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Commissar Snowblower omegadude12345[FedX] omegadude12345
TR BR 78

KDR: 0.78

Score: 22.4m

Last Seen: Apr 25th, 2019 4:22 AM
- OFFLINE - 11.6 hour(s)

Prestige 1, Battle Rank 78 - Terran Republic on Emerald - Outfit Member of Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 34
Level Progress (to 79): 27%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS T9 CARV C-4 M14 Banshee TRAC-5 S LC2 Lynx Tank Mine MSW-R M77-B
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $20,016 MLG Score: 16
Fun Score: N/A
Cheeseburgers Flipped: 593TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
17.57%15.677%2753010058,6880.5073880.271

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.706%-0.689D-0.778D--1.34D**HEAD ++ (~6.89)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
109.8-0.469D19.3-0.35C-90.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.442%0.866%178410311,3868554161.61916332%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.62%-0.628D-0.673D-1.114

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
250.8-0.555D78.9-0.487D171.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.777%1.616%51610291,23822816060.542507204%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.748%-1.399D**-0.612D0.248

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
105.8-1.856F-28.3-1.337D**77.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.976%4.837%1461410212,605175011771.48857221%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.01%-0.761D-0.113C+-0.3

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
242.7-1.043D*67.9-0.715D-174.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
27.271%58.396%146310321,0602579220.410853

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.897%-1.165D*-0.571D0.025

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.2-0.536D4.1-0.301C11

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.4%10.711%146310321,1671067361.09372

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.741%-0.836D--0.755D--0.718

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.7-0.415C--5.9-0.207C12.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 34
22.4m384.1%223 (13.4k)187 (11.2k)0.77852928,19636,2171.0519978 (78)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR103573116.906%9.572%16203:191

8% Combat Medic42% Engineer18% Heavy Assault13% Infiltrator15% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 13th, 2013 10:00 PMJan 16th, 2019 4:43 AMApr 25th, 2019 4:31 AM (6h) (PST)Apr 25th, 2019 12:46 AM (10h) (PST)Apr 25th, 2019 12:22 AM (11h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4411612800.2350.3020.0231.0880.04816

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
26,4829,64516,8371418165311,228

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1997.9h/83.2d 9,904 2,699 14,287 130.5k 2,247 4,821 5,774 52.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
C-
Kills:927
Deaths:1,537
KDR:0.603
Accuracy:14.826% D-
HSR:20.065% C-
MSW-R
D*
Kills:682
Deaths:1,097
KDR:0.622
Accuracy:16.082% D*
HSR:14.516% D*
T7 Mini-Chaingun
D*
Kills:568
Deaths:1,045
KDR:0.544
Accuracy:11.650% D*
HSR:7.042% D**
NS-15M2
C++
Kills:359
Deaths:369
KDR:0.973
Accuracy:21.701% C-
HSR:26.462% C++
T9 CARV-S
D-
Kills:178
Deaths:318
KDR:0.560
Accuracy:12.754% F-
HSR:17.978% D-
T16 Rhino
D**
Kills:163
Deaths:264
KDR:0.617
Accuracy:13.593% D**
HSR:12.883% D**
NSX Naginata
D
Kills:57
Deaths:108
KDR:0.528
Accuracy:18.350% D
HSR:19.298% D*
Kills:2,934
Deaths (as Heavy Assault):4,738
Deaths (to Heavy Assaults):9,348
KDR:0.61925
Kill Difference:1,804
Playtime:355.881 hours
Usage:18%
Score:3.110m
Score/min:146
Accuracy (listed only):15.565%
HSR (listed only):16.892%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
D-
Kills:806
Deaths:1,847
KDR:0.436
Accuracy:15.241% D**
HSR:11.414% D-
LC2 Lynx
D**
Kills:791
Deaths:1,755
KDR:0.451
Accuracy:15.852% D**
HSR:13.401% D**
HC1 Cougar
D
Kills:587
Deaths:1,076
KDR:0.546
Accuracy:20.788% D
HSR:14.651% D**
TAS-16 Blackjack
D
Kills:577
Deaths:1,440
KDR:0.401
Accuracy:37.346% F-
HSR:11.092% D
FA1 Barrage
D*
Kills:370
Deaths:865
KDR:0.428
Accuracy:26.605% D**
HSR:9.730% D*
NSX Tanto
D*
Kills:357
Deaths:883
KDR:0.404
Accuracy:19.143% D*
HSR:17.087% D*
AMR-66
D-
Kills:274
Deaths:544
KDR:0.504
Accuracy:19.914% D*
HSR:18.248% D-
TRAC-5
D*
Kills:256
Deaths:626
KDR:0.409
Accuracy:15.923% D*
HSR:12.891% D*
NS Baron G5
C+
Kills:220
Deaths:485
KDR:0.454
Accuracy:33.914% D--
HSR:13.636% C+
AS16 NightHawk
D
Kills:220
Deaths:352
KDR:0.625
Accuracy:33.881% D
HSR:11.364% D
LC3 Jaguar
D--
Kills:145
Deaths:244
KDR:0.594
Accuracy:18.727% D--
HSR:12.414% D**
MG-HBR1 Dragoon
D
Kills:62
Deaths:131
KDR:0.473
Accuracy:29.322% D
HSR:20.968% D-
Kills:4,665
Deaths (as Engineer):10,248
Deaths (to Engineers):8,208
KDR:0.45521
Kill Difference:5,583
Playtime:834.639 hours
Usage:42%
Score:10.764m
Score/min:215
Accuracy (listed only):23.888%
HSR (listed only):13.908%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
D-
Kills:806
Deaths:1,847
KDR:0.436
Accuracy:15.241% D**
HSR:11.414% D-
LC2 Lynx
D**
Kills:791
Deaths:1,755
KDR:0.451
Accuracy:15.852% D**
HSR:13.401% D**
HC1 Cougar
D
Kills:587
Deaths:1,076
KDR:0.546
Accuracy:20.788% D
HSR:14.651% D**
TAS-16 Blackjack
D
Kills:577
Deaths:1,440
KDR:0.401
Accuracy:37.346% F-
HSR:11.092% D
NS-7 PDW
D-
Kills:416
Deaths:744
KDR:0.559
Accuracy:20.023% D-
HSR:8.413% D**
SMG-46 Armistice
D**
Kills:403
Deaths:879
KDR:0.458
Accuracy:16.650% F
HSR:7.940% D**
FA1 Barrage
D*
Kills:370
Deaths:865
KDR:0.428
Accuracy:26.605% D**
HSR:9.730% D*
PDW-16 Hailstorm
D--
Kills:362
Deaths:766
KDR:0.473
Accuracy:15.598% D**
HSR:10.221% D--
NSX Tanto
D*
Kills:357
Deaths:883
KDR:0.404
Accuracy:19.143% D*
HSR:17.087% D*
TRAC-5
D*
Kills:256
Deaths:626
KDR:0.409
Accuracy:15.923% D*
HSR:12.891% D*
NS Baron G5
C+
Kills:220
Deaths:485
KDR:0.454
Accuracy:33.914% D--
HSR:13.636% C+
AS16 NightHawk
D
Kills:220
Deaths:352
KDR:0.625
Accuracy:33.881% D
HSR:11.364% D
LC3 Jaguar
D--
Kills:145
Deaths:244
KDR:0.594
Accuracy:18.727% D--
HSR:12.414% D**
MG-S1 Jackal
D*
Kills:131
Deaths:321
KDR:0.408
Accuracy:19.209% D*
HSR:10.687% D**
Kills:5,641
Deaths (as Light Assault):12,283
Deaths (to Light Assaults):5,505
KDR:0.45925
Kill Difference:6,642
Playtime:304.270 hours
Usage:15%
Score:2.926m
Score/min:160
Accuracy (listed only):22.064%
HSR (listed only):11.781%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
M77-B
D--
Kills:621
Deaths:446
KDR:1.392
Accuracy:28.448% D*
HSR:67.311% D--
NS-7 PDW
D-
Kills:416
Deaths:744
KDR:0.559
Accuracy:20.023% D-
HSR:8.413% D**
NS-44L Blackhand
D
Kills:411
Deaths:786
KDR:0.523
Accuracy:29.130% D**
HSR:32.603% D
SMG-46 Armistice
D**
Kills:403
Deaths:879
KDR:0.458
Accuracy:16.650% F
HSR:7.940% D**
PDW-16 Hailstorm
D--
Kills:362
Deaths:766
KDR:0.473
Accuracy:15.598% D**
HSR:10.221% D--
TX2 Emperor
D
Kills:326
Deaths:817
KDR:0.399
Accuracy:18.610% D**
HSR:15.031% D
TSAR-42
D*
Kills:292
Deaths:241
KDR:1.212
Accuracy:30.693% D*
HSR:54.452% D**
NS-AM7 Archer
C+
Kills:257
Deaths:926
KDR:0.278
Accuracy:52.142% D-
HSR:17.121% C+
NS-30 Vandal
C--
Kills:193
Deaths:291
KDR:0.663
Accuracy:21.037% F-
HSR:22.280% C--
TX1 Repeater
D*
Kills:171
Deaths:486
KDR:0.352
Accuracy:17.610% D*
HSR:13.450% D*
NS-61 Emissary
C+
Kills:168
Deaths:365
KDR:0.460
Accuracy:27.023% C+
HSR:8.929% D*
99SV
D-
Kills:147
Deaths:230
KDR:0.639
Accuracy:23.292% D*
HSR:28.571% D-
SOAS-20
F
Kills:136
Deaths:251
KDR:0.542
Accuracy:16.405% F--
HSR:9.559% F
MG-S1 Jackal
D*
Kills:131
Deaths:321
KDR:0.408
Accuracy:19.209% D*
HSR:10.687% D**
KSR-35
D
Kills:119
Deaths:153
KDR:0.778
Accuracy:25.451% D**
HSR:23.529% D
Kills:4,153
Deaths (as Infiltrator):7,702
Deaths (to Infiltrators):5,762
KDR:0.53921
Kill Difference:3,549
Playtime:259.045 hours
Usage:13%
Score:2.398m
Score/min:154
Accuracy (listed only):24.088%
HSR (listed only):22.007%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
D
Kills:577
Deaths:1,440
KDR:0.401
Accuracy:37.346% F-
HSR:11.092% D
NS-7 PDW
D-
Kills:416
Deaths:744
KDR:0.559
Accuracy:20.023% D-
HSR:8.413% D**
SMG-46 Armistice
D**
Kills:403
Deaths:879
KDR:0.458
Accuracy:16.650% F
HSR:7.940% D**
FA1 Barrage
D*
Kills:370
Deaths:865
KDR:0.428
Accuracy:26.605% D**
HSR:9.730% D*
PDW-16 Hailstorm
D--
Kills:362
Deaths:766
KDR:0.473
Accuracy:15.598% D**
HSR:10.221% D--
NS Baron G5
C+
Kills:220
Deaths:485
KDR:0.454
Accuracy:33.914% D--
HSR:13.636% C+
AS16 NightHawk
D
Kills:220
Deaths:352
KDR:0.625
Accuracy:33.881% D
HSR:11.364% D
TORQ-9
D*
Kills:217
Deaths:470
KDR:0.462
Accuracy:18.668% D*
HSR:7.834% F--
NS-11A
D*
Kills:211
Deaths:526
KDR:0.401
Accuracy:13.695% F--
HSR:12.796% D*
T1 Cycler
D**
Kills:153
Deaths:356
KDR:0.430
Accuracy:15.706% D**
HSR:10.458% F
MG-S1 Jackal
D*
Kills:131
Deaths:321
KDR:0.408
Accuracy:19.209% D*
HSR:10.687% D**
TAR
F
Kills:91
Deaths:203
KDR:0.448
Accuracy:15.851% F
HSR:9.890% F
SABR-13
D-
Kills:85
Deaths:185
KDR:0.459
Accuracy:21.746% D-
HSR:17.647% D--
Kills:3,456
Deaths (as Combat Medic):7,592
Deaths (to Combat Medics):3,282
KDR:0.45522
Kill Difference:4,136
Playtime:161.023 hours
Usage:8%
Score:2.104m
Score/min:218
Accuracy (listed only):22.223%
HSR (listed only):10.901%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M1 Heavy Cycler
D--
Kills:382
Deaths:493
KDR:0.775
Accuracy:9.554% D--
HSR:10.995% D**
M3 Pounder HEG
D
Kills:279
Deaths:320
KDR:0.872
Accuracy:33.555% D
HSR:1.792% D-
M2 Mutilator
D*
Kills:263
Deaths:280
KDR:0.939
Accuracy:9.677% D*
HSR:13.308% D*
M3 Pounder HEG
C-
Kills:211
Deaths:197
KDR:1.071
Accuracy:36.241% C-
HSR:1.422% D*
M6 Onslaught
C
Kills:103
Deaths:33
KDR:3.121
Accuracy:15.339% C
HSR:13.592% D*
NS-10 Burster
C
Kills:94
Deaths:144
KDR:0.653
Accuracy:26.341% C
HSR:3.191% D
M6 Onslaught
C
Kills:85
Deaths:34
KDR:2.500
Accuracy:16.364% C
HSR:12.941% D**
NS-10 Burster
C
Kills:70
Deaths:84
KDR:0.833
Accuracy:25.241% D
HSR:4.286% C
Kills:1,487
Deaths (as MAX Suit):792.500
Deaths (to MAX Suits):2,021
KDR:1.87634
Kill Difference:694.500
Playtime:74.294 hours
Usage:4%
Score:1.132m
Score/min:254
Accuracy (listed only):21.539%
HSR (listed only):7.691%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C-
Kills:824
V. Kills:60 N/A
Deaths:415
KDR:1.986
Accuracy:24.560% D--
KPH:30.200 C-
VKPH:2.200 D
Hellfire Rocket Pods
C+
Kills:260
V. Kills:34 N/A
Deaths:74
KDR:3.514
Accuracy:35.865% D**
KPH:68.100 C+
VKPH:8.900 D
M18 Needler
B+
Kills:214
V. Kills:168 127%
Deaths:675
KDR:0.317
Accuracy:35.346% B+
KPH:4.700 D
VKPH:3.700 D-
Tomcat A2AM Pods
C-
Kills:112
V. Kills:64 172%
Deaths:38
KDR:2.947
Accuracy:76.791% D
KPH:36.900 C-
VKPH:21.100 D
M18 Rotary
C+
Kills:88
V. Kills:58 149%
Deaths:216
KDR:0.407
Accuracy:30.835% C+
KPH:5.200 D
VKPH:3.400 D--
Coyote Missiles
C
Kills:69
V. Kills:39 173%
Deaths:64
KDR:1.078
Accuracy:47.046% D--
KPH:18.200 C
VKPH:10.300 D-
Hornet Missiles
C-
Kills:59
V. Kills:44 131%
Deaths:34
KDR:1.735
Accuracy:45.354% F-
KPH:33.400 D
VKPH:24.900 C-
Kills:1,626 (1,126 + 0)
Deaths:1,516
KDR:1.073
VKDR:0.308
Vehicle Kills:467
Kill Difference:110
Playtime:102.689 hours
Usage:5%
Score:0.612m
Score/min:99
Piloting Accuracy:30.835%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Dual-75 Duster
C**
Kills:262
V. Kills:8 N/A
Deaths:17
KDR:15.412
Accuracy:37.342% C+
KPH:79.700 C**
VKPH:2.400 D-
AP30 Shredder
C*
Kills:84
V. Kills:58 142%
Deaths:14
KDR:6
Accuracy:34.241% C*
KPH:19.800 D
VKPH:13.700 D
Kills:346 (0 + 346)
Deaths:31
KDR:11.161
VKDR:2.129
Vehicle Kills:66
Kill Difference:315
Playtime:7.535 hours
Usage:0%
Score:0.114m
Score/min:252
Piloting Accuracy:N/A%
Gunner Accuracy:34.241%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
D
Kills:203
V. Kills:77 260%
Deaths:83
KDR:2.446
Accuracy:40.701% D*
KPH:21.100 D
VKPH:8 D-
Skyguard
C+
Kills:202
V. Kills:145 138%
Deaths:87
KDR:2.322
Accuracy:24.778% D
KPH:12.200 C
VKPH:8.800 C+
L100 Python HESH
B**
Kills:137
V. Kills:34 391%
Deaths:26
KDR:5.269
Accuracy:45.119% C
KPH:48.700 C+
VKPH:12.100 B**
C75 Viper
C
Kills:85
V. Kills:27 304%
Deaths:41
KDR:2.073
Accuracy:34.613% C-
KPH:19.500 C--
VKPH:6.200 C
LB00 Python AP
D-
Kills:57
V. Kills:26 211%
Deaths:12
KDR:4.750
Accuracy:37.775% F--
KPH:31.100 D*
VKPH:14.200 D-
Kills:684 (684 + 0)
Deaths:249
KDR:2.747
VKDR:1.241
Vehicle Kills:309
Kill Difference:435
Playtime:35.202 hours
Usage:2%
Score:0.354m
Score/min:168
Driving Accuracy:37.775%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C
Kills:420
V. Kills:210 199%
Deaths:82
KDR:5.122
Accuracy:41.748% C-
KPH:26.400 C
VKPH:13.200 D
E540 Halberd
C
Kills:285
V. Kills:132 214%
Deaths:48
KDR:5.938
Accuracy:33.765% D-
KPH:22.700 C
VKPH:10.500 C--
MR11 Gatekeeper
C++
Kills:281
V. Kills:196 143%
Deaths:54
KDR:5.204
Accuracy:37.874% C+
KPH:21.300 C++
VKPH:14.800 C+
P2-120 HEAT
D
Kills:191
V. Kills:77 245%
Deaths:81
KDR:2.358
Accuracy:31.973% D--
KPH:17.800 D
VKPH:7.200 D
P2-120 HESH
D
Kills:136
V. Kills:35 378%
Deaths:27
KDR:5.037
Accuracy:41.737% C+
KPH:20 D*
VKPH:5.100 D
G30 Vulcan
D
Kills:129
V. Kills:71 179%
Deaths:46
KDR:2.804
Accuracy:17.258% D**
KPH:14.500 D
VKPH:8 D
M20 Basilisk
C
Kills:66
V. Kills:28 228%
Deaths:34
KDR:1.941
Accuracy:24.347% C--
KPH:12.800 C-
VKPH:5.400 C
Kills:1,508 (747 + 761)
Deaths:372
KDR:4.054
VKDR:2.013
Vehicle Kills:749
Kill Difference:1,136
Playtime:73.159 hours
Usage:4%
Score:1.078m
Score/min:246
Driving Accuracy:41.737%
Gunner Accuracy:24.347%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
D
Kills:463
V. Kills:295 156%
Deaths:176
KDR:2.631
Accuracy:41.160% D
KPH:30.600 D
VKPH:19.500 D
P525 Marauder-H
B++
Kills:124
V. Kills:21 N/A
Deaths:26
KDR:4.769
Accuracy:29.089% D-
KPH:55 D--
VKPH:9.300 B++
E540 Halberd-H
D--
Kills:64
V. Kills:23 267%
Deaths:27
KDR:2.370
Accuracy:44.995% F
KPH:22.800 D--
VKPH:8.200 F
Kills:651 (0 + 651)
Deaths:229
KDR:2.843
VKDR:1.480
Vehicle Kills:339
Kill Difference:422
Playtime:20.201 hours
Usage:1%
Score:0.301m
Score/min:248
Driving Accuracy:N/A%
Gunner Accuracy:44.995%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C+
Kills:322
V. Kills:136 235%
Deaths:87
KDR:3.701
Accuracy:33.350% D
KPH:17.800 C
VKPH:7.500 C+
M12 Kobalt
C-
Kills:268
V. Kills:14 N/A
Deaths:28
KDR:9.571
Accuracy:13.252% D
KPH:44.300 C--
VKPH:2.300 C-
M12 Kobalt
B+
Kills:215
V. Kills:24 N/A
Deaths:12
KDR:17.917
Accuracy:12.844% D-
KPH:46.200 D
VKPH:5.200 B+
M40 Fury
C
Kills:181
V. Kills:50 355%
Deaths:53
KDR:3.415
Accuracy:30.180% D
KPH:27.300 D
VKPH:7.500 C
M20 Basilisk
C+
Kills:160
V. Kills:65 242%
Deaths:51
KDR:3.137
Accuracy:30.983% D-
KPH:19.600 C+
VKPH:8 C
M60-G Bulldog
C
Kills:136
V. Kills:25 N/A
Deaths:55
KDR:2.473
Accuracy:23.688% D--
KPH:23.500 C
VKPH:4.300 C--
M40 Fury
C
Kills:134
V. Kills:28 462%
Deaths:28
KDR:4.786
Accuracy:22.549% D**
KPH:45.800 C
VKPH:9.600 C
G40-F Ranger
C--
Kills:65
V. Kills:36 176%
Deaths:20
KDR:3.250
Accuracy:26.880% D
KPH:12.900 C--
VKPH:7.200 D-
G30 Walker
D
Kills:57
V. Kills:27 204%
Deaths:27
KDR:2.111
Accuracy:23.267% D-
KPH:10.800 D
VKPH:5.100 D--
M60-G Bulldog
C-
Kills:53
V. Kills:13 379%
Deaths:14
KDR:3.786
Accuracy:28.150% D-
KPH:23.600 D
VKPH:5.800 C-
Kills:1,591 (0 + 1,591)
Deaths:375
KDR:4.243
VKDR:1.115
Vehicle Kills:418
Kill Difference:1,216
Playtime:64.882 hours
Usage:3%
Score:0.568m
Score/min:146
Driving Accuracy:N/A%
Gunner Accuracy:28.150%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:52
V. Kills:4 N/A
Deaths:85
KDR:0.612
Accuracy:23.971% F-
KPH:12.900 D*
VKPH:1 D
Kills:52 (52 + 0)
Deaths:85
KDR:0.612
VKDR:0.047
Vehicle Kills:4
Kill Difference:33
Playtime:4.031 hours
Usage:0%
Score:0.010m
Score/min:42
Driving Accuracy:23.971%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:54
V. Kills:6 N/A
Deaths:8
KDR:6.750
Accuracy:23.436% F-
KPH:37.200 D-
VKPH:4.100 D
Kills:54 (0 + 54)
Deaths:8
KDR:6.750
VKDR:0.750
Vehicle Kills:6
Kill Difference:46
Playtime:1.451 hours
Usage:0%
Score:0.009m
Score/min:103
Piloting Accuracy:N/A%
Gunner Accuracy:23.436%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 9599271,5370.603C0.1814.826%D-20.065%C-15.9DN/A5658.4h18.4D-124.1D
C-4 1,2259221,1080.832C0.0525.383%C+N/A51.2D16.8D-33918h1.7C6.9C+
M14 Banshee 8848244151.986C1.2124.56%D--N/A30.2C-2.2D8827.3h30.9C+125.7C
TRAC-5 S 8458061,8470.436D0.3415.241%D**11.414%D-10.8DN/A3374.3h16.7D109.5D*
LC2 Lynx 8277911,7550.451D0.3315.852%D**13.401%D**10D-N/A3278.8h24F151.7F-
Tank Mine 1,2457895931.331D0.5529.591%CN/A71.7D41.5D67611h2.3D7.7D
MSW-R 7096821,0970.622C-0.1616.082%D*14.516%D*15.6D-N/A5443.8h18.7F-116.3F
M77-B 6316214461.392C-0.6128.448%D*67.311%D--20.2CN/A5930.7h3.6D**12.5F
HC1 Cougar 6075871,0760.546C-0.2320.788%D14.651%D**12.2DN/A3648.1h20.1F-96.7D--
TAS-16 Blackjack 5945771,4400.401D0.3837.346%F-11.092%D12.4D--N/A3646.7h4.5F*12F*
T7 Mini-Chaingun 5975681,0450.544D0.2311.65%D*7.042%D**18.3DN/A6531.1h26.8F-230.1D**
G20 Vulcan-H 7584631762.631C1.8541.16%D1.728%D30.7D19.5D27115.1h133D323.1D--
P2-120 AP 630420825.122C+4.3441.748%C-N/A26.4C13.2D49015.9h6.4B+15.4C**
NS-7 PDW 4354167440.559C-0.2220.023%D-8.413%D**15.2DN/A4627.4h23.7F118.1D--
NS-44L Blackhand 4174117860.523C--0.2629.13%D**32.603%D12DN/A3034.3h6.8D*23.2D**
SMG-46 Armistice 4164038790.458D0.3216.65%F7.94%D**12.1D-N/A3833.4h23.5F-140.9F-
M1 Heavy Cycler 3993824930.775C0.009.554%D--10.995%D**12.4D-N/A4130.8h22.5D235.8D-
FA1 Barrage 3853708650.428C--0.3526.605%D**9.73%D*12.4D-N/A4429.9h7.7F29F-
PDW-16 Hailstorm 3773627660.473D0.3115.598%D**10.221%D--13.1DN/A4427.7h22.5D*144D**
NS-15M2 3693593690.973C0.1921.701%C-26.462%C++11D*N/A3432.5h16.1D-74.4C
NSX Tanto 3793578830.404D0.3719.143%D*17.087%D*10.5D-N/A3134h22.5D*117.4D**
Chainblade 40335327,4950.013C0.7725.332%C6.232%C+0.3CN/A11069.7h4.1D--16.2C
TX2 Emperor 3363268170.399C--0.3818.61%D**15.031%D11.7D-N/A3427.9h15.3F-82F-
M20 Basilisk 458322873.701C**2.9233.35%D2.484%D*17.8C7.5C+12518.1h107.1C+321.2C
Claymore 2992981262.365D1.5933.333%C++N/A82.8D--N/A2373.6h1.3D4C++
TSAR-42 2982922411.212C-0.4330.693%D*54.452%D**24.1DN/A8412.1h3.4F11.1D**
E540 Halberd 417285485.938C+5.1633.765%D-4.912%B++22.8C10.6C--15612.5h7D20.6D-
MR11 Gatekeeper 477281545.204C**4.4337.874%C+N/A21.3C++14.8C+21613.2h54.4C+143.7C+
M3 Pounder HEG 3802793200.872C0.0933.555%D1.792%D-11D4B+7825.3h29.6F88.3D*
AMR-66 2872745440.504C-0.2719.914%D*18.248%D-11.3DN/A3824.3h10.5C+52.6C--
M12 Kobalt 282268289.571C8.7913.252%D15.299%D43.9D2.3C-1726.1h22.2D167.4C
M2 Mutilator 2722632800.939C-0.169.677%D*13.308%D*18.3DN/A6314.4h20.4D210.5D-
Dual-75 Duster 2702621715.412C++14.6337.342%C+N/A79.4C**2.4D-2093.3h6.2C16.6C+
Hellfire Rocket Pods 294260743.514C-2.7435.865%D**N/A68.4C+8.9D3363.8h26C+72.6C
NS-AM7 Archer 3542579260.278C--0.5052.142%D-17.121%C+4.5C--1.7D2857.7h16.8B+32.1C**
TRAC-5 2702566260.409C--0.3715.923%D*12.891%D*9.6DN/A5826.8h23.3D*146.3D*
MANA Anti-Vehicle Turret 3832322550.91C0.1347.034%D6.034%B*22.7C--14.8D20910.2h10.5C+22.3C+
Spear Anti-Vehicle Phalanx Turret 364231415.634C+4.8635.286%D-4.329%C++27.8D16C-2408.3h11.5C32.7D
NS Baron G5 2272204850.454D0.3233.914%D--13.636%C+14.8D-N/A4314.9h7.1F20.9C
AS16 NightHawk 2242203520.625C-0.1533.881%D11.364%D20.2DN/A6710.9h6.4D*18.8D
TORQ-9 2252174700.462D0.3218.668%D*7.834%F--12.9D--N/A4216.8h27.9T*149.4T
M12 Kobalt 2392151217.917C++17.1412.844%D-14.419%D-45.7D5.1B+1504.7h25.3D*197.3D--
M18 Needler 3822146750.317C-0.4635.346%B+N/A4.7D3.7D-6545.9h280.5D--793.5D
Frag Grenade 2112111211N/A210.2243.43%C+N/A351.7C--N/A12990.6h4.5C-10.3C+
M3 Pounder HEG 2832111971.071C0.2936.241%C-1.422%D*11.9D-4.1C++7517.7h30.8F85D-
NS-11A 2172115260.401D0.3813.695%F--12.796%D*11.5D--N/A3718.4h22.7F*166.1T*
L100 Python HEAT 280203832.446C-1.6740.701%D*2.463%C+21.1D8D-1399.6h7.3C17.9D-
Skyguard 347202872.322C+1.5424.778%DN/A12.2C8.7C+15716.6h136.3C+550.1C
ML-7 3121955490.355D0.4249.463%D1.538%D-12.7D--7.6D14215.3h9.2D-18.6D--
NS-30 Vandal 2011932910.663D0.1221.037%F-22.28%C--16.4D--N/A4611.8h9.4F--44.5F**
P2-120 HEAT 268191812.358C--1.5831.973%D--4.712%B**17.9D7.2D26210.7h8.5C26.6D-
M40 Fury 231181533.415C-2.6430.18%D1.105%D27.4D7.6C1556.6h22.2D--73.5D--
T9 CARV-S 1841783180.56D0.2212.754%F-17.978%D-17.1D--N/A6210.4h18.4F144.4F-
TX1 Repeater 1811714860.352C--0.4317.61%D*13.45%D*10.9D-N/A3915.7h22.9F130.1F-
Sticky Grenade 1781711171N/A170.2240.653%D**N/A342D*14C++10660.5h3.8D**9.3D**
NS-61 Emissary 1761683650.46C-0.3227.023%C+8.929%D*11.1DN/A2915.1h24.3D--89.8D--
T16 Rhino 1741632640.617D0.1613.593%D**12.883%D**17.9D1.2A++739.1h20.3F-149F
M20 Basilisk 225160513.137C++2.3630.983%D-5%C19.5C+7.9C1608.2h106.6C+344.1C
T1 Cycler 1581533560.43C--0.3515.706%D**10.458%F9.6D-N/A6615.9h21.3F135.9F-
99SV 1531472300.639C--0.1423.292%D*28.571%D-11.9DN/A4812.4h8D*34.6D**
M12 Kobalt 154147178.647D7.8717.798%D15.646%C-54.4D-2.6D2272.7h24.7D-138.6D--
LC3 Jaguar 1481452440.594C-0.1818.727%D--12.414%D**14.1DN/A6410.3h16.4D87.8D-
L100 Python HESH 171137265.269C--4.4945.119%CN/A48.9C+12.1B**2702.8h3.5C+7.7C+
M60-G Bulldog 161136552.473C-1.6923.688%D--2.941%C+23.4C4.3C--1165.8h7.7C++32.4C--
P2-120 HESH 171136275.037C-4.2641.737%C+N/A20D*5.1D1686.8h7.3D**17.5D-
SOAS-20 1381362510.542D0.2416.405%F--9.559%F15.8D--N/A458.6h16.7D*102F**
M40 Fury 162134284.786C4.0122.549%D**1.493%C46.2C9.7C2742.9h11.1B+49.2C
MG-S1 Jackal 1391313210.408D0.3719.209%D*10.687%D**11.1D-N/A3611.8h17.6D91.9D*
G30 Vulcan 200129462.804C+2.0317.258%D**2.326%D14.5D8D1098.9h129.3D749.4F
ASP-30 Grounder 2151273220.394C--0.3855.372%D--2.362%C8.9D6.2D13014.3h9.3C-16.7D
P525 Marauder-H 145124264.769D3.9929.089%D-N/A53.9D--9.1B++2082.3h11.3D**39D**
KSR-35 1221191530.778D0.0025.451%D**23.529%D21.6D-N/A485.5h7F-27.5F-
Rocklet Rifle 2051172470.474C-0.3039.795%D**N/A14.6D--11D*1608h45.4C--114.1D--
Tomcat A2AM Pods 176112382.947C--2.1776.791%DN/A37.3C21.3D3533h6.8B*8.8B*
Ripper 1141094,4780.024C-0.7520.013%C--9.174%D--0.5C-N/A2214.5h2.9F**14.6C+
M6 Onslaught 107103333.121B+2.3415.339%C13.592%D*31.2C+1.2A+903.3h17.5B114.3C*
NS-R3 Swarm 179972220.437C+0.3463.759%C+N/A8.6C*7.3C++8111.3h24.9B+39.1B+
NS-10 Burster 166941440.653C0.1326.341%C3.191%D4.1C3.2C+6422.7h185.5D704.4C
TAR 92912030.448D0.3315.851%F9.89%F13D-N/A577h22.8T-143.8T
M18 Rotary 146882160.407C--0.3730.835%C+1.136%D5.1D3.4D--7317.1h193.9C-628.8C
MANA Anti-Personnel Turret 9487900.967N/A0.1911.052%UN/A870U70U1832800.1h36.8T*333.2T*
C75 Viper 11285412.073C1.2934.613%C-1.176%C19.3C--6.1C1984.4h15.1C+43.5C+
M6 Onslaught 8785342.5C*1.7216.364%C12.941%D**25.8C-N/A723.3h21.7D132.8C+
SABR-13 89851850.459C--0.3221.746%D-17.647%D--11.3D--N/A427.5h24.6T*113.1T-
AP30 Shredder 14284146C+5.2234.241%C*N/A20D13.8D2844.2h187.4F-547.2D*
Aspis Anti-Aircraft Phalanx Turret 16784810.5A**9.7221.379%D2.381%C++10.4C+10.2C+1938.1h148.8C*696.1C+
NS Annihilator 157791780.444C0.3379.91%C+N/A8C-7.9C+1529.9h13.5C-16.9C-
T2 Striker 12377950.811B++0.0331.762%F-N/A11.2C+6.7D-1496.9h26.2B**82.6C*
Orbital Strike Uplink 10274174N/A73.22300%UN/A370U140U18140.2h1.5T*0.5T*
NS-10 Burster 11970840.833C0.0525.241%D4.286%C4.1C2.9C--6317h190.6C-755.1C-
Coyote Missiles 10869641.078D0.3047.046%D--N/A18.2C10.3D-1473.8h56.6D120.2D-
M20 Basilisk 9466341.941C1.1624.347%C--3.03%D--12.9C-5.5C885.1h112.4D-461.7D
G40-F Ranger 10165203.25C2.4726.88%D1.538%C*13C--7.2D-1505h107.1B+398.3C**
E540 Halberd-H 8764272.37D1.5944.995%FN/A22.9D--8.2F1562.8h7.1C+15.8D-
MG-HBR1 Dragoon 64621310.473D0.3129.322%D20.968%D-9.4D--N/A366.6h15.4F*52.5F-
NS Decimator 8060860.698C0.0855.026%D1.667%C-27.3C-9.1D-3682.2h5.4C9.8C-
Hornet Missiles 10359341.735C--0.9645.354%F-N/A32.8D24.4C-3861.8h14.6D32.1D*
NSX Naginata 63571080.528D0.2518.35%D19.298%D*12.4D*1.3A+314.6h23.8F--129.7D**
G30 Walker 8457272.111C--1.3323.267%D-1.754%D*10.8D5.1D--1015.3h199.5C*857.3C+
LB00 Python AP 8357124.75D3.9737.775%F--3.509%M+31.7D*14.4D-1831.8h4.5C*12F-
Hunter QCX 64554260.129D-0.656.695%F--14.545%D2.6D*N/A1020.8h12.2C182.5T*
M60-A Bulldog 595486.75C+5.9742.857%B++N/A36C+3.3D1891.5h6.4C15B
CAS 14-E 605486.75C5.9723.436%F-N/A36D-4D1031.5h43.4D-185F
M60-A Bulldog 615386.625C5.8535.685%D*1.887%C23C-3.5C+1022.3h8.2D*23D**
M60-G Bulldog 6653143.786C3.0128.15%D-N/A24.1D5.9C-1602.2h10.5D--37.1D--
S12 Renegade 5652850.612D0.1723.971%F-5.769%C+13D*1D424h5D*21F**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter702,8053.7h
Nano-Armor Kit1,238956,95193.8h
Decoy Grenade01220h
Anti-Vehicle MANA Turret411,7002.6h
Spawn Beacon251,3261.5h
Structure Shield Module11220.4h
Cortium Silo0660.3h
Nanite Revive Grenade02,1550.6h
Medical Applicator1,146256,81533.8h
Nanite Healing Grenade0950h
Welding Device15,0440.4h
Spitfire Auto-Turret481,0111.6h
Rampart Wall01761.3h
Xiphos Anti-Personnel Tower1830.3h
Ammunition Package634,7403h
Shield Recharging Field411,6521h
Medical Kit244170.7h
Anti-Infantry MANA Turret183760.8h
Orbital Strike Target Designator16680.7h
Nano-Repair Grenade06280.2h
Snowman Soldier4540.1h
Hardlight Barrier323130.6h
Router163010.7h
WLT-Howler Mining Laser02,0130.2h
Recon Detection Device912,3315.8h

Check the help document for the dictionary if you want to learn more about words used here.


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