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Maj. General Snowblower omegadude12345[FedX] omegadude12345
TR BR 84

KDR: 0.81

Score: 24.2m

Last Seen: Jun 28th, 2019 2:48 AM
- OFFLINE - 205.7 hour(s)

Prestige 1, Battle Rank 84 - Terran Republic on Emerald
Level Progress (to 85): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS M14 Banshee T9 CARV C-4 TRAC-5 S MSW-R Tank Mine LC2 Lynx TAS-16 Blackjack
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $33,777 MLG Score: 27
Fun Score: N/A
Cheeseburgers Flipped: 611TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
17.716%16.085%2853011849,2820.5119970.302

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.668%-0.669D-0.727D--1.296D**HEAD ++ (~7.23)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
106.7-0.433C--18.9-0.325C87.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.097%0.749%249412102,1369024852.36807440%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.733%-0.765D--0.776D--1.078

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
198.4-0.229C59.7-0.126C138.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.999%1.54%54612081,36424026420.56786212%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.852%-1.358D**-0.658D0.1

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
97.9-1.537F26.4-1.112D*71.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.021%4.849%1471412002,743183012371.49809222%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.988%-0.755D-0.099C+-0.318

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
237.6-0.988D--66.6-0.669D171

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
27.379%58.618%147312111,1142679220.415672

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.847%-1.145D*-0.55D-0.011

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.9-0.502D4.1-0.279C10.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.916%11.016%147312111,2801150401.11304

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.927%-0.799D--0.715D--0.663

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18-0.369C-5.8-0.185C12.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
24.2m381.6%227 (13.6k)189 (11.3k)0.81427731,33538,4821.0920784 (84)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR121485216.946%9.488%16103:192

8% Combat Medic43% Engineer18% Heavy Assault12% Infiltrator15% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 13th, 2013 10:00 PMJan 16th, 2019 4:43 AMJun 30th, 2019 12:01 AM (53d) (PST)Jun 27th, 2019 11:14 PM (55d) (PST)Jun 27th, 2019 10:48 PM (55d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4431602830.2460.3020.0231.1210.04827

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
26,5719,59716,9741518167311,368

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2126.5h/88.6d 10,690 2,973 15,312 143k 2,352 5,063 6,148 56.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
C
Kills:1,062
Deaths:1,657
KDR:0.641
Accuracy:15.259% D-
HSR:21.092% C
MSW-R
D*
Kills:825
Deaths:1,249
KDR:0.661
Accuracy:16.586% D*
HSR:15.152% D*
NS-15M2
C++
Kills:488
Deaths:479
KDR:1.019
Accuracy:21.675% C-
HSR:26.844% C++
T9 CARV-S
D
Kills:229
Deaths:372
KDR:0.616
Accuracy:13.755% F
HSR:19.214% D
T16 Rhino
D**
Kills:163
Deaths:264
KDR:0.617
Accuracy:13.593% D**
HSR:12.883% D**
NSX Naginata
D
Kills:62
Deaths:109
KDR:0.569
Accuracy:18.139% D
HSR:17.742% D**
Kills:2,829
Deaths (as Heavy Assault):4,130
Deaths (to Heavy Assaults):9,992
KDR:0.68499
Kill Difference:1,301
Playtime:387.952 hours
Usage:18%
Score:3.539m
Score/min:152
Accuracy (listed only):16.501%
HSR (listed only):18.821%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
D--
Kills:1,012
Deaths:2,130
KDR:0.475
Accuracy:16.021% D**
HSR:11.067% D--
LC2 Lynx
D**
Kills:796
Deaths:1,767
KDR:0.450
Accuracy:15.896% D**
HSR:13.317% D**
TAS-16 Blackjack
D
Kills:635
Deaths:1,511
KDR:0.420
Accuracy:38.108% F-
HSR:11.024% D
HC1 Cougar
D
Kills:604
Deaths:1,097
KDR:0.551
Accuracy:20.800% D
HSR:14.570% D**
FA1 Barrage
D*
Kills:371
Deaths:866
KDR:0.428
Accuracy:26.611% D**
HSR:9.704% D*
NSX Tanto
D*
Kills:357
Deaths:883
KDR:0.404
Accuracy:19.143% D*
HSR:17.087% D*
TRAC-5
D-
Kills:286
Deaths:664
KDR:0.431
Accuracy:16.179% D*
HSR:13.986% D-
AMR-66
D--
Kills:281
Deaths:562
KDR:0.500
Accuracy:19.964% D*
HSR:18.150% D--
AS16 NightHawk
C-
Kills:274
Deaths:422
KDR:0.649
Accuracy:34.274% D
HSR:12.774% C-
NS Baron G5
C+
Kills:220
Deaths:485
KDR:0.454
Accuracy:33.914% D--
HSR:13.636% C+
LC3 Jaguar
D--
Kills:146
Deaths:244
KDR:0.598
Accuracy:18.716% D--
HSR:12.329% D**
MG-HBR1 Dragoon
D
Kills:62
Deaths:131
KDR:0.473
Accuracy:29.197% D
HSR:20.968% D-
Kills:5,044
Deaths (as Engineer):10,762
Deaths (to Engineers):8,606
KDR:0.46869
Kill Difference:5,718
Playtime:913.494 hours
Usage:43%
Score:11.800m
Score/min:215
Accuracy (listed only):24.069%
HSR (listed only):14.051%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
D--
Kills:1,012
Deaths:2,130
KDR:0.475
Accuracy:16.021% D**
HSR:11.067% D--
LC2 Lynx
D**
Kills:796
Deaths:1,767
KDR:0.450
Accuracy:15.896% D**
HSR:13.317% D**
TAS-16 Blackjack
D
Kills:635
Deaths:1,511
KDR:0.420
Accuracy:38.108% F-
HSR:11.024% D
HC1 Cougar
D
Kills:604
Deaths:1,097
KDR:0.551
Accuracy:20.800% D
HSR:14.570% D**
NS-7 PDW
D-
Kills:416
Deaths:744
KDR:0.559
Accuracy:20.023% D-
HSR:8.413% F
SMG-46 Armistice
D**
Kills:405
Deaths:883
KDR:0.459
Accuracy:16.656% F-
HSR:7.901% D**
FA1 Barrage
D*
Kills:371
Deaths:866
KDR:0.428
Accuracy:26.611% D**
HSR:9.704% D*
PDW-16 Hailstorm
D--
Kills:362
Deaths:766
KDR:0.473
Accuracy:15.598% F
HSR:10.221% D--
NSX Tanto
D*
Kills:357
Deaths:883
KDR:0.404
Accuracy:19.143% D*
HSR:17.087% D*
TRAC-5
D-
Kills:286
Deaths:664
KDR:0.431
Accuracy:16.179% D*
HSR:13.986% D-
AS16 NightHawk
C-
Kills:274
Deaths:422
KDR:0.649
Accuracy:34.274% D
HSR:12.774% C-
NS Baron G5
C+
Kills:220
Deaths:485
KDR:0.454
Accuracy:33.914% D--
HSR:13.636% C+
LC3 Jaguar
D--
Kills:146
Deaths:244
KDR:0.598
Accuracy:18.716% D--
HSR:12.329% D**
MG-S1 Jackal
D*
Kills:131
Deaths:321
KDR:0.408
Accuracy:19.209% D*
HSR:10.687% D**
Kills:6,015
Deaths (as Light Assault):12,783
Deaths (to Light Assaults):5,838
KDR:0.47055
Kill Difference:6,768
Playtime:310.694 hours
Usage:15%
Score:3.003m
Score/min:161
Accuracy (listed only):22.225%
HSR (listed only):11.908%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
M77-B
D--
Kills:621
Deaths:451
KDR:1.377
Accuracy:28.432% D*
HSR:67.311% D--
NS-44L Blackhand
D
Kills:420
Deaths:801
KDR:0.524
Accuracy:29.203% D**
HSR:32.857% D
NS-7 PDW
D-
Kills:416
Deaths:744
KDR:0.559
Accuracy:20.023% D-
HSR:8.413% F
SMG-46 Armistice
D**
Kills:405
Deaths:883
KDR:0.459
Accuracy:16.656% F-
HSR:7.901% D**
PDW-16 Hailstorm
D--
Kills:362
Deaths:766
KDR:0.473
Accuracy:15.598% F
HSR:10.221% D--
TSAR-42
D*
Kills:336
Deaths:270
KDR:1.244
Accuracy:30.741% D*
HSR:55.952% D*
TX2 Emperor
D
Kills:326
Deaths:817
KDR:0.399
Accuracy:18.603% D**
HSR:15.031% D
NS-AM7 Archer
C+
Kills:258
Deaths:935
KDR:0.276
Accuracy:52.079% D-
HSR:17.054% C+
NS-30 Vandal
C--
Kills:193
Deaths:291
KDR:0.663
Accuracy:21.037% F-
HSR:22.280% C--
NS-61 Emissary
C+
Kills:171
Deaths:371
KDR:0.461
Accuracy:26.993% C+
HSR:8.772% D**
TX1 Repeater
D*
Kills:171
Deaths:487
KDR:0.351
Accuracy:17.599% D*
HSR:13.450% D*
99SV
D
Kills:157
Deaths:236
KDR:0.665
Accuracy:23.509% D**
HSR:29.936% D
SOAS-20
F
Kills:136
Deaths:251
KDR:0.542
Accuracy:16.405% F--
HSR:9.559% F
MG-S1 Jackal
D*
Kills:131
Deaths:321
KDR:0.408
Accuracy:19.209% D*
HSR:10.687% D**
KSR-35
D
Kills:119
Deaths:153
KDR:0.778
Accuracy:25.451% D**
HSR:23.529% D
Kills:4,222
Deaths (as Infiltrator):7,777
Deaths (to Infiltrators):5,987
KDR:0.54288
Kill Difference:3,555
Playtime:264.238 hours
Usage:12%
Score:2.461m
Score/min:155
Accuracy (listed only):24.103%
HSR (listed only):22.197%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
D
Kills:635
Deaths:1,511
KDR:0.420
Accuracy:38.108% F-
HSR:11.024% D
NS-7 PDW
D-
Kills:416
Deaths:744
KDR:0.559
Accuracy:20.023% D-
HSR:8.413% F
SMG-46 Armistice
D**
Kills:405
Deaths:883
KDR:0.459
Accuracy:16.656% F-
HSR:7.901% D**
FA1 Barrage
D*
Kills:371
Deaths:866
KDR:0.428
Accuracy:26.611% D**
HSR:9.704% D*
PDW-16 Hailstorm
D--
Kills:362
Deaths:766
KDR:0.473
Accuracy:15.598% F
HSR:10.221% D--
AS16 NightHawk
C-
Kills:274
Deaths:422
KDR:0.649
Accuracy:34.274% D
HSR:12.774% C-
TORQ-9
D*
Kills:245
Deaths:513
KDR:0.478
Accuracy:18.811% D*
HSR:7.347% F--
NS Baron G5
C+
Kills:220
Deaths:485
KDR:0.454
Accuracy:33.914% D--
HSR:13.636% C+
NS-11A
D*
Kills:218
Deaths:535
KDR:0.407
Accuracy:13.795% F--
HSR:12.385% D*
T1 Cycler
D*
Kills:164
Deaths:372
KDR:0.441
Accuracy:15.848% D*
HSR:10.976% F
MG-S1 Jackal
D*
Kills:131
Deaths:321
KDR:0.408
Accuracy:19.209% D*
HSR:10.687% D**
TAR
F
Kills:100
Deaths:215
KDR:0.465
Accuracy:15.946% F
HSR:10% F
SABR-13
D-
Kills:86
Deaths:189
KDR:0.455
Accuracy:21.726% D-
HSR:18.605% D--
Kills:3,627
Deaths (as Combat Medic):7,822
Deaths (to Combat Medics):3,535
KDR:0.46369
Kill Difference:4,195
Playtime:165.235 hours
Usage:8%
Score:2.204m
Score/min:222
Accuracy (listed only):22.348%
HSR (listed only):11.052%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M1 Heavy Cycler
D*
Kills:382
Deaths:493
KDR:0.775
Accuracy:9.554% D*
HSR:10.995% D**
M2 Mutilator
D*
Kills:283
Deaths:284
KDR:0.996
Accuracy:9.920% D*
HSR:12.721% D**
M3 Pounder HEG
D
Kills:280
Deaths:324
KDR:0.864
Accuracy:33.634% D
HSR:1.786% D-
M3 Pounder HEG
C-
Kills:213
Deaths:201
KDR:1.060
Accuracy:36.397% C-
HSR:1.408% D*
M6 Onslaught
C+
Kills:152
Deaths:51
KDR:2.980
Accuracy:15.018% C-
HSR:19.737% C+
M6 Onslaught
C
Kills:127
Deaths:52
KDR:2.442
Accuracy:15.905% C
HSR:15.748% D-
NS-10 Burster
C
Kills:94
Deaths:144
KDR:0.653
Accuracy:26.341% C
HSR:3.191% D
NS-10 Burster
C
Kills:70
Deaths:84
KDR:0.833
Accuracy:25.241% D
HSR:4.286% C
Kills:1,601
Deaths (as MAX Suit):816.500
Deaths (to MAX Suits):2,143
KDR:1.96081
Kill Difference:784.500
Playtime:76.473 hours
Usage:4%
Score:1.166m
Score/min:254
Accuracy (listed only):21.501%
HSR (listed only):8.734%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C+
Kills:1,503
V. Kills:97 N/A
Deaths:636
KDR:2.363
Accuracy:24.058% D--
KPH:37.200 C+
VKPH:2.400 C--
Hellfire Rocket Pods
C+
Kills:285
V. Kills:36 N/A
Deaths:77
KDR:3.701
Accuracy:36.187% D**
KPH:72.500 C+
VKPH:9.200 C--
M18 Needler
B+
Kills:236
V. Kills:179 131%
Deaths:718
KDR:0.329
Accuracy:34.714% B+
KPH:4.700 D
VKPH:3.600 D-
Tomcat A2AM Pods
C
Kills:123
V. Kills:71 171%
Deaths:40
KDR:3.075
Accuracy:73.090% D--
KPH:39.500 C
VKPH:22.800 D
M18 Rotary
C
Kills:112
V. Kills:69 160%
Deaths:235
KDR:0.477
Accuracy:30.018% C
KPH:6 D
VKPH:3.700 D-
Coyote Missiles
D
Kills:72
V. Kills:40 176%
Deaths:65
KDR:1.108
Accuracy:47.161% D-
KPH:18.500 D
VKPH:10.300 D-
Hornet Missiles
C-
Kills:62
V. Kills:46 132%
Deaths:37
KDR:1.676
Accuracy:45.636% F-
KPH:33.900 D
VKPH:25.200 C-
Kills:2,393 (1,851 + 0)
Deaths:1,808
KDR:1.324
VKDR:0.298
Vehicle Kills:538
Kill Difference:585
Playtime:121.980 hours
Usage:6%
Score:0.746m
Score/min:102
Piloting Accuracy:30.018%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Dual-75 Duster
B
Kills:321
V. Kills:12 N/A
Deaths:23
KDR:13.957
Accuracy:36.621% C+
KPH:78.700 B
VKPH:2.900 D
AP30 Shredder
B
Kills:110
V. Kills:72 151%
Deaths:15
KDR:7.333
Accuracy:34.871% B
KPH:23.400 C
VKPH:15.300 C-
Kills:431 (0 + 431)
Deaths:38
KDR:11.342
VKDR:2.211
Vehicle Kills:84
Kill Difference:393
Playtime:8.776 hours
Usage:0%
Score:0.135m
Score/min:257
Piloting Accuracy:N/A%
Gunner Accuracy:34.871%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
D
Kills:210
V. Kills:80 259%
Deaths:85
KDR:2.471
Accuracy:40.145% D*
KPH:21.400 D
VKPH:8.100 D-
Skyguard
C+
Kills:204
V. Kills:147 138%
Deaths:91
KDR:2.242
Accuracy:24.889% D
KPH:12.200 C
VKPH:8.800 C+
L100 Python HESH
B+
Kills:187
V. Kills:40 456%
Deaths:33
KDR:5.667
Accuracy:46.712% C+
KPH:47.300 C
VKPH:10.100 B+
C75 Viper
C
Kills:101
V. Kills:34 289%
Deaths:49
KDR:2.061
Accuracy:35.111% C
KPH:20.300 C--
VKPH:6.800 C
LB00 Python AP
D-
Kills:69
V. Kills:32 209%
Deaths:17
KDR:4.059
Accuracy:37.956% F-
KPH:30.800 D*
VKPH:14.300 D-
Kills:771 (771 + 0)
Deaths:275
KDR:2.804
VKDR:1.211
Vehicle Kills:333
Kill Difference:496
Playtime:37.652 hours
Usage:2%
Score:0.380m
Score/min:168
Driving Accuracy:37.956%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C
Kills:465
V. Kills:223 208%
Deaths:88
KDR:5.284
Accuracy:41.312% D
KPH:27.600 C
VKPH:13.200 D
MR11 Gatekeeper
C++
Kills:327
V. Kills:217 150%
Deaths:55
KDR:5.945
Accuracy:37.810% C
KPH:22.500 C++
VKPH:14.900 C+
E540 Halberd
C
Kills:300
V. Kills:133 224%
Deaths:48
KDR:6.250
Accuracy:34.006% D--
KPH:23.300 C
VKPH:10.300 C--
P2-120 HEAT
D
Kills:197
V. Kills:80 243%
Deaths:82
KDR:2.402
Accuracy:32.078% D*
KPH:18.200 D
VKPH:7.400 D
P2-120 HESH
D
Kills:148
V. Kills:37 389%
Deaths:30
KDR:4.933
Accuracy:41.390% C+
KPH:20.700 D*
VKPH:5.200 D
G30 Vulcan
D
Kills:132
V. Kills:73 178%
Deaths:46
KDR:2.870
Accuracy:17.337% D**
KPH:14.700 D
VKPH:8.100 D
M20 Basilisk
C
Kills:66
V. Kills:28 228%
Deaths:34
KDR:1.941
Accuracy:24.347% D
KPH:12.800 C-
VKPH:5.400 C
Kills:1,635 (810 + 825)
Deaths:383
KDR:4.269
VKDR:2.065
Vehicle Kills:791
Kill Difference:1,252
Playtime:76.327 hours
Usage:4%
Score:1.159m
Score/min:253
Driving Accuracy:41.390%
Gunner Accuracy:24.347%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
D
Kills:483
V. Kills:307 157%
Deaths:178
KDR:2.713
Accuracy:41.496% D
KPH:31.100 D
VKPH:19.800 D
P525 Marauder-H
B++
Kills:127
V. Kills:21 N/A
Deaths:27
KDR:4.704
Accuracy:29.195% D-
KPH:55.700 D--
VKPH:9.200 B++
E540 Halberd-H
D*
Kills:64
V. Kills:23 267%
Deaths:27
KDR:2.370
Accuracy:44.995% F
KPH:22.800 D*
VKPH:8.200 F
Kills:674 (0 + 674)
Deaths:232
KDR:2.905
VKDR:1.513
Vehicle Kills:351
Kill Difference:442
Playtime:20.597 hours
Usage:1%
Score:0.320m
Score/min:259
Driving Accuracy:N/A%
Gunner Accuracy:44.995%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C+
Kills:330
V. Kills:139 236%
Deaths:88
KDR:3.750
Accuracy:33.212% D
KPH:18 C
VKPH:7.600 C+
M12 Kobalt
C
Kills:310
V. Kills:17 N/A
Deaths:28
KDR:11.071
Accuracy:13.991% D
KPH:44.500 D
VKPH:2.400 C
M12 Kobalt
B+
Kills:228
V. Kills:25 N/A
Deaths:12
KDR:19
Accuracy:12.866% D-
KPH:47.500 D
VKPH:5.200 B+
M40 Fury
C
Kills:181
V. Kills:50 355%
Deaths:53
KDR:3.415
Accuracy:29.952% D
KPH:27.100 D
VKPH:7.500 C
M20 Basilisk
C+
Kills:160
V. Kills:65 242%
Deaths:51
KDR:3.137
Accuracy:30.983% D-
KPH:19.600 C+
VKPH:8 C
M60-G Bulldog
C
Kills:143
V. Kills:25 N/A
Deaths:55
KDR:2.600
Accuracy:23.673% D*
KPH:24.200 C
VKPH:4.200 C--
M40 Fury
C
Kills:134
V. Kills:28 462%
Deaths:28
KDR:4.786
Accuracy:22.549% D**
KPH:45.800 C
VKPH:9.600 C
G40-F Ranger
C
Kills:92
V. Kills:49 184%
Deaths:20
KDR:4.600
Accuracy:27.032% D
KPH:15.300 C
VKPH:8.100 D
G30 Walker
D
Kills:57
V. Kills:27 204%
Deaths:28
KDR:2.036
Accuracy:23.339% D--
KPH:10.800 D
VKPH:5.100 D--
M60-G Bulldog
C--
Kills:53
V. Kills:13 379%
Deaths:14
KDR:3.786
Accuracy:28.103% D--
KPH:23.500 D
VKPH:5.800 C--
Kills:1,688 (0 + 1,688)
Deaths:377
KDR:4.477
VKDR:1.162
Vehicle Kills:438
Kill Difference:1,311
Playtime:67.372 hours
Usage:3%
Score:0.597m
Score/min:148
Driving Accuracy:N/A%
Gunner Accuracy:28.103%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D-
Kills:55
V. Kills:4 N/A
Deaths:93
KDR:0.591
Accuracy:23.317% F-
KPH:11.600 D*
VKPH:0.800 D-
Kills:55 (55 + 0)
Deaths:93
KDR:0.591
VKDR:0.043
Vehicle Kills:4
Kill Difference:38
Playtime:4.747 hours
Usage:0%
Score:0.011m
Score/min:40
Driving Accuracy:23.317%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
C--
Kills:79
V. Kills:16 465%
Deaths:4
KDR:19.750
Accuracy:48.374% D-
KPH:49.100 C--
VKPH:9.900 D**
CAS 14-E
D
Kills:59
V. Kills:6 N/A
Deaths:8
KDR:7.375
Accuracy:23.121% F-
KPH:37.200 D-
VKPH:3.800 D
Kills:138 (0 + 138)
Deaths:12
KDR:11.500
VKDR:1.833
Vehicle Kills:22
Kill Difference:126
Playtime:3.199 hours
Usage:0%
Score:0.047m
Score/min:247
Piloting Accuracy:N/A%
Gunner Accuracy:23.121%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 1,6001,5036362.363C1.5524.058%D--N/A37.2C+2.4C--9840.4h25.4C++105.4C+
T9 CARV 1,0941,0621,6570.641C0.1715.259%D-21.092%C17.2DN/A6261.8h17.8D-116.7D
C-4 1,3411,0211,1930.856C0.0425.512%C+N/A52.4D16.4D-33919.5h1.7C6.6C+
TRAC-5 S 1,0611,0122,1300.475C--0.3416.021%D**11.067%D--11.5DN/A3488.1h15.4C--95.9D--
MSW-R 8548251,2490.661C-0.1516.586%D*15.152%D*17.2D-N/A5848h17.7F-106.9D**
Tank Mine 1,2788176151.328D0.5129.732%CN/A71.7D40.4D67211.4h2.2C-7.5D
LC2 Lynx 8327961,7670.45D0.3615.896%D**13.317%D**10.1D-N/A3379h24F-151.1F-
TAS-16 Blackjack 6536351,5110.42D0.3938.108%F-11.024%D13.3D--N/A3947.8h4.3F--11.4F--
M77-B 6316214511.377C--0.5628.432%D*67.311%D--20C-N/A5931h3.6F12.5F
HC1 Cougar 6246041,0970.551C--0.2620.8%D14.57%D**12.4DN/A3748.8h19.9F-95.6D*
T7 Mini-Chaingun 6185881,0600.555D0.2611.253%D*7.313%D**18.3DN/A6532.1h26.6F-236.1F
NS-15M2 5004884791.019C0.2021.675%C-26.844%C++13.6D--N/A4535.9h15.6D71.9C
G20 Vulcan-H 7904831782.713C1.9041.496%D1.656%D-31.2D19.8D28315.5h131.7D-317.3D--
P2-120 AP 688465885.284C+4.4741.312%DN/A27.7C13.3D50616.8h6.1B+14.8C**
NS-44L Blackhand 4264208010.524C--0.2929.203%D**32.857%D12.1DN/A3034.8h6.7D*23D**
NS-7 PDW 4354167440.559C-0.2620.023%D-8.413%F15.2DN/A4627.4h23.7F-118.1D*
SMG-46 Armistice 4184058830.459D0.3616.656%F-7.901%D**12.1D-N/A3833.5h23.4F-140.7F-
M1 Heavy Cycler 3993824930.775C0.049.554%D*10.995%D**12.4D-N/A4230.8h22.5D-235.8D-
FA1 Barrage 3863718660.428C-0.3926.611%D**9.704%D*12.4D-N/A4430h7.7F28.9F-
Chainblade 42137028,3960.013C0.8024.241%C6.216%C+0.3C--N/A11100.3h4.1D--16.7C
PDW-16 Hailstorm 3773627660.473D0.3415.598%F10.221%D--13.1DN/A4527.7h22.5D*144F
NSX Tanto 3793578830.404D0.4119.143%D*17.087%D*10.5D-N/A3134h22.5D*117.4D--
TSAR-42 3423362701.244C0.4330.741%D*55.952%D*25.6C--N/A9013.1h3.3F10.6D**
M20 Basilisk 469330883.75C*2.9433.212%D3.03%D*17.9C7.6C+12718.4h105.5C+317.6C
MR11 Gatekeeper 544327555.945B5.1337.81%CN/A22.6C++15C+21814.5h50.7C++134C++
TX2 Emperor 3363268170.399C--0.4218.603%D**15.031%D11.7D-N/A3527.9h15.3F-82.1F
Dual-75 Duster 3333212313.957C*13.1436.621%C+N/A78.3B2.9D2144.1h6C+16.4C++
M12 Kobalt 3273102811.071C10.2613.991%D14.516%D-44.3D2.4C1697h22.7D162C
E540 Halberd 433300486.25C+5.4434.006%D--4.667%B++23.3C10.3C--15812.9h6.9D20.2D-
Claymore 3013001262.381D1.5733.333%C++N/A83.3D--N/A2353.6h1.3D4C++
TRAC-5 3002866640.431C-0.3816.179%D*13.986%D-10.3DN/A6427.8h22.1D--136.6D*
Hellfire Rocket Pods 321285773.701C2.8936.187%D**N/A73.1C+9.2C--3443.9h25.2C+69.8C
M2 Mutilator 2932832840.996C-0.189.92%D*12.721%D**19.4DN/A6514.6h19.9D201.1D-
AMR-66 2942815620.5C--0.3119.964%D*18.15%D--11.2DN/A3925h10.4C52D
M3 Pounder HEG 3812803240.864C0.0533.634%D1.786%D-11D4B+7925.4h29.7F-88.4D*
AS16 NightHawk 2812744220.649C-0.1734.274%D12.774%C-20.8DN/A6713.2h6.4D*18.8D-
NS-AM7 Archer 3562589350.276C--0.5452.079%D-17.054%C+4.4D1.7D2858.5h16.9B32.5C*
TORQ-9 2532455130.478D0.3418.811%D*7.347%F--13.9D--N/A4717.6h26.2T-139.4F--
M18 Needler 4152367180.329C-0.4934.714%B+N/A4.7D3.6D-6449.9h267.7D--771.2D
MANA Anti-Vehicle Turret 3852332560.91C0.1046.894%D6.009%B**22.6D14.8D20910.3h10.5C+22.3C
Spear Anti-Vehicle Phalanx Turret 364231415.634C4.8235.299%D-4.329%C++27.8D16C--2418.3h11.5D32.7D--
T9 CARV-S 2352293720.616D0.2013.755%F19.214%D19.6D-N/A6511.7h17.1D*124.1D**
M12 Kobalt 2532281219C++18.1912.866%D-14.035%D--47.5D5.2B+1554.8h24.6D*191.6D--
NS Baron G5 2272204850.454D-0.3633.914%D--13.636%C+14.8D-N/A4314.9h7.1F-20.9C
NS-11A 2242185350.407D0.4113.795%F--12.385%D*11.7D--N/A3918.6h22.4F*162.7T*
M3 Pounder HEG 2852132011.06C0.2536.397%C-1.408%D*12D-4C++7517.8h30.8F84.7D--
Frag Grenade 2112111211N/A210.1943.546%C+N/A351.7C--N/A13500.6h4.5C-10.3C
L100 Python HEAT 290210852.471C-1.6640.145%D*2.381%C+21.4D8.2D1429.8h7.1C17.7D--
ML-7 3232045560.367C--0.4549.524%D-1.471%D13.1D--7.6D14415.6h9.2D--18.5D*
Skyguard 351204912.242C1.4324.889%DN/A12.2C8.8C+15816.7h136.7C+549.4C-
P2-120 HEAT 277197822.402C1.5932.078%D*4.569%B*18.2D7.4D26710.8h8.4C26.2D-
NS-30 Vandal 2011932910.663D0.1521.037%F-22.28%C--16.4D--N/A4611.8h9.4F--44.5T
L100 Python HESH 227187335.667C-4.8546.712%C+N/A46.8C10B+2304h3.6C+7.8C+
M40 Fury 231181533.415C-2.6029.952%D1.105%D27D7.5C1556.7h22.3D*74.4D*
Sticky Grenade 1781711171N/A170.1940.586%D**N/A342D*14C++10750.5h3.8F9.4F
NS-61 Emissary 1801713710.461C-0.3526.993%C+8.772%D**11.3DN/A3015.2h24.3D*90.1D--
TX1 Repeater 1811714870.351C--0.4617.599%D*13.45%D*10.9D-N/A4115.7h23F130.5F-
T1 Cycler 1691643720.441C--0.3715.848%D*10.976%F9.9D-N/A7016.5h20.8F-131.4F-
T16 Rhino 1741632640.617D0.2013.593%D**12.883%D**17.9D1.2A++749.1h20.3F149F
M20 Basilisk 225160513.137C+2.3230.983%D-5%C19.5C7.9C1628.2h106.6C+344.2C-
99SV 1631572360.665C--0.1523.509%D**29.936%D12.3DN/A5012.8h7.8D*33.2D**
M12 Kobalt 165157179.235D8.4218.065%D15.287%D56.1D--2.9C2252.8h24.6D-135.9D-
M6 Onslaught 156152512.98B+2.1715.018%C-19.737%C+31.7C+N/A884.8h17.5B116.8C++
P2-120 HESH 185148304.933D4.1241.39%C+N/A20.8D*5.2D1717.1h7.2D**17.3D-
LC3 Jaguar 1491462440.598C-0.2218.716%D--12.329%D**14.2DN/A6610.3h16.4D87.5D-
M60-G Bulldog 168143552.6C1.7923.673%D*2.797%C+24.2C4.2C--1175.9h7.4C*31.3C-
SOAS-20 1381362510.542D0.2716.405%F--9.559%F15.8D--N/A458.6h16.7D*102F**
Ripper 1411354,9070.028C0.7919.209%D8.889%D--0.6C-N/A2233.5h2.7F--14.2C+
M40 Fury 162134284.786C3.9722.549%D**1.493%C46.2C9.7C2742.9h11.1B+49.2C
G30 Vulcan 205132462.87C+2.0617.337%D**2.273%D14.7D8.1D1149h128.5D741.2F-
MG-S1 Jackal 1391313210.408D0.4119.209%D*10.687%D**11.1D-N/A3811.8h17.6D91.9D*
P525 Marauder-H 148127274.704D3.8929.195%D-N/A55.2D--9.1B++2092.3h11.2D**38.4F
M6 Onslaught 129127522.442C++1.6315.905%C15.748%D-25.9C-N/A734.9h21.2C--133.4C+
ASP-30 Grounder 2151273220.394D0.4255.372%D--2.362%C8.9D6.2C-13114.3h9.3C-16.7D
T2 Striker 1961241181.051A0.2431.99%F-N/A13.1C+7.6C-1689.5h23.2A72.6B+
Tomcat A2AM Pods 194123403.075C-2.2673.09%D--N/A39.7C22.9D3743.1h7B*9.6B++
Rocklet Rifle 2101202520.476C-0.3439.517%D**N/A14.3D*10.7D*1668.4h46D116.3D*
KSR-35 1221191530.778D0.0425.451%D**23.529%D21.6D-N/A485.5h7F--27.5F-
M18 Rotary 1811122350.477C-0.3430.018%C1.786%C6D3.7D-7718.8h170C566.4C
AP30 Shredder 182110157.333C+6.5234.871%BN/A23.4C15.3C-2954.7h158.7D**455.1D--
C75 Viper 135101492.061C1.2535.111%CN/A20.2C--6.8C1985h14.7C+42C+
TAR 1011002150.465D0.3515.946%F10%F13.7D-N/A647.3h22T137.8T
NS-R3 Swarm 179972220.437C0.3863.759%C+N/A8.6C++7.3C++8111.3h24.9B+39.1B+
MANA Anti-Personnel Turret 10496941.021N/A0.2110.987%UN/A960U80U1995700.1h35.3T*321.1T*
NS-10 Burster 166941440.653C0.1626.341%C3.191%D4.1C-3.2C+6422.7h185.5D704.4C-
NS Decimator 128931140.816C0.0055.512%D1.075%D-31C11.7C--3553h4.5C*8.2C+
G40-F Ranger 14192204.6C+3.7927.032%D1.087%C15.3C8.2D1566h93.8B++347B+
SABR-13 90861890.455C--0.3621.726%D-18.605%D--11.5D--N/A447.5h24.7T*113.5T
NS Annihilator 167851890.45C0.3680.115%C+N/A8.2C--7.9C15210.4h13.1C16.4C
Aspis Anti-Aircraft Phalanx Turret 16784810.5A**9.6921.379%D2.381%C++10.4C+10.2C+1938.1h148.8C++696.1C+
VLG Missile Launcher 9579419.75C*18.9448.374%D-N/A49.4C-10D**3851.6h6.2C+12.8C
Orbital Strike Uplink 10274174N/A73.19294.872%UN/A370U140U25830.2h1.6T*0.5T*
Coyote Missiles 11272651.108D0.2947.161%D-N/A18.5D10.3D-1513.9h57.6D122.1D-
NS-10 Burster 11970840.833C0.0225.241%D4.286%C4.1C--2.9D6317h190.6C--755.1C--
LB00 Python AP 10169174.059D3.2437.956%F-2.899%M31.4D*14.5D-1802.2h4.5C++11.9F-
M20 Basilisk 9466341.941C1.1324.347%D3.03%D--12.9C-5.5C895.1h112.4D-461.7D
E540 Halberd-H 8764272.37D1.5644.995%FN/A22.9D*8.2F1652.8h7.1C15.8D--
Hornet Missiles 10862371.676C--0.8645.636%F-N/A34.4D25.6C-3851.8h14.8D32.3D*
NSX Naginata 68621090.569D0.2518.139%D17.742%D**13.2D--1.3A384.7h22.9F--126.4D**
MG-HBR1 Dragoon 64621310.473D0.3429.197%D20.968%D-9.3D--N/A396.7h15.5F**53F--
Hunter QCX 71604560.132D-0.687.027%F--13.333%D-2.7D*N/A1122.6h12.8C--182.2T*
CAS 14-E 655987.375C6.5623.121%F-N/A36.9D-3.8D1071.6h43.6D188.5F
G30 Walker 8457282.036D1.2223.339%D--1.754%D*10.8D5.1D--1025.3h200.7C++860.1C
M60-A Bulldog 615696.222C+5.4143.086%B++N/A37.3C++3.3D1991.5h6.7C--15.6C**
S12 Renegade 5955930.591D0.2223.317%F-5.455%C++11.7D*N/A404.7h5.2F22.1T*
M60-A Bulldog 615386.625C5.8135.656%D--1.887%C23C-3.5C+1022.3h8.2D*23D**
M60-G Bulldog 6653143.786C2.9728.103%D--N/A23D-5.7C--1612.3h10.5D--37.4D*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon291,4141.6h
Anti-Vehicle MANA Turret431,7162.7h
Pummeler Rocket Pods01090.1h
Nano-Armor Kit1,2971,030,08398.7h
Decoy Grenade01220h
Structure Shield Module11260.4h
Nanite Revive Grenade02,1860.6h
Nanite Healing Grenade0950h
Medical Applicator1,162259,74334.2h
Cortium Silo0780.3h
Spitfire Auto-Turret501,0651.7h
Motion Spotter722,8663.8h
Xiphos Anti-Personnel Tower1850.3h
Rampart Wall01781.3h
Welding Device15,8260.4h
Shield Recharging Field411,6821h
Recon Detection Device912,3325.8h
Ammunition Package764,9363.2h
Medical Kit437191h
Anti-Infantry MANA Turret194120.9h
Snowman Soldier4540.1h
Flail Targeting Dart81490.8h
Routing Spire2690.4h
Router204411.2h
Hardlight Barrier383771h
Nano-Repair Grenade08120.2h
Light Air Terminal2500.4h
Orbital Strike Target Designator21820.9h
WLT-Howler Mining Laser02,0130.3h
Elysium Spawn Tube0620.2h

Check the help document for the dictionary if you want to learn more about words used here.


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