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Paragon World Champion namd3[] namd3
VS BR 206

KDR: 2.28

Score: 116.8m

Last Seen: Apr 9th, 2020 6:12 PM
- OFFLINE - 1060.9 hour(s)

Prestige 1, Battle Rank 100 (206 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS Betelgeuse 54-A SVA-88 Ursa Flare VE6 SVA-GG Orion VS54 Pulsar LSW VX29 Polaris
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,425,689 MLG Score: 1939
Fun Score: N/A
Cheeseburgers Flipped: 770TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.078%26.188%657591290165,0453.25199-0.972

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.414%0.74B++0.764B++-1.083D*HEAD ++ (~13.65)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.90.448B10.20.282C*30.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.893%1.433%111313461,46515602700.938501541%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.576%-0.353C--0.122C+-0.139

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.70.595B+22.30.582B+43.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.516%1.486%4268134112,179345420213.52504602%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.411%-0.632D-0.655D0.356

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.70.67B+4.40.649B+8.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.329%1.848%82813411,78624627420.725132240%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.94%-0.36C--0.646D-0.36

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.60.663B+13.10.674B+27.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.191%77.542%82413454,9386610110.746937

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.877%0.034C+0.675B+0.018

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.38C**2.20.321C*4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.09%14.057%8251344811335320.241801

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.361%0.108C+-0.148C0.442

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.40.358C**3.60.253C*4.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
116.8m299%492 (29.5k)448 (26.9k)2.27983207,91491,1972.4792206 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1349687025.096%23.996%60202:5141

8% Engineer71% Heavy Assault14% Infiltrator7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 7:42 PMMar 14th, 2020 12:44 AMApr 19th, 2020 4:48 PM (112d) (PST)Apr 9th, 2020 2:12 PM (122d) (PST)Apr 9th, 2020 2:12 PM (122d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6422673750.7980.3500.1912.4870.0341939

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,52116,01622,505482111149226,903

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4342.2h/180.9d 18,182 49,890 35,891 648k 7,672 16,989 8,783 167.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C-
Kills:28,573
Deaths:12,664
KDR:2.256
Accuracy:24.488% D--
HSR:30.553% C-
SVA-88
C--
Kills:25,273
Deaths:8,910
KDR:2.836
Accuracy:23.437% C--
HSR:23.887% C--
Ursa
C+
Kills:13,538
Deaths:5,608
KDR:2.414
Accuracy:23.861% C
HSR:26.666% C+
Flare VE6
C+
Kills:12,483
Deaths:5,667
KDR:2.203
Accuracy:22.938% D
HSR:27.686% C+
SVA-GG
C+
Kills:12,355
Deaths:5,915
KDR:2.089
Accuracy:26.433% D
HSR:33.590% C+
Orion VS54
C++
Kills:9,367
Deaths:3,285
KDR:2.851
Accuracy:25.416% C++
HSR:21.949% D
Pulsar LSW
D
Kills:7,172
Deaths:2,835
KDR:2.530
Accuracy:22.731% D
HSR:21.403% D
VX29 Polaris
C
Kills:6,700
Deaths:2,863
KDR:2.340
Accuracy:24.908% C
HSR:22.537% C-
VE-H Maw
C++
Kills:6,081
Deaths:3,232
KDR:1.882
Accuracy:26.352% C--
HSR:32.939% C++
NS-15M1
C
Kills:2,956
Deaths:1,121
KDR:2.637
Accuracy:24.396% C
HSR:21.076% D
NS-15MP
B
Kills:2,065
Deaths:1,033
KDR:1.999
Accuracy:26.187% D
HSR:36.562% B
NS-15M AE
C
Kills:1,931
Deaths:903
KDR:2.138
Accuracy:25.313% D
HSR:28.224% C
NS-15MB
C
Kills:1,904
Deaths:890
KDR:2.139
Accuracy:25.107% D-
HSR:30.935% C
NSX Naginata
C++
Kills:1,321
Deaths:603
KDR:2.191
Accuracy:23.162% C--
HSR:32.854% C++
NS-15M2
C
Kills:1,197
Deaths:455
KDR:2.631
Accuracy:24.730% D
HSR:28.989% C
NSX-P Naginata
C+
Kills:1,169
Deaths:722
KDR:1.619
Accuracy:25.763% C+
HSR:31.565% C+
Kills:134,085
Deaths (as Heavy Assault):56,706
Deaths (to Heavy Assaults):27,336
KDR:2.36456
Kill Difference:77,379
Playtime:3,066.822 hours
Usage:71%
Score:88.238m
Score/min:480
Accuracy (listed only):24.701%
HSR (listed only):28.213%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B
Kills:3,435
Deaths:1,672
KDR:2.054
Accuracy:28.777% B
HSR:14.381% D
NS-7 PDW
B**
Kills:2,439
Deaths:929
KDR:2.625
Accuracy:33.566% B**
HSR:16.728% C--
Eridani SX5G
B**
Kills:1,296
Deaths:524
KDR:2.473
Accuracy:34.852% B**
HSR:17.438% D--
Pulsar C
C+
Kills:1,273
Deaths:619
KDR:2.057
Accuracy:26.814% C+
HSR:19.246% D--
NS-7G PDW
B**
Kills:1,239
Deaths:555
KDR:2.232
Accuracy:34.080% B**
HSR:19.774% C+
NS Baron G5AE
C**
Kills:1,168
Deaths:867
KDR:1.347
Accuracy:38.487% D*
HSR:19.264% C**
NS-11C
C
Kills:1,164
Deaths:583
KDR:1.997
Accuracy:25.596% C
HSR:18.900% C-
Eridani SX5
C
Kills:1,154
Deaths:736
KDR:1.568
Accuracy:27.806% C
HSR:17.071% D
Zenith VX-5
C
Kills:732
Deaths:462
KDR:1.584
Accuracy:25.472% C--
HSR:22.268% C
VE-S Canis
C*
Kills:566
Deaths:288
KDR:1.965
Accuracy:32.202% C*
HSR:27.385% C*
Serpent VE92
D
Kills:507
Deaths:137
KDR:3.701
Accuracy:22.797% D
HSR:15.187% D*
NSX-P Tanto
C*
Kills:400
Deaths:182
KDR:2.198
Accuracy:27.021% C
HSR:30.750% C*
Solstice VE3
D
Kills:353
Deaths:138
KDR:2.558
Accuracy:22.926% D
HSR:17.564% D
NS-7B PDW
C+
Kills:351
Deaths:182
KDR:1.929
Accuracy:28.785% C+
HSR:22.222% C+
Pandora VX25
C**
Kills:243
Deaths:165
KDR:1.473
Accuracy:44.165% C+
HSR:17.696% C**
Thanatos VE70
D
Kills:212
Deaths:146
KDR:1.452
Accuracy:37.310% D
HSR:6.132% F-
MKV Suppressed
C+
Kills:177
Deaths:108
KDR:1.639
Accuracy:26.706% C
HSR:21.469% C+
Nova
C++
Kills:161
Deaths:97
KDR:1.660
Accuracy:40.067% D
HSR:16.770% C++
Solstice Burst
C+
Kills:146
Deaths:90
KDR:1.622
Accuracy:29.042% C+
HSR:21.233% D-
NSX Tanto
B*
Kills:127
Deaths:100
KDR:1.270
Accuracy:25.642% D
HSR:35.433% B*
Solstice SF
B++
Kills:112
Deaths:48
KDR:2.333
Accuracy:23.300% D
HSR:22.321% B++
Phobos VX86
B
Kills:112
Deaths:85
KDR:1.318
Accuracy:66.978% B
HSR:16.071% C
VX6-7
D
Kills:104
Deaths:86
KDR:1.209
Accuracy:24.471% D
HSR:10.577% F-
Skorpios
D
Kills:88
Deaths:69
KDR:1.275
Accuracy:24.706% D--
HSR:18.182% D
Deimos VA29
C-
Kills:83
Deaths:61
KDR:1.361
Accuracy:58.214% D
HSR:15.663% C-
NSX-P Tengu
A++
Kills:56
Deaths:43
KDR:1.302
Accuracy:41.868% C**
HSR:37.500% A++
Kills:17,698
Deaths (as Light Assault):8,972
Deaths (to Light Assaults):15,061
KDR:1.97258
Kill Difference:8,726
Playtime:124.163 hours
Usage:3%
Score:3.536m
Score/min:475
Accuracy (listed only):32.756%
HSR (listed only):19.893%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B
Kills:3,435
Deaths:1,672
KDR:2.054
Accuracy:28.777% B
HSR:14.381% D
Ghost
B+
Kills:3,245
Deaths:1,042
KDR:3.114
Accuracy:33.695% D*
HSR:78.798% B+
NS-7 PDW
B**
Kills:2,439
Deaths:929
KDR:2.625
Accuracy:33.566% B**
HSR:16.728% C--
Artemis VX26
C
Kills:1,753
Deaths:961
KDR:1.824
Accuracy:28.282% C
HSR:14.775% D*
Parallax VX3
C+
Kills:1,301
Deaths:309
KDR:4.210
Accuracy:40.399% C+
HSR:75.327% C--
Eridani SX5G
B**
Kills:1,296
Deaths:524
KDR:2.473
Accuracy:34.852% B**
HSR:17.438% D--
NS-7G PDW
B**
Kills:1,239
Deaths:555
KDR:2.232
Accuracy:34.080% B**
HSR:19.774% C+
Phantom VA23
B**
Kills:1,182
Deaths:513
KDR:2.304
Accuracy:44.163% B**
HSR:16.075% F-
Nyx VX31
C+
Kills:1,176
Deaths:563
KDR:2.089
Accuracy:36.744% C+
HSR:19.813% D*
NS-44G Commissioner
D-
Kills:1,173
Deaths:1,075
KDR:1.091
Accuracy:40.341% D-
HSR:17.136% D**
Eridani SX5
C
Kills:1,154
Deaths:736
KDR:1.568
Accuracy:27.806% C
HSR:17.071% D
Cerberus
C*
Kills:1,069
Deaths:1,119
KDR:0.955
Accuracy:35.679% C*
HSR:18.148% D-
NS-357B Underboss
B
Kills:728
Deaths:695
KDR:1.047
Accuracy:45.836% B
HSR:25.824% D
VE-S Canis
C*
Kills:566
Deaths:288
KDR:1.965
Accuracy:32.202% C*
HSR:27.385% C*
Beamer VS3
B++
Kills:461
Deaths:415
KDR:1.111
Accuracy:33.641% B++
HSR:24.295% C+
NS-7B PDW
C+
Kills:351
Deaths:182
KDR:1.929
Accuracy:28.785% C+
HSR:22.222% C+
V10
D-
Kills:328
Deaths:73
KDR:4.493
Accuracy:32.548% F
HSR:73.171% D-
NS-44P Commissioner
C++
Kills:309
Deaths:348
KDR:0.888
Accuracy:45.624% C++
HSR:23.301% D
NS-30G Vandal
C+
Kills:303
Deaths:158
KDR:1.918
Accuracy:28.812% D--
HSR:31.023% C+
NSX Tomoe
C+
Kills:289
Deaths:189
KDR:1.529
Accuracy:29.112% C-
HSR:42.215% C+
NS-61 Emissary
B++
Kills:261
Deaths:230
KDR:1.135
Accuracy:35.080% B++
HSR:17.241% C
NS-30 Vandal
C
Kills:250
Deaths:123
KDR:2.033
Accuracy:34.134% C
HSR:14% F
NS-44B Commissioner
C+
Kills:244
Deaths:257
KDR:0.949
Accuracy:43.552% C+
HSR:22.131% D
Manticore SX40
C++
Kills:243
Deaths:215
KDR:1.130
Accuracy:32.393% C++
HSR:20.988% C
MKV Suppressed
C+
Kills:177
Deaths:108
KDR:1.639
Accuracy:26.706% C
HSR:21.469% C+
NS-44 Commissioner
B+
Kills:137
Deaths:150
KDR:0.913
Accuracy:45.315% B+
HSR:21.898% C-
NS-357G Underboss
C*
Kills:107
Deaths:66
KDR:1.621
Accuracy:46.922% C*
HSR:15.888% D**
Skorpios
D
Kills:88
Deaths:69
KDR:1.275
Accuracy:24.706% D--
HSR:18.182% D
XM98
B+
Kills:64
Deaths:28
KDR:2.286
Accuracy:38.445% C
HSR:81.250% B+
NSX-P Tengu
A++
Kills:56
Deaths:43
KDR:1.302
Accuracy:41.868% C**
HSR:37.500% A++
Kills:25,424
Deaths (as Infiltrator):13,635
Deaths (to Infiltrators):15,669
KDR:1.86461
Kill Difference:11,789
Playtime:603.610 hours
Usage:14%
Score:12.124m
Score/min:335
Accuracy (listed only):35.469%
HSR (listed only):28.848%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
C+
Kills:1,273
Deaths:619
KDR:2.057
Accuracy:26.814% C+
HSR:19.246% D--
Revenant
A
Kills:1,191
Deaths:350
KDR:3.403
Accuracy:30.482% D-
HSR:44.165% A
Eidolon VE33
C++
Kills:1,188
Deaths:426
KDR:2.789
Accuracy:32.091% C++
HSR:28.535% C++
VE-LR Obelisk
B+
Kills:1,179
Deaths:315
KDR:3.743
Accuracy:26.522% D**
HSR:40.373% B+
NS Baron G5AE
C**
Kills:1,168
Deaths:867
KDR:1.347
Accuracy:38.487% D*
HSR:19.264% C**
NS-11C
C
Kills:1,164
Deaths:583
KDR:1.997
Accuracy:25.596% C
HSR:18.900% C-
Zenith VX-5
C
Kills:732
Deaths:462
KDR:1.584
Accuracy:25.472% C--
HSR:22.268% C
Serpent VE92
D
Kills:507
Deaths:137
KDR:3.701
Accuracy:22.797% D
HSR:15.187% D*
NSX-P Tanto
C*
Kills:400
Deaths:182
KDR:2.198
Accuracy:27.021% C
HSR:30.750% C*
Solstice VE3
D
Kills:353
Deaths:138
KDR:2.558
Accuracy:22.926% D
HSR:17.564% D
Pandora VX25
C**
Kills:243
Deaths:165
KDR:1.473
Accuracy:44.165% C+
HSR:17.696% C**
Thanatos VE70
D
Kills:212
Deaths:146
KDR:1.452
Accuracy:37.310% D
HSR:6.132% F-
Nova
C++
Kills:161
Deaths:97
KDR:1.660
Accuracy:40.067% D
HSR:16.770% C++
Solstice Burst
C+
Kills:146
Deaths:90
KDR:1.622
Accuracy:29.042% C+
HSR:21.233% D-
NSX Tanto
B*
Kills:127
Deaths:100
KDR:1.270
Accuracy:25.642% D
HSR:35.433% B*
Solstice SF
B++
Kills:112
Deaths:48
KDR:2.333
Accuracy:23.300% D
HSR:22.321% B++
Phobos VX86
B
Kills:112
Deaths:85
KDR:1.318
Accuracy:66.978% B
HSR:16.071% C
VX6-7
D
Kills:104
Deaths:86
KDR:1.209
Accuracy:24.471% D
HSR:10.577% F-
Deimos VA29
C-
Kills:83
Deaths:61
KDR:1.361
Accuracy:58.214% D
HSR:15.663% C-
Kills:10,455
Deaths (as Engineer):4,957
Deaths (to Engineers):15,569
KDR:2.10914
Kill Difference:5,498
Playtime:349.963 hours
Usage:8%
Score:6.769m
Score/min:322
Accuracy (listed only):33.021%
HSR (listed only):22.008%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
B
Kills:3,435
Deaths:1,672
KDR:2.054
Accuracy:28.777% B
HSR:14.381% D
NS-7 PDW
B**
Kills:2,439
Deaths:929
KDR:2.625
Accuracy:33.566% B**
HSR:16.728% C--
Eridani SX5G
B**
Kills:1,296
Deaths:524
KDR:2.473
Accuracy:34.852% B**
HSR:17.438% D--
NS-7G PDW
B**
Kills:1,239
Deaths:555
KDR:2.232
Accuracy:34.080% B**
HSR:19.774% C+
NS Baron G5AE
C**
Kills:1,168
Deaths:867
KDR:1.347
Accuracy:38.487% D*
HSR:19.264% C**
NS-11P
C++
Kills:1,168
Deaths:584
KDR:2
Accuracy:26.590% C+
HSR:27.055% C++
Eridani SX5
C
Kills:1,154
Deaths:736
KDR:1.568
Accuracy:27.806% C
HSR:17.071% D
CME
C
Kills:572
Deaths:348
KDR:1.644
Accuracy:26.890% C
HSR:17.657% D-
VE-S Canis
C*
Kills:566
Deaths:288
KDR:1.965
Accuracy:32.202% C*
HSR:27.385% C*
Terminus VX-9
D
Kills:553
Deaths:261
KDR:2.119
Accuracy:23.444% D-
HSR:24.051% D
Corvus VA55
C++
Kills:384
Deaths:171
KDR:2.246
Accuracy:25.805% C
HSR:27.604% C++
NS-7B PDW
C+
Kills:351
Deaths:182
KDR:1.929
Accuracy:28.785% C+
HSR:22.222% C+
H-V45
D
Kills:324
Deaths:82
KDR:3.951
Accuracy:24.070% D
HSR:14.198% D*
Pandora VX25
C**
Kills:243
Deaths:165
KDR:1.473
Accuracy:44.165% C+
HSR:17.696% C**
Pulsar VS1
C
Kills:222
Deaths:97
KDR:2.289
Accuracy:23.383% D
HSR:21.171% C
Thanatos VE70
D
Kills:212
Deaths:146
KDR:1.452
Accuracy:37.310% D
HSR:6.132% F-
MKV Suppressed
C+
Kills:177
Deaths:108
KDR:1.639
Accuracy:26.706% C
HSR:21.469% C+
Nova
C++
Kills:161
Deaths:97
KDR:1.660
Accuracy:40.067% D
HSR:16.770% C++
Phobos VX86
B
Kills:112
Deaths:85
KDR:1.318
Accuracy:66.978% B
HSR:16.071% C
NS-11A
D-
Kills:112
Deaths:75
KDR:1.493
Accuracy:18.694% F
HSR:18.750% D-
Skorpios
D
Kills:88
Deaths:69
KDR:1.275
Accuracy:24.706% D--
HSR:18.182% D
Deimos VA29
C-
Kills:83
Deaths:61
KDR:1.361
Accuracy:58.214% D
HSR:15.663% C-
Equinox VE2
D
Kills:60
Deaths:55
KDR:1.091
Accuracy:25.409% D
HSR:18.333% D
NSX-P Tengu
A++
Kills:56
Deaths:43
KDR:1.302
Accuracy:41.868% C**
HSR:37.500% A++
Kills:16,175
Deaths (as Combat Medic):8,200
Deaths (to Combat Medics):11,061
KDR:1.97256
Kill Difference:7,975
Playtime:108.449 hours
Usage:2%
Score:2.399m
Score/min:369
Accuracy (listed only):33.036%
HSR (listed only):19.690%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C*
Kills:1,885
Deaths:628
KDR:3.002
Accuracy:21.118% C+
HSR:24.881% C*
Blueshift VM5
C+
Kills:1,836
Deaths:628
KDR:2.924
Accuracy:21.624% C+
HSR:23.584% C+
Nebula VM20
C++
Kills:922
Deaths:341
KDR:2.704
Accuracy:21.993% C+
HSR:23.970% C++
Nebula VM20
B
Kills:920
Deaths:341
KDR:2.698
Accuracy:21.863% C++
HSR:24.565% B
Cosmos VM3
A
Kills:204
Deaths:107
KDR:1.907
Accuracy:20.212% C+
HSR:25.980% A
Cosmos VM3
C+
Kills:191
Deaths:107
KDR:1.785
Accuracy:19.132% C
HSR:19.895% C+
Quasar VM1
C+
Kills:167
Deaths:76
KDR:2.197
Accuracy:20.477% C+
HSR:14.970% D**
Quasar VM1
B+
Kills:139
Deaths:76
KDR:1.829
Accuracy:20.778% B+
HSR:23.741% B+
NS-10 Burster
B+
Kills:87
Deaths:52
KDR:1.673
Accuracy:25.870% D*
HSR:6.897% B+
NS-10 Burster
C+
Kills:71
Deaths:52
KDR:1.365
Accuracy:25.935% D--
HSR:5.634% C+
Comet VM2
D*
Kills:51
Deaths:60
KDR:0.850
Accuracy:33.280% F-
HSR:1.961% D*
Comet VM2
N/A
Kills:50
Deaths:60
KDR:0.833
Accuracy:33.360% N/A
HSR:4% N/A
Kills:6,523
Deaths (as MAX Suit):1,264
Deaths (to MAX Suits):4,872
KDR:5.1606
Kill Difference:5,259
Playtime:96.444 hours
Usage:2%
Score:3.753m
Score/min:649
Accuracy (listed only):23.803%
HSR (listed only):16.673%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D
Kills:880
V. Kills:32 N/A
Deaths:251
KDR:3.506
Accuracy:39.344% D
KPH:38.100 D
VKPH:1.400 D--
Dual Photon Pods
B++
Kills:436
V. Kills:131 330%
Deaths:39
KDR:11.180
Accuracy:48.820% D-
KPH:97.800 C+
VKPH:29.400 B++
V26 Maelstrom Turbo Laser
D--
Kills:149
V. Kills:93 159%
Deaths:306
KDR:0.487
Accuracy:26.597% D--
KPH:5.100 D--
VKPH:3.200 D*
Kills:1,465 (1,029 + 0)
Deaths:596
KDR:2.458
VKDR:0.430
Vehicle Kills:256
Kill Difference:869
Playtime:56.818 hours
Usage:1%
Score:0.847m
Score/min:248
Piloting Accuracy:26.597%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:104
V. Kills:13 N/A
Deaths:10
KDR:10.400
Accuracy:43.070% C+
KPH:374,400 U
VKPH:46,800 U
C150 Dalton
U
Kills:69
V. Kills:26 256%
Deaths:6
KDR:11.500
Accuracy:64.984% M++
KPH:248,400 U
VKPH:93,600 U
Kills:173 (0 + 173)
Deaths:16
KDR:10.813
VKDR:2.438
Vehicle Kills:39
Kill Difference:157
Playtime:0.001 hours
Usage:0%
Score:0.128m
Score/min:2,560,680
Piloting Accuracy:N/A%
Gunner Accuracy:64.984%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:2,524
V. Kills:225 N/A
Deaths:69
KDR:36.580
Accuracy:44.193% D--
KPH:62.800 C+
VKPH:5.600 D--
L100 Python HEAT
C
Kills:1,205
V. Kills:351 342%
Deaths:77
KDR:15.649
Accuracy:39.671% D**
KPH:32.900 C
VKPH:9.600 D
C75 Viper
B+
Kills:1,088
V. Kills:171 N/A
Deaths:118
KDR:9.220
Accuracy:31.828% D--
KPH:53.400 B+
VKPH:8.400 C
L100 Python AP
D-
Kills:429
V. Kills:253 169%
Deaths:61
KDR:7.033
Accuracy:42.550% F
KPH:26.200 D-
VKPH:15.500 D-
Skyguard
D
Kills:98
V. Kills:90 108%
Deaths:27
KDR:3.630
Accuracy:22.131% D**
KPH:9.400 D--
VKPH:8.600 D
Kills:5,344 (5,344 + 0)
Deaths:352
KDR:15.182
VKDR:3.097
Vehicle Kills:1,090
Kill Difference:4,992
Playtime:123.997 hours
Usage:3%
Score:2.650m
Score/min:356
Driving Accuracy:22.131%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
C+
Kills:5,655
V. Kills:576 N/A
Deaths:81
KDR:69.815
Accuracy:51.481% C
KPH:52.400 C+
VKPH:5.300 D-
Supernova PC
C
Kills:1,061
V. Kills:297 356%
Deaths:44
KDR:24.114
Accuracy:38.254% D**
KPH:24.200 C
VKPH:6.800 D
Saron HRB
C+
Kills:610
V. Kills:379 161%
Deaths:95
KDR:6.421
Accuracy:38.558% D--
KPH:26.300 C
VKPH:16.400 C+
Proton II PPA
B+
Kills:505
V. Kills:24 N/A
Deaths:34
KDR:14.853
Accuracy:22.671% D
KPH:91.500 B+
VKPH:4.300 C++
E540 Halberd
C*
Kills:163
V. Kills:85 190%
Deaths:17
KDR:9.588
Accuracy:44.184% D--
KPH:38.100 C+
VKPH:19.900 C*
Supernova FPC
D
Kills:119
V. Kills:58 202%
Deaths:27
KDR:4.407
Accuracy:34.646% F*
KPH:22.600 D
VKPH:11 D*
Kills:8,113 (6,835 + 1,278)
Deaths:298
KDR:27.225
VKDR:4.762
Vehicle Kills:1,419
Kill Difference:7,815
Playtime:190.072 hours
Usage:4%
Score:4.530m
Score/min:397
Driving Accuracy:34.646%
Gunner Accuracy:44.184%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D*
Kills:115
V. Kills:61 185%
Deaths:23
KDR:5
Accuracy:43.620% F--
KPH:27 D*
VKPH:14.300 D*
M40 Fury-H
C-
Kills:63
V. Kills:9 N/A
Deaths:6
KDR:10.500
Accuracy:34.595% D*
KPH:80.700 C-
VKPH:11.500 C--
Proton II PPA-H
D-
Kills:56
V. Kills:4 N/A
Deaths:15
KDR:3.733
Accuracy:29.679% D*
KPH:52.300 D--
VKPH:3.700 D-
Kills:234 (0 + 234)
Deaths:44
KDR:5.318
VKDR:1.682
Vehicle Kills:74
Kill Difference:190
Playtime:6.113 hours
Usage:0%
Score:0.221m
Score/min:602
Driving Accuracy:N/A%
Gunner Accuracy:29.679%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
C+
Kills:130
V. Kills:9 N/A
Deaths:16
KDR:8.125
Accuracy:34.222% D
KPH:34.200 C+
VKPH:2.400 D--
M20 Basilisk
D-
Kills:103
V. Kills:43 234%
Deaths:31
KDR:3.323
Accuracy:30.278% D**
KPH:13 D-
VKPH:5.400 D-
Kills:233 (0 + 233)
Deaths:47
KDR:4.957
VKDR:1.106
Vehicle Kills:52
Kill Difference:186
Playtime:11.737 hours
Usage:0%
Score:0.199m
Score/min:282
Driving Accuracy:N/A%
Gunner Accuracy:30.278%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 28,77728,57312,6642.256C0.0224.488%D--30.553%C-61.5DN/A265464.8h10.5C+43.1C-
SVA-88 25,39825,2738,9102.836C**0.5623.437%C--23.887%C--56CN/A301451.4h10.6C*45.2C+
Ursa 13,62413,5385,6082.414B++0.1323.861%C26.666%C+53.7C+N/A253252.1h9.6C**40.3C++
Flare VE6 12,58512,4835,6672.203C++0.0822.938%D27.686%C+49.4CN/A227252.6h9.6C+41.9C+
SVA-GG 12,52712,3555,9152.089C0.1926.433%D33.59%C+57.4DN/A228215.3h11.4D-43.2D
Orion VS54 9,3899,3673,2852.851C*0.5725.416%C++21.949%D58.4C++N/A359160.3h10.1C**39.8C+
Pulsar LSW 7,2047,1722,8352.53C**0.2522.731%D21.403%D44C--N/A220163h11.4C+50C+
VX29 Polaris 6,7256,7002,8632.34C++0.0624.908%C22.537%C-53.3CN/A292125.7h10.8C*43.2C++
VE-H Maw 6,1626,0813,2321.881C0.4026.352%C--32.939%C++50.8DN/A210119.8h10.2C38.6C+
Supernova VPC 6,2315,6558169.815M+67.5451.481%CN/A52.4C+5.3D-360108h2.5B++4.9B+
Sirius SX12 3,4443,4351,6722.054B+0.2328.777%B14.381%D50.3C++N/A26768.3h11.3C++39.1B
Ghost 3,2553,2451,0423.114C+0.8333.695%D*78.798%B+39.6DN/A11682h2.1C+6.4D
NS-15M1 2,9622,9561,1212.637C*0.3624.396%C21.076%D47.5CN/A26362.2h11C++45.3C++
L100 Python HESH 2,7492,5246936.58B++34.3044.193%D--1.585%B62.8C+5.6D--37140.2h2.7B+6.1C+
NS-7 PDW 2,4472,4399292.625B++0.3533.566%B**16.728%C--60.7B+N/A30940.2h11B++32.7B++
NS-15MP 2,0762,0651,0331.999C0.2826.187%D36.562%B50.6D-N/A11840.8h10.6C+40.3C
NS-15M AE 1,9431,9319032.138C+0.1425.313%D28.224%C57.3C-N/A32133.7h11.2C44.4C
NS-15MB 1,9101,9048902.139C0.1425.107%D-30.935%C61.4DN/A27731h10.6C+42.1C
Blueshift VM5 1,8951,8856283.002C+0.7221.118%C+24.881%C*44.7C++N/A25842.2h13.6B+64.3C**
Blueshift VM5 1,8501,8366282.924C+0.6421.624%C+23.584%C+43.5C+N/A24342.2h14.4B66.4C*
Artemis VX26 1,7591,7539611.824C+0.4628.282%C14.775%D*31.9C--N/A19355h11.4C+40.4C+
NSX Naginata 1,3301,3216032.191C*0.0923.162%C--32.854%C++56CN/A22623.6h11C+47.3C+
Parallax VX3 1,3021,3013094.21C+1.9340.399%C+75.327%C--36.1C+N/A21836h2.1C+5.3C+
Eridani SX5G 1,2981,2965242.473C++0.1934.852%B**17.438%D--69.3CN/A33118.7h9.6C++27.6B+
Pulsar C 1,2761,2736192.057C+0.2226.814%C+19.246%D--58.1C*N/A53321.9h9.6B+35.9C**
NS-7G PDW 1,2421,2395552.232C+0.0534.08%B**19.774%C+55.3C++N/A41022.4h10.9B++32B+
L100 Python HEAT 1,5561,2057715.649B+13.3739.671%D**2.822%B+32.8C-9.6D26336.7h3.5B**8.7C++
NS Decimator 1,6831,1987931.511C+0.7753.445%D*2.087%C++35.2C--14.3D47034h4.4C+8.2C-
NS-15M2 1,2021,1974552.631C+0.3524.73%D28.989%C67.2C+N/A40917.8h11.1C++44.8C+
Lasher X2 1,2091,1917301.632C*0.6524.72%D3.191%C35.1C-N/A25733.9h16.6B+67.2C++
Revenant 1,2151,1913503.403C+1.1230.482%D-44.165%A38.4DN/A11731h7.9D25.8D--
Eidolon VE33 1,1951,1884262.789B*0.5132.091%C++28.535%C++30CN/A21739.6h8.5C26.6C+
Phantom VA23 1,1821,1825132.304C+0.0244.163%B**16.075%F-54.2C+N/A22921.8h4.1C++9.3B+
VE-LR Obelisk 1,1951,1793153.743B+1.4626.522%D**40.373%B+50.4C+N/A12923.4h5.6C++21.2C
Nyx VX31 1,1781,1765632.089C0.1936.744%C+19.813%D*42CN/A19728h5.4C+14.8C+
NS-44G Commissioner 1,1771,1731,0751.091C--1.1940.341%D-17.136%D**48.5D-N/A21724.2h3.3D8.2C-
NSX-P Naginata 1,1891,1697221.619C0.6625.763%C+31.565%C+50.6C--N/A24123.1h12.3C+47.9C+
NS Baron G5AE 1,1761,1688671.347C0.9338.487%D*19.264%C**41.9DN/A16127.9h4C+10.5C+
NS-11P 1,1801,1685842C*0.2826.59%C+27.055%C++46.9C+N/A22224.9h11B+41.4B
NS-11C 1,1701,1645831.997B0.2825.596%C18.9%C-37.9C+N/A27730.7h11.6B+45.3C**
Eridani SX5 1,1581,1547361.568C+0.7127.806%C17.071%D38.2C-N/A22930.2h10.9C+39.1C+
S1 1,6701,1427331.558B+0.7256.66%C2.102%C37.8C**17.5C++68930.2h5.1B+9C++
C75 Viper 1,2591,0881189.22C**6.9431.828%D--N/A53.3B+8.4C55320.4h8.3B++25.9C++
Cerberus 1,0731,0691,1190.955C1.3235.679%C*18.148%D-69.9B+N/A39115.3h6.1C17.1C++
Supernova PC 1,3581,0614424.114A++21.8338.254%D**1.32%D24.2C6.8D28643.9h3.4B*8.9C*
Nemesis VSH9 1,5721,0158051.261C**1.0258.849%D-2.463%C+24.1C++13.2C+43842.1h7C**12C+
Nebula VM20 9259223412.704C+0.4221.993%C+23.97%C++48C++N/A29719.2h14.7C++66.9C**
Nebula VM20 9289203412.698C+0.4221.863%C++24.565%B47.9C++N/A29019.2h14.5C*66.3B
Light PPA 9128802513.506C1.2339.344%D1.023%C38.1D1.4D--22523.1h9.4B+24C**
NS Decimator-B 1,3338677121.218D1.0650.855%F--2.537%C++31.4D*16.9D32727.6h5.7F-11.3T*
Plasma Grenade 8768631863N/A860.7245.742%DN/A663.8C++10C41771.3h2.8B+6.2C++
Zenith VX-5 7377324621.584C+0.7025.472%C--22.268%C40.9CN/A22417.9h11.6C++45.5C+
NS-357B Underboss 7317286951.047C1.2345.836%B25.824%D50.2D-N/A11714.5h3.9C--8.5C+
Saron HRB 989610956.421C+4.1438.558%D--1.639%C*26.3C16.3C+46723.2h14.3B**37.1B+
Tank Mine 916576728A*5.7228.567%DN/A130.9C++77.3C**17084.4h1.8C*6.2C--
CME 5755723481.644B+0.6426.89%C17.657%D-40.3CN/A23914.2h12C*44.6C+
Hades VSH4 9225674441.277B1.0064.568%D1.411%D34C+21.3C+36716.7h6.7C**10.4C++
VE-S Canis 5715662881.965B0.3132.202%C*27.385%C*62.2C+N/A2679.1h9.1C*28.3B
Terminus VX-9 5555532612.119C+0.1623.444%D-24.051%D46.1C+N/A28212h10.4B+44.3C+
Serpent VE92 5085071373.701A+1.4222.797%D15.187%D*21.2DN/A24423.9h11.1C**48.8C+
Proton II PPA 5295053414.853C12.5722.671%D1.584%C91.8B+4.4C++6205.5h6B**26.5B++
Beamer VS3 4634614151.111C++1.1733.641%B++24.295%C+43.5C*N/A33810.6h7.9C**23.5B+
C-4 6094393141.398C0.8833.809%B++N/A81.3C-31.5C+23775.4h1.5D4.5C++
Dual Photon Pods 5674363911.179B8.9048.82%D-1.376%B+96.9C+29.1B++12894.5h21.8C44.7C
L100 Python AP 682429617.033C4.7542.55%F4.895%A++26.2D-15.4D-31216.4h6.1C14.4D
NS Decimator-G 6264282711.579C0.7056.956%D-N/A44.6D20.6C3159.6h4.5D7.8D-
NSX-P Tanto 4044001822.198B+0.0827.021%C30.75%C*71.4B+N/A2875.6h11.2C*41.6C*
Corvus VA55 3873841712.246B+0.0325.805%C27.604%C++33.4CN/A23711.5h11.7C45.2C+
Solstice VE3 3543531382.558A++0.2822.926%D17.564%D17.5C-N/A55220.2h11.5B+50.4C+
NS-7B PDW 3523511821.929C++0.3528.785%C+22.222%C+57.5C+N/A2406.1h11B+38.1C++
V10 328328734.493C++2.2132.548%F73.171%D-24.8D--N/A11413.2h2.4D-7.4D**
H-V45 328324823.951B*1.6724.07%D14.198%D*29.5DN/A42511h12.7C52.6C
NS-44P Commissioner 3123093480.888C--1.3945.624%C++23.301%D39.1DN/A1337.9h3.6D8C+
Anti-Vehicle Grenade 3673091309N/A306.7247.452%DN/A343.3C64.4C-46290.9h4.8C**10C++
NS-30G Vandal 3043031581.918C-0.3628.812%D--31.023%C+39.4DN/A1177.7h6.3C--21.9D
NSX Tomoe 2952891891.529C0.7529.112%C-42.215%C+44.5CN/A1856.5h12.1C*41.7C++
NS-61 Emissary 2612612301.135C++1.1435.08%B++17.241%C36.8C+N/A1217.1h12C++34.1B+
NS-30 Vandal 2512501232.033C+0.2534.134%C14%F49CN/A3915.1h5.2C+15.2C+
NS-44B Commissioner 2442442570.949C--1.3343.552%C+22.131%D50.8C-N/A1354.8h3.6C-8.2C+
Manticore SX40 2432432151.13C+1.1532.393%C++20.988%C55.2B++N/A3544.4h6.3B+19.4B+
Pandora VX25 2432431651.473C+0.8144.165%C+17.696%C**28.9DN/A2678.4h5.1D--11.5C
Pulsar VS1 222222972.289B**0.0123.383%D21.171%C41.9C++N/A10075.3h11.9B+50.9C++
Proximity Mine 213212524.077C+1.8042.127%CN/A124.7CN/A11071.7h1.9C+4.5C+
Thanatos VE70 2132121461.452C*0.8337.31%D6.132%F-39.3C+N/A6115.4h2.9B**7.8B+
Cosmos VM3 2052041071.907C+0.3720.212%C+25.98%A36.4CN/A2885.6h12.3B61C+
M60-A Bulldog 2222031414.5C+12.2249.725%C++N/A33.8C3.2C--2966h5.3C**10.7B
M60-A Bulldog 2061921910.105C7.8348.79%C+N/A40.9C+3D3744.7h4.6B++9.5B+
Cosmos VM3 1931911071.785C0.4919.132%C19.895%C+34.1CN/A2885.6h12.6C**65.7C*
Hunter QCX 1791791241.444B*0.8444.014%C+28.492%B+31.4B**N/A1725.7h2.9B+6.5B+
MKV Suppressed 1771771081.639C++0.6426.706%C21.469%C+47.8C+N/A4643.7h12.2C++45.5C++
Quasar VM1 167167762.197C0.0820.477%C+14.97%D**49.1C**N/A3583.4h12.8C+62.7C++
E540 Halberd 248163179.588C7.3144.184%D--2.454%B37.9C+19.8C*7304.3h5C**11.2C+
Nova 161161971.66C++0.6240.067%D16.77%C++38.3CN/A2474.2h4.4C+11.1C
Lancer VS22 3891522340.65C-1.6360.536%C++N/A11.6C--18.1C++49713.1h43D*71D*
Force-Blade 25014938,2930.004D2.2855.257%A++N/A0.1DN/A11733.2h4.8F--8.7C++
V26 Maelstrom Turbo Laser 2421493060.487D1.7926.597%D--4.027%A5.1D--3.2D*10829.3h99.3C+373.5C-
Solstice Burst 146146901.622C0.6629.042%C+21.233%D-48.7CN/A2893h12.9C-44.5C+
Quasar VM1 139139761.829C+0.4520.778%B+23.741%B+40.9B+N/A8663.4h15.8C76.2C+
NS-44 Commissioner 1381371500.913C1.3745.315%B+21.898%C-62.3C**N/A9552.2h3.7C+8.1C**
M60-G Bulldog 139130168.125B5.8534.222%DN/A34.2C+2.4D--3573.8h4.9B**14.4B+
NSX Tanto 1291271001.27C1.0125.642%D35.433%B*25.9DN/A1464.9h12.3C+48.1C+
Supernova FPC 177119274.407D2.1334.646%F*9.244%S22.5D10.9D*12695.3h3.6B++10.5D
E540 Halberd-H 176115235D2.7243.62%F--2.609%B*26.7D*14.2D*4814.3h4.8B+10.9C-
Solstice SF 112112482.333B**0.0523.3%D22.321%B++24.9C+N/A5414.5h11.3C+48.4C+
Phobos VX86 112112851.318C+0.9666.978%B16.071%C65.9C++N/A5751.7h1.9B++2.9B+
NS-11A 113112751.493C+0.7918.694%F18.75%D-22D-N/A3755.1h15.4D*82.3F
Spear Anti-Vehicle Phalanx Turret 174110186.111C-3.8338.798%D*N/A39.3C--22.9C10212.8h7.6C*19.5C+
NS-357G Underboss 107107661.621C++0.6646.922%C*15.888%D**46.5D*N/A2022.3h3.2C+6.8B
VX6-7 106104861.209C1.0724.471%D10.577%F-16D-N/A3186.5h13.3C-54.5C
L105 Zephyr 1171041010.4C++8.1243.07%C+N/A1040U130U6504700.1h4.7B*11B+
M20 Basilisk 146103313.323C-1.0430.278%D**4.854%C-13D-5.4D-2467.9h84.1C++277.8C
Skyguard 18898273.63C1.3522.131%D**1.02%D9.4D--8.7D30910.4h125.2C565.9D--
NS Annihilator 233971590.61D1.6780.715%C+1.031%A*9D12.6B**44710.8h13D16.1D
NSX Masamune 14589721.236C*1.0447.288%D**1.124%D-27C--17C++2033.3h17.3D-36.7D**
Skorpios 8988691.275C1.0024.706%D--18.182%D35.2DN/A2442.5h11.5C46.4D
NS-10 Burster 13987521.673C++0.6125.87%D*6.897%B+6.7C+4C14112.9h93.2A360.2B+
Deimos VA29 8483611.361C+0.9258.214%D15.663%C-34.6DN/A3972.4h2B+3.4C++
NS-10 Burster 12471521.365C++0.9125.935%D--5.634%C+5.5C--4.1C+16412.9h114.2B+440.3C+
C150 Dalton 9569611.5B+9.2264.984%M++N/A690U260U6298700.1h5.8F-8.9C++
XM98 6464282.286C0.0138.445%C81.25%B+26.7C--N/A7192.4h2.8D--7.2C-
M40 Fury-H 7263610.5C-8.2234.595%D*N/A78.8C-11.3C--10290.8h7.1B+20.6C+
Damascus Edge 73625,2020.012D2.2755.725%A+3.226%D0.3D-N/A2202.8h2.4D4.2B+
Equinox VE2 6060551.091C-1.1925.409%D18.333%D35.3CN/A3521.7h13.7D-54.1D
NSX-P Tengu 5656431.302C0.9841.868%C**37.5%A++35DN/A3131.6h16.4D-39.2C
Proton II PPA-H 6056153.733D1.4529.679%D*1.786%C**50.9D*3.6D--7721.1h9.2C**31.1C
Comet VM2 7751600.85D1.4333.28%F-1.961%D*8.6D-4.4D3005.9h32.4D97.3F
Comet VM2 7550600.833C-1.4533.36%D**4%C+8.5D-4.2C4555.9h33.4D*100.2D--

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit74117,75621.7h
Spawn Beacon107370.9h
Nanite Revive Grenade06450.2h
Medical Applicator12442,0453.9h
NSX Amaterasu22740.9h
Restoration Kit45710,3898.1h
Motion Spotter363,7781.9h
Spitfire Auto-Turret2610.1h
Ammunition Package356690.5h
Recon Detection Device654,2625.6h
Medical Kit1,15227,07826.3h

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