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Executor nrvn[1RPC] nrvn
NC BR 177

KDR: 3.62

Score: 79.2m

Last Seen: Dec 2nd, 2019 8:40 PM
- OFFLINE - 17.2 hour(s)

Prestige 1, Battle Rank 100 (177 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor M20 Mustang NC6A GODSAW NS-15M1 M30 Mustang AH SAS-R Titan-150 AP EM6
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,135,006 MLG Score: 2506
Fun Score: N/A
Cheeseburgers Flipped: 1196TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.62%26.337%70159116892,1683.573370.047

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.299%1.051B**0.808B++-1.005D*HEAD ++ (~13.03)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.20.527B+9.40.345C**25.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.258%1.381%9775122216,078191668418.39144235%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.801%-0.428C---0.175C0.26

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
99.90.383C**33.20.374C**66.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.839%3.276%464712207,205189530763.80211234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.092%-0.601D0.48B+1.154

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.90.534B+6.30.5B+11.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.744%8.655%5171612117,152153624554.65625291%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.035%-0.414C--1.01B**0.85

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.50.68B+12.20.696B+26.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.241%73.124%5179121813,1643062234.29775

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.827%0.792B++0.394B-0.028

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.442B2.20.302C*3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.249%22.593%517512225,8071990222.91663

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.864%0.55B+1.542A+-0.364

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.475B+3.30.314C*3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
79.2m196.1%420 (25.2k)363 (21.8k)3.61989182,56950,4354.03777177 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC12271327724.775%22.516%55804:2088

13% Combat Medic25% Engineer27% Heavy Assault13% Infiltrator17% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 1st, 2012 12:49 PMJul 24th, 2018 7:14 PMDec 6th, 2019 10:21 AM (2d) (PST)Dec 2nd, 2019 5:35 PM (6d) (PST)Dec 2nd, 2019 4:40 PM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8711766950.8380.2310.1891.8160.0892506

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,23710,55541,682501411109521,801

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3631.9h/151.3d 21,076 41,107 50,037 395.8k 6,174 10,542 19,290 189.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:14,228
Deaths:4,019
KDR:3.540
Accuracy:27.415% B+
HSR:32.218% B*
NC6A GODSAW
C*
Kills:5,343
Deaths:1,670
KDR:3.199
Accuracy:26.283% C-
HSR:28.823% C*
NS-15M1
C+
Kills:4,896
Deaths:1,907
KDR:2.567
Accuracy:22.128% C+
HSR:19.077% C-
EM6
B+
Kills:3,253
Deaths:1,008
KDR:3.227
Accuracy:24.179% B
HSR:27.267% B+
EM1
C*
Kills:1,639
Deaths:804
KDR:2.039
Accuracy:22.741% C*
HSR:21.049% C+
GD-22S
C+
Kills:1,449
Deaths:469
KDR:3.090
Accuracy:23.567% C+
HSR:19.669% D
NC6 Gauss SAW
C+
Kills:1,227
Deaths:12
KDR:102.250
Accuracy:20.131% C+
HSR:17.522% D--
NS-15M2
C+
Kills:1,227
Deaths:380
KDR:3.229
Accuracy:23.372% C+
HSR:22.738% C
MGR-L1 Promise
A++
Kills:1,171
Deaths:238
KDR:4.920
Accuracy:25.714% C**
HSR:39.027% A++
NSX-P Naginata
B**
Kills:1,169
Deaths:306
KDR:3.820
Accuracy:26.297% B+
HSR:37.382% B**
NSX Naginata
C-
Kills:1,158
Deaths:413
KDR:2.804
Accuracy:19.927% C-
HSR:17.185% D**
NC6S Gauss SAW S
C+
Kills:1,154
Deaths:427
KDR:2.703
Accuracy:23.513% C+
HSR:16.465% D--
Kills:37,914
Deaths (as Heavy Assault):11,653
Deaths (to Heavy Assaults):14,599
KDR:3.25358
Kill Difference:26,261
Playtime:990.789 hours
Usage:27%
Score:22.287m
Score/min:375
Accuracy (listed only):23.772%
HSR (listed only):24.869%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AC-X11
B*
Kills:2,885
Deaths:908
KDR:3.177
Accuracy:29.800% B*
HSR:25.477% B+
AF-4A Bandit
B*
Kills:1,661
Deaths:526
KDR:3.158
Accuracy:27.555% B+
HSR:28.597% B*
GD-7F
B*
Kills:1,542
Deaths:452
KDR:3.412
Accuracy:28.674% B*
HSR:23.476% B+
AF-4 Cyclone
B++
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:26.678% C*
HSR:24.566% B++
Razor GD-23
C*
Kills:1,187
Deaths:678
KDR:1.751
Accuracy:25.652% C*
HSR:16.091% D-
MGR-C1 Charger
C*
Kills:1,177
Deaths:347
KDR:3.392
Accuracy:28.408% C*
HSR:24.724% C++
Gauss Compact S
A++
Kills:1,177
Deaths:328
KDR:3.588
Accuracy:29.509% B**
HSR:29.227% A++
MGR-S1 Gladius
B++
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% C**
HSR:26.423% B++
NSX-P Tanto
B+
Kills:1,166
Deaths:371
KDR:3.143
Accuracy:27.916% B+
HSR:29.674% B+
AF-4AE Cyclone
B+
Kills:1,166
Deaths:337
KDR:3.460
Accuracy:30.206% C++
HSR:30.189% B+
19A Fortuna
C**
Kills:1,165
Deaths:373
KDR:3.123
Accuracy:27.869% C**
HSR:20.944% C+
LA39 Bruiser
A**
Kills:1,164
Deaths:382
KDR:3.047
Accuracy:55.487% C--
HSR:27.921% A**
Tempest
B*
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C++
HSR:27.663% B*
Mauler S6
A
Kills:1,164
Deaths:311
KDR:3.743
Accuracy:41.692% C++
HSR:21.306% A
MKV Suppressed
A+
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A+
Gauss Compact Burst
B*
Kills:1,163
Deaths:243
KDR:4.786
Accuracy:28.636% C**
HSR:32.072% B*
AF-57 Piston
M
Kills:1,163
Deaths:331
KDR:3.514
Accuracy:48.613% B*
HSR:23.818% M
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B*
HSR:26.999% B**
NC12 Sweeper
A++
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:45.093% C*
HSR:19.741% A++
AF-19 Mercenary
C**
Kills:1,160
Deaths:620
KDR:1.871
Accuracy:23.782% C**
HSR:19.138% C-
NS-7B PDW
A
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.766% C**
HSR:26.983% A
GD-66 Claw
B*
Kills:1,156
Deaths:492
KDR:2.350
Accuracy:60.692% C++
HSR:20.156% B*
NSX Tanto
B+
Kills:1,154
Deaths:330
KDR:3.497
Accuracy:28.530% B+
HSR:27.990% B+
NS-7 PDW
C-
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C-
HSR:15.170% C-
NS-11C
C
Kills:1,144
Deaths:708
KDR:1.616
Accuracy:22.831% C
HSR:13.112% D*
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B+
NSX-P Tengu
B+
Kills:191
Deaths:60
KDR:3.183
Accuracy:40.193% B+
HSR:21.466% C+
NS Baron G5
A+
Kills:56
Deaths:15
KDR:3.733
Accuracy:59.958% A+
HSR:19.643% B**
Kills:33,122
Deaths (as Light Assault):11,359
Deaths (to Light Assaults):9,334
KDR:2.91593
Kill Difference:21,763
Playtime:618.646 hours
Usage:17%
Score:15.531m
Score/min:418
Accuracy (listed only):33.695%
HSR (listed only):24.022%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
B*
Kills:2,885
Deaths:908
KDR:3.177
Accuracy:29.800% B*
HSR:25.477% B+
AF-4A Bandit
B*
Kills:1,661
Deaths:526
KDR:3.158
Accuracy:27.555% B+
HSR:28.597% B*
GD-7F
B*
Kills:1,542
Deaths:452
KDR:3.412
Accuracy:28.674% B*
HSR:23.476% B+
GD Guardian
B+
Kills:1,345
Deaths:345
KDR:3.899
Accuracy:35.421% C++
HSR:35.390% B+
Razor GD-23
C*
Kills:1,187
Deaths:678
KDR:1.751
Accuracy:25.652% C*
HSR:16.091% D-
MGR-C1 Charger
C*
Kills:1,177
Deaths:347
KDR:3.392
Accuracy:28.408% C*
HSR:24.724% C++
Gauss Compact S
A++
Kills:1,177
Deaths:328
KDR:3.588
Accuracy:29.509% B**
HSR:29.227% A++
MGR-M1 Bishop
A
Kills:1,167
Deaths:209
KDR:5.584
Accuracy:39.130% B**
HSR:39.846% A
NSX-P Tanto
B+
Kills:1,166
Deaths:371
KDR:3.143
Accuracy:27.916% B+
HSR:29.674% B+
19A Fortuna
C**
Kills:1,165
Deaths:373
KDR:3.123
Accuracy:27.869% C**
HSR:20.944% C+
LA39 Bruiser
A**
Kills:1,164
Deaths:382
KDR:3.047
Accuracy:55.487% C--
HSR:27.921% A**
Mauler S6
A
Kills:1,164
Deaths:311
KDR:3.743
Accuracy:41.692% C++
HSR:21.306% A
Gauss Compact Burst
B*
Kills:1,163
Deaths:243
KDR:4.786
Accuracy:28.636% C**
HSR:32.072% B*
AF-57 Piston
M
Kills:1,163
Deaths:331
KDR:3.514
Accuracy:48.613% B*
HSR:23.818% M
NC12 Sweeper
A++
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:45.093% C*
HSR:19.741% A++
AF-19 Mercenary
C**
Kills:1,160
Deaths:620
KDR:1.871
Accuracy:23.782% C**
HSR:19.138% C-
GD-66 Claw
B*
Kills:1,156
Deaths:492
KDR:2.350
Accuracy:60.692% C++
HSR:20.156% B*
Warden
C+
Kills:1,156
Deaths:552
KDR:2.094
Accuracy:27.458% C+
HSR:21.280% C-
NSX Tanto
B+
Kills:1,154
Deaths:330
KDR:3.497
Accuracy:28.530% B+
HSR:27.990% B+
NS-11C
C
Kills:1,144
Deaths:708
KDR:1.616
Accuracy:22.831% C
HSR:13.112% D*
NS Baron G5
A+
Kills:56
Deaths:15
KDR:3.733
Accuracy:59.958% A+
HSR:19.643% B**
Kills:26,112
Deaths (as Engineer):9,009
Deaths (to Engineers):8,788
KDR:2.89843
Kill Difference:17,103
Playtime:920.094 hours
Usage:25%
Score:18.385m
Score/min:333
Accuracy (listed only):35.367%
HSR (listed only):24.744%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
B**
Kills:1,462
Deaths:551
KDR:2.653
Accuracy:30.217% B**
HSR:16.142% D
NC1 Gauss Rifle
B**
Kills:1,452
Deaths:687
KDR:2.114
Accuracy:28.794% B**
HSR:14.463% D--
GR-22
B*
Kills:1,239
Deaths:539
KDR:2.299
Accuracy:28.954% B*
HSR:16.626% C--
AF-4 Cyclone
B++
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:26.678% C*
HSR:24.566% B++
MGR-S1 Gladius
B++
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% C**
HSR:26.423% B++
NS-11A
B**
Kills:1,166
Deaths:307
KDR:3.798
Accuracy:26.395% B
HSR:31.304% B**
AF-4AE Cyclone
B+
Kills:1,166
Deaths:337
KDR:3.460
Accuracy:30.206% C++
HSR:30.189% B+
LA39 Bruiser
A**
Kills:1,164
Deaths:382
KDR:3.047
Accuracy:55.487% C--
HSR:27.921% A**
Tempest
B*
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C++
HSR:27.663% B*
Mauler S6
A
Kills:1,164
Deaths:311
KDR:3.743
Accuracy:41.692% C++
HSR:21.306% A
MKV Suppressed
A+
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A+
NC9 A-Tross
C*
Kills:1,163
Deaths:401
KDR:2.900
Accuracy:26.708% C*
HSR:26.053% C++
AF-57 Piston
M
Kills:1,163
Deaths:331
KDR:3.514
Accuracy:48.613% B*
HSR:23.818% M
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B*
HSR:26.999% B**
GR-22AE
B++
Kills:1,162
Deaths:302
KDR:3.848
Accuracy:30.613% B+
HSR:31.928% B++
NS-11P
A+
Kills:1,161
Deaths:300
KDR:3.870
Accuracy:26.542% B++
HSR:30.233% A+
Gauss Rifle S
B+
Kills:1,161
Deaths:516
KDR:2.250
Accuracy:28.168% B+
HSR:16.279% D
Gauss Rifle Burst
C*
Kills:1,161
Deaths:394
KDR:2.947
Accuracy:27.428% C+
HSR:30.233% C*
Reaper DMR
C
Kills:1,160
Deaths:474
KDR:2.447
Accuracy:24.542% C
HSR:17.414% D--
NC12 Sweeper
A++
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:45.093% C*
HSR:19.741% A++
NS-7B PDW
A
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.766% C**
HSR:26.983% A
Gauss Prime
C+
Kills:1,159
Deaths:358
KDR:3.237
Accuracy:25.126% C--
HSR:23.210% C+
GD-66 Claw
B*
Kills:1,156
Deaths:492
KDR:2.350
Accuracy:60.692% C++
HSR:20.156% B*
NS-7 PDW
C-
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C-
HSR:15.170% C-
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B+
NSX Yumi
B*
Kills:627
Deaths:183
KDR:3.426
Accuracy:27.850% C*
HSR:34.290% B*
NSX-P Tengu
B+
Kills:191
Deaths:60
KDR:3.183
Accuracy:40.193% B+
HSR:21.466% C+
NS Baron G5
A+
Kills:56
Deaths:15
KDR:3.733
Accuracy:59.958% A+
HSR:19.643% B**
Kills:30,614
Deaths (as Combat Medic):10,487
Deaths (to Combat Medics):5,310
KDR:2.91923
Kill Difference:20,127
Playtime:474.845 hours
Usage:13%
Score:8.667m
Score/min:304
Accuracy (listed only):33.773%
HSR (listed only):23.938%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B++
Kills:4,217
Deaths:669
KDR:6.303
Accuracy:40.602% C**
HSR:76.571% B++
NSX Daimyo
B
Kills:1,243
Deaths:218
KDR:5.702
Accuracy:43.585% B
HSR:93.001% C
AF-4 Cyclone
B++
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:26.678% C*
HSR:24.566% B++
EM4 Longshot
C+
Kills:1,180
Deaths:214
KDR:5.514
Accuracy:39.262% C+
HSR:71.017% D--
MGR-S1 Gladius
B++
Kills:1,177
Deaths:314
KDR:3.748
Accuracy:28.520% C**
HSR:26.423% B++
The Moonshot
B
Kills:1,174
Deaths:153
KDR:7.673
Accuracy:45.016% B
HSR:76.576% D
AF-4AE Cyclone
B+
Kills:1,166
Deaths:337
KDR:3.460
Accuracy:30.206% C++
HSR:30.189% B+
Impetus
C**
Kills:1,165
Deaths:242
KDR:4.814
Accuracy:35.971% C**
HSR:31.073% C**
Tempest
B*
Kills:1,164
Deaths:354
KDR:3.288
Accuracy:27.495% C++
HSR:27.663% B*
MKV Suppressed
A+
Kills:1,164
Deaths:322
KDR:3.615
Accuracy:28.600% B+
HSR:29.811% A+
NSX Tengu
B**
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:42.631% B*
HSR:26.999% B**
NS-357 Underboss
B++
Kills:1,161
Deaths:426
KDR:2.725
Accuracy:43.540% B++
HSR:27.476% B+
NS-45 Pilot
B*
Kills:1,161
Deaths:448
KDR:2.592
Accuracy:32.273% C++
HSR:33.678% B*
NSX Tomoe
B+
Kills:1,161
Deaths:309
KDR:3.757
Accuracy:30.843% B+
HSR:39.707% C**
LA80
C+
Kills:1,161
Deaths:155
KDR:7.490
Accuracy:40.429% C+
HSR:76.572% C+
NS-30 Vandal
B**
Kills:1,161
Deaths:189
KDR:6.143
Accuracy:37.867% B++
HSR:34.712% B**
EM4-AE Longshot
B+
Kills:1,160
Deaths:172
KDR:6.744
Accuracy:45.136% B+
HSR:77.500% C--
NS-7B PDW
A
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:27.766% C**
HSR:26.983% A
NS-44 Commissioner
B*
Kills:1,159
Deaths:572
KDR:2.026
Accuracy:43.389% B*
HSR:26.488% B+
AF-6 Shadow
B+
Kills:1,158
Deaths:229
KDR:5.057
Accuracy:38.349% B+
HSR:31.606% B+
LA3 Desperado
B+
Kills:1,158
Deaths:451
KDR:2.568
Accuracy:30.655% B
HSR:24.180% B+
AF-18 Stalker
B*
Kills:1,158
Deaths:341
KDR:3.396
Accuracy:28.946% C*
HSR:26.425% B*
NC4 Mag-Shot
B+
Kills:1,158
Deaths:518
KDR:2.236
Accuracy:31.293% B+
HSR:23.748% B+
NC14 Bolt Driver
C++
Kills:1,157
Deaths:272
KDR:4.254
Accuracy:36.718% C++
HSR:68.712% D
NS-44B Commissioner
C--
Kills:1,154
Deaths:700
KDR:1.649
Accuracy:35.074% C--
HSR:15.165% D*
NS-7 PDW
C-
Kills:1,147
Deaths:636
KDR:1.803
Accuracy:22.606% C-
HSR:15.170% C-
Blitz GD-10
B++
Kills:1,137
Deaths:338
KDR:3.364
Accuracy:28.068% B++
HSR:20.229% B+
Gauss SPR
B+
Kills:1,135
Deaths:292
KDR:3.887
Accuracy:35.646% B+
HSR:34.273% C+
NS-44 Commissioner AE
B+
Kills:1,064
Deaths:455
KDR:2.338
Accuracy:44.852% B+
HSR:29.511% B+
The Executive
C+
Kills:821
Deaths:382
KDR:2.149
Accuracy:32.429% D
HSR:26.188% C+
AF-8 RailJack
A
Kills:737
Deaths:84
KDR:8.774
Accuracy:45.129% A
HSR:72.185% C
NS-61 Emissary
C+
Kills:327
Deaths:208
KDR:1.572
Accuracy:28.185% C+
HSR:16.820% C+
NS-357 IA
B+
Kills:218
Deaths:144
KDR:1.514
Accuracy:50.071% B+
HSR:32.110% C+
NSX-P Tengu
B+
Kills:191
Deaths:60
KDR:3.183
Accuracy:40.193% B+
HSR:21.466% C+
Ectoblaster
B+
Kills:122
Deaths:64
KDR:1.906
Accuracy:43.162% B+
HSR:7.377% C-
NS-AM7 Archer
B++
Kills:108
Deaths:155
KDR:0.697
Accuracy:49.615% D*
HSR:25% B++
Kills:39,256
Deaths (as Infiltrator):11,518
Deaths (to Infiltrators):7,147
KDR:3.40823
Kill Difference:27,738
Playtime:474.935 hours
Usage:13%
Score:10.370m
Score/min:364
Accuracy (listed only):36.411%
HSR (listed only):37.421%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:1,345
Deaths:314
KDR:4.283
Accuracy:21.044% D*
HSR:14.126% C+
AF-23 Grinder
B++
Kills:1,306
Deaths:368
KDR:3.549
Accuracy:42.639% B++
HSR:14.778% C+
NCM1 Scattercannon
A++
Kills:1,302
Deaths:331
KDR:3.934
Accuracy:51.286% A
HSR:22.657% A++
AF-41 Hacksaw
C+
Kills:1,284
Deaths:314
KDR:4.089
Accuracy:23.587% D-
HSR:14.875% C+
AF-34 Mattock
B*
Kills:1,171
Deaths:177
KDR:6.616
Accuracy:29.365% D-
HSR:21.606% B*
NCM1 Scattercannon
A
Kills:1,168
Deaths:174
KDR:6.713
Accuracy:51.668% A
HSR:19.349% B*
AF-34 Mattock
B**
Kills:1,166
Deaths:181
KDR:6.442
Accuracy:28.276% D-
HSR:21.955% B**
AF-23 Grinder
B**
Kills:1,166
Deaths:245
KDR:4.759
Accuracy:49.166% B**
HSR:19.468% B++
NS-20 Gorgon
A+
Kills:320
Deaths:57
KDR:5.614
Accuracy:25.219% C++
HSR:28.125% A+
NS-20 Gorgon
B**
Kills:319
Deaths:57
KDR:5.596
Accuracy:25.795% C++
HSR:27.273% B**
NCM2 Falcon
B+
Kills:299
Deaths:126
KDR:2.373
Accuracy:44.182% B+
HSR:4.348% C+
NCM2 Falcon
A
Kills:193
Deaths:109
KDR:1.771
Accuracy:43.240% C++
HSR:7.254% A
NCM3 Raven
C+
Kills:146
Deaths:61
KDR:2.393
Accuracy:38.456% C+
HSR:2.055% C
NS-10 Burster
A
Kills:141
Deaths:68
KDR:2.074
Accuracy:31.192% C*
HSR:9.929% A
NCM3 Raven
C+
Kills:118
Deaths:61
KDR:1.934
Accuracy:37.813% C
HSR:2.542% C+
NS-10 Burster
A++
Kills:117
Deaths:55
KDR:2.127
Accuracy:31.376% C*
HSR:10.256% A++
Kills:11,561
Deaths (as MAX Suit):1,349
Deaths (to MAX Suits):2,516
KDR:8.57005
Kill Difference:10,212
Playtime:149.723 hours
Usage:4%
Score:3.942m
Score/min:439
Accuracy (listed only):35.894%
HSR (listed only):15.037%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
M
Kills:6,588
V. Kills:4,087 161%
Deaths:861
KDR:7.652
Accuracy:31.582% C++
KPH:44.200 M
VKPH:27.400 A**
M30 Mustang AH
B**
Kills:4,224
V. Kills:326 N/A
Deaths:373
KDR:11.324
Accuracy:58.404% B
KPH:87.900 B**
VKPH:6.800 B+
Breaker Rocket Pods
A
Kills:2,269
V. Kills:210 N/A
Deaths:129
KDR:17.589
Accuracy:57.382% B**
KPH:182.500 A
VKPH:16.900 C++
Vortek Rotary
B*
Kills:2,243
V. Kills:1,383 162%
Deaths:593
KDR:3.782
Accuracy:30.238% C+
KPH:29.100 B*
VKPH:17.900 B*
Hornet Missiles
B**
Kills:907
V. Kills:556 163%
Deaths:38
KDR:23.868
Accuracy:61.774% C**
KPH:125.100 B**
VKPH:76.700 B**
M20 Kestrel
B++
Kills:810
V. Kills:715 113%
Deaths:185
KDR:4.378
Accuracy:28.166% C
KPH:26.300 B
VKPH:23.200 B++
M202 Wyrm
S
Kills:583
V. Kills:239 243%
Deaths:6
KDR:97.167
Accuracy:46.550% D-
KPH:380.800 S
VKPH:156.100 S
Tomcat A2AM Pods
B**
Kills:123
V. Kills:114 107%
Deaths:12
KDR:10.250
Accuracy:80.865% B+
KPH:78 B+
VKPH:72.300 B**
Kills:17,747 (13,865 + 0)
Deaths:2,197
KDR:8.078
VKDR:3.473
Vehicle Kills:7,630
Kill Difference:15,550
Playtime:327.708 hours
Usage:9%
Score:6.770m
Score/min:344
Piloting Accuracy:28.166%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:754
V. Kills:721 104%
Deaths:295
KDR:2.556
Accuracy:40.785% C--
KPH:11.100 B+
VKPH:10.600 B*
L105 Zephyr
B++
Kills:507
V. Kills:60 N/A
Deaths:36
KDR:14.083
Accuracy:45.277% B+
KPH:69.300 B++
VKPH:8.200 C+
L-24R Spur
A
Kills:407
V. Kills:15 N/A
Deaths:28
KDR:14.536
Accuracy:40.145% C**
KPH:62.200 A
VKPH:2.300 C+
C150 Dalton
B+
Kills:366
V. Kills:325 112%
Deaths:54
KDR:6.778
Accuracy:40.902% B
KPH:37.400 C++
VKPH:33.200 B+
Kills:2,034 (1,161 + 873)
Deaths:413
KDR:4.925
VKDR:2.714
Vehicle Kills:1,121
Kill Difference:1,621
Playtime:91.828 hours
Usage:3%
Score:1.160m
Score/min:211
Piloting Accuracy:40.145%
Gunner Accuracy:40.902%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:492
V. Kills:148 330%
Deaths:38
KDR:12.947
Accuracy:53.750% C**
KPH:47.100 B**
VKPH:14.200 B+
C75 Viper
A*
Kills:442
V. Kills:62 N/A
Deaths:23
KDR:19.217
Accuracy:38.060% C+
KPH:63.900 A*
VKPH:9 C++
Skyguard
C+
Kills:137
V. Kills:120 113%
Deaths:36
KDR:3.806
Accuracy:26.170% D
KPH:10.600 D
VKPH:9.300 C+
L100 Python AP
M+
Kills:109
V. Kills:45 237%
Deaths:5
KDR:21.800
Accuracy:65.250% B**
KPH:72.600 M+
VKPH:30 A++
Kills:1,180 (1,180 + 0)
Deaths:102
KDR:11.569
VKDR:3.676
Vehicle Kills:375
Kill Difference:1,078
Playtime:31.742 hours
Usage:1%
Score:0.624m
Score/min:328
Driving Accuracy:65.250%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C**
Kills:3,419
V. Kills:2,110 162%
Deaths:315
KDR:10.854
Accuracy:45.581% D
KPH:25.800 C++
VKPH:15.900 C**
E540 Halberd
B
Kills:1,883
V. Kills:882 213%
Deaths:142
KDR:13.261
Accuracy:47.069% B
KPH:32.400 B
VKPH:15.200 C++
Titan-150 HESH
B+
Kills:1,366
V. Kills:239 N/A
Deaths:69
KDR:19.797
Accuracy:46.877% C+
KPH:52.200 B+
VKPH:9.100 C++
Titan-150 HEAT
B*
Kills:1,240
V. Kills:352 351%
Deaths:91
KDR:13.626
Accuracy:47.786% C++
KPH:31.300 B*
VKPH:8.900 C+
Enforcer ML85
B+
Kills:975
V. Kills:625 156%
Deaths:83
KDR:11.747
Accuracy:43.189% C*
KPH:27.500 B+
VKPH:17.600 C*
C85 Canister
C+
Kills:278
V. Kills:12 N/A
Deaths:11
KDR:25.273
Accuracy:39.720% C+
KPH:59.400 C
VKPH:2.600 D
M12 Kobalt
C-
Kills:107
V. Kills:4 N/A
Deaths:2
KDR:53.500
Accuracy:14.747% C+
KPH:38.400 D
VKPH:1.400 C-
M20 Basilisk
C
Kills:67
V. Kills:27 239%
Deaths:9
KDR:7.444
Accuracy:23.636% D-
KPH:13.300 C--
VKPH:5.400 C
Kills:9,335 (6,025 + 3,310)
Deaths:722
KDR:12.929
VKDR:5.888
Vehicle Kills:4,251
Kill Difference:8,613
Playtime:304.415 hours
Usage:8%
Score:5.032m
Score/min:276
Driving Accuracy:47.786%
Gunner Accuracy:23.636%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
M+
Kills:905
V. Kills:35 N/A
Deaths:32
KDR:28.281
Accuracy:66.518% A+
KPH:263.700 M+
VKPH:10.200 B+
M12 Kobalt-H
A*
Kills:616
V. Kills:8 N/A
Deaths:14
KDR:44
Accuracy:25.727% B*
KPH:233 A*
VKPH:3 D
E540 Halberd-H
C++
Kills:191
V. Kills:87 217%
Deaths:26
KDR:7.346
Accuracy:57.574% C++
KPH:44.300 C++
VKPH:20.200 C+
Kills:1,712 (0 + 1,712)
Deaths:72
KDR:23.778
VKDR:1.806
Vehicle Kills:130
Kill Difference:1,640
Playtime:10.391 hours
Usage:0%
Score:0.310m
Score/min:497
Driving Accuracy:N/A%
Gunner Accuracy:57.574%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:547
V. Kills:10 N/A
Deaths:19
KDR:28.790
Accuracy:18.517% C++
KPH:97.900 B**
VKPH:1.800 C--
M12 Kobalt
B**
Kills:286
V. Kills:6 N/A
Deaths:11
KDR:26
Accuracy:19.772% B+
KPH:103.400 B**
VKPH:2.200 C
M20 Basilisk
C+
Kills:245
V. Kills:74 327%
Deaths:21
KDR:11.667
Accuracy:36.568% C+
KPH:20.700 C+
VKPH:6.200 C
M40 Fury
A++
Kills:188
V. Kills:51 362%
Deaths:7
KDR:26.857
Accuracy:40.419% B+
KPH:66.400 B*
VKPH:18 A++
M20 Basilisk
C+
Kills:138
V. Kills:49 276%
Deaths:18
KDR:7.667
Accuracy:34.092% C-
KPH:19.700 C+
VKPH:7 C
M40 Fury
C++
Kills:92
V. Kills:13 N/A
Deaths:7
KDR:13.143
Accuracy:37.640% C++
KPH:48.300 C+
VKPH:6.800 D
M60-G Bulldog
C--
Kills:61
V. Kills:13 436%
Deaths:7
KDR:8.714
Accuracy:31.193% C
KPH:18.200 D
VKPH:3.900 C--
Kills:1,557 (0 + 1,557)
Deaths:90
KDR:17.300
VKDR:2.400
Vehicle Kills:216
Kill Difference:1,467
Playtime:35.317 hours
Usage:1%
Score:0.502m
Score/min:237
Driving Accuracy:N/A%
Gunner Accuracy:31.193%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:508
V. Kills:25 N/A
Deaths:29
KDR:17.517
Accuracy:34.417% C++
KPH:113.900 B**
VKPH:5.600 C+
M20 Wyvern
B+
Kills:108
V. Kills:47 225%
Deaths:12
KDR:9
Accuracy:28.884% D*
KPH:31.400 B+
VKPH:13.700 C+
Kills:616 (0 + 616)
Deaths:41
KDR:15.024
VKDR:1.756
Vehicle Kills:72
Kill Difference:575
Playtime:7.903 hours
Usage:0%
Score:0.134m
Score/min:283
Piloting Accuracy:N/A%
Gunner Accuracy:28.884%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 14,30414,2284,0193.54B+0.0827.415%B+32.218%B*84.2AN/A215168.9h9.2B+33.7B+
M20 Mustang 10,6756,5888617.652A++4.0331.582%C++1.26%C-44.2M27.4A**343149h54B*170.9B*
NC6A GODSAW 5,3815,3431,6703.199B+0.4226.283%C-28.823%C*86.6B*N/A24561.7h8.3C++31.8C*
NS-15M1 4,9234,8961,9072.567B++1.0522.128%C+19.077%C-44.5C++N/A131109.9h12.1C**54.6C*
M30 Mustang AH 4,5504,22437311.324B++7.7058.404%B1.136%C+87.8B**6.8B+27548.1h7.4B12.6B+
SAS-R 4,2254,2176696.303A2.6840.602%C**76.571%B++61.5B*N/A16568.6h2B+5B+
Titan-150 AP 5,5293,41931510.854B+7.2345.581%D3.773%B*25.8C++15.9C**298132.7h3.8B+8.3B+
EM6 3,2723,2531,0083.227B*0.3924.179%B27.267%B+79.9A+N/A23940.7h9.9B+41B+
AC-X11 2,9102,8859083.177A*0.4429.8%B*25.477%B+51.2B**N/A14956.4h8.2B*27.6B++
Breaker Rocket Pods 2,4792,26912917.589A13.9757.382%B**1.102%C++183A16.9C++76212.4h9.5B**16.5B*
Vortek Rotary 3,6262,2435933.782B+0.1630.238%C+2.407%C++29.1B*17.9B*24977.1h42B*139B++
NS Decimator 2,8042,0386753.019A*0.6059.971%C+1.914%C+60.1A+22.6B*32733.9h3.3B*5.5B*
E540 Halberd 2,7651,88314213.261B++9.6447.069%B5.098%A32.4B15.2C++25758.1h4.8B++10.1B*
C-4 2,3621,7806572.709B*0.9124.65%CN/A109.9B+35.9B+80516.2h1.2B+4.7B+
AF-4A Bandit 1,6721,6615263.158A++0.4627.555%B+28.597%B*64.1B**N/A17625.9h8.8B*31.9B++
EM1 1,6511,6398042.039B*1.5822.741%C*21.049%C+49.7B+N/A15933h12.6B55.6B
GD-7F 1,5511,5424523.412M0.2128.674%B*23.476%B+67.3A+N/A20822.9h9.9B**34.6B++
Carnage AR 1,4701,4625512.653B**0.9730.217%B**16.142%D41.3B+N/A16835.4h12.2B+40.3B++
NC1 Gauss Rifle 1,4571,4526872.114B**1.5128.794%B**14.463%D--31BN/A12146.9h10.7B*37.1B*
GD-22S 1,4571,4494693.09B**0.5323.567%C+19.669%D47.5BN/A20530.5h10.8C**46C**
Titan-150 HESH 1,6051,3666919.797B*16.1846.877%C+3.368%A52.1B+9.1C++21826.2h2.7B++5.8B+
AF-41 Hacksaw 1,3611,3453144.283B**0.6621.044%D*14.126%C+49.1AN/A14527.4h4.1B**19.4B+
GD Guardian 1,3531,3453453.899B**0.2835.421%C++35.39%B+90.9AN/A21114.8h5.9B++16.6B+
AF-23 Grinder 1,3091,3063683.549B+0.0742.639%B++14.778%C+37.3B+N/A11535h5.8B+13.6B*
NCM1 Scattercannon 1,3061,3023313.934B**0.3151.286%A22.657%A++40.6AN/A13932.1h6B*11.6B*
AF-41 Hacksaw 1,2971,2843144.089B**0.4723.587%D-14.875%C+46.9B**N/A14227.4h4.9B**20.6B+
NSX Daimyo 1,2441,2432185.702B*2.0843.585%B93.001%C94.2A+N/A26813.2h2.4C**5.6B
Titan-150 HEAT 1,5921,2409113.626A+10.0147.786%C++2.581%C+31.3B*8.9C+24139.6h3.1A6.4A
GR-22 1,2421,2395392.299B*1.3228.954%B*16.626%C--29.9C+N/A9841.4h12.7B44B+
MANA Anti-Personnel Turret 1,2441,2323473.55N/A0.0722.753%UN/A12320U120U21502000.1h15.5T*68.2T*
NC6 Gauss SAW 1,2331,22712102.25U98.6320.131%C+17.522%D--44B+N/A33427.9h9.5B47.3B
NS-15M2 1,2431,2273803.229B++0.3923.372%C+22.738%C53.1C*N/A21223.1h13.1C+55.8C++
AF-4 Cyclone 1,2131,2093593.368A+0.2526.678%C*24.566%B++60.5B**N/A19720h9.1B++34.1B+
Razor GD-23 1,1911,1876781.751B**1.8725.652%C*16.091%D-22.9C+N/A8051.9h11.8B+46.2B
EM4 Longshot 1,1821,1802145.514B**1.8939.262%C+71.017%D--36.4C**N/A15832.4h2.1C*5.3C*
MGR-C1 Charger 1,1901,1773473.392M++0.2328.408%C*24.724%C++62.3B**N/A17718.9h12.1B+42.4B+
Gauss Compact S 1,1781,1773283.588M0.0329.509%B**29.227%A++75.9M*N/A21615.5h8.5B++28.7B++
MGR-S1 Gladius 1,1831,1773143.748A++0.1328.52%C**26.423%B++83.5A++N/A24914.1h8.3B++29.1B+
The Moonshot 1,1771,1741537.673B++4.0545.016%B76.576%D78.8B**N/A17714.9h1.7B+3.7B+
AF-34 Mattock 1,1811,1711776.616A3.0029.365%D-21.606%B*71.4A++N/A18716.4h4.5B**15.3B+
MGR-L1 Promise 1,1741,1712384.92M+1.3025.714%C**39.027%A++92.2A++N/A30412.7h10.9B*42.4B+
NSX-P Naginata 1,1731,1693063.82A**0.2026.297%B+37.382%B**93.5A+N/A32312.5h10.3B+39.2B++
NCM1 Scattercannon 1,1781,1681746.713A3.0951.668%A19.349%B*80.6A**N/A24614.5h4.9B++9.5B**
MGR-M1 Bishop 1,1701,1672095.584A++1.9639.13%B**39.846%A67.5A++N/A24917.3h4.7B**11.9B*
NSX-P Tanto 1,1781,1663713.143M0.4827.916%B+29.674%B+63.4A+N/A15618.4h12.1B+43.2B+
NS-11A 1,1721,1663073.798A*0.1826.395%B31.304%B**75.2A++N/A22015.5h11.3B*42.9B++
AF-34 Mattock 1,1751,1661816.442B**2.8228.276%D-21.955%B**69A+N/A17516.9h4.5B*16B+
AF-4AE Cyclone 1,1741,1663373.46A*0.1630.206%C++30.189%B+85.1B+N/A23813.7h9.5C++31.4C*
AF-23 Grinder 1,1751,1662454.759B*1.1449.166%B**19.468%B++55.5A+N/A16921h6.1B+12.3B*
Impetus 1,1711,1652424.814A+1.1935.971%C**31.073%C**91.7A*N/A20712.7h3.9B*11B+
19A Fortuna 1,1701,1653733.123A++0.5027.869%C**20.944%C+74.2A+N/A17415.7h8.4B++30.1B++
LA39 Bruiser 1,1671,1643823.047A++0.5755.487%C--27.921%A**72.8AN/A25816h2.4C*4.3C++
Tempest 1,1711,1643543.288A+0.3327.495%C++27.663%B*82AN/A19014.2h9.2B+33.3B+
Mauler S6 1,1681,1643113.743A**0.1241.692%C++21.306%A71.4A*N/A26716.3h3.7B**9B++
MKV Suppressed 1,1671,1643223.615M*0.0028.6%B+29.811%A+67.3A+N/A16917.3h12.2B+42.5B+
NC9 A-Tross 1,1671,1634012.9A0.7226.708%C*26.053%C++53.6B*N/A17021.7h8.4B*31.3B++
Gauss Compact Burst 1,1661,1632434.786A++1.1728.636%C**32.072%B*86.1A+N/A19713.5h8.7B**30.5B++
AF-57 Piston 1,1661,1633313.514A**0.1148.613%B*23.818%M85.5A++N/A28913.6h3.7B++7.6B++
NSX Tengu 1,1701,1632943.956M+0.3442.631%B*26.999%B**63.6B*N/A15018.3h11.7B+27.5B+
GR-22AE 1,1661,1623023.848A0.2330.613%B+31.928%B++96.8A+N/A25012h10.6B++34.6B++
NS-11P 1,1641,1613003.87A**0.2526.542%B++30.233%A+65.6A++N/A17317.7h10.8B**40.6B*
NS-357 Underboss 1,1621,1614262.725A++0.8943.54%B++27.476%B+91.4A+N/A23212.7h3.8B+8.8B++
Gauss Rifle S 1,1631,1615162.25B**1.3728.168%B+16.279%D30.6C+N/A9537.9h10.3B36.5B+
Gauss Rifle Burst 1,1671,1613942.947B+0.6727.428%C+30.233%C*43.8C+N/A11226.5h9.8B+35.6B+
NS-45 Pilot 1,1631,1614482.592B**1.0332.273%C++33.678%B*124.8A++N/A3109.3h5.7B*17.5B++
NSX Tomoe 1,1621,1613093.757A+0.1430.843%B+39.707%C**76.4A+N/A20515.2h12.6B+41B+
LA80 1,1611,1611557.49A+3.8740.429%C+76.572%C+66.3B**N/A14917.5h1.9B+4.7B
NS-30 Vandal 1,1621,1611896.143A**2.5237.867%B++34.712%B**98.4A**N/A23011.8h4.5B*11.8B*
Reaper DMR 1,1641,1604742.447C**1.1724.542%C17.414%D--39.7C++N/A13429.2h8.7B+35.6C**
NC05 Jackhammer 1,1651,1604912.363B**1.2651.617%B*14.741%C+52.3C*N/A16922.2h4.3B+8.4B++
NC12 Sweeper 1,1661,1604882.377B**1.2445.093%C*19.741%A++42B+N/A15127.6h4.2B9.3B+
AF-19 Mercenary 1,1701,1606201.871A+1.7523.782%C**19.138%C-16.7C+N/A9669.5h11.9B+50B+
EM4-AE Longshot 1,1601,1601726.744B*3.1245.136%B+77.5%C--74.4B**N/A23815.6h1.9C++4.3B
NS-7B PDW 1,1611,1604422.624B**1.0027.766%C**26.983%A51.3B+N/A12522.6h11.1B*39.9B+
NC05 Jackhammer AE 1,1601,1603493.324A0.3053.228%B++21.035%B**107.4A+N/A26910.8h4B+7.6B+
NS-44 Commissioner 1,1611,1595722.026B**1.5943.389%B*26.488%B+130.2M**N/A3778.9h2.8B**6.5B*
Gauss Prime 1,1651,1593583.237A0.3825.126%C--23.21%C+54.4B+N/A13421.3h10.1B+40C*
AF-6 Shadow 1,1601,1582295.057A*1.4438.349%B+31.606%B+103.4A*N/A23111.2h4.5B*11.6B*
LA3 Desperado 1,1601,1584512.568A++1.0530.655%B24.18%B+113.5M++N/A30210.2h7B*22.8B++
NSX Naginata 1,1731,1584132.804A+0.8219.927%C-17.185%D**38.5C+N/A11130.1h12.5C++62.5C++
AF-18 Stalker 1,1611,1583413.396A++0.2228.946%C*26.425%B*64.7A+N/A15617.9h10.3B*35.5B+
NC4 Mag-Shot 1,1651,1585182.236A*1.3831.293%B+23.748%B+71A*N/A23116.3h6.7B++21.3B+
NC14 Bolt Driver 1,1631,1572724.254B**0.6336.718%C++68.712%D33.1B++N/A14535h2.6C++7.1C**
GD-66 Claw 1,1621,1564922.35B**1.2760.692%C++20.156%B*25.5DN/A6745.4h2.6C+4.4C++
Warden 1,1641,1565522.094B*1.5327.458%C+21.28%C-31.6B+N/A11436.6h7.4B++26.8B+
NSX Tanto 1,1741,1543303.497A**0.1228.53%B+27.99%B+53.2B*N/A15421.7h10.8B+37.9B+
NS-44B Commissioner 1,1601,1547001.649B+1.9735.074%C--15.165%D*54.7C++N/A15221.1h3.4B9.7C++
NC6S Gauss SAW S 1,1601,1544272.703B**0.9223.513%C+16.465%D--64.1B++N/A21018h10.4C**44.4C*
NS-7 PDW 1,1661,1476361.803B**1.8222.606%C-15.17%C-28.6C++N/A10940.1h15C++66.5C++
NS-11C 1,1691,1447081.616B++2.0022.831%C13.112%D*12.4DN/A4691.9h15.1C+66.1C++
Blitz GD-10 1,1391,1373383.364A*0.2628.068%B++20.229%B+67.3A++N/A21016.9h10.7B**38.1B++
Gauss SPR 1,1381,1352923.887A0.2735.646%B+34.273%C+57A++N/A12719.9h3.9B**11.1B*
Hawk GD-68 1,5021,0878531.274B**2.3567.899%B++3.312%B+26.6B++10.1C+26340.9h5.8B**8.5B**
NS-44 Commissioner AE 1,0661,0644552.338B**1.2844.852%B+29.511%B+108.6A++N/A3559.8h3.3C**7.3B+
Enforcer ML85 1,6009758311.747A+8.1343.189%C*3.077%B*27.5B+17.7C*35135.4h11B++25.6B++
Anti-Vehicle Grenade 1,1089691969N/A965.3852.118%C++N/A570B**81.8C+27151.7h3.4B**6.6B**
Auraxium Mag-Cutter 95994329,6590.032C++3.5931.732%C++N/A0.6CN/A21495.3h1.6B**4.9B+
Hornet Missiles 1,4639073823.868M+20.2561.774%C**1.764%C++126B**77.2B**9317.2h8.6B+14B++
C85 Canister-H 9409053228.281A24.6666.518%A+10.166%C+266.2M+10.3B+6863.4h5.9B+8.9B*
Shrike 1,2228823582.464M++1.1658.957%C**1.814%D38.9A15B34022.7h4.4B**7.5B**
The Executive 8238213822.149B*1.4732.429%D26.188%C+109.5B**N/A2977.5h6.2B+19.1C*
M20 Kestrel 1,5258101854.378B+0.7628.166%C2.346%B+26.3B23.2B++25930.8h81.4B289.2B
CAS30 Tank Buster 1,4757542952.556B*1.0640.785%C--1.592%B+11.1B+10.6B*15368.2h41.7C*102.3C**
AF-8 RailJack 737737848.774A**5.1545.129%A72.185%C59MN/A17812.5h2B++4.5B*
NSX Yumi 6306271833.426A+0.1927.85%C*34.29%B*63.3AN/A1509.9h10.1B++36.3B+
M12 Kobalt-H 6246161444M+40.3825.727%B*23.864%A236.9A*3.1C--4942.6h12.5B+48.5B*
M202 Wyrm 822583697.167S93.5546.55%D-2.744%C**388.7S159.3S21991.5h17.7B**38B**
M12 Kobalt 5575471928.789A+25.1718.517%C++21.024%B+97.7B**1.8C--3105.6h14B**75.9B+
CAS 14-E 5335082917.517C++13.9034.417%C++1.575%C112.9B**5.6C+3394.5h21.4B*62.1B*
L105 Zephyr 5675073614.083C**10.4645.277%B+N/A69.5B++8.2C+3207.3h5B*11B++
L100 Python HEAT 6404923812.947B**9.3353.75%C**4.065%B**47.3B**14.2B+28310.4h3.9B*7.3B**
C75 Viper 5044422319.217M**15.6038.06%C+1.357%C+64.1A*9C++4146.9h7.7B**20.4B**
L-24R Spur 4224072814.536A10.9240.145%C**1.229%D62.6A2.3C+1576.5h22.7C*56.5C**
Sticky Grenade 3863781378N/A374.3858.13%B+N/A1260B++26.7B**39590.3h1.8B+3.1B+
C150 Dalton 691366546.778C+3.1640.902%BN/A37.3C++33.2B+5649.8h4.6C+11.1C*
Frag Grenade 3283271327N/A323.3845.975%C+N/A817.5A+2.5D--46500.4h2.5A5.4B*
NS-61 Emissary 3283272081.572B**2.0528.185%C+16.82%C+79.8MN/A3294.1h10.6B37.8B+
NS-20 Gorgon 331320575.614S1.9925.219%C++28.125%A+59.3M**2B**1765.4h18B+71.3B*
NS-20 Gorgon 325319575.596S1.9825.795%C++27.273%B**59.1M**1.1C-1775.4h17.6B+68.3B*
Tank Mine 496301913.308B0.3164.837%A*N/A88.5C57.4C+10613.4h2.9F4.5B**
NCM2 Falcon 3682991262.373B**1.2544.182%B+4.348%C+22.1B*5.1C**15613.5h8.2B++18.5B++
MANA Anti-Vehicle Turret 4732871312.191C1.4358.452%C5.575%B++2870D1860D1661990.1h7.7B+13.2B
M12 Kobalt 2922861126A++22.3819.772%B+20.979%B+102.1B**2.1C3412.8h16.3B+82.2B+
C85 Canister 2902781125.273B+21.6539.72%C+9.353%D--59.1C2.6D1654.7h6.8B+17.2B+
Rocklet Rifle 4792611361.919A**1.7045.278%DN/A26.4C+22C+2899.9h29.7B++65.6B
Spear Anti-Vehicle Phalanx Turret 359257832.125S28.5148.44%B+3.113%C65.9A++26.2B+5523.9h5.6B*11.6B**
M20 Basilisk 3192452111.667S8.0536.568%C+6.531%C**20.6C+6.2C17111.9h64.9B*177.5B++
NS-357 IA 2202181441.514B2.1150.071%B+32.11%C+83.8A+N/A2122.6h3.2C**6.4B+
M60-A Bulldog 212193921.444C++17.8243.844%C+2.073%C+28.8C+2.8C1446.7h5.1B+11.7B+
NCM2 Falcon 2441931091.771B**1.8543.24%C++7.254%A16.4B++4.3C+12311.8h11.8B+27.3B+
E540 Halberd-H 278191267.346C+3.7357.574%C++1.571%C+44.4C++20.2C+3474.3h4.6B++8B*
NSX-P Tengu 194191603.183A*0.4440.193%B+21.466%C+91A++1.4B++3162.1h10.9B++27.1B+
M40 Fury 239188726.857M**23.2440.419%B+N/A67.1B*18.2A++4622.8h13.2C*32.8B+
MAX Punch 1801771,3490.131B++3.4938.581%C-N/A1.2C+N/A3142.7h1.7C++4.4C**
Mag-Cutter 19017614,1470.012C3.6128.272%C+N/A0.2CN/A1881h2.6C++9.2C**
Bouncing Betty 161161295.552B+1.9343.099%C+N/A134.2C*N/A6331.2h2.1C--4.8C+
NCM3 Raven 233146612.393A*1.2338.456%C+2.055%C13.6B**8.1B*14410.7h23.9B+62.2B+
NS-10 Burster 258141682.074A++1.5531.192%C*9.929%A7.1B++5.9A+12919.8h131.3B+421B+
M20 Basilisk 187138187.667M4.0534.092%C-6.522%C**19.7C+7C1977h73.6B++216B+
Skyguard 257137363.806B0.1926.17%D1.46%C-10.6D9.3C+24212.9h137.2C524.1C
M60-A Bulldog 157127196.684C++3.0635.64%C+N/A35.3C+8.3B+1823.6h6C16.7C++
Tomcat A2AM Pods 2371231210.25A+6.6380.865%B+N/A76.9B+71.3B**10501.6h9C+11.1C++
Ectoblaster 123122641.906A*1.7143.162%B+7.377%C-101.7M**N/A2741.2h12.4B+28.8B++
NCM3 Raven 190118611.934A+1.6937.813%C2.542%C+11B+6.7B+12710.7h28.4B75C**
NS-10 Burster 203117552.127A+1.4931.376%C*10.256%A++6.4B+4.7B++11018.3h149.9C**477.8B+
Aspis Anti-Aircraft Phalanx Turret 2471151011.5M++7.8824.477%C+N/A14B+16.1B**2968.2h116.5B*475.9B+
L100 Python AP 154109521.8M18.1865.25%B**N/A72.7M+30A++9741.5h4.8B+7.3B*
NS-AM7 Archer 1431081550.697B+2.9249.615%D*25%B++3.4D1.1D--3131.9h16.1B+32.5C*
M20 Wyvern 155108129B+5.3828.884%D*5.556%B++31.8B+13.8C+2103.4h53.3B**184.6B+
M12 Kobalt 111107253.5M++49.8814.747%C+14.019%C38.2D1.4C-1142.8h16B+108.8B
M40 Fury 10592713.143A9.5237.64%C++2.174%B48.4C+6.8D2911.9h13.6C++36C**
M60-A Bulldog 9380420C++16.3840.035%DN/A22.9C-3.7C+1763.5h5.8C++14.4C+
M40 Fury 8876419B++15.3843.368%D1.316%C+50.7D8D--1541.5h12B+27.6B
M20 Basilisk 946797.444A*3.8223.636%D-5.97%C*13.4C--5.4C1345h71.2B+301.2C+
Hunter QCX 6665262.5M1.1250.755%B+49.231%A+36.1A**N/A1491.8h2.6B+5.1B+
M60-G Bulldog 746178.714A+5.0931.193%CN/A17.9D3.8D1233.4h6.8B21.7C**
M12 Kobalt 5959229.5C+25.8819.33%C--15.254%D147.5B*N/A4770.4h11.6B*60.2B+
NS Baron G5 5756153.733M**0.1159.958%A+19.643%B**56B**1B**3241h5.1C8.5C+
NC15 Phoenix 7252163.25A++0.3755.502%C**N/A17.9C*6.9D4012.9h8.8B+15.9B++
A30 Walker 10450192.632C+0.9925.962%C*4%S6.3C--6.8C1167.9h203.3C+782.9C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon386,0034.6h
Anti-Vehicle MANA Turret158443.2h
Nano-Armor Kit411953,32062.6h
AE Nano-Armor Kit15,6760.3h
AE Medical Applicator38800.1h
Nanite Revive Grenade01,4860.4h
Medical Kit1,41911,77016h
Medical Applicator768404,09032.4h
Spitfire Auto-Turret01710.3h
Motion Spotter01950.1h
Rampart Wall11091.9h
NC Triumph Flare Gun0780.2h
Deconstruction Tool01,7480.1h
Recon Detection Device6011,51316.5h
Shield Recharging Field172,0880.8h
Ammunition Package573,9092h
M12 Kobalt-F02010.1h
Anti-Infantry MANA Turret292,2263.1h
Hardlight Barrier2720.1h

Check the help document for the dictionary if you want to learn more about words used here.


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