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Pyro nicigee[RMIS] nicigee
TR BR 154

KDR: 2

Score: 56.2m

Last Seen: Apr 28th, 2019 7:35 PM
- OFFLINE - 584.1 hour(s)

Battle Rank 120 (154 total) - Terran Republic on Cobalt - Outfit Officer of RedMist[RMIS] RedMist
TR outfit on Cobalt

Members: 43
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R TSAR-42 T32 Bull T9 CARV P525 Marauder-H TMG-50 NS-15M2 LC2 Lynx
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,632,555 MLG Score: 1305
Fun Score: N/A
Cheeseburgers Flipped: 312TIME WITH MEDKIT: 3.3%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.275%26.956%78950114681,8232.22666-0.23

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.491%1.591A+0.949B*-1.177D*HEAD ++ (~12.32)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.20.543B+100.3C*24.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.24%1.374%259511913,856194214391.98558268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.218%-0.016C+-0.205C-0.26

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
121.60.246C++45.30.146C++76.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.037%3.438%76611901,68727169930.621134170%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.512%-0.573D0.544B+0.417

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.6-0.154C15.6-0.246C29

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.501%1.53%6571411829,740225827214.31355358%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.116%0.679B+-0.72D--0.26

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.40.779B++11.50.711B++14.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.643%70.986%6575119110,0784043432.4927

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.938%1.296A0.252C*2.339

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.536B+20.37C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.009%19.109%657511913,0302382141.27204

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.347%0.213C++0.9B*0.45

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.442B3.20.333C**4.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
RedMist[RMIS] RedMist
TR outfit on Cobalt

Members: 43
56.2m180.3%314 (18.8k)262 (15.7k)1.99715130,38065,2832.14909154 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1196968523.521%23.764%55903:1738

6% Combat Medic35% Engineer26% Heavy Assault14% Infiltrator16% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 7th, 2013 6:24 PMOct 9th, 2016 6:38 PMMay 20th, 2019 11:38 PM (2d) (PST)Apr 28th, 2019 3:52 PM (24d) (PST)Apr 28th, 2019 3:35 PM (24d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5711833880.6060.3040.1441.1790.0481305

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,23511,00423,2313618971315,691

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3583.1h/149.3d 9,919 30,983 36,300 253.5k 4,946 9,687 10,249 122.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A++
Kills:17,734
Deaths:5,472
KDR:3.241
Accuracy:31.143% A++
HSR:34.144% A+
T32 Bull
A*
Kills:7,518
Deaths:2,117
KDR:3.551
Accuracy:33.831% A*
HSR:32.429% B**
T9 CARV
A++
Kills:4,559
Deaths:1,608
KDR:2.835
Accuracy:28.639% A++
HSR:29.721% B**
TMG-50
A*
Kills:3,761
Deaths:836
KDR:4.499
Accuracy:32.593% A*
HSR:31.827% A
NS-15M2
B**
Kills:3,588
Deaths:1,465
KDR:2.449
Accuracy:28.784% B**
HSR:25% C+
T9A "Butcher"
B*
Kills:2,364
Deaths:843
KDR:2.804
Accuracy:28.439% B*
HSR:31.937% B+
T16 Rhino
B**
Kills:1,346
Deaths:789
KDR:1.706
Accuracy:26.309% B**
HSR:25.037% B+
MG-H1 Watchman
A++
Kills:1,184
Deaths:295
KDR:4.014
Accuracy:32.384% A++
HSR:33.277% B*
T7 Mini-Chaingun
B**
Kills:1,011
Deaths:867
KDR:1.166
Accuracy:19.961% B+
HSR:16.815% B**
T9 CARV-S
C**
Kills:533
Deaths:298
KDR:1.789
Accuracy:23.432% C**
HSR:24.578% C++
NSX Naginata
A+
Kills:182
Deaths:54
KDR:3.370
Accuracy:27.981% B**
HSR:38.462% A+
Kills:43,780
Deaths (as Heavy Assault):14,644
Deaths (to Heavy Assaults):18,800
KDR:2.98962
Kill Difference:29,136
Playtime:938.524 hours
Usage:26%
Score:17.850m
Score/min:317
Accuracy (listed only):28.500%
HSR (listed only):29.384%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
B+
Kills:3,172
Deaths:2,838
KDR:1.118
Accuracy:25.330% B+
HSR:18.821% C-
T5 AMC
B+
Kills:2,786
Deaths:2,293
KDR:1.215
Accuracy:25.212% B+
HSR:19.813% C+
NS-11C
B+
Kills:2,033
Deaths:1,941
KDR:1.047
Accuracy:26.395% B+
HSR:16.921% C
PDW-16 Hailstorm
B+
Kills:1,916
Deaths:1,670
KDR:1.147
Accuracy:27.168% B+
HSR:12.004% D
LC3 Jaguar
B
Kills:1,775
Deaths:1,702
KDR:1.043
Accuracy:25.232% B
HSR:17.578% C-
TAS-16 Blackjack
A++
Kills:1,705
Deaths:1,067
KDR:1.598
Accuracy:57.477% C+
HSR:23.871% A++
HC1 Cougar
A
Kills:1,322
Deaths:656
KDR:2.015
Accuracy:31.003% A
HSR:24.055% B
SMG-46 Armistice
B+
Kills:1,258
Deaths:1,220
KDR:1.031
Accuracy:28.747% B+
HSR:11.765% D
TRAC-5
B+
Kills:1,245
Deaths:1,204
KDR:1.034
Accuracy:23.599% B+
HSR:13.494% D--
TRAC-Shot
B+
Kills:1,234
Deaths:1,080
KDR:1.143
Accuracy:27.430% B+
HSR:13.209% D--
MKV Suppressed
C*
Kills:1,171
Deaths:1,025
KDR:1.142
Accuracy:26.952% C*
HSR:14.945% D
NS-7 PDW
B**
Kills:1,164
Deaths:922
KDR:1.262
Accuracy:29.997% B**
HSR:14.519% C--
NS Baron G5
B+
Kills:1,013
Deaths:670
KDR:1.512
Accuracy:48.655% B+
HSR:15.597% C**
AS16 NightHawk
C
Kills:773
Deaths:972
KDR:0.795
Accuracy:36.830% C
HSR:12.160% D
MG-S1 Jackal
A++
Kills:441
Deaths:125
KDR:3.528
Accuracy:36.013% A++
HSR:29.479% A+
FA1 Barrage
B**
Kills:291
Deaths:231
KDR:1.260
Accuracy:49.579% B**
HSR:12.371% D
Shuriken
C+
Kills:283
Deaths:213
KDR:1.329
Accuracy:27.607% C+
HSR:18.375% C+
NSX Tanto
A+
Kills:258
Deaths:53
KDR:4.868
Accuracy:34.507% A+
HSR:35.271% A+
TS4 Haymaker
C
Kills:201
Deaths:329
KDR:0.611
Accuracy:32.909% D-
HSR:12.438% C
NSX Tengu
A*
Kills:175
Deaths:50
KDR:3.500
Accuracy:49.478% A++
HSR:33.714% A*
MG-C1 Kindred
A++
Kills:87
Deaths:12
KDR:7.250
Accuracy:31.139% B*
HSR:35.632% A++
TRS-12 Uppercut
A*
Kills:60
Deaths:25
KDR:2.400
Accuracy:62.140% B+
HSR:28.333% A*
Kills:24,363
Deaths (as Light Assault):20,298
Deaths (to Light Assaults):13,351
KDR:1.20027
Kill Difference:4,065
Playtime:586.078 hours
Usage:16%
Score:9.027m
Score/min:257
Accuracy (listed only):34.700%
HSR (listed only):19.744%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
B+
Kills:3,172
Deaths:2,838
KDR:1.118
Accuracy:25.330% B+
HSR:18.821% C-
T5 AMC
B+
Kills:2,786
Deaths:2,293
KDR:1.215
Accuracy:25.212% B+
HSR:19.813% C+
NS-11C
B+
Kills:2,033
Deaths:1,941
KDR:1.047
Accuracy:26.395% B+
HSR:16.921% C
LC3 Jaguar
B
Kills:1,775
Deaths:1,702
KDR:1.043
Accuracy:25.232% B
HSR:17.578% C-
TAS-16 Blackjack
A++
Kills:1,705
Deaths:1,067
KDR:1.598
Accuracy:57.477% C+
HSR:23.871% A++
HC1 Cougar
A
Kills:1,322
Deaths:656
KDR:2.015
Accuracy:31.003% A
HSR:24.055% B
TRAC-5
B+
Kills:1,245
Deaths:1,204
KDR:1.034
Accuracy:23.599% B+
HSR:13.494% D--
TRAC-Shot
B+
Kills:1,234
Deaths:1,080
KDR:1.143
Accuracy:27.430% B+
HSR:13.209% D--
AMR-66
B+
Kills:1,191
Deaths:848
KDR:1.404
Accuracy:30.404% B+
HSR:27.036% B
NS Baron G5
B+
Kills:1,013
Deaths:670
KDR:1.512
Accuracy:48.655% B+
HSR:15.597% C**
AS16 NightHawk
C
Kills:773
Deaths:972
KDR:0.795
Accuracy:36.830% C
HSR:12.160% D
FA1 Barrage
B**
Kills:291
Deaths:231
KDR:1.260
Accuracy:49.579% B**
HSR:12.371% D
NSX Tanto
A+
Kills:258
Deaths:53
KDR:4.868
Accuracy:34.507% A+
HSR:35.271% A+
DMR-99
C**
Kills:249
Deaths:62
KDR:4.016
Accuracy:35.294% C*
HSR:31.727% C**
TS4 Haymaker
C
Kills:201
Deaths:329
KDR:0.611
Accuracy:32.909% D-
HSR:12.438% C
MG-HBR1 Dragoon
A*
Kills:106
Deaths:37
KDR:2.865
Accuracy:47.603% A*
HSR:50% A*
MG-C1 Kindred
A++
Kills:87
Deaths:12
KDR:7.250
Accuracy:31.139% B*
HSR:35.632% A++
TRS-12 Uppercut
A*
Kills:60
Deaths:25
KDR:2.400
Accuracy:62.140% B+
HSR:28.333% A*
Kills:19,501
Deaths (as Engineer):16,020
Deaths (to Engineers):11,764
KDR:1.21729
Kill Difference:3,481
Playtime:1,264.709 hours
Usage:35%
Score:16.860m
Score/min:222
Accuracy (listed only):36.152%
HSR (listed only):22.685%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B**
Kills:8,873
Deaths:2,543
KDR:3.489
Accuracy:45.814% B**
HSR:70.754% C**
NS-44 Commissioner
A+
Kills:2,132
Deaths:945
KDR:2.256
Accuracy:47.513% A
HSR:32.786% A+
PDW-16 Hailstorm
B+
Kills:1,916
Deaths:1,670
KDR:1.147
Accuracy:27.168% B+
HSR:12.004% D
NS-357 Underboss
B**
Kills:1,786
Deaths:1,418
KDR:1.260
Accuracy:41.292% B+
HSR:29.787% B**
SMG-46 Armistice
B+
Kills:1,258
Deaths:1,220
KDR:1.031
Accuracy:28.747% B+
HSR:11.765% D
SOAS-20
B
Kills:1,207
Deaths:951
KDR:1.269
Accuracy:29.553% B
HSR:21.624% C++
MKV Suppressed
C*
Kills:1,171
Deaths:1,025
KDR:1.142
Accuracy:26.952% C*
HSR:14.945% D
NS-7 PDW
B**
Kills:1,164
Deaths:922
KDR:1.262
Accuracy:29.997% B**
HSR:14.519% C--
NS-30 Vandal
B**
Kills:1,163
Deaths:382
KDR:3.045
Accuracy:39.130% B**
HSR:29.407% B+
HSR-1
C*
Kills:1,153
Deaths:780
KDR:1.478
Accuracy:36.082% C*
HSR:25.065% C
KSR-35
B**
Kills:579
Deaths:229
KDR:2.528
Accuracy:38.134% B+
HSR:35.924% B**
TS2 Inquisitor
B++
Kills:542
Deaths:254
KDR:2.134
Accuracy:31.130% B+
HSR:23.801% B++
MG-S1 Jackal
A++
Kills:441
Deaths:125
KDR:3.528
Accuracy:36.013% A++
HSR:29.479% A+
RAMS .50M
B**
Kills:406
Deaths:62
KDR:6.548
Accuracy:45.161% B**
HSR:77.094% C+
T4 AMP
B++
Kills:365
Deaths:356
KDR:1.025
Accuracy:31.912% B++
HSR:20% C++
M77-B
D
Kills:322
Deaths:284
KDR:1.134
Accuracy:33.357% D
HSR:68.012% D-
NS-44L Blackhand
C**
Kills:322
Deaths:219
KDR:1.470
Accuracy:44.360% C**
HSR:42.857% C++
NSX Daimyo
B**
Kills:316
Deaths:89
KDR:3.551
Accuracy:48.988% B**
HSR:95.886% B+
Shuriken
C+
Kills:283
Deaths:213
KDR:1.329
Accuracy:27.607% C+
HSR:18.375% C+
TX2 Emperor
B+
Kills:278
Deaths:301
KDR:0.924
Accuracy:32.240% B+
HSR:21.223% C++
TX1 Repeater
C++
Kills:217
Deaths:411
KDR:0.528
Accuracy:23.654% C+
HSR:21.659% C++
NSX Tomoe
A+
Kills:185
Deaths:44
KDR:4.205
Accuracy:36.306% A+
HSR:48.649% B**
NSX Tengu
A*
Kills:175
Deaths:50
KDR:3.500
Accuracy:49.478% A++
HSR:33.714% A*
99SV
D--
Kills:161
Deaths:242
KDR:0.665
Accuracy:25.682% D--
HSR:25.466% D*
NS-61 Emissary
A
Kills:99
Deaths:59
KDR:1.678
Accuracy:28.895% C++
HSR:23.232% A
NS Patriot Flare Gun
U
Kills:59
Deaths:132
KDR:0.447
Accuracy:10.148% D
HSR:0% U
NS-45 Pilot
B++
Kills:54
Deaths:24
KDR:2.250
Accuracy:33.458% B
HSR:31.482% B++
NS-AM7 Archer
A*
Kills:51
Deaths:70
KDR:0.729
Accuracy:60.415% C*
HSR:35.294% A*
Kills:26,678
Deaths (as Infiltrator):15,020
Deaths (to Infiltrators):10,567
KDR:1.77617
Kill Difference:11,658
Playtime:516.840 hours
Usage:14%
Score:7.711m
Score/min:249
Accuracy (listed only):35.328%
HSR (listed only):32.671%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
PDW-16 Hailstorm
B+
Kills:1,916
Deaths:1,670
KDR:1.147
Accuracy:27.168% B+
HSR:12.004% D
TAS-16 Blackjack
A++
Kills:1,705
Deaths:1,067
KDR:1.598
Accuracy:57.477% C+
HSR:23.871% A++
TAR
B**
Kills:1,379
Deaths:445
KDR:3.099
Accuracy:28.928% B**
HSR:24.075% B+
TORQ-9
B*
Kills:1,258
Deaths:642
KDR:1.960
Accuracy:28.558% B*
HSR:22.894% C+
SMG-46 Armistice
B+
Kills:1,258
Deaths:1,220
KDR:1.031
Accuracy:28.747% B+
HSR:11.765% D
T1 Cycler
A
Kills:1,257
Deaths:484
KDR:2.597
Accuracy:28.524% A
HSR:22.991% C*
MKV Suppressed
C*
Kills:1,171
Deaths:1,025
KDR:1.142
Accuracy:26.952% C*
HSR:14.945% D
NS-7 PDW
B**
Kills:1,164
Deaths:922
KDR:1.262
Accuracy:29.997% B**
HSR:14.519% C--
NS-11A
A
Kills:1,160
Deaths:362
KDR:3.204
Accuracy:29.999% A
HSR:23.707% B
Cycler TRV
B+
Kills:1,159
Deaths:930
KDR:1.246
Accuracy:25.403% B+
HSR:16.911% C-
NS Baron G5
B+
Kills:1,013
Deaths:670
KDR:1.512
Accuracy:48.655% B+
HSR:15.597% C**
AS16 NightHawk
C
Kills:773
Deaths:972
KDR:0.795
Accuracy:36.830% C
HSR:12.160% D
NS-11P
B*
Kills:721
Deaths:519
KDR:1.389
Accuracy:26.966% B*
HSR:14.147% D-
MG-S1 Jackal
A++
Kills:441
Deaths:125
KDR:3.528
Accuracy:36.013% A++
HSR:29.479% A+
FA1 Barrage
B**
Kills:291
Deaths:231
KDR:1.260
Accuracy:49.579% B**
HSR:12.371% D
Shuriken
C+
Kills:283
Deaths:213
KDR:1.329
Accuracy:27.607% C+
HSR:18.375% C+
T1A Unity
A
Kills:274
Deaths:134
KDR:2.045
Accuracy:31.042% A
HSR:26.277% C**
T1S Cycler
B**
Kills:203
Deaths:198
KDR:1.025
Accuracy:28.657% B**
HSR:19.704% C+
TS4 Haymaker
C
Kills:201
Deaths:329
KDR:0.611
Accuracy:32.909% D-
HSR:12.438% C
NSX Tengu
A*
Kills:175
Deaths:50
KDR:3.500
Accuracy:49.478% A++
HSR:33.714% A*
SABR-13
A*
Kills:109
Deaths:45
KDR:2.422
Accuracy:33.367% A+
HSR:41.284% A*
TRS-12 Uppercut
A*
Kills:60
Deaths:25
KDR:2.400
Accuracy:62.140% B+
HSR:28.333% A*
Kills:17,971
Deaths (as Combat Medic):12,278
Deaths (to Combat Medics):6,599
KDR:1.46367
Kill Difference:5,693
Playtime:222.527 hours
Usage:6%
Score:4.147m
Score/min:311
Accuracy (listed only):35.227%
HSR (listed only):20.526%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M1 Heavy Cycler
B++
Kills:335
Deaths:226
KDR:1.482
Accuracy:17.223% B++
HSR:12.836% D--
M2 Mutilator
B+
Kills:294
Deaths:210
KDR:1.400
Accuracy:16.389% B+
HSR:11.225% F
MRC3 Mercy
B**
Kills:223
Deaths:100
KDR:2.230
Accuracy:21.467% B**
HSR:21.525% C*
MRC3 Mercy
B**
Kills:215
Deaths:100
KDR:2.150
Accuracy:21.957% B**
HSR:23.721% B+
M3 Pounder HEG
B++
Kills:117
Deaths:59
KDR:1.983
Accuracy:44.935% B++
HSR:0% F-
M3 Pounder HEG
B+
Kills:69
Deaths:54
KDR:1.278
Accuracy:46.115% B+
HSR:0% F--
Kills:1,253
Deaths (as MAX Suit):374.500
Deaths (to MAX Suits):3,104
KDR:3.34579
Kill Difference:878.500
Playtime:39.064 hours
Usage:1%
Score:0.628m
Score/min:268
Accuracy (listed only):28.014%
HSR (listed only):11.551%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B**
Kills:2,226
V. Kills:255 N/A
Deaths:261
KDR:8.529
Accuracy:57.421% B**
KPH:116.400 B++
VKPH:13.300 C+
Hornet Missiles
B**
Kills:720
V. Kills:335 214%
Deaths:71
KDR:10.141
Accuracy:67.871% B**
KPH:98.900 B++
VKPH:46 B
M18 Needler
C
Kills:693
V. Kills:716 97%
Deaths:1,042
KDR:0.665
Accuracy:33.904% C**
KPH:7.100 C--
VKPH:7.300 C
M14 Banshee
B*
Kills:619
V. Kills:45 N/A
Deaths:139
KDR:4.453
Accuracy:34.204% B*
KPH:50.200 C**
VKPH:3.600 C++
M18 Rotary
D
Kills:72
V. Kills:88 81%
Deaths:213
KDR:0.338
Accuracy:33.547% B
KPH:3.700 D-
VKPH:4.500 D
Kills:4,330 (1,384 + 0)
Deaths:1,726
KDR:2.509
VKDR:0.834
Vehicle Kills:1,439
Kill Difference:2,604
Playtime:155.897 hours
Usage:4%
Score:1.574m
Score/min:168
Piloting Accuracy:33.547%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:354
V. Kills:43 N/A
Deaths:35
KDR:10.114
Accuracy:52.332% B**
KPH:67.100 B++
VKPH:8.100 C+
CAS30 Tank Buster
C++
Kills:246
V. Kills:307 80%
Deaths:279
KDR:0.882
Accuracy:44.773% C+
KPH:6.200 C
VKPH:7.800 C++
C150 Dalton
B*
Kills:143
V. Kills:196 73%
Deaths:67
KDR:2.134
Accuracy:38.396% C
KPH:26.100 C-
VKPH:35.800 B*
Kills:743 (246 + 497)
Deaths:381
KDR:1.950
VKDR:1.433
Vehicle Kills:546
Kill Difference:362
Playtime:50.238 hours
Usage:1%
Score:0.520m
Score/min:173
Piloting Accuracy:44.773%
Gunner Accuracy:38.396%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B++
Kills:669
V. Kills:483 138%
Deaths:156
KDR:4.288
Accuracy:55.292% C+
KPH:29.800 C+
VKPH:21.500 B++
L100 Python HESH
B*
Kills:223
V. Kills:24 N/A
Deaths:14
KDR:15.929
Accuracy:49.638% C++
KPH:74.500 B*
VKPH:8 C+
C75 Viper
C+
Kills:160
V. Kills:26 N/A
Deaths:34
KDR:4.706
Accuracy:37.631% C+
KPH:23.400 C
VKPH:3.800 D-
Skyguard
D--
Kills:99
V. Kills:85 115%
Deaths:42
KDR:2.357
Accuracy:30.255% C++
KPH:6.400 D--
VKPH:5.500 D--
Kills:1,151 (1,151 + 0)
Deaths:246
KDR:4.679
VKDR:2.512
Vehicle Kills:618
Kill Difference:905
Playtime:47.663 hours
Usage:1%
Score:0.632m
Score/min:221
Driving Accuracy:30.255%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
B++
Kills:287
V. Kills:166 172%
Deaths:49
KDR:5.857
Accuracy:43.704% B
KPH:27 C++
VKPH:15.600 B++
P2-120 AP
B**
Kills:283
V. Kills:268 105%
Deaths:47
KDR:6.021
Accuracy:43.793% C+
KPH:24.300 C
VKPH:23 B**
P2-120 HEAT
C+
Kills:253
V. Kills:107 234%
Deaths:63
KDR:4.016
Accuracy:38.335% C
KPH:22.700 C
VKPH:9.600 C+
G30 Vulcan
B+
Kills:168
V. Kills:131 127%
Deaths:39
KDR:4.308
Accuracy:38.408% B**
KPH:23.900 C*
VKPH:18.600 B+
MR11 Gatekeeper
A
Kills:59
V. Kills:46 126%
Deaths:10
KDR:5.900
Accuracy:49.684% A
KPH:30 B**
VKPH:23.400 B**
Kills:1,050 (536 + 514)
Deaths:208
KDR:5.048
VKDR:3.452
Vehicle Kills:718
Kill Difference:842
Playtime:42.436 hours
Usage:1%
Score:1.012m
Score/min:397
Driving Accuracy:38.335%
Gunner Accuracy:49.684%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:4,156
V. Kills:196 N/A
Deaths:132
KDR:31.485
Accuracy:38.100% B+
KPH:181.900 A++
VKPH:8.600 B+
E540 Halberd-H
B*
Kills:3,053
V. Kills:1,380 221%
Deaths:135
KDR:22.615
Accuracy:59.092% C*
KPH:60.600 B*
VKPH:27.400 B+
MR11 Gatekeeper-H
A+
Kills:418
V. Kills:507 82%
Deaths:32
KDR:13.063
Accuracy:58.704% B++
KPH:37.300 B+
VKPH:45.300 A+
M60-G Bulldog-H
C++
Kills:145
V. Kills:14 N/A
Deaths:8
KDR:18.125
Accuracy:37.072% D
KPH:76.500 C++
VKPH:7.400 C
G20 Vulcan-H
C
Kills:119
V. Kills:99 119%
Deaths:32
KDR:3.719
Accuracy:48.437% C++
KPH:28.100 D
VKPH:23.400 C
M40 Fury-H
C+
Kills:115
V. Kills:21 N/A
Deaths:8
KDR:14.375
Accuracy:31.888% D--
KPH:82.500 C+
VKPH:15.100 C+
M12 Kobalt-H
B*
Kills:75
V. Kills:5 N/A
Deaths:5
KDR:15
Accuracy:27.085% B**
KPH:114.600 C+
VKPH:7.600 B*
Kills:8,081 (0 + 8,081)
Deaths:352
KDR:22.957
VKDR:6.313
Vehicle Kills:2,222
Kill Difference:7,729
Playtime:92.569 hours
Usage:3%
Score:2.228m
Score/min:401
Driving Accuracy:N/A%
Gunner Accuracy:27.085%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:610
V. Kills:105 N/A
Deaths:33
KDR:18.485
Accuracy:46.334% A
KPH:70 B**
VKPH:12 B++
M40 Fury
B**
Kills:272
V. Kills:54 N/A
Deaths:18
KDR:15.111
Accuracy:45.132% B**
KPH:59.600 C*
VKPH:11.800 C++
M20 Basilisk
B+
Kills:206
V. Kills:91 224%
Deaths:33
KDR:6.242
Accuracy:42.053% B+
KPH:22.700 C*
VKPH:10 B+
M12 Kobalt
C**
Kills:111
V. Kills:6 N/A
Deaths:4
KDR:27.750
Accuracy:29.855% A**
KPH:72.200 C**
VKPH:3.900 C**
M60-G Bulldog
B+
Kills:96
V. Kills:18 N/A
Deaths:11
KDR:8.727
Accuracy:40.750% B+
KPH:31.300 C++
VKPH:5.900 C+
M20 Basilisk
B++
Kills:70
V. Kills:56 123%
Deaths:18
KDR:3.889
Accuracy:46.438% B*
KPH:17.300 C
VKPH:13.900 B++
Kills:1,365 (0 + 1,365)
Deaths:117
KDR:11.667
VKDR:2.821
Vehicle Kills:330
Kill Difference:1,248
Playtime:31.012 hours
Usage:1%
Score:0.516m
Score/min:277
Driving Accuracy:N/A%
Gunner Accuracy:46.438%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:393
V. Kills:122 320%
Deaths:352
KDR:1.116
Accuracy:48.216% C+
KPH:19.300 C
VKPH:6 C+
S12 Renegade
B*
Kills:388
V. Kills:15 N/A
Deaths:146
KDR:2.658
Accuracy:49.778% B*
KPH:68.300 B+
VKPH:2.600 B+
Kills:781 (781 + 0)
Deaths:498
KDR:1.568
VKDR:0.275
Vehicle Kills:137
Kill Difference:283
Playtime:26.069 hours
Usage:1%
Score:0.156m
Score/min:100
Driving Accuracy:49.778%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:75
V. Kills:5 N/A
Deaths:5
KDR:15
Accuracy:35.180% C++
KPH:35.700 D-
VKPH:2.400 D*
Kills:75 (0 + 75)
Deaths:5
KDR:15
VKDR:1
Vehicle Kills:5
Kill Difference:70
Playtime:2.101 hours
Usage:0%
Score:0.012m
Score/min:91
Piloting Accuracy:N/A%
Gunner Accuracy:35.180%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 17,86717,7345,4723.241B+1.2431.143%A++34.144%A+80.6A++N/A192219.9h9.6B**30.7B**
TSAR-42 8,9118,8732,5433.489C++1.4945.814%B**70.754%C**60.6B**N/A161146.4h1.9B*4.2B++
T32 Bull 7,5677,5182,1173.551A++1.5533.831%A*32.429%B**96A*N/A24878.3h9.5B**28.1B**
T9 CARV 4,5834,5591,6082.835B**0.8428.639%A++29.721%B**72.1A**N/A21763.2h9.9B**34.5B*
P525 Marauder-H 4,3524,15613231.485A+29.4938.1%B+N/A181.5A++8.6B+48022.9h5.5B+14.4B++
TMG-50 3,7733,7618364.499M++2.5032.593%A*31.827%A96.4M+N/A26239h8.4B**25.7B**
NS-15M2 3,6153,5881,4652.449B+0.4528.784%B**25%C+63.6B*N/A18156.4h10.1B*35.2B++
LC2 Lynx 3,1923,1722,8381.118C+0.8825.33%B+18.821%C-24.2C+N/A75131.2h14B55.1B+
E540 Halberd-H 4,4333,05313522.615A*20.6259.092%C*1.081%D60.7B*27.4B+35350.3h6.1C++10.2C**
T5 AMC 2,8102,7862,2931.215C*0.7825.212%B+19.813%C+28.7B+N/A7897.1h12.4B++49.3B+
T9A "Butcher" 2,3682,3648432.804B+0.8128.439%B*31.937%B+67.5BN/A20335h9.5B**33.5B*
Hellfire Rocket Pods 2,4812,2262618.529C*6.5357.421%B**N/A116.5B++13.4C+43919.1h14.5B+25.3B++
NS-44 Commissioner 2,1472,1329452.256A0.2647.513%A32.786%A+87.4A*N/A25724.4h3.1B*6.6B*
C-4 2,7592,1211,3851.531C++0.4724.263%C+N/A68C20.4D49831.2h1.2B++4.9B+
NS-11C 2,0662,0331,9411.047C++0.9526.395%B+16.921%C23.6C+N/A7386h12.9B+49B+
PDW-16 Hailstorm 1,9191,9161,6701.147C++0.8527.168%B+12.004%D29.9C++N/A9264.1h13.7B+50.4B+
NS-357 Underboss 1,8031,7861,4181.26C**0.7441.292%B+29.787%B**43.3C++N/A11441.2h3.8B+9.3B+
LC3 Jaguar 1,7891,7751,7021.043C+0.9525.232%B17.578%C-24.2C+N/A7973.4h12.8C++50.6B
TAS-16 Blackjack 1,7111,7051,0671.598B0.4057.477%C+23.871%A++58.6B*N/A16129.1h2.2B+3.9C**
TAR 1,3911,3794453.099B**1.1028.928%B**24.075%B+66A++N/A24720.9h9.9A34.2B**
T16 Rhino 1,3491,3467891.706B+0.2926.309%B**25.037%B+39.8BN/A10733.8h11.2B*42.5B++
HC1 Cougar 1,3381,3226562.015B**0.0231.003%A24.055%B43.8B*N/A11630.2h9.7B*31.2B*
TORQ-9 1,2671,2586421.96B+0.0428.558%B*22.894%C+55.9B**N/A15022.5h11.9B**41.6B*
SMG-46 Armistice 1,2801,2581,2201.031C+0.9728.747%B+11.765%D35.5BN/A12235.4h13.5B+46.8B+
T1 Cycler 1,2671,2574842.597A0.6028.524%A22.991%C*64.1MN/A23419.6h9.9A+34.6B**
TRAC-5 1,2611,2451,2041.034B0.9623.599%B+13.494%D--29.2B*N/A14442.7h11.9B++50.6B++
TRAC-Shot 1,2571,2341,0801.143C+0.8527.43%B+13.209%D--25.2C-N/A7948.9h11.7C+42.8C**
SOAS-20 1,2121,2079511.269C+0.7329.553%B21.624%C++33.3C+N/A8436.2h11.3B38.3B+
Frag Grenade 1,2091,20211202N/A1,200.0053.072%B**N/A667.8B*3.9D21081.8h2.9B*5.5B*
AMR-66 1,1961,1918481.404B+0.5930.404%B+27.036%B21.2C++N/A8456.1h6.6B**21.8B*
MG-H1 Watchman 1,1971,1842954.014A++2.0232.384%A++33.277%B*128.7M*1.4A3089.2h10.6B**32.7B*
MKV Suppressed 1,1841,1711,0251.142C++0.8626.952%C*14.945%D30.4C+N/A9638.5h13.9C*51.6C**
NS-7 PDW 1,1701,1649221.262B+0.7429.997%B**14.519%C--36.3B+N/A12032.1h12.9B+42.9B+
NS-30 Vandal 1,1681,1633823.045B++1.0539.13%B**29.407%B+66.1AN/A16117.6h4.3B**11.1B*
NS-11A 1,1631,1603623.204A+1.2129.999%A23.707%B64.4A++N/A18518h11.2B**37.4B*
Cycler TRV 1,1661,1599301.246C+0.7525.403%B+16.911%C-31.9C++N/A9036.3h11.6B++45.8B++
HSR-1 1,1651,1537801.478C0.5236.082%C*25.065%C37.8C+N/A9430.5h5.1B+14.2B+
NS Baron G5 1,0231,0136701.512B+0.4948.655%B+15.597%C**43.3B+N/A12823.4h4.1B+8.5C++
T7 Mini-Chaingun 1,0281,0118671.166C++0.8319.961%B+16.815%B**32C+N/A10531.6h13.8B+69.1B+
ML-7 1,5039129870.924B+1.0762.569%B++2.303%C25.3C*16.4B++23236h5.9B+9.5B++
AS16 NightHawk 7797739720.795C1.2036.83%C12.16%D20.6DN/A5837.5h4.8C+13C+
NS-11P 7297215191.389C*0.6126.966%B*14.147%D-37.4B+N/A12219.3h12.1B++45B++
Hornet Missiles 1,0557207110.141B++8.1467.871%B**2.083%B+98.6B++45.9B6097.3h8.6B++12.6B*
M18 Needler 1,4096931,0420.665C1.3333.904%C**3.175%B++7.1C--7.3C9797.5h154.6C++456C*
L100 Python AP 1,1526691564.288C+2.2955.292%C+4.036%B++29.9C+21.6B++29122.4h6.5C+11.8C++
NS Decimator 1,0426523481.874B**0.1263.418%B3.067%B+40B+23.9B**30616.3h4.2B+6.6B+
M14 Banshee 6646191394.453C+2.4634.204%B*1.131%C+50.3C**3.7C++17612.3h15.6B+45.6B++
M40 Fury 7156103318.485A+16.4946.334%A2.131%B+70.1B**12.1B++3478.7h10B++21.7B*
M60-A Bulldog 6205821344.769B+42.7763.153%A++2.234%C+85.6A*5.6B+2666.8h4.6B*7.3B**
KSR-35 5815792292.528C*0.5338.134%B+35.924%B**58.5B*N/A1539.9h3.8B*9.9B++
TS2 Inquisitor 5455422542.134B*0.1431.13%B+23.801%B++55.3B++N/A1349.8h10C**32.1B+
T9 CARV-S 5375332981.789C*0.2123.432%C**24.578%C++43C++N/A14212.4h10.9B+46.5B+
Claymore 4934931593.101C--1.1040.481%B*N/A114.7C-N/A3454.3h1.2C++2.9B++
Auraxium Chainblade 48646620,0820.023C1.9717.749%D-1.717%D-0.6CN/A2747.7h2.1C*11.9C+
MG-S1 Jackal 4424411253.528A*1.5336.013%A++29.479%A+126M**N/A3153.5h8.4B+23.2B**
MR11 Gatekeeper-H 9254183213.063A*11.0758.704%B++1.675%C+37.3B+45.3A+45311.2h71.9C--122.5C+
RAMS .50M 407406626.548B**4.5545.161%B**77.094%C+55.6A++N/A1827.3h1.8B*3.9B*
Chainblade 44739725,8410.015C1.9812.49%D**4.282%C0.4CN/A11078.7h2.8C+22.1D
M40 Fury-F 5153933521.116C+0.8848.216%C+N/A19.3C6C+8920.4h10.2C*21.1C**
S12 Renegade 4033881462.658C+0.6649.778%B*2.577%D68.1B+2.6B+1395.7h2.9B+5.8B++
T4 AMP 3723653561.025C++0.9731.912%B++20%C++27C+N/A8713.5h14.1C**44.2B+
L105 Zephyr 3973543510.114C+8.1252.332%B**N/A66.8B++8.1C+3375.3h5.8B11.1B++
M1 Heavy Cycler 3393352261.482C++0.5217.223%B++12.836%D--14.8DN/A6222.6h18.1C++104.9B+
M77-B 3253222841.134D0.8633.357%D68.012%D-15.3DN/A6421.1h3D8.9C--
NS-44L Blackhand 3223222191.47C**0.5344.36%C**42.857%C++31.3B+N/A8910.3h4.3C*9.7B
NSX Daimyo 316316893.551C++1.5548.988%B**95.886%B+95.8A++N/A2603.3h2.1B++4.4B*
Tank Mine 5193021082.796C++0.8055.526%A++N/A88.8C63.8C+11253.4h2.8D**5B++
M2 Mutilator 2992942101.4C+0.6016.389%B+11.225%F14.1D--N/A5420.9h19.4C--118.3C*
FA1 Barrage 2922912311.26C**0.7449.579%B**12.371%D42.2B*N/A1956.9h4B*8.2B*
E540 Halberd 453287495.857C+3.8643.704%B3.484%C+27.1C++15.7B++25210.6h5.1B+11.7B++
P2-120 AP 551283476.021C+4.0243.793%C+2.474%C-24.2C22.9B**67211.7h8.8C--20.2C
Shuriken 2862832131.329C+0.6727.607%C+18.375%C+29.8DN/A839.5h12.3B44.6C**
TX2 Emperor 2812783010.924C+1.0732.24%B+21.223%C++28.7C+N/A799.7h8.4B+26B+
Sticky Grenade 2742741274N/A272.0047.939%C--N/A913.3C+N/A30270.3h1.6B++3.4B+
T1A Unity 2742741342.045B*0.0531.042%A26.277%C**59.6B*N/A1684.6h10.5B*33.9B**
M40 Fury 3262721815.111B**13.1145.132%B**N/A59.1C*11.7C++4124.6h11.7B25.9B++
Hunter QCX 2692665450.488C1.5132.737%D25.564%C+13.5C+N/A4019.7h4C**12.2C*
NSX Tanto 260258534.868M**2.8734.507%A+35.271%A+95.6A**N/A2872.7h10B++28.8B*
MANA Anti-Vehicle Turret 4842562221.153C+0.8443.447%D--3.125%C22.1D19.7C-29611.6h9.3C*21.4C+
P2-120 HEAT 360253634.016C2.0238.335%C3.557%C**22.8C9.6C+27411.1h6B+15.6B+
DMR-99 251249624.016B*2.0235.294%C*31.727%C**80.3A+N/A2453.1h5.3B**15.2B*
CAS30 Tank Buster 5532462790.882C1.1244.773%C+1.626%B+6.2C7.8C++9639.5h41.6B++92.8B+
L100 Python HESH 2472231415.929B+13.9349.638%C++3.587%A++74.3B*8C+2943h2.5B*5B*
MRC3 Mercy 2352231002.23C++0.2321.467%B**21.525%C*32.8B+1.8A**1216.8h18.7C*87B++
TX1 Repeater 2202174110.528C1.4723.654%C+21.659%C++14.1DN/A7515.4h15.4C+65.1C+
MRC3 Mercy 2172151002.15C++0.1521.957%B**23.721%B+31.2C**N/A1016.9h19.7C++89.8B+
M20 Basilisk 297206336.242A4.2442.053%B+6.311%C++22.6C*10B+1869.1h72.9B++173.3B++
T1S Cycler 2082031981.025C+0.9728.657%B**19.704%C+39B+1B**1435.2h10.4B*36.3B*
TS4 Haymaker 2022013290.611C--1.3932.909%D-12.438%C17.2DN/A5211.7h5C15.2C--
Auraxium Slasher 1961877,5120.025C+1.9716.468%D--N/A0.5C-N/A1367.7h2.4C+14.8C
Spear Anti-Vehicle Phalanx Turret 3011871512.467B**10.4742.746%C+2.139%D--39C+23.8C**3744.8h7.6C*17.8B
NSX Tomoe 186185444.205A2.2136.306%A+48.649%B**84.1A++N/A3732.2h12.1B++33.2B*
NSX Naginata 182182543.37A++1.3727.981%B**38.462%A+91A++N/A4092h9B*32B*
NSX Tengu 176175503.5A*1.5049.478%A++33.714%A*109.4A**N/A2621.6h10.8B++21.9B++
G30 Vulcan 299168394.308C++2.3138.408%B**1.786%D--24C*18.7B++3107h89.2C**232.1B++
M60-A Bulldog 187163374.405C2.4142.191%B+N/A34C+5C2594.8h6.7D15.8C*
99SV 1611612420.665C--1.3325.682%D--25.466%D*13.6DN/A8211.8h5.4C*20.9C+
C75 Viper 186160344.706C++2.7137.631%C+2.5%B**23.5C3.8D-2206.8h10.1B+26.8B++
M40 Fury 179156917.333C++15.3445.366%C--N/A78C+11.5D2402h8.7B+19.2B+
MANA Anti-Personnel Turret 1571551301.192N/A0.8118.716%UN/A1550U20U4488300.1h27.9T*149.3T*
M60-A Bulldog 165154625.667C++23.6754.387%B++6.494%M++44C*3.1C2103.5h4.5B*8.2B*
M60-G Bulldog-H 159145818.125B++16.1337.072%DN/A76.3C++7.4C2001.9h4.6B+12.5C*
C150 Dalton 339143672.134D0.1438.396%CN/A26C-35.6B*5625.5h6.6D--17.3D--
G20 Vulcan-H 218119323.719C+1.7248.437%C++5.882%A++28.3D23.6C5404.2h111.7C+230.6C+
M3 Pounder HEG 145117591.983B0.0144.935%B++N/A25.4B**6.1A++3174.6h12.1B*26.9B++
The Slasher 1231174,0430.029C--1.9727.861%C-1.709%D--0.7CN/A3163.4h2.9D10.3C+
M40 Fury-H 136115814.375C**12.3831.888%D--N/A82.1C+15C+3201.4h9.1C++28.7C-
M12 Kobalt 117111427.75B**25.7529.855%A**11.712%D**74C**4B2281.5h20.9C70B+
SABR-13 109109452.422B+0.4233.367%A+41.284%A*77.9A*N/A3991.4h9.1B**27.2B**
MG-HBR1 Dragoon 107106372.865A+0.8747.603%A*50%A*88.3M*N/A2031.2h4A8.5A
ASP-30 Grounder 1841052100.5C1.5056.627%D-4.762%B**11.9C--9C1888.8h8.7C15.3C-
M9 SKEP Launcher 1671031730.595C++1.4066.391%C+N/A16.1C+10C+1866.4h9.4C+14.1C+
NS-61 Emissary 10199591.678A0.3228.895%C++23.232%A39.6B++N/A1382.5h16.5C+57.1C+
Skyguard 18499422.357C+0.3630.255%C++3.03%B++6.4D--5.5D--10615.4h159.8D528.2C
M60-G Bulldog 11496118.727B*6.7340.75%B+7.292%M31C++5.8C+1883.1h5.2B*12.8B**
MG-C1 Kindred 9087127.25M**5.2531.139%B*35.632%A++174S6S3200.5h9.2B++29.7B*
M12 Kobalt-H 8075515C+13.0027.085%B**17.333%C++107.1C+7.1B++2880.7h17.5C64.6B+
CAS 14-E 8075515C+13.0035.18%C++N/A35.7D-2.4D*912.1h28.9C*82.1C**
M18 Rotary 160722130.338D1.6633.547%B4.167%B**3.7D-4.5D9019.6h212.8D634.4C-
M20 Basilisk 12670183.889B1.8946.438%B*2.857%D--17.5C14B++2654h130.4D280.8C+
M3 Pounder HEG 9069541.278C0.7246.115%B+N/A16C4.9B++2514.3h19.8C+42.9C*
A30 Walker 16367232.913C+0.9228.823%C**N/A6.5D9.3C10510.3h260.9D*905.2C--
NSX Masamune 11263531.189B+0.8156.135%C3.175%B*27.4C+21.3B++2252.3h11.6C*20.7C*
TRS-12 Uppercut 6060252.4B**0.4062.14%B+28.333%A*60B**N/A3661h2.5C**4.1B
MR11 Gatekeeper 10559105.9B+3.9049.684%A3.39%B**29.5B**23B**5672h38.6B*77.7B**
NS Patriot Flare Gun 60591320.447C1.5510.148%DN/A10.9DN/A275.4h3.1C+30.9C++
NS-45 Pilot 5454242.25B++0.2533.458%B31.482%B++67.5B+N/A1660.8h6.6B+19.8B+
NS-AM7 Archer 6051700.729B+1.2760.415%C*35.294%A*5.8C1D*478.8h13.1B++21.7B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon1834,0488h
Anti-Vehicle MANA Turret409823.1h
Nano-Armor Kit8801,278,754112.6h
Nanite Revive Grenade07540.2h
Medical Applicator689192,65818.3h
Motion Spotter506,4683.6h
Restoration Kit827042.7h
Recon Detection Device632,0823.8h
Shield Recharging Field65920.3h
Ammunition Package1183,0155.6h
Medical Kit3,59219,687114.2h
Anti-Infantry MANA Turret433092.4h

Check the help document for the dictionary if you want to learn more about words used here.


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