Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 42 (19,531)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (22 days). The data shown below may not be accurate.

Executor nrvn[1RPC] nrvn
NC BR 178

KDR: 3.63

Score: 81.1m

Last Seen: Mar 8th, 2020 7:21 PM
- OFFLINE - 11.6 hour(s)

Prestige 1, Battle Rank 100 (178 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor NC6A GODSAW M20 Mustang NS-15M1 M30 Mustang AH SAS-R EM6 AC-X11
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:nrvn



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,208,815 MLG Score: 2565
Fun Score: N/A
Cheeseburgers Flipped: 1200TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.678%26.495%70759117395,9493.609550.025

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.303%1.058B**0.827B++-1.009D*HEAD ++ (~13.16)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
350.529B+9.30.347C**25.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.324%1.371%10025122716,780195270928.59191237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.803%-0.417C---0.189C0.26

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
98.90.391B330.381C**65.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.871%3.276%458712257,234192830833.75207235%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.08%-0.598D0.488B+1.147

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.90.534B+6.30.499B+11.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.461%8.15%5431812147,755157325264.92694307%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.736%-0.439C--0.883B*0.729

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.90.669B+12.60.688B+27.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.39%73.171%5439122313,6573171234.30684

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.849%0.818B++0.396B-0.004

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.448B2.20.306C*3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.249%22.593%543512275,8072053222.82854

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.864%0.543B+1.53A+-0.366

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.474B+3.30.314C*3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
81.1m197.1%422 (25.3k)365 (21.9k)3.63406188,62651,9054.0472178 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC12321378724.907%22.644%56404:1890

13% Combat Medic25% Engineer28% Heavy Assault13% Infiltrator17% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 1st, 2012 12:49 PMJul 24th, 2018 7:14 PMMar 9th, 2020 10:29 AM (22d) (PST)Mar 8th, 2020 5:12 PM (22d) (PST)Mar 8th, 2020 3:21 PM (22d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8771777000.8490.2330.1921.8480.0892565

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,64910,62142,028511412111521,889

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3705h/154.4d 21,444 42,712 51,755 410.7k 6,306 10,777 19,795 195.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:14,335
Deaths:4,065
KDR:3.526
Accuracy:27.438% B+
HSR:32.264% B*
NC6A GODSAW
C*
Kills:7,196
Deaths:2,176
KDR:3.307
Accuracy:26.722% C-
HSR:29.503% C*
NS-15M1
C
Kills:4,899
Deaths:1,910
KDR:2.565
Accuracy:22.131% C
HSR:19.106% C--
EM6
B+
Kills:3,670
Deaths:1,176
KDR:3.121
Accuracy:24.319% C**
HSR:27.956% B+
EM1
C++
Kills:1,649
Deaths:811
KDR:2.033
Accuracy:22.752% C++
HSR:21.104% C+
GD-22S
C+
Kills:1,553
Deaths:492
KDR:3.157
Accuracy:23.671% C+
HSR:20.283% D
NS-15M2
C
Kills:1,242
Deaths:386
KDR:3.218
Accuracy:23.405% C
HSR:23.108% C--
NC6 Gauss SAW
C+
Kills:1,227
Deaths:12
KDR:102.250
Accuracy:20.131% C+
HSR:17.522% D--
MGR-L1 Promise
A++
Kills:1,171
Deaths:238
KDR:4.920
Accuracy:25.714% C*
HSR:39.027% A++
NSX-P Naginata
B**
Kills:1,169
Deaths:306
KDR:3.820
Accuracy:26.297% B+
HSR:37.382% B**
NSX Naginata
D
Kills:1,158
Deaths:413
KDR:2.804
Accuracy:19.927% D
HSR:17.185% D**
NC6S Gauss SAW S
C+
Kills:1,154
Deaths:427
KDR:2.703
Accuracy:23.513% C+
HSR:16.465% D--
Kills:40,423
Deaths (as Heavy Assault):12,412
Deaths (to Heavy Assaults):14,993
KDR:3.25677
Kill Difference:28,011
Playtime:1,027.706 hours
Usage:28%
Score:23.197m
Score/min:376
Accuracy (listed only):23.835%
HSR (listed only):25.075%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AC-X11
B*
Kills:3,507
Deaths:1,052
KDR:3.334
Accuracy:30.016% B*
HSR:26.034% B++
AF-4A Bandit
B*
Kills:1,761
Deaths:612
KDR:2.877
Accuracy:27.502% C**
HSR:28.507% B*
GD-7F
B++
Kills:1,542
Deaths:453
KDR:3.404
Accuracy:28.670% B++
HSR:23.476% B+
AF-19 Mercenary
C**
Kills:1,295
Deaths:654
KDR:1.980
Accuracy:24.097% C**
HSR:19.614% C
AF-4 Cyclone
B*
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:26.678% C++
HSR:24.566% B*
Razor GD-23
C++
Kills:1,187
Deaths:678
KDR:1.751
Accuracy:25.652% C++
HSR:16.091% D-
MGR-C1 Charger
C++
Kills:1,177
Deaths:347
KDR:3.392
Accuracy:28.408% C++
HSR:24.724% C+
MGR-S1 Gladius
B+
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% C*
HSR:26.423% B+
Gauss Compact S
A++
Kills:1,177
Deaths:328
KDR:3.588
Accuracy:29.509% B**
HSR:29.227% A++
AF-4AE Cyclone
B+
Kills:1,171
Deaths:339
KDR:3.454
Accuracy:30.223% C++
HSR:30.316% B+
NSX-P Tanto
B+
Kills:1,166
Deaths:371
KDR:3.143
Accuracy:27.916% C**
HSR:29.674% B+
19A Fortuna
C*
Kills:1,165
Deaths:373
KDR:3.123
Accuracy:27.869% C*
HSR:20.944% C+
Tempest
B*
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C++
HSR:27.663% B*
MKV Suppressed
A+
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A+
LA39 Bruiser
A**
Kills:1,164
Deaths:382
KDR:3.047
Accuracy:55.487% D
HSR:27.921% A**
Mauler S6
A
Kills:1,164
Deaths:311
KDR:3.743
Accuracy:41.692% C++
HSR:21.306% A
AF-57 Piston
A**
Kills:1,163
Deaths:331
KDR:3.514
Accuracy:48.613% B+
HSR:23.818% A**
NSX Tengu
B*
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B++
HSR:26.999% B*
Gauss Compact Burst
B**
Kills:1,163
Deaths:243
KDR:4.786
Accuracy:28.636% C**
HSR:32.072% B**
NC12 Sweeper
A++
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:45.093% C++
HSR:19.741% A++
NS-7B PDW
A
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.766% C++
HSR:26.983% A
GD-66 Claw
B**
Kills:1,156
Deaths:492
KDR:2.350
Accuracy:60.692% C++
HSR:20.156% B**
NSX Tanto
C**
Kills:1,154
Deaths:330
KDR:3.497
Accuracy:28.530% C*
HSR:27.990% C**
NS-7 PDW
C--
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C--
HSR:15.170% C--
NS-11C
C
Kills:1,144
Deaths:708
KDR:1.616
Accuracy:22.831% C
HSR:13.112% D--
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B+
NSX-P Tengu
C**
Kills:228
Deaths:72
KDR:3.167
Accuracy:38.676% C**
HSR:20.175% C
NS Baron G5
A*
Kills:202
Deaths:60
KDR:3.367
Accuracy:47.156% C*
HSR:25.248% A*
Kills:34,167
Deaths (as Light Assault):11,683
Deaths (to Light Assaults):9,642
KDR:2.92451
Kill Difference:22,484
Playtime:637.142 hours
Usage:17%
Score:16.150m
Score/min:422
Accuracy (listed only):33.201%
HSR (listed only):24.214%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
B*
Kills:3,507
Deaths:1,052
KDR:3.334
Accuracy:30.016% B*
HSR:26.034% B++
AF-4A Bandit
B*
Kills:1,761
Deaths:612
KDR:2.877
Accuracy:27.502% C**
HSR:28.507% B*
GD-7F
B++
Kills:1,542
Deaths:453
KDR:3.404
Accuracy:28.670% B++
HSR:23.476% B+
GD Guardian
B+
Kills:1,345
Deaths:345
KDR:3.899
Accuracy:35.421% C++
HSR:35.390% B+
AF-19 Mercenary
C**
Kills:1,295
Deaths:654
KDR:1.980
Accuracy:24.097% C**
HSR:19.614% C
Razor GD-23
C++
Kills:1,187
Deaths:678
KDR:1.751
Accuracy:25.652% C++
HSR:16.091% D-
MGR-C1 Charger
C++
Kills:1,177
Deaths:347
KDR:3.392
Accuracy:28.408% C++
HSR:24.724% C+
Gauss Compact S
A++
Kills:1,177
Deaths:328
KDR:3.588
Accuracy:29.509% B**
HSR:29.227% A++
MGR-M1 Bishop
B**
Kills:1,167
Deaths:209
KDR:5.584
Accuracy:39.130% B*
HSR:39.846% B**
NSX-P Tanto
B+
Kills:1,166
Deaths:371
KDR:3.143
Accuracy:27.916% C**
HSR:29.674% B+
19A Fortuna
C*
Kills:1,165
Deaths:373
KDR:3.123
Accuracy:27.869% C*
HSR:20.944% C+
LA39 Bruiser
A**
Kills:1,164
Deaths:382
KDR:3.047
Accuracy:55.487% D
HSR:27.921% A**
Mauler S6
A
Kills:1,164
Deaths:311
KDR:3.743
Accuracy:41.692% C++
HSR:21.306% A
AF-57 Piston
A**
Kills:1,163
Deaths:331
KDR:3.514
Accuracy:48.613% B+
HSR:23.818% A**
Gauss Compact Burst
B**
Kills:1,163
Deaths:243
KDR:4.786
Accuracy:28.636% C**
HSR:32.072% B**
NC12 Sweeper
A++
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:45.093% C++
HSR:19.741% A++
Warden
C+
Kills:1,157
Deaths:554
KDR:2.088
Accuracy:27.478% C+
HSR:21.262% C--
GD-66 Claw
B**
Kills:1,156
Deaths:492
KDR:2.350
Accuracy:60.692% C++
HSR:20.156% B**
NSX Tanto
C**
Kills:1,154
Deaths:330
KDR:3.497
Accuracy:28.530% C*
HSR:27.990% C**
NS-11C
C
Kills:1,144
Deaths:708
KDR:1.616
Accuracy:22.831% C
HSR:13.112% D--
NS Baron G5
A*
Kills:202
Deaths:60
KDR:3.367
Accuracy:47.156% C*
HSR:25.248% A*
Kills:27,116
Deaths (as Engineer):9,321
Deaths (to Engineers):8,982
KDR:2.90913
Kill Difference:17,795
Playtime:923.931 hours
Usage:25%
Score:18.481m
Score/min:333
Accuracy (listed only):34.781%
HSR (listed only):25.055%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
B**
Kills:1,462
Deaths:551
KDR:2.653
Accuracy:30.217% B**
HSR:16.142% D
NC1 Gauss Rifle
B**
Kills:1,452
Deaths:687
KDR:2.114
Accuracy:28.794% B**
HSR:14.463% D--
GR-22
B*
Kills:1,252
Deaths:542
KDR:2.310
Accuracy:28.990% B*
HSR:16.534% C--
AF-4 Cyclone
B*
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:26.678% C++
HSR:24.566% B*
MGR-S1 Gladius
B+
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% C*
HSR:26.423% B+
AF-4AE Cyclone
B+
Kills:1,171
Deaths:339
KDR:3.454
Accuracy:30.223% C++
HSR:30.316% B+
NS-11A
B**
Kills:1,166
Deaths:307
KDR:3.798
Accuracy:26.395% C**
HSR:31.304% B**
Tempest
B*
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C++
HSR:27.663% B*
MKV Suppressed
A+
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A+
LA39 Bruiser
A**
Kills:1,164
Deaths:382
KDR:3.047
Accuracy:55.487% D
HSR:27.921% A**
Mauler S6
A
Kills:1,164
Deaths:311
KDR:3.743
Accuracy:41.692% C++
HSR:21.306% A
AF-57 Piston
A**
Kills:1,163
Deaths:331
KDR:3.514
Accuracy:48.613% B+
HSR:23.818% A**
NSX Tengu
B*
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B++
HSR:26.999% B*
NC9 A-Tross
C*
Kills:1,163
Deaths:401
KDR:2.900
Accuracy:26.708% C*
HSR:26.053% C++
GR-22AE
B+
Kills:1,162
Deaths:302
KDR:3.848
Accuracy:30.613% C**
HSR:31.928% B+
Gauss Rifle Burst
C**
Kills:1,161
Deaths:394
KDR:2.947
Accuracy:27.428% C+
HSR:30.233% C**
Gauss Rifle S
B+
Kills:1,161
Deaths:516
KDR:2.250
Accuracy:28.168% B+
HSR:16.279% D
NS-11P
A
Kills:1,161
Deaths:300
KDR:3.870
Accuracy:26.542% B+
HSR:30.233% A
Reaper DMR
C
Kills:1,160
Deaths:474
KDR:2.447
Accuracy:24.542% C
HSR:17.414% D*
NC12 Sweeper
A++
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:45.093% C++
HSR:19.741% A++
NS-7B PDW
A
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.766% C++
HSR:26.983% A
Gauss Prime
C+
Kills:1,159
Deaths:358
KDR:3.237
Accuracy:25.126% C--
HSR:23.210% C+
GD-66 Claw
B**
Kills:1,156
Deaths:492
KDR:2.350
Accuracy:60.692% C++
HSR:20.156% B**
NS-7 PDW
C--
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C--
HSR:15.170% C--
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B+
NSX Yumi
B++
Kills:634
Deaths:186
KDR:3.409
Accuracy:27.721% C+
HSR:34.543% B++
NSX-P Tengu
C**
Kills:228
Deaths:72
KDR:3.167
Accuracy:38.676% C**
HSR:20.175% C
NS Baron G5
A*
Kills:202
Deaths:60
KDR:3.367
Accuracy:47.156% C*
HSR:25.248% A*
Kills:30,822
Deaths (as Combat Medic):10,552
Deaths (to Combat Medics):5,477
KDR:2.92096
Kill Difference:20,270
Playtime:475.644 hours
Usage:13%
Score:8.681m
Score/min:304
Accuracy (listed only):33.259%
HSR (listed only):24.102%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B*
Kills:4,287
Deaths:676
KDR:6.342
Accuracy:40.638% C*
HSR:76.440% B*
NSX Daimyo
C++
Kills:1,243
Deaths:218
KDR:5.702
Accuracy:43.585% C++
HSR:93.001% C
AF-4 Cyclone
B*
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:26.678% C++
HSR:24.566% B*
EM4 Longshot
C+
Kills:1,180
Deaths:214
KDR:5.514
Accuracy:39.262% C+
HSR:71.017% D--
MGR-S1 Gladius
B+
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% C*
HSR:26.423% B+
The Moonshot
C**
Kills:1,174
Deaths:153
KDR:7.673
Accuracy:45.016% C**
HSR:76.576% D
AF-4AE Cyclone
B+
Kills:1,171
Deaths:339
KDR:3.454
Accuracy:30.223% C++
HSR:30.316% B+
Impetus
C*
Kills:1,165
Deaths:242
KDR:4.814
Accuracy:35.971% C++
HSR:31.073% C*
Tempest
B*
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C++
HSR:27.663% B*
NS-44 Commissioner AE
B+
Kills:1,164
Deaths:511
KDR:2.278
Accuracy:45.030% B
HSR:29.811% B+
MKV Suppressed
A+
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A+
NSX Tengu
B*
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B++
HSR:26.999% B*
NS-30 Vandal
B*
Kills:1,161
Deaths:189
KDR:6.143
Accuracy:37.867% B+
HSR:34.712% B*
NS-357 Underboss
B++
Kills:1,161
Deaths:426
KDR:2.725
Accuracy:43.540% B++
HSR:27.476% B+
LA80
C+
Kills:1,161
Deaths:155
KDR:7.490
Accuracy:40.429% C+
HSR:76.572% C+
NSX Tomoe
C*
Kills:1,161
Deaths:309
KDR:3.757
Accuracy:30.843% C*
HSR:39.707% C++
NS-45 Pilot
B++
Kills:1,161
Deaths:448
KDR:2.592
Accuracy:32.273% C+
HSR:33.678% B++
AF-8 RailJack
B**
Kills:1,160
Deaths:127
KDR:9.134
Accuracy:45.464% B**
HSR:73.362% C+
EM4-AE Longshot
B+
Kills:1,160
Deaths:172
KDR:6.744
Accuracy:45.136% B+
HSR:77.500% D
NS-7B PDW
A
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.766% C++
HSR:26.983% A
NS-44 Commissioner
B++
Kills:1,159
Deaths:572
KDR:2.026
Accuracy:43.389% B++
HSR:26.488% B+
AF-18 Stalker
B++
Kills:1,158
Deaths:341
KDR:3.396
Accuracy:28.946% C*
HSR:26.425% B++
NC4 Mag-Shot
B++
Kills:1,158
Deaths:518
KDR:2.236
Accuracy:31.293% B+
HSR:23.748% B++
AF-6 Shadow
B+
Kills:1,158
Deaths:229
KDR:5.057
Accuracy:38.349% B+
HSR:31.606% B+
LA3 Desperado
B+
Kills:1,158
Deaths:451
KDR:2.568
Accuracy:30.655% C**
HSR:24.180% B+
NC14 Bolt Driver
C++
Kills:1,157
Deaths:272
KDR:4.254
Accuracy:36.718% C++
HSR:68.712% D
NS-44B Commissioner
C--
Kills:1,154
Deaths:700
KDR:1.649
Accuracy:35.074% C--
HSR:15.165% D--
NS-7 PDW
C--
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C--
HSR:15.170% C--
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B+
Gauss SPR
B+
Kills:1,135
Deaths:292
KDR:3.887
Accuracy:35.646% B+
HSR:34.273% C+
The Executive
C+
Kills:939
Deaths:437
KDR:2.149
Accuracy:32.427% C--
HSR:25.453% C+
NS-61 Emissary
C**
Kills:489
Deaths:268
KDR:1.825
Accuracy:28.562% C+
HSR:19.018% C**
NSX-P Tengu
C**
Kills:228
Deaths:72
KDR:3.167
Accuracy:38.676% C**
HSR:20.175% C
NS-357 IA
C**
Kills:227
Deaths:148
KDR:1.534
Accuracy:50.308% C**
HSR:31.718% C
Ectoblaster
B+
Kills:122
Deaths:64
KDR:1.906
Accuracy:43.162% B+
HSR:7.377% C-
NS-AM7 Archer
B++
Kills:108
Deaths:155
KDR:0.697
Accuracy:49.615% D*
HSR:25% B++
Kills:40,180
Deaths (as Infiltrator):11,757
Deaths (to Infiltrators):7,391
KDR:3.41754
Kill Difference:28,423
Playtime:487.009 hours
Usage:13%
Score:10.627m
Score/min:364
Accuracy (listed only):36.402%
HSR (listed only):37.456%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:1,345
Deaths:316
KDR:4.256
Accuracy:21.078% D*
HSR:14.126% C+
AF-23 Grinder
B+
Kills:1,306
Deaths:368
KDR:3.549
Accuracy:42.639% B+
HSR:14.778% C+
NCM1 Scattercannon
A++
Kills:1,302
Deaths:331
KDR:3.934
Accuracy:51.286% B**
HSR:22.657% A++
AF-41 Hacksaw
C+
Kills:1,285
Deaths:316
KDR:4.066
Accuracy:23.618% D--
HSR:14.864% C+
AF-34 Mattock
B++
Kills:1,188
Deaths:181
KDR:6.564
Accuracy:29.667% D-
HSR:21.465% B++
AF-34 Mattock
A
Kills:1,184
Deaths:185
KDR:6.400
Accuracy:28.578% D-
HSR:21.960% A
NCM1 Scattercannon
A
Kills:1,168
Deaths:174
KDR:6.713
Accuracy:51.668% A
HSR:19.349% B*
AF-23 Grinder
B*
Kills:1,166
Deaths:245
KDR:4.759
Accuracy:49.166% B*
HSR:19.468% B++
NS-20 Gorgon
A
Kills:329
Deaths:62
KDR:5.306
Accuracy:24.933% C+
HSR:28.571% A
NS-20 Gorgon
B**
Kills:328
Deaths:62
KDR:5.290
Accuracy:25.443% C+
HSR:27.744% B**
NCM2 Falcon
B+
Kills:305
Deaths:129
KDR:2.364
Accuracy:44.401% B+
HSR:4.262% C
NCM2 Falcon
B**
Kills:203
Deaths:112
KDR:1.813
Accuracy:43.406% C++
HSR:6.897% B**
NCM3 Raven
C+
Kills:146
Deaths:61
KDR:2.393
Accuracy:38.456% C+
HSR:2.055% C-
NS-10 Burster
A
Kills:141
Deaths:68
KDR:2.074
Accuracy:31.192% C+
HSR:9.929% A
NCM3 Raven
C+
Kills:118
Deaths:61
KDR:1.934
Accuracy:37.813% C
HSR:2.542% C+
NS-10 Burster
A++
Kills:117
Deaths:55
KDR:2.127
Accuracy:31.376% C+
HSR:10.256% A++
Kills:11,631
Deaths (as MAX Suit):1,363
Deaths (to MAX Suits):2,565
KDR:8.53338
Kill Difference:10,268
Playtime:150.345 hours
Usage:4%
Score:3.963m
Score/min:439
Accuracy (listed only):35.920%
HSR (listed only):15.058%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
M++
Kills:6,957
V. Kills:4,262 163%
Deaths:861
KDR:8.080
Accuracy:31.652% C*
KPH:45.300 M++
VKPH:27.700 M+
M30 Mustang AH
B**
Kills:4,402
V. Kills:334 N/A
Deaths:373
KDR:11.802
Accuracy:58.501% C**
KPH:89.100 B**
VKPH:6.800 B+
Vortek Rotary
B**
Kills:2,357
V. Kills:1,443 163%
Deaths:593
KDR:3.975
Accuracy:30.379% C+
KPH:30.200 B**
VKPH:18.500 B**
Breaker Rocket Pods
B**
Kills:2,303
V. Kills:216 N/A
Deaths:129
KDR:17.853
Accuracy:57.495% B**
KPH:183.400 B**
VKPH:17.200 C++
Hornet Missiles
A
Kills:911
V. Kills:559 163%
Deaths:38
KDR:23.974
Accuracy:61.790% C**
KPH:125.600 B**
VKPH:77 A
M20 Kestrel
B**
Kills:810
V. Kills:715 113%
Deaths:185
KDR:4.378
Accuracy:28.177% C
KPH:26.300 B+
VKPH:23.200 B**
M202 Wyrm
S
Kills:641
V. Kills:268 238%
Deaths:6
KDR:106.833
Accuracy:46.975% D-
KPH:385.400 S
VKPH:161.100 M**
Tomcat A2AM Pods
B**
Kills:123
V. Kills:114 107%
Deaths:12
KDR:10.250
Accuracy:80.736% B+
KPH:78 B++
VKPH:72.300 B**
Kills:18,504 (14,526 + 0)
Deaths:2,197
KDR:8.422
VKDR:3.601
Vehicle Kills:7,911
Kill Difference:16,307
Playtime:334.912 hours
Usage:9%
Score:6.988m
Score/min:348
Piloting Accuracy:28.177%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:761
V. Kills:723 105%
Deaths:295
KDR:2.580
Accuracy:40.777% C
KPH:11.100 B++
VKPH:10.600 B**
L105 Zephyr
B+
Kills:507
V. Kills:60 N/A
Deaths:36
KDR:14.083
Accuracy:45.277% C**
KPH:69.300 B+
VKPH:8.200 C+
C150 Dalton
B*
Kills:484
V. Kills:386 125%
Deaths:54
KDR:8.963
Accuracy:40.644% C++
KPH:42.200 B+
VKPH:33.700 B*
L-24R Spur
B**
Kills:431
V. Kills:17 N/A
Deaths:28
KDR:15.393
Accuracy:40.073% C++
KPH:62.300 B**
VKPH:2.500 C+
Kills:2,183 (1,192 + 991)
Deaths:413
KDR:5.286
VKDR:2.872
Vehicle Kills:1,186
Kill Difference:1,770
Playtime:94.018 hours
Usage:3%
Score:1.208m
Score/min:214
Piloting Accuracy:40.073%
Gunner Accuracy:40.644%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B*
Kills:492
V. Kills:148 330%
Deaths:38
KDR:12.947
Accuracy:53.750% C**
KPH:47.100 B*
VKPH:14.200 B+
C75 Viper
A++
Kills:467
V. Kills:67 N/A
Deaths:23
KDR:20.304
Accuracy:38.276% C+
KPH:65 A++
VKPH:9.300 B
Skyguard
C+
Kills:137
V. Kills:120 113%
Deaths:36
KDR:3.806
Accuracy:26.170% D
KPH:10.600 D
VKPH:9.300 C+
L100 Python AP
M
Kills:109
V. Kills:45 237%
Deaths:5
KDR:21.800
Accuracy:65.250% B**
KPH:72.600 M
VKPH:30 A++
Kills:1,205 (1,205 + 0)
Deaths:102
KDR:11.814
VKDR:3.725
Vehicle Kills:380
Kill Difference:1,103
Playtime:32.005 hours
Usage:1%
Score:0.631m
Score/min:329
Driving Accuracy:65.250%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C*
Kills:3,423
V. Kills:2,112 162%
Deaths:315
KDR:10.867
Accuracy:45.608% C--
KPH:25.800 C++
VKPH:15.900 C*
E540 Halberd
B
Kills:1,888
V. Kills:885 213%
Deaths:142
KDR:13.296
Accuracy:47.039% B
KPH:32.400 C*
VKPH:15.200 C++
Titan-150 HESH
B+
Kills:1,366
V. Kills:239 N/A
Deaths:69
KDR:19.797
Accuracy:46.877% C+
KPH:52.200 B+
VKPH:9.100 C**
Titan-150 HEAT
B*
Kills:1,240
V. Kills:352 351%
Deaths:91
KDR:13.626
Accuracy:47.786% C++
KPH:31.300 B*
VKPH:8.900 C+
Enforcer ML85
B+
Kills:975
V. Kills:625 156%
Deaths:83
KDR:11.747
Accuracy:43.189% C**
KPH:27.500 B+
VKPH:17.600 C*
C85 Canister
C+
Kills:278
V. Kills:12 N/A
Deaths:11
KDR:25.273
Accuracy:39.720% C+
KPH:59.400 C
VKPH:2.600 C--
M12 Kobalt
C-
Kills:107
V. Kills:4 N/A
Deaths:2
KDR:53.500
Accuracy:14.747% C+
KPH:38.400 D
VKPH:1.400 C-
M20 Basilisk
C-
Kills:67
V. Kills:27 239%
Deaths:9
KDR:7.444
Accuracy:23.636% D-
KPH:13.300 D
VKPH:5.400 C-
Kills:9,344 (6,029 + 3,315)
Deaths:722
KDR:12.942
VKDR:5.895
Vehicle Kills:4,256
Kill Difference:8,622
Playtime:304.689 hours
Usage:8%
Score:5.038m
Score/min:276
Driving Accuracy:47.786%
Gunner Accuracy:23.636%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
M
Kills:923
V. Kills:35 N/A
Deaths:32
KDR:28.844
Accuracy:66.548% A+
KPH:267.400 M
VKPH:10.100 B+
M12 Kobalt-H
A*
Kills:616
V. Kills:8 N/A
Deaths:14
KDR:44
Accuracy:25.727% B*
KPH:233 A*
VKPH:3 D
E540 Halberd-H
C*
Kills:191
V. Kills:87 217%
Deaths:26
KDR:7.346
Accuracy:57.574% C*
KPH:44.300 C++
VKPH:20.200 C+
Kills:1,730 (0 + 1,730)
Deaths:72
KDR:24.028
VKDR:1.806
Vehicle Kills:130
Kill Difference:1,658
Playtime:10.411 hours
Usage:0%
Score:0.313m
Score/min:502
Driving Accuracy:N/A%
Gunner Accuracy:57.574%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:567
V. Kills:10 N/A
Deaths:19
KDR:29.842
Accuracy:18.517% C+
KPH:99 B**
VKPH:1.700 D
M12 Kobalt
B*
Kills:300
V. Kills:6 N/A
Deaths:11
KDR:27.273
Accuracy:19.645% B
KPH:105.500 B*
VKPH:2.100 C
M20 Basilisk
C+
Kills:250
V. Kills:74 333%
Deaths:21
KDR:11.905
Accuracy:37.002% C+
KPH:20.900 C+
VKPH:6.200 C
M40 Fury
A++
Kills:188
V. Kills:51 362%
Deaths:7
KDR:26.857
Accuracy:40.419% B+
KPH:66.400 B++
VKPH:18 A++
M20 Basilisk
C+
Kills:138
V. Kills:49 276%
Deaths:18
KDR:7.667
Accuracy:34.150% C-
KPH:19.600 C+
VKPH:7 C
M40 Fury
C*
Kills:92
V. Kills:13 N/A
Deaths:7
KDR:13.143
Accuracy:37.640% C*
KPH:48.300 C
VKPH:6.800 D
M60-G Bulldog
C-
Kills:64
V. Kills:14 427%
Deaths:7
KDR:9.143
Accuracy:31.166% C-
KPH:18.900 D
VKPH:4.100 C-
G30 Walker
C--
Kills:52
V. Kills:29 173%
Deaths:3
KDR:17.333
Accuracy:26.817% C--
KPH:10.900 D
VKPH:6.100 D
Kills:1,651 (0 + 1,651)
Deaths:93
KDR:17.753
VKDR:2.645
Vehicle Kills:246
Kill Difference:1,558
Playtime:40.464 hours
Usage:1%
Score:0.561m
Score/min:231
Driving Accuracy:N/A%
Gunner Accuracy:26.817%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:587
V. Kills:27 N/A
Deaths:29
KDR:20.241
Accuracy:35.038% C**
KPH:121.700 A
VKPH:5.600 C+
M20 Wyvern
C**
Kills:108
V. Kills:47 225%
Deaths:12
KDR:9
Accuracy:28.515% D*
KPH:30.500 C**
VKPH:13.300 C+
Kills:695 (0 + 695)
Deaths:41
KDR:16.951
VKDR:1.805
Vehicle Kills:74
Kill Difference:654
Playtime:8.372 hours
Usage:0%
Score:0.144m
Score/min:286
Piloting Accuracy:N/A%
Gunner Accuracy:28.515%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 14,41214,3354,0653.526B0.1127.438%B+32.264%B*83.8B**N/A214171.1h9.2B+33.7B+
NC6A GODSAW 7,2647,1962,1763.307B0.3326.722%C-29.503%C*88.9B++N/A24080.9h8.3C*31C*
M20 Mustang 11,2196,9578618.08A*4.4531.652%C*1.279%C--45.3M++27.7M+346153.6h53.3B*168.4B**
NS-15M1 4,9264,8991,9102.565B++1.0722.131%C19.106%C--44.5C+N/A131110h12.1C++54.6C++
M30 Mustang AH 4,7364,40237311.802B+8.1758.501%C**1.113%C89.1B**6.8B+27749.4h7.4B12.6B
SAS-R 4,2954,2876766.342B**2.7140.638%C*76.44%B*61.7B++N/A16669.5h2B+5B+
EM6 3,6953,6701,1763.121B++0.5124.319%C**27.956%B+80.1AN/A23445.8h9.9B+40.5B+
AC-X11 3,5353,5071,0523.334A++0.3030.016%B*26.034%B++56.7B**N/A16061.8h8.2B++27.2B+
Titan-150 AP 5,5353,42331510.867B+7.2345.608%C--3.798%B++25.8C++15.9C*298132.7h3.8B+8.3B+
Vortek Rotary 3,8002,3575933.975B+0.3430.379%C+2.333%C+30.2B**18.5B**25578h40.9B*134.6B*
Breaker Rocket Pods 2,5192,30312917.853B**14.2257.495%B**1.086%C++182.8B**17.1C++76712.6h9.5B**16.6B*
NS Decimator 2,9292,1287122.989A++0.6560.05%C+1.927%C59.9A22.6B++32535.5h3.3B*5.5B*
E540 Halberd 2,7731,88814213.296B++9.6647.039%B5.085%B**32.4C*15.2C++25758.3h4.8B++10.1B++
C-4 2,4461,8576682.78B*0.8524.83%C+N/A113.2B+35.9B+81816.4h1.1B++4.6B+
AF-4A Bandit 1,7761,7616122.877A0.7627.502%C**28.507%B*61.6B++N/A16928.6h8.9B++32.3B+
EM1 1,6611,6498112.033B++1.6022.752%C++21.104%C+49.7B+N/A15933.2h12.6C*55.6C**
GD-22S 1,5621,5534923.157B*0.4823.671%C+20.283%D49.1BN/A20831.6h10.8C++45.6C**
GD-7F 1,5511,5424533.404A+0.2328.67%B++23.476%B+67AN/A20923h9.9B**34.6B++
Carnage AR 1,4701,4625512.653B*0.9830.217%B**16.142%D41.3BN/A16935.4h12.2B+40.3B++
NC1 Gauss Rifle 1,4571,4526872.114B++1.5228.794%B**14.463%D--31C**N/A12246.9h10.7B++37.1B*
Titan-150 HESH 1,6051,3666919.797B+16.1646.877%C+3.368%A52.1B+9.1C**21826.2h2.7B++5.8B+
GD Guardian 1,3531,3453453.899B+0.2635.421%C++35.39%B+90.9B**N/A21114.8h5.9B++16.6B+
AF-41 Hacksaw 1,3611,3453164.256B+0.6221.078%D*14.126%C+49.1B**N/A14527.4h4.1B**19.4B+
AF-23 Grinder 1,3091,3063683.549B0.0942.639%B+14.778%C+37.3BN/A11535h5.8B+13.6B*
NCM1 Scattercannon 1,3061,3023313.934A0.3051.286%B**22.657%A++40.6B**N/A13932.1h6B*11.6B*
AF-19 Mercenary 1,3051,2956541.98B**1.6524.097%C**19.614%C18.3C+N/A10070.8h11.7B+48.5B+
AF-41 Hacksaw 1,2981,2853164.066B+0.4323.618%D--14.864%C+46.9B**N/A14127.4h4.9B**20.6C**
GR-22 1,2551,2525422.31B++1.3228.99%B*16.534%C--30.1C+N/A9941.6h12.7C**43.9B+
NSX Daimyo 1,2441,2432185.702B+2.0743.585%C++93.001%C94.2B**N/A26913.2h2.4C*5.6C*
NS-15M2 1,2581,2423863.218B+0.4223.405%C23.108%C--53.1C++N/A21223.4h13C+55.7C+
Titan-150 HEAT 1,5921,2409113.626A+9.9947.786%C++2.581%C+31.3B*8.9C+24139.6h3.1B**6.4B**
MANA Anti-Personnel Turret 1,2441,2323473.55N/A0.0822.753%UN/A12320U120U21551800.1h15.5T*68.2T*
NC6 Gauss SAW 1,2331,22712102.25U98.6220.131%C+17.522%D--44B+N/A33827.9h9.5C**47.3C**
AF-4 Cyclone 1,2131,2093593.368A0.2726.678%C++24.566%B*60.5B*N/A19820h9.1B++34.1B+
AF-34 Mattock 1,1981,1881816.564B**2.9329.667%D-21.465%B++71.6A++N/A18716.6h4.5B**15.3B+
Razor GD-23 1,1911,1876781.751B*1.8825.652%C++16.091%D-22.9C+N/A8051.9h11.8C++46.2C*
AF-34 Mattock 1,1931,1841856.4B*2.7728.578%D-21.96%A69.2AN/A17617.1h4.6B++16B+
EM4 Longshot 1,1821,1802145.514B*1.8839.262%C+71.017%D--36.4C**N/A15832.4h2.1C++5.3C*
MGR-C1 Charger 1,1901,1773473.392A**0.2428.408%C++24.724%C+62.3B*N/A17918.9h12.1B42.4B+
MGR-S1 Gladius 1,1831,1773143.748A0.1128.52%C*26.423%B+82.9AN/A25014.2h8.3B+29.1B+
Gauss Compact S 1,1781,1773283.588A*0.0529.509%B**29.227%A++75.9M++N/A21815.5h8.5B++28.7B++
The Moonshot 1,1771,1741537.673B*4.0445.016%C**76.576%D78.8B*N/A17714.9h1.7B+3.7B+
AF-4AE Cyclone 1,1791,1713393.454A*0.1830.223%C++30.316%B+85.5B+N/A23913.7h9.5C++31.3C*
MGR-L1 Promise 1,1741,1712384.92A**1.2925.714%C*39.027%A++92.2A+N/A30812.7h10.9B*42.4B+
NSX-P Naginata 1,1731,1693063.82A++0.1926.297%B+37.382%B**93.5AN/A32612.5h10.3B++39.2B+
NCM1 Scattercannon 1,1781,1681746.713A*3.0851.668%A19.349%B*80.6A*N/A24614.5h4.9B++9.5B**
MGR-M1 Bishop 1,1701,1672095.584M*1.9539.13%B*39.846%B**67.5A+N/A25117.3h4.7B**11.9B*
NS-11A 1,1721,1663073.798A*0.1626.395%C**31.304%B**75.2A+N/A22115.5h11.3B++42.9B+
AF-23 Grinder 1,1751,1662454.759B+1.1249.166%B*19.468%B++55.5AN/A16921h6.1B+12.3B*
NSX-P Tanto 1,1781,1663713.143A*0.4927.916%C**29.674%B+63.4B**N/A15718.4h12.1B+43.2B+
19A Fortuna 1,1701,1653733.123A++0.5127.869%C*20.944%C+74.2A+N/A17415.7h8.4B++30.1B+
Impetus 1,1711,1652424.814A1.1835.971%C++31.073%C*91.7A++N/A20712.7h3.9B++11B+
Tempest 1,1711,1643543.288A++0.3527.495%C++27.663%B*82B**N/A19014.2h9.2B+33.3B+
NS-44 Commissioner AE 1,1661,1645112.278B*1.3645.03%B29.811%B+107.8A+N/A34410.8h3.3C*7.3B
MKV Suppressed 1,1671,1643223.615M0.0228.6%B+29.811%A+67.3AN/A16917.3h12.2B+42.5B+
LA39 Bruiser 1,1671,1643823.047A++0.5955.487%D27.921%A**72.8B**N/A26016h2.4C++4.3C+
Mauler S6 1,1681,1643113.743M*0.1141.692%C++21.306%A71.4A*N/A26816.3h3.7B*9B++
AF-57 Piston 1,1661,1633313.514A*0.1248.613%B+23.818%A**85.5A++N/A29013.6h3.7B++7.6B+
NSX Tengu 1,1701,1632943.956A**0.3242.631%B++26.999%B*63.6B++N/A15118.3h11.7B27.5B+
Gauss Compact Burst 1,1661,1632434.786A++1.1528.636%C**32.072%B**86.1A+N/A19813.5h8.7B**30.5B++
NC9 A-Tross 1,1671,1634012.9A+0.7326.708%C*26.053%C++53.6B++N/A17021.7h8.4B++31.3B+
GR-22AE 1,1661,1623023.848B**0.2130.613%C**31.928%B+96B**N/A25012.1h10.6B+34.6B+
NC05 Jackhammer AE 1,1621,1623493.33B**0.3053.206%B+20.998%B**107.6B**N/A26910.8h4B+7.6B+
NS-30 Vandal 1,1621,1611896.143A++2.5137.867%B+34.712%B*98.4A*N/A23011.8h4.5B*11.8B++
NS-357 Underboss 1,1621,1614262.725A+0.9143.54%B++27.476%B+91.4AN/A23312.7h3.8B8.8B+
LA80 1,1611,1611557.49A*3.8640.429%C+76.572%C+66.3B**N/A15017.5h1.9B+4.7B
Gauss Rifle Burst 1,1671,1613942.947B++0.6927.428%C+30.233%C**43.8C+N/A11226.5h9.8B+35.6B
Gauss Rifle S 1,1631,1615162.25B*1.3828.168%B+16.279%D30.6C+N/A9637.9h10.3B+36.5B+
NS-11P 1,1641,1613003.87A*0.2426.542%B+30.233%A65.6AN/A17317.7h10.8B**40.6B*
NSX Tomoe 1,1621,1613093.757A0.1230.843%C*39.707%C++76.4B**N/A20515.2h12.6B+41B+
NS-45 Pilot 1,1631,1614482.592B*1.0432.273%C+33.678%B++124.8AN/A3119.3h5.7B*17.5B+
Reaper DMR 1,1641,1604742.447B*1.1924.542%C17.414%D*39.7C++N/A13529.2h8.7B+35.6C**
NC05 Jackhammer 1,1651,1604912.363B**1.2751.617%B++14.741%C+52.3C*N/A17022.2h4.3B+8.4B+
NC12 Sweeper 1,1661,1604882.377B**1.2645.093%C++19.741%A++42BN/A15127.6h4.2C**9.3B+
AF-8 RailJack 1,1601,1601279.134M*5.5045.464%B**73.362%C+60.4MN/A16919.2h2B+4.4B++
EM4-AE Longshot 1,1601,1601726.744B++3.1145.136%B+77.5%D73B++N/A23315.9h1.9C+4.3C**
NS-7B PDW 1,1611,1604422.624B**1.0127.766%C++26.983%A51.3B+N/A12522.6h11.1B++39.9B+
NS-44 Commissioner 1,1611,1595722.026B*1.6143.389%B++26.488%B+130.2M++N/A3818.9h2.8B**6.5B*
Gauss Prime 1,1651,1593583.237A0.4025.126%C--23.21%C+54.4B+N/A13421.3h10.1B+40C++
AF-18 Stalker 1,1611,1583413.396A++0.2428.946%C*26.425%B++64.7AN/A15717.9h10.3B*35.5B+
NC4 Mag-Shot 1,1651,1585182.236A++1.4031.293%B+23.748%B++71A*N/A23216.3h6.7B++21.3B+
NSX Naginata 1,1731,1584132.804A0.8319.927%D17.185%D**38.5CN/A11130.1h12.5C+62.5C+
AF-6 Shadow 1,1601,1582295.057A++1.4238.349%B+31.606%B+103.4A++N/A23111.2h4.5B*11.6B++
LA3 Desperado 1,1601,1584512.568A++1.0730.655%C**24.18%B+113.5M+N/A30210.2h7B*22.8B++
Warden 1,1651,1575542.088B++1.5527.478%C+21.262%C--31.5B+N/A11536.7h7.4B++26.9B+
NC14 Bolt Driver 1,1631,1572724.254A0.6236.718%C++68.712%D33.1B+N/A14535h2.6C++7.1C*
GD-66 Claw 1,1621,1564922.35B++1.2860.692%C++20.156%B**25.5DN/A6745.4h2.6C+4.4C++
NSX Tanto 1,1741,1543303.497A*0.1428.53%C*27.99%C**53.2B+N/A15521.7h10.8B++37.9C*
NC6S Gauss SAW S 1,1601,1544272.703B*0.9323.513%C+16.465%D--64.1B+N/A21118h10.4C*44.4C++
NS-44B Commissioner 1,1601,1547001.649B1.9935.074%C--15.165%D--54.7C+N/A15221.1h3.4C*9.7C++
NS-7 PDW 1,1661,1476361.803B*1.8322.606%C--15.17%C--28.6C+N/A11040.1h15C+66.5C+
NS-11C 1,1691,1447081.616B+2.0222.831%C13.112%D--12.4DN/A4691.9h15.1C+66.1C+
Blitz GD-10 1,1391,1373383.364A*0.2728.068%B++20.229%B+67.3A+N/A21216.9h10.7B**38.1B++
Gauss SPR 1,1381,1352923.887B**0.2535.646%B+34.273%C+57AN/A12819.9h3.9B**11.1B++
Hawk GD-68 1,5021,0878531.274A2.3667.899%B++3.312%B+26.6A10.1C++26440.9h5.8B**8.5B**
Anti-Vehicle Grenade 1,1359901990N/A986.3752.082%C+N/A550B+80.6C+26521.8h3.5B**6.7B*
Auraxium Mag-Cutter 1,00198331,1290.032C+3.6032.099%C*N/A0.6C-N/A21552.2h1.6B*4.8B+
Enforcer ML85 1,6009758311.747A+8.1143.189%C**3.077%B++27.5B+17.7C**35135.4h11B+25.6B+
The Executive 9419394372.149B++1.4932.427%C--25.453%C+107.9B**N/A2878.7h6.2B+19.2C*
C85 Canister-H 9589233228.844B++25.2166.548%A+10.076%C263.7M10B+6943.5h5.9B8.8B*
Hornet Missiles 1,4709113823.974M20.3461.79%C**1.756%C++124.8B**76.6A9367.3h8.6B+13.9B++
Shrike 1,2228823582.464M++1.1758.957%C**1.814%D38.9A15B+34122.7h4.4B**7.5B**
M20 Kestrel 1,5258101854.378C**0.7428.177%C2.346%B+26.3B+23.2B**25930.8h81.5B289.3B
CAS30 Tank Buster 1,4847612952.58B++1.0540.777%C1.577%B+11.1B++10.6B**15568.3h41.5B+101.8B+
M202 Wyrm 9096416106.833U103.2046.975%D-2.496%B377.1S157.6M**22171.7h18A38.2A
NSX Yumi 6376341863.409A0.2327.721%C+34.543%B++62.8B**N/A14810.1h10.2B+36.6B+
M12 Kobalt-H 6246161444B++40.3725.727%B*23.864%A236.9A*3.1C--4952.6h12.5B++48.5B++
CAS 14-E 6145872920.241C**16.6135.038%C**1.363%C--122.3A5.6C+3454.8h20.9B++59.7B*
M12 Kobalt 5775671929.842A+26.2118.517%C+20.635%B+99.5B**1.8C--3155.7h14B**75.4B+
L105 Zephyr 5675073614.083C**10.4545.277%C**N/A69.5B+8.2C+3207.3h5B++11B+
L100 Python HEAT 6404923812.947B**9.3153.75%C**4.065%B**47.3B*14.2B+28310.4h3.9B*7.3B*
NS-61 Emissary 4924892681.825A1.8128.562%C+19.018%C**88.9MN/A3175.5h10.4B+36.6B+
C150 Dalton 870484548.963C*5.3340.644%C++N/A42.1B+33.6B++53511.5h3.9C**9.5B+
C75 Viper 5344672320.304M**16.6738.276%C+1.285%C+64.9A++9.3B4127.2h7.7B**20.1B*
L-24R Spur 4484312815.393A++11.7640.073%C++1.16%D62.5B**2.5C+1576.9h22.7C*56.6C**
Sticky Grenade 3873791379N/A375.3758.102%B+N/A1263.3B+26.7A39730.3h1.8B+3.1B+
Frag Grenade 3483471347N/A343.3746.898%C++N/A867.5A+2.5D--45470.4h2.5B**5.4B*
NS-20 Gorgon 340329625.306S1.6724.933%C+28.571%A58.8M*2B++1745.6h17.8B71.4B*
NS-20 Gorgon 334328625.29S1.6625.443%C+27.744%B**58.6M*1.1C-1765.6h17.4B+68.5B*
NCM2 Falcon 3743051292.364B**1.2744.401%B+4.262%C22.3B*5C++15613.7h8.2B+18.4B++
Tank Mine 496301913.308C**0.3365.134%A*N/A88.5C57.4C10633.4h2.9F4.5B*
M12 Kobalt 3063001127.273A*23.6419.645%B21.667%B+107.1B*2.1C3462.8h15.9B+80.7B+
MANA Anti-Vehicle Turret 4752881312.198A+1.4458.436%C-5.556%A++2880U1870S3329700.1h7.7B+13.2B+
C85 Canister 2902781125.273C*21.6439.72%C+9.353%D--59.1C2.6C--1654.7h6.8C**17.2B
Rocklet Rifle 5002731411.936A**1.7045.637%DN/A26.8C+22.3C+29010.2h29.6B++64.9C**
Spear Anti-Vehicle Phalanx Turret 368265833.125S29.4948.607%B+3.019%C--67.9A+26.4B+5573.9h5.5B*11.4B*
M20 Basilisk 3242502111.905S8.2737.002%C+7.2%B+20.8C+6.2C17112h65.4B*176.8B++
NSX-P Tengu 231228723.167A*0.4738.676%C**20.175%C81.4B**1.1B2772.8h11.9B+30.7B+
NS-357 IA 2292271481.534C**2.1050.308%C**31.718%C84.1B**N/A2142.7h3.2C++6.4C**
NCM2 Falcon 2552031121.813B**1.8243.406%C++6.897%B**16.9B+4.3C12612h11.4B+26.3B+
NS Baron G5 203202603.367M++0.2747.156%C*25.248%A*72.1A+N/A2492.8h3.8B++8.1B
M60-A Bulldog 216196921.778B+18.1444.054%C+2.041%C+28.8C+2.9C1446.8h5.2B+11.8B
E540 Halberd-H 278191267.346C+3.7157.574%C*1.571%C44.4C++20.2C+3514.3h4.6B++8B++
M40 Fury 239188726.857M++23.2240.419%B+N/A67.1B++18.2A++4622.8h13.2C+32.8B
MAX Punch 1831801,3630.132B+3.5038.668%CN/A1.3C*N/A3143.2h1.7C++4.3C**
Mag-Cutter 19017614,1470.012C3.6228.272%C+N/A0.2DN/A1881.5h2.6C++9.2C**
Bouncing Betty 161161295.552B+1.9243.229%C+N/A134.2C++N/A6361.2h2.1D4.8C
NCM3 Raven 233146612.393A*1.2438.456%C+2.055%C-13.6B++8.1B++14410.7h23.9B+62.2B
NS-10 Burster 258141682.074A1.5631.192%C+9.929%A7.1B+5.9A12919.8h131.3B+421B+
M20 Basilisk 187138187.667A**4.0334.15%C-6.522%C**19.7C+7C1987h73.9B++216.3B+
Skyguard 257137363.806C*0.1726.17%D1.46%C--10.6D9.3C+24212.9h137.2C524.1C-
M60-A Bulldog 162132196.947C++3.3136.225%C+N/A36.7C+8.3B+1863.6h5.9C16.3C++
Tomcat A2AM Pods 2371231210.25A+6.6280.736%B+N/A76.9B++71.3B**10511.6h9.1C11.3C+
Ectoblaster 123122641.906A+1.7343.162%B+7.377%C-101.7M++N/A2741.2h12.4B28.8B+
NCM3 Raven 190118611.934A+1.7037.813%C2.542%C+11B6.7C**12710.7h28.4C++75C++
Aspis Anti-Aircraft Phalanx Turret 2501171011.7M++8.0724.492%CN/A14.3B16.2B*2978.2h114.9B*468.9B+
NS-10 Burster 203117552.127B**1.5131.376%C+10.256%A++6.4C**4.7B+11118.3h149.9C*477.8C**
L100 Python AP 154109521.8A*18.1765.25%B**N/A72.7M30A++9841.5h4.8B+7.3B*
NS-AM7 Archer 1431081550.697B+2.9449.615%D*25%B++3.4D1.1D--3131.9h16.1C**32.5C++
M20 Wyvern 155108129B+5.3728.515%D*5.556%B+30.9C**13.4C+2063.5h54.5B*191C**
M12 Kobalt 111107253.5M++49.8714.747%C+14.019%C+38.2D1.4C-1142.8h16B+108.8B+
M40 Fury 10592713.143B*9.5137.64%C*2.174%B+48.4C6.8D2911.9h13.6C+36C++
M60-A Bulldog 9380420B16.3740.035%DN/A22.9C--3.7C+1763.5h5.8C+14.4C+
M40 Fury 8876419B+15.3743.368%D-1.316%C50.7D8D--1551.5h12B27.6C*
M20 Basilisk 946797.444A++3.8123.636%D-5.97%C++13.4D5.4C-1365h71.2C**301.2C+
Hunter QCX 6665262.5A**1.1350.755%B+49.231%A++36.1A++N/A1501.8h2.6B+5.1B+
M60-G Bulldog 786479.143B*5.5131.166%C-N/A18.8D4.1C-1273.4h6.5C**20.9C++
M12 Kobalt 5959229.5C+25.8719.33%D15.254%D147.5B++N/A4780.4h11.6B*60.2B+
A30 Walker 10752192.737C*0.9025.958%C++3.846%A*6.5C--6.9C1178h196.7C+757.6C++
NC15 Phoenix 7252163.25A+0.3855.502%C**N/A17.9B*6.9D-4042.9h8.8B+15.9B+
G30 Walker 8152317.333S13.7026.817%C--1.923%D--10.8D6D1734.8h136.8B**510.3B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon386,2434.7h
Anti-Vehicle MANA Turret158563.2h
Nano-Armor Kit416960,00563h
AE Nano-Armor Kit17,1610.3h
AE Medical Applicator41,4880.1h
Nanite Revive Grenade01,4910.4h
Medical Kit1,48312,24616.6h
Medical Applicator768404,09032.4h
Spitfire Auto-Turret01710.3h
Motion Spotter01950.1h
Rampart Wall11102h
NC Triumph Flare Gun0780.4h
Deconstruction Tool01,7480.1h
Recon Detection Device6311,97917.2h
Shield Recharging Field172,0880.8h
Ammunition Package583,9282h
M12 Kobalt-F02010.1h
Anti-Infantry MANA Turret292,2263.1h
Hardlight Barrier2720.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.00s
Server spent 4.14s on queries, 3.15s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.