Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 2 | 15 (18,428)players online:
TrueImpHunter (22)  soupybutt_ (8)  PEST_RYAN (5)  pacsun157 (4)  Theweed7 (1) 40
stats.dasanfall.com
Pyro nicigee[RMIS] nicigee
TR BR 153

KDR: 1.97

Score: 54.9m

Last Seen: Jan 22nd, 2019 3:15 PM
- OFFLINE - 8.3 hour(s)

Battle Rank 120 (153 total) - Terran Republic on Cobalt - Outfit Officer of RedMist[RMIS] RedMist
TR outfit on Cobalt

Members: 45
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R TSAR-42 T32 Bull T9 CARV P525 Marauder-H TMG-50 NS-15M2 LC2 Lynx
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:nicigee



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,548,738 MLG Score: 1238
Fun Score: N/A
Cheeseburgers Flipped: 312TIME WITH MEDKIT: 3.1%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.107%26.428%7694897478,4612.17881-0.206

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.843%1.573A+0.885B*-0.721D-HEAD ++ (~11.87)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.50.538B+10.10.295C*24.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.26%1.38%260510173,841192714331.99325268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.217%-0.011C+-0.222C-0.267

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
121.70.248C++45.30.146C++76.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.022%3.446%77610161,68326819910.627517170%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.5%-0.571D0.523B+0.416

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.7-0.157C15.7-0.25C29

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.724%1.422%6531310099,496222426914.26978353%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.595%0.705B++-0.746D--0.448

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.40.777B++11.50.706B++14.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.576%70.893%653510179,8673958412.4923

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.936%1.281A0.245C++2.332

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.533B+20.368C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.927%17.745%653510172,9362323141.26388

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.423%0.206C++0.571B+0.477

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.432B3.30.323C*4.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
RedMist[RMIS] RedMist
TR outfit on Cobalt

Members: 45
54.9m180.8%311 (18.7k)259 (15.5k)1.9728126,34864,0452.12613153 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1022929723.361%23.298%54403:1938

6% Combat Medic36% Engineer26% Heavy Assault15% Infiltrator17% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 7th, 2013 6:24 PMOct 9th, 2016 6:38 PMJan 22nd, 2019 2:17 PM (3h) (PST)Jan 22nd, 2019 11:32 AM (6h) (PST)Jan 22nd, 2019 11:15 AM (6h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5651813840.5950.3020.1391.1620.0481238

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,87710,88022,9973618870315,522

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3539.6h/147.5d 9,820 29,436 35,420 246.8k 4,916 9,522 10,133 119.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A++
Kills:15,218
Deaths:4,872
KDR:3.124
Accuracy:30.758% A++
HSR:33.270% A
T32 Bull
A*
Kills:7,401
Deaths:2,091
KDR:3.539
Accuracy:33.875% A*
HSR:32.455% A
T9 CARV
A*
Kills:4,559
Deaths:1,608
KDR:2.835
Accuracy:28.639% A*
HSR:29.721% B**
TMG-50
A*
Kills:3,755
Deaths:832
KDR:4.513
Accuracy:32.595% A*
HSR:31.851% A
NS-15M2
B**
Kills:3,588
Deaths:1,465
KDR:2.449
Accuracy:28.784% B**
HSR:25% C+
T9A "Butcher"
B*
Kills:2,359
Deaths:843
KDR:2.798
Accuracy:28.401% B*
HSR:31.963% B++
T16 Rhino
B**
Kills:1,346
Deaths:789
KDR:1.706
Accuracy:26.309% B**
HSR:25.037% B+
MG-H1 Watchman
A++
Kills:1,184
Deaths:295
KDR:4.014
Accuracy:32.384% A++
HSR:33.277% B*
T7 Mini-Chaingun
B**
Kills:1,011
Deaths:867
KDR:1.166
Accuracy:19.961% B+
HSR:16.815% B**
T9 CARV-S
B
Kills:533
Deaths:298
KDR:1.789
Accuracy:23.432% B
HSR:24.578% C++
NSX Naginata
A+
Kills:182
Deaths:54
KDR:3.370
Accuracy:27.981% B**
HSR:38.462% A+
Kills:41,136
Deaths (as Heavy Assault):14,014
Deaths (to Heavy Assaults):18,398
KDR:2.93535
Kill Difference:27,122
Playtime:904.659 hours
Usage:26%
Score:16.803m
Score/min:310
Accuracy (listed only):28.465%
HSR (listed only):29.312%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
B+
Kills:3,087
Deaths:2,819
KDR:1.095
Accuracy:25.179% B+
HSR:18.691% C-
T5 AMC
B+
Kills:2,786
Deaths:2,293
KDR:1.215
Accuracy:25.212% B+
HSR:19.813% C+
NS-11C
B+
Kills:2,033
Deaths:1,941
KDR:1.047
Accuracy:26.395% B+
HSR:16.921% C
PDW-16 Hailstorm
B+
Kills:1,916
Deaths:1,670
KDR:1.147
Accuracy:27.168% B+
HSR:12.004% D
LC3 Jaguar
B
Kills:1,775
Deaths:1,702
KDR:1.043
Accuracy:25.232% B
HSR:17.578% C-
TAS-16 Blackjack
A
Kills:1,611
Deaths:1,029
KDR:1.566
Accuracy:58.251% C+
HSR:21.664% A
HC1 Cougar
A+
Kills:1,322
Deaths:656
KDR:2.015
Accuracy:31.003% A+
HSR:24.055% B+
SMG-46 Armistice
B+
Kills:1,258
Deaths:1,220
KDR:1.031
Accuracy:28.747% B+
HSR:11.765% D
TRAC-5
B+
Kills:1,245
Deaths:1,204
KDR:1.034
Accuracy:23.599% B+
HSR:13.494% D--
TRAC-Shot
B+
Kills:1,234
Deaths:1,080
KDR:1.143
Accuracy:27.430% B+
HSR:13.209% D--
MKV Suppressed
C*
Kills:1,171
Deaths:1,025
KDR:1.142
Accuracy:26.952% C*
HSR:14.945% D
NS-7 PDW
B**
Kills:1,164
Deaths:922
KDR:1.262
Accuracy:29.997% B**
HSR:14.519% C--
NS Baron G5
B+
Kills:1,013
Deaths:670
KDR:1.512
Accuracy:48.655% B+
HSR:15.597% C**
AS16 NightHawk
C
Kills:773
Deaths:972
KDR:0.795
Accuracy:36.830% C
HSR:12.160% D
MG-S1 Jackal
A++
Kills:441
Deaths:125
KDR:3.528
Accuracy:36.013% A++
HSR:29.479% A+
FA1 Barrage
B**
Kills:291
Deaths:231
KDR:1.260
Accuracy:49.579% B**
HSR:12.371% D
Shuriken
C+
Kills:283
Deaths:213
KDR:1.329
Accuracy:27.607% C+
HSR:18.375% C+
NSX Tanto
A+
Kills:258
Deaths:53
KDR:4.868
Accuracy:34.507% A+
HSR:35.271% A+
TS4 Haymaker
C
Kills:201
Deaths:329
KDR:0.611
Accuracy:32.909% D-
HSR:12.438% C
NSX Tengu
A*
Kills:175
Deaths:50
KDR:3.500
Accuracy:49.478% A++
HSR:33.714% A*
TRS-12 Uppercut
A*
Kills:60
Deaths:25
KDR:2.400
Accuracy:62.140% B+
HSR:28.333% A*
Kills:24,097
Deaths (as Light Assault):20,229
Deaths (to Light Assaults):13,120
KDR:1.19121
Kill Difference:3,868
Playtime:584.390 hours
Usage:17%
Score:8.988m
Score/min:256
Accuracy (listed only):34.899%
HSR (listed only):18.876%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
B+
Kills:3,087
Deaths:2,819
KDR:1.095
Accuracy:25.179% B+
HSR:18.691% C-
T5 AMC
B+
Kills:2,786
Deaths:2,293
KDR:1.215
Accuracy:25.212% B+
HSR:19.813% C+
NS-11C
B+
Kills:2,033
Deaths:1,941
KDR:1.047
Accuracy:26.395% B+
HSR:16.921% C
LC3 Jaguar
B
Kills:1,775
Deaths:1,702
KDR:1.043
Accuracy:25.232% B
HSR:17.578% C-
TAS-16 Blackjack
A
Kills:1,611
Deaths:1,029
KDR:1.566
Accuracy:58.251% C+
HSR:21.664% A
HC1 Cougar
A+
Kills:1,322
Deaths:656
KDR:2.015
Accuracy:31.003% A+
HSR:24.055% B+
TRAC-5
B+
Kills:1,245
Deaths:1,204
KDR:1.034
Accuracy:23.599% B+
HSR:13.494% D--
TRAC-Shot
B+
Kills:1,234
Deaths:1,080
KDR:1.143
Accuracy:27.430% B+
HSR:13.209% D--
AMR-66
B++
Kills:1,191
Deaths:848
KDR:1.404
Accuracy:30.404% B++
HSR:27.036% B
NS Baron G5
B+
Kills:1,013
Deaths:670
KDR:1.512
Accuracy:48.655% B+
HSR:15.597% C**
AS16 NightHawk
C
Kills:773
Deaths:972
KDR:0.795
Accuracy:36.830% C
HSR:12.160% D
FA1 Barrage
B**
Kills:291
Deaths:231
KDR:1.260
Accuracy:49.579% B**
HSR:12.371% D
NSX Tanto
A+
Kills:258
Deaths:53
KDR:4.868
Accuracy:34.507% A+
HSR:35.271% A+
DMR-99
C**
Kills:249
Deaths:62
KDR:4.016
Accuracy:35.294% C*
HSR:31.727% C**
TS4 Haymaker
C
Kills:201
Deaths:329
KDR:0.611
Accuracy:32.909% D-
HSR:12.438% C
MG-HBR1 Dragoon
A*
Kills:106
Deaths:37
KDR:2.865
Accuracy:47.603% A*
HSR:50% A*
TRS-12 Uppercut
A*
Kills:60
Deaths:25
KDR:2.400
Accuracy:62.140% B+
HSR:28.333% A*
Kills:19,235
Deaths (as Engineer):15,951
Deaths (to Engineers):11,614
KDR:1.20588
Kill Difference:3,284
Playtime:1,259.854 hours
Usage:36%
Score:16.750m
Score/min:222
Accuracy (listed only):36.484%
HSR (listed only):21.786%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B**
Kills:8,662
Deaths:2,496
KDR:3.470
Accuracy:45.780% B**
HSR:70.642% C**
PDW-16 Hailstorm
B+
Kills:1,916
Deaths:1,670
KDR:1.147
Accuracy:27.168% B+
HSR:12.004% D
NS-44 Commissioner
A
Kills:1,846
Deaths:824
KDR:2.240
Accuracy:47.078% A
HSR:30.498% A
NS-357 Underboss
B**
Kills:1,638
Deaths:1,344
KDR:1.219
Accuracy:40.898% B+
HSR:28.694% B**
SMG-46 Armistice
B+
Kills:1,258
Deaths:1,220
KDR:1.031
Accuracy:28.747% B+
HSR:11.765% D
SOAS-20
B
Kills:1,207
Deaths:951
KDR:1.269
Accuracy:29.553% B
HSR:21.624% C++
MKV Suppressed
C*
Kills:1,171
Deaths:1,025
KDR:1.142
Accuracy:26.952% C*
HSR:14.945% D
NS-7 PDW
B**
Kills:1,164
Deaths:922
KDR:1.262
Accuracy:29.997% B**
HSR:14.519% C--
NS-30 Vandal
B**
Kills:1,163
Deaths:382
KDR:3.045
Accuracy:39.130% B**
HSR:29.407% B
HSR-1
C*
Kills:1,153
Deaths:780
KDR:1.478
Accuracy:36.082% C*
HSR:25.065% C
KSR-35
B**
Kills:579
Deaths:229
KDR:2.528
Accuracy:38.134% B+
HSR:35.924% B**
TS2 Inquisitor
B++
Kills:542
Deaths:254
KDR:2.134
Accuracy:31.130% B+
HSR:23.801% B++
MG-S1 Jackal
A++
Kills:441
Deaths:125
KDR:3.528
Accuracy:36.013% A++
HSR:29.479% A+
RAMS .50M
B**
Kills:406
Deaths:62
KDR:6.548
Accuracy:45.161% B**
HSR:77.094% C+
T4 AMP
B++
Kills:365
Deaths:356
KDR:1.025
Accuracy:31.912% B++
HSR:20% C++
M77-B
C--
Kills:322
Deaths:284
KDR:1.134
Accuracy:33.357% C--
HSR:68.012% D-
NSX Daimyo
B**
Kills:316
Deaths:89
KDR:3.551
Accuracy:48.988% B**
HSR:95.886% B+
NS-44L Blackhand
C**
Kills:296
Deaths:206
KDR:1.437
Accuracy:44.025% C**
HSR:42.568% C++
Shuriken
C+
Kills:283
Deaths:213
KDR:1.329
Accuracy:27.607% C+
HSR:18.375% C+
TX2 Emperor
B+
Kills:278
Deaths:301
KDR:0.924
Accuracy:32.240% B+
HSR:21.223% C++
TX1 Repeater
C++
Kills:217
Deaths:411
KDR:0.528
Accuracy:23.654% C+
HSR:21.659% C++
NSX Tomoe
A+
Kills:185
Deaths:44
KDR:4.205
Accuracy:36.306% A+
HSR:48.649% B**
NSX Tengu
A*
Kills:175
Deaths:50
KDR:3.500
Accuracy:49.478% A++
HSR:33.714% A*
99SV
D-
Kills:161
Deaths:242
KDR:0.665
Accuracy:25.682% D-
HSR:25.466% D*
NS-61 Emissary
B**
Kills:99
Deaths:59
KDR:1.678
Accuracy:28.895% C++
HSR:23.232% B**
NS Patriot Flare Gun
U
Kills:59
Deaths:132
KDR:0.447
Accuracy:10.148% D
HSR:0% U
NS-45 Pilot
N/A
Kills:50
Deaths:18
KDR:2.778
Accuracy:35.452% N/A
HSR:32% N/A
Kills:25,952
Deaths (as Infiltrator):14,689
Deaths (to Infiltrators):10,361
KDR:1.76676
Kill Difference:11,263
Playtime:514.516 hours
Usage:15%
Score:7.645m
Score/min:248
Accuracy (listed only):34.428%
HSR (listed only):32.453%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
PDW-16 Hailstorm
B+
Kills:1,916
Deaths:1,670
KDR:1.147
Accuracy:27.168% B+
HSR:12.004% D
TAS-16 Blackjack
A
Kills:1,611
Deaths:1,029
KDR:1.566
Accuracy:58.251% C+
HSR:21.664% A
TAR
B**
Kills:1,311
Deaths:425
KDR:3.085
Accuracy:28.686% B**
HSR:23.417% B
SMG-46 Armistice
B+
Kills:1,258
Deaths:1,220
KDR:1.031
Accuracy:28.747% B+
HSR:11.765% D
TORQ-9
B*
Kills:1,258
Deaths:642
KDR:1.960
Accuracy:28.558% B*
HSR:22.894% C+
T1 Cycler
A+
Kills:1,257
Deaths:484
KDR:2.597
Accuracy:28.524% A+
HSR:22.991% C*
MKV Suppressed
C*
Kills:1,171
Deaths:1,025
KDR:1.142
Accuracy:26.952% C*
HSR:14.945% D
NS-7 PDW
B**
Kills:1,164
Deaths:922
KDR:1.262
Accuracy:29.997% B**
HSR:14.519% C--
NS-11A
A
Kills:1,160
Deaths:362
KDR:3.204
Accuracy:29.999% A
HSR:23.707% C**
Cycler TRV
B+
Kills:1,159
Deaths:930
KDR:1.246
Accuracy:25.403% B+
HSR:16.911% C-
NS Baron G5
B+
Kills:1,013
Deaths:670
KDR:1.512
Accuracy:48.655% B+
HSR:15.597% C**
AS16 NightHawk
C
Kills:773
Deaths:972
KDR:0.795
Accuracy:36.830% C
HSR:12.160% D
NS-11P
B*
Kills:721
Deaths:519
KDR:1.389
Accuracy:26.966% B*
HSR:14.147% D-
MG-S1 Jackal
A++
Kills:441
Deaths:125
KDR:3.528
Accuracy:36.013% A++
HSR:29.479% A+
FA1 Barrage
B**
Kills:291
Deaths:231
KDR:1.260
Accuracy:49.579% B**
HSR:12.371% D
Shuriken
C+
Kills:283
Deaths:213
KDR:1.329
Accuracy:27.607% C+
HSR:18.375% C+
T1A Unity
A
Kills:274
Deaths:134
KDR:2.045
Accuracy:31.042% A
HSR:26.277% C*
T1S Cycler
B**
Kills:203
Deaths:198
KDR:1.025
Accuracy:28.657% B**
HSR:19.704% C+
TS4 Haymaker
C
Kills:201
Deaths:329
KDR:0.611
Accuracy:32.909% D-
HSR:12.438% C
NSX Tengu
A*
Kills:175
Deaths:50
KDR:3.500
Accuracy:49.478% A++
HSR:33.714% A*
SABR-13
A*
Kills:109
Deaths:45
KDR:2.422
Accuracy:33.367% A+
HSR:41.284% A*
TRS-12 Uppercut
A*
Kills:60
Deaths:25
KDR:2.400
Accuracy:62.140% B+
HSR:28.333% A*
Kills:17,809
Deaths (as Combat Medic):12,220
Deaths (to Combat Medics):6,489
KDR:1.45736
Kill Difference:5,589
Playtime:221.994 hours
Usage:6%
Score:4.130m
Score/min:310
Accuracy (listed only):35.251%
HSR (listed only):20.395%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M1 Heavy Cycler
B++
Kills:335
Deaths:226
KDR:1.482
Accuracy:17.223% B++
HSR:12.836% D--
M2 Mutilator
B+
Kills:294
Deaths:210
KDR:1.400
Accuracy:16.389% B+
HSR:11.225% F
MRC3 Mercy
B**
Kills:223
Deaths:100
KDR:2.230
Accuracy:21.467% B**
HSR:21.525% C**
MRC3 Mercy
B**
Kills:215
Deaths:100
KDR:2.150
Accuracy:21.957% B**
HSR:23.721% B++
M3 Pounder HEG
B*
Kills:117
Deaths:58
KDR:2.017
Accuracy:44.855% B*
HSR:0% F--
M3 Pounder HEG
B+
Kills:69
Deaths:53
KDR:1.302
Accuracy:46% B+
HSR:0% F--
Kills:1,253
Deaths (as MAX Suit):373.500
Deaths (to MAX Suits):3,054
KDR:3.35475
Kill Difference:879.500
Playtime:39.045 hours
Usage:1%
Score:0.627m
Score/min:268
Accuracy (listed only):27.982%
HSR (listed only):11.551%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B**
Kills:2,225
V. Kills:254 N/A
Deaths:261
KDR:8.525
Accuracy:57.415% B**
KPH:116.400 B++
VKPH:13.300 C+
Hornet Missiles
B*
Kills:720
V. Kills:335 214%
Deaths:71
KDR:10.141
Accuracy:67.886% B*
KPH:98.900 B*
VKPH:46 B+
M18 Needler
C
Kills:686
V. Kills:712 96%
Deaths:1,037
KDR:0.662
Accuracy:33.922% C**
KPH:7 C--
VKPH:7.300 C
M14 Banshee
B*
Kills:612
V. Kills:44 N/A
Deaths:138
KDR:4.435
Accuracy:34.182% B*
KPH:49.800 C*
VKPH:3.600 C++
M18 Rotary
D
Kills:72
V. Kills:88 81%
Deaths:213
KDR:0.338
Accuracy:33.547% B
KPH:3.700 D-
VKPH:4.500 D
Kills:4,315 (1,370 + 0)
Deaths:1,720
KDR:2.509
VKDR:0.833
Vehicle Kills:1,433
Kill Difference:2,595
Playtime:155.662 hours
Usage:4%
Score:1.570m
Score/min:168
Piloting Accuracy:33.547%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:354
V. Kills:43 N/A
Deaths:35
KDR:10.114
Accuracy:52.332% B**
KPH:67.100 B++
VKPH:8.100 C+
CAS30 Tank Buster
C++
Kills:246
V. Kills:307 80%
Deaths:279
KDR:0.882
Accuracy:44.773% C+
KPH:6.200 C
VKPH:7.800 C++
C150 Dalton
B**
Kills:143
V. Kills:196 73%
Deaths:67
KDR:2.134
Accuracy:38.396% C
KPH:26.100 C
VKPH:35.800 B**
Kills:743 (246 + 497)
Deaths:381
KDR:1.950
VKDR:1.433
Vehicle Kills:546
Kill Difference:362
Playtime:50.238 hours
Usage:1%
Score:0.520m
Score/min:172
Piloting Accuracy:44.773%
Gunner Accuracy:38.396%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B++
Kills:665
V. Kills:481 138%
Deaths:155
KDR:4.290
Accuracy:55.205% C+
KPH:29.700 C++
VKPH:21.500 B++
L100 Python HESH
B*
Kills:223
V. Kills:24 N/A
Deaths:14
KDR:15.929
Accuracy:49.638% C++
KPH:74.500 B*
VKPH:8 C+
C75 Viper
C+
Kills:160
V. Kills:26 N/A
Deaths:34
KDR:4.706
Accuracy:37.631% C+
KPH:23.400 C
VKPH:3.800 D-
Skyguard
D--
Kills:99
V. Kills:85 115%
Deaths:42
KDR:2.357
Accuracy:30.255% C*
KPH:6.400 D--
VKPH:5.500 D--
Kills:1,147 (1,147 + 0)
Deaths:245
KDR:4.682
VKDR:2.514
Vehicle Kills:616
Kill Difference:902
Playtime:47.625 hours
Usage:1%
Score:0.630m
Score/min:220
Driving Accuracy:30.255%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
B++
Kills:287
V. Kills:166 172%
Deaths:49
KDR:5.857
Accuracy:43.704% B
KPH:27 C++
VKPH:15.600 B++
P2-120 AP
B**
Kills:283
V. Kills:268 105%
Deaths:47
KDR:6.021
Accuracy:43.793% C+
KPH:24.300 C
VKPH:23 B**
P2-120 HEAT
C+
Kills:253
V. Kills:107 234%
Deaths:63
KDR:4.016
Accuracy:38.335% C
KPH:22.700 C+
VKPH:9.600 C+
G30 Vulcan
B*
Kills:168
V. Kills:131 127%
Deaths:39
KDR:4.308
Accuracy:38.408% B**
KPH:23.900 C**
VKPH:18.600 B*
MR11 Gatekeeper
A
Kills:59
V. Kills:46 126%
Deaths:10
KDR:5.900
Accuracy:49.684% A
KPH:30 A
VKPH:23.400 B**
Kills:1,050 (536 + 514)
Deaths:208
KDR:5.048
VKDR:3.452
Vehicle Kills:718
Kill Difference:842
Playtime:42.436 hours
Usage:1%
Score:1.009m
Score/min:396
Driving Accuracy:38.335%
Gunner Accuracy:49.684%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:4,154
V. Kills:196 N/A
Deaths:132
KDR:31.470
Accuracy:38.092% B+
KPH:181.800 A++
VKPH:8.600 B+
E540 Halberd-H
B++
Kills:2,912
V. Kills:1,355 215%
Deaths:135
KDR:21.570
Accuracy:59.023% C++
KPH:58.700 B++
VKPH:27.300 B+
MR11 Gatekeeper-H
A+
Kills:418
V. Kills:507 82%
Deaths:32
KDR:13.063
Accuracy:58.704% B++
KPH:37.300 B+
VKPH:45.300 A+
M60-G Bulldog-H
C++
Kills:145
V. Kills:14 N/A
Deaths:8
KDR:18.125
Accuracy:37.072% D
KPH:76.500 C++
VKPH:7.400 C
G20 Vulcan-H
C
Kills:119
V. Kills:99 119%
Deaths:32
KDR:3.719
Accuracy:48.437% C++
KPH:28.100 D
VKPH:23.400 C
M40 Fury-H
C+
Kills:115
V. Kills:21 N/A
Deaths:8
KDR:14.375
Accuracy:31.888% D*
KPH:82.500 C+
VKPH:15.100 C+
M12 Kobalt-H
N/A
Kills:50
V. Kills:2 N/A
Deaths:4
KDR:12.500
Accuracy:24.643% N/A
KPH:86.500 N/A
VKPH:3.500 N/A
Kills:7,913 (0 + 7,913)
Deaths:351
KDR:22.544
VKDR:6.251
Vehicle Kills:2,194
Kill Difference:7,562
Playtime:91.781 hours
Usage:3%
Score:2.198m
Score/min:399
Driving Accuracy:N/A%
Gunner Accuracy:24.643%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:610
V. Kills:105 N/A
Deaths:33
KDR:18.485
Accuracy:46.334% A
KPH:70 B**
VKPH:12 B+
M40 Fury
B**
Kills:272
V. Kills:54 N/A
Deaths:18
KDR:15.111
Accuracy:45.132% B**
KPH:59.600 C**
VKPH:11.800 C++
M20 Basilisk
B+
Kills:190
V. Kills:89 211%
Deaths:32
KDR:5.938
Accuracy:41.992% B+
KPH:21 C++
VKPH:9.900 B+
M12 Kobalt
C*
Kills:104
V. Kills:6 N/A
Deaths:4
KDR:26
Accuracy:29.513% A**
KPH:68.200 C++
VKPH:3.900 C*
M60-G Bulldog
B+
Kills:94
V. Kills:18 N/A
Deaths:10
KDR:9.400
Accuracy:40.605% B+
KPH:30.600 C+
VKPH:5.900 C+
M20 Basilisk
B++
Kills:69
V. Kills:56 121%
Deaths:17
KDR:4.059
Accuracy:45.955% B*
KPH:17.200 C
VKPH:13.900 B++
Kills:1,339 (0 + 1,339)
Deaths:114
KDR:11.746
VKDR:2.877
Vehicle Kills:328
Kill Difference:1,225
Playtime:30.925 hours
Usage:1%
Score:0.512m
Score/min:276
Driving Accuracy:N/A%
Gunner Accuracy:45.955%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:393
V. Kills:122 320%
Deaths:352
KDR:1.116
Accuracy:48.216% C+
KPH:19.300 C
VKPH:6 C+
S12 Renegade
B*
Kills:388
V. Kills:15 N/A
Deaths:146
KDR:2.658
Accuracy:49.756% B*
KPH:68.500 B+
VKPH:2.600 B+
Kills:781 (781 + 0)
Deaths:498
KDR:1.568
VKDR:0.275
Vehicle Kills:137
Kill Difference:283
Playtime:26.054 hours
Usage:1%
Score:0.156m
Score/min:100
Driving Accuracy:49.756%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:75
V. Kills:5 N/A
Deaths:5
KDR:15
Accuracy:35.040% C++
KPH:35.800 D--
VKPH:2.400 D*
Kills:75 (0 + 75)
Deaths:5
KDR:15
VKDR:1
Vehicle Kills:5
Kill Difference:70
Playtime:2.098 hours
Usage:0%
Score:0.011m
Score/min:91
Piloting Accuracy:N/A%
Gunner Accuracy:35.040%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 15,31815,2184,8723.124B+1.1530.758%A++33.27%A75.6A++N/A175201.4h9.6B**31.1B*
TSAR-42 8,6988,6622,4963.47C++1.5045.78%B**70.642%C**59.9B**N/A160144.6h1.9B*4.2B*
T32 Bull 7,4487,4012,0913.539A++1.5733.875%A*32.455%A95.5A*N/A24777.5h9.5B**28.1B**
T9 CARV 4,5834,5591,6082.835B**0.8628.639%A*29.721%B**72.1A**N/A21663.2h9.9B**34.5B**
P525 Marauder-H 4,3504,15413231.47A+29.5038.092%B+N/A182.2A++8.6B+47922.8h5.5B+14.4B++
TMG-50 3,7673,7558324.513M*2.5432.595%A*31.851%A96.5M+N/A26138.9h8.4B**25.7B**
NS-15M2 3,6153,5881,4652.449B+0.4828.784%B**25%C+63.6B*N/A18156.4h10.1B*35.2B++
LC2 Lynx 3,1073,0872,8191.095C+0.8825.179%B+18.691%C-23.7C+N/A74130.5h14B55.7B+
E540 Halberd-H 4,2672,91213521.57A++19.6059.023%C++1.133%C-58.7B++27.3B+35049.6h6.2C++10.5C**
T5 AMC 2,8102,7862,2931.215C**0.7625.212%B+19.813%C+28.7B+N/A7897.1h12.4B++49.3B+
T9A "Butcher" 2,3632,3598432.798B+0.8328.401%B*31.963%B++67.4B+N/A20235h9.5B**33.5B*
Hellfire Rocket Pods 2,4792,2252618.525C*6.5557.415%B**N/A116.5B++13.3C+43919.1h14.5B*25.3B++
C-4 2,7482,1111,3841.525C++0.4524.246%C+N/A67.9C20.5D49731.1h1.2B+4.9B+
NS-11C 2,0662,0331,9411.047C++0.9326.395%B+16.921%C23.7C+N/A7385.9h12.9B+49B+
PDW-16 Hailstorm 1,9191,9161,6701.147C++0.8327.168%B+12.004%D29.9C++N/A9264.1h13.7B+50.4B+
NS-44 Commissioner 1,8601,8468242.24A0.2747.078%A30.498%A85.5A*N/A24021.6h3.1B*6.6B*
LC3 Jaguar 1,7891,7751,7021.043C+0.9325.232%B17.578%C-24.2C+N/A7873.4h12.8C++50.6B
NS-357 Underboss 1,6541,6381,3441.219C**0.7540.898%B+28.694%B**41C++N/A10840h3.9B+9.4B+
TAS-16 Blackjack 1,6171,6111,0291.566B0.4158.251%C+21.664%A57.9B*N/A16127.8h2.2B+3.8B
T16 Rhino 1,3491,3467891.706B+0.2726.309%B**25.037%B+39.8BN/A10733.8h11.2B*42.5B++
HC1 Cougar 1,3381,3226562.015B**0.0431.003%A+24.055%B+43.8B*N/A11630.2h9.7B*31.2B*
TAR 1,3221,3114253.085B**1.1128.686%B**23.417%B64A+N/A24420.5h9.9A34.7B**
SMG-46 Armistice 1,2801,2581,2201.031C+0.9428.747%B+11.765%D35.5BN/A12135.4h13.5B+46.8B+
TORQ-9 1,2671,2586421.96B+0.0128.558%B*22.894%C+55.9B**N/A14922.5h11.9B**41.6B*
T1 Cycler 1,2671,2574842.597A+0.6228.524%A+22.991%C*64.1MN/A23219.6h9.9A+34.6A
TRAC-5 1,2611,2451,2041.034B0.9423.599%B+13.494%D--29.2B*N/A14342.7h11.9B*50.6B++
TRAC-Shot 1,2571,2341,0801.143C+0.8327.43%B+13.209%D--25.2CN/A7948.9h11.7C+42.8B
SOAS-20 1,2121,2079511.269C+0.7029.553%B21.624%C++33.3C+N/A8336.2h11.3C**38.3B+
Frag Grenade 1,2091,20211202N/A1,200.0353.072%B**N/A667.8B*3.9D20981.8h2.9B*5.5B*
AMR-66 1,1961,1918481.404B++0.5730.404%B++27.036%B21.2C++N/A8456.1h6.6B**21.8B*
MG-H1 Watchman 1,1971,1842954.014A++2.0432.384%A++33.277%B*128.7M*1.4A3069.2h10.6B**32.7B**
MKV Suppressed 1,1841,1711,0251.142C++0.8326.952%C*14.945%D30.4C+N/A9638.5h13.9C*51.6C**
NS-7 PDW 1,1701,1649221.262B+0.7129.997%B**14.519%C--36.3B+N/A12032.1h12.9B+42.9B++
NS-30 Vandal 1,1681,1633823.045B*1.0739.13%B**29.407%B66.1AN/A16117.6h4.3B**11.1B*
NS-11A 1,1631,1603623.204A1.2329.999%A23.707%C**64.4A++N/A18418h11.2B*37.4B*
Cycler TRV 1,1661,1599301.246C+0.7325.403%B+16.911%C-31.9C++N/A9036.3h11.6B++45.8B++
HSR-1 1,1651,1537801.478C0.4936.082%C*25.065%C37.8C+N/A9430.5h5.1B+14.2B+
NS Baron G5 1,0231,0136701.512B+0.4648.655%B+15.597%C**43.3B+N/A12823.4h4.1B+8.5C+
T7 Mini-Chaingun 1,0281,0118671.166C*0.8119.961%B+16.815%B**32C+N/A10531.6h13.8B+69.1B+
ML-7 1,4758949750.917B+1.0662.559%B++2.349%C25.1C*16.3B+23135.6h6B+9.5B++
AS16 NightHawk 7797739720.795C1.1836.83%C12.16%D20.6DN/A5837.5h4.8C+13C++
NS-11P 7297215191.389C*0.5826.966%B*14.147%D-37.4B+N/A12119.3h12.1B++45B*
Hornet Missiles 1,0557207110.141B++8.1767.886%B*2.083%B+98.6B*45.9B+6097.3h8.6B+12.6B++
M18 Needler 1,3986861,0370.662C1.3133.922%C**3.207%B++7.1C--7.3C9797.3h155.5C++458.4C*
L100 Python AP 1,1466651554.29C+2.3255.205%C+4.06%B+29.7C++21.5B++29022.4h6.5C++11.8C++
NS Decimator 9886153181.934B**0.0463.395%B3.252%B++40.5B+24.5B**31015.2h4.1B+6.5B+
M14 Banshee 6566121384.435C+2.4634.182%B*1.144%C+49.8C*3.6C++17512.3h15.6B+45.8B+
M40 Fury 7156103318.485A+16.5146.334%A2.131%B70.1B**12.1B+3478.7h10B++21.7B*
M60-A Bulldog 6205821344.769B+42.8063.153%A++2.234%C+85.6A*5.6B+2666.8h4.6B+7.3B**
KSR-35 5815792292.528C*0.5638.134%B+35.924%B**58.5B*N/A1529.9h3.8B*9.9B++
TS2 Inquisitor 5455422542.134B*0.1631.13%B+23.801%B++55.3B+N/A1339.8h10C**32.1B+
T9 CARV-S 5375332981.789C*0.1823.432%B24.578%C++43C++N/A14212.4h10.9B+46.5B+
Claymore 4934931593.101C--1.1340.411%B*N/A114.7C-N/A3444.3h1.2C++2.9B++
MG-S1 Jackal 4424411253.528A*1.5636.013%A++29.479%A+126M**N/A3103.5h8.4B+23.2B**
Auraxium Chainblade 45043019,0390.023C1.9517.205%D--1.86%D-0.6CN/A2717h2.1C++12.4C+
MR11 Gatekeeper-H 9254183213.063A++11.0958.704%B++1.675%C+37.3B+45.3A+45311.2h71.9C122.5C+
RAMS .50M 407406626.548B**4.5845.161%B**77.094%C+55.6A++N/A1827.3h1.8B*3.9B*
Chainblade 44739725,8410.015C1.9612.49%D**4.282%C0.4CN/A11076.6h2.8C++22.1D
M40 Fury-F 5153933521.116C+0.8648.216%C+N/A19.3C6C+8920.4h10.2C*21.1C**
S12 Renegade 4033881462.658C+0.6949.756%B*2.577%C--68.1B+2.6B+1395.7h2.9B+5.8B++
T4 AMP 3723653561.025C++0.9531.912%B++20%C++27C+N/A8713.5h14.1C**44.2B+
L105 Zephyr 3973543510.114C+8.1452.332%B**N/A66.8B++8.1C+3375.3h5.8B11.1B++
M1 Heavy Cycler 3393352261.482C++0.4917.223%B++12.836%D--14.8DN/A6122.6h18.1C++104.9B+
M77-B 3253222841.134D0.8433.357%C--68.012%D-15.3DN/A6421.1h3D8.9C-
NSX Daimyo 316316893.551C++1.5848.988%B**95.886%B+95.8A++N/A2603.3h2.1B++4.4B++
NS-44L Blackhand 2962962061.437C**0.5444.025%C**42.568%C++29.9BN/A879.9h4.4C*9.9B
Tank Mine 5112951082.731C++0.7655.193%A++N/A86.8C63.5C+11203.4h2.8D**5.1B++
M2 Mutilator 2992942101.4C+0.5716.389%B+11.225%F14.1D--N/A5420.9h19.4C-118.3C**
FA1 Barrage 2922912311.26C**0.7149.579%B**12.371%D42.2B*N/A1916.9h4B++8.2B++
E540 Halberd 453287495.857C+3.8843.704%B3.484%C+27.1C++15.7B++25110.6h5.1B++11.7B++
P2-120 AP 551283476.021C+4.0543.793%C+2.474%C-24.2C22.9B*66911.7h8.8C--20.2C
Shuriken 2862832131.329C+0.6427.607%C+18.375%C+29.8DN/A839.5h12.3B44.6C**
TX2 Emperor 2812783010.924C++1.0532.24%B+21.223%C++28.7C+N/A799.7h8.4B+26C++
T1A Unity 2742741342.045B*0.0731.042%A26.277%C*59.6B*N/A1674.6h10.5B**33.9B**
Sticky Grenade 2742741274N/A272.0347.939%C--N/A913.3C+N/A30270.3h1.6B++3.4B+
M40 Fury 3262721815.111B**13.1445.132%B**N/A59.1C**11.7C++4124.6h11.7B25.9B++
Hunter QCX 2692665450.488C1.4832.737%D25.564%C+13.5C+N/A4019.7h4B12.2C**
NSX Tanto 260258534.868M**2.9034.507%A+35.271%A+99.2M+N/A2872.6h10B++28.8B+
MANA Anti-Vehicle Turret 4842562221.153C+0.8243.447%D--3.125%C-22.1D19.7C-29511.6h9.3C*21.4C+
P2-120 HEAT 360253634.016C2.0438.335%C3.557%C**22.8C+9.6C+27411.1h6B++15.6B+
DMR-99 251249624.016B**2.0435.294%C*31.727%C**80.3A++N/A2453.1h5.3B**15.2B*
CAS30 Tank Buster 5532462790.882C1.0944.773%C+1.626%B+6.2C7.8C++9639.5h41.6B++92.8B+
MRC3 Mercy 2352231002.23C++0.2621.467%B**21.525%C**32.8B+1.8A**1206.8h18.7C*87B++
L100 Python HESH 2472231415.929B+13.9649.638%C++3.587%A++74.3B*8C+2933h2.5B*5B*
TX1 Repeater 2202174110.528C1.4423.654%C+21.659%C++14.1DN/A7315.4h15.4C+65.1C+
MRC3 Mercy 2172151002.15C++0.1821.957%B**23.721%B++31.2C**N/A996.9h19.7C++89.8B+
T1S Cycler 2082031981.025C+0.9528.657%B**19.704%C+39B+1B+1425.2h10.4B*36.3B*
TS4 Haymaker 2022013290.611C-1.3632.909%D-12.438%C17.2DN/A5211.7h5C15.2C-
M20 Basilisk 279190325.938A3.9741.992%B+6.316%C++21.1C++9.9B+1839h77.6B+184.8B++
NSX Tomoe 186185444.205A++2.2336.306%A+48.649%B**84.1A*N/A3672.2h12.1B+33.2B*
Spear Anti-Vehicle Phalanx Turret 2971841512.267B**10.2942.625%C+2.174%D--38.3C+23.5C*3744.8h7.7C**18.1B+
Auraxium Slasher 1921837,4050.025C+1.9516.398%D--N/A0.5C-N/A1363.7h2.4C+14.9C
NSX Naginata 182182543.37A++1.4027.981%B**38.462%A+91A*N/A4032h9B*32B*
NSX Tengu 176175503.5A*1.5349.478%A++33.714%A*109.4M++N/A2581.6h10.8B++21.9B*
G30 Vulcan 299168394.308C++2.3438.408%B**1.786%D--24C**18.7B*3107h89.2B232.1B++
M60-A Bulldog 187163374.405C2.4342.191%B+N/A34C+5C2594.8h6.7C--15.8C**
99SV 1611612420.665C--1.3125.682%D-25.466%D*13.6DN/A8011.8h5.4C**20.9C+
C75 Viper 186160344.706C++2.7337.631%C+2.5%B**23.5C3.8D-2206.8h10.1B+26.8B++
M40 Fury 179156917.333C**15.3645.366%CN/A78C+11.5D2392h8.7B+19.2B+
MANA Anti-Personnel Turret 1571551301.192N/A0.7818.716%UN/A1550U20U4476900.1h27.9T*149.3T*
M60-A Bulldog 165154625.667C++23.6954.387%B++6.494%M+44C**3.1C2103.5h4.5B*8.2B*
M60-G Bulldog-H 159145818.125B**16.1537.072%DN/A76.3C++7.4C2001.9h4.6B+12.5C*
C150 Dalton 339143672.134D0.1638.396%CN/A26C35.6B**5625.5h6.6D-17.3D-
G20 Vulcan-H 218119323.719C+1.7548.437%C++5.882%A*28.3D23.6C5384.2h111.7C+230.6C+
M3 Pounder HEG 145117582.017B0.0444.855%B*N/A25.4B**6.1A++3174.6h12B*26.8B++
M40 Fury-H 136115814.375C**12.4031.888%D*N/A82.1C+15C+3201.4h9.1C++28.7C--
The Slasher 1201143,9770.029C-1.9427.629%C--1.754%D--0.7C-N/A3161.3h2.9D10.5C+
SABR-13 109109452.422B+0.4533.367%A+41.284%A*77.9A*N/A3871.4h9.1B**27.2B**
MG-HBR1 Dragoon 107106372.865A0.8947.603%A*50%A*88.3M++N/A1951.2h4A8.5A
ASP-30 Grounder 1841052100.5C1.4756.627%D-4.762%B**11.9C9C+1878.8h8.7C+15.3C-
M12 Kobalt 110104426B*24.0329.513%A**12.5%D*69.3C*4C*2201.5h21.5C--73B++
M9 SKEP Launcher 1671031730.595C++1.3866.391%C+N/A16.1C+10C+1856.4h9.4C+14.1C+
NS-61 Emissary 10199591.678A0.2928.895%C++23.232%B**39.6B++N/A1372.5h16.5C+57.1C+
Skyguard 18499422.357C+0.3830.255%C*3.03%B++6.4D--5.5D--10615.4h159.8C-528.2C+
M60-G Bulldog 11294109.4B**7.4340.605%B+7.447%M30.3C+5.8C+1873.1h5.3B*13B*
CAS 14-E 8075515C+13.0335.04%C++N/A35.7D--2.4D*912.1h28.7C*81.8C**
M18 Rotary 160722130.338C--1.6333.547%B4.167%B**3.7D-4.5D8919.6h212.8D634.4C
M3 Pounder HEG 9069531.302C+0.6746%B+N/A16C4.9B+2514.3h19.7C+42.8C*
M20 Basilisk 12569174.059B+2.0945.955%B*2.899%D--17.3C14B++2644h129.7D282.2C+
A30 Walker 16367232.913C+0.9428.823%B+N/A6.5C--9.3C+10510.3h260.9D--905.2C
NSX Masamune 11263531.189B+0.7856.135%C+3.175%B*27.4C+21.3B++2242.3h11.6C*20.7C*
TRS-12 Uppercut 6060252.4B**0.4362.14%B+28.333%A*60B**N/A3601h2.5C**4.1B
NS Patriot Flare Gun 60591320.447C1.5310.148%DN/A10.9CN/A275.4h3.1C+30.9C+
MR11 Gatekeeper 10559105.9B+3.9349.684%A3.39%B**29.5A23B**5672h38.6B*77.7B**
NS-45 Pilot 5050182.778B**0.8135.452%B++32%B*62.5B+N/A1630.8h6.4B+17.9B++
M12 Kobalt-H 5250412.5C10.5324.643%B+16%C+83.3C--3.3D2220.6h18C72.9C*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter506,4253.6h
Restoration Kit827042.7h
Anti-Vehicle MANA Turret409823.1h
Nano-Armor Kit8761,273,445112.2h
Spawn Beacon1823,9787.7h
Nanite Revive Grenade07500.2h
Medical Applicator688192,53718.3h
Ammunition Package1163,0015.6h
Medical Kit3,41618,408107.5h
Anti-Infantry MANA Turret423022.3h
Shield Recharging Field65920.3h
Recon Detection Device632,0823.8h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.04s
Server spent 2.14s on queries, 2.09s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.