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Executor nrvn[1RPC] nrvn
NC BR 174

KDR: 3.61

Score: 76.7m

Last Seen: Aug 19th, 2019 6:20 PM
- OFFLINE - 15.8 hour(s)

Prestige 1, Battle Rank 100 (174 total) - New Conglomerate on Miller - Outfit Officer of 1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 36
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor M20 Mustang NS-15M1 SAS-R M30 Mustang AH Titan-150 AP EM6 AC-X11
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,032,424 MLG Score: 2424
Fun Score: N/A
Cheeseburgers Flipped: 1176TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.572%25.973%69058115686,8863.515660.093

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.037%1.05B**0.773B++-0.845D--HEAD ++ (~12.69)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.50.522B+9.40.338C**26.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.168%1.422%9605120915,471187166228.26884234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.826%-0.45C---0.146C0.264

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
100.80.375C**33.40.37C**67.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.611%3.329%460612087,060186030593.79366231%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.839%-0.621D0.497B+0.573

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.10.53B+6.30.499B+11.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.377%8.654%5151611987,037150024234.69133290%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.024%-0.456D1.042B**0.863

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.50.679B+12.10.699B+26.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.143%73.119%5159120512,8012909224.39897

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.859%0.767B++0.393B-0.066

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.436B2.20.297C*3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.249%22.593%515512095,8071874223.09707

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.864%0.752B++1.194B**-0.413

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.488B+3.30.298C*3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 36
76.7m194.1%417 (25k)361 (21.7k)3.60908174,99048,4864.03518174 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC12141266624.602%22.282%54804:2388

13% Combat Medic26% Engineer26% Heavy Assault13% Infiltrator17% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 1st, 2012 12:49 PMJul 24th, 2018 7:14 PMAug 19th, 2019 7:47 PM (20h) (PST)Aug 19th, 2019 5:01 PM (23h) (PST)Aug 19th, 2019 2:20 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8631736900.8230.2280.1831.7700.0892424

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,77610,37941,397491411106521,655

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3541.7h/147.6d 20,660 38,991 47,798 376.1k 6,002 10,196 18,809 183.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:13,245
Deaths:3,735
KDR:3.546
Accuracy:27.369% B+
HSR:31.997% B*
NS-15M1
C+
Kills:4,896
Deaths:1,907
KDR:2.567
Accuracy:22.128% C+
HSR:19.077% C-
EM6
B+
Kills:2,988
Deaths:920
KDR:3.248
Accuracy:23.903% B
HSR:27.175% B+
NC6A GODSAW
C
Kills:2,642
Deaths:972
KDR:2.718
Accuracy:25.775% D
HSR:25.435% C
EM1
C++
Kills:1,365
Deaths:706
KDR:1.933
Accuracy:22.268% C++
HSR:18.462% C--
GD-22S
C+
Kills:1,289
Deaths:430
KDR:2.998
Accuracy:23.243% C+
HSR:17.533% D--
NC6 Gauss SAW
C+
Kills:1,227
Deaths:12
KDR:102.250
Accuracy:20.131% C+
HSR:17.522% D--
NS-15M2
C+
Kills:1,227
Deaths:380
KDR:3.229
Accuracy:23.372% C+
HSR:22.738% C
MGR-L1 Promise
A++
Kills:1,171
Deaths:238
KDR:4.920
Accuracy:25.714% B
HSR:39.027% A++
NSX-P Naginata
B**
Kills:1,169
Deaths:306
KDR:3.820
Accuracy:26.297% B++
HSR:37.382% B**
NSX Naginata
C-
Kills:1,158
Deaths:413
KDR:2.804
Accuracy:19.927% C-
HSR:17.185% D**
NC6S Gauss SAW S
C+
Kills:1,154
Deaths:427
KDR:2.703
Accuracy:23.513% C+
HSR:16.465% D--
Kills:33,531
Deaths (as Heavy Assault):10,446
Deaths (to Heavy Assaults):14,026
KDR:3.20994
Kill Difference:23,085
Playtime:927.266 hours
Usage:26%
Score:20.606m
Score/min:370
Accuracy (listed only):23.637%
HSR (listed only):24.167%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
B*
Kills:2,758
Deaths:878
KDR:3.141
Accuracy:29.888% B*
HSR:25.453% B+
GD-7F
B*
Kills:1,514
Deaths:442
KDR:3.425
Accuracy:28.681% B*
HSR:23.382% B+
AF-4A Bandit
B**
Kills:1,498
Deaths:445
KDR:3.366
Accuracy:27.628% B+
HSR:28.905% B**
GD Guardian
B++
Kills:1,213
Deaths:310
KDR:3.913
Accuracy:35.605% C**
HSR:35.697% B++
Razor GD-23
C*
Kills:1,187
Deaths:678
KDR:1.751
Accuracy:25.652% C*
HSR:16.091% D-
Gauss Compact S
A++
Kills:1,177
Deaths:328
KDR:3.588
Accuracy:29.509% B**
HSR:29.227% A++
MGR-C1 Charger
C*
Kills:1,177
Deaths:347
KDR:3.392
Accuracy:28.408% C*
HSR:24.724% C+
MGR-M1 Bishop
A
Kills:1,167
Deaths:209
KDR:5.584
Accuracy:39.130% B**
HSR:39.846% A
NSX-P Tanto
B+
Kills:1,166
Deaths:371
KDR:3.143
Accuracy:27.916% B+
HSR:29.674% B+
19A Fortuna
C**
Kills:1,165
Deaths:373
KDR:3.123
Accuracy:27.869% C**
HSR:20.944% C+
LA39 Bruiser
A*
Kills:1,164
Deaths:382
KDR:3.047
Accuracy:55.487% C--
HSR:27.921% A*
Mauler S6
B**
Kills:1,164
Deaths:311
KDR:3.743
Accuracy:41.692% C++
HSR:21.306% B**
AF-57 Piston
M
Kills:1,163
Deaths:331
KDR:3.514
Accuracy:48.613% B*
HSR:23.818% M
Gauss Compact Burst
B**
Kills:1,163
Deaths:243
KDR:4.786
Accuracy:28.636% B
HSR:32.072% B**
NC12 Sweeper
A+
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:45.093% C*
HSR:19.741% A+
AF-19 Mercenary
C**
Kills:1,160
Deaths:620
KDR:1.871
Accuracy:23.782% C**
HSR:19.138% C-
Warden
C++
Kills:1,156
Deaths:552
KDR:2.094
Accuracy:27.458% C++
HSR:21.280% C-
GD-66 Claw
B**
Kills:1,156
Deaths:492
KDR:2.350
Accuracy:60.692% C++
HSR:20.156% B**
NSX Tanto
B+
Kills:1,154
Deaths:330
KDR:3.497
Accuracy:28.530% B+
HSR:27.990% B+
NS-11C
C
Kills:1,144
Deaths:708
KDR:1.616
Accuracy:22.831% C
HSR:13.112% D--
Kills:25,606
Deaths (as Engineer):8,838
Deaths (to Engineers):8,564
KDR:2.89726
Kill Difference:16,768
Playtime:918.618 hours
Usage:26%
Score:18.342m
Score/min:333
Accuracy (listed only):34.155%
HSR (listed only):25.024%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AC-X11
B*
Kills:2,758
Deaths:878
KDR:3.141
Accuracy:29.888% B*
HSR:25.453% B+
GD-7F
B*
Kills:1,514
Deaths:442
KDR:3.425
Accuracy:28.681% B*
HSR:23.382% B+
AF-4A Bandit
B**
Kills:1,498
Deaths:445
KDR:3.366
Accuracy:27.628% B+
HSR:28.905% B**
AF-4 Cyclone
B*
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:26.678% C*
HSR:24.566% B*
Razor GD-23
C*
Kills:1,187
Deaths:678
KDR:1.751
Accuracy:25.652% C*
HSR:16.091% D-
MGR-S1 Gladius
B++
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% B
HSR:26.423% B++
Gauss Compact S
A++
Kills:1,177
Deaths:328
KDR:3.588
Accuracy:29.509% B**
HSR:29.227% A++
MGR-C1 Charger
C*
Kills:1,177
Deaths:347
KDR:3.392
Accuracy:28.408% C*
HSR:24.724% C+
AF-4AE Cyclone
B++
Kills:1,166
Deaths:337
KDR:3.460
Accuracy:30.206% C*
HSR:30.189% B++
NSX-P Tanto
B+
Kills:1,166
Deaths:371
KDR:3.143
Accuracy:27.916% B+
HSR:29.674% B+
19A Fortuna
C**
Kills:1,165
Deaths:373
KDR:3.123
Accuracy:27.869% C**
HSR:20.944% C+
Tempest
B**
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C++
HSR:27.663% B**
MKV Suppressed
A++
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A++
LA39 Bruiser
A*
Kills:1,164
Deaths:382
KDR:3.047
Accuracy:55.487% C--
HSR:27.921% A*
Mauler S6
B**
Kills:1,164
Deaths:311
KDR:3.743
Accuracy:41.692% C++
HSR:21.306% B**
AF-57 Piston
M
Kills:1,163
Deaths:331
KDR:3.514
Accuracy:48.613% B*
HSR:23.818% M
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B*
HSR:26.999% B**
Gauss Compact Burst
B**
Kills:1,163
Deaths:243
KDR:4.786
Accuracy:28.636% B
HSR:32.072% B**
NC12 Sweeper
A+
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:45.093% C*
HSR:19.741% A+
AF-19 Mercenary
C**
Kills:1,160
Deaths:620
KDR:1.871
Accuracy:23.782% C**
HSR:19.138% C-
NS-7B PDW
A+
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.774% B+
HSR:26.983% A+
GD-66 Claw
B**
Kills:1,156
Deaths:492
KDR:2.350
Accuracy:60.692% C++
HSR:20.156% B**
NSX Tanto
B+
Kills:1,154
Deaths:330
KDR:3.497
Accuracy:28.530% B+
HSR:27.990% B+
NS-7 PDW
C
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C
HSR:15.170% C-
NS-11C
C
Kills:1,144
Deaths:708
KDR:1.616
Accuracy:22.831% C
HSR:13.112% D--
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B+
NSX-P Tengu
B*
Kills:161
Deaths:45
KDR:3.578
Accuracy:40.288% B*
HSR:20.497% C+
Kills:32,718
Deaths (as Light Assault):11,208
Deaths (to Light Assaults):8,937
KDR:2.91916
Kill Difference:21,510
Playtime:605.100 hours
Usage:17%
Score:15.101m
Score/min:416
Accuracy (listed only):32.732%
HSR (listed only):24.155%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
B**
Kills:1,462
Deaths:551
KDR:2.653
Accuracy:30.217% B**
HSR:16.142% D
NC1 Gauss Rifle
B**
Kills:1,452
Deaths:687
KDR:2.114
Accuracy:28.794% B**
HSR:14.463% D--
GR-22
B*
Kills:1,220
Deaths:533
KDR:2.289
Accuracy:29.016% B*
HSR:16.312% C-
AF-4 Cyclone
B*
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:26.678% C*
HSR:24.566% B*
MGR-S1 Gladius
B++
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% B
HSR:26.423% B++
NS-11A
A
Kills:1,166
Deaths:307
KDR:3.798
Accuracy:26.395% B+
HSR:31.304% A
AF-4AE Cyclone
B++
Kills:1,166
Deaths:337
KDR:3.460
Accuracy:30.206% C*
HSR:30.189% B++
Tempest
B**
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C++
HSR:27.663% B**
MKV Suppressed
A++
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A++
LA39 Bruiser
A*
Kills:1,164
Deaths:382
KDR:3.047
Accuracy:55.487% C--
HSR:27.921% A*
Mauler S6
B**
Kills:1,164
Deaths:311
KDR:3.743
Accuracy:41.692% C++
HSR:21.306% B**
NC9 A-Tross
C**
Kills:1,163
Deaths:401
KDR:2.900
Accuracy:26.708% C**
HSR:26.053% C*
AF-57 Piston
M
Kills:1,163
Deaths:331
KDR:3.514
Accuracy:48.613% B*
HSR:23.818% M
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B*
HSR:26.999% B**
GR-22AE
B++
Kills:1,162
Deaths:302
KDR:3.848
Accuracy:30.613% B+
HSR:31.928% B++
Gauss Rifle Burst
B
Kills:1,161
Deaths:394
KDR:2.947
Accuracy:27.428% C+
HSR:30.233% B
Gauss Rifle S
B+
Kills:1,161
Deaths:516
KDR:2.250
Accuracy:28.168% B+
HSR:16.279% D
NS-11P
A++
Kills:1,161
Deaths:300
KDR:3.870
Accuracy:26.542% B++
HSR:30.233% A++
NC12 Sweeper
A+
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:45.093% C*
HSR:19.741% A+
Reaper DMR
C
Kills:1,160
Deaths:474
KDR:2.447
Accuracy:24.542% C
HSR:17.414% D--
NS-7B PDW
A+
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.774% B+
HSR:26.983% A+
Gauss Prime
C+
Kills:1,159
Deaths:358
KDR:3.237
Accuracy:25.126% C-
HSR:23.210% C+
GD-66 Claw
B**
Kills:1,156
Deaths:492
KDR:2.350
Accuracy:60.692% C++
HSR:20.156% B**
NS-7 PDW
C
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C
HSR:15.170% C-
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B+
NSX Yumi
B*
Kills:623
Deaths:182
KDR:3.423
Accuracy:27.770% C*
HSR:34.350% B*
NSX-P Tengu
B*
Kills:161
Deaths:45
KDR:3.578
Accuracy:40.288% B*
HSR:20.497% C+
Kills:30,505
Deaths (as Combat Medic):10,450
Deaths (to Combat Medics):5,103
KDR:2.91914
Kill Difference:20,055
Playtime:473.942 hours
Usage:13%
Score:8.649m
Score/min:304
Accuracy (listed only):32.806%
HSR (listed only):24.051%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B*
Kills:4,199
Deaths:669
KDR:6.277
Accuracy:40.589% C**
HSR:76.542% B*
NSX Daimyo
B
Kills:1,243
Deaths:218
KDR:5.702
Accuracy:43.585% B
HSR:93.001% C
AF-4 Cyclone
B*
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:26.678% C*
HSR:24.566% B*
EM4 Longshot
C+
Kills:1,180
Deaths:214
KDR:5.514
Accuracy:39.262% C+
HSR:71.017% D--
MGR-S1 Gladius
B++
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% B
HSR:26.423% B++
The Moonshot
C**
Kills:1,174
Deaths:153
KDR:7.673
Accuracy:45.016% C**
HSR:76.576% C--
AF-4AE Cyclone
B++
Kills:1,166
Deaths:337
KDR:3.460
Accuracy:30.206% C*
HSR:30.189% B++
Impetus
B
Kills:1,165
Deaths:242
KDR:4.814
Accuracy:35.971% C**
HSR:31.073% B
Tempest
B**
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C++
HSR:27.663% B**
MKV Suppressed
A++
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A++
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B*
HSR:26.999% B**
LA80
C+
Kills:1,161
Deaths:155
KDR:7.490
Accuracy:40.429% C+
HSR:76.572% C+
NSX Tomoe
B+
Kills:1,161
Deaths:309
KDR:3.757
Accuracy:30.843% B+
HSR:39.707% C**
NS-45 Pilot
B*
Kills:1,161
Deaths:448
KDR:2.592
Accuracy:32.273% C++
HSR:33.678% B*
NS-357 Underboss
B*
Kills:1,161
Deaths:426
KDR:2.725
Accuracy:43.540% B*
HSR:27.476% B++
NS-30 Vandal
B**
Kills:1,161
Deaths:189
KDR:6.143
Accuracy:37.867% B*
HSR:34.712% B**
NS-7B PDW
A+
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.774% B+
HSR:26.983% A+
EM4-AE Longshot
B+
Kills:1,160
Deaths:172
KDR:6.744
Accuracy:45.136% B+
HSR:77.500% C--
NS-44 Commissioner
B*
Kills:1,159
Deaths:572
KDR:2.026
Accuracy:43.389% B*
HSR:26.488% B+
NC4 Mag-Shot
B++
Kills:1,158
Deaths:518
KDR:2.236
Accuracy:31.293% B+
HSR:23.748% B++
AF-6 Shadow
B++
Kills:1,158
Deaths:229
KDR:5.057
Accuracy:38.349% B++
HSR:31.606% B+
AF-18 Stalker
B*
Kills:1,158
Deaths:341
KDR:3.396
Accuracy:28.946% C**
HSR:26.425% B*
LA3 Desperado
B++
Kills:1,158
Deaths:451
KDR:2.568
Accuracy:30.655% B
HSR:24.180% B++
NC14 Bolt Driver
C*
Kills:1,157
Deaths:272
KDR:4.254
Accuracy:36.718% C*
HSR:68.712% D
NS-44B Commissioner
C
Kills:1,154
Deaths:700
KDR:1.649
Accuracy:35.074% C
HSR:15.165% D--
NS-7 PDW
C
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C
HSR:15.170% C-
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B+
Gauss SPR
B+
Kills:1,135
Deaths:292
KDR:3.887
Accuracy:35.646% B+
HSR:34.273% C+
NS-44 Commissioner AE
B+
Kills:856
Deaths:368
KDR:2.326
Accuracy:44.317% B+
HSR:29.439% B+
The Executive
C++
Kills:821
Deaths:380
KDR:2.161
Accuracy:32.435% D
HSR:26.188% C++
AF-8 RailJack
A
Kills:392
Deaths:33
KDR:11.879
Accuracy:45.594% A
HSR:71.684% C
NS-61 Emissary
C+
Kills:327
Deaths:208
KDR:1.572
Accuracy:28.185% C+
HSR:16.820% C+
NSX-P Tengu
B*
Kills:161
Deaths:45
KDR:3.578
Accuracy:40.288% B*
HSR:20.497% C+
Ectoblaster
B+
Kills:122
Deaths:64
KDR:1.906
Accuracy:43.162% B+
HSR:7.377% C
NS-AM7 Archer
B*
Kills:108
Deaths:155
KDR:0.697
Accuracy:49.615% D*
HSR:25% B*
Kills:38,437
Deaths (as Infiltrator):11,219
Deaths (to Infiltrators):6,826
KDR:3.42606
Kill Difference:27,218
Playtime:466.951 hours
Usage:13%
Score:10.172m
Score/min:363
Accuracy (listed only):36.022%
HSR (listed only):37.528%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:1,345
Deaths:314
KDR:4.283
Accuracy:21.044% D--
HSR:14.126% C+
AF-23 Grinder
B++
Kills:1,306
Deaths:368
KDR:3.549
Accuracy:42.639% B++
HSR:14.778% C+
NCM1 Scattercannon
A++
Kills:1,302
Deaths:331
KDR:3.934
Accuracy:51.286% A
HSR:22.657% A++
AF-41 Hacksaw
C+
Kills:1,284
Deaths:314
KDR:4.089
Accuracy:23.587% D-
HSR:14.875% C+
AF-34 Mattock
B*
Kills:1,171
Deaths:177
KDR:6.616
Accuracy:29.365% D
HSR:21.606% B*
NCM1 Scattercannon
A+
Kills:1,168
Deaths:174
KDR:6.713
Accuracy:51.668% A+
HSR:19.349% B**
AF-34 Mattock
A
Kills:1,166
Deaths:181
KDR:6.442
Accuracy:28.276% D
HSR:21.955% A
AF-23 Grinder
B**
Kills:1,166
Deaths:245
KDR:4.759
Accuracy:49.166% B**
HSR:19.468% B++
NCM2 Falcon
B+
Kills:295
Deaths:125
KDR:2.360
Accuracy:43.952% B+
HSR:3.729% C--
NCM2 Falcon
B**
Kills:187
Deaths:108
KDR:1.731
Accuracy:43.078% C++
HSR:6.952% B**
NS-20 Gorgon
A
Kills:159
Deaths:32
KDR:4.969
Accuracy:24.293% C+
HSR:25.786% A
NS-20 Gorgon
B*
Kills:150
Deaths:32
KDR:4.688
Accuracy:25.015% C++
HSR:24.667% B*
NCM3 Raven
C+
Kills:146
Deaths:61
KDR:2.393
Accuracy:38.456% C+
HSR:2.055% C-
NS-10 Burster
B**
Kills:141
Deaths:68
KDR:2.074
Accuracy:31.192% C*
HSR:9.929% B**
NCM3 Raven
C+
Kills:118
Deaths:61
KDR:1.934
Accuracy:37.813% C
HSR:2.542% C+
NS-10 Burster
A+
Kills:117
Deaths:55
KDR:2.127
Accuracy:31.376% C++
HSR:10.256% A+
Kills:11,221
Deaths (as MAX Suit):1,323
Deaths (to MAX Suits):2,449
KDR:8.48148
Kill Difference:9,898
Playtime:147.286 hours
Usage:4%
Score:3.824m
Score/min:433
Accuracy (listed only):35.763%
HSR (listed only):14.671%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
M
Kills:6,335
V. Kills:3,956 160%
Deaths:861
KDR:7.358
Accuracy:31.504% C++
KPH:43.900 M
VKPH:27.400 M
M30 Mustang AH
B**
Kills:4,032
V. Kills:309 N/A
Deaths:373
KDR:10.810
Accuracy:58.399% B
KPH:87 B**
VKPH:6.700 B+
Breaker Rocket Pods
B**
Kills:2,226
V. Kills:201 N/A
Deaths:129
KDR:17.256
Accuracy:57.358% B**
KPH:179.900 B**
VKPH:16.200 C++
Vortek Rotary
B**
Kills:2,124
V. Kills:1,324 160%
Deaths:593
KDR:3.582
Accuracy:30.071% C+
KPH:28.100 B**
VKPH:17.500 B*
Hornet Missiles
A
Kills:880
V. Kills:544 161%
Deaths:38
KDR:23.158
Accuracy:61.700% B
KPH:121.800 A
VKPH:75.300 A
M20 Kestrel
B++
Kills:810
V. Kills:715 113%
Deaths:185
KDR:4.378
Accuracy:28.166% C
KPH:26.300 B+
VKPH:23.200 B++
M202 Wyrm
S
Kills:533
V. Kills:219 242%
Deaths:6
KDR:88.833
Accuracy:46.334% D
KPH:371.400 S
VKPH:152.600 M**
Tomcat A2AM Pods
B**
Kills:117
V. Kills:111 104%
Deaths:12
KDR:9.750
Accuracy:81.659% B+
KPH:74.200 B+
VKPH:70.400 B**
Kills:17,057 (13,301 + 0)
Deaths:2,197
KDR:7.764
VKDR:3.359
Vehicle Kills:7,379
Kill Difference:14,860
Playtime:319.679 hours
Usage:9%
Score:6.559m
Score/min:342
Piloting Accuracy:28.166%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:754
V. Kills:721 104%
Deaths:295
KDR:2.556
Accuracy:40.786% C
KPH:11.100 B++
VKPH:10.600 B**
L105 Zephyr
B++
Kills:507
V. Kills:60 N/A
Deaths:36
KDR:14.083
Accuracy:45.277% B+
KPH:69.300 B++
VKPH:8.200 C+
L-24R Spur
A++
Kills:404
V. Kills:15 N/A
Deaths:28
KDR:14.429
Accuracy:40.187% C**
KPH:63.100 A++
VKPH:2.300 C+
C150 Dalton
B++
Kills:326
V. Kills:305 107%
Deaths:54
KDR:6.037
Accuracy:40.992% C*
KPH:34.600 C++
VKPH:32.400 B++
Kills:1,991 (1,158 + 833)
Deaths:413
KDR:4.821
VKDR:2.666
Vehicle Kills:1,101
Kill Difference:1,578
Playtime:91.325 hours
Usage:3%
Score:1.143m
Score/min:209
Piloting Accuracy:40.187%
Gunner Accuracy:40.992%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:492
V. Kills:148 330%
Deaths:38
KDR:12.947
Accuracy:53.750% C**
KPH:47.100 B**
VKPH:14.200 B+
C75 Viper
A++
Kills:424
V. Kills:57 N/A
Deaths:23
KDR:18.435
Accuracy:37.971% C+
KPH:62.500 A++
VKPH:8.400 C++
Skyguard
C+
Kills:137
V. Kills:120 113%
Deaths:36
KDR:3.806
Accuracy:26.170% D
KPH:10.600 D
VKPH:9.300 C+
L100 Python AP
M
Kills:88
V. Kills:41 210%
Deaths:5
KDR:17.600
Accuracy:65.179% B**
KPH:67.700 M
VKPH:31.500 A*
Kills:1,141 (1,141 + 0)
Deaths:102
KDR:11.186
VKDR:3.588
Vehicle Kills:366
Kill Difference:1,039
Playtime:31.409 hours
Usage:1%
Score:0.610m
Score/min:323
Driving Accuracy:65.179%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C**
Kills:3,401
V. Kills:2,102 162%
Deaths:315
KDR:10.797
Accuracy:45.510% D
KPH:25.700 C++
VKPH:15.900 C**
E540 Halberd
B
Kills:1,878
V. Kills:882 213%
Deaths:142
KDR:13.225
Accuracy:47.111% B
KPH:32.400 C**
VKPH:15.200 C++
Titan-150 HESH
B++
Kills:1,366
V. Kills:239 N/A
Deaths:69
KDR:19.797
Accuracy:46.877% C+
KPH:52.200 B++
VKPH:9.100 C++
Titan-150 HEAT
B**
Kills:1,240
V. Kills:352 351%
Deaths:91
KDR:13.626
Accuracy:47.786% C++
KPH:31.300 B**
VKPH:8.900 C+
Enforcer ML85
B+
Kills:975
V. Kills:625 156%
Deaths:83
KDR:11.747
Accuracy:43.189% C*
KPH:27.500 B+
VKPH:17.600 C*
C85 Canister
C+
Kills:278
V. Kills:12 N/A
Deaths:11
KDR:25.273
Accuracy:39.720% C+
KPH:59.400 C
VKPH:2.600 D
M12 Kobalt
C-
Kills:107
V. Kills:4 N/A
Deaths:2
KDR:53.500
Accuracy:14.747% C+
KPH:38.400 C--
VKPH:1.400 C-
M20 Basilisk
C
Kills:67
V. Kills:27 239%
Deaths:9
KDR:7.444
Accuracy:23.636% D-
KPH:13.300 C--
VKPH:5.400 C
Kills:9,312 (6,007 + 3,305)
Deaths:722
KDR:12.898
VKDR:5.877
Vehicle Kills:4,243
Kill Difference:8,590
Playtime:304.208 hours
Usage:9%
Score:5.017m
Score/min:275
Driving Accuracy:47.786%
Gunner Accuracy:23.636%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
M+
Kills:842
V. Kills:34 N/A
Deaths:32
KDR:26.313
Accuracy:66.094% A+
KPH:255.600 M+
VKPH:10.300 B+
M12 Kobalt-H
A*
Kills:615
V. Kills:8 N/A
Deaths:14
KDR:43.929
Accuracy:25.725% B++
KPH:233.500 A*
VKPH:3 D
E540 Halberd-H
C*
Kills:190
V. Kills:87 216%
Deaths:26
KDR:7.308
Accuracy:57.751% C*
KPH:44.700 C++
VKPH:20.500 C+
Kills:1,647 (0 + 1,647)
Deaths:72
KDR:22.875
VKDR:1.792
Vehicle Kills:129
Kill Difference:1,575
Playtime:10.183 hours
Usage:0%
Score:0.299m
Score/min:490
Driving Accuracy:N/A%
Gunner Accuracy:57.751%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:532
V. Kills:10 N/A
Deaths:19
KDR:28
Accuracy:18.382% C++
KPH:98.300 B**
VKPH:1.800 C--
M12 Kobalt
B**
Kills:284
V. Kills:6 N/A
Deaths:11
KDR:25.818
Accuracy:19.830% B+
KPH:103 B**
VKPH:2.200 C
M20 Basilisk
C+
Kills:225
V. Kills:71 313%
Deaths:21
KDR:10.714
Accuracy:34.936% C
KPH:19.500 C+
VKPH:6.200 C
M40 Fury
A++
Kills:187
V. Kills:51 360%
Deaths:7
KDR:26.714
Accuracy:40.456% B+
KPH:66.500 B*
VKPH:18.100 A++
M20 Basilisk
C
Kills:131
V. Kills:48 267%
Deaths:18
KDR:7.278
Accuracy:33.860% C-
KPH:18.800 C
VKPH:6.900 C-
M40 Fury
C*
Kills:92
V. Kills:13 N/A
Deaths:7
KDR:13.143
Accuracy:37.640% C*
KPH:48.300 C+
VKPH:6.800 D
Kills:1,451 (0 + 1,451)
Deaths:83
KDR:17.482
VKDR:2.398
Vehicle Kills:199
Kill Difference:1,368
Playtime:31.371 hours
Usage:1%
Score:0.468m
Score/min:248
Driving Accuracy:N/A%
Gunner Accuracy:37.640%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:463
V. Kills:23 N/A
Deaths:29
KDR:15.966
Accuracy:33.202% C+
KPH:111.900 B**
VKPH:5.600 C+
M20 Wyvern
B+
Kills:108
V. Kills:47 225%
Deaths:12
KDR:9
Accuracy:28.954% D--
KPH:31.600 B+
VKPH:13.800 C+
Kills:571 (0 + 571)
Deaths:41
KDR:13.927
VKDR:1.707
Vehicle Kills:70
Kill Difference:530
Playtime:7.552 hours
Usage:0%
Score:0.128m
Score/min:282
Piloting Accuracy:N/A%
Gunner Accuracy:28.954%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 13,31413,2453,7353.546B+0.0627.369%B+31.997%B*83.8AN/A215158.1h9.2B+33.7B+
M20 Mustang 10,2916,3358617.358A*3.7531.504%C++1.294%C--43.9M27.4M344144.2h54.2B*172.1B**
NS-15M1 4,9234,8961,9072.567B*1.0422.128%C+19.077%C-44.5C++N/A130109.9h12.1C**54.6C*
SAS-R 4,2064,1996696.277A+2.6740.589%C**76.542%B*61.4B**N/A16368.4h2B+5B+
M30 Mustang AH 4,3414,03237310.81B++7.2058.399%B1.19%C+87.1B**6.7B+27346.3h7.4B12.6B+
Titan-150 AP 5,5033,40131510.797B++7.1945.51%D3.793%B++25.7C++15.9C**297132.5h3.8B+8.3B+
EM6 3,0032,9889203.248B**0.3623.903%B27.175%B+78.2AN/A23938.2h9.9B+41.5B+
AC-X11 2,7822,7588783.141A*0.4729.888%B*25.453%B+50.2B**N/A14754.9h8.2B*27.6B++
NC6A GODSAW 2,6592,6429722.718C**0.8925.775%D25.435%C80.8B++N/A25432.7h8.6C++33.5C++
Breaker Rocket Pods 2,4272,22612917.256A+13.6557.358%B**1.123%C++179.5B**16.2C++75112.4h9.5B**16.5B*
Vortek Rotary 3,4482,1245933.582B++0.0330.071%C+2.495%C++28.1B**17.5B*24475.7h43.1B*143.3B*
E540 Halberd 2,7601,87814213.225B++9.6247.111%B5.112%B**32.4C**15.2C++25758h4.8B++10.1B*
NS Decimator 2,5371,8525943.118A**0.4959.891%C+1.998%C+60.3A+22.3B++32530.7h3.3B**5.4B*
C-4 2,3111,7436492.686B*0.9224.581%CN/A108.3B+35.3B+79516.1h1.2B+4.7B+
GD-7F 1,5231,5144423.425A**0.1828.681%B*23.382%B+67.9A++N/A20922.3h9.9B**34.4B*
AF-4A Bandit 1,5041,4984453.366A++0.2427.628%B+28.905%B**65.1B**N/A17823h8.8B*31.9B++
Carnage AR 1,4701,4625512.653B**0.9630.217%B**16.142%D41.3B+N/A16635.4h12.2B+40.3B*
NC1 Gauss Rifle 1,4571,4526872.114B**1.5028.794%B**14.463%D--31B+N/A11946.9h10.7B*37.1B*
Titan-150 HESH 1,6051,3666919.797B*16.1946.877%C+3.368%A52.1B++9.1C++21826.2h2.7B*5.8B+
EM1 1,3711,3657061.933B++1.6822.268%C++18.462%C--47.4B+N/A15728.8h12.7C++57.1B
AF-41 Hacksaw 1,3611,3453144.283B++0.6721.044%D--14.126%C+49.1AN/A14527.4h4.1B**19.4B+
AF-23 Grinder 1,3091,3063683.549B+0.0642.639%B++14.778%C+37.3B+N/A11535h5.8B+13.6B*
NCM1 Scattercannon 1,3061,3023313.934A0.3251.286%A22.657%A++40.6AN/A13932.1h6B*11.6B*
GD-22S 1,2971,2894302.998B*0.6123.243%C+17.533%D--45.4C**N/A20228.4h11C++47.2C**
AF-41 Hacksaw 1,2971,2843144.089B++0.4823.587%D-14.875%C+46.9B**N/A14127.4h4.9B**20.6B+
NSX Daimyo 1,2441,2432185.702B*2.0943.585%B93.001%C94.2A+N/A26613.2h2.4C**5.6B
Titan-150 HEAT 1,5921,2409113.626A++10.0247.786%C++2.581%C+31.3B**8.9C+24039.6h3.1A6.4A
MANA Anti-Personnel Turret 1,2441,2323473.55N/A0.0622.753%UN/A12320U120U21379700.1h15.5T*68.2T*
NC6 Gauss SAW 1,2331,22712102.25U98.6420.131%C+17.522%D--44B+N/A32627.9h9.5B47.3C**
NS-15M2 1,2431,2273803.229B*0.3823.372%C+22.738%C53.1BN/A20923.1h13.1C+55.8C++
GR-22 1,2231,2205332.289B++1.3229.016%B*16.312%C-29.7C+N/A9541.1h12.8B44B+
GD Guardian 1,2201,2133103.913B*0.3035.605%C**35.697%B++89.2B**N/A20713.6h5.9B++16.5B++
AF-4 Cyclone 1,2131,2093593.368A+0.2426.678%C*24.566%B*60.5B**N/A19520h9.1B*34.1B+
Razor GD-23 1,1911,1876781.751B*1.8625.652%C*16.091%D-22.9C+N/A7951.9h11.8B46.2B
EM4 Longshot 1,1821,1802145.514B*1.9039.262%C+71.017%D--36.4BN/A15832.4h2.1C*5.3C**
MGR-S1 Gladius 1,1831,1773143.748A++0.1428.52%B26.423%B++83.5A++N/A24514.1h8.3B++29.1B+
Gauss Compact S 1,1781,1773283.588M+0.0229.509%B**29.227%A++75.9M**N/A21415.5h8.5B*28.7B++
MGR-C1 Charger 1,1901,1773473.392A**0.2228.408%C*24.724%C+62.3B**N/A17518.9h12.1B+42.4B+
The Moonshot 1,1771,1741537.673B++4.0645.016%C**76.576%C--78.8B**N/A17714.9h1.7B+3.7B+
MGR-L1 Promise 1,1741,1712384.92M+1.3125.714%B39.027%A++92.2A++N/A29512.7h10.9B*42.4B++
AF-34 Mattock 1,1811,1711776.616A3.0129.365%D21.606%B*71.4A++N/A18616.4h4.5B**15.3B+
NSX-P Naginata 1,1731,1693063.82A++0.2126.297%B++37.382%B**93.5A++N/A32012.5h10.3B++39.2B++
NCM1 Scattercannon 1,1781,1681746.713A**3.1051.668%A+19.349%B**80.6MN/A24514.5h4.9B++9.5B**
MGR-M1 Bishop 1,1701,1672095.584A*1.9739.13%B**39.846%A67.5A++N/A24717.3h4.7B**11.9B**
NS-11A 1,1721,1663073.798A++0.1926.395%B+31.304%A75.2A*N/A21815.5h11.3B*42.9B++
AF-34 Mattock 1,1751,1661816.442B**2.8328.276%D21.955%A69A+N/A17416.9h4.5B*16B+
AF-4AE Cyclone 1,1741,1663373.46A++0.1530.206%C*30.189%B++85.1B++N/A23713.7h9.5C++31.4C**
AF-23 Grinder 1,1751,1662454.759B*1.1549.166%B**19.468%B++55.5A+N/A16821h6.1B+12.3B*
NSX-P Tanto 1,1781,1663713.143A**0.4727.916%B+29.674%B+63.4A++N/A15518.4h12.1B++43.2B+
19A Fortuna 1,1701,1653733.123A+0.4927.869%C**20.944%C+74.2A++N/A17315.7h8.4B++30.1B++
Impetus 1,1711,1652424.814A++1.2035.971%C**31.073%B91.7A*N/A20612.7h3.9B*11B+
Tempest 1,1711,1643543.288A++0.3227.495%C++27.663%B**82AN/A19014.2h9.2B+33.3B+
MKV Suppressed 1,1671,1643223.615M*0.0128.6%B+29.811%A++67.3A++N/A16917.3h12.2B+42.5B+
LA39 Bruiser 1,1671,1643823.047A++0.5655.487%C--27.921%A*72.8AN/A25616h2.4C*4.3C++
Mauler S6 1,1681,1643113.743A**0.1341.692%C++21.306%B**71.4A*N/A26616.3h3.7B**9B++
NC9 A-Tross 1,1671,1634012.9A+0.7126.708%C**26.053%C*53.6B*N/A16921.7h8.4B*31.3B+
AF-57 Piston 1,1661,1633313.514A**0.1048.613%B*23.818%M85.5A*N/A28413.6h3.7B++7.6B+
NSX Tengu 1,1701,1632943.956M+0.3542.631%B*26.999%B**63.6B**N/A15018.3h11.7B+27.5B+
Gauss Compact Burst 1,1661,1632434.786A+1.1828.636%B32.072%B**86.1A++N/A19713.5h8.7B*30.5B+
GR-22AE 1,1661,1623023.848A0.2430.613%B+31.928%B++96.8A+N/A24912h10.6B++34.6B++
Gauss Rifle Burst 1,1671,1613942.947B+0.6627.428%C+30.233%B43.8C+N/A11126.5h9.8B++35.6B+
LA80 1,1611,1611557.49A+3.8840.429%C+76.572%C+66.3AN/A14917.5h1.9B+4.7B+
Gauss Rifle S 1,1631,1615162.25B**1.3628.168%B+16.279%D30.6C++N/A9537.9h10.3B+36.5B+
NSX Tomoe 1,1621,1613093.757A+0.1530.843%B+39.707%C**76.4A+N/A20315.2h12.6B+41B+
NS-45 Pilot 1,1631,1614482.592B**1.0232.273%C++33.678%B*124.8A++N/A3089.3h5.7B*17.5B++
NS-357 Underboss 1,1621,1614262.725A++0.8843.54%B*27.476%B++91.4A++N/A23112.7h3.8B+8.8B++
NS-30 Vandal 1,1621,1611896.143M+2.5337.867%B*34.712%B**98.4MN/A22911.8h4.5B**11.8B*
NS-11P 1,1641,1613003.87A**0.2626.542%B++30.233%A++65.6A*N/A17317.7h10.8B**40.6B*
NC12 Sweeper 1,1661,1604882.377B**1.2345.093%C*19.741%A+42B+N/A15127.6h4.2B9.3B+
AF-19 Mercenary 1,1701,1606201.871A1.7423.782%C**19.138%C-16.7C+N/A9569.5h11.9B+50B+
Reaper DMR 1,1641,1604742.447B1.1624.542%C17.414%D--39.7C*N/A13429.2h8.7B+35.6B
NS-7B PDW 1,1611,1604422.624A0.9927.774%B+26.983%A+51.6B*N/A12522.5h11.1B*39.9B+
NC05 Jackhammer 1,1651,1604912.363B**1.2551.617%B*14.741%C+52.3B+N/A16822.2h4.3B+8.4B+
EM4-AE Longshot 1,1601,1601726.744B*3.1345.136%B+77.5%C--74.4B**N/A23815.6h1.9C++4.3B
NC05 Jackhammer AE 1,1601,1603473.343A0.2753.226%B++21.035%B**107.4A+N/A26910.8h4B+7.6B+
NS-44 Commissioner 1,1611,1595722.026B**1.5843.389%B*26.488%B+130.2M**N/A3758.9h2.8B**6.5B*
Gauss Prime 1,1651,1593583.237A0.3725.126%C-23.21%C+54.4B+N/A13421.3h10.1B+40C*
NC4 Mag-Shot 1,1651,1585182.236A*1.3731.293%B+23.748%B++71A**N/A23016.3h6.7B++21.3B+
AF-6 Shadow 1,1601,1582295.057A*1.4538.349%B++31.606%B+103.4A**N/A23111.2h4.5B*11.6B*
AF-18 Stalker 1,1611,1583413.396A++0.2128.946%C**26.425%B*64.7A++N/A15617.9h10.3B*35.5B+
LA3 Desperado 1,1601,1584512.568A++1.0430.655%B24.18%B++113.5M*N/A30210.2h7B*22.8B*
NSX Naginata 1,1731,1584132.804A+0.8119.927%C-17.185%D**38.5C+N/A11030.1h12.5C++62.5C+
NC14 Bolt Driver 1,1631,1572724.254A+0.6436.718%C*68.712%D33.1B++N/A14435h2.6C++7.1C**
Warden 1,1641,1565522.094B**1.5227.458%C++21.28%C-31.6B+N/A11436.6h7.4B*26.8B+
GD-66 Claw 1,1621,1564922.35B**1.2660.692%C++20.156%B**25.5DN/A6745.4h2.6C+4.4C++
NSX Tanto 1,1741,1543303.497A**0.1128.53%B+27.99%B+53.2B*N/A15321.7h10.8B+37.9B
NS-44B Commissioner 1,1601,1547001.649B+1.9635.074%C15.165%D--54.7C*N/A15221.1h3.4B9.7C*
NC6S Gauss SAW S 1,1601,1544272.703B**0.9123.513%C+16.465%D--64.1B++N/A20918h10.4C**44.4C*
NS-7 PDW 1,1661,1476361.803B**1.8122.606%C15.17%C-28.6C++N/A10940.1h15C++66.5C++
NS-11C 1,1691,1447081.616B++1.9922.831%C13.112%D--12.4DN/A4691.9h15.1C+66.1C++
Blitz GD-10 1,1391,1373383.364A**0.2528.068%B++20.229%B+67.3A++N/A20816.9h10.7B**38.1B++
Gauss SPR 1,1381,1352923.887A+0.2835.646%B+34.273%C+57A++N/A12719.9h3.9B**11.1B*
Hawk GD-68 1,5021,0878531.274B**2.3467.899%B*3.312%B+26.6A10.1C+26240.9h5.8B**8.5A
Enforcer ML85 1,6009758311.747A+8.1443.189%C*3.077%B*27.5B+17.7C*35035.4h11B+25.6B++
Anti-Vehicle Grenade 1,0659341934N/A930.3952.84%C*N/A622.7B**87.3C+28901.5h3.3A6.3B**
Shrike 1,2228823582.464M++1.1558.957%C**1.814%D38.9A15B33822.7h4.4B**7.5B**
Hornet Missiles 1,4248803823.158M++19.5561.7%B1.705%C+122.2A75.6A9117.2h8.6B+14B++
Auraxium Mag-Cutter 89287727,7310.032C+3.5831.946%C*N/A0.6CN/A21423.1h1.6B*4.9B+
NS-44 Commissioner AE 8578563682.326B**1.2844.317%B+29.439%B+105.7A++N/A3598.1h3.3C**7.5B+
C85 Canister-H 8768423226.313A22.7066.094%A+10.451%C+255.2M+10.3B+6693.3h5.9B+9B*
The Executive 8238213802.161B*1.4532.435%D26.188%C++110.9AN/A2997.4h6.2B+19.1C*
M20 Kestrel 1,5258101854.378B+0.7728.166%C2.346%B+26.3B+23.2B++25930.8h81.4B+289.2B+
CAS30 Tank Buster 1,4757542952.556B**1.0540.786%C1.592%B+11.1B++10.6B**15368.2h41.7C*102.3B
NSX Yumi 6266231823.423A+0.1927.77%C*34.35%B*62.9B**N/A1499.9h10.1B++36.3B+
M12 Kobalt-H 6236151443.929A++40.3225.725%B++23.902%A236.5A*3.1C--4942.6h12.5B+48.4B*
M202 Wyrm 752533688.833U85.2246.334%D3.002%B+380.7S156.4S21971.4h17.4A37.6B**
M12 Kobalt 5425321928A24.3918.382%C++21.241%B++98.5B**1.9C-3135.4h14.1B**76.4B+
L105 Zephyr 5675073614.083B+10.4745.277%B+N/A69.5B++8.2C+3207.3h5B++11B++
L100 Python HEAT 6404923812.947B**9.3453.75%C**4.065%B**47.3B**14.2B+28110.4h3.9B*7.3B**
CAS 14-E 4864632915.966C++12.3633.202%C+1.728%C+112.9A5.6C+3394.1h20.7B*62.3B++
C75 Viper 4814242318.435M*14.8337.971%C+1.415%C+62.4A++8.4C++4076.8h7.7B**20.4B*
L-24R Spur 4194042814.429A++10.8240.187%C**1.238%D63.1A++2.3C+1606.4h22.6B56.3B+
AF-8 RailJack 3923923311.879M**8.2745.594%A71.684%C56A**N/A1927h2B++4.5B++
Sticky Grenade 3853771377N/A373.3958.002%B+N/A1256.7B+26.7A+39420.3h1.8B+3.1B+
NS-61 Emissary 3283272081.572B**2.0428.185%C+16.82%C+79.8MN/A3274.1h10.6B+37.8B+
C150 Dalton 631326546.037C+2.4340.992%C*N/A34.7C++32.4B++5619.4h4.9C+12.1C++
Frag Grenade 3213201320N/A316.3946.122%C++N/A800A+2.5D--46270.4h2.5A5.4B*
Tank Mine 496301913.308B+0.3064.164%A*N/A91.2C59.1C+10593.3h2.9F4.5B**
NCM2 Falcon 3642951252.36B**1.2543.952%B+3.729%C--22.2B**5.2C**15713.3h8.1B++18.5B++
MANA Anti-Vehicle Turret 4722861302.2M+1.4158.391%M++5.594%A**2860S1860M**3322200.1h7.7A+13.2A*
M12 Kobalt 2902841125.818A++22.2119.83%B+21.127%B+101.4B*2.1C3362.8h16.3B+82.4B+
C85 Canister 2902781125.273B+21.6639.72%C+9.353%D--59.1C2.6D1654.7h6.8B17.2B+
Rocklet Rifle 4672541331.91A**1.7044.914%D-N/A26.7C+22.4C+2869.5h29B++64.5B+
Spear Anti-Vehicle Phalanx Turret 353253831.625M**28.0248.133%B+3.162%C-66.6A++26.3B+5503.8h5.6B*11.6B*
M20 Basilisk 2962252110.714M**7.1034.936%C5.778%C+19.6C+6.2C17011.5h63.4B**181.5B++
E540 Halberd-H 277190267.308C+3.7057.751%C*1.579%C44.2C++20.2C+3484.3h4.6B+7.9B*
M60-A Bulldog 206188920.889C*17.2843.484%C+2.128%C+28.5C+2.7C1456.6h5.1B+11.6B+
M40 Fury 238187726.714S23.1040.456%B+N/A66.8B*18.2A++4632.8h13.2C++32.6B+
NCM2 Falcon 2381871081.731B**1.8843.078%C++6.952%B**16.1B++4.4C+12211.6h11.9B+27.7B+
Mag-Cutter 19017614,1470.012C3.6028.272%C+N/A0.2DN/A1881h2.6C++9.2C++
MAX Punch 1651621,3230.122B+3.4937.968%C--N/A1.2C+N/A3140.2h1.8C++4.6C*
Bouncing Betty 161161295.552B+1.9442.188%C+N/A134.2C*N/A6251.2h2C+4.8C+
NSX-P Tengu 163161453.578M0.0340.288%B*20.497%C+94.7A*1.2B+3261.7h10.8B++26.7B++
NS-20 Gorgon 168159324.969S1.3624.293%C+25.786%A49.7M*2.8A*1403.2h19.4B+79.8B++
NS-20 Gorgon 153150324.688S1.0825.015%C++24.667%B*46.9M++N/A1453.2h20.2B+80.7B*
NCM3 Raven 233146612.393A*1.2238.456%C+2.055%C-13.6B*8.1B++14410.7h23.9B+62.2B+
NS-10 Burster 258141682.074A+1.5431.192%C*9.929%B**7.1B*5.9A+12919.8h131.3B+421B+
Skyguard 257137363.806B+0.2026.17%D1.46%C--10.6D9.3C+24012.9h137.2C524.1C
M20 Basilisk 179131187.278A*3.6733.86%C-6.107%C++18.7C6.9C-1957h75.8B++223.8B+
M60-A Bulldog 157127196.684C**3.0735.64%C++N/A35.3C+8.3B+1823.6h6C+16.7C*
Ectoblaster 123122641.906A**1.7043.162%B+7.377%C101.7M**N/A2691.2h12.4B+28.8B++
NCM3 Raven 190118611.934A++1.6837.813%C2.542%C+11B+6.7B12710.7h28.4C*75C*
NS-10 Burster 203117552.127A1.4831.376%C++10.256%A+6.4B+4.7B++11018.3h149.9C**477.8B+
Tomcat A2AM Pods 228117129.75A++6.1481.659%B+N/A73.1B+69.4B*10261.6h9.2C11.2C+
Aspis Anti-Aircraft Phalanx Turret 2471151011.5M++7.8924.398%CN/A14.2B+16.3B**2968.1h115.8B*474.5B+
M20 Wyvern 155108129B++5.3928.954%D--5.556%B+31.8B+13.8C+2123.4h52.9B**182.8B+
NS-AM7 Archer 1431081550.697B+2.9149.615%D*25%B*3.4D1.1D--3031.9h16.1B+32.5C*
M12 Kobalt 111107253.5M*49.8914.747%C+14.019%C38.2C--1.4C-1142.8h16B+108.8B+
M40 Fury 10592713.143B**9.5337.64%C*2.174%B+48.4C+6.8D2901.9h13.6C+36C*
L100 Python AP 12988517.6A**13.9965.179%B**N/A67.7M31.5A*10551.3h5B+7.6B*
M60-A Bulldog 9380420C++16.3940.035%DN/A22.9C-3.7C+1763.5h5.8C++14.4C+
M40 Fury 8876419B++15.3943.368%D1.316%C50.7D8D--1541.5h12B27.6C**
M20 Basilisk 946797.444A*3.8323.636%D-5.97%C*13.4C--5.4C1335h71.2B+301.2C+
Hunter QCX 6665262.5M1.1150.755%B+49.231%A+36.1A*N/A1481.8h2.6B+5.1B+
NC15 Phoenix 7252163.25A*0.3655.502%C**N/A17.9B+6.9D3992.9h8.8B+15.9B+
A30 Walker 10450192.632C+0.9825.934%C**4%M*6.4C-6.9C1177.8h197.5C+761.5C++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret158323.2h
Nano-Armor Kit410951,27762.5h
Spawn Beacon375,6614.5h
AE Nano-Armor Kit14,5220.2h
AE Medical Applicator03240h
Nanite Revive Grenade01,4770.4h
Medical Kit1,29310,78514.7h
Medical Applicator768404,09032.4h
Spitfire Auto-Turret01710.3h
Motion Spotter01950.1h
Rampart Wall11091.9h
NC Triumph Flare Gun0780.2h
Deconstruction Tool01,7480.1h
Recon Detection Device5911,26716.2h
Shield Recharging Field172,0880.8h
Ammunition Package573,8942h
M12 Kobalt-F02010.1h
Anti-Infantry MANA Turret292,2263.1h
Hardlight Barrier2720.1h

Check the help document for the dictionary if you want to learn more about words used here.


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