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Field Marshal Jolly r4vz0r[BAWC] r4vz0r
TR BR 140

KDR: 3.51

Score: 43.5m

Last Seen: Nov 11th, 2018 1:03 AM
- OFFLINE - 53.6 hour(s)

Prestige 1, Battle Rank 100 (140 total) - Terran Republic on Cobalt - Outfit Member of Broken Arrow Company[BAWC] Broken Arrow Company
TR outfit on Cobalt

Members: 31
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Tank Mine L100 Python HESH L100 Python AP Claymore Sticky Grenade Frag Grenade G20 Vulcan-H C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,218,474 MLG Score: 974
Fun Score: N/A
Cheeseburgers Flipped: 119TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.082%17.119%5494596944,8173.277530.234

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.571%2.169A*-0.542D-0.514DHEAD (~1.08)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.90.481B+12.50.125C++26.4

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.349%0.798%1741710078,892793302011.2131294%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.57%0.35C**-1.191D*0.454

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.3-0.033C+17.9-0.415C--22.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.518%5.125%9121210024,35181016205.3716268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.123%1.159B**0.184C++0.134

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
109.40.067C+53.1-0.366C-56.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.221%52.352%9123101199990161.10754

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.386%1.207B**-1.002D*1.154

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.20.165C++3.5-0.116C+4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.165%13.551%912410103,653997463.66399

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.516%1.057B**-0.194C-0.159

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.385C**4.30.096C+3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Broken Arrow Company[BAWC] Broken Arrow Company
TR outfit on Cobalt

Members: 31
43.5m268.6%288 (17.3k)270 (16.2k)3.5116389,83125,5814.14542140 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1014627928.327%10.925%30906:1749

9% Combat Medic49% Engineer16% Heavy Assault17% Infiltrator7% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 11th, 2012 12:40 PMMar 7th, 2017 7:52 PMNov 12th, 2018 11:57 PM (41m) (PST)Nov 10th, 2018 10:26 PM (2d) (PST)Nov 10th, 2018 9:03 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6301205100.5570.1590.0611.6890.072974

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,7867,22530,56133104101416,209

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2686.7h/111.9d 16,213 9,814 29,608 272.3k 4,417 8,737 11,549 101.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
A++
Kills:1,178
Deaths:450
KDR:2.618
Accuracy:32.645% A++
HSR:19.100% D
NS-15M1
A+
Kills:1,169
Deaths:381
KDR:3.068
Accuracy:30.288% A+
HSR:15.826% D-
T32 Bull
A++
Kills:1,168
Deaths:352
KDR:3.318
Accuracy:31.577% A++
HSR:20.120% C--
MG-H1 Watchman
A*
Kills:1,168
Deaths:427
KDR:2.735
Accuracy:34.583% A*
HSR:19.521% D-
T7 Mini-Chaingun
A++
Kills:1,168
Deaths:500
KDR:2.336
Accuracy:25.283% A++
HSR:11.901% C
TMG-50
A++
Kills:1,162
Deaths:414
KDR:2.807
Accuracy:30.723% A++
HSR:18.072% D-
MSW-R
A
Kills:1,160
Deaths:521
KDR:2.226
Accuracy:28.562% A
HSR:16.035% D--
T16 Rhino
A
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:27.439% A
HSR:18.535% D
T9 CARV
A
Kills:1,160
Deaths:490
KDR:2.367
Accuracy:25.491% A
HSR:17.931% D
NSX Naginata
A*
Kills:939
Deaths:354
KDR:2.653
Accuracy:32.189% A*
HSR:24.388% C--
T9A "Butcher"
A*
Kills:547
Deaths:185
KDR:2.957
Accuracy:32.699% A*
HSR:23.035% D
Kills:11,979
Deaths (as Heavy Assault):4,552
Deaths (to Heavy Assaults):7,726
KDR:2.63159
Kill Difference:7,427
Playtime:441.639 hours
Usage:16%
Score:6.955m
Score/min:262
Accuracy (listed only):30.134%
HSR (listed only):18.587%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C+
Kills:1,297
Deaths:120
KDR:10.808
Accuracy:22.548% C+
HSR:12.568% D
NS-11C
A*
Kills:1,189
Deaths:405
KDR:2.936
Accuracy:34.789% A*
HSR:18.167% C+
NSX Tanto
A+
Kills:1,180
Deaths:344
KDR:3.430
Accuracy:33.684% A+
HSR:20.509% D
AS16 NightHawk
B**
Kills:1,175
Deaths:487
KDR:2.413
Accuracy:49.291% B**
HSR:12.340% C--
NSX-P Tanto
A+
Kills:1,172
Deaths:477
KDR:2.457
Accuracy:33.112% A+
HSR:18.686% D-
FA1 Barrage
A
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% A
HSR:12.201% D
LC2 Lynx AE
A++
Kills:1,172
Deaths:453
KDR:2.587
Accuracy:35.256% A++
HSR:17.321% D*
TRAC-5 Burst
A++
Kills:1,172
Deaths:452
KDR:2.593
Accuracy:33.585% A++
HSR:16.041% D--
TRAC-Shot
A++
Kills:1,169
Deaths:561
KDR:2.084
Accuracy:32.922% A++
HSR:17.964% C+
TAS-16 Blackjack
B*
Kills:1,168
Deaths:470
KDR:2.485
Accuracy:69.654% B*
HSR:16.182% C*
LC3 Jaguar
A*
Kills:1,165
Deaths:457
KDR:2.549
Accuracy:32.725% A*
HSR:13.820% D*
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
PDW-16 Hailstorm
A+
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A+
HSR:13.621% C-
TRAC-5
C++
Kills:1,160
Deaths:207
KDR:5.604
Accuracy:21.975% C++
HSR:16.466% C-
SMG-46 Armistice
B**
Kills:1,160
Deaths:511
KDR:2.270
Accuracy:31.320% B**
HSR:12.931% D
NS-7 PDW
B*
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B*
HSR:15.690% C
LC2 Lynx
A++
Kills:1,160
Deaths:609
KDR:1.905
Accuracy:31.637% A++
HSR:17.500% D
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% D
NS Baron G5
B**
Kills:646
Deaths:227
KDR:2.846
Accuracy:55.253% B**
HSR:13.158% C
NSX Tengu
A+
Kills:372
Deaths:165
KDR:2.255
Accuracy:46.599% A+
HSR:12.097% D**
HC1 Cougar
A*
Kills:266
Deaths:48
KDR:5.542
Accuracy:34.085% A*
HSR:17.293% D-
MG-S1 Jackal
A+
Kills:145
Deaths:53
KDR:2.736
Accuracy:34.860% A+
HSR:11.724% D*
TS4 Haymaker
A++
Kills:138
Deaths:66
KDR:2.091
Accuracy:60.402% A++
HSR:13.044% C+
Kills:22,718
Deaths (as Light Assault):8,739
Deaths (to Light Assaults):4,441
KDR:2.59961
Kill Difference:13,979
Playtime:195.168 hours
Usage:7%
Score:3.384m
Score/min:289
Accuracy (listed only):37.756%
HSR (listed only):15.143%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SOAS-20 AE
B**
Kills:1,166
Deaths:311
KDR:3.749
Accuracy:37.431% B**
HSR:16.295% D*
NS-357 Underboss
A+
Kills:1,163
Deaths:634
KDR:1.834
Accuracy:47.702% A+
HSR:14.617% D-
SOAS-20
A+
Kills:1,163
Deaths:357
KDR:3.258
Accuracy:34.995% A+
HSR:12.468% D*
NS-61 Emissary
A
Kills:1,161
Deaths:376
KDR:3.088
Accuracy:36.938% A
HSR:11.886% D-
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
PDW-16 Hailstorm
A+
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A+
HSR:13.621% C-
HSR-1
B++
Kills:1,160
Deaths:201
KDR:5.771
Accuracy:38.769% B++
HSR:19.569% D--
NS-44L Blackhand
B**
Kills:1,160
Deaths:236
KDR:4.915
Accuracy:50.619% B**
HSR:21.035% D**
SMG-46 Armistice
B**
Kills:1,160
Deaths:511
KDR:2.270
Accuracy:31.320% B**
HSR:12.931% D
NS-7 PDW
B*
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B*
HSR:15.690% C
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% D
NS-44 Commissioner
B*
Kills:1,160
Deaths:555
KDR:2.090
Accuracy:42.484% B*
HSR:14.052% D*
RAMS .50M
A+
Kills:649
Deaths:50
KDR:12.980
Accuracy:48.092% A+
HSR:64.253% F-
TX1 Repeater
B**
Kills:392
Deaths:175
KDR:2.240
Accuracy:31.133% B**
HSR:20.663% C+
NSX Tengu
A+
Kills:372
Deaths:165
KDR:2.255
Accuracy:46.599% A+
HSR:12.097% D**
TX2 Emperor
B**
Kills:321
Deaths:143
KDR:2.245
Accuracy:36.752% B**
HSR:13.707% D-
KSR-35
C**
Kills:230
Deaths:50
KDR:4.600
Accuracy:36.445% C**
HSR:20% D*
NS-30 Vandal
A++
Kills:218
Deaths:40
KDR:5.450
Accuracy:43.582% A++
HSR:10.551% F-
TSAR-42
A
Kills:185
Deaths:22
KDR:8.409
Accuracy:47.099% A
HSR:40.541% F**
99SV
B*
Kills:165
Deaths:36
KDR:4.583
Accuracy:35.899% B*
HSR:18.788% F-
MG-S1 Jackal
A+
Kills:145
Deaths:53
KDR:2.736
Accuracy:34.860% A+
HSR:11.724% D*
NS-44L Showdown
N/A
Kills:50
Deaths:7
KDR:7.143
Accuracy:56.215% N/A
HSR:18% N/A
Kills:16,660
Deaths (as Infiltrator):5,999
Deaths (to Infiltrators):3,750
KDR:2.77713
Kill Difference:10,661
Playtime:467.304 hours
Usage:17%
Score:6.922m
Score/min:247
Accuracy (listed only):39.038%
HSR (listed only):18.702%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C+
Kills:1,297
Deaths:120
KDR:10.808
Accuracy:22.548% C+
HSR:12.568% D
NS-11C
A*
Kills:1,189
Deaths:405
KDR:2.936
Accuracy:34.789% A*
HSR:18.167% C+
NSX Tanto
A+
Kills:1,180
Deaths:344
KDR:3.430
Accuracy:33.684% A+
HSR:20.509% D
AS16 NightHawk
B**
Kills:1,175
Deaths:487
KDR:2.413
Accuracy:49.291% B**
HSR:12.340% C--
AMR-66
A*
Kills:1,173
Deaths:345
KDR:3.400
Accuracy:40.011% A*
HSR:13.726% D**
NSX-P Tanto
A+
Kills:1,172
Deaths:477
KDR:2.457
Accuracy:33.112% A+
HSR:18.686% D-
FA1 Barrage
A
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% A
HSR:12.201% D
LC2 Lynx AE
A++
Kills:1,172
Deaths:453
KDR:2.587
Accuracy:35.256% A++
HSR:17.321% D*
TRAC-5 Burst
A++
Kills:1,172
Deaths:452
KDR:2.593
Accuracy:33.585% A++
HSR:16.041% D--
TRAC-Shot
A++
Kills:1,169
Deaths:561
KDR:2.084
Accuracy:32.922% A++
HSR:17.964% C+
TAS-16 Blackjack
B*
Kills:1,168
Deaths:470
KDR:2.485
Accuracy:69.654% B*
HSR:16.182% C*
LC3 Jaguar
A*
Kills:1,165
Deaths:457
KDR:2.549
Accuracy:32.725% A*
HSR:13.820% D*
TRAC-5
C++
Kills:1,160
Deaths:207
KDR:5.604
Accuracy:21.975% C++
HSR:16.466% C-
LC2 Lynx
A++
Kills:1,160
Deaths:609
KDR:1.905
Accuracy:31.637% A++
HSR:17.500% D
NS Baron G5
B**
Kills:646
Deaths:227
KDR:2.846
Accuracy:55.253% B**
HSR:13.158% C
HC1 Cougar
A*
Kills:266
Deaths:48
KDR:5.542
Accuracy:34.085% A*
HSR:17.293% D-
MG-HBR1 Dragoon
B**
Kills:191
Deaths:20
KDR:9.550
Accuracy:39.044% B**
HSR:17.278% D*
TS4 Haymaker
A++
Kills:138
Deaths:66
KDR:2.091
Accuracy:60.402% A++
HSR:13.044% C+
Kills:17,765
Deaths (as Engineer):6,298
Deaths (to Engineers):4,037
KDR:2.82074
Kill Difference:11,467
Playtime:1,325.912 hours
Usage:49%
Score:21.063m
Score/min:265
Accuracy (listed only):39.597%
HSR (listed only):15.792%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
B**
Kills:1,175
Deaths:487
KDR:2.413
Accuracy:49.291% B**
HSR:12.340% C--
TORQ-9
A*
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:34.317% A*
HSR:21.957% C+
FA1 Barrage
A
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% A
HSR:12.201% D
SABR-13
A+
Kills:1,169
Deaths:396
KDR:2.952
Accuracy:32.660% A+
HSR:17.964% D--
TAS-16 Blackjack
B*
Kills:1,168
Deaths:470
KDR:2.485
Accuracy:69.654% B*
HSR:16.182% C*
T1 Cycler
M
Kills:1,167
Deaths:500
KDR:2.334
Accuracy:33.562% M
HSR:17.052% D
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
TAR
A**
Kills:1,160
Deaths:431
KDR:2.691
Accuracy:34.084% A**
HSR:18.017% C
NS-11A
A++
Kills:1,160
Deaths:429
KDR:2.704
Accuracy:31.995% A++
HSR:18.448% C
PDW-16 Hailstorm
A+
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A+
HSR:13.621% C-
SMG-46 Armistice
B**
Kills:1,160
Deaths:511
KDR:2.270
Accuracy:31.320% B**
HSR:12.931% D
NS-7 PDW
B*
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B*
HSR:15.690% C
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% D
T1A Unity
A++
Kills:767
Deaths:332
KDR:2.310
Accuracy:32.747% A++
HSR:19.296% D
NS Baron G5
B**
Kills:646
Deaths:227
KDR:2.846
Accuracy:55.253% B**
HSR:13.158% C
NSX Tengu
A+
Kills:372
Deaths:165
KDR:2.255
Accuracy:46.599% A+
HSR:12.097% D**
MG-S1 Jackal
A+
Kills:145
Deaths:53
KDR:2.736
Accuracy:34.860% A+
HSR:11.724% D*
TS4 Haymaker
A++
Kills:138
Deaths:66
KDR:2.091
Accuracy:60.402% A++
HSR:13.044% C+
Kills:17,214
Deaths (as Combat Medic):7,148
Deaths (to Combat Medics):2,498
KDR:2.40823
Kill Difference:10,066
Playtime:240.370 hours
Usage:9%
Score:4.920m
Score/min:341
Accuracy (listed only):40.080%
HSR (listed only):15.260%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A
Kills:269
Deaths:83
KDR:3.241
Accuracy:22.254% A
HSR:18.216% C-
MRC3 Mercy
A
Kills:255
Deaths:81
KDR:3.148
Accuracy:22.715% A
HSR:16.471% D
Kills:524
Deaths (as MAX Suit):82
Deaths (to MAX Suits):991
KDR:6.39024
Kill Difference:442
Playtime:14.906 hours
Usage:1%
Score:0.303m
Score/min:339
Accuracy (listed only):22.485%
HSR (listed only):17.343%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C+
Kills:80
V. Kills:9 N/A
Deaths:8
KDR:10
Accuracy:44.014% C-
KPH:72.100 C+
VKPH:8.100 D
Kills:80 (0 + 0)
Deaths:8
KDR:10
VKDR:1.125
Vehicle Kills:9
Kill Difference:72
Playtime:1.110 hours
Usage:0%
Score:0.052m
Score/min:787
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:2,661
V. Kills:356 N/A
Deaths:29
KDR:91.759
Accuracy:57.570% B**
KPH:38.600 D
VKPH:5.200 D
L100 Python AP
A
Kills:1,901
V. Kills:900 211%
Deaths:100
KDR:19.010
Accuracy:62.045% B++
KPH:44.500 A
VKPH:21.100 B+
C75 Viper
C+
Kills:1,001
V. Kills:160 N/A
Deaths:9
KDR:111.222
Accuracy:35.036% C
KPH:26 C+
VKPH:4.200 D-
Skyguard
B*
Kills:954
V. Kills:681 140%
Deaths:100
KDR:9.540
Accuracy:42.591% A*
KPH:18 B++
VKPH:12.900 B*
LB00 Python AP
A
Kills:56
V. Kills:21 255%
Deaths:1
KDR:56
Accuracy:58.674% C*
KPH:59.700 A
VKPH:22.400 B++
Kills:6,573 (6,573 + 0)
Deaths:239
KDR:27.502
VKDR:8.862
Vehicle Kills:2,118
Kill Difference:6,334
Playtime:203.945 hours
Usage:8%
Score:2.159m
Score/min:176
Driving Accuracy:58.674%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
B++
Kills:1,155
V. Kills:251 458%
Deaths:27
KDR:42.778
Accuracy:51.174% B**
KPH:57.400 B+
VKPH:12.500 B++
P2-120 AP
B*
Kills:909
V. Kills:582 156%
Deaths:81
KDR:11.222
Accuracy:52.804% B*
KPH:34.800 B+
VKPH:22.300 B*
E540 Halberd
A++
Kills:382
V. Kills:159 239%
Deaths:25
KDR:15.280
Accuracy:51.278% A
KPH:41.800 A++
VKPH:17.400 B**
P2-120 HEAT
B**
Kills:311
V. Kills:90 342%
Deaths:16
KDR:19.438
Accuracy:46.613% B+
KPH:37.900 B**
VKPH:11 C**
MR11 Gatekeeper
B*
Kills:118
V. Kills:73 159%
Deaths:19
KDR:6.211
Accuracy:45.669% B*
KPH:24.500 B+
VKPH:15.200 C+
M20 Basilisk
A++
Kills:95
V. Kills:32 288%
Deaths:11
KDR:8.636
Accuracy:40.746% A++
KPH:27.800 A+
VKPH:9.400 B**
G30 Walker
A+
Kills:54
V. Kills:21 245%
Deaths:4
KDR:13.500
Accuracy:32.385% A+
KPH:29.900 A
VKPH:11.600 C--
G30 Vulcan
B++
Kills:51
V. Kills:27 182%
Deaths:10
KDR:5.100
Accuracy:35.307% B++
KPH:24.700 B
VKPH:13.100 C+
Kills:3,075 (2,375 + 700)
Deaths:193
KDR:15.933
VKDR:6.399
Vehicle Kills:1,235
Kill Difference:2,882
Playtime:75.704 hours
Usage:3%
Score:1.446m
Score/min:318
Driving Accuracy:46.613%
Gunner Accuracy:35.307%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A+
Kills:1,375
V. Kills:675 203%
Deaths:182
KDR:7.555
Accuracy:55.483% B**
KPH:72.600 A+
VKPH:35.600 B*
P525 Marauder-H
A
Kills:387
V. Kills:42 N/A
Deaths:17
KDR:22.765
Accuracy:48.493% A++
KPH:106.400 C++
VKPH:11.600 A
G40-F Ranger
A*
Kills:206
V. Kills:109 187%
Deaths:3
KDR:68.667
Accuracy:44.875% A*
KPH:54.900 A+
VKPH:29 A
E540 Halberd-H
A++
Kills:161
V. Kills:84 189%
Deaths:8
KDR:20.125
Accuracy:61.596% B+
KPH:74.100 A+
VKPH:38.600 A++
MR11 Gatekeeper-H
B++
Kills:141
V. Kills:98 142%
Deaths:31
KDR:4.548
Accuracy:58.612% B++
KPH:37.900 B+
VKPH:26.400 C+
M60-G Bulldog-H
B**
Kills:83
V. Kills:17 461%
Deaths:
KDR:
Accuracy:42.154% C+
KPH:72.500 C+
VKPH:14.800 B**
Kills:2,353 (0 + 2,353)
Deaths:241
KDR:9.763
VKDR:4.253
Vehicle Kills:1,025
Kill Difference:2,112
Playtime:33.375 hours
Usage:1%
Score:0.929m
Score/min:464
Driving Accuracy:N/A%
Gunner Accuracy:42.154%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A+
Kills:828
V. Kills:212 389%
Deaths:57
KDR:14.526
Accuracy:50.941% A+
KPH:34 A
VKPH:8.700 C*
M20 Basilisk
A++
Kills:414
V. Kills:114 360%
Deaths:21
KDR:19.714
Accuracy:53.550% A++
KPH:36.200 A
VKPH:10 C++
M12 Kobalt
A*
Kills:344
V. Kills:18 N/A
Deaths:14
KDR:24.571
Accuracy:26.960% A*
KPH:66.600 C++
VKPH:3.500 C++
M12 Kobalt
B
Kills:159
V. Kills:10 N/A
Deaths:4
KDR:39.750
Accuracy:26.258% A*
KPH:68.300 C+
VKPH:4.300 B
M60-G Bulldog
B+
Kills:56
V. Kills:8 N/A
Deaths:10
KDR:5.600
Accuracy:38.745% B+
KPH:33.600 C*
VKPH:4.800 C
Kills:1,801 (0 + 1,801)
Deaths:106
KDR:16.991
VKDR:3.415
Vehicle Kills:362
Kill Difference:1,695
Playtime:44.943 hours
Usage:2%
Score:0.491m
Score/min:182
Driving Accuracy:N/A%
Gunner Accuracy:38.745%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:772
V. Kills:43 N/A
Deaths:75
KDR:10.293
Accuracy:55.454% A+
KPH:62.500 B+
VKPH:3.500 B**
M40 Fury-F
B++
Kills:454
V. Kills:185 244%
Deaths:133
KDR:3.414
Accuracy:64.098% A
KPH:22.900 C+
VKPH:9.300 B++
M20 Basilisk-F
B++
Kills:257
V. Kills:86 295%
Deaths:44
KDR:5.841
Accuracy:63.405% A
KPH:25.500 C+
VKPH:8.500 B++
Kills:1,483 (1,483 + 0)
Deaths:252
KDR:5.885
VKDR:1.246
Vehicle Kills:314
Kill Difference:1,231
Playtime:42.256 hours
Usage:2%
Score:0.266m
Score/min:105
Driving Accuracy:63.405%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C*
Kills:89
V. Kills:6 N/A
Deaths:5
KDR:17.800
Accuracy:35.464% C*
KPH:51.300 C--
VKPH:3.500 D-
Pelter Rocket Pod
C
Kills:54
V. Kills:8 N/A
Deaths:7
KDR:7.714
Accuracy:44.179% D
KPH:49.400 C
VKPH:7.300 D*
Kills:143 (0 + 143)
Deaths:12
KDR:11.917
VKDR:1.167
Vehicle Kills:14
Kill Difference:131
Playtime:2.827 hours
Usage:0%
Score:0.030m
Score/min:176
Piloting Accuracy:N/A%
Gunner Accuracy:44.179%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Tank Mine 5,2083,2977543.96U40.4516.881%D*N/A183.2A++106.2A+89718h1.1A+6.4C++
L100 Python HESH 3,0172,6612991.759S88.2557.57%B**N/A38.6D5.2D15468.9h3.4C++6B+
L100 Python AP 2,8011,90110019.01M**15.5062.045%B++N/A44.5A21.1B+26242.7h5.4B++8.6B*
Claymore 1,8561,8562380.696U77.1827.824%C--N/A232A+N/A5478h1.1B*3.9C++
Sticky Grenade 1,8441,78311783N/A1,779.4953.331%C++N/A775.2C-26.5A22262.3h2.6C4.9C+
Frag Grenade 1,6701,63111631N/A1,627.4943.118%CN/A652.4B++15.6A16342.5h3B++6.9B+
G20 Vulcan-H 2,0501,3751827.555B**4.0455.483%B**1.891%D72.8A+35.7B*50218.9h66.4B**119.6A
C-4 1,6831,3262515.283M+1.7726.707%C**N/A165.8A*44.6B**10808h1.4C**5.2C++
TRAC-5 S 1,3221,29712010.808U7.3022.548%C+12.568%D15.7CN/A8982.6h15.5C--68.9C+
NS-11C 1,2251,1894052.936A*0.5834.789%A*18.167%C+30.6C**N/A9438.8h14.6C++41.9B++
NSX Tanto 1,2031,1803443.43A*0.0833.684%A+20.509%D35.5C++N/A10333.2h13.4C*39.7B+
NS-15M2 1,1991,1784502.618B+0.8932.645%A++19.1%D33.9CN/A12234.8h14.2C43.6B+
AS16 NightHawk 1,1921,1754872.413A1.1049.291%B**12.34%C--39.3BN/A11629.9h4.8C+9.7B+
TORQ-9 1,1911,1754542.588B**0.9234.317%A*21.957%C+38.4C**N/A10130.6h14.3C**41.6B*
AMR-66 1,2171,1733453.4M+0.1140.011%A*13.726%D**25.3BN/A7546.4h7.8B+19.5B*
NSX-P Tanto 1,1841,1724772.457A++1.0533.112%A+18.686%D-30.2C*N/A8838.8h12.8B+38.8B*
FA1 Barrage 1,1871,1725502.131B**1.3852.777%A12.201%D30.9C*N/A8737.9h5.6C10.7B+
LC2 Lynx AE 1,1951,1724532.587B**0.9235.256%A++17.321%D*24.6C-N/A7947.7h15.4C+43.6B+
TRAC-5 Burst 1,1981,1724522.593B+0.9233.585%A++16.041%D--31.2CN/A8137.6h14.9C44.4B+
NS-15M1 1,1851,1693813.068A0.4430.288%A+15.826%D-39.4C++N/A9129.7h14.3C47.4B+
TRAC-Shot 1,1901,1695612.084B++1.4332.922%A++17.964%C+28.4CN/A8441.2h13.9D42.1B+
SABR-13 1,1861,1693962.952B*0.5632.66%A+17.964%D--34.3C++N/A9334.1h12.3C+37.6B++
TAS-16 Blackjack 1,1761,1684702.485B**1.0369.654%B*16.182%C*45.3BN/A12825.8h2.5C++3.7B+
T32 Bull 1,1931,1683523.318A++0.1931.577%A++20.12%C--35.5C+N/A9932.9h15.5D-48.9B
MG-H1 Watchman 1,1931,1684272.735B**0.7834.583%A*19.521%D-25.2DN/A6946.4h17.1C49.4B+
T7 Mini-Chaingun 1,1891,1685002.336A+1.1825.283%A++11.901%C43.7B++N/A11926.7h13.7B+54.2B++
T1 Cycler 1,1821,1675002.334A1.1833.562%M17.052%D34B++N/A12034.3h12.6B++37.5B**
SOAS-20 AE 1,1851,1663113.749B*0.2437.431%B**16.295%D*49.2C+N/A11023.7h11.2C++29.9B+
LC3 Jaguar 1,1811,1654572.549B*0.9632.725%A*13.82%D*21.8CN/A6153.5h13.6C+41.5B++
NS-357 Underboss 1,1671,1636341.834B**1.6847.702%A+14.617%D-51.7B+N/A13122.5h3.8B+8B++
SOAS-20 1,1731,1633573.258A+0.2534.995%A+12.468%D*50.1B*N/A13223.2h11.7C*33.5B++
TMG-50 1,1831,1624142.807A++0.7030.723%A++18.072%D-34.2C++N/A10134h13.4C43.6B+
NS-61 Emissary 1,1681,1613763.088M*0.4236.938%A11.886%D-49.4AN/A12523.5h11B+29.9B*
MSW-R 1,1771,1605212.226C*1.2928.562%A16.035%D--38.7C++N/A13830h13.3C46.5B+
MKV Suppressed 1,1671,1604512.572A++0.9431.226%B**14.052%D-53.2B**N/A12521.8h12.8B+41.1B+
TAR 1,1701,1604312.691B*0.8234.084%A**18.017%C36.5C**N/A14731.8h13.2C++38.6B*
T16 Rhino 1,1681,1604782.427A1.0827.439%A18.535%D45B+N/A11725.8h13.1C*47.8B+
NS-11A 1,1711,1604292.704A0.8131.995%A++18.448%C34.7C*N/A10033.4h13.6C++42.7B++
PDW-16 Hailstorm 1,1681,1605492.113B**1.4031.532%A+13.621%C-45B**N/A10625.8h13.1B+41.7B++
HSR-1 1,1741,1602015.771A++2.2638.769%B++19.569%D--43.3C++N/A9426.8h6.1C15.6C**
T9 CARV 1,1811,1604902.367B*1.1425.491%A17.931%D33.7BN/A13034.4h12.8B+50.3B++
TRAC-5 1,1711,1602075.604S2.0921.975%C++16.466%C-17.2C+N/A12767.5h17.3C78.9C++
NS-44L Blackhand 1,1641,1602364.915M++1.4050.619%B**21.035%D**33.7B+N/A7634.4h4.2C*8.3B+
SMG-46 Armistice 1,1691,1605112.27A1.2431.32%B**12.931%D47.9B**N/A11924.2h13.3B+42.4B+
NS-7 PDW 1,1721,1605991.937A1.5728.713%B*15.69%C33.6B+N/A8534.5h15.1C++52.5B+
LC2 Lynx 1,1791,1606091.905B++1.6131.637%A++17.5%D24.6C+N/A7247.2h15.9C+50.3B+
Shuriken 1,1671,1604782.427B**1.0830.442%B++14.914%D42.3C+N/A10527.4h14C45.9C*
NS-44 Commissioner 1,1611,1605552.09B**1.4242.484%B*14.052%D*63.7AN/A17118.2h3B*7.2B*
P2-120 HESH 1,4061,1552742.778A**39.2751.174%B**N/A57.5B+12.5B++23520.1h5.6C10.9B+
C75 Viper 1,1611,0019111.222U107.7135.036%C0.999%D26C+4.2D-13938.5h9.6B++27.3B+
Skyguard 1,6359541009.54M**6.0342.591%A*2.096%C+18B++12.9B*16152.9h119C*279.4B**
NSX Naginata 9679393542.653A0.8632.189%A*24.388%C--19.9D-N/A6447.3h14.5C-44.9B+
P2-120 AP 1,4919098111.222B*7.7152.804%B*1.43%D--34.8B+22.3B*41926.1h8.7C16.5C*
NS Annihilator 1,5708851306.808U3.3084.203%B**N/A12.8B+9.9B12568.9h11C**13B+
M20 Basilisk 1,0408285714.526S11.0150.941%A+6.763%B33.9A8.7C*15924.4h74B+145.4B**
S12 Renegade 8157727510.293M6.7855.454%A+1.554%D62.3B+3.5B**12812.4h3.9C--7B+
T1A Unity 7857673322.31B**1.2032.747%A++19.296%D32.2C-N/A7623.8h13.2C-40.4B++
RAMS .50M 6526495012.98M++9.4748.092%A+64.253%F-34.9B+N/A9018.6h2.8D5.7C*
NS Baron G5 6496462272.846A*0.6755.253%B**13.158%C40.4B+N/A9916h5.9D-10.7C+
M12 Kobalt 620595699.167M+95.6627.148%B**14.79%D87.5C3.7C2196.8h21.4C78.7C**
M20 Basilisk 766556692.667U89.1655.152%B3.777%C70.4A26.6B+3797.9h83.6B++151.5B*
T9A "Butcher" 5575471852.957B+0.5532.699%A*23.035%D45.6CN/A16512h14.4F44B
M40 Fury-F 6394541333.414A+0.1064.098%AN/A22.9C+9.3B++9619.8h15.4C24C++
M20 Basilisk 5284142119.714S16.2053.55%A++7.488%B++36.3A10C++21511.4h64.7B++120.9B**
TX1 Repeater 3953921752.24A++1.2731.133%B**20.663%C+43.6B*N/A1909h11.5B+36.9C**
P525 Marauder-H 4293871722.765B++19.2548.493%A++N/A107.5C++11.7A3723.6h10D*20.6C++
Orbital Strike Uplink 5423851385N/A381.491098.53%UN/A1283.3U523.3U50040.3h1.9T*0.2T*
E540 Halberd 5413822515.28A11.7751.278%A2.618%C-42A++17.5B**3049.1h5.5B+10.8B*
NSX Tengu 3773721652.255B**1.2646.599%A+12.097%D**53.9B*N/A1536.9h9.8B*21.1B*
NS Decimator 5043541682.107A1.4066.025%B++1.695%C-29C12.3C22212.2h5.3C8.1C++
M12 Kobalt 3623441424.571B++21.0626.96%A*17.442%C+66.2C++3.5C++2125.2h18.5C+68.6B++
T2 Striker 538342457.6U4.0948.65%CN/A18.4B+10.5C+19118.6h30.7B*63B+
Spear Anti-Vehicle Phalanx Turret 466327936.333S32.8249.404%B+1.223%D**43.6B18.5C2777.5h9.2C+18.7B
Rocklet Rifle 6203221172.752M**0.7657.434%B+N/A44.7A+41.4A+6257.2h31B+54B++
TX2 Emperor 3233211432.245A+1.2736.752%B**13.707%D-51.8B**N/A1556.2h9.1C*24.7C++
P2-120 HEAT 4013111619.438A*15.9346.613%B+N/A37.9B**11C**3208.2h6.9B14.8B++
Hunter QCX 3422871362.11A*1.4075.602%A*15.331%D15.4C++3C++6518.6h10.4C13.7C*
MRC3 Mercy 279269833.241B+0.2722.254%A18.216%C-32.4B+1.2A1098.3h20.2C+90.6B++
HC1 Cougar 271266485.542S2.0334.085%A*17.293%D-34.1B+N/A1377.8h12.7C+37.3B+
M20 Basilisk-F 343257445.841M**2.3363.405%AN/A25.4C+8.5B++9410.1h61.9C+97.7B
MRC3 Mercy 259255813.148B+0.3622.715%A16.471%D31.5C**N/A1018.1h21.7C95.6B+
NSX Masamune 4162531631.552B*1.9665.586%B*N/A19.3D12.4C+15013.1h19.9D30.4C
KSR-35 232230504.6B**1.0936.445%C**20%D*48.9C**N/A1114.7h4.8C+13.1C++
Chainblade 23023015,8880.014C3.5029.725%C++16.087%A0.2DN/A11265.5h2.3B+7.8C+
C-4 ARX 272228445.182A++1.6727.586%BN/A228A*44B+11721h1.3C+4.8C++
NS-30 Vandal 221218405.45A*1.9443.582%A++10.551%F-45.4BN/A1574.8h5.9C+13.7B++
G40-F Ranger 315206368.667S65.1644.875%A*1.456%C*54.2A+28.7A4823.8h68.8C*153.3B++
Spear Anti-Vehicle Phalanx Tower 2972051205S201.4949.818%C++1.951%D--85.4A*38.3B**4512.4h4A8A
ML-7 283194712.732M**0.7860.611%B+N/A28.1B+12.9C++3756.9h5.7B+9.4B++
MG-HBR1 Dragoon 203191209.55S6.0439.044%B**17.278%D*34.1B2.1M*895.6h7.1C++18.2B+
G40-F Ranger 3031871187U183.4945.656%A++N/A62.3B**38.7A4383h75.9C++166.1B++
TSAR-42 188185228.409B**4.9047.099%A40.541%F**38.5C++N/A1854.8h3.3D**7.1C+
Anti-Vehicle Grenade 2611851185N/A181.4948.266%CN/A264.3C--108.6C*16880.7h6.9C-14.3C
Xiphos Anti-Personnel Phalanx Tower 1871751175A*171.4936.327%B++N/A218.8C+15B**8430.8h19.5C++53.8C**
99SV 165165364.583A++1.0735.899%B*18.788%F-17.9CN/A939.2h6.9D19.2C++
E540 Halberd-H 245161820.125A++16.6161.596%B+N/A73.2A+38.2A++5742.2h5.1B+8.2B++
M12 Kobalt 169159439.75A++36.2426.258%A*14.465%D--69.1C+4.3B2352.3h19.5C74.1B++
MG-S1 Jackal 150145532.736A+0.7834.86%A+11.724%D*46.8B+1.6A**2243.1h12C++34.5B+
MR11 Gatekeeper-H 239141314.548C++1.0458.612%B++N/A38.1B+26.5C+3493.7h49.7B+84.7B++
TS4 Haymaker 144138662.091B*1.4260.402%A++13.044%C+26C1.1A*895.3h4.8C+7.9B++
Ripper 1191194510.264A++3.2548.561%A*17.647%C++1.8CN/A566.5h1.1B++2.3B+
MR11 Gatekeeper 191118196.211B++2.7045.669%B*N/A24.6B+15.2C+2404.8h51.2C*112B+
M60-G Bulldog 1191051105S101.4952.479%B+N/A95.5A12.7C+1841.1h6.6B+12.5B+
Hoplon Anti-Aircraft Phalanx Tower 1691031103U99.4941.15%A++N/A206A132B+12150.5h18.4B+44.8B+
M20 Basilisk 12795118.636S5.1240.746%A++5.263%C+27.9A+9.4B**1843.4h68.1B++167.1B**
CAS 14-E 9589517.8C+14.2935.464%C*1.124%D52.4C--3.5D-1471.7h30.9C+87C*
M60-G Bulldog-H 10083183S79.4942.154%C+1.205%C+75.5C++15.5A2291.1h6.1C+14.4C+
Hellfire Rocket Pods 8980810B+6.4944.014%C-N/A72.7C+8.2D7861.1h21.5C**48.8C*
Aspis Anti-Aircraft Phalanx Turret 12268513.6M**10.0935.007%A+2.941%B+15.1B*12C++1754.5h138B+394.3B++
M60-G Bulldog 6456105.6C*2.0938.745%B+1.786%D32.9C++4.7C1181.7h6.4B+16.5B++
LB00 Python AP 7756156M**52.4958.674%C*N/A62.2A+23.3B*3320.9h4.1B+7B++
Pelter Rocket Pod 625477.714C4.2044.179%D1.852%B*49.1C7.3D*2221.1h19.2B+43.4C*
G30 Walker 7554413.5M**9.9932.385%A+3.704%A30A11.7C-2801.8h172.6B+533.1B*
MANA Anti-Personnel Turret 525277.429N/A3.9217.975%UN/A520UN/A1829300.1h22.3T*124.2T*
G30 Vulcan 7851105.1B1.5935.307%B++5.882%B**24.3C**12.9C+3452.1h113.9C322.5B
NS-44L Showdown 505077.143S3.6356.215%A++18%D*18.5DN/A382.7h4C+7.1B+

Consumables
  Name Deaths Consumed Time Equipped
TR Patriot Flare Gun01430.2h
Motion Spotter2017,2775.5h
Restoration Kit972,9731.9h
Snowman Soldier01890.2h
Flail Targeting Dart11761.5h
Pain Spire01030.4h
Spawn Beacon54550.4h
Solid Wall0510.5h
Anti-Vehicle MANA Turret01900.2h
Nano-Armor Kit317920,59168.8h
Turret AI Module05462.4h
Structure Shield Module02771.1h
Repair Module15641.8h
Cortium Silo01890.7h
Skywall Shield Emitter03011.5h
Blast Wall01811h
Medical Applicator103132,1777.5h
Nanite Revive Grenade07,7112.1h
Nanite Healing Grenade04920.1h
TR Triumph Flare Gun03700.4h
Welding Device012,0631.1h
Spear Anti-Vehicle Tower02421.3h
Spitfire Auto-Turret2410,5816.7h
Rampart Wall04074.4h
Hoplon Anti-Aircraft Phalanx Tower02851.4h
Xiphos Anti-Personnel Tower02491.4h
Ammunition Package289,9784.7h
Shield Recharging Field118380.3h
Medical Kit723,3822.4h
Anti-Infantry MANA Turret08951.1h
Elysium Spawn Tube01460.5h
Vehicle Gate1540.9h
Pillbox01210.9h
Alarm Module01290.3h
Router13780.7h
Nano-Repair Grenade01,6370.5h
Orbital Strike Target Designator71904.3h
Hardlight Barrier12480.3h
Recon Detection Device107,3519.2h
Smoke Grenade06380.2h
A30 Walker0570.1h

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