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Field Marshal Jolly noobz24[CHI] noobz24
TR BR 163

KDR: 2.68

Score: 64.5m

Last Seen: Feb 16th, 2019 7:05 PM
- OFFLINE - 76.5 hour(s)

Prestige 1, Battle Rank 100 (163 total) - Terran Republic on Cobalt - Outfit Member of Chimera[CHI] Chimera
TR outfit on Cobalt

Members: 36
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS MSW-R TSAR-42 NS-15M2 TAR T9A "Butcher" NS-11A Hellfire Rocket Pods LC2 Lynx
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,027,871 MLG Score: 1621
Fun Score: N/A
Cheeseburgers Flipped: 202TIME WITH MEDKIT: 5.6%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.518%21.544%5504697683,8492.98459-0.304

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.797%0.869B*0.133C++-0.684DHEAD ++ (~8.78)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.60.404B11.40.203C++33.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.053%0.798%545510175,138122218084.20115284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.705%-0.039C+-0.741D--0.104

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1020.367C**37.80.286C*64.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.897%2.348%351610165,878204419652.87573299%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.298%-0.584D-0.174C0.318

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.30.578B+5.70.546B+10.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.013%2.85%2251410082,982157611371.89213262%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.045%-0.199C-0.385C--0.279

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.80.309C*27.80.294C*54

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.714%75.825%2257101518,1303753724.8308

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.834%-0.048C+0.569B+-0.024

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.359C**2.20.309C*4.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.49%19.548%225310191,371220770.620924

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±11.132%1.087B**1B*1.999

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.662B+2.40.5B+2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Chimera[CHI] Chimera
TR outfit on Cobalt

Members: 36
64.5m293.2%350 (21k)303 (18.2k)2.68041138,56951,6972.89659163 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10221135122.078%24.178%53404:0752

11% Combat Medic16% Engineer28% Heavy Assault27% Infiltrator17% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 24th, 2015 10:11 PMJun 14th, 2018 6:51 PMFeb 18th, 2019 4:17 AM (2d) (PST)Feb 16th, 2019 3:06 PM (3d) (PST)Feb 16th, 2019 3:05 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5821853970.6500.2430.1572.0420.0461621

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,89811,11023,78839159123318,156

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3552h/148d 11,176 33,503 42,488 435.2k 5,345 13,962 9,862 124m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B+
Kills:18,659
Deaths:6,068
KDR:3.075
Accuracy:25.645% B+
HSR:23.619% C+
NS-15M2
C*
Kills:9,611
Deaths:3,188
KDR:3.015
Accuracy:24.973% C*
HSR:24.503% C+
T9A "Butcher"
B+
Kills:4,015
Deaths:1,372
KDR:2.926
Accuracy:26.585% B+
HSR:23.088% D
TMG-50
B+
Kills:2,263
Deaths:1,022
KDR:2.214
Accuracy:23.978% B+
HSR:19.532% D
T32 Bull
C+
Kills:2,167
Deaths:970
KDR:2.234
Accuracy:23.526% C+
HSR:20.858% C
NSX Naginata
C*
Kills:1,166
Deaths:386
KDR:3.021
Accuracy:22.989% C*
HSR:24.443% C-
T7 Mini-Chaingun
C+
Kills:1,161
Deaths:685
KDR:1.695
Accuracy:16.924% C+
HSR:8.872% D--
T16 Rhino
B**
Kills:1,159
Deaths:659
KDR:1.759
Accuracy:26.393% B**
HSR:22.002% C+
MG-H1 Watchman
C++
Kills:386
Deaths:122
KDR:3.164
Accuracy:23.200% C++
HSR:19.689% D-
T9 CARV-S
C++
Kills:278
Deaths:132
KDR:2.106
Accuracy:22.807% C++
HSR:20.863% C--
T9 CARV
D
Kills:199
Deaths:331
KDR:0.601
Accuracy:14.431% D-
HSR:17.588% D
NSX-P Naginata
B++
Kills:138
Deaths:46
KDR:3
Accuracy:26.479% B++
HSR:27.536% C
Kills:41,202
Deaths (as Heavy Assault):14,981
Deaths (to Heavy Assaults):13,887
KDR:2.75028
Kill Difference:26,221
Playtime:1,011.714 hours
Usage:28%
Score:20.182m
Score/min:332
Accuracy (listed only):23.161%
HSR (listed only):21.049%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C
Kills:2,761
Deaths:1,591
KDR:1.735
Accuracy:21.972% C
HSR:18.653% C-
NS-11C
C+
Kills:1,432
Deaths:1,015
KDR:1.411
Accuracy:23.941% C+
HSR:15.643% D
Shuriken
B
Kills:1,399
Deaths:575
KDR:2.433
Accuracy:29.171% B
HSR:15.297% C--
T5 AMC
B+
Kills:1,188
Deaths:489
KDR:2.429
Accuracy:26.440% B+
HSR:21.212% C**
NSX-P Tanto
B
Kills:1,175
Deaths:505
KDR:2.327
Accuracy:27.363% B
HSR:21.957% C-
TRAC-5
B*
Kills:1,174
Deaths:450
KDR:2.609
Accuracy:26.110% B*
HSR:18.995% C+
TAS-16 Blackjack
B++
Kills:1,170
Deaths:850
KDR:1.376
Accuracy:62.301% C*
HSR:19.487% B++
TRAC-Shot
C
Kills:1,166
Deaths:499
KDR:2.337
Accuracy:24.441% C
HSR:16.895% C
NSX Tengu
B+
Kills:1,166
Deaths:413
KDR:2.823
Accuracy:39.409% B+
HSR:18.096% C-
HC1 Cougar
C++
Kills:1,164
Deaths:723
KDR:1.610
Accuracy:25.013% C++
HSR:19.158% C--
MKV Suppressed
C+
Kills:1,155
Deaths:1,182
KDR:0.977
Accuracy:25.400% C+
HSR:13.507% D-
NS-7 PDW
B**
Kills:1,155
Deaths:637
KDR:1.813
Accuracy:30.829% B**
HSR:14.199% D
LC3 Jaguar
D
Kills:1,151
Deaths:918
KDR:1.254
Accuracy:19.928% D
HSR:15.812% D
SMG-46 Armistice
D
Kills:1,148
Deaths:888
KDR:1.293
Accuracy:22.725% D
HSR:11.585% D
PDW-16 Hailstorm
C+
Kills:1,147
Deaths:814
KDR:1.409
Accuracy:24.199% C+
HSR:14.909% C
MG-S1 Jackal
C*
Kills:555
Deaths:205
KDR:2.707
Accuracy:27.585% C*
HSR:13.874% D-
NSX Tanto
C+
Kills:304
Deaths:159
KDR:1.912
Accuracy:25.806% C+
HSR:20.395% D
TRAC-5 Burst
C++
Kills:294
Deaths:96
KDR:3.063
Accuracy:26.169% C++
HSR:19.388% D
TRS-12 Uppercut
A
Kills:134
Deaths:75
KDR:1.787
Accuracy:67.600% B*
HSR:23.134% A
FA1 Barrage
C
Kills:67
Deaths:123
KDR:0.545
Accuracy:26.662% D**
HSR:13.433% C
Kills:20,905
Deaths (as Light Assault):12,207
Deaths (to Light Assaults):9,806
KDR:1.71254
Kill Difference:8,698
Playtime:589.855 hours
Usage:17%
Score:11.041m
Score/min:312
Accuracy (listed only):30.153%
HSR (listed only):17.281%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B+
Kills:11,556
Deaths:2,071
KDR:5.580
Accuracy:33.675% D
HSR:74.325% B+
Bighorn .50M
C+
Kills:2,104
Deaths:218
KDR:9.651
Accuracy:36.868% D--
HSR:79.610% C+
NS-357 Underboss
B*
Kills:1,463
Deaths:1,062
KDR:1.378
Accuracy:42.938% B*
HSR:16.131% D
NS-44 Commissioner
B
Kills:1,400
Deaths:1,234
KDR:1.135
Accuracy:39.341% B
HSR:16.500% D
Shuriken
B
Kills:1,399
Deaths:575
KDR:2.433
Accuracy:29.171% B
HSR:15.297% C--
NSX Tomoe
C*
Kills:1,303
Deaths:341
KDR:3.821
Accuracy:27.317% C
HSR:38.757% C*
SOAS-20
C*
Kills:1,180
Deaths:425
KDR:2.776
Accuracy:29.258% C*
HSR:22.373% C*
KSR-35
C++
Kills:1,176
Deaths:260
KDR:4.523
Accuracy:35.513% C++
HSR:25.425% C
SR-7
C++
Kills:1,169
Deaths:162
KDR:7.216
Accuracy:36.138% D
HSR:79.555% C++
NSX Tengu
B+
Kills:1,166
Deaths:413
KDR:2.823
Accuracy:39.409% B+
HSR:18.096% C-
TS2 Inquisitor
B+
Kills:1,163
Deaths:543
KDR:2.142
Accuracy:31.705% B+
HSR:15.305% D
NS-30 Vandal
C*
Kills:1,161
Deaths:308
KDR:3.769
Accuracy:34.380% C*
HSR:28.252% C*
RAMS .50M
C++
Kills:1,161
Deaths:155
KDR:7.490
Accuracy:36.458% C
HSR:79.156% C++
M77-B
C+
Kills:1,158
Deaths:236
KDR:4.907
Accuracy:36.122% C+
HSR:75.907% C+
MKV Suppressed
C+
Kills:1,155
Deaths:1,182
KDR:0.977
Accuracy:25.400% C+
HSR:13.507% D-
NS-7 PDW
B**
Kills:1,155
Deaths:637
KDR:1.813
Accuracy:30.829% B**
HSR:14.199% D
SMG-46 Armistice
D
Kills:1,148
Deaths:888
KDR:1.293
Accuracy:22.725% D
HSR:11.585% D
PDW-16 Hailstorm
C+
Kills:1,147
Deaths:814
KDR:1.409
Accuracy:24.199% C+
HSR:14.909% C
HSR-1
C++
Kills:761
Deaths:139
KDR:5.475
Accuracy:33.887% C+
HSR:29.435% C++
NSX Daimyo
C*
Kills:734
Deaths:77
KDR:9.532
Accuracy:42.945% C*
HSR:92.779% C
MG-S1 Jackal
C*
Kills:555
Deaths:205
KDR:2.707
Accuracy:27.585% C*
HSR:13.874% D-
NS-61 Emissary
C++
Kills:404
Deaths:287
KDR:1.408
Accuracy:28.865% C++
HSR:12.376% D
99SV
C+
Kills:248
Deaths:290
KDR:0.855
Accuracy:30.874% C+
HSR:29.839% D
NS-44L Blackhand
B+
Kills:231
Deaths:176
KDR:1.313
Accuracy:45.439% B+
HSR:26.407% D*
TX1 Repeater
B
Kills:190
Deaths:297
KDR:0.640
Accuracy:26.537% B
HSR:20% C+
NS-45 Pilot
D
Kills:109
Deaths:60
KDR:1.817
Accuracy:26.911% D
HSR:18.349% D-
Kills:36,396
Deaths (as Infiltrator):13,055
Deaths (to Infiltrators):9,822
KDR:2.7879
Kill Difference:23,341
Playtime:954.618 hours
Usage:27%
Score:15.275m
Score/min:267
Accuracy (listed only):32.865%
HSR (listed only):33.921%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B+
Kills:4,803
Deaths:1,886
KDR:2.547
Accuracy:25.753% B+
HSR:22.569% C*
NS-11A
B+
Kills:3,100
Deaths:1,394
KDR:2.224
Accuracy:26.624% B+
HSR:20.968% C+
Cycler TRV
B++
Kills:2,182
Deaths:774
KDR:2.819
Accuracy:26.711% B++
HSR:21.952% C**
Shuriken
B
Kills:1,399
Deaths:575
KDR:2.433
Accuracy:29.171% B
HSR:15.297% C--
TORQ-9
B+
Kills:1,320
Deaths:504
KDR:2.619
Accuracy:26.279% B+
HSR:19.470% D
T1A Unity
C
Kills:1,196
Deaths:466
KDR:2.567
Accuracy:24.181% C
HSR:20.151% D
T1 Cycler
B+
Kills:1,181
Deaths:452
KDR:2.613
Accuracy:24.148% B+
HSR:18.967% C
T1S Cycler
C**
Kills:1,179
Deaths:458
KDR:2.574
Accuracy:25.275% C**
HSR:21.289% C+
SABR-13
C+
Kills:1,172
Deaths:425
KDR:2.758
Accuracy:25.253% C+
HSR:22.696% C
TAS-16 Blackjack
B++
Kills:1,170
Deaths:850
KDR:1.376
Accuracy:62.301% C*
HSR:19.487% B++
NSX Tengu
B+
Kills:1,166
Deaths:413
KDR:2.823
Accuracy:39.409% B+
HSR:18.096% C-
MKV Suppressed
C+
Kills:1,155
Deaths:1,182
KDR:0.977
Accuracy:25.400% C+
HSR:13.507% D-
NS-7 PDW
B**
Kills:1,155
Deaths:637
KDR:1.813
Accuracy:30.829% B**
HSR:14.199% D
SMG-46 Armistice
D
Kills:1,148
Deaths:888
KDR:1.293
Accuracy:22.725% D
HSR:11.585% D
PDW-16 Hailstorm
C+
Kills:1,147
Deaths:814
KDR:1.409
Accuracy:24.199% C+
HSR:14.909% C
MG-S1 Jackal
C*
Kills:555
Deaths:205
KDR:2.707
Accuracy:27.585% C*
HSR:13.874% D-
TRS-12 Uppercut
A
Kills:134
Deaths:75
KDR:1.787
Accuracy:67.600% B*
HSR:23.134% A
FA1 Barrage
C
Kills:67
Deaths:123
KDR:0.545
Accuracy:26.662% D**
HSR:13.433% C
Kills:25,229
Deaths (as Combat Medic):12,121
Deaths (to Combat Medics):4,891
KDR:2.08143
Kill Difference:13,108
Playtime:399.701 hours
Usage:11%
Score:8.840m
Score/min:369
Accuracy (listed only):31.117%
HSR (listed only):18.088%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C
Kills:2,761
Deaths:1,591
KDR:1.735
Accuracy:21.972% C
HSR:18.653% C-
NS-11C
C+
Kills:1,432
Deaths:1,015
KDR:1.411
Accuracy:23.941% C+
HSR:15.643% D
T5 AMC
B+
Kills:1,188
Deaths:489
KDR:2.429
Accuracy:26.440% B+
HSR:21.212% C**
NSX-P Tanto
B
Kills:1,175
Deaths:505
KDR:2.327
Accuracy:27.363% B
HSR:21.957% C-
TRAC-5
B*
Kills:1,174
Deaths:450
KDR:2.609
Accuracy:26.110% B*
HSR:18.995% C+
TAS-16 Blackjack
B++
Kills:1,170
Deaths:850
KDR:1.376
Accuracy:62.301% C*
HSR:19.487% B++
TRAC-Shot
C
Kills:1,166
Deaths:499
KDR:2.337
Accuracy:24.441% C
HSR:16.895% C
HC1 Cougar
C++
Kills:1,164
Deaths:723
KDR:1.610
Accuracy:25.013% C++
HSR:19.158% C--
LC3 Jaguar
D
Kills:1,151
Deaths:918
KDR:1.254
Accuracy:19.928% D
HSR:15.812% D
NSX Tanto
C+
Kills:304
Deaths:159
KDR:1.912
Accuracy:25.806% C+
HSR:20.395% D
TRAC-5 Burst
C++
Kills:294
Deaths:96
KDR:3.063
Accuracy:26.169% C++
HSR:19.388% D
TRS-12 Uppercut
A
Kills:134
Deaths:75
KDR:1.787
Accuracy:67.600% B*
HSR:23.134% A
AMR-66
A+
Kills:83
Deaths:13
KDR:6.385
Accuracy:34.704% A
HSR:34.940% A+
FA1 Barrage
C
Kills:67
Deaths:123
KDR:0.545
Accuracy:26.662% D**
HSR:13.433% C
Kills:13,263
Deaths (as Engineer):7,506
Deaths (to Engineers):7,707
KDR:1.76699
Kill Difference:5,757
Playtime:557.773 hours
Usage:16%
Score:8.613m
Score/min:257
Accuracy (listed only):31.318%
HSR (listed only):19.936%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C**
Kills:360
Deaths:168
KDR:2.143
Accuracy:18.139% C**
HSR:13.333% D**
MRC3 Mercy
C*
Kills:328
Deaths:168
KDR:1.952
Accuracy:17.420% C*
HSR:16.463% D
M1 Heavy Cycler
C--
Kills:261
Deaths:198
KDR:1.318
Accuracy:11.423% D
HSR:15.326% C--
M2 Mutilator
C+
Kills:227
Deaths:142
KDR:1.599
Accuracy:14.415% C+
HSR:14.978% D-
M3 Pounder HEG
C++
Kills:122
Deaths:91
KDR:1.341
Accuracy:26.021% D**
HSR:3.279% C++
M3 Pounder HEG
B+
Kills:76
Deaths:43
KDR:1.767
Accuracy:26.253% D**
HSR:3.947% B+
M2 Mutilator
C
Kills:61
Deaths:28
KDR:2.179
Accuracy:13.659% C
HSR:13.115% D*
Kills:1,435
Deaths (as MAX Suit):419
Deaths (to MAX Suits):2,026
KDR:3.42482
Kill Difference:1,016
Playtime:25.254 hours
Usage:1%
Score:0.542m
Score/min:358
Accuracy (listed only):18.190%
HSR (listed only):11.492%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B+
Kills:3,004
V. Kills:496 N/A
Deaths:347
KDR:8.657
Accuracy:51.896% B+
KPH:79.800 C+
VKPH:13.200 C+
M14 Banshee
C*
Kills:1,412
V. Kills:191 N/A
Deaths:388
KDR:3.639
Accuracy:27.371% C-
KPH:29.800 C-
VKPH:4 C*
M18 Rotary
C
Kills:173
V. Kills:183 94%
Deaths:173
KDR:1
Accuracy:29.746% C
KPH:6.900 D
VKPH:7.300 C
M18 Needler
D
Kills:135
V. Kills:202 67%
Deaths:324
KDR:0.417
Accuracy:33.025% C++
KPH:3.600 D-
VKPH:5.400 D
Hornet Missiles
C*
Kills:113
V. Kills:81 138%
Deaths:17
KDR:6.647
Accuracy:62.084% C*
KPH:57.900 C+
VKPH:41.500 C*
Kills:4,837 (1,720 + 0)
Deaths:1,249
KDR:3.873
VKDR:0.923
Vehicle Kills:1,153
Kill Difference:3,588
Playtime:149.509 hours
Usage:4%
Score:1.372m
Score/min:153
Piloting Accuracy:33.025%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:414
V. Kills:721 57%
Deaths:284
KDR:1.458
Accuracy:49.051% B
KPH:7.300 C+
VKPH:12.700 B**
L105 Zephyr
B**
Kills:362
V. Kills:50 N/A
Deaths:29
KDR:12.483
Accuracy:43.838% C++
KPH:76.200 B**
VKPH:10.500 B
C150 Dalton
B
Kills:216
V. Kills:313 69%
Deaths:64
KDR:3.375
Accuracy:25.427% D**
KPH:19.300 D
VKPH:28 B
L-24R Spur
B+
Kills:65
V. Kills:3 N/A
Deaths:
KDR:
Accuracy:43.649% C*
KPH:48.600 B+
VKPH:2.200 C
Kills:1,057 (479 + 578)
Deaths:377
KDR:2.804
VKDR:2.883
Vehicle Kills:1,087
Kill Difference:680
Playtime:74.234 hours
Usage:2%
Score:0.763m
Score/min:171
Piloting Accuracy:43.649%
Gunner Accuracy:25.427%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:1,594
V. Kills:225 N/A
Deaths:133
KDR:11.985
Accuracy:45.208% C
KPH:63.600 B+
VKPH:9 C**
L100 Python HEAT
A++
Kills:159
V. Kills:35 442%
Deaths:8
KDR:19.875
Accuracy:53.577% C**
KPH:57.700 A++
VKPH:12.700 C**
C75 Viper
A
Kills:56
V. Kills:51 108%
Deaths:49
KDR:1.143
Accuracy:42.532% B+
KPH:14.900 D
VKPH:13.500 A
Kills:1,809 (1,809 + 0)
Deaths:190
KDR:9.521
VKDR:1.637
Vehicle Kills:311
Kill Difference:1,619
Playtime:31.586 hours
Usage:1%
Score:0.441m
Score/min:233
Driving Accuracy:42.532%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C+
Kills:1,838
V. Kills:1,083 170%
Deaths:317
KDR:5.798
Accuracy:32.218% D**
KPH:28.900 C+
VKPH:17 C+
P2-120 HESH
C+
Kills:1,157
V. Kills:188 N/A
Deaths:88
KDR:13.148
Accuracy:32.752% D--
KPH:49.800 C+
VKPH:8.100 C+
P2-120 HEAT
B**
Kills:1,074
V. Kills:340 315%
Deaths:129
KDR:8.326
Accuracy:33.791% D-
KPH:37.700 B**
VKPH:11.900 B+
E540 Halberd
C*
Kills:168
V. Kills:94 177%
Deaths:18
KDR:9.333
Accuracy:33.109% D--
KPH:24.300 C+
VKPH:13.600 C*
MR11 Gatekeeper
B
Kills:79
V. Kills:78 100%
Deaths:15
KDR:5.267
Accuracy:30.275% D*
KPH:19 C
VKPH:18.700 B
Kills:4,316 (4,069 + 247)
Deaths:567
KDR:7.612
VKDR:3.145
Vehicle Kills:1,783
Kill Difference:3,749
Playtime:126.361 hours
Usage:4%
Score:1.681m
Score/min:222
Driving Accuracy:33.791%
Gunner Accuracy:30.275%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:935
V. Kills:60 N/A
Deaths:66
KDR:14.167
Accuracy:33.112% C
KPH:131.600 B+
VKPH:8.400 B+
E540 Halberd-H
D
Kills:236
V. Kills:120 195%
Deaths:29
KDR:8.138
Accuracy:40.827% F-
KPH:30.900 D
VKPH:15.700 D
G20 Vulcan-H
B+
Kills:206
V. Kills:178 115%
Deaths:82
KDR:2.512
Accuracy:46.057% C+
KPH:37.300 C
VKPH:32.200 B+
M40 Fury-H
C+
Kills:136
V. Kills:24 N/A
Deaths:22
KDR:6.182
Accuracy:24.193% F-
KPH:84.800 C+
VKPH:15 C
MR11 Gatekeeper-H
D
Kills:117
V. Kills:119 98%
Deaths:48
KDR:2.438
Accuracy:37.442% F-
KPH:19.800 D-
VKPH:20.100 D
M12 Kobalt-H
B*
Kills:74
V. Kills:3 N/A
Deaths:1
KDR:74
Accuracy:20.706% C+
KPH:166.300 B*
VKPH:6.700 B+
Kills:1,704 (0 + 1,704)
Deaths:248
KDR:6.871
VKDR:2.032
Vehicle Kills:504
Kill Difference:1,456
Playtime:28.242 hours
Usage:1%
Score:0.543m
Score/min:320
Driving Accuracy:N/A%
Gunner Accuracy:20.706%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:390
V. Kills:82 470%
Deaths:36
KDR:10.833
Accuracy:29.025% D
KPH:40.900 C+
VKPH:8.600 C+
M20 Basilisk
C++
Kills:191
V. Kills:56 335%
Deaths:38
KDR:5.026
Accuracy:35.537% C
KPH:21.900 C++
VKPH:6.400 C
M40 Fury
C++
Kills:132
V. Kills:29 440%
Deaths:14
KDR:9.429
Accuracy:22.791% D**
KPH:53.100 C+
VKPH:11.700 C++
M12 Kobalt
D
Kills:89
V. Kills:4 N/A
Deaths:7
KDR:12.714
Accuracy:15.000% C-
KPH:43.200 D
VKPH:1.900 D
M20 Basilisk
B
Kills:87
V. Kills:23 363%
Deaths:17
KDR:5.118
Accuracy:32.038% D
KPH:26.200 B
VKPH:6.900 C-
G30 Walker
C+
Kills:56
V. Kills:22 243%
Deaths:17
KDR:3.294
Accuracy:29.294% C+
KPH:14.900 C+
VKPH:5.900 D
Kills:945 (0 + 945)
Deaths:129
KDR:7.326
VKDR:1.674
Vehicle Kills:216
Kill Difference:816
Playtime:29.888 hours
Usage:1%
Score:0.317m
Score/min:177
Driving Accuracy:N/A%
Gunner Accuracy:29.294%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:155
V. Kills:11 N/A
Deaths:49
KDR:3.163
Accuracy:43.391% C++
KPH:33.300 C--
VKPH:2.400 B+
M40 Fury-F
C
Kills:66
V. Kills:14 440%
Deaths:70
KDR:0.943
Accuracy:45.287% C
KPH:13.300 D
VKPH:2.800 D-
Kills:221 (221 + 0)
Deaths:119
KDR:1.857
VKDR:0.210
Vehicle Kills:25
Kill Difference:102
Playtime:9.622 hours
Usage:0%
Score:0.048m
Score/min:83
Driving Accuracy:45.287%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 18,84018,6596,0683.075B+0.3925.645%B+23.619%C+62.5B**N/A183298.7h11.3B+43.9B+
TSAR-42 11,60611,5562,0715.58B+2.9033.675%D74.325%B+49.2B+N/A132234.7h2.2C**6.4C++
NS-15M2 9,7339,6113,1883.015B*0.3324.973%C*24.503%C+58B+N/A180165.6h11.7B+46.7B+
TAR 4,8624,8031,8862.547B++0.1325.753%B+22.569%C*56.6B**N/A15584.8h11.7B+45.4B+
T9A "Butcher" 4,0634,0151,3722.926B+0.2526.585%B+23.088%D62.7C*N/A17564h11.2C++42.3B+
NS-11A 3,1343,1001,3942.224B+0.4626.624%B+20.968%C+48B*N/A11764.6h12.8B+48.1B+
Hellfire Rocket Pods 3,5003,0043478.657C*5.9851.896%B+N/A79.9C+13.2C+31637.6h17.7C**34.1B+
LC2 Lynx 2,7992,7611,5911.735B+0.9521.972%C18.653%C-24.3C+N/A102113.4h14.2B64.7C*
TMG-50 2,2842,2631,0222.214B**0.4723.978%B+19.532%D43.4B+N/A11652.1h11.1C**46.2B+
Cycler TRV 2,2092,1827742.819A+0.1426.711%B++21.952%C**62.2A+N/A15135.1h12.1B+45.3B+
T32 Bull 2,1962,1679702.234B++0.4523.526%C+20.858%C45C*N/A12248.2h12.1C*51.4C**
Bighorn .50M 2,1132,1042189.651A6.9736.868%D--79.61%C+52.7C++N/A14239.9h1.9C+5.1D
Frag Grenade 2,1032,02412024N/A2,021.3244.973%C+N/A595.3B+23.2M19553.4h3.3B+7.3B+
P2-120 AP 2,9211,8383175.798C+3.1232.218%D**3.754%C*28.9C+17C+22763.6h7.1C*22D
NS Decimator 2,3631,7948152.201A+0.4861.376%C++2.843%B+50.3B**15.9C+27935.7h4.1B+6.8B+
L100 Python HESH 1,8191,59413311.985C++9.3045.208%C1.882%C*63.5B+9C**21725.1h3.2C**7.1C++
C-4 1,9231,4797132.074B+0.6118.322%D*N/A83.6C++25.1C58517.7h1.6C+8.6D
NS-357 Underboss 1,4801,4631,0621.378B+1.3042.938%B*16.131%D49.6BN/A13929.5h3.9B+9.2B+
NS-11C 1,4521,4321,0151.411B+1.2723.941%C+15.643%D22.1C+N/A6664.7h14.7C++61.5C*
M14 Banshee 1,6031,4123883.639C+0.9627.371%C-N/A29.8C-4C*9847.4h25.7C++94C++
NS-44 Commissioner 1,4091,4001,2341.135C*1.5539.341%B16.5%D22.2C-N/A7163h3.5B+9B+
Shuriken 1,4071,3995752.433B**0.2529.171%B15.297%C--50.9C*N/A13227.5h12.2B+41.7B+
TORQ-9 1,3491,3205042.619B**0.0626.279%B+19.47%D64.1A+1.4A*17820.6h13.2B+50.4B+
NSX Tomoe 1,3101,3033413.821A+1.1427.317%C38.757%C*50.5B+N/A12825.8h13.1B48C*
NS Decimator-B 1,6511,1993453.475A+0.7965.823%C*1.835%D60.6C**22.8C++34019.8h4.1C+6.2C++
T1A Unity 1,2191,1964662.567A+0.1124.181%C20.151%D60.1B*1.2A16019.9h13.1C54.2C
T5 AMC 1,1981,1884892.429A+0.2526.44%B+21.212%C**43.2AN/A11527.5h12B++45.5B++
T1 Cycler 1,2041,1814522.613A+0.0724.148%B+18.967%C50.7A++1A++22823.3h12.8B++53B++
SOAS-20 1,1911,1804252.776B**0.1029.258%C*22.373%C*53.4B*N/A12722.1h11.9C++40.7B
T1S Cycler 1,2071,1794582.574A+0.1125.275%C**21.289%C+67A*1.6A15317.6h12B47.7B+
KSR-35 1,1901,1762604.523B**1.8435.513%C++25.425%C47.4C**N/A11024.8h4.4C*12.4C**
NSX-P Tanto 1,1901,1755052.327A+0.3527.363%B21.957%C-47.6B**N/A13724.7h12B++43.7B++
TRAC-5 1,1931,1744502.609A**0.0726.11%B*18.995%C+48.1A*N/A33424.4h10.7B**40.9B*
SABR-13 1,1861,1724252.758B++0.0825.253%C+22.696%C56.1B**N/A19620.9h11.5C*45.6C*
TAS-16 Blackjack 1,1771,1708501.376C*1.3062.301%C*19.487%B++36.9C+N/A10431.7h2.2B+3.6B+
SR-7 1,1751,1691627.216B**4.5436.138%D79.555%C++39.8C*N/A9329.4h2.1C**5.8C++
Claymore 1,1731,1681716.83C+4.1527.803%C--N/A162.2B+N/A4527.2h1.2C++4.2C+
TRAC-Shot 1,1741,1664992.337B*0.3424.441%C16.895%C49.6B++N/A13723.5h11.4C++46.5C++
NSX Tengu 1,1731,1664132.823A+0.1439.409%B+18.096%C-60.4B*N/A17119.3h12.2B30.8B+
NSX Naginata 1,1781,1663863.021A+0.3422.989%C*24.443%C-63.4B*N/A17418.4h10.6B+46B+
HC1 Cougar 1,1811,1647231.61B+1.0725.013%C++19.158%C--27.8C+N/A10841.9h11.4B+45.5B
TS2 Inquisitor 1,1681,1635432.142B*0.5431.705%B+15.305%D86.1A++N/A24713.5h8.8B+27.7B+
NS-30 Vandal 1,1721,1613083.769A1.0934.38%C*28.252%C*49.2B+N/A12123.6h5.6C*16.3C**
T7 Mini-Chaingun 1,1811,1616851.695B*0.9916.924%C+8.872%D--38.8BN/A11729.9h13.4B+79.5B+
RAMS .50M 1,1631,1611557.49A4.8136.458%C79.156%C++37.6B+N/A14930.9h2B+5.4C**
T16 Rhino 1,1641,1596591.759B+0.9226.393%B**22.002%C+40.4BN/A10928.7h11.7B+44.5B++
M77-B 1,1631,1582364.907A*2.2336.122%C+75.907%C+35.4B++N/A9332.7h2.3B6.2B
P2-120 HESH 1,3451,1578813.148C++10.4732.752%D--1.296%B+49.7C+8.1C+19623.3h5.3C+16.1C--
MKV Suppressed 1,1631,1551,1820.977C+1.7025.4%C+13.507%D-18.2DN/A5663.6h14C++55.2C*
NS-7 PDW 1,1621,1556371.813B**0.8730.829%B**14.199%D35.6B+N/A10232.4h12.1B++39.3B++
LC3 Jaguar 1,1681,1519181.254C+1.4319.928%D15.812%D17.7C--N/A5865.1h11.9B59.6C++
SMG-46 Armistice 1,1651,1488881.293C**1.3922.725%D11.585%D25CN/A9045.9h13.7B60.2C++
PDW-16 Hailstorm 1,1661,1478141.409B+1.2724.199%C+14.909%C18.2C--N/A5463.1h15.2C++63C*
P2-120 HEAT 1,4141,0741298.326B+5.6533.791%D-1.955%D37.7B**11.9B+18728.5h6.3B+18.7C++
P525 Marauder-H 9959356614.167C++11.4933.112%CN/A131.7B+8.5B+3607.1h7.6C+23C+
M12 Kobalt 8528171174.273A++71.5920.345%C17.136%C+129.7B+5.6C+5146.3h15.9B78.3C**
HSR-1 7667611395.475A*2.7933.887%C+29.435%C++69.2B**N/A22311h5.7C+16.7C++
NSX Daimyo 734734779.532A++6.8542.945%C*92.779%C66.1B+N/A28511.1h2.9C6.6C+
C-4 ARX 7877022243.134B+0.4528.362%B+N/A80.7D9.8D**3578.7h1.2C++4.4B
MG-S1 Jackal 5575552052.707A+0.0327.585%C*13.874%D-59B**N/A2089.4h10.8C*39.3B+
Tank Mine 8115261423.704B+1.0241.788%B+N/A97.4C+52.8C9035.4h2.6D--6.1C*
Spear Anti-Vehicle Phalanx Turret 6264443612.333B**9.6534.202%D--5.631%B++37.9C+15.6C--26211.7h6.8B+19.8C*
CAS30 Tank Buster 1,1354142841.458C++1.2249.051%BN/A7.3C+12.6B**12657h88.7D--180.7C
NS-61 Emissary 4064042871.408B*1.2728.865%C++12.376%D32.3BN/A11412.5h12.4B42.9B+
M40 Fury 4723903610.833B+8.1529.025%D1.795%C+41.1C+8.6C+1659.5h14.2C++48.9C+
MG-H1 Watchman 3923861223.164B**0.4823.2%C++19.689%D-60.3B++N/A2406.4h13B+56B+
L105 Zephyr 4123622912.483C*9.8043.838%C++N/A77B**10.6B+3724.7h6.9C15.6C++
MRC3 Mercy 3643601682.143C++0.5418.139%C**13.333%D**47.4AN/A1907.6h19.9C++109.6B
MRC3 Mercy 3313281681.952C+0.7317.42%C*16.463%D42.1B**N/A1817.8h20.9C119.7C*
NSX Tanto 3093041591.912B*0.7725.806%C+20.395%D28.4C+N/A11610.7h13.4C*52C++
TRAC-5 Burst 298294963.063B+0.3826.169%C++19.388%D54.4B+N/A1475.4h12.3C**46.8B
T2 Striker 5932822101.343A*1.3439.55%D*N/A9.9C10.9C+15528.6h60.3D152.6D*
T9 CARV-S 2832781322.106B+0.5722.807%C++20.863%C--32.3CN/A1638.6h13.1C+57.5C*
M1 Heavy Cycler 2662611981.318C++1.3611.423%D15.326%C--26.9B++N/A1339.7h16.1B++140.6C++
99SV 2482482900.855C1.8330.874%C+29.839%D14.9DN/A9616.6h5.7C++18.4C++
E540 Halberd-H 356236298.138C+5.4640.827%F-1.695%C+31.1D15.8D1917.6h7.4C18.1D**
Rocklet Rifle 433234574.105S1.4238.663%FN/A45A38.3B**5185.2h20.8A53.8B+
MANA Anti-Personnel Turret 2372311181.958N/A0.7219.757%UN/A2310U60U6052800.1h36.2T*183T*
Anti-Vehicle Grenade 2822311231N/A228.3239.431%D*N/A192.5D-42.5D9341.2h7.4D18.7D--
NS-44L Blackhand 2322311761.313C*1.3745.439%B+26.407%D*23.3C+N/A799.9h3.5B++7.6B++
M2 Mutilator 2332271421.599C+1.0814.415%C+14.978%D-33.9B++N/A1516.7h17.8C+123.7C*
Auraxium Chainblade 29022529,6340.008D2.6711.28%D**N/A0.1C--N/A01718h3.1D**27.2D**
Sticky Grenade 2262201220N/A217.3246.761%DN/A733.3C-20B++27330.3h2.1C*4.5C++
C150 Dalton 529216643.375C-0.6925.427%D**N/A19.3D27.9C**32311.2h5.8D22.8F-
G20 Vulcan-H 384206822.512C0.1746.057%C+1.456%D--37.5C32.4B+4815.5h137.9D-299.4D
T9 CARV 2001993310.601C2.0814.431%D-17.588%D10.8D-N/A23918.5h17C--118C--
M20 Basilisk 247191385.026B*2.3535.537%C10.471%A++22C++6.4C1528.7h71.8B++202.1B+
TX1 Repeater 1921902970.64C+2.0426.537%B20%C+8.3D-N/A5323h14.7C+55.3C++
NSX Masamune 2661821031.767A0.9155.729%C1.099%D44.4B*20.5B+2604.1h9.4B+16.9B+
M18 Rotary 3561731731C1.6829.746%CN/A6.9D7.3C9925h142.1C++477.6C++
E540 Halberd 262168189.333B+6.6533.109%D--4.167%B24.3C+13.6C*2926.9h7D21.2D--
L100 Python HEAT 194159819.875M++17.1953.577%C**1.258%D-56.8A++12.5C*2922.8h4.1B**7.6B**
S12 Renegade 166155493.163C*0.4843.391%C++N/A33C--2.3B974.7h3.9C-9C+
ASP-30 Grounder 245150891.685A++1.0055.521%D--N/A23.4B+14.8B+3116.4h7B+12.7C*
NSX-P Naginata 141138463B**0.3226.479%B++27.536%C65.7B*1.4B+2022.1h15.8D59.8C++
M40 Fury-H 160136226.182C-3.5024.193%F-2.206%A85C+15C2371.6h8.3B34.4D--
M18 Needler 3371353240.417C-2.2633.025%C++1.481%C-3.6D-5.4D7837.5h321.2D**972.7D*
TRS-12 Uppercut 134134751.787B+0.8967.6%B*23.134%A46.2C**N/A2642.9h2.5C**3.7B+
ML-7 1861342200.609C+2.0746.729%D*1.493%D-21.3C+8.3D4646.3h6.8C++14.5C
M40 Fury 161132149.429C*6.7522.791%D**1.515%C52.8C+11.6C++2432.5h11.2B+49.1C
M3 Pounder HEG 146122911.341C+1.3426.021%D**3.279%C++16.5C+3.2C+1377.4h20.9C--80.5D-
Ripper 1181181,0080.117B2.5619.552%D22.034%B*1.7CN/A669.8h1.1B++5.7C+
MR11 Gatekeeper-H 236117482.438C0.2437.442%F-N/A19.8D-20.2D3015.9h71.5C191D*
Hornet Missiles 194113176.647C++3.9762.084%C*2.655%A56.5C+40.5C++4832h11.2C+18.1C++
NS-45 Pilot 111109601.817B+0.8626.911%D18.349%D-38.9CN/A1912.8h5.7B*21.2B+
The Slasher 92906,0780.015D2.679.514%F-5.556%D0.3DN/A1359.2h1.5B*16D-
M12 Kobalt 9389712.714C+10.0315%C-14.607%D-42.4D1.9D2312.1h22.7D151.5C
M20 Basilisk 11087175.118B*2.4432.038%D9.195%A26.4B+7C-2293.3h70.8B++220.9B+
AMR-66 8383136.385S3.7034.704%A34.94%A+55.3A*N/A7161.5h6.9B*19.9B*
MR11 Gatekeeper 15779155.267C**2.5930.275%D*1.266%D18.8C18.6B3944.2h47B+155.3C+
M3 Pounder HEG 8976431.767C++0.9126.253%D**3.947%B+14.3C--2.5D-1095.3h26D--99D*
M12 Kobalt-H 7774174A**71.3220.706%C+16.216%C+185B**7.5B++4710.4h13.9B+67B
FA1 Barrage 67671230.545C2.1426.662%D**13.433%C8.1D--N/A1188.3h5.6C21.1D-
M40 Fury-F 8066700.943C1.7445.287%CN/A13.2D2.8D-695h12.7C+28C+
M60-A Bulldog 8366106.6C+3.9231.48%D1.515%C+30C7.7B+1992.2h7.9D*25.1D-
L-24R Spur 6865165U62.3243.649%C*N/A50B++2.3C1391.3h25.3B58B
M2 Mutilator 6161282.179B+0.5013.659%C13.115%D*35.9B*N/A2591.7h15.3B++111.7B
Aspis Anti-Aircraft Phalanx Turret 11156115.091B+2.4124.032%C3.571%B*11.2C++11C+2135h151.2C++629.1C++
G30 Walker 7856173.294C+0.6129.294%C+1.786%D*14.7C+5.8D1443.8h207.8C++709.4C*
C75 Viper 10756491.143D1.5442.532%B+1.786%B14.7D13.4A2963.8h31.4F--73.8F
MANA Anti-Vehicle Turret 9050311.613C++1.0738.847%D**10%A**15.2D-12.1D-2653.3h12.3C31.6D--

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter4622,7997.8h
Restoration Kit2408,74640.6h
Nano-Armor Kit369914,48160.4h
Anti-Vehicle MANA Turret94101h
Spawn Beacon291,5292h
Nanite Revive Grenade09,1782.5h
Medical Applicator458397,66526.6h
Welding Device01170h
Ammunition Package402,5822.9h
NS-10 Burster1810.2h
Medical Kit1,26222,367159.3h
Anti-Infantry MANA Turret207451.5h
Xiphos Anti-Personnel Phalanx Turret01160h
Snowman Soldier2700.2h
Shield Recharging Field111,1240.6h
Recon Detection Device383,0814.1h

Check the help document for the dictionary if you want to learn more about words used here.


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