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Primarch n4zza[HARM] n4zza
VS BR 99

KDR: 2.09

Score: 66.6m

Last Seen: Apr 20th, 2019 8:12 PM
- OFFLINE - 102.2 hour(s)

Prestige 1, Battle Rank 99 - Vanu Sovereignty on Cobalt - Outfit Officer of HARVESTER[HARM] HARVESTER
VS outfit on Cobalt

Members: 51
Level Progress (to 100): 38%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Solstice VE3 E540 Halberd Saron HRB Flare VE6 XM98 Lasher X2 Tank Mine Spear Anti-Vehicle Phalanx Turret
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $547,938 MLG Score: 438
Fun Score: N/A
Cheeseburgers Flipped: 1763TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.497%19.568%40133100240,4331.772290.322

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.573%-0.117C+-0.178C-1.242D*HEAD ++ (~9.32)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.30.207C++12.20.15C++47.1

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.898%2.348%231810275,792271228192.13569205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.502%-0.976D---0.163C-0.065

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.30.035C+11.50.081C+25.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.708%3.203%112223101221,1652027842210.4415251%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.184%-0.507D-0.299C0.556

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.30.509B+17.90.548B+40.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.321%77.433%1122510306,0311978203.0475

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.539%0.797B++0.679B+-0.245

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.388C**2.40.233C++3.6

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
HARVESTER[HARM] HARVESTER
VS outfit on Cobalt

Members: 51
66.6m308.2%266 (16k)221 (13.3k)2.09433102,48848,9362.7199699 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1035352717.551%14.618%25706:0836

48% Engineer18% Heavy Assault17% Infiltrator11% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 11:54 PMDec 22nd, 2017 11:12 PMApr 24th, 2019 6:30 AM (15h) (PST)Apr 20th, 2019 7:07 PM (4d) (PST)Apr 20th, 2019 4:12 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5551284270.3410.1630.0501.2460.064438

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,3257,68525,6402010375413,280

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5013.5h/208.9d 30,616 14,982 28,129 374.8k 5,692 16,140 19,119 167.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Flare VE6
C
Kills:3,856
Deaths:2,754
KDR:1.400
Accuracy:19.718% C--
HSR:21.551% C
Lasher X2
C++
Kills:2,349
Deaths:1,835
KDR:1.280
Accuracy:26.570% C++
HSR:3.023% C--
Orion VS54
D
Kills:1,536
Deaths:1,159
KDR:1.325
Accuracy:17.914% D
HSR:20.117% D
Betelgeuse 54-A
D*
Kills:1,425
Deaths:864
KDR:1.649
Accuracy:19.159% F
HSR:21.544% D*
SVA-88
D
Kills:1,235
Deaths:777
KDR:1.589
Accuracy:17.867% D--
HSR:21.053% D
Pulsar LSW
C++
Kills:1,170
Deaths:894
KDR:1.309
Accuracy:19.767% D
HSR:25.299% C++
VX29 Polaris
C-
Kills:1,166
Deaths:731
KDR:1.595
Accuracy:19.026% D-
HSR:19.640% C-
NS-15M AE
D--
Kills:1,166
Deaths:973
KDR:1.198
Accuracy:20.119% D--
HSR:17.067% D*
Ursa
C**
Kills:1,165
Deaths:819
KDR:1.422
Accuracy:20.688% C
HSR:26.266% C**
NS-15M1
C--
Kills:1,162
Deaths:747
KDR:1.556
Accuracy:19.781% C--
HSR:16.437% D
NSX Naginata
C+
Kills:687
Deaths:564
KDR:1.218
Accuracy:19.833% C-
HSR:27.365% C+
VE-H Maw
B*
Kills:53
Deaths:42
KDR:1.262
Accuracy:20.559% D-
HSR:33.962% B*
Kills:16,970
Deaths (as Heavy Assault):12,159
Deaths (to Heavy Assaults):12,584
KDR:1.39567
Kill Difference:4,811
Playtime:884.686 hours
Usage:18%
Score:11.634m
Score/min:219
Accuracy (listed only):20.083%
HSR (listed only):21.110%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice VE3
D
Kills:10,385
Deaths:6,030
KDR:1.722
Accuracy:18.545% D-
HSR:15.513% D
Pulsar C
C+
Kills:1,245
Deaths:1,024
KDR:1.216
Accuracy:21.389% D
HSR:23.052% C+
NSX Tanto
C*
Kills:1,189
Deaths:1,038
KDR:1.145
Accuracy:26.434% C+
HSR:26.241% C*
VX6-7
B+
Kills:1,163
Deaths:877
KDR:1.326
Accuracy:22.444% C
HSR:23.044% B+
NS-11C
B**
Kills:1,163
Deaths:1,135
KDR:1.025
Accuracy:21.503% C-
HSR:25.451% B**
Serpent VE92
C
Kills:1,158
Deaths:960
KDR:1.206
Accuracy:20.104% D
HSR:18.480% C
Eclipse VE3A
B*
Kills:1,154
Deaths:1,077
KDR:1.072
Accuracy:22.991% D-
HSR:24.610% B*
NSX-P Tanto
C+
Kills:802
Deaths:823
KDR:0.974
Accuracy:25.356% C+
HSR:24.938% C+
NS Baron G5AE
C
Kills:363
Deaths:317
KDR:1.145
Accuracy:41.114% C--
HSR:13.774% C
Solstice Burst
D--
Kills:66
Deaths:62
KDR:1.065
Accuracy:21.668% D--
HSR:15.152% D*
Kills:18,688
Deaths (as Engineer):13,343
Deaths (to Engineers):11,208
KDR:1.40058
Kill Difference:5,345
Playtime:2,425.323 hours
Usage:48%
Score:38.473m
Score/min:264
Accuracy (listed only):24.155%
HSR (listed only):21.025%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
D
Kills:10,385
Deaths:6,030
KDR:1.722
Accuracy:18.545% D-
HSR:15.513% D
Sirius SX12
C+
Kills:2,169
Deaths:1,585
KDR:1.368
Accuracy:23.841% C+
HSR:14.569% D
Pulsar C
C+
Kills:1,245
Deaths:1,024
KDR:1.216
Accuracy:21.389% D
HSR:23.052% C+
NSX Tanto
C*
Kills:1,189
Deaths:1,038
KDR:1.145
Accuracy:26.434% C+
HSR:26.241% C*
NS-7 PDW
B
Kills:1,167
Deaths:918
KDR:1.271
Accuracy:26.510% B
HSR:14.225% D
VX6-7
B+
Kills:1,163
Deaths:877
KDR:1.326
Accuracy:22.444% C
HSR:23.044% B+
NS-11C
B**
Kills:1,163
Deaths:1,135
KDR:1.025
Accuracy:21.503% C-
HSR:25.451% B**
Serpent VE92
C
Kills:1,158
Deaths:960
KDR:1.206
Accuracy:20.104% D
HSR:18.480% C
Eclipse VE3A
B*
Kills:1,154
Deaths:1,077
KDR:1.072
Accuracy:22.991% D-
HSR:24.610% B*
NS-7B PDW
B+
Kills:810
Deaths:638
KDR:1.270
Accuracy:26.219% C++
HSR:20.617% B+
NSX-P Tanto
C+
Kills:802
Deaths:823
KDR:0.974
Accuracy:25.356% C+
HSR:24.938% C+
NS Baron G5AE
C
Kills:363
Deaths:317
KDR:1.145
Accuracy:41.114% C--
HSR:13.774% C
VE-S Canis
B
Kills:335
Deaths:238
KDR:1.408
Accuracy:26.863% C+
HSR:23.284% B
Solstice Burst
D--
Kills:66
Deaths:62
KDR:1.065
Accuracy:21.668% D--
HSR:15.152% D*
Kills:23,169
Deaths (as Light Assault):16,722
Deaths (to Light Assaults):8,921
KDR:1.38554
Kill Difference:6,447
Playtime:548.320 hours
Usage:11%
Score:5.485m
Score/min:167
Accuracy (listed only):24.641%
HSR (listed only):20.211%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C+
Kills:2,169
Deaths:1,585
KDR:1.368
Accuracy:23.841% C+
HSR:14.569% D
NS-7 PDW
B
Kills:1,167
Deaths:918
KDR:1.271
Accuracy:26.510% B
HSR:14.225% D
NS-7B PDW
B+
Kills:810
Deaths:638
KDR:1.270
Accuracy:26.219% C++
HSR:20.617% B+
NS Baron G5AE
C
Kills:363
Deaths:317
KDR:1.145
Accuracy:41.114% C--
HSR:13.774% C
VE-S Canis
B
Kills:335
Deaths:238
KDR:1.408
Accuracy:26.863% C+
HSR:23.284% B
Pulsar VS1
D-
Kills:306
Deaths:305
KDR:1.003
Accuracy:19.045% D-
HSR:12.745% D*
H-V45
C
Kills:173
Deaths:179
KDR:0.966
Accuracy:18.678% D--
HSR:19.075% C
Corvus VA55
D--
Kills:57
Deaths:57
KDR:1
Accuracy:19.034% D--
HSR:12.281% F
Kills:5,380
Deaths (as Combat Medic):4,237
Deaths (to Combat Medics):5,187
KDR:1.26977
Kill Difference:1,143
Playtime:58.507 hours
Usage:1%
Score:0.773m
Score/min:220
Accuracy (listed only):25.163%
HSR (listed only):16.321%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
XM98
B**
Kills:2,459
Deaths:568
KDR:4.329
Accuracy:44.388% B**
HSR:78.731% B+
Sirius SX12
C+
Kills:2,169
Deaths:1,585
KDR:1.368
Accuracy:23.841% C+
HSR:14.569% D
NS-357 Underboss
C
Kills:1,184
Deaths:1,498
KDR:0.790
Accuracy:32.522% C--
HSR:18.666% C
V10
A+
Kills:1,170
Deaths:155
KDR:7.548
Accuracy:39.707% C+
HSR:91.026% A+
NS-7 PDW
B
Kills:1,167
Deaths:918
KDR:1.271
Accuracy:26.510% B
HSR:14.225% D
Parallax VX3
C*
Kills:1,154
Deaths:164
KDR:7.037
Accuracy:38.221% C+
HSR:79.030% C*
NS-7B PDW
B+
Kills:810
Deaths:638
KDR:1.270
Accuracy:26.219% C++
HSR:20.617% B+
Ghost
C*
Kills:785
Deaths:165
KDR:4.758
Accuracy:37.270% C
HSR:70.191% C*
NS-44 Commissioner
B
Kills:638
Deaths:671
KDR:0.951
Accuracy:39.157% B
HSR:20.063% C
VA39 Spectre
B++
Kills:463
Deaths:160
KDR:2.894
Accuracy:36.742% B++
HSR:44.492% B+
VE-S Canis
B
Kills:335
Deaths:238
KDR:1.408
Accuracy:26.863% C+
HSR:23.284% B
NS-61 Emissary
A
Kills:260
Deaths:281
KDR:0.925
Accuracy:31.744% B+
HSR:23.846% A
NS-AM7 Archer
C+
Kills:195
Deaths:261
KDR:0.747
Accuracy:52.631% D-
HSR:16.410% C+
Soldier Soaker
C*
Kills:176
Deaths:99
KDR:1.778
Accuracy:35.962% C*
HSR:11.364% D
Spiker
B
Kills:130
Deaths:107
KDR:1.215
Accuracy:30.861% C++
HSR:23.077% B
Beamer VS3
B+
Kills:63
Deaths:93
KDR:0.677
Accuracy:25.400% C
HSR:26.984% B+
Nyx VX31
N/A
Kills:50
Deaths:37
KDR:1.351
Accuracy:28.146% N/A
HSR:42% N/A
Kills:13,208
Deaths (as Infiltrator):7,638
Deaths (to Infiltrators):6,647
KDR:1.72925
Kill Difference:5,570
Playtime:854.665 hours
Usage:17%
Score:6.918m
Score/min:135
Accuracy (listed only):33.893%
HSR (listed only):36.387%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:1,319
Deaths:552
KDR:2.389
Accuracy:16.798% C--
HSR:24.185% B+
Cosmos VM3
A
Kills:1,231
Deaths:423
KDR:2.910
Accuracy:17.380% C*
HSR:25.102% A
Nebula VM20
A+
Kills:563
Deaths:243
KDR:2.317
Accuracy:18.033% C+
HSR:27.709% A+
Nebula VM20
B++
Kills:539
Deaths:220
KDR:2.450
Accuracy:18.334% C+
HSR:24.119% B++
NS-10 Burster
D
Kills:452
Deaths:175
KDR:2.583
Accuracy:26.048% D
HSR:3.540% D
NS-10 Burster
C--
Kills:389
Deaths:158
KDR:2.462
Accuracy:25.488% C--
HSR:4.113% D
Comet VM2
D-
Kills:289
Deaths:234
KDR:1.235
Accuracy:29.038% F
HSR:2.422% D-
Quasar VM1
C+
Kills:267
Deaths:138
KDR:1.935
Accuracy:12.059% D
HSR:18.727% C+
Comet VM2
D--
Kills:241
Deaths:166
KDR:1.452
Accuracy:28.952% D**
HSR:2.075% D--
Quasar VM1
B
Kills:140
Deaths:48
KDR:2.917
Accuracy:11.095% F
HSR:22.143% B
Cosmos VM3
B**
Kills:72
Deaths:34
KDR:2.118
Accuracy:16.159% C+
HSR:23.611% B**
Kills:5,502
Deaths (as MAX Suit):1,195.500
Deaths (to MAX Suits):2,818
KDR:4.60226
Kill Difference:4,306.500
Playtime:220.822 hours
Usage:4%
Score:3.296m
Score/min:249
Accuracy (listed only):19.944%
HSR (listed only):16.159%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
D
Kills:167
V. Kills:138 120%
Deaths:38
KDR:4.395
Accuracy:40.487% C**
KPH:20.500 D
VKPH:16.900 D
AP30 Shredder
U
Kills:95
V. Kills:117 81%
Deaths:49
KDR:1.939
Accuracy:30.787% C-
KPH:342,000 U
VKPH:421,200 U
L105 Zephyr
C-
Kills:91
V. Kills:27 325%
Deaths:18
KDR:5.056
Accuracy:42.381% C+
KPH:19.400 D*
VKPH:5.700 C-
Kills:353 (0 + 353)
Deaths:105
KDR:3.362
VKDR:2.686
Vehicle Kills:282
Kill Difference:248
Playtime:12.856 hours
Usage:0%
Score:0.270m
Score/min:350
Piloting Accuracy:N/A%
Gunner Accuracy:42.381%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C--
Kills:1,884
V. Kills:1,314 143%
Deaths:268
KDR:7.030
Accuracy:42.485% F
KPH:21.600 D
VKPH:15.100 C--
L100 Python HESH
B+
Kills:1,258
V. Kills:281 446%
Deaths:69
KDR:18.232
Accuracy:43.668% D
KPH:45.500 C
VKPH:10.200 B+
C75 Viper
C
Kills:1,111
V. Kills:423 262%
Deaths:134
KDR:8.291
Accuracy:35.922% C
KPH:18.500 D
VKPH:7 C
L100 Python HEAT
C+
Kills:824
V. Kills:420 196%
Deaths:114
KDR:7.228
Accuracy:45.041% D
KPH:22.400 C--
VKPH:11.400 C+
Skyguard
C+
Kills:317
V. Kills:203 155%
Deaths:30
KDR:10.567
Accuracy:23.454% D--
KPH:13 C+
VKPH:8.300 C
Kills:5,394 (5,394 + 0)
Deaths:615
KDR:8.771
VKDR:4.294
Vehicle Kills:2,641
Kill Difference:4,779
Playtime:235.993 hours
Usage:5%
Score:2.720m
Score/min:192
Driving Accuracy:23.454%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
B
Kills:7,976
V. Kills:3,797 210%
Deaths:699
KDR:11.411
Accuracy:49.220% C*
KPH:35.100 B
VKPH:16.700 C+
Saron HRB
C++
Kills:3,857
V. Kills:2,053 188%
Deaths:523
KDR:7.375
Accuracy:43.870% C+
KPH:25.800 C++
VKPH:13.700 C
Proton II PPA
C
Kills:1,257
V. Kills:84 N/A
Deaths:93
KDR:13.516
Accuracy:25.184% C*
KPH:47.500 C
VKPH:3.200 C
Aphelion VEX-4
C**
Kills:882
V. Kills:519 170%
Deaths:114
KDR:7.737
Accuracy:33.389% C+
KPH:29 C**
VKPH:17.100 C+
M20 Basilisk
C-
Kills:354
V. Kills:132 266%
Deaths:75
KDR:4.720
Accuracy:23.612% D-
KPH:14.300 C-
VKPH:5.300 C--
M12 Kobalt
C-
Kills:262
V. Kills:10 N/A
Deaths:24
KDR:10.917
Accuracy:13.461% C--
KPH:53.900 C-
VKPH:2.100 D
Supernova FPC
D
Kills:223
V. Kills:103 214%
Deaths:48
KDR:4.646
Accuracy:41.548% D**
KPH:17.700 D
VKPH:8.200 D**
Supernova PC
D-
Kills:91
V. Kills:47 190%
Deaths:40
KDR:2.275
Accuracy:34.424% F
KPH:10.300 D*
VKPH:5.300 D-
Supernova VPC
D--
Kills:84
V. Kills:28 290%
Deaths:11
KDR:7.636
Accuracy:38.653% D**
KPH:11.400 F
VKPH:3.800 D--
G30 Walker
C
Kills:70
V. Kills:25 269%
Deaths:11
KDR:6.364
Accuracy:24.668% C
KPH:12.400 D
VKPH:4.400 D--
Kills:15,056 (398 + 14,658)
Deaths:1,638
KDR:9.192
VKDR:4.150
Vehicle Kills:6,798
Kill Difference:13,418
Playtime:498.096 hours
Usage:10%
Score:10.516m
Score/min:352
Driving Accuracy:38.653%
Gunner Accuracy:24.668%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C*
Kills:1,445
V. Kills:591 244%
Deaths:183
KDR:7.896
Accuracy:58.611% C++
KPH:48.700 C*
VKPH:19.900 C
Aphelion VEX-4H
C+
Kills:620
V. Kills:500 124%
Deaths:234
KDR:2.650
Accuracy:43.368% C
KPH:31.800 C-
VKPH:25.600 C+
Proton II PPA-H
B+
Kills:478
V. Kills:29 N/A
Deaths:58
KDR:8.241
Accuracy:41.044% B+
KPH:78.300 C
VKPH:4.800 C-
Saron HRB-H
C+
Kills:437
V. Kills:291 150%
Deaths:133
KDR:3.286
Accuracy:57.399% C*
KPH:36.600 C+
VKPH:24.400 C+
M12 Kobalt-H
C++
Kills:220
V. Kills:15 N/A
Deaths:9
KDR:24.444
Accuracy:22.475% C+
KPH:82.400 D
VKPH:5.600 C++
M40 Fury-H
D
Kills:69
V. Kills:9 N/A
Deaths:13
KDR:5.308
Accuracy:34.154% D-
KPH:54.500 D-
VKPH:7.100 D
G40-F Ranger
C+
Kills:55
V. Kills:26 204%
Deaths:7
KDR:7.857
Accuracy:32.480% C+
KPH:28.100 D
VKPH:13.300 D--
G30 Walker
C+
Kills:54
V. Kills:24 216%
Deaths:2
KDR:27
Accuracy:31.375% D
KPH:31.200 C+
VKPH:13.900 C
Kills:3,378 (0 + 3,378)
Deaths:639
KDR:5.286
VKDR:2.324
Vehicle Kills:1,485
Kill Difference:2,739
Playtime:74.824 hours
Usage:1%
Score:1.402m
Score/min:312
Driving Accuracy:N/A%
Gunner Accuracy:31.375%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C++
Kills:1,122
V. Kills:302 370%
Deaths:126
KDR:8.905
Accuracy:31.520% D-
KPH:21.300 C++
VKPH:5.700 D
M12 Kobalt
C*
Kills:806
V. Kills:78 N/A
Deaths:37
KDR:21.784
Accuracy:15.825% C--
KPH:38.900 D
VKPH:3.800 C*
M40 Fury
C+
Kills:743
V. Kills:148 N/A
Deaths:94
KDR:7.904
Accuracy:34.446% C+
KPH:37.900 C
VKPH:7.600 C
M20 Basilisk
C+
Kills:497
V. Kills:155 319%
Deaths:62
KDR:8.016
Accuracy:31.558% D-
KPH:19.200 C+
VKPH:6 D
M40 Fury
C+
Kills:469
V. Kills:95 489%
Deaths:41
KDR:11.439
Accuracy:35.916% C+
KPH:37.600 D
VKPH:7.600 D
M12 Kobalt
C
Kills:388
V. Kills:21 N/A
Deaths:20
KDR:19.400
Accuracy:15.055% D
KPH:39.300 D-
VKPH:2.100 C
G40-F Ranger
D-
Kills:145
V. Kills:89 161%
Deaths:14
KDR:10.357
Accuracy:25.682% D-
KPH:11.100 D-
VKPH:6.800 D-
M60-G Bulldog
D-
Kills:128
V. Kills:26 474%
Deaths:26
KDR:4.923
Accuracy:28.015% D
KPH:15 D-
VKPH:3 D-
G30 Walker
C+
Kills:103
V. Kills:38 264%
Deaths:12
KDR:8.583
Accuracy:22.783% D--
KPH:14 C+
VKPH:5.200 D-
Kills:4,401 (0 + 4,401)
Deaths:432
KDR:10.188
VKDR:2.204
Vehicle Kills:952
Kill Difference:3,969
Playtime:170.314 hours
Usage:3%
Score:1.680m
Score/min:164
Driving Accuracy:N/A%
Gunner Accuracy:22.783%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C+
Kills:112
V. Kills:55 200%
Deaths:41
KDR:2.732
Accuracy:37.074% C+
KPH:21.200 C+
VKPH:10.400 C
CAS 14-E
C
Kills:64
V. Kills:10 N/A
Deaths:11
KDR:5.818
Accuracy:28.333% D-
KPH:31.100 D-
VKPH:4.900 C
Kills:176 (0 + 176)
Deaths:52
KDR:3.385
VKDR:1.250
Vehicle Kills:65
Kill Difference:124
Playtime:7.343 hours
Usage:0%
Score:0.067m
Score/min:152
Piloting Accuracy:N/A%
Gunner Accuracy:28.333%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Solstice VE3 10,45810,3856,0301.722A+0.3718.545%D-15.513%D14.6CN/A56709.6h14.4B77.9C++
E540 Halberd 11,7737,97669911.411C*9.3249.22%C*1.881%C35.1B16.7C+265227.5h5.1B++10.4B+
Saron HRB 5,9103,8575237.375B+5.2843.87%C+1.322%C25.8C++13.7C224149.7h19.1B+43.5B+
Flare VE6 3,8683,8562,7541.4C++0.6919.718%C--21.551%C23.9DN/A79161.6h10.4C**52.8C++
XM98 2,4652,4595684.329B**2.2344.388%B**78.731%B+17.2C--N/A49143.1h2.4C**5.5B+
Lasher X2 2,3742,3491,8351.28B+0.8126.57%C++3.023%C--27.5C+N/A10385.4h20.1C++75.7C**
Tank Mine 3,8922,3424155.643A++3.5527.448%C-N/A96.8C+64C++95624.2h1.4B*5B*
Spear Anti-Vehicle Phalanx Turret 3,4962,29710222.52A**20.4340.889%C4.484%C*30.1C15.7C--23076.2h8.6C**20.9C*
Sirius SX12 2,1732,1691,5851.368B0.7323.841%C+14.569%D18.9C-N/A56114.8h11.7B*48.9B+
Frag Grenade 2,1762,16212162N/A2,159.9147.261%C**N/A675.6B*4.4C-23573.2h2.8B**5.9B++
L100 Python AP 3,1981,8842687.03B+4.9442.485%F4.14%B*21.6D15.1C--22787.2h5.8B+13.8C
Orion VS54 1,5421,5361,1591.325C+0.7717.914%D20.117%D21.9C-N/A11370.1h12.5C**69.7C++
E540 Halberd-H 2,0361,4451837.896C+5.8058.611%C++N/A48.7C*19.9C28229.7h5B++8.6B++
Betelgeuse 54-A 1,4311,4258641.649C0.4519.159%F21.544%D*29.7D--N/A13047.9h11.3C59.2D--
Proximity Mine 1,3431,33813210.136A++8.0446.394%B+N/A122.8C++N/A33410.9h1.7B++3.6B*
Blueshift VM5 1,3261,3195522.389C++0.2916.798%C--24.185%B+20.7DN/A6863.6h19.3D-115C
L100 Python HESH 1,5391,2586918.232B+16.1443.668%DN/A45.6C10.2B+21327.6h3.7C+8.5C+
Proton II PPA 1,3411,2579313.516C+11.4225.184%C*1.989%C+47.4C3.2C13626.5h9.3C**37B+
Pulsar C 1,2501,2451,0241.216C++0.8821.389%D23.052%C+15.3C--N/A6681.2h10.9B+51C++
C-4 1,5971,2416441.927B+0.1725.004%C+N/A65.7C18.8D67118.9h1.3B+5.1B+
SVA-88 1,2451,2357771.589C+0.5117.867%D--21.053%D28.9DN/A13342.7h11.3C**63.1C+
Cosmos VM3 1,2351,2314232.91B++0.8217.38%C*25.102%A26C+N/A8947.3h15.9C91.5C*
NSX Tanto 1,2031,1891,0381.145C+0.9526.434%C+26.241%C*11.7DN/A31101.3h13.1C*49.5C**
NS-357 Underboss 1,1941,1841,4980.79C+1.3032.522%C--18.666%C16.4D-N/A4772.4h4.4C+13.7C+
V10 1,1741,1701557.548A*5.4539.707%C+91.026%A+20.8DN/A6056.2h1.8B*4.6B+
Pulsar LSW 1,1831,1708941.309C+0.7919.767%D25.299%C++23.7DN/A7349.3h11.1B+56.1C++
NS-7 PDW 1,1761,1679181.271B+0.8226.51%B14.225%D17.8C-N/A7165.6h12.8B+48.2B+
VX29 Polaris 1,1701,1667311.595C++0.5019.026%D-19.64%C-24.5DN/A9147.5h11.6B60.8C+
NS-15M AE 1,1751,1669731.198C0.9020.119%D--17.067%D*25.4D-N/A8345.9h12.1C+60.4C
Ursa 1,1721,1658191.422C*0.6720.688%C26.266%C**24C--N/A7848.6h10.3B+49.6C**
VX6-7 1,1831,1638771.326C++0.7722.444%C23.044%B+14.7DN/A3879.2h12.5C*55.5C++
NS-11C 1,1721,1631,1351.025C++1.0721.503%C-25.451%B**11.4DN/A40102.2h12.6B+58.6C**
NS-15M1 1,1641,1627471.556C++0.5419.781%C--16.437%D26.7C-N/A9343.5h11.8B+59.8C++
Serpent VE92 1,1661,1589601.206C++0.8920.104%D18.48%C12.5DN/A4792.6h12.7C**63.1C+
Eclipse VE3A 1,1721,1541,0771.071C+1.0222.991%D-24.61%B*12.2D--N/A3894.8h13C+56.7C
Parallax VX3 1,1571,1541647.037B**4.9438.221%C+79.03%C*23.4CN/A7549.4h2B+5.3B
M20 Basilisk 1,4241,1221268.905A**6.8131.52%D-6.417%C**21.3C++5.7D14152.8h61.8B**196B++
C75 Viper 1,5341,1111348.291B**6.2035.922%CN/A18.5D7.1C+13860h14.6C+40.7C+
C-4 ARX 1,2121,0284002.57B0.4823.693%DN/A65.5D-11.7D**34715.7h1.1B+4.7C++
MANA Anti-Vehicle Turret 1,5889732613.728B++1.6348.143%D3.494%C+9730A*6150B**36720350.1h7.3C++15.2C+
Aphelion VEX-4 1,4018821147.737B**5.6433.389%C+3.401%C29C**17.1C+20330.4h50.2B+150.4B+
S1 1,2098291,0510.789C*1.3148.51%D-2.774%C+14.6D6.7D-17456.8h6.8C++14C
L100 Python HEAT 1,2448241147.228B++5.1345.041%D4.248%B**22.4C--11.4C+19436.8h6.6C+14.7C
Force-Blade 84981431,1850.026C++2.0737.593%B++1.597%D0.3C-N/A12384.7h2.2B+6B+
NS-7B PDW 8138106381.27C++0.8226.219%C++20.617%B+17.6DN/A4446h11.6B++44.3B
M12 Kobalt 8848063721.784B*19.6915.825%C--17.246%C+38.9D3.8C*13920.7h22.4C141.8C+
NSX-P Tanto 8168028230.974C++1.1225.356%C+24.938%C+8.4D-N/A2795.1h12.9B+51B+
Ghost 7897851654.758B++2.6637.27%C70.191%C*16.6D-N/A6647.4h2.6C6.8C+
Sticky Grenade 7787681768N/A765.9153.101%C++N/A960C++12.5C+31780.8h2.1C**3.9B
M40 Fury 891743947.904C**5.8134.446%C+1.48%C37.9C7.6C24019.6h12B+34.8B+
NS Decimator 1,0887428980.826C1.2744.535%F-2.291%C++14.9D*6.9D--16549.8h5.9D13.3D**
NSX Naginata 6936875641.218C+0.8819.833%C-27.365%C+20D-N/A6334.3h12C++60.5C++
NS-44 Commissioner 6416386710.951C+1.1439.157%B20.063%C10.4D-N/A3761.6h4C+10.1B
Aphelion VEX-4H 1,1206202342.65C0.5643.368%C2.581%C31.8C-25.6C+34919.5h63.3C+146C+
Nebula VM20 5775632432.317C*0.2218.033%C+27.709%A+35.6C*N/A12815.8h18.8D104C+
Nebula VM20 5485392202.45C**0.3618.334%C+24.119%B++37.4C**N/A13414.4h18.1C98.7C++
Anti-Vehicle Grenade 5715281528N/A525.9154.431%B+N/A480B+39.1D23741.1h4B*7.4B*
M20 Basilisk 652497628.016M++5.9231.558%D-6.64%B+19.2C+6D14625.9h68.9B*218.4B+
Proton II PPA-H 507478588.241C6.1541.044%B+N/A78.4C4.8C-2956.1h10.7C+26.2C**
M40 Fury 5644694111.439B++9.3435.916%C+2.132%C**37.5D7.6D30512.5h14.3C+39.9C++
VA39 Spectre 4664631602.894B**0.8036.742%B++44.492%B+10.9DN/A6242.3h4.9B++13.3B++
NS-10 Burster 8434521752.583A++0.4926.048%D3.54%D4.7C4.1C*8595.2h141.9C*544.6C+
Saron HRB-H 7284371333.286C1.1957.399%C*N/A36.7C+24.5C+38611.9h22.9B39.9B+
NS-10 Burster 7093891582.462A*0.3725.488%C--4.113%D4.3D3.5C+7990.9h159.1C624.3C
M12 Kobalt 4093882019.4C**17.3115.055%D17.784%C+39.2D-2.1C1679.9h21C139.7C+
NS Baron G5AE 3653633171.145C+0.9541.114%C--13.774%C20.3DN/A6717.9h4.7C11.5C+
M20 Basilisk 486354754.72A+2.6323.612%D-7.062%B**14.3C-5.3C--7324.7h60.7B*256.9C**
VE-S Canis 3353352381.408C*0.6926.863%C+23.284%B21.5DN/A6415.6h11B+41.1C**
Skyguard 5203173010.567M*8.4723.454%D--1.262%D13C+8.4C17424.3h86.9B**370.5B+
Pulsar VS1 3093063051.003C++1.0919.045%D-12.745%D*13.9DN/A9622h15C++78.8C
Lumine Edge 2942925,0050.058C+2.0435.098%B++8.219%D*0.6C--N/A2484.9h1.6C4.5B
Comet VM2 3962892341.235C**0.8629.038%F2.422%D-7.2D2.7D*6040.2h23.4B+80.6C
Quasar VM1 2712671381.935B0.1612.059%D18.727%C+18.5CN/A12414.4h16.3C+135C+
M12 Kobalt 2722622410.917C8.8213.461%C--12.977%C+53.5C-2D1224.9h19C+141.4C+
NS-61 Emissary 2632602810.925C*1.1731.744%B+23.846%A12.4DN/A3920.9h13.8C++43.4B+
Comet VM2 3412411661.452B++0.6428.952%D**2.075%D--7.1D3D9433.8h23.1C++79.9C-
Supernova FPC 326223484.646C+2.5541.548%D**N/A17.7D8.2D**386512.6h4.4B++10.7C++
M12 Kobalt-H 235220924.444B+22.3522.475%C+15.909%C+81.5D5.6C++2012.7h18.3C81.5C+
NS-AM7 Archer 2391952610.747B++1.3552.631%D-16.41%C+4.5C--1D--3442.9h18.4C**35C++
Soldier Soaker 176176991.778B++0.3235.962%C*11.364%D17.8D--N/A529.9h6.2C+17.4C**
H-V45 1761731790.966C+1.1318.678%D--19.075%C15.3DN/A10411.3h12.4B+66.2C+
C150 Dalton 305167384.395C2.3040.487%C**N/A20.4D16.8D2898.2h5.9D-14.5C
G40-F Ranger 2341451410.357A8.2625.682%D-N/A11.2D-6.8D-14713h113.5B441.9C+
Quasar VM1 142140482.917B+0.8211.095%F22.143%B24.6C--N/A1135.7h12B++108.4C--
Nemesis VSH9 2271381321.045B++1.0547.891%F-1.449%D10.1C6.5D22713.6h8.1C++17D
Spiker 1311301071.215C*0.8830.861%C++23.077%B9.9D--N/A3213.1h8.8C++28.4B
M60-G Bulldog 154128264.923C*2.8328.015%D1.563%D-14.9D-3D-1038.6h8.9C31.9C--
Hunter QCX 1721242320.534C1.5642.184%C+N/A11.8C+4.6B9210.5h8.4C+19.9C+
M20 Wyvern 167112412.732C0.6437.074%C+3.571%C+21.1C+10.4C1465.3h64B+172.6B++
G30 Walker 141103128.583A*6.4922.783%D--6.796%A13.9C+5.1D-1267.4h116.3A++510.3B*
Fatestealer 100100901.111S0.9837.557%C++19%C-15.6C-N/A366.4h2.5C6.6C*
AP30 Shredder 21295491.939C--0.1630.787%C-1.053%D-950U1170U8419100.1h120.1D390.3D
MANA Anti-Personnel Turret 9493362.583N/A0.4912.719%UN/A930U10U5019600.1h27.5T*216.5T*
Supernova PC 13891402.275C-0.1834.424%F1.099%D-10.2D*5.3D-15238.9h4.9B14.1C-
L105 Zephyr 11891185.056C2.9642.381%C+1.099%C**19.4D*5.7C-1564.7h8.1D19.1C
MAX Punch 90891,2050.074C2.0244.072%C+N/A0.5C-N/A1183.2h1.9C++4.4C*
Aspis Anti-Aircraft Phalanx Turret 17489517.8S15.7128.441%B+2.247%C++9.3C8.9C2059.6h127.3B++447.7B++
Supernova VPC 11284117.636C5.5438.653%D**2.381%B**11.4F3.8D--8897.4h5.2F-13.4F-
M12 Kobalt 867789.625D-7.5318.378%D19.481%B+64.2D7.5B++2541.2h20.9C113.6C-
Cosmos VM3 7372342.118C++0.0216.159%C+23.611%B**24CN/A2103h12.2B++75.6B+
G30 Walker 9570116.364B++4.2724.668%C2.857%C12.3D4.4D--775.7h127.2B++515.5B+
Spear Anti-Vehicle Phalanx Tower 11270170M**67.9139.453%D*1.429%D*20.6D12.4D-1783.4h12.4C-31.4D--
M40 Fury-H 7869135.308D3.2134.154%D-N/A53.1D-6.9D2911.3h9.7C+28.3D
Solstice Burst 6666621.065C1.0321.668%D--15.152%D*18.3DN/A973.6h12B+55.2C++
CAS 14-E 7464115.818C--3.7228.333%D-N/A30.5D-4.8C-1652.1h41.9D147.8D
Beamer VS3 6363930.677C+1.4225.4%C26.984%B+6.5D--N/A989.7h13.1D51.6C+
M20 Basilisk 896096.667C+4.5743.868%D--3.333%D24D11.6D--2302.5h96.9B+221C++
Corvus VA55 5857571C+1.0919.034%D--12.281%F12.1D-N/A1404.7h12.6C+66.1C
G40-F Ranger 815577.857C5.7632.48%C+1.818%B**27.5D13D--2912h58.6B+180.5B+
G30 Walker 7854227S24.9131.375%DN/A31.8C+14.1C1931.7h100.4B*320B++
VE-H Maw 5353421.262C0.8320.559%D-33.962%B*24.1DN/A1432.2h10B+48.6C+
Nyx VX31 5250371.351C0.7428.146%D--42%A10D*N/A645h6.8D24.2D

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter141,5441.3h
Restoration Kit92220.3h
Nano-Armor Kit1,4002,404,938196.3h
Anti-Vehicle MANA Turret272,5346.8h
Spawn Beacon53910.6h
Nanite Revive Grenade01930.1h
Medical Applicator16087,3929.1h
NSX Amaterasu6520.5h
Deconstruction Tool08860.1h
Spitfire Auto-Turret16171h
Ammunition Package866,4814.3h
Shield Recharging Field121580.2h
Medical Kit992,1323h
Anti-Infantry MANA Turret131,6763.3h
Nano-Repair Grenade01,0510.3h
Recon Detection Device10211,62524.9h

Check the help document for the dictionary if you want to learn more about words used here.


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