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Field Marshal Jolly r4vz0r[BAWC] r4vz0r
TR BR 145

KDR: 3.6

Score: 48.1m

Last Seen: Jan 15th, 2019 8:36 PM
- OFFLINE - 2.6 hour(s)

Prestige 1, Battle Rank 100 (145 total) - Terran Republic on Cobalt - Outfit Member of Broken Arrow Company[BAWC] Broken Arrow Company
TR outfit on Cobalt

Members: 41
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Tank Mine L100 Python HESH Sticky Grenade Claymore L100 Python AP Frag Grenade G20 Vulcan-H C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,267,263 MLG Score: 1013
Fun Score: N/A
Cheeseburgers Flipped: 171TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.211%17.136%5524797546,5043.166770.436

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.509%2.183A*-0.542D-1.213D*HEAD (~1.03)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.70.482B+12.50.126C++26.3

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.409%0.793%1640710158,958849303910.5512295%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.513%0.345C**-1.179D*0.422

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.3-0.042C+17.9-0.428C--22.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.674%5.02%9391210104,78186617165.51442278%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.137%1.153B**0.202C++0.156

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
106.30.086C+51.7-0.335C-54.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.944%53.408%939310191,52697191.56996

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.81%1.638A+-0.898D--1.483

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.252C*3.4-0.068C+4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.249%13.433%939510174,2881094543.91956

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.005%1.153B**-0.213C0.019

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.448B40.17C++3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Broken Arrow Company[BAWC] Broken Arrow Company
TR outfit on Cobalt

Members: 41
48.1m298.7%294 (17.6k)275 (16.5k)3.6023298,70027,3994.24318145 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1022700028.449%11.118%31606:2253

9% Combat Medic50% Engineer16% Heavy Assault18% Infiltrator7% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 11th, 2012 12:40 PMMar 7th, 2017 7:52 PMJan 15th, 2019 8:42 PM (2d) (PST)Jan 15th, 2019 5:06 PM (2d) (PST)Jan 15th, 2019 4:36 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6391205190.5640.1570.0631.9010.0721013

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,3677,18331,1843494114416,506

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2916.3h/121.5d 17,559 10,973 32,703 332.6k 4,874 9,307 12,631 111.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NSX Naginata
A*
Kills:1,180
Deaths:425
KDR:2.776
Accuracy:32.778% A*
HSR:23.983% C--
NS-15M2
A++
Kills:1,178
Deaths:450
KDR:2.618
Accuracy:32.645% A++
HSR:19.100% D
NSX-P Naginata
A*
Kills:1,176
Deaths:362
KDR:3.249
Accuracy:33.887% A*
HSR:19.048% D*
NS-15M1
A+
Kills:1,169
Deaths:381
KDR:3.068
Accuracy:30.288% A+
HSR:15.826% D-
T7 Mini-Chaingun
A++
Kills:1,168
Deaths:500
KDR:2.336
Accuracy:25.283% A++
HSR:11.901% C
MG-H1 Watchman
A*
Kills:1,168
Deaths:427
KDR:2.735
Accuracy:34.583% A*
HSR:19.521% D-
T32 Bull
A+
Kills:1,168
Deaths:352
KDR:3.318
Accuracy:31.577% A+
HSR:20.120% C--
TMG-50
A++
Kills:1,162
Deaths:414
KDR:2.807
Accuracy:30.723% A++
HSR:18.072% D-
T9 CARV
A
Kills:1,160
Deaths:490
KDR:2.367
Accuracy:25.491% A
HSR:17.931% D
T16 Rhino
A
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:27.439% A
HSR:18.535% D
MSW-R
A
Kills:1,160
Deaths:521
KDR:2.226
Accuracy:28.562% A
HSR:16.035% D--
MG-H1 Watchman AE
A*
Kills:760
Deaths:225
KDR:3.378
Accuracy:37.518% A*
HSR:20.263% D--
T9A "Butcher"
A++
Kills:562
Deaths:194
KDR:2.897
Accuracy:33.264% A++
HSR:22.954% D
Kills:14,171
Deaths (as Heavy Assault):5,219
Deaths (to Heavy Assaults):8,253
KDR:2.71527
Kill Difference:8,952
Playtime:465.497 hours
Usage:16%
Score:7.416m
Score/min:266
Accuracy (listed only):31.080%
HSR (listed only):18.714%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C+
Kills:1,297
Deaths:120
KDR:10.808
Accuracy:22.548% C+
HSR:12.568% D
NS-11C
A*
Kills:1,189
Deaths:405
KDR:2.936
Accuracy:34.789% A*
HSR:18.167% C+
TAS-16 Blackjack
B*
Kills:1,181
Deaths:478
KDR:2.471
Accuracy:69.620% B*
HSR:16.173% C*
NSX Tanto
A+
Kills:1,180
Deaths:344
KDR:3.430
Accuracy:33.684% A+
HSR:20.509% D
SMG-46 Armistice
B**
Kills:1,180
Deaths:516
KDR:2.287
Accuracy:31.447% B**
HSR:12.797% D
AS16 NightHawk
B**
Kills:1,175
Deaths:487
KDR:2.413
Accuracy:49.291% B**
HSR:12.340% C--
LC2 Lynx AE
A++
Kills:1,172
Deaths:453
KDR:2.587
Accuracy:35.256% A++
HSR:17.321% D*
FA1 Barrage
A
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% A
HSR:12.201% D
NSX-P Tanto
A+
Kills:1,172
Deaths:477
KDR:2.457
Accuracy:33.112% A+
HSR:18.686% D-
TRAC-5 Burst
A++
Kills:1,172
Deaths:452
KDR:2.593
Accuracy:33.585% A++
HSR:16.041% D--
TRAC-Shot
A++
Kills:1,169
Deaths:561
KDR:2.084
Accuracy:32.922% A++
HSR:17.964% C+
LC3 Jaguar
A++
Kills:1,165
Deaths:457
KDR:2.549
Accuracy:32.725% A++
HSR:13.820% D*
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% C--
TRAC-5
C++
Kills:1,160
Deaths:207
KDR:5.604
Accuracy:21.975% C++
HSR:16.466% C-
LC2 Lynx
A++
Kills:1,160
Deaths:609
KDR:1.905
Accuracy:31.637% A++
HSR:17.500% D
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
PDW-16 Hailstorm
A+
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A+
HSR:13.621% C-
NS-7 PDW
B*
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B*
HSR:15.690% C
NS Baron G5
B**
Kills:653
Deaths:229
KDR:2.852
Accuracy:55.245% B**
HSR:13.017% C
TRS-12 Uppercut
A
Kills:607
Deaths:221
KDR:2.747
Accuracy:72.033% A
HSR:12.850% C
NSX Tengu
A++
Kills:460
Deaths:205
KDR:2.244
Accuracy:47.649% A++
HSR:12.391% D*
HC1 Cougar
A*
Kills:447
Deaths:90
KDR:4.967
Accuracy:34.440% A*
HSR:17.002% D-
TS4 Haymaker
A++
Kills:153
Deaths:74
KDR:2.068
Accuracy:61.023% A++
HSR:12.418% C
MG-S1 Jackal
A+
Kills:145
Deaths:53
KDR:2.736
Accuracy:34.860% A+
HSR:11.724% D*
Kills:23,649
Deaths (as Light Assault):9,065
Deaths (to Light Assaults):4,755
KDR:2.60883
Kill Difference:14,584
Playtime:206.893 hours
Usage:7%
Score:3.564m
Score/min:287
Accuracy (listed only):39.272%
HSR (listed only):15.010%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B**
Kills:1,180
Deaths:516
KDR:2.287
Accuracy:31.447% B**
HSR:12.797% D
SOAS-20 AE
B*
Kills:1,166
Deaths:311
KDR:3.749
Accuracy:37.431% B*
HSR:16.295% D*
RAMS .50M
A++
Kills:1,165
Deaths:94
KDR:12.394
Accuracy:50.495% A++
HSR:60.601% F--
NS-357 Underboss
A+
Kills:1,163
Deaths:634
KDR:1.834
Accuracy:47.702% A+
HSR:14.617% D-
SOAS-20
A
Kills:1,163
Deaths:357
KDR:3.258
Accuracy:34.995% A
HSR:12.468% D*
NS-61 Emissary
A
Kills:1,161
Deaths:376
KDR:3.088
Accuracy:36.938% A
HSR:11.886% D-
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% C--
NS-44L Blackhand
B**
Kills:1,160
Deaths:236
KDR:4.915
Accuracy:50.619% B**
HSR:21.035% D**
NS-44 Commissioner
B++
Kills:1,160
Deaths:555
KDR:2.090
Accuracy:42.484% B++
HSR:14.052% D*
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
PDW-16 Hailstorm
A+
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A+
HSR:13.621% C-
NS-7 PDW
B*
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B*
HSR:15.690% C
HSR-1
B++
Kills:1,160
Deaths:201
KDR:5.771
Accuracy:38.769% B++
HSR:19.569% D--
TX1 Repeater
A++
Kills:760
Deaths:359
KDR:2.117
Accuracy:34.305% A++
HSR:19.605% C+
NSX Tengu
A++
Kills:460
Deaths:205
KDR:2.244
Accuracy:47.649% A++
HSR:12.391% D*
TX2 Emperor
B**
Kills:321
Deaths:143
KDR:2.245
Accuracy:36.752% B**
HSR:13.707% D-
KSR-35
C*
Kills:230
Deaths:50
KDR:4.600
Accuracy:36.430% C*
HSR:20% D*
NS-30 Vandal
A++
Kills:228
Deaths:40
KDR:5.700
Accuracy:44.306% A++
HSR:10.526% F-
TSAR-42
A
Kills:196
Deaths:25
KDR:7.840
Accuracy:47% A
HSR:39.796% F**
NS-44L "Ravenous" Blackhand
A**
Kills:173
Deaths:32
KDR:5.406
Accuracy:67.622% A**
HSR:18.497% F
99SV
B++
Kills:165
Deaths:36
KDR:4.583
Accuracy:35.899% B++
HSR:18.788% F-
MG-S1 Jackal
A+
Kills:145
Deaths:53
KDR:2.736
Accuracy:34.860% A+
HSR:11.724% D*
NS-44L Showdown
N/A
Kills:50
Deaths:7
KDR:7.143
Accuracy:56.215% N/A
HSR:18% N/A
Kills:17,846
Deaths (as Infiltrator):6,307
Deaths (to Infiltrators):3,997
KDR:2.82955
Kill Difference:11,539
Playtime:511.038 hours
Usage:18%
Score:7.623m
Score/min:249
Accuracy (listed only):40.601%
HSR (listed only):18.462%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C+
Kills:1,297
Deaths:120
KDR:10.808
Accuracy:22.548% C+
HSR:12.568% D
NS-11C
A*
Kills:1,189
Deaths:405
KDR:2.936
Accuracy:34.789% A*
HSR:18.167% C+
TAS-16 Blackjack
B*
Kills:1,181
Deaths:478
KDR:2.471
Accuracy:69.620% B*
HSR:16.173% C*
NSX Tanto
A+
Kills:1,180
Deaths:344
KDR:3.430
Accuracy:33.684% A+
HSR:20.509% D
AS16 NightHawk
B**
Kills:1,175
Deaths:487
KDR:2.413
Accuracy:49.291% B**
HSR:12.340% C--
AMR-66
A*
Kills:1,173
Deaths:345
KDR:3.400
Accuracy:40.011% A*
HSR:13.726% F
LC2 Lynx AE
A++
Kills:1,172
Deaths:453
KDR:2.587
Accuracy:35.256% A++
HSR:17.321% D*
FA1 Barrage
A
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% A
HSR:12.201% D
NSX-P Tanto
A+
Kills:1,172
Deaths:477
KDR:2.457
Accuracy:33.112% A+
HSR:18.686% D-
TRAC-5 Burst
A++
Kills:1,172
Deaths:452
KDR:2.593
Accuracy:33.585% A++
HSR:16.041% D--
TRAC-Shot
A++
Kills:1,169
Deaths:561
KDR:2.084
Accuracy:32.922% A++
HSR:17.964% C+
LC3 Jaguar
A++
Kills:1,165
Deaths:457
KDR:2.549
Accuracy:32.725% A++
HSR:13.820% D*
TRAC-5
C++
Kills:1,160
Deaths:207
KDR:5.604
Accuracy:21.975% C++
HSR:16.466% C-
LC2 Lynx
A++
Kills:1,160
Deaths:609
KDR:1.905
Accuracy:31.637% A++
HSR:17.500% D
NS Baron G5
B**
Kills:653
Deaths:229
KDR:2.852
Accuracy:55.245% B**
HSR:13.017% C
TRS-12 Uppercut
A
Kills:607
Deaths:221
KDR:2.747
Accuracy:72.033% A
HSR:12.850% C
HC1 Cougar
A*
Kills:447
Deaths:90
KDR:4.967
Accuracy:34.440% A*
HSR:17.002% D-
MG-HBR1 Dragoon
B**
Kills:203
Deaths:21
KDR:9.667
Accuracy:39.732% B**
HSR:16.256% D**
TS4 Haymaker
A++
Kills:153
Deaths:74
KDR:2.068
Accuracy:61.023% A++
HSR:12.418% C
Kills:18,600
Deaths (as Engineer):6,580
Deaths (to Engineers):4,278
KDR:2.82675
Kill Difference:12,020
Playtime:1,449.021 hours
Usage:50%
Score:23.639m
Score/min:272
Accuracy (listed only):41.390%
HSR (listed only):15.528%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
B*
Kills:1,181
Deaths:478
KDR:2.471
Accuracy:69.620% B*
HSR:16.173% C*
SMG-46 Armistice
B**
Kills:1,180
Deaths:516
KDR:2.287
Accuracy:31.447% B**
HSR:12.797% D
T1A Unity
A++
Kills:1,179
Deaths:477
KDR:2.472
Accuracy:32.679% A++
HSR:18.151% D-
AS16 NightHawk
B**
Kills:1,175
Deaths:487
KDR:2.413
Accuracy:49.291% B**
HSR:12.340% C--
TORQ-9
A*
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:34.317% A*
HSR:21.957% C
FA1 Barrage
A
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% A
HSR:12.201% D
SABR-13
A
Kills:1,169
Deaths:396
KDR:2.952
Accuracy:32.660% A
HSR:17.964% D--
T1 Cycler
A**
Kills:1,167
Deaths:500
KDR:2.334
Accuracy:33.562% A**
HSR:17.052% D
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% C--
TAR
A*
Kills:1,160
Deaths:431
KDR:2.691
Accuracy:34.084% A*
HSR:18.017% C
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
NS-11A
A++
Kills:1,160
Deaths:429
KDR:2.704
Accuracy:31.995% A++
HSR:18.448% C
PDW-16 Hailstorm
A+
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A+
HSR:13.621% C-
NS-7 PDW
B*
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B*
HSR:15.690% C
NS Baron G5
B**
Kills:653
Deaths:229
KDR:2.852
Accuracy:55.245% B**
HSR:13.017% C
TRS-12 Uppercut
A
Kills:607
Deaths:221
KDR:2.747
Accuracy:72.033% A
HSR:12.850% C
NSX Tengu
A++
Kills:460
Deaths:205
KDR:2.244
Accuracy:47.649% A++
HSR:12.391% D*
NS-11A "Heatwave"
A++
Kills:255
Deaths:87
KDR:2.931
Accuracy:36.162% A++
HSR:16.471% D*
TS4 Haymaker
A++
Kills:153
Deaths:74
KDR:2.068
Accuracy:61.023% A++
HSR:12.418% C
MG-S1 Jackal
A+
Kills:145
Deaths:53
KDR:2.736
Accuracy:34.860% A+
HSR:11.724% D*
Kills:18,631
Deaths (as Combat Medic):7,664
Deaths (to Combat Medics):2,718
KDR:2.43098
Kill Difference:10,967
Playtime:260.564 hours
Usage:9%
Score:5.417m
Score/min:346
Accuracy (listed only):41.566%
HSR (listed only):15.112%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A+
Kills:381
Deaths:95
KDR:4.011
Accuracy:22.822% A+
HSR:18.898% C
MRC3 Mercy
A
Kills:367
Deaths:93
KDR:3.946
Accuracy:23.190% A
HSR:17.711% C--
M1 Heavy Cycler
A++
Kills:115
Deaths:26
KDR:4.423
Accuracy:24.028% A++
HSR:17.391% C
M1 Heavy Cycler
A*
Kills:105
Deaths:28
KDR:3.750
Accuracy:23.504% A*
HSR:13.333% D-
NS-10 Burster
A++
Kills:65
Deaths:2
KDR:32.500
Accuracy:40.495% A++
HSR:1.538% D*
M3 Pounder HEG
A++
Kills:58
Deaths:11
KDR:5.273
Accuracy:58.052% A++
HSR:0% F--
Kills:1,091
Deaths (as MAX Suit):127.500
Deaths (to MAX Suits):1,069
KDR:8.55686
Kill Difference:963.500
Playtime:21.396 hours
Usage:1%
Score:0.479m
Score/min:373
Accuracy (listed only):32.015%
HSR (listed only):11.479%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C+
Kills:88
V. Kills:10 N/A
Deaths:8
KDR:11
Accuracy:44.713% C
KPH:72.500 C+
VKPH:8.200 D
Kills:88 (0 + 0)
Deaths:8
KDR:11
VKDR:1.250
Vehicle Kills:10
Kill Difference:80
Playtime:1.213 hours
Usage:0%
Score:0.056m
Score/min:764
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:2,661
V. Kills:356 N/A
Deaths:29
KDR:91.759
Accuracy:57.570% B**
KPH:38.600 D
VKPH:5.200 D
L100 Python AP
A
Kills:1,901
V. Kills:900 211%
Deaths:100
KDR:19.010
Accuracy:62.036% B++
KPH:44.500 A
VKPH:21.100 B+
C75 Viper
C+
Kills:1,005
V. Kills:161 N/A
Deaths:9
KDR:111.667
Accuracy:35.087% C
KPH:26.100 C+
VKPH:4.200 D-
Skyguard
B**
Kills:963
V. Kills:686 140%
Deaths:100
KDR:9.630
Accuracy:42.605% A*
KPH:18.100 B++
VKPH:12.900 B**
LB00 Python AP
B+
Kills:848
V. Kills:318 266%
Deaths:44
KDR:19.273
Accuracy:64.984% B+
KPH:55.400 B+
VKPH:20.800 C+
Kills:7,378 (7,378 + 0)
Deaths:282
KDR:26.163
VKDR:8.585
Vehicle Kills:2,421
Kill Difference:7,096
Playtime:218.673 hours
Usage:7%
Score:2.405m
Score/min:183
Driving Accuracy:64.984%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
B++
Kills:1,155
V. Kills:251 458%
Deaths:27
KDR:42.778
Accuracy:51.174% B**
KPH:57.400 B
VKPH:12.500 B++
P2-120 AP
B*
Kills:909
V. Kills:582 156%
Deaths:81
KDR:11.222
Accuracy:52.801% B*
KPH:34.800 B+
VKPH:22.300 B*
E540 Halberd
A++
Kills:430
V. Kills:180 238%
Deaths:27
KDR:15.926
Accuracy:51.425% A
KPH:42.700 A++
VKPH:17.900 A
P2-120 HEAT
B**
Kills:364
V. Kills:103 350%
Deaths:20
KDR:18.200
Accuracy:49.316% B*
KPH:38.100 B**
VKPH:10.800 C*
MR11 Gatekeeper
B*
Kills:126
V. Kills:77 162%
Deaths:19
KDR:6.632
Accuracy:45.944% B*
KPH:25.100 B++
VKPH:15.300 C+
M20 Basilisk
A++
Kills:95
V. Kills:32 288%
Deaths:11
KDR:8.636
Accuracy:40.784% A++
KPH:27.700 A
VKPH:9.300 B*
G30 Vulcan
B*
Kills:56
V. Kills:30 181%
Deaths:10
KDR:5.600
Accuracy:36.755% B*
KPH:23.700 C*
VKPH:12.700 C+
G30 Walker
A++
Kills:55
V. Kills:22 239%
Deaths:4
KDR:13.750
Accuracy:32.508% A++
KPH:29.500 A+
VKPH:11.800 C
Kills:3,190 (2,428 + 762)
Deaths:199
KDR:16.030
VKDR:6.417
Vehicle Kills:1,277
Kill Difference:2,991
Playtime:78.547 hours
Usage:3%
Score:1.524m
Score/min:323
Driving Accuracy:49.316%
Gunner Accuracy:32.508%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A+
Kills:1,451
V. Kills:702 206%
Deaths:190
KDR:7.637
Accuracy:55.571% B**
KPH:73.300 A+
VKPH:35.500 B*
P525 Marauder-H
B*
Kills:469
V. Kills:44 N/A
Deaths:25
KDR:18.760
Accuracy:48.643% A++
KPH:105.500 C++
VKPH:9.900 B*
G40-F Ranger
A*
Kills:216
V. Kills:114 188%
Deaths:3
KDR:72
Accuracy:44.512% A*
KPH:55.300 A+
VKPH:29.200 A
MR11 Gatekeeper-H
B**
Kills:188
V. Kills:117 159%
Deaths:31
KDR:6.065
Accuracy:57.863% B+
KPH:45.500 B**
VKPH:28.300 C+
E540 Halberd-H
A++
Kills:179
V. Kills:92 192%
Deaths:9
KDR:19.889
Accuracy:62.387% B+
KPH:75.700 A+
VKPH:38.900 A++
M60-G Bulldog-H
B+
Kills:104
V. Kills:17 N/A
Deaths:
KDR:
Accuracy:42.211% C+
KPH:72.400 C+
VKPH:11.800 B+
Kills:2,607 (0 + 2,607)
Deaths:258
KDR:10.105
VKDR:4.209
Vehicle Kills:1,086
Kill Difference:2,349
Playtime:36.078 hours
Usage:1%
Score:1.009m
Score/min:466
Driving Accuracy:N/A%
Gunner Accuracy:42.211%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A+
Kills:873
V. Kills:218 399%
Deaths:57
KDR:15.316
Accuracy:51.616% A+
KPH:33.900 A
VKPH:8.500 C++
M20 Basilisk
A++
Kills:452
V. Kills:126 356%
Deaths:23
KDR:19.652
Accuracy:54.119% A++
KPH:36.500 A
VKPH:10.200 C++
M12 Kobalt
A*
Kills:450
V. Kills:21 N/A
Deaths:16
KDR:28.125
Accuracy:27.316% A*
KPH:69.400 C*
VKPH:3.200 C+
M12 Kobalt
B
Kills:172
V. Kills:11 N/A
Deaths:4
KDR:43
Accuracy:25.985% A++
KPH:68.400 C+
VKPH:4.400 B
M60-G Bulldog
B+
Kills:62
V. Kills:9 N/A
Deaths:10
KDR:6.200
Accuracy:39.063% B+
KPH:36.200 B
VKPH:5.300 C
G30 Walker
N/A
Kills:50
V. Kills:16 294%
Deaths:1
KDR:50
Accuracy:41.522% N/A
KPH:27 N/A
VKPH:8.600 N/A
M40 Fury
N/A
Kills:50
V. Kills:15 313%
Deaths:6
KDR:8.333
Accuracy:40.687% N/A
KPH:20.900 N/A
VKPH:6.300 N/A
Kills:2,109 (0 + 2,109)
Deaths:117
KDR:18.026
VKDR:3.556
Vehicle Kills:416
Kill Difference:1,992
Playtime:53.093 hours
Usage:2%
Score:0.586m
Score/min:184
Driving Accuracy:N/A%
Gunner Accuracy:40.687%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:857
V. Kills:46 N/A
Deaths:94
KDR:9.117
Accuracy:55.203% A
KPH:62.900 B+
VKPH:3.400 B**
M40 Fury-F
B*
Kills:560
V. Kills:223 250%
Deaths:166
KDR:3.373
Accuracy:64.794% A+
KPH:24.300 C+
VKPH:9.700 B*
M20 Basilisk-F
B+
Kills:257
V. Kills:86 295%
Deaths:44
KDR:5.841
Accuracy:63.405% A+
KPH:25.500 C++
VKPH:8.500 B+
Kills:1,674 (1,674 + 0)
Deaths:304
KDR:5.507
VKDR:1.168
Vehicle Kills:355
Kill Difference:1,370
Playtime:46.704 hours
Usage:2%
Score:0.304m
Score/min:108
Driving Accuracy:63.405%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C**
Kills:94
V. Kills:8 N/A
Deaths:5
KDR:18.800
Accuracy:35.722% C**
KPH:50.600 C--
VKPH:4.300 D
Pelter Rocket Pod
C
Kills:63
V. Kills:10 N/A
Deaths:7
KDR:9
Accuracy:43.457% D
KPH:45.900 C
VKPH:7.300 D*
Kills:157 (0 + 157)
Deaths:12
KDR:13.083
VKDR:1.500
Vehicle Kills:18
Kill Difference:145
Playtime:3.233 hours
Usage:0%
Score:0.033m
Score/min:169
Piloting Accuracy:N/A%
Gunner Accuracy:43.457%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Tank Mine 5,5953,5657945.127U41.5217.022%D*N/A186.6A++106.3A+91719.1h1.1A+6.4C++
L100 Python HESH 3,0172,6612991.759S88.1657.57%B**N/A38.6D5.2D15568.9h3.4C++6B+
Sticky Grenade 2,0922,02112021N/A2,017.4053.367%C++N/A808.4C28.4A+22842.5h2.6C4.8C+
Claymore 1,9111,9112383.087U79.4827.806%C--N/A233A+N/A5508.2h1.1B*3.9C++
L100 Python AP 2,8011,90110019.01M*15.4162.036%B++N/A44.5A21.1B+26542.7h5.4B+8.6B*
Frag Grenade 1,7601,71711717N/A1,713.4043.357%C+N/A660.4B++16.5A+16872.6h2.9B*6.7B+
G20 Vulcan-H 2,1531,4511907.637B**4.0355.571%B**1.93%D73.3A+35.5B*50719.8h65.6B**118A
C-4 1,7221,3602565.313M+1.7127.283%BN/A167.9A*44.7B**11178.1h1.4C**5.1B+
TRAC-5 S 1,3221,29712010.808U7.2122.548%C+12.568%D15.7CN/A9082.6h15.5C--68.9C+
NS-11C 1,2251,1894052.936A*0.6734.789%A*18.167%C+30.6C**N/A9438.8h14.6C++41.9B++
TAS-16 Blackjack 1,1901,1814782.471B**1.1369.62%B*16.173%C*45.4BN/A12926h2.5C++3.7B
NSX Tanto 1,2031,1803443.43A*0.1733.684%A+20.509%D35.5C*N/A10433.2h13.4C*39.7B
NSX Naginata 1,2161,1804252.776A0.8332.778%A*23.983%C--20.6D-N/A7257.2h14.7C-44.9B+
SMG-46 Armistice 1,1901,1805162.287A1.3231.447%B**12.797%D48.2B**N/A12224.5h13.3B+42.2B+
T1A Unity 1,2021,1794772.472A1.1332.679%A++18.151%D-34.7CN/A9434h13.3C--40.9B++
NS-15M2 1,1991,1784502.618B+0.9832.645%A++19.1%D33.9CN/A12434.8h14.2C43.6B+
NSX-P Naginata 1,2061,1763623.249B**0.3533.887%A*19.048%D*31.6C-N/A7937.2h14.3C42.1B+
AS16 NightHawk 1,1921,1754872.413A1.1949.291%B**12.34%C--39.3C**N/A11729.9h4.8C+9.7B+
TORQ-9 1,1911,1754542.588B**1.0134.317%A*21.957%C38.4C**N/A10330.6h14.3C**41.6B*
AMR-66 1,2171,1733453.4M*0.2040.011%A*13.726%F25.3BN/A7646.4h7.8B+19.5B*
LC2 Lynx AE 1,1951,1724532.587B**1.0235.256%A++17.321%D*24.6C--N/A7947.7h15.4C+43.6B+
FA1 Barrage 1,1871,1725502.131B**1.4752.777%A12.201%D30.9C*N/A8937.9h5.6C10.7B+
NSX-P Tanto 1,1841,1724772.457A++1.1533.112%A+18.686%D-30.2C*N/A8938.8h12.8B+38.8B*
TRAC-5 Burst 1,1981,1724522.593B+1.0133.585%A++16.041%D--31.2CN/A8137.6h14.9C-44.4B+
SABR-13 1,1861,1693962.952B++0.6532.66%A17.964%D--34.3C++N/A9434.1h12.3C+37.6B++
NS-15M1 1,1851,1693813.068A0.5330.288%A+15.826%D-39.4C+N/A9229.7h14.3C47.4B+
TRAC-Shot 1,1901,1695612.084B++1.5232.922%A++17.964%C+28.4CN/A8441.2h13.9D42.1B
T7 Mini-Chaingun 1,1891,1685002.336A+1.2725.283%A++11.901%C43.7B+N/A12126.7h13.7B+54.2B++
MG-H1 Watchman 1,1931,1684272.735B*0.8734.583%A*19.521%D-25.1DN/A7046.5h17.1C49.4B+
T32 Bull 1,1931,1683523.318A++0.2831.577%A+20.12%C--35.5C+N/A9932.9h15.5D-48.9B
T1 Cycler 1,1821,1675002.334A1.2733.562%A**17.052%D34B++N/A12334.3h12.6B++37.5B**
SOAS-20 AE 1,1851,1663113.749B*0.1537.431%B*16.295%D*49.2C+N/A11023.7h11.2C*29.9B+
RAMS .50M 1,1711,1659412.394M8.7950.495%A++60.601%F--36.4B+N/A8932h2.9D-5.7C*
LC3 Jaguar 1,1811,1654572.549B*1.0532.725%A++13.82%D*21.8CN/A6253.5h13.6C+41.5B++
NS-357 Underboss 1,1671,1636341.834B*1.7747.702%A+14.617%D-51.7B+N/A13322.5h3.8B+8B*
SOAS-20 1,1731,1633573.258A+0.3434.995%A12.468%D*50.1B*N/A13323.2h11.7C*33.5B++
TMG-50 1,1831,1624142.807A++0.8030.723%A++18.072%D-34.2C++N/A10234h13.4C43.6B+
NS-61 Emissary 1,1681,1613763.088M*0.5136.938%A11.886%D-49.4AN/A12623.5h11B+29.9B*
Shuriken 1,1671,1604782.427B**1.1830.442%B++14.914%C--42.3C+N/A10627.4h14C45.9C*
NS-44L Blackhand 1,1641,1602364.915M**1.3150.619%B**21.035%D**33.7B+N/A7634.4h4.2C**8.3B+
TRAC-5 1,1711,1602075.604S2.0021.975%C++16.466%C-17.1C+N/A12967.7h17.3C+78.9C++
T9 CARV 1,1811,1604902.367B++1.2425.491%A17.931%D33.7BN/A13534.4h12.8B+50.3B++
LC2 Lynx 1,1791,1606091.905B++1.7031.637%A++17.5%D24.6C+N/A7447.2h15.9C+50.3B+
NS-44 Commissioner 1,1611,1605552.09B**1.5142.484%B++14.052%D*63.7AN/A17418.2h3B*7.2B*
T16 Rhino 1,1681,1604782.427A1.1827.439%A18.535%D45B++N/A11925.8h13.1C*47.8B++
MSW-R 1,1771,1605212.226C++1.3828.562%A16.035%D--38.7C++N/A14530h13.3C46.5B+
TAR 1,1701,1604312.691B*0.9134.084%A*18.017%C36.5C**N/A14931.8h13.2C++38.6B*
MKV Suppressed 1,1671,1604512.572A++1.0331.226%B**14.052%D-53.2B**N/A12621.8h12.8B+41.1B+
NS-11A 1,1711,1604292.704B*0.9031.995%A++18.448%C34.7C*N/A10233.4h13.6C++42.7B++
PDW-16 Hailstorm 1,1681,1605492.113B**1.4931.532%A+13.621%C-45B**N/A10825.8h13.1B+41.7B++
NS-7 PDW 1,1721,1605991.937B**1.6728.713%B*15.69%C33.6B+N/A8534.5h15.1C++52.5B+
HSR-1 1,1741,1602015.771A*2.1738.769%B++19.569%D--43.3C++N/A9426.8h6.1C15.6C**
P2-120 HESH 1,4061,1552742.778A**39.1851.174%B**N/A57.5B+12.5B++23920.1h5.6C10.9B+
C75 Viper 1,1661,0059111.667U108.0635.087%C0.995%D26C+4.2D-14238.6h9.6B++27.3B+
Skyguard 1,6499631009.63M*6.0342.605%A*2.077%C+18.1B++12.9B**16253.2h118.3C**277.7B**
P2-120 AP 1,4919098111.222B++7.6252.801%B*1.43%D--34.8B+22.3B*43826.1h8.7C-16.5C*
NS Annihilator 1,5708851306.808U3.2184.203%B**N/A12.8B+9.9B+12668.9h11B13B+
M20 Basilisk 1,0918735715.316S11.7151.616%A+6.415%C++34A8.5C++16125.7h76.3B+147.9B**
S12 Renegade 903857949.117A*5.5155.203%A1.517%D63B+3.4B**13113.6h3.8C6.9B+
LB00 Python AP 1,1668484419.273B++15.6764.984%B+N/A55.4B+20.8C+26115.3h5.3C8.2C++
TX1 Repeater 7657603592.117A++1.4934.305%A++19.605%C+50B**N/A17915.2h11.7B+34.1B+
MG-H1 Watchman AE 7877602253.378B**0.2237.518%A*20.263%D--37.1D1.3C++9820.5h16.8D44.7B+
NS Baron G5 6566532292.852A*0.7555.245%B**13.017%C40.3B+N/A10116.2h5.9D-10.7C+
TRS-12 Uppercut 6146072212.747A+0.8672.033%A12.85%C63.9B**N/A1969.5h2.1B*3B*
M12 Kobalt 6286036100.5M+96.9027.265%B**14.76%D88.7C3.7C-2216.8h21.4C-78.4C**
Orbital Strike Uplink 7985671567N/A563.401217%UN/A1134U462U60820.5h2.1T*0.2T*
T9A "Butcher" 5725621942.897B+0.7133.264%A++22.954%D45CN/A16612.5h14.7F44.1B
M40 Fury-F 7835601663.373B**0.2364.794%A+N/A24.3C+9.7B*10123h15.2C23.5C++
M20 Basilisk 766556692.667U89.0655.146%B3.777%C70.4A26.6B+3797.9h83.6B++151.5B++
P525 Marauder-H 5134692518.76B+15.1648.643%A++N/A106.6C++10B*3514.4h10D*20.5C++
NSX Tengu 4664602052.244B**1.3647.649%A++12.391%D*53.5B++N/A1528.6h10.5B++22B++
M20 Basilisk 5784522319.652S16.0554.119%A++7.301%B+36.5A10.2C++22112.4h65.5B*121B**
M12 Kobalt 4714501628.125B**24.5227.316%A*16.222%C-69.2C*3.2C+2106.5h17.6C*64.3B++
HC1 Cougar 459447904.967M**1.3634.44%A*17.002%D-33.6BN/A11913.3h12.3C++35.6B++
E540 Halberd 6104302715.926A+12.3251.425%A2.326%D42.6A++17.8B**30510.1h5.5B10.6B*
T2 Striker 610388488.083U4.4849.112%CN/A18.1B+10.4C+18821.4h31.2B*63.6B+
MRC3 Mercy 395381954.011B*0.4122.822%A+18.898%C35.6B+1.3A+11010.7h19.8C+86.8B++
NS Decimator 5393751712.193A+1.4166.475%B++1.6%C--29.5C12.9C22812.7h5.2C+7.9C++
Hunter QCX 4503711662.235A*1.3776.671%A*12.129%D--14.7C++3.1C++6325.3h11.1C14.5C*
MRC3 Mercy 374367933.946B*0.3423.19%A17.711%C--35.3B+N/A10710.4h21C+90.5B+
Spear Anti-Vehicle Phalanx Turret 5133651036.5S32.9050.031%B++1.37%D**46.2B+18.7C2847.9h8.9C+17.8B+
P2-120 HEAT 4673642018.2A*14.6049.316%B*N/A38.3B**10.8C*3099.5h8C+16.3B+
Rocklet Rifle 6613441202.867M**0.7457.595%B+N/A44.7A41.2A6457.7h31.2B+54.2B++
C-4 ARX 389326655.015A++1.4127.267%C*N/A217.3A++42B+10631.5h1.2C++4.5C**
TX2 Emperor 3233211432.245A+1.3636.752%B**13.707%D-51.8B**N/A1566.2h9.1C*24.7C++
M20 Basilisk-F 343257445.841S2.2463.405%A+N/A25.4C++8.5B+9410.1h61.9C+97.7B
NS-11A "Heatwave" 258255872.931B**0.6736.162%A++16.471%D*40.5C+N/A1196.3h14C+38.8B++
NSX Masamune 4162531631.552B**2.0565.584%B*N/A19.2D12.3C+15113.2h20D30.4C
Chainblade 23423416,9850.014C3.5929.619%C+15.812%A0.2DN/A11361h2.3B+7.7B+
G40-F Ranger 378234378S74.4047.731%A*N/A60B*36.9B**4683.9h81.3C++170.2B++
KSR-35 232230504.6A1.0036.43%C*20%D*48.9BN/A1134.7h4.8C+13.1C++
NS-30 Vandal 232228405.7A*2.1044.306%A++10.526%F-43.8C**N/A1575.2h6.1C+13.7B+
Spear Anti-Vehicle Phalanx Tower 3182181218S214.4050.263%C++1.835%D--87.2A++40B++4712.5h3.9A+7.8A
Anti-Vehicle Grenade 3072161216N/A212.4048.754%CN/A308.6C130B+17560.7h6.5C13.4C+
G40-F Ranger 330216372S68.4044.512%A*1.389%C++55.4A+29.2A4943.9h67B150.6B*
Xiphos Anti-Personnel Phalanx Tower 2272141214M*210.4036.273%B++N/A267.5C*16.3A9390.8h17.2C*47.5B
MG-HBR1 Dragoon 215203219.667S6.0639.732%B**16.256%D**34.4B2M+955.9h7.3C++18.4B+
TSAR-42 199196257.84B**4.2447%A39.796%F**35C+N/A1785.6h3.4F7.1C+
ML-7 284195712.746M*0.8660.685%B+N/A28.3B+12.9C++3996.9h5.7B+9.4B++
MR11 Gatekeeper-H 305188316.065B+2.4657.863%B+N/A45.9B**28.5C+3704.1h44B++76B*
E540 Halberd-H 271179919.889A++16.2962.387%B+N/A74.6A+38.3A++5972.4h5B+8B*
NS-44L "Ravenous" Blackhand 175173325.406A*1.8067.622%A**18.497%F20.4C-N/A648.5h3.7B+5.4B**
M12 Kobalt 183172443A++39.4025.985%A++13.372%D*68.8C+4.4B2392.5h18.9C+72.6B+
99SV 165165364.583A++0.9835.899%B++18.788%F-17.7CN/A989.3h6.9D19.2C++
TS4 Haymaker 159153742.068B*1.5361.023%A++12.418%C27.8C+1.1A*945.5h4.8C+7.8B++
MG-S1 Jackal 150145532.736A+0.8734.86%A+11.724%D*46.8B+1.6A*2503.1h12C++34.5B+
Ripper 1351356890.196B**3.4148.071%A++17.037%C++1.4CN/A497.9h1.2B+2.5B++
MR11 Gatekeeper 203126196.632B++3.0345.944%B*N/A25.2B++15.4C+2415h50.9C++110.8B+
Hoplon Anti-Aircraft Phalanx Tower 1921161116U112.4042.169%A*N/A232A++152B**13570.5h17.3B+41B+
M1 Heavy Cycler 118115264.423A*0.8224.028%A++17.391%C57.5A*1.5A*1732h14.2B++59.1B**
M60-G Bulldog 1231081108M**104.4052.707%B+N/A90B*12.5C+2001.2h6.5B+12.3B++
M1 Heavy Cycler 106105283.75A++0.1523.504%A*13.333%D-45.7MN/A2522.3h16.1B+68.4B*
M60-G Bulldog-H 1211041104U100.4042.211%C+N/A74.3C++12.1B++2351.4h6.5C15.3C+
M20 Basilisk 12795118.636S5.0340.784%A++5.263%C+27.9A9.4B*1883.4h68.5B++168.1B**
CAS 14-E 10294518.8C++15.2035.722%C**1.064%D49.5D4.2D1471.9h31.4C+88C*
Hellfire Rocket Pods 9888811B+7.4044.713%CN/A73.3C+8.3D7631.2h21.4C**47.9C*
Aspis Anti-Aircraft Phalanx Turret 12570514M**10.4035.011%A+2.857%B+15.2B*12C*1774.6h136.1B+388.8B*
NS-10 Burster 9665232.5U28.9040.495%A++1.538%D*19.7S9.4S1913.3h77.5A*191.5A+
Pelter Rocket Pod 736379C5.4043.457%D1.587%B45C-7.1D*1991.4h20C**46.1C++
M60-G Bulldog 7162106.2B2.6039.063%B+1.613%D-36.5B5.3C1241.7h6B++15.5B++
M3 Pounder HEG 6558115.273A*1.6758.052%A++N/A32.2A+3.9C+1801.8h16B+27.6B++
M9 SKEP Launcher 9158115.273S1.6767.799%C+N/A22.3C*12.7C++2752.6h7.9B+11.7B+
G30 Vulcan 8656105.6B+2.0036.755%B*5.357%B*23.3C*12.5C+3192.4h119.9C--326.3B
G30 Walker 7755413.75S10.1532.508%A++3.636%B*28.9A11.6C2771.9h176.1B+541.7B++
MANA Anti-Personnel Turret 525277.429N/A3.8317.975%UN/A520UN/A1963200.1h22.3T*124.2T*
NS-44L Showdown 505077.143S3.5456.215%A++18%D*18.5DN/A382.7h4C7.1B+
G30 Walker 6650150U46.4041.522%A++4%C+26.3A+8.4C2091.9h118.4A+285.2A
M40 Fury 655068.333C++4.7340.687%B++N/A20.8D--6.3D1392.4h22.5D*55.3C

Consumables
  Name Deaths Consumed Time Equipped
TR Patriot Flare Gun01430.2h
Restoration Kit1143,2912.2h
Flail Targeting Dart43352.4h
Motion Spotter2017,7965.7h
Pain Spire01620.6h
Spawn Beacon55590.4h
Nano-Armor Kit325984,59971.6h
Solid Wall0760.7h
Anti-Vehicle MANA Turret01900.2h
Spitfire Auto-Turret2611,8767.5h
Turret AI Module06392.7h
Structure Shield Module03211.2h
Repair Module26802.1h
Cortium Silo02320.8h
Skywall Shield Emitter03541.7h
AE Nano-Armor Kit821,6451.1h
Blast Wall02101.2h
Nanite Revive Grenade08,3812.3h
Medical Applicator107136,3947.7h
Nanite Healing Grenade04920.1h
TR Triumph Flare Gun03700.4h
Welding Device015,0711.4h
Spear Anti-Vehicle Tower02851.5h
AE Medical Applicator67,9210.4h
Rampart Wall04424.8h
Hoplon Anti-Aircraft Phalanx Tower13341.6h
Xiphos Anti-Personnel Tower02931.6h
Router14000.7h
Ammunition Package3111,1755.2h
Shield Recharging Field118400.3h
Medical Kit993,8812.8h
Anti-Infantry MANA Turret08951.1h
Elysium Spawn Tube01930.6h
Pillbox01411.1h
Orbital Strike Target Designator102855.6h
Vehicle Gate1771.1h
Alarm Module01580.3h
Nano-Repair Grenade01,9930.6h
Snowman Soldier13260.3h
Hardlight Barrier12520.3h
Recon Detection Device128,29110.4h
Smoke Grenade06390.2h
A30 Walker0570.1h

Check the help document for the dictionary if you want to learn more about words used here.


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