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Field Marshal r4vz0r[BAWC] r4vz0r
TR BR 168

KDR: 3.66

Score: 69.5m

Last Seen: Dec 31st, 2019 6:23 PM
- OFFLINE - 2.9 hour(s)

Prestige 1, Battle Rank 100 (168 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Tank Mine Frag Grenade Sticky Grenade TRAC-5 TRAC-5 S L100 Python HESH MSW-R Claymore
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,577,511 MLG Score: 1261
Fun Score: N/A
Cheeseburgers Flipped: 228TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.15%18.079%59959117368,0223.095570.568

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.219%2.314A*-0.445C---0.95D--HEAD (~1.5)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.60.508B+12.10.152C++24.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.806%1.282%6911231312457970.681223318%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.895D---0.271C-1.948

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.20.5B+23.40.561B+57.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.535%0.788%1188712259,391123231907.62256294%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.533%0.339C**-1.116D*0.416

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.2-0.018C+17.4-0.397C--21.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.832%5.401%8641412186,036119320715.05528291%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.596%1.165B**0.217C++-0.099

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
108.10.102C+52.8-0.311C55.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.51%53.722%864512273,6411478362.4618

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.733%1.89A++-0.858D--1.441

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.285C*3.4-0.058C+3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.488%13.644%864612265,3431710703.12456

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.703%1.224B**-0.219C-0.094

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.495B+3.70.229C++2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
69.5m335.8%324 (19.4k)299 (17.9k)3.66384146,36339,9484.22527168 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12321053929.078%12.367%36005:4984

10% Combat Medic48% Engineer16% Heavy Assault18% Infiltrator7% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 11th, 2012 12:40 PMMar 7th, 2017 7:52 PMDec 31st, 2019 1:14 PM (91d) (PST)Dec 31st, 2019 2:51 PM (91d) (PST)Dec 31st, 2019 2:23 PM (91d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6511325190.6290.1720.0782.3510.0711261

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,0867,92731,15938105141417,931

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3877.8h/161.6d 22,428 18,100 48,520 547.1k 7,036 12,342 16,544 151.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A+
Kills:2,427
Deaths:867
KDR:2.799
Accuracy:30.978% A+
HSR:20.313% D
MG-H1 Watchman
A*
Kills:1,294
Deaths:470
KDR:2.753
Accuracy:34.619% A*
HSR:19.475% D--
T9A "Butcher"
A++
Kills:1,211
Deaths:378
KDR:3.204
Accuracy:33.043% A++
HSR:21.800% D-
TMG-50
A+
Kills:1,210
Deaths:427
KDR:2.834
Accuracy:30.861% A+
HSR:18.347% D-
T9 CARV-S
A**
Kills:1,195
Deaths:392
KDR:3.048
Accuracy:35.246% A**
HSR:19.916% D
NS-15 Gallows
B**
Kills:1,188
Deaths:340
KDR:3.494
Accuracy:34.675% B**
HSR:22.054% D*
MG-H1 Watchman AE
A*
Kills:1,182
Deaths:350
KDR:3.377
Accuracy:36.581% A*
HSR:19.289% D*
NSX Naginata
A++
Kills:1,180
Deaths:425
KDR:2.776
Accuracy:32.778% A++
HSR:23.983% D
T9 CARV
B**
Kills:1,179
Deaths:496
KDR:2.377
Accuracy:25.566% B**
HSR:18.066% D
NS-15M2
A+
Kills:1,178
Deaths:450
KDR:2.618
Accuracy:32.645% A+
HSR:19.100% D--
NSX-P Naginata
A++
Kills:1,176
Deaths:362
KDR:3.249
Accuracy:33.887% A++
HSR:19.048% D*
NS-15M AE
A
Kills:1,176
Deaths:276
KDR:4.261
Accuracy:33.343% A
HSR:22.194% D
NS-15M1
A
Kills:1,169
Deaths:381
KDR:3.068
Accuracy:30.288% A
HSR:15.826% D-
T32 Bull
A
Kills:1,168
Deaths:352
KDR:3.318
Accuracy:31.577% A
HSR:20.120% D
T16 Rhino
B**
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:27.439% B**
HSR:18.535% D
Kills:19,093
Deaths (as Heavy Assault):6,444
Deaths (to Heavy Assaults):12,249
KDR:2.96291
Kill Difference:12,649
Playtime:618.910 hours
Usage:16%
Score:10.961m
Score/min:295
Accuracy (listed only):32.235%
HSR (listed only):19.871%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5
B**
Kills:2,821
Deaths:874
KDR:3.228
Accuracy:27.366% B**
HSR:19.142% C+
TRAC-5 S
B++
Kills:2,706
Deaths:741
KDR:3.652
Accuracy:27.388% B++
HSR:16.556% C++
LC3 Jaguar
A++
Kills:1,614
Deaths:615
KDR:2.624
Accuracy:32.729% A++
HSR:15.304% D-
TAS-16 Blackjack
B++
Kills:1,252
Deaths:515
KDR:2.431
Accuracy:69.611% B++
HSR:16.214% C++
LC2 Lynx AE
A+
Kills:1,249
Deaths:490
KDR:2.549
Accuracy:35.458% A+
HSR:17.454% D**
TRS-12 Uppercut
B**
Kills:1,238
Deaths:468
KDR:2.645
Accuracy:72.858% B**
HSR:13.570% C
SMG-46 Armistice
B**
Kills:1,214
Deaths:531
KDR:2.286
Accuracy:31.599% B**
HSR:12.850% D
NS-11CP
A
Kills:1,191
Deaths:419
KDR:2.842
Accuracy:35.161% A
HSR:16.373% D*
T5 AMC
A*
Kills:1,190
Deaths:422
KDR:2.820
Accuracy:34.060% A*
HSR:20.084% C+
NS-11C
A*
Kills:1,189
Deaths:405
KDR:2.936
Accuracy:34.789% A*
HSR:18.167% C
AS16 NightHawk
B++
Kills:1,188
Deaths:491
KDR:2.420
Accuracy:49.336% B++
HSR:12.290% D
MG-S1 Jackal
A+
Kills:1,184
Deaths:421
KDR:2.812
Accuracy:35.373% A+
HSR:16.470% D
HC1 Cougar
A++
Kills:1,182
Deaths:308
KDR:3.838
Accuracy:34.337% A++
HSR:19.205% D
NS Baron G5AE
B*
Kills:1,181
Deaths:625
KDR:1.890
Accuracy:57.110% B*
HSR:13.971% C
NSX Tanto
B**
Kills:1,180
Deaths:344
KDR:3.430
Accuracy:33.684% B**
HSR:20.509% D
MG-C1 Kindred
A+
Kills:1,178
Deaths:442
KDR:2.665
Accuracy:34.326% A+
HSR:17.572% D--
TRAC-Shot
A++
Kills:1,174
Deaths:564
KDR:2.082
Accuracy:32.864% A++
HSR:18.058% C+
NSX-P Tanto
A
Kills:1,172
Deaths:477
KDR:2.457
Accuracy:33.112% A
HSR:18.686% D--
TRAC-5 Burst
A+
Kills:1,172
Deaths:452
KDR:2.593
Accuracy:33.585% A+
HSR:16.041% D*
FA1 Barrage
B**
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% B**
HSR:12.201% D
NS Baron G5
B**
Kills:1,172
Deaths:462
KDR:2.537
Accuracy:55.397% B**
HSR:12.969% C
NSX Tengu
A+
Kills:1,171
Deaths:486
KDR:2.409
Accuracy:47.639% A+
HSR:13.578% D*
PDW-16 Hailstorm
A
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A
HSR:13.621% C-
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
LC2 Lynx
A+
Kills:1,160
Deaths:609
KDR:1.905
Accuracy:31.637% A+
HSR:17.500% D
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% D
NS-7 PDW
B++
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B++
HSR:15.690% C
TS4 Haymaker
A+
Kills:407
Deaths:221
KDR:1.842
Accuracy:60.772% A+
HSR:14.005% C++
The Little Helper
B*
Kills:337
Deaths:125
KDR:2.696
Accuracy:56.908% B*
HSR:11.573% D-
NSX-P Tengu
A+
Kills:224
Deaths:143
KDR:1.566
Accuracy:46.994% A+
HSR:16.518% D-
Havoc
C**
Kills:86
Deaths:42
KDR:2.048
Accuracy:55.721% C**
HSR:13.954% C+
Kills:36,644
Deaths (as Light Assault):14,319
Deaths (to Light Assaults):7,054
KDR:2.55912
Kill Difference:22,325
Playtime:254.565 hours
Usage:7%
Score:4.498m
Score/min:295
Accuracy (listed only):41.113%
HSR (listed only):15.777%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B**
Kills:1,214
Deaths:531
KDR:2.286
Accuracy:31.599% B**
HSR:12.850% D
MG-S1 Jackal
A+
Kills:1,184
Deaths:421
KDR:2.812
Accuracy:35.373% A+
HSR:16.470% D
TSAR-42
A++
Kills:1,175
Deaths:115
KDR:10.217
Accuracy:49.835% A++
HSR:49.447% F-
NSX Tengu
A+
Kills:1,171
Deaths:486
KDR:2.409
Accuracy:47.639% A+
HSR:13.578% D*
SOAS-20 AE
B**
Kills:1,166
Deaths:311
KDR:3.749
Accuracy:37.431% B**
HSR:16.295% F
RAMS .50M
A++
Kills:1,165
Deaths:94
KDR:12.394
Accuracy:50.487% A++
HSR:60.601% F*
NS-44P Commissioner
B*
Kills:1,165
Deaths:500
KDR:2.330
Accuracy:49.771% B*
HSR:16.309% D*
NS-44 Commissioner AE
A
Kills:1,164
Deaths:488
KDR:2.385
Accuracy:53.686% A
HSR:17.955% D--
SOAS-20
A
Kills:1,163
Deaths:357
KDR:3.258
Accuracy:34.995% A
HSR:12.468% D*
NS-357 Underboss
A
Kills:1,163
Deaths:634
KDR:1.834
Accuracy:47.702% A
HSR:14.617% D--
NS-44L "Ravenous" Blackhand
B**
Kills:1,161
Deaths:305
KDR:3.807
Accuracy:52.845% B**
HSR:20.758% F-
NS-61 Emissary
A
Kills:1,161
Deaths:376
KDR:3.088
Accuracy:36.938% A
HSR:11.886% D-
NS-44 Commissioner
B++
Kills:1,161
Deaths:555
KDR:2.092
Accuracy:42.495% B++
HSR:14.040% D*
PDW-16 Hailstorm
A
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A
HSR:13.621% C-
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
HSR-1
B+
Kills:1,160
Deaths:201
KDR:5.771
Accuracy:38.769% B+
HSR:19.569% D--
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% D
NS-7 PDW
B++
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B++
HSR:15.690% C
NS-44L Blackhand
B*
Kills:1,160
Deaths:236
KDR:4.915
Accuracy:50.619% B*
HSR:21.035% F
TX1 Repeater
A*
Kills:1,159
Deaths:493
KDR:2.351
Accuracy:36.231% A*
HSR:19.154% C
M77-B
A*
Kills:1,042
Deaths:86
KDR:12.116
Accuracy:51.277% A*
HSR:58.829% F-
NSX Tomoe
A++
Kills:488
Deaths:124
KDR:3.935
Accuracy:37.568% A++
HSR:27.869% D--
TX2 Emperor
B**
Kills:321
Deaths:143
KDR:2.245
Accuracy:36.752% B**
HSR:13.707% D--
NS-30 Vandal
A++
Kills:287
Deaths:47
KDR:6.106
Accuracy:44.564% A++
HSR:14.634% D**
KSR-35
C++
Kills:230
Deaths:50
KDR:4.600
Accuracy:36.430% C++
HSR:20% D*
NSX-P Tengu
A+
Kills:224
Deaths:143
KDR:1.566
Accuracy:46.994% A+
HSR:16.518% D-
NS-45 "Brass" Pilot
C+
Kills:187
Deaths:72
KDR:2.597
Accuracy:35.652% C+
HSR:14.973% F-
99SV
B++
Kills:171
Deaths:36
KDR:4.750
Accuracy:36.024% B++
HSR:19.298% F-
TRAP-M1
A+
Kills:88
Deaths:19
KDR:4.632
Accuracy:37.957% A+
HSR:26.136% C+
NS-44L Showdown
A
Kills:57
Deaths:10
KDR:5.700
Accuracy:55.140% A
HSR:19.298% F
Kills:26,427
Deaths (as Infiltrator):8,910
Deaths (to Infiltrators):5,703
KDR:2.96599
Kill Difference:17,517
Playtime:699.729 hours
Usage:18%
Score:11.238m
Score/min:268
Accuracy (listed only):41.223%
HSR (listed only):20.886%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5
B**
Kills:2,821
Deaths:874
KDR:3.228
Accuracy:27.366% B**
HSR:19.142% C+
TRAC-5 S
B++
Kills:2,706
Deaths:741
KDR:3.652
Accuracy:27.388% B++
HSR:16.556% C++
LC3 Jaguar
A++
Kills:1,614
Deaths:615
KDR:2.624
Accuracy:32.729% A++
HSR:15.304% D-
TAS-16 Blackjack
B++
Kills:1,252
Deaths:515
KDR:2.431
Accuracy:69.611% B++
HSR:16.214% C++
LC2 Lynx AE
A+
Kills:1,249
Deaths:490
KDR:2.549
Accuracy:35.458% A+
HSR:17.454% D**
TRS-12 Uppercut
B**
Kills:1,238
Deaths:468
KDR:2.645
Accuracy:72.858% B**
HSR:13.570% C
MG-HBR1 Dragoon
A++
Kills:1,199
Deaths:212
KDR:5.656
Accuracy:45.001% A++
HSR:16.347% D**
NS-11CP
A
Kills:1,191
Deaths:419
KDR:2.842
Accuracy:35.161% A
HSR:16.373% D*
T5 AMC
A*
Kills:1,190
Deaths:422
KDR:2.820
Accuracy:34.060% A*
HSR:20.084% C+
NS-11C
A*
Kills:1,189
Deaths:405
KDR:2.936
Accuracy:34.789% A*
HSR:18.167% C
AS16 NightHawk
B++
Kills:1,188
Deaths:491
KDR:2.420
Accuracy:49.336% B++
HSR:12.290% D
HC1 Cougar
A++
Kills:1,182
Deaths:308
KDR:3.838
Accuracy:34.337% A++
HSR:19.205% D
NS Baron G5AE
B*
Kills:1,181
Deaths:625
KDR:1.890
Accuracy:57.110% B*
HSR:13.971% C
NSX Tanto
B**
Kills:1,180
Deaths:344
KDR:3.430
Accuracy:33.684% B**
HSR:20.509% D
MG-C1 Kindred
A+
Kills:1,178
Deaths:442
KDR:2.665
Accuracy:34.326% A+
HSR:17.572% D--
TRAC-Shot
A++
Kills:1,174
Deaths:564
KDR:2.082
Accuracy:32.864% A++
HSR:18.058% C+
AMR-66
A*
Kills:1,173
Deaths:345
KDR:3.400
Accuracy:40.011% A*
HSR:13.726% F
NSX-P Tanto
A
Kills:1,172
Deaths:477
KDR:2.457
Accuracy:33.112% A
HSR:18.686% D--
TRAC-5 Burst
A+
Kills:1,172
Deaths:452
KDR:2.593
Accuracy:33.585% A+
HSR:16.041% D*
FA1 Barrage
B**
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% B**
HSR:12.201% D
NS Baron G5
B**
Kills:1,172
Deaths:462
KDR:2.537
Accuracy:55.397% B**
HSR:12.969% C
LC2 Lynx
A+
Kills:1,160
Deaths:609
KDR:1.905
Accuracy:31.637% A+
HSR:17.500% D
TS4 Haymaker
A+
Kills:407
Deaths:221
KDR:1.842
Accuracy:60.772% A+
HSR:14.005% C++
The Little Helper
B*
Kills:337
Deaths:125
KDR:2.696
Accuracy:56.908% B*
HSR:11.573% D-
Havoc
C**
Kills:86
Deaths:42
KDR:2.048
Accuracy:55.721% C**
HSR:13.954% C+
Kills:30,583
Deaths (as Engineer):11,218
Deaths (to Engineers):5,826
KDR:2.72624
Kill Difference:19,365
Playtime:1,880.393 hours
Usage:48%
Score:33.490m
Score/min:297
Accuracy (listed only):43.040%
HSR (listed only):16.059%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
A*
Kills:1,605
Deaths:654
KDR:2.454
Accuracy:34.884% A*
HSR:23.302% C+
TAR
A*
Kills:1,318
Deaths:499
KDR:2.641
Accuracy:34.611% A*
HSR:19.423% C
TAS-16 Blackjack
B++
Kills:1,252
Deaths:515
KDR:2.431
Accuracy:69.611% B++
HSR:16.214% C++
TRS-12 Uppercut
B**
Kills:1,238
Deaths:468
KDR:2.645
Accuracy:72.858% B**
HSR:13.570% C
Cycler TRV
A*
Kills:1,222
Deaths:424
KDR:2.882
Accuracy:34.277% A*
HSR:19.640% C+
SMG-46 Armistice
B**
Kills:1,214
Deaths:531
KDR:2.286
Accuracy:31.599% B**
HSR:12.850% D
NS-11A
A
Kills:1,193
Deaths:443
KDR:2.693
Accuracy:31.998% A
HSR:18.357% D
T1B Cycler
A+
Kills:1,189
Deaths:404
KDR:2.943
Accuracy:33.530% A+
HSR:20.269% D--
AS16 NightHawk
B++
Kills:1,188
Deaths:491
KDR:2.420
Accuracy:49.336% B++
HSR:12.290% D
MG-S1 Jackal
A+
Kills:1,184
Deaths:421
KDR:2.812
Accuracy:35.373% A+
HSR:16.470% D
T1S Cycler
A*
Kills:1,181
Deaths:496
KDR:2.381
Accuracy:35.633% A*
HSR:21.084% C+
NS Baron G5AE
B*
Kills:1,181
Deaths:625
KDR:1.890
Accuracy:57.110% B*
HSR:13.971% C
NS-11A "Heatwave"
A
Kills:1,179
Deaths:413
KDR:2.855
Accuracy:34.667% A
HSR:18.490% D*
T1A Unity
A++
Kills:1,179
Deaths:477
KDR:2.472
Accuracy:32.679% A++
HSR:18.151% D-
SABR-13
A
Kills:1,178
Deaths:398
KDR:2.960
Accuracy:32.727% A
HSR:18.082% D--
FA1 Barrage
B**
Kills:1,172
Deaths:550
KDR:2.131
Accuracy:52.777% B**
HSR:12.201% D
NS Baron G5
B**
Kills:1,172
Deaths:462
KDR:2.537
Accuracy:55.397% B**
HSR:12.969% C
NSX Tengu
A+
Kills:1,171
Deaths:486
KDR:2.409
Accuracy:47.639% A+
HSR:13.578% D*
T1 Cycler
A*
Kills:1,167
Deaths:500
KDR:2.334
Accuracy:33.562% A*
HSR:17.052% D
PDW-16 Hailstorm
A
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:31.532% A
HSR:13.621% C-
MKV Suppressed
B**
Kills:1,160
Deaths:451
KDR:2.572
Accuracy:31.226% B**
HSR:14.052% D-
Shuriken
B++
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.442% B++
HSR:14.914% D
NS-7 PDW
B++
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:28.713% B++
HSR:15.690% C
TS4 Haymaker
A+
Kills:407
Deaths:221
KDR:1.842
Accuracy:60.772% A+
HSR:14.005% C++
The Little Helper
B*
Kills:337
Deaths:125
KDR:2.696
Accuracy:56.908% B*
HSR:11.573% D-
NSX-P Tengu
A+
Kills:224
Deaths:143
KDR:1.566
Accuracy:46.994% A+
HSR:16.518% D-
Havoc
C**
Kills:86
Deaths:42
KDR:2.048
Accuracy:55.721% C**
HSR:13.954% C+
Kills:28,877
Deaths (as Combat Medic):11,865
Deaths (to Combat Medics):4,177
KDR:2.4338
Kill Difference:17,012
Playtime:394.226 hours
Usage:10%
Score:8.670m
Score/min:367
Accuracy (listed only):42.688%
HSR (listed only):16.011%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A
Kills:474
Deaths:123
KDR:3.854
Accuracy:23.629% A
HSR:19.409% C
MRC3 Mercy
A
Kills:455
Deaths:121
KDR:3.760
Accuracy:24.026% A
HSR:16.703% D-
M1 Heavy Cycler
A++
Kills:135
Deaths:27
KDR:5
Accuracy:24.141% A++
HSR:19.259% C+
M1 Heavy Cycler
A*
Kills:119
Deaths:29
KDR:4.103
Accuracy:24.096% A*
HSR:14.286% D
NS-10 Burster
A+
Kills:85
Deaths:3
KDR:28.333
Accuracy:39.979% A+
HSR:1.176% D**
NS-10 Burster
A+
Kills:75
Deaths:3
KDR:25
Accuracy:39.982% A+
HSR:1.333% D*
NS-20 Gorgon
A
Kills:75
Deaths:26
KDR:2.885
Accuracy:36.077% A
HSR:20% C++
NS-20 Gorgon
A+
Kills:69
Deaths:26
KDR:2.654
Accuracy:37.835% A+
HSR:20.290% C+
M3 Pounder HEG
A++
Kills:61
Deaths:12
KDR:5.083
Accuracy:57.093% A++
HSR:0% F--
M3 Pounder HEG
A+
Kills:52
Deaths:12
KDR:4.333
Accuracy:53.771% A+
HSR:0% F--
Kills:1,600
Deaths (as MAX Suit):191
Deaths (to MAX Suits):1,547
KDR:8.37696
Kill Difference:1,409
Playtime:28.595 hours
Usage:1%
Score:0.675m
Score/min:394
Accuracy (listed only):36.063%
HSR (listed only):11.246%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C++
Kills:312
V. Kills:21 N/A
Deaths:6
KDR:52
Accuracy:28.806% C+
KPH:49.300 C++
VKPH:3.300 C+
Hellfire Rocket Pods
B+
Kills:268
V. Kills:30 N/A
Deaths:8
KDR:33.500
Accuracy:51.323% C**
KPH:112.800 B+
VKPH:12.600 C
M18 Needler
A++
Kills:70
V. Kills:39 175%
Deaths:42
KDR:1.667
Accuracy:42.389% A++
KPH:5.400 D
VKPH:3 D--
Kills:650 (382 + 0)
Deaths:56
KDR:11.607
VKDR:1.607
Vehicle Kills:90
Kill Difference:594
Playtime:21.644 hours
Usage:1%
Score:0.303m
Score/min:233
Piloting Accuracy:42.389%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:2,661
V. Kills:356 N/A
Deaths:29
KDR:91.759
Accuracy:57.570% B*
KPH:38.600 D
VKPH:5.200 D
L100 Python AP
B*
Kills:1,901
V. Kills:900 211%
Deaths:100
KDR:19.010
Accuracy:62.036% B++
KPH:44.500 B*
VKPH:21.100 B
LB00 Python AP
B++
Kills:1,465
V. Kills:590 248%
Deaths:74
KDR:19.797
Accuracy:65.099% B++
KPH:55.600 C++
VKPH:22.400 C+
C75 Viper
C
Kills:1,005
V. Kills:161 N/A
Deaths:9
KDR:111.667
Accuracy:35.087% C-
KPH:26.100 C
VKPH:4.200 D-
Skyguard
B*
Kills:971
V. Kills:688 141%
Deaths:101
KDR:9.614
Accuracy:42.555% A*
KPH:18.200 B+
VKPH:12.900 B*
Kills:8,003 (8,003 + 0)
Deaths:313
KDR:25.569
VKDR:8.610
Vehicle Kills:2,695
Kill Difference:7,690
Playtime:229.965 hours
Usage:6%
Score:2.693m
Score/min:195
Driving Accuracy:42.555%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
B++
Kills:1,155
V. Kills:251 458%
Deaths:27
KDR:42.778
Accuracy:51.174% B**
KPH:57.400 C*
VKPH:12.500 B++
P2-120 AP
B++
Kills:911
V. Kills:583 156%
Deaths:82
KDR:11.110
Accuracy:52.791% B*
KPH:34.800 C**
VKPH:22.300 B++
P2-120 HEAT
A+
Kills:787
V. Kills:251 312%
Deaths:21
KDR:37.476
Accuracy:52.405% B**
KPH:45.800 A+
VKPH:14.600 B**
E540 Halberd
A+
Kills:527
V. Kills:217 242%
Deaths:31
KDR:17
Accuracy:52.440% A+
KPH:43.300 A
VKPH:17.800 B++
MR11 Gatekeeper
B++
Kills:155
V. Kills:94 163%
Deaths:19
KDR:8.158
Accuracy:46.575% B++
KPH:27.800 B
VKPH:16.900 C+
M20 Basilisk
A++
Kills:106
V. Kills:36 286%
Deaths:11
KDR:9.636
Accuracy:40.760% A++
KPH:28.900 B**
VKPH:9.800 C*
G30 Vulcan
B**
Kills:64
V. Kills:34 183%
Deaths:11
KDR:5.818
Accuracy:37.997% B**
KPH:22.400 C++
VKPH:11.900 C
G30 Walker
A
Kills:64
V. Kills:28 221%
Deaths:4
KDR:16
Accuracy:32.842% A
KPH:28.900 B+
VKPH:12.700 C
Kills:3,769 (2,853 + 916)
Deaths:206
KDR:18.296
VKDR:7.252
Vehicle Kills:1,494
Kill Difference:3,563
Playtime:89.942 hours
Usage:2%
Score:1.822m
Score/min:338
Driving Accuracy:52.405%
Gunner Accuracy:32.842%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A+
Kills:1,621
V. Kills:769 211%
Deaths:206
KDR:7.869
Accuracy:55.733% B**
KPH:74.100 A+
VKPH:35.100 B++
P525 Marauder-H
B**
Kills:510
V. Kills:48 N/A
Deaths:26
KDR:19.615
Accuracy:48.866% A++
KPH:107.500 C++
VKPH:10.100 B**
G40-F Ranger
A++
Kills:229
V. Kills:121 188%
Deaths:3
KDR:76.333
Accuracy:43.730% A++
KPH:53 A++
VKPH:28 A+
E540 Halberd-H
A+
Kills:223
V. Kills:113 196%
Deaths:10
KDR:22.300
Accuracy:66.528% B**
KPH:66.900 B**
VKPH:33.900 A+
MR11 Gatekeeper-H
B**
Kills:191
V. Kills:118 161%
Deaths:31
KDR:6.161
Accuracy:57.648% B+
KPH:45.500 B**
VKPH:28.100 C+
M60-G Bulldog-H
C+
Kills:136
V. Kills:19 N/A
Deaths:
KDR:
Accuracy:43.972% C
KPH:70.900 C+
VKPH:9.900 C
M40 Fury-H
N/A
Kills:50
V. Kills:21 227%
Deaths:1
KDR:50
Accuracy:58.981% N/A
KPH:76.200 N/A
VKPH:32 N/A
Kills:2,960 (0 + 2,960)
Deaths:277
KDR:10.686
VKDR:4.365
Vehicle Kills:1,209
Kill Difference:2,683
Playtime:41.043 hours
Usage:1%
Score:1.216m
Score/min:494
Driving Accuracy:N/A%
Gunner Accuracy:58.981%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A++
Kills:1,160
V. Kills:286 404%
Deaths:65
KDR:17.846
Accuracy:53.129% A++
KPH:36.100 A
VKPH:8.900 C**
M12 Kobalt
A*
Kills:612
V. Kills:30 N/A
Deaths:18
KDR:34
Accuracy:28.825% A*
KPH:67.800 C+
VKPH:3.300 C+
M20 Basilisk
A++
Kills:580
V. Kills:163 354%
Deaths:26
KDR:22.308
Accuracy:55.169% A++
KPH:38.400 A+
VKPH:10.800 B
M12 Kobalt
C*
Kills:293
V. Kills:18 N/A
Deaths:6
KDR:48.833
Accuracy:28.345% A*
KPH:67.200 C
VKPH:4.100 C*
M60-G Bulldog
B*
Kills:108
V. Kills:20 N/A
Deaths:10
KDR:10.800
Accuracy:44.646% B*
KPH:48.800 B*
VKPH:9 B++
G30 Walker
A**
Kills:98
V. Kills:30 316%
Deaths:2
KDR:49
Accuracy:47.179% A**
KPH:29.300 A+
VKPH:9 C
M40 Fury
C--
Kills:65
V. Kills:21 295%
Deaths:7
KDR:9.286
Accuracy:42.130% B++
KPH:21.500 D--
VKPH:6.900 C--
G30 Walker
A**
Kills:64
V. Kills:25 246%
Deaths:2
KDR:32
Accuracy:44.961% A++
KPH:40.600 A**
VKPH:15.900 A+
G40-F Ranger
A++
Kills:59
V. Kills:33 174%
Deaths:3
KDR:19.667
Accuracy:47.684% A++
KPH:14.800 C--
VKPH:8.300 D
Kills:3,039 (0 + 3,039)
Deaths:139
KDR:21.863
VKDR:4.504
Vehicle Kills:626
Kill Difference:2,900
Playtime:74.798 hours
Usage:2%
Score:0.870m
Score/min:194
Driving Accuracy:N/A%
Gunner Accuracy:47.684%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:1,201
V. Kills:57 N/A
Deaths:144
KDR:8.340
Accuracy:54.648% A
KPH:68.600 B+
VKPH:3.300 B**
M20 Basilisk-F
A
Kills:1,183
V. Kills:201 N/A
Deaths:205
KDR:5.771
Accuracy:58.420% B++
KPH:40.500 A
VKPH:6.900 B
M40 Fury-F
A+
Kills:1,164
V. Kills:479 243%
Deaths:295
KDR:3.946
Accuracy:63.995% A
KPH:30.400 C**
VKPH:12.500 A+
M4-F Pillager
C+
Kills:162
V. Kills:13 N/A
Deaths:42
KDR:3.857
Accuracy:50.468% C+
KPH:28.500 C+
VKPH:2.300 D-
Kills:3,710 (3,710 + 0)
Deaths:686
KDR:5.408
VKDR:1.093
Vehicle Kills:750
Kill Difference:3,024
Playtime:90.738 hours
Usage:2%
Score:0.752m
Score/min:138
Driving Accuracy:50.468%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:133
V. Kills:15 N/A
Deaths:6
KDR:22.167
Accuracy:42.514% A
KPH:54.500 C
VKPH:6.100 C+
Pelter Rocket Pod
C--
Kills:63
V. Kills:10 N/A
Deaths:7
KDR:9
Accuracy:43.292% D-
KPH:45.500 C--
VKPH:7.200 D**
Kills:196 (0 + 196)
Deaths:13
KDR:15.077
VKDR:1.923
Vehicle Kills:25
Kill Difference:183
Playtime:3.826 hours
Usage:0%
Score:0.044m
Score/min:193
Piloting Accuracy:N/A%
Gunner Accuracy:43.292%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Tank Mine 7,4854,8849253.087U49.4218.296%D*N/A203.5A++108.4A+99524h1.2B**6.3C+
Frag Grenade 3,3863,27113271N/A3,267.3446.979%C*N/A743.4B*26.1A*21184.4h2.7B*5.8B++
Sticky Grenade 3,3933,25713257N/A3,253.3454.717%C*N/A857.1C35.8A*24523.8h2.4C4.5C+
TRAC-5 2,8802,8218743.228M*0.4427.366%B**19.142%C+26.5BN/A130106.4h14.6C*53.3B+
TRAC-5 S 2,7612,7067413.652M*0.0127.388%B++16.556%C++22.3C+N/A98121.5h14C51.2C*
L100 Python HESH 3,0172,6612991.759S88.1057.57%B*N/A38.6D5.2D15768.9h3.4C+6B
MSW-R 2,4722,4278672.799B+0.8630.978%A+20.313%D49.2C*N/A19349.3h12.6C+40.7B+
Claymore 2,3532,3532498.042U94.3827.62%DN/A242.6A+N/A5979.7h1.1B*4C+
L100 Python AP 2,8011,90110019.01A++15.3562.036%B++N/A44.5B*21.1B28142.7h5.4B8.6B++
C-4 2,0701,6583005.527M1.8628.844%B+N/A184.2A*45.8B**12789h1.3B4.6B+
G20 Vulcan-H 2,3901,6212067.869B**4.2155.733%B**1.912%D74A+35.1B++54621.9h65.5B**117.6A
LC3 Jaguar 1,6401,6146152.624B++1.0432.729%A++15.304%D-24.5CN/A7165.8h13C+39.7B++
TORQ-9 1,6261,6056542.454B++1.2134.884%A*23.302%C+42.5C*N/A11937.8h14.2C*40.6B*
LB00 Python AP 2,0551,4657419.797C++16.1365.099%B++N/A55.7C++22.4C+28426.3h5.2D8C+
Orbital Strike Uplink 2,0361,43011430N/A1,426.341260.77%UN/A1588.9U673.3U63830.9h1.6T*0.1T*
TAR 1,3331,3184992.641B*1.0234.611%A*19.423%C37.8C++N/A16134.9h13.3C+38.3B*
MG-H1 Watchman 1,3221,2944702.753B+0.9134.619%A*19.475%D--26.5DN/A8348.8h16.9C-48.7B+
TAS-16 Blackjack 1,2621,2525152.431B**1.2369.611%B++16.214%C++46.5C+N/A14126.9h2.5C+3.6B
LC2 Lynx AE 1,2751,2494902.549B*1.1135.458%A+17.454%D**25DN/A8250h15.3C43.3B+
TRS-12 Uppercut 1,2541,2384682.645A1.0272.858%B**13.57%C77.4B**1B**23416h2.1B++2.9B++
Cycler TRV 1,2521,2224242.882A0.7834.277%A*19.64%C+50.7B++1.2A++14824.1h12B+35.1B**
SMG-46 Armistice 1,2241,2145312.286A1.3831.599%B**12.85%D48.6B++N/A13625h13.3B42B+
T9A "Butcher" 1,2461,2113783.204B+0.4633.043%A++21.8%D-50.9C1.5A17323.8h13.7D*41.6B
TMG-50 1,2321,2104272.834B**0.8330.861%A+18.347%D-34.3C+N/A11135.3h13.5C--43.8B+
S12 Renegade 1,2581,2011448.34A+4.6854.648%A1.749%D--68.6B+3.3B**14317.5h3.8C-6.9B+
MG-HBR1 Dragoon 1,2411,1992125.656A**1.9945.001%A++16.347%D**35C++1.2B++10634.3h8.9D19.8C**
T9 CARV-S 1,2291,1953923.048B++0.6235.246%A**19.916%D36.8C1B*8932.5h15.5D--44B+
NS-11A 1,2061,1934432.693B**0.9731.998%A18.357%D34.6C+N/A10834.5h13.6C+42.6B+
NS-11CP 1,2301,1914192.842B++0.8235.161%A16.373%D*32.9D1.1B++10136.2h16.2F46.1C+
T5 AMC 1,2271,1904222.82A*0.8434.06%A*20.084%C+34B+1.1A*11635h15.1C+44.4B+
T1B Cycler 1,2171,1894042.943B+0.7233.53%A+20.269%D--44.5C+1B+14526.7h13.3C39.8B+
NS-11C 1,2251,1894052.936A+0.7334.789%A*18.167%C30.6C+N/A9938.8h14.6C+41.9B+
NS-15 Gallows 1,2101,1883403.494C*0.1734.675%B**22.054%D*65.3C1.2C+15918.2h12.4D--35.8C++
AS16 NightHawk 1,2061,1884912.42B++1.2449.336%B++12.29%D39.5C+N/A12730.1h4.8C+9.7B+
MG-S1 Jackal 1,2061,1844212.812A++0.8535.373%A+16.47%D48.1BN/A16924.6h11.1C++31.4B+
M20 Basilisk-F 1,3841,1832055.771M**2.1158.42%B++N/A40.5A6.9B14929.2h33.8B+57.9B++
MG-H1 Watchman AE 1,2181,1823503.377B**0.2936.581%A*19.289%D*38.4D1.2C+10830.8h17D*46.3B
HC1 Cougar 1,2181,1823083.838M0.1734.337%A++19.205%D35C++1.1B**10433.8h12.6C++36.7B+
T1S Cycler 1,2061,1814962.381A1.2835.633%A*21.084%C+52.3B**1.1B**13722.6h12.5C+35.2B*
NS Baron G5AE 1,2051,1816251.89B+1.7757.11%B*13.971%C79.3B**1.6A**24714.9h4C**7C*
NSX Tanto 1,2031,1803443.43A*0.2333.684%B**20.509%D35.5C+N/A10833.2h13.4C++39.7C*
NSX Naginata 1,2161,1804252.776B**0.8932.778%A++23.983%D20.6D-N/A7457.2h14.7D44.9B+
NS-11A "Heatwave" 1,1991,1794132.855B**0.8134.667%A18.49%D*45.2C+N/A13926.1h12.6C++36.3B+
T1A Unity 1,2021,1794772.472B+1.1932.679%A++18.151%D-34.7C-N/A9634h13.3C--40.9B+
T9 CARV 1,2001,1794962.377B+1.2925.566%B**18.066%D34C++N/A16634.7h12.8B50.1B+
NS-15M2 1,1991,1784502.618B1.0532.645%A+19.1%D--33.9C--N/A13534.8h14.2C--43.6B
MG-C1 Kindred 1,2001,1784422.665A1.0034.326%A+17.572%D--34.4CN/A10834.2h10.8C**31.4B++
SABR-13 1,1961,1783982.96B**0.7032.727%A18.082%D--34.4C+N/A9834.2h12.3C+37.7B+
NSX-P Naginata 1,2061,1763623.249A0.4133.887%A++19.048%D*31.6DN/A8537.2h14.3C42.1B+
NS-15M AE 1,1911,1762764.261B**0.6033.343%A22.194%D61.6C+N/A26819.1h11.6C+34.8B+
TSAR-42 1,1941,17511510.217A*6.5549.835%A++49.447%F-42.3C+N/A14227.8h3.1D**6.2C+
TRAC-Shot 1,1951,1745642.082B+1.5832.864%A++18.058%C+28.3CN/A8541.5h13.8D-42.1C**
AMR-66 1,2171,1733453.4A**0.2640.011%A*13.726%F25.3C*N/A8146.4h7.8B+19.5B*
NSX-P Tanto 1,1841,1724772.457A+1.2133.112%A18.686%D--30.2C+N/A9638.8h12.8B+38.8B++
TRAC-5 Burst 1,1981,1724522.593C*1.0733.585%A+16.041%D*31.2C-N/A8337.6h14.9D44.4C**
FA1 Barrage 1,1871,1725502.131A1.5352.777%B**12.201%D30.9C+N/A9437.9h5.6C10.7B
NS Baron G5 1,1851,1724622.537A++1.1355.397%B**12.969%C53B++N/A14122.1h5C9.1C*
NSX Tengu 1,1881,1714862.409B**1.2547.639%A+13.578%D*60.4B+N/A17019.4h9.8B*20.7B++
NS-15M1 1,1851,1693813.068B**0.6030.288%A15.826%D-39.4C+N/A9429.7h14.3D47.4B
T32 Bull 1,1931,1683523.318A0.3531.577%A20.12%D35.5CN/A10632.9h15.5D*48.9C*
T7 Mini-Chaingun 1,1891,1685002.336A+1.3325.283%A+11.901%C43.7C**N/A12926.7h13.7B54.2B++
T1 Cycler 1,1821,1675002.334B*1.3333.562%A*17.052%D33.7BN/A14734.6h12.6B+37.5B**
SOAS-20 AE 1,1851,1663113.749B+0.0937.431%B**16.295%F49.2CN/A11023.7h11.2C++29.9B++
RAMS .50M 1,1711,1659412.394A**8.7350.487%A++60.601%F*36.4C**N/A9532h2.9D*5.7C++
NS-44P Commissioner 1,1701,1655002.33B*1.3349.771%B*16.309%D*72.8C**N/A19216h3.3C++6.6B+
M40 Fury-F 1,6431,1642953.946A+0.2863.995%AN/A30.4C**12.5A+13838.3h14.4C22.4C*
NS-44 Commissioner AE 1,1731,1644882.385B*1.2853.686%A17.955%D--54.6C+N/A15321.3h3.3C**6.2B+
SOAS-20 1,1731,1633573.258A0.4134.995%A12.468%D*50.1B+N/A13523.2h11.7C++33.5B+
NS-357 Underboss 1,1671,1636341.834B++1.8347.702%A14.617%D--51.7C++N/A13822.5h3.8B8B++
NS-44L "Ravenous" Blackhand 1,1641,1613053.807C*0.1452.845%B**20.758%F-41.3C++N/A11828.1h3.7C**6.9B+
NS-61 Emissary 1,1681,1613763.088M++0.5836.938%A11.886%D-49.4B*N/A12823.5h11B+29.9B*
NS-44 Commissioner 1,1621,1615552.092B**1.5742.495%B++14.04%D*63.4B*N/A19018.3h3B*7.2B++
PDW-16 Hailstorm 1,1681,1605492.113B**1.5531.532%A13.621%C-45B++N/A11225.8h13.1B+41.7B++
MKV Suppressed 1,1671,1604512.572A+1.0931.226%B**14.052%D-53.2B++N/A13021.8h12.8B41.1B+
LC2 Lynx 1,1791,1606091.905B+1.7631.637%A+17.5%D24.6CN/A8247.2h15.9C50.3B+
HSR-1 1,1741,1602015.771A*2.1138.769%B+19.569%D--43.3C+N/A9626.8h6.1C-15.6C++
Shuriken 1,1671,1604782.427B**1.2430.442%B++14.914%D42.3C+N/A10627.4h14C45.9C*
NS-7 PDW 1,1721,1605991.937B**1.7328.713%B++15.69%C33.6C++N/A9034.5h15.1C+52.5C**
NS-44L Blackhand 1,1641,1602364.915M*1.2550.619%B*21.035%F33.7C*N/A7834.4h4.2C++8.3B+
T16 Rhino 1,1681,1604782.427B**1.2427.439%B**18.535%D45BN/A12625.8h13.1C++47.8B+
M20 Basilisk 1,4461,1606517.846S14.1853.129%A++6.638%C**36A8.9C**17232.2h74.5B++140.2B**
TX1 Repeater 1,1651,1594932.351A*1.3136.231%A*19.154%C49.5B*N/A17023.4h11.6B+31.9B*
P2-120 HESH 1,4061,1552742.778A39.1151.174%B**N/A57.5C*12.5B++24720.1h5.6D10.9C*
M77-B 1,0501,0428612.116S8.4551.277%A*58.829%F-51.3A+N/A15420.3h3.1D--6B
C75 Viper 1,1661,0059111.667U108.0035.087%C-0.995%D26C4.2D-14838.6h9.6B+27.3B+
NS Decimator 1,3799773213.044A++0.6267.666%B*1.024%D--36.6C+15.1C+28326.7h5.1C7.6C++
Skyguard 1,6599711019.614A**5.9542.555%A*2.06%C+18.1B+12.9B*16653.5h117.9C*277B**
P2-120 AP 1,4949118211.11B+7.4552.791%B*1.427%D-34.8C**22.3B++49426.2h8.7D16.5C+
NS Annihilator 1,5728861306.815U3.1584.205%B**N/A12.8B+9.9B+12969h11B13B+
P2-120 HEAT 1,0387872137.476S33.8152.405%B**N/A45.8A+14.6B**29617.2h7.7C+14.6B+
M12 Kobalt 6566306105A**101.3427.197%B**15.556%D90C-3.7C-2327h21.1D77.6C*
M12 Kobalt 6426121834B*30.3428.825%A*16.667%C-68C+3.3C+2119h19.2C+66.5B++
C-4 ARX 7396021484.068B**0.4028.039%C**N/A194.2A44.2B+9343.1h1.3C4.6C++
T2 Striker 922585747.905U4.2450.855%CN/A17.8B+10.3C+18432.8h33.1B++65.1B+
M20 Basilisk 7435802622.308S18.6455.169%A++6.379%C**38.4A+10.8B22215.1h65.6B**118.8A
M20 Basilisk 781564694S90.3455.719%B3.723%C-70.5A27.1B++3878h84.7B++152.1B++
E540 Halberd 7445273117A13.3452.44%A+1.898%D43.2A17.8B++30912.2h5.5C**10.4B*
P525 Marauder-H 5585102619.615C*15.9548.866%A++N/A108.5C++10.2B**3784.7h10D*20.4C+
NSX Tomoe 4994881243.935A0.2737.568%A++27.869%D--56.1B+1.3A*1448.7h15.4C40.9B+
MRC3 Mercy 4884741233.854B+0.1923.629%A19.409%C37B+1.1B*12912.8h19.8C+83.6B+
Spear Anti-Vehicle Phalanx Turret 6404601141.818S38.1551.749%B++1.087%D**49.5B+19.4C3039.3h8.8C+17B+
MRC3 Mercy 4644551213.76B+0.1024.026%A16.703%D-36.4C**N/A12112.5h21C87.5B+
Rocklet Rifle 7834101422.887M**0.7858.735%B++N/A44.6A40.5A6969.2h33.2B+56.5B+
TS4 Haymaker 4174072211.842B+1.8260.772%A+14.005%C++46.8B+1.1A++1378.7h4.1B6.8B*
Hunter QCX 4934011862.156A*1.5177.126%A*11.721%D--14.5C+3.3C++6627.7h11.4C14.8C++
Anti-Vehicle Grenade 4933551355N/A351.3449.255%CN/A322.7C-125.5B+17841.1h6.1C12.3C+
Ripper 3493467,9550.043C3.6243.064%A21.676%B++0.6C-N/A2561.5h1.2B+2.8B++
The Little Helper 3453371252.696B**0.9756.908%B*11.573%D-51.1C++1.2B+1496.6h4.4C*7.8B+
TX2 Emperor 3233211432.245A1.4236.752%B**13.707%D--51.8B*N/A1636.2h9.1C++24.7B+
M14 Banshee 333312652M++48.3428.806%C+1.282%C**49.5C++3.3C+2116.3h23.4C++81.2C++
G40-F Ranger 4933043101.333U97.6748.273%A*N/A63.3B**39.4A5104.8h79.3C+164.4B*
Spear Anti-Vehicle Phalanx Tower 4463011301U297.3451.783%C++1.329%D*111.5A53.7B+5752.7h3.2A++6.2A+
Xiphos Anti-Personnel Phalanx Tower 3062931293M++289.3439.102%B**N/A325.6B++14.4B**10920.9h15.1B38.6B+
M12 Kobalt 311293648.833A+45.1728.345%A*15.017%D-66.6C4.1C*2324.4h18.7C+66B++
NS-30 Vandal 292287476.106A++2.4444.564%A++14.634%D**46.3C++N/A1666.2h5.9C13.3B+
NSX Masamune 4392681731.549B*2.1166.03%B*N/A19.4D12.4C+15713.8h20.2D--30.7C--
Hellfire Rocket Pods 298268833.5A*29.8451.323%C**N/A111.7B+12.5C6782.4h16.2C*31.6B+
Chainblade 23523517,8900.013C3.6529.428%C+16.17%A++0.2DN/A11421.3h2.3B7.8B
KSR-35 232230504.6B*0.9436.43%C++20%D*48.9C++N/A1174.7h4.8C13.1C++
G40-F Ranger 350229376.333S72.6743.73%A++1.31%B53.3A++28.1A+4764.3h68.4B+156.4B*
NSX-P Tengu 2242241431.566B+2.1046.994%A+16.518%D-48.7C++N/A2074.6h7.8A16.6B**
E540 Halberd-H 3362231022.3A+18.6466.528%B**N/A67.6B**34.2A+5863.3h6.5C+9.7B
ML-7 284195712.746M++0.9260.674%B+N/A28.3B12.9C+4996.9h5.7B+9.4B+
MR11 Gatekeeper-H 309191316.161B2.5057.648%B+N/A45.5B**28.1C+3874.2h44.1B+76.5B++
NS-45 "Brass" Pilot 189187722.597B+1.0735.652%C+14.973%F-93.5C++1C++2242h5.6B**15.8B+
99SV 171171364.75A*1.0936.024%B++19.298%F-17.6C--N/A1209.7h6.8D-18.9C+
M4-F Pillager 175162423.857A**0.1950.468%C+1.235%D28.4C+2.3D-715.7h33.9B++67.2B+
MR11 Gatekeeper 249155198.158B+4.4946.575%B++N/A27.7C**16.8C+2595.6h50C+107.4B+
Hoplon Anti-Aircraft Phalanx Tower 2291371137S133.3443.274%MN/A274A+184B**15110.5h16.2B+37.5B+
M60-G Bulldog-H 1551361136U132.3443.972%CN/A71.6C+10C2181.9h7D15.9C
M1 Heavy Cycler 139135275A*1.3424.141%A++19.259%C+54A+1.6A+2062.5h15.1B+62.7B*
CAS 14-E 148133622.167C++18.5042.514%AN/A55.4C6.3C+1892.4h39.4D92.6C++
M1 Heavy Cycler 121119294.103A*0.4424.096%A*14.286%D42.5A++N/A3072.8h18C++74.6B++
M9 SKEP Launcher 179118333.576S0.0971.408%B+N/A20.7C+10.7C+2335.7h8.4C*11.8B
M60-G Bulldog 1281081010.8B**7.1444.646%B*N/A49.1B*9.1B++2112.2h5.5B++12.3B*
M60-G Bulldog 1231081108S104.3453.195%C+N/A90C**12.5D2041.2h6.6C**12.5B+
M20 Basilisk 142106119.636M*5.9740.76%A++4.717%C28.6B**9.7C*1983.7h68.3B+167.6B*
G30 Walker 12898249U45.3447.179%A**5.102%B29.7A+9.1C2163.3h132.5B**280.9A
T7 Mini-Chaingun AE 9594412.293B++1.3731.891%A*9.574%D*55.3C++N/A1511.7h13.8C+43.3B++
TRAP-M1 9188194.632A0.9737.957%A+26.136%C+44C++1.5M2732h10.5C27.7B
Aspis Anti-Aircraft Phalanx Turret 15488517.6S13.9436.86%A+2.273%C+18B**13.5C**2024.9h124.1B++336.6B*
Havoc 8786422.048B++1.6255.721%C**13.954%C+47.8C+N/A1831.8h3.9B7B+
NS-10 Burster 12785328.333U24.6739.979%A+1.176%D**18.1S8.9M**1694.7h85.5A++213.9A+
NS-10 Burster 11675325U21.3439.982%A+1.333%D*16S8.7M**1664.7h96.7A242A
NS-20 Gorgon 7875262.885B**0.7836.077%A20%C++31.3B**1.3C-1092.4h36.9C**102.2B+
M18 Needler 10970421.667C+2.0042.389%A++N/A5.4D3D--16212.9h264.7D--624.6C
NS-20 Gorgon 7169262.654B**1.0137.835%A+20.29%C+28.8B++N/A1262.4h41.9C++110.7B+
M40 Fury 866579.286C++5.6242.13%B++N/A21.7D--7C--1333h23.9F-56.8D
G30 Walker 8964232U28.3444.961%A++1.563%D*40A**15.6A2571.6h88.2A++196.1A
G30 Vulcan 9864115.818B+2.1537.997%B**7.813%A*22.1C+11.7C2922.9h133.6D--351.7C+
G30 Walker 9264416S12.3432.842%A3.125%B*29.1B+12.7C2822.2h189.7C+577.5B+
MANA Anti-Personnel Turret 6463125.25N/A1.5918.236%UN/A630U10U3064200.1h21.9T*120.2T*
Pelter Rocket Pod 736379C5.3443.292%D-1.587%B45C--7.1D**2001.4h20.1C++46.4C+
M3 Pounder HEG 6861125.083A++1.4257.093%A++N/A29B*3.3C2052.1h16.1B28.2B++
G30 Walker 8860160S56.3450.539%B*N/A40C**18.7C+4041.5h226.7C448.6C*
NS-03 Thumper 6059431.372B**2.2933.401%C+N/A17.4D-N/A553.4h11.1D*33.3D
G40-F Ranger 9259319.667A16.0047.684%A++N/A14.8C--8.3D1734h153C--320.9B+
M60-A Bulldog 6857157B+53.3447.028%C+1.754%C--13.9D-2.7C-584.1h9.3F-19.8D--
NS-44L Showdown 5757105.7S2.0455.14%A19.298%F19.7DN/A402.9h4.1D--7.5C**
M3 Pounder HEG 5552124.333A+0.6753.771%A+N/A24.8B+1.4D*2692.1h18C+33.4B+
M40 Fury-H 7150150A**46.3458.981%A++2%B**71.4C30B**7180.7h13.2D-22.4C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon131,6550.9h
Anti-Vehicle MANA Turret02140.2h
Nano-Armor Kit3351,015,98873.2h
Skywall Shield Emitter04702h
AE Nano-Armor Kit110299,42114.3h
Structure Shield Module04421.5h
Repair Module28862.7h
Turret AI Module08223.2h
AE Medical Applicator6377,3313.9h
Cortium Silo03241.1h
Nanite Revive Grenade012,0433.3h
Nanite Healing Grenade05640.1h
Medical Applicator107136,8587.8h
Blast Wall02501.3h
TR Patriot Flare Gun01430.2h
Restoration Kit2035,0993.4h
Motion Spotter2319,1496.2h
Spitfire Auto-Turret4018,69111.8h
Hoplon Anti-Aircraft Phalanx Tower14292h
Rampart Wall06016h
Sunderer Garage0640.8h
Xiphos Anti-Personnel Tower03932h
Welding Device023,4532h
Spear Anti-Vehicle Tower03771.9h
TR Triumph Flare Gun03700.4h
Shield Recharging Field118600.3h
Recon Detection Device2413,78917.6h
Ammunition Package5018,7097.2h
Smoke Grenade06680.2h
Medical Kit3227,3835.5h
Anti-Infantry MANA Turret09121.1h
Routing Spire0620.1h
Flail Targeting Dart44482.9h
Pain Spire12901h
Solid Wall0920.9h
Router14680.9h
Nano-Repair Grenade02,7810.8h
Snowman Soldier13280.3h
A30 Walker0570.1h
Orbital Strike Target Designator165188.4h
Vehicle Gate11251.5h
Hardlight Barrier13150.4h
Alarm Module02150.4h
Elysium Spawn Tube02840.8h
Pillbox01851.5h

Check the help document for the dictionary if you want to learn more about words used here.


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