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Castellan Dreadnaught okaydan[TFFL] okaydan
VS BR 62

KDR: 2.2

Score: 57.2m

Last Seen: Aug 21st, 2019 8:36 PM
- OFFLINE - 47.1 hour(s)

Prestige 1, Battle Rank 62 - Vanu Sovereignty on Cobalt - Outfit Leader of Truffel[TFFL] Truffel
VS outfit on Cobalt

Members: 3
Level Progress (to 63): 87%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Phobos VX86 Betelgeuse 54-A L100 Python AP Supernova FPC Deimos VA29 NS-15M1 Eclipse VE3A E540 Halberd-H
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,157,175 MLG Score: 925
Fun Score: N/A
Cheeseburgers Flipped: 346TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.683%23.084%70846116844,3651.719570.479

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.582%1.857A++0.337C**-1.225D*HEAD ++ (~7.74)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.20.568B+9.90.309C*22.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.746%1.887%199512093,339198016431.68636203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.017%-0.379C-0.275C*0.659

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
121.90.245C++41.10.224C++80.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.555%2.03%637812069,213260852253.53124176%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.331%1.024B**-0.327C--0.143

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.60.564B+8.60.307C*8.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.385%1.404%7031911959,405231055424.06967170%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.228%1.22B**-0.751D-0.164

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
440.633B+21.70.456B+22.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.875%70.002%703712075,2672142192.45777

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.547%1.489A+0.191C++0.521

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.47B+2.40.26C*2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.282%13.714%7036120810,5881985705.33132

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.484%1.721A++-0.183C-0.162

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.671B+2.70.445B1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Truffel[TFFL] Truffel
VS outfit on Cobalt

Members: 3
57.2m214.2%306 (18.4k)265 (15.9k)2.19844106,17848,2972.5725862 (62)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1214568824.849%15.83%39304:2938

8% Combat Medic44% Engineer19% Heavy Assault14% Infiltrator14% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 24th, 2013 1:21 PMSep 28th, 2013 2:57 PMAug 22nd, 2019 7:22 PM (19h) (PST)Aug 21st, 2019 5:28 PM (2d) (PST)Aug 21st, 2019 4:36 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6961325640.4910.2230.0781.2670.100925

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,7877,91733,8702913576615,876

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3602.5h/150.1d 18,070 16,808 30,465 273.8k 2,628 13,801 21,604 150.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B
Kills:3,514
Deaths:1,478
KDR:2.378
Accuracy:27.784% B
HSR:30.677% C+
NS-15M1
A
Kills:2,019
Deaths:1,132
KDR:1.784
Accuracy:29.520% A
HSR:20.852% C
Orion VS54
A
Kills:1,199
Deaths:658
KDR:1.822
Accuracy:26.994% A
HSR:22.018% C
SVA-88
B++
Kills:1,176
Deaths:564
KDR:2.085
Accuracy:26.720% B++
HSR:25.935% C++
Flare VE6
B**
Kills:1,155
Deaths:580
KDR:1.991
Accuracy:28.326% B**
HSR:25.195% C++
Pulsar LSW
B**
Kills:1,155
Deaths:548
KDR:2.108
Accuracy:28.399% B**
HSR:25.628% C++
NS-15M2
B*
Kills:1,154
Deaths:530
KDR:2.177
Accuracy:28.795% B*
HSR:23.484% C
NSX Naginata
A
Kills:1,153
Deaths:508
KDR:2.270
Accuracy:29.358% A
HSR:31.396% B+
VX29 Polaris
A
Kills:1,150
Deaths:488
KDR:2.357
Accuracy:30.706% A
HSR:23.826% C++
Ursa
A+
Kills:1,149
Deaths:557
KDR:2.063
Accuracy:30.825% A+
HSR:25.500% C++
VE-H Maw
B++
Kills:546
Deaths:278
KDR:1.964
Accuracy:28.063% B+
HSR:32.601% B++
NSX-P Naginata
B+
Kills:213
Deaths:91
KDR:2.341
Accuracy:24.923% B+
HSR:25.352% C-
Kills:15,583
Deaths (as Heavy Assault):7,412
Deaths (to Heavy Assaults):12,529
KDR:2.1024
Kill Difference:8,171
Playtime:676.099 hours
Usage:19%
Score:11.013m
Score/min:271
Accuracy (listed only):28.368%
HSR (listed only):26.039%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Phobos VX86
B*
Kills:4,218
Deaths:2,353
KDR:1.793
Accuracy:69.250% B*
HSR:15.481% C+
Deimos VA29
B**
Kills:2,167
Deaths:1,085
KDR:1.997
Accuracy:73.865% B**
HSR:14.213% C-
Eclipse VE3A
B**
Kills:1,779
Deaths:1,128
KDR:1.577
Accuracy:31.763% B**
HSR:20.124% C+
Serpent VE92
A+
Kills:1,746
Deaths:1,137
KDR:1.536
Accuracy:30.557% A+
HSR:16.953% D
VX6-7
B+
Kills:1,525
Deaths:1,052
KDR:1.450
Accuracy:26.598% B+
HSR:17.902% D
Thanatos VE70
A++
Kills:1,352
Deaths:740
KDR:1.827
Accuracy:56.748% A++
HSR:11.317% D--
Pulsar C
A++
Kills:1,339
Deaths:768
KDR:1.743
Accuracy:33.026% A++
HSR:25.093% C**
Chaos
A
Kills:1,163
Deaths:661
KDR:1.759
Accuracy:62.308% A
HSR:12.468% D
NS Baron G5
A
Kills:1,160
Deaths:728
KDR:1.593
Accuracy:56.668% A
HSR:7.759% D**
Solstice VE3
A++
Kills:1,158
Deaths:769
KDR:1.506
Accuracy:31.610% A++
HSR:16.667% D
Nova
B++
Kills:1,157
Deaths:656
KDR:1.764
Accuracy:53.851% B++
HSR:9.334% D*
Zenith VX-5
A
Kills:1,153
Deaths:696
KDR:1.657
Accuracy:32.046% A
HSR:21.943% C++
NS-11C
A+
Kills:1,151
Deaths:725
KDR:1.588
Accuracy:31.329% A+
HSR:26.759% A
NSX Tanto
B**
Kills:691
Deaths:460
KDR:1.502
Accuracy:32.191% B**
HSR:24.313% C+
Eidolon VE33
A++
Kills:598
Deaths:360
KDR:1.661
Accuracy:37.352% A++
HSR:19.732% D-
Pandora VX25
B**
Kills:531
Deaths:273
KDR:1.945
Accuracy:51.111% B**
HSR:16.008% C*
The Little Helper
A
Kills:492
Deaths:289
KDR:1.702
Accuracy:59.924% A
HSR:9.553% D*
Solstice Burst
B**
Kills:349
Deaths:207
KDR:1.686
Accuracy:32.387% B**
HSR:26.075% C*
NSX-P Tanto
B*
Kills:127
Deaths:96
KDR:1.323
Accuracy:30.295% B*
HSR:29.134% B+
Kills:23,856
Deaths (as Engineer):14,183
Deaths (to Engineers):11,219
KDR:1.68201
Kill Difference:9,673
Playtime:1,597.751 hours
Usage:44%
Score:27.195m
Score/min:284
Accuracy (listed only):43.836%
HSR (listed only):17.938%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Phobos VX86
B*
Kills:4,218
Deaths:2,353
KDR:1.793
Accuracy:69.250% B*
HSR:15.481% C+
Deimos VA29
B**
Kills:2,167
Deaths:1,085
KDR:1.997
Accuracy:73.865% B**
HSR:14.213% C-
Eclipse VE3A
B**
Kills:1,779
Deaths:1,128
KDR:1.577
Accuracy:31.763% B**
HSR:20.124% C+
Serpent VE92
A+
Kills:1,746
Deaths:1,137
KDR:1.536
Accuracy:30.557% A+
HSR:16.953% D
VX6-7
B+
Kills:1,525
Deaths:1,052
KDR:1.450
Accuracy:26.598% B+
HSR:17.902% D
Thanatos VE70
A++
Kills:1,352
Deaths:740
KDR:1.827
Accuracy:56.748% A++
HSR:11.317% D--
Pulsar C
A++
Kills:1,339
Deaths:768
KDR:1.743
Accuracy:33.026% A++
HSR:25.093% C**
Chaos
A
Kills:1,163
Deaths:661
KDR:1.759
Accuracy:62.308% A
HSR:12.468% D
NS Baron G5
A
Kills:1,160
Deaths:728
KDR:1.593
Accuracy:56.668% A
HSR:7.759% D**
NS-7 PDW
A++
Kills:1,159
Deaths:668
KDR:1.735
Accuracy:34.210% A++
HSR:21.743% B++
Solstice VE3
A++
Kills:1,158
Deaths:769
KDR:1.506
Accuracy:31.610% A++
HSR:16.667% D
Nova
B++
Kills:1,157
Deaths:656
KDR:1.764
Accuracy:53.851% B++
HSR:9.334% D*
Zenith VX-5
A
Kills:1,153
Deaths:696
KDR:1.657
Accuracy:32.046% A
HSR:21.943% C++
NS-11C
A+
Kills:1,151
Deaths:725
KDR:1.588
Accuracy:31.329% A+
HSR:26.759% A
Eridani SX5
B**
Kills:1,147
Deaths:634
KDR:1.809
Accuracy:32.399% B**
HSR:19.006% C+
Sirius SX12
A
Kills:1,130
Deaths:708
KDR:1.596
Accuracy:30.963% A
HSR:22.124% B+
VE-S Canis
B+
Kills:790
Deaths:402
KDR:1.965
Accuracy:29.897% B+
HSR:19.114% C+
NSX Tanto
B**
Kills:691
Deaths:460
KDR:1.502
Accuracy:32.191% B**
HSR:24.313% C+
Pandora VX25
B**
Kills:531
Deaths:273
KDR:1.945
Accuracy:51.111% B**
HSR:16.008% C*
NSX Tengu
B**
Kills:502
Deaths:252
KDR:1.992
Accuracy:43.607% B**
HSR:25.498% B++
The Little Helper
A
Kills:492
Deaths:289
KDR:1.702
Accuracy:59.924% A
HSR:9.553% D*
Solstice Burst
B**
Kills:349
Deaths:207
KDR:1.686
Accuracy:32.387% B**
HSR:26.075% C*
NSX-P Tanto
B*
Kills:127
Deaths:96
KDR:1.323
Accuracy:30.295% B*
HSR:29.134% B+
Kills:27,986
Deaths (as Light Assault):16,487
Deaths (to Light Assaults):9,304
KDR:1.69746
Kill Difference:11,499
Playtime:513.093 hours
Usage:14%
Score:7.701m
Score/min:250
Accuracy (listed only):42.026%
HSR (listed only):18.634%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:1,690
Deaths:1,589
KDR:1.064
Accuracy:47.979% A+
HSR:19.231% C
Ghost
A+
Kills:1,295
Deaths:429
KDR:3.019
Accuracy:48.404% A+
HSR:65.251% C
Parallax VX3
A++
Kills:1,259
Deaths:346
KDR:3.639
Accuracy:50.963% A++
HSR:78.237% C++
NS-7 PDW
A++
Kills:1,159
Deaths:668
KDR:1.735
Accuracy:34.210% A++
HSR:21.743% B++
Eridani SX5
B**
Kills:1,147
Deaths:634
KDR:1.809
Accuracy:32.399% B**
HSR:19.006% C+
Sirius SX12
A
Kills:1,130
Deaths:708
KDR:1.596
Accuracy:30.963% A
HSR:22.124% B+
NSX Daimyo
B+
Kills:892
Deaths:289
KDR:3.087
Accuracy:38.964% C
HSR:95.852% B+
NS-357 Underboss
A
Kills:862
Deaths:738
KDR:1.168
Accuracy:46.526% A
HSR:18.562% C
VA39 Spectre
A*
Kills:861
Deaths:296
KDR:2.909
Accuracy:45.199% A*
HSR:31.707% D
VE-S Canis
B+
Kills:790
Deaths:402
KDR:1.965
Accuracy:29.897% B+
HSR:19.114% C+
Artemis VX26
B**
Kills:656
Deaths:305
KDR:2.151
Accuracy:32.682% B**
HSR:26.982% B+
NS-30 Vandal
A+
Kills:598
Deaths:252
KDR:2.373
Accuracy:42.361% A+
HSR:23.746% C
NS-44B Commissioner
B+
Kills:547
Deaths:507
KDR:1.079
Accuracy:42.622% B+
HSR:22.852% C+
NSX Tengu
B**
Kills:502
Deaths:252
KDR:1.992
Accuracy:43.607% B**
HSR:25.498% B++
XM98
B*
Kills:475
Deaths:85
KDR:5.588
Accuracy:42.578% B*
HSR:78.105% B+
NS-61 Emissary
B*
Kills:402
Deaths:349
KDR:1.152
Accuracy:34.052% B*
HSR:20.896% B++
V10
B+
Kills:320
Deaths:61
KDR:5.246
Accuracy:44.272% B+
HSR:79.063% C*
NS-AM7 Archer
B*
Kills:241
Deaths:255
KDR:0.945
Accuracy:64.778% B*
HSR:16.183% C+
Spiker
B**
Kills:234
Deaths:189
KDR:1.238
Accuracy:36.761% B**
HSR:13.248% D--
Nyx VX31
A++
Kills:167
Deaths:114
KDR:1.465
Accuracy:45.546% A++
HSR:19.162% D--
Phaseshift VX-S
C+
Kills:165
Deaths:78
KDR:2.115
Accuracy:36.311% C+
HSR:63.636% D
Phantom VA23
A+
Kills:162
Deaths:89
KDR:1.820
Accuracy:45.776% A+
HSR:28.395% C+
NSX Tomoe
C++
Kills:159
Deaths:82
KDR:1.939
Accuracy:29.745% C++
HSR:38.365% C++
Manticore SX40
B+
Kills:156
Deaths:240
KDR:0.650
Accuracy:32.099% B+
HSR:14.103% D--
Soldier Soaker
C
Kills:84
Deaths:49
KDR:1.714
Accuracy:31.800% C
HSR:8.333% D--
Beamer VS3
B+
Kills:60
Deaths:56
KDR:1.071
Accuracy:30.635% B+
HSR:16.667% D
Kills:16,013
Deaths (as Infiltrator):9,062
Deaths (to Infiltrators):6,856
KDR:1.76705
Kill Difference:6,951
Playtime:490.840 hours
Usage:14%
Score:6.113m
Score/min:208
Accuracy (listed only):40.043%
HSR (listed only):34.079%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Phobos VX86
B*
Kills:4,218
Deaths:2,353
KDR:1.793
Accuracy:69.250% B*
HSR:15.481% C+
Deimos VA29
B**
Kills:2,167
Deaths:1,085
KDR:1.997
Accuracy:73.865% B**
HSR:14.213% C-
Thanatos VE70
A++
Kills:1,352
Deaths:740
KDR:1.827
Accuracy:56.748% A++
HSR:11.317% D--
H-V45
A
Kills:1,350
Deaths:739
KDR:1.827
Accuracy:30.045% A
HSR:20.148% C+
Chaos
A
Kills:1,163
Deaths:661
KDR:1.759
Accuracy:62.308% A
HSR:12.468% D
NS-11A
A
Kills:1,160
Deaths:752
KDR:1.543
Accuracy:30.643% A
HSR:15.259% D-
NS Baron G5
A
Kills:1,160
Deaths:728
KDR:1.593
Accuracy:56.668% A
HSR:7.759% D**
NS-7 PDW
A++
Kills:1,159
Deaths:668
KDR:1.735
Accuracy:34.210% A++
HSR:21.743% B++
Pulsar VS1
A+
Kills:1,158
Deaths:614
KDR:1.886
Accuracy:31.176% A+
HSR:25.561% B++
Nova
B++
Kills:1,157
Deaths:656
KDR:1.764
Accuracy:53.851% B++
HSR:9.334% D*
Corvus VA55
A+
Kills:1,155
Deaths:737
KDR:1.567
Accuracy:32.231% A+
HSR:26.494% B+
Terminus VX-9
B++
Kills:1,155
Deaths:684
KDR:1.689
Accuracy:29.218% B++
HSR:23.983% C
Eridani SX5
B**
Kills:1,147
Deaths:634
KDR:1.809
Accuracy:32.399% B**
HSR:19.006% C+
Sirius SX12
A
Kills:1,130
Deaths:708
KDR:1.596
Accuracy:30.963% A
HSR:22.124% B+
Darkstar
B+
Kills:1,079
Deaths:631
KDR:1.710
Accuracy:29.692% B+
HSR:26.321% C**
VE-S Canis
B+
Kills:790
Deaths:402
KDR:1.965
Accuracy:29.897% B+
HSR:19.114% C+
Pandora VX25
B**
Kills:531
Deaths:273
KDR:1.945
Accuracy:51.111% B**
HSR:16.008% C*
NSX Tengu
B**
Kills:502
Deaths:252
KDR:1.992
Accuracy:43.607% B**
HSR:25.498% B++
The Little Helper
A
Kills:492
Deaths:289
KDR:1.702
Accuracy:59.924% A
HSR:9.553% D*
NS-11P
A++
Kills:162
Deaths:85
KDR:1.906
Accuracy:31.010% A++
HSR:24.691% B*
Kills:24,187
Deaths (as Combat Medic):13,691
Deaths (to Combat Medics):5,269
KDR:1.76664
Kill Difference:10,496
Playtime:272.001 hours
Usage:8%
Score:4.332m
Score/min:265
Accuracy (listed only):43.441%
HSR (listed only):18.304%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B**
Kills:349
Deaths:71
KDR:4.915
Accuracy:24.962% B**
HSR:21.777% C++
Blueshift VM5
A
Kills:321
Deaths:73
KDR:4.397
Accuracy:25.813% A
HSR:23.365% B
Cosmos VM3
A+
Kills:214
Deaths:79
KDR:2.709
Accuracy:24.109% A+
HSR:18.692% C+
Comet VM2
B**
Kills:130
Deaths:74
KDR:1.757
Accuracy:52.862% B**
HSR:2.308% D-
Cosmos VM3
A*
Kills:123
Deaths:43
KDR:2.860
Accuracy:27.947% A*
HSR:18.699% C+
Comet VM2
B*
Kills:114
Deaths:69
KDR:1.652
Accuracy:53.791% B*
HSR:3.509% C
Quasar VM1
B+
Kills:70
Deaths:42
KDR:1.667
Accuracy:18.617% B+
HSR:11.429% D**
NS-10 Burster
A
Kills:58
Deaths:57
KDR:1.018
Accuracy:38.317% A
HSR:3.448% D-
NS-10 Burster
A+
Kills:55
Deaths:54
KDR:1.019
Accuracy:38.976% A
HSR:10.909% A+
Kills:1,434
Deaths (as MAX Suit):281
Deaths (to MAX Suits):1,758
KDR:5.1032
Kill Difference:1,153
Playtime:43.334 hours
Usage:1%
Score:0.841m
Score/min:323
Accuracy (listed only):33.933%
HSR (listed only):12.682%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:1,068
V. Kills:127 N/A
Deaths:266
KDR:4.015
Accuracy:49.702% B**
KPH:36 C
VKPH:4.300 B+
Dual Photon Pods
B+
Kills:1,013
V. Kills:340 297%
Deaths:107
KDR:9.467
Accuracy:66.766% A++
KPH:72.800 C+
VKPH:24.400 B+
Hornet Missiles
A++
Kills:778
V. Kills:452 172%
Deaths:165
KDR:4.715
Accuracy:76.099% A++
KPH:45.100 C
VKPH:26.200 C-
Saron Laser Cannon
C*
Kills:655
V. Kills:606 108%
Deaths:590
KDR:1.110
Accuracy:29.215% C
KPH:11.600 C+
VKPH:10.700 C*
Maelstrom Turbo Laser
C-
Kills:426
V. Kills:320 133%
Deaths:454
KDR:0.938
Accuracy:28.384% C-
KPH:9.500 C-
VKPH:7.100 C-
Kills:3,940 (2,149 + 0)
Deaths:1,582
KDR:2.491
VKDR:1.166
Vehicle Kills:1,845
Kill Difference:2,358
Playtime:162.056 hours
Usage:4%
Score:1.803m
Score/min:185
Piloting Accuracy:28.384%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:573
V. Kills:521 110%
Deaths:109
KDR:5.257
Accuracy:50.466% A
KPH:2,062,800 U
VKPH:1,875,600 U
AP30 Shredder
U
Kills:465
V. Kills:786 59%
Deaths:142
KDR:3.275
Accuracy:43.374% A
KPH:1,674,000 U
VKPH:2,829,600 U
CAS30 Tank Buster
C--
Kills:177
V. Kills:193 91%
Deaths:285
KDR:0.621
Accuracy:47.978% C*
KPH:4.500 D
VKPH:5 C--
L105 Zephyr
U
Kills:170
V. Kills:31 N/A
Deaths:32
KDR:5.313
Accuracy:41.235% C+
KPH:612,000 U
VKPH:111,600 U
Kills:1,385 (177 + 1,208)
Deaths:568
KDR:2.438
VKDR:2.695
Vehicle Kills:1,531
Kill Difference:817
Playtime:38.922 hours
Usage:1%
Score:1.162m
Score/min:498
Piloting Accuracy:47.978%
Gunner Accuracy:41.235%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B++
Kills:3,291
V. Kills:2,322 142%
Deaths:495
KDR:6.648
Accuracy:63.782% B*
KPH:32 C+
VKPH:22.600 B++
L100 Python HESH
C+
Kills:1,381
V. Kills:257 N/A
Deaths:117
KDR:11.803
Accuracy:61.505% A+
KPH:44.100 C
VKPH:8.200 C+
L100 Python HEAT
B**
Kills:946
V. Kills:411 230%
Deaths:125
KDR:7.568
Accuracy:64.304% A
KPH:38.900 B++
VKPH:16.900 B**
C75 Viper
B++
Kills:665
V. Kills:185 358%
Deaths:83
KDR:8.012
Accuracy:56.758% A++
KPH:41 B+
VKPH:11.400 B++
Skyguard
B++
Kills:279
V. Kills:240 116%
Deaths:81
KDR:3.444
Accuracy:43.358% A*
KPH:14 C+
VKPH:12.100 B++
Kills:6,562 (6,562 + 0)
Deaths:901
KDR:7.283
VKDR:3.790
Vehicle Kills:3,415
Kill Difference:5,661
Playtime:194.530 hours
Usage:5%
Score:2.785m
Score/min:239
Driving Accuracy:43.358%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C**
Kills:2,273
V. Kills:1,709 133%
Deaths:508
KDR:4.474
Accuracy:60.251% B*
KPH:22.500 C
VKPH:16.900 C**
Saron HRB
C++
Kills:1,350
V. Kills:930 145%
Deaths:195
KDR:6.923
Accuracy:53.308% B**
KPH:24.900 C+
VKPH:17.100 C++
E540 Halberd
B+
Kills:1,010
V. Kills:667 151%
Deaths:123
KDR:8.211
Accuracy:58.171% A
KPH:28.600 C
VKPH:18.900 B+
Supernova VPC
C*
Kills:322
V. Kills:78 408%
Deaths:34
KDR:9.471
Accuracy:60.723% B**
KPH:35.900 C
VKPH:8.700 C*
Proton II PPA
C+
Kills:244
V. Kills:18 N/A
Deaths:25
KDR:9.760
Accuracy:30.231% B**
KPH:51.800 C+
VKPH:3.800 C+
Aphelion VEX-4
B+
Kills:161
V. Kills:152 105%
Deaths:20
KDR:8.050
Accuracy:45.950% A+
KPH:22.600 C
VKPH:21.300 B+
Supernova PC
C+
Kills:56
V. Kills:23 233%
Deaths:14
KDR:4
Accuracy:58.768% B**
KPH:20.900 C+
VKPH:8.600 C+
Kills:5,416 (2,651 + 2,765)
Deaths:919
KDR:5.893
VKDR:3.892
Vehicle Kills:3,577
Kill Difference:4,497
Playtime:214.304 hours
Usage:6%
Score:3.998m
Score/min:311
Driving Accuracy:58.768%
Gunner Accuracy:45.950%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B+
Kills:1,748
V. Kills:960 182%
Deaths:252
KDR:6.937
Accuracy:65.998% B**
KPH:46.300 C++
VKPH:25.500 B+
Saron HRB-H
B**
Kills:989
V. Kills:909 109%
Deaths:209
KDR:4.732
Accuracy:70.173% A++
KPH:38.900 C++
VKPH:35.700 B**
Aphelion VEX-4H
B+
Kills:643
V. Kills:568 113%
Deaths:145
KDR:4.434
Accuracy:55.612% B**
KPH:37.300 C+
VKPH:32.900 B+
Proton II PPA-H
B++
Kills:536
V. Kills:26 N/A
Deaths:35
KDR:15.314
Accuracy:43.509% B++
KPH:81.900 C+
VKPH:4 D
M40 Fury-H
C
Kills:354
V. Kills:54 N/A
Deaths:26
KDR:13.615
Accuracy:50.351% B++
KPH:68.300 C-
VKPH:10.400 C
G40-F Ranger
B*
Kills:126
V. Kills:87 143%
Deaths:11
KDR:11.455
Accuracy:41.129% A
KPH:39.600 C*
VKPH:27.400 B*
G30 Walker
C+
Kills:84
V. Kills:75 111%
Deaths:31
KDR:2.710
Accuracy:43.895% A
KPH:17.100 D
VKPH:15.200 C+
Kills:4,480 (0 + 4,480)
Deaths:709
KDR:6.319
VKDR:3.779
Vehicle Kills:2,679
Kill Difference:3,771
Playtime:100.239 hours
Usage:3%
Score:1.836m
Score/min:305
Driving Accuracy:N/A%
Gunner Accuracy:43.895%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A
Kills:319
V. Kills:93 339%
Deaths:83
KDR:3.843
Accuracy:51.188% A
KPH:23.100 C*
VKPH:6.700 C
M40 Fury
B++
Kills:296
V. Kills:83 352%
Deaths:49
KDR:6.041
Accuracy:57.176% A*
KPH:55.600 C++
VKPH:15.600 B++
M40 Fury
A++
Kills:241
V. Kills:50 473%
Deaths:31
KDR:7.774
Accuracy:51.152% A++
KPH:48.600 C++
VKPH:10.100 C++
M20 Basilisk
A+
Kills:231
V. Kills:91 251%
Deaths:54
KDR:4.278
Accuracy:52.016% A+
KPH:30.600 B*
VKPH:12 B+
M60-G Bulldog
A
Kills:78
V. Kills:16 459%
Deaths:23
KDR:3.391
Accuracy:47.928% A
KPH:26.900 C+
VKPH:5.500 C+
M12 Kobalt
C+
Kills:72
V. Kills:4 N/A
Deaths:7
KDR:10.286
Accuracy:27.621% A++
KPH:54 C
VKPH:3 C+
M12 Kobalt
N/A
Kills:50
V. Kills:4 N/A
Deaths:7
KDR:7.143
Accuracy:28.860% N/A
KPH:47.400 N/A
VKPH:3.800 N/A
Kills:1,287 (0 + 1,287)
Deaths:254
KDR:5.067
VKDR:1.343
Vehicle Kills:341
Kill Difference:1,033
Playtime:36.910 hours
Usage:1%
Score:0.495m
Score/min:223
Driving Accuracy:N/A%
Gunner Accuracy:28.860%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:1,426
V. Kills:54 N/A
Deaths:381
KDR:3.743
Accuracy:51.705% B**
KPH:42.700 C
VKPH:1.600 C
M40 Fury-F
B**
Kills:1,096
V. Kills:483 226%
Deaths:539
KDR:2.033
Accuracy:64.689% A
KPH:24.800 C++
VKPH:10.900 B**
M20 Basilisk-F
C**
Kills:514
V. Kills:190 269%
Deaths:329
KDR:1.562
Accuracy:53.181% C**
KPH:16.300 C+
VKPH:6 C+
V30-F Starfall
B
Kills:92
V. Kills:51 177%
Deaths:38
KDR:2.421
Accuracy:61.266% C+
KPH:30.600 B
VKPH:17 C++
Kills:3,128 (3,128 + 0)
Deaths:1,287
KDR:2.430
VKDR:0.605
Vehicle Kills:778
Kill Difference:1,841
Playtime:112.104 hours
Usage:3%
Score:0.713m
Score/min:106
Driving Accuracy:61.266%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Phobos VX86 4,2454,2182,3531.793B+0.4169.25%B*15.481%C+34.6CN/A92122h2.2B+3.2B+
Betelgeuse 54-A 3,5513,5141,4782.378C+0.1827.784%B30.677%C+46.4DN/A13975.8h10B+35.9B+
L100 Python AP 5,6133,2914956.648B+4.4563.782%B*1.884%C32C+22.6B++268102.8h4.9B+7.7B++
Supernova FPC 3,9822,2735084.474C2.2860.251%B*1.936%C22.5C16.9C**331101.2h4.7B+7.8B++
Deimos VA29 2,1762,1671,0851.997B++0.2073.865%B**14.213%C-34.3CN/A9163.2h1.9B*2.5B++
NS-15M1 2,0362,0191,1321.784C**0.4129.52%A20.852%C32.8CN/A9161.5h10.4B*35.3B*
Eclipse VE3A 1,7971,7791,1281.577C++0.6231.763%B**20.124%C+23DN/A5977.4h11.1B+35B++
E540 Halberd-H 2,7081,7482526.937C+4.7465.998%B**N/A46.4C++25.5B+26937.7h5B+7.6B*
Serpent VE92 1,7551,7461,1371.536B+0.6630.557%A+16.953%D23.3CN/A7375h10.9B++35.8B++
NS-44 Commissioner 1,7081,6901,5891.064C++1.1347.979%A+19.231%C29.1C+N/A8358.1h3.8C*7.9B++
VX6-7 1,5391,5251,0521.45C++0.7526.598%B+17.902%D21.1C-N/A5872.4h10.8B+40.8B+
C-4 2,7861,4495232.771B**0.5728.785%B+N/A94.1C**86.8S131015.4h1.6C+5.5C**
S12 Renegade 1,4801,4263813.743C*1.5451.705%B**3.576%D42.7C1.6C10333.4h3.1B+6.1B+
L100 Python HESH 1,6381,38111711.803C++9.6061.505%A+2.028%B+44.1C8.2C+15931.3h2.9B4.7B*
Thanatos VE70 1,3601,3527401.827B**0.3756.748%A++11.317%D--37.8B+N/A11735.8h3.3B**5.9B**
H-V45 1,3621,3507391.827C**0.3730.045%A20.148%C+40.9B+N/A12833h10.7B**35.5B*
Saron HRB 2,2801,3501956.923B4.7253.308%B**N/A24.9C+17.2C*31654.2h18.3B++34.4B**
Pulsar C 1,3661,3397681.743C**0.4633.026%A++25.093%C**32.4C++N/A10941.3h9.5B++28.7B*
Ghost 1,3001,2954293.019C++0.8248.404%A+65.251%C35.9C+N/A10236.1h2B+4.2B++
Parallax VX3 1,2611,2593463.639C++1.4450.963%A++78.237%C++30.9C++N/A7740.7h1.9B++3.8B*
Orion VS54 1,2071,1996581.822C**0.3826.994%A22.018%C32C+N/A15737.5h10B*37.2B
SVA-88 1,1821,1765642.085C++0.1126.72%B++25.935%C++45.2C+N/A15926h9.7B*36.3B++
Chaos 1,1741,1636611.759C*0.4462.308%A12.468%D43.1C+N/A11427h3.6B*5.8B**
NS-11A 1,1721,1607521.543C*0.6630.643%A15.259%D-29.5C+N/A8439.3h11.3B*36.9B*
NS Baron G5 1,1651,1607281.593B++0.6156.668%A7.759%D**24C-N/A7448.4h3.6B**6.4C++
NS-7 PDW 1,1621,1596681.735B**0.4634.21%A++21.743%B++29.3C++N/A9239.6h10.7B**31.3B**
Solstice VE3 1,1711,1587691.506B**0.6931.61%A++16.667%D19.7C+N/A8858.7h11.4B*36.1B+
Pulsar VS1 1,1721,1586141.886B**0.3131.176%A+25.561%B++32.3B+N/A9735.8h10.3A32.9B**
Nova 1,1701,1576561.764C**0.4353.851%B++9.334%D*38.8C++N/A12029.8h3.8B+7B++
Corvus VA55 1,1721,1557371.567B+0.6332.231%A+26.494%B+30.3C++N/A8138.1h9.9B**30.6B**
Flare VE6 1,1781,1555801.991B+0.2128.326%B**25.195%C++43.3C++N/A14326.7h9.1B++32B++
Pulsar LSW 1,1631,1555482.108B+0.0928.399%B**25.628%C++38.4C+N/A11130.1h9.7B**34B*
Terminus VX-9 1,1611,1556841.689C++0.5129.218%B++23.983%C35C+N/A10333h10.6B++36.2B++
Lasher X2 1,1691,1546911.67B**0.5339.156%A++2.6%D34C++N/A11433.9h12.4A+31.6B**
NS-15M2 1,1701,1545302.177B0.0228.795%B*23.484%C41.7C+N/A12627.7h10B*34.9B++
Zenith VX-5 1,1781,1536961.657B+0.5432.046%A21.943%C++27.6CN/A9641.7h11.4B+35.7B++
NSX Naginata 1,1741,1535082.27B*0.0729.358%A31.396%B+39.9C+N/A10028.9h9.5B++32.2B++
NS-11C 1,1941,1517251.588B++0.6131.329%A+26.759%A19.3CN/A5659.7h12.5B+39.9B++
VX29 Polaris 1,1681,1504882.357B++0.1630.706%A23.826%C++38.1C+N/A10730.2h10.3B*33.6B++
Ursa 1,1671,1495572.063B*0.1430.825%A+25.5%C++33C+N/A8234.8h9.6B++31.1B*
Eridani SX5 1,1611,1476341.809B+0.3932.399%B**19.006%C+31.3C+N/A11336.7h10.2B++31.4B++
Sirius SX12 1,1451,1307081.596B+0.6030.963%A22.124%B+26.4C+N/A8342.8h11.9B++38.5B++
Force-Blade 1,3181,10222,8260.048B*2.1546.24%A1.089%D-0.8C++N/A21327.4h3.1C6.8B+
M40 Fury-F 1,5791,0965392.033C**0.1764.689%AN/A24.8C++10.9B**13144.2h9.3B+14.4B++
Darkstar 1,0981,0796311.71C++0.4929.692%B+26.321%C**33.8C-N/A7631.9h12.2B41B+
Light PPA 1,1951,0682664.015C+1.8249.702%B**N/A36C4.3B+12229.7h11.7C**23.6B+
Dual Photon Pods 1,3531,0131079.467B+7.2766.766%A++1.086%C72.9C+24.5B+44813.9h17.8B+26.6B*
E540 Halberd 1,6771,0101238.211C+6.0158.171%A1.782%C28.6C18.9B+25435.3h5.1B+8.8B**
Saron HRB-H 1,8989892094.732C+2.5370.173%A++N/A38.9C++35.8B**38125.4h22.6B32.2B*
MANA Anti-Vehicle Turret 1,8539584342.207C++0.0164.697%B+6.472%A9580U8950S31095050.1h7.2B++11.2B++
L100 Python HEAT 1,3579461257.568B++5.3764.304%A3.594%B++38.9B++16.9B**24624.3h4.4B*6.9B**
NSX Daimyo 8938922893.087C+0.8938.964%C95.852%B+33.8DN/A8026.4h2.3B+5.9C**
NS-357 Underboss 8708627381.168C*1.0346.526%A18.562%C57.9B+N/A15914.9h3.9B+8.4B++
VA39 Spectre 8708612962.909B**0.7145.199%A*31.707%D34.2B*N/A10025.2h3.7A8.2A
VE-S Canis 7917904021.965B*0.2329.897%B+19.114%C+34.8C+N/A10022.7h9.2B*30.7B+
Hornet Missiles 1,2307781654.715C+2.5276.099%A++1.799%C**45C26.1C-35617.3h8.6B11.3B++
NS Decimator 1,3957747331.056C+1.1470.741%A2.067%C+31.2C25B**37024.8h5.3C7.5C*
Lancer VS22 1,6086975711.221B+0.9866.929%B++N/A15.3C++19.9B+23145.7h13.3B+19.8B+
NSX Tanto 7106914601.502B+0.7032.191%B**24.313%C+18.6DN/A5537.1h12.2B+38B
C75 Viper 850665838.012B*5.8156.758%A++N/A41B+11.4B++24716.2h9.2B*16.1B**
Artemis VX26 6586563052.151B++0.0532.682%B**26.982%B+32.8C+N/A11520h10.2B*31.1B*
Saron Laser Cannon 1,2616555901.11C+1.0929.215%C1.832%C11.6C+10.7C*17456.4h96.1B+329B+
Aphelion VEX-4H 1,2116431454.434C+2.2455.612%B**1.711%D-37.4C+33B+35617.2h43.9B++78.9B*
NS-30 Vandal 6075982522.373B+0.1742.361%A+23.746%C37.4C+N/A9716h4.5B**10.7B**
Eidolon VE33 6095983601.661B+0.5437.352%A++19.732%D-28.2C*N/A7821.2h7.2B++19.2B*
C150 Dalton 1,0945731095.257C+3.0650.466%AN/A5730U5210U39762500.1h4.7C+9.4B+
NS-44B Commissioner 5595475071.079C+1.1242.622%B+22.852%C+42.7C+N/A10912.8h3.4B8.1B+
VE-H Maw 5545462781.964B+0.2328.063%B+32.601%B++42.3CN/A12912.9h9B++32B+
Spear Anti-Vehicle Phalanx Turret 8715434312.628B*10.4352.744%B*5.525%B*48.5B+29.3B++45411.2h6.8B++12.9B*
Proton II PPA-H 5625363515.314B13.1243.509%B++1.119%D82.5C+4D2076.5h7.5B*17.1B*
Pandora VX25 5335312731.945B++0.2551.111%B**16.008%C*47.8BN/A12911.1h3.9B+7.6B++
M60-A Bulldog 5405192719.222M17.0253.282%A++1.541%C++5190U210U8678900.1h4.3B**8.1B**
M20 Basilisk-F 7045143291.562B+0.6453.181%C**2.918%C16.3C+6C+6831.5h35.4B+66.6B+
NSX Tengu 5095022521.992B*0.2143.607%B**25.498%B++35.1C+N/A8714.3h10.7B++24.5B++
The Little Helper 4974922891.702C**0.5059.924%A9.553%D*54.1B+N/A1549.1h3.8B*6.4B*
XM98 476475855.588A*3.3942.578%B*78.105%B+35.4B+N/A9813.4h1.9B**4.5B*
S1 7524743441.378A0.8267.654%A3.376%B32.5B+19B*46714.6h5.3B++7.8B*
AP30 Shredder 1,2514651423.275C1.0843.374%A1.72%C4650U7860U46486400.1h115.5C--266.4C*
Maelstrom Turbo Laser 7464264540.938C1.2628.384%C-7.042%M+9.5C-7.1C-9544.8h78.1B+275.2B+
NS-61 Emissary 4144023491.152B+1.0534.052%B*20.896%B++31.9C**1B++8612.6h11.4B+33.4B++
M40 Fury-H 4083542613.615C++11.4250.351%B++N/A68.1C-10.4C2385.2h7.1B+14.1B*
Blueshift VM5 351349714.915B**2.7224.962%B**21.777%C++40.1B+N/A1348.7h13.6B++54.4B*
Solstice Burst 3543492071.686C*0.5132.387%B**26.075%C*22.1DN/A5915.8h11.6B+35.7B++
Supernova VPC 400322349.471C+7.2760.723%B**1.863%B35.8C8.7C*2059h3.2C++5.2B+
Blueshift VM5 324321734.397B*2.2025.813%A23.365%B35.3C++N/A1219.1h16C++62B++
V10 321320615.246B*3.0544.272%B+79.063%C*34.8C+N/A919.2h2.1B4.6B+
M20 Basilisk 412319833.843B+1.6451.188%A6.897%B+23.1C*6.7C16613.8h71.9B+140.4B**
Nemesis VSH9 5433003100.968B+1.2372.976%A+2.667%C+16.1C+13.1C++24718.6h8.3C++11.3B+
M40 Fury 379296496.041C+3.8457.176%A*N/A55.8C++15.7B++3455.3h14.8C+26B++
Lumine Edge 3012922,3030.127C++2.0740.99%A14.041%C2.6CN/A6111.7h1.5C+3.7B+
Skyguard 519279813.444C*1.2543.358%A*2.509%B+14C+12.1B++19319.9h130.6C+301.2B*
Proton II PPA 262244259.76C7.5630.231%B**1.639%C51.9C+3.8C+1514.7h6B**19.7B**
NS-AM7 Archer 3612412550.945B**1.2564.778%B*16.183%C+6C3C**4040.1h16.3B+25.1B+
M40 Fury 291241317.774C**5.5851.152%A++1.245%D48.2C++10C++2915h12.5B+24.5B*
Spiker 2412341891.238C**0.9636.761%B**13.248%D--39.7C*1.2B++1285.9h8.2C**22.3B++
M20 Basilisk 322231544.278B++2.0852.016%A+6.061%C*30.4B*12B+2267.6h71B++136.6B**
Cosmos VM3 215214792.709B+0.5124.109%A+18.692%C+34.5C*N/A1196.2h13.1B54.3B++
NSX-P Naginata 216213912.341B++0.1424.923%B+25.352%C-46.3C+N/A1604.6h10.2B*41B++
Proximity Mine 202201219.571A++7.3756.388%A++N/A182.7AN/A7571.1h1.9C++3.4B**
CAS30 Tank Buster 3701772850.621C-1.5847.978%C*N/A4.6D5C--10338.9h59.7C++124.4C*
Aspis Anti-Aircraft Phalanx Turret 368176364.889B+2.6933.011%B**2.841%B+15.3B*16.7B**30911.5h117.2B*355.1B*
Frag Grenade 1781761176N/A173.8048.307%BN/A586.7B+6.7C27020.3h3B++6.2B++
Hunter QCX 2431752100.833C*1.3750.036%B+20.571%C13.1C+5.1B+8313.4h8C+16C++
Rocklet Rifle 326172812.123M0.0861.277%B**N/A39.1B*35B*4904.4h29B++47.4B++
L105 Zephyr 201170325.313C3.1141.235%C+N/A1700U310U5850000.1h5.9B+14.2B+
M12 Kobalt 174168442B++39.8025.776%B++12.5%D--76.4C--2.7D1712.2h14.3B+55.4B++
Nyx VX31 1671671141.465C0.7345.546%A++19.162%D--23.5DN/A717.1h5.4C*12B++
Phaseshift VX-S 165165782.115C0.0836.311%C+63.636%D22C-N/A677.5h3.4C+9.4C+
The Slasher 1741644,6290.035C2.1638.616%B4.268%D0.6CN/A1285h2.1C**5.5C++
NS-11P 163162851.906B++0.2931.01%A++24.691%B*38.6B+N/A1124.2h10.4A33.7B**
Phantom VA23 163162891.82C+0.3845.776%A+28.395%C+28.9C--N/A795.6h4.3B9.4B++
Icikill 1751614,9940.032C2.1733.552%C*3.727%D0.5C+N/A1302h2.2C+6.6B
Aphelion VEX-4 313161208.05B*5.8545.95%A+4.348%C*22.7C21.4B+2947.1h51.7B112.5B*
NSX Tomoe 160159821.939C**0.2629.745%C++38.365%C++25.2DN/A716.3h12B++40.2B+
Manticore SX40 1601562400.65C1.5532.099%B+14.103%D--17.7DN/A448.8h7.2B22.3B+
MANA Anti-Personnel Turret 157149483.104N/A0.9129.29%UN/A1490U80U3571400.1h26.3T*89.9T*
M20 Basilisk 237139178.176C**5.9861.571%B**4.317%C+25.3D17.8C2255.5h96.6B+157B++
Tank Mine 2241331211.083S8.88288.034%UN/A266M*182S56030.5h7.6T*2.6A*
Comet VM2 216130741.757B**0.4452.862%B**2.308%D-11C+7.3A+16311.8h22.5C++42.6B+
NSX-P Tanto 133127961.323B+0.8830.295%B*29.134%B+26.5C+1.3A794.8h13.7B45.4B+
G40-F Ranger 2131261111.455C++9.2641.129%AN/A39.4C*27.2B*3203.2h63C**153.3B++
NSX Masamune 185123641.922A+0.2867.882%B**N/A41B+20.7B+2983h7.9B++11.6B++
Cosmos VM3 127123432.86B++0.6627.947%A*18.699%C+39.7B+1.3A+1423.1h15C+53.6B
Auraxium Force-Blade 1201173,0590.038C++2.1632.085%C++5.128%C0.6C+N/A2181.1h2.2C+6.8C**
Comet VM2 180114691.652B*0.5553.791%B*3.509%C10C5.8B+10911.4h25.6C*47.6B+
Sticky Grenade 1111101110N/A107.8048.519%C-N/A550D-5D-19930.2h2.4C+4.9C+
Fatestealer 1001001980.505D**1.6933.791%C11%D*11.5DN/A238.7h2B**5.8B+
V30-F Starfall 14392382.421B+0.2261.266%C+1.087%C**30.7B17C++1633h9.6B**15.6B**
Soldier Soaker 8484491.714B+0.4831.8%C8.333%D--56C*N/A1991.5h5.6C**17.6B
G30 Walker 15984312.71D0.5143.895%A2.381%D17.1D15.3C+2034.9h230.1D*524.3C+
M60-G Bulldog 9478233.391C1.1947.928%A3.846%B+26.9C+5.5C+1602.9h5.8B++12.1B**
M12 Kobalt 7672710.286C+8.0927.621%A++12.5%D*55.4C3.1C+2671.3h16B++58B*
Anti-Vehicle Grenade 8370170N/A67.8043.957%D-N/A350C+65C23720.2h5.3C**12.1C+
Quasar VM1 7170421.667C++0.5318.617%B+11.429%D**21.9C+N/A1673.2h13.2B++71.1B+
Beamer VS3 6260561.071B+1.1330.635%B+16.667%D19.4CN/A1523.1h7.9B+25.7C*
Lasher X2-P 6060461.304C0.8937.116%C*3.333%C+35.3D-N/A1021.7h15.1B+40.7B+
NS-10 Burster 10458571.018C++1.1838.317%A3.448%D-5.2C4.1B9111.1h175.4D457.8C*
Supernova PC 7956144C+1.8058.768%B**1.786%C20.7C+8.5C+8832.7h4.4B+7.5B*
NS-10 Burster 8955541.019C+1.1838.976%A10.909%A+5C3.1C--8611h183.5D470.8C**
M12 Kobalt 545077.143C4.9428.86%A*14%D-45.5D3.6C++1421.1h21.2C73.3B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon58900.8h
Anti-Vehicle MANA Turret111,8833.1h
Nano-Armor Kit6821,474,51793.1h
Cortium Silo0650.1h
Nanite Revive Grenade02300.1h
Medical Applicator237161,80111.1h
Restoration Kit61330.5h
Motion Spotter346,7683.5h
Deconstruction Tool06820h
Recon Detection Device116451.3h
Ammunition Package671,9621.2h
Medical Kit3295,1175.1h
Anti-Infantry MANA Turret32490.4h
Snowman Soldier11510.1h
Nano-Repair Grenade0840h
WLT-Howler Mining Laser01,1130.3h
Hardlight Barrier12240.2h

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