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Brigadier nrvn[1RPC] nrvn
NC BR 80

KDR: 3.54

Score: 67.6m

Last Seen: Dec 10th, 2018 7:06 PM
- OFFLINE - 21.2 hour(s)

Prestige 1, Battle Rank 80 - New Conglomerate on Miller - Outfit Member of 1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 37
Level Progress (to 81): 50%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor M20 Mustang NS-15M1 SAS-R M30 Mustang AH Titan-150 AP AC-X11 EM6
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,688,399 MLG Score: 2149
Fun Score: N/A
Cheeseburgers Flipped: 1100TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.303%25.158%6625596777,4873.63005-0.091

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.924%1.032B**0.706B++-0.787D-HEAD ++ (~12.01)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.30.515B+9.60.33C**26.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.182%1.508%9445101714,121173759408.12953238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.851%-0.448C---0.095C+0.267

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
96.20.401B31.90.396B64.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.521%3.357%486610167,001174030304.02356231%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.899%-0.618D0.458B+0.609

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.20.53B+6.30.499B+11.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.546%8.132%5011610066,567140023744.69071277%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.994%-0.519D0.972B*0.897

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.60.681B+11.50.707B++26.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.591%72.549%5017101511,0782552214.33921

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.69%0.682B+0.354C**-0.133

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.414B2.30.28C*3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.405%14.053%501410181,537156490.982109

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.647%0.752B++-0.086C+-0.1

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.428B3.80.216C++3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 37
67.6m186.7%401 (24.1k)348 (20.9k)3.53886150,95742,6573.9914280 (80)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10221041123.836%21.572%51404:3374

14% Combat Medic28% Engineer24% Heavy Assault13% Infiltrator17% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 1st, 2012 12:49 PMJul 24th, 2018 7:14 PMDec 11th, 2018 9:32 AM (2d) (PST)Dec 10th, 2018 5:51 PM (3d) (PST)Dec 10th, 2018 3:06 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8411666750.7770.2200.1681.6150.0882149

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,4349,94940,48547131097520,871

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3238.5h/134.9d 19,305 32,564 41,410 313.8k 5,480 9,134 17,111 163.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:10,573
Deaths:3,082
KDR:3.431
Accuracy:27.298% B+
HSR:31.628% B*
NS-15M1
C+
Kills:4,859
Deaths:1,895
KDR:2.564
Accuracy:22.066% C+
HSR:18.996% C-
EM6
B
Kills:2,410
Deaths:750
KDR:3.213
Accuracy:23.622% B
HSR:24.896% C*
NC6A GODSAW
D
Kills:1,768
Deaths:733
KDR:2.412
Accuracy:24.882% D
HSR:21.946% D
EM1
C++
Kills:1,365
Deaths:706
KDR:1.933
Accuracy:22.271% C++
HSR:18.462% C--
NC6 Gauss SAW
C+
Kills:1,227
Deaths:12
KDR:102.250
Accuracy:20.131% C+
HSR:17.522% D--
NS-15M2
C+
Kills:1,215
Deaths:375
KDR:3.240
Accuracy:23.317% C+
HSR:22.716% C
GD-22S
C+
Kills:1,178
Deaths:403
KDR:2.923
Accuracy:22.716% C+
HSR:15.280% D*
MGR-L1 Promise
A++
Kills:1,171
Deaths:238
KDR:4.920
Accuracy:25.714% B+
HSR:39.027% A++
NSX-P Naginata
B*
Kills:1,169
Deaths:306
KDR:3.820
Accuracy:26.297% B++
HSR:37.382% B*
NC05 Jackhammer
B**
Kills:1,160
Deaths:491
KDR:2.363
Accuracy:51.617% B**
HSR:14.741% C+
NSX Naginata
C
Kills:1,158
Deaths:413
KDR:2.804
Accuracy:19.927% C
HSR:17.185% D**
NC6S Gauss SAW S
C+
Kills:1,154
Deaths:427
KDR:2.703
Accuracy:23.513% C+
HSR:16.465% D--
Kills:30,407
Deaths (as Heavy Assault):9,831
Deaths (to Heavy Assaults):12,258
KDR:3.09297
Kill Difference:20,576
Playtime:779.043 hours
Usage:24%
Score:16.301m
Score/min:349
Accuracy (listed only):25.644%
HSR (listed only):22.788%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
B**
Kills:2,682
Deaths:860
KDR:3.119
Accuracy:29.822% B**
HSR:25.466% B++
GD-7F
B*
Kills:1,410
Deaths:404
KDR:3.490
Accuracy:28.805% B*
HSR:22.837% B+
AF-4A Bandit
B**
Kills:1,403
Deaths:393
KDR:3.570
Accuracy:27.772% B+
HSR:29.081% B**
Razor GD-23
C**
Kills:1,187
Deaths:678
KDR:1.751
Accuracy:25.652% C**
HSR:16.091% D-
Gauss Compact S
A++
Kills:1,177
Deaths:328
KDR:3.588
Accuracy:29.509% B**
HSR:29.227% A++
GD Guardian
B*
Kills:1,169
Deaths:292
KDR:4.003
Accuracy:35.576% C**
HSR:35.843% B*
NSX-P Tanto
B++
Kills:1,166
Deaths:371
KDR:3.143
Accuracy:27.916% B+
HSR:29.674% B++
19A Fortuna
B
Kills:1,165
Deaths:373
KDR:3.123
Accuracy:27.869% B
HSR:20.944% C++
Gauss Compact Burst
B**
Kills:1,163
Deaths:243
KDR:4.786
Accuracy:28.636% B+
HSR:32.072% B**
AF-19 Mercenary
B
Kills:1,160
Deaths:620
KDR:1.871
Accuracy:23.782% B
HSR:19.138% C
Warden
C++
Kills:1,156
Deaths:552
KDR:2.094
Accuracy:27.458% C++
HSR:21.280% C-
NSX Tanto
B+
Kills:1,154
Deaths:330
KDR:3.497
Accuracy:28.530% B+
HSR:27.990% B+
NS-11C
C+
Kills:1,144
Deaths:708
KDR:1.616
Accuracy:22.831% C+
HSR:13.112% D--
GD-66 Claw
B+
Kills:609
Deaths:303
KDR:2.010
Accuracy:63.329% B+
HSR:12.972% C
NC12 Sweeper
B+
Kills:577
Deaths:319
KDR:1.809
Accuracy:46.856% B+
HSR:12.825% C+
MGR-M1 Bishop
B**
Kills:280
Deaths:79
KDR:3.544
Accuracy:36.981% B+
HSR:38.214% B**
AF-57 Piston
A**
Kills:189
Deaths:74
KDR:2.554
Accuracy:41.487% C++
HSR:23.280% A**
Mauler S6
B**
Kills:162
Deaths:52
KDR:3.115
Accuracy:50.941% B**
HSR:11.728% D
Kills:18,953
Deaths (as Engineer):6,979
Deaths (to Engineers):7,808
KDR:2.71572
Kill Difference:11,974
Playtime:906.937 hours
Usage:28%
Score:18.043m
Score/min:332
Accuracy (listed only):33.542%
HSR (listed only):23.432%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AC-X11
B**
Kills:2,682
Deaths:860
KDR:3.119
Accuracy:29.822% B**
HSR:25.466% B++
GD-7F
B*
Kills:1,410
Deaths:404
KDR:3.490
Accuracy:28.805% B*
HSR:22.837% B+
AF-4A Bandit
B**
Kills:1,403
Deaths:393
KDR:3.570
Accuracy:27.772% B+
HSR:29.081% B**
AF-4 Cyclone
B**
Kills:1,209
Deaths:358
KDR:3.377
Accuracy:26.673% C**
HSR:24.566% B**
Razor GD-23
C**
Kills:1,187
Deaths:678
KDR:1.751
Accuracy:25.652% C**
HSR:16.091% D-
MGR-S1 Gladius
B+
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% B
HSR:26.423% B+
Gauss Compact S
A++
Kills:1,177
Deaths:328
KDR:3.588
Accuracy:29.509% B**
HSR:29.227% A++
NSX-P Tanto
B++
Kills:1,166
Deaths:371
KDR:3.143
Accuracy:27.916% B+
HSR:29.674% B++
19A Fortuna
B
Kills:1,165
Deaths:373
KDR:3.123
Accuracy:27.869% B
HSR:20.944% C++
Tempest
B**
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C*
HSR:27.663% B**
MKV Suppressed
A++
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A++
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B*
HSR:26.999% B**
Gauss Compact Burst
B**
Kills:1,163
Deaths:243
KDR:4.786
Accuracy:28.636% B+
HSR:32.072% B**
AF-19 Mercenary
B
Kills:1,160
Deaths:620
KDR:1.871
Accuracy:23.782% B
HSR:19.138% C
NS-7B PDW
A
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.774% B+
HSR:26.983% A
NSX Tanto
B+
Kills:1,154
Deaths:330
KDR:3.497
Accuracy:28.530% B+
HSR:27.990% B+
NS-7 PDW
C
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C
HSR:15.170% C-
NS-11C
C+
Kills:1,144
Deaths:708
KDR:1.616
Accuracy:22.831% C+
HSR:13.112% D--
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B++
GD-66 Claw
B+
Kills:609
Deaths:303
KDR:2.010
Accuracy:63.329% B+
HSR:12.972% C
NC12 Sweeper
B+
Kills:577
Deaths:319
KDR:1.809
Accuracy:46.856% B+
HSR:12.825% C+
AF-57 Piston
A**
Kills:189
Deaths:74
KDR:2.554
Accuracy:41.487% C++
HSR:23.280% A**
Mauler S6
B**
Kills:162
Deaths:52
KDR:3.115
Accuracy:50.941% B**
HSR:11.728% D
Kills:25,669
Deaths (as Light Assault):9,114
Deaths (to Light Assaults):7,803
KDR:2.81644
Kill Difference:16,555
Playtime:544.112 hours
Usage:17%
Score:13.059m
Score/min:400
Accuracy (listed only):32.004%
HSR (listed only):22.795%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
A
Kills:1,462
Deaths:551
KDR:2.653
Accuracy:30.217% A
HSR:16.142% D
NC1 Gauss Rifle
A
Kills:1,452
Deaths:687
KDR:2.114
Accuracy:28.794% A
HSR:14.463% D--
AF-4 Cyclone
B**
Kills:1,209
Deaths:358
KDR:3.377
Accuracy:26.673% C**
HSR:24.566% B**
GR-22
B**
Kills:1,184
Deaths:525
KDR:2.255
Accuracy:29.057% B**
HSR:15.710% C--
MGR-S1 Gladius
B+
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% B
HSR:26.423% B+
NS-11A
A
Kills:1,166
Deaths:307
KDR:3.798
Accuracy:26.395% B+
HSR:31.304% A
Tempest
B**
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C*
HSR:27.663% B**
MKV Suppressed
A++
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A++
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B*
HSR:26.999% B**
NC9 A-Tross
C**
Kills:1,163
Deaths:401
KDR:2.900
Accuracy:26.708% C**
HSR:26.053% C**
Gauss Rifle Burst
B
Kills:1,161
Deaths:394
KDR:2.947
Accuracy:27.428% C+
HSR:30.233% B
NS-11P
A++
Kills:1,161
Deaths:300
KDR:3.870
Accuracy:26.542% B*
HSR:30.233% A++
Gauss Rifle S
B++
Kills:1,161
Deaths:516
KDR:2.250
Accuracy:28.168% B++
HSR:16.279% D
NS-7B PDW
A
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.774% B+
HSR:26.983% A
Reaper DMR
C+
Kills:1,160
Deaths:474
KDR:2.447
Accuracy:24.542% C+
HSR:17.414% D--
Gauss Prime
C+
Kills:1,159
Deaths:358
KDR:3.237
Accuracy:25.129% C
HSR:23.210% C+
NS-7 PDW
C
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C
HSR:15.170% C-
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B++
NSX Yumi
B*
Kills:623
Deaths:182
KDR:3.423
Accuracy:27.770% C**
HSR:34.350% B*
GD-66 Claw
B+
Kills:609
Deaths:303
KDR:2.010
Accuracy:63.329% B+
HSR:12.972% C
NC12 Sweeper
B+
Kills:577
Deaths:319
KDR:1.809
Accuracy:46.856% B+
HSR:12.825% C+
AF-57 Piston
A**
Kills:189
Deaths:74
KDR:2.554
Accuracy:41.487% C++
HSR:23.280% A**
Mauler S6
B**
Kills:162
Deaths:52
KDR:3.115
Accuracy:50.941% B**
HSR:11.728% D
Kills:23,710
Deaths (as Combat Medic):8,501
Deaths (to Combat Medics):4,398
KDR:2.78908
Kill Difference:15,209
Playtime:452.964 hours
Usage:14%
Score:8.046m
Score/min:296
Accuracy (listed only):31.988%
HSR (listed only):22.350%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B*
Kills:4,028
Deaths:650
KDR:6.197
Accuracy:40.557% C**
HSR:76.241% B*
NSX Daimyo
B
Kills:1,243
Deaths:218
KDR:5.702
Accuracy:43.585% B
HSR:93.001% C
AF-4 Cyclone
B**
Kills:1,209
Deaths:358
KDR:3.377
Accuracy:26.673% C**
HSR:24.566% B**
EM4 Longshot
C+
Kills:1,180
Deaths:214
KDR:5.514
Accuracy:39.262% C+
HSR:71.017% D-
MGR-S1 Gladius
B+
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% B
HSR:26.423% B+
The Moonshot
B+
Kills:1,174
Deaths:153
KDR:7.673
Accuracy:45.016% B+
HSR:76.576% C--
Impetus
C**
Kills:1,165
Deaths:242
KDR:4.814
Accuracy:35.971% C**
HSR:31.073% C**
Tempest
B**
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C*
HSR:27.663% B**
MKV Suppressed
A++
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A++
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B*
HSR:26.999% B**
NS-30 Vandal
B**
Kills:1,161
Deaths:189
KDR:6.143
Accuracy:37.867% B*
HSR:34.712% B**
NSX Tomoe
B+
Kills:1,161
Deaths:309
KDR:3.757
Accuracy:30.843% B+
HSR:39.707% C**
NS-357 Underboss
B*
Kills:1,161
Deaths:426
KDR:2.725
Accuracy:43.540% B*
HSR:27.476% B*
LA80
C+
Kills:1,161
Deaths:155
KDR:7.490
Accuracy:40.429% C+
HSR:76.572% C+
NS-7B PDW
A
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.774% B+
HSR:26.983% A
NS-44 Commissioner
B*
Kills:1,159
Deaths:572
KDR:2.026
Accuracy:43.389% B*
HSR:26.488% B++
NC4 Mag-Shot
B++
Kills:1,158
Deaths:518
KDR:2.236
Accuracy:31.293% B+
HSR:23.748% B++
LA3 Desperado
B++
Kills:1,158
Deaths:451
KDR:2.568
Accuracy:30.655% B
HSR:24.180% B++
AF-18 Stalker
B*
Kills:1,158
Deaths:341
KDR:3.396
Accuracy:28.946% C**
HSR:26.425% B*
AF-6 Shadow
B++
Kills:1,158
Deaths:229
KDR:5.057
Accuracy:38.349% B++
HSR:31.606% B+
NC14 Bolt Driver
C*
Kills:1,157
Deaths:272
KDR:4.254
Accuracy:36.718% C*
HSR:68.712% D
NS-44B Commissioner
C
Kills:1,154
Deaths:700
KDR:1.649
Accuracy:35.074% C
HSR:15.165% D--
NS-7 PDW
C
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C
HSR:15.170% C-
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B++
Gauss SPR
B+
Kills:1,135
Deaths:292
KDR:3.887
Accuracy:35.646% B+
HSR:34.273% C+
NS-45 Pilot
B*
Kills:1,018
Deaths:403
KDR:2.526
Accuracy:32.533% C*
HSR:33.399% B*
The Executive
C**
Kills:310
Deaths:150
KDR:2.067
Accuracy:32.326% D
HSR:26.452% C**
NS-61 Emissary
C*
Kills:292
Deaths:196
KDR:1.490
Accuracy:28.122% C+
HSR:17.808% C*
Ectoblaster
B+
Kills:122
Deaths:64
KDR:1.906
Accuracy:43.162% B+
HSR:7.377% C
NS-AM7 Archer
B*
Kills:108
Deaths:155
KDR:0.697
Accuracy:49.629% D*
HSR:25% B*
Kills:33,842
Deaths (as Infiltrator):9,957
Deaths (to Infiltrators):6,011
KDR:3.39881
Kill Difference:23,885
Playtime:416.250 hours
Usage:13%
Score:8.685m
Score/min:348
Accuracy (listed only):35.176%
HSR (listed only):36.162%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:1,334
Deaths:311
KDR:4.289
Accuracy:20.821% D--
HSR:14.243% C+
AF-23 Grinder
B*
Kills:1,306
Deaths:368
KDR:3.549
Accuracy:42.639% B*
HSR:14.778% C+
AF-41 Hacksaw
C+
Kills:1,273
Deaths:311
KDR:4.093
Accuracy:23.383% D-
HSR:14.768% C+
AF-34 Mattock
B*
Kills:1,171
Deaths:177
KDR:6.616
Accuracy:29.365% D
HSR:21.606% B*
AF-34 Mattock
A+
Kills:1,166
Deaths:181
KDR:6.442
Accuracy:28.276% D
HSR:21.955% A+
NCM1 Scattercannon
A++
Kills:1,164
Deaths:299
KDR:3.893
Accuracy:50.731% A
HSR:23.540% A++
AF-23 Grinder
B**
Kills:901
Deaths:199
KDR:4.528
Accuracy:47.140% B**
HSR:18.424% B+
NCM1 Scattercannon
A+
Kills:671
Deaths:96
KDR:6.990
Accuracy:50.956% A+
HSR:20.119% A
NCM2 Falcon
B
Kills:274
Deaths:120
KDR:2.283
Accuracy:43.096% B
HSR:4.015% C
NCM2 Falcon
A++
Kills:160
Deaths:103
KDR:1.553
Accuracy:42.355% C++
HSR:8.125% A++
NCM3 Raven
C+
Kills:146
Deaths:61
KDR:2.393
Accuracy:38.456% C+
HSR:2.055% C-
NS-10 Burster
A
Kills:141
Deaths:68
KDR:2.074
Accuracy:31.192% C**
HSR:9.929% A
NCM3 Raven
C+
Kills:118
Deaths:61
KDR:1.934
Accuracy:37.813% C
HSR:2.542% C+
NS-10 Burster
A+
Kills:117
Deaths:55
KDR:2.127
Accuracy:31.376% C*
HSR:10.256% A+
Kills:9,942
Deaths (as MAX Suit):1,205
Deaths (to MAX Suits):2,242
KDR:8.25062
Kill Difference:8,737
Playtime:137.782 hours
Usage:4%
Score:3.457m
Score/min:418
Accuracy (listed only):36.971%
HSR (listed only):13.311%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
M
Kills:5,195
V. Kills:3,339 156%
Deaths:760
KDR:6.836
Accuracy:31.257% C++
KPH:43.100 M
VKPH:27.700 M
M30 Mustang AH
B**
Kills:3,949
V. Kills:304 N/A
Deaths:372
KDR:10.616
Accuracy:58.251% C**
KPH:86.600 B**
VKPH:6.700 B+
Breaker Rocket Pods
A+
Kills:2,189
V. Kills:194 N/A
Deaths:129
KDR:16.969
Accuracy:57.353% B**
KPH:179.300 A+
VKPH:15.900 C++
Vortek Rotary
B**
Kills:2,034
V. Kills:1,275 159%
Deaths:588
KDR:3.459
Accuracy:29.929% C+
KPH:27.300 B**
VKPH:17.100 B*
M20 Kestrel
B++
Kills:760
V. Kills:689 110%
Deaths:185
KDR:4.108
Accuracy:28.116% C
KPH:25.500 B+
VKPH:23.100 B++
Hornet Missiles
B**
Kills:719
V. Kills:461 156%
Deaths:35
KDR:20.543
Accuracy:61.624% C*
KPH:112.900 B**
VKPH:72.400 B**
Tomcat A2AM Pods
B**
Kills:108
V. Kills:107 100%
Deaths:12
KDR:9
Accuracy:82.197% B+
KPH:71.400 B+
VKPH:70.800 B**
Kills:14,954 (11,938 + 0)
Deaths:2,081
KDR:7.186
VKDR:3.061
Vehicle Kills:6,369
Kill Difference:12,873
Playtime:290.565 hours
Usage:9%
Score:5.707m
Score/min:327
Piloting Accuracy:28.116%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B++
Kills:754
V. Kills:721 104%
Deaths:295
KDR:2.556
Accuracy:40.786% C
KPH:11.100 B++
VKPH:10.600 B++
L105 Zephyr
B+
Kills:507
V. Kills:60 N/A
Deaths:36
KDR:14.083
Accuracy:45.277% B+
KPH:69.300 B+
VKPH:8.200 C+
C150 Dalton
B++
Kills:310
V. Kills:295 105%
Deaths:52
KDR:5.962
Accuracy:40.494% C++
KPH:33.300 C++
VKPH:31.700 B++
L-24R Spur
A++
Kills:299
V. Kills:11 N/A
Deaths:21
KDR:14.238
Accuracy:40.023% C++
KPH:62.400 A++
VKPH:2.300 C+
Kills:1,870 (1,053 + 817)
Deaths:404
KDR:4.629
VKDR:2.691
Vehicle Kills:1,087
Kill Difference:1,466
Playtime:89.612 hours
Usage:3%
Score:1.116m
Score/min:208
Piloting Accuracy:40.023%
Gunner Accuracy:40.494%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:492
V. Kills:148 330%
Deaths:38
KDR:12.947
Accuracy:53.750% B
KPH:47.100 B**
VKPH:14.200 B++
C75 Viper
A++
Kills:400
V. Kills:46 N/A
Deaths:22
KDR:18.182
Accuracy:36.980% C+
KPH:61.400 A++
VKPH:7.100 C+
Skyguard
C+
Kills:137
V. Kills:120 113%
Deaths:36
KDR:3.806
Accuracy:26.170% C-
KPH:10.600 C--
VKPH:9.300 C+
L100 Python AP
M+
Kills:78
V. Kills:35 217%
Deaths:5
KDR:15.600
Accuracy:64.640% B**
KPH:65.800 M+
VKPH:29.500 A*
Kills:1,107 (1,107 + 0)
Deaths:101
KDR:10.960
VKDR:3.455
Vehicle Kills:349
Kill Difference:1,006
Playtime:31.024 hours
Usage:1%
Score:0.581m
Score/min:312
Driving Accuracy:64.640%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C**
Kills:3,375
V. Kills:2,091 161%
Deaths:314
KDR:10.748
Accuracy:45.508% D
KPH:25.500 C*
VKPH:15.800 C**
E540 Halberd
C**
Kills:1,855
V. Kills:876 212%
Deaths:141
KDR:13.156
Accuracy:47.123% C**
KPH:32.200 C**
VKPH:15.200 C++
Titan-150 HESH
B++
Kills:1,357
V. Kills:238 N/A
Deaths:69
KDR:19.667
Accuracy:46.970% C+
KPH:52.100 B++
VKPH:9.100 C*
Titan-150 HEAT
B**
Kills:1,240
V. Kills:352 351%
Deaths:91
KDR:13.626
Accuracy:47.792% C++
KPH:31.300 B**
VKPH:8.900 C+
Enforcer ML85
B+
Kills:975
V. Kills:625 156%
Deaths:83
KDR:11.747
Accuracy:43.189% C*
KPH:27.500 B+
VKPH:17.600 C++
C85 Canister
C+
Kills:262
V. Kills:12 N/A
Deaths:10
KDR:26.200
Accuracy:38.651% C+
KPH:57.600 C
VKPH:2.600 C-
M12 Kobalt
C
Kills:107
V. Kills:4 N/A
Deaths:2
KDR:53.500
Accuracy:14.747% C++
KPH:38.400 D
VKPH:1.400 C
M20 Basilisk
C-
Kills:63
V. Kills:26 233%
Deaths:9
KDR:7
Accuracy:23.572% D-
KPH:12.600 D
VKPH:5.200 C-
Kills:9,234 (5,972 + 3,262)
Deaths:719
KDR:12.843
VKDR:5.875
Vehicle Kills:4,224
Kill Difference:8,515
Playtime:303.014 hours
Usage:9%
Score:4.975m
Score/min:274
Driving Accuracy:47.792%
Gunner Accuracy:23.572%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A*
Kills:690
V. Kills:31 N/A
Deaths:30
KDR:23
Accuracy:64.038% A+
KPH:236.600 A*
VKPH:10.600 B+
M12 Kobalt-H
A*
Kills:601
V. Kills:8 N/A
Deaths:11
KDR:54.636
Accuracy:25.980% B*
KPH:238.500 A*
VKPH:3.200 C-
E540 Halberd-H
C*
Kills:190
V. Kills:87 216%
Deaths:26
KDR:7.308
Accuracy:57.751% C*
KPH:44.700 C*
VKPH:20.500 C+
Kills:1,481 (0 + 1,481)
Deaths:67
KDR:22.104
VKDR:1.881
Vehicle Kills:126
Kill Difference:1,414
Playtime:9.691 hours
Usage:0%
Score:0.267m
Score/min:459
Driving Accuracy:N/A%
Gunner Accuracy:57.751%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:432
V. Kills:9 N/A
Deaths:16
KDR:27
Accuracy:17.292% C+
KPH:97.500 B**
VKPH:2 C
M12 Kobalt
B**
Kills:222
V. Kills:4 N/A
Deaths:10
KDR:22.200
Accuracy:19.187% B+
KPH:103.500 B**
VKPH:1.900 C-
M40 Fury
A++
Kills:175
V. Kills:47 365%
Deaths:7
KDR:25
Accuracy:39.833% B+
KPH:64.200 B++
VKPH:17.200 A++
M20 Basilisk
C--
Kills:162
V. Kills:57 279%
Deaths:20
KDR:8.100
Accuracy:31.460% D
KPH:14.900 C--
VKPH:5.200 D
M20 Basilisk
C-
Kills:107
V. Kills:45 233%
Deaths:14
KDR:7.643
Accuracy:30.480% D
KPH:16.200 C-
VKPH:6.800 C-
M40 Fury
C*
Kills:92
V. Kills:13 N/A
Deaths:7
KDR:13.143
Accuracy:37.666% C*
KPH:48.400 C+
VKPH:6.800 D
Kills:1,190 (0 + 1,190)
Deaths:74
KDR:16.081
VKDR:2.365
Vehicle Kills:175
Kill Difference:1,116
Playtime:28.670 hours
Usage:1%
Score:0.392m
Score/min:228
Driving Accuracy:N/A%
Gunner Accuracy:37.666%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:315
V. Kills:17 N/A
Deaths:22
KDR:14.318
Accuracy:30.445% C--
KPH:97.300 B++
VKPH:5.200 C
M20 Wyvern
B
Kills:100
V. Kills:43 227%
Deaths:12
KDR:8.333
Accuracy:28.830% D*
KPH:31.300 B
VKPH:13.500 C+
Kills:415 (0 + 415)
Deaths:34
KDR:12.206
VKDR:1.765
Vehicle Kills:60
Kill Difference:381
Playtime:6.434 hours
Usage:0%
Score:0.097m
Score/min:251
Piloting Accuracy:N/A%
Gunner Accuracy:28.830%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 10,62810,5733,0823.431B+0.1127.298%B+31.628%B*83.8A+N/A215126.2h9.1B+33.4B+
M20 Mustang 8,5345,1957606.836A++3.3031.257%C++1.463%C43.1M27.7M341120.6h54.1B*173.1B**
NS-15M1 4,8864,8591,8952.564B*0.9722.066%C+18.996%C-44.4C*N/A130109.4h12.1C**54.7C**
SAS-R 4,0344,0286506.197A2.6640.557%C**76.241%B*60.9B**N/A15966.1h2B+5B+
M30 Mustang AH 4,2533,94937210.616B++7.0858.251%C**1.19%C+86.6B**6.7B+27045.6h7.3B+12.5B+
Titan-150 AP 5,4663,37531410.748B*7.2145.508%D3.822%B+25.5C*15.8C**295132.1h3.8B8.3B+
AC-X11 2,7062,6828603.119A*0.4229.822%B**25.466%B++49.9B**N/A14553.8h8.2B++27.6B+
EM6 2,4222,4107503.213B**0.3323.622%B24.896%C*77A+N/A23631.3h9.8B+41.3B+
Breaker Rocket Pods 2,3832,18912916.969A13.4357.353%B**1.142%C++179.4A+15.9C++73512.2h9.4B**16.5B*
Vortek Rotary 3,3092,0345883.459B++0.0829.929%C+2.606%C*27.3B**17.1B*24074.6h43.7B*145.9B*
E540 Halberd 2,7311,85514113.156B*9.6247.123%C**5.175%B**32.3C**15.2C++25657.5h4.8B*10.1B*
NC6A GODSAW 1,7791,7687332.412C++1.1324.882%D21.946%D74.9B+N/A24623.6h8.8C++35.5C++
C-4 1,9881,4785872.518B*1.0223.96%CN/A99.2B+34.2B76214.9h1.2B+5B+
Carnage AR 1,4701,4625512.653B**0.8930.217%A16.142%D41.3B+N/A16235.4h12.2B+40.3B*
NC1 Gauss Rifle 1,4571,4526872.114B**1.4228.794%A14.463%D--31B+N/A11046.9h10.7B*37.1B*
GD-7F 1,4121,4104043.49A**0.0528.805%B*22.837%B+73.4A*N/A21419.2h9.9B**34.3B++
AF-4A Bandit 1,4081,4033933.57A*0.0327.772%B+29.081%B**68.4A+N/A17920.5h8.9B*31.9B++
EM1 1,3711,3657061.933B*1.6122.271%C++18.462%C--47.4B+N/A15528.8h12.7C++57.1C**
Titan-150 HESH 1,5951,3576919.667B**16.1346.97%C+3.39%A52.2B++9.2C**21726h2.7B+5.8B+
AF-41 Hacksaw 1,3501,3343114.289B++0.7520.821%D--14.243%C+49AN/A14327.2h4A19.4B+
AF-23 Grinder 1,3091,3063683.549B+0.0142.639%B*14.778%C+37.3B+N/A11535h5.8B+13.6B*
AF-41 Hacksaw 1,2861,2733114.093B+0.5523.383%D-14.768%C+46.8B**N/A14027.2h4.8B**20.6B+
NSX Daimyo 1,2441,2432185.702B*2.1643.585%B93.001%C94.2A++N/A26413.2h2.4C**5.6B+
Titan-150 HEAT 1,5921,2409113.626A++10.0947.792%C++2.581%C31.3B**8.9C+23939.6h3.1A6.4A
MANA Anti-Personnel Turret 1,2391,2273443.567N/A0.0322.756%UN/A12270U120U20985000.1h15.5T*68.2T*
NC6 Gauss SAW 1,2331,22712102.25U98.7120.131%C+17.522%D--44B++N/A30527.9h9.5B47.3B
NS-15M2 1,2301,2153753.24B*0.3023.317%C+22.716%C53.1B+N/A20222.9h13C+55.8C++
AF-4 Cyclone 1,2131,2093583.377A++0.1626.673%C**24.566%B**60.5AN/A18520h9.1B++34.1B+
Razor GD-23 1,1911,1876781.751B*1.7925.652%C**16.091%D-22.9C+N/A7751.9h11.8B46.2B
GR-22 1,1871,1845252.255B++1.2829.057%B**15.71%C--29.2C+N/A9040.6h12.9C**44.4B+
EM4 Longshot 1,1821,1802145.514B++1.9839.262%C+71.017%D-36.5BN/A15732.3h2.1C*5.3C**
GD-22S 1,1841,1784032.923B**0.6222.716%C+15.28%D*43.3C**N/A18927.2h10.8C*47.5C**
MGR-S1 Gladius 1,1831,1773143.748A+0.2128.52%B26.423%B+85.9A++N/A23313.7h8.3B++29.1B+
Gauss Compact S 1,1781,1773283.588M+0.0529.509%B**29.227%A++75.9M**N/A20515.5h8.5B++28.7B++
The Moonshot 1,1771,1741537.673B+4.1345.016%B+76.576%C--78.8B**N/A17514.9h1.7B+3.7B++
AF-34 Mattock 1,1811,1711776.616B**3.0829.365%D21.606%B*71.4A++N/A18416.4h4.5A15.3B+
MGR-L1 Promise 1,1741,1712384.92M1.3825.714%B+39.027%A++92.2A++N/A26112.7h10.9B*42.4B++
GD Guardian 1,1761,1692924.003B**0.4635.576%C**35.843%B*88.6A+N/A20013.2h5.8B*16.4B++
NSX-P Naginata 1,1731,1693063.82A+0.2826.297%B++37.382%B*93.5A++N/A30712.5h10.3B++39.2B++
NS-11A 1,1721,1663073.798A*0.2626.395%B+31.304%A75.2A*N/A21115.5h11.3B*42.9B++
AF-34 Mattock 1,1751,1661816.442B**2.9028.276%D21.955%A+69A+N/A17316.9h4.5B*16B
NSX-P Tanto 1,1781,1663713.143A**0.4027.916%B+29.674%B++63.4A++N/A14918.4h12.1B++43.2B++
NS Decimator 1,5611,1653863.018A**0.5258.497%C2.747%B58.8A+20B+31019.8h3.2B**5.5B*
19A Fortuna 1,1701,1653733.123A++0.4227.869%B20.944%C++74.2A++N/A17115.7h8.4B*30.1B++
Impetus 1,1711,1652424.814A*1.2835.971%C**31.073%C**91.7A**N/A20512.7h3.9B*11B+
Tempest 1,1711,1643543.288A*0.2527.495%C*27.663%B**82A+N/A18914.2h9.2B+33.3B+
NCM1 Scattercannon 1,1671,1642993.893B**0.3550.731%A23.54%A++39.2AN/A13429.7h6B*11.8B*
MKV Suppressed 1,1671,1643223.615M++0.0828.6%B+29.811%A++67.3A++N/A16617.3h12.2B+42.5B+
NSX Tengu 1,1701,1632943.956M0.4242.631%B*26.999%B**63.6B**N/A14818.3h11.7B+27.5B+
Gauss Compact Burst 1,1661,1632434.786A1.2528.636%B+32.072%B**86.1A++N/A19313.5h8.7B*30.5B+
NC9 A-Tross 1,1671,1634012.9A+0.6426.708%C**26.053%C**53.6B**N/A16621.7h8.4B*31.3B++
NS-30 Vandal 1,1621,1611896.143M2.6037.867%B*34.712%B**98.4M+N/A22611.8h4.5B*11.8B*
NSX Tomoe 1,1621,1613093.757B**0.2230.843%B+39.707%C**76.4A++N/A20115.2h12.6B+41B+
Gauss Rifle Burst 1,1671,1613942.947B+0.5927.428%C+30.233%B43.8C++N/A11026.5h9.8B+35.6B+
NS-357 Underboss 1,1621,1614262.725A++0.8143.54%B*27.476%B*91.4A++N/A22812.7h3.8B+8.8B+
NS-11P 1,1641,1613003.87A**0.3326.542%B*30.233%A++65.6A*N/A17117.7h10.8B**40.6B*
Gauss Rifle S 1,1631,1615162.25B**1.2928.168%B++16.279%D30.6C++N/A9337.9h10.3B+36.5B+
LA80 1,1611,1611557.49A3.9540.429%C+76.572%C+66.3B**N/A14817.5h1.9B+4.7B+
AF-19 Mercenary 1,1701,1606201.871A1.6723.782%B19.138%C16.7C+N/A8869.4h11.9B+50B+
NS-7B PDW 1,1611,1604422.624A0.9127.774%B+26.983%A51.6B*N/A12522.5h11.1B*39.9B+
Reaper DMR 1,1641,1604742.447B1.0924.542%C+17.414%D--39.7C**N/A13129.2h8.7B+35.6B
NC05 Jackhammer 1,1651,1604912.363B**1.1851.617%B**14.741%C+52.3B+N/A16522.2h4.3B+8.4B+
NS-44 Commissioner 1,1611,1595722.026B**1.5143.389%B*26.488%B++130.2M**N/A3648.9h2.8B**6.5B*
Gauss Prime 1,1651,1593583.237A0.3025.129%C23.21%C+54.4B+N/A13321.3h10.1B+40C*
NC4 Mag-Shot 1,1651,1585182.236A*1.3031.293%B+23.748%B++71MN/A22516.3h6.7B++21.3C**
LA3 Desperado 1,1601,1584512.568A++0.9730.655%B24.18%B++114.7M*N/A29910.1h7B*22.8C**
AF-18 Stalker 1,1611,1583413.396A*0.1428.946%C**26.425%B*64.7A++N/A15517.9h10.3B*35.5B+
NSX Naginata 1,1731,1584132.804A0.7319.927%C17.185%D**38.5C+N/A10630.1h12.5C+62.5C+
AF-6 Shadow 1,1601,1582295.057A*1.5238.349%B++31.606%B+103.4A**N/A23011.2h4.5B*11.6B*
NC14 Bolt Driver 1,1631,1572724.254A+0.7236.718%C*68.712%D33.1B++N/A14035h2.6C++7.1C**
Warden 1,1641,1565522.094A1.4427.458%C++21.28%C-31.6B++N/A11236.6h7.4B++26.8B+
NSX Tanto 1,1741,1543303.497A*0.0428.53%B+27.99%B+53.2B*N/A15021.7h10.8B+37.9B+
NC6S Gauss SAW S 1,1601,1544272.703B**0.8423.513%C+16.465%D--64.1B++N/A20718h10.4C**44.4C*
NS-44B Commissioner 1,1601,1547001.649B*1.8935.074%C15.165%D--55.2C**N/A15420.9h3.4B9.7C*
NS-7 PDW 1,1661,1476361.803B**1.7422.606%C15.17%C-28.6C++N/A10740.1h15C++66.5C++
NS-11C 1,1691,1447081.616B++1.9222.831%C+13.112%D--12.4DN/A4591.9h15.1C+66.1C++
Blitz GD-10 1,1391,1373383.364A*0.1728.068%B++20.229%B++67.3A*N/A19916.9h10.7B**38.1B++
Gauss SPR 1,1381,1352923.887A++0.3535.646%B+34.273%C+57A++N/A12619.9h3.9B**11.1B*
Hawk GD-68 1,5021,0878531.274A2.2667.899%B++3.312%C**26.6B*10.1C+26040.9h5.8B**8.5B**
NS-45 Pilot 1,0201,0184032.526B**1.0132.533%C*33.399%B*125.7A*N/A3098.1h5.7B*17.7B++
Enforcer ML85 1,6009758311.747A+8.2143.189%C*3.077%B+27.5B+17.7C*35035.4h11B+25.6B++
AF-23 Grinder 9069011994.528B++0.9947.14%B**18.424%B+52.7AN/A16117.1h5.9B+12.5B*
Shrike 1,2228823582.464M++1.0758.957%C**1.814%D38.9A15B32822.7h4.4B**7.5B**
Anti-Vehicle Grenade 9198201820N/A816.4655.954%B+N/A683.3A+82.5C+34131.2h3.1A5.5B**
M20 Kestrel 1,4497601854.108B*0.5728.116%C2.5%B+25.5B+23.1B++25429.8h82.6B+293.9B+
CAS30 Tank Buster 1,4757542952.556A0.9840.786%C1.592%B+11.1B++10.6B++15268.2h41.7C*102.3B
Hornet Missiles 1,1807193520.543M+17.0061.624%C*1.808%C++112.3B**72B**9016.4h9B+14.7B+
Auraxium Mag-Cutter 70969622,1780.031C+3.5133.034%C**N/A0.6CN/A11181.6h1.6B*4.8B+
C85 Canister-H 7216903023B+19.4664.038%A+10%C237.9A*10.7B+6092.9h5.9B9.2B++
NCM1 Scattercannon 679671966.99A++3.4550.956%A+20.119%A80.8M+1A+2438.3h5B+9.8B**
NSX Yumi 6266231823.423A+0.1227.77%C**34.35%B*62.9AN/A1469.9h10.1B++36.3B+
GD-66 Claw 6146093032.01B+1.5363.329%B+12.972%C15.9D--N/A4338.4h2.9C4.6C++
M12 Kobalt-H 6096011154.636A++51.1025.98%B*24.293%A+240.4A*3.2C-4962.5h12.5B+48B*
NC12 Sweeper 5815773191.809B++1.7346.856%B+12.825%C+28.7C+N/A8020.1h4.6C++9.8B+
L105 Zephyr 5675073614.083B+10.5445.277%B+N/A69.5B+8.2C+3187.3h5B++11B++
L100 Python HEAT 6404923812.947A+9.4153.75%B4.065%B*47.3B**14.2B++27710.4h3.9B**7.3B**
M12 Kobalt 4414321627A23.4617.292%C+18.287%C+98.2B**2C2964.4h13.9B**80.1B+
C75 Viper 4464002218.182M14.6436.98%C+1.5%C++61.5A++7.1C+3946.5h7.4B**20.1B**
Sticky Grenade 3303251325N/A321.4657.007%B+N/A1083.3C*16.7B+39270.3h1.8B+3.2B+
CAS 14-E 3323152214.318C+10.7830.445%C--1.905%C++98.4B++5.3C2953.2h21.5B++70.7B+
The Executive 3103101502.067B+1.4732.326%D26.452%C**106.9AN/A2802.9h5.9B*18.4B
C150 Dalton 605310525.962C+2.4240.494%C++N/A33.3C++31.7B++5519.3h5C+12.3C++
L-24R Spur 3102992114.238B**10.7040.023%C++1.338%D62.3A++2.3C+1584.8h23.1C*57.7C**
Tank Mine 486292903.244B0.2961.713%A*N/A88.5C58.8C+10483.3h2.8D*4.5B**
NS-61 Emissary 2922921961.49B**2.0528.122%C+17.808%C*74.9MN/A3173.9h11.1B+39.4B+
MANA Anti-Vehicle Turret 4642801292.171A+1.3758.423%U5.714%A++2800C1840B*4598600.1h7.8C**13.4B**
MGR-M1 Bishop 281280793.544B**0.0136.981%B+38.214%B**52.8B**N/A1395.3h5B*13.5B*
Frag Grenade 2762751275N/A271.4643.964%CN/A916.7A++3.3D47400.3h2.3A5.2B*
NCM2 Falcon 3382741202.283B**1.2643.096%B4.015%C21.4B**5C++15612.8h8.1B++18.8B+
C85 Canister 2742621026.2B++22.6638.651%C+9.542%D--58.2C2.7C-1624.5h6.7B17.4B+
M12 Kobalt 2262221022.2B**18.6619.187%B+20.27%C**105.7B**1.9C-3232.1h15.4B+80.2B+
Spear Anti-Vehicle Phalanx Turret 311221731.571M**28.0346.081%B3.167%C--63.1A+25.7B+5423.5h5.5B++11.9B*
Rocklet Rifle 3792011011.99A**1.5544.797%D-N/A26.4C+23.4C+2687.6h29.5B++65.8C**
E540 Halberd-H 277190267.308C++3.7757.751%C*1.579%C44.2C*20.2C+3344.3h4.6B++7.9B*
AF-57 Piston 189189742.554A0.9841.487%C++23.28%A**70A++N/A2722.7h4.1B+9.8B
M60-A Bulldog 200183920.333C++16.7943.408%C+2.186%C+28.2C2.6C1436.5h5.1B+11.8B+
Mag-Cutter 19017614,1470.012C3.5328.272%C+N/A0.2C--N/A1880.2h2.6C++9.2C**
M40 Fury 222175725M**21.4639.833%B+N/A64.8B++17.4A++4512.7h13.1C++32.9B+
Mauler S6 162162523.115M0.4250.941%B**11.728%D54A+N/A4513h4.2B+8.2B*
M20 Basilisk 219162208.1M4.5631.46%D4.938%C14.9C--5.2D14610.9h67.3B+214.1B+
NCM2 Falcon 2081601031.553B++1.9942.355%C++8.125%A++14.4B+4.3C11711.1h12.9B+30.4B+
Bouncing Betty 158158275.852B++2.3141.425%CN/A131.7C*N/A5941.2h2C4.8C+
NCM3 Raven 233146612.393A*1.1538.456%C+2.055%C-13.6B*8.1B++14310.7h23.9B+62.2B+
NS-10 Burster 258141682.074A++1.4631.192%C**9.929%A7.1B*5.9A+12919.8h131.3B+421B+
Skyguard 257137363.806B+0.2726.17%C-1.46%D10.6C--9.3C+23312.9h137.2C524.1C
MAX Punch 1381351,2100.112C*3.4336.364%DN/A1C+N/A3130.7h1.8C++5.1C++
M60-A Bulldog 157127196.684C**3.1535.64%C++N/A35.3C+8.3B+1803.6h6C+16.7C++
Ectoblaster 123122641.906A+1.6343.162%B+7.377%C101.7SN/A2681.2h12.4B+28.8B*
NCM3 Raven 190118611.934A+1.6037.813%C2.542%C+11B+6.7C**12710.7h28.4C*75C*
NS-10 Burster 203117552.127A+1.4131.376%C*10.256%A+6.4B+4.7B++10918.3h149.9C**477.8B+
Aspis Anti-Aircraft Phalanx Turret 2411121011.2M++7.6624.247%C+N/A13.8B+15.9B*2908.1h116.8B*481.6B+
NS-AM7 Archer 1431081550.697B+2.8449.629%D*25%B*3.4D-1.1D--2831.9h16.1B+32.4C**
Tomcat A2AM Pods 215108129B**5.4682.197%B+N/A72B+71.3B**10061.5h9.5C--11.5C
M20 Basilisk 152107147.643A**4.1030.48%D7.477%B+16.2C-6.8C-1756.6h74.9C*245.7C*
M12 Kobalt 111107253.5M49.9614.747%C++14.019%C+38.2D1.4C1122.8h16B+108.8B+
M20 Wyvern 143100128.333B+4.7928.83%D*6%B+31.3B13.4C+2063.2h53.2B++184.4B+
M40 Fury 10592713.143B**9.6037.666%C*2.174%B+48.4C+6.8D2871.9h13.5C+36C*
M60-A Bulldog 9380420C++16.4640.422%DN/A22.9C-3.7C+1763.5h5.8C++14.2C+
L100 Python AP 11378515.6M12.0664.64%B**N/A65M+29.2A++10221.2h5.2B+8B*
M40 Fury 8876419B+15.4643.368%D1.316%C+50.7D8D-1541.5h12C**27.6C*
Hunter QCX 6665262.5A**1.0450.755%B+49.231%A+36.1A*N/A1361.8h2.6B+5.1B+
M20 Basilisk 896397A+3.4623.572%D-6.349%C**12.6D5.2C-1285h74.9C*317.6C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter01950.1h
Nano-Armor Kit407940,82762h
Anti-Vehicle MANA Turret157993.1h
Spawn Beacon354,6473.9h
Nanite Revive Grenade01,3710.4h
Medical Kit9828,67511.6h
Medical Applicator752392,91531.8h
Spitfire Auto-Turret01450.3h
Deconstruction Tool01,7480.1h
Rampart Wall11091.9h
M12 Kobalt-F02010.1h
Recon Detection Device529,32213.6h
Shield Recharging Field172,0880.8h
Ammunition Package533,7182h
Anti-Infantry MANA Turret292,2053.1h
Hardlight Barrier1620.1h

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