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Field Marshal Jolly r4vz0r[BAWC] r4vz0r
TR BR 157

KDR: 3.63

Score: 59.1m

Last Seen: Jun 19th, 2019 8:58 PM
- OFFLINE - 704.9 hour(s)

Prestige 1, Battle Rank 100 (157 total) - Terran Republic on Cobalt - Outfit Member of Broken Arrow Company[BAWC] Broken Arrow Company
TR outfit on Cobalt

Members: 93
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Tank Mine Sticky Grenade L100 Python HESH Frag Grenade Claymore L100 Python AP G20 Vulcan-H C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,417,383 MLG Score: 1133
Fun Score: N/A
Cheeseburgers Flipped: 197TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.7%17.527%57356115857,0043.10920.516

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.516%2.248A*-0.508D-1.187D*HEAD (~1.18)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.90.491B+12.40.132C++25.5

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.508%0.79%1342712079,109105630968.61779294%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.524%0.342C**-1.14D*0.419

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.9-0.034C+17.8-0.419C--22.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.017%5.197%8921312015,542106619535.19887284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.933%1.186B**0.184C++0.05

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
107.20.103C+52.5-0.316C54.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.362%51.733%892412102,5961204282.15436

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.81%1.711A++-0.997D--1.488

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.239C++3.5-0.096C+4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.377%13.632%892512095,0911429663.56263

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.128%1.232B**-0.198C0.05

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.494B+3.80.227C++2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Broken Arrow Company[BAWC] Broken Arrow Company
TR outfit on Cobalt

Members: 93
59.1m333%312 (18.7k)289 (17.3k)3.62513122,11633,6864.2206157 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1214863928.842%11.715%33806:0469

9% Combat Medic49% Engineer16% Heavy Assault18% Infiltrator7% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 11th, 2012 12:40 PMMar 7th, 2017 7:52 PMJul 18th, 2019 10:18 PM (3h) (PST)Jun 19th, 2019 5:44 PM (29d) (PST)Jun 19th, 2019 4:58 PM (29d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6471275200.5970.1650.0702.2270.0721133

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,7907,59231,19836104134417,335

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3408.6h/142d 20,059 14,306 40,091 455.5k 5,963 10,787 14,683 132.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV-S
A**
Kills:1,195
Deaths:392
KDR:3.048
Accuracy:35.246% A**
HSR:19.916% D
T9A "Butcher"
A++
Kills:1,188
Deaths:374
KDR:3.176
Accuracy:33.058% A++
HSR:21.801% D-
MG-H1 Watchman AE
A*
Kills:1,182
Deaths:350
KDR:3.377
Accuracy:36.581% A*
HSR:19.289% D*
NSX Naginata
A*
Kills:1,180
Deaths:425
KDR:2.776
Accuracy:32.778% A*
HSR:23.983% D
NS-15M2
A++
Kills:1,178
Deaths:450
KDR:2.618
Accuracy:32.645% A++
HSR:19.100% D-
NS-15M AE
A+
Kills:1,176
Deaths:276
KDR:4.261
Accuracy:33.343% A+
HSR:22.194% D
NSX-P Naginata
A*
Kills:1,176
Deaths:362
KDR:3.249
Accuracy:33.887% A*
HSR:19.048% D*
NS-15M1
A+
Kills:1,169
Deaths:381
KDR:3.068
Accuracy:30.288% A+
HSR:15.826% D-
MG-H1 Watchman
A*
Kills:1,168
Deaths:427
KDR:2.735
Accuracy:34.583% A*
HSR:19.521% D-
T32 Bull
A+
Kills:1,168
Deaths:352
KDR:3.318
Accuracy:31.577% A+
HSR:20.120% D
TMG-50
A++
Kills:1,162
Deaths:414
KDR:2.807
Accuracy:30.723% A++
HSR:18.072% D-
T9 CARV
A
Kills:1,160
Deaths:490
KDR:2.367
Accuracy:25.491% A
HSR:17.931% D
MSW-R
B**
Kills:1,160
Deaths:521
KDR:2.226
Accuracy:28.562% B**
HSR:16.035% D--
T16 Rhino
A
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:27.439% A
HSR:18.535% D
Kills:16,422
Deaths (as Heavy Assault):5,692
Deaths (to Heavy Assaults):10,266
KDR:2.8851
Kill Difference:10,730
Playtime:542.149 hours
Usage:16%
Score:9.257m
Score/min:285
Accuracy (listed only):31.871%
HSR (listed only):19.384%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C+
Kills:1,325
Deaths:123
KDR:10.772
Accuracy:22.647% C+
HSR:12.453% D
TRS-12 Uppercut
A
Kills:1,238
Deaths:468
KDR:2.645
Accuracy:72.858% A
HSR:13.570% C
TAS-16 Blackjack
B*
Kills:1,212
Deaths:502
KDR:2.414
Accuracy:69.678% B*
HSR:16.254% C++
NS-11CP
A
Kills:1,191
Deaths:419
KDR:2.842
Accuracy:35.161% A
HSR:16.373% D--
T5 AMC
A*
Kills:1,190
Deaths:422
KDR:2.820
Accuracy:34.060% A*
HSR:20.084% C+
NS-11C
A*
Kills:1,189
Deaths:405
KDR:2.936
Accuracy:34.789% A*
HSR:18.167% C+
SMG-46 Armistice
B**
Kills:1,185
Deaths:518
KDR:2.288
Accuracy:31.461% B**
HSR:12.827% D
HC1 Cougar
A*
Kills:1,182
Deaths:308
KDR:3.838
Accuracy:34.337% A*
HSR:19.205% D
NSX Tanto
A+
Kills:1,180
Deaths:344
KDR:3.430
Accuracy:33.684% A+
HSR:20.509% D
AS16 NightHawk
B**
Kills:1,175
Deaths:487
KDR:2.413
Accuracy:49.291% B**
HSR:12.340% D
NSX-P Tanto
A+
Kills:1,172
Deaths:477
KDR:2.457
Accuracy:33.112% A+
HSR:18.686% D--
TRAC-5 Burst
A++
Kills:1,172
Deaths:452
KDR:2.593
Accuracy:33.585% A++
HSR:16.041% D*
LC2 Lynx AE
A++
Kills:1,172
Deaths:453
KDR:2.587
Accuracy:35.256% A++
HSR:17.321% D*
FA1 Barrage
A
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% A
HSR:12.201% D
NS Baron G5
B**
Kills:1,172
Deaths:462
KDR:2.537
Accuracy:55.397% B**
HSR:12.969% C
NSX Tengu
A++
Kills:1,171
Deaths:486
KDR:2.409
Accuracy:47.639% A++
HSR:13.578% D*
TRAC-Shot
A++
Kills:1,169
Deaths:561
KDR:2.084
Accuracy:32.922% A++
HSR:17.964% C+
LC3 Jaguar
A++
Kills:1,165
Deaths:457
KDR:2.549
Accuracy:32.725% A++
HSR:13.820% D*
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% D
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
PDW-16 Hailstorm
A+
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A+
HSR:13.621% C-
LC2 Lynx
A++
Kills:1,160
Deaths:609
KDR:1.905
Accuracy:31.637% A++
HSR:17.500% D
NS-7 PDW
B++
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B++
HSR:15.690% C
TRAC-5
C++
Kills:1,160
Deaths:207
KDR:5.604
Accuracy:21.975% C++
HSR:16.466% C-
MG-C1 Kindred
A+
Kills:943
Deaths:354
KDR:2.664
Accuracy:34.333% A+
HSR:16.649% D--
NS Baron G5AE
B**
Kills:905
Deaths:495
KDR:1.828
Accuracy:56.623% B**
HSR:13.149% C-
MG-S1 Jackal
A++
Kills:381
Deaths:115
KDR:3.313
Accuracy:35.504% A++
HSR:11.811% D*
TS4 Haymaker
A++
Kills:294
Deaths:151
KDR:1.947
Accuracy:60.645% A++
HSR:13.946% C++
Kills:30,915
Deaths (as Light Assault):11,902
Deaths (to Light Assaults):5,923
KDR:2.59746
Kill Difference:19,013
Playtime:232.056 hours
Usage:7%
Score:4.071m
Score/min:292
Accuracy (listed only):39.429%
HSR (listed only):15.434%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B**
Kills:1,185
Deaths:518
KDR:2.288
Accuracy:31.461% B**
HSR:12.827% D
TSAR-42
A++
Kills:1,175
Deaths:115
KDR:10.217
Accuracy:49.835% A++
HSR:49.447% F-
NSX Tengu
A++
Kills:1,171
Deaths:486
KDR:2.409
Accuracy:47.639% A++
HSR:13.578% D*
SOAS-20 AE
B**
Kills:1,166
Deaths:311
KDR:3.749
Accuracy:37.431% B**
HSR:16.295% D**
RAMS .50M
A++
Kills:1,165
Deaths:94
KDR:12.394
Accuracy:50.487% A++
HSR:60.601% F--
SOAS-20
A+
Kills:1,163
Deaths:357
KDR:3.258
Accuracy:34.995% A+
HSR:12.468% D*
NS-357 Underboss
A
Kills:1,163
Deaths:634
KDR:1.834
Accuracy:47.702% A
HSR:14.617% D-
NS-61 Emissary
A
Kills:1,161
Deaths:376
KDR:3.088
Accuracy:36.938% A
HSR:11.886% D-
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% D
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
PDW-16 Hailstorm
A+
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A+
HSR:13.621% C-
HSR-1
B+
Kills:1,160
Deaths:201
KDR:5.771
Accuracy:38.769% B+
HSR:19.569% D--
NS-44L Blackhand
B**
Kills:1,160
Deaths:236
KDR:4.915
Accuracy:50.619% B**
HSR:21.035% D**
NS-7 PDW
B++
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B++
HSR:15.690% C
NS-44 Commissioner
B++
Kills:1,160
Deaths:555
KDR:2.090
Accuracy:42.484% B++
HSR:14.052% D*
TX1 Repeater
A*
Kills:1,159
Deaths:493
KDR:2.351
Accuracy:36.231% A*
HSR:19.154% C
NS-44 Commissioner AE
A++
Kills:656
Deaths:244
KDR:2.689
Accuracy:55.857% A++
HSR:15.854% D--
NS-44P Commissioner
B**
Kills:609
Deaths:256
KDR:2.379
Accuracy:50.354% B**
HSR:13.957% D*
MG-S1 Jackal
A++
Kills:381
Deaths:115
KDR:3.313
Accuracy:35.504% A++
HSR:11.811% D*
TX2 Emperor
B**
Kills:321
Deaths:143
KDR:2.245
Accuracy:36.752% B**
HSR:13.707% D--
NS-30 Vandal
A++
Kills:287
Deaths:47
KDR:6.106
Accuracy:44.564% A++
HSR:14.634% D**
NS-44L "Ravenous" Blackhand
A*
Kills:275
Deaths:66
KDR:4.167
Accuracy:64.290% A*
HSR:18.909% F
KSR-35
C*
Kills:230
Deaths:50
KDR:4.600
Accuracy:36.430% C*
HSR:20% D*
99SV
B++
Kills:171
Deaths:36
KDR:4.750
Accuracy:36.024% B++
HSR:19.298% F-
NSX Tomoe
A+
Kills:159
Deaths:32
KDR:4.969
Accuracy:36.083% A+
HSR:34.591% C
TRAP-M1
A++
Kills:85
Deaths:17
KDR:5
Accuracy:38.081% A++
HSR:27.059% C*
NS-44L Showdown
N/A
Kills:50
Deaths:7
KDR:7.143
Accuracy:56.215% N/A
HSR:18% N/A
Kills:21,852
Deaths (as Infiltrator):7,466
Deaths (to Infiltrators):4,825
KDR:2.92687
Kill Difference:14,386
Playtime:611.659 hours
Usage:18%
Score:9.468m
Score/min:258
Accuracy (listed only):41.358%
HSR (listed only):19.690%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C+
Kills:1,325
Deaths:123
KDR:10.772
Accuracy:22.647% C+
HSR:12.453% D
TRS-12 Uppercut
A
Kills:1,238
Deaths:468
KDR:2.645
Accuracy:72.858% A
HSR:13.570% C
TAS-16 Blackjack
B*
Kills:1,212
Deaths:502
KDR:2.414
Accuracy:69.678% B*
HSR:16.254% C++
NS-11CP
A
Kills:1,191
Deaths:419
KDR:2.842
Accuracy:35.161% A
HSR:16.373% D--
T5 AMC
A*
Kills:1,190
Deaths:422
KDR:2.820
Accuracy:34.060% A*
HSR:20.084% C+
NS-11C
A*
Kills:1,189
Deaths:405
KDR:2.936
Accuracy:34.789% A*
HSR:18.167% C+
HC1 Cougar
A*
Kills:1,182
Deaths:308
KDR:3.838
Accuracy:34.337% A*
HSR:19.205% D
NSX Tanto
A+
Kills:1,180
Deaths:344
KDR:3.430
Accuracy:33.684% A+
HSR:20.509% D
AS16 NightHawk
B**
Kills:1,175
Deaths:487
KDR:2.413
Accuracy:49.291% B**
HSR:12.340% D
AMR-66
A*
Kills:1,173
Deaths:345
KDR:3.400
Accuracy:40.011% A*
HSR:13.726% F
NSX-P Tanto
A+
Kills:1,172
Deaths:477
KDR:2.457
Accuracy:33.112% A+
HSR:18.686% D--
TRAC-5 Burst
A++
Kills:1,172
Deaths:452
KDR:2.593
Accuracy:33.585% A++
HSR:16.041% D*
LC2 Lynx AE
A++
Kills:1,172
Deaths:453
KDR:2.587
Accuracy:35.256% A++
HSR:17.321% D*
FA1 Barrage
A
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% A
HSR:12.201% D
NS Baron G5
B**
Kills:1,172
Deaths:462
KDR:2.537
Accuracy:55.397% B**
HSR:12.969% C
TRAC-Shot
A++
Kills:1,169
Deaths:561
KDR:2.084
Accuracy:32.922% A++
HSR:17.964% C+
LC3 Jaguar
A++
Kills:1,165
Deaths:457
KDR:2.549
Accuracy:32.725% A++
HSR:13.820% D*
LC2 Lynx
A++
Kills:1,160
Deaths:609
KDR:1.905
Accuracy:31.637% A++
HSR:17.500% D
TRAC-5
C++
Kills:1,160
Deaths:207
KDR:5.604
Accuracy:21.975% C++
HSR:16.466% C-
MG-C1 Kindred
A+
Kills:943
Deaths:354
KDR:2.664
Accuracy:34.333% A+
HSR:16.649% D--
NS Baron G5AE
B**
Kills:905
Deaths:495
KDR:1.828
Accuracy:56.623% B**
HSR:13.149% C-
MG-HBR1 Dragoon
B*
Kills:383
Deaths:36
KDR:10.639
Accuracy:38.818% B*
HSR:20.888% D-
TS4 Haymaker
A++
Kills:294
Deaths:151
KDR:1.947
Accuracy:60.645% A++
HSR:13.946% C++
Kills:25,094
Deaths (as Engineer):9,087
Deaths (to Engineers):5,047
KDR:2.76153
Kill Difference:16,007
Playtime:1,681.329 hours
Usage:49%
Score:28.858m
Score/min:286
Accuracy (listed only):41.144%
HSR (listed only):16.099%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TRS-12 Uppercut
A
Kills:1,238
Deaths:468
KDR:2.645
Accuracy:72.858% A
HSR:13.570% C
TAS-16 Blackjack
B*
Kills:1,212
Deaths:502
KDR:2.414
Accuracy:69.678% B*
HSR:16.254% C++
SMG-46 Armistice
B**
Kills:1,185
Deaths:518
KDR:2.288
Accuracy:31.461% B**
HSR:12.827% D
T1A Unity
A++
Kills:1,179
Deaths:477
KDR:2.472
Accuracy:32.679% A++
HSR:18.151% D-
NS-11A "Heatwave"
A+
Kills:1,179
Deaths:413
KDR:2.855
Accuracy:34.667% A+
HSR:18.490% D-
TORQ-9
A*
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:34.317% A*
HSR:21.957% C
AS16 NightHawk
B**
Kills:1,175
Deaths:487
KDR:2.413
Accuracy:49.291% B**
HSR:12.340% D
FA1 Barrage
A
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% A
HSR:12.201% D
NS Baron G5
B**
Kills:1,172
Deaths:462
KDR:2.537
Accuracy:55.397% B**
HSR:12.969% C
NSX Tengu
A++
Kills:1,171
Deaths:486
KDR:2.409
Accuracy:47.639% A++
HSR:13.578% D*
SABR-13
A
Kills:1,169
Deaths:396
KDR:2.952
Accuracy:32.660% A
HSR:17.964% D--
T1 Cycler
A**
Kills:1,167
Deaths:500
KDR:2.334
Accuracy:33.562% A**
HSR:17.052% D
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% D
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
PDW-16 Hailstorm
A+
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A+
HSR:13.621% C-
TAR
A*
Kills:1,160
Deaths:431
KDR:2.691
Accuracy:34.084% A*
HSR:18.017% C--
NS-11A
A+
Kills:1,160
Deaths:429
KDR:2.704
Accuracy:31.995% A+
HSR:18.448% C--
NS-7 PDW
B++
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B++
HSR:15.690% C
NS Baron G5AE
B**
Kills:905
Deaths:495
KDR:1.828
Accuracy:56.623% B**
HSR:13.149% C-
Cycler TRV
M
Kills:667
Deaths:225
KDR:2.964
Accuracy:35.648% M
HSR:19.041% C+
T1B Cycler
A+
Kills:391
Deaths:164
KDR:2.384
Accuracy:33.778% A+
HSR:18.926% D--
MG-S1 Jackal
A++
Kills:381
Deaths:115
KDR:3.313
Accuracy:35.504% A++
HSR:11.811% D*
TS4 Haymaker
A++
Kills:294
Deaths:151
KDR:1.947
Accuracy:60.645% A++
HSR:13.946% C++
Kills:23,792
Deaths (as Combat Medic):9,800
Deaths (to Combat Medics):3,443
KDR:2.42776
Kill Difference:13,992
Playtime:313.698 hours
Usage:9%
Score:6.873m
Score/min:365
Accuracy (listed only):41.616%
HSR (listed only):15.607%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A+
Kills:414
Deaths:102
KDR:4.059
Accuracy:23.103% A+
HSR:19.082% C
MRC3 Mercy
A+
Kills:399
Deaths:100
KDR:3.990
Accuracy:23.427% A+
HSR:17.043% D
M1 Heavy Cycler
A++
Kills:122
Deaths:27
KDR:4.519
Accuracy:24.079% A++
HSR:18.033% C
M1 Heavy Cycler
A*
Kills:108
Deaths:29
KDR:3.724
Accuracy:23.689% A*
HSR:13.889% D-
NS-10 Burster
A++
Kills:83
Deaths:3
KDR:27.667
Accuracy:39.496% A++
HSR:1.205% D**
NS-10 Burster
A++
Kills:72
Deaths:3
KDR:24
Accuracy:39.490% A++
HSR:1.389% D*
M3 Pounder HEG
A++
Kills:58
Deaths:11
KDR:5.273
Accuracy:58.173% A++
HSR:0% F--
Kills:1,256
Deaths (as MAX Suit):137.500
Deaths (to MAX Suits):1,329
KDR:9.13455
Kill Difference:1,118.500
Playtime:24.687 hours
Usage:1%
Score:0.561m
Score/min:379
Accuracy (listed only):33.065%
HSR (listed only):10.091%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C++
Kills:106
V. Kills:13 N/A
Deaths:8
KDR:13.250
Accuracy:45.954% C
KPH:87.400 C++
VKPH:10.700 C
M18 Needler
A
Kills:53
V. Kills:31 166%
Deaths:42
KDR:1.262
Accuracy:39.551% A
KPH:4.600 D
VKPH:2.700 D--
Kills:159 (53 + 0)
Deaths:50
KDR:3.180
VKDR:0.880
Vehicle Kills:44
Kill Difference:109
Playtime:12.772 hours
Usage:0%
Score:0.179m
Score/min:233
Piloting Accuracy:39.551%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:2,661
V. Kills:356 N/A
Deaths:29
KDR:91.759
Accuracy:57.570% B**
KPH:38.600 D
VKPH:5.200 D
L100 Python AP
B**
Kills:1,901
V. Kills:900 211%
Deaths:100
KDR:19.010
Accuracy:62.036% B++
KPH:44.500 B**
VKPH:21.100 B+
LB00 Python AP
B+
Kills:1,352
V. Kills:536 252%
Deaths:72
KDR:18.778
Accuracy:64.400% B+
KPH:55.400 B
VKPH:22 C++
C75 Viper
C+
Kills:1,005
V. Kills:161 N/A
Deaths:9
KDR:111.667
Accuracy:35.087% C
KPH:26.100 C+
VKPH:4.200 D-
Skyguard
B*
Kills:966
V. Kills:687 140%
Deaths:101
KDR:9.564
Accuracy:42.618% A*
KPH:18.100 B+
VKPH:12.900 B*
Kills:7,885 (7,885 + 0)
Deaths:311
KDR:25.354
VKDR:8.489
Vehicle Kills:2,640
Kill Difference:7,574
Playtime:227.834 hours
Usage:7%
Score:2.625m
Score/min:192
Driving Accuracy:42.618%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
B+
Kills:1,155
V. Kills:251 458%
Deaths:27
KDR:42.778
Accuracy:51.174% B**
KPH:57.400 B
VKPH:12.500 B+
P2-120 AP
B*
Kills:911
V. Kills:583 156%
Deaths:82
KDR:11.110
Accuracy:52.791% B++
KPH:34.800 B
VKPH:22.300 B*
P2-120 HEAT
A+
Kills:510
V. Kills:158 321%
Deaths:21
KDR:24.286
Accuracy:52.179% B**
KPH:43.700 A+
VKPH:13.500 B*
E540 Halberd
A+
Kills:495
V. Kills:204 241%
Deaths:31
KDR:15.968
Accuracy:52.323% A+
KPH:42.700 A+
VKPH:17.600 B*
MR11 Gatekeeper
B*
Kills:139
V. Kills:85 162%
Deaths:19
KDR:7.316
Accuracy:46.414% B*
KPH:25.700 B
VKPH:15.700 C+
M20 Basilisk
A++
Kills:98
V. Kills:33 288%
Deaths:11
KDR:8.909
Accuracy:40.776% A++
KPH:28.100 A
VKPH:9.500 B**
G30 Vulcan
B**
Kills:61
V. Kills:33 179%
Deaths:11
KDR:5.545
Accuracy:37.824% B**
KPH:21.500 C+
VKPH:11.600 C
G30 Walker
A+
Kills:57
V. Kills:23 238%
Deaths:4
KDR:14.250
Accuracy:32.665% A+
KPH:30.200 B**
VKPH:12.200 C
Kills:3,426 (2,576 + 850)
Deaths:206
KDR:16.631
VKDR:6.650
Vehicle Kills:1,370
Kill Difference:3,220
Playtime:83.163 hours
Usage:2%
Score:1.669m
Score/min:334
Driving Accuracy:52.179%
Gunner Accuracy:32.665%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A+
Kills:1,611
V. Kills:765 210%
Deaths:206
KDR:7.820
Accuracy:55.785% B**
KPH:74.300 A+
VKPH:35.300 B++
P525 Marauder-H
B**
Kills:486
V. Kills:47 N/A
Deaths:26
KDR:18.692
Accuracy:48.997% A++
KPH:106.700 C++
VKPH:10.300 B**
G40-F Ranger
A+
Kills:226
V. Kills:119 188%
Deaths:3
KDR:75.333
Accuracy:43.956% A+
KPH:55 A+
VKPH:29 A
MR11 Gatekeeper-H
B**
Kills:191
V. Kills:118 161%
Deaths:31
KDR:6.161
Accuracy:57.813% B+
KPH:45.700 B**
VKPH:28.300 C+
E540 Halberd-H
A+
Kills:183
V. Kills:94 193%
Deaths:10
KDR:18.300
Accuracy:62.280% B+
KPH:68.400 A
VKPH:35.100 A+
M60-G Bulldog-H
C*
Kills:130
V. Kills:19 N/A
Deaths:
KDR:
Accuracy:41.035% C
KPH:73.100 C+
VKPH:10.700 C*
Kills:2,827 (0 + 2,827)
Deaths:276
KDR:10.243
VKDR:4.210
Vehicle Kills:1,162
Kill Difference:2,551
Playtime:38.963 hours
Usage:1%
Score:1.137m
Score/min:486
Driving Accuracy:N/A%
Gunner Accuracy:41.035%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A++
Kills:1,057
V. Kills:267 394%
Deaths:65
KDR:16.262
Accuracy:52.790% A++
KPH:35.500 A
VKPH:9 C**
M20 Basilisk
A++
Kills:543
V. Kills:152 355%
Deaths:26
KDR:20.885
Accuracy:54.867% A++
KPH:38.200 A+
VKPH:10.700 C**
M12 Kobalt
A*
Kills:536
V. Kills:28 N/A
Deaths:18
KDR:29.778
Accuracy:28.905% A*
KPH:66.900 C++
VKPH:3.500 C++
M12 Kobalt
C++
Kills:233
V. Kills:14 N/A
Deaths:6
KDR:38.833
Accuracy:25.844% A++
KPH:68.800 C+
VKPH:4.100 C++
M60-G Bulldog
B+
Kills:70
V. Kills:12 N/A
Deaths:10
KDR:7
Accuracy:39.692% B+
KPH:38.200 B+
VKPH:6.500 C++
G30 Walker
A*
Kills:69
V. Kills:24 276%
Deaths:2
KDR:34.500
Accuracy:44.302% A*
KPH:26.900 A
VKPH:9.300 C
M40 Fury
D
Kills:63
V. Kills:19 315%
Deaths:7
KDR:9
Accuracy:42.169% B*
KPH:21.300 D--
VKPH:6.400 D
G40-F Ranger
A*
Kills:54
V. Kills:31 169%
Deaths:3
KDR:18
Accuracy:48.284% A*
KPH:14.600 C
VKPH:8.400 D
Kills:2,625 (0 + 2,625)
Deaths:137
KDR:19.161
VKDR:3.993
Vehicle Kills:547
Kill Difference:2,488
Playtime:66.499 hours
Usage:2%
Score:0.751m
Score/min:188
Driving Accuracy:N/A%
Gunner Accuracy:48.284%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:1,174
V. Kills:56 N/A
Deaths:142
KDR:8.268
Accuracy:54.819% A+
KPH:67.900 B++
VKPH:3.200 B**
M40 Fury-F
A+
Kills:1,149
V. Kills:472 243%
Deaths:292
KDR:3.935
Accuracy:63.966% A
KPH:30.500 B+
VKPH:12.500 A+
M20 Basilisk-F
B**
Kills:559
V. Kills:133 417%
Deaths:116
KDR:4.819
Accuracy:60.061% B**
KPH:30.700 B+
VKPH:7.300 C*
Kills:2,882 (2,882 + 0)
Deaths:550
KDR:5.240
VKDR:1.202
Vehicle Kills:661
Kill Difference:2,332
Playtime:73.139 hours
Usage:2%
Score:0.580m
Score/min:132
Driving Accuracy:60.061%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:115
V. Kills:13 N/A
Deaths:6
KDR:19.167
Accuracy:41.403% B**
KPH:51.900 C-
VKPH:5.900 C+
Pelter Rocket Pod
C-
Kills:63
V. Kills:10 N/A
Deaths:7
KDR:9
Accuracy:43.457% D
KPH:45.900 C-
VKPH:7.300 D*
Kills:178 (0 + 178)
Deaths:13
KDR:13.692
VKDR:1.769
Vehicle Kills:23
Kill Difference:165
Playtime:3.591 hours
Usage:0%
Score:0.042m
Score/min:194
Piloting Accuracy:N/A%
Gunner Accuracy:43.457%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Tank Mine 6,4304,1548648.302U44.6817.705%D*N/A193.2A++105.9A+95121.5h1.1A6.4C+
Sticky Grenade 2,7952,69312693N/A2,689.3754.327%C*N/A841.6C31.9A++23713.2h2.5C4.6C+
L100 Python HESH 3,0172,6612991.759S88.1357.57%B**N/A38.6D5.2D15668.9h3.4C++6B+
Frag Grenade 2,3992,32912329N/A2,325.3745.532%C++N/A705.8B**21.2A*19743.3h2.8B**6.2B++
Claymore 2,1212,1212488.375U84.7527.785%C--N/A238.3A++N/A5718.9h1.1B**3.9C++
L100 Python AP 2,8011,90110019.01M15.3862.036%B++N/A44.5B**21.1B+27342.7h5.4C**8.6B+
G20 Vulcan-H 2,3761,6112067.82B**4.1955.785%B**1.924%D74.2A+35.3B++54021.7h65.4B**117.1A
C-4 1,8771,4902715.498M+1.8728.17%B+N/A175.3A*45.5B**12018.5h1.4C*4.9B+
LB00 Python AP 1,8881,3527218.778B+15.1564.4%B+N/A55.4B22C++28724.4h5.2C--8C+
TRAC-5 S 1,3521,32512310.772U7.1522.647%C+12.453%D15.9CN/A9183.1h15.3C-67.7C+
TRS-12 Uppercut 1,2541,2384682.645A0.9872.858%A13.57%C77.4A+1A22916h2.1B*2.9B++
TAS-16 Blackjack 1,2221,2125022.414B**1.2169.678%B*16.254%C++45.7C**N/A13526.5h2.5C++3.6B+
T9 CARV-S 1,2291,1953923.048A+0.5835.246%A**19.916%D36.8C+1B**8732.5h15.5D-44B+
NS-11CP 1,2301,1914192.842B**0.7835.161%A16.373%D--32.9C--1.1B+10136.2h16.2D*46.1C+
T5 AMC 1,2271,1904222.82A++0.8134.06%A*20.084%C+34B++1.1A*11335h15.1C+44.4B++
NS-11C 1,2251,1894052.936A*0.6934.789%A*18.167%C+30.6C*N/A9738.8h14.6C++41.9B++
T9A "Butcher" 1,2221,1883743.176B++0.4533.058%A++21.801%D-50.8C+1.5A+16423.4h13.8D*41.6B+
SMG-46 Armistice 1,1951,1855182.288B**1.3431.461%B**12.827%D48.4B**N/A13124.5h13.2B+42.1B+
MG-H1 Watchman AE 1,2181,1823503.377A0.2536.581%A*19.289%D*38.4C--1.2C+10730.8h17D46.3B+
HC1 Cougar 1,2181,1823083.838M0.2134.337%A*19.205%D35C**1.1A+10033.8h12.6C+36.7B+
NSX Naginata 1,2161,1804252.776A+0.8532.778%A*23.983%D20.6D-N/A7357.2h14.7C-44.9B+
NSX Tanto 1,2031,1803443.43A**0.2033.684%A+20.509%D35.5C++N/A10733.2h13.4C*39.7B
T1A Unity 1,2021,1794772.472A+1.1532.679%A++18.151%D-34.7CN/A9534h13.3C-40.9B+
NS-11A "Heatwave" 1,1991,1794132.855B**0.7734.667%A+18.49%D-45.5C++N/A13925.9h12.6B+36.3B++
NS-15M2 1,1991,1784502.618B+1.0132.645%A++19.1%D-33.9CN/A13034.8h14.2C43.6B+
NS-15M AE 1,1911,1762764.261B*0.6433.343%A+22.194%D61.6C*N/A26719.1h11.6C++34.8B+
NSX-P Naginata 1,2061,1763623.249A+0.3833.887%A*19.048%D*31.6C-N/A8337.2h14.3C42.1B+
TORQ-9 1,1911,1754542.588B**1.0434.317%A*21.957%C38.4C*N/A10830.6h14.3C**41.6B*
AS16 NightHawk 1,1921,1754872.413B**1.2149.291%B**12.34%D39.3C*N/A12229.9h4.8C+9.7B+
TSAR-42 1,1941,17511510.217A6.5949.835%A++49.447%F-42.4C*N/A13627.7h3.1D*6.2C++
S12 Renegade 1,2301,1741428.268A*4.6454.819%A+1.704%D-67.9B++3.2B**14117.3h3.8C6.9B+
AMR-66 1,2171,1733453.4M+0.2340.011%A*13.726%F25.3C*N/A7846.4h7.8B+19.5B*
NSX-P Tanto 1,1841,1724772.457A++1.1733.112%A+18.686%D--30.2C++N/A9338.8h12.8B+38.8B++
TRAC-5 Burst 1,1981,1724522.593B1.0333.585%A++16.041%D*31.2CN/A8337.6h14.9C--44.4B+
LC2 Lynx AE 1,1951,1724532.587B*1.0435.256%A++17.321%D*24.6DN/A8047.7h15.4C+43.6B+
FA1 Barrage 1,1871,1725502.131B**1.4952.777%A12.201%D30.9C*N/A9237.9h5.6C10.7B+
NS Baron G5 1,1851,1724622.537A++1.0955.397%B**12.969%C53B**N/A13922.1h5C+9.1C+
NSX Tengu 1,1881,1714862.409A1.2247.639%A++13.578%D*60.4B**N/A16819.4h9.8B*20.7B*
TRAC-Shot 1,1901,1695612.084B+1.5432.922%A++17.964%C+28.4CN/A8441.2h13.9D42.1B
NS-15M1 1,1851,1693813.068A0.5630.288%A+15.826%D-39.4C+N/A9329.7h14.3C-47.4B+
SABR-13 1,1861,1693962.952B++0.6732.66%A17.964%D--34.3C+N/A9734.1h12.3C+37.6B+
MG-H1 Watchman 1,1931,1684272.735B*0.8934.583%A*19.521%D-25DN/A7646.7h17.1C49.4B+
T32 Bull 1,1931,1683523.318A+0.3131.577%A+20.12%D35.5C+N/A10332.9h15.5D-48.9C**
T7 Mini-Chaingun 1,1891,1685002.336A+1.2925.283%A++11.901%C43.7B+N/A12626.7h13.7B+54.2B++
T1 Cycler 1,1821,1675002.334A1.2933.562%A**17.052%D34B+N/A13634.3h12.6B++37.5B**
SOAS-20 AE 1,1851,1663113.749B++0.1237.431%B**16.295%D**49.2C+N/A11023.7h11.2C*29.9B+
RAMS .50M 1,1711,1659412.394M8.7750.487%A++60.601%F--36.4B+N/A9232h2.9D--5.7C*
LC3 Jaguar 1,1811,1654572.549B*1.0832.725%A++13.82%D*21.8CN/A6453.5h13.6C+41.5B++
SOAS-20 1,1731,1633573.258A+0.3734.995%A+12.468%D*50.1B*N/A13423.2h11.7C*33.5B++
NS-357 Underboss 1,1671,1636341.834B*1.7947.702%A14.617%D-51.7BN/A13622.5h3.8B+8B*
TMG-50 1,1831,1624142.807A+0.8230.723%A++18.072%D-34.2C+N/A10834h13.4C43.6B+
NS-61 Emissary 1,1681,1613763.088M++0.5436.938%A11.886%D-49.4B**N/A12723.5h11B+29.9B*
Shuriken 1,1671,1604782.427B**1.2030.442%B++14.914%D42.3C+N/A10627.4h14C+45.9C**
MKV Suppressed 1,1671,1604512.572A*1.0531.226%B**14.052%D-53.2B**N/A12821.8h12.8B+41.1B+
PDW-16 Hailstorm 1,1681,1605492.113A1.5131.532%A+13.621%C-45B*N/A11025.8h13.1B+41.7B++
HSR-1 1,1741,1602015.771A*2.1538.769%B+19.569%D--43.3C++N/A9526.8h6.1C15.6C*
NS-44L Blackhand 1,1641,1602364.915M++1.2950.619%B**21.035%D**33.7B+N/A7734.4h4.2C**8.3B+
TAR 1,1701,1604312.691B*0.9334.084%A*18.017%C--36.5C*N/A15931.8h13.2C++38.6B*
NS-11A 1,1711,1604292.704B**0.9231.995%A+18.448%C--34.7C++N/A10533.4h13.6C++42.7B++
LC2 Lynx 1,1791,1606091.905B++1.7231.637%A++17.5%D24.6C+N/A7747.2h15.9C+50.3B+
T9 CARV 1,1811,1604902.367B*1.2625.491%A17.931%D33.7C**N/A15234.4h12.8B+50.3B++
MSW-R 1,1771,1605212.226C++1.4028.562%B**16.035%D--38.7C+N/A17030h13.3C46.5B+
T16 Rhino 1,1681,1604782.427A1.2027.439%A18.535%D45B+N/A12325.8h13.1C*47.8B+
NS-7 PDW 1,1721,1605991.937A1.6928.713%B++15.69%C33.6BN/A8834.5h15.1C++52.5B+
TRAC-5 1,1711,1602075.604S1.9821.975%C++16.466%C-17C+N/A13568.3h17.3C78.9C+
NS-44 Commissioner 1,1611,1605552.09B**1.5442.484%B++14.052%D*63.7B**N/A18318.2h3B*7.2B*
TX1 Repeater 1,1651,1594932.351A*1.2736.231%A*19.154%C49.5B**N/A16523.4h11.6B+31.9B*
P2-120 HESH 1,4061,1552742.778A*39.1551.174%B**N/A57.5B12.5B+24320.1h5.6C10.9B
M40 Fury-F 1,6211,1492923.935A++0.3163.966%AN/A30.6B+12.6A++13837.6h14.3C22.4C*
M20 Basilisk 1,3241,0576516.262S12.6452.79%A++6.433%C*35.5A9C**17129.8h75.5B+143B**
C75 Viper 1,1661,0059111.667U108.0435.087%C0.995%D26C+4.2D-14538.6h9.6B+27.3B+
Skyguard 1,6539661019.564M++5.9442.618%A*2.07%C+18.1B+12.9B*16453.3h118.2C*277.4B**
MG-C1 Kindred 9619433542.664B**0.9634.333%A+16.649%D--34.2CN/A10527.6h10.5B30.7B++
P2-120 AP 1,4949118211.11B+7.4852.791%B++1.427%D-34.8B22.3B*47426.2h8.7D16.5C+
NS Baron G5AE 9269054951.828B+1.8056.623%B**13.149%C-76.7B**1.8M+22711.8h4B+7C++
NS Annihilator 1,5728861306.815U3.1984.205%B*N/A12.8B+9.9B+12869h11C**13B+
Orbital Strike Uplink 1,1588201820N/A816.371240.48%UN/A1366.7U563.3U62460.6h1.9T*0.2T*
NS Decimator 9566702292.926A*0.7066.752%B++1.045%D-33.8C+14.4C+27219.8h5.1C+7.6C*
Cycler TRV 6836672252.964A++0.6635.648%M19.041%C+50.9B**1.2A++15013.1h12.1B+34.1B**
NS-44 Commissioner AE 6626562442.689A0.9455.857%A++15.854%D--60.7C**N/A16710.8h3.4C*6.1B++
M12 Kobalt 6426176102.833M99.2127.261%B**15.073%D89.4C3.6C2306.9h21.2C77.8C**
NS-44P Commissioner 6116092562.379B**1.2550.354%B**13.957%D*73.4B+N/A1968.3h3.2B+6.3B++
M20 Basilisk 774560693.333U89.7155.633%B3.75%C70B**26.8B+3828h84.9B++152.5B++
M20 Basilisk-F 6925591164.819M**1.1960.061%B**N/A30.7B+7.3C*11118.2h46.1B76.7B+
M20 Basilisk 6955432620.885S17.2654.867%A++6.63%B38.2A+10.7C**22314.2h64.2B*117B**
M12 Kobalt 5645361829.778B**26.1528.905%A*16.231%C--67C++3.5C++2068h19.2C+66.4B++
P2-120 HEAT 6685102124.286A**20.6652.179%B**N/A43.6A+13.5B*31911.7h8.2C+15.8B+
E540 Halberd 6994953115.968A12.3452.323%A+2.02%D42.7A+17.6B*29911.6h5.5B10.6B*
P525 Marauder-H 5334862618.692B+15.0748.997%A++N/A105.7C++10.2B**3674.6h9.9D--20.3C++
T2 Striker 718454597.695U4.0749.753%CN/A16.9B+9.9C+17926.8h33.7B++67.8B+
MRC3 Mercy 4284141024.059B*0.4323.103%A+19.082%C35.7B+1.2B**12211.6h19.9C+86.1B++
C-4 ARX 500411914.516A0.8927.822%C**N/A205.5A++44.5B+10232h1.3C+4.5C*
Spear Anti-Vehicle Phalanx Turret 5704071137S33.3751.585%B*1.229%D**46.8B+18.7C2968.7h9.2C+17.7B+
MRC3 Mercy 4073991003.99B*0.3623.427%A+17.043%D35B+N/A11311.4h21C89.7B+
T1B Cycler 4003911642.384B1.2433.778%A+18.926%D--45.5C++1B++2118.6h12.3C*36.3B*
Rocklet Rifle 7403861342.881M**0.7458.374%B++N/A43.9A40.2A6688.8h32.9B+56.3B+
MG-HBR1 Dragoon 4023833610.639S7.0138.818%B*20.888%D-36.8B+1.8A*11310.4h7.3C++18.7B+
MG-S1 Jackal 3923811153.313A++0.3135.504%A++11.811%D*57.7B**1.7A*2436.6h10.4C**29.3B++
Hunter QCX 4573761702.212A*1.4176.92%A*12.234%D-14.4C++3.1C+6526.1h11.3C14.7C*
TX2 Emperor 3233211432.245A1.3836.752%B**13.707%D--51.8B**N/A1586.2h9.1C*24.7B+
G40-F Ranger 482297399U95.3748.583%A*N/A64.6B**40.2A5134.6h77.8C++160.1B++
TS4 Haymaker 3022941511.947B*1.6860.645%A++13.946%C++40.3B+1.1A++1187.3h4.2B7B*
Ripper 2942924,9690.059C+3.5750.292%A*20.548%B+0.8CN/A2380.6h1.2B+2.3C+
NS-30 Vandal 292287476.106A**2.4844.564%A++14.634%D**46.3BN/A1586.2h5.9C+13.3B++
NS-44L "Ravenous" Blackhand 277275664.167A0.5464.29%A*18.909%F24.8CN/A8811.1h3.7B+5.7B*
Anti-Vehicle Grenade 3702651265N/A261.3749.57%C+N/A294.4C116.7C*17260.9h6.5C13.2C+
NSX Masamune 4322631701.547B**2.0865.902%B*N/A19.3D12.4C+15513.6h20.2D30.7C
Xiphos Anti-Personnel Phalanx Tower 2592461246M**242.3738.795%B**N/A273.3C*14.4B**9480.9h17.7C++45.6B
Spear Anti-Vehicle Phalanx Tower 3572421242S238.3750.956%C++1.653%D--93.1A++44.2B**5132.6h3.7B**7.3A
Chainblade 23523517,5420.013C3.6129.599%C+16.17%A+0.2DN/A11399h2.3B+7.7B+
M12 Kobalt 247233638.833B**35.2125.844%A++14.592%D-68.5C+4.1C++2303.4h17.5C++67.6B++
KSR-35 232230504.6B**0.9736.43%C*20%D*48.9B+N/A1164.7h4.8C+13.1C++
G40-F Ranger 345226375.333U71.7143.956%A+1.327%B55.1A+29A4884.1h66.2B150.6B*
ML-7 284195712.746M++0.8860.685%B+N/A28.3B+12.9C++4596.9h5.7B+9.4B++
MR11 Gatekeeper-H 309191316.161B2.5457.813%B+N/A45.5B**28.1C+3844.2h43.9B++76B*
E540 Halberd-H 2771831018.3A+14.6762.28%B+N/A67.8A34.8A5772.7h5.6B9B+
99SV 171171364.75A++1.1236.024%B++19.298%F-17.8CN/A1109.6h6.8D18.9C++
NSX Tomoe 160159324.969A*1.3436.083%A+34.591%C46.8BN/A1593.4h14.7C+40.8B+
MR11 Gatekeeper 224139197.316B++3.6946.414%B*N/A25.7B15.7C+2475.4h51.4C++110.8B+
M60-G Bulldog-H 1491301130U126.3741.035%CN/A72.2C+10.6C*2261.8h6.3C15.3C+
Hoplon Anti-Aircraft Phalanx Tower 2071241124U120.3742.727%A*N/A248A++166B**14140.5h17B+39.9B+
M1 Heavy Cycler 125122274.519A*0.8924.079%A++18.033%C55.5A*1.4A+1902.2h14.3B++59.4B**
CAS 14-E 128115619.167C++15.5441.403%B**N/A52.3C5.9C+1902.2h37.9C91.6C++
M60-G Bulldog 1231081108S104.3752.707%C**N/A90A12.5C+2001.2h6.5B++12.3B++
M1 Heavy Cycler 109108293.724A++0.1023.689%A*13.889%D-43.2A*N/A2792.5h16.8B+70.8B*
Hellfire Rocket Pods 119106813.25B*9.6245.954%CN/A88.3C*10.8C9031.2h20.1C*43.8C**
M9 SKEP Launcher 160106293.655S0.0370.018%C**N/A23.6C**12C+2554.5h7.5B+10.7B++
M20 Basilisk 13198118.909S5.2840.776%A++5.102%C+28A9.4B*1913.5h68.5B++168B**
T7 Mini-Chaingun AE 9594412.293B*1.3331.891%A*9.574%D--55.3C**N/A1441.7h13.8C+43.3B++
TRAP-M1 8885175M+1.3738.081%A++27.059%C*42.5C**1.5M+2192h10.5C27.6B+
NS-10 Burster 12483327.667U24.0439.496%A++1.205%D**18.9S9.3S1774.4h82A++207.7A+
Aspis Anti-Aircraft Phalanx Turret 13878515.6S11.9736.318%A++2.564%C**16.3B**12.5B1834.8h134.7B+371B*
NS-10 Burster 11272324U20.3739.49%A++1.389%D*16.4S9.1S1664.4h94.3A238.9A
M60-G Bulldog 8270107B+3.3739.692%B+1.429%D--38.9B+6.7C++1491.8h5.9B++14.8B*
G30 Walker 9369234.5S30.8744.302%A*4.348%C+26.5A9.2C1992.6h128.2A289.3A
Pelter Rocket Pod 736379C5.3743.457%D1.587%B++45C-7.1D*2001.4h20C**46.1C++
M40 Fury 826379C**5.3742.169%B*N/A21D--6.3D1323h23.8D**56.3C-
MANA Anti-Personnel Turret 6262115.636N/A2.0118.203%UN/A620UN/A2626700.1h22T*120.6T*
G30 Vulcan 9461115.545C**1.9237.824%B**8.197%A**21.8C+11.8C2862.8h137.7D--364C++
M3 Pounder HEG 6558115.273A*1.6558.173%A++N/A30.5A+3.7C+2011.9h16.1B+27.7B++
G30 Walker 8057414.25S10.6232.665%A+3.509%B++30B**12.1C2811.9h173.5B+531.2B++
G40-F Ranger 8554318M14.3748.284%A*N/A14.6C8.4D1713.7h155.6C322.2B+
M18 Needler 8453421.262C+2.3639.551%AN/A4.6D2.7D--16311.6h268.4D--678.7C-
M60-A Bulldog 6352152B+48.3746.479%C+1.923%C-13.7D-2.9C583.8h9.5F-20.5D*
NS-44L Showdown 505077.143S3.5256.215%A+18%D**18.5DN/A382.7h4C-7.1B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon81,1860.7h
Anti-Vehicle MANA Turret02060.2h
Nano-Armor Kit3351,015,98873.2h
Skywall Shield Emitter04031.8h
Structure Shield Module03661.3h
Repair Module27542.3h
Turret AI Module07072.9h
AE Nano-Armor Kit48151,3447.5h
AE Medical Applicator3136,0841.9h
Cortium Silo02610.9h
Nanite Revive Grenade09,8472.7h
Nanite Healing Grenade04920.1h
Medical Applicator107136,8587.8h
Blast Wall02271.2h
Spitfire Auto-Turret3915,6969.9h
Restoration Kit1564,1632.8h
Motion Spotter2218,9746.2h
TR Patriot Flare Gun01430.2h
Hoplon Anti-Aircraft Phalanx Tower13691.7h
Xiphos Anti-Personnel Tower03291.7h
Rampart Wall04975.2h
TR Triumph Flare Gun03700.4h
Welding Device017,1411.5h
Spear Anti-Vehicle Tower03171.7h
Shield Recharging Field118400.3h
Smoke Grenade06680.2h
Recon Detection Device1810,75013.4h
Ammunition Package3815,3386.2h
Medical Kit2476,1314.6h
Anti-Infantry MANA Turret09101.1h
Flail Targeting Dart43782.6h
Snowman Soldier13260.3h
Routing Spire0530.1h
Pain Spire12220.8h
Hardlight Barrier12770.3h
Router14320.8h
Nano-Repair Grenade02,6670.7h
Solid Wall0850.8h
A30 Walker0570.1h
Vehicle Gate1911.2h
Elysium Spawn Tube02250.7h
Pillbox01551.2h
Orbital Strike Target Designator113606.4h
Alarm Module01700.4h

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