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Lt. Commander Champion pered0z[RO] pered0z
TR BR 47

KDR: 2.72

Score: 59.1m

Last Seen: Jan 27th, 2019 5:15 PM
- OFFLINE - 2133.2 hour(s)

Prestige 1, Battle Rank 47 - Terran Republic on Miller
Level Progress (to 48): 97%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS TSAR-42 HC1 Cougar NS-15M2 MSW-R LC3 Jaguar P525 Marauder-H T1B Cycler NSX Tomoe
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,591,621 MLG Score: 2871
Fun Score: N/A
Cheeseburgers Flipped: 586TIME WITH MEDKIT: 6.1%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.536%30.635%84453105667,3382.48930.228

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.83%1.255A1.52A+-1.429D**HEAD ++ (~16.87)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.10.557B+9.10.361C**24

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.834%1.276%586411056,738152325564.42416264%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.192%0.046C+-0.298C0.713

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.90.517B+29.50.444B48.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.037%2.582%347511043,13716467981.90468393%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.779%1.082B**-0.012C+0.544

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.785B++4.30.655B+4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.261%1.29%6281110986,976160322484.34913310%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.888%0.472B+-0.78D-0.438

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.60.6B+19.60.505B+27.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.936%73.665%6287110217,5133023485.79134

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.218%1.339A0.428B1.03

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.533B+20.363C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.445%17.028%628511045,9491585393.75331

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.738%1.083B**0.491B+0.899

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.639B+2.60.466B+2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
59.1m201.3%499 (29.9k)418 (25.1k)2.71699129,71247,7412.9121347 (47)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR11091016424.151%28.352%68502:5861

11% Combat Medic26% Engineer15% Heavy Assault23% Infiltrator22% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 19th, 2013 2:30 PMMay 31st, 2015 7:55 PMFeb 25th, 2019 10:26 AM (60d) (PST)Jan 27th, 2019 3:23 PM (89d) (PST)Jan 27th, 2019 1:15 PM (89d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7982255730.9170.3380.2601.9730.0632871

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,89913,52034,379552016118425,098

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2356.5h/98.2d 9,316 36,776 42,688 278.9k 3,810 6,910 8,853 112.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
B+
Kills:4,212
Deaths:1,653
KDR:2.548
Accuracy:25.363% C**
HSR:30.461% B+
MSW-R
B++
Kills:3,694
Deaths:1,605
KDR:2.302
Accuracy:26.628% B++
HSR:26.557% B
T9A "Butcher"
C+
Kills:1,622
Deaths:953
KDR:1.702
Accuracy:24.233% C+
HSR:24.784% C
NSX Naginata
B*
Kills:1,163
Deaths:334
KDR:3.482
Accuracy:26.549% B*
HSR:32.588% B++
T7 Mini-Chaingun
B**
Kills:1,161
Deaths:572
KDR:2.030
Accuracy:21.630% B*
HSR:16.796% B**
T32 Bull
C**
Kills:1,160
Deaths:601
KDR:1.930
Accuracy:25.144% C**
HSR:23.621% C+
T9 CARV-S
B+
Kills:1,156
Deaths:604
KDR:1.914
Accuracy:24.128% B+
HSR:25.087% C++
T9 CARV
B+
Kills:1,153
Deaths:841
KDR:1.371
Accuracy:21.801% B+
HSR:22.463% C+
T16 Rhino
A
Kills:331
Deaths:137
KDR:2.416
Accuracy:25.226% B*
HSR:30.212% A
T7 Mini-Chaingun AE
A
Kills:201
Deaths:66
KDR:3.045
Accuracy:26.358% A
HSR:18.408% B*
TMG-50
M
Kills:147
Deaths:69
KDR:2.130
Accuracy:28.251% A
HSR:41.497% M
Kills:16,000
Deaths (as Heavy Assault):7,435
Deaths (to Heavy Assaults):14,407
KDR:2.15198
Kill Difference:8,565
Playtime:346.767 hours
Usage:15%
Score:8.533m
Score/min:410
Accuracy (listed only):25.028%
HSR (listed only):26.588%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
HC1 Cougar
A++
Kills:4,697
Deaths:1,451
KDR:3.237
Accuracy:27.977% B++
HSR:30.892% A++
LC3 Jaguar
A++
Kills:3,260
Deaths:1,052
KDR:3.099
Accuracy:27.830% B*
HSR:30.184% A++
SMG-46 Armistice
B**
Kills:2,096
Deaths:769
KDR:2.726
Accuracy:30.534% B**
HSR:22.662% B**
TAS-16 Blackjack
A+
Kills:2,016
Deaths:757
KDR:2.663
Accuracy:76.838% A+
HSR:16.518% C*
TRAC-5 Burst
B**
Kills:1,566
Deaths:415
KDR:3.773
Accuracy:27.960% B+
HSR:30.715% B**
TRS-12 Uppercut
B**
Kills:1,380
Deaths:669
KDR:2.063
Accuracy:70.536% B**
HSR:19.348% B++
NS-11C
A++
Kills:1,236
Deaths:505
KDR:2.448
Accuracy:26.912% B+
HSR:28.722% A++
LC2 Lynx
A
Kills:1,207
Deaths:371
KDR:3.253
Accuracy:27.592% B*
HSR:28.998% A
PDW-16 Hailstorm
A*
Kills:1,193
Deaths:391
KDR:3.051
Accuracy:27.830% B++
HSR:29.338% A*
T5 AMC
A+
Kills:1,180
Deaths:692
KDR:1.705
Accuracy:27.793% B*
HSR:28.136% A+
TRAC-5
B*
Kills:1,175
Deaths:776
KDR:1.514
Accuracy:25.873% B*
HSR:18.553% C+
NSX Tanto
A
Kills:1,170
Deaths:288
KDR:4.063
Accuracy:29.645% B++
HSR:33.675% A
MKV Suppressed
B**
Kills:1,169
Deaths:715
KDR:1.635
Accuracy:25.540% C+
HSR:25.492% B**
NSX-P Tanto
A++
Kills:1,168
Deaths:241
KDR:4.846
Accuracy:29.983% B*
HSR:38.099% A++
NSX Tengu
B**
Kills:1,166
Deaths:319
KDR:3.655
Accuracy:43.401% B**
HSR:24.957% B++
TRAC-Shot
B**
Kills:1,166
Deaths:526
KDR:2.217
Accuracy:25.969% C++
HSR:24.100% B**
NS Baron G5
A++
Kills:1,165
Deaths:427
KDR:2.728
Accuracy:41.983% C+
HSR:23.434% A++
NS-11CB
A
Kills:1,164
Deaths:242
KDR:4.810
Accuracy:28.203% B++
HSR:29.811% A
AS16 NightHawk
B*
Kills:1,162
Deaths:434
KDR:2.677
Accuracy:38.099% C+
HSR:17.814% B*
FA1 Barrage
A
Kills:1,160
Deaths:446
KDR:2.601
Accuracy:51.416% A
HSR:14.138% C
NS-7 PDW
A*
Kills:1,159
Deaths:345
KDR:3.359
Accuracy:28.195% B++
HSR:31.579% A*
MG-S1 Jackal
B**
Kills:665
Deaths:197
KDR:3.376
Accuracy:32.307% B**
HSR:21.353% C*
Shuriken
A++
Kills:426
Deaths:167
KDR:2.551
Accuracy:26.153% C
HSR:28.873% A++
The Little Helper
B**
Kills:251
Deaths:93
KDR:2.699
Accuracy:48.346% C+
HSR:21.912% B**
Havoc
B**
Kills:231
Deaths:118
KDR:1.958
Accuracy:55.260% C*
HSR:18.182% B**
Kills:34,228
Deaths (as Light Assault):12,406
Deaths (to Light Assaults):9,470
KDR:2.75899
Kill Difference:21,822
Playtime:511.187 hours
Usage:22%
Score:11.401m
Score/min:372
Accuracy (listed only):36.087%
HSR (listed only):25.499%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
HC1 Cougar
A++
Kills:4,697
Deaths:1,451
KDR:3.237
Accuracy:27.977% B++
HSR:30.892% A++
LC3 Jaguar
A++
Kills:3,260
Deaths:1,052
KDR:3.099
Accuracy:27.830% B*
HSR:30.184% A++
TAS-16 Blackjack
A+
Kills:2,016
Deaths:757
KDR:2.663
Accuracy:76.838% A+
HSR:16.518% C*
TRAC-5 Burst
B**
Kills:1,566
Deaths:415
KDR:3.773
Accuracy:27.960% B+
HSR:30.715% B**
TRS-12 Uppercut
B**
Kills:1,380
Deaths:669
KDR:2.063
Accuracy:70.536% B**
HSR:19.348% B++
AMR-66
B**
Kills:1,259
Deaths:539
KDR:2.336
Accuracy:31.491% B*
HSR:31.771% B**
NS-11C
A++
Kills:1,236
Deaths:505
KDR:2.448
Accuracy:26.912% B+
HSR:28.722% A++
LC2 Lynx
A
Kills:1,207
Deaths:371
KDR:3.253
Accuracy:27.592% B*
HSR:28.998% A
T5 AMC
A+
Kills:1,180
Deaths:692
KDR:1.705
Accuracy:27.793% B*
HSR:28.136% A+
TRAC-5
B*
Kills:1,175
Deaths:776
KDR:1.514
Accuracy:25.873% B*
HSR:18.553% C+
NSX Tanto
A
Kills:1,170
Deaths:288
KDR:4.063
Accuracy:29.645% B++
HSR:33.675% A
NSX-P Tanto
A++
Kills:1,168
Deaths:241
KDR:4.846
Accuracy:29.983% B*
HSR:38.099% A++
TRAC-Shot
B**
Kills:1,166
Deaths:526
KDR:2.217
Accuracy:25.969% C++
HSR:24.100% B**
NS Baron G5
A++
Kills:1,165
Deaths:427
KDR:2.728
Accuracy:41.983% C+
HSR:23.434% A++
NS-11CB
A
Kills:1,164
Deaths:242
KDR:4.810
Accuracy:28.203% B++
HSR:29.811% A
AS16 NightHawk
B*
Kills:1,162
Deaths:434
KDR:2.677
Accuracy:38.099% C+
HSR:17.814% B*
FA1 Barrage
A
Kills:1,160
Deaths:446
KDR:2.601
Accuracy:51.416% A
HSR:14.138% C
DMR-99
B**
Kills:454
Deaths:142
KDR:3.197
Accuracy:32.201% C--
HSR:37.886% B**
MG-HBR1 Dragoon
A**
Kills:283
Deaths:49
KDR:5.776
Accuracy:49.404% A**
HSR:31.449% C*
The Little Helper
B**
Kills:251
Deaths:93
KDR:2.699
Accuracy:48.346% C+
HSR:21.912% B**
Havoc
B**
Kills:231
Deaths:118
KDR:1.958
Accuracy:55.260% C*
HSR:18.182% B**
Kills:28,350
Deaths (as Engineer):10,233
Deaths (to Engineers):8,269
KDR:2.77045
Kill Difference:18,117
Playtime:619.135 hours
Usage:26%
Score:16.649m
Score/min:448
Accuracy (listed only):38.158%
HSR (listed only):26.397%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1B Cycler
A+
Kills:2,649
Deaths:873
KDR:3.034
Accuracy:26.471% C++
HSR:38.883% A+
SMG-46 Armistice
B**
Kills:2,096
Deaths:769
KDR:2.726
Accuracy:30.534% B**
HSR:22.662% B**
TAS-16 Blackjack
A+
Kills:2,016
Deaths:757
KDR:2.663
Accuracy:76.838% A+
HSR:16.518% C*
TAR
B*
Kills:2,003
Deaths:1,192
KDR:1.680
Accuracy:24.798% C*
HSR:28.158% B*
TRS-12 Uppercut
B**
Kills:1,380
Deaths:669
KDR:2.063
Accuracy:70.536% B**
HSR:19.348% B++
PDW-16 Hailstorm
A*
Kills:1,193
Deaths:391
KDR:3.051
Accuracy:27.830% B++
HSR:29.338% A*
TORQ-9
A*
Kills:1,174
Deaths:510
KDR:2.302
Accuracy:26.321% B+
HSR:40.034% A*
MKV Suppressed
B**
Kills:1,169
Deaths:715
KDR:1.635
Accuracy:25.540% C+
HSR:25.492% B**
NSX Tengu
B**
Kills:1,166
Deaths:319
KDR:3.655
Accuracy:43.401% B**
HSR:24.957% B++
NS Baron G5
A++
Kills:1,165
Deaths:427
KDR:2.728
Accuracy:41.983% C+
HSR:23.434% A++
NS-11A
B*
Kills:1,165
Deaths:628
KDR:1.855
Accuracy:28.617% B*
HSR:26.953% B++
SABR-13
A+
Kills:1,165
Deaths:399
KDR:2.920
Accuracy:27.047% C++
HSR:37.682% A+
T1 Cycler
B**
Kills:1,164
Deaths:547
KDR:2.128
Accuracy:27.816% B**
HSR:25.172% B+
AS16 NightHawk
B*
Kills:1,162
Deaths:434
KDR:2.677
Accuracy:38.099% C+
HSR:17.814% B*
FA1 Barrage
A
Kills:1,160
Deaths:446
KDR:2.601
Accuracy:51.416% A
HSR:14.138% C
NS-7 PDW
A*
Kills:1,159
Deaths:345
KDR:3.359
Accuracy:28.195% B++
HSR:31.579% A*
Cycler TRV
C**
Kills:1,158
Deaths:809
KDR:1.431
Accuracy:24.483% C**
HSR:18.998% C+
MG-S1 Jackal
B**
Kills:665
Deaths:197
KDR:3.376
Accuracy:32.307% B**
HSR:21.353% C*
Shuriken
A++
Kills:426
Deaths:167
KDR:2.551
Accuracy:26.153% C
HSR:28.873% A++
T1A Unity
A
Kills:377
Deaths:163
KDR:2.313
Accuracy:24.360% C
HSR:33.157% A
The Little Helper
B**
Kills:251
Deaths:93
KDR:2.699
Accuracy:48.346% C+
HSR:21.912% B**
Havoc
B**
Kills:231
Deaths:118
KDR:1.958
Accuracy:55.260% C*
HSR:18.182% B**
NSX Yumi
B**
Kills:196
Deaths:72
KDR:2.722
Accuracy:27.300% C++
HSR:37.245% B**
Kills:26,290
Deaths (as Combat Medic):11,040
Deaths (to Combat Medics):4,944
KDR:2.38134
Kill Difference:15,250
Playtime:249.171 hours
Usage:11%
Score:7.420m
Score/min:496
Accuracy (listed only):36.246%
HSR (listed only):26.169%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A+
Kills:11,710
Deaths:3,275
KDR:3.576
Accuracy:48.969% A+
HSR:73.843% B+
NSX Tomoe
B**
Kills:2,463
Deaths:577
KDR:4.269
Accuracy:29.106% C+
HSR:47.259% B**
SMG-46 Armistice
B**
Kills:2,096
Deaths:769
KDR:2.726
Accuracy:30.534% B**
HSR:22.662% B**
NS-44 Commissioner
A+
Kills:1,385
Deaths:1,164
KDR:1.190
Accuracy:42.833% B++
HSR:33.502% A+
NS-30 Vandal
A++
Kills:1,350
Deaths:326
KDR:4.141
Accuracy:41.459% A
HSR:39.852% A++
TRAP-M1
B**
Kills:1,248
Deaths:370
KDR:3.373
Accuracy:32.720% B+
HSR:33.654% B**
PDW-16 Hailstorm
A*
Kills:1,193
Deaths:391
KDR:3.051
Accuracy:27.830% B++
HSR:29.338% A*
KSR-35
A++
Kills:1,174
Deaths:303
KDR:3.875
Accuracy:41.228% B**
HSR:40.545% A++
MKV Suppressed
B**
Kills:1,169
Deaths:715
KDR:1.635
Accuracy:25.540% C+
HSR:25.492% B**
NSX Tengu
B**
Kills:1,166
Deaths:319
KDR:3.655
Accuracy:43.401% B**
HSR:24.957% B++
NS-44 Commissioner AE
B++
Kills:1,165
Deaths:739
KDR:1.576
Accuracy:45.810% B+
HSR:31.073% B++
HSR-1
B*
Kills:1,164
Deaths:313
KDR:3.719
Accuracy:39.679% B*
HSR:32.388% B+
SOAS-20
A++
Kills:1,163
Deaths:424
KDR:2.743
Accuracy:29.506% C**
HSR:33.964% A++
RAMS .50M
A*
Kills:1,161
Deaths:240
KDR:4.838
Accuracy:52.773% A*
HSR:81.137% B
NSX Daimyo
B++
Kills:1,161
Deaths:197
KDR:5.893
Accuracy:46.512% B++
HSR:94.746% C*
M77-B
A++
Kills:1,161
Deaths:276
KDR:4.207
Accuracy:49.858% A++
HSR:81.912% B++
TS2 Inquisitor
A*
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:31.870% B+
HSR:32.069% A*
NS-7 PDW
A*
Kills:1,159
Deaths:345
KDR:3.359
Accuracy:28.195% B++
HSR:31.579% A*
TX2 Emperor
A+
Kills:1,154
Deaths:618
KDR:1.867
Accuracy:33.644% B++
HSR:30.589% A+
MG-S1 Jackal
B**
Kills:665
Deaths:197
KDR:3.376
Accuracy:32.307% B**
HSR:21.353% C*
NS-357 Underboss
B++
Kills:650
Deaths:422
KDR:1.540
Accuracy:42.612% B++
HSR:25.692% B+
Bighorn .50M
B*
Kills:607
Deaths:83
KDR:7.313
Accuracy:47.885% B*
HSR:80.725% C*
SR-7
B*
Kills:465
Deaths:91
KDR:5.110
Accuracy:46.637% B*
HSR:75.484% C-
Shuriken
A++
Kills:426
Deaths:167
KDR:2.551
Accuracy:26.153% C
HSR:28.873% A++
NS-AM7 Archer
A
Kills:386
Deaths:498
KDR:0.775
Accuracy:59.144% C+
HSR:28.238% A
NS-61 Emissary
A++
Kills:349
Deaths:163
KDR:2.141
Accuracy:30.623% B
HSR:25.788% A++
TX1 Repeater
A
Kills:164
Deaths:161
KDR:1.019
Accuracy:25.639% C++
HSR:29.878% A
NS-44L Blackhand
B*
Kills:162
Deaths:57
KDR:2.842
Accuracy:49.949% B*
HSR:52.469% B++
NS CandyCannon 3000
B+
Kills:74
Deaths:133
KDR:0.556
Accuracy:36.796% C++
HSR:43.243% B+
T4 AMP
A
Kills:67
Deaths:31
KDR:2.161
Accuracy:31.064% B+
HSR:26.866% A
99SV
N/A
Kills:50
Deaths:11
KDR:4.545
Accuracy:40.726% N/A
HSR:38% N/A
Kills:39,467
Deaths (as Infiltrator):13,817
Deaths (to Infiltrators):7,756
KDR:2.85641
Kill Difference:25,650
Playtime:538.734 hours
Usage:23%
Score:12.699m
Score/min:393
Accuracy (listed only):38.419%
HSR (listed only):41.844%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B*
Kills:1,316
Deaths:539
KDR:2.442
Accuracy:46.403% B*
HSR:2.280% D
M3 Pounder HEG
B*
Kills:1,127
Deaths:539
KDR:2.091
Accuracy:48.599% B*
HSR:2.218% D
M2 Mutilator
B**
Kills:584
Deaths:218
KDR:2.679
Accuracy:18.818% B**
HSR:18.664% C+
MRC3 Mercy
B**
Kills:481
Deaths:174
KDR:2.764
Accuracy:22.327% B**
HSR:18.711% C
M1 Heavy Cycler
B+
Kills:230
Deaths:108
KDR:2.130
Accuracy:16.577% B+
HSR:13.044% D--
M6 Onslaught
B*
Kills:223
Deaths:90
KDR:2.478
Accuracy:21.332% B*
HSR:21.973% B+
MRC3 Mercy
B**
Kills:222
Deaths:69
KDR:3.217
Accuracy:21.617% B**
HSR:18.919% C
M6 Onslaught
B*
Kills:212
Deaths:85
KDR:2.494
Accuracy:20.687% B*
HSR:16.981% D
NS-10 Burster
A++
Kills:66
Deaths:38
KDR:1.737
Accuracy:40.720% A++
HSR:1.515% D*
NS-10 Burster
A++
Kills:53
Deaths:38
KDR:1.395
Accuracy:40.351% A++
HSR:1.887% D*
Kills:4,514
Deaths (as MAX Suit):949
Deaths (to MAX Suits):2,174
KDR:4.75659
Kill Difference:3,565
Playtime:73.420 hours
Usage:3%
Score:2.442m
Score/min:554
Accuracy (listed only):29.743%
HSR (listed only):11.619%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A
Kills:2,389
V. Kills:88 N/A
Deaths:357
KDR:6.692
Accuracy:30.612% C++
KPH:84 A
VKPH:3.100 C+
Hellfire Rocket Pods
M+
Kills:1,783
V. Kills:64 N/A
Deaths:96
KDR:18.573
Accuracy:59.673% A
KPH:253.700 M+
VKPH:9.100 D
Hornet Missiles
A*
Kills:989
V. Kills:200 492%
Deaths:67
KDR:14.761
Accuracy:74.689% A++
KPH:193.600 A*
VKPH:39.100 C++
M18 Needler
C*
Kills:719
V. Kills:558 129%
Deaths:481
KDR:1.495
Accuracy:27.346% D-
KPH:13.900 C++
VKPH:10.800 C*
Kills:5,880 (3,108 + 0)
Deaths:1,001
KDR:5.874
VKDR:0.909
Vehicle Kills:910
Kill Difference:4,879
Playtime:92.169 hours
Usage:4%
Score:1.504m
Score/min:272
Piloting Accuracy:27.346%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:1,847
V. Kills:1,846 100%
Deaths:935
KDR:1.975
Accuracy:54.353% B*
KPH:12.200 B++
VKPH:12.200 B**
Dual-75 Duster
B**
Kills:923
V. Kills:61 N/A
Deaths:83
KDR:11.121
Accuracy:45.639% B*
KPH:106.200 B**
VKPH:7 B+
C150 Dalton
B+
Kills:760
V. Kills:830 91%
Deaths:231
KDR:3.290
Accuracy:29.112% D*
KPH:30.300 C
VKPH:33.100 B+
L105 Zephyr
A*
Kills:571
V. Kills:41 N/A
Deaths:41
KDR:13.927
Accuracy:50.765% B**
KPH:101.700 A*
VKPH:7.300 C
AP30 Shredder
C**
Kills:341
V. Kills:362 94%
Deaths:126
KDR:2.706
Accuracy:29.883% C
KPH:19.700 D
VKPH:20.900 C**
Kills:4,442 (1,847 + 2,595)
Deaths:1,416
KDR:3.137
VKDR:2.218
Vehicle Kills:3,140
Kill Difference:3,026
Playtime:208.518 hours
Usage:9%
Score:3.445m
Score/min:275
Piloting Accuracy:54.353%
Gunner Accuracy:29.883%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M**
Kills:1,498
V. Kills:109 N/A
Deaths:51
KDR:29.373
Accuracy:65.917% A++
KPH:141.900 M**
VKPH:10.300 B+
C75 Viper
S
Kills:717
V. Kills:44 N/A
Deaths:43
KDR:16.674
Accuracy:48.164% B**
KPH:123.800 S
VKPH:7.600 C+
L100 Python AP
A*
Kills:194
V. Kills:130 148%
Deaths:34
KDR:5.706
Accuracy:64.206% B*
KPH:45.500 A
VKPH:30.500 A*
Kills:2,409 (2,409 + 0)
Deaths:128
KDR:18.820
VKDR:2.211
Vehicle Kills:283
Kill Difference:2,281
Playtime:20.611 hours
Usage:1%
Score:0.534m
Score/min:432
Driving Accuracy:64.206%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:604
V. Kills:440 137%
Deaths:97
KDR:6.227
Accuracy:47.149% C++
KPH:34 B
VKPH:24.800 A
P2-120 HEAT
A+
Kills:124
V. Kills:61 200%
Deaths:19
KDR:6.526
Accuracy:47.664% B+
KPH:32.500 B+
VKPH:16 A+
P2-120 HESH
A
Kills:116
V. Kills:14 N/A
Deaths:2
KDR:58
Accuracy:43.636% C*
KPH:79.900 A
VKPH:9.600 C++
P525 Marauder
M
Kills:56
V. Kills:2 N/A
Deaths:2
KDR:28
Accuracy:29.970% A+
KPH:162.200 M
VKPH:5.800 B*
Kills:900 (844 + 56)
Deaths:120
KDR:7.500
VKDR:4.308
Vehicle Kills:517
Kill Difference:780
Playtime:23.356 hours
Usage:1%
Score:0.670m
Score/min:478
Driving Accuracy:43.636%
Gunner Accuracy:29.970%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:2,726
V. Kills:92 N/A
Deaths:178
KDR:15.315
Accuracy:36.204% C++
KPH:137.300 B*
VKPH:4.600 D
G20 Vulcan-H
B*
Kills:626
V. Kills:577 108%
Deaths:159
KDR:3.937
Accuracy:52.574% B+
KPH:38.900 C+
VKPH:35.800 B*
E540 Halberd-H
C-
Kills:60
V. Kills:46 128%
Deaths:15
KDR:4
Accuracy:62.623% B+
KPH:23.700 D--
VKPH:18.100 C-
Kills:3,412 (0 + 3,412)
Deaths:352
KDR:9.693
VKDR:2.031
Vehicle Kills:715
Kill Difference:3,060
Playtime:38.506 hours
Usage:2%
Score:0.978m
Score/min:423
Driving Accuracy:N/A%
Gunner Accuracy:62.623%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:750
V. Kills:82 N/A
Deaths:58
KDR:12.931
Accuracy:37.709% C**
KPH:83.800 A++
VKPH:9.200 C+
M40 Fury
A+
Kills:507
V. Kills:67 N/A
Deaths:43
KDR:11.791
Accuracy:38.261% C**
KPH:92.100 A+
VKPH:12.200 C*
M12 Kobalt
A*
Kills:108
V. Kills:1 N/A
Deaths:4
KDR:27
Accuracy:20.976% B++
KPH:134.400 A*
VKPH:1.200 D--
M12 Kobalt
A
Kills:53
V. Kills: N/A
Deaths:5
KDR:10.600
Accuracy:22.028% B**
KPH:114.300 A
VKPH:0 D*
Kills:1,418 (0 + 1,418)
Deaths:110
KDR:12.891
VKDR:1.364
Vehicle Kills:150
Kill Difference:1,308
Playtime:15.722 hours
Usage:1%
Score:0.464m
Score/min:492
Driving Accuracy:N/A%
Gunner Accuracy:22.028%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:427
V. Kills:4 N/A
Deaths:158
KDR:2.703
Accuracy:45.523% B
KPH:109.800 A*
VKPH:1 D
Kills:427 (427 + 0)
Deaths:158
KDR:2.703
VKDR:0.025
Vehicle Kills:4
Kill Difference:269
Playtime:3.889 hours
Usage:0%
Score:0.049m
Score/min:210
Driving Accuracy:45.523%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 11,74611,7103,2753.576C**0.8648.969%A+73.843%B+74.2A+N/A190157.8h1.7B**3.4B**
HC1 Cougar 4,7274,6971,4513.237A*0.5227.977%B++30.892%A++92.6M*N/A21750.7h8.8B**31.6B++
NS-15M2 4,2524,2121,6532.548B+0.1725.363%C**30.461%B+66.4B*N/A21263.4h10.1B*39.9B+
MSW-R 3,7333,6941,6052.302C*0.4126.628%B++26.557%B68.3B**N/A24354.1h9.4B**35.4B++
LC3 Jaguar 3,2893,2601,0523.099A0.3827.83%B*30.184%A++77.6A*N/A19742h10.3B++36.9B*
P525 Marauder-H 2,8182,72617815.315C++12.6036.204%C++N/A137B*4.6D38419.9h5.3B++14.7B++
T1B Cycler 2,6712,6498733.034B++0.3226.471%C++38.883%A+79.5A+N/A27033.3h10.2B**38.6B+
NSX Tomoe 2,4702,4635774.269A++1.5529.106%C+47.259%B**102.6M+N/A22924h10.2B**35B++
M14 Banshee 2,4772,3893576.692C++3.9830.612%C++1.172%C++84.1A3.1C+23428.4h13.6B++44.3B+
SMG-46 Armistice 2,1072,0967692.726A+0.0130.534%B**22.662%B**90.7M++N/A22723.1h10.2A33.4B*
TAS-16 Blackjack 2,0262,0167572.663A0.0576.838%A+16.518%C*111.4M+N/A24318.1h1.9B**2.5B*
TAR 2,0242,0031,1921.68C*1.0424.798%C*28.158%B*42.9B+N/A16246.7h10.7B**43.3B++
CAS30 Tank Buster 3,6931,8479351.975B0.7454.353%B*N/A12.2B++12.2B**183151.9h46.3B+85.2B+
Hellfire Rocket Pods 1,8471,7839618.573A+15.8659.673%A1.122%C++254.7M+9.1D7537h9.4B++15.7B*
C-4 2,0271,6296032.701B**0.0224.758%C+N/A162.9A++39.8B++117910h1.1B*4.4B++
T9A "Butcher" 1,6371,6229531.702C+1.0124.233%C+24.784%C52.7C+N/A20330.8h10.2B++42B+
TRAC-5 Burst 1,5781,5664153.773B**1.0627.96%B+30.715%B**94.3A*N/A27516.6h10.8B++38.8B++
L100 Python HESH 1,6071,4985129.373A++26.6665.917%A++1.802%C*141.3M**10.3B+41710.6h2A3.1A
NS-44 Commissioner 1,3921,3851,1641.19C*1.5342.833%B++33.502%A+80.1A++N/A23717.3h2.6A6B**
TRS-12 Uppercut 1,3911,3806692.063B*0.6570.536%B**19.348%B++68.3AN/A16920.2h2.1B*2.9B*
NS-30 Vandal 1,3541,3503264.141A++1.4241.459%A39.852%A++93.8A**N/A24014.4h4A9.5B**
M3 Pounder HEG 1,5981,3165392.442B+0.2746.403%B*2.28%D30.3A+6.5A++18943.4h12.2B*26.2B++
MANA Anti-Personnel Turret 1,2871,2813124.106N/A1.3921.905%UN/A12810U60U19129500.1h11.6T*53.1T*
AMR-66 1,2681,2595392.336A++0.3831.491%B*31.771%B**69.2M++N/A18318.2h6B**19B*
TRAP-M1 1,2551,2483703.373A+0.6632.72%B+33.654%B**96M+N/A20413h6.5B**19.8B*
Sticky Grenade 1,2421,23611236N/A1,233.2866.334%A++N/A1545A7.5D39200.8h1.6B++2.4B*
NS-11C 1,2471,2365052.448A++0.2726.912%B+28.722%A++68.7A*N/A18818h10.4B**38.6B*
LC2 Lynx 1,2141,2073713.253A++0.5427.592%B*28.998%A82.1MN/A28414.7h10.6B**38.3B*
PDW-16 Hailstorm 1,1961,1933913.051A**0.3327.83%B++29.338%A*96.2M**N/A23112.4h9.2A33.1B*
T5 AMC 1,1901,1806921.705B++1.0127.793%B*28.136%A+23.8C++N/A7249.6h11.4B*40.9B++
TRAC-5 1,1861,1757761.514B**1.2025.873%B*18.553%C+30.9B*N/A16138h12.4B++48B++
KSR-35 1,1801,1743033.875B*1.1641.228%B**40.545%A++104.8M++N/A21811.2h3.2A7.8B**
TORQ-9 1,1871,1745102.302B*0.4126.321%B+40.034%A*67.5A++N/A20017.4h10.7A+40.7B*
NSX Tanto 1,1751,1702884.063M++1.3529.645%B++33.675%A106.4M++N/A22811h10.4B++35.2B++
MKV Suppressed 1,1831,1697151.635B++1.0825.54%C+25.492%B**22.8CN/A6851.3h11.4B++44.8B+
NSX-P Tanto 1,1761,1682414.846S2.1329.983%B*38.099%A++101.6M**N/A29811.5h10.4B**34.6B*
NSX Tengu 1,1721,1663193.655A*0.9443.401%B**24.957%B++105M+N/A22211.1h10.6B++24.4B++
TRAC-Shot 1,1731,1665262.217B**0.5025.969%C++24.1%B**73.3A++N/A16715.9h9.7B++37.5B+
NS Baron G5 1,1711,1654272.728A*0.0141.983%C+23.434%A++85MN/A20313.7h3.3B**7.8C++
NS-44 Commissioner AE 1,1671,1657391.576C**1.1445.81%B+31.073%B++126.6A*N/A3409.2h2.5A5.5B*
NS-11A 1,1781,1656281.855B+0.8628.617%B*26.953%B++49.8B*N/A15223.4h11.4B*39.9B*
SABR-13 1,1741,1653992.92B++0.2027.047%C++37.682%A+72.8A++N/A24016h9.4B*34.7B++
T1 Cycler 1,1691,1645472.128B**0.5927.816%B**25.172%B+60.3A*N/A26319.3h10.3A36.9B**
NS-11CB 1,1731,1642424.81S2.0928.203%B++29.811%A89.5A*N/A18713h11.1B*39.3B++
HSR-1 1,1651,1643133.719B**1.0039.679%B*32.388%B+103MN/A21811.3h3.8A9.6B**
NSX Naginata 1,1711,1633343.482A*0.7726.549%B*32.588%B++123.7M*N/A2829.4h9.1B*34.4B++
SOAS-20 1,1651,1634242.743B**0.0329.506%C**33.964%A++70.9A++N/A17416.4h8.6B**29.1B*
AS16 NightHawk 1,1751,1624342.677A0.0438.099%C+17.814%B*109.6M*1.2A++25810.6h3.1B**8.3B++
T7 Mini-Chaingun 1,1671,1615722.03A0.6921.63%B*16.796%B**64.1A++N/A22118.1h10.5B**48.4B++
RAMS .50M 1,1631,1612404.838B+2.1252.773%A*81.137%B85.4M**N/A21113.6h1.5A2.8B**
NSX Daimyo 1,1621,1611975.893B*3.1846.512%B++94.746%C*105.5A*N/A26811h2.2B+4.8B+
M77-B 1,1611,1612764.207A+1.4949.858%A++81.912%B++88.6SN/A21013.1h1.5A+3A
FA1 Barrage 1,1631,1604462.601A*0.1251.416%A14.138%C95.9SN/A24812.1h3.4B**6.7B*
TS2 Inquisitor 1,1611,1604422.624A0.0931.87%B+32.069%A*95.9A**N/A20712.1h8.4B++26.4B++
T32 Bull 1,1751,1606011.93B+0.7925.144%C**23.621%C+50.4B+N/A18623h10.4B*41.2B+
NS-7 PDW 1,1631,1593453.359M*0.6428.195%B++31.579%A*127.4SN/A3219.1h8.1A+28.8B*
Cycler TRV 1,1721,1588091.431C*1.2924.483%C**18.998%C+41.7B+N/A18627.8h10.8B**44.3B++
T9 CARV-S 1,1681,1566041.914C**0.8024.128%B+25.087%C++55B+N/A19621h9.8B*40.8B+
TX2 Emperor 1,1541,1546181.867B**0.8533.644%B++30.589%A+92.3M++N/A19812.5h5.8A+17.2B*
T9 CARV 1,1781,1538411.371C++1.3521.801%B+22.463%C+35.5B+N/A22532.5h11.2B*51.4B+
Frag Grenade 1,1551,14111141N/A1,138.2857.734%A++N/A815A10C**31961.4h2.5A4.4B**
M3 Pounder HEG 1,3711,1275392.091C**0.6348.599%B*2.218%D26B*5.6B**15643.4h14.9B+30.6B+
Hornet Missiles 1,1899896714.761A+12.0474.689%A++2.427%B**193.9A*39.2C++7835.1h4.8B**6.4A
Dual-75 Duster 9849238311.12C+8.4045.639%B*N/A106.1B**7B+3968.7h3.9A8.5B**
C150 Dalton 1,5907602313.29C-0.5729.112%D*N/A30.4C33.2B+64625h3.6B+12.2C+
M40 Fury 8327505812.931B*10.2137.709%C**1.6%C+84.3A++9.2C+4478.9h8.5B**22.6B*
M18 Needler 1,2777194811.495C+1.2227.346%D-3.06%B++13.9C++10.8C*17751.6h88.8B++324.7B+
C75 Viper 7617174316.674A*13.9648.164%B**1.116%C-123.6S7.6C+4085.8h5A10.4A+
MG-S1 Jackal 6716651973.376A*0.6632.307%B**21.353%C*100.8M+N/A2476.6h8.8B+27.4B*
NS-357 Underboss 6536504221.54B+1.1842.612%B++25.692%B+80.2AN/A2028.1h3.3B**7.6B*
G20 Vulcan-H 1,2036261593.937C++1.2252.574%B+1.917%D38.9C+35.8B*49216.1h117.4C223.3C++
Bighorn .50M 609607837.313B++4.6047.885%B*80.725%C*86.7A++N/A2047h1.6B**3.4B**
P2-120 AP 1,044604976.227C+3.5147.149%C++5.96%A+34.1B+24.9A48617.7h7.8C+16.5C++
M2 Mutilator 5905842182.679B++0.0418.818%B**18.664%C+47.9A*N/A18712.2h12.7A67.4B*
L105 Zephyr 6125714113.927C**11.2150.765%B**N/A102A*7.3C5545.6h4.4B**8.6B**
M40 Fury 5745074311.791B+9.0738.261%C**1.578%C92.2A+12.2C*5555.5h9.3B*24.2B*
MRC3 Mercy 4924811742.764B0.0522.327%B**18.711%C49.6A+1.1B**1999.7h15.3B**68.3B*
M60-A Bulldog 5274783912.256B+9.5454.629%A++N/A68.3A++7C++5547h4.5B**8.2B**
SR-7 465465915.11B+2.3946.637%B*75.484%C-86.1A**N/A2175.4h1.8B++3.9B++
DMR-99 4564541423.197B+0.4832.201%C--37.886%B**84.1A++N/A1825.4h5.8B++18B+
NS Decimator 6004404420.995C+1.7272.078%A4.773%A*43.6B+15.8C+48410.1h4.8C++6.7B+
S12 Renegade 4314271582.703C+0.0145.523%B3.045%C-109.5A*1D2103.9h2.8B+6.3B+
Shuriken 4274261672.551B**0.1726.153%C28.873%A++90.6A++N/A2084.7h9.9A37.8B++
NS-AM7 Archer 4103864980.775B++1.9459.144%C+28.238%A13.2AN/A7229.3h5.8B**9.8A
Tank Mine 602382944.064B*1.3547.889%B**N/A173.6A+100A21612.2h1.7B+3.6A+
T1A Unity 3793771632.313A0.4024.36%C33.157%A58.9B*N/A2066.4h10.2B**41.9B+
ML-7 6473654390.831C**1.8967.29%A2.466%C+27B20.9A46913.5h7.1C+10.5B+
NS-61 Emissary 3523491632.141A++0.5830.623%B25.788%A++72.7A**N/A1644.8h10.7B+35.1B++
AP30 Shredder 7033411262.706C0.0129.883%C3.812%A19.7D20.9C**39817.3h82.9C*277.3C*
T16 Rhino 3353311372.416A0.3025.226%B*30.212%A73.6A++N/A3844.5h9.4A37.1B*
MG-HBR1 Dragoon 285283495.776S3.0649.404%A**31.449%C*85.8M++N/A2053.3h5.3B*10.7B**
The Little Helper 252251932.699B**0.0248.346%C+21.912%B**86.6A++N/A2572.9h4.2B+8.7B+
Ripper 2352351,1450.205B*2.5133.867%B++20%B+6C+N/A1439.2h1.1B*3.2C+
Havoc 2332311181.958B++0.7655.26%C*18.182%B**79.7AN/A1962.9h4.5C-8.1C+
M1 Heavy Cycler 2312301082.13B++0.5916.577%B+13.044%D--35.4A+N/A1776.5h14.5B**87.2B++
M6 Onslaught 227223902.478C*0.2421.332%B*21.973%B+61.9A++1.1A2393.6h13.7A64.2B*
MRC3 Mercy 225222693.217B+0.5021.617%B**18.919%C52.9A++N/A2734.2h14.8A68.6B*
M6 Onslaught 213212852.494C*0.2220.687%B*16.981%D62.4A*N/A2323.4h13.3A+64.3B*
T7 Mini-Chaingun AE 204201663.045A+0.3326.358%A18.408%B*125.6M++1.9A+3001.6h9.4B**35.7B*
NSX Yumi 197196722.722B**0.0127.3%C++37.245%B**72.6A+N/A1602.7h9.8B*35.8B++
L100 Python AP 324194345.706C**2.9964.206%B*1.546%D45.1A30.2A*5004.3h6.2C++9.7B+
Icikill 1801807,5480.024D2.6945.481%B**1.667%D--0.6C+N/A1296.1h1.7B*3.8B++
Auraxium Slasher 17917912,3620.014D2.7013.622%D*1.117%D*0.4C--N/A1477.5h1.9B+13.9C
Anti-Vehicle Grenade 1911751175N/A172.2849.017%CN/A437.5B40D30040.4h4B*8.1B++
TX1 Repeater 1641641611.019B1.7025.639%C++29.878%A54.7AN/A2943h9.8B*38.2B++
NS-44L Blackhand 162162572.842A+0.1349.949%B*52.469%B++85.3M**N/A2251.9h3B**6.1B*
TMG-50 147147692.13B*0.5928.251%A41.497%M91.9MN/A7781.6h9.1B*32.1B++
The Slasher 1351353,8570.035C2.6852.239%A3.704%D-0.9CN/A3147h1.6B*3B+
Rocklet Rifle 213128572.246M0.4759.002%B++N/A53.3A*35.4B**4882.4h26B**44.1B*
P2-120 HEAT 185124196.526C*3.8147.664%B+5.645%A+32.6B+16.1A+4553.8h8.1C+16.9B
P2-120 HESH 130116258A**55.2843.636%C*N/A77.3A9.3C++3961.5h3.7B**8.5B*
M12 Kobalt 109108427B**24.2820.976%B++17.593%C+135A*1.3D-5640.8h11.9A56.5B++
Chainblade 10510517,7140.006C--2.7119.174%D-N/A0.1DN/A1727.1h2B+10.4C*
M60-A Bulldog 9887712.429C+9.7148.128%C++3.448%B*18.9D2.4C--1224.6h5B++10.4B+
ASP-30 Grounder 11486681.265B**1.4571.959%A10.465%S45.3M++14.7B+7541.9h4.1A++5.6A++
NS CandyCannon 3000 74741330.556C+2.1636.796%C++43.243%B+20C+N/A453.7h4.5C*12.2B+
T4 AMP 6767312.161A+0.5631.064%B+26.866%A83.8A*N/A2780.8h11.4B*36.6B++
NS-10 Burster 13266381.737B*0.9840.72%A++1.515%D*9.3A*9.3S1657.1h119.2B**292.7A
M60-A Bulldog 7166416.5C+13.7853.566%B+1.515%D22C--1.7D1453h5.8C*10.8B+
E540 Halberd-H 10660154C--1.2862.623%B+N/A24D--18.4C-2872.5h8.5D13.6C
Hunter QCX 5757262.192A*0.5238.538%C40.351%B*51.8SN/A1831.1h2B+5.3B+
Spear Anti-Vehicle Phalanx Turret 925778.143C*5.4361.017%A++1.754%D*71.3A*43.8A*10980.8h6.9B11.4B*
P525 Marauder 5856228B+25.2829.97%A+1.786%C+186.7M*6.7B**6520.3h5.4B+18.1B*
M12 Kobalt 5353510.6C7.8822.028%B**13.208%D*106B**N/A4780.5h12.4B**56.2B*
NS-10 Burster 10353381.395B++1.3240.351%A++1.887%D*7.5A7M1447.1h147.4C*365.2B*
99SV 5050114.545A++1.8340.726%A+38%C**71.4M++N/A8030.7h4B**9.9B**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret01000.1h
Spawn Beacon343,9582.3h
Nano-Armor Kit615928,00066h
NS-TMC-01 "His Regards"0700h
AE Medical Applicator9846,3564.5h
AE Nano-Armor Kit2533,4472.1h
Nanite Revive Grenade01,6760.5h
Medical Applicator311118,37611.3h
Restoration Kit718921.1h
Motion Spotter17944,26130.1h
Welding Device05830.1h
Ammunition Package934,7813.2h
Medical Kit2,38018,949142h
Anti-Infantry MANA Turret421,9331.9h
Snowman Soldier1630.1h
Shield Recharging Field151,9770.5h
Recon Detection Device332,6163.7h

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