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Deputy Director nrvn[1RPC] nrvn
NC BR 89

KDR: 3.58

Score: 70.7m

Last Seen: Apr 18th, 2019 6:36 PM
- OFFLINE - 11.7 hour(s)

Prestige 1, Battle Rank 89 - New Conglomerate on Miller - Outfit Member of 1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 28
Level Progress (to 90): 3%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor M20 Mustang NS-15M1 SAS-R M30 Mustang AH Titan-150 AP AC-X11 EM6
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,854,782 MLG Score: 2282
Fun Score: N/A
Cheeseburgers Flipped: 1138TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.455%25.473%6745897781,7893.62427-0.045

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.011%1.044B**0.729B++-0.833D-HEAD ++ (~12.25)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.10.518B+9.50.333C**26.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.152%1.463%9545103014,696178662538.22384235%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.837%-0.447C---0.126C0.269

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
98.60.389C**32.70.384C**65.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.558%3.351%475610297,013178530323.92885231%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.864%-0.619D0.482B+0.584

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.20.53B+6.30.499B+11.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.554%8.32%5001610196,719143523774.67897283%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.032%-0.521D0.985B*0.888

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.90.681B+11.60.708B++26.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.013%73.128%5008102712,3772672224.63211

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.794%0.75B++0.393B-0.054

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.432B2.20.295C*3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.913%14.864%500410311,655167890.986293

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.801%0.789B++0.062C+-0.051

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.444B3.70.23C++3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 28
70.7m185.2%405 (24.3k)351 (21.1k)3.57899160,17444,7544.0213889 (89)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10351131124.121%22.09%53304:3079

14% Combat Medic27% Engineer24% Heavy Assault13% Infiltrator17% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 1st, 2012 12:49 PMJul 24th, 2018 7:14 PMApr 19th, 2019 10:12 PM (2d) (PST)Apr 18th, 2019 4:08 PM (3d) (PST)Apr 18th, 2019 2:36 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8491696800.7960.2220.1761.6370.0882282

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,93110,11540,81648131198521,073

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3354.3h/139.8d 19,799 35,382 43,790 329.5k 5,669 9,508 17,728 170.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:11,660
Deaths:3,339
KDR:3.492
Accuracy:27.322% B+
HSR:31.835% B*
NS-15M1
C+
Kills:4,859
Deaths:1,895
KDR:2.564
Accuracy:22.066% C+
HSR:18.996% C-
EM6
C**
Kills:2,470
Deaths:770
KDR:3.208
Accuracy:23.626% C**
HSR:25.020% C*
NC6A GODSAW
D
Kills:1,768
Deaths:733
KDR:2.412
Accuracy:24.882% D
HSR:21.946% D
EM1
C++
Kills:1,365
Deaths:706
KDR:1.933
Accuracy:22.271% C++
HSR:18.462% C--
NC6 Gauss SAW
C+
Kills:1,227
Deaths:12
KDR:102.250
Accuracy:20.131% C+
HSR:17.522% D--
NS-15M2
C+
Kills:1,215
Deaths:375
KDR:3.240
Accuracy:23.317% C+
HSR:22.716% C
GD-22S
C+
Kills:1,178
Deaths:403
KDR:2.923
Accuracy:22.716% C+
HSR:15.280% D*
MGR-L1 Promise
A++
Kills:1,171
Deaths:238
KDR:4.920
Accuracy:25.714% C**
HSR:39.027% A++
NSX-P Naginata
B**
Kills:1,169
Deaths:306
KDR:3.820
Accuracy:26.297% B++
HSR:37.382% B**
NC05 Jackhammer
B**
Kills:1,160
Deaths:491
KDR:2.363
Accuracy:51.617% B**
HSR:14.741% C+
NSX Naginata
C-
Kills:1,158
Deaths:413
KDR:2.804
Accuracy:19.927% C-
HSR:17.185% D**
NC6S Gauss SAW S
C+
Kills:1,154
Deaths:427
KDR:2.703
Accuracy:23.513% C+
HSR:16.465% D--
NC05 Jackhammer AE
A+
Kills:627
Deaths:171
KDR:3.667
Accuracy:52.592% B+
HSR:22.967% A+
Kills:32,181
Deaths (as Heavy Assault):10,279
Deaths (to Heavy Assaults):12,871
KDR:3.13075
Kill Difference:21,902
Playtime:813.997 hours
Usage:24%
Score:17.114m
Score/min:350
Accuracy (listed only):27.571%
HSR (listed only):22.825%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
B**
Kills:2,727
Deaths:875
KDR:3.117
Accuracy:29.898% B**
HSR:25.449% B++
GD-7F
B*
Kills:1,505
Deaths:437
KDR:3.444
Accuracy:28.717% B*
HSR:23.389% B+
AF-4A Bandit
B**
Kills:1,406
Deaths:396
KDR:3.551
Accuracy:27.761% B+
HSR:29.019% B**
Razor GD-23
C**
Kills:1,187
Deaths:678
KDR:1.751
Accuracy:25.652% C**
HSR:16.091% D-
Gauss Compact S
A++
Kills:1,177
Deaths:328
KDR:3.588
Accuracy:29.509% B**
HSR:29.227% A++
GD Guardian
B*
Kills:1,169
Deaths:292
KDR:4.003
Accuracy:35.576% C**
HSR:35.843% B*
NSX-P Tanto
B++
Kills:1,166
Deaths:371
KDR:3.143
Accuracy:27.916% B+
HSR:29.674% B++
19A Fortuna
C**
Kills:1,165
Deaths:373
KDR:3.123
Accuracy:27.869% C**
HSR:20.944% C+
Gauss Compact Burst
B**
Kills:1,163
Deaths:243
KDR:4.786
Accuracy:28.636% B
HSR:32.072% B**
AF-19 Mercenary
C**
Kills:1,160
Deaths:620
KDR:1.871
Accuracy:23.782% C**
HSR:19.138% C
Warden
C++
Kills:1,156
Deaths:552
KDR:2.094
Accuracy:27.458% C++
HSR:21.280% C-
NSX Tanto
B+
Kills:1,154
Deaths:330
KDR:3.497
Accuracy:28.530% B+
HSR:27.990% B+
NS-11C
C
Kills:1,144
Deaths:708
KDR:1.616
Accuracy:22.831% C
HSR:13.112% D--
GD-66 Claw
B+
Kills:691
Deaths:333
KDR:2.075
Accuracy:64.417% B+
HSR:14.761% C++
NC12 Sweeper
B+
Kills:608
Deaths:326
KDR:1.865
Accuracy:46.948% B+
HSR:13.158% C+
MGR-C1 Charger
B+
Kills:426
Deaths:127
KDR:3.354
Accuracy:28.942% C++
HSR:26.995% B+
MGR-M1 Bishop
B**
Kills:280
Deaths:79
KDR:3.544
Accuracy:36.981% B+
HSR:38.214% B**
AF-57 Piston
A**
Kills:194
Deaths:76
KDR:2.553
Accuracy:42.045% C*
HSR:23.196% A**
Mauler S6
B**
Kills:162
Deaths:52
KDR:3.115
Accuracy:50.941% B**
HSR:11.728% D
Kills:19,640
Deaths (as Engineer):7,196
Deaths (to Engineers):8,076
KDR:2.72929
Kill Difference:12,444
Playtime:912.563 hours
Usage:27%
Score:18.164m
Score/min:332
Accuracy (listed only):33.390%
HSR (listed only):23.752%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AC-X11
B**
Kills:2,727
Deaths:875
KDR:3.117
Accuracy:29.898% B**
HSR:25.449% B++
GD-7F
B*
Kills:1,505
Deaths:437
KDR:3.444
Accuracy:28.717% B*
HSR:23.389% B+
AF-4A Bandit
B**
Kills:1,406
Deaths:396
KDR:3.551
Accuracy:27.761% B+
HSR:29.019% B**
AF-4 Cyclone
B*
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:26.678% C*
HSR:24.566% B*
Razor GD-23
C**
Kills:1,187
Deaths:678
KDR:1.751
Accuracy:25.652% C**
HSR:16.091% D-
Gauss Compact S
A++
Kills:1,177
Deaths:328
KDR:3.588
Accuracy:29.509% B**
HSR:29.227% A++
MGR-S1 Gladius
B+
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% C**
HSR:26.423% B+
NSX-P Tanto
B++
Kills:1,166
Deaths:371
KDR:3.143
Accuracy:27.916% B+
HSR:29.674% B++
AF-4AE Cyclone
B++
Kills:1,166
Deaths:337
KDR:3.460
Accuracy:30.206% C++
HSR:30.189% B++
19A Fortuna
C**
Kills:1,165
Deaths:373
KDR:3.123
Accuracy:27.869% C**
HSR:20.944% C+
Tempest
B**
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C++
HSR:27.663% B**
MKV Suppressed
A++
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A++
Gauss Compact Burst
B**
Kills:1,163
Deaths:243
KDR:4.786
Accuracy:28.636% B
HSR:32.072% B**
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B*
HSR:26.999% B**
AF-19 Mercenary
C**
Kills:1,160
Deaths:620
KDR:1.871
Accuracy:23.782% C**
HSR:19.138% C
NS-7B PDW
A+
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.774% B+
HSR:26.983% A+
NSX Tanto
B+
Kills:1,154
Deaths:330
KDR:3.497
Accuracy:28.530% B+
HSR:27.990% B+
NS-7 PDW
C
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C
HSR:15.170% C-
NS-11C
C
Kills:1,144
Deaths:708
KDR:1.616
Accuracy:22.831% C
HSR:13.112% D--
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B+
GD-66 Claw
B+
Kills:691
Deaths:333
KDR:2.075
Accuracy:64.417% B+
HSR:14.761% C++
NC12 Sweeper
B+
Kills:608
Deaths:326
KDR:1.865
Accuracy:46.948% B+
HSR:13.158% C+
MGR-C1 Charger
B+
Kills:426
Deaths:127
KDR:3.354
Accuracy:28.942% C++
HSR:26.995% B+
AF-57 Piston
A**
Kills:194
Deaths:76
KDR:2.553
Accuracy:42.045% C*
HSR:23.196% A**
Mauler S6
B**
Kills:162
Deaths:52
KDR:3.115
Accuracy:50.941% B**
HSR:11.728% D
Kills:27,522
Deaths (as Light Assault):9,669
Deaths (to Light Assaults):8,227
KDR:2.84642
Kill Difference:17,853
Playtime:570.291 hours
Usage:17%
Score:13.803m
Score/min:403
Accuracy (listed only):31.879%
HSR (listed only):23.359%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
B**
Kills:1,462
Deaths:551
KDR:2.653
Accuracy:30.217% B**
HSR:16.142% D
NC1 Gauss Rifle
B**
Kills:1,452
Deaths:687
KDR:2.114
Accuracy:28.794% B**
HSR:14.463% D--
AF-4 Cyclone
B*
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:26.678% C*
HSR:24.566% B*
GR-22
B*
Kills:1,208
Deaths:532
KDR:2.271
Accuracy:29.046% B*
HSR:16.308% C--
MGR-S1 Gladius
B+
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% C**
HSR:26.423% B+
AF-4AE Cyclone
B++
Kills:1,166
Deaths:337
KDR:3.460
Accuracy:30.206% C++
HSR:30.189% B++
NS-11A
A
Kills:1,166
Deaths:307
KDR:3.798
Accuracy:26.395% B+
HSR:31.304% A
Tempest
B**
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C++
HSR:27.663% B**
MKV Suppressed
A++
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A++
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B*
HSR:26.999% B**
NC9 A-Tross
C**
Kills:1,163
Deaths:401
KDR:2.900
Accuracy:26.708% C*
HSR:26.053% C**
GR-22AE
B++
Kills:1,162
Deaths:302
KDR:3.848
Accuracy:30.613% B+
HSR:31.928% B++
NS-11P
A++
Kills:1,161
Deaths:300
KDR:3.870
Accuracy:26.542% B++
HSR:30.233% A++
Gauss Rifle Burst
B+
Kills:1,161
Deaths:394
KDR:2.947
Accuracy:27.428% C+
HSR:30.233% B+
Gauss Rifle S
B+
Kills:1,161
Deaths:516
KDR:2.250
Accuracy:28.168% B+
HSR:16.279% D
Reaper DMR
C
Kills:1,160
Deaths:474
KDR:2.447
Accuracy:24.542% C
HSR:17.414% D--
NS-7B PDW
A+
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.774% B+
HSR:26.983% A+
Gauss Prime
C+
Kills:1,159
Deaths:358
KDR:3.237
Accuracy:25.129% C-
HSR:23.210% C+
NS-7 PDW
C
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C
HSR:15.170% C-
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B+
GD-66 Claw
B+
Kills:691
Deaths:333
KDR:2.075
Accuracy:64.417% B+
HSR:14.761% C++
NSX Yumi
B*
Kills:623
Deaths:182
KDR:3.423
Accuracy:27.770% C*
HSR:34.350% B*
NC12 Sweeper
B+
Kills:608
Deaths:326
KDR:1.865
Accuracy:46.948% B+
HSR:13.158% C+
AF-57 Piston
A**
Kills:194
Deaths:76
KDR:2.553
Accuracy:42.045% C*
HSR:23.196% A**
Mauler S6
B**
Kills:162
Deaths:52
KDR:3.115
Accuracy:50.941% B**
HSR:11.728% D
Kills:26,180
Deaths (as Combat Medic):9,187
Deaths (to Combat Medics):4,647
KDR:2.84968
Kill Difference:16,993
Playtime:473.711 hours
Usage:14%
Score:8.642m
Score/min:304
Accuracy (listed only):31.931%
HSR (listed only):23.152%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B*
Kills:4,167
Deaths:663
KDR:6.285
Accuracy:40.621% C*
HSR:76.458% B*
NSX Daimyo
C**
Kills:1,243
Deaths:218
KDR:5.702
Accuracy:43.585% C**
HSR:93.001% C
AF-4 Cyclone
B*
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:26.678% C*
HSR:24.566% B*
EM4 Longshot
C+
Kills:1,180
Deaths:214
KDR:5.514
Accuracy:39.262% C+
HSR:71.017% D--
MGR-S1 Gladius
B+
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% C**
HSR:26.423% B+
The Moonshot
B+
Kills:1,174
Deaths:153
KDR:7.673
Accuracy:45.016% B+
HSR:76.576% C--
AF-4AE Cyclone
B++
Kills:1,166
Deaths:337
KDR:3.460
Accuracy:30.206% C++
HSR:30.189% B++
Impetus
B+
Kills:1,165
Deaths:242
KDR:4.814
Accuracy:35.971% C**
HSR:31.073% B+
Tempest
B**
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C++
HSR:27.663% B**
MKV Suppressed
A++
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A++
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B*
HSR:26.999% B**
NS-357 Underboss
B*
Kills:1,161
Deaths:426
KDR:2.725
Accuracy:43.540% B*
HSR:27.476% B++
NSX Tomoe
B
Kills:1,161
Deaths:309
KDR:3.757
Accuracy:30.843% B
HSR:39.707% C**
LA80
C+
Kills:1,161
Deaths:155
KDR:7.490
Accuracy:40.429% C+
HSR:76.572% C+
NS-45 Pilot
B*
Kills:1,161
Deaths:448
KDR:2.592
Accuracy:32.273% C++
HSR:33.678% B*
NS-30 Vandal
B**
Kills:1,161
Deaths:189
KDR:6.143
Accuracy:37.867% B++
HSR:34.712% B**
EM4-AE Longshot
B+
Kills:1,160
Deaths:172
KDR:6.744
Accuracy:45.136% B+
HSR:77.500% D
NS-7B PDW
A+
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.774% B+
HSR:26.983% A+
NS-44 Commissioner
B*
Kills:1,159
Deaths:572
KDR:2.026
Accuracy:43.389% B*
HSR:26.488% B+
AF-18 Stalker
B*
Kills:1,158
Deaths:341
KDR:3.396
Accuracy:28.946% C**
HSR:26.425% B*
NC4 Mag-Shot
B++
Kills:1,158
Deaths:518
KDR:2.236
Accuracy:31.293% B+
HSR:23.748% B++
AF-6 Shadow
B+
Kills:1,158
Deaths:229
KDR:5.057
Accuracy:38.349% B+
HSR:31.606% B+
LA3 Desperado
B++
Kills:1,158
Deaths:451
KDR:2.568
Accuracy:30.655% B
HSR:24.180% B++
NC14 Bolt Driver
C*
Kills:1,157
Deaths:272
KDR:4.254
Accuracy:36.718% C*
HSR:68.712% D
NS-44B Commissioner
C-
Kills:1,154
Deaths:700
KDR:1.649
Accuracy:35.074% C-
HSR:15.165% D--
NS-7 PDW
C
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C
HSR:15.170% C-
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B+
Gauss SPR
B+
Kills:1,135
Deaths:292
KDR:3.887
Accuracy:35.646% B+
HSR:34.273% C++
The Executive
C*
Kills:660
Deaths:310
KDR:2.129
Accuracy:33.124% C-
HSR:25.303% C*
NS-61 Emissary
C++
Kills:324
Deaths:206
KDR:1.573
Accuracy:28.190% C+
HSR:16.975% C++
NS-44 Commissioner AE
B+
Kills:135
Deaths:63
KDR:2.143
Accuracy:43.592% C**
HSR:29.630% B+
Ectoblaster
B+
Kills:122
Deaths:64
KDR:1.906
Accuracy:43.162% B+
HSR:7.377% C
NS-AM7 Archer
B*
Kills:108
Deaths:155
KDR:0.697
Accuracy:49.629% D*
HSR:25% B*
Kills:36,967
Deaths (as Infiltrator):10,758
Deaths (to Infiltrators):6,291
KDR:3.43623
Kill Difference:26,209
Playtime:439.147 hours
Usage:13%
Score:9.320m
Score/min:354
Accuracy (listed only):35.603%
HSR (listed only):36.990%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:1,334
Deaths:311
KDR:4.289
Accuracy:20.821% D--
HSR:14.243% C+
AF-23 Grinder
B*
Kills:1,306
Deaths:368
KDR:3.549
Accuracy:42.639% B*
HSR:14.778% C+
AF-41 Hacksaw
C+
Kills:1,273
Deaths:311
KDR:4.093
Accuracy:23.383% D-
HSR:14.768% C+
NCM1 Scattercannon
A++
Kills:1,209
Deaths:311
KDR:3.887
Accuracy:51.008% A
HSR:23.077% A++
AF-34 Mattock
B*
Kills:1,171
Deaths:177
KDR:6.616
Accuracy:29.365% D
HSR:21.606% B*
AF-23 Grinder
B**
Kills:1,166
Deaths:245
KDR:4.759
Accuracy:49.166% B**
HSR:19.468% B++
AF-34 Mattock
A
Kills:1,166
Deaths:181
KDR:6.442
Accuracy:28.276% D
HSR:21.955% A
NCM1 Scattercannon
A++
Kills:1,049
Deaths:154
KDR:6.812
Accuracy:51.698% A++
HSR:19.828% B**
NCM2 Falcon
B
Kills:274
Deaths:120
KDR:2.283
Accuracy:43.199% B
HSR:4.015% C
NCM2 Falcon
A+
Kills:160
Deaths:103
KDR:1.553
Accuracy:42.409% C++
HSR:8.125% A+
NCM3 Raven
C+
Kills:146
Deaths:61
KDR:2.393
Accuracy:38.456% C+
HSR:2.055% C-
NS-10 Burster
B**
Kills:141
Deaths:68
KDR:2.074
Accuracy:31.192% C*
HSR:9.929% B**
NCM3 Raven
C+
Kills:118
Deaths:61
KDR:1.934
Accuracy:37.813% C+
HSR:2.542% C+
NS-10 Burster
A+
Kills:117
Deaths:55
KDR:2.127
Accuracy:31.376% C*
HSR:10.256% A+
Kills:10,630
Deaths (as MAX Suit):1,263
Deaths (to MAX Suits):2,324
KDR:8.41647
Kill Difference:9,367
Playtime:142.578 hours
Usage:4%
Score:3.642m
Score/min:426
Accuracy (listed only):37.200%
HSR (listed only):13.332%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
M
Kills:5,768
V. Kills:3,650 158%
Deaths:813
KDR:7.095
Accuracy:31.392% C++
KPH:43.700 M
VKPH:27.700 M
M30 Mustang AH
B**
Kills:3,949
V. Kills:304 N/A
Deaths:372
KDR:10.616
Accuracy:58.251% B
KPH:86.600 B**
VKPH:6.700 B+
Breaker Rocket Pods
B**
Kills:2,189
V. Kills:194 N/A
Deaths:129
KDR:16.969
Accuracy:57.353% B**
KPH:179.300 B*
VKPH:15.900 C+
Vortek Rotary
B**
Kills:2,036
V. Kills:1,276 159%
Deaths:589
KDR:3.457
Accuracy:29.916% C+
KPH:27.300 B**
VKPH:17.100 B*
Hornet Missiles
A
Kills:875
V. Kills:541 161%
Deaths:38
KDR:23.026
Accuracy:61.691% C**
KPH:121.300 A
VKPH:75 A
M20 Kestrel
B++
Kills:760
V. Kills:689 110%
Deaths:185
KDR:4.108
Accuracy:28.116% C
KPH:25.500 B
VKPH:23.100 B++
Tomcat A2AM Pods
B**
Kills:111
V. Kills:108 102%
Deaths:12
KDR:9.250
Accuracy:82.259% B
KPH:73.400 B++
VKPH:71.400 B**
M202 Wyrm
U
Kills:68
V. Kills:32 206%
Deaths:
KDR:
Accuracy:46.446% D
KPH:565.400 U
VKPH:266.100 S
Kills:15,756 (12,513 + 0)
Deaths:2,138
KDR:7.370
VKDR:3.178
Vehicle Kills:6,794
Kill Difference:13,618
Playtime:303.031 hours
Usage:9%
Score:6.017m
Score/min:331
Piloting Accuracy:28.116%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:754
V. Kills:721 104%
Deaths:295
KDR:2.556
Accuracy:40.786% C
KPH:11.100 B+
VKPH:10.600 B*
L105 Zephyr
B++
Kills:507
V. Kills:60 N/A
Deaths:36
KDR:14.083
Accuracy:45.277% B+
KPH:69.300 B++
VKPH:8.200 C+
C150 Dalton
B+
Kills:310
V. Kills:295 105%
Deaths:52
KDR:5.962
Accuracy:40.419% C*
KPH:33.200 C+
VKPH:31.600 B+
L-24R Spur
A+
Kills:300
V. Kills:11 N/A
Deaths:22
KDR:13.636
Accuracy:40.084% C++
KPH:61.500 A+
VKPH:2.300 C+
Kills:1,871 (1,054 + 817)
Deaths:405
KDR:4.620
VKDR:2.684
Vehicle Kills:1,087
Kill Difference:1,466
Playtime:89.711 hours
Usage:3%
Score:1.117m
Score/min:208
Piloting Accuracy:40.084%
Gunner Accuracy:40.419%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:492
V. Kills:148 330%
Deaths:38
KDR:12.947
Accuracy:53.750% C**
KPH:47.100 B**
VKPH:14.200 B+
C75 Viper
A++
Kills:403
V. Kills:47 N/A
Deaths:22
KDR:18.318
Accuracy:37.508% C+
KPH:60.600 A++
VKPH:7.100 C+
Skyguard
C+
Kills:137
V. Kills:120 113%
Deaths:36
KDR:3.806
Accuracy:26.170% C--
KPH:10.600 D
VKPH:9.300 C+
L100 Python AP
M
Kills:78
V. Kills:35 217%
Deaths:5
KDR:15.600
Accuracy:64.640% B**
KPH:65.800 M
VKPH:29.500 A*
Kills:1,110 (1,110 + 0)
Deaths:101
KDR:10.990
VKDR:3.465
Vehicle Kills:350
Kill Difference:1,009
Playtime:31.163 hours
Usage:1%
Score:0.588m
Score/min:314
Driving Accuracy:64.640%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C**
Kills:3,375
V. Kills:2,091 161%
Deaths:314
KDR:10.748
Accuracy:45.508% D
KPH:25.500 C*
VKPH:15.800 C**
E540 Halberd
B
Kills:1,862
V. Kills:876 212%
Deaths:142
KDR:13.113
Accuracy:47.029% C**
KPH:32.300 B
VKPH:15.200 C++
Titan-150 HESH
B++
Kills:1,366
V. Kills:239 N/A
Deaths:69
KDR:19.797
Accuracy:46.877% C+
KPH:52.200 B++
VKPH:9.100 C++
Titan-150 HEAT
B**
Kills:1,240
V. Kills:352 351%
Deaths:91
KDR:13.626
Accuracy:47.786% C++
KPH:31.300 B**
VKPH:8.900 C+
Enforcer ML85
B+
Kills:975
V. Kills:625 156%
Deaths:83
KDR:11.747
Accuracy:43.189% C*
KPH:27.500 B+
VKPH:17.600 C*
C85 Canister
C++
Kills:278
V. Kills:12 N/A
Deaths:11
KDR:25.273
Accuracy:39.720% C++
KPH:59.400 C
VKPH:2.600 D
M12 Kobalt
C-
Kills:107
V. Kills:4 N/A
Deaths:2
KDR:53.500
Accuracy:14.747% C++
KPH:38.400 D
VKPH:1.400 C-
M20 Basilisk
C
Kills:63
V. Kills:26 233%
Deaths:9
KDR:7
Accuracy:23.572% D-
KPH:12.600 D
VKPH:5.200 C
Kills:9,266 (5,981 + 3,285)
Deaths:721
KDR:12.852
VKDR:5.860
Vehicle Kills:4,225
Kill Difference:8,545
Playtime:303.454 hours
Usage:9%
Score:4.986m
Score/min:274
Driving Accuracy:47.786%
Gunner Accuracy:23.572%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A**
Kills:729
V. Kills:32 N/A
Deaths:30
KDR:24.300
Accuracy:65.195% A+
KPH:238.200 A**
VKPH:10.500 B+
M12 Kobalt-H
A*
Kills:615
V. Kills:8 N/A
Deaths:13
KDR:47.308
Accuracy:25.725% B++
KPH:233.700 A*
VKPH:3 D
E540 Halberd-H
C*
Kills:190
V. Kills:87 216%
Deaths:26
KDR:7.308
Accuracy:57.751% C*
KPH:44.700 C++
VKPH:20.500 C+
Kills:1,534 (0 + 1,534)
Deaths:69
KDR:22.232
VKDR:1.841
Vehicle Kills:127
Kill Difference:1,465
Playtime:9.946 hours
Usage:0%
Score:0.275m
Score/min:462
Driving Accuracy:N/A%
Gunner Accuracy:57.751%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:464
V. Kills:9 N/A
Deaths:18
KDR:25.778
Accuracy:17.534% C+
KPH:94.200 B**
VKPH:1.800 C--
M12 Kobalt
B**
Kills:261
V. Kills:5 N/A
Deaths:10
KDR:26.100
Accuracy:20.029% B+
KPH:104 B**
VKPH:2 C
M40 Fury
A++
Kills:175
V. Kills:47 365%
Deaths:7
KDR:25
Accuracy:39.833% B+
KPH:64.200 B*
VKPH:17.200 A++
M20 Basilisk
C-
Kills:164
V. Kills:57 283%
Deaths:20
KDR:8.200
Accuracy:31.711% D
KPH:15 C-
VKPH:5.200 D
M20 Basilisk
C
Kills:110
V. Kills:46 234%
Deaths:14
KDR:7.857
Accuracy:31.044% D
KPH:16.600 C
VKPH:6.900 C
M40 Fury
C*
Kills:92
V. Kills:13 N/A
Deaths:7
KDR:13.143
Accuracy:37.666% C*
KPH:48.400 C+
VKPH:6.800 D
Kills:1,266 (0 + 1,266)
Deaths:76
KDR:16.658
VKDR:2.329
Vehicle Kills:177
Kill Difference:1,190
Playtime:29.623 hours
Usage:1%
Score:0.411m
Score/min:231
Driving Accuracy:N/A%
Gunner Accuracy:37.666%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:361
V. Kills:21 N/A
Deaths:23
KDR:15.696
Accuracy:31.126% C
KPH:102.500 B*
VKPH:6 C+
M20 Wyvern
B+
Kills:104
V. Kills:45 226%
Deaths:12
KDR:8.667
Accuracy:28.885% D--
KPH:31.600 B+
VKPH:13.700 C+
Kills:465 (0 + 465)
Deaths:35
KDR:13.286
VKDR:1.886
Vehicle Kills:66
Kill Difference:430
Playtime:6.819 hours
Usage:0%
Score:0.106m
Score/min:259
Piloting Accuracy:N/A%
Gunner Accuracy:28.885%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 11,72311,6603,3393.492B+0.0927.322%B+31.835%B*82.6AN/A209141.1h9.2B+33.6B+
M20 Mustang 9,4185,7688137.095A++3.5231.392%C++1.352%C-43.7M27.7M341131.9h53.8B*171.4B*
NS-15M1 4,8864,8591,8952.564B*1.0122.066%C+18.996%C-44.4C*N/A130109.4h12.1C**54.7C**
SAS-R 4,1744,1676636.285A+2.7140.621%C*76.458%B*61.4B**N/A16067.9h2B+5B+
M30 Mustang AH 4,2533,94937210.616B++7.0458.251%B1.19%C+86.6B**6.7B+27045.6h7.3B+12.5B+
Titan-150 AP 5,4663,37531410.748B++7.1745.508%D3.822%B+25.5C*15.8C**295132.1h3.8B+8.3B+
AC-X11 2,7512,7278753.117A*0.4629.898%B**25.449%B++50B**N/A14654.5h8.2B*27.5B+
EM6 2,4822,4707703.208B**0.3723.626%C**25.02%C*76.9A+N/A23532.1h9.8B+41.3B+
Breaker Rocket Pods 2,3832,18912916.969A13.3957.353%B**1.142%C++179.4B*15.9C+73812.2h9.4B**16.5B*
Vortek Rotary 3,3122,0365893.457B++0.1229.916%C+2.603%C**27.3B**17.1B*24074.7h43.7B*146B++
E540 Halberd 2,7381,86214213.113B++9.5347.029%C**5.156%B**32.3B15.2C++25657.7h4.8B*10.1B*
NC6A GODSAW 1,7791,7687332.412C++1.1724.882%D21.946%D74.9B+N/A24923.6h8.8C++35.5C+
C-4 2,1441,6076192.596B*0.9824.402%CN/A103.7B+34.6B77015.5h1.2B+4.9B+
GD-7F 1,5141,5054373.444A**0.1328.717%B*23.389%B+68.4A++N/A20422h9.9B**34.4B++
Carnage AR 1,4701,4625512.653B**0.9330.217%B**16.142%D41.3B+N/A16335.4h12.2B+40.3B++
NC1 Gauss Rifle 1,4571,4526872.114B*1.4628.794%B**14.463%D--31B+N/A11246.9h10.7B*37.1B*
AF-4A Bandit 1,4111,4063963.551A*0.0327.761%B+29.019%B**68.3AN/A17920.6h8.9B*32B++
Titan-150 HESH 1,6051,3666919.797B**16.2246.877%C+3.368%A52.1B++9.1C++21726.2h2.7B*5.8B+
EM1 1,3711,3657061.933B++1.6522.271%C++18.462%C--47.4B+N/A15528.8h12.7C++57.1B
NS Decimator 1,8171,3614483.038A**0.5458.828%C2.351%C++59.2A++19.8B+30423h3.2B**5.4B*
AF-41 Hacksaw 1,3501,3343114.289B+0.7120.821%D--14.243%C+49B**N/A14427.2h4A19.4B+
AF-23 Grinder 1,3091,3063683.549B+0.0342.639%B*14.778%C+37.3B+N/A11535h5.8B+13.6B*
AF-41 Hacksaw 1,2861,2733114.093B+0.5123.383%D-14.768%C+46.8B**N/A14027.2h4.8B**20.6B+
NSX Daimyo 1,2441,2432185.702B++2.1243.585%C**93.001%C94.2A+N/A26513.2h2.4C**5.6B
Titan-150 HEAT 1,5921,2409113.626A++10.0547.786%C++2.581%C+31.3B**8.9C+24039.6h3.1A6.4A
MANA Anti-Personnel Turret 1,2391,2273443.567N/A0.0122.756%UN/A12270U120U21096800.1h15.5T*68.2T*
NC6 Gauss SAW 1,2331,22712102.25U98.6720.131%C+17.522%D--44B++N/A31127.9h9.5B+47.3B
NS-15M2 1,2301,2153753.24B**0.3423.317%C+22.716%C53.1BN/A20522.9h13C+55.8C++
NCM1 Scattercannon 1,2121,2093113.887A0.3151.008%A23.077%A++39.5AN/A13430.6h6B*11.8B*
AF-4 Cyclone 1,2131,2093593.368A++0.2126.678%C*24.566%B*60.5B**N/A18720h9.1B++34.1B+
GR-22 1,2111,2085322.271B++1.3129.046%B*16.308%C--29.5C+N/A9240.9h12.8B44B+
Razor GD-23 1,1911,1876781.751B**1.8325.652%C**16.091%D-22.9C+N/A7851.9h11.8B+46.2B
EM4 Longshot 1,1821,1802145.514B++1.9439.262%C+71.017%D--36.4C**N/A15832.4h2.1C*5.3C**
GD-22S 1,1841,1784032.923B*0.6622.716%C+15.28%D*43.3C**N/A19127.2h10.8C**47.5C**
Gauss Compact S 1,1781,1773283.588M+0.0129.509%B**29.227%A++75.9M**N/A20815.5h8.5B*28.7B++
MGR-S1 Gladius 1,1831,1773143.748A++0.1728.52%C**26.423%B+84.1A++N/A23314h8.3B++29.1B+
The Moonshot 1,1771,1741537.673B++4.0945.016%B+76.576%C--78.8B**N/A17614.9h1.7B+3.7B++
AF-34 Mattock 1,1811,1711776.616A3.0429.365%D21.606%B*71.4A++N/A18616.4h4.5B**15.3B+
MGR-L1 Promise 1,1741,1712384.92M+1.3425.714%C**39.027%A++92.2A++N/A27112.7h10.9B*42.4B++
GD Guardian 1,1761,1692924.003B**0.4235.576%C**35.843%B*88.6A+N/A20113.2h5.8B*16.4B++
NSX-P Naginata 1,1731,1693063.82A++0.2426.297%B++37.382%B**93.5A++N/A31212.5h10.3B++39.2B++
NSX-P Tanto 1,1781,1663713.143A**0.4427.916%B+29.674%B++63.4A++N/A15118.4h12.1B++43.2B++
AF-23 Grinder 1,1751,1662454.759B*1.1849.166%B**19.468%B++55.5A+N/A16821h6.1B+12.3B*
AF-4AE Cyclone 1,1741,1663373.46A++0.1230.206%C++30.189%B++85.1B+N/A23613.7h9.5C++31.4C*
NS-11A 1,1721,1663073.798A*0.2226.395%B+31.304%A75.2A*N/A21315.5h11.3B*42.9B++
AF-34 Mattock 1,1751,1661816.442B**2.8628.276%D21.955%A69A+N/A17316.9h4.5B*16B
19A Fortuna 1,1701,1653733.123A+0.4627.869%C**20.944%C+74.2A++N/A17115.7h8.4B++30.1B++
Impetus 1,1711,1652424.814A++1.2435.971%C**31.073%B+91.7A*N/A20612.7h3.9B*11B++
Tempest 1,1711,1643543.288A++0.2927.495%C++27.663%B**82A+N/A18914.2h9.2B+33.3B+
MKV Suppressed 1,1671,1643223.615M*0.0428.6%B+29.811%A++67.3A++N/A16717.3h12.2B+42.5B+
Gauss Compact Burst 1,1661,1632434.786A1.2128.636%B32.072%B**86.1A++N/A19413.5h8.7B*30.5B+
NSX Tengu 1,1701,1632943.956M0.3842.631%B*26.999%B**63.6B**N/A14818.3h11.7B+27.5B+
NC9 A-Tross 1,1671,1634012.9A+0.6826.708%C*26.053%C**53.6B*N/A16721.7h8.4B*31.3B+
GR-22AE 1,1661,1623023.848A0.2730.613%B+31.928%B++96.8A+N/A24412h10.6B++34.6B+
NS-357 Underboss 1,1621,1614262.725A++0.8543.54%B*27.476%B++91.4A++N/A22912.7h3.8B+8.8B++
NSX Tomoe 1,1621,1613093.757A+0.1830.843%B39.707%C**76.4A++N/A20215.2h12.6B+41B+
LA80 1,1611,1611557.49A3.9140.429%C+76.572%C+66.3B**N/A14817.5h1.9B+4.7B+
NS-11P 1,1641,1613003.87A**0.2926.542%B++30.233%A++65.6A*N/A17117.7h10.8B**40.6B*
NS-45 Pilot 1,1631,1614482.592B**0.9932.273%C++33.678%B*124.8A*N/A3049.3h5.7B*17.5B++
Gauss Rifle Burst 1,1671,1613942.947B+0.6327.428%C+30.233%B+43.8C++N/A11026.5h9.8B++35.6B+
NS-30 Vandal 1,1621,1611896.143M+2.5637.867%B++34.712%B**98.4MN/A22811.8h4.5B*11.8B*
Gauss Rifle S 1,1631,1615162.25B**1.3328.168%B+16.279%D30.6C++N/A9437.9h10.3B+36.5B+
NC05 Jackhammer 1,1651,1604912.363A1.2251.617%B**14.741%C+52.3B+N/A16522.2h4.3B+8.4B+
EM4-AE Longshot 1,1601,1601726.744B++3.1745.136%B+77.5%D74.8B**N/A24015.5h1.9C++4.3B
AF-19 Mercenary 1,1701,1606201.871A+1.7123.782%C**19.138%C16.7C+N/A9069.5h11.9B+50B+
Reaper DMR 1,1641,1604742.447B1.1324.542%C17.414%D--39.7C*N/A13129.2h8.7B+35.6B
NS-7B PDW 1,1611,1604422.624A0.9527.774%B+26.983%A+51.6B**N/A12522.5h11.1B*39.9B+
NS-44 Commissioner 1,1611,1595722.026B**1.5543.389%B*26.488%B+130.2M**N/A3688.9h2.8B**6.5B*
Gauss Prime 1,1651,1593583.237A0.3425.129%C-23.21%C+54.4B+N/A13321.3h10.1B+40C*
AF-18 Stalker 1,1611,1583413.396A++0.1828.946%C**26.425%B*64.7A++N/A15517.9h10.3B*35.5B+
NC4 Mag-Shot 1,1651,1585182.236A*1.3431.293%B+23.748%B++71A**N/A22716.3h6.7B++21.3B+
AF-6 Shadow 1,1601,1582295.057A*1.4838.349%B+31.606%B+103.4MN/A23011.2h4.5B*11.6B*
NSX Naginata 1,1731,1584132.804A+0.7719.927%C-17.185%D**38.5C+N/A10630.1h12.5C++62.5C++
LA3 Desperado 1,1601,1584512.568A*1.0130.655%B24.18%B++113.5M*N/A29910.2h7B**22.8B++
NC14 Bolt Driver 1,1631,1572724.254A+0.6836.718%C*68.712%D33.1B++N/A14135h2.6C*7.1C**
Warden 1,1641,1565522.094B**1.4827.458%C++21.28%C-31.6B++N/A11236.6h7.4B++26.8B+
NC6S Gauss SAW S 1,1601,1544272.703B**0.8823.513%C+16.465%D--64.1B*N/A20818h10.4C**44.4C*
NS-44B Commissioner 1,1601,1547001.649B**1.9335.074%C-15.165%D--55C*N/A15321h3.4B9.7C++
NSX Tanto 1,1741,1543303.497A**0.0828.53%B+27.99%B+53.2B*N/A15121.7h10.8B+37.9B+
NS-7 PDW 1,1661,1476361.803A1.7822.606%C15.17%C-28.6C++N/A10840.1h15C++66.5C++
NS-11C 1,1691,1447081.616B++1.9622.831%C13.112%D--12.4DN/A4591.9h15.1C++66.1C++
Blitz GD-10 1,1391,1373383.364A**0.2128.068%B++20.229%B+67.3A++N/A20116.9h10.7B**38.1B++
Gauss SPR 1,1381,1352923.887A+0.3135.646%B+34.273%C++57A++N/A12719.9h3.9B**11.1B*
Hawk GD-68 1,5021,0878531.274A+2.3067.899%B++3.312%B+26.6A10.1C+26040.9h5.8B**8.5B**
NCM1 Scattercannon 1,0591,0491546.812A**3.2351.698%A++19.828%B**80.7M+N/A24013h5B+9.7B**
Enforcer ML85 1,6009758311.747A+8.1743.189%C*3.077%B++27.5B+17.7C*35035.4h11B++25.6B++
Shrike 1,2228823582.464M*1.1158.957%C**1.814%D38.9A15B33122.7h4.4B**7.5B**
Hornet Missiles 1,4168753823.026M*19.4561.691%C**1.714%C++121.5A75.1A9047.2h8.6B++13.9B++
Anti-Vehicle Grenade 9538441844N/A840.4255.312%B+N/A703.3A+90.8C+32591.2h3.1A5.7B**
Auraxium Mag-Cutter 78377024,1500.032C+3.5533.628%BN/A0.6CN/A21272.3h1.6B*4.7B+
M20 Kestrel 1,4497601854.108B+0.5328.116%C2.5%B+25.5B23.1B++25529.8h82.6B+293.9B+
CAS30 Tank Buster 1,4757542952.556A1.0240.786%C1.592%B+11.1B+10.6B*15268.2h41.7C*102.3B
C85 Canister-H 7617293024.3B**20.7265.195%A+10.288%C235.2A**10.3B+6093.1h6.1B9.3B++
GD-66 Claw 6966913332.075B*1.5064.417%B+14.761%C++17.6D-N/A4639.3h2.8C+4.3C*
The Executive 6626603102.129B*1.4533.124%C-25.303%C*120A*N/A3125.5h5.8B*17.6B+
NC05 Jackhammer AE 6276271713.667A++0.0952.592%B+22.967%A+99.5AN/A2756.3h3.9B++7.4B+
NSX Yumi 6266231823.423A+0.1627.77%C*34.35%B*62.9B**N/A1489.9h10.1B++36.3B++
M12 Kobalt-H 6236151347.308S43.7325.725%B++23.902%A236.5A*3.1C--4882.6h12.5B+48.4B*
NC12 Sweeper 6126083261.865B++1.7146.948%B+13.158%C+29.2C+N/A8120.8h4.6C++9.7B+
L105 Zephyr 5675073614.083B+10.5045.277%B+N/A69.5B++8.2C+3187.3h5B*11B++
L100 Python HEAT 6404923812.947B**9.3753.75%C**4.065%B**47.3B**14.2B+27710.4h3.9B**7.3B**
M12 Kobalt 4734641825.778B**22.2017.534%C+19.397%C*94.7B**1.8C--2954.9h13.8B**78.8B+
MGR-C1 Charger 4284261273.354A++0.2228.942%C++26.995%B+60B**N/A1317.1h12.7C*43.8C**
C75 Viper 4504032218.318M**14.7437.508%C+1.489%C++60.1A++7C+3926.7h7.7B**20.4B*
CAS 14-E 3823612315.696C++12.1231.126%C1.939%C+103.1B*6C+3093.5h20.9B*67.3B++
Sticky Grenade 3673591359N/A355.4257.231%B+N/A1196.7B+26.7A38740.3h1.8B+3.2B+
NS-61 Emissary 3253242061.573B**2.0128.19%C+16.975%C++79M+N/A3224.1h10.6B+37.7B+
C150 Dalton 605310525.962C+2.3840.419%C*N/A33.3C+31.7B+5519.3h5C+12.3C++
L-24R Spur 3113002213.636B**10.0640.084%C++1.333%D61.2A+2.2C+1564.9h23.2B57.9B+
Tank Mine 492298913.275B0.3062.211%A*N/A90.3C58.8C+10493.3h2.8D**4.5B**
Frag Grenade 2922911291N/A287.4244.954%C+N/A970A*3.3D-46670.3h2.4A5.2B**
MANA Anti-Vehicle Turret 4652811302.162U1.4258.418%U5.694%U2810U1840U11513200.1h7.8T*13.4T*
MGR-M1 Bishop 281280793.544A0.0336.981%B+38.214%B**52.8B**N/A1455.3h5B*13.5B++
C85 Canister 2902781125.273B+21.6939.72%C++9.353%D--59.1C2.6D1654.7h6.8B+17.2B+
NCM2 Falcon 3382741202.283B**1.3043.199%B4.015%C21.2B**5C*15512.9h8.2B++18.9B++
M12 Kobalt 2662611026.1A++22.5220.029%B+19.54%C++104.4B**2C3292.5h16.5B+82.3B+
Spear Anti-Vehicle Phalanx Turret 325232829M**25.4247.389%B+3.448%C64.4A+25.8B+5403.6h5.7B*12.1B*
Rocklet Rifle 4192261112.036M1.5445.007%D-N/A26.9C+23C+2778.4h28.5B++63.2B+
AF-57 Piston 194194762.553A1.0342.045%C*23.196%A**69.3A+N/A2742.8h4.2B9.9C**
E540 Halberd-H 277190267.308C++3.7357.751%C*1.579%C44.2C++20.2C+3384.3h4.6B*7.9B*
M60-A Bulldog 200183920.333C++16.7543.408%C+2.186%C+28.2C+2.6C1436.5h5.1B+11.8B+
Mag-Cutter 19017614,1470.012C3.5728.272%C+N/A0.2C-N/A1880.9h2.6C++9.2C**
M40 Fury 222175725M**21.4239.833%B+N/A64.8B*17.4A++4522.7h13.1C*32.9B+
M20 Basilisk 221164208.2M4.6231.711%D4.878%C15C-5.2D14710.9h67.8B*213.7B+
Mauler S6 162162523.115A++0.4650.941%B**11.728%D54A+N/A4603h4.2B++8.2B*
NCM2 Falcon 2081601031.553B*2.0342.409%C++8.125%A+14.3B+4.3C+11711.2h13B+30.7B+
Bouncing Betty 159159295.483B+1.9041.974%C+N/A132.5C*N/A5951.2h2C+4.8C+
NCM3 Raven 233146612.393A*1.1938.456%C+2.055%C-13.6B**8.1B++14310.7h23.9B+62.2B+
MAX Punch 1461431,2680.113B3.4736.709%DN/A1.1C+N/A3135.5h1.8C++5C*
NS-10 Burster 258141682.074A++1.5031.192%C*9.929%B**7.1B*5.9A+12919.8h131.3B+421B+
Skyguard 257137363.806B+0.2326.17%C--1.46%C--10.6D9.3C+23712.9h137.2C524.1C
NS-44 Commissioner AE 135135632.143B*1.4443.592%C**29.63%B+90B**N/A3981.5h3.6C+8.2C**
M60-A Bulldog 157127196.684C*3.1135.64%C+N/A35.3C+8.3B+1803.6h6C+16.7C*
Ectoblaster 123122641.906A*1.6743.162%B+7.377%C101.7M**N/A2691.2h12.4B+28.8B++
NCM3 Raven 190118611.934A++1.6437.813%C+2.542%C+11B+6.7B12710.7h28.4C**75C**
NS-10 Burster 203117552.127A1.4531.376%C*10.256%A+6.4B+4.7B++10918.3h149.9B477.8B+
Aspis Anti-Aircraft Phalanx Turret 2411121011.2M**7.6224.243%C+N/A13.8B+15.9B**2928.1h116.9B*482.2B+
Tomcat A2AM Pods 219111129.25A++5.6782.259%BN/A74B++72A10181.5h9.3C11.3C+
M20 Basilisk 156110147.857M4.2831.044%D7.273%B+16.7C7C1796.6h75.1B++242B
NS-AM7 Archer 1431081550.697B+2.8849.629%D*25%B*3.4D1.1D--2931.9h16.1B+32.4C**
M12 Kobalt 111107253.5M+49.9214.747%C++14.019%C38.2D1.4C-1122.8h16B+108.8B+
M20 Wyvern 149104128.667B+5.0928.885%D--5.769%B*31.5B+13.6C+2053.3h53.2B**184.2B+
M40 Fury 10592713.143B**9.5637.666%C*2.174%B+48.4C+6.8D2871.9h13.5C++36C**
M60-A Bulldog 9380420C++16.4240.035%DN/A22.9C-3.7C+1763.5h5.8C++14.4C+
L100 Python AP 11378515.6A**12.0264.64%B**N/A65M29.2A++10411.2h5.2B+8B*
M40 Fury 8876419B*15.4243.368%D1.316%C+50.7D8D--1541.5h12B27.6C*
M202 Wyrm 10068168U64.4246.446%D4.412%B++680U320U26590.1h26.2A56.5B**
Hunter QCX 6665262.5M1.0850.755%B+49.231%A+36.1A**N/A1391.8h2.6B+5.1B+
M20 Basilisk 896397A+3.4223.572%D-6.349%B12.6D5.2C1295h74.9C**317.6C+
NC15 Phoenix 7252163.25A*0.3355.569%C**N/A17.9B+6.9D3832.9h8.8B+15.9B++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter01950.1h
Nano-Armor Kit409945,36162.2h
Anti-Vehicle MANA Turret158213.2h
Spawn Beacon375,0374.2h
AE Nano-Armor Kit06660h
Nanite Revive Grenade01,4770.4h
Medical Kit1,0439,17312.2h
Medical Applicator768404,09032.4h
Spitfire Auto-Turret01640.3h
Deconstruction Tool01,7480.1h
Rampart Wall11091.9h
M12 Kobalt-F02010.1h
Recon Detection Device5410,04114.5h
Shield Recharging Field172,0880.8h
Ammunition Package553,8202h
Anti-Infantry MANA Turret292,2083.1h
Hardlight Barrier2710.1h

Check the help document for the dictionary if you want to learn more about words used here.


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