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Praetor Pyro pinkfluffychipmunkslayer[S3X1] pinkfluffychipmunkslayer
VS BR 83

KDR: 1.31

Score: 143.8m

Last Seen: Jun 5th, 2020 2:11 AM
- OFFLINE - 7.6 hour(s)

Prestige 1, Battle Rank 83 - Vanu Sovereignty on Connery
Level Progress (to 84): 45%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A SVA-88 L100 Python AP Lasher X2 Supernova FPC Flare VE6 NS-7G PDW SVA-GG
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $377,802 MLG Score: 302
Fun Score: N/A
Cheeseburgers Flipped: 2831TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.897%23.439%53747130251,9731.086870.227

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.242%0.318C*0.35C**-0.961D--HEAD ++ (~11.99)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.90.353C**110.231C++37

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.081%1.02%87213471,27522633310.563163384%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.278%0.725B++-0.506D-0.236

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.60.707B++210.605B+26.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.412%2.202%3397134210,038418738222.39742263%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.688%-0.061C+-0.193C0.958

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.60.594B+6.30.494B+9.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.251%3.234%43618133111,285337832803.34073344%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.384%0.095C+-0.311C0.586

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.50.671B+14.70.634B+24.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.943%79.695%43611348197406400.0484744

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%0.75B++0.813B++-1.424

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.464B+2.10.334C**3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.522%13.579%436613436,4293709171.73335

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.268%0.638B+-0.241C-0.24

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.472B+3.40.293C*3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
143.8m487.4%447 (26.8k)397 (23.8k)1.31399138,346105,2871.5417383 (83)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1349336020.505%14.292%29303:2771

11% Combat Medic33% Engineer37% Heavy Assault7% Light Assault6% MAX Suit4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 11:07 PMMay 12th, 2013 6:31 AMJun 19th, 2020 7:31 PM (50d) (PST)Jun 4th, 2020 10:17 PM (65d) (PST)Jun 4th, 2020 10:11 PM (65d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4792302490.3820.2900.0552.0960.048302

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
28,71613,80014,91623173126323,802

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6043.2h/251.8d 23,978 19,773 71,714 759.9k 13,027 14,460 17,552 173.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D
Kills:3,170
Deaths:3,083
KDR:1.028
Accuracy:20.815% F-
HSR:28.265% D
SVA-88
D
Kills:2,994
Deaths:2,034
KDR:1.472
Accuracy:23.291% D
HSR:23.313% D
Flare VE6
D--
Kills:1,872
Deaths:380
KDR:4.926
Accuracy:18.935% D*
HSR:20.086% D--
SVA-GG
D
Kills:1,705
Deaths:1,757
KDR:0.970
Accuracy:21.468% F-
HSR:28.270% D
Orion VS54
D
Kills:1,510
Deaths:5
KDR:302
Accuracy:18.419% D*
HSR:21.921% D
NSX Naginata
C
Kills:1,300
Deaths:838
KDR:1.551
Accuracy:24.505% C
HSR:27.385% D
Pulsar LSW
D
Kills:1,276
Deaths:805
KDR:1.585
Accuracy:22.253% D
HSR:15.674% D**
NS-15MG
D-
Kills:1,271
Deaths:1,202
KDR:1.057
Accuracy:21.352% D**
HSR:25.649% D-
VE-H Maw
C+
Kills:1,195
Deaths:991
KDR:1.206
Accuracy:23.005% D*
HSR:31.381% C+
NSX-P Naginata
C*
Kills:1,191
Deaths:1,125
KDR:1.059
Accuracy:22.997% D
HSR:34.677% C*
NS-15M2
D
Kills:1,178
Deaths:1,176
KDR:1.002
Accuracy:20.488% D**
HSR:25.042% D
NS-15M1
D
Kills:1,165
Deaths:710
KDR:1.641
Accuracy:22.968% D
HSR:15.193% D*
VX29 Polaris
C
Kills:1,160
Deaths:744
KDR:1.559
Accuracy:24.212% C
HSR:16.379% D*
Ursa
C
Kills:1,160
Deaths:649
KDR:1.787
Accuracy:24.728% C
HSR:18.276% D--
NS-15M AE
D
Kills:1,160
Deaths:844
KDR:1.374
Accuracy:19.969% F-
HSR:26.466% D
Kills:23,307
Deaths (as Heavy Assault):16,343
Deaths (to Heavy Assaults):31,657
KDR:1.42612
Kill Difference:6,964
Playtime:2,251.989 hours
Usage:37%
Score:46.234m
Score/min:342
Accuracy (listed only):21.960%
HSR (listed only):23.865%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Phobos VX86
C+
Kills:1,261
Deaths:905
KDR:1.393
Accuracy:57.971% C-
HSR:16.812% C+
Pandora VX25
D
Kills:1,258
Deaths:792
KDR:1.588
Accuracy:37.704% D
HSR:10.970% D*
Thanatos VE70
A+
Kills:1,221
Deaths:651
KDR:1.876
Accuracy:57.636% A+
HSR:14.087% C-
Deimos VA29
D
Kills:1,199
Deaths:808
KDR:1.484
Accuracy:59.124% D
HSR:11.676% D--
VE-LR Obelisk
C++
Kills:1,190
Deaths:1,263
KDR:0.942
Accuracy:36.627% C++
HSR:32.689% C
NS Baron G5AE
C--
Kills:1,164
Deaths:1,918
KDR:0.607
Accuracy:45.152% D
HSR:14.089% C--
Eidolon VE33
C
Kills:1,162
Deaths:962
KDR:1.208
Accuracy:26.488% D-
HSR:25.215% C
NS-11C
C
Kills:1,160
Deaths:1,342
KDR:0.864
Accuracy:23.227% D
HSR:19.828% C
NSX Tanto
B++
Kills:1,158
Deaths:1,080
KDR:1.072
Accuracy:28.398% C
HSR:34.370% B++
Solstice SF
C
Kills:1,156
Deaths:703
KDR:1.644
Accuracy:24.152% C
HSR:9.689% D--
NS Baron G5
C+
Kills:1,156
Deaths:1,931
KDR:0.599
Accuracy:38.547% D-
HSR:15.225% C+
Nova
C+
Kills:1,154
Deaths:769
KDR:1.501
Accuracy:47.629% C+
HSR:13.518% C--
Serpent VE92
C
Kills:1,151
Deaths:1,759
KDR:0.654
Accuracy:20.760% D*
HSR:20.243% C
Solstice VE3
D
Kills:1,151
Deaths:1,441
KDR:0.799
Accuracy:20.008% D--
HSR:17.898% D
NS-11CG
C-
Kills:1,146
Deaths:1,906
KDR:0.601
Accuracy:20.632% F
HSR:22.775% C-
NSX-P Tanto
B**
Kills:919
Deaths:1,316
KDR:0.698
Accuracy:25.073% D
HSR:36.670% B**
Chaos
C+
Kills:336
Deaths:363
KDR:0.926
Accuracy:46.709% D**
HSR:16.369% C+
The Little Helper
C*
Kills:273
Deaths:484
KDR:0.564
Accuracy:42.187% D
HSR:17.582% C*
Zenith VX-5
C
Kills:257
Deaths:454
KDR:0.566
Accuracy:22.140% D*
HSR:22.179% C
Eclipse VE3A
A++
Kills:180
Deaths:233
KDR:0.773
Accuracy:21.938% D**
HSR:31.111% A++
Kills:19,652
Deaths (as Engineer):21,080
Deaths (to Engineers):21,308
KDR:0.93226
Kill Difference:1,428
Playtime:1,981.761 hours
Usage:33%
Score:49.881m
Score/min:419
Accuracy (listed only):35.105%
HSR (listed only):20.150%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7G PDW
C*
Kills:1,738
Deaths:1,529
KDR:1.137
Accuracy:28.217% C+
HSR:23.303% C*
Sirius SX12
D
Kills:1,548
Deaths:1,026
KDR:1.509
Accuracy:23.392% D
HSR:15.827% D
Terminus VX-9
D-
Kills:1,345
Deaths:1,912
KDR:0.703
Accuracy:21.449% D*
HSR:21.859% D-
Equinox VE2
D
Kills:1,287
Deaths:2,035
KDR:0.632
Accuracy:19.637% F-
HSR:17.949% D
Phobos VX86
C+
Kills:1,261
Deaths:905
KDR:1.393
Accuracy:57.971% C-
HSR:16.812% C+
Pandora VX25
D
Kills:1,258
Deaths:792
KDR:1.588
Accuracy:37.704% D
HSR:10.970% D*
Eridani SX5G
D--
Kills:1,231
Deaths:1,682
KDR:0.732
Accuracy:21.699% F--
HSR:17.059% D--
Thanatos VE70
A+
Kills:1,221
Deaths:651
KDR:1.876
Accuracy:57.636% A+
HSR:14.087% C-
VE-S Canis
C++
Kills:1,200
Deaths:1,802
KDR:0.666
Accuracy:27.577% C--
HSR:26% C++
Deimos VA29
D
Kills:1,199
Deaths:808
KDR:1.484
Accuracy:59.124% D
HSR:11.676% D--
NS Baron G5AE
C--
Kills:1,164
Deaths:1,918
KDR:0.607
Accuracy:45.152% D
HSR:14.089% C--
Eridani SX5
D
Kills:1,164
Deaths:583
KDR:1.997
Accuracy:25.380% D
HSR:18.385% D
NSX Tengu
C+
Kills:1,161
Deaths:1,022
KDR:1.136
Accuracy:36.735% D
HSR:23.773% C+
H-V45
C--
Kills:1,161
Deaths:1,912
KDR:0.607
Accuracy:19.279% F
HSR:20.413% C--
NS-7 PDW
C**
Kills:1,160
Deaths:816
KDR:1.422
Accuracy:29.336% C**
HSR:18.879% C
NSX Yumi
C+
Kills:1,159
Deaths:1,299
KDR:0.892
Accuracy:28.292% C+
HSR:28.645% C+
NS-11A
C+
Kills:1,157
Deaths:1,524
KDR:0.759
Accuracy:20.371% D**
HSR:24.373% C+
NS Baron G5
C+
Kills:1,156
Deaths:1,931
KDR:0.599
Accuracy:38.547% D-
HSR:15.225% C+
MKV Suppressed
C+
Kills:1,154
Deaths:1,528
KDR:0.755
Accuracy:20.725% F
HSR:20.884% C+
Nova
C+
Kills:1,154
Deaths:769
KDR:1.501
Accuracy:47.629% C+
HSR:13.518% C--
NS-11AG
D-
Kills:1,151
Deaths:1,730
KDR:0.665
Accuracy:22.172% F
HSR:24.153% D-
NS-11P
D-
Kills:1,146
Deaths:736
KDR:1.557
Accuracy:23.122% D-
HSR:15.707% D*
Chaos
C+
Kills:336
Deaths:363
KDR:0.926
Accuracy:46.709% D**
HSR:16.369% C+
The Little Helper
C*
Kills:273
Deaths:484
KDR:0.564
Accuracy:42.187% D
HSR:17.582% C*
Darkstar
C
Kills:177
Deaths:286
KDR:0.619
Accuracy:22.250% D**
HSR:24.294% C
Skorpios
B+
Kills:176
Deaths:233
KDR:0.755
Accuracy:24.365% D--
HSR:27.273% B+
Pulsar VS1
C--
Kills:165
Deaths:254
KDR:0.650
Accuracy:20.063% D*
HSR:19.394% C--
NSX-P Tengu
B+
Kills:123
Deaths:271
KDR:0.454
Accuracy:34.163% D-
HSR:27.642% B+
Kills:28,425
Deaths (as Combat Medic):30,801
Deaths (to Combat Medics):11,688
KDR:0.92286
Kill Difference:2,376
Playtime:650.491 hours
Usage:11%
Score:24.815m
Score/min:636
Accuracy (listed only):32.174%
HSR (listed only):19.505%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-7G PDW
C*
Kills:1,738
Deaths:1,529
KDR:1.137
Accuracy:28.217% C+
HSR:23.303% C*
Sirius SX12
D
Kills:1,548
Deaths:1,026
KDR:1.509
Accuracy:23.392% D
HSR:15.827% D
Phobos VX86
C+
Kills:1,261
Deaths:905
KDR:1.393
Accuracy:57.971% C-
HSR:16.812% C+
Pandora VX25
D
Kills:1,258
Deaths:792
KDR:1.588
Accuracy:37.704% D
HSR:10.970% D*
Eridani SX5G
D--
Kills:1,231
Deaths:1,682
KDR:0.732
Accuracy:21.699% F--
HSR:17.059% D--
Thanatos VE70
A+
Kills:1,221
Deaths:651
KDR:1.876
Accuracy:57.636% A+
HSR:14.087% C-
VE-S Canis
C++
Kills:1,200
Deaths:1,802
KDR:0.666
Accuracy:27.577% C--
HSR:26% C++
Deimos VA29
D
Kills:1,199
Deaths:808
KDR:1.484
Accuracy:59.124% D
HSR:11.676% D--
NS Baron G5AE
C--
Kills:1,164
Deaths:1,918
KDR:0.607
Accuracy:45.152% D
HSR:14.089% C--
Eridani SX5
D
Kills:1,164
Deaths:583
KDR:1.997
Accuracy:25.380% D
HSR:18.385% D
NSX Tengu
C+
Kills:1,161
Deaths:1,022
KDR:1.136
Accuracy:36.735% D
HSR:23.773% C+
NS-7 PDW
C**
Kills:1,160
Deaths:816
KDR:1.422
Accuracy:29.336% C**
HSR:18.879% C
NS-11C
C
Kills:1,160
Deaths:1,342
KDR:0.864
Accuracy:23.227% D
HSR:19.828% C
NSX Tanto
B++
Kills:1,158
Deaths:1,080
KDR:1.072
Accuracy:28.398% C
HSR:34.370% B++
Solstice SF
C
Kills:1,156
Deaths:703
KDR:1.644
Accuracy:24.152% C
HSR:9.689% D--
NS Baron G5
C+
Kills:1,156
Deaths:1,931
KDR:0.599
Accuracy:38.547% D-
HSR:15.225% C+
MKV Suppressed
C+
Kills:1,154
Deaths:1,528
KDR:0.755
Accuracy:20.725% F
HSR:20.884% C+
Nova
C+
Kills:1,154
Deaths:769
KDR:1.501
Accuracy:47.629% C+
HSR:13.518% C--
Serpent VE92
C
Kills:1,151
Deaths:1,759
KDR:0.654
Accuracy:20.760% D*
HSR:20.243% C
Solstice VE3
D
Kills:1,151
Deaths:1,441
KDR:0.799
Accuracy:20.008% D--
HSR:17.898% D
NS-11CG
C-
Kills:1,146
Deaths:1,906
KDR:0.601
Accuracy:20.632% F
HSR:22.775% C-
NSX-P Tanto
B**
Kills:919
Deaths:1,316
KDR:0.698
Accuracy:25.073% D
HSR:36.670% B**
Chaos
C+
Kills:336
Deaths:363
KDR:0.926
Accuracy:46.709% D**
HSR:16.369% C+
The Little Helper
C*
Kills:273
Deaths:484
KDR:0.564
Accuracy:42.187% D
HSR:17.582% C*
Zenith VX-5
C
Kills:257
Deaths:454
KDR:0.566
Accuracy:22.140% D*
HSR:22.179% C
Eclipse VE3A
A++
Kills:180
Deaths:233
KDR:0.773
Accuracy:21.938% D**
HSR:31.111% A++
Skorpios
B+
Kills:176
Deaths:233
KDR:0.755
Accuracy:24.365% D--
HSR:27.273% B+
NSX-P Tengu
B+
Kills:123
Deaths:271
KDR:0.454
Accuracy:34.163% D-
HSR:27.642% B+
Kills:27,955
Deaths (as Light Assault):29,347
Deaths (to Light Assaults):15,465
KDR:0.95257
Kill Difference:1,392
Playtime:398.335 hours
Usage:7%
Score:4.884m
Score/min:204
Accuracy (listed only):32.521%
HSR (listed only):20.147%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7G PDW
C*
Kills:1,738
Deaths:1,529
KDR:1.137
Accuracy:28.217% C+
HSR:23.303% C*
Sirius SX12
D
Kills:1,548
Deaths:1,026
KDR:1.509
Accuracy:23.392% D
HSR:15.827% D
Eridani SX5G
D--
Kills:1,231
Deaths:1,682
KDR:0.732
Accuracy:21.699% F--
HSR:17.059% D--
VE-S Canis
C++
Kills:1,200
Deaths:1,802
KDR:0.666
Accuracy:27.577% C--
HSR:26% C++
NS-30 Vandal
C
Kills:1,181
Deaths:1,005
KDR:1.175
Accuracy:31.956% D
HSR:25.656% C
Eridani SX5
D
Kills:1,164
Deaths:583
KDR:1.997
Accuracy:25.380% D
HSR:18.385% D
NS-357 Underboss
C*
Kills:1,163
Deaths:1,852
KDR:0.628
Accuracy:33.913% D-
HSR:27.601% C*
Artemis VX26
B*
Kills:1,163
Deaths:1,022
KDR:1.138
Accuracy:28.552% C+
HSR:32.416% B*
NSX Tengu
C+
Kills:1,161
Deaths:1,022
KDR:1.136
Accuracy:36.735% D
HSR:23.773% C+
NSX Tomoe
C**
Kills:1,161
Deaths:846
KDR:1.372
Accuracy:32.381% C**
HSR:41.516% C+
NS-7 PDW
C**
Kills:1,160
Deaths:816
KDR:1.422
Accuracy:29.336% C**
HSR:18.879% C
NS-44 Commissioner
C
Kills:1,157
Deaths:1,676
KDR:0.690
Accuracy:25.504% F
HSR:22.040% C
MKV Suppressed
C+
Kills:1,154
Deaths:1,528
KDR:0.755
Accuracy:20.725% F
HSR:20.884% C+
Parallax VX3
C++
Kills:198
Deaths:44
KDR:4.500
Accuracy:40% C+
HSR:79.798% C++
Skorpios
B+
Kills:176
Deaths:233
KDR:0.755
Accuracy:24.365% D--
HSR:27.273% B+
NS-61 Emissary
C+
Kills:165
Deaths:315
KDR:0.524
Accuracy:22.535% D--
HSR:18.788% C+
NSX-P Tengu
B+
Kills:123
Deaths:271
KDR:0.454
Accuracy:34.163% D-
HSR:27.642% B+
Soldier Soaker
B+
Kills:117
Deaths:104
KDR:1.125
Accuracy:41.226% B+
HSR:8.547% D--
NS-AM7 Archer
C*
Kills:87
Deaths:269
KDR:0.323
Accuracy:60.639% C*
HSR:2.299% F
Beamer VS3
D--
Kills:70
Deaths:64
KDR:1.094
Accuracy:21.851% D--
HSR:12.857% D**
NS Patriot Flare Gun
U
Kills:60
Deaths:306
KDR:0.196
Accuracy:2.459% D*
HSR:0% U
Kills:17,177
Deaths (as Infiltrator):17,995
Deaths (to Infiltrators):10,772
KDR:0.95454
Kill Difference:818
Playtime:250.170 hours
Usage:4%
Score:4.779m
Score/min:318
Accuracy (listed only):29.172%
HSR (listed only):23.359%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C+
Kills:1,622
Deaths:735
KDR:2.207
Accuracy:21.103% C+
HSR:21.702% C
Cosmos VM3
D
Kills:1,593
Deaths:658
KDR:2.421
Accuracy:17.608% D
HSR:16.384% D
Nebula VM20
C+
Kills:1,579
Deaths:692
KDR:2.282
Accuracy:20.658% C+
HSR:21.026% C
Cosmos VM3
C-
Kills:1,578
Deaths:649
KDR:2.431
Accuracy:17.379% C--
HSR:17.998% C-
Blueshift VM5
C+
Kills:1,457
Deaths:672
KDR:2.168
Accuracy:22.200% C+
HSR:18.874% D
Blueshift VM5
C+
Kills:1,419
Deaths:695
KDR:2.042
Accuracy:21.582% C+
HSR:18.182% D-
Comet VM2
B**
Kills:1,384
Deaths:1,096
KDR:1.263
Accuracy:49.082% C*
HSR:6.214% B**
Comet VM2
B+
Kills:1,290
Deaths:1,093
KDR:1.180
Accuracy:49.962% C+
HSR:5.814% B+
Quasar VM1
C+
Kills:1,162
Deaths:354
KDR:3.282
Accuracy:18.831% C+
HSR:19.794% C+
Quasar VM1
B+
Kills:1,160
Deaths:386
KDR:3.005
Accuracy:19.034% C
HSR:25.086% B+
NS-20 Gorgon
B
Kills:442
Deaths:273
KDR:1.619
Accuracy:26.573% C-
HSR:23.982% B
NS-20 Gorgon
B+
Kills:415
Deaths:273
KDR:1.520
Accuracy:26.491% C-
HSR:25.301% B+
NS-10 Burster
C--
Kills:301
Deaths:268
KDR:1.123
Accuracy:24.889% D*
HSR:4.319% C--
NS-10 Burster
D
Kills:287
Deaths:268
KDR:1.071
Accuracy:25.028% D*
HSR:3.484% D
Vortex VM21
C
Kills:187
Deaths:323
KDR:0.579
Accuracy:40.922% C--
HSR:2.674% C
Vortex VM21
D
Kills:168
Deaths:331
KDR:0.508
Accuracy:40.496% D
HSR:0.595% D*
Kills:16,044
Deaths (as MAX Suit):4,383
Deaths (to MAX Suits):8,064
KDR:3.66051
Kill Difference:11,661
Playtime:354.608 hours
Usage:6%
Score:10.548m
Score/min:496
Accuracy (listed only):27.615%
HSR (listed only):14.464%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D-
Kills:745
V. Kills:75 N/A
Deaths:302
KDR:2.467
Accuracy:35.849% D--
KPH:19.900 D--
VKPH:2 D-
Dual Photon Pods
B*
Kills:545
V. Kills:222 244%
Deaths:54
KDR:10.093
Accuracy:50.795% D
KPH:78.100 C
VKPH:31.800 B*
Saron Laser Cannon
D
Kills:60
V. Kills:22 261%
Deaths:107
KDR:0.561
Accuracy:27.322% D
KPH:3.700 D--
VKPH:1.400 D**
Antares LC
D*
Kills:60
V. Kills:65 91%
Deaths:110
KDR:0.545
Accuracy:26.468% D*
KPH:4 D*
VKPH:4.400 D*
Kills:1,410 (865 + 0)
Deaths:573
KDR:2.461
VKDR:0.670
Vehicle Kills:384
Kill Difference:837
Playtime:75.536 hours
Usage:1%
Score:0.993m
Score/min:219
Piloting Accuracy:26.468%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:1,091
V. Kills:276 394%
Deaths:110
KDR:9.918
Accuracy:51.245% B++
KPH:3,927,600 U
VKPH:993,600 U
C150 Dalton
U
Kills:1,015
V. Kills:526 193%
Deaths:169
KDR:6.006
Accuracy:57.886% A*
KPH:3,654,000 U
VKPH:1,893,600 U
L105 Zephyr PX
U
Kills:364
V. Kills:51 N/A
Deaths:59
KDR:6.169
Accuracy:39.827% F**
KPH:1,310,400 U
VKPH:183,600 U
Kills:2,470 (0 + 2,470)
Deaths:338
KDR:7.308
VKDR:2.524
Vehicle Kills:853
Kill Difference:2,132
Playtime:0.001 hours
Usage:0%
Score:1.027m
Score/min:15,405,750
Piloting Accuracy:N/A%
Gunner Accuracy:39.827%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C+
Kills:2,878
V. Kills:1,642 175%
Deaths:385
KDR:7.475
Accuracy:53.836% C
KPH:36.400 C
VKPH:20.800 C+
L100 Python HESH
C
Kills:1,605
V. Kills:206 N/A
Deaths:130
KDR:12.346
Accuracy:49.328% C
KPH:46.800 D
VKPH:6 D-
C75 Viper
C*
Kills:1,079
V. Kills:137 N/A
Deaths:62
KDR:17.403
Accuracy:29.909% D*
KPH:48.100 C*
VKPH:6.100 C-
L100 Python HEAT
C+
Kills:1,036
V. Kills:260 397%
Deaths:129
KDR:8.031
Accuracy:50.935% C
KPH:37.800 C+
VKPH:9.500 D
Skyguard
C+
Kills:162
V. Kills:108 149%
Deaths:52
KDR:3.115
Accuracy:31.080% C+
KPH:15.300 C
VKPH:10.200 C+
Kills:6,760 (6,760 + 0)
Deaths:758
KDR:8.918
VKDR:3.104
Vehicle Kills:2,353
Kill Difference:6,002
Playtime:173.707 hours
Usage:3%
Score:3.861m
Score/min:370
Driving Accuracy:31.080%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
D
Kills:2,187
V. Kills:1,386 158%
Deaths:531
KDR:4.119
Accuracy:54.738% C+
KPH:21.400 D-
VKPH:13.600 D
Supernova VPC
B+
Kills:1,177
V. Kills:95 N/A
Deaths:148
KDR:7.953
Accuracy:57.188% B+
KPH:27.400 D*
VKPH:2.200 D**
Proton II PPA
B+
Kills:1,139
V. Kills:82 N/A
Deaths:94
KDR:12.117
Accuracy:31.529% B++
KPH:69.500 C+
VKPH:5 B+
Saron HRB
C
Kills:285
V. Kills:192 148%
Deaths:88
KDR:3.239
Accuracy:46.626% C+
KPH:21.400 D
VKPH:14.400 C
Supernova PC
D-
Kills:56
V. Kills:26 207%
Deaths:15
KDR:3.733
Accuracy:38.462% D**
KPH:11.300 D*
VKPH:5.200 D-
Kills:4,844 (3,420 + 1,424)
Deaths:876
KDR:5.530
VKDR:2.033
Vehicle Kills:1,781
Kill Difference:3,968
Playtime:179.584 hours
Usage:3%
Score:4.090m
Score/min:380
Driving Accuracy:38.462%
Gunner Accuracy:46.626%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C+
Kills:1,516
V. Kills:619 245%
Deaths:113
KDR:13.416
Accuracy:59.154% C+
KPH:48.200 C
VKPH:19.700 D
Proton II PPA-H
C++
Kills:1,204
V. Kills:60 N/A
Deaths:55
KDR:21.891
Accuracy:36.172% D
KPH:109.500 C++
VKPH:5.500 C-
Saron HRB-H
D
Kills:975
V. Kills:640 152%
Deaths:166
KDR:5.873
Accuracy:58.430% C++
KPH:28.900 D
VKPH:19 D
M40 Fury-H
D
Kills:445
V. Kills:15 N/A
Deaths:24
KDR:18.542
Accuracy:33.949% D*
KPH:67.100 D
VKPH:2.300 D--
Kills:4,140 (0 + 4,140)
Deaths:358
KDR:11.564
VKDR:3.726
Vehicle Kills:1,334
Kill Difference:3,782
Playtime:82.804 hours
Usage:1%
Score:2.564m
Score/min:516
Driving Accuracy:N/A%
Gunner Accuracy:33.949%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:735
V. Kills:78 N/A
Deaths:82
KDR:8.963
Accuracy:33.605% D
KPH:52.200 C+
VKPH:5.500 D--
M12 Kobalt
C
Kills:709
V. Kills:24 N/A
Deaths:45
KDR:15.756
Accuracy:15.757% D-
KPH:72.300 C
VKPH:2.400 D
M60-G Bulldog
B**
Kills:466
V. Kills:78 N/A
Deaths:70
KDR:6.657
Accuracy:49.305% B**
KPH:27.200 C--
VKPH:4.600 D
M12 Kobalt
B*
Kills:379
V. Kills:33 N/A
Deaths:36
KDR:10.528
Accuracy:16.106% D
KPH:64.800 C--
VKPH:5.600 B*
M60-G Bulldog
B+
Kills:269
V. Kills:42 N/A
Deaths:47
KDR:5.723
Accuracy:47.081% B+
KPH:38.600 C-
VKPH:6 D
M40 Fury
D
Kills:253
V. Kills:38 N/A
Deaths:38
KDR:6.658
Accuracy:32.846% D
KPH:40.100 D-
VKPH:6 D--
M20 Basilisk
C--
Kills:252
V. Kills:120 208%
Deaths:56
KDR:4.500
Accuracy:46.979% B+
KPH:13.500 D-
VKPH:6.400 C--
M20 Basilisk
D-
Kills:160
V. Kills:79 200%
Deaths:47
KDR:3.404
Accuracy:44.856% B
KPH:13 D--
VKPH:6.400 D-
G30 Walker
C++
Kills:120
V. Kills:84 141%
Deaths:21
KDR:5.714
Accuracy:35.542% B+
KPH:16.500 C
VKPH:11.500 C++
Kills:3,343 (0 + 3,343)
Deaths:442
KDR:7.563
VKDR:1.303
Vehicle Kills:576
Kill Difference:2,901
Playtime:98.455 hours
Usage:2%
Score:2.418m
Score/min:409
Driving Accuracy:N/A%
Gunner Accuracy:35.542%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:906
V. Kills:151 N/A
Deaths:1,296
KDR:0.699
Accuracy:33.562% D**
KPH:8.200 D--
VKPH:1.400 D-
Kills:906 (906 + 0)
Deaths:1,296
KDR:0.699
VKDR:0.117
Vehicle Kills:151
Kill Difference:390
Playtime:110.931 hours
Usage:2%
Score:0.301m
Score/min:45
Driving Accuracy:33.562%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 3,2123,1703,0831.028D0.2920.815%F-28.265%D32D*N/A16199.1h10.9C-52.4D*
SVA-88 3,0092,9942,0341.472C0.1623.291%D23.313%D24.9D--N/A108120.3h10.7C++45.7C+
L100 Python AP 4,5202,8783857.475C6.1653.836%C2.154%C+36.4C20.8C+41779h5.1C++9.4C+
Lasher X2 2,2932,2732,5490.892C-0.4222.231%D--3.344%C26.6DN/A14085.3h17.3C**77.7C+
Supernova FPC 3,5732,1875314.119D2.8154.738%C+3.201%B**21.4D-13.6D400102h4.4C++8C*
Flare VE6 1,8801,8723804.926A++3.6118.935%D*20.086%D--29.3D-N/A14763.9h9.9C+52.5D
NS-7G PDW 1,7491,7381,5291.137C0.1828.217%C+23.303%C*32.9C--N/A8952.8h12.1C**43C*
SVA-GG 1,7191,7051,7570.97D-0.3421.468%F-28.27%D34.5D*N/A10249.4h11.6D--54.1F
Nebula VM20 1,6371,6227352.207C0.8921.103%C+21.702%C35.2DN/A13946.1h13.1C*62.2B+
L100 Python HESH 1,8111,60513012.346C11.0349.328%C1.745%B+46.8D6D-21934.3h3C++6.2C+
Cosmos VM3 1,6071,5936582.421C*1.1117.608%D16.384%D30.4C--N/A15352.4h14.4C+81.9C+
Nebula VM20 1,5911,5796922.282C+0.9720.658%C+21.026%C37.4CN/A15442.2h12.4B*60B+
Cosmos VM3 1,6011,5786492.431C+1.1217.379%C--17.998%C-30.5C--N/A16151.8h14.6C-84C
Sirius SX12 1,5531,5481,0261.509C++0.2023.392%D15.827%D20.7DN/A9074.7h12.3C+52.7C+
NS Decimator 2,1601,5381,4551.057C0.2659.763%C3.121%B**32.1D13D27547.9h3.7C*6.2C*
E540 Halberd-H 2,1351,51611313.416C+12.1059.154%C+3.826%A++48.3C19.7D47631.4h3.6B**6.2B**
Orion VS54 1,5151,5105302U300.6918.419%D*21.921%D32.9DN/A29145.9h11.3C+61.4C+
Lasher X2 AE 1,5161,4841,8800.789D0.5226.692%D--3.235%C+31.6D--N/A8646.9h15.9B++59.5C+
Blueshift VM5 1,4761,4576722.168C0.8522.2%C+18.874%D34.8C-N/A13841.9h13.9B+62.8B
Blueshift VM5 1,4361,4196952.042C0.7321.582%C+18.182%D-32.7DN/A13843.4h14.5C*67.3C*
S1 1,8001,3931,8530.752C0.5662.833%C**3.661%B++28.7C8.4D35448.5h4.2B*6.6B
Comet VM2 1,6171,3841,0961.263C++0.0549.082%C*6.214%B**18.8B+3.2D-21373.8h11.3B**23B+
Terminus VX-9 1,3491,3451,9120.703C0.6121.449%D*21.859%D-21.5D--N/A13662.6h11.4C++53.2C--
NSX Naginata 1,3191,3008381.551C0.2424.505%C27.385%D53.3CN/A17824.4h10.8C++44.1C++
Comet VM2 1,5211,2901,0931.18C+0.1349.962%C+5.814%B+19.2B+3.4D--19667.2h11.7B**23.5B**
Equinox VE2 1,2951,2872,0350.632D--0.6819.637%F-17.949%D21.6D-N/A12259.6h12C+60.9D*
Pulsar LSW 1,2831,2768051.585C0.2722.253%D15.674%D**32D-N/A11939.9h11.1C+50C+
NS-15MG 1,2921,2711,2021.057D0.2621.352%D**25.649%D-29.6D*N/A8143h11.2C52.4C--
Sticky Grenade 1,2711,26711267N/A1,265.6960.93%B*N/A1407.8B++4.4D--80360.9h1.5B++2.5B++
Phobos VX86 1,2611,2619051.393C+0.0857.971%C-16.812%C+27.7D-N/A9245.6h2B+3.5C++
Pandora VX25 1,2601,2587921.588C+0.2737.704%D10.97%D*30.5DN/A9541.2h3.9C*10.3C+
Eridani SX5G 1,2361,2311,6820.732D-0.5821.699%F--17.059%D--22.7D*N/A14254.2h10.3C47.5D**
Thanatos VE70 1,2301,2216511.876B+0.5657.636%A+14.087%C-19.9DN/A8561.5h5.7D--9.9C*
Proton II PPA-H 1,2641,2045521.891B20.5836.172%D1.578%C++109.5C++5.5C-64111h6.4B**17.7B++
VE-S Canis 1,2461,2001,8020.666D0.6527.577%C--26%C++27.1D-1C+11344.3h11.5C+41.8C+
Deimos VA29 1,2001,1998081.484C+0.1759.124%D11.676%D--29.9D-N/A9340.1h2B+3.4C++
Plasma Grenade 1,2071,19911199N/A1,197.6945.116%DN/A999.2A++6.7C46221.2h2.1A+4.7B*
VE-H Maw 1,2131,1959911.206D0.1123.005%D*31.381%C+46.9DN/A15525.5h10.8C-46.9D
NSX-P Naginata 1,2251,1911,1251.059D0.2522.997%D34.677%C*43.3D1.2C13627.5h12.2C+53.1C
VE-LR Obelisk 1,2211,1901,2630.942D0.3736.627%C++32.689%C44.6C1.2C++10826.7h5.4C**14.7B
NS-30 Vandal 1,2031,1811,0051.175C0.1431.956%D25.656%C49.6CN/A14823.8h5.5C17.3C
NS-15M2 1,1851,1781,1761.002C-0.3120.488%D**25.042%D31.2D-N/A11537.8h10.2B+49.9C
Supernova VPC 1,2721,1771487.953D6.6457.188%B+N/A27.4D*2.2D**12042.9h2.8C**4.8B+
MANA Anti-Personnel Turret 1,1801,1656861.698N/A0.3818.6%UN/A11650U150U30962300.1h18.8T*100.9T*
NS-15M1 1,1661,1657101.641C0.3322.968%D15.193%D*37.1DN/A11031.4h10.7C**46.4C+
NS Baron G5AE 1,1781,1641,9180.607D--0.7145.152%D14.089%C--17.3D*N/A15967.1h3.9C*8.7C+
Eridani SX5 1,1651,1645831.997C*0.6825.38%D18.385%D27.5DN/A11442.3h10.3C*40.6C+
NS-357 Underboss 1,1691,1631,8520.628C--0.6933.913%D-27.601%C*23.4D-N/A7549.8h3.5B+10.4C+
Artemis VX26 1,1761,1631,0221.138C--0.1828.552%C+32.416%B*33.8C-N/A9534.4h10.7C**37.5C*
Eidolon VE33 1,1651,1629621.208C0.1126.488%D-25.215%C23.8C--N/A11048.8h7.2C*27.2C+
Quasar VM1 1,1641,1623543.282B++1.9718.831%C+19.794%C+31.6C+N/A18536.8h12.2B+64.9C++
NSX Tengu 1,1721,1611,0221.136D0.1836.735%D23.773%C+35DN/A8833.2h11.8C+32.1C+
NSX Tomoe 1,1681,1618461.372C0.0632.381%C**41.516%C+51.8C+N/A17422.4h12.4C++38.4C**
H-V45 1,1641,1611,9120.607C--0.7119.279%F20.413%C--13.8D--N/A11284.2h12.2C+63.2D
Quasar VM1 1,1661,1603863.005C++1.6919.034%C25.086%B+35.9C--N/A13832.3h11.4B+60C++
NS-7 PDW 1,1641,1608161.422C+0.1129.336%C**18.879%C27.8C--N/A12141.7h13.1C+44.6C*
VX29 Polaris 1,1731,1607441.559C0.2524.212%C16.379%D*34.9DN/A12633.2h11C++45.6C+
NS-11C 1,1671,1601,3420.864C-0.4523.227%D19.828%C11.1D-N/A51104.2h12.4C++53.5C+
Ursa 1,1661,1606491.787C+0.4724.728%C18.276%D--40.4C-N/A16628.7h9.7C*39.2C++
NS-15M AE 1,1631,1608441.374C--0.0619.969%F-26.466%D37.5D-N/A18430.9h11.1C+55.3D-
NSX Yumi 1,1731,1591,2990.892C--0.4228.292%C+28.645%C+39.4CN/A12529.4h10.6C++37.5C++
NSX Tanto 1,1731,1581,0801.072D0.2428.398%C34.37%B++32.8DN/A8235.3h11.9C++41.9C++
NS-11A 1,1691,1571,5240.759D0.5520.371%D**24.373%C+25.6DN/A21845.2h12.5C+61.2D
NS-44 Commissioner 1,1641,1571,6760.69C-0.6225.504%F22.04%C18.8D-N/A9361.7h3.2B12.4C-
Solstice SF 1,1741,1567031.644B+0.3324.152%C9.689%D--19.3CN/A8059.8h8B33.3B+
NS Baron G5 1,1631,1561,9310.599D*0.7138.547%D-15.225%C+13.6D*N/A8885h4.3C+11C+
MKV Suppressed 1,1561,1541,5280.755D0.5620.725%F20.884%C+18.5D--N/A9862.3h12.5C++60.6C--
Nova 1,1551,1547691.501C+0.1947.629%C+13.518%C--28.5DN/A9240.5h3.4B++7.1B+
Serpent VE92 1,1691,1511,7590.654D0.6620.76%D*20.243%C15.1D-N/A7976.1h12C+57.7C
Solstice VE3 1,1581,1511,4410.799C0.5120.008%D--17.898%D16C--N/A14671.9h12.4C**62.1C+
NS-11AG 1,1691,1511,7300.665D--0.6522.172%F24.153%D-21.8D*N/A13252.7h12.7D57.2D--
NS-11CG 1,1631,1461,9060.601D-0.7120.632%F22.775%C-19.9D*N/A7557.5h12.8D62.1D*
NS-11P 1,1521,1467361.557C+0.2423.122%D-15.707%D*30.6DN/A13937.4h12.4C+53.5C
Proton II PPA 1,2211,1399412.117C10.8031.529%B++1.493%C-69.5C+5B+38916.4h8B+25.3B++
L105 Zephyr 1,3671,0911109.918C+8.6051.245%B++N/A10910U2760U28571500.1h5.8C**11.3B+
Anti-Vehicle Grenade 1,3741,08311083N/A1,081.6955.719%B+N/A570B++153.2B+61921.9h3.4B**6.1B*
C75 Viper 1,2161,0796217.403A++16.0929.909%D*N/A48.2C*6.1C-37922.4h6.2B**20.8C**
C-4 1,4281,0701,0181.051C-0.2626.817%C+N/A75.4C--25.2C140114.2h1.3C+4.8C++
Tank Mine 1,8881,0405671.834D0.5239.556%C+N/A90.4D73.7C*153411.5h2.1C5.3C++
L100 Python HEAT 1,2961,0361298.031C+6.7250.935%C4.054%A37.8C+9.5D36227.4h3.5B**6.9C**
NS Decimator-G 1,4571,0311,5490.666D--0.6559.812%D2.425%C+27.4D*11.3D17637.6h4.4D7.3D
C150 Dalton 1,5411,0151696.006C4.6957.886%A*N/A10150U5260U60126500.1h5D*8.7C++
Saron HRB-H 1,6159751665.873C+4.5658.43%C++N/A28.8D18.9D54933.8h21.5C**36.8B
NSX-P Tanto 9599191,3160.698D0.6225.073%D36.67%B**23.1D1C+6939.7h13.7C+54.5C+
NS Decimator-B 1,1979071,6770.541D*0.7759.833%D-2.536%C++24.1F7.7D*32137.7h3.9C6.5D
M40 Fury-F 1,0579061,2960.699D0.6133.562%D**N/A8.2D--1.4D-45110.9h6.7B+20.1C++
Lancer VS22 1,6128041,3840.581C--0.7356.682%CN/A12.8C-12.8C31963h23.8C41.9C
Light PPA 8207453022.467C--1.1535.849%D--N/A19.9D--2D-11337.5h13.3C+37.2C
M40 Fury 813735828.963C+7.6533.605%D1.224%C52.1C+5.5D--38314.1h8.3B*24.6B++
M12 Kobalt 7337094515.756C14.4415.757%D-18.9%C+72.3C2.4D3329.8h13B*82.8C++
C-4 ARX 8466537120.917D0.4026.612%C+N/A65.3D--19.3D-41710h1.2C+4.4C+
Force-Blade 66961548,2770.013C-1.3025.57%C--N/A0.3C-N/A12147.3h2.4C+9.2C++
Dual Photon Pods 7675455410.093C*8.7850.795%D1.284%C**77.9C31.7B*10577h31.7D**62.3D--
M60-G Bulldog 544466706.657C+5.3449.305%B**2.79%C++27.3C--4.6D36817.1h6.3C**12.8B+
M40 Fury-H 4604452418.542C++17.2333.949%D*N/A67.4D2.3D--3326.6h4.7B**13.9B*
NS-20 Gorgon 4754422731.619C+0.3126.573%C-23.982%B26C*1.9B9517h32.9C++123.9C*
NS-20 Gorgon 4474152731.52C+0.2126.491%C-25.301%B+24.4C+1.9C*8517h35C*132.1C*
M12 Kobalt 4123793610.528C-9.2116.106%D19.525%C+65.3C-5.7B*3835.8h16.8C++104C+
L105 Zephyr PX 415364596.169D4.8639.827%F**N/A3640U510U14007000.1h6.3D15.9F--
M60-A Bulldog 3623392712.556C11.2451.59%C*1.77%C-44C+3D2397.7h4B**7.8B*
Chaos 3403363630.926D0.3946.709%D**16.369%C+26.9D--N/A6812.5h3.7B+8C
Lumine Edge 33833220,7030.016C1.3015.117%D*25.301%A0.5C--N/A2628.1h1.4C+9.5C--
The Kraken 4383083660.842D0.4754.47%D--N/A27.5D*11.6D--18211.2h3.8C+7C+
Xiphos Anti-Personnel Phalanx Tower 3073061306S304.6934.933%BN/A3060S10C++91050.1h0.9B+2.5B++
NS-10 Burster 5203012681.123C0.1924.889%D*4.319%C--6.3C4.6C+13647.9h104.9B**421.5C++
NS-10 Burster 5072872681.071C0.2425.028%D*3.484%D5.9C4.5C++14748.7h113.8B+454.8C+
Saron HRB 477285883.239D1.9346.626%C+N/A21.4D14.4C88413.3h17.2B+36.9B+
M60-A Bulldog 2832731518.2C+16.8948.978%C+3.663%A+48.8C++1.8D-2475.6h3.6A7.3B*
The Little Helper 2852734840.564D-0.7542.187%D17.582%C*25D--1.1C+7910.9h4B+9.4C+
M60-G Bulldog 311269475.723C4.4147.081%B+3.717%B**38.4C-6D5287h5.1B++10.8B++
Zenith VX-5 2642574540.566D-0.7522.14%D*22.179%C7.9D--N/A3832.7h13.7D62.1D-
M40 Fury 291253386.658C5.3432.846%DN/A40.2D-6D--4676.3h10.3B+31.3C*
M20 Basilisk 372252564.5C++3.1946.979%B+3.968%D-13.5D-6.4C--42018.7h117.6C-250.4C+
MAX Punch 2562174,3820.05C--1.2647.877%C+N/A0.7DN/A4318.9h2.4C++5.1C*
Parallax VX3 198198444.5C+3.1940%C+79.798%C++22.5DN/A1258.8h2.1C+5.3C+
Vortex VM21 3431873230.579C0.7340.922%C--2.674%C7.5D6.2C13325h68.3D**166.9D--
Eclipse VE3A 1821802330.773D0.5421.938%D**31.111%A++16.1D-N/A5911.2h10.6B48.5C
Darkstar 1781772860.619D0.6922.25%D**24.294%C35.4DN/A1315h11.5C**51.8D
Skorpios 1831762330.755C--0.5624.365%D--27.273%B+26.3D-1B+766.7h12.7D-52.3D--
Vortex VM21 3281683310.508C0.8140.496%DN/A6.4D6.1C+13026.1h76.2F188.3D*
NSX Amaterasu 1731656,9100.024C--1.2910.136%D*18.788%C**1C-N/A4170.9h3.2C+31.6C-
NS-61 Emissary 1661653150.524D0.7922.535%D--18.788%C+20.1DN/A738.2h11.2C*49.7C+
Pulsar VS1 1651652540.65D0.6620.063%D*19.394%C--17.6DN/A3869.4h13C+65C--
Skyguard 270162523.115C1.8031.08%C+1.852%C++15.3C10.2C+51410.6h129.7C417.5C+
The Slasher 1611612,4700.065B1.2537.78%C*21.739%A+1.9CN/A582.9h2.3C6.1C**
M20 Basilisk 239160473.404C2.0944.856%B6.875%B+13D--6.4D-44012.3h135.5D--302C--
M20 Basilisk 2621561114.182C+12.8762.179%B**5.769%B+52C++35.3A+4953h137.5D221.1C
NSX Masamune 2151552490.622D0.6955.508%D1.935%C+27.7C--10.7C1625.6h9.2B16.6C*
MANA Anti-Vehicle Turret 2771331610.826D-0.4953.018%F2.256%A+1330C+1440C*6454150.1h11.6D*21.9F-
NSX-P Tengu 1291232710.454D-0.8634.163%D-27.642%B+20.5D--1C696h15.5D45.4D
A30 Walker 2531212300.526D-0.7918.201%FN/A1210U1320U11287200.1h138.6D761.3F
G30 Walker 204120215.714C+4.4035.542%B+1.667%D--16.4C11.5C++4387.3h206.9C+582.2C**
Soldier Soaker 1171171041.125C0.1941.226%B+8.547%D--24.9D--N/A1244.7h6.3C+15.3B
Spear Anti-Vehicle Phalanx Turret 1731171011.7C*10.3942.248%D4.274%C**36.6D17.5D10003.2h8.1C+19.2C+
Proximity Mine 114114167.125B*5.8150.773%B+N/A142.5C++N/A13740.8h2C-4C*
Fatestealer 100100891.124U0.1928.515%D-33%B**30.3C++N/A613.3h2.2C+7.5C
Nemesis VSH9 121931660.56C--0.7556.571%D*N/A15.8C4.7C--7405.9h5.3B**9.4B++
NS-AM7 Archer 143872690.323C-0.9960.639%C*2.299%F4.2D2.7C+5020.9h21.8C--36C
Spear Anti-Vehicle Phalanx Tower 13980180M+78.6959.965%B++5%B+47.1C+34.7C+4731.7h8.6C+14.4C**
Beamer VS3 7070641.094C++0.2221.851%D--12.857%D**14DN/A2005h12.1D-55.6D-
Heartstring 87702120.33D-0.9824.59%D*14.286%D-5.6D*1.3C3412.6h7.3D29.6D--
Rocklet Rifle 12162860.721C0.5947.364%DN/A32.6C+31.1C**5311.9h28.1B+59.4C++
Saron Laser Cannon 82601070.561C--0.7527.322%D10%S3.7D--1.4D**19716.2h159.3D583.2D-
NS Annihilator 124601060.566D0.7570.907%F**N/A9.4D10C++4936.4h9.4B+13.2C++
Antares LC 125601100.545D-0.7726.468%D*1.667%C*4D*4.4D*11714.9h162.1D612.4D*
NS Patriot Flare Gun 60603060.196D-1.122.459%D*N/A2.2D**N/A627.9h3.8C+155.9F--
NS Annihilator-G 9859521.135C++0.1879.96%DN/A16.4B*10.8A1973.6h6.8A+8.5A
Supernova PC 8256153.733C--2.4238.462%D**N/A11.2D*5.2D-8295h4.7C+12.3D
M12 Kobalt 5351225.5C-24.1917.357%D**21.569%B+56.7D--2.2D--1460.9h19.5D112.2D*

Consumables
  Name Deaths Consumed Time Equipped
Blast Wall2970.8h
Reinforcements Module0800.2h
Spawn Beacon17210,5078.7h
Anti-Vehicle MANA Turret465012h
Pelter Rocket Pod0760.1h
Nano-Armor Kit1,4561,025,690138.9h
Ordnance Dampener6740.2h
Sunderer Garage3811.2h
Nanite Revive Grenade05,1291.4h
Hoplon Anti-Aircraft Phalanx Tower21530.8h
Xiphos Anti-Personnel Tower21630.7h
AE Medical Applicator29150,7445.3h
Repair Module22871.5h
Turret AI Module02151.2h
Cortium Silo01140.6h
Structure Shield Module02041.2h
Skywall Shield Emitter21740.9h
AE Nano-Armor Kit641333,97746.5h
Welding Device01,7120.2h
Deconstruction Tool119,7391.6h
Spear Anti-Vehicle Tower01310.8h
VS Triumph Flare Gun04460.6h
Spitfire Auto-Turret72520.3h
Restoration Kit1881,4407.4h
Medical Applicator870196,54220.7h
Motion Spotter11410.1h
VS Patriot Flare Gun37081.5h
Shield Recharging Field812,2701.3h
Recon Detection Device619,29112.4h
Medical Kit1,0127,99830.5h
Ammunition Package1072,7743.6h
Anti-Infantry MANA Turret949152.2h
Alarm Module0880.2h
Lumifiber Rampart Wall73294.1h
Pillbox1960.8h
Vehicle Gate1620.8h
Elysium Spawn Tube0940.9h
Infantry Tower0820.7h
WLT-Howler Mining Laser12,7541h
Nano-Repair Grenade01,2740.4h
NS-45 Pilot0600h
Flail Targeting Dart2570.3h
Snowman Soldier7580.1h
IPC Targeting Dart21590.5h

Check the help document for the dictionary if you want to learn more about words used here.


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