Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 12 (18,952)players online:
conditi0nsxd (27)  d1ng0ateurbaby_ (4)  MoarBassPLZ (3)  gruntzilla8 (3)  LadySabotage (2)  lowri55 (2) 41
stats.dasanfall.com
Pyro pinkfluffychipmunkslayer[S3X1] pinkfluffychipmunkslayer
VS BR 219

KDR: 1.32

Score: 136.6m

Last Seen: Jul 14th, 2019 6:16 PM
- OFFLINE - 106.4 hour(s)

Battle Rank 120 (219 total) - Vanu Sovereignty on Connery - Outfit Leader of Hellz Angelz[S3X1] Hellz Angelz
VS outfit on Connery

Members: 96
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A SVA-88 L100 Python AP Lasher X2 Supernova FPC Flare VE6 NS-7G PDW SVA-GG
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:pinkfluffychipmunkslayer



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $362,790 MLG Score: 290
Fun Score: N/A
Cheeseburgers Flipped: 2718TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.764%23.112%52646116849,5841.096430.228

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.225%0.314C*0.343C**-0.981D--HEAD ++ (~11.73)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.50.349C**110.227C++37.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.188%1.02%89212121,27522053310.578231384%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.195%0.722B++-0.526D-0.268

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.30.707B++20.90.606B+26.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.237%2.259%335712079,737409337092.37836262%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.692%-0.075C+-0.19C0.973

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.90.588B+6.40.489B+9.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.565%2.933%44118119611,048329632483.35194340%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.429%0.127C++-0.374C-0.633

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.60.677B+14.50.636B+24.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.135%79.487%44111213195388300.050206

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%0.774B++0.806B++-1.421

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.462B+2.10.328C**3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.522%13.579%441612086,4293488171.84265

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.268%0.663B+-0.209C-0.229

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.475B+3.40.295C*3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Hellz Angelz[S3X1] Hellz Angelz
VS outfit on Connery

Members: 96
136.6m476.6%446 (26.8k)397 (23.8k)1.32461128,36096,9041.55866219 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1214270020.29%13.912%28203:3366

11% Combat Medic34% Engineer39% Heavy Assault7% Light Assault6% MAX Suit4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 11:07 PMMay 12th, 2013 6:31 AMJul 17th, 2019 10:58 AM (2d) (PST)Jul 14th, 2019 2:36 PM (4d) (PST)Jul 14th, 2019 2:16 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4542222320.3730.2820.0522.0060.047290

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,23113,33513,89622173120323,834

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5730.3h/238.8d 22,680 17,857 66,510 689.6k 12,408 13,827 16,326 156m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C
Kills:3,024
Deaths:2,878
KDR:1.051
Accuracy:20.856% D*
HSR:28.208% C
SVA-88
C+
Kills:2,994
Deaths:2,034
KDR:1.472
Accuracy:23.291% C+
HSR:23.313% C
Flare VE6
D
Kills:1,872
Deaths:380
KDR:4.926
Accuracy:18.935% D
HSR:20.086% D
SVA-GG
C+
Kills:1,705
Deaths:1,757
KDR:0.970
Accuracy:21.468% D-
HSR:28.270% C+
Orion VS54
C-
Kills:1,510
Deaths:5
KDR:302
Accuracy:18.419% C--
HSR:21.921% C-
NSX Naginata
B+
Kills:1,300
Deaths:838
KDR:1.551
Accuracy:24.505% B+
HSR:27.385% C+
Pulsar LSW
C+
Kills:1,276
Deaths:805
KDR:1.585
Accuracy:22.253% C+
HSR:15.674% D*
NS-15MG
C-
Kills:1,271
Deaths:1,202
KDR:1.057
Accuracy:21.352% D
HSR:25.649% C-
VE-H Maw
B+
Kills:1,195
Deaths:991
KDR:1.206
Accuracy:23.005% C-
HSR:31.381% B+
NSX-P Naginata
B++
Kills:1,191
Deaths:1,125
KDR:1.059
Accuracy:23.012% C+
HSR:34.677% B++
NS-15M1
C++
Kills:1,165
Deaths:710
KDR:1.641
Accuracy:22.968% C++
HSR:15.193% D--
NS-15M2
C+
Kills:1,160
Deaths:1,164
KDR:0.997
Accuracy:20.447% D
HSR:25% C+
Ursa
B
Kills:1,160
Deaths:649
KDR:1.787
Accuracy:24.728% B
HSR:18.276% D-
NS-15M AE
C+
Kills:1,160
Deaths:844
KDR:1.374
Accuracy:19.969% D--
HSR:26.466% C+
VX29 Polaris
C++
Kills:1,160
Deaths:744
KDR:1.559
Accuracy:24.212% C++
HSR:16.379% D-
Kills:23,143
Deaths (as Heavy Assault):16,126
Deaths (to Heavy Assaults):30,175
KDR:1.43514
Kill Difference:7,017
Playtime:2,232.858 hours
Usage:39%
Score:45.985m
Score/min:343
Accuracy (listed only):21.961%
HSR (listed only):23.858%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Phobos VX86
C++
Kills:1,261
Deaths:905
KDR:1.393
Accuracy:57.971% C+
HSR:16.812% C++
Pandora VX25
C
Kills:1,258
Deaths:792
KDR:1.588
Accuracy:37.704% C
HSR:10.970% D--
Thanatos VE70
A++
Kills:1,221
Deaths:651
KDR:1.876
Accuracy:57.636% A++
HSR:14.087% C-
Deimos VA29
C+
Kills:1,199
Deaths:808
KDR:1.484
Accuracy:59.124% C+
HSR:11.676% D-
NS Baron G5AE
C+
Kills:1,164
Deaths:1,918
KDR:0.607
Accuracy:45.152% C+
HSR:14.089% C
Eidolon VE33
C+
Kills:1,162
Deaths:962
KDR:1.208
Accuracy:26.488% C
HSR:25.215% C+
NS-11C
C++
Kills:1,160
Deaths:1,342
KDR:0.864
Accuracy:23.227% C+
HSR:19.828% C++
NSX Tanto
A
Kills:1,158
Deaths:1,080
KDR:1.072
Accuracy:28.398% B+
HSR:34.370% A
Solstice SF
C+
Kills:1,156
Deaths:703
KDR:1.644
Accuracy:24.152% C+
HSR:9.689% D*
NS Baron G5
C++
Kills:1,156
Deaths:1,931
KDR:0.599
Accuracy:38.547% C--
HSR:15.225% C++
Nova
C*
Kills:1,154
Deaths:769
KDR:1.501
Accuracy:47.629% C*
HSR:13.518% C
Solstice VE3
C
Kills:1,151
Deaths:1,441
KDR:0.799
Accuracy:20.008% D
HSR:17.898% C
Serpent VE92
C+
Kills:1,151
Deaths:1,759
KDR:0.654
Accuracy:20.760% D
HSR:20.243% C+
NS-11CG
C**
Kills:1,146
Deaths:1,906
KDR:0.601
Accuracy:20.632% D
HSR:22.775% C**
Chaos
C++
Kills:336
Deaths:363
KDR:0.926
Accuracy:46.797% D-
HSR:16.369% C++
Zenith VX-5
C++
Kills:257
Deaths:454
KDR:0.566
Accuracy:22.140% D
HSR:22.179% C++
Eclipse VE3A
A*
Kills:180
Deaths:233
KDR:0.773
Accuracy:22.012% D--
HSR:31.111% A*
NSX-P Tanto
A
Kills:90
Deaths:124
KDR:0.726
Accuracy:28.094% B+
HSR:34.445% A
Kills:17,360
Deaths (as Engineer):18,141
Deaths (to Engineers):20,670
KDR:0.95695
Kill Difference:781
Playtime:1,942.288 hours
Usage:34%
Score:48.576m
Score/min:417
Accuracy (listed only):34.804%
HSR (listed only):19.472%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7G PDW
B*
Kills:1,738
Deaths:1,529
KDR:1.137
Accuracy:28.217% B++
HSR:23.303% B*
Sirius SX12
C
Kills:1,548
Deaths:1,026
KDR:1.509
Accuracy:23.392% C
HSR:15.827% C
Terminus VX-9
D
Kills:1,345
Deaths:1,912
KDR:0.703
Accuracy:21.449% D-
HSR:21.859% D
Equinox VE2
C
Kills:1,287
Deaths:2,035
KDR:0.632
Accuracy:19.637% D*
HSR:17.949% C
Phobos VX86
C++
Kills:1,261
Deaths:905
KDR:1.393
Accuracy:57.971% C+
HSR:16.812% C++
Pandora VX25
C
Kills:1,258
Deaths:792
KDR:1.588
Accuracy:37.704% C
HSR:10.970% D--
Thanatos VE70
A++
Kills:1,221
Deaths:651
KDR:1.876
Accuracy:57.636% A++
HSR:14.087% C-
Deimos VA29
C+
Kills:1,199
Deaths:808
KDR:1.484
Accuracy:59.124% C+
HSR:11.676% D-
Eridani SX5G
D
Kills:1,173
Deaths:1,555
KDR:0.754
Accuracy:21.540% D*
HSR:16.454% D
NS Baron G5AE
C+
Kills:1,164
Deaths:1,918
KDR:0.607
Accuracy:45.152% C+
HSR:14.089% C
Eridani SX5
C+
Kills:1,164
Deaths:583
KDR:1.997
Accuracy:25.380% C+
HSR:18.385% C
NSX Tengu
B+
Kills:1,161
Deaths:1,022
KDR:1.136
Accuracy:36.735% C+
HSR:23.773% B+
H-V45
C+
Kills:1,161
Deaths:1,912
KDR:0.607
Accuracy:19.279% D--
HSR:20.413% C+
NS-7 PDW
B*
Kills:1,160
Deaths:816
KDR:1.422
Accuracy:29.336% B*
HSR:18.879% C++
NSX Yumi
B
Kills:1,159
Deaths:1,299
KDR:0.892
Accuracy:28.292% B
HSR:28.645% C**
NS-11A
B
Kills:1,157
Deaths:1,524
KDR:0.759
Accuracy:20.371% D-
HSR:24.373% B
NS Baron G5
C++
Kills:1,156
Deaths:1,931
KDR:0.599
Accuracy:38.547% C--
HSR:15.225% C++
MKV Suppressed
C*
Kills:1,154
Deaths:1,528
KDR:0.755
Accuracy:20.725% D--
HSR:20.884% C*
Nova
C*
Kills:1,154
Deaths:769
KDR:1.501
Accuracy:47.629% C*
HSR:13.518% C
NS-11AG
C+
Kills:1,151
Deaths:1,730
KDR:0.665
Accuracy:22.172% D
HSR:24.153% C+
NS-11P
C+
Kills:1,146
Deaths:736
KDR:1.557
Accuracy:23.122% C+
HSR:15.707% D
VE-S Canis
C**
Kills:671
Deaths:835
KDR:0.804
Accuracy:28.731% C**
HSR:21.312% C++
Chaos
C++
Kills:336
Deaths:363
KDR:0.926
Accuracy:46.797% D-
HSR:16.369% C++
Skorpios
B*
Kills:176
Deaths:233
KDR:0.755
Accuracy:24.365% D-
HSR:27.273% B*
Darkstar
C+
Kills:170
Deaths:273
KDR:0.623
Accuracy:22.171% D--
HSR:23.529% C+
Pulsar VS1
C
Kills:165
Deaths:254
KDR:0.650
Accuracy:20.063% D
HSR:19.394% C
Kills:27,435
Deaths (as Combat Medic):28,939
Deaths (to Combat Medics):10,967
KDR:0.94803
Kill Difference:1,504
Playtime:609.583 hours
Usage:11%
Score:23.480m
Score/min:642
Accuracy (listed only):31.751%
HSR (listed only):19.033%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-7G PDW
B*
Kills:1,738
Deaths:1,529
KDR:1.137
Accuracy:28.217% B++
HSR:23.303% B*
Sirius SX12
C
Kills:1,548
Deaths:1,026
KDR:1.509
Accuracy:23.392% C
HSR:15.827% C
Phobos VX86
C++
Kills:1,261
Deaths:905
KDR:1.393
Accuracy:57.971% C+
HSR:16.812% C++
Pandora VX25
C
Kills:1,258
Deaths:792
KDR:1.588
Accuracy:37.704% C
HSR:10.970% D--
Thanatos VE70
A++
Kills:1,221
Deaths:651
KDR:1.876
Accuracy:57.636% A++
HSR:14.087% C-
Deimos VA29
C+
Kills:1,199
Deaths:808
KDR:1.484
Accuracy:59.124% C+
HSR:11.676% D-
Eridani SX5G
D
Kills:1,173
Deaths:1,555
KDR:0.754
Accuracy:21.540% D*
HSR:16.454% D
NS Baron G5AE
C+
Kills:1,164
Deaths:1,918
KDR:0.607
Accuracy:45.152% C+
HSR:14.089% C
Eridani SX5
C+
Kills:1,164
Deaths:583
KDR:1.997
Accuracy:25.380% C+
HSR:18.385% C
NSX Tengu
B+
Kills:1,161
Deaths:1,022
KDR:1.136
Accuracy:36.735% C+
HSR:23.773% B+
NS-7 PDW
B*
Kills:1,160
Deaths:816
KDR:1.422
Accuracy:29.336% B*
HSR:18.879% C++
NS-11C
C++
Kills:1,160
Deaths:1,342
KDR:0.864
Accuracy:23.227% C+
HSR:19.828% C++
NSX Tanto
A
Kills:1,158
Deaths:1,080
KDR:1.072
Accuracy:28.398% B+
HSR:34.370% A
Solstice SF
C+
Kills:1,156
Deaths:703
KDR:1.644
Accuracy:24.152% C+
HSR:9.689% D*
NS Baron G5
C++
Kills:1,156
Deaths:1,931
KDR:0.599
Accuracy:38.547% C--
HSR:15.225% C++
MKV Suppressed
C*
Kills:1,154
Deaths:1,528
KDR:0.755
Accuracy:20.725% D--
HSR:20.884% C*
Nova
C*
Kills:1,154
Deaths:769
KDR:1.501
Accuracy:47.629% C*
HSR:13.518% C
Solstice VE3
C
Kills:1,151
Deaths:1,441
KDR:0.799
Accuracy:20.008% D
HSR:17.898% C
Serpent VE92
C+
Kills:1,151
Deaths:1,759
KDR:0.654
Accuracy:20.760% D
HSR:20.243% C+
NS-11CG
C**
Kills:1,146
Deaths:1,906
KDR:0.601
Accuracy:20.632% D
HSR:22.775% C**
VE-S Canis
C**
Kills:671
Deaths:835
KDR:0.804
Accuracy:28.731% C**
HSR:21.312% C++
Chaos
C++
Kills:336
Deaths:363
KDR:0.926
Accuracy:46.797% D-
HSR:16.369% C++
Zenith VX-5
C++
Kills:257
Deaths:454
KDR:0.566
Accuracy:22.140% D
HSR:22.179% C++
Eclipse VE3A
A*
Kills:180
Deaths:233
KDR:0.773
Accuracy:22.012% D--
HSR:31.111% A*
Skorpios
B*
Kills:176
Deaths:233
KDR:0.755
Accuracy:24.365% D-
HSR:27.273% B*
NSX-P Tanto
A
Kills:90
Deaths:124
KDR:0.726
Accuracy:28.094% B+
HSR:34.445% A
Kills:26,143
Deaths (as Light Assault):26,306
Deaths (to Light Assaults):14,809
KDR:0.9938
Kill Difference:163
Playtime:381.303 hours
Usage:7%
Score:4.579m
Score/min:200
Accuracy (listed only):32.246%
HSR (listed only):19.668%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7G PDW
B*
Kills:1,738
Deaths:1,529
KDR:1.137
Accuracy:28.217% B++
HSR:23.303% B*
Sirius SX12
C
Kills:1,548
Deaths:1,026
KDR:1.509
Accuracy:23.392% C
HSR:15.827% C
Eridani SX5G
D
Kills:1,173
Deaths:1,555
KDR:0.754
Accuracy:21.540% D*
HSR:16.454% D
Eridani SX5
C+
Kills:1,164
Deaths:583
KDR:1.997
Accuracy:25.380% C+
HSR:18.385% C
NSX Tengu
B+
Kills:1,161
Deaths:1,022
KDR:1.136
Accuracy:36.735% C+
HSR:23.773% B+
NSX Tomoe
B++
Kills:1,161
Deaths:846
KDR:1.372
Accuracy:32.381% B++
HSR:41.516% B+
NS-7 PDW
B*
Kills:1,160
Deaths:816
KDR:1.422
Accuracy:29.336% B*
HSR:18.879% C++
NS-44 Commissioner
C+
Kills:1,157
Deaths:1,676
KDR:0.690
Accuracy:25.504% D*
HSR:22.040% C+
MKV Suppressed
C*
Kills:1,154
Deaths:1,528
KDR:0.755
Accuracy:20.725% D--
HSR:20.884% C*
NS-357 Underboss
C**
Kills:740
Deaths:1,176
KDR:0.629
Accuracy:31.993% D
HSR:23.649% C**
VE-S Canis
C**
Kills:671
Deaths:835
KDR:0.804
Accuracy:28.731% C**
HSR:21.312% C++
Artemis VX26
A
Kills:637
Deaths:474
KDR:1.344
Accuracy:28.787% C**
HSR:31.397% A
Parallax VX3
C*
Kills:195
Deaths:41
KDR:4.756
Accuracy:40.135% C++
HSR:79.487% C*
Skorpios
B*
Kills:176
Deaths:233
KDR:0.755
Accuracy:24.365% D-
HSR:27.273% B*
Soldier Soaker
B*
Kills:115
Deaths:102
KDR:1.127
Accuracy:41.226% B*
HSR:8.696% D--
NS-61 Emissary
C+
Kills:110
Deaths:217
KDR:0.507
Accuracy:20.491% D*
HSR:15.455% C+
Beamer VS3
D-
Kills:70
Deaths:64
KDR:1.094
Accuracy:21.851% D-
HSR:12.857% D*
NS-AM7 Archer
C*
Kills:64
Deaths:197
KDR:0.325
Accuracy:60.414% C*
HSR:1.563% F
NS Patriot Flare Gun
U
Kills:60
Deaths:306
KDR:0.196
Accuracy:2.480% D*
HSR:0% U
Kills:14,254
Deaths (as Infiltrator):14,226
Deaths (to Infiltrators):10,276
KDR:1.00197
Kill Difference:28
Playtime:203.399 hours
Usage:4%
Score:3.771m
Score/min:309
Accuracy (listed only):28.615%
HSR (listed only):22.250%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
C++
Kills:1,593
Deaths:658
KDR:2.421
Accuracy:17.608% C++
HSR:16.384% D
Cosmos VM3
C++
Kills:1,578
Deaths:649
KDR:2.431
Accuracy:17.379% C++
HSR:17.998% C
Nebula VM20
B+
Kills:1,527
Deaths:676
KDR:2.259
Accuracy:21.496% B+
HSR:21.218% C++
Nebula VM20
B+
Kills:1,473
Deaths:633
KDR:2.327
Accuracy:21.021% B+
HSR:20.231% C+
Blueshift VM5
B+
Kills:1,457
Deaths:672
KDR:2.168
Accuracy:22.200% B+
HSR:18.874% C-
Blueshift VM5
B+
Kills:1,419
Deaths:695
KDR:2.042
Accuracy:21.582% B+
HSR:18.182% D
Comet VM2
B**
Kills:1,364
Deaths:1,076
KDR:1.268
Accuracy:49.234% B++
HSR:6.305% B**
Comet VM2
B++
Kills:1,276
Deaths:1,073
KDR:1.189
Accuracy:50.107% B+
HSR:5.878% B++
Quasar VM1
B++
Kills:1,162
Deaths:354
KDR:3.282
Accuracy:18.831% B++
HSR:19.794% C*
Quasar VM1
B*
Kills:1,160
Deaths:386
KDR:3.005
Accuracy:19.034% C**
HSR:25.086% B*
NS-10 Burster
D
Kills:273
Deaths:254
KDR:1.075
Accuracy:24.946% D
HSR:2.930% D-
NS-10 Burster
C-
Kills:271
Deaths:254
KDR:1.067
Accuracy:24.798% D-
HSR:4.428% C-
NS-20 Gorgon
B*
Kills:229
Deaths:139
KDR:1.647
Accuracy:26.921% C+
HSR:24.454% B*
NS-20 Gorgon
B**
Kills:204
Deaths:139
KDR:1.468
Accuracy:26.805% C+
HSR:25.490% B**
Vortex VM21
C+
Kills:170
Deaths:316
KDR:0.538
Accuracy:40.714% C+
HSR:2.941% C
Vortex VM21
C+
Kills:158
Deaths:324
KDR:0.488
Accuracy:40.313% C+
HSR:0.633% D**
Kills:15,314
Deaths (as MAX Suit):4,149
Deaths (to MAX Suits):7,907
KDR:3.69101
Kill Difference:11,165
Playtime:340.431 hours
Usage:6%
Score:10.185m
Score/min:499
Accuracy (listed only):27.687%
HSR (listed only):14.427%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D
Kills:734
V. Kills:74 N/A
Deaths:302
KDR:2.430
Accuracy:36.073% D
KPH:19.800 D-
VKPH:2 D
Dual Photon Pods
A
Kills:541
V. Kills:220 245%
Deaths:54
KDR:10.019
Accuracy:50.766% C+
KPH:80.500 C++
VKPH:32.700 A
Antares LC
D--
Kills:54
V. Kills:62 86%
Deaths:110
KDR:0.491
Accuracy:26.348% D-
KPH:3.800 D--
VKPH:4.300 D--
Kills:1,329 (788 + 0)
Deaths:466
KDR:2.852
VKDR:0.764
Vehicle Kills:356
Kill Difference:863
Playtime:57.969 hours
Usage:1%
Score:0.782m
Score/min:225
Piloting Accuracy:26.348%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:1,091
V. Kills:276 394%
Deaths:110
KDR:9.918
Accuracy:51.245% B**
KPH:3,927,600 U
VKPH:993,600 U
C150 Dalton
U
Kills:1,015
V. Kills:526 193%
Deaths:169
KDR:6.006
Accuracy:57.919% A*
KPH:3,654,000 U
VKPH:1,893,600 U
L105 Zephyr PX
U
Kills:364
V. Kills:51 N/A
Deaths:59
KDR:6.169
Accuracy:39.827% D**
KPH:1,310,400 U
VKPH:183,600 U
Kills:2,470 (0 + 2,470)
Deaths:338
KDR:7.308
VKDR:2.524
Vehicle Kills:853
Kill Difference:2,132
Playtime:0.001 hours
Usage:0%
Score:1.021m
Score/min:15,316,305
Piloting Accuracy:N/A%
Gunner Accuracy:39.827%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:2,532
V. Kills:1,511 167%
Deaths:385
KDR:6.577
Accuracy:53.832% C
KPH:35 C**
VKPH:20.900 B+
L100 Python HESH
C++
Kills:1,605
V. Kills:206 N/A
Deaths:130
KDR:12.346
Accuracy:49.328% C++
KPH:46.800 C+
VKPH:6 D
C75 Viper
B**
Kills:1,079
V. Kills:137 N/A
Deaths:62
KDR:17.403
Accuracy:29.909% D--
KPH:48.100 B**
VKPH:6.100 C-
L100 Python HEAT
B+
Kills:1,036
V. Kills:260 397%
Deaths:129
KDR:8.031
Accuracy:50.935% C+
KPH:37.800 B+
VKPH:9.500 C-
Skyguard
C**
Kills:162
V. Kills:108 149%
Deaths:52
KDR:3.115
Accuracy:31.076% C**
KPH:15.400 C++
VKPH:10.200 C++
Kills:6,414 (6,414 + 0)
Deaths:758
KDR:8.462
VKDR:2.931
Vehicle Kills:2,222
Kill Difference:5,656
Playtime:167.014 hours
Usage:3%
Score:3.737m
Score/min:373
Driving Accuracy:31.076%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C
Kills:2,146
V. Kills:1,366 157%
Deaths:531
KDR:4.041
Accuracy:54.804% C++
KPH:21.300 C
VKPH:13.600 C
Supernova VPC
B++
Kills:1,177
V. Kills:95 N/A
Deaths:148
KDR:7.953
Accuracy:57.188% B++
KPH:27.400 D-
VKPH:2.200 D*
Proton II PPA
B++
Kills:1,139
V. Kills:82 N/A
Deaths:94
KDR:12.117
Accuracy:31.529% B**
KPH:69.500 B+
VKPH:5 B++
Saron HRB
C+
Kills:277
V. Kills:188 147%
Deaths:88
KDR:3.148
Accuracy:46.217% C**
KPH:21.200 C
VKPH:14.400 C+
Supernova PC
D--
Kills:56
V. Kills:26 207%
Deaths:15
KDR:3.733
Accuracy:38.462% D*
KPH:11.300 D--
VKPH:5.200 D--
Kills:4,795 (3,379 + 1,416)
Deaths:876
KDR:5.474
VKDR:2.006
Vehicle Kills:1,757
Kill Difference:3,919
Playtime:178.077 hours
Usage:3%
Score:4.043m
Score/min:378
Driving Accuracy:38.462%
Gunner Accuracy:46.217%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C*
Kills:1,497
V. Kills:608 246%
Deaths:113
KDR:13.248
Accuracy:59.088% C*
KPH:48.400 C*
VKPH:19.700 C
Proton II PPA-H
B+
Kills:1,202
V. Kills:60 N/A
Deaths:55
KDR:21.855
Accuracy:36.150% C+
KPH:109.500 B+
VKPH:5.500 C
Saron HRB-H
C--
Kills:973
V. Kills:639 152%
Deaths:166
KDR:5.861
Accuracy:58.447% B
KPH:28.900 C--
VKPH:19 C--
M40 Fury-H
C--
Kills:445
V. Kills:15 N/A
Deaths:24
KDR:18.542
Accuracy:33.949% D-
KPH:67.100 C--
VKPH:2.300 D--
Kills:4,117 (0 + 4,117)
Deaths:358
KDR:11.500
VKDR:3.693
Vehicle Kills:1,322
Kill Difference:3,759
Playtime:82.203 hours
Usage:1%
Score:2.547m
Score/min:516
Driving Accuracy:N/A%
Gunner Accuracy:33.949%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B
Kills:735
V. Kills:78 N/A
Deaths:82
KDR:8.963
Accuracy:33.563% C
KPH:52.200 B
VKPH:5.500 D
M12 Kobalt
C+
Kills:523
V. Kills:22 N/A
Deaths:45
KDR:11.622
Accuracy:15.523% C--
KPH:66.200 C+
VKPH:2.800 C
M60-G Bulldog
A+
Kills:442
V. Kills:76 N/A
Deaths:70
KDR:6.314
Accuracy:49.232% A+
KPH:26.100 C+
VKPH:4.500 C-
M12 Kobalt
B**
Kills:340
V. Kills:32 N/A
Deaths:36
KDR:9.444
Accuracy:15.268% C--
KPH:61.800 C
VKPH:5.800 B**
M60-G Bulldog
B**
Kills:264
V. Kills:42 N/A
Deaths:47
KDR:5.617
Accuracy:47.040% B**
KPH:39.100 C++
VKPH:6.200 C
M40 Fury
C-
Kills:253
V. Kills:38 N/A
Deaths:38
KDR:6.658
Accuracy:32.846% C-
KPH:40.100 C-
VKPH:6 D-
M20 Basilisk
C--
Kills:216
V. Kills:107 200%
Deaths:55
KDR:3.927
Accuracy:45.470% B++
KPH:12.100 D
VKPH:6 C--
M20 Basilisk
D
Kills:152
V. Kills:75 200%
Deaths:47
KDR:3.234
Accuracy:44.256% B+
KPH:12.600 D
VKPH:6.200 D
G30 Walker
B+
Kills:120
V. Kills:84 141%
Deaths:21
KDR:5.714
Accuracy:35.542% B**
KPH:16.500 C++
VKPH:11.500 B+
Kills:3,045 (0 + 3,045)
Deaths:441
KDR:6.905
VKDR:1.256
Vehicle Kills:554
Kill Difference:2,604
Playtime:94.744 hours
Usage:2%
Score:2.327m
Score/min:409
Driving Accuracy:N/A%
Gunner Accuracy:35.542%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D--
Kills:897
V. Kills:146 N/A
Deaths:1,286
KDR:0.698
Accuracy:33.326% D**
KPH:8.200 D--
VKPH:1.300 D*
Kills:897 (897 + 0)
Deaths:1,286
KDR:0.698
VKDR:0.114
Vehicle Kills:146
Kill Difference:389
Playtime:109.712 hours
Usage:2%
Score:0.295m
Score/min:45
Driving Accuracy:33.326%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 3,0593,0242,8781.051C--0.2720.856%D*28.208%C32.8D--N/A16692.1h10.9C+52.1D
SVA-88 3,0092,9942,0341.472C+0.1523.291%C+23.313%C24.9DN/A107120.3h10.7B+45.7B
L100 Python AP 4,0432,5323856.577B+5.2553.832%C2.409%C+35C**20.9B+43172.4h5.2B+9.7B+
Lasher X2 2,2932,2732,5490.892C+0.4322.231%C--3.344%C26.6CN/A13985.3h17.3B+77.7C*
Supernova FPC 3,5122,1465314.041C2.7254.804%C++3.262%B+21.3C13.6C399100.8h4.4B+8B++
Flare VE6 1,8801,8723804.926M**3.6018.935%D20.086%D29.3C-N/A14663.9h9.9B+52.5C++
NS-7G PDW 1,7491,7381,5291.137C*0.1928.217%B++23.303%B*32.9C**N/A8952.8h12.1B++43B++
SVA-GG 1,7191,7051,7570.97D0.3521.468%D-28.27%C+34.5DN/A10249.4h11.6C+54.1C+
L100 Python HESH 1,8111,60513012.346C++11.0249.328%C++1.745%C++46.8C+6D21834.3h3B+6.2B+
Cosmos VM3 1,6071,5936582.421B+1.1017.608%C++16.384%D30.4C+N/A15352.4h14.4C+81.9C++
Cosmos VM3 1,6011,5786492.431C**1.1117.379%C++17.998%C30.5C+N/A16051.8h14.6C84C++
Sirius SX12 1,5531,5481,0261.509B+0.1823.392%C15.827%C20.7CN/A8974.7h12.3B++52.7B+
NS Decimator 2,1601,5381,4551.057C+0.2759.763%C+3.121%B++32.1C+13C27247.9h3.7B++6.2B++
Nebula VM20 1,5351,5276762.259C++0.9321.496%B+21.218%C++35C++N/A14043.6h13.1B**60.8B++
Orion VS54 1,5151,5105302U300.6818.419%C--21.921%C-32.9C+N/A28445.9h11.3B+61.4C++
E540 Halberd-H 2,1051,49711313.248B+11.9259.088%C*3.874%A+48.4C*19.7C47830.9h3.6A6.1A
Nebula VM20 1,4821,4736332.327C++1.0021.021%B+20.231%C+37.1C**N/A15539.7h12.4B**58.9B*
Blueshift VM5 1,4761,4576722.168C+0.8422.2%B+18.874%C-34.8C++N/A13741.9h13.9B++62.8B+
Lasher X2 AE 1,4781,4471,8070.801C0.5226.694%C3.179%C31.8CN/A8545.5h15.8B++59.3B
Blueshift VM5 1,4361,4196952.042C+0.7221.582%B+18.182%D32.7C+N/A13743.4h14.5B+67.3B+
S1 1,8001,3931,8530.752C++0.5762.833%B++3.661%B+28.7C**8.4D35348.5h4.2A6.6B**
Comet VM2 1,5941,3641,0761.268B+0.0649.234%B++6.305%B**18.7A3.2C--21472.8h11.2B**22.7B**
Terminus VX-9 1,3491,3451,9120.703C0.6221.449%D-21.859%D21.5DN/A13562.6h11.4B+53.2C+
NSX Naginata 1,3191,3008381.551C*0.2324.505%B+27.385%C+53.3B+N/A17624.4h10.8B+44.1B+
Equinox VE2 1,2951,2872,0350.632C--0.6919.637%D*17.949%C21.6C-N/A12259.6h12C**60.9C
Comet VM2 1,4981,2761,0731.189C*0.1450.107%B+5.878%B++19.3A3.4D-19766.1h11.6A23.1B**
Pulsar LSW 1,2831,2768051.585C++0.2622.253%C+15.674%D*32CN/A11739.9h11.1B+50B
NS-15MG 1,2921,2711,2021.057D0.2721.352%D25.649%C-29.6D-N/A8143h11.2C++52.4C+
Sticky Grenade 1,2711,26711267N/A1,265.6860.827%B**N/A1407.8B**4.4D-80720.9h1.5B*2.5B++
Phobos VX86 1,2611,2619051.393C++0.0757.971%C+16.812%C++27.7DN/A9245.6h2B*3.5B+
Pandora VX25 1,2601,2587921.588C**0.2637.704%C10.97%D--30.5CN/A9441.2h3.9B+10.3B
Thanatos VE70 1,2301,2216511.876B**0.5557.636%A++14.087%C-19.9C-N/A8461.5h5.7C-9.9B+
Proton II PPA-H 1,2621,2025521.855B*20.5336.15%C+1.581%C+109.3B+5.5C64011h6.4B**17.7B*
Deimos VA29 1,2001,1998081.484C*0.1659.124%C+11.676%D-29.9C--N/A9140.1h2B++3.4B
VE-H Maw 1,2131,1959911.206C0.1223.005%C-31.381%B+46.9C+N/A14925.5h10.8C++46.9C++
NSX-P Naginata 1,2251,1911,1251.059C0.2723.012%C+34.677%B++43.3C+1.2C++13327.5h12.2C**53C**
Supernova VPC 1,2721,1771487.953C6.6357.188%B++N/A27.4D-2.2D*11842.9h2.8B+4.8B++
Eridani SX5G 1,1781,1731,5550.754D0.5721.54%D*16.454%D22.9DN/A14751.3h10.2B+47.2C+
Frag Grenade 1,1791,17211172N/A1,170.6844.953%C+N/A976.7A*5.8C45991.2h2.1A+4.7B**
MANA Anti-Personnel Turret 1,1801,1656841.703N/A0.3818.592%UN/A11650U150U30698700.1h18.8T*100.9T*
NS-15M1 1,1661,1657101.641C++0.3222.968%C++15.193%D--37.1C+N/A10931.4h10.7B++46.4B+
NS Baron G5AE 1,1781,1641,9180.607D0.7245.152%C+14.089%C17.3D-N/A15867.1h3.9B+8.7C+
Eridani SX5 1,1651,1645831.997B*0.6725.38%C+18.385%C27.5CN/A11242.3h10.3B+40.6B
Quasar VM1 1,1641,1623543.282A1.9618.831%B++19.794%C*31.6B++N/A18336.8h12.2B*64.9B+
Eidolon VE33 1,1651,1629621.208C*0.1226.488%C25.215%C+23.8C+N/A10948.8h7.2B++27.2B+
NSX Tengu 1,1721,1611,0221.136C+0.1936.735%C+23.773%B+35C+N/A8733.2h11.8B+32.1B
NSX Tomoe 1,1681,1618461.372C+0.0532.381%B++41.516%B+51.8B+N/A17322.4h12.4B+38.4B+
H-V45 1,1641,1611,9120.607C0.7219.279%D--20.413%C+13.8D-N/A11084.2h12.2B+63.2C+
NS-15M2 1,1671,1601,1640.997C0.3320.447%D25%C+31.4C-N/A11436.9h10.2B++50C**
Ursa 1,1661,1606491.787B+0.4624.728%B18.276%D-40.4C++N/A16528.7h9.7B+39.2B+
NS-7 PDW 1,1641,1608161.422B+0.1029.336%B*18.879%C++27.8C++N/A12141.7h13.1B+44.6B+
Quasar VM1 1,1661,1603863.005B+1.6819.034%C**25.086%B*35.9C*N/A13832.3h11.4B*60B+
NS-15M AE 1,1631,1608441.374C0.0519.969%D--26.466%C+37.5C--N/A18230.9h11.1C**55.3C+
VX29 Polaris 1,1731,1607441.559C++0.2324.212%C++16.379%D-34.9CN/A12633.2h11B+45.6B+
NS-11C 1,1671,1601,3420.864C+0.4623.227%C+19.828%C++11.1DN/A50104.2h12.4B+53.5B+
NSX Yumi 1,1731,1591,2990.892C0.4328.292%B28.645%C**39.4C++N/A12529.4h10.6B+37.5B+
NSX Tanto 1,1731,1581,0801.072C+0.2528.398%B+34.37%A32.8C+N/A8135.3h11.9B+41.9C**
NS-44 Commissioner 1,1641,1571,6760.69C0.6325.504%D*22.04%C+18.8DN/A9361.7h3.2B++12.4C+
NS-11A 1,1691,1571,5240.759C0.5720.371%D-24.373%B25.6CN/A21745.2h12.5B+61.2C+
Solstice SF 1,1741,1567031.644B++0.3224.152%C+9.689%D*19.3C+N/A8059.8h8B+33.3B++
NS Baron G5 1,1631,1561,9310.599D0.7338.547%C--15.225%C++13.6D--N/A8785h4.3B+11C+
MKV Suppressed 1,1561,1541,5280.755C0.5720.725%D--20.884%C*18.5DN/A9762.3h12.5B+60.6C++
Nova 1,1551,1547691.501C++0.1847.629%C*13.518%C28.5CN/A9240.5h3.4B++7.1B++
NS-11AG 1,1691,1511,7300.665C0.6622.172%D24.153%C+21.8DN/A13252.7h12.7C++57.2C+
Solstice VE3 1,1581,1511,4410.799C+0.5320.008%D17.898%C16CN/A14471.8h12.4B+62.1C*
Serpent VE92 1,1691,1511,7590.654C0.6720.76%D20.243%C+15.1DN/A7876.1h12B+57.7C++
NS-11P 1,1521,1467361.557B+0.2323.122%C+15.707%D30.6C++N/A13637.4h12.4B+53.5B+
NS-11CG 1,1631,1461,9060.601C-0.7220.632%D22.775%C**19.9C-N/A7557.5h12.8B62.1C++
Proton II PPA 1,2211,1399412.117C+10.7931.529%B**1.493%D69.5B+5B++38816.4h8B+25.3B*
L105 Zephyr 1,3671,0911109.918C*8.5951.245%B**N/A10910U2760U28485500.1h5.8B+11.3B++
C75 Viper 1,2161,0796217.403M+16.0829.909%D--N/A48.2B**6.1C-37522.4h6.2A20.8B*
Anti-Vehicle Grenade 1,3601,07411074N/A1,072.6855.804%B+N/A596.7B**158.9B++62301.8h3.4B**6.1B**
C-4 1,4201,0631,0181.044C0.2826.562%C++N/A74.9C+25.1C138814.2h1.3B+4.8B+
L100 Python HEAT 1,2961,0361298.031B*6.7150.935%C+4.054%B**37.8B+9.5C-36027.4h3.5A6.9B**
NS Decimator-G 1,4571,0311,5490.666D-0.6659.812%C2.425%C+27.4D-11.3D17637.6h4.4C+7.3C+
C150 Dalton 1,5411,0151696.006C+4.6857.919%A*N/A10150U5260U59616200.1h5C8.7B++
Tank Mine 1,8471,0115631.796C0.4739.516%B+N/A89.5C74B+153711.3h2.1C5.3B+
Saron HRB-H 1,6129731665.861C++4.5458.447%BN/A28.9C--19C--54833.7h21.5B+36.7B+
NS Decimator-B 1,1979071,6770.541D-0.7859.833%D2.536%C++24.1D7.7D32137.7h3.9C++6.5C+
M40 Fury-F 1,0438971,2860.698C-0.6333.326%D**N/A8.2D--1.3D*45109.7h6.7B++20B+
Lancer VS22 1,6108031,3800.582C0.7456.678%DN/A12.8C+12.8C+31962.9h23.7C++41.9C++
NS-357 Underboss 7427401,1760.629C0.7031.993%D23.649%C**25C--N/A8229.6h3.5B*10.9B
M40 Fury 813735828.963B+7.6433.563%C1.224%D52.1B5.5D38314.1h8.2B**24.5B*
Light PPA 8087343022.43C1.1136.073%DN/A19.8D-2D11337h13.3C*36.8C++
VE-S Canis 6876718350.804C0.5228.731%C**21.312%C++31.2CN/A11221.5h12C++41.8C**
Artemis VX26 6416374741.344C+0.0228.787%C**31.397%A29.6C+N/A9421.5h10.3B++35.9B+
Force-Blade 66961548,2670.013C1.3125.615%CN/A0.3C-N/A12146.7h2.4C**9.2C*
Dual Photon Pods 7615415410.019B+8.6950.766%C+1.294%C+80.7C++32.8A10776.7h31.2D61.5C-
M12 Kobalt 5455234511.622C+10.3015.523%C--17.208%C+66.2C+2.8C3317.9h13B**83.5B+
M40 Fury-H 4604452418.542B++17.2233.949%D-N/A67.4C--2.3D--3326.6h4.7B*13.9B++
M60-G Bulldog 518442706.314B+4.9949.232%A+2.941%C+26.2C+4.5C-36516.9h6.5B+13.1B*
C-4 ARX 5694334700.921D0.4027.494%C*N/A61.9D--19.4D-4337h1.3C+4.6C++
L105 Zephyr PX 415364596.169D4.8439.827%D**N/A3640U510U14007000.1h6.3D-15.9D**
M12 Kobalt 372340369.444C8.1215.268%C--17.941%C+61.8C5.8B**3685.5h16.4B+107.1C*
Chaos 3403363630.926C0.4046.797%D-16.369%C++26.9D-N/A6812.5h3.7B++7.9C++
M60-A Bulldog 3583352712.407C+11.0851.556%B+1.791%C44.1B+3C2387.6h4A7.8B**
Lumine Edge 31130518,8700.016C1.3115.151%D--26.885%A++0.5C--N/A2571.1h1.4C++9.5C
Xiphos Anti-Personnel Phalanx Tower 2972961296S294.6841.667%AN/A2960U10C*101810.1h0.9B++2.1B++
Saron HRB 465277883.148C1.8246.217%C**N/A21.1C14.4C+88913.1h17.1B*37B*
NS-10 Burster 4872732541.075C*0.2524.946%D2.93%D-6C++4.7B++15345.7h112.6B+451.3C*
NS-10 Burster 4802712541.067C+0.2624.798%D-4.428%C-6C++4.7B+14044.9h109.4B**441.1B+
M60-A Bulldog 2772671517.8C++16.4849.817%B3.745%B**48.5B+1.8D2505.5h3.6A7.2B**
M60-G Bulldog 306264475.617C++4.2947.04%B**3.788%B+39.4C++6.3C5416.7h5B*10.7B*
Zenith VX-5 2642574540.566D0.7622.14%D22.179%C++7.9D--N/A3732.7h13.7C+62.1C+
M40 Fury 291253386.658C+5.3332.846%C-N/A40.2C-6D-4666.3h10.3B+31.3B+
The Kraken 3392422381.017D0.3154.739%D-N/A33.6C-13.5C2187.2h3.5B+6.4C**
NS-20 Gorgon 2432291391.647B+0.3226.921%C+24.454%B*23.9B++1.5C+899.6h31.6B+117.6B++
M20 Basilisk 323216553.927B+2.6045.47%B++4.167%D12.1D6C--41817.9h120.4C--264.8C++
MAX Punch 2512124,1480.051C-1.2748.333%C++N/A0.7CN/A4303.2h2.5C+5.1C++
NS-20 Gorgon 2222041391.468C**0.1426.805%C+25.49%B**21.3C*1.9B+669.6h35.4B+131.9B+
Parallax VX3 195195414.756B+3.4340.135%C++79.487%C*22.4CN/A1228.7h2.1B5.3B
Eclipse VE3A 1821802330.773C0.5522.012%D--31.111%A*16.1D-N/A5811.2h10.6B+48.3C++
Skorpios 1831762330.755C--0.5724.365%D-27.273%B*26.3D1B**746.7h12.7D52.3D
Vortex VM21 3181703160.538C--0.7940.714%C+2.941%C7.3C6.3C+13523.4h71.5D-175.5C--
Darkstar 1711702730.623D0.7022.171%D--23.529%C+36.2CN/A1334.7h11.2B++50.7C+
Pulsar VS1 1651652540.65C0.6720.063%D19.394%C17.6C-N/A3659.4h13B+65C++
Skyguard 270162523.115C++1.7931.076%C**1.852%C+15.4C++10.3C++50510.5h129.5C+416.8C*
The Slasher 1611612,4700.065C**1.2637.78%C**21.739%A1.9C+N/A582.9h2.3C+6.1C++
Vortex VM21 3141583240.488C-0.8440.313%C+N/A6.5C6.4B+13424.4h77.3D-191.7C
NSX Masamune 2151552490.622C0.7055.508%C1.935%C+27.7C+10.7C1615.6h9.2B+16.6B+
M20 Basilisk 227152473.234C++1.9144.256%B+7.237%B++12.6D6.2D44012.1h136.1D307.6C+
M20 Basilisk 2201331112.091A10.7760.581%B*6.015%B++45.9C*30B**5022.9h147.3C243.1C+
MANA Anti-Vehicle Turret 2761321600.825D-0.5053.042%C-2.273%D1320C++1440B6436170.1h11.7C+22C+
A30 Walker 2531212300.526D0.8018.2%D*N/A1210U1320U11115700.1h138.4C++760.2C+
G30 Walker 204120215.714B**4.3935.542%B**1.667%D*16.4C++11.5B+4367.3h206.9C*582.2B++
Spear Anti-Vehicle Phalanx Turret 173117913B*11.6842.195%C4.274%C++37.7C+18.1C9923.1h8.1B19.2C**
Soldier Soaker 1151151021.127C+0.2041.226%B*8.696%D--24.5D-N/A1244.7h6.4C+15.5B+
NS-61 Emissary 1101102170.507C0.8220.491%D*15.455%C+19.3CN/A695.7h11.5B+56.3C++
Fatestealer 100100881.136S0.1930.197%D33%B**31.3C*N/A633.2h2.2B+7.1C+
Proximity Mine 100100156.667B*5.3451.244%B**N/A142.9B+N/A13960.7h2.1C--4B+
Nemesis VSH9 119921650.558C0.7757.091%DN/A16.1C+4.7C7435.7h5.2A9B**
NSX-P Tanto 92901240.726C0.6028.094%B+34.445%A21.4CN/A634.2h16.1C+57.5C*
Spear Anti-Vehicle Phalanx Tower 12471171M**69.6859.065%B*5.634%B*47.3C*35.3B+4781.5h8.9C**15.1B+
Beamer VS3 7070641.094B+0.2321.851%D-12.857%D*14.3DN/A1964.9h12.1D55.6C
NS-AM7 Archer 109641970.325C1.0060.414%C*1.563%F3.9D2.7C++5316.6h25.6C42.3C
NS Annihilator 124601060.566C+0.7670.907%F*N/A9.4C10B+4866.4h9.4B*13.2B+
NS Patriot Flare Gun 60603060.196C--1.132.48%D*N/A2.2D-N/A627.7h3.8C+154.6F--
Supernova PC 8256153.733C2.4138.462%D*N/A11.2D--5.2D--8215h4.7B+12.3C+
Antares LC 116541100.491D0.8326.348%D-1.852%C+3.8D--4.3D--11314.3h153.4C+582.2C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon1579,8038.2h
Pelter Rocket Pod0760.1h
Anti-Vehicle MANA Turret464982h
Nano-Armor Kit1,4561,025,690138.9h
AE Nano-Armor Kit369289,88737.6h
Repair Module22711.4h
Turret AI Module01981.1h
Skywall Shield Emitter21650.9h
Structure Shield Module01931.1h
AE Medical Applicator16933,0063.3h
Reinforcements Module0760.2h
Blast Wall2930.8h
Cortium Silo01070.5h
Sunderer Garage3781.2h
Restoration Kit1671,3116.8h
Spitfire Auto-Turret71670.2h
Motion Spotter0850.1h
VS Patriot Flare Gun37081.5h
Medical Applicator868196,27220.7h
Hoplon Anti-Aircraft Phalanx Tower01440.8h
Xiphos Anti-Personnel Tower21540.7h
VS Triumph Flare Gun04460.6h
Nanite Revive Grenade04,5961.3h
Welding Device02500.1h
Deconstruction Tool119,7391.6h
Spear Anti-Vehicle Tower01230.8h
Shield Recharging Field792,2241.3h
Recon Detection Device416,8539h
Ammunition Package1052,6613.5h
Medical Kit9827,29329.8h
Anti-Infantry MANA Turret949152.2h
Snowman Soldier7580.1h
NS-45 Pilot0600h
Nano-Repair Grenade09880.3h
WLT-Howler Mining Laser12,7541h
IPC Targeting Dart21550.5h
Pillbox1860.7h
Vehicle Gate0570.7h
Lumifiber Rampart Wall63053.7h
Alarm Module0800.2h
Infantry Tower0780.7h
Elysium Spawn Tube0890.8h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.57s
Server spent 2.50s on queries, 1.93s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.