR:10.917
Accuracy:13.461% C--
KPH:53.900 C
VKPH:2.100 C--
Supernova FPC
D
Kills:192
V. Kills:91 209%
Deaths:43
KDR:4.465
Accuracy:40.114% F
KPH:17 D
VKPH:8.100 D**
Supernova PC
D-
Kills:91
V. Kills:47 190%
Deaths:40
KDR:2.275
Accuracy:34.424% F
KPH:10.300 D*
VKPH:5.300 D-
Supernova VPC
D--
Kills:84
V. Kills:28 290%
Deaths:11
KDR:7.636
Accuracy:38.653% D**
KPH:11.400 F
VKPH:3.800 D--
G30 Walker
C
Kills:60
V. Kills:23 250%
Deaths:11
KDR:5.455
Accuracy:24.609% C
KPH:11.700 D-
VKPH:4.500 D*
Kills:14,434 (367 + 14,067)
Deaths:1,593
KDR:9.061
VKDR:4.102
Vehicle Kills:6,535
Kill Difference:12,841
Playtime:480.011 hours
Usage:10%
Score:10.141m
Score/min:352
Driving Accuracy:38.653%
Gunner Accuracy:24.609%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C**
Kills:1,369
V. Kills:557 245%
Deaths:173
KDR:7.913
Accuracy:58.537% C++
KPH:48.700 C**
VKPH:19.800 C
Aphelion VEX-4H
C+
Kills:617
V. Kills:499 123%
Deaths:232
KDR:2.659
Accuracy:43.497% C
KPH:31.800 C-
VKPH:25.700 C+
Proton II PPA-H
B
Kills:446
V. Kills:26 N/A
Deaths:54
KDR:8.259
Accuracy:40.227% B
KPH:77.400 C
VKPH:4.500 C--
Saron HRB-H
C+
Kills:432
V. Kills:289 149%
Deaths:132
KDR:3.273
Accuracy:57.405% C*
KPH:36.300 C+
VKPH:24.300 C+
M12 Kobalt-H
C++
Kills:220
V. Kills:15 N/A
Deaths:9
KDR:24.444
Accuracy:22.475% C+
KPH:82.400 D
VKPH:5.600 C++
M40 Fury-H
D
Kills:69
V. Kills:9 N/A
Deaths:13
KDR:5.308
Accuracy:34.154% D-
KPH:54.500 D-
VKPH:7.100 D
G40-F Ranger
C+
Kills:53
V. Kills:25 204%
Deaths:7
KDR:7.571
Accuracy:32.059% C+
KPH:29.500 C--
VKPH:13.900 D--
Kills:3,206 (0 + 3,206)
Deaths:620
KDR:5.171
VKDR:2.290
Vehicle Kills:1,420
Kill Difference:2,586
Playtime:70.843 hours
Usage:1%
Score:1.347m
Score/min:317
Driving Accuracy:N/A%
Gunner Accuracy:32.059%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C++
Kills:1,081
V. Kills:282 382%
Deaths:124
KDR:8.718
Accuracy:31.219% D-
KPH:21.300 C++
VKPH:5.500 D
M40 Fury
C
Kills:742
V. Kills:147 N/A
Deaths:94
KDR:7.894
Accuracy:34.417% C
KPH:38 C
VKPH:7.500 C
M12 Kobalt
C++
Kills:647
V. Kills:61 N/A
Deaths:33
KDR:19.606
Accuracy:15.577% C--
KPH:39.300 D
VKPH:3.700 C++
M40 Fury
C+
Kills:469
V. Kills:95 489%
Deaths:41
KDR:11.439
Accuracy:36.016% C+
KPH:37.800 D
VKPH:7.600 D
M20 Basilisk
C
Kills:442
V. Kills:138 318%
Deaths:58
KDR:7.621
Accuracy:31.723% D
KPH:18.800 C
VKPH:5.900 D
M12 Kobalt
D
Kills:374
V. Kills:19 N/A
Deaths:18
KDR:20.778
Accuracy:14.765% D
KPH:39.300 D-
VKPH:2 D
M60-G Bulldog
D-
Kills:128
V. Kills:26 474%
Deaths:26
KDR:4.923
Accuracy:28.035% D
KPH:15 D-
VKPH:3 D-
G40-F Ranger
D
Kills:100
V. Kills:65 152%
Deaths:9
KDR:11.111
Accuracy:25.817% D-
KPH:11 D
VKPH:7.100 D-
G30 Walker
C
Kills:83
V. Kills:32 252%
Deaths:12
KDR:6.917
Accuracy:23.366% D-
KPH:12.600 C
VKPH:4.900 D--
Kills:4,066 (0 + 4,066)
Deaths:415
KDR:9.798
VKDR:2.084
Vehicle Kills:865
Kill Difference:3,651
Playtime:156.510 hours
Usage:3%
Score:1.562m
Score/min:166
Driving Accuracy:N/A%
Gunner Accuracy:23.366%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C++
Kills:107
V. Kills:51 206%
Deaths:38
KDR:2.816
Accuracy:38.993% C++
KPH:22.300 C+
VKPH:10.600 C
CAS 14-E
C
Kills:53
V. Kills:9 N/A
Deaths:9
KDR:5.889
Accuracy:30.090% C--
KPH:29.700 D--
VKPH:5 C
Kills:160 (0 + 160)
Deaths:47
KDR:3.404
VKDR:1.277
Vehicle Kills:60
Kill Difference:113
Playtime:6.586 hours
Usage:0%
Score:0.063m
Score/min:158
Piloting Accuracy:N/A%
Gunner Accuracy:30.090%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Solstice VE3 10,45810,3856,0301.722A0.3518.545%D-15.513%D14.6CN/A56709.3h14.4B77.9C+
E540 Halberd 11,2217,58566811.355C**9.2849.114%C++1.978%C34.9C**16.7C+266217.4h5.1B+10.4B+
Flare VE6 3,8643,8522,7531.399C+0.6819.715%C--21.573%C24DN/A79160.8h10.4C*52.8C++
Saron HRB 5,8733,8315227.339B+5.2643.769%C+1.331%C25.8C++13.7C225148.7h19B+43.5B+
XM98 2,4652,4595684.329A2.2544.388%B**78.731%B+17.2CN/A49143.1h2.4C**5.5B+
Lasher X2 2,3702,3451,8311.281B+0.7926.563%C++3.028%C--27.6C+N/A10384.9h20.1C+75.7C**
Tank Mine 3,8492,3114125.609A++3.5327.351%C-N/A96.7C+64.4C++95723.9h1.4B*4.9B*
Spear Anti-Vehicle Phalanx Turret 3,4532,26810222.235A**20.1640.759%C4.541%C*29.9C-15.6D22975.8h8.6C*21C*
Sirius SX12 2,1732,1691,5851.368B0.7123.841%C+14.569%C--18.9C-N/A56114.8h11.7B*48.9B+
Frag Grenade 2,1762,16212162N/A2,159.9347.264%C**N/A675.6B*4.4C-23513.2h2.8B**5.9B*
L100 Python AP 3,1661,8612676.97B++4.9042.529%F4.191%B++21.5D15.1C--22686.5h5.9B+13.8C
Orion VS54 1,5421,5361,1591.325C+0.7517.914%D20.117%D21.9C-N/A11270.1h12.5C*69.7C+
Betelgeuse 54-A 1,4311,4258641.649C0.4319.159%F21.544%D*29.7D--N/A12947.9h11.3C59.2D--
E540 Halberd-H 1,9261,3691737.913C+5.8458.537%C++N/A48.7C**19.8C28428.1h5B+8.6B++
Blueshift VM5 1,3261,3195522.389C++0.3116.798%C--24.185%B+20.7DN/A6863.6h19.3D-115C-
Proximity Mine 1,2851,28012710.079A*8.0046.836%B+N/A125.5C++N/A34310.2h1.7B++3.5B*
L100 Python HESH 1,5391,2586918.232B+16.1643.668%DN/A45.6C10.2B+21227.6h3.7C+8.5C
Proton II PPA 1,3411,2579313.516C+11.4425.184%C*1.989%C+47.4C3.2C13626.5h9.3C*37B+
Pulsar C 1,2501,2451,0241.216C+0.8621.389%D23.052%C+15.3DN/A6681.2h10.9B+51C++
SVA-88 1,2451,2357771.589C+0.4917.867%D--21.053%D28.9DN/A13342.7h11.3C**63.1C+
C-4 1,5861,2336441.915B+0.1624.91%C+N/A65.2C18.7D66618.9h1.3B+5.2B+
Cosmos VM3 1,2351,2314232.91B++0.8417.38%C*25.102%B**26C+N/A8947.3h15.9C91.5C++
NSX Tanto 1,2031,1891,0381.145C+0.9326.434%C+26.241%C++11.7D-N/A30101.3h13.1C**49.5C*
NS-357 Underboss 1,1941,1841,4980.79C+1.2832.522%C-18.666%C16.4DN/A4772.4h4.4C+13.7C+
V10 1,1741,1701557.548A++5.4739.707%C+91.026%A++20.8DN/A6056.2h1.8B*4.6B+
Pulsar LSW 1,1831,1708941.309C+0.7719.8%D25.299%C++23.8DN/A7349.2h11.1B+56C++
NS-7 PDW 1,1761,1679181.271B+0.8026.51%B14.225%D17.8C-N/A7165.6h12.8B+48.2B+
VX29 Polaris 1,1701,1667311.595C++0.4819.026%D19.64%C-24.5DN/A9147.5h11.6B60.8C+
NS-15M AE 1,1751,1669731.198C0.8820.119%D--17.067%D*25.4D-N/A8345.9h12.1C+60.4C
Ursa 1,1721,1658191.422C*0.6520.688%C26.266%B24C--N/A7848.6h10.3B+49.6C*
NS-11C 1,1721,1631,1351.025C++1.0521.503%C-25.451%B**11.4DN/A40102.2h12.6B+58.6C**
VX6-7 1,1831,1638771.326C++0.7522.444%C23.044%B+14.7DN/A3879.2h12.5C*55.5C++
NS-15M1 1,1641,1627471.556C++0.5219.781%C--16.437%D26.7C-N/A9343.5h11.8B59.8C++
Serpent VE92 1,1661,1589601.206C++0.8720.104%D18.48%C12.5DN/A4792.6h12.7C**63.1C+
Parallax VX3 1,1571,1541647.037B**4.9638.221%C+79.03%C++23.4CN/A7549.4h2B+5.3B
Eclipse VE3A 1,1721,1541,0771.071C+1.0022.991%D-24.61%B**12.2D--N/A3894.8h13C+56.7C-
C75 Viper 1,5341,1111348.291B**6.2235.898%CN/A18.5D7.1C+13760h14.6C+40.6C+
M20 Basilisk 1,3631,0811248.718M6.6431.219%D-6.475%C**21.2C++5.5D14250.9h61B*195.4B+
C-4 ARX 1,1921,0103962.551C**0.4823.662%DN/A64.7D-11.7D**34715.6h1.1B+4.8C++
MANA Anti-Vehicle Turret 1,5889732613.728B+1.6548.143%D--3.494%B+9730A*6150A36716050.1h7.3B+15.2B+
S1 1,2098291,0510.789C++1.2948.51%D--2.774%C+14.6D6.7D-17356.8h6.8C+14C
L100 Python HEAT 1,2448241147.228B++5.1545.041%D4.248%B**22.4C-11.4C+19336.8h6.6C+14.7C
Force-Blade 84981431,1760.026C++2.0537.6%B++1.597%D0.3CN/A12382.3h2.2B+6B+
NS-7B PDW 8138106381.27C++0.8026.219%C++20.617%B17.6DN/A4446h11.6B++44.3B+
M40 Fury 889742947.894B5.8234.417%C1.482%C38.1C7.5C24119.5h12B34.7B+
NS Decimator 1,0757328960.817C1.2644.608%F-2.322%C+14.8D*7D--16549.3h6D13.3D**
Aphelion VEX-4 1,1747281066.868B+4.7934.163%C+3.709%C+28.3C*17.4C+21325.7h53.9C**157.7B+
NSX-P Tanto 7317207151.007C++1.0725.338%C+24.306%C+9D-N/A2979.9h12.8B+50.5B+
Sticky Grenade 6876791679N/A676.9352.08%C+N/A848.8C+10C+31900.8h2.1C**4C**
NSX Naginata 6786725521.217C+0.8619.933%C27.53%C+20.2DN/A6333.2h11.9C*59.5C++
M12 Kobalt 7086473319.606B++17.5315.577%C--17.465%C+39.2D3.7C++13216.5h21.1C135.2C+
Aphelion VEX-4H 1,1166172322.659C0.5843.497%C2.431%C-31.8C-25.7C+34819.4h63.3C+145.5C+
Nebula VM20 5535392332.313C++0.2418%C+27.829%A+35.7C++N/A12915.1h18.5D102.9C+
Anti-Vehicle Grenade 5705271527N/A524.9354.396%B+N/A479.1B+39.1D23761.1h4B*7.4B*
Nebula VM20 5095022102.39C*0.3218.282%C+24.701%B++36.4C*N/A13413.8h18.3C99.9C+
NS-44 Commissioner 4804784960.964C+1.1138.573%C**21.13%C+10.7D-N/A4244.7h4.1C+10.5C**
M40 Fury 5644694111.439B+9.3636.016%C+2.132%C*37.8D7.7D30612.4h14.3C+39.6C++
VA39 Spectre 4664631602.894B**0.8236.742%B++44.492%B+11DN/A6242.2h4.9B++13.3B++
NS-10 Burster 8354471752.554A*0.4826.088%D3.579%D4.7C4.1C++8694.5h142.5C*546.4C+
Proton II PPA-H 472446548.259C6.1840.227%BN/A76.9C4.5C--3005.8h10.6C+26.4C**
M20 Basilisk 580442587.621M5.5531.723%D5.882%C++18.8C5.9D15323.5h70.6B++222.5B+
Saron HRB-H 7214321323.273C1.2057.405%C*N/A36.3C+24.3C+38411.9h23B40.1B+
NS-10 Burster 7003841582.43A**0.3625.519%C--4.167%D4.3C--3.5C+7990.2h160.1C627.3C
M12 Kobalt 3933741820.778C*18.7014.765%D17.914%C+39.4D-2D1539.5h20.5C138.6C+
NS Baron G5AE 3613593151.14C0.9340.949%D13.928%C20.2DN/A6717.8h4.7C11.5C+
M20 Basilisk 472344754.587B++2.5123.343%D-7.267%B**14.2C5.3C-7224.3h60.7B*260.1C**
VE-S Canis 3353352381.408C*0.6726.863%C+23.284%C**21.8DN/A6315.4h11B+41.1C**
Ghost 311310476.596A4.5236.657%C69.355%C++15.3D-N/A8620.2h2.7C--7.4C
Pulsar VS1 3093063051.003C++1.0719.045%D-12.745%D*13.9DN/A9622h15C+78.8C
Comet VM2 3902852281.25B0.8228.944%F2.456%D-7.3D2.7D*6139h22.5B+77.9C
Lumine Edge 2732714,5950.059C+2.0234.146%B++8.856%D*0.6DN/A2425.7h1.5C+4.5B+
Quasar VM1 2712671381.935B0.1412.059%D18.727%C+18.5CN/A12414.4h16.3C+135C+
M12 Kobalt 2722622410.917C8.8413.461%C--12.977%C+53.5C-2D1224.9h19C+141.4C+
NS-61 Emissary 2632602810.925C*1.1531.744%B+23.846%A12.4DN/A3920.9h13.8C++43.4B+
Skyguard 406244288.714M+6.6424.649%D1.639%C11.8C7.9C-17520.6h92.6B*375.7B+
Comet VM2 3292301601.438B++0.6428.882%D**2.174%D--7.1D3D9632.6h22.8C++78.9C--
M12 Kobalt-H 235220924.444B+22.3722.475%C+15.909%C+81.5D5.6C++2002.7h18.3C-81.5C+
NS-AM7 Archer 2391952610.747B++1.3352.829%D-16.41%C+4.6C--1D--3342.5h18.3C**34.7C++
Supernova FPC 283192434.465C+2.3940.114%F1.042%D-17D8.1D**407811.3h4.4B++11C+
Soldier Soaker 176176991.778B++0.3035.962%C++11.364%D17.8D--N/A529.9h6.2C+17.4C**
C150 Dalton 297163364.528C2.4540.934%C**N/A20.6D17D2957.9h5.9D-14.4C
H-V45 1541511610.938C+1.1418.422%D*18.543%C15.3DN/A1139.9h12B+65.3C+
Quasar VM1 142140482.917B+0.8411.095%D**22.143%B24.6C--N/A1125.7h12B+108.4C--
Nemesis VSH9 2191331281.039B++1.0447.99%F-1.504%D10.1C6.5D22813.2h8.3C+17.2D-
Spiker 1311301071.215C*0.8630.861%C++23.077%C**9.9D-N/A3213.1h8.8C*28.4B
M60-G Bulldog 154128264.923C*2.8528.035%D1.563%D-15.1D-3.1D1038.5h8.9C31.9C--
M20 Wyvern 158107382.816C0.7438.993%C++3.738%C+22.3C+10.6C1524.8h56B*143.6B*
G40-F Ranger 165100911.111M++9.0425.817%D-1%D11D7.1D-1539.1h113.8B+440.9C++
Hunter QCX 137981970.497C1.5840.828%C+1.02%F11.4C4.5B968.6h8.7C+21.2C+
AP30 Shredder 21295491.939D0.1430.787%D1.053%D-950U1170U8359500.1h120.1C--390.3D
MANA Anti-Personnel Turret 9493362.583N/A0.5112.719%UN/A930U10U4978800.1h27.5T*216.5T*
Supernova PC 13891402.275C-0.2034.424%F1.099%D--10.2D*5.3D-15178.9h4.9B14.1C-
L105 Zephyr 11891185.056C2.9842.381%C+1.099%C**19.4D*5.7C--1554.7h8.1D19.1C
MAX Punch 90891,1890.075C2.0044.072%C+N/A0.5CN/A1180.6h1.9C++4.4C++
Aspis Anti-Aircraft Phalanx Turret 17489517.8S15.7328.395%B+2.247%C++9.3C8.9C2059.6h125.7B++442.7B++
Supernova VPC 11284117.636C5.5638.653%D**2.381%B*11.4F3.8D--8807.4h5.2F-13.4F-
G30 Walker 11583126.917A+4.8423.366%D-8.434%A++12.6C4.8D--1266.6h126.7A+542.1B++
Cosmos VM3 7372342.118C++0.0416.159%C+23.611%B*24CN/A2083h12.2B+75.6B+
M12 Kobalt 807188.875D--6.8018.606%D21.127%B*64.5D8.2B*2631.1h21C112.9C
Spear Anti-Vehicle Phalanx Tower 11270170M*67.9339.453%D*1.429%D*20.6D12.4D-1773.4h12.4C31.4D-
M40 Fury-H 7869135.308C--3.2334.154%D-N/A53.1D-6.9D2901.3h9.7C+28.3D
Solstice Burst 6666621.065C1.0121.668%D--15.152%D*18.3DN/A963.6h12B+55.2C+
Beamer VS3 6363920.685C+1.3925.4%C26.984%B+6.5D--N/A979.7h13.1D51.6C
G30 Walker 8360115.455C*3.3824.609%C3.333%C++11.8D-4.5D*765.1h127.9B++519.5B+
Corvus VA55 5857571C+1.0719.034%D--12.281%D**12.1DN/A1384.7h12.6C+66.1C
M20 Basilisk 835586.875C+4.8043.108%D--1.818%D*22.9D-11.7D--2272.4h101B+234.4C++
VE-H Maw 5353421.262C0.8120.559%D-33.962%B*24.1D-N/A1372.2h10B+48.6C+
CAS 14-E 625395.889C--3.8130.09%C--N/A29.4D--5C1741.8h46D--153D-
G40-F Ranger 785377.571C5.5032.059%C+1.887%B**29.4C--13.9D--2991.8h58.1B181.2B
Nyx VX31 5250371.351C0.7228.146%D--42%A10D*N/A645h6.8C--24.2D

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit91930.2h
Motion Spotter141,5401.3h
Nano-Armor Kit1,3582,319,533190.1h
Anti-Vehicle MANA Turret272,5346.8h
Spawn Beacon53690.6h
Nanite Revive Grenade01900.1h
Medical Applicator15585,3078.8h
NSX Amaterasu6520.5h
Deconstruction Tool08860.1h
Spitfire Auto-Turret15780.9h
Ammunition Package866,3944.2h
Shield Recharging Field121580.2h
Medical Kit992,1303h
Anti-Infantry MANA Turret131,6753.3h
Nano-Repair Grenade09170.3h
Recon Detection Device9910,97423.2h

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