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Deputy Director Ice Cold piecesofpizza[TIW] piecesofpizza
NC BR 93

KDR: 4.22

Score: 87.6m

Last Seen: May 14th, 2020 9:06 PM
- OFFLINE - 10.8 hour(s)

Prestige 1, Battle Rank 93 - New Conglomerate on Emerald
Level Progress (to 94): 0%
PRIMARY CLASSESLIGHT ASSAULTMEDICENGINEERHEAVY
PRIMARY WEAPONS GR-22 LA1 Anchor GD-7F NC6 Gauss SAW M30 Mustang AH AF-4 Cyclone EM6 Titan-150 HEAT
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,060,746 MLG Score: 3246
Fun Score: N/A
Cheeseburgers Flipped: 456TIME WITH MEDKIT: 4.9%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.275%25.266%740581225121,7654.534-0.311

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.552%1.509A+0.414B-0.96D--HEAD ++ (~10.63)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.40.601B+8.60.399B20.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.318%1.692%11595127812,059139640078.63825301%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.518%0.143C++0.158C++0.478

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.10.67B+21.10.611B+34

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.963%2.609%12727127611,689179928696.49389407%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.988%1.445A0.15C++0.218

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.862B*2.90.761B++2.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.807%5.862%104922126114,551168933128.61006439%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.044%-0.093C+0.248C++0.87

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.40.826B++7.50.817B++14

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.427%76.453%1049912749,9292701113.67469

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.836%1.961A++0.391B-0.024

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.588B+1.90.385C**2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.031%12.857%1049612775,0792435212.08583

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.035%1.068B**-0.421C--0.703

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.6B+2.90.41B2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
87.6m179.4%551 (33.1k)479 (28.7k)4.22335215,47151,0194.4921393 (93)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC12831413525.22%20.598%51903:3594

21% Combat Medic22% Engineer20% Heavy Assault11% Infiltrator24% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 6th, 2013 3:25 PMMay 22nd, 2014 10:27 PMMay 14th, 2020 8:58 PM (10d) (PST)May 14th, 2020 7:49 PM (10d) (PST)May 14th, 2020 5:06 PM (10d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0162058111.1780.2790.2432.2670.0853246

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
60,93412,28748,647711715136528,751

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3047.5h/127d 13,713 44,383 56,132 414.5k 3,570 13,466 15,595 185.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:10,851
Deaths:2,478
KDR:4.379
Accuracy:28.576% B+
HSR:30.062% B+
NC6 Gauss SAW
A
Kills:6,237
Deaths:1,245
KDR:5.010
Accuracy:28.055% A
HSR:27.577% B++
EM6
B+
Kills:3,750
Deaths:953
KDR:3.935
Accuracy:25.616% B+
HSR:25.173% C++
GD-22S
B++
Kills:2,615
Deaths:578
KDR:4.524
Accuracy:27.450% B++
HSR:28.069% B+
EM1
B++
Kills:1,567
Deaths:351
KDR:4.464
Accuracy:26.145% B++
HSR:25.463% B+
NC6A GODSAW
A
Kills:1,422
Deaths:123
KDR:11.561
Accuracy:37.864% A
HSR:26.582% C
NS-15M1
B++
Kills:1,218
Deaths:190
KDR:6.411
Accuracy:27.925% B++
HSR:26.683% B
NSX-P Naginata
A+
Kills:1,209
Deaths:162
KDR:7.463
Accuracy:31.339% A+
HSR:36.807% B*
NS-15 Gallows
B**
Kills:1,192
Deaths:152
KDR:7.842
Accuracy:31.339% B+
HSR:43.708% B**
NC6S Gauss SAW S
B**
Kills:1,178
Deaths:196
KDR:6.010
Accuracy:29.946% B**
HSR:22.750% C
MGR-L1 Promise
B**
Kills:1,176
Deaths:271
KDR:4.339
Accuracy:30.410% B**
HSR:32.568% B*
NS-15M2
A
Kills:1,164
Deaths:123
KDR:9.463
Accuracy:31.783% A
HSR:30.327% C**
NSX Naginata
A++
Kills:1,160
Deaths:220
KDR:5.273
Accuracy:31.783% A++
HSR:31.466% B
Kills:34,739
Deaths (as Heavy Assault):7,042
Deaths (to Heavy Assaults):14,709
KDR:4.93312
Kill Difference:27,697
Playtime:603.536 hours
Usage:20%
Score:20.392m
Score/min:563
Accuracy (listed only):29.864%
HSR (listed only):29.787%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
B++
Kills:8,732
Deaths:2,707
KDR:3.226
Accuracy:28.438% B++
HSR:22.538% B
AF-4 Cyclone
B**
Kills:5,102
Deaths:1,068
KDR:4.777
Accuracy:31.008% B**
HSR:20.698% C*
Tempest
B*
Kills:2,558
Deaths:378
KDR:6.767
Accuracy:29.914% B*
HSR:19.898% C
Blitz GD-10
B
Kills:2,443
Deaths:1,138
KDR:2.147
Accuracy:26.646% B
HSR:15.555% C
AF-4A Bandit
B+
Kills:2,171
Deaths:608
KDR:3.571
Accuracy:28.790% B+
HSR:25.058% C*
MKV Suppressed
C++
Kills:1,791
Deaths:554
KDR:3.233
Accuracy:27.467% C++
HSR:20.603% C+
NS-11C
B++
Kills:1,716
Deaths:440
KDR:3.900
Accuracy:28.715% B++
HSR:18.648% C+
AF-19 Mercenary
B+
Kills:1,703
Deaths:890
KDR:1.913
Accuracy:24.978% B+
HSR:22.137% C++
Razor GD-23
B+
Kills:1,443
Deaths:483
KDR:2.988
Accuracy:27.271% B+
HSR:23.978% B+
Gauss Compact S
C++
Kills:1,356
Deaths:1,080
KDR:1.256
Accuracy:24.598% C++
HSR:12.979% D-
Gauss Compact Burst
B**
Kills:1,259
Deaths:145
KDR:8.683
Accuracy:33.315% B**
HSR:25.496% C+
NSX-P Tanto
B**
Kills:1,191
Deaths:212
KDR:5.618
Accuracy:29.415% B+
HSR:33.669% B**
AF-4AE Cyclone
B*
Kills:1,188
Deaths:154
KDR:7.714
Accuracy:33.074% B++
HSR:33.081% B*
NSX Tanto
B**
Kills:1,180
Deaths:253
KDR:4.664
Accuracy:30.416% B+
HSR:33.220% B**
MGR-S1 Gladius
B**
Kills:1,177
Deaths:221
KDR:5.326
Accuracy:33.166% B**
HSR:28.377% B++
MGR-C1 Charger
B**
Kills:1,169
Deaths:225
KDR:5.196
Accuracy:32.510% B**
HSR:26.861% C*
19A Fortuna
B*
Kills:1,167
Deaths:336
KDR:3.473
Accuracy:30.359% B*
HSR:19.366% C
GD-66 Claw
A+
Kills:1,163
Deaths:245
KDR:4.747
Accuracy:76.652% A+
HSR:12.124% C-
LA39 Bruiser
A
Kills:1,161
Deaths:325
KDR:3.572
Accuracy:76.895% A
HSR:11.197% D
NS Baron G5
C++
Kills:1,160
Deaths:237
KDR:4.895
Accuracy:46.916% C++
HSR:15.603% C++
Mauler S6
A+
Kills:1,160
Deaths:271
KDR:4.280
Accuracy:57.246% A+
HSR:13.621% C
AC-X11
A**
Kills:1,159
Deaths:91
KDR:12.736
Accuracy:38.134% A**
HSR:26.488% B++
AF-57 Piston
C+
Kills:1,158
Deaths:478
KDR:2.423
Accuracy:39.810% C
HSR:13.385% C+
NS-7 PDW
A*
Kills:1,154
Deaths:188
KDR:6.138
Accuracy:29.939% B*
HSR:31.369% A*
NSX-P Tengu
B*
Kills:691
Deaths:181
KDR:3.818
Accuracy:42.342% B*
HSR:26.049% B+
The Brawler
A
Kills:298
Deaths:76
KDR:3.921
Accuracy:64.915% A
HSR:14.765% C++
NC12 Sweeper
A
Kills:139
Deaths:58
KDR:2.397
Accuracy:56.539% B**
HSR:17.986% A
Kills:46,589
Deaths (as Light Assault):13,042
Deaths (to Light Assaults):10,849
KDR:3.57223
Kill Difference:33,547
Playtime:741.881 hours
Usage:24%
Score:20.120m
Score/min:452
Accuracy (listed only):38.128%
HSR (listed only):21.657%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B++
Kills:8,732
Deaths:2,707
KDR:3.226
Accuracy:28.438% B++
HSR:22.538% B
AF-4A Bandit
B+
Kills:2,171
Deaths:608
KDR:3.571
Accuracy:28.790% B+
HSR:25.058% C*
NS-11C
B++
Kills:1,716
Deaths:440
KDR:3.900
Accuracy:28.715% B++
HSR:18.648% C+
AF-19 Mercenary
B+
Kills:1,703
Deaths:890
KDR:1.913
Accuracy:24.978% B+
HSR:22.137% C++
Razor GD-23
B+
Kills:1,443
Deaths:483
KDR:2.988
Accuracy:27.271% B+
HSR:23.978% B+
Gauss Compact S
C++
Kills:1,356
Deaths:1,080
KDR:1.256
Accuracy:24.598% C++
HSR:12.979% D-
Gauss Compact Burst
B**
Kills:1,259
Deaths:145
KDR:8.683
Accuracy:33.315% B**
HSR:25.496% C+
NSX-P Tanto
B**
Kills:1,191
Deaths:212
KDR:5.618
Accuracy:29.415% B+
HSR:33.669% B**
NSX Tanto
B**
Kills:1,180
Deaths:253
KDR:4.664
Accuracy:30.416% B+
HSR:33.220% B**
Warden
A+
Kills:1,178
Deaths:208
KDR:5.663
Accuracy:36.644% A+
HSR:25.976% C++
MGR-C1 Charger
B**
Kills:1,169
Deaths:225
KDR:5.196
Accuracy:32.510% B**
HSR:26.861% C*
19A Fortuna
B*
Kills:1,167
Deaths:336
KDR:3.473
Accuracy:30.359% B*
HSR:19.366% C
GD-66 Claw
A+
Kills:1,163
Deaths:245
KDR:4.747
Accuracy:76.652% A+
HSR:12.124% C-
LA39 Bruiser
A
Kills:1,161
Deaths:325
KDR:3.572
Accuracy:76.895% A
HSR:11.197% D
NS Baron G5
C++
Kills:1,160
Deaths:237
KDR:4.895
Accuracy:46.916% C++
HSR:15.603% C++
Mauler S6
A+
Kills:1,160
Deaths:271
KDR:4.280
Accuracy:57.246% A+
HSR:13.621% C
GD Guardian
C+
Kills:1,159
Deaths:142
KDR:8.162
Accuracy:35.100% C+
HSR:23.986% D-
AC-X11
A**
Kills:1,159
Deaths:91
KDR:12.736
Accuracy:38.134% A**
HSR:26.488% B++
AF-57 Piston
C+
Kills:1,158
Deaths:478
KDR:2.423
Accuracy:39.810% C
HSR:13.385% C+
MGR-M1 Bishop
A++
Kills:629
Deaths:81
KDR:7.765
Accuracy:43.480% A++
HSR:45.628% A++
The Brawler
A
Kills:298
Deaths:76
KDR:3.921
Accuracy:64.915% A
HSR:14.765% C++
NC12 Sweeper
A
Kills:139
Deaths:58
KDR:2.397
Accuracy:56.539% B**
HSR:17.986% A
Kills:33,451
Deaths (as Engineer):9,591
Deaths (to Engineers):9,572
KDR:3.48775
Kill Difference:23,860
Playtime:659.090 hours
Usage:22%
Score:17.236m
Score/min:436
Accuracy (listed only):40.506%
HSR (listed only):22.032%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
B++
Kills:17,685
Deaths:5,306
KDR:3.333
Accuracy:28.457% B++
HSR:23.930% B+
AF-4 Cyclone
B**
Kills:5,102
Deaths:1,068
KDR:4.777
Accuracy:31.008% B**
HSR:20.698% C*
Tempest
B*
Kills:2,558
Deaths:378
KDR:6.767
Accuracy:29.914% B*
HSR:19.898% C
Blitz GD-10
B
Kills:2,443
Deaths:1,138
KDR:2.147
Accuracy:26.646% B
HSR:15.555% C
Carnage AR
C+
Kills:2,431
Deaths:1,135
KDR:2.142
Accuracy:25.416% C+
HSR:19.951% C+
Reaper DMR
C++
Kills:2,204
Deaths:741
KDR:2.974
Accuracy:27.052% C++
HSR:25.318% C+
MKV Suppressed
C++
Kills:1,791
Deaths:554
KDR:3.233
Accuracy:27.467% C++
HSR:20.603% C+
NC1 Gauss Rifle
B*
Kills:1,663
Deaths:551
KDR:3.018
Accuracy:27.451% B*
HSR:24.414% B+
Gauss Prime
B
Kills:1,401
Deaths:312
KDR:4.490
Accuracy:28.182% B
HSR:20.057% D
NSX Yumi
A
Kills:1,266
Deaths:348
KDR:3.638
Accuracy:33.797% A
HSR:32.543% B+
Gauss Rifle Burst
B++
Kills:1,247
Deaths:248
KDR:5.028
Accuracy:31.802% B++
HSR:28.869% C++
AF-4AE Cyclone
B*
Kills:1,188
Deaths:154
KDR:7.714
Accuracy:33.074% B++
HSR:33.081% B*
GR-22AE
A
Kills:1,183
Deaths:215
KDR:5.502
Accuracy:31.752% B+
HSR:36.940% A
MGR-A1 Vanquisher
B**
Kills:1,181
Deaths:251
KDR:4.705
Accuracy:33.923% B**
HSR:30.906% B++
MGR-S1 Gladius
B**
Kills:1,177
Deaths:221
KDR:5.326
Accuracy:33.166% B**
HSR:28.377% B++
NC9 A-Tross
B**
Kills:1,170
Deaths:255
KDR:4.588
Accuracy:31.070% B**
HSR:25.470% C++
NS-11A
C-
Kills:1,166
Deaths:492
KDR:2.370
Accuracy:22.986% C-
HSR:19.211% C-
GD-66 Claw
A+
Kills:1,163
Deaths:245
KDR:4.747
Accuracy:76.652% A+
HSR:12.124% C-
LA39 Bruiser
A
Kills:1,161
Deaths:325
KDR:3.572
Accuracy:76.895% A
HSR:11.197% D
Gauss Rifle S
A++
Kills:1,161
Deaths:266
KDR:4.365
Accuracy:33.926% A++
HSR:25.151% B+
NS Baron G5
C++
Kills:1,160
Deaths:237
KDR:4.895
Accuracy:46.916% C++
HSR:15.603% C++
Mauler S6
A+
Kills:1,160
Deaths:271
KDR:4.280
Accuracy:57.246% A+
HSR:13.621% C
NS-11P
A
Kills:1,158
Deaths:178
KDR:6.506
Accuracy:31.612% A
HSR:24.093% C++
AF-57 Piston
C+
Kills:1,158
Deaths:478
KDR:2.423
Accuracy:39.810% C
HSR:13.385% C+
NS-7 PDW
A*
Kills:1,154
Deaths:188
KDR:6.138
Accuracy:29.939% B*
HSR:31.369% A*
NSX-P Tengu
B*
Kills:691
Deaths:181
KDR:3.818
Accuracy:42.342% B*
HSR:26.049% B+
The Brawler
A
Kills:298
Deaths:76
KDR:3.921
Accuracy:64.915% A
HSR:14.765% C++
NC12 Sweeper
A
Kills:139
Deaths:58
KDR:2.397
Accuracy:56.539% B**
HSR:17.986% A
Kills:57,259
Deaths (as Combat Medic):15,870
Deaths (to Combat Medics):5,859
KDR:3.608
Kill Difference:41,389
Playtime:647.572 hours
Usage:21%
Score:18.059m
Score/min:465
Accuracy (listed only):37.856%
HSR (listed only):22.542%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B**
Kills:5,102
Deaths:1,068
KDR:4.777
Accuracy:31.008% B**
HSR:20.698% C*
Tempest
B*
Kills:2,558
Deaths:378
KDR:6.767
Accuracy:29.914% B*
HSR:19.898% C
Blitz GD-10
B
Kills:2,443
Deaths:1,138
KDR:2.147
Accuracy:26.646% B
HSR:15.555% C
MKV Suppressed
C++
Kills:1,791
Deaths:554
KDR:3.233
Accuracy:27.467% C++
HSR:20.603% C+
SAS-R
B**
Kills:1,697
Deaths:220
KDR:7.714
Accuracy:47.027% B**
HSR:73.129% B+
NS-44 Commissioner
B+
Kills:1,396
Deaths:858
KDR:1.627
Accuracy:42.016% B+
HSR:15.616% D--
NS-30 Vandal
A+
Kills:1,291
Deaths:215
KDR:6.005
Accuracy:43.969% A+
HSR:26.026% C+
NS-45 Pilot
B+
Kills:1,238
Deaths:505
KDR:2.451
Accuracy:35.928% B+
HSR:28.998% C++
AF-4AE Cyclone
B*
Kills:1,188
Deaths:154
KDR:7.714
Accuracy:33.074% B++
HSR:33.081% B*
LA80
A++
Kills:1,185
Deaths:95
KDR:12.474
Accuracy:52.681% A++
HSR:83.460% B++
The Moonshot
B*
Kills:1,182
Deaths:78
KDR:15.154
Accuracy:49.220% B*
HSR:80.795% C+
MGR-S1 Gladius
B**
Kills:1,177
Deaths:221
KDR:5.326
Accuracy:33.166% B**
HSR:28.377% B++
NC4 Mag-Shot
B*
Kills:1,175
Deaths:632
KDR:1.859
Accuracy:33.338% B*
HSR:16.596% C-
LA3 Desperado
C*
Kills:1,171
Deaths:642
KDR:1.824
Accuracy:30.162% C*
HSR:18.958% C
NC14 Bolt Driver
A+
Kills:1,165
Deaths:181
KDR:6.436
Accuracy:46.223% A+
HSR:75.279% C++
NSX Tomoe
B+
Kills:1,165
Deaths:257
KDR:4.533
Accuracy:32.191% B+
HSR:38.026% C+
EM4 Longshot
A**
Kills:1,163
Deaths:92
KDR:12.641
Accuracy:55.576% A**
HSR:81.599% B+
NSX Daimyo
B+
Kills:1,162
Deaths:130
KDR:8.938
Accuracy:45.436% B+
HSR:93.804% C+
AF-6 Shadow
B*
Kills:1,161
Deaths:166
KDR:6.994
Accuracy:40.185% B*
HSR:24.548% C-
AF-18 Stalker
B**
Kills:1,160
Deaths:243
KDR:4.774
Accuracy:30.328% B+
HSR:29.052% B**
NS-357 Underboss
B**
Kills:1,159
Deaths:301
KDR:3.851
Accuracy:47.292% B**
HSR:16.221% D-
LA8 Rebel
A+
Kills:1,159
Deaths:354
KDR:3.274
Accuracy:42.075% A+
HSR:19.413% C
NC4-FB Mag-Shot
B++
Kills:1,158
Deaths:306
KDR:3.784
Accuracy:37.605% B++
HSR:19.516% C-
Gauss SPR
A++
Kills:1,158
Deaths:219
KDR:5.288
Accuracy:43.825% A++
HSR:43.351% B**
Impetus
A*
Kills:1,158
Deaths:236
KDR:4.907
Accuracy:48.759% A*
HSR:31.952% C**
NS-7 PDW
A*
Kills:1,154
Deaths:188
KDR:6.138
Accuracy:29.939% B*
HSR:31.369% A*
NC08 Mag-Scatter
B**
Kills:1,149
Deaths:452
KDR:2.542
Accuracy:64.102% B**
HSR:10.879% D--
EM4-AE Longshot
B*
Kills:890
Deaths:45
KDR:19.778
Accuracy:47.393% B*
HSR:83.933% B
The Executive
C*
Kills:774
Deaths:289
KDR:2.678
Accuracy:36.143% C*
HSR:15.246% D*
NSX-P Tengu
B*
Kills:691
Deaths:181
KDR:3.818
Accuracy:42.342% B*
HSR:26.049% B+
NS-30 Tranquility
U
Kills:354
Deaths:48
KDR:7.375
Accuracy:43.342% U
HSR:51.977% U
AF-8 RailJack
A+
Kills:327
Deaths:35
KDR:9.343
Accuracy:48.291% A+
HSR:73.700% C+
NS-44L Blackhand
B**
Kills:301
Deaths:59
KDR:5.102
Accuracy:50.875% B**
HSR:37.542% C
NS-AM7 Archer
A
Kills:95
Deaths:43
KDR:2.209
Accuracy:60.572% C**
HSR:31.579% A
Kills:43,097
Deaths (as Infiltrator):10,583
Deaths (to Infiltrators):6,505
KDR:4.07229
Kill Difference:32,514
Playtime:326.850 hours
Usage:11%
Score:9.364m
Score/min:477
Accuracy (listed only):41.415%
HSR (listed only):38.730%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B+
Kills:1,319
Deaths:219
KDR:6.023
Accuracy:39.840% B+
HSR:15.315% C*
AF-41 Hacksaw
B++
Kills:1,231
Deaths:213
KDR:5.779
Accuracy:43.433% B++
HSR:16.328% B
AF-34 Mattock
A++
Kills:1,186
Deaths:117
KDR:10.137
Accuracy:49.218% A++
HSR:13.912% D
AF-34 Mattock
A++
Kills:1,165
Deaths:117
KDR:9.957
Accuracy:52.371% A++
HSR:16.481% C
NCM1 Scattercannon
A+
Kills:742
Deaths:128
KDR:5.797
Accuracy:55.989% A+
HSR:14.825% C+
NCM1 Scattercannon
A
Kills:699
Deaths:101
KDR:6.921
Accuracy:52.183% A
HSR:15.880% C+
NCM3 Raven
A**
Kills:263
Deaths:44
KDR:5.977
Accuracy:59.066% A**
HSR:3.042% C*
NCM3 Raven
A**
Kills:241
Deaths:44
KDR:5.477
Accuracy:60.059% A**
HSR:4.564% B**
NCM2 Falcon
A
Kills:194
Deaths:46
KDR:4.217
Accuracy:51.652% A
HSR:5.670% B
NCM2 Falcon
B**
Kills:119
Deaths:32
KDR:3.719
Accuracy:54.022% B**
HSR:2.521% D--
AF-23 Grinder
B**
Kills:103
Deaths:20
KDR:5.150
Accuracy:52.396% B**
HSR:15.534% C
AF-23 Grinder
A+
Kills:96
Deaths:27
KDR:3.556
Accuracy:50.527% A+
HSR:14.583% C+
Kills:7,358
Deaths (as MAX Suit):554
Deaths (to MAX Suits):2,895
KDR:13.28159
Kill Difference:6,804
Playtime:57.055 hours
Usage:2%
Score:2.447m
Score/min:715
Accuracy (listed only):51.730%
HSR (listed only):11.555%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A*
Kills:5,499
V. Kills:695 N/A
Deaths:367
KDR:14.984
Accuracy:61.803% B++
KPH:97.400 A
VKPH:12.300 A*
Breaker Rocket Pods
B**
Kills:2,856
V. Kills:337 N/A
Deaths:158
KDR:18.076
Accuracy:57.847% B**
KPH:170.800 B**
VKPH:20.200 B+
Vortek Rotary
C+
Kills:1,444
V. Kills:1,039 139%
Deaths:710
KDR:2.034
Accuracy:29.717% C+
KPH:14.700 C+
VKPH:10.600 C+
M20 Mustang
A**
Kills:1,368
V. Kills:1,091 125%
Deaths:217
KDR:6.304
Accuracy:36.209% B**
KPH:31.200 A++
VKPH:24.900 A**
M20 Kestrel
A++
Kills:615
V. Kills:559 110%
Deaths:102
KDR:6.029
Accuracy:32.844% B+
KPH:32.200 B**
VKPH:29.300 A++
Hornet Missiles
M*
Kills:532
V. Kills:186 284%
Deaths:15
KDR:35.467
Accuracy:69.164% B**
KPH:244.400 M*
VKPH:85.500 A++
Coyote Missiles
A*
Kills:65
V. Kills:11 N/A
Deaths:2
KDR:32.500
Accuracy:64.101% A++
KPH:123 A*
VKPH:20.800 C
Tomcat A2AM Pods
D
Kills:54
V. Kills:53 100%
Deaths:20
KDR:2.700
Accuracy:75.751% C+
KPH:20.600 D
VKPH:20.300 D
Kills:12,433 (8,926 + 0)
Deaths:1,591
KDR:7.815
VKDR:2.496
Vehicle Kills:3,971
Kill Difference:10,842
Playtime:239.459 hours
Usage:8%
Score:4.727m
Score/min:329
Piloting Accuracy:32.844%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A++
Kills:1,552
V. Kills:126 N/A
Deaths:44
KDR:35.273
Accuracy:58.994% A++
KPH:114.500 A++
VKPH:9.300 C++
C150 Dalton
B*
Kills:1,484
V. Kills:1,094 136%
Deaths:140
KDR:10.600
Accuracy:45.899% B+
KPH:47.500 B++
VKPH:35 B*
CAS30 Tank Buster
M
Kills:892
V. Kills:789 113%
Deaths:174
KDR:5.126
Accuracy:60.257% A++
KPH:19.800 A**
VKPH:17.500 M
L-24R Spur
A
Kills:552
V. Kills:33 N/A
Deaths:1
KDR:552
Accuracy:43.311% B+
KPH:66.800 A
VKPH:4 B*
AP30 Shredder
B+
Kills:352
V. Kills:194 181%
Deaths:50
KDR:7.040
Accuracy:23.067% D-
KPH:39.700 B
VKPH:21.900 B+
Dual-75 Duster
B**
Kills:85
V. Kills:1 N/A
Deaths:5
KDR:17
Accuracy:46.623% B**
KPH:103.900 B+
VKPH:1.200 D--
Kills:4,917 (1,444 + 3,473)
Deaths:414
KDR:11.877
VKDR:5.403
Vehicle Kills:2,237
Kill Difference:4,503
Playtime:107.836 hours
Usage:4%
Score:2.352m
Score/min:364
Piloting Accuracy:43.311%
Gunner Accuracy:46.623%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A+
Kills:1,675
V. Kills:198 N/A
Deaths:109
KDR:15.367
Accuracy:47.701% B**
KPH:61.700 A+
VKPH:7.300 C+
L100 Python HESH
S
Kills:1,286
V. Kills:66 N/A
Deaths:22
KDR:58.455
Accuracy:70.447% A**
KPH:167.500 S
VKPH:8.600 C++
L100 Python HEAT
S
Kills:1,048
V. Kills:192 N/A
Deaths:28
KDR:37.429
Accuracy:67.675% A++
KPH:105.400 S
VKPH:19.300 A+
L100 Python AP
S
Kills:973
V. Kills:414 234%
Deaths:35
KDR:27.800
Accuracy:62.774% B*
KPH:95.400 S
VKPH:40.600 M**
Kills:4,982 (4,982 + 0)
Deaths:194
KDR:25.680
VKDR:4.485
Vehicle Kills:870
Kill Difference:4,788
Playtime:54.951 hours
Usage:2%
Score:1.349m
Score/min:409
Driving Accuracy:62.774%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
M*
Kills:3,321
V. Kills:717 463%
Deaths:175
KDR:18.977
Accuracy:56.751% B**
KPH:56.700 M*
VKPH:12.200 B++
Titan-150 AP
A**
Kills:2,221
V. Kills:1,120 198%
Deaths:146
KDR:15.212
Accuracy:54.529% B+
KPH:51.200 A**
VKPH:25.800 A*
Titan-150 HESH
M++
Kills:1,165
V. Kills:138 N/A
Deaths:35
KDR:33.286
Accuracy:64.061% A++
KPH:97.600 M++
VKPH:11.600 B*
E540 Halberd
A*
Kills:1,000
V. Kills:409 244%
Deaths:47
KDR:21.277
Accuracy:55.966% A+
KPH:52.400 A*
VKPH:21.400 A
Enforcer ML85
M
Kills:941
V. Kills:516 182%
Deaths:83
KDR:11.337
Accuracy:51.394% A
KPH:48 M
VKPH:26.300 A++
M12 Kobalt
B++
Kills:353
V. Kills:6 N/A
Deaths:23
KDR:15.348
Accuracy:17.582% B++
KPH:73.900 B
VKPH:1.300 C--
C85 Canister
B*
Kills:329
V. Kills:22 N/A
Deaths:13
KDR:25.308
Accuracy:48.974% B**
KPH:103.900 B+
VKPH:6.900 B*
M20 Basilisk
C+
Kills:63
V. Kills:18 332%
Deaths:21
KDR:3
Accuracy:28.096% C
KPH:20.100 C+
VKPH:5.800 C
Kills:9,393 (6,707 + 2,686)
Deaths:543
KDR:17.298
VKDR:5.425
Vehicle Kills:2,946
Kill Difference:8,850
Playtime:163.689 hours
Usage:5%
Score:3.912m
Score/min:398
Driving Accuracy:64.061%
Gunner Accuracy:28.096%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A*
Kills:2,800
V. Kills:116 N/A
Deaths:69
KDR:40.580
Accuracy:56.066% B+
KPH:230.800 A*
VKPH:9.600 B+
M40 Fury-H
B**
Kills:985
V. Kills:70 N/A
Deaths:44
KDR:22.386
Accuracy:46.080% B++
KPH:142.500 B**
VKPH:10.100 C+
E540 Halberd-H
B**
Kills:472
V. Kills:215 219%
Deaths:33
KDR:14.303
Accuracy:63.232% B**
KPH:50.400 B
VKPH:23 C*
M12 Kobalt-H
A++
Kills:296
V. Kills:5 N/A
Deaths:5
KDR:59.200
Accuracy:23.637% B+
KPH:225.100 A++
VKPH:3.800 C
Enforcer ML65-H
B**
Kills:172
V. Kills:110 155%
Deaths:14
KDR:12.286
Accuracy:61.200% B+
KPH:51.200 B**
VKPH:32.800 B+
M96 Mjolnir-H
B**
Kills:94
V. Kills:72 129%
Deaths:13
KDR:7.231
Accuracy:47.534% C
KPH:61.200 B+
VKPH:46.900 B**
Kills:4,819 (0 + 4,819)
Deaths:178
KDR:27.073
VKDR:3.303
Vehicle Kills:588
Kill Difference:4,641
Playtime:34.613 hours
Usage:1%
Score:1.081m
Score/min:520
Driving Accuracy:N/A%
Gunner Accuracy:47.534%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M++
Kills:798
V. Kills:82 N/A
Deaths:35
KDR:22.800
Accuracy:45.195% B**
KPH:131.800 M++
VKPH:13.500 B*
M12 Kobalt
M++
Kills:688
V. Kills:14 N/A
Deaths:20
KDR:34.400
Accuracy:23.633% B**
KPH:170.600 M++
VKPH:3.500 B++
M40 Fury
S
Kills:601
V. Kills:38 N/A
Deaths:21
KDR:28.619
Accuracy:44.989% B**
KPH:174.700 S
VKPH:11 C+
M12 Kobalt
M++
Kills:566
V. Kills:12 N/A
Deaths:6
KDR:94.333
Accuracy:23.756% A
KPH:179.900 M++
VKPH:3.800 B++
M60-G Bulldog
A**
Kills:340
V. Kills:41 N/A
Deaths:20
KDR:17
Accuracy:51.765% A++
KPH:80.600 A**
VKPH:9.700 B**
M60-G Bulldog
A**
Kills:268
V. Kills:31 N/A
Deaths:15
KDR:17.867
Accuracy:55.092% A++
KPH:102.500 A**
VKPH:11.900 B*
M20 Basilisk
B**
Kills:150
V. Kills:28 N/A
Deaths:20
KDR:7.500
Accuracy:42.362% B+
KPH:31.900 B**
VKPH:6 C-
M20 Basilisk
B**
Kills:123
V. Kills:25 473%
Deaths:15
KDR:8.200
Accuracy:34.936% C
KPH:33.700 B**
VKPH:6.800 C-
Kills:3,534 (0 + 3,534)
Deaths:152
KDR:23.250
VKDR:1.783
Vehicle Kills:271
Kill Difference:3,382
Playtime:31.857 hours
Usage:1%
Score:1.014m
Score/min:531
Driving Accuracy:N/A%
Gunner Accuracy:34.936%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A++
Kills:112
V. Kills:18 N/A
Deaths:41
KDR:2.732
Accuracy:46.989% C+
KPH:62.300 A++
VKPH:10 B*
Kills:112 (112 + 0)
Deaths:41
KDR:2.732
VKDR:0.439
Vehicle Kills:18
Kill Difference:71
Playtime:1.798 hours
Usage:0%
Score:0.036m
Score/min:336
Driving Accuracy:46.989%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:52
V. Kills:1 N/A
Deaths:5
KDR:10.400
Accuracy:29.055% D
KPH:71.400 C+
VKPH:1.400 D**
Kills:52 (0 + 52)
Deaths:5
KDR:10.400
VKDR:0.200
Vehicle Kills:1
Kill Difference:47
Playtime:0.728 hours
Usage:0%
Score:0.010m
Score/min:228
Piloting Accuracy:N/A%
Gunner Accuracy:29.055%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GR-22 17,77417,6855,3063.333A0.8928.457%B++23.93%B+73.6A++N/A203240.3h10B**35.2B*
LA1 Anchor 10,92710,8512,4784.379B++0.1628.576%B+30.062%B+108.8A++N/A35499.7h8.2B*28.7B++
GD-7F 8,7888,7322,7073.226A1.0028.438%B++22.538%B61.3B**N/A187142.4h10B**35.1B*
NC6 Gauss SAW 6,2956,2371,2455.01A*0.7928.055%A27.577%B++122.3M**1.1A46451h7.2B*25.8B*
M30 Mustang AH 6,1945,49936714.984B*10.7661.803%B++1.437%C*97.3A12.3A*38856.5h5.2B++8.4B++
AF-4 Cyclone 5,1245,1021,0684.777A*0.5531.008%B**20.698%C*127.2M*N/A40540.1h8.5B*27.3B+
EM6 3,7723,7509533.935B**0.2925.616%B+25.173%C++88.4A++N/A30842.4h8.6B**33.7B++
Titan-150 HEAT 4,0383,32117518.977A*14.7556.751%B**2.65%C+56.7M*12.2B++29958.6h2.4A+4.2A++
Breaker Rocket Pods 3,1932,85615818.076B**13.8557.847%B**1.19%C*171B**20.2B+68916.7h9.4B**16.3B*
C85 Canister-H 2,9162,8006940.58A36.3656.066%B+10.393%C+231.4A*9.6B+64912.1h3.9B**6.9B**
GD-22S 2,6252,6155784.524A+0.3027.45%B++28.069%B+101.4A*N/A40825.8h8.3B**30.3B*
C-4 3,2532,5658992.853B*1.3726.376%C+N/A158.3A42.5B*119616.2h1.2B+4.5B+
Tempest 2,5632,5583786.767S2.5429.914%B*19.898%C168.3SN/A50115.2h8B**26.9B*
Blitz GD-10 2,4572,4431,1382.147B**2.0826.646%B15.555%C59.2B**N/A21541.3h11.6B*43.6B+
Carnage AR 2,4372,4311,1352.142B+2.0825.416%C+19.951%C+51.1B++N/A18247.6h11.1B*43.7B+
Titan-150 AP 3,3412,22114615.212A10.9954.529%B+3.332%B51.2A**25.8A*53743.4h3B**5.6A
Reaper DMR 2,2122,2047412.974B*1.2527.052%C++25.318%C+65.6B**N/A21333.6h8B*29.4B++
AF-4A Bandit 2,1782,1716083.571A++0.6528.79%B+25.058%C*74.1B**N/A24129.3h8.4B**29.2B*
MKV Suppressed 1,8031,7915543.233A*0.9927.467%C++20.603%C+72.2AN/A21224.8h11.5B+41.7B+
NS Decimator 2,1631,7374453.903A**0.3266.256%B++4.145%A++48.7B+11.9D33935.7h3.1B*4.7B**
NS-11C 1,7241,7164403.9A*0.3228.715%B++18.648%C+74A+N/A24423.2h10B**34.9B++
AF-19 Mercenary 1,7091,7038901.913B**2.3124.978%B+22.137%C++40.9B**N/A21441.6h9.5B*37.9B++
SAS-R 1,6971,6972207.714A++3.4947.027%B**73.129%B+80A+N/A28021.2h1.7B**3.7B*
C75 Viper 1,8731,67510915.367A**11.1447.701%B**N/A61.8A+7.3C+27127.1h5.3A11.2A
NC1 Gauss Rifle 1,6691,6635513.018A1.2127.451%B*24.414%B+71.7A**N/A29423.2h9.5B**34.4B*
EM1 1,5721,5673514.464M+0.2426.145%B++25.463%B+111.9M+N/A45014h9.3A35.7B++
L105 Zephyr 1,6781,5524435.273A++31.0558.994%A++N/A114.1A++9.3C++43913.6h3.9A6.7B**
Frag Grenade 1,5341,52811528N/A1,523.7860.033%A++N/A804.2B**3.2D--33651.9h2.6B**4.4B**
C150 Dalton 2,5781,48414010.6B+6.3845.899%B+N/A47.4B++35B*49031.3h3.9C*8.4B++
Sticky Grenade 1,4501,44411444N/A1,439.7872.997%A*N/A2888M**12C+97670.5h1A1.3B**
Vortek Rotary 2,4831,4447102.034C++2.1929.717%C+3.463%B++14.7C+10.6C+17598.1h57B+191.7B+
Razor GD-23 1,4461,4434832.988A++1.2427.271%B+23.978%B+48.9B**N/A22129.5h9.4C**34.5B+
NC6A GODSAW 1,4291,42212311.561S7.3437.864%A26.582%C212.2S1C+7816.7h6.7C**17.7B*
Gauss Prime 1,4091,4013124.49A**0.2728.182%B20.057%D103.8M+N/A28713.5h9.7B++34.4B++
NS-44 Commissioner 1,4161,3968581.627B+2.6042.016%B+15.616%D--39.7C+N/A14135.2h3.5B8.4B+
M20 Mustang 2,4591,3682176.304A+2.0836.209%B**2.558%B+31.2A++24.9A**38943.8h67.1B++185.3B*
Gauss Compact S 1,3751,3561,0801.256C*2.9724.598%C++12.979%D-26.2C**N/A8551.7h8.1B*33.1B+
AF-41 Hacksaw 1,3211,3192196.023B**1.8039.84%B+15.315%C*61.1A++N/A20021.6h5.4B++13.6B*
NS-30 Vandal 1,2981,2912156.005A+1.7843.969%A+26.026%C+125.3MN/A37010.3h4.5B*10.1B*
L100 Python HESH 1,3521,2862258.455S54.2370.447%A**2.488%B*167S8.6C++5607.7h1.7A+2.4A+
NSX Yumi 1,3141,2663483.638A0.5933.797%A32.543%B+124.1M**4.7S29310.2h7.8A23.2B**
Gauss Compact Burst 1,2681,2591458.683M**4.4633.315%B**25.496%C+157.4M**1.1B*5198h8.5B**25.5B*
Gauss Rifle Burst 1,2541,2472485.028A*0.8031.802%B++28.869%C++114.4A**N/A34910.9h8.6B**27.2B*
NC05 Jackhammer 1,2431,2403533.513A*0.7151.743%B++13.065%C-106.9A*N/A43311.6h3.7B**7.2B++
NS-45 Pilot 1,2521,2385052.451B++1.7735.928%B+28.998%C++158.7A*1.8A++5267.8h6B+16.7B++
AF-41 Hacksaw 1,2331,2312135.779B**1.5643.433%B++16.328%B57.3A+N/A18921.5h6.3B+14.4B*
NS-15M1 1,2181,2181906.411M++2.1927.925%B++26.683%B132.4MN/A6239.2h9.3B**33.2B*
NSX-P Naginata 1,2441,2091627.463S3.2431.339%A+36.807%B*175.2M**5.1S4596.9h9.4B*29.9B*
NS-15 Gallows 1,2241,1921527.842A++3.6231.339%B+43.708%B**183.4A**4.9S4316.5h9.4B++30B++
NSX-P Tanto 1,2221,1912125.618S1.3929.415%B+33.669%B**121.5M*3.2M**3589.8h11.1B++37.6B++
AF-4AE Cyclone 1,2161,1881547.714S3.4933.074%B++33.081%B*182.8M4.3S4576.5h8.1B++24.5B+
AF-34 Mattock 1,1901,18611710.137A+5.9149.218%A++13.912%D96.4A**N/A36412.3h5.3B+10.8B*
LA80 1,1871,1859512.474S8.2552.681%A++83.46%B++112.9M++N/A33210.5h1.6B**3.1B**
GR-22AE 1,2041,1832155.502A*1.2831.752%B+36.94%A142.5A*2.5M*3548.3h9.9B*31.2B++
The Moonshot 1,1821,1827815.154M10.9349.22%B*80.795%C+119.4MN/A2869.9h1.5B**3.1B**
MGR-A1 Vanquisher 1,2031,1812514.705A*0.4833.923%B**30.906%B++135.7M++2.5A++4778.7h8.4B**24.8B*
NSX Tanto 1,1921,1802534.664M**0.4430.416%B+33.22%B**116.8M1.2B**32710.1h10.7B++35.3B++
Warden 1,1821,1782085.663M++1.4436.644%A+25.976%C++107.1SN/A42011h5.7A15.5B**
NC6S Gauss SAW S 1,1821,1781966.01S1.7929.946%B**22.75%C137M*N/A5298.6h8.2B**27.4B+
MGR-S1 Gladius 1,1861,1772215.326A*1.1033.166%B**28.377%B++165.8M**1.3A7967.1h7.6B*22.9B++
MGR-L1 Promise 1,1901,1762714.339A*0.1230.41%B**32.568%B*150.8M*1.8A+4597.8h10.6B*35B++
NC4 Mag-Shot 1,1871,1756321.859A+2.3633.338%B*16.596%C-55.2A+N/A20721.3h6.5B++19.5B++
Shrike 1,5751,1755642.083A*2.1465.92%B**3.234%B39.7A13.5C++39429.6h4A6A
LA3 Desperado 1,1801,1716421.824B**2.4030.162%C*18.958%C55B++N/A17021.3h7.1B*23.6B++
NC9 A-Tross 1,1741,1702554.588M++0.3631.07%B**25.47%C++127.2SN/A4819.2h7A+22.7B**
MGR-C1 Charger 1,1761,1692255.196S0.9732.51%B**26.861%C*139.2M**N/A7258.4h9.7B**29.7B*
19A Fortuna 1,1831,1673363.473A++0.7530.359%B*19.366%C76.3A+1B*25815.3h7.3A23.9B**
NS-11A 1,1721,1664922.37B++1.8522.986%C-19.211%C-67B**N/A20917.4h10.7B*46.7B+
NC14 Bolt Driver 1,1651,1651816.436A++2.2146.223%A+75.279%C++62.3A*N/A24118.7h1.9B**4.1B**
AF-34 Mattock 1,1731,1651179.957A++5.7352.371%A++16.481%C94.7M+N/A35812.3h6B+11.4B*
NSX Tomoe 1,1751,1652574.533A+0.3132.191%B+38.026%C+118.9M1A3449.8h11B*34.2B++
Titan-150 HESH 1,3031,1653533.286A29.0664.061%A++2.403%B+97.9M++11.6B*36211.9h2.1A3.3A+
NS-15M2 1,1691,1641239.463M*5.2431.783%A30.327%C**187.7M**N/A6286.2h9.2B**29.1B*
GD-66 Claw 1,1671,1632454.747A*0.5276.652%A+12.124%C-130.7M++N/A3508.9h2.1B++2.7B++
EM4 Longshot 1,1631,1639212.641M+8.4255.576%A**81.599%B+116.3SN/A35110h1.6B**2.8A
NSX Daimyo 1,1641,1621308.938A4.7145.436%B+93.804%C+124.9A++N/A4749.3h2.3B5B+
AF-6 Shadow 1,1661,1611666.994M+2.7740.185%B*24.548%C-138.2M++N/A3928.4h4.3B**10.7B*
LA39 Bruiser 1,1651,1613253.572A**0.6576.895%A11.197%D108.5A**N/A37710.7h2B++2.5B++
Gauss Rifle S 1,1621,1612664.365M*0.1433.926%A++25.151%B+126.2SN/A4509.2h8.3B**24.6B**
NS Baron G5 1,1611,1602374.895S0.6746.916%C++15.603%C++131.8M**N/A3868.8h3.7B++7.9C+
Mag-Cutter 1,2011,16025,3640.046B++4.1853.727%A++N/A1B+N/A31204.6h1.9B++3.4B++
Mauler S6 1,1681,1602714.28M0.0657.246%A+13.621%C99.1M++N/A36511.7h3.6B**6.3B**
NSX Naginata 1,1701,1602205.273M*1.0531.783%A++31.466%B154.7M*1.3B**3547.5h9.2B++28.9B*
AF-18 Stalker 1,1631,1602434.774A**0.5530.328%B+29.052%B**92.8MN/A28612.5h9.8B**32.2B++
NS-357 Underboss 1,1681,1593013.85A*0.3747.292%B**16.221%D-148.6M1.2A3717.8h3.8C**8B++
GD Guardian 1,1641,1591428.162A**3.9435.1%C+23.986%D-126A**N/A3259.2h6.1B+17.4B+
AC-X11 1,1621,1599112.736S8.5138.134%A**26.488%B++165.6SN/A7307h6.8A17.8B**
LA8 Rebel 1,1651,1593543.274A**0.9542.075%A+19.413%C156.6SN/A4377.4h4.6B**10.8B**
NS-11P 1,1641,1581786.506S2.2831.612%A24.093%C++148.5SN/A5487.8h10.3B**32.5B**
NC4-FB Mag-Shot 1,1641,1583063.784A+0.4437.605%B++19.516%C-231.6S1.2B**6505h5.5B*14.6B**
AF-57 Piston 1,1601,1584782.423B**1.8039.81%C13.385%C+64.7B*N/A21917.9h3.7B++9.4B
Gauss SPR 1,1631,1582195.288A++1.0643.825%A++43.351%B**115.8SN/A25910h3.5A8.1B**
Impetus 1,1641,1582364.907A+0.6848.759%A*31.952%C**120.6M+N/A2779.6h3.8B*7.8B**
NS-7 PDW 1,1541,1541886.138S1.9129.939%B*31.369%A*144.3SN/A6448h9.7B**32.5B*
NC08 Mag-Scatter 1,1591,1494522.542A+1.6864.102%B**10.879%D--130.6M**1.1A+3898.8h3.1B**4.9B**
Icikill 1,0661,06420,1680.053C+4.1740.892%B+3.665%D1.1CN/A3942.5h1.6B++3.9B+
L100 Python HEAT 1,2401,0482837.429M**33.2167.675%A++4.103%B**105.9S19.4A+4369.9h2.8B**4.1A+
E540 Halberd 1,4091,0004721.277A+17.0555.966%A+3.8%B+52.4A*21.4A39919.1h4.1A7.3A
Hawk GD-68 1,3539993532.83S1.3971.707%A3.103%B31.2A++11.1C*26932h4.8A+6.7A++
M40 Fury-H 1,0559854422.386B+18.1646.08%B++1.015%C142.8B**10.1C+4206.9h5.4B++11.8B**
L100 Python AP 1,3879733527.8M+23.5862.774%B*2.467%C+95.4S40.6M**63510.2h3.3B**5.2A
Anti-Vehicle Grenade 1,0539441944N/A939.7863.873%AN/A786.7A+90.8C+43681.2h2.9A4.6B**
Enforcer ML85 1,4579418311.337A7.1151.394%A2.657%B48M26.3A++49719.6h8.2A15.9A+
CAS30 Tank Buster 1,6818921745.126A++0.9060.257%A++N/A19.8A**17.5M28645.1h28.3B**46.9B**
EM4-AE Longshot 8928904519.778S15.5547.393%B*83.933%B134.8M*N/A3386.6h1.5B*3.2B*
M40 Fury 8807983522.8A*18.5845.195%B**1.128%D130.8M+13.4B*6026.1h7.5B**16.6B**
The Executive 7817742892.678B**1.5536.143%C*15.246%D*131.2A*1.2B++3105.9h6.1B+16.9B++
NCM1 Scattercannon 7497421285.797A++1.5755.989%A+14.825%C+88.3SN/A3498.4h6.1B++10.9B**
NCM1 Scattercannon 7056991016.921A++2.7052.183%A15.88%C+97.1M+N/A2947.2h5.6C**10.7B*
NSX-P Tengu 7006911813.818M+0.4142.342%B*26.049%B+121.2A**1.6B**3585.7h9.8B*23.2B++
M12 Kobalt 7026882034.4A+30.1823.633%B**17.733%C172M++3.5B++6464h11.9A50.5B*
MGR-M1 Bishop 632629817.765S3.5443.48%A++45.628%A++136.7SN/A5364.6h4A+9.3B**
M20 Kestrel 1,1746151026.029B+1.8132.844%B+2.114%B+32.2B**29.3A++34719.1h73.6B+224B+
M40 Fury 6396012128.619M24.4044.989%B**1.331%C--176.8S11.2C++8623.4h5.9A13.2A
Bouncing Betty 5875871015.812B++1.5959.778%A+N/A172.6B*N/A6243.4h1.8C*3.1B**
M12 Kobalt 578566694.333U90.1123.756%A19.258%C+182.6M++3.9B++6643.1h12.1B**50.9B**
L-24R Spur 5855521552U547.7843.311%B+N/A66.5A4B*1638.3h18.1B+41.8B+
Spear Anti-Vehicle Phalanx Turret 6795453117.581A+13.3657.352%A+4.22%C++102.8M*25.3C**7585.3h3.8A6.7A
Hornet Missiles 7185321535.467S31.2469.164%B**1.88%C*241.8M*84.5A++14602.2h5.9A8.5A
MANA Anti-Personnel Turret 530522995.273N/A1.0527.235%UN/A5220U80U12384900.1h16.5T*60.5T*
AF-22 Crow 6414901413.475S0.7570.575%B+2.653%C++43.8A++13.5C**28311.2h3.8A++5.3A++
E540 Halberd-H 6874723314.303B+10.0863.232%B**2.119%C++50.2B22.9C*4029.4h4.7B++7.4B*
Tank Mine 7744681353.467C**0.7646.158%B*N/A137.6B+90B*15533.4h1.9C+4.1B**
NS-30 Tranquility 362354487.375N/A3.1543.342%UN/A131.1U3U3242.7h4.2T*9.7T*
M12 Kobalt 3593532315.348C+11.1217.582%B++15.581%C+73.5B1.3C--2474.8h12.1B**68.8B**
AP30 Shredder 546352507.04C+2.8223.067%D-1.136%D39.6B21.8B+3758.9h38.3B**166B*
M60-G Bulldog 3813402017A**12.7851.765%A++3.235%B+81M9.8B**4084.2h4.1A8A
C85 Canister 3513291325.308B21.0848.974%B**15.198%B+102.8B+6.9B*3363.2h5.9B+12B++
AF-8 RailJack 327327359.343A**5.1248.291%A+73.7%C+86.1SN/A3173.8h1.7B**3.6B**
NS-44L Blackhand 301301595.102M+0.8850.875%B**37.542%C88.5MN/A2843.4h3.9C++7.6B+
The Brawler 300298763.921A*0.3064.915%A14.765%C++129.6M++N/A3512.3h3.1B**4.7B**
M12 Kobalt-H 301296559.2A54.9823.637%B+18.243%C++227.7A++3.8C6061.3h10.2A42.9B**
M60-G Bulldog 2992681517.867A*13.6455.092%A++2.985%C++103.1A**11.9B*6372.6h4.3B**7.9B**
NCM3 Raven 314263445.977S1.7559.066%A**3.042%C*43.8S8.5B*3236h10.7A++18.1A++
NCM3 Raven 287241445.477S1.2560.059%A**4.564%B**40.2S7.7B++2816h11.8A++19.6A+
M60-A Bulldog 2582181613.625B**9.4037.778%C++N/A45.4C**8.3B+3834.8h4.8B+12.6B+
NCM2 Falcon 235194464.217A**0.0151.652%A5.67%B37.3A*7.9A3235.2h5.6B**10.8B**
Hunter QCX 177177583.052M++1.1742.931%C+24.859%C+70.8SN/A2252.5h2.4B+5.5B+
Enforcer ML65-H 2821721412.286A*8.0661.2%B+2.326%B+50.6B**32.4B+5433.4h10.5B++17.2B**
M20 Basilisk 178150207.5A*3.2842.362%B+12%A**31.9B**6C-2624.7h48.4A114.2A
NC12 Sweeper 140139582.397B**1.8356.539%B**17.986%A73.2A++N/A3721.9h4B+7.2B++
M60-A Bulldog 144134267A**62.7856.638%B**1.493%D41.9C*3.1C1903.2h4.4B*7.8B*
M20 Basilisk 148123158.2A*3.9834.936%C9.756%A+33.2B**6.8C-2673.7h33.6A++96.2A+
Auraxium Mag-Cutter 1231231,4840.083A4.1461.392%A**N/A1.7B++N/A672.1h1.6B*2.6B*
M12 Kobalt 1231191119B+114.7826.739%B*16.807%C396.7S13.3M++10410.3h9.7B**36.4B*
NCM2 Falcon 146119323.719M*0.5054.022%B**2.521%D--26.4A++6B+2134.5h8.9B*16.5B**
M40 Fury-F 130112412.732B+1.4946.989%C+N/A62.2A++10B*3361.8h6B++12.8B*
AF-23 Grinder 104103205.15B++0.9352.396%B**15.534%C93.6M**N/A6081.1h6.5B12.4B*
AF-23 Grinder 9696273.556C**0.6750.527%A+14.583%C+64A++N/A5311.5h7.5C+14.8B+
MAX Punch 99965590.172B++4.0548.308%C*N/A1.7B+N/A655h1.6C*3.4B+
NS-AM7 Archer 10195432.209M**2.0160.572%C**31.579%A36.5S2.3C2402.6h5.1B**8.5A
M96 Mjolnir-H 16694137.231B++3.0147.534%C1.064%C++62.7B++48A5451.5h26.6B*55.9B*
M60-A Bulldog 9889614.833C+10.6151.758%B+2.247%C+27.8C2.8C1753.2h4.8B++9.3B*
Dual-75 Duster 8685517C+12.7846.623%B**1.176%B+106.3B+1.3D--4140.8h4.2B**9.1B**
NC15 Phoenix 15571322.219B++2.0053.414%C+N/A15.8C*18.7B++3814.5h8.7B+16.3B+
Coyote Missiles 7665232.5U28.2864.101%A++1.538%A++130A*22C7540.5h34.7C**54.2B+
M20 Basilisk 8163213C+1.2228.096%C4.762%C20.3C+5.8C1563.1h39A+138.9B**
Tomcat A2AM Pods 10754202.7C--1.5275.751%C+N/A20.8D20.4D3742.6h12.1F-16F--
CAS 14-E 5352510.4C6.1829.055%DN/A74.3C++1.4D**2270.7h28.9C++99.3C+
Rocklet Rifle 8351311.645A++2.5843.524%D--N/A12.8D*8D**1734h27.4B*63B+
A30 Walker 10550411.22C-3.0018.197%D--2%B+15.2C+16.7B+2993.3h88.7B++487.7B

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon271,9094.8h
Aux Spitfire41,2121.2h
Nano-Armor Kit676835,57193.9h
Nanite Revive Grenade03,8181.1h
Nanite Healing Grenade0620h
Medical Kit4,05115,084148.1h
Medical Applicator1,374674,046117.1h
Restoration Kit22970.7h
Spitfire Auto-Turret95110.8h
Motion Spotter14312,06540.2h
Recon Detection Device353,00910.9h
Shield Recharging Field251,6820.8h
Ammunition Package71,8540.8h
Anti-Infantry MANA Turret358203.4h
Nano-Repair Grenade0580h
IPC Targeting Dart0570.1h

Check the help document for the dictionary if you want to learn more about words used here.


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