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Field Marshal Jolly noobz24[CHI] noobz24
TR BR 164

KDR: 2.7

Score: 65.6m

Last Seen: May 26th, 2019 8:20 PM
- OFFLINE - 11.7 hour(s)

Prestige 1, Battle Rank 100 (164 total) - Terran Republic on Cobalt - Outfit Member of Chimera[CHI] Chimera
TR outfit on Cobalt

Members: 47
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS MSW-R TSAR-42 NS-15M2 TAR T9A "Butcher" NS-11A Hellfire Rocket Pods LC2 Lynx
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,066,652 MLG Score: 1652
Fun Score: N/A
Cheeseburgers Flipped: 203TIME WITH MEDKIT: 5.7%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.625%21.645%55547115086,3953.02652-0.328

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.775%0.876B*0.13C++-0.657DHEAD ++ (~8.83)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.40.405B11.40.203C++33

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.053%0.798%540511925,138123418084.16369284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.705%-0.034C+-0.734D--0.101

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1020.368C**37.80.287C*64.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.907%2.344%349611915,888206219652.85548299%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.204%-0.587D-0.152C0.269

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.30.578B+5.70.546B+10.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.049%2.877%2251411832,989158511371.8858263%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.998%-0.198C-0.385C--0.309

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.90.313C*27.90.299C*54

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.726%75.854%2257119018,2893815724.79397

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.833%-0.042C+0.57B+-0.023

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.362C**2.20.312C*4.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.49%19.548%225311941,371225370.608252

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±11.132%1.081B**0.982B*1.999

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.662B+2.40.5B+2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Chimera[CHI] Chimera
TR outfit on Cobalt

Members: 47
65.6m291.4%352 (21.1k)304 (18.2k)2.69858141,58952,4682.91357164 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR11971162422.183%24.217%53704:0652

11% Combat Medic16% Engineer29% Heavy Assault27% Infiltrator16% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 24th, 2015 10:11 PMJun 14th, 2018 6:51 PMMay 26th, 2019 5:01 PM (10h) (PST)May 26th, 2019 5:54 PM (9h) (PST)May 26th, 2019 4:20 PM (11h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5851863990.6570.2440.1592.0490.0461652

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,08011,18723,893391510123318,264

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3590.5h/149.6d 11,280 34,288 43,247 441.5k 5,393 14,140 9,934 126m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B++
Kills:19,762
Deaths:6,332
KDR:3.121
Accuracy:25.860% B++
HSR:23.571% C+
NS-15M2
C*
Kills:9,611
Deaths:3,188
KDR:3.015
Accuracy:24.973% C*
HSR:24.503% C+
T9A "Butcher"
B+
Kills:4,616
Deaths:1,532
KDR:3.013
Accuracy:26.554% B+
HSR:23.549% C--
TMG-50
B+
Kills:2,263
Deaths:1,022
KDR:2.214
Accuracy:23.978% B+
HSR:19.532% D
T32 Bull
C+
Kills:2,167
Deaths:970
KDR:2.234
Accuracy:23.526% C+
HSR:20.858% C
NSX Naginata
C++
Kills:1,166
Deaths:386
KDR:3.021
Accuracy:22.989% C++
HSR:24.443% C-
T7 Mini-Chaingun
C+
Kills:1,161
Deaths:685
KDR:1.695
Accuracy:16.924% C+
HSR:8.872% D--
T16 Rhino
B**
Kills:1,159
Deaths:659
KDR:1.759
Accuracy:26.393% B**
HSR:22.002% C++
NS-15MB
B++
Kills:455
Deaths:90
KDR:5.056
Accuracy:30.263% B++
HSR:29.451% C+
MG-H1 Watchman
C++
Kills:386
Deaths:122
KDR:3.164
Accuracy:23.200% C++
HSR:19.689% D-
T9 CARV-S
C*
Kills:278
Deaths:132
KDR:2.106
Accuracy:22.807% C*
HSR:20.863% C-
NSX-P Naginata
B**
Kills:230
Deaths:76
KDR:3.026
Accuracy:27.219% B**
HSR:24.783% C--
T9 CARV
D
Kills:199
Deaths:332
KDR:0.599
Accuracy:14.431% D--
HSR:17.588% D
Kills:43,453
Deaths (as Heavy Assault):15,526
Deaths (to Heavy Assaults):14,138
KDR:2.79872
Kill Difference:27,927
Playtime:1,042.772 hours
Usage:29%
Score:21.055m
Score/min:337
Accuracy (listed only):23.778%
HSR (listed only):21.515%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C
Kills:2,798
Deaths:1,606
KDR:1.742
Accuracy:22.035% C
HSR:18.799% C-
NS-11C
C+
Kills:1,432
Deaths:1,015
KDR:1.411
Accuracy:23.941% C+
HSR:15.643% D
Shuriken
B
Kills:1,399
Deaths:576
KDR:2.429
Accuracy:29.177% B
HSR:15.297% C-
T5 AMC
B++
Kills:1,188
Deaths:489
KDR:2.429
Accuracy:26.440% B++
HSR:21.212% C**
NSX-P Tanto
B
Kills:1,175
Deaths:505
KDR:2.327
Accuracy:27.363% B
HSR:21.957% C--
TRAC-5
B**
Kills:1,174
Deaths:450
KDR:2.609
Accuracy:26.110% B**
HSR:18.995% C+
TAS-16 Blackjack
B*
Kills:1,170
Deaths:850
KDR:1.376
Accuracy:62.301% C*
HSR:19.487% B*
NSX Tengu
B+
Kills:1,166
Deaths:413
KDR:2.823
Accuracy:39.409% B+
HSR:18.096% C-
TRAC-Shot
C
Kills:1,166
Deaths:499
KDR:2.337
Accuracy:24.441% C
HSR:16.895% C
HC1 Cougar
C++
Kills:1,164
Deaths:723
KDR:1.610
Accuracy:25.013% C++
HSR:19.158% D
NS-7 PDW
B**
Kills:1,155
Deaths:637
KDR:1.813
Accuracy:30.829% B**
HSR:14.199% D
MKV Suppressed
C+
Kills:1,155
Deaths:1,182
KDR:0.977
Accuracy:25.400% C+
HSR:13.507% D--
LC3 Jaguar
D
Kills:1,151
Deaths:918
KDR:1.254
Accuracy:19.928% D
HSR:15.812% D
SMG-46 Armistice
D
Kills:1,148
Deaths:888
KDR:1.293
Accuracy:22.725% D
HSR:11.585% D
PDW-16 Hailstorm
C++
Kills:1,147
Deaths:814
KDR:1.409
Accuracy:24.199% C++
HSR:14.909% C+
MG-S1 Jackal
C**
Kills:555
Deaths:205
KDR:2.707
Accuracy:27.585% C**
HSR:13.874% D-
NSX Tanto
C+
Kills:304
Deaths:159
KDR:1.912
Accuracy:25.806% C+
HSR:20.395% D
TRAC-5 Burst
C++
Kills:294
Deaths:96
KDR:3.063
Accuracy:26.169% C++
HSR:19.388% D
TRS-12 Uppercut
A+
Kills:134
Deaths:75
KDR:1.787
Accuracy:67.600% B*
HSR:23.134% A+
FA1 Barrage
C-
Kills:67
Deaths:123
KDR:0.545
Accuracy:26.662% D**
HSR:13.433% C-
Kills:20,942
Deaths (as Light Assault):12,223
Deaths (to Light Assaults):9,949
KDR:1.71333
Kill Difference:8,719
Playtime:590.973 hours
Usage:16%
Score:11.067m
Score/min:312
Accuracy (listed only):30.157%
HSR (listed only):17.289%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B++
Kills:11,708
Deaths:2,089
KDR:5.605
Accuracy:33.701% D
HSR:74.377% B++
Bighorn .50M
C+
Kills:2,111
Deaths:219
KDR:9.639
Accuracy:36.885% D--
HSR:79.678% C+
NS-357 Underboss
B*
Kills:1,468
Deaths:1,067
KDR:1.376
Accuracy:42.954% B*
HSR:16.144% D
NS-44 Commissioner
B+
Kills:1,400
Deaths:1,234
KDR:1.135
Accuracy:39.341% B+
HSR:16.500% D
Shuriken
B
Kills:1,399
Deaths:576
KDR:2.429
Accuracy:29.177% B
HSR:15.297% C-
NSX Tomoe
C++
Kills:1,303
Deaths:341
KDR:3.821
Accuracy:27.317% C
HSR:38.757% C++
SOAS-20
C**
Kills:1,180
Deaths:425
KDR:2.776
Accuracy:29.258% C**
HSR:22.373% C**
KSR-35
C++
Kills:1,176
Deaths:260
KDR:4.523
Accuracy:35.513% C++
HSR:25.425% C-
SR-7
C++
Kills:1,169
Deaths:162
KDR:7.216
Accuracy:36.138% D
HSR:79.555% C++
NSX Tengu
B+
Kills:1,166
Deaths:413
KDR:2.823
Accuracy:39.409% B+
HSR:18.096% C-
TS2 Inquisitor
B+
Kills:1,163
Deaths:543
KDR:2.142
Accuracy:31.705% B+
HSR:15.305% D
RAMS .50M
C++
Kills:1,161
Deaths:155
KDR:7.490
Accuracy:36.458% C
HSR:79.156% C++
NS-30 Vandal
C*
Kills:1,161
Deaths:308
KDR:3.769
Accuracy:34.380% C*
HSR:28.252% C*
M77-B
C+
Kills:1,158
Deaths:236
KDR:4.907
Accuracy:36.122% C+
HSR:75.907% C+
NS-7 PDW
B**
Kills:1,155
Deaths:637
KDR:1.813
Accuracy:30.829% B**
HSR:14.199% D
MKV Suppressed
C+
Kills:1,155
Deaths:1,182
KDR:0.977
Accuracy:25.400% C+
HSR:13.507% D--
SMG-46 Armistice
D
Kills:1,148
Deaths:888
KDR:1.293
Accuracy:22.725% D
HSR:11.585% D
PDW-16 Hailstorm
C++
Kills:1,147
Deaths:814
KDR:1.409
Accuracy:24.199% C++
HSR:14.909% C+
HSR-1
C++
Kills:761
Deaths:139
KDR:5.475
Accuracy:33.887% C+
HSR:29.435% C++
NSX Daimyo
C*
Kills:734
Deaths:77
KDR:9.532
Accuracy:42.945% C*
HSR:92.779% C
MG-S1 Jackal
C**
Kills:555
Deaths:205
KDR:2.707
Accuracy:27.585% C**
HSR:13.874% D-
NS-61 Emissary
C++
Kills:404
Deaths:287
KDR:1.408
Accuracy:28.865% C++
HSR:12.376% D
99SV
C+
Kills:248
Deaths:290
KDR:0.855
Accuracy:30.874% C+
HSR:29.839% D
NS-44L Blackhand
B+
Kills:231
Deaths:176
KDR:1.313
Accuracy:45.439% B+
HSR:26.407% D*
TX1 Repeater
B
Kills:190
Deaths:297
KDR:0.640
Accuracy:26.537% B
HSR:20% C+
NS-45 Pilot
C
Kills:171
Deaths:96
KDR:1.781
Accuracy:29.107% C
HSR:21.637% C--
Kills:36,622
Deaths (as Infiltrator):13,116
Deaths (to Infiltrators):9,962
KDR:2.79216
Kill Difference:23,506
Playtime:957.525 hours
Usage:27%
Score:15.338m
Score/min:267
Accuracy (listed only):32.952%
HSR (listed only):34.053%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B+
Kills:5,086
Deaths:1,951
KDR:2.607
Accuracy:26.203% B+
HSR:22.532% C**
NS-11A
B+
Kills:3,100
Deaths:1,394
KDR:2.224
Accuracy:26.624% B+
HSR:20.968% C+
Cycler TRV
B*
Kills:2,182
Deaths:774
KDR:2.819
Accuracy:26.711% B*
HSR:21.952% B+
Shuriken
B
Kills:1,399
Deaths:576
KDR:2.429
Accuracy:29.177% B
HSR:15.297% C-
TORQ-9
B+
Kills:1,320
Deaths:504
KDR:2.619
Accuracy:26.279% B+
HSR:19.470% D
T1A Unity
C
Kills:1,196
Deaths:466
KDR:2.567
Accuracy:24.181% C
HSR:20.151% D
T1 Cycler
B+
Kills:1,181
Deaths:452
KDR:2.613
Accuracy:24.148% B+
HSR:18.967% C
T1S Cycler
C**
Kills:1,179
Deaths:458
KDR:2.574
Accuracy:25.275% C**
HSR:21.289% C++
SABR-13
C+
Kills:1,172
Deaths:425
KDR:2.758
Accuracy:25.253% C+
HSR:22.696% C
TAS-16 Blackjack
B*
Kills:1,170
Deaths:850
KDR:1.376
Accuracy:62.301% C*
HSR:19.487% B*
NSX Tengu
B+
Kills:1,166
Deaths:413
KDR:2.823
Accuracy:39.409% B+
HSR:18.096% C-
NS-7 PDW
B**
Kills:1,155
Deaths:637
KDR:1.813
Accuracy:30.829% B**
HSR:14.199% D
MKV Suppressed
C+
Kills:1,155
Deaths:1,182
KDR:0.977
Accuracy:25.400% C+
HSR:13.507% D--
SMG-46 Armistice
D
Kills:1,148
Deaths:888
KDR:1.293
Accuracy:22.725% D
HSR:11.585% D
PDW-16 Hailstorm
C++
Kills:1,147
Deaths:814
KDR:1.409
Accuracy:24.199% C++
HSR:14.909% C+
MG-S1 Jackal
C**
Kills:555
Deaths:205
KDR:2.707
Accuracy:27.585% C**
HSR:13.874% D-
TRS-12 Uppercut
A+
Kills:134
Deaths:75
KDR:1.787
Accuracy:67.600% B*
HSR:23.134% A+
FA1 Barrage
C-
Kills:67
Deaths:123
KDR:0.545
Accuracy:26.662% D**
HSR:13.433% C-
Kills:25,512
Deaths (as Combat Medic):12,187
Deaths (to Combat Medics):4,969
KDR:2.09338
Kill Difference:13,325
Playtime:403.524 hours
Usage:11%
Score:8.957m
Score/min:370
Accuracy (listed only):31.142%
HSR (listed only):18.086%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C
Kills:2,798
Deaths:1,606
KDR:1.742
Accuracy:22.035% C
HSR:18.799% C-
NS-11C
C+
Kills:1,432
Deaths:1,015
KDR:1.411
Accuracy:23.941% C+
HSR:15.643% D
T5 AMC
B++
Kills:1,188
Deaths:489
KDR:2.429
Accuracy:26.440% B++
HSR:21.212% C**
NSX-P Tanto
B
Kills:1,175
Deaths:505
KDR:2.327
Accuracy:27.363% B
HSR:21.957% C--
TRAC-5
B**
Kills:1,174
Deaths:450
KDR:2.609
Accuracy:26.110% B**
HSR:18.995% C+
TAS-16 Blackjack
B*
Kills:1,170
Deaths:850
KDR:1.376
Accuracy:62.301% C*
HSR:19.487% B*
TRAC-Shot
C
Kills:1,166
Deaths:499
KDR:2.337
Accuracy:24.441% C
HSR:16.895% C
HC1 Cougar
C++
Kills:1,164
Deaths:723
KDR:1.610
Accuracy:25.013% C++
HSR:19.158% D
LC3 Jaguar
D
Kills:1,151
Deaths:918
KDR:1.254
Accuracy:19.928% D
HSR:15.812% D
NSX Tanto
C+
Kills:304
Deaths:159
KDR:1.912
Accuracy:25.806% C+
HSR:20.395% D
TRAC-5 Burst
C++
Kills:294
Deaths:96
KDR:3.063
Accuracy:26.169% C++
HSR:19.388% D
TRS-12 Uppercut
A+
Kills:134
Deaths:75
KDR:1.787
Accuracy:67.600% B*
HSR:23.134% A+
AMR-66
A+
Kills:83
Deaths:13
KDR:6.385
Accuracy:34.704% A
HSR:34.940% A+
FA1 Barrage
C-
Kills:67
Deaths:123
KDR:0.545
Accuracy:26.662% D**
HSR:13.433% C-
Kills:13,300
Deaths (as Engineer):7,521
Deaths (to Engineers):7,787
KDR:1.76838
Kill Difference:5,779
Playtime:558.091 hours
Usage:16%
Score:8.616m
Score/min:257
Accuracy (listed only):31.322%
HSR (listed only):19.946%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C**
Kills:369
Deaths:169
KDR:2.183
Accuracy:18.174% C**
HSR:13.008% D**
MRC3 Mercy
C*
Kills:337
Deaths:169
KDR:1.994
Accuracy:17.430% C*
HSR:16.617% D
M1 Heavy Cycler
C--
Kills:261
Deaths:198
KDR:1.318
Accuracy:11.423% D
HSR:15.326% C--
M2 Mutilator
C+
Kills:227
Deaths:142
KDR:1.599
Accuracy:14.415% C+
HSR:14.978% D-
M3 Pounder HEG
C++
Kills:122
Deaths:91
KDR:1.341
Accuracy:26.021% D**
HSR:3.279% C++
M3 Pounder HEG
B+
Kills:76
Deaths:43
KDR:1.767
Accuracy:26.253% D**
HSR:3.947% B+
M2 Mutilator
C
Kills:61
Deaths:28
KDR:2.179
Accuracy:13.659% C
HSR:13.115% D*
Kills:1,453
Deaths (as MAX Suit):420
Deaths (to MAX Suits):2,048
KDR:3.45952
Kill Difference:1,033
Playtime:25.394 hours
Usage:1%
Score:0.546m
Score/min:359
Accuracy (listed only):18.197%
HSR (listed only):11.467%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B+
Kills:3,004
V. Kills:496 N/A
Deaths:347
KDR:8.657
Accuracy:51.896% B+
KPH:79.800 C++
VKPH:13.200 C+
M14 Banshee
C**
Kills:1,412
V. Kills:191 N/A
Deaths:388
KDR:3.639
Accuracy:27.371% C
KPH:29.800 C-
VKPH:4 C**
M18 Rotary
C
Kills:173
V. Kills:183 94%
Deaths:173
KDR:1
Accuracy:29.746% C
KPH:6.900 D
VKPH:7.300 C
M18 Needler
D
Kills:135
V. Kills:202 67%
Deaths:324
KDR:0.417
Accuracy:33.025% C++
KPH:3.600 D-
VKPH:5.400 D
Hornet Missiles
C*
Kills:113
V. Kills:81 138%
Deaths:17
KDR:6.647
Accuracy:62.084% C*
KPH:57.900 C+
VKPH:41.500 C*
Kills:4,837 (1,720 + 0)
Deaths:1,249
KDR:3.873
VKDR:0.923
Vehicle Kills:1,153
Kill Difference:3,588
Playtime:149.509 hours
Usage:4%
Score:1.374m
Score/min:153
Piloting Accuracy:33.025%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A
Kills:414
V. Kills:721 57%
Deaths:284
KDR:1.458
Accuracy:49.051% B
KPH:7.300 C+
VKPH:12.700 A
L105 Zephyr
B**
Kills:362
V. Kills:50 N/A
Deaths:29
KDR:12.483
Accuracy:43.838% C++
KPH:76.200 B**
VKPH:10.500 B
C150 Dalton
B
Kills:216
V. Kills:313 69%
Deaths:64
KDR:3.375
Accuracy:25.427% D**
KPH:19.300 D-
VKPH:28 B
L-24R Spur
B++
Kills:65
V. Kills:3 N/A
Deaths:
KDR:
Accuracy:43.649% C**
KPH:48.600 B++
VKPH:2.200 C
Kills:1,057 (479 + 578)
Deaths:377
KDR:2.804
VKDR:2.883
Vehicle Kills:1,087
Kill Difference:680
Playtime:74.234 hours
Usage:2%
Score:0.763m
Score/min:171
Piloting Accuracy:43.649%
Gunner Accuracy:25.427%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:1,594
V. Kills:225 N/A
Deaths:133
KDR:11.985
Accuracy:45.208% C
KPH:63.600 B+
VKPH:9 C**
L100 Python HEAT
A++
Kills:169
V. Kills:35 469%
Deaths:9
KDR:18.778
Accuracy:52.973% C*
KPH:56.200 A++
VKPH:11.600 C+
C75 Viper
A
Kills:56
V. Kills:51 108%
Deaths:49
KDR:1.143
Accuracy:42.532% B+
KPH:14.900 D-
VKPH:13.500 A
Kills:1,819 (1,819 + 0)
Deaths:191
KDR:9.524
VKDR:1.628
Vehicle Kills:311
Kill Difference:1,628
Playtime:31.838 hours
Usage:1%
Score:0.443m
Score/min:232
Driving Accuracy:42.532%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C+
Kills:1,838
V. Kills:1,083 170%
Deaths:317
KDR:5.798
Accuracy:32.218% D**
KPH:28.900 C+
VKPH:17 C+
P2-120 HESH
C+
Kills:1,157
V. Kills:188 N/A
Deaths:88
KDR:13.148
Accuracy:32.752% D--
KPH:49.800 C+
VKPH:8.100 C+
P2-120 HEAT
B**
Kills:1,074
V. Kills:340 315%
Deaths:129
KDR:8.326
Accuracy:33.791% D-
KPH:37.700 B**
VKPH:11.900 B+
E540 Halberd
C*
Kills:168
V. Kills:94 177%
Deaths:18
KDR:9.333
Accuracy:33.109% D--
KPH:24.300 C+
VKPH:13.600 C*
MR11 Gatekeeper
C*
Kills:79
V. Kills:78 100%
Deaths:15
KDR:5.267
Accuracy:30.275% D*
KPH:19 C
VKPH:18.700 C*
Kills:4,316 (4,069 + 247)
Deaths:567
KDR:7.612
VKDR:3.145
Vehicle Kills:1,783
Kill Difference:3,749
Playtime:126.361 hours
Usage:4%
Score:1.682m
Score/min:222
Driving Accuracy:33.791%
Gunner Accuracy:30.275%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:937
V. Kills:60 N/A
Deaths:66
KDR:14.197
Accuracy:33.170% C
KPH:131.500 B++
VKPH:8.400 B+
E540 Halberd-H
D
Kills:236
V. Kills:120 195%
Deaths:29
KDR:8.138
Accuracy:40.827% F--
KPH:30.900 D
VKPH:15.700 D
G20 Vulcan-H
B+
Kills:206
V. Kills:178 115%
Deaths:82
KDR:2.512
Accuracy:46.057% C+
KPH:37.300 C
VKPH:32.200 B+
M40 Fury-H
C+
Kills:136
V. Kills:24 N/A
Deaths:22
KDR:6.182
Accuracy:24.193% F-
KPH:84.800 C+
VKPH:15 C+
MR11 Gatekeeper-H
D
Kills:117
V. Kills:119 98%
Deaths:48
KDR:2.438
Accuracy:37.442% F-
KPH:19.800 D-
VKPH:20.100 D
M12 Kobalt-H
B*
Kills:74
V. Kills:3 N/A
Deaths:1
KDR:74
Accuracy:20.706% C+
KPH:166.300 B*
VKPH:6.700 B+
Kills:1,706 (0 + 1,706)
Deaths:248
KDR:6.879
VKDR:2.032
Vehicle Kills:504
Kill Difference:1,458
Playtime:28.259 hours
Usage:1%
Score:0.545m
Score/min:321
Driving Accuracy:N/A%
Gunner Accuracy:20.706%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:390
V. Kills:82 470%
Deaths:36
KDR:10.833
Accuracy:29.025% D
KPH:40.900 C+
VKPH:8.600 C+
M20 Basilisk
C++
Kills:191
V. Kills:56 335%
Deaths:39
KDR:4.897
Accuracy:35.632% C
KPH:21.800 C++
VKPH:6.400 C
M40 Fury
C++
Kills:132
V. Kills:29 440%
Deaths:14
KDR:9.429
Accuracy:22.791% F
KPH:53.100 C+
VKPH:11.700 C++
M12 Kobalt
C
Kills:94
V. Kills:4 N/A
Deaths:7
KDR:13.429
Accuracy:15.711% C
KPH:43.500 D
VKPH:1.900 D
M20 Basilisk
B+
Kills:87
V. Kills:23 363%
Deaths:17
KDR:5.118
Accuracy:32.038% D
KPH:26.200 B+
VKPH:6.900 C--
G30 Walker
C+
Kills:56
V. Kills:22 243%
Deaths:17
KDR:3.294
Accuracy:29.407% C+
KPH:14.900 C+
VKPH:5.800 D-
Kills:950 (0 + 950)
Deaths:130
KDR:7.308
VKDR:1.662
Vehicle Kills:216
Kill Difference:820
Playtime:30.008 hours
Usage:1%
Score:0.319m
Score/min:177
Driving Accuracy:N/A%
Gunner Accuracy:29.407%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B
Kills:156
V. Kills:11 N/A
Deaths:49
KDR:3.184
Accuracy:43.111% C++
KPH:33.100 C--
VKPH:2.300 B
M40 Fury-F
C
Kills:66
V. Kills:14 440%
Deaths:70
KDR:0.943
Accuracy:45.287% C
KPH:13.300 D
VKPH:2.800 D
Kills:222 (222 + 0)
Deaths:119
KDR:1.866
VKDR:0.210
Vehicle Kills:25
Kill Difference:103
Playtime:9.679 hours
Usage:0%
Score:0.048m
Score/min:83
Driving Accuracy:45.287%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 19,95519,7626,3323.121B+0.4225.86%B++23.571%C+63.7B**N/A187310.3h11.3B+43.6B+
TSAR-42 11,75811,7082,0895.605B+2.9133.701%D74.377%B++49.5B+N/A133236.5h2.1B+6.4C++
NS-15M2 9,7339,6113,1883.015B*0.3224.973%C*24.503%C+58B+N/A180165.7h11.7B+46.7B+
TAR 5,1505,0861,9512.607B*0.0926.203%B+22.532%C**57.9AN/A15987.8h11.8B+45.2B++
T9A "Butcher" 4,6764,6161,5323.013B++0.3126.554%B+23.549%C--65.3C**N/A18970.7h11.2C++42.3B+
NS-11A 3,1343,1001,3942.224B++0.4726.624%B+20.968%C+48B*N/A11864.6h12.8B+48.1B+
Hellfire Rocket Pods 3,5003,0043478.657C*5.9651.896%B+N/A79.9C++13.2C+31637.6h17.7B34.1B+
LC2 Lynx 2,8372,7981,6061.742B+0.9622.035%C18.799%C-24.5C+N/A102114.2h14.2C**64.6C*
TMG-50 2,2842,2631,0222.214B**0.4823.978%B+19.532%D43.4B+N/A11752.1h11.1C**46.2B+
Cycler TRV 2,2092,1827742.819A+0.1226.711%B*21.952%B+62.2A++N/A15135.1h12.1B+45.3B++
T32 Bull 2,1962,1679702.234B++0.4623.526%C+20.858%C45C*N/A12248.2h12.1C*51.4C**
Bighorn .50M 2,1202,1112199.639A6.9436.885%D--79.678%C+52.8C++N/A14240h1.9C+5.1C--
Frag Grenade 2,1392,06012060N/A2,057.3045.178%C++N/A588.6B+22.6A**19633.5h3.3B+7.3B+
NS Decimator 2,4961,8968382.263A+0.4461.748%C++2.743%B51.4B**16.3C++28736.9h4.1B+6.6B+
P2-120 AP 2,9211,8383175.798C+3.1032.218%D**3.754%C*28.9C+17C+22863.6h7.1C++22D
L100 Python HESH 1,8191,59413311.985C++9.2945.208%C1.882%C*63.5B+9C**21725.1h3.2C*7.1C++
C-4 1,9251,4817132.077B+0.6218.338%D*N/A83.7C++25.1C58717.7h1.6C+8.6D
NS-357 Underboss 1,4851,4681,0671.376B+1.3242.954%B*16.144%D49.4BN/A14029.7h3.9B+9.2B++
NS-11C 1,4521,4321,0151.411B+1.2923.941%C+15.643%D22.1C+N/A6664.7h14.7C++61.5C*
M14 Banshee 1,6031,4123883.639C+0.9427.371%CN/A29.8C-4C**9947.4h25.7C++94C++
NS-44 Commissioner 1,4091,4001,2341.135C*1.5639.341%B+16.5%D22.2C-N/A7263h3.5B+9B+
Shuriken 1,4071,3995762.429B**0.2729.177%B15.297%C-50.9C**N/A13227.5h12.2B+41.7B+
TORQ-9 1,3491,3205042.619B**0.0826.279%B+19.47%D64.1A+1.4A*18020.6h13.2B+50.4B+
NSX Tomoe 1,3101,3033413.821B**1.1227.317%C38.757%C++50.5B+N/A12825.8h13.1B+48C*
NS Decimator-B 1,6511,1993453.475A+0.7865.823%C**1.835%C--60.6C**22.8C++34019.8h4.1C+6.2C++
T1A Unity 1,2191,1964662.567A+0.1324.181%C20.151%D60.1B*1.2B**16119.9h13.1C-54.2C
T5 AMC 1,1981,1884892.429A+0.2726.44%B++21.212%C**43.2AN/A11527.5h12B*45.5B++
T1 Cycler 1,2041,1814522.613A+0.0924.148%B+18.967%C50.7A++1A+23123.3h12.8B+53B++
SOAS-20 1,1911,1804252.776B**0.0829.258%C**22.373%C**53.4B**N/A12722.1h11.9C++40.7B
T1S Cycler 1,2071,1794582.574A+0.1225.275%C**21.289%C++67A*1.6A**15417.6h12B47.7B+
KSR-35 1,1901,1762604.523B**1.8235.513%C++25.425%C-47.4BN/A11024.8h4.4C*12.4C**
NSX-P Tanto 1,1901,1755052.327A+0.3727.363%B21.957%C--47.6B**N/A13824.7h12B++43.7B++
TRAC-5 1,1931,1744502.609A**0.0926.11%B**18.995%C+48.1A*N/A33824.4h10.7B**40.9B*
SABR-13 1,1861,1724252.758B++0.0625.253%C+22.696%C56.1B**N/A19620.9h11.5C**45.6C*
TAS-16 Blackjack 1,1771,1708501.376C*1.3262.301%C*19.487%B*36.9C+N/A10531.7h2.2B+3.6B+
SR-7 1,1751,1691627.216B*4.5236.138%D79.555%C++39.8C*N/A9329.4h2.1C*5.8C+
Claymore 1,1731,1681716.83C++4.1327.803%DN/A162.2BN/A4517.2h1.2C++4.2C+
NSX Tengu 1,1731,1664132.823A+0.1239.409%B+18.096%C-60.4B*N/A17119.3h12.2B30.8B+
TRAC-Shot 1,1741,1664992.337B*0.3624.441%C16.895%C49.6B++N/A13723.5h11.4C++46.5C++
NSX Naginata 1,1781,1663863.021A+0.3222.989%C++24.443%C-63.4B*N/A17518.4h10.6B+46B+
HC1 Cougar 1,1811,1647231.61B+1.0925.013%C++19.158%D27.8C+N/A10841.9h11.4B45.5B
TS2 Inquisitor 1,1681,1635432.142B*0.5631.705%B+15.305%D86.1A*N/A24713.5h8.8B+27.7B++
RAMS .50M 1,1631,1611557.49A4.7936.458%C79.156%C++37.6B++N/A15030.9h2B+5.4C**
T7 Mini-Chaingun 1,1811,1616851.695B++1.0016.924%C+8.872%D--38.8BN/A11729.9h13.4B+79.5B
NS-30 Vandal 1,1721,1613083.769B**1.0734.38%C*28.252%C*49.2B+N/A12223.6h5.6C++16.3C**
T16 Rhino 1,1641,1596591.759B+0.9426.393%B**22.002%C++40.4B+N/A10928.7h11.7B++44.5B++
M77-B 1,1631,1582364.907A*2.2136.122%C+75.907%C+35.4B++N/A9432.7h2.3B6.2B
P2-120 HESH 1,3451,1578813.148C+10.4532.752%D--1.296%B+49.7C+8.1C+19623.3h5.3C16.1D
NS-7 PDW 1,1621,1556371.813B**0.8930.829%B**14.199%D35.6B+N/A10332.4h12.1B++39.3B++
MKV Suppressed 1,1631,1551,1820.977C+1.7225.4%C+13.507%D--18.2DN/A5663.6h14C*55.2C*
LC3 Jaguar 1,1681,1519181.254C+1.4419.928%D15.812%D17.7C--N/A5865.1h11.9B59.6C++
SMG-46 Armistice 1,1651,1488881.293C*1.4122.725%D11.585%D25C+N/A9045.9h13.7B60.2C++
PDW-16 Hailstorm 1,1661,1478141.409B+1.2924.199%C++14.909%C+18.2C--N/A5463.1h15.2C++63C*
P2-120 HEAT 1,4141,0741298.326B5.6333.791%D-1.955%D37.7B**11.9B+18828.5h6.3B+18.7C++
P525 Marauder-H 9979376614.197C+11.5033.17%CN/A132B++8.5B+3607.1h7.6C+23.1C+
M12 Kobalt 8528171174.273A++71.5720.345%C17.136%C+129.7B+5.6C+5156.3h15.9C**78.3C**
HSR-1 7667611395.475A++2.7833.887%C+29.435%C++69.2AN/A22311h5.7C+16.7C++
NSX Daimyo 734734779.532A++6.8342.945%C*92.779%C66.1B+N/A28511.1h2.9C6.6C+
C-4 ARX 8077212273.176B+0.4828.461%B+N/A81.9D9.8D**3598.8h1.2C++4.3B
MG-S1 Jackal 5575552052.707A+0.0127.585%C**13.874%D-59B**N/A2119.4h10.8C*39.3B+
Tank Mine 8125271423.711B++1.0141.835%B+N/A97.6C+52.8C9035.4h2.6D--6.1C*
NS-15MB 460455905.056M+2.3630.263%B++29.451%C+94.8B**1B++2004.8h10.8B35.6C**
Spear Anti-Vehicle Phalanx Turret 6284453612.361B**9.6634.406%D--5.618%B++38C+15.6D26311.7h6.8B19.8C*
CAS30 Tank Buster 1,1354142841.458C++1.2449.051%BN/A7.3C+12.6A12657h88.7D*180.7C-
NS-61 Emissary 4064042871.408B*1.2928.865%C++12.376%D32.3BN/A11412.5h12.4B42.9B+
M40 Fury 4723903610.833B+8.1329.025%D1.795%C+41.1C+8.6C+1659.5h14.2C+48.9C+
MG-H1 Watchman 3923861223.164B**0.4723.2%C++19.689%D-60.3B++N/A2466.4h13B+56B+
MRC3 Mercy 3733691692.183C++0.5218.174%C**13.008%D**47.9A+N/A1917.7h19.8C++109B
L105 Zephyr 4123622912.483C*9.7843.838%C++N/A77B**10.6B+3724.7h6.9C15.6C++
MRC3 Mercy 3403371691.994C+0.7017.43%C*16.617%D42.1B**N/A1828h20.7C118.8C*
NSX Tanto 3093041591.912B*0.7925.806%C+20.395%D28.4C+N/A11810.7h13.4C*52C++
TRAC-5 Burst 298294963.063B+0.3626.169%C++19.388%D54.4B++N/A1485.4h12.3C*46.8B
T2 Striker 5932822101.343A*1.3639.546%D*N/A9.8C10.8C+15528.7h60.3D-152.6D*
T9 CARV-S 2832781322.106B+0.5922.807%C*20.863%C-32.3CN/A1648.6h13.1C+57.5C++
M1 Heavy Cycler 2662611981.318C+1.3811.423%D15.326%C--26.9B+N/A1359.7h16.1B+140.6C++
99SV 2482482900.855C1.8430.874%C+29.839%D14.9DN/A9816.6h5.7C+18.4C++
Anti-Vehicle Grenade 2942411241N/A238.3039.481%D**N/A200.8D-44.2D9471.2h7.3D18.6D--
Rocklet Rifle 438237574.158S1.4638.603%FN/A44.7A37.9A5275.3h20.6A53.3B++
E540 Halberd-H 356236298.138C+5.4440.827%F--1.695%C31.1D15.8D1917.6h7.4C18.1D**
NS-44L Blackhand 2322311761.313C++1.3945.439%B+26.407%D*23.3C+N/A799.9h3.5B++7.6B++
MANA Anti-Personnel Turret 2372311181.958N/A0.7419.757%UN/A2310U60U6087700.1h36.2T*183T*
NSX-P Naginata 233230763.026A0.3327.219%B**24.783%C--76.7A1C+3183h14.7C54C**
M2 Mutilator 2332271421.599C+1.1014.415%C+14.978%D-33.9B++N/A1526.7h17.8C+123.7C++
Auraxium Chainblade 29022529,6340.008D2.6911.28%D**N/A0.1C--N/A01718h3.1D**27.2D*
Sticky Grenade 2262201220N/A217.3046.761%DN/A733.3C--20B++27690.3h2.1C++4.5C++
C150 Dalton 529216643.375C-0.6825.427%D**N/A19.3D-27.9B32311.2h5.8D22.8F-
G20 Vulcan-H 384206822.512C0.1946.057%C+1.456%D--37.5C32.4B+4815.5h137.9D--299.4D
T9 CARV 2001993320.599C2.1014.431%D--17.588%D10.7D-N/A24218.6h17D118D
M20 Basilisk 247191394.897B++2.2035.632%C10.471%A++21.7C++6.4C1528.8h72.2B++202.5B+
TX1 Repeater 1921902970.64C+2.0626.537%B20%C+8.2D--N/A5423.2h14.7C+55.3C*
NSX Masamune 2661821031.767A0.9355.729%C1.099%D44.4B*20.5B++2604.1h9.4B+16.9B+
M18 Rotary 3561731731C1.7029.746%CN/A6.9D7.3C9925h142.1C+477.6C+
NS-45 Pilot 173171961.781B+0.9229.107%C21.637%C--41.7C+N/A1764.1h6.1B++21.1B+
L100 Python HEAT 204169918.778M16.0852.973%C*1.183%D--56.3A++11.7C+2753h4.1B+7.7B*
E540 Halberd 262168189.333B+6.6333.109%D--4.167%B24.3C+13.6C*2926.9h7D21.2D--
S12 Renegade 167156493.184C*0.4943.111%C++N/A33.2C--2.3B974.7h3.9C--9C+
ASP-30 Grounder 245150911.648A++1.0555.585%D--N/A23.4B++14.8B++3116.4h7.1B+12.7C++
M40 Fury-H 160136226.182C--3.4824.193%F-2.206%A85C+15C+2401.6h8.3C**34.4D--
M18 Needler 3371353240.417C2.2833.025%C++1.481%C-3.6D-5.4D7837.5h321.2D**972.7D*
ML-7 1861342200.609C+2.0946.729%D*1.493%D21.3C+8.3D4756.3h6.8C++14.5C
TRS-12 Uppercut 134134751.787B+0.9167.6%B*23.134%A+46.2BN/A2662.9h2.5C**3.7B+
M40 Fury 161132149.429C*6.7322.791%F1.515%C52.8C+11.6C++2432.5h11.2B+49.1C-
M3 Pounder HEG 146122911.341C+1.3626.021%D**3.279%C++16.5C+3.2C+1387.4h20.9D80.5D--
Ripper 1201201,0810.111C*2.5921.053%C-21.667%B++1.6CN/A573.5h1.2B+5.9C+
MR11 Gatekeeper-H 236117482.438C-0.2637.442%F-N/A19.8D-20.2D3015.9h71.5C--191D**
Hornet Missiles 194113176.647C*3.9562.084%C*2.655%A56.5C+40.5C++4842h11.2C+18.1C++
M12 Kobalt 9894713.429C+10.7315.711%C14.894%D42.7D1.8D2292.2h23.5D-149.3C
The Slasher 95936,3190.015D-2.689.467%F-6.452%C--0.3C-N/A1371.4h1.5B**16.1D
M20 Basilisk 11087175.118B*2.4232.038%D9.195%A26.4B+7C--2293.3h70.8B++220.9B+
AMR-66 8383136.385S3.6934.704%A34.94%A+55.3A*N/A7331.5h6.9B*19.9B*
MR11 Gatekeeper 15779155.267C*2.5730.275%D*1.266%D18.8C18.6C*3944.2h47B155.3C
M3 Pounder HEG 8976431.767C++0.9326.253%D**3.947%B+14.3D2.5D-1105.3h26D*99D*
M12 Kobalt-H 7774174M71.3020.706%C+16.216%C+185A7.5B++4890.4h13.9B+67B
FA1 Barrage 67671230.545C2.1526.662%D**13.433%C-8.1D*N/A1228.3h5.6C21.1D--
M40 Fury-F 8066700.943C1.7645.287%CN/A13.2D2.8D695h12.7C+28C+
M60-A Bulldog 8366106.6C+3.9031.48%D1.515%C+30C7.7C**2002.2h7.9D**25.1D--
L-24R Spur 6865165U62.3043.649%C**N/A50B*2.3C1401.3h25.3C++58C**
M2 Mutilator 6161282.179B0.5213.659%C13.115%D*35.9B*N/A2621.7h15.3B++111.7C**
C75 Viper 10756491.143D1.5642.532%B+1.786%C**14.7D-13.4A2973.8h31.4F*73.8F-
Aspis Anti-Aircraft Phalanx Turret 11156115.091B+2.3924.032%C3.571%B*11.2C+11C+2135h151.2C++629.1C++
G30 Walker 7856173.294C+0.6029.407%C+1.786%D*14.7C+5.8D-1443.8h209C++710.7C++
MANA Anti-Vehicle Turret 9050311.613C++1.0938.847%D**10%M15.2D--12.1D-2653.3h12.3C31.6D*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon291,5492h
Anti-Vehicle MANA Turret94101h
Nano-Armor Kit369915,30060.4h
Nanite Revive Grenade09,2162.5h
Medical Applicator461399,85926.7h
Motion Spotter4622,7997.8h
Restoration Kit2418,89841h
Welding Device01170h
Recon Detection Device383,2884.3h
Shield Recharging Field111,1240.6h
Ammunition Package402,5832.9h
NS-10 Burster1810.2h
Medical Kit1,31923,202164.3h
Anti-Infantry MANA Turret207451.5h
Snowman Soldier2700.2h
Xiphos Anti-Personnel Phalanx Turret01160h

Check the help document for the dictionary if you want to learn more about words used here.


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