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Field Marshal Jolly r4vz0r[BAWC] r4vz0r
TR BR 164

KDR: 3.65

Score: 65.3m

Last Seen: Oct 11th, 2019 6:09 PM
- OFFLINE - 104 hour(s)

Prestige 1, Battle Rank 100 (164 total) - Terran Republic on Cobalt - Outfit Member of Broken Arrow Company[BAWC] Broken Arrow Company
TR outfit on Cobalt

Members: 92
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Tank Mine Sticky Grenade L100 Python HESH Frag Grenade Claymore TRAC-5 S MSW-R L100 Python AP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,494,945 MLG Score: 1195
Fun Score: N/A
Cheeseburgers Flipped: 222TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.972%17.747%58557115963,0493.081570.573

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.272%2.248A*-0.508D-1.187D*HEAD (~1.26)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
370.491B+12.20.132C++24.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.667%1.37%4911215219419790.521429274%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-3.942T*-1.467F-1.977

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
87.11B**23.21B**63.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.489%0.802%1236712099,224116131217.93804295%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.534%0.342C**-1.14D*0.419

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.6-0.034C+17.6-0.419C--22

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.957%5.41%8761312035,823113820295.11238287%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.804%1.186B**0.184C++0.05

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
107.40.103C+52.6-0.316C54.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.877%53.312%876512113,0501369332.22628

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.636%1.711A++-0.997D--1.488

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.239C++3.4-0.096C+3.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.493%13.62%876612105,3011595703.32143

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.651%1.232B**-0.198C0.05

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.494B+3.70.227C++2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Broken Arrow Company[BAWC] Broken Arrow Company
TR outfit on Cobalt

Members: 92
65.3m335.9%319 (19.1k)295 (17.7k)3.65433136,16437,2614.2289164 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1216980229.011%11.989%34805:5780

10% Combat Medic49% Engineer16% Heavy Assault18% Infiltrator7% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 11th, 2012 12:40 PMMar 7th, 2017 7:52 PMOct 13th, 2019 6:19 PM (2d) (PST)Oct 11th, 2019 3:52 PM (4d) (PST)Oct 11th, 2019 2:09 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6451295160.6140.1680.0742.3020.0711195

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,6987,75830,94037104138417,680

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3695.8h/154d 21,409 16,325 45,140 510.4k 6,581 11,680 15,782 143m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A+
Kills:1,958
Deaths:731
KDR:2.679
Accuracy:30.390% A+
HSR:18.999% D
T9A "Butcher"
A++
Kills:1,211
Deaths:378
KDR:3.204
Accuracy:33.043% A++
HSR:21.800% D-
T9 CARV-S
A**
Kills:1,195
Deaths:392
KDR:3.048
Accuracy:35.246% A**
HSR:19.916% D
MG-H1 Watchman AE
A*
Kills:1,182
Deaths:350
KDR:3.377
Accuracy:36.581% A*
HSR:19.289% D*
NSX Naginata
A*
Kills:1,180
Deaths:425
KDR:2.776
Accuracy:32.778% A*
HSR:23.983% D
NS-15M2
A++
Kills:1,178
Deaths:450
KDR:2.618
Accuracy:32.645% A++
HSR:19.100% D-
NS-15M AE
A+
Kills:1,176
Deaths:276
KDR:4.261
Accuracy:33.343% A+
HSR:22.194% D
NSX-P Naginata
A*
Kills:1,176
Deaths:362
KDR:3.249
Accuracy:33.887% A*
HSR:19.048% D*
TMG-50
A++
Kills:1,172
Deaths:416
KDR:2.817
Accuracy:30.717% A++
HSR:18.259% D-
NS-15M1
A+
Kills:1,169
Deaths:381
KDR:3.068
Accuracy:30.288% A+
HSR:15.826% D-
MG-H1 Watchman
A*
Kills:1,168
Deaths:427
KDR:2.735
Accuracy:34.583% A*
HSR:19.521% D-
T32 Bull
A+
Kills:1,168
Deaths:352
KDR:3.318
Accuracy:31.577% A+
HSR:20.120% D
T16 Rhino
A
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:27.439% A
HSR:18.535% D
T9 CARV
A
Kills:1,160
Deaths:490
KDR:2.367
Accuracy:25.486% A
HSR:17.931% D
NS-15 Gallows
A++
Kills:261
Deaths:74
KDR:3.527
Accuracy:36.215% A++
HSR:22.222% D*
Kills:17,514
Deaths (as Heavy Assault):5,982
Deaths (to Heavy Assaults):11,437
KDR:2.92778
Kill Difference:11,532
Playtime:583.055 hours
Usage:16%
Score:10.132m
Score/min:290
Accuracy (listed only):32.281%
HSR (listed only):19.783%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
B+
Kills:2,074
Deaths:462
KDR:4.489
Accuracy:25.818% B+
HSR:15.477% C+
LC3 Jaguar
A++
Kills:1,614
Deaths:615
KDR:2.624
Accuracy:32.729% A++
HSR:15.304% D-
LC2 Lynx AE
A++
Kills:1,249
Deaths:490
KDR:2.549
Accuracy:35.458% A++
HSR:17.454% D*
TAS-16 Blackjack
B*
Kills:1,242
Deaths:511
KDR:2.431
Accuracy:69.607% B*
HSR:16.184% C++
TRS-12 Uppercut
A
Kills:1,238
Deaths:468
KDR:2.645
Accuracy:72.858% A
HSR:13.570% C
SMG-46 Armistice
B**
Kills:1,210
Deaths:530
KDR:2.283
Accuracy:31.606% B**
HSR:12.893% D
NS-11CP
A
Kills:1,191
Deaths:419
KDR:2.842
Accuracy:35.161% A
HSR:16.373% D--
T5 AMC
A*
Kills:1,190
Deaths:422
KDR:2.820
Accuracy:34.060% A*
HSR:20.084% C+
NS-11C
A*
Kills:1,189
Deaths:405
KDR:2.936
Accuracy:34.789% A*
HSR:18.167% C
MG-S1 Jackal
A++
Kills:1,184
Deaths:421
KDR:2.812
Accuracy:35.373% A++
HSR:16.470% C--
AS16 NightHawk
B**
Kills:1,183
Deaths:488
KDR:2.424
Accuracy:49.299% B**
HSR:12.257% D
HC1 Cougar
A*
Kills:1,182
Deaths:308
KDR:3.838
Accuracy:34.337% A*
HSR:19.205% D
NS Baron G5AE
B**
Kills:1,181
Deaths:625
KDR:1.890
Accuracy:57.110% B**
HSR:13.971% C
NSX Tanto
A+
Kills:1,180
Deaths:344
KDR:3.430
Accuracy:33.684% A+
HSR:20.509% D
MG-C1 Kindred
A+
Kills:1,178
Deaths:442
KDR:2.665
Accuracy:34.326% A+
HSR:17.572% D-
TRAC-Shot
A++
Kills:1,174
Deaths:564
KDR:2.082
Accuracy:32.864% A++
HSR:18.058% C+
NS Baron G5
B**
Kills:1,172
Deaths:462
KDR:2.537
Accuracy:55.397% B**
HSR:12.969% C
TRAC-5 Burst
A++
Kills:1,172
Deaths:452
KDR:2.593
Accuracy:33.585% A++
HSR:16.041% D*
TRAC-5
C++
Kills:1,172
Deaths:210
KDR:5.581
Accuracy:22.008% C++
HSR:16.638% C-
FA1 Barrage
A
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% A
HSR:12.201% D
NSX-P Tanto
A+
Kills:1,172
Deaths:477
KDR:2.457
Accuracy:33.112% A+
HSR:18.686% D--
NSX Tengu
A++
Kills:1,171
Deaths:486
KDR:2.409
Accuracy:47.639% A++
HSR:13.578% D*
NS-7 PDW
B++
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B++
HSR:15.690% C
PDW-16 Hailstorm
A+
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A+
HSR:13.621% C-
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% D
LC2 Lynx
A++
Kills:1,160
Deaths:609
KDR:1.905
Accuracy:31.637% A++
HSR:17.500% D
TS4 Haymaker
A++
Kills:407
Deaths:221
KDR:1.842
Accuracy:60.772% A++
HSR:14.005% C++
The Little Helper
B*
Kills:336
Deaths:125
KDR:2.688
Accuracy:56.859% B*
HSR:11.607% D-
NSX-P Tengu
A++
Kills:165
Deaths:108
KDR:1.528
Accuracy:47.376% A++
HSR:16.364% D
Havoc
B+
Kills:59
Deaths:29
KDR:2.034
Accuracy:57.064% B+
HSR:13.559% C+
Kills:34,257
Deaths (as Light Assault):13,320
Deaths (to Light Assaults):6,585
KDR:2.57185
Kill Difference:20,937
Playtime:246.666 hours
Usage:7%
Score:4.344m
Score/min:293
Accuracy (listed only):40.943%
HSR (listed only):15.644%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B**
Kills:1,210
Deaths:530
KDR:2.283
Accuracy:31.606% B**
HSR:12.893% D
MG-S1 Jackal
A++
Kills:1,184
Deaths:421
KDR:2.812
Accuracy:35.373% A++
HSR:16.470% C--
TSAR-42
A++
Kills:1,175
Deaths:115
KDR:10.217
Accuracy:49.835% A++
HSR:49.447% F-
NSX Tengu
A++
Kills:1,171
Deaths:486
KDR:2.409
Accuracy:47.639% A++
HSR:13.578% D*
SOAS-20 AE
B**
Kills:1,166
Deaths:311
KDR:3.749
Accuracy:37.431% B**
HSR:16.295% D**
RAMS .50M
A++
Kills:1,165
Deaths:94
KDR:12.394
Accuracy:50.487% A++
HSR:60.601% F--
NS-44P Commissioner
B**
Kills:1,164
Deaths:500
KDR:2.328
Accuracy:49.751% B**
HSR:16.323% D--
NS-44 Commissioner AE
A+
Kills:1,164
Deaths:488
KDR:2.385
Accuracy:53.686% A+
HSR:17.955% D-
NS-357 Underboss
A
Kills:1,163
Deaths:634
KDR:1.834
Accuracy:47.702% A
HSR:14.617% D-
SOAS-20
A+
Kills:1,163
Deaths:357
KDR:3.258
Accuracy:34.995% A+
HSR:12.468% D*
NS-61 Emissary
A
Kills:1,161
Deaths:376
KDR:3.088
Accuracy:36.938% A
HSR:11.886% D-
NS-7 PDW
B++
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B++
HSR:15.690% C
NS-44L Blackhand
B**
Kills:1,160
Deaths:236
KDR:4.915
Accuracy:50.619% B**
HSR:21.035% D**
PDW-16 Hailstorm
A+
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A+
HSR:13.621% C-
NS-44 Commissioner
B++
Kills:1,160
Deaths:555
KDR:2.090
Accuracy:42.484% B++
HSR:14.052% D*
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
HSR-1
B+
Kills:1,160
Deaths:201
KDR:5.771
Accuracy:38.769% B+
HSR:19.569% D--
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% D
TX1 Repeater
A*
Kills:1,159
Deaths:493
KDR:2.351
Accuracy:36.231% A*
HSR:19.154% C
M77-B
A*
Kills:454
Deaths:34
KDR:13.353
Accuracy:50.443% A*
HSR:62.335% F
NSX Tomoe
A++
Kills:438
Deaths:111
KDR:3.946
Accuracy:37.578% A++
HSR:26.712% D--
NS-44L "Ravenous" Blackhand
A++
Kills:388
Deaths:95
KDR:4.084
Accuracy:58.828% A++
HSR:19.330% F
TX2 Emperor
B**
Kills:321
Deaths:143
KDR:2.245
Accuracy:36.752% B**
HSR:13.707% D--
NS-30 Vandal
A++
Kills:287
Deaths:47
KDR:6.106
Accuracy:44.564% A++
HSR:14.634% D**
KSR-35
C*
Kills:230
Deaths:50
KDR:4.600
Accuracy:36.430% C*
HSR:20% D*
99SV
B++
Kills:171
Deaths:36
KDR:4.750
Accuracy:36.024% B++
HSR:19.298% F-
NSX-P Tengu
A++
Kills:165
Deaths:108
KDR:1.528
Accuracy:47.376% A++
HSR:16.364% D
TRAP-M1
A++
Kills:85
Deaths:17
KDR:5
Accuracy:38.081% A++
HSR:27.059% C*
NS-44L Showdown
N/A
Kills:50
Deaths:7
KDR:7.143
Accuracy:56.215% N/A
HSR:18% N/A
Kills:24,754
Deaths (as Infiltrator):8,522
Deaths (to Infiltrators):5,352
KDR:2.90472
Kill Difference:16,232
Playtime:672.819 hours
Usage:18%
Score:10.649m
Score/min:264
Accuracy (listed only):41.646%
HSR (listed only):21.105%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B+
Kills:2,074
Deaths:462
KDR:4.489
Accuracy:25.818% B+
HSR:15.477% C+
LC3 Jaguar
A++
Kills:1,614
Deaths:615
KDR:2.624
Accuracy:32.729% A++
HSR:15.304% D-
LC2 Lynx AE
A++
Kills:1,249
Deaths:490
KDR:2.549
Accuracy:35.458% A++
HSR:17.454% D*
TAS-16 Blackjack
B*
Kills:1,242
Deaths:511
KDR:2.431
Accuracy:69.607% B*
HSR:16.184% C++
TRS-12 Uppercut
A
Kills:1,238
Deaths:468
KDR:2.645
Accuracy:72.858% A
HSR:13.570% C
NS-11CP
A
Kills:1,191
Deaths:419
KDR:2.842
Accuracy:35.161% A
HSR:16.373% D--
T5 AMC
A*
Kills:1,190
Deaths:422
KDR:2.820
Accuracy:34.060% A*
HSR:20.084% C+
NS-11C
A*
Kills:1,189
Deaths:405
KDR:2.936
Accuracy:34.789% A*
HSR:18.167% C
MG-HBR1 Dragoon
A++
Kills:1,186
Deaths:209
KDR:5.675
Accuracy:45.115% A++
HSR:16.442% D**
AS16 NightHawk
B**
Kills:1,183
Deaths:488
KDR:2.424
Accuracy:49.299% B**
HSR:12.257% D
HC1 Cougar
A*
Kills:1,182
Deaths:308
KDR:3.838
Accuracy:34.337% A*
HSR:19.205% D
NS Baron G5AE
B**
Kills:1,181
Deaths:625
KDR:1.890
Accuracy:57.110% B**
HSR:13.971% C
NSX Tanto
A+
Kills:1,180
Deaths:344
KDR:3.430
Accuracy:33.684% A+
HSR:20.509% D
MG-C1 Kindred
A+
Kills:1,178
Deaths:442
KDR:2.665
Accuracy:34.326% A+
HSR:17.572% D-
TRAC-Shot
A++
Kills:1,174
Deaths:564
KDR:2.082
Accuracy:32.864% A++
HSR:18.058% C+
AMR-66
A*
Kills:1,173
Deaths:345
KDR:3.400
Accuracy:40.011% A*
HSR:13.726% F
NS Baron G5
B**
Kills:1,172
Deaths:462
KDR:2.537
Accuracy:55.397% B**
HSR:12.969% C
TRAC-5 Burst
A++
Kills:1,172
Deaths:452
KDR:2.593
Accuracy:33.585% A++
HSR:16.041% D*
TRAC-5
C++
Kills:1,172
Deaths:210
KDR:5.581
Accuracy:22.008% C++
HSR:16.638% C-
FA1 Barrage
A
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% A
HSR:12.201% D
NSX-P Tanto
A+
Kills:1,172
Deaths:477
KDR:2.457
Accuracy:33.112% A+
HSR:18.686% D--
LC2 Lynx
A++
Kills:1,160
Deaths:609
KDR:1.905
Accuracy:31.637% A++
HSR:17.500% D
TS4 Haymaker
A++
Kills:407
Deaths:221
KDR:1.842
Accuracy:60.772% A++
HSR:14.005% C++
The Little Helper
B*
Kills:336
Deaths:125
KDR:2.688
Accuracy:56.859% B*
HSR:11.607% D-
Havoc
B+
Kills:59
Deaths:29
KDR:2.034
Accuracy:57.064% B+
HSR:13.559% C+
Kills:28,246
Deaths (as Engineer):10,252
Deaths (to Engineers):5,479
KDR:2.75517
Kill Difference:17,994
Playtime:1,801.328 hours
Usage:49%
Score:31.617m
Score/min:293
Accuracy (listed only):42.817%
HSR (listed only):15.902%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
B*
Kills:1,242
Deaths:511
KDR:2.431
Accuracy:69.607% B*
HSR:16.184% C++
TRS-12 Uppercut
A
Kills:1,238
Deaths:468
KDR:2.645
Accuracy:72.858% A
HSR:13.570% C
SMG-46 Armistice
B**
Kills:1,210
Deaths:530
KDR:2.283
Accuracy:31.606% B**
HSR:12.893% D
Cycler TRV
A*
Kills:1,193
Deaths:414
KDR:2.882
Accuracy:34.344% A*
HSR:19.614% C+
T1B Cycler
A+
Kills:1,189
Deaths:404
KDR:2.943
Accuracy:33.530% A+
HSR:20.269% D-
MG-S1 Jackal
A++
Kills:1,184
Deaths:421
KDR:2.812
Accuracy:35.373% A++
HSR:16.470% C--
AS16 NightHawk
B**
Kills:1,183
Deaths:488
KDR:2.424
Accuracy:49.299% B**
HSR:12.257% D
NS Baron G5AE
B**
Kills:1,181
Deaths:625
KDR:1.890
Accuracy:57.110% B**
HSR:13.971% C
T1A Unity
A++
Kills:1,179
Deaths:477
KDR:2.472
Accuracy:32.679% A++
HSR:18.151% D-
NS-11A "Heatwave"
A+
Kills:1,179
Deaths:413
KDR:2.855
Accuracy:34.667% A+
HSR:18.490% D-
TORQ-9
A*
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:34.317% A*
HSR:21.957% C
NS Baron G5
B**
Kills:1,172
Deaths:462
KDR:2.537
Accuracy:55.397% B**
HSR:12.969% C
FA1 Barrage
A
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% A
HSR:12.201% D
NSX Tengu
A++
Kills:1,171
Deaths:486
KDR:2.409
Accuracy:47.639% A++
HSR:13.578% D*
SABR-13
A
Kills:1,169
Deaths:396
KDR:2.952
Accuracy:32.660% A
HSR:17.964% D--
T1 Cycler
A**
Kills:1,167
Deaths:500
KDR:2.334
Accuracy:33.562% A**
HSR:17.052% D
TAR
A*
Kills:1,160
Deaths:431
KDR:2.691
Accuracy:34.084% A*
HSR:18.017% C--
NS-7 PDW
B++
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B++
HSR:15.690% C
PDW-16 Hailstorm
A+
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A+
HSR:13.621% C-
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% D
NS-11A
A+
Kills:1,160
Deaths:429
KDR:2.704
Accuracy:31.995% A+
HSR:18.448% C--
T1S Cycler
M
Kills:447
Deaths:180
KDR:2.483
Accuracy:36.454% M
HSR:19.911% C+
TS4 Haymaker
A++
Kills:407
Deaths:221
KDR:1.842
Accuracy:60.772% A++
HSR:14.005% C++
The Little Helper
B*
Kills:336
Deaths:125
KDR:2.688
Accuracy:56.859% B*
HSR:11.607% D-
NSX-P Tengu
A++
Kills:165
Deaths:108
KDR:1.528
Accuracy:47.376% A++
HSR:16.364% D
Havoc
B+
Kills:59
Deaths:29
KDR:2.034
Accuracy:57.064% B+
HSR:13.559% C+
Kills:27,378
Deaths (as Combat Medic):11,199
Deaths (to Combat Medics):3,796
KDR:2.44468
Kill Difference:16,179
Playtime:362.541 hours
Usage:10%
Score:7.950m
Score/min:365
Accuracy (listed only):42.739%
HSR (listed only):15.844%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A+
Kills:453
Deaths:115
KDR:3.939
Accuracy:23.369% A+
HSR:19.647% C
MRC3 Mercy
A+
Kills:439
Deaths:113
KDR:3.885
Accuracy:23.768% A+
HSR:17.312% D
M1 Heavy Cycler
A++
Kills:135
Deaths:27
KDR:5
Accuracy:24.141% A++
HSR:19.259% C+
M1 Heavy Cycler
A*
Kills:119
Deaths:29
KDR:4.103
Accuracy:24.096% A*
HSR:14.286% D
NS-10 Burster
A++
Kills:85
Deaths:3
KDR:28.333
Accuracy:39.885% A++
HSR:1.176% D**
NS-10 Burster
A++
Kills:75
Deaths:3
KDR:25
Accuracy:39.907% A++
HSR:1.333% D*
NS-20 Gorgon
A++
Kills:69
Deaths:21
KDR:3.286
Accuracy:35.768% A++
HSR:17.391% C
NS-20 Gorgon
A++
Kills:64
Deaths:21
KDR:3.048
Accuracy:37.735% A++
HSR:17.188% C
M3 Pounder HEG
A++
Kills:61
Deaths:11
KDR:5.545
Accuracy:57.415% A++
HSR:0% F--
M3 Pounder HEG
A++
Kills:52
Deaths:11
KDR:4.727
Accuracy:53.951% A++
HSR:0% F--
Kills:1,552
Deaths (as MAX Suit):177
Deaths (to MAX Suits):1,447
KDR:8.76836
Kill Difference:1,375
Playtime:27.802 hours
Usage:1%
Score:0.653m
Score/min:391
Accuracy (listed only):36.003%
HSR (listed only):10.759%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C++
Kills:219
V. Kills:10 N/A
Deaths:6
KDR:36.500
Accuracy:26.667% C--
KPH:45.500 C++
VKPH:2.100 D
Hellfire Rocket Pods
B+
Kills:215
V. Kills:23 N/A
Deaths:8
KDR:26.875
Accuracy:50.384% C**
KPH:108.900 B+
VKPH:11.600 C
M18 Needler
A++
Kills:69
V. Kills:39 173%
Deaths:42
KDR:1.643
Accuracy:41.943% A++
KPH:5.500 D
VKPH:3.100 D--
Kills:503 (288 + 0)
Deaths:56
KDR:8.982
VKDR:1.286
Vehicle Kills:72
Kill Difference:447
Playtime:19.357 hours
Usage:1%
Score:0.272m
Score/min:234
Piloting Accuracy:41.943%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:2,661
V. Kills:356 N/A
Deaths:29
KDR:91.759
Accuracy:57.570% B**
KPH:38.600 D
VKPH:5.200 D
L100 Python AP
B**
Kills:1,901
V. Kills:900 211%
Deaths:100
KDR:19.010
Accuracy:62.036% B++
KPH:44.500 B**
VKPH:21.100 B+
LB00 Python AP
B++
Kills:1,443
V. Kills:579 249%
Deaths:74
KDR:19.500
Accuracy:64.897% B++
KPH:55.600 B
VKPH:22.300 C++
C75 Viper
C+
Kills:1,005
V. Kills:161 N/A
Deaths:9
KDR:111.667
Accuracy:35.087% C
KPH:26.100 C+
VKPH:4.200 D-
Skyguard
B*
Kills:971
V. Kills:688 141%
Deaths:101
KDR:9.614
Accuracy:42.552% A*
KPH:18.200 B+
VKPH:12.900 B*
Kills:7,981 (7,981 + 0)
Deaths:313
KDR:25.498
VKDR:8.575
Vehicle Kills:2,684
Kill Difference:7,668
Playtime:229.572 hours
Usage:6%
Score:2.677m
Score/min:194
Driving Accuracy:42.552%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
B+
Kills:1,155
V. Kills:251 458%
Deaths:27
KDR:42.778
Accuracy:51.174% B**
KPH:57.400 B
VKPH:12.500 B+
P2-120 AP
B*
Kills:911
V. Kills:583 156%
Deaths:82
KDR:11.110
Accuracy:52.791% B++
KPH:34.800 B
VKPH:22.300 B*
P2-120 HEAT
A++
Kills:620
V. Kills:182 339%
Deaths:21
KDR:29.524
Accuracy:52.460% B**
KPH:44.600 A++
VKPH:13.100 B++
E540 Halberd
A+
Kills:511
V. Kills:209 243%
Deaths:31
KDR:16.484
Accuracy:52.569% A+
KPH:43 A+
VKPH:17.600 B*
MR11 Gatekeeper
B*
Kills:148
V. Kills:90 163%
Deaths:19
KDR:7.789
Accuracy:46.560% B*
KPH:26.700 B+
VKPH:16.200 C+
M20 Basilisk
A++
Kills:106
V. Kills:36 286%
Deaths:11
KDR:9.636
Accuracy:40.862% A++
KPH:29 A+
VKPH:9.900 B**
G30 Walker
A+
Kills:61
V. Kills:26 226%
Deaths:4
KDR:15.250
Accuracy:33.158% A+
KPH:29.400 B*
VKPH:12.500 C+
G30 Vulcan
B**
Kills:61
V. Kills:33 179%
Deaths:11
KDR:5.545
Accuracy:37.824% B**
KPH:21.500 C+
VKPH:11.600 C
Kills:3,573 (2,686 + 887)
Deaths:206
KDR:17.345
VKDR:6.845
Vehicle Kills:1,410
Kill Difference:3,367
Playtime:86.175 hours
Usage:2%
Score:1.745m
Score/min:338
Driving Accuracy:52.460%
Gunner Accuracy:37.824%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A+
Kills:1,618
V. Kills:768 210%
Deaths:206
KDR:7.854
Accuracy:55.772% B**
KPH:74.100 A+
VKPH:35.200 B++
P525 Marauder-H
B*
Kills:501
V. Kills:47 N/A
Deaths:26
KDR:19.269
Accuracy:48.668% A++
KPH:106.700 C++
VKPH:10 B*
G40-F Ranger
A+
Kills:229
V. Kills:121 188%
Deaths:3
KDR:76.333
Accuracy:43.730% A+
KPH:53 A
VKPH:28 B**
E540 Halberd-H
A
Kills:209
V. Kills:106 195%
Deaths:10
KDR:20.900
Accuracy:66.294% B**
KPH:65.800 B**
VKPH:33.400 A
MR11 Gatekeeper-H
B**
Kills:191
V. Kills:118 161%
Deaths:31
KDR:6.161
Accuracy:57.632% B+
KPH:45.600 B**
VKPH:28.200 C+
M60-G Bulldog-H
C*
Kills:130
V. Kills:19 N/A
Deaths:
KDR:
Accuracy:41.035% C
KPH:73.100 C+
VKPH:10.700 C*
M40 Fury-H
N/A
Kills:50
V. Kills:21 227%
Deaths:1
KDR:50
Accuracy:58.981% N/A
KPH:76.200 N/A
VKPH:32 N/A
Kills:2,928 (0 + 2,928)
Deaths:277
KDR:10.570
VKDR:4.332
Vehicle Kills:1,200
Kill Difference:2,651
Playtime:40.647 hours
Usage:1%
Score:1.200m
Score/min:492
Driving Accuracy:N/A%
Gunner Accuracy:58.981%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A++
Kills:1,127
V. Kills:283 397%
Deaths:65
KDR:17.339
Accuracy:52.916% A++
KPH:35.600 A
VKPH:9 C**
M12 Kobalt
A*
Kills:587
V. Kills:30 N/A
Deaths:18
KDR:32.611
Accuracy:29.043% A*
KPH:67.500 C++
VKPH:3.500 C++
M20 Basilisk
A++
Kills:568
V. Kills:158 357%
Deaths:26
KDR:21.846
Accuracy:55.139% A++
KPH:38.100 A+
VKPH:10.600 C**
M12 Kobalt
C**
Kills:285
V. Kills:18 N/A
Deaths:6
KDR:47.500
Accuracy:27.487% A*
KPH:69.500 C+
VKPH:4.400 C**
G30 Walker
A**
Kills:85
V. Kills:29 283%
Deaths:2
KDR:42.500
Accuracy:46.545% A**
KPH:27.400 A
VKPH:9.400 C+
M60-G Bulldog
B*
Kills:84
V. Kills:13 N/A
Deaths:10
KDR:8.400
Accuracy:41.674% B++
KPH:43.900 B*
VKPH:6.800 C*
M40 Fury
C-
Kills:65
V. Kills:21 295%
Deaths:7
KDR:9.286
Accuracy:42.294% B*
KPH:21.700 D--
VKPH:7 C-
G40-F Ranger
A*
Kills:58
V. Kills:33 171%
Deaths:3
KDR:19.333
Accuracy:47.653% A*
KPH:14.700 C
VKPH:8.400 D
Kills:2,859 (0 + 2,859)
Deaths:137
KDR:20.869
VKDR:4.270
Vehicle Kills:585
Kill Difference:2,722
Playtime:71.258 hours
Usage:2%
Score:0.816m
Score/min:191
Driving Accuracy:N/A%
Gunner Accuracy:47.653%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:1,200
V. Kills:57 N/A
Deaths:144
KDR:8.333
Accuracy:54.643% A
KPH:68.600 B++
VKPH:3.300 B**
M20 Basilisk-F
B**
Kills:1,183
V. Kills:201 N/A
Deaths:205
KDR:5.771
Accuracy:58.420% B*
KPH:40.500 B**
VKPH:6.900 C++
M40 Fury-F
A+
Kills:1,164
V. Kills:479 243%
Deaths:295
KDR:3.946
Accuracy:63.995% A
KPH:30.400 B+
VKPH:12.500 A+
M4-F Pillager
C++
Kills:84
V. Kills:7 N/A
Deaths:25
KDR:3.360
Accuracy:43.587% C--
KPH:26.100 C++
VKPH:2.200 D-
Kills:3,631 (3,631 + 0)
Deaths:669
KDR:5.428
VKDR:1.112
Vehicle Kills:744
Kill Difference:2,962
Playtime:88.258 hours
Usage:2%
Score:0.740m
Score/min:140
Driving Accuracy:43.587%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:130
V. Kills:15 N/A
Deaths:6
KDR:21.667
Accuracy:42.243% A
KPH:54.200 C
VKPH:6.300 C+
Pelter Rocket Pod
C-
Kills:63
V. Kills:10 N/A
Deaths:7
KDR:9
Accuracy:43.457% D
KPH:45.900 C-
VKPH:7.300 D*
Kills:193 (0 + 193)
Deaths:13
KDR:14.846
VKDR:1.923
Vehicle Kills:25
Kill Difference:180
Playtime:3.771 hours
Usage:0%
Score:0.044m
Score/min:193
Piloting Accuracy:N/A%
Gunner Accuracy:43.457%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Tank Mine 7,0764,6019051.122U47.4718.115%D*N/A199.2A++107.1A++98123.1h1.1A6.3C+
Sticky Grenade 3,3193,18613186N/A3,182.3554.751%C**N/A838.4C35A*24553.8h2.5C4.5C++
L100 Python HESH 3,0172,6612991.759S88.1057.57%B**N/A38.6D5.2D15768.9h3.4C++6B+
Frag Grenade 2,6992,60912609N/A2,605.3546.063%C++N/A705.1B**24.3M20373.7h2.8B**6.1B++
Claymore 2,2842,2842495.167U91.5127.656%C-N/A243A++N/A5899.4h1.1B*4C++
TRAC-5 S 2,1132,0744624.489S0.8325.818%B+15.477%C+19.7C+N/A92105.5h14.6C56.7C++
MSW-R 1,9911,9587312.679B0.9830.39%A+18.999%D46.4C**N/A18742.2h12.7C+41.8B+
L100 Python AP 2,8011,90110019.01M15.3662.036%B++N/A44.5B**21.1B+27942.7h5.4C**8.6B+
G20 Vulcan-H 2,3861,6182067.854B**4.2055.772%B**1.916%D74.2A+35.2B++54421.8h65.5B**117.5A
LC3 Jaguar 1,6401,6146152.624B*1.0332.729%A++15.304%D-24.6CN/A7165.7h13C++39.7B++
C-4 1,9661,5682785.64M++1.9928.56%B+N/A182.3A*46.3A12498.6h1.3B+4.7B+
LB00 Python AP 2,0221,4437419.5B+15.8564.897%B++N/A55.5B22.3C++28526h5.2C--8.1C+
LC2 Lynx AE 1,2751,2494902.549B*1.1135.458%A++17.454%D*25DN/A8249.9h15.3C+43.3B+
TAS-16 Blackjack 1,2521,2425112.431B**1.2269.607%B*16.184%C++46.3C**N/A13926.8h2.5C++3.6B+
TRS-12 Uppercut 1,2541,2384682.645A1.0172.858%A13.57%C77.4A+1A23216h2.1B*2.9B++
T9A "Butcher" 1,2461,2113783.204B*0.4533.043%A++21.8%D-50.9C+1.5A+16923.8h13.7D*41.6B+
SMG-46 Armistice 1,2201,2105302.283B**1.3731.606%B**12.893%D48.6B**N/A13424.9h13.3B+42.1B+
S12 Renegade 1,2571,2001448.333A*4.6854.643%A1.75%D-68.6B++3.3B**14317.5h3.8C6.9B+
T9 CARV-S 1,2291,1953923.048A+0.6135.246%A**19.916%D36.8C+1B**8832.5h15.5D-44B+
Cycler TRV 1,2231,1934142.882A+0.7734.344%A*19.614%C+50.8B**1.3A*14623.5h12.1B+35.1B**
NS-11CP 1,2301,1914192.842B**0.8135.161%A16.373%D--32.9C--1.1B+10136.2h16.2D*46.1C+
T5 AMC 1,2271,1904222.82A++0.8334.06%A*20.084%C+34B++1.1A*11535h15.1C+44.4B++
T1B Cycler 1,2171,1894042.943B+0.7133.53%A+20.269%D-44.5C+1B++14326.7h13.3C+39.8B+
NS-11C 1,2251,1894052.936A*0.7234.789%A*18.167%C30.6C++N/A9838.8h14.6C++41.9B++
MG-HBR1 Dragoon 1,2281,1862095.675S2.0245.115%A++16.442%D**34.9B+1.2B**10534h8.9C--19.8B
MG-S1 Jackal 1,2061,1844212.812A+0.8435.373%A++16.47%C--48.1B+N/A16724.6h11.1C++31.4B++
M20 Basilisk-F 1,3841,1832055.771S2.1258.42%B*N/A40.5B**6.9C++14929.2h33.8B+57.9B++
AS16 NightHawk 1,2011,1834882.424B**1.2349.299%B**12.257%D39.3C*N/A12530.1h4.8C+9.7B+
HC1 Cougar 1,2181,1823083.838M0.1834.337%A*19.205%D35C**1.1A+10233.8h12.6C+36.7B+
MG-H1 Watchman AE 1,2181,1823503.377A0.2836.581%A*19.289%D*38.4C--1.2C+10830.8h17D46.3B+
NS Baron G5AE 1,2051,1816251.89B+1.7657.11%B**13.971%C79.3A1.6A*24714.9h4B+7C++
NSX Tanto 1,2031,1803443.43A**0.2233.684%A+20.509%D35.5C++N/A10733.2h13.4C*39.7B
NSX Naginata 1,2161,1804252.776A+0.8832.778%A*23.983%D20.6D-N/A7457.2h14.7C-44.9B+
T1A Unity 1,2021,1794772.472A+1.1832.679%A++18.151%D-34.7CN/A9634h13.3C-40.9B+
NS-11A "Heatwave" 1,1991,1794132.855B**0.8034.667%A+18.49%D-45.2C++N/A13826.1h12.6B+36.3B++
NS-15M2 1,1991,1784502.618B+1.0432.645%A++19.1%D-33.9CN/A13334.8h14.2C43.6B+
MG-C1 Kindred 1,2001,1784422.665B**0.9934.326%A+17.572%D-34.4CN/A10634.2h10.8C**31.4B++
NS-15M AE 1,1911,1762764.261B*0.6133.343%A+22.194%D61.6C*N/A26719.1h11.6C++34.8B+
NSX-P Naginata 1,2061,1763623.249A+0.4133.887%A*19.048%D*31.6C-N/A8437.2h14.3C42.1B+
TORQ-9 1,1911,1754542.588B**1.0734.317%A*21.957%C38.4C*N/A11230.6h14.3C**41.6B*
TSAR-42 1,1941,17511510.217A6.5649.835%A++49.447%F-42.3C*N/A13927.8h3.1D*6.2C++
TRAC-Shot 1,1951,1745642.082B+1.5732.864%A++18.058%C+28.3CN/A8541.5h13.8D42.1B
AMR-66 1,2171,1733453.4M+0.2540.011%A*13.726%F25.3C*N/A7946.4h7.8B+19.5B*
NS Baron G5 1,1851,1724622.537A*1.1255.397%B**12.969%C53B*N/A14122.1h5C+9.1C+
TRAC-5 Burst 1,1981,1724522.593B1.0633.585%A++16.041%D*31.2CN/A8337.6h14.9C--44.4B+
TRAC-5 1,1831,1722105.581S1.9322.008%C++16.638%C-17C+N/A14068.8h17.2C78.3C++
FA1 Barrage 1,1871,1725502.131B**1.5252.777%A12.201%D30.9C*N/A9337.9h5.6C10.7B+
NSX-P Tanto 1,1841,1724772.457A++1.2033.112%A+18.686%D--30.2C++N/A9538.8h12.8B+38.8B++
TMG-50 1,1931,1724162.817A+0.8430.717%A++18.259%D-34.3C+N/A11134.2h13.4C43.5B+
NSX Tengu 1,1881,1714862.409A1.2547.639%A++13.578%D*60.4B**N/A16919.4h9.8B*20.7B*
NS-15M1 1,1851,1693813.068B**0.5930.288%A+15.826%D-39.4C+N/A9329.7h14.3C47.4B+
SABR-13 1,1861,1693962.952B++0.7032.66%A17.964%D--34.3C+N/A9834.1h12.3C+37.6B+
MG-H1 Watchman 1,1931,1684272.735B*0.9234.583%A*19.521%D-25DN/A7846.8h17.1C49.4B+
T32 Bull 1,1931,1683523.318A+0.3431.577%A+20.12%D35.5C+N/A10532.9h15.5D-48.9C**
T7 Mini-Chaingun 1,1891,1685002.336A+1.3225.283%A++11.901%C43.7B+N/A12826.7h13.7B+54.2B++
T1 Cycler 1,1821,1675002.334A1.3233.562%A**17.052%D33.8B+N/A14334.5h12.6B++37.5B**
SOAS-20 AE 1,1851,1663113.749B++0.0937.431%B**16.295%D**49.2C+N/A11023.7h11.2C*29.9B+
RAMS .50M 1,1711,1659412.394M8.7450.487%A++60.601%F--36.4B+N/A9432h2.9D--5.7C*
Orbital Strike Uplink 1,6351,16511165N/A1,161.351261.21%UN/A1456.3U587.5U61340.8h1.8T*0.1T*
NS-44P Commissioner 1,1691,1645002.328B**1.3349.751%B**16.323%D--72.8B+N/A19216h3.3C**6.6B+
M40 Fury-F 1,6431,1642953.946A++0.2963.995%AN/A30.4B+12.5A+13838.3h14.4C22.4C*
NS-44 Commissioner AE 1,1731,1644882.385B**1.2753.686%A+17.955%D-54.6C++N/A15321.3h3.3B6.2B++
NS-357 Underboss 1,1671,1636341.834B*1.8247.702%A14.617%D-51.7BN/A13722.5h3.8B+8B++
SOAS-20 1,1731,1633573.258A+0.4034.995%A+12.468%D*50.1B*N/A13423.2h11.7C*33.5B++
NS-61 Emissary 1,1681,1613763.088M++0.5736.938%A11.886%D-49.4B**N/A12723.5h11B+29.9B*
TAR 1,1701,1604312.691B*0.9634.084%A*18.017%C--36.5C*N/A16331.8h13.2C++38.6B*
NS-7 PDW 1,1721,1605991.937A1.7228.713%B++15.69%C33.6BN/A9034.5h15.1C++52.5B+
NS-44L Blackhand 1,1641,1602364.915M*1.2650.619%B**21.035%D**33.7B+N/A7734.4h4.2C**8.3B+
PDW-16 Hailstorm 1,1681,1605492.113A1.5431.532%A+13.621%C-45B*N/A11125.8h13.1B+41.7B++
NS-44 Commissioner 1,1611,1605552.09B**1.5642.484%B++14.052%D*63.7B**N/A18818.2h3B*7.2B++
MKV Suppressed 1,1671,1604512.572A*1.0831.226%B**14.052%D-53.2B**N/A12921.8h12.8B+41.1B+
T16 Rhino 1,1681,1604782.427A1.2327.439%A18.535%D45B+N/A12525.8h13.1C*47.8B+
HSR-1 1,1741,1602015.771A*2.1238.769%B+19.569%D--43.3C++N/A9526.8h6.1C15.6C*
Shuriken 1,1671,1604782.427B**1.2330.442%B++14.914%D42.3C+N/A10627.4h14C+45.9C**
NS-11A 1,1711,1604292.704A0.9531.995%A+18.448%C--34.7C++N/A10733.4h13.6C*42.7B++
T9 CARV 1,1811,1604902.367B*1.2925.486%A17.931%D33.7C**N/A16234.4h12.8B+50.3B++
LC2 Lynx 1,1791,1606091.905B++1.7531.637%A++17.5%D24.6C+N/A8047.2h15.9C+50.3B+
TX1 Repeater 1,1651,1594932.351A*1.3036.231%A*19.154%C49.5B**N/A16823.4h11.6B+31.9B*
P2-120 HESH 1,4061,1552742.778A*39.1251.174%B**N/A57.5B12.5B+24520.1h5.6C10.9B
M20 Basilisk 1,4101,1276517.338S13.6852.916%A++6.655%C**35.7A9C**17231.6h74.7B+141.2B**
C75 Viper 1,1661,0059111.667U108.0135.087%C0.995%D26C+4.2D-14738.6h9.6B+27.3B+
Skyguard 1,6599711019.614M++5.9642.552%A*2.06%C+18.1B+12.9B*16553.5h117.8C*276.9B**
P2-120 AP 1,4949118211.11B+7.4652.791%B++1.427%D-34.8B22.3B*48626.2h8.7D16.5C+
NS Annihilator 1,5728861306.815U3.1684.205%B**N/A12.8B+9.9B+12969h11B13B+
NS Decimator 1,1648112663.049A**0.6167.011%B++N/A35.3C+15.3C+28523h5.1C+7.6C*
M12 Kobalt 6526276104.5M+100.8527.186%B**15.471%D89.6C3.6C2317h21.1C77.5C**
P2-120 HEAT 8026202129.524M++25.8752.46%B**N/A44.6A++13.1B++30913.9h7.9C+15.1B+
M12 Kobalt 6175871832.611A28.9629.043%A*16.695%C67.5C++3.4C++2118.7h19.5C+67B++
M20 Basilisk 7265682621.846S18.1955.139%A++6.338%C*38.1A+10.6C**22214.9h65.6B*119B**
M20 Basilisk 778562693.667U90.0155.75%B+3.737%C70.3B**27B+3848h85B++152.4B++
C-4 ARX 6695461344.075B**0.4227.643%C**N/A195A+43.9B+9502.8h1.3C+4.6C++
T2 Striker 821520648.125U4.4750.323%C+N/A17.3B+10C+18130.1h33.5B++66.5B+
E540 Halberd 7205113116.484A+12.8352.569%A+1.957%D42.9A+17.6B*30511.9h5.5B10.5B*
P525 Marauder-H 5485012619.269B+15.6148.668%A++N/A106.6C++10B*3724.7h10D--20.4C++
M77-B 4594543413.353S9.7050.443%A*62.335%F47.8A+N/A1609.5h3.1D-6.2B
MRC3 Mercy 4674531153.939B++0.2823.369%A+19.647%C36.8B+1.1B**12612.3h19.7C+84.4B++
Spear Anti-Vehicle Phalanx Turret 6264481140.727S37.0751.814%B*1.116%D**49.2B++19.6C+3029.1h8.9C+17.1B+
T1S Cycler 4594471802.483A+1.1736.454%M19.911%C+53.9A+1.4A++1668.3h12.4C*33.9B**
MRC3 Mercy 4474391133.885B++0.2323.768%A+17.312%D36.3B+N/A11812.1h20.8C+87.5B+
NSX Tomoe 4494381113.946A++0.2937.578%A++26.712%D--55.4B++1.4M+1427.9h15.7C41.8B+
TS4 Haymaker 4174072211.842B++1.8160.772%A++14.005%C++46.8B*1.1A++1378.7h4.1B+6.8B*
Rocklet Rifle 7684011402.864M**0.7958.614%B++N/A44.1A40.3A6799.1h33.3B+56.8B+
Hunter QCX 4924001842.174A*1.4877.094%A*11.75%D-14.5C++3.3C++6627.6h11.3C14.7C*
NS-44L "Ravenous" Blackhand 390388954.084A0.4358.828%A++19.33%F24.7CN/A8115.7h3.9C**6.6B++
The Little Helper 3443361252.688B**0.9756.859%B*11.607%D-51.7B1.2B++1486.5h4.4B7.8B+
Ripper 3323306,3250.052C+3.6048.005%A*21.818%B*0.7C-N/A2470.8h1.2B+2.5C+
TX2 Emperor 3233211432.245A1.4136.752%B**13.707%D--51.8B**N/A1606.2h9.1C*24.7B+
Anti-Vehicle Grenade 4383111311N/A307.3549.525%C+N/A311C127B18071h6.2C+12.5C+
G40-F Ranger 4933043101.333U97.6848.273%A*N/A63.3B**39.4A5094.8h79.3C++164.4B++
NS-30 Vandal 292287476.106M2.4544.564%A++14.634%D**46.3BN/A1636.2h5.9C+13.3B++
M12 Kobalt 303285647.5A+43.8527.487%A*14.737%D-69.5C+4.4C**2404.1h17.6C++64.1B++
Spear Anti-Vehicle Phalanx Tower 3982691269U265.3551.191%C*1.487%D--103.5A*49.6A5382.6h3.4B**6.7A
NSX Masamune 4372671731.543B**2.1165.941%B*N/A19.3D12.3C+15613.8h20.2D30.6C
Xiphos Anti-Personnel Phalanx Tower 2762631263M**259.3538.92%B**N/A292.2C**14.4B**9990.9h16.7C*42.8B
NS-15 Gallows 266261743.527B+0.1336.215%A++22.222%D*66.9C++1.3B*2003.9h13.1D**36.1C**
Chainblade 23523517,7490.013C3.6429.486%C+16.17%A+0.2DN/A11413.3h2.3B+7.8B+
KSR-35 232230504.6B**0.9536.43%C*20%D*48.9B+N/A1174.7h4.8C+13.1C++
G40-F Ranger 350229376.333U72.6843.73%A+1.31%B53.3A28.1B**4734.3h68.4C**156.4B++
M14 Banshee 229219636.5M++32.8526.667%C--1.37%B+45.6C++2.1D2144.8h23.2C*87.1C++
Hellfire Rocket Pods 238215826.875A**23.2250.384%C**N/A107.5B+11.5C7362h16.8B33.3B+
E540 Halberd-H 3152091020.9A++17.2566.294%B**N/A65.3B**33.1A5843.2h6.5C+9.8B+
ML-7 284195712.746M++0.9160.652%B+N/A28.3B+12.9C++4856.9h5.7B+9.4B++
MR11 Gatekeeper-H 309191316.161B2.5157.632%B+N/A45.5B**28.1C+3854.2h44B++76.3B*
99SV 171171364.75A++1.1036.024%B++19.298%F-17.6C-N/A1159.7h6.8D18.9C++
NSX-P Tengu 1651651081.528B+2.1347.376%A++16.364%D44.6C*N/A2123.7h7.8A+16.5B**
MR11 Gatekeeper 238148197.789B*4.1346.56%B*N/A26.9B+16.4C+2525.5h50.4C++108.2B+
M1 Heavy Cycler 139135275A*1.3524.141%A++19.259%C+54A++1.6A*2022.5h15.1B+62.7B*
Hoplon Anti-Aircraft Phalanx Tower 2261351135U131.3542.727%A*N/A270A*182A15110.5h15.6B+36.6B+
CAS 14-E 145130621.667C**18.0142.243%AN/A54.2C6.3C+1892.4h39.1C-92.7C++
M60-G Bulldog-H 1491301130U126.3541.035%CN/A72.2C+10.6C*2261.8h6.3C15.3C+
M1 Heavy Cycler 121119294.103A*0.4524.096%A*14.286%D42.5A*N/A2962.8h18C++74.6B*
M9 SKEP Launcher 172114323.563S0.0971.139%B+N/A21.1C++10.7C+2355.4h8.3C**11.7B+
M60-G Bulldog 1231081108S104.3553.195%BN/A90A12.5C+2041.2h6.6B++12.5B++
M20 Basilisk 142106119.636S5.9840.862%A++4.717%C28.6A9.7B**1973.7h68.2B++166.9B**
T7 Mini-Chaingun AE 9594412.293B*1.3631.891%A*9.574%D--55.3C**N/A1471.7h13.8C+43.3B++
G30 Walker 11485242.5U38.8546.545%A**4.706%C*27.4A9.4C+2103.1h133.1B**286A
NS-10 Burster 12785328.333U24.6839.885%A++1.176%D**18.5S9.1S1724.6h83.7A++209.8A+
TRAP-M1 8885175M+1.3538.081%A++27.059%C*42.5C**1.5M+2502h10.5C27.6B+
M60-G Bulldog 9784108.4B*4.7541.674%B++1.19%D*44.2B*6.8C*1681.9h5.6B*13.4B*
M4-F Pillager 9184253.36A++0.2943.587%C--N/A26.3C++2.2D-633.2h29.8B*68.3B*
Aspis Anti-Aircraft Phalanx Turret 14482516.4S12.7536.619%A++2.439%C*16.7B**12.7B+1964.9h130.8B+357.2B*
NS-10 Burster 11675325U21.3539.907%A++1.333%D*16.3S8.9M**1684.6h94.7A237.3A
M18 Needler 10869421.643C+2.0141.943%A++N/A5.5D3.1D--16312.6h253.8D-605.1C
NS-20 Gorgon 7269213.286A++0.3735.768%A++17.391%C30A+1.3C992.3h37.4B+104.6B+
M40 Fury 866579.286C**5.6342.294%B*N/A21.7D--7C-1343h23.8D**56.2C-
NS-20 Gorgon 6664213.048A++0.6137.735%A++17.188%C27.8B**N/A1192.3h42.4C++112.3B+
Pelter Rocket Pod 736379C5.3543.457%D1.587%B++45C-7.1D*2001.4h20C**46.1C++
MANA Anti-Personnel Turret 6463125.25N/A1.6018.236%UN/A630U10U2867900.1h21.9T*120.2T*
G30 Walker 8761415.25S11.6033.158%A+3.279%B+29B*12.4C+2822.1h185.8C*560.4B++
G30 Vulcan 9461115.545C**1.8937.824%B**8.197%A**21.8C+11.8C2892.8h137.7D--364C++
M3 Pounder HEG 6861115.545A**1.8957.415%A++N/A30.5A+3.5C2052h15.8B+27.5B++
Havoc 6059292.034B+1.6257.064%B+13.559%C+65.6B+1.1B++2870.9h3.5B*6.1B*
G40-F Ranger 9158319.333M+15.6847.653%A*N/A14.9C8.5D1713.9h153.5C322.2B+
M60-A Bulldog 6453153B+49.3546.478%C+1.887%C-13.3D-2.8C-574h9.6F--20.6D*
M3 Pounder HEG 5552114.727A*1.0753.951%A++N/A24.8B*1.4D*2682.1h17.6C+32.6B+
NS-03 Thumper 5251351.457B*2.2033.237%C+N/A16.5DN/A463.1h11.3D33.9C
NS-44L Showdown 505077.143S3.4956.215%A+18%D**18.5DN/A382.7h4C-7.1B+
M40 Fury-H 7150150M++46.3558.981%A++2%B**71.4C30B**6970.7h13.2D22.4C++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret02140.2h
Nano-Armor Kit3351,015,98873.2h
Spawn Beacon91,4030.8h
Skywall Shield Emitter04512h
AE Nano-Armor Kit85236,97211.4h
Structure Shield Module04191.4h
Repair Module28422.6h
Turret AI Module07803h
AE Medical Applicator4660,6703.1h
Cortium Silo03081.1h
Nanite Revive Grenade011,0273.1h
Nanite Healing Grenade05560.1h
Medical Applicator107136,8587.8h
Blast Wall02451.3h
Restoration Kit1824,7023.1h
Spitfire Auto-Turret4017,57911.1h
Motion Spotter2319,0076.2h
TR Patriot Flare Gun01430.2h
Hoplon Anti-Aircraft Phalanx Tower14081.9h
Rampart Wall05715.8h
Sunderer Garage0590.8h
Xiphos Anti-Personnel Tower03711.9h
TR Triumph Flare Gun03700.4h
Welding Device022,1571.9h
Spear Anti-Vehicle Tower03591.9h
Shield Recharging Field118600.3h
Smoke Grenade06680.2h
Recon Detection Device2212,74416.1h
Ammunition Package4517,0066.8h
Medical Kit2876,8085.1h
Anti-Infantry MANA Turret09121.1h
Flail Targeting Dart44482.9h
Pain Spire12671h
Snowman Soldier13260.3h
Routing Spire0620.1h
Router14680.9h
Nano-Repair Grenade02,7440.8h
Solid Wall0920.9h
Hardlight Barrier12910.4h
A30 Walker0570.1h
Vehicle Gate11121.4h
Pillbox01771.4h
Orbital Strike Target Designator144737.9h
Alarm Module02010.4h
Elysium Spawn Tube02660.8h

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