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Overseer nrvn[1RPC] nrvn
NC BR 66

KDR: 3.5

Score: 64.6m

Last Seen: Oct 14th, 2018 6:16 PM
- OFFLINE - 3.2 hour(s)

Prestige 1, Battle Rank 66 - New Conglomerate on Miller - Outfit Member of 1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 42
Level Progress (to 67): 77%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor NS-15M1 M20 Mustang M30 Mustang AH SAS-R Titan-150 AP AC-X11 Breaker Rocket Pods
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,587,068 MLG Score: 2068
Fun Score: N/A
Cheeseburgers Flipped: 1052TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.238%24.888%6535595874,7963.66449-0.163

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.92%1.028B**0.676B+-0.8D-HEAD ++ (~11.77)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.50.514B+9.60.329C**26.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.188%1.54%9355100813,443167055808.0497241%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.883%-0.45D-0.07C+0.273

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
94.90.407B31.50.401B63.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.482%3.368%499610076,978168830214.13144231%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.897%-0.618D0.446B0.614

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.20.529B+6.30.499B+11.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.044%7.617%504169976,262135023354.63509268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.937%-0.469D0.869B*0.897

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.90.686B+11.50.705B++25.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.509%72.421%5047100610,7512428214.42792

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.689%0.665B+0.346C**-0.136

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.409B2.30.276C*3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.809%13.169%504410091,420148680.955585

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.392%0.709B++-0.253C-0.18

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.415B3.90.206C++3.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 42
64.6m186.2%394 (23.6k)343 (20.6k)3.50142143,22240,9043.9609666 (66)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1013976223.654%21.393%50604:3670

14% Combat Medic28% Engineer24% Heavy Assault13% Infiltrator17% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 1st, 2012 12:49 PMJul 24th, 2018 7:14 PMOct 15th, 2018 1:26 AM (15h) (PST)Oct 14th, 2018 2:54 PM (1d) (PST)Oct 14th, 2018 2:16 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8281636650.7600.2170.1631.5770.0872068

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
49,6909,79939,89146131095520,557

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3140.2h/130.8d 18,797 30,640 39,427 297.1k 5,298 8,853 16,390 156m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:10,225
Deaths:2,968
KDR:3.445
Accuracy:27.242% B+
HSR:31.609% B*
NS-15M1
C+
Kills:4,859
Deaths:1,895
KDR:2.564
Accuracy:22.066% C+
HSR:18.996% C-
EM6
B
Kills:2,119
Deaths:667
KDR:3.177
Accuracy:23.228% B
HSR:23.266% C+
NC6A GODSAW
D
Kills:1,650
Deaths:699
KDR:2.361
Accuracy:24.579% D
HSR:21.091% D-
EM1
C*
Kills:1,352
Deaths:695
KDR:1.945
Accuracy:22.208% C*
HSR:18.417% C--
NC6 Gauss SAW
C++
Kills:1,227
Deaths:12
KDR:102.250
Accuracy:20.131% C++
HSR:17.522% D--
NS-15M2
C+
Kills:1,215
Deaths:375
KDR:3.240
Accuracy:23.317% C+
HSR:22.716% C
GD-22S
C+
Kills:1,178
Deaths:403
KDR:2.923
Accuracy:22.716% C+
HSR:15.280% D*
MGR-L1 Promise
A*
Kills:1,171
Deaths:238
KDR:4.920
Accuracy:25.714% B+
HSR:39.027% A*
NC05 Jackhammer
B**
Kills:1,160
Deaths:491
KDR:2.363
Accuracy:51.617% B**
HSR:14.741% C+
NSX Naginata
C
Kills:1,158
Deaths:413
KDR:2.804
Accuracy:19.927% C
HSR:17.185% D**
NC6S Gauss SAW S
C++
Kills:1,154
Deaths:427
KDR:2.703
Accuracy:23.513% C++
HSR:16.465% D--
Kills:28,468
Deaths (as Heavy Assault):9,283
Deaths (to Heavy Assaults):11,780
KDR:3.06668
Kill Difference:19,185
Playtime:745.629 hours
Usage:24%
Score:15.381m
Score/min:344
Accuracy (listed only):25.521%
HSR (listed only):21.360%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
B**
Kills:2,473
Deaths:795
KDR:3.111
Accuracy:29.819% B**
HSR:24.990% B+
GD-7F
B**
Kills:1,369
Deaths:392
KDR:3.492
Accuracy:28.797% B**
HSR:22.717% B+
AF-4A Bandit
B*
Kills:1,199
Deaths:291
KDR:4.120
Accuracy:27.792% B+
HSR:27.940% B*
Razor GD-23
B
Kills:1,187
Deaths:678
KDR:1.751
Accuracy:25.655% B
HSR:16.091% D-
Gauss Compact S
A++
Kills:1,177
Deaths:328
KDR:3.588
Accuracy:29.509% A
HSR:29.227% A++
GD Guardian
B*
Kills:1,169
Deaths:292
KDR:4.003
Accuracy:35.576% B
HSR:35.843% B*
NSX-P Tanto
B++
Kills:1,166
Deaths:371
KDR:3.143
Accuracy:27.916% B+
HSR:29.674% B++
19A Fortuna
B
Kills:1,165
Deaths:373
KDR:3.123
Accuracy:27.869% B
HSR:20.944% C++
Gauss Compact Burst
A
Kills:1,163
Deaths:243
KDR:4.786
Accuracy:28.636% B+
HSR:32.072% A
AF-19 Mercenary
B
Kills:1,160
Deaths:620
KDR:1.871
Accuracy:23.782% B
HSR:19.138% C
Warden
C++
Kills:1,156
Deaths:552
KDR:2.094
Accuracy:27.458% C++
HSR:21.280% C-
NSX Tanto
B+
Kills:1,154
Deaths:330
KDR:3.497
Accuracy:28.530% B+
HSR:27.990% B+
NS-11C
C+
Kills:1,144
Deaths:708
KDR:1.616
Accuracy:22.831% C+
HSR:13.112% D--
NC12 Sweeper
B+
Kills:547
Deaths:310
KDR:1.765
Accuracy:46.547% B+
HSR:12.066% C
GD-66 Claw
B
Kills:524
Deaths:269
KDR:1.948
Accuracy:62.253% B
HSR:11.069% D
MGR-M1 Bishop
B*
Kills:231
Deaths:67
KDR:3.448
Accuracy:36.310% B+
HSR:37.662% B*
AF-57 Piston
M
Kills:187
Deaths:73
KDR:2.562
Accuracy:41.689% C*
HSR:23.529% M
Mauler S6
A
Kills:162
Deaths:52
KDR:3.115
Accuracy:50.941% A
HSR:11.728% D
Kills:18,333
Deaths (as Engineer):6,744
Deaths (to Engineers):7,519
KDR:2.71842
Kill Difference:11,589
Playtime:891.291 hours
Usage:28%
Score:17.594m
Score/min:329
Accuracy (listed only):33.439%
HSR (listed only):23.171%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AC-X11
B**
Kills:2,473
Deaths:795
KDR:3.111
Accuracy:29.819% B**
HSR:24.990% B+
GD-7F
B**
Kills:1,369
Deaths:392
KDR:3.492
Accuracy:28.797% B**
HSR:22.717% B+
AF-4A Bandit
B*
Kills:1,199
Deaths:291
KDR:4.120
Accuracy:27.792% B+
HSR:27.940% B*
Razor GD-23
B
Kills:1,187
Deaths:678
KDR:1.751
Accuracy:25.655% B
HSR:16.091% D-
MGR-S1 Gladius
B++
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% B+
HSR:26.423% B++
Gauss Compact S
A++
Kills:1,177
Deaths:328
KDR:3.588
Accuracy:29.509% A
HSR:29.227% A++
NSX-P Tanto
B++
Kills:1,166
Deaths:371
KDR:3.143
Accuracy:27.916% B+
HSR:29.674% B++
19A Fortuna
B
Kills:1,165
Deaths:373
KDR:3.123
Accuracy:27.869% B
HSR:20.944% C++
MKV Suppressed
A++
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A++
Tempest
B**
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C*
HSR:27.663% B**
Gauss Compact Burst
A
Kills:1,163
Deaths:243
KDR:4.786
Accuracy:28.636% B+
HSR:32.072% A
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B**
HSR:26.999% B**
AF-4 Cyclone
B*
Kills:1,161
Deaths:351
KDR:3.308
Accuracy:26.484% C*
HSR:23.945% B*
NS-7B PDW
A+
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.774% B+
HSR:26.983% A+
AF-19 Mercenary
B
Kills:1,160
Deaths:620
KDR:1.871
Accuracy:23.782% B
HSR:19.138% C
NSX Tanto
B+
Kills:1,154
Deaths:330
KDR:3.497
Accuracy:28.530% B+
HSR:27.990% B+
NS-7 PDW
C
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C
HSR:15.170% C
NS-11C
C+
Kills:1,144
Deaths:708
KDR:1.616
Accuracy:22.831% C+
HSR:13.112% D--
Blitz GD-10
B*
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B*
HSR:20.229% B++
NC12 Sweeper
B+
Kills:547
Deaths:310
KDR:1.765
Accuracy:46.547% B+
HSR:12.066% C
GD-66 Claw
B
Kills:524
Deaths:269
KDR:1.948
Accuracy:62.253% B
HSR:11.069% D
AF-57 Piston
M
Kills:187
Deaths:73
KDR:2.562
Accuracy:41.689% C*
HSR:23.529% M
Mauler S6
A
Kills:162
Deaths:52
KDR:3.115
Accuracy:50.941% A
HSR:11.728% D
Kills:25,050
Deaths (as Light Assault):8,884
Deaths (to Light Assaults):7,542
KDR:2.81968
Kill Difference:16,166
Playtime:524.861 hours
Usage:17%
Score:12.345m
Score/min:392
Accuracy (listed only):31.945%
HSR (listed only):22.587%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
A
Kills:1,452
Deaths:687
KDR:2.114
Accuracy:28.794% A
HSR:14.463% D--
MGR-S1 Gladius
B++
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% B+
HSR:26.423% B++
GR-22
B**
Kills:1,175
Deaths:520
KDR:2.260
Accuracy:29.107% B**
HSR:15.489% C--
MKV Suppressed
A++
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A++
Tempest
B**
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C*
HSR:27.663% B**
NC9 A-Tross
B
Kills:1,163
Deaths:401
KDR:2.900
Accuracy:26.708% B
HSR:26.053% C**
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B**
HSR:26.999% B**
Carnage AR
A
Kills:1,162
Deaths:457
KDR:2.543
Accuracy:30.406% A
HSR:12.048% D*
AF-4 Cyclone
B*
Kills:1,161
Deaths:351
KDR:3.308
Accuracy:26.484% C*
HSR:23.945% B*
Gauss Rifle S
B++
Kills:1,161
Deaths:516
KDR:2.250
Accuracy:28.168% B++
HSR:16.279% D
Gauss Rifle Burst
B+
Kills:1,161
Deaths:394
KDR:2.947
Accuracy:27.428% C++
HSR:30.233% B+
NS-11P
A++
Kills:1,161
Deaths:300
KDR:3.870
Accuracy:26.542% B*
HSR:30.233% A++
NS-7B PDW
A+
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.774% B+
HSR:26.983% A+
Reaper DMR
C+
Kills:1,160
Deaths:474
KDR:2.447
Accuracy:24.542% C+
HSR:17.414% D--
Gauss Prime
C+
Kills:1,159
Deaths:358
KDR:3.237
Accuracy:25.129% C
HSR:23.210% C+
NS-7 PDW
C
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C
HSR:15.170% C
Blitz GD-10
B*
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B*
HSR:20.229% B++
NSX Yumi
B*
Kills:594
Deaths:172
KDR:3.453
Accuracy:27.960% B
HSR:33.670% B*
NC12 Sweeper
B+
Kills:547
Deaths:310
KDR:1.765
Accuracy:46.547% B+
HSR:12.066% C
GD-66 Claw
B
Kills:524
Deaths:269
KDR:1.948
Accuracy:62.253% B
HSR:11.069% D
NS-11A
A++
Kills:509
Deaths:151
KDR:3.371
Accuracy:26.605% B+
HSR:33.792% A++
AF-57 Piston
M
Kills:187
Deaths:73
KDR:2.562
Accuracy:41.689% C*
HSR:23.529% M
Mauler S6
A
Kills:162
Deaths:52
KDR:3.115
Accuracy:50.941% A
HSR:11.728% D
Kills:22,550
Deaths (as Combat Medic):8,185
Deaths (to Combat Medics):4,175
KDR:2.75504
Kill Difference:14,365
Playtime:436.419 hours
Usage:14%
Score:7.541m
Score/min:288
Accuracy (listed only):31.956%
HSR (listed only):22.109%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B*
Kills:3,701
Deaths:590
KDR:6.273
Accuracy:40.364% C**
HSR:76.196% B*
NSX Daimyo
B
Kills:1,243
Deaths:218
KDR:5.702
Accuracy:43.585% B
HSR:93.001% C
EM4 Longshot
C+
Kills:1,180
Deaths:214
KDR:5.514
Accuracy:39.262% C+
HSR:71.017% D--
MGR-S1 Gladius
B++
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% B+
HSR:26.423% B++
The Moonshot
B+
Kills:1,174
Deaths:153
KDR:7.673
Accuracy:45.016% B+
HSR:76.576% C--
Impetus
B
Kills:1,165
Deaths:242
KDR:4.814
Accuracy:35.971% B
HSR:31.073% C**
MKV Suppressed
A++
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A++
Tempest
B**
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C*
HSR:27.663% B**
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B**
HSR:26.999% B**
AF-4 Cyclone
B*
Kills:1,161
Deaths:351
KDR:3.308
Accuracy:26.484% C*
HSR:23.945% B*
NS-30 Vandal
B**
Kills:1,161
Deaths:189
KDR:6.143
Accuracy:37.867% B*
HSR:34.712% B**
NS-357 Underboss
B**
Kills:1,161
Deaths:426
KDR:2.725
Accuracy:43.540% B**
HSR:27.476% B*
NSX Tomoe
B+
Kills:1,161
Deaths:309
KDR:3.757
Accuracy:30.843% B+
HSR:39.707% C**
LA80
C+
Kills:1,161
Deaths:155
KDR:7.490
Accuracy:40.429% C+
HSR:76.572% C+
NS-7B PDW
A+
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.774% B+
HSR:26.983% A+
NS-44 Commissioner
B*
Kills:1,159
Deaths:572
KDR:2.026
Accuracy:43.389% B*
HSR:26.488% B++
NC4 Mag-Shot
B++
Kills:1,158
Deaths:518
KDR:2.236
Accuracy:31.293% B++
HSR:23.748% B++
LA3 Desperado
B++
Kills:1,158
Deaths:451
KDR:2.568
Accuracy:30.655% B+
HSR:24.180% B++
AF-6 Shadow
B++
Kills:1,158
Deaths:229
KDR:5.057
Accuracy:38.349% B++
HSR:31.606% B+
AF-18 Stalker
B*
Kills:1,158
Deaths:341
KDR:3.396
Accuracy:28.946% C**
HSR:26.425% B*
NC14 Bolt Driver
C*
Kills:1,157
Deaths:272
KDR:4.254
Accuracy:36.718% C*
HSR:68.712% D
NS-44B Commissioner
C
Kills:1,154
Deaths:700
KDR:1.649
Accuracy:35.074% C
HSR:15.165% D--
NS-7 PDW
C
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C
HSR:15.170% C
Blitz GD-10
B*
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B*
HSR:20.229% B++
Gauss SPR
B+
Kills:1,135
Deaths:292
KDR:3.887
Accuracy:35.646% B+
HSR:34.273% C+
NS-45 Pilot
B**
Kills:665
Deaths:261
KDR:2.548
Accuracy:32.213% C++
HSR:33.835% B**
The Executive
C**
Kills:296
Deaths:144
KDR:2.056
Accuracy:32.026% C--
HSR:26.351% C**
NS-61 Emissary
C*
Kills:289
Deaths:196
KDR:1.474
Accuracy:28.069% C+
HSR:17.647% C*
NS-AM7 Archer
B++
Kills:103
Deaths:148
KDR:0.696
Accuracy:49.680% D*
HSR:24.272% B++
Kills:32,970
Deaths (as Infiltrator):9,671
Deaths (to Infiltrators):5,746
KDR:3.40916
Kill Difference:23,299
Playtime:409.296 hours
Usage:13%
Score:8.501m
Score/min:346
Accuracy (listed only):34.866%
HSR (listed only):37.112%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:1,334
Deaths:311
KDR:4.289
Accuracy:20.821% D--
HSR:14.243% C+
AF-23 Grinder
B**
Kills:1,306
Deaths:368
KDR:3.549
Accuracy:42.639% B**
HSR:14.778% C+
AF-41 Hacksaw
C+
Kills:1,273
Deaths:311
KDR:4.093
Accuracy:23.383% D-
HSR:14.768% C+
AF-34 Mattock
B**
Kills:1,171
Deaths:177
KDR:6.616
Accuracy:29.365% D
HSR:21.606% B**
AF-34 Mattock
A+
Kills:1,166
Deaths:181
KDR:6.442
Accuracy:28.276% D
HSR:21.955% A+
NCM1 Scattercannon
A+
Kills:888
Deaths:255
KDR:3.482
Accuracy:48.498% B**
HSR:22.072% A+
AF-23 Grinder
B*
Kills:717
Deaths:177
KDR:4.051
Accuracy:45.813% B*
HSR:17.434% C**
NCM2 Falcon
B+
Kills:274
Deaths:120
KDR:2.283
Accuracy:43.096% B+
HSR:4.015% C-
NCM1 Scattercannon
A+
Kills:178
Deaths:30
KDR:5.933
Accuracy:47.198% A
HSR:20.787% A+
NCM2 Falcon
A+
Kills:160
Deaths:103
KDR:1.553
Accuracy:42.355% C++
HSR:8.125% A+
NCM3 Raven
C+
Kills:146
Deaths:61
KDR:2.393
Accuracy:38.456% C+
HSR:2.055% C-
NS-10 Burster
A
Kills:141
Deaths:68
KDR:2.074
Accuracy:31.192% C**
HSR:9.929% A
NCM3 Raven
C+
Kills:118
Deaths:61
KDR:1.934
Accuracy:37.813% C
HSR:2.542% C+
NS-10 Burster
A+
Kills:117
Deaths:55
KDR:2.127
Accuracy:31.376% C*
HSR:10.256% A+
Kills:8,989
Deaths (as MAX Suit):1,139
Deaths (to MAX Suits):2,167
KDR:7.89201
Kill Difference:7,850
Playtime:131.726 hours
Usage:4%
Score:3.192m
Score/min:404
Accuracy (listed only):36.449%
HSR (listed only):13.183%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
M
Kills:4,592
V. Kills:3,022 152%
Deaths:706
KDR:6.504
Accuracy:31.105% C++
KPH:41.600 M
VKPH:27.400 M
M30 Mustang AH
A
Kills:3,947
V. Kills:304 N/A
Deaths:372
KDR:10.610
Accuracy:58.250% B
KPH:86.600 A
VKPH:6.700 B+
Breaker Rocket Pods
A+
Kills:2,189
V. Kills:194 N/A
Deaths:129
KDR:16.969
Accuracy:57.353% B**
KPH:179.300 A+
VKPH:15.900 C+
Vortek Rotary
B**
Kills:1,961
V. Kills:1,237 158%
Deaths:580
KDR:3.381
Accuracy:29.808% C+
KPH:26.600 B**
VKPH:16.800 B*
M20 Kestrel
B**
Kills:734
V. Kills:675 109%
Deaths:185
KDR:3.968
Accuracy:28.116% C
KPH:25 B+
VKPH:22.900 B**
Hornet Missiles
B*
Kills:503
V. Kills:358 140%
Deaths:28
KDR:17.964
Accuracy:60.880% C++
KPH:92.300 B+
VKPH:65.700 B*
Tomcat A2AM Pods
B*
Kills:101
V. Kills:102 98%
Deaths:12
KDR:8.417
Accuracy:81.277% B
KPH:66.800 B
VKPH:67.500 B*
Kills:14,027 (11,234 + 0)
Deaths:2,012
KDR:6.972
VKDR:2.928
Vehicle Kills:5,892
Kill Difference:12,015
Playtime:278.389 hours
Usage:9%
Score:5.325m
Score/min:319
Piloting Accuracy:28.116%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B++
Kills:754
V. Kills:721 104%
Deaths:295
KDR:2.556
Accuracy:40.786% C
KPH:11.100 B++
VKPH:10.600 B++
L105 Zephyr
B++
Kills:507
V. Kills:60 N/A
Deaths:36
KDR:14.083
Accuracy:45.277% B+
KPH:69.300 B++
VKPH:8.200 C+
C150 Dalton
B+
Kills:287
V. Kills:279 103%
Deaths:50
KDR:5.740
Accuracy:40.373% C++
KPH:31.200 C+
VKPH:30.300 B+
L-24R Spur
A
Kills:97
V. Kills:3 N/A
Deaths:10
KDR:9.700
Accuracy:37.946% C+
KPH:55.900 A
VKPH:1.700 D
Kills:1,645 (851 + 794)
Deaths:391
KDR:4.207
VKDR:2.719
Vehicle Kills:1,063
Kill Difference:1,254
Playtime:86.448 hours
Usage:3%
Score:1.070m
Score/min:206
Piloting Accuracy:37.946%
Gunner Accuracy:40.373%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:492
V. Kills:148 330%
Deaths:38
KDR:12.947
Accuracy:53.750% B
KPH:47.100 B**
VKPH:14.200 B++
C75 Viper
A++
Kills:400
V. Kills:46 N/A
Deaths:22
KDR:18.182
Accuracy:36.980% C+
KPH:61.400 A++
VKPH:7.100 C+
Skyguard
C+
Kills:137
V. Kills:120 113%
Deaths:36
KDR:3.806
Accuracy:26.170% C-
KPH:10.600 C--
VKPH:9.300 C+
L100 Python AP
A*
Kills:63
V. Kills:31 197%
Deaths:4
KDR:15.750
Accuracy:65.303% B**
KPH:57.400 A*
VKPH:28.200 A++
Kills:1,092 (1,092 + 0)
Deaths:100
KDR:10.920
VKDR:3.450
Vehicle Kills:345
Kill Difference:992
Playtime:30.936 hours
Usage:1%
Score:0.573m
Score/min:309
Driving Accuracy:65.303%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C**
Kills:3,368
V. Kills:2,088 161%
Deaths:314
KDR:10.726
Accuracy:45.392% D
KPH:25.500 C**
VKPH:15.800 C**
E540 Halberd
C**
Kills:1,810
V. Kills:862 210%
Deaths:140
KDR:12.929
Accuracy:47.036% C**
KPH:31.700 C**
VKPH:15.100 C+
Titan-150 HESH
B++
Kills:1,342
V. Kills:236 N/A
Deaths:69
KDR:19.449
Accuracy:46.990% C+
KPH:51.900 B++
VKPH:9.100 C*
Titan-150 HEAT
B**
Kills:1,239
V. Kills:352 351%
Deaths:91
KDR:13.615
Accuracy:47.800% C++
KPH:31.300 B**
VKPH:8.900 C+
Enforcer ML85
B+
Kills:975
V. Kills:625 156%
Deaths:82
KDR:11.890
Accuracy:43.180% C*
KPH:27.500 B+
VKPH:17.600 C++
C85 Canister
C+
Kills:262
V. Kills:12 N/A
Deaths:10
KDR:26.200
Accuracy:38.651% C+
KPH:57.600 C
VKPH:2.600 C-
M12 Kobalt
C
Kills:107
V. Kills:4 N/A
Deaths:2
KDR:53.500
Accuracy:14.747% C++
KPH:38.400 D
VKPH:1.400 C
M20 Basilisk
C--
Kills:63
V. Kills:26 233%
Deaths:9
KDR:7
Accuracy:23.643% D-
KPH:12.600 D
VKPH:5.200 C--
Kills:9,166 (5,949 + 3,217)
Deaths:717
KDR:12.784
VKDR:5.865
Vehicle Kills:4,205
Kill Difference:8,449
Playtime:302.106 hours
Usage:10%
Score:4.946m
Score/min:273
Driving Accuracy:47.800%
Gunner Accuracy:23.643%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A*
Kills:671
V. Kills:31 N/A
Deaths:29
KDR:23.138
Accuracy:63.776% A+
KPH:236.300 A*
VKPH:10.900 B+
M12 Kobalt-H
A*
Kills:565
V. Kills:8 N/A
Deaths:11
KDR:51.364
Accuracy:25.464% B++
KPH:240.600 A*
VKPH:3.400 C
E540 Halberd-H
C++
Kills:167
V. Kills:84 196%
Deaths:26
KDR:6.423
Accuracy:56.849% C++
KPH:40.900 C+
VKPH:20.600 C+
Kills:1,403 (0 + 1,403)
Deaths:66
KDR:21.258
VKDR:1.864
Vehicle Kills:123
Kill Difference:1,337
Playtime:9.275 hours
Usage:0%
Score:0.253m
Score/min:454
Driving Accuracy:N/A%
Gunner Accuracy:56.849%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:338
V. Kills:8 N/A
Deaths:13
KDR:26
Accuracy:17.007% C+
KPH:93.500 B*
VKPH:2.200 C+
M40 Fury
A+
Kills:175
V. Kills:47 365%
Deaths:7
KDR:25
Accuracy:39.836% B+
KPH:64.400 B++
VKPH:17.300 A+
M20 Basilisk
C--
Kills:154
V. Kills:54 280%
Deaths:19
KDR:8.105
Accuracy:31.200% D
KPH:14.300 C--
VKPH:5 D
M12 Kobalt
B*
Kills:142
V. Kills:3 N/A
Deaths:6
KDR:23.667
Accuracy:19.629% B+
KPH:101.900 B*
VKPH:2.200 C
M20 Basilisk
C-
Kills:107
V. Kills:45 233%
Deaths:14
KDR:7.643
Accuracy:30.311% D
KPH:16.300 C-
VKPH:6.900 C-
M40 Fury
C*
Kills:92
V. Kills:13 N/A
Deaths:7
KDR:13.143
Accuracy:37.666% C*
KPH:48.400 C+
VKPH:6.800 D
Kills:1,008 (0 + 1,008)
Deaths:66
KDR:15.273
VKDR:2.576
Vehicle Kills:170
Kill Difference:942
Playtime:26.941 hours
Usage:1%
Score:0.353m
Score/min:218
Driving Accuracy:N/A%
Gunner Accuracy:37.666%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B
Kills:244
V. Kills:13 N/A
Deaths:19
KDR:12.842
Accuracy:29.159% D
KPH:84.300 B
VKPH:4.500 C-
M20 Wyvern
B+
Kills:100
V. Kills:43 227%
Deaths:11
KDR:9.091
Accuracy:28.671% D*
KPH:31.800 B+
VKPH:13.700 C+
Kills:344 (0 + 344)
Deaths:30
KDR:11.467
VKDR:1.867
Vehicle Kills:56
Kill Difference:314
Playtime:6.035 hours
Usage:0%
Score:0.079m
Score/min:218
Piloting Accuracy:N/A%
Gunner Accuracy:28.671%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 10,27810,2252,9683.445B+0.0627.242%B+31.609%B*84.3A+N/A215121.3h9.1B+33.5B+
NS-15M1 4,8864,8591,8952.564B**0.9422.066%C+18.996%C-44.4C*N/A130109.4h12.1C**54.7C**
M20 Mustang 7,6144,5927066.504A*3.0031.105%C++1.524%C41.6M27.4M335110.4h55.6B*178.7B*
M30 Mustang AH 4,2513,94737210.61B++7.1158.25%B1.191%C+86.6A6.7B+26945.6h7.3B+12.5B+
SAS-R 3,7073,7015906.273B**2.7740.364%C**76.196%B*60.6B**N/A15561.1h2B+5B+
Titan-150 AP 5,4563,36831410.726B*7.2245.392%D3.83%B+25.5C**15.8C**295131.9h3.8B8.3B+
AC-X11 2,4942,4737953.111A*0.3929.819%B**24.99%B+50.1B**N/A14149.4h8.2B++27.5B++
Breaker Rocket Pods 2,3832,18912916.969A13.4757.353%B**1.142%C++179.4A+15.9C+73112.2h9.4B**16.5B*
EM6 2,1312,1196673.177B**0.3223.228%B23.266%C+77.1A+N/A24327.5h9.7B++41.6B+
Vortek Rotary 3,1981,9615803.381B++0.1229.808%C+2.703%C*26.6B**16.8B*23573.8h44.4B*148.8B++
E540 Halberd 2,6721,81014012.929B*9.4347.036%C**5.304%B**31.7C**15.1C+25457.1h4.8B*10.2B*
NC6A GODSAW 1,6591,6506992.361C++1.1424.579%D21.091%D-74B+N/A24722.3h8.9C++36C+
NC1 Gauss Rifle 1,4571,4526872.114B**1.3928.794%A14.463%D--31B+N/A10846.9h10.7B*37.1B*
GD-7F 1,3701,3693923.492A**0.0128.797%B**22.717%B+78.2A**N/A22517.5h9.8B**34.1B++
C-4 1,8511,3645512.475B*1.0323.655%CN/A96.1B+34.3B75614.2h1.2B+5.1C++
EM1 1,3581,3526951.945B++1.5622.208%C*18.417%C--47.3B+N/A15428.6h12.7C++57.1B
Titan-150 HESH 1,5781,3426919.449B**15.9546.99%C+3.428%A52B++9.1C*21725.8h2.7B+5.8B+
AF-41 Hacksaw 1,3501,3343114.289B++0.7920.821%D--14.243%C+49AN/A14227.2h4A19.4B+
AF-23 Grinder 1,3091,3063683.549B+0.0542.639%B**14.778%C+37.3B+N/A11435h5.8B+13.6B*
AF-41 Hacksaw 1,2861,2733114.093B++0.5923.383%D-14.768%C+46.8B**N/A13927.2h4.8B**20.6B+
NSX Daimyo 1,2441,2432185.702B*2.2043.585%B93.001%C94.2A++N/A26313.2h2.4C**5.6B+
Titan-150 HEAT 1,5911,2399113.615A++10.1147.8%C++2.583%C31.3B**8.9C+23739.6h3.1A6.4A
NC6 Gauss SAW 1,2331,22712102.25U98.7520.131%C++17.522%D--44B++N/A29927.9h9.5B47.3B
NS-15M2 1,2301,2153753.24B*0.2623.317%C+22.716%C53.1B+N/A20022.9h13C+55.8C++
AF-4A Bandit 1,2021,1992914.12A**0.6227.792%B+27.94%B*77.4A++N/A19215.5h8.5B**30.7B*
Razor GD-23 1,1911,1876781.751B*1.7525.655%B16.091%D-22.9C+N/A7751.9h11.8B+46.2B+
EM4 Longshot 1,1821,1802145.514B*2.0139.262%C+71.017%D--36.5B+N/A15732.3h2.1C**5.3C**
GD-22S 1,1841,1784032.923B++0.5822.716%C+15.28%D*43.3C**N/A18627.2h10.8C*47.5C**
MGR-S1 Gladius 1,1831,1773143.748A+0.2528.52%B+26.423%B++87.2A*N/A23213.5h8.3B++29.1B++
Gauss Compact S 1,1781,1773283.588M++0.0929.509%A29.227%A++75.9M**N/A20315.5h8.5B++28.7B*
GR-22 1,1781,1755202.26B*1.2429.107%B**15.489%C--29.2C+N/A8940.3h12.9C**44.3B++
The Moonshot 1,1771,1741537.673B+4.1745.016%B+76.576%C--78.8AN/A17514.9h1.7B+3.7B+
MGR-L1 Promise 1,1741,1712384.92M1.4225.714%B+39.027%A*92.2A++N/A24812.7h10.9B*42.4B++
AF-34 Mattock 1,1811,1711776.616A3.1129.365%D21.606%B**71.4A++N/A18216.4h4.5A15.3B+
MANA Anti-Personnel Turret 1,1811,1693273.575N/A0.0722.556%UN/A11690U120U19768800.1h15.5T*68.8T*
GD Guardian 1,1761,1692924.003B**0.5035.576%B35.843%B*88.6A+N/A20013.2h5.8B*16.4B++
NSX-P Tanto 1,1781,1663713.143A**0.3627.916%B+29.674%B++63.4A++N/A14818.4h12.1B++43.2B++
AF-34 Mattock 1,1751,1661816.442B**2.9428.276%D21.955%A+69A+N/A17216.9h4.5B*16B
19A Fortuna 1,1701,1653733.123A+0.3827.869%B20.944%C++74.2A++N/A17015.7h8.4B*30.1B++
Impetus 1,1711,1652424.814A*1.3135.971%B31.073%C**91.7A**N/A20412.7h3.9B*11B+
MKV Suppressed 1,1671,1643223.615M++0.1128.6%B+29.811%A++67.3A++N/A16617.3h12.2B+42.5B+
Tempest 1,1711,1643543.288A*0.2127.495%C*27.663%B**82A+N/A18814.2h9.2B+33.3B+
NC9 A-Tross 1,1671,1634012.9A+0.6026.708%B26.053%C**53.6B**N/A16521.7h8.4B*31.3B++
Gauss Compact Burst 1,1661,1632434.786A1.2828.636%B+32.072%A86.1A++N/A19313.5h8.7B**30.5B++
NSX Tengu 1,1701,1632943.956M0.4542.631%B**26.999%B**63.6B**N/A14618.3h11.7B+27.5B+
Carnage AR 1,1671,1624572.543B**0.9630.406%A12.048%D*37.2BN/A15631.2h12.7B+41.7B++
AF-4 Cyclone 1,1651,1613513.308A++0.1926.484%C*23.945%B*60.5AN/A18419.2h9.1B++34.2B+
NS-30 Vandal 1,1621,1611896.143M+2.6437.867%B*34.712%B**98.4M+N/A22611.8h4.5B**11.8B*
NS-357 Underboss 1,1621,1614262.725A++0.7843.54%B**27.476%B*91.4A++N/A22712.7h3.8B+8.8B+
Gauss Rifle S 1,1631,1615162.25B**1.2528.168%B++16.279%D30.6C++N/A9337.9h10.3B+36.5B+
Gauss Rifle Burst 1,1671,1613942.947B+0.5527.428%C++30.233%B+43.8C++N/A11026.5h9.8B++35.6B+
NS-11P 1,1641,1613003.87M0.3726.542%B*30.233%A++65.6A*N/A17017.7h10.8B**40.6B*
NSX Tomoe 1,1621,1613093.757A+0.2630.843%B+39.707%C**76.4A++N/A20115.2h12.6B+41B+
LA80 1,1611,1611557.49A3.9940.429%C+76.572%C+66.3AN/A14717.5h1.9B+4.7B+
NS-7B PDW 1,1611,1604422.624A*0.8827.774%B+26.983%A+51.6B*N/A12522.5h11.1B*39.9B+
Reaper DMR 1,1641,1604742.447B1.0524.542%C+17.414%D--39.7C**N/A12929.2h8.7B+35.6B
NC05 Jackhammer 1,1651,1604912.363B**1.1451.617%B**14.741%C+52.3B+N/A16322.2h4.3B+8.4B++
AF-19 Mercenary 1,1701,1606201.871A1.6323.782%B19.138%C16.7C+N/A8769.4h11.9B+50B+
NS-44 Commissioner 1,1611,1595722.026B**1.4843.389%B*26.488%B++130.2M**N/A3608.9h2.8B**6.5B*
Gauss Prime 1,1651,1593583.237A0.2625.129%C23.21%C+54.4B+N/A13221.3h10.1B+40C**
NC4 Mag-Shot 1,1651,1585182.236A*1.2731.293%B++23.748%B++71MN/A22316.3h6.7B++21.3C++
LA3 Desperado 1,1601,1584512.568A++0.9330.655%B+24.18%B++114.7M**N/A29810.1h7B**22.8B++
AF-6 Shadow 1,1601,1582295.057A*1.5638.349%B++31.606%B+103.4MN/A22911.2h4.5B*11.6B*
NSX Naginata 1,1731,1584132.804A0.7019.927%C17.185%D**38.5C+N/A10530.1h12.5C+62.5C++
AF-18 Stalker 1,1611,1583413.396A++0.1128.946%C**26.425%B*64.7A+N/A15517.9h10.3B*35.5B++
NC14 Bolt Driver 1,1631,1572724.254B**0.7536.718%C*68.712%D33.1B++N/A13935h2.6C++7.1C**
Warden 1,1641,1565522.094A1.4127.458%C++21.28%C-31.6B++N/A11136.6h7.4B++26.8B++
NC6S Gauss SAW S 1,1601,1544272.703B**0.8023.513%C++16.465%D--64.1B++N/A20618h10.4C**44.4C*
NSX Tanto 1,1741,1543303.497A*0.0028.53%B+27.99%B+53.2B*N/A15021.7h10.8B++37.9B+
NS-44B Commissioner 1,1601,1547001.649B**1.8535.074%C15.165%D--55.5C**N/A15420.8h3.4B9.7C*
NS-7 PDW 1,1661,1476361.803B**1.7022.606%C15.17%C28.6C++N/A10740.1h15C++66.5C++
NS-11C 1,1691,1447081.616B++1.8922.831%C+13.112%D--12.4DN/A4491.9h15.1C+66.1C++
Blitz GD-10 1,1391,1373383.364A*0.1428.068%B*20.229%B++67.3A*N/A19716.9h10.7B**38.1B*
Gauss SPR 1,1381,1352923.887A+0.3935.646%B+34.273%C+57A+N/A12619.9h3.9B**11.1B*
Hawk GD-68 1,5021,0878531.274A2.2367.899%B++3.312%C**26.6B**10.1C+25940.9h5.8B**8.5B**
Enforcer ML85 1,6009758211.89A++8.3943.18%C*3.077%B++27.5B+17.7C*35035.4h11B+25.6B++
NS Decimator 1,2979703133.099M0.4057.825%C3.093%B+59.1A+19.9B+31316.4h3.2B**5.5B**
NCM1 Scattercannon 8908882553.482B*0.0248.498%B**22.072%A+33.1B*N/A11326.8h6B*12.4B*
Shrike 1,2228823582.464M+1.0458.957%C**1.814%D38.9A15B32422.7h4.4B**7.5B**
Anti-Vehicle Grenade 8917971797N/A793.5056.333%B+N/A724.5A++85.5C+35081.1h3A5.4B**
CAS30 Tank Buster 1,4757542952.556B**0.9540.786%C1.592%B+11.1B++10.6B++15268.2h41.7C*102.3B
M20 Kestrel 1,4097341853.968B*0.4728.116%C2.589%B+25B+23B**25229.4h84.5B+300.5B+
AF-23 Grinder 7217171774.051B+0.5545.813%B*17.434%C**50.9AN/A15914.1h5.9B+12.8B*
C85 Canister-H 7026712923.138B+19.6463.776%A+10.134%C239.6A**11.1B++5972.8h5.9C**9.2B++
NS-45 Pilot 6666652612.548B**0.9532.213%C++33.835%B**127.9A**N/A2905.2h5.8B*17.9B++
Auraxium Mag-Cutter 65264020,6110.031C+3.4732.597%BN/A0.6CN/A11112.5h1.6B*4.9B+
NSX Yumi 5975941723.453A+0.0527.96%B33.67%B*63.2AN/A1459.4h10.1B++36B++
M12 Kobalt-H 5735651151.364A+47.8625.464%B++22.832%A245.7A*3.5C4922.3h12.4B+48.8B++
NC12 Sweeper 5515473101.765B++1.7446.547%B+12.066%C27.8C+N/A7919.7h4.5C++9.8B+
GD-66 Claw 5285242691.948B+1.5562.253%B11.069%D14.2D--N/A4036.9h2.9C4.7C++
NS-11A 5125091513.371A++0.1326.605%B+33.792%A++67.9A++N/A2137.5h12.4B+46.8B+
L105 Zephyr 5675073614.083B+10.5845.277%B+N/A69.5B++8.2C+3177.3h5B++11B++
Hornet Missiles 8615032817.964A*14.4660.88%C++1.789%C+91.5B+65.1B*8105.5h9.7B16B+
L100 Python HEAT 6404923812.947B**9.4553.75%B4.065%B*47.3B**14.2B++27710.4h3.9B**7.3B**
C75 Viper 4464002218.182M14.6836.98%C+1.5%C+61.5A++7.1C+3916.5h7.4B**20.1B**
M12 Kobalt 3463381326A22.5017.007%C+16.568%C93.9B*2.2C+2633.6h14.3B**84.1B+
The Executive 2962961442.056B+1.4532.026%C--26.351%C**105.7A+N/A2792.8h5.9B*18.5C**
NS-61 Emissary 2892891961.474B**2.0328.069%C+17.647%C*74.1MN/A3153.9h11.1B+39.5B+
C150 Dalton 566287505.74C+2.2440.373%C++N/A31.2C+30.3B+5369.2h5.1C+12.7C++
Tank Mine 479286903.178B0.3260.106%A*N/A86.7C58.5C+10363.3h2.8D*4.6B**
NCM2 Falcon 3382741202.283B**1.2243.096%B+4.015%C-21.4B**5C++15512.8h8.1B++18.8B++
Sticky Grenade 2772731273N/A269.5054.936%C*N/A910C+13.3C*37410.3h1.9B3.4B+
Frag Grenade 2722711271N/A267.5043.82%CN/A903.3A++3.3D45550.3h2.3A5.3B*
MANA Anti-Vehicle Turret 4532701272.126C+1.3858.24%D5.556%M++2700B++1830C**7604170.1h7.9F13.6F-
C85 Canister 2742621026.2B+22.7038.651%C+9.542%D--58.2C2.7C-1614.5h6.7B+17.4B+
CAS 14-E 2572441912.842C+9.3429.159%D1.639%C84.1B4.5C-2282.9h23B+79B
MGR-M1 Bishop 232231673.448B**0.0536.31%B+37.662%B*53.7B**N/A1424.3h5.1B*14B++
Spear Anti-Vehicle Phalanx Turret 306217731M**27.5045.958%B3.226%C--63.8A+26.2B+5453.4h5.4B*11.7B**
AF-57 Piston 187187732.562A+0.9441.689%C*23.529%M69.3A++N/A2642.7h4.1B+9.8B
M60-A Bulldog 200183920.333C*16.8343.408%C+2.186%C+28.2C+2.6C1436.5h5.1B+11.8B+
NCM1 Scattercannon 179178305.933A+2.4347.198%A20.787%A+74.2A**N/A2332.4h5.1B+10.7B**
Rocklet Rifle 338176872.023M1.4844.225%D--N/A26.7C+24.5C+2676.6h30B+67.8C**
Mag-Cutter 19017614,1470.012C3.4928.272%C+N/A0.2C-N/A1880h2.6C++9.2C**
M40 Fury 222175725M**21.5039.836%B+N/A64.8B++17.4A+4522.7h13C++32.7B+
E540 Halberd-H 251167266.423C+2.9256.849%C++1.796%C+40.7C+20.5C+3314.1h4.8B+8.4B++
Mauler S6 162162523.115M0.3950.941%A11.728%D54A+N/A4403h4.2B++8.2B*
NCM2 Falcon 2081601031.553B*1.9542.355%C++8.125%A+14.4B+4.3C11711.1h12.9B+30.4B+
Bouncing Betty 155155236.739B**3.2441.361%CN/A140.9B+N/A6141.1h2C4.7C+
M20 Basilisk 208154198.105M+4.6031.2%D4.545%D14.4C--5D14410.7h68.9B+220.9B+
NCM3 Raven 233146612.393A*1.1138.456%C+2.055%C-13.6B*8.1B++14310.7h23.9B+62.2B+
M12 Kobalt 145142623.667B**20.1719.629%B+21.127%B+101.4B*2.1C3231.4h15.6B+79.4B+
NS-10 Burster 258141682.074A++1.4331.192%C**9.929%A7.1B*5.9A+12819.8h131.3B+421B+
Skyguard 257137363.806B+0.3026.17%C-1.46%D10.6C--9.3C+22912.9h137.2C+524.1C
M60-A Bulldog 157127196.684C**3.1835.64%C++N/A35.3C+8.3B++1803.6h6C+16.7C*
NCM3 Raven 190118611.934A+1.5737.813%C2.542%C+11B+6.7C**12710.7h28.4C*75C*
NS-10 Burster 203117552.127A+1.3731.376%C*10.256%A+6.4B+4.7B++10918.3h149.9B477.8B+
MAX Punch 1181151,1440.101C++3.4033.169%D-N/A0.9CN/A3124.8h1.8C++5.3C++
Aspis Anti-Aircraft Phalanx Turret 2411121011.2M*7.7024.209%C+N/A13.8B+15.9B*2898.1h116.4B++480.6B+
M12 Kobalt 111107253.5A**50.0014.747%C++14.019%C+38.2D1.4C1122.8h16B+108.8B+
M20 Basilisk 152107147.643M4.1430.311%D7.477%B+16.2C-6.8C-1756.6h73.4C*242.3C**
NS-AM7 Archer 1371031480.696B+2.8149.68%D*24.272%B++3.3D1.1D2831.4h16.6B+33.4C*
Tomcat A2AM Pods 203101128.417B**4.9281.277%BN/A67.3B68B*9661.5h9.5D11.6C-
M20 Wyvern 143100119.091B+5.5928.671%D*6%B*32.3B+13.9C+2093.1h51.7B++180.4B+
L-24R Spur 10097109.7B*6.2037.946%C+1.031%D57.1A+1.8C--1251.7h21.2C**55.8C**
M40 Fury 10592713.143B**9.6437.666%C*2.174%B48.4C+6.8D2871.9h13.5C+36C*
M60-A Bulldog 9380420C++16.5040.422%DN/A22.9C-3.7C+1763.5h5.8C++14.2C+
M40 Fury 8876419B+15.5043.368%D1.316%C+50.7D8D--1541.5h12C**27.6C*
Hunter QCX 6665262.5M1.0050.755%B+49.231%A+36.1A++N/A1351.8h2.6B+5.1B+
M20 Basilisk 896397A++3.5023.643%D-6.349%C**12.6D5.2C--1285h74.8C**316.2C+
L100 Python AP 9463415.75M+12.2565.303%B**N/A57.3A*28.2A++10421.1h5.8B8.9B++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter01950.1h
Medical Applicator724379,28131h
Nano-Armor Kit400914,32860.8h
Anti-Vehicle MANA Turret147643.1h
Medical Kit9228,24011h
Spawn Beacon334,2983.7h
Nanite Revive Grenade01,2800.4h
Spitfire Auto-Turret01450.3h
Deconstruction Tool01,7480.1h
Rampart Wall11091.9h
M12 Kobalt-F02010.1h
Recon Detection Device529,03313.1h
Shield Recharging Field172,0880.8h
Ammunition Package493,2671.8h
Anti-Infantry MANA Turret262,0903h

Check the help document for the dictionary if you want to learn more about words used here.


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