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Paragon n4zza[HARM] n4zza
VS BR 166

KDR: 2.1

Score: 67.8m

Last Seen: Jul 13th, 2019 4:23 PM
- OFFLINE - 96.5 hour(s)

Prestige 1, Battle Rank 100 (166 total) - Vanu Sovereignty on Cobalt - Outfit Officer of HARVESTER[HARM] HARVESTER
VS outfit on Cobalt

Members: 66
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Solstice VE3 E540 Halberd Saron HRB Flare VE6 XM98 Tank Mine Lasher X2 Spear Anti-Vehicle Phalanx Turret
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $546,687 MLG Score: 437
Fun Score: N/A
Cheeseburgers Flipped: 1771TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.499%19.583%40133118140,5971.765010.333

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.551%-0.127C-0.194C-1.212D*HEAD ++ (~9.33)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.30.204C++12.10.149C++47.1

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.601%2.34%227812065,811274428302.11771205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.513%-0.997D---0.14C-0.065

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.40.014C+11.80.066C+26.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.508%3.218%112023119121,5042049853310.4898252%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.192%-0.525D-0.304C0.541

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.20.505B+18.10.547B+41.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.954%77.284%1120512096,2511996203.13176

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.662%0.752B++0.666B+-0.162

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.385C**2.40.235C++3.7

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
HARVESTER[HARM] HARVESTER
VS outfit on Cobalt

Members: 66
67.8m316.4%267 (16k)222 (13.3k)2.09839103,58349,3632.72656166 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1214356417.505%14.673%25706:1036

49% Engineer17% Heavy Assault17% Infiltrator11% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 11:54 PMDec 22nd, 2017 11:12 PMJul 16th, 2019 2:41 AM (1d) (PST)Jul 13th, 2019 2:24 PM (4d) (PST)Jul 13th, 2019 12:23 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5531274260.3390.1620.0501.2730.063437

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,1647,60725,5572010376413,308

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5092.6h/212.2d 31,008 15,199 28,877 388.9k 5,750 16,318 19,334 168.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Flare VE6
C-
Kills:3,856
Deaths:2,754
KDR:1.400
Accuracy:19.718% C--
HSR:21.551% C-
Orion VS54
D
Kills:1,536
Deaths:1,159
KDR:1.325
Accuracy:17.914% D
HSR:20.117% D
Betelgeuse 54-A
D*
Kills:1,425
Deaths:864
KDR:1.649
Accuracy:19.159% F
HSR:21.544% D*
SVA-88
D
Kills:1,235
Deaths:777
KDR:1.589
Accuracy:17.867% D*
HSR:21.053% D
Pulsar LSW
C++
Kills:1,170
Deaths:894
KDR:1.309
Accuracy:19.767% D
HSR:25.299% C++
NS-15M AE
D--
Kills:1,166
Deaths:973
KDR:1.198
Accuracy:20.119% D--
HSR:17.067% D*
VX29 Polaris
C-
Kills:1,166
Deaths:731
KDR:1.595
Accuracy:19.026% D-
HSR:19.640% C-
Ursa
C**
Kills:1,165
Deaths:819
KDR:1.422
Accuracy:20.688% C
HSR:26.266% C**
NS-15M1
D
Kills:1,162
Deaths:747
KDR:1.556
Accuracy:19.781% D
HSR:16.437% D-
NSX Naginata
C+
Kills:735
Deaths:592
KDR:1.242
Accuracy:19.817% C-
HSR:26.803% C+
VE-H Maw
B*
Kills:53
Deaths:43
KDR:1.233
Accuracy:20.589% D-
HSR:33.962% B*
Kills:14,669
Deaths (as Heavy Assault):10,353
Deaths (to Heavy Assaults):12,695
KDR:1.41688
Kill Difference:4,316
Playtime:888.966 hours
Usage:17%
Score:11.673m
Score/min:219
Accuracy (listed only):19.495%
HSR (listed only):22.704%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice VE3
D
Kills:10,385
Deaths:6,030
KDR:1.722
Accuracy:18.545% D-
HSR:15.513% D
Pulsar C
C+
Kills:1,245
Deaths:1,024
KDR:1.216
Accuracy:21.389% D
HSR:23.052% C+
NSX Tanto
C++
Kills:1,189
Deaths:1,038
KDR:1.145
Accuracy:26.434% C+
HSR:26.241% C++
NS-11C
B**
Kills:1,163
Deaths:1,135
KDR:1.025
Accuracy:21.503% C--
HSR:25.451% B**
VX6-7
B
Kills:1,163
Deaths:877
KDR:1.326
Accuracy:22.444% C
HSR:23.044% B
Serpent VE92
C
Kills:1,158
Deaths:960
KDR:1.206
Accuracy:20.104% D
HSR:18.480% C
Eclipse VE3A
B*
Kills:1,154
Deaths:1,077
KDR:1.072
Accuracy:22.991% D-
HSR:24.610% B*
NSX-P Tanto
C+
Kills:857
Deaths:900
KDR:0.952
Accuracy:25.006% C+
HSR:25.204% C+
NS Baron G5AE
C
Kills:366
Deaths:321
KDR:1.140
Accuracy:40.861% D
HSR:13.661% C
Solstice Burst
D--
Kills:66
Deaths:62
KDR:1.065
Accuracy:21.668% D--
HSR:15.152% D*
Kills:18,746
Deaths (as Engineer):13,424
Deaths (to Engineers):11,295
KDR:1.39645
Kill Difference:5,322
Playtime:2,470.493 hours
Usage:49%
Score:39.329m
Score/min:265
Accuracy (listed only):24.094%
HSR (listed only):21.041%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
D
Kills:10,385
Deaths:6,030
KDR:1.722
Accuracy:18.545% D-
HSR:15.513% D
Sirius SX12
C+
Kills:2,169
Deaths:1,585
KDR:1.368
Accuracy:23.841% C+
HSR:14.569% D
Pulsar C
C+
Kills:1,245
Deaths:1,024
KDR:1.216
Accuracy:21.389% D
HSR:23.052% C+
NSX Tanto
C++
Kills:1,189
Deaths:1,038
KDR:1.145
Accuracy:26.434% C+
HSR:26.241% C++
NS-7 PDW
B
Kills:1,167
Deaths:918
KDR:1.271
Accuracy:26.510% B
HSR:14.225% D
NS-11C
B**
Kills:1,163
Deaths:1,135
KDR:1.025
Accuracy:21.503% C--
HSR:25.451% B**
VX6-7
B
Kills:1,163
Deaths:877
KDR:1.326
Accuracy:22.444% C
HSR:23.044% B
Serpent VE92
C
Kills:1,158
Deaths:960
KDR:1.206
Accuracy:20.104% D
HSR:18.480% C
Eclipse VE3A
B*
Kills:1,154
Deaths:1,077
KDR:1.072
Accuracy:22.991% D-
HSR:24.610% B*
NSX-P Tanto
C+
Kills:857
Deaths:900
KDR:0.952
Accuracy:25.006% C+
HSR:25.204% C+
NS-7B PDW
B
Kills:813
Deaths:643
KDR:1.264
Accuracy:26.199% C++
HSR:20.541% B
NS Baron G5AE
C
Kills:366
Deaths:321
KDR:1.140
Accuracy:40.861% D
HSR:13.661% C
VE-S Canis
B
Kills:335
Deaths:238
KDR:1.408
Accuracy:26.863% C+
HSR:23.284% B
Solstice Burst
D--
Kills:66
Deaths:62
KDR:1.065
Accuracy:21.668% D--
HSR:15.152% D*
Kills:23,230
Deaths (as Light Assault):16,808
Deaths (to Light Assaults):8,992
KDR:1.38208
Kill Difference:6,422
Playtime:551.487 hours
Usage:11%
Score:5.512m
Score/min:167
Accuracy (listed only):24.597%
HSR (listed only):20.216%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C+
Kills:2,169
Deaths:1,585
KDR:1.368
Accuracy:23.841% C+
HSR:14.569% D
NS-7 PDW
B
Kills:1,167
Deaths:918
KDR:1.271
Accuracy:26.510% B
HSR:14.225% D
NS-7B PDW
B
Kills:813
Deaths:643
KDR:1.264
Accuracy:26.199% C++
HSR:20.541% B
NS Baron G5AE
C
Kills:366
Deaths:321
KDR:1.140
Accuracy:40.861% D
HSR:13.661% C
VE-S Canis
B
Kills:335
Deaths:238
KDR:1.408
Accuracy:26.863% C+
HSR:23.284% B
Pulsar VS1
D-
Kills:306
Deaths:305
KDR:1.003
Accuracy:19.045% D-
HSR:12.745% D*
H-V45
C+
Kills:194
Deaths:201
KDR:0.965
Accuracy:18.812% D--
HSR:20.103% C+
Corvus VA55
D--
Kills:57
Deaths:57
KDR:1
Accuracy:19.034% D--
HSR:12.281% F
Kills:5,407
Deaths (as Combat Medic):4,268
Deaths (to Combat Medics):5,221
KDR:1.26687
Kill Difference:1,139
Playtime:60.340 hours
Usage:1%
Score:0.788m
Score/min:218
Accuracy (listed only):25.145%
HSR (listed only):16.426%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
XM98
B**
Kills:2,459
Deaths:568
KDR:4.329
Accuracy:44.388% B**
HSR:78.731% B+
Sirius SX12
C+
Kills:2,169
Deaths:1,585
KDR:1.368
Accuracy:23.841% C+
HSR:14.569% D
NS-357 Underboss
C
Kills:1,184
Deaths:1,498
KDR:0.790
Accuracy:32.522% C--
HSR:18.666% C
V10
A++
Kills:1,170
Deaths:155
KDR:7.548
Accuracy:39.707% C+
HSR:91.026% A++
NS-7 PDW
B
Kills:1,167
Deaths:918
KDR:1.271
Accuracy:26.510% B
HSR:14.225% D
Parallax VX3
C*
Kills:1,154
Deaths:164
KDR:7.037
Accuracy:38.221% C+
HSR:79.030% C*
Ghost
C*
Kills:1,005
Deaths:238
KDR:4.223
Accuracy:36.005% C-
HSR:70.846% C*
NS-7B PDW
B
Kills:813
Deaths:643
KDR:1.264
Accuracy:26.199% C++
HSR:20.541% B
NS-44 Commissioner
B
Kills:675
Deaths:749
KDR:0.901
Accuracy:38.930% B
HSR:20% C
VA39 Spectre
B++
Kills:463
Deaths:160
KDR:2.894
Accuracy:36.742% B++
HSR:44.492% B+
VE-S Canis
B
Kills:335
Deaths:238
KDR:1.408
Accuracy:26.863% C+
HSR:23.284% B
NS-61 Emissary
A
Kills:260
Deaths:281
KDR:0.925
Accuracy:31.744% B+
HSR:23.846% A
NS-AM7 Archer
C+
Kills:195
Deaths:263
KDR:0.741
Accuracy:52.439% D-
HSR:16.410% C+
Soldier Soaker
C*
Kills:176
Deaths:99
KDR:1.778
Accuracy:35.962% C*
HSR:11.364% C--
Spiker
C**
Kills:130
Deaths:107
KDR:1.215
Accuracy:30.861% C++
HSR:23.077% C**
Beamer VS3
B+
Kills:63
Deaths:93
KDR:0.677
Accuracy:25.400% C
HSR:26.984% B+
Nyx VX31
N/A
Kills:50
Deaths:37
KDR:1.351
Accuracy:28.146% N/A
HSR:42% N/A
Kills:13,468
Deaths (as Infiltrator):7,796
Deaths (to Infiltrators):6,710
KDR:1.72755
Kill Difference:5,672
Playtime:877.575 hours
Usage:17%
Score:7.155m
Score/min:136
Accuracy (listed only):33.793%
HSR (listed only):36.417%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:1,319
Deaths:552
KDR:2.389
Accuracy:16.798% D
HSR:24.185% B+
Cosmos VM3
A
Kills:1,231
Deaths:423
KDR:2.910
Accuracy:17.380% C+
HSR:25.102% A
Nebula VM20
A+
Kills:564
Deaths:245
KDR:2.302
Accuracy:18.010% C+
HSR:27.660% A+
Nebula VM20
B++
Kills:539
Deaths:222
KDR:2.428
Accuracy:18.308% C+
HSR:24.119% B++
NS-10 Burster
D
Kills:457
Deaths:176
KDR:2.597
Accuracy:25.973% D
HSR:3.501% D
NS-10 Burster
D
Kills:394
Deaths:159
KDR:2.478
Accuracy:25.423% D
HSR:4.061% D
Comet VM2
D-
Kills:290
Deaths:234
KDR:1.239
Accuracy:29.073% F
HSR:2.414% D-
Quasar VM1
C+
Kills:267
Deaths:138
KDR:1.935
Accuracy:12.059% D-
HSR:18.727% C+
Comet VM2
D--
Kills:241
Deaths:166
KDR:1.452
Accuracy:28.986% F
HSR:2.075% D--
Quasar VM1
C**
Kills:140
Deaths:48
KDR:2.917
Accuracy:11.095% D**
HSR:22.143% C**
Cosmos VM3
B**
Kills:72
Deaths:34
KDR:2.118
Accuracy:16.159% C+
HSR:23.611% B**
Kills:5,514
Deaths (as MAX Suit):1,198.500
Deaths (to MAX Suits):2,827
KDR:4.60075
Kill Difference:4,315.500
Playtime:221.830 hours
Usage:4%
Score:3.318m
Score/min:249
Accuracy (listed only):19.933%
HSR (listed only):16.145%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
D
Kills:171
V. Kills:142 120%
Deaths:39
KDR:4.385
Accuracy:40.712% C**
KPH:20.800 D
VKPH:17.200 D
AP30 Shredder
U
Kills:95
V. Kills:117 81%
Deaths:49
KDR:1.939
Accuracy:30.787% C--
KPH:342,000 U
VKPH:421,200 U
L105 Zephyr
D
Kills:91
V. Kills:27 325%
Deaths:18
KDR:5.056
Accuracy:42.381% C+
KPH:19.400 D*
VKPH:5.700 D
Kills:357 (0 + 357)
Deaths:106
KDR:3.368
VKDR:2.698
Vehicle Kills:286
Kill Difference:251
Playtime:12.937 hours
Usage:0%
Score:0.273m
Score/min:351
Piloting Accuracy:N/A%
Gunner Accuracy:42.381%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C--
Kills:1,884
V. Kills:1,314 143%
Deaths:268
KDR:7.030
Accuracy:42.484% F
KPH:21.600 D
VKPH:15.100 C--
L100 Python HESH
B+
Kills:1,258
V. Kills:281 446%
Deaths:69
KDR:18.232
Accuracy:43.668% D
KPH:45.500 C+
VKPH:10.200 B+
C75 Viper
C
Kills:1,111
V. Kills:423 262%
Deaths:134
KDR:8.291
Accuracy:35.922% C
KPH:18.500 D
VKPH:7 C
L100 Python HEAT
C+
Kills:824
V. Kills:420 196%
Deaths:114
KDR:7.228
Accuracy:45.041% D
KPH:22.400 D
VKPH:11.400 C+
Skyguard
C
Kills:331
V. Kills:211 156%
Deaths:31
KDR:10.677
Accuracy:23.338% D--
KPH:13 C
VKPH:8.300 C
Kills:5,408 (5,408 + 0)
Deaths:616
KDR:8.779
VKDR:4.300
Vehicle Kills:2,649
Kill Difference:4,792
Playtime:237.188 hours
Usage:5%
Score:2.744m
Score/min:193
Driving Accuracy:23.338%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
B
Kills:8,070
V. Kills:3,840 210%
Deaths:705
KDR:11.447
Accuracy:49.198% C*
KPH:35 B
VKPH:16.700 C++
Saron HRB
C++
Kills:3,865
V. Kills:2,057 188%
Deaths:524
KDR:7.376
Accuracy:43.915% C+
KPH:25.800 C++
VKPH:13.700 C
Proton II PPA
C
Kills:1,257
V. Kills:84 N/A
Deaths:93
KDR:13.516
Accuracy:25.184% C++
KPH:47.500 C
VKPH:3.200 C
Aphelion VEX-4
C**
Kills:947
V. Kills:544 174%
Deaths:123
KDR:7.699
Accuracy:33.580% C+
KPH:28.900 C**
VKPH:16.600 C+
M20 Basilisk
C-
Kills:354
V. Kills:132 266%
Deaths:75
KDR:4.720
Accuracy:23.612% D-
KPH:14.300 C-
VKPH:5.300 C-
M12 Kobalt
C-
Kills:262
V. Kills:10 N/A
Deaths:24
KDR:10.917
Accuracy:13.461% D
KPH:53.900 C-
VKPH:2.100 C-
Supernova FPC
D
Kills:228
V. Kills:106 213%
Deaths:49
KDR:4.653
Accuracy:41.377% D**
KPH:17.500 D
VKPH:8.100 D**
Supernova PC
D--
Kills:91
V. Kills:47 190%
Deaths:40
KDR:2.275
Accuracy:34.424% F
KPH:10.300 D*
VKPH:5.300 D--
Supernova VPC
D--
Kills:84
V. Kills:28 290%
Deaths:11
KDR:7.636
Accuracy:38.653% D**
KPH:11.400 F
VKPH:3.800 D--
G30 Walker
C
Kills:70
V. Kills:25 269%
Deaths:11
KDR:6.364
Accuracy:24.668% C
KPH:12.400 D
VKPH:4.400 D--
Kills:15,228 (403 + 14,825)
Deaths:1,655
KDR:9.201
VKDR:4.153
Vehicle Kills:6,873
Kill Difference:13,573
Playtime:503.869 hours
Usage:10%
Score:10.634m
Score/min:352
Driving Accuracy:38.653%
Gunner Accuracy:24.668%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C*
Kills:1,469
V. Kills:602 244%
Deaths:188
KDR:7.814
Accuracy:58.545% C++
KPH:48.600 C*
VKPH:19.900 C+
Aphelion VEX-4H
C+
Kills:638
V. Kills:507 126%
Deaths:237
KDR:2.692
Accuracy:43.412% C
KPH:32.400 C-
VKPH:25.700 C+
Proton II PPA-H
B+
Kills:521
V. Kills:34 N/A
Deaths:63
KDR:8.270
Accuracy:41.092% B+
KPH:78.500 C
VKPH:5.100 C
Saron HRB-H
C+
Kills:455
V. Kills:299 152%
Deaths:136
KDR:3.346
Accuracy:57.199% C*
KPH:36.800 C+
VKPH:24.200 C+
M12 Kobalt-H
C++
Kills:220
V. Kills:15 N/A
Deaths:9
KDR:24.444
Accuracy:22.475% C+
KPH:82.400 D
VKPH:5.600 C++
M40 Fury-H
D
Kills:69
V. Kills:9 N/A
Deaths:13
KDR:5.308
Accuracy:34.154% D-
KPH:54.500 D
VKPH:7.100 D
G40-F Ranger
C+
Kills:64
V. Kills:31 200%
Deaths:7
KDR:9.143
Accuracy:31.866% C+
KPH:26.200 D
VKPH:12.700 D*
G30 Walker
C+
Kills:54
V. Kills:24 216%
Deaths:2
KDR:27
Accuracy:31.333% D
KPH:31 C+
VKPH:13.800 C
Kills:3,490 (0 + 3,490)
Deaths:655
KDR:5.328
VKDR:2.322
Vehicle Kills:1,521
Kill Difference:2,835
Playtime:77.011 hours
Usage:2%
Score:1.432m
Score/min:310
Driving Accuracy:N/A%
Gunner Accuracy:31.333%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C++
Kills:1,127
V. Kills:304 370%
Deaths:126
KDR:8.944
Accuracy:31.507% D-
KPH:21.200 C++
VKPH:5.700 D
M12 Kobalt
C++
Kills:861
V. Kills:81 N/A
Deaths:39
KDR:22.077
Accuracy:15.719% C--
KPH:38.100 D
VKPH:3.600 C++
M40 Fury
C+
Kills:743
V. Kills:148 N/A
Deaths:94
KDR:7.904
Accuracy:34.446% C+
KPH:37.900 C
VKPH:7.600 C
M20 Basilisk
C+
Kills:543
V. Kills:162 333%
Deaths:63
KDR:8.619
Accuracy:30.978% D-
KPH:19.300 C+
VKPH:5.800 D
M40 Fury
C+
Kills:469
V. Kills:95 489%
Deaths:41
KDR:11.439
Accuracy:35.916% C+
KPH:37.600 D
VKPH:7.600 D
M12 Kobalt
D
Kills:395
V. Kills:21 N/A
Deaths:20
KDR:19.750
Accuracy:14.928% D
KPH:39.400 D-
VKPH:2.100 D
G40-F Ranger
D-
Kills:164
V. Kills:101 161%
Deaths:14
KDR:11.714
Accuracy:25.443% D-
KPH:11.200 D-
VKPH:6.900 D-
M60-G Bulldog
D-
Kills:128
V. Kills:26 474%
Deaths:26
KDR:4.923
Accuracy:27.991% D
KPH:14.900 D-
VKPH:3 D-
G30 Walker
C+
Kills:110
V. Kills:41 262%
Deaths:12
KDR:9.167
Accuracy:22.595% D--
KPH:14.300 C+
VKPH:5.300 D-
Kills:4,540 (0 + 4,540)
Deaths:435
KDR:10.437
VKDR:2.251
Vehicle Kills:979
Kill Difference:4,105
Playtime:176.858 hours
Usage:3%
Score:1.722m
Score/min:162
Driving Accuracy:N/A%
Gunner Accuracy:22.595%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C+
Kills:112
V. Kills:55 200%
Deaths:41
KDR:2.732
Accuracy:37.140% C+
KPH:21.100 C+
VKPH:10.300 C
CAS 14-E
C
Kills:64
V. Kills:10 N/A
Deaths:11
KDR:5.818
Accuracy:28.333% D-
KPH:31.100 D-
VKPH:4.900 C
Kills:176 (0 + 176)
Deaths:52
KDR:3.385
VKDR:1.250
Vehicle Kills:65
Kill Difference:124
Playtime:7.374 hours
Usage:0%
Score:0.070m
Score/min:158
Piloting Accuracy:N/A%
Gunner Accuracy:28.333%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Solstice VE3 10,45810,3856,0301.722A0.3818.545%D-15.513%D14.6CN/A56709.6h14.4C**77.9C+
E540 Halberd 11,9108,07070511.447C*9.3549.198%C*1.859%C35B16.7C++265230.3h5.1B+10.3B++
Saron HRB 5,9223,8655247.376B+5.2843.915%C+1.32%C25.8C++13.7C224149.9h19.1B+43.5B+
Flare VE6 3,8683,8562,7541.4C+0.7019.718%C--21.551%C-23.9DN/A79161.6h10.4C*52.8C++
XM98 2,4652,4595684.329A2.2344.388%B**78.731%B+17.2DN/A49143.1h2.4C*5.5B+
Tank Mine 3,9072,3534165.656A+3.5627.424%C-N/A95.3C62.9C+93924.7h1.4B*5B++
Lasher X2 2,3742,3491,8351.28B+0.8226.558%C++3.023%C--27.5C+N/A10385.5h20.1C+75.8C**
Spear Anti-Vehicle Phalanx Turret 3,5392,32410322.563A**20.4640.899%C4.432%C*30.3C-15.8D23076.8h8.5C*20.9C++
Sirius SX12 2,1732,1691,5851.368B0.7323.841%C+14.569%D18.9C-N/A56114.8h11.7B*48.9B+
Frag Grenade 2,1762,16212162N/A2,159.9047.261%C*N/A675.6B*4.4C-23593.2h2.8B**5.9B++
L100 Python AP 3,1981,8842687.03B+4.9342.484%F4.14%B*21.6D15.1C--22887.2h5.8C**13.8C
Orion VS54 1,5421,5361,1591.325C+0.7717.914%D20.117%D21.9C-N/A11370.1h12.5C*69.7C+
E540 Halberd-H 2,0711,4691887.814C+5.7258.545%C++N/A48.6C*19.9C+28130.2h5B+8.6B++
Betelgeuse 54-A 1,4311,4258641.649C0.4519.159%F21.544%D*29.7D--N/A13047.9h11.3C59.2D--
Proximity Mine 1,3641,35913310.218A*8.1246.064%B+N/A122.4C+N/A33611.1h1.7B+3.6B*
Blueshift VM5 1,3261,3195522.389C+0.2916.798%D24.185%B+20.7D-N/A6863.6h19.3D--115C--
L100 Python HESH 1,5391,2586918.232B++16.1343.668%DN/A45.6C+10.2B+21427.6h3.7C+8.5C
Proton II PPA 1,3411,2579313.516C+11.4225.184%C++1.989%C+47.4C3.2C13626.5h9.3C*37B+
Pulsar C 1,2501,2451,0241.216C+0.8821.389%D23.052%C+15.3DN/A6681.2h10.9B+51C++
C-4 1,5991,2426451.926B0.1725%C+N/A65.7C18.9D67218.9h1.3B+5.1B+
SVA-88 1,2451,2357771.589C+0.5117.867%D*21.053%D28.9DN/A13342.7h11.3C**63.1C
Cosmos VM3 1,2351,2314232.91B++0.8117.38%C+25.102%A26CN/A8947.3h15.9C-91.5C+
NSX Tanto 1,2031,1891,0381.145C+0.9526.434%C+26.241%C++11.7D-N/A31101.3h13.1C*49.5C*
NS-357 Underboss 1,1941,1841,4980.79C+1.3132.522%C--18.666%C16.4D-N/A4772.4h4.4C+13.7C+
Pulsar LSW 1,1831,1708941.309C+0.7919.767%D25.299%C++23.7DN/A7349.3h11.1B+56.1C++
V10 1,1741,1701557.548A++5.4539.707%C+91.026%A++20.8DN/A6056.2h1.8B*4.6B+
NS-7 PDW 1,1761,1679181.271B+0.8326.51%B14.225%D17.8C-N/A7165.6h12.8B+48.2B+
NS-15M AE 1,1751,1669731.198C0.9020.119%D--17.067%D*25.4D-N/A8345.9h12.1C+60.4C
VX29 Polaris 1,1701,1667311.595C++0.5019.026%D-19.64%C-24.5DN/A9147.5h11.6B60.8C+
Ursa 1,1721,1658191.422C++0.6820.688%C26.266%C**24C--N/A7848.6h10.3B+49.6C*
NS-11C 1,1721,1631,1351.025C++1.0721.503%C--25.451%B**11.4DN/A40102.2h12.6B+58.6C**
VX6-7 1,1831,1638771.326C++0.7722.444%C23.044%B14.7DN/A3879.2h12.5C*55.5C++
NS-15M1 1,1641,1627471.556C++0.5419.781%D16.437%D-26.7C-N/A9343.5h11.8B59.8C++
Serpent VE92 1,1661,1589601.206C++0.8920.104%D18.48%C12.5DN/A4792.6h12.7C*63.1C+
Eclipse VE3A 1,1721,1541,0771.071C+1.0322.991%D-24.61%B*12.2D--N/A3894.8h13C+56.7C
Parallax VX3 1,1571,1541647.037B**4.9438.221%C+79.03%C*23.4CN/A7549.4h2B+5.3B
M20 Basilisk 1,4311,1271268.944M++6.8531.507%D-6.389%C**21.2C++5.7D14253.2h61.9B**196.3B+
C75 Viper 1,5341,1111348.291B**6.1935.922%CN/A18.5D7.1C13860h14.6C+40.7C+
C-4 ARX 1,2411,0534072.587B0.4923.746%D-N/A66.6D-11.9D**34915.8h1.1B+4.6C++
Ghost 1,0091,0052384.223B+2.1236.005%C-70.846%C*15.8D--N/A6663.8h2.5C7C+
MANA Anti-Vehicle Turret 1,5889732613.728A+1.6348.143%D3.494%C++9730S6150S36720350.1h7.3B15.2C**
Aphelion VEX-4 1,4919471237.699B*5.6033.58%C+3.379%C29C**16.6C+20132.7h50.3B+149.8B+
M12 Kobalt 9428613922.077B**19.9815.719%C--17.073%C+38.1D3.6C++13722.6h22.4C142.4C+
NSX-P Tanto 8738579000.952C+1.1525.006%C+25.204%C+7.9D-N/A25107.8h13B+52.2B
S1 1,2098291,0510.789C++1.3148.51%D--2.774%C+14.6D6.7D-17456.8h6.8C++14C
L100 Python HEAT 1,2448241147.228B++5.1345.041%D4.248%A22.4D11.4C+19536.8h6.6C+14.7C
Force-Blade 84981431,1850.026C++2.0737.593%B+1.597%D0.3C-N/A12384.8h2.2B+6B+
Sticky Grenade 8248131813N/A810.9053.737%C++N/A903.3C+12.2C+31590.9h2.1C*3.9C**
NS-7B PDW 8168136431.264C++0.8326.199%C++20.541%B17.6C--N/A4446.1h11.6B*44.3B+
NS Decimator 1,0947469020.827C1.2744.51%F-2.279%C++14.9D*6.9D--16550.1h5.9D13.3F
M40 Fury 891743947.904C**5.8134.446%C+1.48%C37.9C7.6C24019.6h12B+34.8B+
NSX Naginata 7427355921.242C+0.8619.817%C-26.803%C+20.2D-N/A6336.3h12C++60.4C++
NS-44 Commissioner 6786757490.901C+1.2038.93%B20%C10.2D-N/A3666h3.9C++10.1B
Aphelion VEX-4H 1,1456382372.692C0.5943.412%C2.508%C32.4C-25.7C+35119.7h62.4C+143.8C+
Nebula VM20 5785642452.302C++0.2018.01%C+27.66%A+35.3C++N/A12616h18.8D104.2C+
M20 Basilisk 705543638.619M+6.5230.978%D-6.814%B+19.3C+5.8D14028.1h69B**222.9B+
Nebula VM20 5485392222.428C++0.3318.308%C+24.119%B++36.9C*N/A13214.6h18.1C99C+
Anti-Vehicle Grenade 5715281528N/A525.9054.431%BN/A480B+39.1D23741.1h4B*7.4B*
Proton II PPA-H 555521638.27C6.1741.092%B+N/A78.9C+5.2C2876.6h10.8C+26.2C**
M40 Fury 5644694111.439B++9.3435.916%C+2.132%B37.5D7.6D30512.5h14.3C+39.9C++
VA39 Spectre 4664631602.894B**0.8036.742%B++44.492%B+10.9DN/A6242.3h4.9B++13.3B++
NS-10 Burster 8524571762.597A*0.5025.973%D3.501%D4.8C4.1C++8695.9h141.4C*544.5C+
Saron HRB-H 7544551363.346C1.2557.199%C*N/A37C+24.3C++37912.3h22.8B39.8B+
M12 Kobalt 4163952019.75B17.6514.928%D17.722%C+39.5D-2.1D16910h21.1C141.3C
NS-10 Burster 7173941592.478A*0.3825.423%D4.061%D4.3D3.5C+8091.6h158.4C-623.2C--
NS Baron G5AE 3683663211.14C+0.9640.861%D13.661%C20.2D-N/A6718.1h4.7C11.5C+
M20 Basilisk 486354754.72B**2.6223.612%D-7.062%B++14.3C-5.3C-7324.7h60.7B*256.9B
VE-S Canis 3353352381.408C*0.6926.863%C+23.284%B21.5DN/A6515.6h11B+41.1C**
Skyguard 5423313110.677M*8.5823.338%D--1.208%D13C8.3C17525.5h87.7B*375.9B+
Pulsar VS1 3093063051.003C++1.1019.045%D-12.745%D*13.9DN/A9722h15C+78.8C
Lumine Edge 2992975,1280.058C+2.0435.237%B++8.081%D*0.6C--N/A2499.6h1.6C4.5B
Comet VM2 3982902341.239C**0.8629.073%F2.414%D-7.2D2.7D*6140.3h23.4B+80.6C
Quasar VM1 2712671381.935C**0.1612.059%D-18.727%C+18.5CN/A12514.4h16.3C135C
M12 Kobalt 2722622410.917C8.8213.461%D12.977%C53.5C-2C--1224.9h19C+141.4C+
NS-61 Emissary 2632602810.925C*1.1731.744%B+23.846%A12.4DN/A4020.9h13.8C++43.4B+
Comet VM2 3412411661.452B++0.6528.986%F2.075%D--7.1D3D9433.8h23.2C++80.1D
Supernova FPC 334228494.653C+2.5541.377%D**N/A17.5D8.2D**380213h4.4B+10.7C+
M12 Kobalt-H 235220924.444B+22.3522.475%C+15.909%C81.5D5.6C++2012.7h18.3C-81.5C+
NS-AM7 Archer 2391952630.741B+1.3652.439%D-16.41%C+4.5D1D*3443h18.4C**35.1C++
H-V45 1971942010.965C+1.1318.812%D--20.103%C+15.5DN/A9812.5h12.3B+65.6C+
Soldier Soaker 176176991.778B+0.3235.962%C*11.364%C--17.8D--N/A529.9h6.2C+17.4B
C150 Dalton 313171394.385C2.2940.712%C**N/A20.9D17.3D2918.2h5.9D-14.5C
G40-F Ranger 2651641411.714M9.6225.443%D-1.22%C11.2D-6.9D-14314.6h109.8B+431.5C+
Nemesis VSH9 2531551351.148B*0.9548.037%F-1.29%D10.4C6.6C21414.9h7.8C*16.3D
Quasar VM1 142140482.917B+0.8211.095%D**22.143%C**24.6C--N/A1135.7h12B+108.4C--
Hunter QCX 1881352560.527C1.5740.392%C+N/A11.7C4.6B9111.5h8.2C+20.4C+
Spiker 1311301071.215C*0.8830.861%C++23.077%C**9.9D--N/A3213.1h8.8C++28.4B
M60-G Bulldog 154128264.923C*2.8227.991%D1.563%D-14.9D-3D-1038.6h8.9C31.9C-
M20 Wyvern 167112412.732C0.6337.14%C+3.571%C+21.1C+10.4C1525.3h64.3B+173.1B+
G30 Walker 151110129.167A**7.0722.595%D--6.364%B**14.3C+5.3D-1257.7h113.3A++501.4B*
Fatestealer 100100901.111S0.9937.557%C++19%C15.6C-N/A366.4h2.5C-6.6C*
AP30 Shredder 21295491.939D0.1630.787%C--1.053%D950U1170U8471200.1h120.1D390.3D
MANA Anti-Personnel Turret 9594392.41N/A0.3112.819%UN/A940U10U5060700.1h27.8T*217T*
L105 Zephyr 11891185.056C-2.9642.381%C+1.099%C**19.4D*5.7D1564.7h8.1D19.1C
Supernova PC 13891402.275C-0.1834.424%F1.099%D-10.2D*5.3D--15278.9h4.9C**14.1C--
MAX Punch 91901,2080.075C2.0244.216%C+N/A0.5C-N/A1184.2h1.9C++4.3C*
Aspis Anti-Aircraft Phalanx Turret 17489517.8S15.7028.441%B+2.247%C++9.3C8.9C-2059.6h127.3B++447.7B+
Supernova VPC 11284117.636C5.5438.653%D**2.381%B*11.4F3.8D--8907.4h5.2F-13.4F-
M12 Kobalt 877889.75D-7.6518.352%D20.513%B+65D7.5B*2631.2h20.6C112.3C
Spear Anti-Vehicle Phalanx Tower 11673173M**70.9039.982%D--1.37%D*20.9D-12.3D-1843.5h12.2C30.5D-
Cosmos VM3 7372342.118C++0.0216.159%C+23.611%B**24C--N/A2103h12.2B+75.6B
G30 Walker 9570116.364B+4.2724.668%C2.857%C+12.3D-4.4D--785.7h127.2B++515.5B+
M40 Fury-H 7869135.308D3.2134.154%D-N/A53.1D-6.9D2911.3h9.7C+28.3D
Solstice Burst 6666621.065C1.0321.668%D--15.152%D*18.3DN/A983.6h12B+55.2C+
G40-F Ranger 956479.143C+7.0431.866%C+1.563%B++26.7D12.9D--2642.4h62C**194.5C**
CAS 14-E 7464115.818C--3.7228.333%D-N/A30.5D-4.8C-1742.1h41.9D147.8D
Beamer VS3 6363930.677C+1.4225.4%C26.984%B+6.5D--N/A999.7h13.1D-51.6C
M20 Basilisk 896096.667C+4.5743.26%D--3.333%D23.1D-11.2D--2202.6h98.2B+226.9C++
Corvus VA55 5857571C+1.1019.034%D--12.281%F12.1D-N/A1414.7h12.6C+66.1C
G30 Walker 7854227M**24.9031.333%DN/A31.8C+14.1C1921.7h101.4B**323.6B++
VE-H Maw 5353431.233C0.8720.589%D-33.962%B*23D-N/A1382.3h10.3C**49.9C+
Nyx VX31 5250371.351C0.7528.146%D--42%A10D--N/A645h6.8D24.2D

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon54070.6h
Anti-Vehicle MANA Turret272,5346.8h
Nano-Armor Kit1,4232,462,055201.1h
Restoration Kit92350.3h
Nanite Revive Grenade01930.1h
Medical Applicator16388,8909.2h
NSX Amaterasu6520.5h
Spitfire Auto-Turret16361h
Motion Spotter141,5481.3h
Deconstruction Tool08860.1h
Shield Recharging Field121580.2h
Recon Detection Device10211,93725.4h
Ammunition Package876,5294.3h
Medical Kit992,1323h
Anti-Infantry MANA Turret131,6783.3h
Nano-Repair Grenade01,1520.3h

Check the help document for the dictionary if you want to learn more about words used here.


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