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Executor nrvn[1RPC] nrvn
NC BR 177

KDR: 3.62

Score: 79.8m

Last Seen: Jan 19th, 2020 7:50 PM
- OFFLINE - 190.7 hour(s)

Prestige 1, Battle Rank 100 (177 total) - New Conglomerate on Miller - Outfit Officer of 1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 33
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor M20 Mustang NC6A GODSAW NS-15M1 M30 Mustang AH SAS-R Titan-150 AP EM6
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,158,775 MLG Score: 2525
Fun Score: N/A
Cheeseburgers Flipped: 1198TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.646%26.427%70459117393,3933.584870.039

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.301%1.051B**0.808B++-1.005D*HEAD ++ (~13.1)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.10.527B+9.40.345C**25.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.306%1.379%9935122716,387192469468.51715236%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.808%-0.428C---0.175C0.26

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
99.10.383C**330.374C**66.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.854%3.281%463712257,223190230823.79559234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.09%-0.601D0.48B+1.154

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.90.534B+6.20.5B+11.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.749%8.669%5151612167,198155124684.63789292%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.037%-0.414C--1.01B**0.85

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.50.68B+12.20.696B+26.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.266%73.132%5159122313,2243095234.27132

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.838%0.792B++0.394B-0.028

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.442B2.20.302C*3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.249%22.593%515512275,8072010222.88762

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.864%0.55B+1.542A+-0.364

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.475B+3.30.314C*3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 33
79.8m196.5%421 (25.3k)364 (21.8k)3.62349184,53750,9284.03984177 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC12321343924.827%22.543%56004:1989

13% Combat Medic25% Engineer27% Heavy Assault13% Infiltrator17% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 1st, 2012 12:49 PMJul 24th, 2018 7:14 PMJan 26th, 2020 8:33 AM (1d) (PST)Jan 19th, 2020 5:39 PM (8d) (PST)Jan 19th, 2020 3:50 PM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8731766970.8420.2320.1901.8280.0892525

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,40310,58741,816501411110521,835

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3654.7h/152.3d 21,204 41,600 50,568 400.9k 6,214 10,609 19,461 191.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:14,264
Deaths:4,030
KDR:3.539
Accuracy:27.424% B+
HSR:32.235% B*
NC6A GODSAW
C**
Kills:5,982
Deaths:1,868
KDR:3.202
Accuracy:26.584% C
HSR:29.338% C**
NS-15M1
C+
Kills:4,896
Deaths:1,907
KDR:2.567
Accuracy:22.128% C+
HSR:19.077% C-
EM6
B+
Kills:3,316
Deaths:1,033
KDR:3.210
Accuracy:24.163% B
HSR:27.624% B+
EM1
C*
Kills:1,649
Deaths:811
KDR:2.033
Accuracy:22.752% C*
HSR:21.104% C+
GD-22S
C++
Kills:1,520
Deaths:485
KDR:3.134
Accuracy:23.678% C++
HSR:20% D
NS-15M2
C+
Kills:1,242
Deaths:386
KDR:3.218
Accuracy:23.405% C+
HSR:23.108% C
NC6 Gauss SAW
C+
Kills:1,227
Deaths:12
KDR:102.250
Accuracy:20.131% C+
HSR:17.522% D--
MGR-L1 Promise
A++
Kills:1,171
Deaths:238
KDR:4.920
Accuracy:25.714% C**
HSR:39.027% A++
NSX-P Naginata
B**
Kills:1,169
Deaths:306
KDR:3.820
Accuracy:26.297% B+
HSR:37.382% B**
NSX Naginata
C-
Kills:1,158
Deaths:413
KDR:2.804
Accuracy:19.927% C-
HSR:17.185% D**
NC6S Gauss SAW S
C+
Kills:1,154
Deaths:427
KDR:2.703
Accuracy:23.513% C+
HSR:16.465% D--
Kills:38,748
Deaths (as Heavy Assault):11,916
Deaths (to Heavy Assaults):14,737
KDR:3.25176
Kill Difference:26,832
Playtime:1,004.364 hours
Usage:27%
Score:22.625m
Score/min:375
Accuracy (listed only):23.810%
HSR (listed only):25.005%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AC-X11
B*
Kills:3,106
Deaths:953
KDR:3.259
Accuracy:29.844% B*
HSR:25.821% B+
AF-4A Bandit
B*
Kills:1,715
Deaths:563
KDR:3.046
Accuracy:27.567% B+
HSR:28.455% B*
GD-7F
B*
Kills:1,542
Deaths:452
KDR:3.412
Accuracy:28.674% B*
HSR:23.476% B+
AF-4 Cyclone
B++
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:26.678% C*
HSR:24.566% B++
Razor GD-23
C*
Kills:1,187
Deaths:678
KDR:1.751
Accuracy:25.652% C*
HSR:16.091% D-
MGR-C1 Charger
C*
Kills:1,177
Deaths:347
KDR:3.392
Accuracy:28.408% C*
HSR:24.724% C++
MGR-S1 Gladius
B++
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% C**
HSR:26.423% B++
Gauss Compact S
A++
Kills:1,177
Deaths:328
KDR:3.588
Accuracy:29.509% B**
HSR:29.227% A++
AF-4AE Cyclone
B+
Kills:1,171
Deaths:339
KDR:3.454
Accuracy:30.223% C*
HSR:30.316% B+
NSX-P Tanto
B+
Kills:1,166
Deaths:371
KDR:3.143
Accuracy:27.916% B+
HSR:29.674% B+
19A Fortuna
C**
Kills:1,165
Deaths:373
KDR:3.123
Accuracy:27.869% C**
HSR:20.944% C+
Mauler S6
A
Kills:1,164
Deaths:311
KDR:3.743
Accuracy:41.692% C++
HSR:21.306% A
LA39 Bruiser
A**
Kills:1,164
Deaths:382
KDR:3.047
Accuracy:55.487% C--
HSR:27.921% A**
Tempest
B*
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C++
HSR:27.663% B*
MKV Suppressed
A+
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A+
AF-57 Piston
M
Kills:1,163
Deaths:331
KDR:3.514
Accuracy:48.613% B*
HSR:23.818% M
Gauss Compact Burst
B*
Kills:1,163
Deaths:243
KDR:4.786
Accuracy:28.636% C**
HSR:32.072% B*
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B*
HSR:26.999% B**
NC12 Sweeper
A++
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:45.093% C*
HSR:19.741% A++
AF-19 Mercenary
C**
Kills:1,160
Deaths:620
KDR:1.871
Accuracy:23.782% C**
HSR:19.138% C-
NS-7B PDW
A
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.766% C**
HSR:26.983% A
GD-66 Claw
B*
Kills:1,156
Deaths:492
KDR:2.350
Accuracy:60.692% C++
HSR:20.156% B*
NSX Tanto
B+
Kills:1,154
Deaths:330
KDR:3.497
Accuracy:28.530% B+
HSR:27.990% B+
NS-7 PDW
C-
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C-
HSR:15.170% C-
NS-11C
C
Kills:1,144
Deaths:708
KDR:1.616
Accuracy:22.831% C
HSR:13.112% D*
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B+
NSX-P Tengu
B+
Kills:191
Deaths:60
KDR:3.183
Accuracy:40.193% B+
HSR:21.466% C+
NS Baron G5
A**
Kills:144
Deaths:41
KDR:3.512
Accuracy:49.788% B+
HSR:26.389% A**
Kills:33,490
Deaths (as Light Assault):11,469
Deaths (to Light Assaults):9,435
KDR:2.92005
Kill Difference:22,021
Playtime:625.318 hours
Usage:17%
Score:15.759m
Score/min:420
Accuracy (listed only):33.334%
HSR (listed only):24.274%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
B*
Kills:3,106
Deaths:953
KDR:3.259
Accuracy:29.844% B*
HSR:25.821% B+
AF-4A Bandit
B*
Kills:1,715
Deaths:563
KDR:3.046
Accuracy:27.567% B+
HSR:28.455% B*
GD-7F
B*
Kills:1,542
Deaths:452
KDR:3.412
Accuracy:28.674% B*
HSR:23.476% B+
GD Guardian
B+
Kills:1,345
Deaths:345
KDR:3.899
Accuracy:35.421% C++
HSR:35.390% B+
Razor GD-23
C*
Kills:1,187
Deaths:678
KDR:1.751
Accuracy:25.652% C*
HSR:16.091% D-
MGR-C1 Charger
C*
Kills:1,177
Deaths:347
KDR:3.392
Accuracy:28.408% C*
HSR:24.724% C++
Gauss Compact S
A++
Kills:1,177
Deaths:328
KDR:3.588
Accuracy:29.509% B**
HSR:29.227% A++
MGR-M1 Bishop
A
Kills:1,167
Deaths:209
KDR:5.584
Accuracy:39.130% B**
HSR:39.846% A
NSX-P Tanto
B+
Kills:1,166
Deaths:371
KDR:3.143
Accuracy:27.916% B+
HSR:29.674% B+
19A Fortuna
C**
Kills:1,165
Deaths:373
KDR:3.123
Accuracy:27.869% C**
HSR:20.944% C+
Mauler S6
A
Kills:1,164
Deaths:311
KDR:3.743
Accuracy:41.692% C++
HSR:21.306% A
LA39 Bruiser
A**
Kills:1,164
Deaths:382
KDR:3.047
Accuracy:55.487% C--
HSR:27.921% A**
AF-57 Piston
M
Kills:1,163
Deaths:331
KDR:3.514
Accuracy:48.613% B*
HSR:23.818% M
Gauss Compact Burst
B*
Kills:1,163
Deaths:243
KDR:4.786
Accuracy:28.636% C**
HSR:32.072% B*
NC12 Sweeper
A++
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:45.093% C*
HSR:19.741% A++
AF-19 Mercenary
C**
Kills:1,160
Deaths:620
KDR:1.871
Accuracy:23.782% C**
HSR:19.138% C-
Warden
C+
Kills:1,157
Deaths:554
KDR:2.088
Accuracy:27.478% C+
HSR:21.262% C-
GD-66 Claw
B*
Kills:1,156
Deaths:492
KDR:2.350
Accuracy:60.692% C++
HSR:20.156% B*
NSX Tanto
B+
Kills:1,154
Deaths:330
KDR:3.497
Accuracy:28.530% B+
HSR:27.990% B+
NS-11C
C
Kills:1,144
Deaths:708
KDR:1.616
Accuracy:22.831% C
HSR:13.112% D*
NS Baron G5
A**
Kills:144
Deaths:41
KDR:3.512
Accuracy:49.788% B+
HSR:26.389% A**
Kills:26,476
Deaths (as Engineer):9,119
Deaths (to Engineers):8,842
KDR:2.90339
Kill Difference:17,357
Playtime:920.772 hours
Usage:25%
Score:18.403m
Score/min:333
Accuracy (listed only):34.886%
HSR (listed only):25.074%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
B**
Kills:1,462
Deaths:551
KDR:2.653
Accuracy:30.217% B**
HSR:16.142% D
NC1 Gauss Rifle
B**
Kills:1,452
Deaths:687
KDR:2.114
Accuracy:28.794% B**
HSR:14.463% D--
GR-22
B*
Kills:1,240
Deaths:540
KDR:2.296
Accuracy:28.952% B*
HSR:16.613% C--
AF-4 Cyclone
B++
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:26.678% C*
HSR:24.566% B++
MGR-S1 Gladius
B++
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% C**
HSR:26.423% B++
AF-4AE Cyclone
B+
Kills:1,171
Deaths:339
KDR:3.454
Accuracy:30.223% C*
HSR:30.316% B+
NS-11A
B**
Kills:1,166
Deaths:307
KDR:3.798
Accuracy:26.395% B
HSR:31.304% B**
Mauler S6
A
Kills:1,164
Deaths:311
KDR:3.743
Accuracy:41.692% C++
HSR:21.306% A
LA39 Bruiser
A**
Kills:1,164
Deaths:382
KDR:3.047
Accuracy:55.487% C--
HSR:27.921% A**
Tempest
B*
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C++
HSR:27.663% B*
MKV Suppressed
A+
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A+
AF-57 Piston
M
Kills:1,163
Deaths:331
KDR:3.514
Accuracy:48.613% B*
HSR:23.818% M
NC9 A-Tross
C*
Kills:1,163
Deaths:401
KDR:2.900
Accuracy:26.708% C*
HSR:26.053% C++
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B*
HSR:26.999% B**
GR-22AE
B++
Kills:1,162
Deaths:302
KDR:3.848
Accuracy:30.613% B+
HSR:31.928% B++
NS-11P
A+
Kills:1,161
Deaths:300
KDR:3.870
Accuracy:26.542% B++
HSR:30.233% A+
Gauss Rifle Burst
C*
Kills:1,161
Deaths:394
KDR:2.947
Accuracy:27.428% C+
HSR:30.233% C*
Gauss Rifle S
B+
Kills:1,161
Deaths:516
KDR:2.250
Accuracy:28.168% B+
HSR:16.279% D
NC12 Sweeper
A++
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:45.093% C*
HSR:19.741% A++
NS-7B PDW
A
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.766% C**
HSR:26.983% A
Reaper DMR
C
Kills:1,160
Deaths:474
KDR:2.447
Accuracy:24.542% C
HSR:17.414% D--
Gauss Prime
C+
Kills:1,159
Deaths:358
KDR:3.237
Accuracy:25.126% C--
HSR:23.210% C+
GD-66 Claw
B*
Kills:1,156
Deaths:492
KDR:2.350
Accuracy:60.692% C++
HSR:20.156% B*
NS-7 PDW
C-
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C-
HSR:15.170% C-
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B+
NSX Yumi
B*
Kills:627
Deaths:183
KDR:3.426
Accuracy:27.850% C*
HSR:34.290% B*
NSX-P Tengu
B+
Kills:191
Deaths:60
KDR:3.183
Accuracy:40.193% B+
HSR:21.466% C+
NS Baron G5
A**
Kills:144
Deaths:41
KDR:3.512
Accuracy:49.788% B+
HSR:26.389% A**
Kills:30,708
Deaths (as Combat Medic):10,516
Deaths (to Combat Medics):5,361
KDR:2.92012
Kill Difference:20,192
Playtime:474.935 hours
Usage:13%
Score:8.668m
Score/min:304
Accuracy (listed only):33.410%
HSR (listed only):24.183%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B++
Kills:4,217
Deaths:669
KDR:6.303
Accuracy:40.602% C**
HSR:76.571% B++
NSX Daimyo
B
Kills:1,243
Deaths:218
KDR:5.702
Accuracy:43.585% B
HSR:93.001% C
AF-4 Cyclone
B++
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:26.678% C*
HSR:24.566% B++
EM4 Longshot
C+
Kills:1,180
Deaths:214
KDR:5.514
Accuracy:39.262% C+
HSR:71.017% D--
MGR-S1 Gladius
B++
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% C**
HSR:26.423% B++
The Moonshot
B
Kills:1,174
Deaths:153
KDR:7.673
Accuracy:45.016% B
HSR:76.576% D
AF-4AE Cyclone
B+
Kills:1,171
Deaths:339
KDR:3.454
Accuracy:30.223% C*
HSR:30.316% B+
Impetus
C**
Kills:1,165
Deaths:242
KDR:4.814
Accuracy:35.971% C**
HSR:31.073% C**
NS-44 Commissioner AE
B+
Kills:1,164
Deaths:511
KDR:2.278
Accuracy:45.030% B+
HSR:29.811% B+
Tempest
B*
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C++
HSR:27.663% B*
MKV Suppressed
A+
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A+
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B*
HSR:26.999% B**
NS-30 Vandal
B**
Kills:1,161
Deaths:189
KDR:6.143
Accuracy:37.867% B++
HSR:34.712% B**
LA80
C+
Kills:1,161
Deaths:155
KDR:7.490
Accuracy:40.429% C+
HSR:76.572% C+
NS-45 Pilot
B*
Kills:1,161
Deaths:448
KDR:2.592
Accuracy:32.273% C++
HSR:33.678% B*
NS-357 Underboss
B++
Kills:1,161
Deaths:426
KDR:2.725
Accuracy:43.540% B++
HSR:27.476% B+
NSX Tomoe
B+
Kills:1,161
Deaths:309
KDR:3.757
Accuracy:30.843% B+
HSR:39.707% C**
EM4-AE Longshot
B+
Kills:1,160
Deaths:172
KDR:6.744
Accuracy:45.136% B+
HSR:77.500% C--
NS-7B PDW
A
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.766% C**
HSR:26.983% A
NS-44 Commissioner
B*
Kills:1,159
Deaths:572
KDR:2.026
Accuracy:43.389% B*
HSR:26.488% B+
AF-18 Stalker
B*
Kills:1,158
Deaths:341
KDR:3.396
Accuracy:28.946% C*
HSR:26.425% B*
AF-6 Shadow
B+
Kills:1,158
Deaths:229
KDR:5.057
Accuracy:38.349% B+
HSR:31.606% B+
LA3 Desperado
B+
Kills:1,158
Deaths:451
KDR:2.568
Accuracy:30.655% B
HSR:24.180% B+
NC4 Mag-Shot
B+
Kills:1,158
Deaths:518
KDR:2.236
Accuracy:31.293% B+
HSR:23.748% B+
NC14 Bolt Driver
C++
Kills:1,157
Deaths:272
KDR:4.254
Accuracy:36.718% C++
HSR:68.712% D
NS-44B Commissioner
C--
Kills:1,154
Deaths:700
KDR:1.649
Accuracy:35.074% C--
HSR:15.165% D*
NS-7 PDW
C-
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C-
HSR:15.170% C-
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B+
Gauss SPR
B+
Kills:1,135
Deaths:292
KDR:3.887
Accuracy:35.646% B+
HSR:34.273% C+
The Executive
C+
Kills:827
Deaths:385
KDR:2.148
Accuracy:32.390% D
HSR:26.119% C+
AF-8 RailJack
A
Kills:797
Deaths:89
KDR:8.955
Accuracy:45.293% A
HSR:72.397% C
NS-61 Emissary
C++
Kills:329
Deaths:212
KDR:1.552
Accuracy:28.134% C+
HSR:17.021% C++
NS-357 IA
B+
Kills:219
Deaths:145
KDR:1.510
Accuracy:50.106% B+
HSR:32.420% C+
NSX-P Tengu
B+
Kills:191
Deaths:60
KDR:3.183
Accuracy:40.193% B+
HSR:21.466% C+
Ectoblaster
B+
Kills:122
Deaths:64
KDR:1.906
Accuracy:43.162% B+
HSR:7.377% C-
NS-AM7 Archer
B++
Kills:108
Deaths:155
KDR:0.697
Accuracy:49.615% D*
HSR:25% B++
Kills:39,430
Deaths (as Infiltrator):11,589
Deaths (to Infiltrators):7,234
KDR:3.40236
Kill Difference:27,841
Playtime:476.323 hours
Usage:13%
Score:10.394m
Score/min:364
Accuracy (listed only):36.420%
HSR (listed only):37.451%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:1,345
Deaths:316
KDR:4.256
Accuracy:21.078% D*
HSR:14.126% C+
AF-23 Grinder
B++
Kills:1,306
Deaths:368
KDR:3.549
Accuracy:42.639% B++
HSR:14.778% C+
NCM1 Scattercannon
A++
Kills:1,302
Deaths:331
KDR:3.934
Accuracy:51.286% A
HSR:22.657% A++
AF-41 Hacksaw
C+
Kills:1,285
Deaths:316
KDR:4.066
Accuracy:23.618% D-
HSR:14.864% C+
AF-34 Mattock
B*
Kills:1,186
Deaths:180
KDR:6.589
Accuracy:29.599% D-
HSR:21.417% B*
AF-34 Mattock
B**
Kills:1,182
Deaths:184
KDR:6.424
Accuracy:28.495% D
HSR:21.912% B**
NCM1 Scattercannon
A
Kills:1,168
Deaths:174
KDR:6.713
Accuracy:51.668% A
HSR:19.349% B*
AF-23 Grinder
B**
Kills:1,166
Deaths:245
KDR:4.759
Accuracy:49.166% B**
HSR:19.468% B++
NS-20 Gorgon
A+
Kills:320
Deaths:57
KDR:5.614
Accuracy:25.199% C++
HSR:28.125% A+
NS-20 Gorgon
B**
Kills:319
Deaths:57
KDR:5.596
Accuracy:25.759% C++
HSR:27.273% B**
NCM2 Falcon
B+
Kills:300
Deaths:127
KDR:2.362
Accuracy:44.313% B+
HSR:4.333% C+
NCM2 Falcon
A
Kills:195
Deaths:110
KDR:1.773
Accuracy:43.383% C++
HSR:7.179% A
NCM3 Raven
C+
Kills:146
Deaths:61
KDR:2.393
Accuracy:38.456% C+
HSR:2.055% C
NS-10 Burster
A
Kills:141
Deaths:68
KDR:2.074
Accuracy:31.192% C*
HSR:9.929% A
NCM3 Raven
C+
Kills:118
Deaths:61
KDR:1.934
Accuracy:37.813% C
HSR:2.542% C+
NS-10 Burster
A++
Kills:117
Deaths:55
KDR:2.127
Accuracy:31.376% C*
HSR:10.256% A++
Kills:11,596
Deaths (as MAX Suit):1,355
Deaths (to MAX Suits):2,536
KDR:8.55793
Kill Difference:10,241
Playtime:150.063 hours
Usage:4%
Score:3.952m
Score/min:439
Accuracy (listed only):35.940%
HSR (listed only):15.017%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
M
Kills:6,728
V. Kills:4,159 162%
Deaths:861
KDR:7.814
Accuracy:31.623% C++
KPH:44.600 M
VKPH:27.600 M
M30 Mustang AH
B**
Kills:4,320
V. Kills:331 N/A
Deaths:373
KDR:11.582
Accuracy:58.436% B+
KPH:88.400 B**
VKPH:6.800 B+
Breaker Rocket Pods
A
Kills:2,296
V. Kills:214 N/A
Deaths:129
KDR:17.799
Accuracy:57.498% B**
KPH:183.100 A
VKPH:17.100 C++
Vortek Rotary
B*
Kills:2,289
V. Kills:1,407 163%
Deaths:593
KDR:3.860
Accuracy:30.298% C+
KPH:29.500 B*
VKPH:18.200 B*
Hornet Missiles
B**
Kills:911
V. Kills:559 163%
Deaths:38
KDR:23.974
Accuracy:61.790% C**
KPH:125.600 B**
VKPH:77 B**
M20 Kestrel
B++
Kills:810
V. Kills:715 113%
Deaths:185
KDR:4.378
Accuracy:28.166% C
KPH:26.300 B
VKPH:23.200 B++
M202 Wyrm
S
Kills:593
V. Kills:246 240%
Deaths:6
KDR:98.833
Accuracy:46.731% D
KPH:377.400 S
VKPH:156.600 S
Tomcat A2AM Pods
B**
Kills:123
V. Kills:114 107%
Deaths:12
KDR:10.250
Accuracy:80.859% B+
KPH:78 B+
VKPH:72.300 B**
Kills:18,070 (14,147 + 0)
Deaths:2,197
KDR:8.225
VKDR:3.525
Vehicle Kills:7,745
Kill Difference:15,873
Playtime:330.868 hours
Usage:9%
Score:6.858m
Score/min:345
Piloting Accuracy:28.166%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:754
V. Kills:721 104%
Deaths:295
KDR:2.556
Accuracy:40.785% C--
KPH:11.100 B+
VKPH:10.600 B*
L105 Zephyr
B++
Kills:507
V. Kills:60 N/A
Deaths:36
KDR:14.083
Accuracy:45.277% B+
KPH:69.300 B++
VKPH:8.200 C+
L-24R Spur
A
Kills:407
V. Kills:15 N/A
Deaths:28
KDR:14.536
Accuracy:40.145% C**
KPH:62.200 A
VKPH:2.300 C+
C150 Dalton
B+
Kills:389
V. Kills:337 115%
Deaths:54
KDR:7.204
Accuracy:40.774% C**
KPH:38.300 C*
VKPH:33.200 B+
Kills:2,057 (1,161 + 896)
Deaths:413
KDR:4.981
VKDR:2.743
Vehicle Kills:1,133
Kill Difference:1,644
Playtime:92.217 hours
Usage:3%
Score:1.168m
Score/min:211
Piloting Accuracy:40.145%
Gunner Accuracy:40.774%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:492
V. Kills:148 330%
Deaths:38
KDR:12.947
Accuracy:53.750% C**
KPH:47.100 B**
VKPH:14.200 B+
C75 Viper
A*
Kills:456
V. Kills:66 N/A
Deaths:23
KDR:19.826
Accuracy:38.093% C+
KPH:64.200 A*
VKPH:9.300 C*
Skyguard
C+
Kills:137
V. Kills:120 113%
Deaths:36
KDR:3.806
Accuracy:26.170% D
KPH:10.600 D
VKPH:9.300 C+
L100 Python AP
M+
Kills:109
V. Kills:45 237%
Deaths:5
KDR:21.800
Accuracy:65.250% B**
KPH:72.600 M+
VKPH:30 A++
Kills:1,194 (1,194 + 0)
Deaths:102
KDR:11.706
VKDR:3.716
Vehicle Kills:379
Kill Difference:1,092
Playtime:31.921 hours
Usage:1%
Score:0.628m
Score/min:328
Driving Accuracy:65.250%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C**
Kills:3,423
V. Kills:2,112 162%
Deaths:315
KDR:10.867
Accuracy:45.608% D
KPH:25.800 C++
VKPH:15.900 C**
E540 Halberd
B
Kills:1,883
V. Kills:882 213%
Deaths:142
KDR:13.261
Accuracy:47.069% B
KPH:32.400 B
VKPH:15.200 C++
Titan-150 HESH
B+
Kills:1,366
V. Kills:239 N/A
Deaths:69
KDR:19.797
Accuracy:46.877% C+
KPH:52.200 B+
VKPH:9.100 C++
Titan-150 HEAT
B*
Kills:1,240
V. Kills:352 351%
Deaths:91
KDR:13.626
Accuracy:47.786% C++
KPH:31.300 B*
VKPH:8.900 C+
Enforcer ML85
B+
Kills:975
V. Kills:625 156%
Deaths:83
KDR:11.747
Accuracy:43.189% C*
KPH:27.500 B+
VKPH:17.600 C*
C85 Canister
C+
Kills:278
V. Kills:12 N/A
Deaths:11
KDR:25.273
Accuracy:39.720% C+
KPH:59.400 C
VKPH:2.600 D
M12 Kobalt
C-
Kills:107
V. Kills:4 N/A
Deaths:2
KDR:53.500
Accuracy:14.747% C+
KPH:38.400 D
VKPH:1.400 C-
M20 Basilisk
C
Kills:67
V. Kills:27 239%
Deaths:9
KDR:7.444
Accuracy:23.636% D-
KPH:13.300 C--
VKPH:5.400 C
Kills:9,339 (6,029 + 3,310)
Deaths:722
KDR:12.935
VKDR:5.891
Vehicle Kills:4,253
Kill Difference:8,617
Playtime:304.448 hours
Usage:8%
Score:5.035m
Score/min:276
Driving Accuracy:47.786%
Gunner Accuracy:23.636%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
M+
Kills:920
V. Kills:35 N/A
Deaths:32
KDR:28.750
Accuracy:66.540% A+
KPH:266.600 M+
VKPH:10.100 B+
M12 Kobalt-H
A*
Kills:616
V. Kills:8 N/A
Deaths:14
KDR:44
Accuracy:25.727% B*
KPH:233 A*
VKPH:3 D
E540 Halberd-H
C++
Kills:191
V. Kills:87 217%
Deaths:26
KDR:7.346
Accuracy:57.574% C++
KPH:44.300 C++
VKPH:20.200 C+
Kills:1,727 (0 + 1,727)
Deaths:72
KDR:23.986
VKDR:1.806
Vehicle Kills:130
Kill Difference:1,655
Playtime:10.410 hours
Usage:0%
Score:0.312m
Score/min:500
Driving Accuracy:N/A%
Gunner Accuracy:57.574%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:562
V. Kills:10 N/A
Deaths:19
KDR:29.579
Accuracy:18.578% C++
KPH:99.700 B**
VKPH:1.800 C--
M12 Kobalt
B**
Kills:296
V. Kills:6 N/A
Deaths:11
KDR:26.909
Accuracy:19.673% B+
KPH:105.300 B**
VKPH:2.100 C
M20 Basilisk
C+
Kills:246
V. Kills:74 328%
Deaths:21
KDR:11.714
Accuracy:36.761% C+
KPH:20.600 C+
VKPH:6.200 C
M40 Fury
A++
Kills:188
V. Kills:51 362%
Deaths:7
KDR:26.857
Accuracy:40.419% B+
KPH:66.400 B*
VKPH:18 A++
M20 Basilisk
C+
Kills:138
V. Kills:49 276%
Deaths:18
KDR:7.667
Accuracy:34.092% C-
KPH:19.700 C+
VKPH:7 C
M40 Fury
C++
Kills:92
V. Kills:13 N/A
Deaths:7
KDR:13.143
Accuracy:37.640% C++
KPH:48.300 C+
VKPH:6.800 D
M60-G Bulldog
C--
Kills:61
V. Kills:13 436%
Deaths:7
KDR:8.714
Accuracy:31.193% C
KPH:18.200 D
VKPH:3.900 C--
Kills:1,583 (0 + 1,583)
Deaths:90
KDR:17.589
VKDR:2.400
Vehicle Kills:216
Kill Difference:1,493
Playtime:35.474 hours
Usage:1%
Score:0.508m
Score/min:239
Driving Accuracy:N/A%
Gunner Accuracy:31.193%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:515
V. Kills:25 N/A
Deaths:29
KDR:17.759
Accuracy:34.512% C*
KPH:113.400 B**
VKPH:5.500 C+
M20 Wyvern
B+
Kills:108
V. Kills:47 225%
Deaths:12
KDR:9
Accuracy:28.785% D*
KPH:31.200 B+
VKPH:13.600 C+
Kills:623 (0 + 623)
Deaths:41
KDR:15.195
VKDR:1.756
Vehicle Kills:72
Kill Difference:582
Playtime:8.001 hours
Usage:0%
Score:0.135m
Score/min:281
Piloting Accuracy:N/A%
Gunner Accuracy:28.785%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 14,34114,2644,0303.539B+0.0827.424%B+32.235%B*84.1AN/A214169.6h9.2B+33.7B+
M20 Mustang 10,8876,7288617.814A++4.1931.623%C++1.278%C-44.6M27.6M345150.8h53.6B*169.6B*
NC6A GODSAW 6,0265,9821,8683.202B+0.4226.584%C29.338%C**87.3B*N/A24268.5h8.4C++31.4C**
NS-15M1 4,9234,8961,9072.567B++1.0622.128%C+19.077%C-44.5C++N/A131109.9h12.1C**54.6C*
M30 Mustang AH 4,6514,32037311.582B++7.9658.436%B+1.134%C+88.3B**6.8B+27648.9h7.4B12.6B+
SAS-R 4,2254,2176696.303A2.6840.602%C**76.571%B++61.5B*N/A16568.6h2B+5B+
Titan-150 AP 5,5353,42331510.867B+7.2445.608%D3.798%B*25.8C++15.9C**298132.7h3.8B+8.3B+
EM6 3,3353,3161,0333.21B*0.4124.163%B27.624%B+79.7A+N/A23841.6h9.9B+40.9B+
AC-X11 3,1313,1069533.259A*0.3629.844%B*25.821%B+53.4B**N/A15458.2h8.2B*27.3B++
Breaker Rocket Pods 2,5102,29612917.798A14.1757.498%B**1.089%C++183.7A17.1C++76312.5h9.5B**16.5B*
Vortek Rotary 3,6962,2895933.86B+0.2430.298%C+2.359%C++29.5B*18.2B*25177.5h41.5B*137.1B++
NS Decimator 2,8682,0846972.99A*0.6360.14%C+1.871%C60.2A+22.7B*32634.6h3.3B*5.5B*
E540 Halberd 2,7651,88314213.261B++9.6447.069%B5.098%A32.4B15.2C++25758.1h4.8B++10.1B*
C-4 2,3921,8096612.737B**0.8924.772%CN/A111B+35.8B+80916.3h1.2B+4.7B+
AF-4A Bandit 1,7271,7155633.046A++0.5827.567%B+28.455%B*63.1B**N/A17327.2h8.9B*32.2B++
EM1 1,6611,6498112.033B*1.5922.752%C*21.104%C+49.7B+N/A15933.2h12.6B55.6B
GD-7F 1,5511,5424523.412M0.2128.674%B*23.476%B+67.3A+N/A20922.9h9.9B**34.6B++
GD-22S 1,5291,5204853.134B**0.4923.678%C++20%D48.6B+N/A20731.3h10.8C**45.8C**
Carnage AR 1,4701,4625512.653B**0.9730.217%B**16.142%D41.3B+N/A16835.4h12.2B+40.3B++
NC1 Gauss Rifle 1,4571,4526872.114B**1.5128.794%B**14.463%D--31BN/A12146.9h10.7B*37.1B*
Titan-150 HESH 1,6051,3666919.797B*16.1746.877%C+3.368%A52.1B+9.1C++21826.2h2.7B++5.8B+
GD Guardian 1,3531,3453453.899B**0.2835.421%C++35.39%B+90.9AN/A21114.8h5.9B++16.6B+
AF-41 Hacksaw 1,3611,3453164.256B**0.6321.078%D*14.126%C+49.1AN/A14527.4h4.1B**19.4B+
AF-23 Grinder 1,3091,3063683.549B+0.0742.639%B++14.778%C+37.3B+N/A11535h5.8B+13.6B*
NCM1 Scattercannon 1,3061,3023313.934B**0.3151.286%A22.657%A++40.6AN/A13932.1h6B*11.6B*
AF-41 Hacksaw 1,2981,2853164.066B**0.4423.618%D-14.864%C+46.9B**N/A14127.4h4.9B**20.6B+
NSX Daimyo 1,2441,2432185.702B*2.0843.585%B93.001%C94.2A+N/A26813.2h2.4C**5.6B
NS-15M2 1,2581,2423863.218B++0.4123.405%C+23.108%C53.1C*N/A21123.4h13C+55.7C++
Titan-150 HEAT 1,5921,2409113.626A+10.0047.786%C++2.581%C+31.3B*8.9C+24139.6h3.1A6.4A
GR-22 1,2431,2405402.296B*1.3328.952%B*16.613%C--30C+N/A9841.4h12.8B44.1B+
MANA Anti-Personnel Turret 1,2441,2323473.55N/A0.0722.753%UN/A12320U120U21526800.1h15.5T*68.2T*
NC6 Gauss SAW 1,2331,22712102.25U98.6320.131%C+17.522%D--44B+N/A33527.9h9.5B47.3B
AF-4 Cyclone 1,2131,2093593.368A+0.2626.678%C*24.566%B++60.5B**N/A19820h9.1B++34.1B+
Razor GD-23 1,1911,1876781.751B**1.8725.652%C*16.091%D-22.9C+N/A8051.9h11.8B+46.2B
AF-34 Mattock 1,1961,1861806.589A2.9729.599%D-21.417%B*71.4A++N/A18716.6h4.5B**15.3B+
AF-34 Mattock 1,1911,1821846.424B**2.8028.495%D21.912%B**69.5A+N/A17617h4.6B*16B+
EM4 Longshot 1,1821,1802145.514B**1.8939.262%C+71.017%D--36.4C**N/A15832.4h2.1C*5.3C*
MGR-C1 Charger 1,1901,1773473.392M++0.2328.408%C*24.724%C++62.3B**N/A17818.9h12.1B+42.4B+
MGR-S1 Gladius 1,1831,1773143.748A++0.1228.52%C**26.423%B++83.5A++N/A24914.1h8.3B++29.1B+
Gauss Compact S 1,1781,1773283.588M0.0429.509%B**29.227%A++75.9M*N/A21615.5h8.5B++28.7B++
The Moonshot 1,1771,1741537.673B++4.0545.016%B76.576%D78.8B**N/A17714.9h1.7B+3.7B+
MGR-L1 Promise 1,1741,1712384.92M+1.3025.714%C**39.027%A++92.2A++N/A30512.7h10.9B*42.4B+
AF-4AE Cyclone 1,1791,1713393.454A*0.1730.223%C*30.316%B+85.5B+N/A23813.7h9.5C++31.3C*
NSX-P Naginata 1,1731,1693063.82A**0.2026.297%B+37.382%B**93.5A+N/A32412.5h10.3B+39.2B++
NCM1 Scattercannon 1,1781,1681746.713A3.0951.668%A19.349%B*80.6A**N/A24614.5h4.9B++9.5B**
MGR-M1 Bishop 1,1701,1672095.584A++1.9639.13%B**39.846%A67.5A++N/A24917.3h4.7B**11.9B*
NS-11A 1,1721,1663073.798A*0.1726.395%B31.304%B**75.2A++N/A22015.5h11.3B*42.9B++
AF-23 Grinder 1,1751,1662454.759B*1.1449.166%B**19.468%B++55.5A+N/A16921h6.1B+12.3B*
NSX-P Tanto 1,1781,1663713.143M0.4827.916%B+29.674%B+63.4A+N/A15718.4h12.1B+43.2B+
19A Fortuna 1,1701,1653733.123A++0.5027.869%C**20.944%C+74.2A+N/A17415.7h8.4B++30.1B++
Impetus 1,1711,1652424.814A+1.1935.971%C**31.073%C**91.7A*N/A20712.7h3.9B*11B+
NS-44 Commissioner AE 1,1661,1645112.278B*1.3545.03%B+29.811%B+107.8A++N/A34410.8h3.3C**7.3B+
Mauler S6 1,1681,1643113.743A**0.1241.692%C++21.306%A71.4A*N/A26816.3h3.7B**9B++
LA39 Bruiser 1,1671,1643823.047A++0.5855.487%C--27.921%A**72.8AN/A25916h2.4C*4.3C++
Tempest 1,1711,1643543.288A+0.3427.495%C++27.663%B*82AN/A19014.2h9.2B+33.3B+
MKV Suppressed 1,1671,1643223.615M**0.0128.6%B+29.811%A+67.3A+N/A16917.3h12.2B+42.5B+
AF-57 Piston 1,1661,1633313.514A**0.1148.613%B*23.818%M85.5A++N/A29013.6h3.7B++7.6B++
NC9 A-Tross 1,1671,1634012.9A0.7226.708%C*26.053%C++53.6B*N/A17021.7h8.4B*31.3B++
Gauss Compact Burst 1,1661,1632434.786A++1.1628.636%C**32.072%B*86.1A+N/A19813.5h8.7B**30.5B++
NSX Tengu 1,1701,1632943.956M+0.3342.631%B*26.999%B**63.6B*N/A15018.3h11.7B+27.5B+
GR-22AE 1,1661,1623023.848A0.2230.613%B+31.928%B++96.8A+N/A25012h10.6B++34.6B++
NS-30 Vandal 1,1621,1611896.143A*2.5237.867%B++34.712%B**98.4A*N/A23011.8h4.5B*11.8B*
LA80 1,1611,1611557.49A+3.8740.429%C+76.572%C+66.3B**N/A14917.5h1.9B+4.7B
NS-45 Pilot 1,1631,1614482.592B**1.0332.273%C++33.678%B*124.8A++N/A3109.3h5.7B*17.5B++
NS-357 Underboss 1,1621,1614262.725A++0.9043.54%B++27.476%B+91.4A+N/A23212.7h3.8B+8.8B++
NS-11P 1,1641,1613003.87A**0.2526.542%B++30.233%A+65.6A++N/A17317.7h10.8B**40.6B*
NSX Tomoe 1,1621,1613093.757A+0.1330.843%B+39.707%C**76.4A+N/A20515.2h12.6B+41B+
Gauss Rifle Burst 1,1671,1613942.947B+0.6827.428%C+30.233%C*43.8C+N/A11226.5h9.8B+35.6B+
Gauss Rifle S 1,1631,1615162.25B**1.3728.168%B+16.279%D30.6C+N/A9637.9h10.3B36.5B+
NC05 Jackhammer AE 1,1601,1603493.324A0.3053.228%B++21.035%B**107.4A+N/A26910.8h4B+7.6B+
NC12 Sweeper 1,1661,1604882.377B**1.2545.093%C*19.741%A++42B+N/A15127.6h4.2B9.3B+
AF-19 Mercenary 1,1701,1606201.871A+1.7523.782%C**19.138%C-16.7C+N/A9769.5h11.9B+50B+
EM4-AE Longshot 1,1601,1601726.744B*3.1245.136%B+77.5%C--74.4B**N/A23815.6h1.9C++4.3B
NS-7B PDW 1,1611,1604422.624B**1.0027.766%C**26.983%A51.3B+N/A12522.6h11.1B*39.9B+
Reaper DMR 1,1641,1604742.447C**1.1824.542%C17.414%D--39.7C++N/A13429.2h8.7B+35.6C**
NC05 Jackhammer 1,1651,1604912.363B**1.2651.617%B*14.741%C+52.3C*N/A16922.2h4.3B+8.4B++
NS-44 Commissioner 1,1611,1595722.026B**1.6043.389%B*26.488%B+130.2M**N/A3788.9h2.8B**6.5B*
Gauss Prime 1,1651,1593583.237A0.3925.126%C--23.21%C+54.4B+N/A13421.3h10.1B+40C*
AF-18 Stalker 1,1611,1583413.396A++0.2328.946%C*26.425%B*64.7A+N/A15617.9h10.3B*35.5B+
AF-6 Shadow 1,1601,1582295.057A*1.4338.349%B+31.606%B+103.4A*N/A23111.2h4.5B*11.6B*
LA3 Desperado 1,1601,1584512.568A++1.0630.655%B24.18%B+113.5M++N/A30210.2h7B*22.8B++
NC4 Mag-Shot 1,1651,1585182.236A*1.3931.293%B+23.748%B+71A*N/A23216.3h6.7B++21.3B+
NSX Naginata 1,1731,1584132.804A+0.8219.927%C-17.185%D**38.5C+N/A11130.1h12.5C++62.5C++
NC14 Bolt Driver 1,1631,1572724.254B**0.6336.718%C++68.712%D33.1B++N/A14535h2.6C++7.1C**
Warden 1,1651,1575542.088B*1.5427.478%C+21.262%C-31.5B+N/A11536.7h7.4B++26.9B+
GD-66 Claw 1,1621,1564922.35B**1.2760.692%C++20.156%B*25.5DN/A6745.4h2.6C+4.4C++
NS-44B Commissioner 1,1601,1547001.649B+1.9735.074%C--15.165%D*54.7C++N/A15221.1h3.4B9.7C++
NSX Tanto 1,1741,1543303.497A**0.1328.53%B+27.99%B+53.2B*N/A15421.7h10.8B+37.9B+
NC6S Gauss SAW S 1,1601,1544272.703B**0.9223.513%C+16.465%D--64.1B++N/A21118h10.4C**44.4C*
NS-7 PDW 1,1661,1476361.803B**1.8222.606%C-15.17%C-28.6C++N/A10940.1h15C++66.5C++
NS-11C 1,1691,1447081.616B++2.0122.831%C13.112%D*12.4DN/A4691.9h15.1C+66.1C++
Blitz GD-10 1,1391,1373383.364A*0.2628.068%B++20.229%B+67.3A++N/A21016.9h10.7B**38.1B++
Gauss SPR 1,1381,1352923.887A0.2635.646%B+34.273%C+57A++N/A12719.9h3.9B**11.1B*
Hawk GD-68 1,5021,0878531.274B**2.3567.899%B++3.312%B+26.6B++10.1C+26440.9h5.8B**8.5B**
Enforcer ML85 1,6009758311.747A+8.1243.189%C*3.077%B*27.5B+17.7C*35135.4h11B++25.6B++
Anti-Vehicle Grenade 1,1149741974N/A970.3852.064%C++N/A572.9B**82.4C+26721.7h3.5B**6.7B*
Auraxium Mag-Cutter 96695030,1500.032C++3.5931.755%C++N/A0.6CN/A21512.3h1.6B**4.9B+
C85 Canister-H 9559203228.75A25.1366.54%A+10.109%C+262.9M+10B+6923.5h5.9B+8.8B*
Hornet Missiles 1,4709113823.974M+20.3561.79%C**1.756%C++124.8B**76.6B**9347.3h8.6B+13.9B++
Shrike 1,2228823582.464M++1.1658.957%C**1.814%D38.9A15B34022.7h4.4B**7.5B**
The Executive 8298273852.148B*1.4832.39%D26.119%C+108.8B**N/A2967.6h6.2B+19.2C*
M20 Kestrel 1,5258101854.378B+0.7528.166%C2.346%B+26.3B23.2B++25930.8h81.4B289.2B
AF-8 RailJack 797797898.955A**5.3345.293%A72.397%C59.5M+N/A17513.4h2B++4.5B*
CAS30 Tank Buster 1,4757542952.556B*1.0740.785%C--1.592%B+11.1B+10.6B*15468.2h41.7C*102.3C**
NSX Yumi 6306271833.426A+0.2027.85%C*34.29%B*63.3AN/A1509.9h10.1B++36.3B+
M12 Kobalt-H 6246161444M+40.3825.727%B*23.864%A236.9A*3.1C--4952.6h12.5B+48.5B*
M202 Wyrm 839593698.833S95.2146.731%D2.698%C**370.6S153.8S21851.6h17.9B**38.3B**
M12 Kobalt 5725621929.579A+25.9618.578%C++20.641%B+100.4B**1.8C--3175.6h13.9B**74.8B+
CAS 14-E 5405152917.759C++14.1434.512%C*1.553%C114.4A5.6C+3354.5h21.4B*62.1B*
L105 Zephyr 5675073614.083C**10.4645.277%B+N/A69.5B++8.2C+3207.3h5B*11B++
L100 Python HEAT 6404923812.947B**9.3253.75%C**4.065%B**47.3B**14.2B+28310.4h3.9B*7.3B**
C75 Viper 5224562319.826M**16.2038.093%C+1.316%C+64.2A*9.3C*4127.1h7.7B**20.2B**
L-24R Spur 4224072814.536A10.9140.145%C**1.229%D62.6A2.3C+1576.5h22.7C*56.5C**
C150 Dalton 726389547.204C+3.5840.774%C**N/A38.1C++33B+55410.2h4.4C+10.8C**
Sticky Grenade 3863781378N/A374.3858.13%B+N/A1260B++26.7B**39670.3h1.8B+3.1B+
Frag Grenade 3353341334N/A330.3846.278%C++N/A835A++2.5D--45960.4h2.5A5.4B*
NS-61 Emissary 3303292121.552B**2.0728.134%C+17.021%C++78.3MN/A3274.2h10.7B37.9B+
NS-20 Gorgon 331320575.614S1.9925.199%C++28.125%A+59.3M**2B**1755.4h18B+71.4B*
NS-20 Gorgon 325319575.596S1.9725.759%C++27.273%B**59.1M**1.1C-1775.4h17.6B+68.5B*
Tank Mine 496301913.308B0.3264.985%A*N/A88.5C57.4C+10623.4h2.9F4.5B**
NCM2 Falcon 3693001272.362B**1.2644.313%B+4.333%C+22.1B*5.1C**15613.6h8.2B++18.6B++
M12 Kobalt 3022961126.909A++23.2919.673%B+20.946%B+105.7B**2.1C3462.8h16B+81.1B+
MANA Anti-Vehicle Turret 4732871312.191C1.4358.406%C5.575%B++2870D1860D1661990.1h7.7B+13.2B
C85 Canister 2902781125.273B+21.6539.72%C+9.353%D--59.1C2.6D1654.7h6.8B+17.2B+
Rocklet Rifle 4852651371.934A**1.6945.385%DN/A26.5C+22C+29110h29.7B++65.3B
Spear Anti-Vehicle Phalanx Turret 360258832.25S28.6348.509%B+3.101%C66.2A++26.2B+5553.9h5.6B*11.6B**
M20 Basilisk 3202462111.714S8.0936.761%C+6.911%B+20.7C+6.2C17111.9h65.5B*178.2B++
NS-357 IA 2212191451.51B2.1150.106%B+32.42%C+84.2A+N/A2122.6h3.2C**6.5B+
M60-A Bulldog 216196921.778C*18.1544.054%C+2.041%C28.8C+2.9C1446.8h5.2B+11.8B+
NCM2 Falcon 2461951101.773B**1.8543.383%C++7.179%A16.4B++4.3C+12311.9h11.8B+27.2B+
NSX-P Tengu 194191603.183A*0.4440.193%B+21.466%C+91A++1.4B++3182.1h10.9B++27.1B+
E540 Halberd-H 278191267.346C+3.7257.574%C++1.571%C+44.4C++20.2C+3494.3h4.6B++8B*
M40 Fury 239188726.857M**23.2340.419%B+N/A67.1B*18.2A++4622.8h13.2C*32.8B+
MAX Punch 1821791,3550.132B++3.4938.689%C-N/A1.3C++N/A3143h1.7C++4.3C**
Mag-Cutter 19017614,1470.012C3.6128.272%C+N/A0.2CN/A1881.1h2.6C++9.2C**
Bouncing Betty 161161295.552B+1.9343.099%C+N/A134.2C*N/A6351.2h2.1C-4.8C+
NCM3 Raven 233146612.393A*1.2338.456%C+2.055%C13.6B**8.1B*14410.7h23.9B+62.2B+
NS Baron G5 145144413.512M*0.1149.788%B+26.389%A**72A++N/A2832h4.1B+8.2C+
NS-10 Burster 258141682.074A++1.5531.192%C*9.929%A7.1B++5.9A+12919.8h131.3B+421B+
M20 Basilisk 187138187.667M4.0434.092%C-6.522%C**19.7C+7C1987h73.6B++216B+
Skyguard 257137363.806B0.1826.17%D1.46%C-10.6D9.3C+24212.9h137.2C524.1C
M60-A Bulldog 162132196.947C++3.3236.225%C+N/A36.7C+8.3B+1843.6h5.9C+16.3C++
Tomcat A2AM Pods 2371231210.25A+6.6380.859%B+N/A76.9B+71.3B**10501.6h9C+11.2C+
Ectoblaster 123122641.906A*1.7243.162%B+7.377%C-101.7M**N/A2741.2h12.4B+28.8B++
NCM3 Raven 190118611.934A+1.6937.813%C2.542%C+11B+6.7B+12710.7h28.4B75C**
NS-10 Burster 203117552.127A+1.5031.376%C*10.256%A++6.4B+4.7B++11118.3h149.9C**477.8B+
Aspis Anti-Aircraft Phalanx Turret 2471151011.5M++7.8824.476%C+N/A14B+16.1B**2978.2h116.6B*476.4B+
L100 Python AP 154109521.8M18.1865.25%B**N/A72.7M+30A++9751.5h4.8B+7.3B*
M20 Wyvern 155108129B+5.3828.785%D*5.556%B++30.9B+13.4C+2093.5h53.4B**185.5B+
NS-AM7 Archer 1431081550.697B+2.9349.615%D*25%B++3.4D1.1D--3131.9h16.1B+32.5C*
M12 Kobalt 111107253.5M++49.8814.747%C+14.019%C38.2D1.4C-1142.8h16B+108.8B
M40 Fury 10592713.143A9.5237.64%C++2.174%B48.4C+6.8D2911.9h13.6C++36C**
M60-A Bulldog 9380420C++16.3840.035%DN/A22.9C-3.7C+1763.5h5.8C++14.4C+
M40 Fury 8876419B++15.3843.368%D1.316%C+50.7D8D--1541.5h12B+27.6B
M20 Basilisk 946797.444A*3.8223.636%D-5.97%C*13.4C--5.4C1355h71.2B+301.2C+
Hunter QCX 6665262.5M1.1250.755%B+49.231%A+36.1A**N/A1491.8h2.6B+5.1B+
M60-G Bulldog 746178.714A+5.0931.193%CN/A17.9D3.8D1233.4h6.8B21.7C**
M12 Kobalt 5959229.5C+25.8819.33%C--15.254%D147.5B*N/A4780.4h11.6B*60.2B+
NC15 Phoenix 7252163.25A++0.3755.502%C**N/A17.9C*6.9D4032.9h8.8B+15.9B++
A30 Walker 10752192.737C+0.8925.976%C*3.846%M**6.5C-6.9C1178h196.5C+756.4C*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon386,0854.7h
Anti-Vehicle MANA Turret158453.2h
Nano-Armor Kit411955,27462.6h
AE Nano-Armor Kit16,2380.3h
AE Medical Applicator39470.1h
Nanite Revive Grenade01,4860.4h
Medical Kit1,43611,93716.2h
Medical Applicator768404,09032.4h
Spitfire Auto-Turret01710.3h
Motion Spotter01950.1h
Rampart Wall11091.9h
NC Triumph Flare Gun0780.2h
Deconstruction Tool01,7480.1h
Recon Detection Device6011,55316.5h
Shield Recharging Field172,0880.8h
Ammunition Package583,9132h
M12 Kobalt-F02010.1h
Anti-Infantry MANA Turret292,2263.1h
Hardlight Barrier2720.1h

Check the help document for the dictionary if you want to learn more about words used here.


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