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Executor nrvn[1RPC] nrvn
NC BR 176

KDR: 3.61

Score: 78.6m

Last Seen: Oct 11th, 2019 5:50 PM
- OFFLINE - 129.1 hour(s)

Prestige 1, Battle Rank 100 (176 total) - New Conglomerate on Miller - Outfit Officer of 1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 37
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor M20 Mustang NC6A GODSAW NS-15M1 SAS-R M30 Mustang AH Titan-150 AP EM6
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,116,241 MLG Score: 2491
Fun Score: N/A
Cheeseburgers Flipped: 1184TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.614%26.29%70059115791,2763.565190.048

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.294%1.05B**0.773B++-0.845D--HEAD ++ (~12.98)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.20.522B+9.40.338C**25.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.214%1.401%9675121115,847190567528.31863235%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.791%-0.45C---0.146C0.264

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
100.30.375C**33.30.37C**67

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.84%3.277%465712097,201188730753.81611234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.09%-0.621D0.497B+0.573

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.90.53B+6.30.499B+11.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.733%8.636%5201612007,133152324384.68045292%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.033%-0.456D1.042B**0.863

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.60.679B+12.20.699B+26.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.241%73.147%5209120713,0973042234.30539

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.864%0.767B++0.393B-0.066

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.436B2.20.297C*3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.249%22.593%520512115,8071971222.94622

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.864%0.752B++1.194B**-0.413

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.488B+3.30.298C*3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 37
78.6m196%420 (25.2k)363 (21.8k)3.61337180,91850,0694.03204176 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC12161314324.727%22.504%55604:2088

13% Combat Medic25% Engineer27% Heavy Assault13% Infiltrator17% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 1st, 2012 12:49 PMJul 24th, 2018 7:14 PMOct 16th, 2019 10:38 AM (11h) (PST)Oct 11th, 2019 2:18 PM (5d) (PST)Oct 11th, 2019 1:50 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8691756940.8350.2310.1881.8100.0882491

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,11510,51141,604501411109521,766

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3610h/150.4d 20,962 40,713 49,583 392.1k 6,121 10,471 19,127 188.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:14,228
Deaths:4,019
KDR:3.540
Accuracy:27.415% B+
HSR:32.218% B*
NC6A GODSAW
C++
Kills:4,945
Deaths:1,564
KDR:3.162
Accuracy:26.141% C--
HSR:28.534% C++
NS-15M1
C+
Kills:4,896
Deaths:1,907
KDR:2.567
Accuracy:22.128% C+
HSR:19.077% C-
EM6
B+
Kills:3,253
Deaths:1,008
KDR:3.227
Accuracy:24.179% B+
HSR:27.267% B+
EM1
C++
Kills:1,453
Deaths:740
KDR:1.964
Accuracy:22.448% C++
HSR:19.890% C
GD-22S
C+
Kills:1,289
Deaths:430
KDR:2.998
Accuracy:23.243% C+
HSR:17.533% D--
NS-15M2
C+
Kills:1,227
Deaths:380
KDR:3.229
Accuracy:23.372% C+
HSR:22.738% C
NC6 Gauss SAW
C+
Kills:1,227
Deaths:12
KDR:102.250
Accuracy:20.131% C+
HSR:17.522% D--
MGR-L1 Promise
A++
Kills:1,171
Deaths:238
KDR:4.920
Accuracy:25.714% B
HSR:39.027% A++
NSX-P Naginata
B**
Kills:1,169
Deaths:306
KDR:3.820
Accuracy:26.297% B++
HSR:37.382% B**
NSX Naginata
C-
Kills:1,158
Deaths:413
KDR:2.804
Accuracy:19.927% C-
HSR:17.185% D**
NC6S Gauss SAW S
C+
Kills:1,154
Deaths:427
KDR:2.703
Accuracy:23.513% C+
HSR:16.465% D--
Kills:37,170
Deaths (as Heavy Assault):11,444
Deaths (to Heavy Assaults):14,491
KDR:3.24799
Kill Difference:25,726
Playtime:977.912 hours
Usage:27%
Score:21.966m
Score/min:374
Accuracy (listed only):23.709%
HSR (listed only):24.570%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AC-X11
B*
Kills:2,841
Deaths:894
KDR:3.178
Accuracy:29.842% B*
HSR:25.554% B+
AF-4A Bandit
B**
Kills:1,628
Deaths:507
KDR:3.211
Accuracy:27.615% B+
HSR:28.747% B**
GD-7F
B*
Kills:1,542
Deaths:452
KDR:3.412
Accuracy:28.645% B*
HSR:23.476% B+
AF-4 Cyclone
B*
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:26.678% C*
HSR:24.566% B*
Razor GD-23
C*
Kills:1,187
Deaths:678
KDR:1.751
Accuracy:25.652% C*
HSR:16.091% D-
MGR-S1 Gladius
B++
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% B
HSR:26.423% B++
MGR-C1 Charger
C*
Kills:1,177
Deaths:347
KDR:3.392
Accuracy:28.408% C*
HSR:24.724% C+
Gauss Compact S
A++
Kills:1,177
Deaths:328
KDR:3.588
Accuracy:29.509% B**
HSR:29.227% A++
AF-4AE Cyclone
B++
Kills:1,166
Deaths:337
KDR:3.460
Accuracy:30.206% C*
HSR:30.189% B++
NSX-P Tanto
B+
Kills:1,166
Deaths:371
KDR:3.143
Accuracy:27.916% B+
HSR:29.674% B+
19A Fortuna
C**
Kills:1,165
Deaths:373
KDR:3.123
Accuracy:27.869% C**
HSR:20.944% C+
Mauler S6
B**
Kills:1,164
Deaths:311
KDR:3.743
Accuracy:41.692% C++
HSR:21.306% B**
LA39 Bruiser
A*
Kills:1,164
Deaths:382
KDR:3.047
Accuracy:55.487% C--
HSR:27.921% A*
Tempest
B**
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C++
HSR:27.663% B**
MKV Suppressed
A++
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A++
Gauss Compact Burst
B**
Kills:1,163
Deaths:243
KDR:4.786
Accuracy:28.636% B
HSR:32.072% B**
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B*
HSR:26.999% B**
AF-57 Piston
M
Kills:1,163
Deaths:331
KDR:3.514
Accuracy:48.613% B*
HSR:23.818% M
NS-7B PDW
A+
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.766% B+
HSR:26.983% A+
AF-19 Mercenary
C**
Kills:1,160
Deaths:620
KDR:1.871
Accuracy:23.782% C**
HSR:19.138% C-
NC12 Sweeper
A+
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:45.093% C*
HSR:19.741% A+
GD-66 Claw
B**
Kills:1,156
Deaths:492
KDR:2.350
Accuracy:60.692% C++
HSR:20.156% B**
NSX Tanto
B+
Kills:1,154
Deaths:330
KDR:3.497
Accuracy:28.530% B+
HSR:27.990% B+
NS-7 PDW
C
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C
HSR:15.170% C-
NS-11C
C
Kills:1,144
Deaths:708
KDR:1.616
Accuracy:22.831% C
HSR:13.112% D--
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B+
NSX-P Tengu
B++
Kills:191
Deaths:60
KDR:3.183
Accuracy:40.193% B++
HSR:21.466% C+
Kills:32,989
Deaths (as Light Assault):11,311
Deaths (to Light Assaults):9,268
KDR:2.91654
Kill Difference:21,678
Playtime:614.069 hours
Usage:17%
Score:15.375m
Score/min:417
Accuracy (listed only):32.725%
HSR (listed only):24.192%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
B*
Kills:2,841
Deaths:894
KDR:3.178
Accuracy:29.842% B*
HSR:25.554% B+
AF-4A Bandit
B**
Kills:1,628
Deaths:507
KDR:3.211
Accuracy:27.615% B+
HSR:28.747% B**
GD-7F
B*
Kills:1,542
Deaths:452
KDR:3.412
Accuracy:28.645% B*
HSR:23.476% B+
GD Guardian
B++
Kills:1,345
Deaths:345
KDR:3.899
Accuracy:35.421% C*
HSR:35.390% B++
Razor GD-23
C*
Kills:1,187
Deaths:678
KDR:1.751
Accuracy:25.652% C*
HSR:16.091% D-
MGR-C1 Charger
C*
Kills:1,177
Deaths:347
KDR:3.392
Accuracy:28.408% C*
HSR:24.724% C+
Gauss Compact S
A++
Kills:1,177
Deaths:328
KDR:3.588
Accuracy:29.509% B**
HSR:29.227% A++
MGR-M1 Bishop
A
Kills:1,167
Deaths:209
KDR:5.584
Accuracy:39.130% B**
HSR:39.846% A
NSX-P Tanto
B+
Kills:1,166
Deaths:371
KDR:3.143
Accuracy:27.916% B+
HSR:29.674% B+
19A Fortuna
C**
Kills:1,165
Deaths:373
KDR:3.123
Accuracy:27.869% C**
HSR:20.944% C+
Mauler S6
B**
Kills:1,164
Deaths:311
KDR:3.743
Accuracy:41.692% C++
HSR:21.306% B**
LA39 Bruiser
A*
Kills:1,164
Deaths:382
KDR:3.047
Accuracy:55.487% C--
HSR:27.921% A*
Gauss Compact Burst
B**
Kills:1,163
Deaths:243
KDR:4.786
Accuracy:28.636% B
HSR:32.072% B**
AF-57 Piston
M
Kills:1,163
Deaths:331
KDR:3.514
Accuracy:48.613% B*
HSR:23.818% M
AF-19 Mercenary
C**
Kills:1,160
Deaths:620
KDR:1.871
Accuracy:23.782% C**
HSR:19.138% C-
NC12 Sweeper
A+
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:45.093% C*
HSR:19.741% A+
Warden
C++
Kills:1,156
Deaths:552
KDR:2.094
Accuracy:27.458% C++
HSR:21.280% C-
GD-66 Claw
B**
Kills:1,156
Deaths:492
KDR:2.350
Accuracy:60.692% C++
HSR:20.156% B**
NSX Tanto
B+
Kills:1,154
Deaths:330
KDR:3.497
Accuracy:28.530% B+
HSR:27.990% B+
NS-11C
C
Kills:1,144
Deaths:708
KDR:1.616
Accuracy:22.831% C
HSR:13.112% D--
Kills:25,979
Deaths (as Engineer):8,961
Deaths (to Engineers):8,739
KDR:2.89912
Kill Difference:17,018
Playtime:919.447 hours
Usage:25%
Score:18.366m
Score/min:333
Accuracy (listed only):34.141%
HSR (listed only):25.010%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
B**
Kills:1,462
Deaths:551
KDR:2.653
Accuracy:30.217% B**
HSR:16.142% D
NC1 Gauss Rifle
B**
Kills:1,452
Deaths:687
KDR:2.114
Accuracy:28.794% B**
HSR:14.463% D--
GR-22
B*
Kills:1,239
Deaths:539
KDR:2.299
Accuracy:28.954% B*
HSR:16.626% C-
AF-4 Cyclone
B*
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:26.678% C*
HSR:24.566% B*
MGR-S1 Gladius
B++
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% B
HSR:26.423% B++
NS-11A
A
Kills:1,166
Deaths:307
KDR:3.798
Accuracy:26.395% B+
HSR:31.304% A
AF-4AE Cyclone
B++
Kills:1,166
Deaths:337
KDR:3.460
Accuracy:30.206% C*
HSR:30.189% B++
Mauler S6
B**
Kills:1,164
Deaths:311
KDR:3.743
Accuracy:41.692% C++
HSR:21.306% B**
LA39 Bruiser
A*
Kills:1,164
Deaths:382
KDR:3.047
Accuracy:55.487% C--
HSR:27.921% A*
Tempest
B**
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C++
HSR:27.663% B**
MKV Suppressed
A++
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A++
NC9 A-Tross
C**
Kills:1,163
Deaths:401
KDR:2.900
Accuracy:26.708% C**
HSR:26.053% C*
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B*
HSR:26.999% B**
AF-57 Piston
M
Kills:1,163
Deaths:331
KDR:3.514
Accuracy:48.613% B*
HSR:23.818% M
GR-22AE
B++
Kills:1,162
Deaths:302
KDR:3.848
Accuracy:30.613% B+
HSR:31.928% B++
NS-11P
A++
Kills:1,161
Deaths:300
KDR:3.870
Accuracy:26.542% B++
HSR:30.233% A++
Gauss Rifle Burst
B
Kills:1,161
Deaths:394
KDR:2.947
Accuracy:27.428% C+
HSR:30.233% B
Gauss Rifle S
B+
Kills:1,161
Deaths:516
KDR:2.250
Accuracy:28.168% B+
HSR:16.279% D
Reaper DMR
C
Kills:1,160
Deaths:474
KDR:2.447
Accuracy:24.542% C
HSR:17.414% D--
NS-7B PDW
A+
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.766% B+
HSR:26.983% A+
NC12 Sweeper
A+
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:45.093% C*
HSR:19.741% A+
Gauss Prime
C+
Kills:1,159
Deaths:358
KDR:3.237
Accuracy:25.126% C-
HSR:23.210% C+
GD-66 Claw
B**
Kills:1,156
Deaths:492
KDR:2.350
Accuracy:60.692% C++
HSR:20.156% B**
NS-7 PDW
C
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C
HSR:15.170% C-
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B+
NSX Yumi
B*
Kills:623
Deaths:182
KDR:3.423
Accuracy:27.770% C*
HSR:34.350% B*
NSX-P Tengu
B++
Kills:191
Deaths:60
KDR:3.183
Accuracy:40.193% B++
HSR:21.466% C+
Kills:30,554
Deaths (as Combat Medic):10,471
Deaths (to Combat Medics):5,272
KDR:2.91796
Kill Difference:20,083
Playtime:474.285 hours
Usage:13%
Score:8.656m
Score/min:304
Accuracy (listed only):32.800%
HSR (listed only):24.099%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B*
Kills:4,217
Deaths:669
KDR:6.303
Accuracy:40.602% C**
HSR:76.571% B*
NSX Daimyo
B
Kills:1,243
Deaths:218
KDR:5.702
Accuracy:43.585% B
HSR:93.001% C
AF-4 Cyclone
B*
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:26.678% C*
HSR:24.566% B*
EM4 Longshot
C+
Kills:1,180
Deaths:214
KDR:5.514
Accuracy:39.262% C+
HSR:71.017% D--
MGR-S1 Gladius
B++
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% B
HSR:26.423% B++
The Moonshot
C**
Kills:1,174
Deaths:153
KDR:7.673
Accuracy:45.016% C**
HSR:76.576% C--
AF-4AE Cyclone
B++
Kills:1,166
Deaths:337
KDR:3.460
Accuracy:30.206% C*
HSR:30.189% B++
Impetus
B
Kills:1,165
Deaths:242
KDR:4.814
Accuracy:35.971% C**
HSR:31.073% B
Tempest
B**
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C++
HSR:27.663% B**
MKV Suppressed
A++
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A++
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B*
HSR:26.999% B**
NS-30 Vandal
B**
Kills:1,161
Deaths:189
KDR:6.143
Accuracy:37.867% B*
HSR:34.712% B**
NS-45 Pilot
B*
Kills:1,161
Deaths:448
KDR:2.592
Accuracy:32.273% C++
HSR:33.678% B*
NSX Tomoe
B+
Kills:1,161
Deaths:309
KDR:3.757
Accuracy:30.843% B+
HSR:39.707% C**
LA80
C+
Kills:1,161
Deaths:155
KDR:7.490
Accuracy:40.429% C+
HSR:76.572% C+
NS-357 Underboss
B*
Kills:1,161
Deaths:426
KDR:2.725
Accuracy:43.540% B*
HSR:27.476% B++
NS-7B PDW
A+
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.766% B+
HSR:26.983% A+
EM4-AE Longshot
B+
Kills:1,160
Deaths:172
KDR:6.744
Accuracy:45.136% B+
HSR:77.500% C--
NS-44 Commissioner
B*
Kills:1,159
Deaths:572
KDR:2.026
Accuracy:43.389% B*
HSR:26.488% B+
AF-18 Stalker
B*
Kills:1,158
Deaths:341
KDR:3.396
Accuracy:28.946% C**
HSR:26.425% B*
NC4 Mag-Shot
B++
Kills:1,158
Deaths:518
KDR:2.236
Accuracy:31.293% B+
HSR:23.748% B++
AF-6 Shadow
B++
Kills:1,158
Deaths:229
KDR:5.057
Accuracy:38.349% B++
HSR:31.606% B+
LA3 Desperado
B++
Kills:1,158
Deaths:451
KDR:2.568
Accuracy:30.655% B
HSR:24.180% B++
NC14 Bolt Driver
C*
Kills:1,157
Deaths:272
KDR:4.254
Accuracy:36.718% C*
HSR:68.712% D
NS-44B Commissioner
C
Kills:1,154
Deaths:700
KDR:1.649
Accuracy:35.074% C
HSR:15.165% D--
NS-7 PDW
C
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C
HSR:15.170% C-
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B+
Gauss SPR
B+
Kills:1,135
Deaths:292
KDR:3.887
Accuracy:35.646% B+
HSR:34.273% C+
NS-44 Commissioner AE
B+
Kills:1,037
Deaths:444
KDR:2.336
Accuracy:44.834% B+
HSR:29.701% B+
The Executive
C++
Kills:821
Deaths:380
KDR:2.161
Accuracy:32.435% D
HSR:26.188% C++
AF-8 RailJack
A
Kills:670
Deaths:66
KDR:10.152
Accuracy:45.663% A
HSR:72.537% C
NS-61 Emissary
C+
Kills:327
Deaths:208
KDR:1.572
Accuracy:28.185% C+
HSR:16.820% C+
NSX-P Tengu
B++
Kills:191
Deaths:60
KDR:3.183
Accuracy:40.193% B++
HSR:21.466% C+
NS-357 IA
B
Kills:178
Deaths:125
KDR:1.424
Accuracy:49.643% B
HSR:33.146% C+
Ectoblaster
B+
Kills:122
Deaths:64
KDR:1.906
Accuracy:43.162% B+
HSR:7.377% C
NS-AM7 Archer
B*
Kills:108
Deaths:155
KDR:0.697
Accuracy:49.615% D*
HSR:25% B*
Kills:39,122
Deaths (as Infiltrator):11,468
Deaths (to Infiltrators):7,095
KDR:3.41141
Kill Difference:27,654
Playtime:473.280 hours
Usage:13%
Score:10.336m
Score/min:364
Accuracy (listed only):36.414%
HSR (listed only):37.465%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:1,345
Deaths:314
KDR:4.283
Accuracy:21.044% D--
HSR:14.126% C+
AF-23 Grinder
B++
Kills:1,306
Deaths:368
KDR:3.549
Accuracy:42.639% B++
HSR:14.778% C+
NCM1 Scattercannon
A++
Kills:1,302
Deaths:331
KDR:3.934
Accuracy:51.286% A
HSR:22.657% A++
AF-41 Hacksaw
C+
Kills:1,284
Deaths:314
KDR:4.089
Accuracy:23.587% D-
HSR:14.875% C+
AF-34 Mattock
B*
Kills:1,171
Deaths:177
KDR:6.616
Accuracy:29.365% D
HSR:21.606% B*
NCM1 Scattercannon
A+
Kills:1,168
Deaths:174
KDR:6.713
Accuracy:51.668% A+
HSR:19.349% B**
AF-34 Mattock
A
Kills:1,166
Deaths:181
KDR:6.442
Accuracy:28.276% D
HSR:21.955% A
AF-23 Grinder
B**
Kills:1,166
Deaths:245
KDR:4.759
Accuracy:49.166% B**
HSR:19.468% B++
NCM2 Falcon
B+
Kills:298
Deaths:126
KDR:2.365
Accuracy:44.100% B+
HSR:4.362% C+
NS-20 Gorgon
A
Kills:237
Deaths:40
KDR:5.925
Accuracy:24.302% C+
HSR:26.582% A
NS-20 Gorgon
B**
Kills:229
Deaths:40
KDR:5.725
Accuracy:24.832% C++
HSR:25.328% B**
NCM2 Falcon
B**
Kills:191
Deaths:109
KDR:1.752
Accuracy:43.185% C++
HSR:6.806% B**
NCM3 Raven
C+
Kills:146
Deaths:61
KDR:2.393
Accuracy:38.456% C+
HSR:2.055% C-
NS-10 Burster
B**
Kills:141
Deaths:68
KDR:2.074
Accuracy:31.192% C*
HSR:9.929% B**
NCM3 Raven
C+
Kills:118
Deaths:61
KDR:1.934
Accuracy:37.813% C
HSR:2.542% C+
NS-10 Burster
A+
Kills:117
Deaths:55
KDR:2.127
Accuracy:31.376% C++
HSR:10.256% A+
Kills:11,385
Deaths (as MAX Suit):1,332
Deaths (to MAX Suits):2,501
KDR:8.5473
Kill Difference:10,053
Playtime:148.225 hours
Usage:4%
Score:3.874m
Score/min:436
Accuracy (listed only):35.768%
HSR (listed only):14.792%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
M
Kills:6,466
V. Kills:4,025 161%
Deaths:861
KDR:7.510
Accuracy:31.527% C++
KPH:43.900 M
VKPH:27.400 M
M30 Mustang AH
B**
Kills:4,175
V. Kills:324 N/A
Deaths:373
KDR:11.193
Accuracy:58.324% B
KPH:87.600 B**
VKPH:6.800 B+
Breaker Rocket Pods
B**
Kills:2,245
V. Kills:205 N/A
Deaths:129
KDR:17.403
Accuracy:57.307% B**
KPH:180.600 B**
VKPH:16.500 C++
Vortek Rotary
B**
Kills:2,207
V. Kills:1,363 162%
Deaths:593
KDR:3.722
Accuracy:30.202% C+
KPH:28.800 B**
VKPH:17.800 B*
Hornet Missiles
A
Kills:893
V. Kills:550 162%
Deaths:38
KDR:23.500
Accuracy:61.693% B
KPH:123.200 A
VKPH:75.900 A
M20 Kestrel
B++
Kills:810
V. Kills:715 113%
Deaths:185
KDR:4.378
Accuracy:28.166% C
KPH:26.300 B+
VKPH:23.200 B++
M202 Wyrm
S
Kills:561
V. Kills:230 243%
Deaths:6
KDR:93.500
Accuracy:46.700% D
KPH:370.200 S
VKPH:151.800 M**
Tomcat A2AM Pods
B**
Kills:123
V. Kills:114 107%
Deaths:12
KDR:10.250
Accuracy:80.945% C**
KPH:78 B+
VKPH:72.300 B**
Kills:17,480 (13,658 + 0)
Deaths:2,197
KDR:7.956
VKDR:3.426
Vehicle Kills:7,526
Kill Difference:15,283
Playtime:325.043 hours
Usage:9%
Score:6.686m
Score/min:343
Piloting Accuracy:28.166%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:754
V. Kills:721 104%
Deaths:295
KDR:2.556
Accuracy:40.786% C
KPH:11.100 B++
VKPH:10.600 B**
L105 Zephyr
B++
Kills:507
V. Kills:60 N/A
Deaths:36
KDR:14.083
Accuracy:45.277% B+
KPH:69.300 B++
VKPH:8.200 C+
L-24R Spur
A+
Kills:407
V. Kills:15 N/A
Deaths:28
KDR:14.536
Accuracy:40.145% C**
KPH:62.200 A+
VKPH:2.300 C+
C150 Dalton
B++
Kills:334
V. Kills:310 107%
Deaths:54
KDR:6.185
Accuracy:41.122% C*
KPH:35.400 C++
VKPH:32.900 B++
Kills:2,002 (1,161 + 841)
Deaths:413
KDR:4.847
VKDR:2.678
Vehicle Kills:1,106
Kill Difference:1,589
Playtime:91.488 hours
Usage:3%
Score:1.147m
Score/min:209
Piloting Accuracy:40.145%
Gunner Accuracy:41.122%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:492
V. Kills:148 330%
Deaths:38
KDR:12.947
Accuracy:53.750% C**
KPH:47.100 B**
VKPH:14.200 B+
C75 Viper
A++
Kills:438
V. Kills:61 N/A
Deaths:23
KDR:19.044
Accuracy:38.095% C+
KPH:63.500 A++
VKPH:8.800 C++
Skyguard
C+
Kills:137
V. Kills:120 113%
Deaths:36
KDR:3.806
Accuracy:26.170% D
KPH:10.600 D
VKPH:9.300 C+
L100 Python AP
M++
Kills:109
V. Kills:45 237%
Deaths:5
KDR:21.800
Accuracy:65.250% B**
KPH:72.600 M++
VKPH:30 A++
Kills:1,176 (1,176 + 0)
Deaths:102
KDR:11.529
VKDR:3.667
Vehicle Kills:374
Kill Difference:1,074
Playtime:31.721 hours
Usage:1%
Score:0.621m
Score/min:327
Driving Accuracy:65.250%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C**
Kills:3,419
V. Kills:2,110 162%
Deaths:315
KDR:10.854
Accuracy:45.581% D
KPH:25.800 C++
VKPH:15.900 C**
E540 Halberd
B
Kills:1,883
V. Kills:882 213%
Deaths:142
KDR:13.261
Accuracy:47.069% B
KPH:32.400 C**
VKPH:15.200 C++
Titan-150 HESH
B++
Kills:1,366
V. Kills:239 N/A
Deaths:69
KDR:19.797
Accuracy:46.877% C+
KPH:52.200 B++
VKPH:9.100 C++
Titan-150 HEAT
B**
Kills:1,240
V. Kills:352 351%
Deaths:91
KDR:13.626
Accuracy:47.786% C++
KPH:31.300 B**
VKPH:8.900 C+
Enforcer ML85
B+
Kills:975
V. Kills:625 156%
Deaths:83
KDR:11.747
Accuracy:43.189% C*
KPH:27.500 B+
VKPH:17.600 C*
C85 Canister
C+
Kills:278
V. Kills:12 N/A
Deaths:11
KDR:25.273
Accuracy:39.720% C+
KPH:59.400 C
VKPH:2.600 D
M12 Kobalt
C-
Kills:107
V. Kills:4 N/A
Deaths:2
KDR:53.500
Accuracy:14.747% C+
KPH:38.400 C--
VKPH:1.400 C-
M20 Basilisk
C
Kills:67
V. Kills:27 239%
Deaths:9
KDR:7.444
Accuracy:23.636% D-
KPH:13.300 C--
VKPH:5.400 C
Kills:9,335 (6,025 + 3,310)
Deaths:722
KDR:12.929
VKDR:5.888
Vehicle Kills:4,251
Kill Difference:8,613
Playtime:304.415 hours
Usage:8%
Score:5.030m
Score/min:275
Driving Accuracy:47.786%
Gunner Accuracy:23.636%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
M+
Kills:891
V. Kills:35 N/A
Deaths:32
KDR:27.844
Accuracy:66.457% A+
KPH:262.900 M+
VKPH:10.300 B+
M12 Kobalt-H
A*
Kills:616
V. Kills:8 N/A
Deaths:14
KDR:44
Accuracy:25.727% B++
KPH:233 A*
VKPH:3 D
E540 Halberd-H
C++
Kills:191
V. Kills:87 217%
Deaths:26
KDR:7.346
Accuracy:57.574% C++
KPH:44.300 C++
VKPH:20.200 C+
Kills:1,698 (0 + 1,698)
Deaths:72
KDR:23.583
VKDR:1.806
Vehicle Kills:130
Kill Difference:1,626
Playtime:10.348 hours
Usage:0%
Score:0.307m
Score/min:494
Driving Accuracy:N/A%
Gunner Accuracy:57.574%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:544
V. Kills:10 N/A
Deaths:19
KDR:28.632
Accuracy:18.484% C++
KPH:97.500 B**
VKPH:1.800 C--
M12 Kobalt
B**
Kills:286
V. Kills:6 N/A
Deaths:11
KDR:26
Accuracy:19.772% B+
KPH:103.400 B**
VKPH:2.200 C
M20 Basilisk
C+
Kills:243
V. Kills:74 324%
Deaths:21
KDR:11.571
Accuracy:36.601% C+
KPH:20.600 C+
VKPH:6.300 C
M40 Fury
A++
Kills:188
V. Kills:51 362%
Deaths:7
KDR:26.857
Accuracy:40.419% B+
KPH:66.400 B*
VKPH:18 A++
M20 Basilisk
C+
Kills:138
V. Kills:49 276%
Deaths:18
KDR:7.667
Accuracy:34.092% C-
KPH:19.700 C+
VKPH:7 C
M40 Fury
C*
Kills:92
V. Kills:13 N/A
Deaths:7
KDR:13.143
Accuracy:37.640% C*
KPH:48.300 C+
VKPH:6.800 D
Kills:1,491 (0 + 1,491)
Deaths:83
KDR:17.964
VKDR:2.446
Vehicle Kills:203
Kill Difference:1,408
Playtime:31.885 hours
Usage:1%
Score:0.476m
Score/min:249
Driving Accuracy:N/A%
Gunner Accuracy:37.640%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:497
V. Kills:24 N/A
Deaths:29
KDR:17.138
Accuracy:33.950% C++
KPH:113.500 A
VKPH:5.500 C+
M20 Wyvern
B+
Kills:108
V. Kills:47 225%
Deaths:12
KDR:9
Accuracy:28.884% D--
KPH:31.400 B+
VKPH:13.700 C+
Kills:605 (0 + 605)
Deaths:41
KDR:14.756
VKDR:1.732
Vehicle Kills:71
Kill Difference:564
Playtime:7.819 hours
Usage:0%
Score:0.132m
Score/min:282
Piloting Accuracy:N/A%
Gunner Accuracy:28.884%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 14,30414,2284,0193.54B+0.0727.415%B+32.218%B*84.3AN/A215168.7h9.2B+33.7B+
M20 Mustang 10,4916,4668617.51A*3.9031.527%C++1.284%C--44M27.4M343147.1h54.2B*172B**
NC6A GODSAW 4,9794,9451,5643.162B+0.4526.141%C--28.534%C++86.6B*N/A24757.1h8.4C++32C*
NS-15M1 4,9234,8961,9072.567B*1.0522.128%C+19.077%C-44.5C*N/A131109.9h12.1C**54.6C**
SAS-R 4,2254,2176696.303A+2.6940.602%C**76.571%B*61.5B**N/A16568.6h2B+5B+
M30 Mustang AH 4,4994,17537311.193B*7.5858.324%B1.15%C+87.7B**6.8B+27547.6h7.4B12.7B+
Titan-150 AP 5,5293,41931510.854B++7.2445.581%D3.773%B++25.8C++15.9C**298132.7h3.8B+8.3B+
EM6 3,2723,2531,0083.227B**0.3924.179%B+27.267%B+79.9A+N/A23940.7h9.9B+41B+
AC-X11 2,8652,8418943.178A*0.4429.842%B*25.554%B+51B**N/A14955.7h8.2B*27.6B++
Breaker Rocket Pods 2,4502,24512917.403A+13.7957.307%B**1.114%C++181B**16.5C++75612.4h9.5B**16.5B*
Vortek Rotary 3,5702,2075933.722B*0.1130.202%C+2.447%C++28.8B**17.8B*24776.7h42.3B*140.2B*
NS Decimator 2,7672,0126593.053A**0.5660.075%C+1.889%C60.8A+22.8B++32833.1h3.3B**5.4B*
E540 Halberd 2,7651,88314213.261B++9.6547.069%B5.098%B**32.4C**15.2C++25758.1h4.8B++10.1B*
C-4 2,3441,7676552.698B*0.9224.645%CN/A109.1B+35.6B+80216.2h1.2B+4.7B+
AF-4A Bandit 1,6371,6285073.211A++0.4027.615%B+28.747%B**65.1B**N/A17725h8.8B*32B++
GD-7F 1,5511,5424523.412A**0.2028.645%B*23.476%B+67.6A++N/A20822.8h9.9B**34.6B++
Carnage AR 1,4701,4625512.653B**0.9630.217%B**16.142%D41.3B+N/A16835.4h12.2B+40.3B*
EM1 1,4601,4537401.964B*1.6522.448%C++19.89%C48.8B+N/A15929.8h12.6C++56.3B
NC1 Gauss Rifle 1,4571,4526872.114B**1.5028.794%B**14.463%D--31B+N/A12146.9h10.7B*37.1B*
Titan-150 HESH 1,6051,3666919.797B*16.1846.877%C+3.368%A52.1B++9.1C++21826.2h2.7B*5.8B+
AF-41 Hacksaw 1,3611,3453144.283B++0.6721.044%D--14.126%C+49.1AN/A14527.4h4.1B**19.4B+
GD Guardian 1,3531,3453453.899B*0.2935.421%C*35.39%B++90.9AN/A21014.8h5.9B++16.6B+
AF-23 Grinder 1,3091,3063683.549B+0.0642.639%B++14.778%C+37.3B+N/A11535h5.8B+13.6B*
NCM1 Scattercannon 1,3061,3023313.934A0.3251.286%A22.657%A++40.6AN/A13932.1h6B*11.6B*
GD-22S 1,2971,2894302.998B*0.6223.243%C+17.533%D--45.4C**N/A20428.4h11C++47.2C**
AF-41 Hacksaw 1,2971,2843144.089B++0.4823.587%D-14.875%C+46.9B**N/A14227.4h4.9B**20.6B+
NSX Daimyo 1,2441,2432185.702B*2.0943.585%B93.001%C94.2A+N/A26713.2h2.4C**5.6B
Titan-150 HEAT 1,5921,2409113.626A++10.0147.786%C++2.581%C+31.3B**8.9C+24039.6h3.1A6.4A
GR-22 1,2421,2395392.299B++1.3128.954%B*16.626%C-29.9C+N/A9841.4h12.7B44B+
MANA Anti-Personnel Turret 1,2441,2323473.55N/A0.0622.753%UN/A12320U120U21436800.1h15.5T*68.2T*
NS-15M2 1,2431,2273803.229B**0.3823.372%C+22.738%C53.1C**N/A21123.1h13.1C+55.8C++
NC6 Gauss SAW 1,2331,22712102.25U98.6420.131%C+17.522%D--44B+N/A33227.9h9.5B47.3C**
AF-4 Cyclone 1,2131,2093593.368A+0.2526.678%C*24.566%B*60.5B**N/A19720h9.1B*34.1B+
Razor GD-23 1,1911,1876781.751B*1.8625.652%C*16.091%D-22.9C+N/A8051.9h11.8B46.2B
EM4 Longshot 1,1821,1802145.514B*1.9039.262%C+71.017%D--36.4BN/A15832.4h2.1C*5.3C**
MGR-S1 Gladius 1,1831,1773143.748A++0.1328.52%B26.423%B++83.5A++N/A24814.1h8.3B++29.1B+
MGR-C1 Charger 1,1901,1773473.392A**0.2228.408%C*24.724%C+62.3B**N/A17618.9h12.1B+42.4B+
Gauss Compact S 1,1781,1773283.588M+0.0329.509%B**29.227%A++75.9M**N/A21615.5h8.5B*28.7B++
The Moonshot 1,1771,1741537.673B++4.0645.016%C**76.576%C--78.8B**N/A17714.9h1.7B+3.7B+
MGR-L1 Promise 1,1741,1712384.92M+1.3125.714%B39.027%A++92.2A++N/A30212.7h10.9B*42.4B++
AF-34 Mattock 1,1811,1711776.616A3.0029.365%D21.606%B*71.4A++N/A18716.4h4.5B**15.3B+
NSX-P Naginata 1,1731,1693063.82A++0.2126.297%B++37.382%B**93.5A++N/A32212.5h10.3B++39.2B++
NCM1 Scattercannon 1,1781,1681746.713A**3.1051.668%A+19.349%B**80.6MN/A24614.5h4.9B++9.5B**
MGR-M1 Bishop 1,1701,1672095.584A*1.9739.13%B**39.846%A67.5A++N/A24917.3h4.7B**11.9B**
NS-11A 1,1721,1663073.798A*0.1826.395%B+31.304%A75.2A*N/A22015.5h11.3B*42.9B++
AF-34 Mattock 1,1751,1661816.442B**2.8328.276%D21.955%A69A+N/A17516.9h4.5B*16B+
AF-4AE Cyclone 1,1741,1663373.46A++0.1530.206%C*30.189%B++85.1B++N/A23813.7h9.5C++31.4C**
AF-23 Grinder 1,1751,1662454.759B*1.1549.166%B**19.468%B++55.5A+N/A16821h6.1B+12.3B*
NSX-P Tanto 1,1781,1663713.143A**0.4727.916%B+29.674%B+63.4A++N/A15618.4h12.1B++43.2B+
19A Fortuna 1,1701,1653733.123A+0.4927.869%C**20.944%C+74.2A++N/A17415.7h8.4B++30.1B++
Impetus 1,1711,1652424.814A++1.2035.971%C**31.073%B91.7A*N/A20712.7h3.9B*11B+
Mauler S6 1,1681,1643113.743A**0.1341.692%C++21.306%B**71.4A*N/A26716.3h3.7B**9B++
LA39 Bruiser 1,1671,1643823.047A++0.5755.487%C--27.921%A*72.8AN/A25816h2.4C*4.3C++
Tempest 1,1711,1643543.288A++0.3327.495%C++27.663%B**82AN/A19014.2h9.2B+33.3B+
MKV Suppressed 1,1671,1643223.615M*0.0028.6%B+29.811%A++67.3A+N/A16917.3h12.2B+42.5B+
NC9 A-Tross 1,1671,1634012.9A+0.7126.708%C**26.053%C*53.6B*N/A17021.7h8.4B*31.3B+
Gauss Compact Burst 1,1661,1632434.786A+1.1728.636%B32.072%B**86.1A++N/A19713.5h8.7B*30.5B+
NSX Tengu 1,1701,1632943.956M+0.3442.631%B*26.999%B**63.6B**N/A15018.3h11.7B+27.5B+
AF-57 Piston 1,1661,1633313.514A**0.1048.613%B*23.818%M85.5A*N/A28813.6h3.7B++7.6B+
GR-22AE 1,1661,1623023.848A0.2330.613%B+31.928%B++96.8A+N/A25012h10.6B++34.6B++
NS-30 Vandal 1,1621,1611896.143M2.5337.867%B*34.712%B**98.4MN/A23011.8h4.5B**11.8B*
NS-11P 1,1641,1613003.87A**0.2626.542%B++30.233%A++65.6A*N/A17317.7h10.8B**40.6B*
NS-45 Pilot 1,1631,1614482.592B**1.0232.273%C++33.678%B*124.8A++N/A3109.3h5.7B*17.5B++
Gauss Rifle Burst 1,1671,1613942.947B+0.6727.428%C+30.233%B43.8C+N/A11226.5h9.8B++35.6B+
NSX Tomoe 1,1621,1613093.757A+0.1430.843%B+39.707%C**76.4A+N/A20415.2h12.6B+41B+
LA80 1,1611,1611557.49A+3.8840.429%C+76.572%C+66.3AN/A14917.5h1.9B+4.7B+
NS-357 Underboss 1,1621,1614262.725A++0.8943.54%B*27.476%B++91.4A++N/A23212.7h3.8B+8.8B+
Gauss Rifle S 1,1631,1615162.25B**1.3628.168%B+16.279%D30.6C++N/A9537.9h10.3B+36.5B+
Reaper DMR 1,1641,1604742.447B1.1724.542%C17.414%D--39.7C*N/A13429.2h8.7B+35.6B
NS-7B PDW 1,1611,1604422.624A0.9927.766%B+26.983%A+51.3B*N/A12522.6h11.1B*39.9B+
AF-19 Mercenary 1,1701,1606201.871A1.7423.782%C**19.138%C-16.7C+N/A9669.5h11.9B+50B+
EM4-AE Longshot 1,1601,1601726.744B*3.1345.136%B+77.5%C--74.4B**N/A23815.6h1.9C++4.3B
NC05 Jackhammer 1,1651,1604912.363B**1.2551.617%B*14.741%C+52.3B+N/A16922.2h4.3B+8.4B+
NC05 Jackhammer AE 1,1601,1603493.324A0.2953.228%B++21.035%B**107.4A+N/A26910.8h4B+7.6B+
NC12 Sweeper 1,1661,1604882.377B**1.2445.093%C*19.741%A+42B+N/A15127.6h4.2B9.3B+
NS-44 Commissioner 1,1611,1595722.026B**1.5943.389%B*26.488%B+130.2M**N/A3778.9h2.8B**6.5B*
Gauss Prime 1,1651,1593583.237A0.3825.126%C-23.21%C+54.4B+N/A13421.3h10.1B+40C*
AF-18 Stalker 1,1611,1583413.396A++0.2228.946%C**26.425%B*64.7A++N/A15617.9h10.3B*35.5B+
NSX Naginata 1,1731,1584132.804A+0.8119.927%C-17.185%D**38.5C+N/A11130.1h12.5C++62.5C+
NC4 Mag-Shot 1,1651,1585182.236A*1.3831.293%B+23.748%B++71A**N/A23116.3h6.7B++21.3B+
AF-6 Shadow 1,1601,1582295.057A*1.4438.349%B++31.606%B+103.4A**N/A23111.2h4.5B*11.6B*
LA3 Desperado 1,1601,1584512.568A++1.0530.655%B24.18%B++113.5M*N/A30210.2h7B*22.8B*
NC14 Bolt Driver 1,1631,1572724.254A+0.6436.718%C*68.712%D33.1B++N/A14435h2.6C++7.1C**
Warden 1,1641,1565522.094B**1.5227.458%C++21.28%C-31.6B+N/A11436.6h7.4B*26.8B+
GD-66 Claw 1,1621,1564922.35B**1.2660.692%C++20.156%B**25.5DN/A6745.4h2.6C+4.4C++
NS-44B Commissioner 1,1601,1547001.649B+1.9635.074%C15.165%D--54.7C*N/A15221.1h3.4B9.7C*
NSX Tanto 1,1741,1543303.497A**0.1228.53%B+27.99%B+53.2B*N/A15421.7h10.8B+37.9B
NC6S Gauss SAW S 1,1601,1544272.703B**0.9123.513%C+16.465%D--64.1B++N/A21018h10.4C**44.4C*
NS-7 PDW 1,1661,1476361.803B**1.8122.606%C15.17%C-28.6C++N/A10940.1h15C++66.5C++
NS-11C 1,1691,1447081.616B++2.0022.831%C13.112%D--12.4DN/A4691.9h15.1C+66.1C++
Blitz GD-10 1,1391,1373383.364A**0.2528.068%B++20.229%B+67.3A++N/A21016.9h10.7B**38.1B++
Gauss SPR 1,1381,1352923.887A+0.2735.646%B+34.273%C+57A++N/A12719.9h3.9B**11.1B*
Hawk GD-68 1,5021,0878531.274B**2.3467.899%B*3.312%B+26.6A10.1C+26340.9h5.8B**8.5A
NS-44 Commissioner AE 1,0381,0374442.336B**1.2844.834%B+29.701%B+108A++N/A3549.6h3.3C**7.4B+
Enforcer ML85 1,6009758311.747A+8.1343.189%C*3.077%B*27.5B+17.7C*35035.4h11B+25.6B++
Anti-Vehicle Grenade 1,1039651965N/A961.3952.307%C*N/A567.6B**81.2C+27401.7h3.4A6.5B**
Auraxium Mag-Cutter 95393729,3100.032C+3.5831.84%C*N/A0.6CN/A21479.7h1.6B*4.9B+
Hornet Missiles 1,4438933823.5M++19.8961.693%B1.68%C+124A76.4A9187.2h8.7B+14B++
C85 Canister-H 9268913227.844A24.2366.457%A+10.101%C262.1M+10.3B+6853.4h5.9B+8.9B*
Shrike 1,2228823582.464M++1.1558.957%C**1.814%D38.9A15B34022.7h4.4B**7.5B**
The Executive 8238213802.161B*1.4532.435%D26.188%C++110.9AN/A2997.4h6.2B+19.1C*
M20 Kestrel 1,5258101854.378B+0.7628.166%C2.346%B+26.3B+23.2B++25930.8h81.4B+289.2B+
CAS30 Tank Buster 1,4757542952.556B**1.0640.786%C1.592%B+11.1B++10.6B**15368.2h41.7C*102.3B
AF-8 RailJack 6706706610.152M+6.5445.663%A72.537%C59.8M+N/A18211.2h2B++4.4B*
NSX Yumi 6266231823.423A+0.1927.77%C*34.35%B*62.9B**N/A1509.9h10.1B++36.3B+
M12 Kobalt-H 6246161444A++40.3925.727%B++23.864%A236.9A*3.1C--4942.6h12.5B+48.5B*
M202 Wyrm 791561693.5U89.8946.7%D2.852%B+374S153.3M**21591.5h17.7A37.8B**
M12 Kobalt 5545441928.632A+25.0218.484%C++21.14%B+97.1B**1.8C--3095.6h14.1B**76B+
L105 Zephyr 5675073614.083B+10.4745.277%B+N/A69.5B++8.2C+3207.3h5B++11B++
CAS 14-E 5214972917.138C*13.5233.95%C++1.61%C113A5.5C+3394.4h21B++61.8B++
L100 Python HEAT 6404923812.947B**9.3353.75%C**4.065%B**47.3B**14.2B+28210.4h3.9B*7.3B**
C75 Viper 4994382319.043M**15.4338.095%C+1.37%C+63.5A++8.8C++4126.9h7.8B**20.4B*
L-24R Spur 4224072814.536A++10.9240.145%C**1.229%D62.6A+2.3C+1576.5h22.7B56.5B+
Sticky Grenade 3863781378N/A374.3958.13%B+N/A1260B+26.7A+39520.3h1.8B+3.1B+
C150 Dalton 644334546.185C+2.5741.122%C*N/A35.5C++33B++5649.4h4.9C+11.9C++
NS-61 Emissary 3283272081.572B**2.0428.185%C+16.82%C+79.8MN/A3294.1h10.6B+37.8B+
Frag Grenade 3263251325N/A321.3946.053%C++N/A812.5A+2.5D--46570.4h2.5A5.4B*
Tank Mine 496301913.308B+0.3164.758%A*N/A91.2C59.1C+10613.3h2.9F4.5B**
NCM2 Falcon 3672981262.365B**1.2544.1%B+4.362%C+22.2B**5.1C**15713.4h8.2B++18.5B++
MANA Anti-Vehicle Turret 4732871312.191M+1.4258.296%M++5.575%A**2870S1860M**3323990.1h7.7A+13.2A*
M12 Kobalt 2922861126A++22.3919.772%B+20.979%B+102.1B*2.1C3402.8h16.3B+82.2B+
C85 Canister 2902781125.273B+21.6639.72%C+9.353%D--59.1C2.6D1654.7h6.8B17.2B+
Rocklet Rifle 4752591361.904A**1.7145.143%D-N/A26.4C+22C+2879.8h29.4B++65.2B
Spear Anti-Vehicle Phalanx Turret 359257832.125M**28.5148.439%B+3.113%C-65.9A++26.2B+5533.9h5.6B*11.6B*
M20 Basilisk 3172432111.571S7.9636.601%C+6.173%C++20.6C+6.3C17111.8h65.2B**178.2B++
NS-20 Gorgon 247237405.925S2.3124.302%C+26.582%A59.3S2.5A++1554h17.2B+70.9B*
NS-20 Gorgon 234229405.725S2.1124.832%C++25.328%B**57.3S1.3C+1654h17.4B+70B*
E540 Halberd-H 278191267.346C+3.7357.574%C++1.571%C44.4C++20.2C+3454.3h4.6B+8B++
NSX-P Tengu 194191603.183A*0.4340.193%B++21.466%C+91A++1.4B++3142.1h10.9B++27.1B++
NCM2 Falcon 2421911091.752B**1.8643.185%C++6.806%B**16.3B++4.4C+12311.7h11.8B+27.4B+
M60-A Bulldog 209190921.111C*17.5043.688%C+2.105%C+28.8C+2.9C1446.6h5.1B+11.8B+
M40 Fury 239188726.857S23.2440.419%B+N/A67.1B*18.2A++4622.8h13.2C++32.8B+
NS-357 IA 1791781251.424C**2.1949.643%B33.146%C+84.8A+N/A2162.1h3.1B+6.3B+
Mag-Cutter 19017614,1470.012C3.6028.272%C+N/A0.2DN/A1881h2.6C++9.2C++
MAX Punch 1771741,3320.131B+3.4838.592%C-N/A1.2C+N/A3141.2h1.7C++4.4C**
Bouncing Betty 161161295.552B+1.9442.708%C+N/A134.2C**N/A6321.2h2C+4.8C+
NCM3 Raven 233146612.393A*1.2238.456%C+2.055%C-13.6B*8.1B++14410.7h23.9B+62.2B+
NS-10 Burster 258141682.074A+1.5431.192%C*9.929%B**7.1B*5.9A+12919.8h131.3B+421B+
M20 Basilisk 187138187.667A**4.0534.092%C-6.522%C**19.7C+7C1977h73.6B++216B+
Skyguard 257137363.806B+0.1926.17%D1.46%C--10.6D9.3C+24112.9h137.2C524.1C
M60-A Bulldog 157127196.684C**3.0735.64%C++N/A35.3C+8.3B+1823.6h6C+16.7C*
Tomcat A2AM Pods 2371231210.25A++6.6480.945%C**N/A76.9B+71.3B**10471.6h8.9C+11C+
Ectoblaster 123122641.906A**1.7143.162%B+7.377%C101.7M**N/A2691.2h12.4B+28.8B++
NCM3 Raven 190118611.934A++1.6837.813%C2.542%C+11B+6.7B12710.7h28.4C*75C*
NS-10 Burster 203117552.127A1.4931.376%C++10.256%A+6.4B+4.7B++11018.3h149.9C**477.8B+
Aspis Anti-Aircraft Phalanx Turret 2471151011.5M++7.8924.451%CN/A14B+16.1B*2968.2h116.2B*475.4B+
L100 Python AP 154109521.8M++18.1965.25%B**N/A72.7M++30A++9741.5h4.8B+7.3B*
NS-AM7 Archer 1431081550.697B+2.9249.615%D*25%B*3.4D1.1D--3131.9h16.1B+32.5C*
M20 Wyvern 155108129B++5.3928.884%D--5.556%B+31.8B+13.8C+2103.4h53.3B**184.6B+
M12 Kobalt 111107253.5M*49.8914.747%C+14.019%C38.2C--1.4C-1142.8h16B+108.8B+
M40 Fury 10592713.143B**9.5337.64%C*2.174%B+48.4C+6.8D2911.9h13.6C+36C*
M60-A Bulldog 9380420C++16.3940.035%DN/A22.9C-3.7C+1763.5h5.8C++14.4C+
M40 Fury 8876419B++15.3943.368%D1.316%C50.7D8D--1541.5h12B27.6C**
M20 Basilisk 946797.444A*3.8323.636%D-5.97%C*13.4C--5.4C1345h71.2B+301.2C+
Hunter QCX 6665262.5M1.1150.755%B+49.231%A+36.1A*N/A1491.8h2.6B+5.1B+
M12 Kobalt 5959229.5C+25.8919.33%C--15.254%D147.5B*N/A4710.4h11.6B*60.2B++
NC15 Phoenix 7252163.25A*0.3655.502%C**N/A17.9B+6.9D4012.9h8.8B+15.9B+
A30 Walker 10450192.632C+0.9825.903%C**4%M*6.3C--6.8C1177.9h201.1C+776.5C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon385,9154.6h
Anti-Vehicle MANA Turret158433.2h
Nano-Armor Kit410951,76062.5h
AE Nano-Armor Kit15,6760.3h
AE Medical Applicator07240h
Nanite Revive Grenade01,4810.4h
Medical Kit1,40811,61315.9h
Medical Applicator768404,09032.4h
Spitfire Auto-Turret01710.3h
Motion Spotter01950.1h
Rampart Wall11091.9h
NC Triumph Flare Gun0780.2h
Deconstruction Tool01,7480.1h
Recon Detection Device5911,45816.4h
Shield Recharging Field172,0880.8h
Ammunition Package573,9072h
M12 Kobalt-F02010.1h
Anti-Infantry MANA Turret292,2263.1h
Hardlight Barrier2720.1h

Check the help document for the dictionary if you want to learn more about words used here.


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