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Field Marshal Jolly r4vz0r[BAWC] r4vz0r
TR BR 164

KDR: 3.66

Score: 65.6m

Last Seen: Oct 18th, 2019 5:48 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (164 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Tank Mine Sticky Grenade Frag Grenade L100 Python HESH Claymore TRAC-5 S MSW-R L100 Python AP
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,499,949 MLG Score: 1199
Fun Score: N/A
Cheeseburgers Flipped: 223TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.979%17.748%58557117063,2093.080360.578

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.271%2.286A*-0.488D-0.991D--HEAD (~1.26)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
370.502B+12.20.146C++24.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.959%1.515%6111226264423820.622642318%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.986D---0.059C+-1.946

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
820.494B+22.90.569B+59

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.499%0.799%1235712209,263116831387.93065295%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.536%0.335C**-1.116D*0.419

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.5-0.026C+17.6-0.406C--21.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.975%5.407%8751312145,826114020315.10605287%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.809%1.178B**0.222C++-0.011

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
107.40.108C+52.6-0.307C54.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.084%53.297%875512223,1391376332.28125

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.742%1.824A++-0.886D--1.444

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.271C*3.4-0.068C+3.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.491%13.618%875612215,3021601703.31168

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.648%1.233B**-0.217C-0.109

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.497B+3.70.23C++2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
65.6m336%319 (19.1k)295 (17.7k)3.65866136,77937,3854.23319164 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1227987029.02%12.01%34905:5780

10% Combat Medic49% Engineer16% Heavy Assault18% Infiltrator7% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 11th, 2012 12:40 PMMar 7th, 2017 7:52 PMOct 18th, 2019 2:38 PM (56d) (PST)Oct 18th, 2019 3:18 PM (56d) (PST)Oct 18th, 2019 1:48 PM (56d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6451295160.6150.1680.0742.3050.0711199

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,7067,75230,95437104138417,685

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3708.4h/154.5d 21,479 16,427 45,349 512.8k 6,608 11,736 15,829 143.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A+
Kills:1,958
Deaths:731
KDR:2.679
Accuracy:30.390% A+
HSR:18.999% D
T9A "Butcher"
A++
Kills:1,211
Deaths:378
KDR:3.204
Accuracy:33.043% A++
HSR:21.800% D
T9 CARV-S
A**
Kills:1,195
Deaths:392
KDR:3.048
Accuracy:35.246% A**
HSR:19.916% D
MG-H1 Watchman AE
A*
Kills:1,182
Deaths:350
KDR:3.377
Accuracy:36.581% A*
HSR:19.289% D*
NSX Naginata
A*
Kills:1,180
Deaths:425
KDR:2.776
Accuracy:32.778% A*
HSR:23.983% C--
NS-15M2
A+
Kills:1,178
Deaths:450
KDR:2.618
Accuracy:32.645% A+
HSR:19.100% D-
NSX-P Naginata
A*
Kills:1,176
Deaths:362
KDR:3.249
Accuracy:33.887% A*
HSR:19.048% D*
NS-15M AE
A+
Kills:1,176
Deaths:276
KDR:4.261
Accuracy:33.343% A+
HSR:22.194% D
TMG-50
A+
Kills:1,172
Deaths:416
KDR:2.817
Accuracy:30.717% A+
HSR:18.259% D-
NS-15M1
A
Kills:1,169
Deaths:381
KDR:3.068
Accuracy:30.288% A
HSR:15.826% D-
T32 Bull
A+
Kills:1,168
Deaths:352
KDR:3.318
Accuracy:31.577% A+
HSR:20.120% D
MG-H1 Watchman
A*
Kills:1,168
Deaths:427
KDR:2.735
Accuracy:34.583% A*
HSR:19.521% D-
T16 Rhino
B**
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:27.439% B**
HSR:18.535% D
T9 CARV
B**
Kills:1,160
Deaths:490
KDR:2.367
Accuracy:25.486% B**
HSR:17.931% D
NS-15 Gallows
A+
Kills:354
Deaths:99
KDR:3.576
Accuracy:35.806% A+
HSR:22.316% D*
Kills:17,607
Deaths (as Heavy Assault):6,007
Deaths (to Heavy Assaults):11,462
KDR:2.93108
Kill Difference:11,600
Playtime:586.022 hours
Usage:16%
Score:10.186m
Score/min:290
Accuracy (listed only):32.254%
HSR (listed only):19.789%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
B+
Kills:2,141
Deaths:502
KDR:4.265
Accuracy:26.012% B+
HSR:15.554% C+
LC3 Jaguar
A++
Kills:1,614
Deaths:615
KDR:2.624
Accuracy:32.729% A++
HSR:15.304% D-
LC2 Lynx AE
A++
Kills:1,249
Deaths:490
KDR:2.549
Accuracy:35.458% A++
HSR:17.454% D*
TAS-16 Blackjack
B*
Kills:1,243
Deaths:511
KDR:2.432
Accuracy:69.583% B*
HSR:16.171% C++
TRS-12 Uppercut
A
Kills:1,238
Deaths:468
KDR:2.645
Accuracy:72.858% A
HSR:13.570% C
SMG-46 Armistice
B**
Kills:1,210
Deaths:530
KDR:2.283
Accuracy:31.606% B**
HSR:12.893% D
NS-11CP
A
Kills:1,191
Deaths:419
KDR:2.842
Accuracy:35.161% A
HSR:16.373% D--
T5 AMC
A*
Kills:1,190
Deaths:422
KDR:2.820
Accuracy:34.060% A*
HSR:20.084% C+
NS-11C
A*
Kills:1,189
Deaths:405
KDR:2.936
Accuracy:34.789% A*
HSR:18.167% C
MG-S1 Jackal
A+
Kills:1,184
Deaths:421
KDR:2.812
Accuracy:35.373% A+
HSR:16.470% D
AS16 NightHawk
B**
Kills:1,183
Deaths:488
KDR:2.424
Accuracy:49.299% B**
HSR:12.257% D
HC1 Cougar
A*
Kills:1,182
Deaths:308
KDR:3.838
Accuracy:34.337% A*
HSR:19.205% D
NS Baron G5AE
B**
Kills:1,181
Deaths:625
KDR:1.890
Accuracy:57.110% B**
HSR:13.971% C
NSX Tanto
A
Kills:1,180
Deaths:344
KDR:3.430
Accuracy:33.684% A
HSR:20.509% D
MG-C1 Kindred
A+
Kills:1,178
Deaths:442
KDR:2.665
Accuracy:34.326% A+
HSR:17.572% D-
TRAC-Shot
A++
Kills:1,174
Deaths:564
KDR:2.082
Accuracy:32.864% A++
HSR:18.058% C+
TRAC-5
C++
Kills:1,172
Deaths:210
KDR:5.581
Accuracy:22.008% C++
HSR:16.638% C-
NSX-P Tanto
A
Kills:1,172
Deaths:477
KDR:2.457
Accuracy:33.112% A
HSR:18.686% D--
NS Baron G5
B**
Kills:1,172
Deaths:462
KDR:2.537
Accuracy:55.397% B**
HSR:12.969% C
TRAC-5 Burst
A+
Kills:1,172
Deaths:452
KDR:2.593
Accuracy:33.585% A+
HSR:16.041% D*
FA1 Barrage
A
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% A
HSR:12.201% D
NSX Tengu
A++
Kills:1,171
Deaths:486
KDR:2.409
Accuracy:47.639% A++
HSR:13.578% D*
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
LC2 Lynx
A+
Kills:1,160
Deaths:609
KDR:1.905
Accuracy:31.637% A+
HSR:17.500% D
NS-7 PDW
B++
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B++
HSR:15.690% C
PDW-16 Hailstorm
A
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A
HSR:13.621% C--
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% C--
TS4 Haymaker
A++
Kills:407
Deaths:221
KDR:1.842
Accuracy:60.772% A++
HSR:14.005% C++
The Little Helper
B*
Kills:336
Deaths:125
KDR:2.688
Accuracy:56.859% B*
HSR:11.607% D-
NSX-P Tengu
A++
Kills:165
Deaths:109
KDR:1.514
Accuracy:47.549% A++
HSR:16.364% D
Havoc
B+
Kills:59
Deaths:29
KDR:2.034
Accuracy:57.064% B+
HSR:13.559% C+
Kills:34,325
Deaths (as Light Assault):13,361
Deaths (to Light Assaults):6,604
KDR:2.56904
Kill Difference:20,964
Playtime:247.561 hours
Usage:7%
Score:4.359m
Score/min:293
Accuracy (listed only):40.954%
HSR (listed only):15.646%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B**
Kills:1,210
Deaths:530
KDR:2.283
Accuracy:31.606% B**
HSR:12.893% D
MG-S1 Jackal
A+
Kills:1,184
Deaths:421
KDR:2.812
Accuracy:35.373% A+
HSR:16.470% D
TSAR-42
A++
Kills:1,175
Deaths:115
KDR:10.217
Accuracy:49.835% A++
HSR:49.447% F-
NSX Tengu
A++
Kills:1,171
Deaths:486
KDR:2.409
Accuracy:47.639% A++
HSR:13.578% D*
SOAS-20 AE
B**
Kills:1,166
Deaths:311
KDR:3.749
Accuracy:37.431% B**
HSR:16.295% D**
RAMS .50M
A++
Kills:1,165
Deaths:94
KDR:12.394
Accuracy:50.487% A++
HSR:60.601% F--
NS-44 Commissioner AE
A+
Kills:1,164
Deaths:488
KDR:2.385
Accuracy:53.686% A+
HSR:17.955% D-
NS-44P Commissioner
B*
Kills:1,164
Deaths:500
KDR:2.328
Accuracy:49.764% B*
HSR:16.323% D--
NS-357 Underboss
A
Kills:1,163
Deaths:634
KDR:1.834
Accuracy:47.702% A
HSR:14.617% D-
SOAS-20
A
Kills:1,163
Deaths:357
KDR:3.258
Accuracy:34.995% A
HSR:12.468% D*
NS-61 Emissary
A
Kills:1,161
Deaths:376
KDR:3.088
Accuracy:36.938% A
HSR:11.886% D-
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
NS-7 PDW
B++
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B++
HSR:15.690% C
NS-44 Commissioner
B++
Kills:1,160
Deaths:555
KDR:2.090
Accuracy:42.484% B++
HSR:14.052% D*
NS-44L Blackhand
B**
Kills:1,160
Deaths:236
KDR:4.915
Accuracy:50.619% B**
HSR:21.035% F
HSR-1
B+
Kills:1,160
Deaths:201
KDR:5.771
Accuracy:38.769% B+
HSR:19.569% D--
PDW-16 Hailstorm
A
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A
HSR:13.621% C--
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% C--
TX1 Repeater
A*
Kills:1,159
Deaths:493
KDR:2.351
Accuracy:36.231% A*
HSR:19.154% C
M77-B
A*
Kills:543
Deaths:45
KDR:12.067
Accuracy:51.502% A*
HSR:60.774% F-
NS-44L "Ravenous" Blackhand
A++
Kills:455
Deaths:105
KDR:4.333
Accuracy:58.788% A++
HSR:18.242% F
NSX Tomoe
A++
Kills:438
Deaths:111
KDR:3.946
Accuracy:37.578% A++
HSR:26.712% D--
TX2 Emperor
A
Kills:321
Deaths:143
KDR:2.245
Accuracy:36.752% A
HSR:13.707% D--
NS-30 Vandal
A++
Kills:287
Deaths:47
KDR:6.106
Accuracy:44.564% A++
HSR:14.634% D**
KSR-35
C++
Kills:230
Deaths:50
KDR:4.600
Accuracy:36.430% C++
HSR:20% D*
99SV
B++
Kills:171
Deaths:36
KDR:4.750
Accuracy:36.024% B++
HSR:19.298% F-
NSX-P Tengu
A++
Kills:165
Deaths:109
KDR:1.514
Accuracy:47.549% A++
HSR:16.364% D
TRAP-M1
A+
Kills:85
Deaths:17
KDR:5
Accuracy:38.081% A+
HSR:27.059% C*
NS-44L Showdown
N/A
Kills:50
Deaths:7
KDR:7.143
Accuracy:56.215% N/A
HSR:18% N/A
Kills:24,910
Deaths (as Infiltrator):8,544
Deaths (to Infiltrators):5,369
KDR:2.9155
Kill Difference:16,366
Playtime:675.405 hours
Usage:18%
Score:10.696m
Score/min:264
Accuracy (listed only):41.688%
HSR (listed only):21.014%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B+
Kills:2,141
Deaths:502
KDR:4.265
Accuracy:26.012% B+
HSR:15.554% C+
LC3 Jaguar
A++
Kills:1,614
Deaths:615
KDR:2.624
Accuracy:32.729% A++
HSR:15.304% D-
LC2 Lynx AE
A++
Kills:1,249
Deaths:490
KDR:2.549
Accuracy:35.458% A++
HSR:17.454% D*
TAS-16 Blackjack
B*
Kills:1,243
Deaths:511
KDR:2.432
Accuracy:69.583% B*
HSR:16.171% C++
TRS-12 Uppercut
A
Kills:1,238
Deaths:468
KDR:2.645
Accuracy:72.858% A
HSR:13.570% C
NS-11CP
A
Kills:1,191
Deaths:419
KDR:2.842
Accuracy:35.161% A
HSR:16.373% D--
T5 AMC
A*
Kills:1,190
Deaths:422
KDR:2.820
Accuracy:34.060% A*
HSR:20.084% C+
NS-11C
A*
Kills:1,189
Deaths:405
KDR:2.936
Accuracy:34.789% A*
HSR:18.167% C
MG-HBR1 Dragoon
A++
Kills:1,186
Deaths:209
KDR:5.675
Accuracy:45.115% A++
HSR:16.442% D**
AS16 NightHawk
B**
Kills:1,183
Deaths:488
KDR:2.424
Accuracy:49.299% B**
HSR:12.257% D
HC1 Cougar
A*
Kills:1,182
Deaths:308
KDR:3.838
Accuracy:34.337% A*
HSR:19.205% D
NS Baron G5AE
B**
Kills:1,181
Deaths:625
KDR:1.890
Accuracy:57.110% B**
HSR:13.971% C
NSX Tanto
A
Kills:1,180
Deaths:344
KDR:3.430
Accuracy:33.684% A
HSR:20.509% D
MG-C1 Kindred
A+
Kills:1,178
Deaths:442
KDR:2.665
Accuracy:34.326% A+
HSR:17.572% D-
TRAC-Shot
A++
Kills:1,174
Deaths:564
KDR:2.082
Accuracy:32.864% A++
HSR:18.058% C+
AMR-66
A*
Kills:1,173
Deaths:345
KDR:3.400
Accuracy:40.011% A*
HSR:13.726% D**
TRAC-5
C++
Kills:1,172
Deaths:210
KDR:5.581
Accuracy:22.008% C++
HSR:16.638% C-
NSX-P Tanto
A
Kills:1,172
Deaths:477
KDR:2.457
Accuracy:33.112% A
HSR:18.686% D--
NS Baron G5
B**
Kills:1,172
Deaths:462
KDR:2.537
Accuracy:55.397% B**
HSR:12.969% C
TRAC-5 Burst
A+
Kills:1,172
Deaths:452
KDR:2.593
Accuracy:33.585% A+
HSR:16.041% D*
FA1 Barrage
A
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% A
HSR:12.201% D
LC2 Lynx
A+
Kills:1,160
Deaths:609
KDR:1.905
Accuracy:31.637% A+
HSR:17.500% D
TS4 Haymaker
A++
Kills:407
Deaths:221
KDR:1.842
Accuracy:60.772% A++
HSR:14.005% C++
The Little Helper
B*
Kills:336
Deaths:125
KDR:2.688
Accuracy:56.859% B*
HSR:11.607% D-
Havoc
B+
Kills:59
Deaths:29
KDR:2.034
Accuracy:57.064% B+
HSR:13.559% C+
Kills:28,314
Deaths (as Engineer):10,292
Deaths (to Engineers):5,504
KDR:2.75107
Kill Difference:18,022
Playtime:1,806.832 hours
Usage:49%
Score:31.715m
Score/min:293
Accuracy (listed only):42.824%
HSR (listed only):15.905%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
B*
Kills:1,243
Deaths:511
KDR:2.432
Accuracy:69.583% B*
HSR:16.171% C++
TRS-12 Uppercut
A
Kills:1,238
Deaths:468
KDR:2.645
Accuracy:72.858% A
HSR:13.570% C
SMG-46 Armistice
B**
Kills:1,210
Deaths:530
KDR:2.283
Accuracy:31.606% B**
HSR:12.893% D
Cycler TRV
A*
Kills:1,193
Deaths:414
KDR:2.882
Accuracy:34.344% A*
HSR:19.614% C+
T1B Cycler
A+
Kills:1,189
Deaths:404
KDR:2.943
Accuracy:33.530% A+
HSR:20.269% D-
MG-S1 Jackal
A+
Kills:1,184
Deaths:421
KDR:2.812
Accuracy:35.373% A+
HSR:16.470% D
AS16 NightHawk
B**
Kills:1,183
Deaths:488
KDR:2.424
Accuracy:49.299% B**
HSR:12.257% D
NS Baron G5AE
B**
Kills:1,181
Deaths:625
KDR:1.890
Accuracy:57.110% B**
HSR:13.971% C
T1A Unity
A++
Kills:1,179
Deaths:477
KDR:2.472
Accuracy:32.679% A++
HSR:18.151% D-
NS-11A "Heatwave"
A+
Kills:1,179
Deaths:413
KDR:2.855
Accuracy:34.667% A+
HSR:18.490% D-
TORQ-9
A*
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:34.317% A*
HSR:21.957% C
NS Baron G5
B**
Kills:1,172
Deaths:462
KDR:2.537
Accuracy:55.397% B**
HSR:12.969% C
FA1 Barrage
A
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% A
HSR:12.201% D
NSX Tengu
A++
Kills:1,171
Deaths:486
KDR:2.409
Accuracy:47.639% A++
HSR:13.578% D*
SABR-13
A
Kills:1,169
Deaths:396
KDR:2.952
Accuracy:32.660% A
HSR:17.964% D--
T1 Cycler
A**
Kills:1,167
Deaths:500
KDR:2.334
Accuracy:33.562% A**
HSR:17.052% D
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
NS-11A
A+
Kills:1,160
Deaths:429
KDR:2.704
Accuracy:31.995% A+
HSR:18.448% C--
NS-7 PDW
B++
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B++
HSR:15.690% C
TAR
A*
Kills:1,160
Deaths:431
KDR:2.691
Accuracy:34.084% A*
HSR:18.017% C--
PDW-16 Hailstorm
A
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A
HSR:13.621% C--
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% C--
T1S Cycler
M
Kills:482
Deaths:202
KDR:2.386
Accuracy:36.652% M
HSR:20.539% C+
TS4 Haymaker
A++
Kills:407
Deaths:221
KDR:1.842
Accuracy:60.772% A++
HSR:14.005% C++
The Little Helper
B*
Kills:336
Deaths:125
KDR:2.688
Accuracy:56.859% B*
HSR:11.607% D-
NSX-P Tengu
A++
Kills:165
Deaths:109
KDR:1.514
Accuracy:47.549% A++
HSR:16.364% D
Havoc
B+
Kills:59
Deaths:29
KDR:2.034
Accuracy:57.064% B+
HSR:13.559% C+
Kills:27,414
Deaths (as Combat Medic):11,222
Deaths (to Combat Medics):3,823
KDR:2.44288
Kill Difference:16,192
Playtime:364.080 hours
Usage:10%
Score:7.975m
Score/min:365
Accuracy (listed only):42.751%
HSR (listed only):15.866%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A
Kills:453
Deaths:115
KDR:3.939
Accuracy:23.369% A
HSR:19.647% C
MRC3 Mercy
A
Kills:439
Deaths:113
KDR:3.885
Accuracy:23.768% A
HSR:17.312% D
M1 Heavy Cycler
A++
Kills:135
Deaths:27
KDR:5
Accuracy:24.141% A++
HSR:19.259% C+
M1 Heavy Cycler
A*
Kills:119
Deaths:29
KDR:4.103
Accuracy:24.096% A*
HSR:14.286% D
NS-10 Burster
A++
Kills:85
Deaths:3
KDR:28.333
Accuracy:40.089% A++
HSR:1.176% D*
NS-10 Burster
A++
Kills:75
Deaths:3
KDR:25
Accuracy:40.095% A++
HSR:1.333% D*
NS-20 Gorgon
A+
Kills:69
Deaths:21
KDR:3.286
Accuracy:35.768% A+
HSR:17.391% C
NS-20 Gorgon
A++
Kills:64
Deaths:21
KDR:3.048
Accuracy:37.735% A++
HSR:17.188% C
M3 Pounder HEG
A++
Kills:61
Deaths:11
KDR:5.545
Accuracy:57.415% A++
HSR:0% F--
M3 Pounder HEG
A++
Kills:52
Deaths:11
KDR:4.727
Accuracy:53.951% A++
HSR:0% F--
Kills:1,552
Deaths (as MAX Suit):177
Deaths (to MAX Suits):1,452
KDR:8.76836
Kill Difference:1,375
Playtime:27.868 hours
Usage:1%
Score:0.654m
Score/min:391
Accuracy (listed only):36.043%
HSR (listed only):10.759%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C*
Kills:264
V. Kills:13 N/A
Deaths:6
KDR:44
Accuracy:27.959% C
KPH:51.500 C*
VKPH:2.500 C-
Hellfire Rocket Pods
B+
Kills:232
V. Kills:23 N/A
Deaths:8
KDR:29
Accuracy:50.942% B
KPH:107.600 B+
VKPH:10.700 C
M18 Needler
A++
Kills:69
V. Kills:39 173%
Deaths:42
KDR:1.643
Accuracy:41.993% A++
KPH:5.400 D
VKPH:3.100 D-
Kills:565 (333 + 0)
Deaths:56
KDR:10.089
VKDR:1.339
Vehicle Kills:75
Kill Difference:509
Playtime:19.971 hours
Usage:1%
Score:0.281m
Score/min:235
Piloting Accuracy:41.993%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:2,661
V. Kills:356 N/A
Deaths:29
KDR:91.759
Accuracy:57.570% B**
KPH:38.600 D
VKPH:5.200 D
L100 Python AP
B*
Kills:1,901
V. Kills:900 211%
Deaths:100
KDR:19.010
Accuracy:62.036% B++
KPH:44.500 B*
VKPH:21.100 B+
LB00 Python AP
B+
Kills:1,443
V. Kills:579 249%
Deaths:74
KDR:19.500
Accuracy:64.897% B+
KPH:55.600 C**
VKPH:22.300 C+
C75 Viper
C+
Kills:1,005
V. Kills:161 N/A
Deaths:9
KDR:111.667
Accuracy:35.087% C-
KPH:26.100 C+
VKPH:4.200 D-
Skyguard
B*
Kills:971
V. Kills:688 141%
Deaths:101
KDR:9.614
Accuracy:42.552% A*
KPH:18.200 B+
VKPH:12.900 B*
Kills:7,981 (7,981 + 0)
Deaths:313
KDR:25.498
VKDR:8.575
Vehicle Kills:2,684
Kill Difference:7,668
Playtime:229.572 hours
Usage:6%
Score:2.678m
Score/min:194
Driving Accuracy:42.552%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
B+
Kills:1,155
V. Kills:251 458%
Deaths:27
KDR:42.778
Accuracy:51.174% B**
KPH:57.400 C**
VKPH:12.500 B+
P2-120 AP
B++
Kills:911
V. Kills:583 156%
Deaths:82
KDR:11.110
Accuracy:52.791% B++
KPH:34.800 C**
VKPH:22.300 B++
P2-120 HEAT
A++
Kills:659
V. Kills:199 330%
Deaths:21
KDR:31.381
Accuracy:52.607% B**
KPH:45.600 A++
VKPH:13.800 B*
E540 Halberd
A++
Kills:511
V. Kills:209 243%
Deaths:31
KDR:16.484
Accuracy:52.569% A+
KPH:43 A++
VKPH:17.600 A
MR11 Gatekeeper
B*
Kills:148
V. Kills:90 163%
Deaths:19
KDR:7.789
Accuracy:46.560% B*
KPH:26.700 B++
VKPH:16.200 C+
M20 Basilisk
A++
Kills:106
V. Kills:36 286%
Deaths:11
KDR:9.636
Accuracy:40.862% A++
KPH:29 A+
VKPH:9.900 A
G30 Walker
A
Kills:61
V. Kills:26 226%
Deaths:4
KDR:15.250
Accuracy:33.156% A
KPH:29.300 B*
VKPH:12.500 C
G30 Vulcan
B**
Kills:61
V. Kills:33 179%
Deaths:11
KDR:5.545
Accuracy:37.824% B**
KPH:21.500 C+
VKPH:11.600 C
Kills:3,612 (2,725 + 887)
Deaths:206
KDR:17.534
VKDR:6.927
Vehicle Kills:1,427
Kill Difference:3,406
Playtime:86.721 hours
Usage:2%
Score:1.756m
Score/min:337
Driving Accuracy:52.607%
Gunner Accuracy:37.824%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A+
Kills:1,618
V. Kills:768 210%
Deaths:206
KDR:7.854
Accuracy:55.772% B**
KPH:74.100 A+
VKPH:35.200 B*
P525 Marauder-H
B*
Kills:501
V. Kills:47 N/A
Deaths:26
KDR:19.269
Accuracy:48.668% A+
KPH:106.700 C++
VKPH:10 B*
G40-F Ranger
A+
Kills:229
V. Kills:121 188%
Deaths:3
KDR:76.333
Accuracy:43.730% A+
KPH:53 A+
VKPH:28 A
E540 Halberd-H
A
Kills:209
V. Kills:106 195%
Deaths:10
KDR:20.900
Accuracy:66.294% B**
KPH:65.800 B**
VKPH:33.400 A
MR11 Gatekeeper-H
B**
Kills:191
V. Kills:118 161%
Deaths:31
KDR:6.161
Accuracy:57.632% B+
KPH:45.600 B**
VKPH:28.200 C+
M60-G Bulldog-H
C+
Kills:130
V. Kills:19 N/A
Deaths:
KDR:
Accuracy:41.035% C
KPH:73.100 C+
VKPH:10.700 C+
M40 Fury-H
N/A
Kills:50
V. Kills:21 227%
Deaths:1
KDR:50
Accuracy:58.981% N/A
KPH:76.200 N/A
VKPH:32 N/A
Kills:2,928 (0 + 2,928)
Deaths:277
KDR:10.570
VKDR:4.332
Vehicle Kills:1,200
Kill Difference:2,651
Playtime:40.647 hours
Usage:1%
Score:1.202m
Score/min:493
Driving Accuracy:N/A%
Gunner Accuracy:58.981%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A+
Kills:1,128
V. Kills:284 396%
Deaths:65
KDR:17.354
Accuracy:52.977% A+
KPH:35.600 A+
VKPH:9 B
M12 Kobalt
A*
Kills:587
V. Kills:30 N/A
Deaths:18
KDR:32.611
Accuracy:29.040% A*
KPH:67.500 C++
VKPH:3.500 C++
M20 Basilisk
A++
Kills:568
V. Kills:158 357%
Deaths:26
KDR:21.846
Accuracy:55.139% A++
KPH:38.100 A+
VKPH:10.600 C**
M12 Kobalt
C*
Kills:285
V. Kills:18 N/A
Deaths:6
KDR:47.500
Accuracy:27.434% A*
KPH:68.900 C+
VKPH:4.400 C*
M60-G Bulldog
B++
Kills:86
V. Kills:13 N/A
Deaths:10
KDR:8.600
Accuracy:42.155% B++
KPH:43.400 B++
VKPH:6.600 C++
G30 Walker
A**
Kills:85
V. Kills:29 283%
Deaths:2
KDR:42.500
Accuracy:46.673% A**
KPH:27.400 A+
VKPH:9.300 C+
M40 Fury
C-
Kills:65
V. Kills:21 295%
Deaths:7
KDR:9.286
Accuracy:42.294% B++
KPH:21.700 D-
VKPH:7 C-
G40-F Ranger
A*
Kills:58
V. Kills:33 171%
Deaths:3
KDR:19.333
Accuracy:47.651% A*
KPH:14.700 C
VKPH:8.400 D
G30 Walker
N/A
Kills:50
V. Kills:21 227%
Deaths:2
KDR:25
Accuracy:44.878% N/A
KPH:37.600 N/A
VKPH:15.800 N/A
Kills:2,912 (0 + 2,912)
Deaths:139
KDR:20.950
VKDR:4.367
Vehicle Kills:607
Kill Difference:2,773
Playtime:72.732 hours
Usage:2%
Score:0.836m
Score/min:192
Driving Accuracy:N/A%
Gunner Accuracy:44.878%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:1,201
V. Kills:57 N/A
Deaths:144
KDR:8.340
Accuracy:54.648% A
KPH:68.600 B++
VKPH:3.300 B**
M20 Basilisk-F
B**
Kills:1,183
V. Kills:201 N/A
Deaths:205
KDR:5.771
Accuracy:58.420% B++
KPH:40.500 B**
VKPH:6.900 C++
M40 Fury-F
A
Kills:1,164
V. Kills:479 243%
Deaths:295
KDR:3.946
Accuracy:63.995% A
KPH:30.400 B+
VKPH:12.500 A
M4-F Pillager
C++
Kills:86
V. Kills:7 N/A
Deaths:25
KDR:3.440
Accuracy:43.472% C--
KPH:25.600 C++
VKPH:2.100 D-
Kills:3,634 (3,634 + 0)
Deaths:669
KDR:5.432
VKDR:1.112
Vehicle Kills:744
Kill Difference:2,965
Playtime:88.400 hours
Usage:2%
Score:0.740m
Score/min:140
Driving Accuracy:43.472%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:130
V. Kills:15 N/A
Deaths:6
KDR:21.667
Accuracy:42.282% A
KPH:54.200 C
VKPH:6.300 C+
Pelter Rocket Pod
C
Kills:63
V. Kills:10 N/A
Deaths:7
KDR:9
Accuracy:43.457% D
KPH:45.900 C
VKPH:7.300 D*
Kills:193 (0 + 193)
Deaths:13
KDR:14.846
VKDR:1.923
Vehicle Kills:25
Kill Difference:180
Playtime:3.772 hours
Usage:0%
Score:0.044m
Score/min:194
Piloting Accuracy:N/A%
Gunner Accuracy:43.457%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Tank Mine 7,0934,6129051.244U47.5918.129%D*N/A199.7A++107.4A+98023.1h1.2A6.3C+
Sticky Grenade 3,3193,18613186N/A3,182.3454.751%C*N/A838.4C35A++24563.8h2.5C+4.5C++
Frag Grenade 2,7732,68112681N/A2,677.3446.219%C++N/A724.6B**24.9A**20603.7h2.8B**6B*
L100 Python HESH 3,0172,6612991.759S88.1057.57%B**N/A38.6D5.2D15768.9h3.4C++6B+
Claymore 2,2872,2872495.292U91.6327.612%C--N/A243.3A++N/A5889.4h1.1B*4C++
TRAC-5 S 2,1812,1415024.265S0.6126.012%B+15.554%C+19.8C+N/A91108.2h14.6C56.2C++
MSW-R 1,9911,9587312.679B0.9830.39%A+18.999%D46.4C*N/A18742.2h12.7C+41.8B+
L100 Python AP 2,8011,90110019.01A*15.3562.036%B++N/A44.5B*21.1B+27942.7h5.4B8.6B+
G20 Vulcan-H 2,3861,6182067.854B*4.2055.772%B**1.916%D74.2A+35.2B*54421.8h65.5B**117.5A
LC3 Jaguar 1,6401,6146152.624B*1.0332.729%A++15.304%D-24.6CN/A7165.7h13C++39.7B++
C-4 1,9691,5712815.591M++1.9328.56%B+N/A180.6A*45.7B**12408.7h1.3B+4.7B+
LB00 Python AP 2,0221,4437419.5C**15.8464.897%B+N/A55.5C**22.3C+28526h5.2C--8.1C+
LC2 Lynx AE 1,2751,2494902.549B*1.1135.458%A++17.454%D*25C--N/A8249.9h15.3C+43.3B+
TAS-16 Blackjack 1,2531,2435112.432B**1.2369.583%B*16.171%C++46.4C*N/A13926.8h2.5C++3.6B+
TRS-12 Uppercut 1,2541,2384682.645A1.0172.858%A13.57%C77.4A1B**23316h2.1B*2.9B++
T9A "Butcher" 1,2461,2113783.204B*0.4533.043%A++21.8%D50.9C+1.5B**16923.8h13.7D--41.6B+
SMG-46 Armistice 1,2201,2105302.283B**1.3831.606%B**12.893%D48.6B*N/A13424.9h13.3B+42.1B+
S12 Renegade 1,2581,2011448.34A*4.6854.648%A1.749%D68.6B++3.3B**14317.5h3.8C6.9B+
T9 CARV-S 1,2291,1953923.048B**0.6135.246%A**19.916%D36.8C+1B**8832.5h15.5D44B+
Cycler TRV 1,2231,1934142.882A++0.7834.344%A*19.614%C+50.8B*1.3A++14623.5h12.1B+35.1B**
NS-11CP 1,2301,1914192.842B**0.8235.161%A16.373%D--32.9C--1.1B++10136.2h16.2D*46.1C+
T5 AMC 1,2271,1904222.82A**0.8434.06%A*20.084%C+34B+1.1A++11535h15.1C+44.4B++
NS-11C 1,2251,1894052.936A*0.7234.789%A*18.167%C30.6C++N/A9938.8h14.6C++41.9B++
T1B Cycler 1,2171,1894042.943B+0.7233.53%A+20.269%D-44.5C+1B+14326.7h13.3C+39.8B+
MG-HBR1 Dragoon 1,2281,1862095.675S2.0245.115%A++16.442%D**34.9B1.2B*10534h8.9C-19.8B+
MG-S1 Jackal 1,2061,1844212.812A0.8535.373%A+16.47%D48.1B+N/A16724.6h11.1C++31.4B++
AS16 NightHawk 1,2011,1834882.424B**1.2349.299%B**12.257%D39.3C++N/A12530.1h4.8C+9.7B+
M20 Basilisk-F 1,3841,1832055.771M**2.1158.42%B++N/A40.5B**6.9C++14929.2h33.8B+57.9B++
HC1 Cougar 1,2181,1823083.838M++0.1834.337%A*19.205%D35C*1.1A10233.8h12.6C++36.7B++
MG-H1 Watchman AE 1,2181,1823503.377A+0.2836.581%A*19.289%D*38.4C-1.2C+10830.8h17D46.3B+
NS Baron G5AE 1,2051,1816251.89B+1.7757.11%B**13.971%C79.3A1.6M24714.9h4B+7C++
NSX Tanto 1,2031,1803443.43A**0.2333.684%A20.509%D35.5C++N/A10733.2h13.4C*39.7B+
NSX Naginata 1,2161,1804252.776A+0.8832.778%A*23.983%C--20.6DN/A7457.2h14.7C44.9B+
T1A Unity 1,2021,1794772.472B+1.1932.679%A++18.151%D-34.7CN/A9634h13.3C40.9B++
NS-11A "Heatwave" 1,1991,1794132.855A0.8034.667%A+18.49%D-45.2C++N/A13826.1h12.6B+36.3B++
NS-15M2 1,1991,1784502.618B+1.0432.645%A+19.1%D-33.9CN/A13334.8h14.2C43.6B+
MG-C1 Kindred 1,2001,1784422.665B*0.9934.326%A+17.572%D-34.4C+N/A10634.2h10.8B31.4B++
NSX-P Naginata 1,2061,1763623.249A++0.4133.887%A*19.048%D*31.6C--N/A8437.2h14.3C+42.1B+
NS-15M AE 1,1911,1762764.261B**0.6033.343%A+22.194%D61.6C*N/A26719.1h11.6C++34.8B+
TSAR-42 1,1941,17511510.217B**6.5649.835%A++49.447%F-42.3C++N/A13927.8h3.1D*6.2C++
TORQ-9 1,1911,1754542.588B*1.0734.317%A*21.957%C38.4C*N/A11230.6h14.3C**41.6B*
TRAC-Shot 1,1951,1745642.082B++1.5832.864%A++18.058%C+28.3CN/A8541.5h13.8D42.1B
AMR-66 1,2171,1733453.4M+0.2640.011%A*13.726%D**25.3C*N/A8046.4h7.8B+19.5B*
TRAC-5 1,1831,1722105.581S1.9222.008%C++16.638%C-17C+N/A14068.8h17.2C+78.3C++
NSX-P Tanto 1,1841,1724772.457A++1.2033.112%A18.686%D--30.2C++N/A9538.8h12.8B+38.8B++
NS Baron G5 1,1851,1724622.537A*1.1255.397%B**12.969%C53B*N/A14122.1h5C+9.1C+
Orbital Strike Uplink 1,6451,17211172N/A1,168.341258.08%UN/A1465U591.3U60840.8h1.8T*0.1T*
TRAC-5 Burst 1,1981,1724522.593C**1.0733.585%A+16.041%D*31.2CN/A8337.6h14.9C-44.4B+
FA1 Barrage 1,1871,1725502.131B**1.5352.777%A12.201%D30.9C++N/A9337.9h5.6C10.7B+
TMG-50 1,1931,1724162.817A+0.8430.717%A+18.259%D-34.3C+N/A11134.2h13.4C43.5B+
NSX Tengu 1,1881,1714862.409A1.2547.639%A++13.578%D*60.4B*N/A16919.4h9.8B*20.7B*
SABR-13 1,1861,1693962.952A0.7132.66%A17.964%D--34.3C+N/A9834.1h12.3C+37.6B+
NS-15M1 1,1851,1693813.068B**0.5930.288%A15.826%D-39.4C+N/A9329.7h14.3C-47.4B+
T32 Bull 1,1931,1683523.318A+0.3431.577%A+20.12%D35.5CN/A10532.9h15.5D48.9B
T7 Mini-Chaingun 1,1891,1685002.336A++1.3225.283%A+11.901%C43.7B+N/A12826.7h13.7B+54.2B++
MG-H1 Watchman 1,1931,1684272.735B++0.9234.583%A*19.521%D-25DN/A7846.8h17.1C49.4B+
T1 Cycler 1,1821,1675002.334B**1.3233.562%A**17.052%D33.8B+N/A14334.5h12.6B++37.5B**
SOAS-20 AE 1,1851,1663113.749B++0.0937.431%B**16.295%D**49.2CN/A11023.7h11.2C*29.9B++
RAMS .50M 1,1711,1659412.394M8.7450.487%A++60.601%F--36.4B+N/A9432h2.9D-5.7C*
NS-44 Commissioner AE 1,1731,1644882.385B**1.2753.686%A+17.955%D-54.6C++N/A15321.3h3.3B+6.2B++
M40 Fury-F 1,6431,1642953.946A+0.2963.995%AN/A30.4B+12.5A13838.3h14.4C+22.4C*
NS-44P Commissioner 1,1691,1645002.328B**1.3349.764%B*16.323%D--72.8B+N/A19216h3.3C++6.6B+
NS-357 Underboss 1,1671,1636341.834B*1.8247.702%A14.617%D-51.7C**N/A13722.5h3.8B+8B*
SOAS-20 1,1731,1633573.258A+0.4034.995%A12.468%D*50.1B++N/A13423.2h11.7C*33.5B++
NS-61 Emissary 1,1681,1613763.088M++0.5736.938%A11.886%D-49.4AN/A12723.5h11B29.9B++
T16 Rhino 1,1681,1604782.427B**1.2327.439%B**18.535%D45B+N/A12525.8h13.1C++47.8B+
MKV Suppressed 1,1671,1604512.572A++1.0931.226%B**14.052%D-53.2B*N/A12921.8h12.8B+41.1B+
T9 CARV 1,1811,1604902.367B*1.2925.486%B**17.931%D33.7C*N/A16234.4h12.8B+50.3B+
NS-11A 1,1711,1604292.704A0.9531.995%A+18.448%C--34.7C++N/A10733.4h13.6C++42.7B++
LC2 Lynx 1,1791,1606091.905B++1.7531.637%A+17.5%D24.6C+N/A8047.2h15.9C+50.3B+
NS-7 PDW 1,1721,1605991.937A1.7228.713%B++15.69%C33.6C**N/A9034.5h15.1C++52.5B+
NS-44 Commissioner 1,1611,1605552.09B**1.5742.484%B++14.052%D*63.7B**N/A18818.2h3B*7.2B++
TAR 1,1701,1604312.691B*0.9734.084%A*18.017%C--36.5C++N/A16331.8h13.2C++38.6B*
NS-44L Blackhand 1,1641,1602364.915M*1.2650.619%B**21.035%F33.7B+N/A7734.4h4.2C**8.3B+
HSR-1 1,1741,1602015.771A**2.1138.769%B+19.569%D--43.3C++N/A9526.8h6.1C15.6C*
PDW-16 Hailstorm 1,1681,1605492.113A1.5531.532%A13.621%C--45B++N/A11125.8h13.1B+41.7B++
Shuriken 1,1671,1604782.427B**1.2330.442%B++14.914%C--42.3C+N/A10627.4h14C+45.9C**
TX1 Repeater 1,1651,1594932.351A*1.3136.231%A*19.154%C49.5B**N/A16823.4h11.6B+31.9B*
P2-120 HESH 1,4061,1552742.778A*39.1251.174%B**N/A57.5C**12.5B+24520.1h5.6C10.9B
M20 Basilisk 1,4121,1286517.354S13.7052.977%A+6.649%B35.7A+9B17231.6h74.9B++141.3B**
C75 Viper 1,1661,0059111.667U108.0135.087%C-0.995%C--26C+4.2D-14738.6h9.6B+27.3B+
Skyguard 1,6599711019.614M++5.9642.552%A*2.06%C+18.1B+12.9B*16553.5h117.8C++276.9B*
P2-120 AP 1,4949118211.11B+7.4552.791%B++1.427%D34.8C**22.3B++48626.2h8.7D16.5C+
NS Annihilator 1,5728861306.815U3.1684.205%B**N/A12.8B+9.9B+12969h11B13B+
NS Decimator 1,1818252703.056A*0.6067.203%B++1.091%D-35.4C+15.3C+28623.3h5.1C+7.6C++
P2-120 HEAT 8586592131.381S27.7252.607%B**N/A45.8A++13.8B*30814.4h7.7C++14.6B++
M12 Kobalt 6526276104.5M100.8427.186%B**15.471%D89.6C3.6C2317h21.1C77.5C*
M12 Kobalt 6175871832.611B**28.9529.04%A*16.695%C-67.5C++3.4C+2118.7h19.5C+67B++
M20 Basilisk 7265682621.846S18.1955.139%A++6.338%C**38.1A+10.6C**22214.9h65.6B*119B**
M20 Basilisk 778562693.667U90.0155.75%B3.737%C70.3A27B++3848h85B++152.4B++
C-4 ARX 6695461344.075B**0.4227.67%C*N/A195A+43.9B++9462.8h1.3C+4.6C++
M77-B 5485434512.067S8.4151.502%A*60.774%F-50.7A+N/A16210.7h3D5.9B+
T2 Striker 826523658.046U4.3950.337%C+N/A17.3B*10C18130.3h33.5B++66.6B+
E540 Halberd 7205113116.484A12.8352.569%A+1.957%D42.9A++17.6A30511.9h5.5B10.5B*
P525 Marauder-H 5485012619.269B+15.6148.668%A+N/A106.6C++10B*3724.7h10D-20.4C*
T1S Cycler 4954822022.386A1.2736.652%M20.539%C+50.7B**1.4A+1549.5h12.4C*33.9B*
NS-44L "Ravenous" Blackhand 4574551054.333B*0.6758.788%A++18.242%F26.8CN/A8517h3.8B6.5B++
MRC3 Mercy 4674531153.939B*0.2823.369%A19.647%C36.8B+1.1B*12612.3h19.7C++84.4B++
Spear Anti-Vehicle Phalanx Turret 6264481140.727S37.0751.814%B++1.116%D**49.2B++19.6C+3029.1h8.9C+17.1B+
MRC3 Mercy 4474391133.885B*0.2323.768%A17.312%D36.3B+N/A11812.1h20.8C+87.5B++
NSX Tomoe 4494381113.946A++0.2937.578%A++26.712%D--55.4B++1.4M1427.9h15.7C+41.8B+
TS4 Haymaker 4174072211.842B++1.8260.772%A++14.005%C++46.8B++1.1A+1378.7h4.1B+6.8B*
Rocklet Rifle 7704021402.871M**0.7958.7%B++N/A44.2A40.4A+6799.1h33.4B+56.9B+
Hunter QCX 4924001842.174A*1.4877.094%A*11.75%D-14.5C++3.3C++6627.6h11.3C14.7C*
NS-15 Gallows 360354993.576B+0.0835.806%A+22.316%D*63.2C1.1C+1775.6h13.1D*36.5C**
The Little Helper 3443361252.688B**0.9756.859%B*11.607%D-51.7C*1.2B++1486.5h4.4B7.8B+
Ripper 3323306,3670.052C+3.6148.005%A++21.818%B++0.7CN/A2474.7h1.2B+2.5B+
TX2 Emperor 3233211432.245A+1.4136.752%A13.707%D--51.8B**N/A1606.2h9.1C*24.7B++
Anti-Vehicle Grenade 4443151315N/A311.3449.477%C+N/A315C129B18071h6.2C+12.4C+
G40-F Ranger 4933043101.333S97.6748.273%A++N/A63.3B**39.4A5094.8h79.3C++164.4B+
NS-30 Vandal 292287476.106A**2.4544.564%A++14.634%D**46.3C*N/A1636.2h5.9C+13.3B++
M12 Kobalt 303285647.5A+43.8427.434%A*14.737%D-69.5C+4.4C*2384.1h17.6C++64.3B++
Spear Anti-Vehicle Phalanx Tower 4012711271U267.3450.993%C++1.476%D--104.2A++50B**5372.6h3.4A+6.7A
NSX Masamune 4372671731.543B**2.1265.941%B*N/A19.3D12.3C+15613.8h20.2D30.6C
M14 Banshee 277264644M++40.3427.959%C1.515%B++51.8C*2.5C-2225.1h22.9C*82C*
Xiphos Anti-Personnel Phalanx Tower 2762631263M**259.3438.92%B**N/A292.2C**14.4B**9970.9h16.7C*42.8B
Chainblade 23523517,7590.013C3.6529.486%C+16.17%A+0.2DN/A11414.1h2.3B7.8B
Hellfire Rocket Pods 255232829M+25.3450.942%BN/A105.5B+10.5C6942.2h16.5C**32.5B+
KSR-35 232230504.6B**0.9436.43%C++20%D*48.9C**N/A1174.7h4.8C+13.1C++
G40-F Ranger 350229376.333S72.6743.73%A+1.31%C**53.3A+28.1A4754.3h68.4B+156.4B++
E540 Halberd-H 3152091020.9A+17.2466.294%B**N/A65.3B**33.1A5843.2h6.5C+9.8B+
ML-7 284195712.746M*0.9160.652%B+N/A28.3B+12.9C++4866.9h5.7B+9.4B++
MR11 Gatekeeper-H 309191316.161B+2.5057.632%B+N/A45.5B**28.1C+3864.2h44B++76.3B*
99SV 171171364.75A*1.0936.024%B++19.298%F-17.6C-N/A1159.7h6.8D18.9C++
NSX-P Tengu 1651651091.514B+2.1447.549%A++16.364%D43.4C++N/A2083.8h7.9A16.6B**
MR11 Gatekeeper 238148197.789B++4.1346.56%B*N/A26.9B++16.4C++2535.5h50.4C++108.2B+
Hoplon Anti-Aircraft Phalanx Tower 2261351135U131.3442.727%A*N/A270A++182B**15110.5h15.6B+36.6B+
M1 Heavy Cycler 139135275M1.3424.141%A++19.259%C+54A+1.6A++2022.5h15.1B+62.7B*
CAS 14-E 145130621.667C++18.0142.282%AN/A54.2C6.3C+1902.4h39.3C-92.8C++
M60-G Bulldog-H 1491301130S126.3441.035%CN/A72.2C+10.6C+2271.8h6.3C+15.3C+
M1 Heavy Cycler 121119294.103A**0.4424.096%A*14.286%D42.5A*N/A2962.8h18C**74.6B*
M9 SKEP Launcher 172114323.563S0.1071.139%B+N/A21.1C**10.7C++2355.4h8.3C**11.7B+
M60-G Bulldog 1231081108S104.3453.195%C**N/A90B*12.5C2041.2h6.6B+12.5B+
M20 Basilisk 142106119.636S5.9840.862%A++4.717%C28.6A9.7B**1973.7h68.2B*166.9B**
T7 Mini-Chaingun AE 9594412.293B*1.3731.891%A*9.574%D--55.3C**N/A1471.7h13.8C++43.3B++
M4-F Pillager 9386253.44A++0.2243.472%C--N/A25.3C++2.1D-623.4h29.5B*67.9B+
M60-G Bulldog 9986108.6B*4.9442.155%B++1.163%D--43B++6.5C++1672h5.7B*13.5B*
NS-10 Burster 12785328.333U24.6740.089%A++1.176%D*18.1S8.9M**1704.7h85.5A++213.3A+
G30 Walker 11485242.5U38.8446.673%A**4.706%C*27.4A+9.4C+2093.1h134.1B**287.3A
TRAP-M1 8885175M+1.3438.081%A+27.059%C*42.5C*1.5M2532h10.5C27.6B+
Aspis Anti-Aircraft Phalanx Turret 14482516.4S12.7436.606%A++2.439%C++16.7B**12.7B1964.9h130.9B+357.5B*
NS-10 Burster 11675325U21.3440.095%A++1.333%D*16S8.7M**1674.7h96.7A241.3A
M18 Needler 10869421.643C+2.0241.993%A++N/A5.4D3.1D-16112.7h256.1D609.9C+
NS-20 Gorgon 7269213.286A++0.3735.768%A+17.391%C30A1.3C992.3h37.4B+104.6B+
M40 Fury 866579.286C**5.6342.294%B++N/A21.7D-7C-1343h23.8D*56.2C
NS-20 Gorgon 6664213.048A*0.6137.735%A++17.188%C27.8B**N/A1192.3h42.4C*112.3B+
Pelter Rocket Pod 736379C5.3443.457%D1.587%B+45C7.1D*2001.4h20B46.1C++
MANA Anti-Personnel Turret 6463125.25N/A1.5918.236%UN/A630U10U2878600.1h21.9T*120.2T*
G30 Walker 8761415.25S11.5933.156%A3.279%B+29B++12.4C2832.1h185.8C**560.4B+
G30 Vulcan 9461115.545B+1.8937.824%B**8.197%A**21.8C+11.8C2892.8h137.7D-364C++
M3 Pounder HEG 6861115.545A**1.8957.415%A++N/A30.5A3.5C+2052h15.8B+27.5B++
Havoc 6059292.034B++1.6257.064%B+13.559%C+65.6B+1.1B++2870.9h3.5B**6.1B**
G40-F Ranger 9158319.333M+15.6747.651%A*N/A14.9C8.5D1713.9h153.5C322.2B+
M60-A Bulldog 6453153B+49.3446.478%C+1.887%C-13.3D-2.8C-574h9.6F-20.6D--
M3 Pounder HEG 5552114.727A*1.0753.951%A++N/A24.8B++1.4D*2682.1h17.6C++32.6B+
NS-03 Thumper 5251351.457A+2.2033.237%C++N/A16.5D-N/A463.1h11.3D--33.9C
NS-44L Showdown 505077.143S3.4856.215%A18%D**18.5DN/A382.7h4C-7.1B+
G30 Walker 7150225S21.3444.878%A*2%D--38.5A**16.2A+2491.3h95.2A212.2A
M40 Fury-H 7150150A**46.3458.981%A+2%B**71.4C30B**7010.7h13.2D22.4C*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret02140.2h
Spawn Beacon91,4050.8h
Nano-Armor Kit3351,015,98873.2h
Skywall Shield Emitter04532h
AE Nano-Armor Kit86241,31411.6h
Structure Shield Module04241.5h
Repair Module28492.6h
Turret AI Module07853.1h
AE Medical Applicator4661,2163.1h
Cortium Silo03111.1h
Nanite Revive Grenade011,0673.1h
Nanite Healing Grenade05560.1h
Medical Applicator107136,8587.8h
Blast Wall02451.3h
Restoration Kit1834,7093.1h
TR Patriot Flare Gun01430.2h
Motion Spotter2319,0776.2h
Spitfire Auto-Turret4017,63511.1h
Hoplon Anti-Aircraft Phalanx Tower14101.9h
Rampart Wall05775.8h
Sunderer Garage0600.8h
Xiphos Anti-Personnel Tower03741.9h
Welding Device022,2491.9h
Spear Anti-Vehicle Tower03621.9h
TR Triumph Flare Gun03700.4h
Shield Recharging Field118600.3h
Recon Detection Device2212,75816.2h
Smoke Grenade06680.2h
Ammunition Package4617,0566.8h
Medical Kit2896,8365.1h
Anti-Infantry MANA Turret09121.1h
Routing Spire0620.1h
Pain Spire12701h
Flail Targeting Dart44482.9h
Solid Wall0920.9h
Router14680.9h
Snowman Soldier13260.3h
Nano-Repair Grenade02,7520.8h
A30 Walker0570.1h
Orbital Strike Target Designator144788h
Vehicle Gate11131.4h
Hardlight Barrier12910.4h
Pillbox01801.4h
Alarm Module02030.4h
Elysium Spawn Tube02690.8h

Check the help document for the dictionary if you want to learn more about words used here.


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