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Field Marshal Jolly r4vz0r[BAWC] r4vz0r
TR BR 150

KDR: 3.63

Score: 52.2m

Last Seen: Mar 17th, 2019 11:50 PM
- OFFLINE - 5.7 hour(s)

Prestige 1, Battle Rank 100 (150 total) - Terran Republic on Cobalt - Outfit Member of Broken Arrow Company[BAWC] Broken Arrow Company
TR outfit on Cobalt

Members: 40
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Tank Mine L100 Python HESH Sticky Grenade Claymore L100 Python AP Frag Grenade G20 Vulcan-H C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,316,052 MLG Score: 1052
Fun Score: N/A
Cheeseburgers Flipped: 191TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.406%17.211%5585197449,9583.129420.501

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.052%2.198A*-0.535D-1.429D**HEAD (~1.01)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.60.484B+12.50.127C++26.1

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.48%0.792%1486710189,08995130919.54727294%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.518%0.346C**-1.174D*0.418

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.9-0.035C+17.7-0.419C--22.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.907%5.058%9221310125,23997218735.38438280%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.95%1.169B**0.144C++0.066

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
107.80.09C+52.7-0.334C-55.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.454%52.217%922310221,7141065151.60788

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.997%1.672A++-0.916D--1.561

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.255C*3.4-0.067C+3.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.231%13.582%922510204,9701207654.11424

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.107%1.199B**-0.205C0.03

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.475B+3.80.204C++2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Broken Arrow Company[BAWC] Broken Arrow Company
TR outfit on Cobalt

Members: 40
52.2m308.7%301 (18.1k)281 (16.9k)3.63058107,75229,6794.26089150 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1025765528.717%11.155%32006:1759

9% Combat Medic50% Engineer16% Heavy Assault18% Infiltrator7% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 11th, 2012 12:40 PMMar 7th, 2017 7:52 PMMar 18th, 2019 7:41 AM (13h) (PST)Mar 17th, 2019 9:25 PM (23h) (PST)Mar 17th, 2019 7:50 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6521215310.5790.1590.0652.0150.0741052

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,1337,25531,87835104121416,846

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3101.3h/129.2d 18,707 12,020 35,373 374.9k 5,255 9,816 13,704 121.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
MG-H1 Watchman AE
A*
Kills:1,182
Deaths:350
KDR:3.377
Accuracy:36.581% A*
HSR:19.289% D*
NSX Naginata
A*
Kills:1,180
Deaths:425
KDR:2.776
Accuracy:32.778% A*
HSR:23.983% C--
NS-15M2
A++
Kills:1,178
Deaths:450
KDR:2.618
Accuracy:32.645% A++
HSR:19.100% D-
NSX-P Naginata
A*
Kills:1,176
Deaths:362
KDR:3.249
Accuracy:33.887% A*
HSR:19.048% D**
NS-15M1
A+
Kills:1,169
Deaths:381
KDR:3.068
Accuracy:30.288% A+
HSR:15.826% D-
MG-H1 Watchman
A*
Kills:1,168
Deaths:427
KDR:2.735
Accuracy:34.583% A*
HSR:19.521% D-
T7 Mini-Chaingun
A++
Kills:1,168
Deaths:500
KDR:2.336
Accuracy:25.283% A++
HSR:11.901% C
T32 Bull
A+
Kills:1,168
Deaths:352
KDR:3.318
Accuracy:31.577% A+
HSR:20.120% C--
TMG-50
A++
Kills:1,162
Deaths:414
KDR:2.807
Accuracy:30.723% A++
HSR:18.072% D-
MSW-R
B**
Kills:1,160
Deaths:521
KDR:2.226
Accuracy:28.562% B**
HSR:16.035% D--
T16 Rhino
A
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:27.439% A
HSR:18.535% D
T9 CARV
A
Kills:1,160
Deaths:490
KDR:2.367
Accuracy:25.491% A
HSR:17.931% D
T9A "Butcher"
A++
Kills:937
Deaths:296
KDR:3.166
Accuracy:32.496% A++
HSR:22.092% D
Kills:14,968
Deaths (as Heavy Assault):5,446
Deaths (to Heavy Assaults):8,928
KDR:2.74844
Kill Difference:9,522
Playtime:482.608 hours
Usage:16%
Score:7.778m
Score/min:269
Accuracy (listed only):30.949%
HSR (listed only):18.573%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C+
Kills:1,297
Deaths:120
KDR:10.808
Accuracy:22.548% C+
HSR:12.568% D
TAS-16 Blackjack
B*
Kills:1,206
Deaths:498
KDR:2.422
Accuracy:69.647% B*
HSR:16.252% C*
NS-11CP
A
Kills:1,191
Deaths:419
KDR:2.842
Accuracy:35.161% A
HSR:16.373% D--
NS-11C
A*
Kills:1,189
Deaths:405
KDR:2.936
Accuracy:34.789% A*
HSR:18.167% C+
HC1 Cougar
A*
Kills:1,182
Deaths:308
KDR:3.838
Accuracy:34.337% A*
HSR:19.205% C--
NSX Tanto
A
Kills:1,180
Deaths:344
KDR:3.430
Accuracy:33.684% A
HSR:20.509% D
SMG-46 Armistice
B**
Kills:1,180
Deaths:516
KDR:2.287
Accuracy:31.447% B**
HSR:12.797% D
AS16 NightHawk
B**
Kills:1,175
Deaths:487
KDR:2.413
Accuracy:49.291% B**
HSR:12.340% C--
TRS-12 Uppercut
A
Kills:1,174
Deaths:445
KDR:2.638
Accuracy:72.730% A
HSR:13.629% C
TRAC-5 Burst
A+
Kills:1,172
Deaths:452
KDR:2.593
Accuracy:33.585% A+
HSR:16.041% D--
FA1 Barrage
A
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% A
HSR:12.201% D
NSX-P Tanto
A+
Kills:1,172
Deaths:477
KDR:2.457
Accuracy:33.112% A+
HSR:18.686% D-
LC2 Lynx AE
A+
Kills:1,172
Deaths:453
KDR:2.587
Accuracy:35.256% A+
HSR:17.321% D*
TRAC-Shot
A++
Kills:1,169
Deaths:561
KDR:2.084
Accuracy:32.922% A++
HSR:17.964% C+
LC3 Jaguar
A++
Kills:1,165
Deaths:457
KDR:2.549
Accuracy:32.725% A++
HSR:13.820% D*
LC2 Lynx
A++
Kills:1,160
Deaths:609
KDR:1.905
Accuracy:31.637% A++
HSR:17.500% D
PDW-16 Hailstorm
A
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A
HSR:13.621% C-
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% C--
NS-7 PDW
B*
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B*
HSR:15.690% C
TRAC-5
C++
Kills:1,160
Deaths:207
KDR:5.604
Accuracy:21.975% C++
HSR:16.466% C-
NSX Tengu
A++
Kills:940
Deaths:389
KDR:2.416
Accuracy:48.206% A++
HSR:12.766% D*
NS Baron G5
B**
Kills:832
Deaths:309
KDR:2.693
Accuracy:55.576% B**
HSR:13.341% C
TS4 Haymaker
A++
Kills:243
Deaths:125
KDR:1.944
Accuracy:60.601% A++
HSR:12.757% C+
MG-S1 Jackal
A+
Kills:224
Deaths:75
KDR:2.987
Accuracy:35.252% A+
HSR:12.054% D*
T5 AMC
M
Kills:56
Deaths:24
KDR:2.333
Accuracy:36.941% M
HSR:17.857% C
Kills:27,051
Deaths (as Light Assault):10,307
Deaths (to Light Assaults):5,130
KDR:2.62453
Kill Difference:16,744
Playtime:220.578 hours
Usage:7%
Score:3.837m
Score/min:290
Accuracy (listed only):39.081%
HSR (listed only):15.342%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B**
Kills:1,180
Deaths:516
KDR:2.287
Accuracy:31.447% B**
HSR:12.797% D
SOAS-20 AE
B*
Kills:1,166
Deaths:311
KDR:3.749
Accuracy:37.431% B*
HSR:16.295% D**
RAMS .50M
A++
Kills:1,165
Deaths:94
KDR:12.394
Accuracy:50.495% A++
HSR:60.601% F--
SOAS-20
A
Kills:1,163
Deaths:357
KDR:3.258
Accuracy:34.995% A
HSR:12.468% D*
NS-357 Underboss
A
Kills:1,163
Deaths:634
KDR:1.834
Accuracy:47.702% A
HSR:14.617% D-
NS-61 Emissary
A
Kills:1,161
Deaths:376
KDR:3.088
Accuracy:36.938% A
HSR:11.886% D-
NS-44 Commissioner
B++
Kills:1,160
Deaths:555
KDR:2.090
Accuracy:42.484% B++
HSR:14.052% D*
NS-44L Blackhand
B**
Kills:1,160
Deaths:236
KDR:4.915
Accuracy:50.619% B**
HSR:21.035% D**
HSR-1
B+
Kills:1,160
Deaths:201
KDR:5.771
Accuracy:38.769% B+
HSR:19.569% D--
PDW-16 Hailstorm
A
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A
HSR:13.621% C-
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% C--
NS-7 PDW
B*
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B*
HSR:15.690% C
TX1 Repeater
A*
Kills:1,159
Deaths:493
KDR:2.351
Accuracy:36.231% A*
HSR:19.154% C
NSX Tengu
A++
Kills:940
Deaths:389
KDR:2.416
Accuracy:48.206% A++
HSR:12.766% D*
TSAR-42
A+
Kills:378
Deaths:47
KDR:8.043
Accuracy:49.145% A+
HSR:41.270% F**
TX2 Emperor
B**
Kills:321
Deaths:143
KDR:2.245
Accuracy:36.752% B**
HSR:13.707% D--
KSR-35
C*
Kills:230
Deaths:50
KDR:4.600
Accuracy:36.430% C*
HSR:20% D*
NS-30 Vandal
A++
Kills:228
Deaths:40
KDR:5.700
Accuracy:44.306% A++
HSR:10.526% F-
MG-S1 Jackal
A+
Kills:224
Deaths:75
KDR:2.987
Accuracy:35.252% A+
HSR:12.054% D*
NS-44L "Ravenous" Blackhand
A**
Kills:173
Deaths:32
KDR:5.406
Accuracy:67.622% A**
HSR:18.497% F
99SV
B++
Kills:171
Deaths:36
KDR:4.750
Accuracy:36.024% B++
HSR:19.298% F-
NS-44 Commissioner AE
A*
Kills:153
Deaths:66
KDR:2.318
Accuracy:57.950% A*
HSR:16.994% D--
NS-44P Commissioner
A++
Kills:66
Deaths:19
KDR:3.474
Accuracy:58.018% A++
HSR:13.636% D*
NS-44L Showdown
N/A
Kills:50
Deaths:7
KDR:7.143
Accuracy:56.215% N/A
HSR:18% N/A
Kills:19,211
Deaths (as Infiltrator):6,754
Deaths (to Infiltrators):4,312
KDR:2.84439
Kill Difference:12,457
Playtime:558.946 hours
Usage:18%
Score:8.471m
Score/min:253
Accuracy (listed only):42.198%
HSR (listed only):18.300%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C+
Kills:1,297
Deaths:120
KDR:10.808
Accuracy:22.548% C+
HSR:12.568% D
TAS-16 Blackjack
B*
Kills:1,206
Deaths:498
KDR:2.422
Accuracy:69.647% B*
HSR:16.252% C*
NS-11CP
A
Kills:1,191
Deaths:419
KDR:2.842
Accuracy:35.161% A
HSR:16.373% D--
NS-11C
A*
Kills:1,189
Deaths:405
KDR:2.936
Accuracy:34.789% A*
HSR:18.167% C+
HC1 Cougar
A*
Kills:1,182
Deaths:308
KDR:3.838
Accuracy:34.337% A*
HSR:19.205% C--
NSX Tanto
A
Kills:1,180
Deaths:344
KDR:3.430
Accuracy:33.684% A
HSR:20.509% D
AS16 NightHawk
B**
Kills:1,175
Deaths:487
KDR:2.413
Accuracy:49.291% B**
HSR:12.340% C--
TRS-12 Uppercut
A
Kills:1,174
Deaths:445
KDR:2.638
Accuracy:72.730% A
HSR:13.629% C
AMR-66
A*
Kills:1,173
Deaths:345
KDR:3.400
Accuracy:40.011% A*
HSR:13.726% F
TRAC-5 Burst
A+
Kills:1,172
Deaths:452
KDR:2.593
Accuracy:33.585% A+
HSR:16.041% D--
FA1 Barrage
A
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% A
HSR:12.201% D
NSX-P Tanto
A+
Kills:1,172
Deaths:477
KDR:2.457
Accuracy:33.112% A+
HSR:18.686% D-
LC2 Lynx AE
A+
Kills:1,172
Deaths:453
KDR:2.587
Accuracy:35.256% A+
HSR:17.321% D*
TRAC-Shot
A++
Kills:1,169
Deaths:561
KDR:2.084
Accuracy:32.922% A++
HSR:17.964% C+
LC3 Jaguar
A++
Kills:1,165
Deaths:457
KDR:2.549
Accuracy:32.725% A++
HSR:13.820% D*
LC2 Lynx
A++
Kills:1,160
Deaths:609
KDR:1.905
Accuracy:31.637% A++
HSR:17.500% D
TRAC-5
C++
Kills:1,160
Deaths:207
KDR:5.604
Accuracy:21.975% C++
HSR:16.466% C-
NS Baron G5
B**
Kills:832
Deaths:309
KDR:2.693
Accuracy:55.576% B**
HSR:13.341% C
MG-HBR1 Dragoon
B**
Kills:249
Deaths:22
KDR:11.318
Accuracy:39.364% B**
HSR:19.277% D--
TS4 Haymaker
A++
Kills:243
Deaths:125
KDR:1.944
Accuracy:60.601% A++
HSR:12.757% C+
T5 AMC
M
Kills:56
Deaths:24
KDR:2.333
Accuracy:36.941% M
HSR:17.857% C
Kills:21,489
Deaths (as Engineer):7,617
Deaths (to Engineers):4,603
KDR:2.82119
Kill Difference:13,872
Playtime:1,543.359 hours
Usage:50%
Score:25.853m
Score/min:279
Accuracy (listed only):40.889%
HSR (listed only):16.000%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
B*
Kills:1,206
Deaths:498
KDR:2.422
Accuracy:69.647% B*
HSR:16.252% C*
SMG-46 Armistice
B**
Kills:1,180
Deaths:516
KDR:2.287
Accuracy:31.447% B**
HSR:12.797% D
T1A Unity
A++
Kills:1,179
Deaths:477
KDR:2.472
Accuracy:32.679% A++
HSR:18.151% D-
AS16 NightHawk
B**
Kills:1,175
Deaths:487
KDR:2.413
Accuracy:49.291% B**
HSR:12.340% C--
TORQ-9
A*
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:34.317% A*
HSR:21.957% C
TRS-12 Uppercut
A
Kills:1,174
Deaths:445
KDR:2.638
Accuracy:72.730% A
HSR:13.629% C
FA1 Barrage
A
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% A
HSR:12.201% D
SABR-13
A
Kills:1,169
Deaths:396
KDR:2.952
Accuracy:32.660% A
HSR:17.964% D--
T1 Cycler
A**
Kills:1,167
Deaths:500
KDR:2.334
Accuracy:33.562% A**
HSR:17.052% D
NS-11A
A+
Kills:1,160
Deaths:429
KDR:2.704
Accuracy:31.995% A+
HSR:18.448% C-
PDW-16 Hailstorm
A
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A
HSR:13.621% C-
TAR
A*
Kills:1,160
Deaths:431
KDR:2.691
Accuracy:34.084% A*
HSR:18.017% C-
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% C--
NS-7 PDW
B*
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B*
HSR:15.690% C
NSX Tengu
A++
Kills:940
Deaths:389
KDR:2.416
Accuracy:48.206% A++
HSR:12.766% D*
NS Baron G5
B**
Kills:832
Deaths:309
KDR:2.693
Accuracy:55.576% B**
HSR:13.341% C
NS-11A "Heatwave"
A+
Kills:609
Deaths:209
KDR:2.914
Accuracy:34.918% A+
HSR:17.077% D--
TS4 Haymaker
A++
Kills:243
Deaths:125
KDR:1.944
Accuracy:60.601% A++
HSR:12.757% C+
MG-S1 Jackal
A+
Kills:224
Deaths:75
KDR:2.987
Accuracy:35.252% A+
HSR:12.054% D*
Kills:20,405
Deaths (as Combat Medic):8,367
Deaths (to Combat Medics):2,983
KDR:2.43875
Kill Difference:12,038
Playtime:269.749 hours
Usage:9%
Score:5.761m
Score/min:356
Accuracy (listed only):41.583%
HSR (listed only):15.254%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A+
Kills:407
Deaths:102
KDR:3.990
Accuracy:23.090% A+
HSR:19.165% C
MRC3 Mercy
A
Kills:394
Deaths:100
KDR:3.940
Accuracy:23.430% A
HSR:17.005% D
M1 Heavy Cycler
A++
Kills:122
Deaths:27
KDR:4.519
Accuracy:24.079% A++
HSR:18.033% C+
M1 Heavy Cycler
A*
Kills:108
Deaths:29
KDR:3.724
Accuracy:23.689% A*
HSR:13.889% D-
NS-10 Burster
A++
Kills:79
Deaths:3
KDR:26.333
Accuracy:40.058% A++
HSR:1.266% D*
NS-10 Burster
A++
Kills:67
Deaths:3
KDR:22.333
Accuracy:40.128% A++
HSR:1.493% D*
M3 Pounder HEG
A++
Kills:58
Deaths:11
KDR:5.273
Accuracy:58.052% A++
HSR:0% F-
Kills:1,235
Deaths (as MAX Suit):137.500
Deaths (to MAX Suits):1,193
KDR:8.98182
Kill Difference:1,097.500
Playtime:23.879 hours
Usage:1%
Score:0.545m
Score/min:380
Accuracy (listed only):33.218%
HSR (listed only):10.121%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C+
Kills:89
V. Kills:10 N/A
Deaths:8
KDR:11.125
Accuracy:44.946% C
KPH:73.400 C+
VKPH:8.200 D
M18 Needler
B**
Kills:51
V. Kills:30 165%
Deaths:40
KDR:1.275
Accuracy:39.091% B**
KPH:4.600 D
VKPH:2.700 D--
Kills:140 (51 + 0)
Deaths:48
KDR:2.917
VKDR:0.833
Vehicle Kills:40
Kill Difference:92
Playtime:12.296 hours
Usage:0%
Score:0.167m
Score/min:227
Piloting Accuracy:39.091%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:2,661
V. Kills:356 N/A
Deaths:29
KDR:91.759
Accuracy:57.570% B**
KPH:38.600 D
VKPH:5.200 D
L100 Python AP
A
Kills:1,901
V. Kills:900 211%
Deaths:100
KDR:19.010
Accuracy:62.036% B++
KPH:44.500 A
VKPH:21.100 B+
LB00 Python AP
B+
Kills:1,150
V. Kills:446 257%
Deaths:57
KDR:20.175
Accuracy:64.236% B+
KPH:54.900 B+
VKPH:21.300 C+
C75 Viper
C+
Kills:1,005
V. Kills:161 N/A
Deaths:9
KDR:111.667
Accuracy:35.087% C
KPH:26.100 C+
VKPH:4.200 D-
Skyguard
B*
Kills:963
V. Kills:686 140%
Deaths:100
KDR:9.630
Accuracy:42.605% A*
KPH:18.100 B++
VKPH:12.900 B*
Kills:7,680 (7,680 + 0)
Deaths:295
KDR:26.034
VKDR:8.641
Vehicle Kills:2,549
Kill Difference:7,385
Playtime:224.312 hours
Usage:7%
Score:2.524m
Score/min:188
Driving Accuracy:42.605%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
B++
Kills:1,155
V. Kills:251 458%
Deaths:27
KDR:42.778
Accuracy:51.174% B**
KPH:57.400 B
VKPH:12.500 B++
P2-120 AP
B*
Kills:909
V. Kills:582 156%
Deaths:81
KDR:11.222
Accuracy:52.801% B++
KPH:34.800 B+
VKPH:22.300 B*
P2-120 HEAT
A+
Kills:495
V. Kills:155 317%
Deaths:21
KDR:23.571
Accuracy:51.617% B**
KPH:44 A+
VKPH:13.800 B*
E540 Halberd
A++
Kills:457
V. Kills:189 241%
Deaths:29
KDR:15.759
Accuracy:51.467% A
KPH:42.600 A++
VKPH:17.600 B**
MR11 Gatekeeper
B*
Kills:135
V. Kills:83 161%
Deaths:19
KDR:7.105
Accuracy:46.064% B*
KPH:25.400 B+
VKPH:15.600 C+
M20 Basilisk
A++
Kills:98
V. Kills:33 288%
Deaths:11
KDR:8.909
Accuracy:40.777% A++
KPH:28.100 A
VKPH:9.500 B*
G30 Vulcan
B**
Kills:61
V. Kills:33 179%
Deaths:11
KDR:5.545
Accuracy:38.102% B**
KPH:22.100 C+
VKPH:12 C
G30 Walker
A+
Kills:57
V. Kills:23 238%
Deaths:4
KDR:14.250
Accuracy:32.547% A+
KPH:30.300 A+
VKPH:12.200 C
Kills:3,367 (2,559 + 808)
Deaths:203
KDR:16.586
VKDR:6.645
Vehicle Kills:1,349
Kill Difference:3,164
Playtime:81.698 hours
Usage:3%
Score:1.621m
Score/min:331
Driving Accuracy:51.617%
Gunner Accuracy:32.547%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A+
Kills:1,611
V. Kills:765 210%
Deaths:205
KDR:7.859
Accuracy:55.785% B**
KPH:74.500 A+
VKPH:35.400 B*
P525 Marauder-H
B*
Kills:479
V. Kills:44 N/A
Deaths:25
KDR:19.160
Accuracy:48.891% A++
KPH:105.500 C++
VKPH:9.700 B*
G40-F Ranger
A*
Kills:226
V. Kills:119 188%
Deaths:3
KDR:75.333
Accuracy:43.956% A*
KPH:55 A+
VKPH:29 A
MR11 Gatekeeper-H
B**
Kills:191
V. Kills:118 161%
Deaths:31
KDR:6.161
Accuracy:57.845% B+
KPH:45.700 B**
VKPH:28.300 C+
E540 Halberd-H
A+
Kills:182
V. Kills:94 192%
Deaths:10
KDR:18.200
Accuracy:62.414% B++
KPH:69.100 A
VKPH:35.700 A+
M60-G Bulldog-H
C**
Kills:112
V. Kills:17 N/A
Deaths:
KDR:
Accuracy:41.604% C
KPH:72.700 C+
VKPH:11 C**
Kills:2,801 (0 + 2,801)
Deaths:274
KDR:10.223
VKDR:4.223
Vehicle Kills:1,157
Kill Difference:2,527
Playtime:38.629 hours
Usage:1%
Score:1.119m
Score/min:483
Driving Accuracy:N/A%
Gunner Accuracy:41.604%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A+
Kills:943
V. Kills:234 401%
Deaths:59
KDR:15.983
Accuracy:52.320% A+
KPH:34.300 A
VKPH:8.500 C++
M20 Basilisk
A++
Kills:493
V. Kills:140 350%
Deaths:23
KDR:21.435
Accuracy:54.775% A++
KPH:37.400 A
VKPH:10.600 C**
M12 Kobalt
A*
Kills:485
V. Kills:24 N/A
Deaths:17
KDR:28.529
Accuracy:27.754% A*
KPH:69.400 C++
VKPH:3.400 C+
M12 Kobalt
C*
Kills:193
V. Kills:12 N/A
Deaths:4
KDR:48.250
Accuracy:25.678% A++
KPH:68.900 C+
VKPH:4.300 C*
M60-G Bulldog
B+
Kills:70
V. Kills:12 N/A
Deaths:10
KDR:7
Accuracy:39.744% B+
KPH:39.600 B+
VKPH:6.800 C++
G30 Walker
A*
Kills:66
V. Kills:23 275%
Deaths:1
KDR:66
Accuracy:42.529% A*
KPH:29.500 A+
VKPH:10.300 C+
M40 Fury
C-
Kills:58
V. Kills:19 290%
Deaths:6
KDR:9.667
Accuracy:42.549% B*
KPH:21.400 D--
VKPH:7 C-
G40-F Ranger
N/A
Kills:50
V. Kills:28 172%
Deaths:2
KDR:25
Accuracy:49.148% N/A
KPH:14.700 N/A
VKPH:8.200 N/A
Kills:2,358 (0 + 2,358)
Deaths:122
KDR:19.328
VKDR:4.033
Vehicle Kills:492
Kill Difference:2,236
Playtime:60.553 hours
Usage:2%
Score:0.678m
Score/min:187
Driving Accuracy:N/A%
Gunner Accuracy:49.148%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:1,174
V. Kills:56 N/A
Deaths:142
KDR:8.268
Accuracy:54.819% A
KPH:67.900 B+
VKPH:3.200 B**
M40 Fury-F
A+
Kills:1,149
V. Kills:472 243%
Deaths:292
KDR:3.935
Accuracy:63.966% A
KPH:30.500 B+
VKPH:12.500 A+
M20 Basilisk-F
B+
Kills:342
V. Kills:101 335%
Deaths:62
KDR:5.516
Accuracy:62.818% B**
KPH:28.200 C**
VKPH:8.300 B+
Kills:2,665 (2,665 + 0)
Deaths:496
KDR:5.373
VKDR:1.268
Vehicle Kills:629
Kill Difference:2,169
Playtime:67.036 hours
Usage:2%
Score:0.534m
Score/min:133
Driving Accuracy:62.818%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C*
Kills:95
V. Kills:8 N/A
Deaths:5
KDR:19
Accuracy:35.634% C*
KPH:50.900 C--
VKPH:4.300 D
Pelter Rocket Pod
C-
Kills:63
V. Kills:10 N/A
Deaths:7
KDR:9
Accuracy:43.457% D
KPH:45.900 C-
VKPH:7.300 D*
Kills:158 (0 + 158)
Deaths:12
KDR:13.167
VKDR:1.500
Vehicle Kills:18
Kill Difference:146
Playtime:3.239 hours
Usage:0%
Score:0.035m
Score/min:179
Piloting Accuracy:N/A%
Gunner Accuracy:43.457%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Tank Mine 5,9363,8068345.855U42.2217.436%D*N/A189.4A++106A+93120.1h1.1A6.4C++
L100 Python HESH 3,0172,6612991.759S88.1357.57%B**N/A38.6D5.2D15568.9h3.4C++6B+
Sticky Grenade 2,4082,32112321N/A2,317.3754.115%C*N/A828.9C31.1A++23602.8h2.5C+4.7C++
Claymore 1,9561,9562385.043U81.4127.633%C--N/A232.9A++N/A5538.4h1.1B*4C++
L100 Python AP 2,8011,90110019.01M*15.3862.036%B++N/A44.5A21.1B+26842.7h5.4B+8.6B*
Frag Grenade 1,9011,85511855N/A1,851.3743.823%C+N/A687B**17A+17242.7h2.9B*6.6B++
G20 Vulcan-H 2,3761,6112057.859B**4.2355.785%B**1.924%D74.6A+35.4B*53721.6h65.3B**117A
C-4 1,7831,4172645.367M+1.7427.626%BN/A172.8A*44.6B**11538.2h1.4C**5B+
TRAC-5 S 1,3221,29712010.808U7.1822.548%C+12.568%D15.7CN/A9082.6h15.5C--68.9C+
TAS-16 Blackjack 1,2161,2064982.422A1.2169.647%B*16.252%C*45.7C**N/A13226.4h2.5C++3.6B+
NS-11CP 1,2301,1914192.842B**0.7935.161%A16.373%D--32.9C--1.1B++10136.2h16.2D-46.1C+
NS-11C 1,2251,1894052.936A*0.6934.789%A*18.167%C+30.6C*N/A9638.8h14.6C++41.9B++
MG-H1 Watchman AE 1,2181,1823503.377B**0.2536.581%A*19.289%D*38.4C--1.2C+10630.8h17D46.3B+
HC1 Cougar 1,2181,1823083.838M0.2134.337%A*19.205%C--35B+1.1A++9633.8h12.6C++36.7B+
NSX Naginata 1,2161,1804252.776A0.8532.778%A*23.983%C--20.6DN/A7257.2h14.7C-44.9B+
NSX Tanto 1,2031,1803443.43A*0.2033.684%A20.509%D35.5C++N/A10533.2h13.4C*39.7B
SMG-46 Armistice 1,1901,1805162.287A1.3431.447%B**12.797%D48.2B**N/A12524.5h13.3B+42.2B+
T1A Unity 1,2021,1794772.472A1.1632.679%A++18.151%D-34.7CN/A9534h13.3C--40.9B++
NS-15M2 1,1991,1784502.618B+1.0132.645%A++19.1%D-33.9CN/A12534.8h14.2C43.6B+
NSX-P Naginata 1,2061,1763623.249A0.3833.887%A*19.048%D**31.6C-N/A8037.2h14.3C42.1B+
AS16 NightHawk 1,1921,1754872.413A1.2249.291%B**12.34%C--39.3C**N/A11929.9h4.8C+9.7B+
TORQ-9 1,1911,1754542.588B**1.0434.317%A*21.957%C38.4C**N/A10430.6h14.3C**41.6B*
S12 Renegade 1,2301,1741428.268A*4.6454.819%A1.704%D-67.9B+3.2B**14017.3h3.8C6.9B+
TRS-12 Uppercut 1,1891,1744452.638A0.9972.73%A13.629%C76.2A+1A22315.4h2.1B*2.9B*
AMR-66 1,2171,1733453.4M*0.2340.011%A*13.726%F25.3BN/A7646.4h7.8B++19.5B*
TRAC-5 Burst 1,1981,1724522.593B1.0433.585%A+16.041%D--31.2CN/A8237.6h14.9C-44.4B+
FA1 Barrage 1,1871,1725502.131A+1.5052.777%A12.201%D30.9C*N/A9037.9h5.6C10.7B+
NSX-P Tanto 1,1841,1724772.457A++1.1733.112%A+18.686%D-30.2C*N/A9038.8h12.8B+38.8B++
LC2 Lynx AE 1,1951,1724532.587B*1.0435.256%A+17.321%D*24.6C--N/A8047.7h15.4C+43.6B+
TRAC-Shot 1,1901,1695612.084B+1.5532.922%A++17.964%C+28.4CN/A8441.2h13.9D42.1B
SABR-13 1,1861,1693962.952B++0.6832.66%A17.964%D--34.3C++N/A9534.1h12.3C+37.6B+
NS-15M1 1,1851,1693813.068A0.5630.288%A+15.826%D-39.4C+N/A9229.7h14.3C47.4B+
MG-H1 Watchman 1,1931,1684272.735B*0.9034.583%A*19.521%D-25.1DN/A7246.5h17.1C49.4B+
T7 Mini-Chaingun 1,1891,1685002.336A+1.2925.283%A++11.901%C43.7B+N/A12326.7h13.7B+54.2B++
T32 Bull 1,1931,1683523.318A++0.3131.577%A+20.12%C--35.5C+N/A10032.9h15.5D-48.9B
T1 Cycler 1,1821,1675002.334B**1.3033.562%A**17.052%D34B++N/A12734.3h12.6B++37.5B**
SOAS-20 AE 1,1851,1663113.749B*0.1237.431%B*16.295%D**49.2C+N/A11023.7h11.2C*29.9B+
LC3 Jaguar 1,1811,1654572.549B*1.0832.725%A++13.82%D*21.8CN/A6353.5h13.6C+41.5B++
RAMS .50M 1,1711,1659412.394M8.7650.495%A++60.601%F--36.4B+N/A9032h2.9D-5.7C*
SOAS-20 1,1731,1633573.258A0.3734.995%A12.468%D*50.1B*N/A13323.2h11.7C*33.5B++
NS-357 Underboss 1,1671,1636341.834B*1.8047.702%A14.617%D-51.7B+N/A13422.5h3.8B+8B*
TMG-50 1,1831,1624142.807A+0.8230.723%A++18.072%D-34.2C+N/A10434h13.4C43.6B+
NS-61 Emissary 1,1681,1613763.088M*0.5436.938%A11.886%D-49.4AN/A12623.5h11B+29.9B*
LC2 Lynx 1,1791,1606091.905B++1.7331.637%A++17.5%D24.6C+N/A7547.2h15.9C+50.3B+
NS-44 Commissioner 1,1611,1605552.09B**1.5442.484%B++14.052%D*63.7AN/A17718.2h3B*7.2B*
NS-44L Blackhand 1,1641,1602364.915M**1.2850.619%B**21.035%D**33.7B+N/A7634.4h4.2C**8.3B+
MSW-R 1,1771,1605212.226C++1.4028.562%B**16.035%D--38.7C+N/A15430h13.3C46.5B+
NS-11A 1,1711,1604292.704B**0.9331.995%A+18.448%C-34.7C*N/A10333.4h13.6C*42.7B++
HSR-1 1,1741,1602015.771A*2.1438.769%B+19.569%D--43.3C++N/A9526.8h6.1C15.6C*
PDW-16 Hailstorm 1,1681,1605492.113A1.5231.532%A13.621%C-45B*N/A10925.8h13.1B+41.7B++
TAR 1,1701,1604312.691B*0.9434.084%A*18.017%C-36.5C*N/A15131.8h13.2C++38.6B*
MKV Suppressed 1,1671,1604512.572A*1.0631.226%B**14.052%D-53.2B**N/A12721.8h12.8B+41.1B+
T16 Rhino 1,1681,1604782.427A1.2027.439%A18.535%D45B+N/A12025.8h13.1C*47.8B+
T9 CARV 1,1811,1604902.367B++1.2625.491%A17.931%D33.7BN/A14134.4h12.8B+50.3B++
Shuriken 1,1671,1604782.427B**1.2030.442%B++14.914%C--42.3C+N/A10627.4h14C45.9C*
NS-7 PDW 1,1721,1605991.937A+1.6928.713%B*15.69%C33.6BN/A8734.5h15.1C++52.5B+
TRAC-5 1,1711,1602075.604S1.9721.975%C++16.466%C-17.1C+N/A13167.9h17.3C+78.9C++
TX1 Repeater 1,1651,1594932.351A*1.2836.231%A*19.154%C49.5B**N/A16223.4h11.6B+31.9B*
P2-120 HESH 1,4061,1552742.778A*39.1551.174%B**N/A57.5B12.5B++24120.1h5.6C10.9B+
LB00 Python AP 1,5961,1505720.175B++16.5464.236%B+N/A55B+21.3C+27220.9h5.3C-8.2C++
M40 Fury-F 1,6211,1492923.935A++0.3063.966%AN/A30.6B+12.6A+13837.6h14.3C22.4C*
C75 Viper 1,1661,0059111.667U108.0435.087%C0.995%D26C+4.2D-14438.6h9.6B++27.3B++
Skyguard 1,6499631009.63M++6.0042.605%A*2.077%C+18.1B++12.9B*16353.2h118.3C*277.7B**
M20 Basilisk 1,1779435915.983S12.3552.32%A+6.575%C**34.3A8.5C++16527.5h76.8B+146.8B**
NSX Tengu 9569403892.416B**1.2148.206%A++12.766%D*58B*1B**15916.2h10B*20.8B*
T9A "Butcher" 9639372963.166B++0.4632.496%A++22.092%D48.3C1.3A16419.4h14.1D*43.3B
P2-120 AP 1,4919098111.222B++7.5952.801%B++1.43%D--34.8B+22.3B*45926.1h8.7C-16.5C++
NS Annihilator 1,5708851306.808U3.1884.203%B**N/A12.8B+9.9B+12768.9h11B13B+
NS Baron G5 8388323092.693A*0.9455.576%B**13.341%C45.7B++N/A12618.2h5.6D10C++
Orbital Strike Uplink 9106411641N/A637.371237.14%UN/A1282U538U63440.5h2T*0.2T*
NS-11A "Heatwave" 6216092092.914B*0.7234.918%A+17.077%D--43.5C++N/A14814h13.1C**37.6B++
M12 Kobalt 6286036100.5M96.8727.265%B**14.76%D88.7C3.7C2216.8h21.4C78.4C**
M20 Basilisk 774560693.333U89.7055.641%B+3.75%C70B**26.8B+3828h84.8B++152.5B++
P2-120 HEAT 6504952123.571M++19.9451.617%B**N/A43.8A+13.7B*32011.3h7.9C+15.4B+
M20 Basilisk 6334932321.435S17.8054.775%A++7.099%B+37.3A10.6C**22313.2h64.8B*118.2A
M12 Kobalt 5094851728.529B**24.9027.754%A*16.289%C-69.3C++3.4C+2117h17.8C*64B++
P525 Marauder-H 5234792519.16B+15.5348.891%A++N/A106.4C++9.8B*3574.5h10D--20.5C++
E540 Halberd 6464572915.759A12.1351.467%A2.188%D42.7A++17.7B**30610.7h5.5B10.7B*
T2 Striker 654415508.3U4.6749.119%CN/A18B*10.3C+18723.1h31.3B*63.8B+
MRC3 Mercy 4214071023.99B*0.3623.09%A+19.165%C35.4B+1.2A11911.5h20C+86.8B++
MRC3 Mercy 4013941003.94B*0.3123.43%A17.005%D35.2B+N/A11111.2h21.1C+90B+
NS Decimator 5663921772.215A+1.4266.764%B++1.531%D29.9C13.3C23913.1h5.3C7.9C++
C-4 ARX 467387804.838A+1.2127.707%BN/A215A*44.4B+10331.8h1.2C++4.5C*
Spear Anti-Vehicle Phalanx Turret 5343791134.455S30.8251.351%B*1.319%D**45.7B+18.7C2888.3h9.3C+18.2B
TSAR-42 387378478.043A+4.4149.145%A+41.27%F**38.2C++N/A1699.9h3.3D**6.7C+
Hunter QCX 4513721672.228A*1.4076.639%A*12.366%D-14.6C++3.1C++6425.4h11.1C14.5C*
Rocklet Rifle 7063681242.968S0.6657.876%B+N/A44.9A41.2A+6558.2h32B+55.2B+
M20 Basilisk-F 443342625.516S1.8962.818%B**N/A28.3C**8.3B+10512.1h57.9C++92.2B+
TX2 Emperor 3233211432.245A1.3936.752%B**13.707%D--51.8B**N/A1576.2h9.1C*24.7B++
NSX Masamune 4322631681.565B**2.0765.947%B*N/A19.5D12.5C+15513.5h20.1D30.5C
MG-HBR1 Dragoon 2622492211.318S7.6939.364%B**19.277%D--37.2B+1.9M1176.7h7C*17.7B+
G40-F Ranger 400249383S79.3748.391%A*N/A62.3B**37.8B**4784h81.3C++167.9B++
TS4 Haymaker 2512431251.944B++1.6960.601%A++12.757%C+37.4B1.2A**1136.5h4.4C*7.3B*
Ripper 2372362,3480.101C*3.5349.727%A*20.763%B+1.1CN/A3207.5h1.2B+2.3C+
Chainblade 23423417,3330.014C3.6229.603%C++15.812%A0.2DN/A11383.8h2.3B+7.8B+
KSR-35 232230504.6B**0.9736.43%C*20%D*48.9B+N/A1144.7h4.8C+13.1C*
Spear Anti-Vehicle Phalanx Tower 3352291229U225.3750.892%C*1.747%D--91.6A**42.4A+4932.5h3.9A+7.6A
NS-30 Vandal 232228405.7M2.0744.306%A++10.526%F-43.8C**N/A1585.2h6.1C+13.7B+
Anti-Vehicle Grenade 3232271227N/A223.3749.067%CN/A283.8C120C**17600.8h6.6C13.4C+
G40-F Ranger 345226375.333S71.7043.956%A*1.327%C*55.1A+29A4884.1h66.2B150.6B*
MG-S1 Jackal 230224752.987A++0.6435.252%A+12.054%D*53.3B*1.4A++2644.2h11C*31.1B++
Xiphos Anti-Personnel Phalanx Tower 2372241224M**220.3738.525%B**N/A248.9C++14.4B**9230.9h18.9C*49.2B
ML-7 284195712.746M*0.8860.685%B+N/A28.3B+12.9C++4246.9h5.7B+9.4B++
M12 Kobalt 205193448.25A++44.6225.678%A++13.472%D*68.9C+4.3C*2352.8h18.3C+71.4B++
MR11 Gatekeeper-H 309191316.161B+2.5357.845%B+N/A45.5B**28.1C+3754.2h43.9B++75.9B*
E540 Halberd-H 2761821018.2A+14.5762.414%B++N/A70A36.2A+5702.6h5.5B8.8B++
NS-44L "Ravenous" Blackhand 175173325.406A*1.7867.622%A**18.497%F20.4C--N/A648.5h3.7B+5.4B*
99SV 171171364.75A++1.1236.024%B++19.298%F-18.2CN/A1039.4h6.8D18.9C++
NS-44 Commissioner AE 153153662.318B*1.3157.95%A*16.994%D--46.4C+N/A1543.3h3.6C+6.2B++
MR11 Gatekeeper 218135197.105B++3.4746.064%B*N/A25.5B+15.7C+2435.3h51.3C++111.3B+
M1 Heavy Cycler 125122274.519A*0.8924.079%A++18.033%C+55.5A*1.4A+1862.2h14.3B*59.4B**
Hoplon Anti-Aircraft Phalanx Tower 1961181118U114.3742.169%A*N/A236A++156B**14070.5h17B+40.3B+
M60-G Bulldog-H 1291121112U108.3741.604%CN/A74.7C++11.3C**2311.5h6.4C15.5C+
M60-G Bulldog 1231081108S104.3752.707%B+N/A90B**12.5C+2001.2h6.5B+12.3B++
M1 Heavy Cycler 109108293.724A*0.0923.689%A*13.889%D-43.2A*N/A2482.5h16.8B+70.8B*
M9 SKEP Launcher 155102283.643S0.0169.029%C*N/A25.5B+13.3B+2684h7B++10.1B*
M20 Basilisk 13198118.909S5.2840.777%A++5.102%C+28A9.4B*1873.5h68.5B++167.9B**
CAS 14-E 10395519C++15.3735.634%C*1.053%D50C--4.2D1631.9h31.2C++87.5C*
Hellfire Rocket Pods 9989811.125B+7.4944.946%CN/A74.2C+8.3D7921.2h21.5C++47.8C*
NS-10 Burster 11879326.333U22.7040.058%A++1.266%D*19.3S9.5S1794.1h82A++204.7A+
Aspis Anti-Aircraft Phalanx Turret 13174514.8S11.1735.384%A+2.703%B15.7B**12.1C*1834.7h132.3B+373.9B*
M60-G Bulldog 8270107B+3.3739.744%B+1.429%D--38.9B+6.7C++1511.8h5.8B*14.5B*
NS-10 Burster 10467322.333U18.7040.128%A++1.493%D*16.3S9S1674.1h96.7A240.9A
G30 Walker 8966166U62.3742.529%A*4.545%C++30A+10.5C+2162.2h111A+261A+
NS-44P Commissioner 6666193.474A*0.1658.018%A++13.636%D*44C+N/A1221.5h3B+5.2B*
Pelter Rocket Pod 736379C5.3743.457%D1.587%B+45C-7.1D*2001.4h20C**46.1C++
G30 Vulcan 9461115.545B1.9138.102%B**8.197%A**21.8C+11.8C2912.8h134D-351.8C*
M40 Fury 775869.667B6.0442.549%B*N/A21.5D--7C-1392.7h23.5D*55.2C
M3 Pounder HEG 6558115.273A*1.6458.052%A++N/A32.2A+3.9C+1941.8h16B+27.6B++
G30 Walker 8057414.25S10.6232.547%A+3.509%B*30A+12.1C2811.9h172B+528.5B*
T5 AMC 5956242.333A1.3036.941%M17.857%C50.9A++2.7S5411.1h13.4B+36.3B**
MANA Anti-Personnel Turret 525277.429N/A3.8017.975%UN/A520UN/A2129800.1h22.3T*124.2T*
M18 Needler 8151401.275C+2.3639.091%B**N/A4.6D2.7D--16511.1h265.6D-679.4C
G40-F Ranger 7850225S21.3749.148%A*N/A14.7C8.2D1673.4h151.1C307.5B++
NS-44L Showdown 505077.143S3.5156.215%A+18%D**18.5DN/A382.7h4C+7.1B+

Consumables
  Name Deaths Consumed Time Equipped
TR Patriot Flare Gun01430.2h
Motion Spotter2118,0965.9h
Restoration Kit1273,5562.3h
Nano-Armor Kit3331,011,57972.9h
Pain Spire01770.7h
Solid Wall0780.7h
Anti-Vehicle MANA Turret02050.2h
Spawn Beacon56720.5h
Turret AI Module06542.7h
Structure Shield Module03351.3h
Repair Module27022.1h
Cortium Silo02390.8h
AE Nano-Armor Kit3173,1273.8h
Skywall Shield Emitter03681.7h
Blast Wall02151.2h
Medical Applicator107136,8587.8h
Nanite Revive Grenade08,6072.4h
Nanite Healing Grenade04920.1h
TR Triumph Flare Gun03700.4h
Welding Device015,2731.4h
Spear Anti-Vehicle Tower02951.6h
Spitfire Auto-Turret3013,2118.3h
AE Medical Applicator914,5170.7h
Rampart Wall04554.8h
Hoplon Anti-Aircraft Phalanx Tower13421.6h
Xiphos Anti-Personnel Tower03031.6h
Ammunition Package3312,9095.6h
Shield Recharging Field118400.3h
Medical Kit1494,5483.4h
Anti-Infantry MANA Turret08951.1h
Pillbox01441.1h
Elysium Spawn Tube02000.6h
Orbital Strike Target Designator103015.7h
Vehicle Gate1791.1h
Alarm Module01620.3h
Nano-Repair Grenade02,3670.7h
Snowman Soldier13260.3h
Hardlight Barrier12610.3h
Router14020.7h
Recon Detection Device149,03811.3h
Smoke Grenade06630.2h
A30 Walker0570.1h
Flail Targeting Dart43352.4h

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