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Legate A.S.P. Operative patrickserveur878[GTMP] patrickserveur878
VS BR 74

KDR: 0.78

Score: 152.5m

Last Seen: Jul 13th, 2018 3:05 AM
- OFFLINE - 61 minute(s)

Prestige 1, Battle Rank 74 - Vanu Sovereignty on Miller
Level Progress (to 75): 0%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS Betelgeuse 54-A VE-H Maw VX29 Polaris The Kraken Plasma Grenade Tank Mine Serpent VE92 Pandora VX25
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $-8,757 MLG Score: -7
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.778%13.31%303471302172,5750.939982-0.162

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.317%0.295C*-1.172D*0.405BHEAD (~1.92)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.50.155C++14.20.001C+48.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.408%0.828%72134748384595830.057092283%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.274%-0.404C---0.684D-0.237

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
156.40.037C+52.30.018C+104.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.214%1.161%1127134213,3561641395510.813696140%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.264%-0.177C-0.866D--1.23

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.4-0.494D22.5-0.806D-34.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.35%1.694%581913306,7881329743240.510491157%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.434%-0.358C--0.683D0.218

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
158.6-0.318C51.3-0.275C107.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
20.804%21.429%58113481121625450.00689019

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-2.135F---2.934T-1.424

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.5-3.781T*9.9-2.095F--37.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
24.532%11.869%58413455,586107321340.520451

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.163%-1.422D**-0.574D-0.6

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18-0.375C-4.40.089C+13.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
152.5m325.1%295 (17.7k)235 (14.1k)0.778212206,493265,3430.91864174 (74)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1349879821.587%9.818%21202:2735

8% Engineer6% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 24th, 2012 10:35 AMApr 7th, 2018 10:23 AMJul 13th, 2018 4:08 AM (761d) (PST)Jul 13th, 2018 12:13 AM (761d) (PST)Jul 12th, 2018 11:05 PM (761d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5352652700.3180.4090.0311.2450.065-7

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,12415,88716,2371925275414,101

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
10817.7h/450.7d 37,262 20,273 67,623 807.9k 12,123 32,755 42,035 347.5m

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
D
Kills:5,713
Deaths:8,454
KDR:0.676
Accuracy:23.789% D
HSR:11.833% F
Pandora VX25
D--
Kills:4,828
Deaths:7,357
KDR:0.656
Accuracy:24.134% F-
HSR:12.055% D--
VE-S Canis
C-
Kills:4,614
Deaths:5,397
KDR:0.855
Accuracy:28.156% C-
HSR:7.586% F
NS-7B PDW
D*
Kills:2,795
Deaths:5,364
KDR:0.521
Accuracy:21.787% D*
HSR:10.197% D**
NS-11C
D
Kills:2,212
Deaths:4,086
KDR:0.541
Accuracy:23.975% D
HSR:10.488% F
Zenith VX-5
D
Kills:2,004
Deaths:3,147
KDR:0.637
Accuracy:24.231% D
HSR:13.274% D**
Solstice Burst
D
Kills:1,184
Deaths:2,018
KDR:0.587
Accuracy:26.697% D
HSR:9.375% F--
Sirius SX12
C+
Kills:1,182
Deaths:2,027
KDR:0.583
Accuracy:26.189% C+
HSR:9.306% D**
NS-7G PDW
D
Kills:1,154
Deaths:2,170
KDR:0.532
Accuracy:23.696% D
HSR:8.666% D**
Solstice VE3
D-
Kills:1,133
Deaths:2,027
KDR:0.559
Accuracy:20.748% D-
HSR:9.797% F-
NS-11CG
D*
Kills:736
Deaths:1,113
KDR:0.661
Accuracy:23.546% D*
HSR:10.462% F--
Eclipse VE3A
D-
Kills:733
Deaths:1,624
KDR:0.451
Accuracy:24.771% D-
HSR:8.458% F--
NS-7 PDW
D
Kills:711
Deaths:1,156
KDR:0.615
Accuracy:24.192% D
HSR:10.689% D*
Pulsar C
C-
Kills:640
Deaths:1,088
KDR:0.588
Accuracy:25.505% C-
HSR:14.219% F
VX6-7
D--
Kills:543
Deaths:872
KDR:0.623
Accuracy:22.473% D--
HSR:12.339% F
VE-C Horizon
D
Kills:528
Deaths:784
KDR:0.673
Accuracy:32.177% D
HSR:12.689% F-
NSX Tanto
D
Kills:509
Deaths:755
KDR:0.674
Accuracy:26.651% D
HSR:15.128% F
NS Baron G5
D*
Kills:428
Deaths:845
KDR:0.507
Accuracy:29.488% F-
HSR:8.879% D*
Nova
D-
Kills:347
Deaths:699
KDR:0.496
Accuracy:24.122% F--
HSR:11.527% D-
Thanatos VE70
D*
Kills:342
Deaths:719
KDR:0.476
Accuracy:28.257% F
HSR:9.649% D*
NSX Tengu
D*
Kills:319
Deaths:410
KDR:0.778
Accuracy:32.246% D*
HSR:14.107% D*
Eridani SX5
D-
Kills:290
Deaths:568
KDR:0.511
Accuracy:25.169% D-
HSR:8.276% F
NS Baron G5G
D*
Kills:276
Deaths:596
KDR:0.463
Accuracy:28.830% F-
HSR:10.870% D*
Eridani SX5-AE
F-
Kills:257
Deaths:446
KDR:0.576
Accuracy:24.572% F-
HSR:11.673% F--
MKV Suppressed
D*
Kills:137
Deaths:219
KDR:0.626
Accuracy:22.418% D*
HSR:10.949% D**
Solstice SF
C
Kills:124
Deaths:214
KDR:0.579
Accuracy:24.997% C
HSR:12.097% D
NS Baron G5B
D
Kills:117
Deaths:257
KDR:0.455
Accuracy:29.723% F-
HSR:12.821% D
Deimos VA29
D--
Kills:69
Deaths:143
KDR:0.483
Accuracy:37.541% F*
HSR:11.594% D--
Skorpios
D*
Kills:58
Deaths:98
KDR:0.592
Accuracy:21.959% F
HSR:12.069% D*
Kills:33,983
Deaths (as Light Assault):54,653
Deaths (to Light Assaults):32,197
KDR:0.6218
Kill Difference:20,670
Playtime:685.561 hours
Usage:6%
Score:9.411m
Score/min:229
Accuracy (listed only):25.932%
HSR (listed only):11.071%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
C-
Kills:4,614
Deaths:5,397
KDR:0.855
Accuracy:28.156% C-
HSR:7.586% F
NS-7B PDW
D*
Kills:2,795
Deaths:5,364
KDR:0.521
Accuracy:21.787% D*
HSR:10.197% D**
Sirius SX12
C+
Kills:1,182
Deaths:2,027
KDR:0.583
Accuracy:26.189% C+
HSR:9.306% D**
NS-7G PDW
D
Kills:1,154
Deaths:2,170
KDR:0.532
Accuracy:23.696% D
HSR:8.666% D**
NS-7 PDW
D
Kills:711
Deaths:1,156
KDR:0.615
Accuracy:24.192% D
HSR:10.689% D*
NS-30 Vandal
D-
Kills:529
Deaths:1,009
KDR:0.524
Accuracy:31.007% D-
HSR:12.098% F-
NSX Tengu
D*
Kills:319
Deaths:410
KDR:0.778
Accuracy:32.246% D*
HSR:14.107% D*
Eridani SX5
D-
Kills:290
Deaths:568
KDR:0.511
Accuracy:25.169% D-
HSR:8.276% F
Eridani SX5-AE
F-
Kills:257
Deaths:446
KDR:0.576
Accuracy:24.572% F-
HSR:11.673% F--
NS-44 Commissioner
D*
Kills:232
Deaths:851
KDR:0.273
Accuracy:20.760% F--
HSR:14.655% D*
NS-61 Emissary
C
Kills:201
Deaths:741
KDR:0.271
Accuracy:28.284% C
HSR:6.468% F-
MKV Suppressed
D*
Kills:137
Deaths:219
KDR:0.626
Accuracy:22.418% D*
HSR:10.949% D**
NS-357 Underboss
D**
Kills:132
Deaths:543
KDR:0.243
Accuracy:20.074% F*
HSR:12.121% D**
VA39 Spectre
F
Kills:112
Deaths:335
KDR:0.334
Accuracy:20.804% F--
HSR:21.429% F
Artemis VX26
D--
Kills:105
Deaths:221
KDR:0.475
Accuracy:22.219% D**
HSR:18.095% D--
Skorpios
D*
Kills:58
Deaths:98
KDR:0.592
Accuracy:21.959% F
HSR:12.069% D*
Kills:12,828
Deaths (as Infiltrator):21,555
Deaths (to Infiltrators):32,760
KDR:0.59513
Kill Difference:8,727
Playtime:155.497 hours
Usage:1%
Score:1.922m
Score/min:206
Accuracy (listed only):24.596%
HSR (listed only):11.774%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
D--
Kills:4,828
Deaths:7,357
KDR:0.656
Accuracy:24.134% F-
HSR:12.055% D--
VE-S Canis
C-
Kills:4,614
Deaths:5,397
KDR:0.855
Accuracy:28.156% C-
HSR:7.586% F
NS-7B PDW
D*
Kills:2,795
Deaths:5,364
KDR:0.521
Accuracy:21.787% D*
HSR:10.197% D**
Sirius SX12
C+
Kills:1,182
Deaths:2,027
KDR:0.583
Accuracy:26.189% C+
HSR:9.306% D**
NS-7G PDW
D
Kills:1,154
Deaths:2,170
KDR:0.532
Accuracy:23.696% D
HSR:8.666% D**
NS-7 PDW
D
Kills:711
Deaths:1,156
KDR:0.615
Accuracy:24.192% D
HSR:10.689% D*
NS-11A "Heatwave"
D
Kills:625
Deaths:880
KDR:0.710
Accuracy:27.330% D
HSR:13.280% F-
H-V45 AE
F
Kills:515
Deaths:790
KDR:0.652
Accuracy:22.773% F
HSR:14.175% F--
NS Baron G5
D*
Kills:428
Deaths:845
KDR:0.507
Accuracy:29.488% F-
HSR:8.879% D*
Nova
D-
Kills:347
Deaths:699
KDR:0.496
Accuracy:24.122% F--
HSR:11.527% D-
Thanatos VE70
D*
Kills:342
Deaths:719
KDR:0.476
Accuracy:28.257% F
HSR:9.649% D*
NSX Tengu
D*
Kills:319
Deaths:410
KDR:0.778
Accuracy:32.246% D*
HSR:14.107% D*
Eridani SX5
D-
Kills:290
Deaths:568
KDR:0.511
Accuracy:25.169% D-
HSR:8.276% F
NS Baron G5G
D*
Kills:276
Deaths:596
KDR:0.463
Accuracy:28.830% F-
HSR:10.870% D*
Eridani SX5-AE
F-
Kills:257
Deaths:446
KDR:0.576
Accuracy:24.572% F-
HSR:11.673% F--
Corvus VA55
C
Kills:221
Deaths:413
KDR:0.535
Accuracy:26.210% C
HSR:12.670% F
Pulsar VS1
D
Kills:190
Deaths:277
KDR:0.686
Accuracy:23.094% D
HSR:10% F
Equinox VE2 Burst
D**
Kills:167
Deaths:330
KDR:0.506
Accuracy:22.349% D**
HSR:7.186% F*
CME
D*
Kills:158
Deaths:307
KDR:0.515
Accuracy:22.358% D*
HSR:8.228% F-
MKV Suppressed
D*
Kills:137
Deaths:219
KDR:0.626
Accuracy:22.418% D*
HSR:10.949% D**
NS Baron G5B
D
Kills:117
Deaths:257
KDR:0.455
Accuracy:29.723% F-
HSR:12.821% D
Equinox VE2
D*
Kills:106
Deaths:191
KDR:0.555
Accuracy:23.009% D*
HSR:9.434% F
Deimos VA29
D--
Kills:69
Deaths:143
KDR:0.483
Accuracy:37.541% F*
HSR:11.594% D--
NS-11A
D-
Kills:69
Deaths:116
KDR:0.595
Accuracy:22.965% D-
HSR:11.594% F
Skorpios
D*
Kills:58
Deaths:98
KDR:0.592
Accuracy:21.959% F
HSR:12.069% D*
H-V45
C
Kills:56
Deaths:99
KDR:0.566
Accuracy:25.386% C
HSR:12.500% D**
Kills:20,031
Deaths (as Combat Medic):31,874
Deaths (to Combat Medics):25,152
KDR:0.62844
Kill Difference:11,843
Playtime:64.899 hours
Usage:1%
Score:0.768m
Score/min:197
Accuracy (listed only):25.690%
HSR (listed only):10.768%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
D
Kills:5,713
Deaths:8,454
KDR:0.676
Accuracy:23.789% D
HSR:11.833% F
Pandora VX25
D--
Kills:4,828
Deaths:7,357
KDR:0.656
Accuracy:24.134% F-
HSR:12.055% D--
NS-11C
D
Kills:2,212
Deaths:4,086
KDR:0.541
Accuracy:23.975% D
HSR:10.488% F
Zenith VX-5
D
Kills:2,004
Deaths:3,147
KDR:0.637
Accuracy:24.231% D
HSR:13.274% D**
Solstice Burst
D
Kills:1,184
Deaths:2,018
KDR:0.587
Accuracy:26.697% D
HSR:9.375% F--
Solstice VE3
D-
Kills:1,133
Deaths:2,027
KDR:0.559
Accuracy:20.748% D-
HSR:9.797% F-
NS-11CG
D*
Kills:736
Deaths:1,113
KDR:0.661
Accuracy:23.546% D*
HSR:10.462% F--
Eclipse VE3A
D-
Kills:733
Deaths:1,624
KDR:0.451
Accuracy:24.771% D-
HSR:8.458% F--
Pulsar C
C-
Kills:640
Deaths:1,088
KDR:0.588
Accuracy:25.505% C-
HSR:14.219% F
VX6-7
D--
Kills:543
Deaths:872
KDR:0.623
Accuracy:22.473% D--
HSR:12.339% F
VE-C Horizon
D
Kills:528
Deaths:784
KDR:0.673
Accuracy:32.177% D
HSR:12.689% F-
NSX Tanto
D
Kills:509
Deaths:755
KDR:0.674
Accuracy:26.651% D
HSR:15.128% F
NS Baron G5
D*
Kills:428
Deaths:845
KDR:0.507
Accuracy:29.488% F-
HSR:8.879% D*
Nova
D-
Kills:347
Deaths:699
KDR:0.496
Accuracy:24.122% F--
HSR:11.527% D-
Thanatos VE70
D*
Kills:342
Deaths:719
KDR:0.476
Accuracy:28.257% F
HSR:9.649% D*
NS Baron G5G
D*
Kills:276
Deaths:596
KDR:0.463
Accuracy:28.830% F-
HSR:10.870% D*
Solstice SF
C
Kills:124
Deaths:214
KDR:0.579
Accuracy:24.997% C
HSR:12.097% D
NS Baron G5B
D
Kills:117
Deaths:257
KDR:0.455
Accuracy:29.723% F-
HSR:12.821% D
Deimos VA29
D--
Kills:69
Deaths:143
KDR:0.483
Accuracy:37.541% F*
HSR:11.594% D--
VE-LR Obelisk
F-
Kills:69
Deaths:96
KDR:0.719
Accuracy:21.816% F-
HSR:13.044% F--
Eidolon VE33
D**
Kills:52
Deaths:137
KDR:0.380
Accuracy:19.095% F-
HSR:15.385% D**
Kills:22,587
Deaths (as Engineer):37,031
Deaths (to Engineers):32,637
KDR:0.60995
Kill Difference:14,444
Playtime:862.480 hours
Usage:8%
Score:10.547m
Score/min:204
Accuracy (listed only):25.836%
HSR (listed only):11.713%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
A
Kills:393
V. Kills:230 170%
Deaths:170
KDR:2.312
Accuracy:38.126% F--
KPH:60.800 D
VKPH:35.600 A
Hornet Missiles
B*
Kills:281
V. Kills:472 59%
Deaths:132
KDR:2.129
Accuracy:56.089% D--
KPH:40.900 D-
VKPH:68.700 B*
Coyote Missiles
D--
Kills:192
V. Kills:159 120%
Deaths:248
KDR:0.774
Accuracy:42.207% F-
KPH:12.800 D--
VKPH:10.600 D--
Saron Laser Cannon
D*
Kills:141
V. Kills:239 59%
Deaths:1,500
KDR:0.094
Accuracy:30.845% C+
KPH:1.900 D*
VKPH:3.100 D*
Antares LC
D--
Kills:127
V. Kills:175 72%
Deaths:1,320
KDR:0.096
Accuracy:27.751% D--
KPH:2.100 D*
VKPH:2.900 D**
Light PPA
D
Kills:90
V. Kills:40 220%
Deaths:427
KDR:0.211
Accuracy:23.209% T
KPH:5.700 D**
VKPH:2.500 D
Kills:1,224 (358 + 0)
Deaths:3,797
KDR:0.322
VKDR:0.346
Vehicle Kills:1,315
Kill Difference:2,573
Playtime:179.389 hours
Usage:2%
Score:1.762m
Score/min:164
Piloting Accuracy:23.209%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D
Kills:508
V. Kills:148 341%
Deaths:118
KDR:4.305
Accuracy:31.655% D**
KPH:21.400 D*
VKPH:6.200 D
C150 Dalton
U
Kills:345
V. Kills:336 102%
Deaths:123
KDR:2.805
Accuracy:34.386% C
KPH:1,242,000 U
VKPH:1,209,600 U
AP30 Shredder
U
Kills:148
V. Kills:128 115%
Deaths:97
KDR:1.526
Accuracy:20.953% F--
KPH:532,800 U
VKPH:460,800 U
CAS30 Tank Buster
D**
Kills:57
V. Kills:68 83%
Deaths:603
KDR:0.095
Accuracy:16.244% T
KPH:0.700 D**
VKPH:0.900 F
Kills:1,058 (57 + 1,001)
Deaths:941
KDR:1.124
VKDR:0.723
Vehicle Kills:680
Kill Difference:117
Playtime:101.688 hours
Usage:1%
Score:1.080m
Score/min:177
Piloting Accuracy:16.244%
Gunner Accuracy:20.953%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C++
Kills:4,000
V. Kills:1,573 254%
Deaths:1,692
KDR:2.364
Accuracy:33.592% D-
KPH:30.700 C-
VKPH:12.100 C++
L100 Python AP
B+
Kills:3,372
V. Kills:3,280 103%
Deaths:1,553
KDR:2.171
Accuracy:64.355% B*
KPH:26.700 D-
VKPH:26 B+
L100 Python HEAT
B+
Kills:1,334
V. Kills:1,041 128%
Deaths:971
KDR:1.374
Accuracy:58.105% B+
KPH:21.900 D--
VKPH:17.100 B+
Skyguard
B+
Kills:1,137
V. Kills:748 152%
Deaths:496
KDR:2.292
Accuracy:36.362% B*
KPH:19.100 C*
VKPH:12.500 B+
L100 Python HESH
A++
Kills:861
V. Kills:463 186%
Deaths:495
KDR:1.739
Accuracy:61.545% A
KPH:30.400 D*
VKPH:16.400 A++
Kills:10,704 (10,704 + 0)
Deaths:5,207
KDR:2.056
VKDR:1.365
Vehicle Kills:7,105
Kill Difference:5,497
Playtime:405.128 hours
Usage:4%
Score:6.298m
Score/min:259
Driving Accuracy:61.545%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C++
Kills:2,526
V. Kills:2,393 106%
Deaths:1,292
KDR:1.955
Accuracy:59.163% B+
KPH:19.300 D--
VKPH:18.300 C++
Saron HRB
C+
Kills:1,127
V. Kills:995 113%
Deaths:420
KDR:2.683
Accuracy:38.652% D--
KPH:20.300 D
VKPH:18 C+
E540 Halberd
D
Kills:695
V. Kills:432 161%
Deaths:182
KDR:3.819
Accuracy:38.925% F
KPH:22.900 D*
VKPH:14.200 D
Supernova PC
C
Kills:126
V. Kills:50 247%
Deaths:80
KDR:1.575
Accuracy:46.658% C--
KPH:21.200 D
VKPH:8.400 C
Proton II PPA
D--
Kills:119
V. Kills:12 N/A
Deaths:34
KDR:3.500
Accuracy:9.832% F*
KPH:20.800 D*
VKPH:2.100 D--
M20 Basilisk
B+
Kills:101
V. Kills:94 106%
Deaths:77
KDR:1.312
Accuracy:29.950% C+
KPH:8.500 D*
VKPH:7.900 B+
Aphelion VEX-4
C--
Kills:75
V. Kills:99 75%
Deaths:50
KDR:1.500
Accuracy:27.385% D*
KPH:11.200 D**
VKPH:14.700 C--
Kills:4,769 (2,652 + 2,117)
Deaths:2,135
KDR:2.234
VKDR:1.909
Vehicle Kills:4,075
Kill Difference:2,634
Playtime:247.169 hours
Usage:2%
Score:4.098m
Score/min:276
Driving Accuracy:46.658%
Gunner Accuracy:27.385%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
D
Kills:442
V. Kills:45 N/A
Deaths:125
KDR:3.536
Accuracy:29.281% D**
KPH:46.900 D*
VKPH:4.800 D
Aphelion VEX-4H
D--
Kills:390
V. Kills:331 117%
Deaths:202
KDR:1.931
Accuracy:36.671% D*
KPH:21.300 D**
VKPH:18 D--
Saron HRB-H
D--
Kills:364
V. Kills:298 122%
Deaths:173
KDR:2.104
Accuracy:46.070% D**
KPH:20.300 D*
VKPH:16.600 D--
E540 Halberd-H
D*
Kills:225
V. Kills:123 181%
Deaths:85
KDR:2.647
Accuracy:48.038% F
KPH:25.300 D*
VKPH:13.800 D*
G40-F Ranger
D*
Kills:86
V. Kills:49 172%
Deaths:19
KDR:4.526
Accuracy:27.337% D*
KPH:21.300 D*
VKPH:12.200 D*
M40 Fury-H
C-
Kills:80
V. Kills:28 276%
Deaths:24
KDR:3.333
Accuracy:40.809% D
KPH:34.100 D**
VKPH:11.900 C-
Kills:1,587 (0 + 1,587)
Deaths:628
KDR:2.527
VKDR:1.392
Vehicle Kills:874
Kill Difference:959
Playtime:60.981 hours
Usage:1%
Score:0.948m
Score/min:259
Driving Accuracy:N/A%
Gunner Accuracy:40.809%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
D
Kills:705
V. Kills:479 147%
Deaths:543
KDR:1.298
Accuracy:39.431% C-
KPH:9.200 D--
VKPH:6.300 D
M20 Basilisk
C
Kills:512
V. Kills:365 140%
Deaths:364
KDR:1.407
Accuracy:36.365% D
KPH:11.800 D--
VKPH:8.400 C
M40 Fury
D
Kills:454
V. Kills:209 216%
Deaths:246
KDR:1.846
Accuracy:30.711% D--
KPH:15.900 D**
VKPH:7.300 D
M40 Fury
C+
Kills:396
V. Kills:170 232%
Deaths:193
KDR:2.052
Accuracy:32.805% D
KPH:28.500 D*
VKPH:12.300 C+
M60-G Bulldog
C-
Kills:271
V. Kills:125 215%
Deaths:175
KDR:1.549
Accuracy:34.151% D
KPH:11.700 D*
VKPH:5.400 C-
M12 Kobalt
D
Kills:140
V. Kills:20 N/A
Deaths:27
KDR:5.185
Accuracy:10.475% F-
KPH:17.300 D*
VKPH:2.500 D
M12 Kobalt
D
Kills:101
V. Kills:7 N/A
Deaths:16
KDR:6.313
Accuracy:12.219% F
KPH:33.900 D*
VKPH:2.400 D
M60-G Bulldog
D-
Kills:73
V. Kills:22 317%
Deaths:44
KDR:1.659
Accuracy:28.162% D*
KPH:13.600 D*
VKPH:4.100 D-
G30 Walker
D**
Kills:62
V. Kills:45 135%
Deaths:46
KDR:1.348
Accuracy:25.151% D*
KPH:5.700 F
VKPH:4.100 D**
Kills:2,714 (0 + 2,714)
Deaths:1,654
KDR:1.641
VKDR:0.872
Vehicle Kills:1,442
Kill Difference:1,060
Playtime:212.481 hours
Usage:2%
Score:2.132m
Score/min:167
Driving Accuracy:N/A%
Gunner Accuracy:25.151%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 63,08562,05977,9810.796D0.0221.713%F15.584%F--22.4D**N/A722766.3h13.5F-62.2F-
VE-H Maw 35,29734,11834,9160.977D0.2028.533%C+12.175%F-20.3D*N/A581677.4h11.5D40.4C
VX29 Polaris 32,66432,13747,6970.674D0.1020.591%D--11.796%F21.2D--N/A941514.4h16.6F-80.8D*
The Kraken 24,82915,51324,3590.637D0.1457.257%DN/A20.4D**12.3D-135759.6h5.4D9.4D
Plasma Grenade 7,7287,62417624N/A7,623.2239.285%D**N/A273.3F3.7D102727.9h5F--12.8F--
Tank Mine 12,5447,4172,0233.666C*2.8914.951%FN/A119.6C+82.7B+117262h1.4B*9.2F--
Serpent VE92 5,9285,7138,4540.676D0.1023.789%D11.833%F16.5D-N/A56346h16.2D**67.9D-
Pandora VX25 4,9424,8287,3570.656D0.1224.134%F-12.055%D--16.1D--N/A57300.6h4.3C+17.7F
VE-S Canis 4,8384,6145,3970.855D0.0828.156%C-7.586%F16.1D--N/A49286.7h12.9C45.8C
Lasher X2 4,2964,0766,9550.586D0.1923.068%D-2.92%D26.4D1.4C+92154.3h24D*104D-
C75 Viper 5,5734,0001,6922.364D-1.5933.592%D-N/A30.7C-12.1C++221130.3h16.5D-49.3D
Pulsar LSW 3,4613,3894,6600.727D0.0522.609%D14.311%F22D--N/A115153.7h15.5F-68.5D
L100 Python AP 6,6523,3721,5532.171D1.3964.355%B*1.542%C26.7D-26B+268126.1h8.9F-13.8C--
C-4 ARX 5,1663,0163,7370.807D0.0325.495%CN/A42.4D*30.2C36071.2h1.9F*7.6D*
NS-7B PDW 2,8792,7955,3640.521D0.2621.787%D*10.197%D**18.5D--N/A51151.1h16.7D76.6C
Supernova FPC 4,9192,5261,2921.955D-1.1859.163%B+N/A19.3D--18.3C++278131.1h7.1F-12D*
NS-11C 2,2972,2124,0860.541D0.2423.975%D10.488%F13D-N/A62170h17.2D*71.8D-
NSX Naginata 2,2102,1702,8240.768D--0.0120.402%D--18.203%F19.2D*N/A67112.9h13.8D--67.7D-
Proximity Mine 2,1582,1574934.375C+3.6024.676%F--N/A132.3C+N/A52516.3h1.6B+6.6D**
Zenith VX-5 2,0982,0043,1470.637D0.1424.231%D13.274%D**14D-N/A60143.2h15.7D*64.9D--
SVA-88 1,9551,9192,7390.701D0.0822.197%D16.259%D*24.5D--N/A14278.2h14.7F66D--
Ursa 1,7181,6872,4080.701D*0.0821.894%D15.946%D*22.1D-N/A10176.5h12.8D--58.6D
Quasar VM1 1,5861,5681,6860.93D0.1510.873%D**16.773%D25.9CN/A16760.5h13.1C**120.6C+
Spear Anti-Vehicle Phalanx Turret 2,6871,5174563.327D2.5539.99%D--3.362%C21.1D*16.3D-23371.8h12.4D*31D
Nebula VM20 1,5521,5011,5240.985D0.2114.17%D**16.722%D--33.4D1.1C*10744.9h16.4C115.7D*
Comet VM2 2,9691,4973,1450.476D--0.3050.528%C++2.672%D-8.8D-8.7A+109169.2h39.1D--77.3D--
Comet VM2 2,7651,4783,5750.413D--0.3746.464%C+2.097%D--7.9D-6.8B*100187.9h42.4F--91.2D-
Orion VS54 1,4741,4481,6600.872C--0.0919.195%D--15.47%D**19.6D-N/A25873.7h15.4D--80.4C+
Nebula VM20 1,4051,3771,4510.949D-0.1714.78%D*17.647%D-33DN/A10741.7h16.3C+110.3D*
Blueshift VM5 1,3871,3631,4470.942D0.1615.347%D**16.948%D--28DN/A10548.7h16.8C-109.6D--
NS Annihilator 4,1541,3474,7680.283D**0.5084.327%B**N/A6.2D*12.9B**196218.4h17.4F--20.7F-
L100 Python HEAT 2,3751,3349711.374D0.6058.105%B+1.499%D21.9D--17.1B+31460.9h9F-15.5C
NS-15M1 1,3071,2951,9610.66D0.1221.222%D-12.819%D**21.3D--N/A10260.7h15.4F72.5D*
Quasar VM1 1,3211,2951,3760.941D--0.1613.044%F18.61%D-31.2DN/A15841.5h13.9C106.9D*
Force-Blade 1,2911,254187,2130.007D0.7731.413%C+5.742%C+0.2C--N/A16810.5h2.7C8.6C++
Flare VE6 1,2741,2351,6610.744D-0.0321.745%D14.98%D**17.7D*N/A9669.8h12.1D*55.7D
Blueshift VM5 1,2491,2261,3570.903D0.1214.082%F18.271%D-27.3D-N/A11344.9h17.9D-127.3F
Solstice Burst 1,2401,1842,0180.587D-0.1926.697%D9.375%F--14.2D--N/A4783.6h19.3T72.3F-
Sirius SX12 1,2351,1822,0270.583C--0.2026.189%C+9.306%D**15.7D-N/A9675.5h19.1C-72.8C--
NS-7G PDW 1,1941,1542,1700.532C-0.2523.696%D8.666%D**13.9D--N/A4883.1h18.8F--79.2D
Skyguard 1,8851,1374962.292D1.5136.362%B*N/A19.1C*12.6B+21959.6h147.1D-404.6C+
Solstice VE3 1,1761,1332,0270.559D0.2220.748%D-9.797%F-10.7DN/A128105.4h19.2D-92.7C+
Saron HRB 2,1221,1274202.683D1.9038.652%D--N/A20.3D18C+27655.4h30.1D**78F-
C-4 1,9921,0751,2450.863D0.0830.164%C*N/A40D--34.1C++104326.9h2.3F*7.6D-
NS-10 Burster 1,7201,0052,1280.472D-0.3126.676%D--5.572%C+4.4D--3.2D--69226.6h162.5D609.3D--
Rocklet Rifle 2,0619729441.03C++0.2562.155%B**N/A34.6C+38.8B*58228.1h26.8B++43.2B+
NS-10 Burster 1,6599662,0460.472D-0.3126.711%D--6.936%C*4.2D--3D-71227.4h179.2D**670.7D--
NS Decimator-G 1,2309652,1210.455D--0.3252.316%D**3.005%B+22.8D*6.3D-10042.3h5D--9.6F
Nemesis VSH9 1,5179182,8180.326D0.4553.987%F1.743%D12C-7.8C19576.8h8.6C16D--
Auraxium Force-Blade 1,02788554,6330.016C--0.7630.123%C+11.299%B++0.4C--N/A12484.5h3.3F--10.8C+
L100 Python HESH 1,3248614951.739D0.9661.545%A1.394%C++30.4D*16.4A++36228.3h7.9T*12.9T-
S1 1,1998151,7520.465D0.3149.777%D*2.577%C+18.6D-8.8D49343.7h6.2C+12.4C+
NS-11CG 7727361,1130.661D-0.1223.546%D*10.462%F--12.4D*N/A3659.5h14.6D*61.9D*
Eclipse VE3A 7867331,6240.451D-0.3324.771%D-8.458%F--7.7D*N/A2594.7h19.3T78.1F--
NS-7 PDW 7447111,1560.615D0.1624.192%D10.689%D*13.3D--N/A7553.5h17.2D*70.9D
M20 Basilisk 1,1847055431.298D*0.5239.431%C-2.979%D*9.2D--6.3D12876.4h163.9D*415.7D*
E540 Halberd 1,1276951823.819D3.0438.925%F1.727%C+22.9D*14.2D22530.4h6.9D*17.6F-
NS-R3 Swarm 1,6446672,2810.292D-0.4966.27%B+N/A4.8D*7.1C++79138h39.2F59.1D**
Pulsar C 6826401,0880.588C0.1925.505%C-14.219%F11.8D-N/A9454.1h14.8D**58.2D
NS-11A "Heatwave" 6546258800.71D--0.0727.33%D13.28%F-18.2D*N/A4734.3h18.8T68.7F-
NS-15M2 5895769560.603C--0.1820.908%D*10.59%F--12.5D*N/A10145.9h15D**71.5D*
VX6-7 5605438720.623D0.1622.473%D--12.339%F15.1D-N/A7036h15.5D*68.8D-
NS-30 Vandal 5675291,0090.524C--0.2531.007%D-12.098%F-8.3D**N/A3563.4h10.1T*32.7F*
VE-C Horizon 5645287840.673D0.1132.177%D12.689%F-15.2D--1C-5434.8h15.9C--49.4C-
H-V45 AE 5295157900.652D0.1322.773%F14.175%F--16.6D**N/A4531.1h18.3T*80.6T*
M20 Basilisk 8775123641.407D*0.6336.365%D2.734%D*11.9D--8.4C19843.2h140.3D*385.7D*
NSX Tanto 5405097550.674D--0.1026.651%D15.128%F12.4D--N/A4541.1h14.8D55.6C-
L105 Zephyr 6565081184.305D3.5331.655%D**N/A21.4D*6.2D15223.7h10.5F-33.3F--
M40 Fury 6634542461.846D-1.0730.711%D--N/A15.9D**7.3D20428.6h26.6F--86.5F*
Proton II PPA-H 4874421253.536D2.7629.281%D**1.357%C+47D*4.8D1549.4h15.6F53.2F--
MAX Punch 43143112,0450.036D0.7455.814%B+N/A0.7DN/A2623.5h1.6C**2.9B+
NS Baron G5 4404288450.507D*0.2729.488%F-8.879%D*14.3D*N/A9030h4.8C-16.4C
M40 Fury 5663961932.052D1.2732.805%D1.768%C+28.5D*12.2C+32013.9h23F-70F-
Dual Photon Pods 6233931702.312D--1.5338.126%F--N/A60.5D35.4A8726.5h50.1T*131.4T*
Aphelion VEX-4H 7213902021.931C--1.1536.671%D*1.538%D--21.3D**18.1D--26018.3h78C212.8D-
Saron HRB-H 6623641732.104D1.3346.07%D**N/A20.2D*16.6D--29718h32D--69.5F-
SVA-GG 3663596330.567D--0.2121.138%F-12.535%F--12D**N/A3729.9h15.1T71.3T
Vortex VM21 5933481,8260.191C-0.5922.501%F**3.736%C*4.4D*3.1D**6479.7h86F--382.1T*
Nova 3543476990.496D0.2824.122%F--11.527%D-14.7D--N/A5723.6h4.7C19.6F--
C150 Dalton 6813451232.805D2.0334.386%CN/A3450U3360U40382200.1h6.8F*19.6F--
Vortex VM21 6103451,8260.189C-0.5921.573%T3.478%C+4.4D*3.4D*6379.1h87.2F-404.2T*
Thanatos VE70 3553427190.476D0.3028.257%F9.649%D*8.6D--N/A10139.8h6.4D**22.6F-
Spear Anti-Vehicle Phalanx Tower 6873222911.103D--10.3241.719%D--2.795%C--19.2D-21.7C-19816.8h14.5F34.7F--
NSX Tengu 3263194100.778D-0.0032.246%D*14.107%D*13.9D*N/A5722.9h14.9D-46.3D-
Eridani SX5 2992905680.511D0.2725.169%D-8.276%F12.1D--N/A11524h17.3F--68.9F
Hornet Missiles 7532811322.129D1.3556.089%D--N/A40.7D-68.4B*7686.9h25.1T-44.7T-
NS Baron G5G 2842765960.463D*0.3228.83%F-10.87%D*12.4D*N/A4822.2h5.3D*18.4F**
M60-G Bulldog 3962711751.549D*0.7734.151%D2.952%C**11.7D*5.4C-13223.1h14.3T*42F--
NS-15 Gallows 2702573110.826D-0.0524.907%D*14.786%F--16.2FN/A4315.9h14.3F--57.2F
Eridani SX5-AE 2622574460.576D*0.2024.572%F-11.673%F--13.5D**N/A4019h17.3T*70.3T*
NS-44 Commissioner 2382328510.273D0.5120.76%F--14.655%D*7.6D*N/A8630.4h6.1F*29.5T*
Xiphos Anti-Personnel Phalanx Tower 254231828.875D--28.1019.526%D--N/A77D7.7C+3383h26.9C+137.8D
E540 Halberd-H 348225852.647D1.8748.038%FN/A25.3D*13.8D*3178.9h6.7D14D*
Corvus VA55 2232214130.535D-0.2426.21%C12.67%F17.7D-N/A13912.5h16F--61.1D--
Aspis Anti-Aircraft Phalanx Turret 4972151231.748D--0.9719.397%D**N/A4.5D**5.9D*14148h270.5T*1394.4F-
NS-61 Emissary 2102017410.271D--0.5128.284%C6.468%F-8.6D--N/A5123.5h28.1D*99.3D*
Coyote Missiles 3511922480.774D-0.0042.207%F-N/A12.8D--10.6D--14615h99.9T*236.7T*
Pulsar VS1 1991902770.686D0.0923.094%D10%F23.5D1.1B*6168.1h15D65.2C--
Hyena Missile Launcher 3401762720.647D-0.1325.342%FN/A6.1D--5.7D7128.9h55.7F-219.9F**
The Slasher 1711707,9350.021D0.7633.819%C+3.529%D-0.7C-N/A2246.2h2.5C--7.3C++
Equinox VE2 Burst 1711673300.506D0.2722.349%D**7.186%F*15.8D**N/A5910.6h18.2T81.3F--
CME 1621583070.515F-0.2622.358%D*8.228%F-16.6D*N/A869.5h16.3D*72.8D**
AP30 Shredder 276148971.526D0.7520.953%F--N/A1480U1280U17884000.1h133.5F-637T*
MANA Anti-Vehicle Turret 2831463930.372D-0.4132.985%T*4.795%S1460C*1370C++17686300.1h13.4F40.6T*
Saron Laser Cannon 3801411,5000.094D0.6830.845%C+N/A1.9D*3.1D*13276h561.6T*1820.6T*
M12 Kobalt 160140275.185D4.4110.475%F-9.286%F-17.3D*2.5D1168.1h38.8T*370.5F--
MKV Suppressed 1411372190.626D-0.1522.418%D*10.949%D**11.8D*N/A15511.6h19.7D**87.8F
NS-357 Underboss 1361325430.243D-0.5420.074%F*12.121%D**8.2D*N/A5916.1h6.2F**30.9T*
Antares LC 3021271,3200.096D*0.6827.751%D--N/A2.1D*2.9D**7659.4h471.4T*1698.7T*
Supernova PC 176126801.575D0.8046.658%C--N/A21.4D8.5C10355.9h5.4C-11.6C--
Solstice SF 1291242140.579D0.2024.997%C12.097%D9.6DN/A13212.9h16.2D64.8D
Proton II PPA 131119343.5D2.729.832%F*2.521%B++20.9D*2.1D--1115.7h15.2D**154.3T*
NS-20 Gorgon 1241171560.75D0.0318.98%D*15.385%D*18.9C1.1D-726.2h34.3C*180.9C+
NS Baron G5B 1261172570.455D*0.3229.723%F-12.821%D15.8D*1.2B**437.4h4.9D-16.3F--
VA39 Spectre 1141123350.334D-0.4420.804%F--21.429%F7.9D*N/A16514.1h9.9T47.5T*
Equinox VE2 1061061910.555D--0.2223.009%D*9.434%F18D-N/A1075.9h14.7D*63.7D*
Artemis VX26 1111052210.475D-0.3022.219%D**18.095%D--13.8D--N/A2007.6h23.8T*107.2T*
Cortium Bomb 158104761.368D-0.5958.234%D--N/A33.5D*17.4D1683.1h2.3C+4C-
M12 Kobalt 108101166.313D5.5312.219%F9.901%F-33.7D*2.3D1803h27.4F-223.9F--
M20 Basilisk 195101771.312D-0.5329.95%C+N/A8.5D*7.9B+12811.9h192.9T*644.1T
MANA Anti-Personnel Turret 1031011180.856N/A0.0811.281%UN/A1010U20U8982600.1h30.5T*270.1T*
NS-20 Gorgon 103951550.613D0.1719.994%D*10.526%F-15.6D1.3C-666.1h39.7C++198.4C+
NS-20 "Heatwave" Gorgon 103911510.603D--0.1822.061%F13.187%F-12.6F-1.7C507.2h39.7F--180T*
NS-20 "Heatwave" Gorgon 95911510.603D--0.1822.958%F13.187%F--12.6FN/A427.2h38.7F--168.7T*
Light PPA 130904270.211D0.5723.209%T2.222%A++5.7D**2.5D10815.7h61.6T*265.5T*
Lumine Edge 898831,2560.003C0.7820.218%D9.091%D--0.1C--N/A01096.5h2.3F--11.5D-
G40-F Ranger 13586194.526D--3.7527.337%D*N/A21.5D*12.3D*2204h83.7D*306.1F-
M40 Fury-H 10880243.333D--2.5540.809%DN/A34.8D**12.2C-2422.3h17.4F-42.6F**
M60-A Bulldog 10479441.795D1.0220.462%F-N/A790U250U3834300.1h7.6F-37.3T*
Aphelion VEX-4 17475501.5D--0.7227.385%D*1.333%D*11.2D**14.8C-2136.7h145.8T*532.6T*
M60-G Bulldog 9573441.659D0.8828.162%D*1.37%D-13.5D*4.1D-1515.4h11.6T41.2F--
Deimos VA29 69691430.483D0.3037.541%F*11.594%D--19.7D*N/A2793.5h3.4F*9T-
NS-11A 72691160.595D0.1822.965%D-11.594%F15.7D--N/A3284.4h18.1F-78.9D**
VE-LR Obelisk 7369960.719D0.0621.816%F-13.044%F--11D*N/A916.3h11F**50.3T*
NS Campion 686610,1590.006D*0.7723.172%D-3.03%D--0.2CN/A1280.6h2.8F-12.2D
M60-A Bulldog 9865262.5D1.7229.324%F-1.538%D11.6D--5.9C++1035.6h11.5T*39.1T*
M40 Fury 9964282.286D--1.5139.938%D--1.563%C+20F10.9D2003.2h28.3F**70.9T*
Hoplon Anti-Aircraft Phalanx Tower 12964164C**63.2232.084%C++N/A71.1D72.2C--8940.9h39.5C+123C+
Orbital Strike Uplink 9263163U62.22681.482%UN/A157.5U72.5U16150.4h2.9T*0.4T*
NS Harrower 626213,2680.005F0.7727.629%D3.226%D-0.2CN/A1350.3h2.2C7.8C+
G30 Walker 10762461.348D*0.5725.151%D*8.065%A++5.6F4.1D**14911h310.6F-1235F--
Sticky Grenade 6161161N/A60.2233.089%F*N/A203.3F-N/A18200.3h6.7T*20.2T*
Skorpios 5958980.592D0.1921.959%F12.069%D*11.2D*N/A655.2h14.7F66.9F--
CAS30 Tank Buster 125576030.095D-0.6816.244%TN/A0.7D**N/A6078h102.3F--629.8T*
M60-A Bulldog 9257212.714C--1.9434.256%D**5.263%A**10.2D*6.3B935.6h16.5T*48.2T*
H-V45 5956990.566C--0.2125.386%C12.5%D**16.5D--N/A6813.4h21.4T*84.3F-
A30 Walker 9954880.614D-0.1615.282%F--N/A540U450U5541000.1h246.9T-1615.4T*
Eidolon VE33 56521370.38D-0.4019.095%F-15.385%D**7.9D--N/A2326.6h16.7T-87.5T*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,9922,004,712222.5h
Anti-Vehicle MANA Turret446092.3h
Spawn Beacon3265,63418.8h
Ordnance Dampener2790.2h
Bastion Battery0790h
Bastion CDWS01210h
Repair Module45882.7h
Turret AI Module75662.9h
Structure Shield Module03782h
Skywall Shield Emitter13262h
Rampart Wall185499.1h
Sunderer Garage51092.7h
Faction Banner0500.2h
Nanite Revive Grenade06820.2h
Nanite Healing Grenade0580h
Medical Applicator293101,9198.6h
Reinforcements Module0620.2h
Blast Wall31502.4h
VS Patriot Flare Gun141,1801.6h
Restoration Kit1,46632,45261.8h
Deconstruction Tool611,1245.4h
Welding Device03000.1h
Xiphos Anti-Personnel Tower23012.2h
Hoplon Anti-Aircraft Phalanx Tower32961.9h
Spear Anti-Vehicle Tower43912.6h
Spitfire Auto-Turret38110,80218.1h
VS Triumph Flare Gun61,0701.3h
Ammunition Package7325,36925.1h
Recon Detection Device467013.5h
L-24R Spur01690.1h
Shield Recharging Field151540.3h
Medical Kit60915,01519.6h
Anti-Infantry MANA Turret251931.1h
Alarm Module01480.7h
Glaive IPC6593.3h
Infantry Tower1521.3h
Light Vehicle Terminal51352.9h
Elysium Spawn Tube0970.9h
WLT-Howler Mining Laser28,4131.7h
Vehicle Gate1992.1h
Light Air Terminal2551.7h
Orbital Strike Target Designator281855.8h
IPC Targeting Dart152,1128.3h

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