Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 18 (18,427)players online:
milsimprodigy (33)  VTGone (19)  xSwIcy (16)  WOLF1617 (8)  IPrincessPeasantsI (6)  MoarBassPLZ (3) 85
stats.dasanfall.com
Executor Bounty Hunter razorhunter5[2013] razorhunter5
NC BR 124

KDR: 2.45

Score: 32.6m

Last Seen: Jan 19th, 2019 10:30 AM
- OFFLINE - 8 hour(s)

Prestige 1, Battle Rank 100 (124 total) - New Conglomerate on Miller - Outfit Leader of 2013s Hardest[2013] 2013s Hardest
NC outfit on Miller

Members: 6
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS S12 Renegade MGR-L1 Promise NC6A GODSAW C-4 NS-15M1 SAS-R LA39 Bruiser AF-41 Hacksaw
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:razorhunter5



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,106,684 MLG Score: 1684
Fun Score: N/A
Cheeseburgers Flipped: 491TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.053%20.785%5834298035,1361.853850.598

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.025%1.338A-0.017C+-2.345F--HEAD ++ (~6.76)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.80.527B+9.80.309C*25

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43%0.819%125410181,58819128380.83011189%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.254%0.208C++-1.162D*1.733

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.20.528B+7.80.375C**10.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.532%8.223%149810141,43515064680.952855306%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.387%0.786B++0.992B*1.865

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.70.745B++13.20.658B+16.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.888%70.194%149810148,240251153.28156

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.698%1.489A+0.207C++0.324

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.479B+2.30.273C*2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.435%13.304%149310193,9161660312.35762

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.296%1.513A+-0.193C1.592

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.72B++2.50.547B+1.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
2013s Hardest[2013] 2013s Hardest
NC outfit on Miller

Members: 6
32.6m298.3%378 (22.7k)322 (19.3k)2.452388,39836,0472.59755124 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1022677023.685%19.068%45202:4939

8% Combat Medic11% Engineer34% Heavy Assault30% Infiltrator13% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 1st, 2013 2:05 PMNov 23rd, 2018 6:01 PMJan 19th, 2019 5:29 PM (8h) (PST)Jan 19th, 2019 7:32 AM (18h) (PST)Jan 19th, 2019 6:30 AM (19h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6882534350.8730.3560.1672.7670.0541684

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,29215,20626,086522110166319,326

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1686.9h/70.3d 5,236 16,856 23,080 280.1k 2,160 4,988 5,492 69.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
MGR-L1 Promise
B**
Kills:4,363
Deaths:1,946
KDR:2.242
Accuracy:29.211% B**
HSR:19.918% D
NC6A GODSAW
B+
Kills:2,186
Deaths:711
KDR:3.075
Accuracy:32.320% B+
HSR:26.395% C+
NS-15M1
B+
Kills:2,100
Deaths:1,191
KDR:1.763
Accuracy:24.363% B+
HSR:23.095% C++
LA1 Anchor
B**
Kills:1,479
Deaths:450
KDR:3.287
Accuracy:29.545% B**
HSR:32.792% B**
GD-22S
C**
Kills:1,344
Deaths:905
KDR:1.485
Accuracy:24.219% C**
HSR:19.271% D
NC05 Jackhammer AE
B**
Kills:1,271
Deaths:344
KDR:3.695
Accuracy:56.671% B**
HSR:14.792% C
NC6 Gauss SAW
C+
Kills:1,220
Deaths:1,127
KDR:1.083
Accuracy:18.898% C+
HSR:17.869% D-
NC05 Jackhammer
B*
Kills:1,196
Deaths:597
KDR:2.003
Accuracy:50.223% B*
HSR:14.799% C+
NSX Naginata
B*
Kills:1,187
Deaths:385
KDR:3.083
Accuracy:25.961% B*
HSR:25.864% C
EM1
C*
Kills:1,178
Deaths:819
KDR:1.438
Accuracy:22.279% C*
HSR:16.469% D-
NSX-P Naginata
A+
Kills:1,172
Deaths:374
KDR:3.134
Accuracy:30.416% A+
HSR:31.826% C**
MGR-L1 Promise AE
B**
Kills:1,171
Deaths:428
KDR:2.736
Accuracy:32.164% B**
HSR:26.729% C+
NS-15 Gallows
B*
Kills:145
Deaths:21
KDR:6.905
Accuracy:31.570% B*
HSR:20.690% D*
EM6
A*
Kills:68
Deaths:23
KDR:2.957
Accuracy:32.865% A*
HSR:25% C**
Kills:20,080
Deaths (as Heavy Assault):9,321
Deaths (to Heavy Assaults):9,012
KDR:2.15428
Kill Difference:10,759
Playtime:571.796 hours
Usage:34%
Score:10.736m
Score/min:313
Accuracy (listed only):31.479%
HSR (listed only):22.536%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LA39 Bruiser
B+
Kills:1,771
Deaths:1,167
KDR:1.518
Accuracy:65.671% B+
HSR:12.197% C-
MGR-S1 Gladius
B**
Kills:1,187
Deaths:660
KDR:1.798
Accuracy:32.609% B**
HSR:15.586% D-
NS Baron G5AE
A++
Kills:1,176
Deaths:310
KDR:3.794
Accuracy:64.598% A++
HSR:11.480% D
The Little Helper
B**
Kills:1,172
Deaths:480
KDR:2.442
Accuracy:60.328% B**
HSR:13.225% C-
Blitz GD-10
C+
Kills:1,171
Deaths:1,153
KDR:1.016
Accuracy:23.907% C+
HSR:12.980% D
NSX Tanto
B**
Kills:1,170
Deaths:501
KDR:2.335
Accuracy:31.971% B**
HSR:23.504% C
PS1-AV Suppressor
B+
Kills:1,169
Deaths:473
KDR:2.471
Accuracy:32.623% B+
HSR:18.905% D
NSX Tengu
A+
Kills:1,166
Deaths:468
KDR:2.491
Accuracy:46.336% A+
HSR:22.041% C*
MKV Suppressed
B*
Kills:1,164
Deaths:621
KDR:1.874
Accuracy:30.214% B*
HSR:17.955% C+
GD-66 Claw
A
Kills:1,163
Deaths:515
KDR:2.258
Accuracy:73.705% A
HSR:15.907% C**
NS-7 PDW
A
Kills:1,156
Deaths:696
KDR:1.661
Accuracy:30.995% A
HSR:18.426% C++
Mauler S6
A
Kills:982
Deaths:453
KDR:2.168
Accuracy:52.712% A
HSR:12.220% D
AC-X11
B
Kills:807
Deaths:516
KDR:1.564
Accuracy:26.500% B
HSR:17.348% D
Tempest
A*
Kills:453
Deaths:139
KDR:3.259
Accuracy:34.335% A*
HSR:17.660% C-
GD-7F
C-
Kills:442
Deaths:530
KDR:0.834
Accuracy:21.818% C-
HSR:12.217% D**
Gauss Compact S
D
Kills:429
Deaths:705
KDR:0.609
Accuracy:20.279% D
HSR:14.452% D
NS-11CP
B**
Kills:355
Deaths:125
KDR:2.840
Accuracy:33.261% B**
HSR:23.944% C++
NS-11C
C-
Kills:226
Deaths:336
KDR:0.673
Accuracy:19.238% D-
HSR:16.372% C-
NS Baron G5
A+
Kills:83
Deaths:61
KDR:1.361
Accuracy:33.110% D--
HSR:21.687% A+
NSX-P Tanto
B++
Kills:76
Deaths:48
KDR:1.583
Accuracy:27.756% B+
HSR:30.263% B++
Razor GD-23
C++
Kills:55
Deaths:58
KDR:0.948
Accuracy:24.822% C++
HSR:18.182% C-
Kills:17,373
Deaths (as Light Assault):10,015
Deaths (to Light Assaults):5,588
KDR:1.7347
Kill Difference:7,358
Playtime:226.644 hours
Usage:13%
Score:2.975m
Score/min:219
Accuracy (listed only):37.466%
HSR (listed only):17.455%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B**
Kills:1,887
Deaths:605
KDR:3.119
Accuracy:45.277% B**
HSR:67.833% C+
NS-44 Commissioner
B*
Kills:1,712
Deaths:1,006
KDR:1.702
Accuracy:42.605% B*
HSR:20.210% C
NSX Daimyo
C*
Kills:1,302
Deaths:235
KDR:5.540
Accuracy:42.762% C*
HSR:94.316% C++
MGR-S1 Gladius
B**
Kills:1,187
Deaths:660
KDR:1.798
Accuracy:32.609% B**
HSR:15.586% D-
Blitz GD-10
C+
Kills:1,171
Deaths:1,153
KDR:1.016
Accuracy:23.907% C+
HSR:12.980% D
PS1-AV Suppressor
B+
Kills:1,169
Deaths:473
KDR:2.471
Accuracy:32.623% B+
HSR:18.905% D
NSX Tengu
A+
Kills:1,166
Deaths:468
KDR:2.491
Accuracy:46.336% A+
HSR:22.041% C*
NC14 Bolt Driver
A
Kills:1,166
Deaths:374
KDR:3.118
Accuracy:43.765% A
HSR:77.015% B
MKV Suppressed
B*
Kills:1,164
Deaths:621
KDR:1.874
Accuracy:30.214% B*
HSR:17.955% C+
EM4 Longshot
A++
Kills:1,162
Deaths:186
KDR:6.247
Accuracy:51.027% A++
HSR:78.916% C++
Gauss SPR
A+
Kills:1,161
Deaths:356
KDR:3.261
Accuracy:41.171% A+
HSR:23.428% D*
LA80
A++
Kills:1,160
Deaths:210
KDR:5.524
Accuracy:52.540% A++
HSR:75.345% C
NS-7 PDW
A
Kills:1,156
Deaths:696
KDR:1.661
Accuracy:30.995% A
HSR:18.426% C++
NSX Tomoe
A++
Kills:1,151
Deaths:544
KDR:2.116
Accuracy:36.786% A++
HSR:29.887% D
NS-44 Commissioner AE
A++
Kills:1,120
Deaths:315
KDR:3.556
Accuracy:55.771% A++
HSR:23.393% C
AF-18 Stalker
B*
Kills:551
Deaths:363
KDR:1.518
Accuracy:31.910% B*
HSR:11.615% D*
NC4 Mag-Shot
C+
Kills:522
Deaths:472
KDR:1.106
Accuracy:27.329% C+
HSR:14.368% D
NS-45 Pilot
B*
Kills:501
Deaths:211
KDR:2.374
Accuracy:36.520% B*
HSR:25.349% C+
Tempest
A*
Kills:453
Deaths:139
KDR:3.259
Accuracy:34.335% A*
HSR:17.660% C-
NS-44G Commissioner
B**
Kills:448
Deaths:251
KDR:1.785
Accuracy:50.718% B**
HSR:20.536% C-
NS-30 Vandal
C+
Kills:407
Deaths:252
KDR:1.615
Accuracy:33.165% C+
HSR:17.936% D--
The Moonshot
A
Kills:334
Deaths:64
KDR:5.219
Accuracy:50.795% A
HSR:82.036% B
NS-44L Blackhand
A*
Kills:260
Deaths:36
KDR:7.222
Accuracy:60.726% A*
HSR:29.231% D-
NS-357 Underboss
B++
Kills:233
Deaths:167
KDR:1.395
Accuracy:42.381% B++
HSR:24.034% B+
LA8 Rebel
C*
Kills:183
Deaths:120
KDR:1.525
Accuracy:32.354% C*
HSR:16.940% D
Soldier Soaker
B+
Kills:143
Deaths:66
KDR:2.167
Accuracy:26.183% D-
HSR:18.182% B+
LA3 Desperado
C
Kills:105
Deaths:200
KDR:0.525
Accuracy:20.289% D*
HSR:17.143% C
AF-8 RailJack
C++
Kills:68
Deaths:24
KDR:2.833
Accuracy:37.352% C++
HSR:60.294% D**
NS-AM7 Archer
B+
Kills:56
Deaths:69
KDR:0.812
Accuracy:62.111% B+
HSR:21.429% B+
Kills:23,098
Deaths (as Infiltrator):10,336
Deaths (to Infiltrators):6,396
KDR:2.23471
Kill Difference:12,762
Playtime:504.660 hours
Usage:30%
Score:8.865m
Score/min:293
Accuracy (listed only):39.812%
HSR (listed only):33.551%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LA39 Bruiser
B+
Kills:1,771
Deaths:1,167
KDR:1.518
Accuracy:65.671% B+
HSR:12.197% C-
NS Baron G5AE
A++
Kills:1,176
Deaths:310
KDR:3.794
Accuracy:64.598% A++
HSR:11.480% D
The Little Helper
B**
Kills:1,172
Deaths:480
KDR:2.442
Accuracy:60.328% B**
HSR:13.225% C-
NSX Tanto
B**
Kills:1,170
Deaths:501
KDR:2.335
Accuracy:31.971% B**
HSR:23.504% C
GD-66 Claw
A
Kills:1,163
Deaths:515
KDR:2.258
Accuracy:73.705% A
HSR:15.907% C**
Mauler S6
A
Kills:982
Deaths:453
KDR:2.168
Accuracy:52.712% A
HSR:12.220% D
AC-X11
B
Kills:807
Deaths:516
KDR:1.564
Accuracy:26.500% B
HSR:17.348% D
GD-7F
C-
Kills:442
Deaths:530
KDR:0.834
Accuracy:21.818% C-
HSR:12.217% D**
Gauss Compact S
D
Kills:429
Deaths:705
KDR:0.609
Accuracy:20.279% D
HSR:14.452% D
NS-11CP
B**
Kills:355
Deaths:125
KDR:2.840
Accuracy:33.261% B**
HSR:23.944% C++
MGR-M1 Bishop
B*
Kills:255
Deaths:105
KDR:2.429
Accuracy:38.686% B*
HSR:20% D*
NS-11C
C-
Kills:226
Deaths:336
KDR:0.673
Accuracy:19.238% D-
HSR:16.372% C-
Warden
C
Kills:112
Deaths:189
KDR:0.593
Accuracy:24.745% C
HSR:13.393% F
NS Baron G5
A+
Kills:83
Deaths:61
KDR:1.361
Accuracy:33.110% D--
HSR:21.687% A+
NSX-P Tanto
B++
Kills:76
Deaths:48
KDR:1.583
Accuracy:27.756% B+
HSR:30.263% B++
Razor GD-23
C++
Kills:55
Deaths:58
KDR:0.948
Accuracy:24.822% C++
HSR:18.182% C-
Kills:10,274
Deaths (as Engineer):6,099
Deaths (to Engineers):6,584
KDR:1.68454
Kill Difference:4,175
Playtime:189.289 hours
Usage:11%
Score:4.443m
Score/min:391
Accuracy (listed only):38.700%
HSR (listed only):17.274%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
LA39 Bruiser
B+
Kills:1,771
Deaths:1,167
KDR:1.518
Accuracy:65.671% B+
HSR:12.197% C-
MGR-S1 Gladius
B**
Kills:1,187
Deaths:660
KDR:1.798
Accuracy:32.609% B**
HSR:15.586% D-
NS Baron G5AE
A++
Kills:1,176
Deaths:310
KDR:3.794
Accuracy:64.598% A++
HSR:11.480% D
NS-11P
A
Kills:1,175
Deaths:644
KDR:1.825
Accuracy:29.218% A
HSR:22.298% B+
The Little Helper
B**
Kills:1,172
Deaths:480
KDR:2.442
Accuracy:60.328% B**
HSR:13.225% C-
Blitz GD-10
C+
Kills:1,171
Deaths:1,153
KDR:1.016
Accuracy:23.907% C+
HSR:12.980% D
PS1-AV Suppressor
B+
Kills:1,169
Deaths:473
KDR:2.471
Accuracy:32.623% B+
HSR:18.905% D
NSX Tengu
A+
Kills:1,166
Deaths:468
KDR:2.491
Accuracy:46.336% A+
HSR:22.041% C*
MKV Suppressed
B*
Kills:1,164
Deaths:621
KDR:1.874
Accuracy:30.214% B*
HSR:17.955% C+
GD-66 Claw
A
Kills:1,163
Deaths:515
KDR:2.258
Accuracy:73.705% A
HSR:15.907% C**
NC1 Gauss Rifle
B+
Kills:1,163
Deaths:838
KDR:1.388
Accuracy:24.712% B+
HSR:17.541% C--
NS-7 PDW
A
Kills:1,156
Deaths:696
KDR:1.661
Accuracy:30.995% A
HSR:18.426% C++
Mauler S6
A
Kills:982
Deaths:453
KDR:2.168
Accuracy:52.712% A
HSR:12.220% D
Tempest
A*
Kills:453
Deaths:139
KDR:3.259
Accuracy:34.335% A*
HSR:17.660% C-
NC9 A-Tross
B++
Kills:265
Deaths:164
KDR:1.616
Accuracy:28.929% B++
HSR:13.585% D**
GR-22
B+
Kills:216
Deaths:116
KDR:1.862
Accuracy:27.344% B+
HSR:15.741% C--
NS Baron G5
A+
Kills:83
Deaths:61
KDR:1.361
Accuracy:33.110% D--
HSR:21.687% A+
Kills:16,632
Deaths (as Combat Medic):8,958
Deaths (to Combat Medics):3,744
KDR:1.85666
Kill Difference:7,674
Playtime:135.456 hours
Usage:8%
Score:3.845m
Score/min:473
Accuracy (listed only):40.667%
HSR (listed only):16.437%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
A++
Kills:1,713
Deaths:399
KDR:4.293
Accuracy:48.288% A++
HSR:15.879% B+
AF-41 Hacksaw
A++
Kills:1,677
Deaths:395
KDR:4.246
Accuracy:52.567% A++
HSR:16.518% B+
AF-34 Mattock
A*
Kills:896
Deaths:174
KDR:5.149
Accuracy:53.643% A*
HSR:17.746% B
AF-34 Mattock
A*
Kills:839
Deaths:174
KDR:4.822
Accuracy:58.125% A*
HSR:17.402% C+
NCM1 Scattercannon
B++
Kills:202
Deaths:169
KDR:1.195
Accuracy:35.589% C+
HSR:18.317% B++
NCM1 Scattercannon
C*
Kills:170
Deaths:93
KDR:1.828
Accuracy:37.171% C*
HSR:12.941% D
NCM2 Falcon
B**
Kills:131
Deaths:197
KDR:0.665
Accuracy:49.402% B**
HSR:4.580% C+
NCM2 Falcon
A
Kills:101
Deaths:136
KDR:0.743
Accuracy:54.074% A
HSR:5.941% B+
Kills:5,729
Deaths (as MAX Suit):868.500
Deaths (to MAX Suits):1,449
KDR:6.59643
Kill Difference:4,860.500
Playtime:61.491 hours
Usage:4%
Score:1.737m
Score/min:471
Accuracy (listed only):48.607%
HSR (listed only):13.665%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
A++
Kills:402
V. Kills:28 N/A
Deaths:14
KDR:28.714
Accuracy:56.833% B**
KPH:214.600 A++
VKPH:14.900 C+
Kills:402 (0 + 0)
Deaths:14
KDR:28.714
VKDR:2
Vehicle Kills:28
Kill Difference:388
Playtime:1.874 hours
Usage:0%
Score:0.077m
Score/min:683
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
A*
Kills:669
V. Kills:294 227%
Deaths:64
KDR:10.453
Accuracy:56.088% B+
KPH:47 B**
VKPH:20.600 A*
L100 Python HESH
M+
Kills:355
V. Kills:102 345%
Deaths:20
KDR:17.750
Accuracy:58.691% B**
KPH:69 B++
VKPH:19.800 M+
Skyguard
M++
Kills:73
V. Kills:28 252%
Deaths:5
KDR:14.600
Accuracy:29.779% C++
KPH:35.900 M++
VKPH:13.800 B**
C75 Viper
B++
Kills:56
V. Kills:18 295%
Deaths:6
KDR:9.333
Accuracy:32.967% C--
KPH:31.500 C++
VKPH:10.100 B++
Kills:1,153 (1,153 + 0)
Deaths:95
KDR:12.137
VKDR:4.653
Vehicle Kills:442
Kill Difference:1,058
Playtime:23.199 hours
Usage:1%
Score:0.471m
Score/min:338
Driving Accuracy:32.967%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M**
Kills:706
V. Kills:301 234%
Deaths:53
KDR:13.321
Accuracy:63.550% A++
KPH:59.400 M**
VKPH:25.300 A*
E540 Halberd
A*
Kills:214
V. Kills:91 233%
Deaths:17
KDR:12.588
Accuracy:54.795% A
KPH:50 A*
VKPH:21.300 A
Titan-150 HEAT
B+
Kills:140
V. Kills:79 175%
Deaths:43
KDR:3.256
Accuracy:48.148% C++
KPH:19.200 C+
VKPH:10.900 B+
Enforcer ML85
A*
Kills:96
V. Kills:47 200%
Deaths:12
KDR:8
Accuracy:54.834% A++
KPH:41.900 A*
VKPH:20.500 B++
Kills:1,156 (846 + 310)
Deaths:125
KDR:9.248
VKDR:4.144
Vehicle Kills:518
Kill Difference:1,031
Playtime:25.725 hours
Usage:2%
Score:0.681m
Score/min:441
Driving Accuracy:48.148%
Gunner Accuracy:54.834%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A*
Kills:539
V. Kills:38 N/A
Deaths:22
KDR:24.500
Accuracy:70.530% A*
KPH:162.500 B**
VKPH:11.500 B*
E540 Halberd-H
B++
Kills:288
V. Kills:162 177%
Deaths:37
KDR:7.784
Accuracy:55.435% C+
KPH:48.200 B+
VKPH:27.100 B++
M96 Mjolnir-H
A*
Kills:195
V. Kills:101 191%
Deaths:22
KDR:8.864
Accuracy:61.055% A
KPH:93.500 A*
VKPH:48.400 A
M12 Kobalt-H
B
Kills:83
V. Kills:4 N/A
Deaths:2
KDR:41.500
Accuracy:25.893% B++
KPH:113.100 C+
VKPH:5.500 B
Kills:1,105 (0 + 1,105)
Deaths:83
KDR:13.313
VKDR:3.675
Vehicle Kills:305
Kill Difference:1,022
Playtime:12.110 hours
Usage:1%
Score:0.305m
Score/min:419
Driving Accuracy:N/A%
Gunner Accuracy:25.893%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B**
Kills:92
V. Kills:29 307%
Deaths:28
KDR:3.286
Accuracy:46.042% B**
KPH:19.900 C+
VKPH:6.300 C
M12 Kobalt
M**
Kills:66
V. Kills:3 N/A
Deaths:2
KDR:33
Accuracy:25.467% A++
KPH:189.600 M**
VKPH:8.600 M**
M12 Kobalt
C+
Kills:57
V. Kills:1 N/A
Deaths:5
KDR:11.400
Accuracy:17.099% C+
KPH:64.100 C+
VKPH:1.100 D--
Kills:215 (0 + 215)
Deaths:35
KDR:6.143
VKDR:0.943
Vehicle Kills:33
Kill Difference:180
Playtime:5.863 hours
Usage:0%
Score:0.085m
Score/min:242
Driving Accuracy:N/A%
Gunner Accuracy:17.099%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:8,375
V. Kills:310 N/A
Deaths:1,299
KDR:6.447
Accuracy:57.057% A++
KPH:119.600 A*
VKPH:4.400 A*
M40 Fury-F
M*
Kills:1,274
V. Kills:570 223%
Deaths:495
KDR:2.574
Accuracy:67.024% A+
KPH:47.200 A+
VKPH:21.100 M*
M12 Kobalt-F
M
Kills:1,170
V. Kills:55 N/A
Deaths:364
KDR:3.214
Accuracy:36.504% A*
KPH:76.600 A*
VKPH:3.600 M
Kills:10,819 (10,819 + 0)
Deaths:2,158
KDR:5.013
VKDR:0.433
Vehicle Kills:935
Kill Difference:8,661
Playtime:112.307 hours
Usage:7%
Score:1.621m
Score/min:241
Driving Accuracy:36.504%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
S12 Renegade 8,6858,3751,2996.447B++3.9957.057%A++2.257%D--119.6A*4.4A*27970h2.8B++5B**
MGR-L1 Promise 4,4434,3631,9462.242B++0.2129.211%B**19.918%D58.6B++1.1B+19674.5h12.2B++41.8B++
NC6A GODSAW 2,2162,1867113.075B+0.6232.32%B+26.395%C+77.8B++1.1C++25128.1h8.2C++25.5B+
C-4 2,5722,1016643.164A0.7130.997%B**N/A206M+46.2B**105510.2h1.2B+3.8B*
NS-15M1 2,1312,1001,1911.763C**0.6924.363%B+23.095%C++41C++N/A10851.2h11.5B+47.3B+
SAS-R 1,8891,8876053.119C++0.6745.277%B**67.833%C+52.4B++N/A15236h2.1B+4.6B++
LA39 Bruiser 1,7851,7711,1671.518C**0.9365.671%B+12.197%C-48.3B+N/A14936.7h2.1B++3.1B+
AF-41 Hacksaw 1,7301,7133994.293B++1.8448.288%A++15.879%B+73.8M+N/A23523.2h5.2B++10.7B**
NS-44 Commissioner 1,7271,7121,0061.702B++0.7542.605%B*20.21%C52B++N/A14832.9h3.3B++7.8B++
AF-41 Hacksaw 1,7021,6773954.246B++1.7952.567%A++16.518%B+73.6M+1.1A++23122.8h5.8B+11.1A
LA1 Anchor 1,4991,4794503.287B+0.8329.545%B**32.792%B**81.3A1.1B**26718.2h8.6B*29B++
GD-22S 1,3771,3449051.485C++0.9724.219%C**19.271%D36.4C+N/A9036.9h10.1B+41.8B+
NSX Daimyo 1,3021,3022355.54B++3.0942.762%C*94.316%C++64.5B+N/A14520.2h2.3B+5.4B+
M40 Fury-F 1,8441,2744952.574B+0.1267.024%A+N/A47.2A+21.1M*19427h9.2B+13.7B*
NC05 Jackhammer AE 1,2771,2713443.695A++1.2456.671%B**14.792%C111.5A++N/A23711.4h3.7B*6.5B++
NC6 Gauss SAW 1,2421,2201,1271.083C+1.3718.898%C+17.869%D-20.9CN/A7958.4h8.8B+46.7B
NC05 Jackhammer 1,2031,1965972.003B++0.4550.223%B*14.799%C+83.6A++N/A27914.3h3.9B*7.7B++
NSX Naginata 1,2071,1873853.083A++0.6325.961%B*25.864%C61.5B*1B+16119.3h10B++38.6B++
MGR-S1 Gladius 1,1991,1876601.798B0.6532.609%B**15.586%D-47.7B+N/A13524.9h8.1B*25B++
EM1 1,2071,1788191.438C**1.0122.279%C*16.469%D-41.9C**1A9628.1h12C*54B+
NS Baron G5AE 1,1821,1763103.794A*1.3464.598%A++11.48%D120M+N/A2549.8h3.8B+5.9C++
NS-11P 1,1961,1756441.825B+0.6329.218%A22.298%B+57A++1A*12920.6h11.5B**39.3B**
The Little Helper 1,1811,1724802.442B*0.0160.328%B**13.225%C-101A*N/A21511.6h4.2B+7B*
NSX-P Naginata 1,1811,1723743.134B**0.6830.416%A+31.826%C**99.3A*N/A26211.8h9.3B**30.6B**
MGR-L1 Promise AE 1,1821,1714282.736C**0.2832.164%B**26.729%C+90.1B**N/A23713h11B+34.1B++
Blitz GD-10 1,1871,1711,1531.016C++1.4423.907%C+12.98%D21.9CN/A6953.4h15.6C++65.2C*
M12 Kobalt-F 1,2251,1703643.214B*0.7636.504%A*2.991%D*76.5A*3.6M14515.3h10B++27.4B**
NSX Tanto 1,1791,1705012.335A0.1231.971%B**23.504%C59.4AN/A18219.7h11.4B+35.7B+
PS1-AV Suppressor 1,1741,1694732.471B+0.0232.623%B+18.905%D76.9B**N/A22215.2h10.8B++33.2B++
NSX Tengu 1,1751,1664682.491A0.0446.336%A+22.041%C*92.5A**N/A24612.6h9.6B*20.6B*
NC14 Bolt Driver 1,1671,1663743.118B*0.6743.765%A77.015%B36.6B**N/A9831.9h2B**4.6B**
MKV Suppressed 1,1721,1646211.874B**0.5830.214%B*17.955%C+46.6B++N/A11225h11.4B++37.8B+
GD-66 Claw 1,1691,1635152.258B*0.1973.705%A15.907%C**83.1A++N/A19414h2B*2.7B*
NC1 Gauss Rifle 1,1781,1638381.388B+1.0624.712%B+17.541%C--32.9B++N/A15035.3h10B**40.6B*
EM4 Longshot 1,1621,1621866.247B**3.7951.027%A++78.916%C++83.6M++N/A21213.9h1.8B++3.4B**
Gauss SPR 1,1621,1613563.261B**0.8141.171%A+23.428%D*66.7A**N/A18917.4h4.1B**9.8B**
LA80 1,1601,1602105.524B*3.0752.54%A++75.345%C87.9A*N/A25113.2h1.9B+3.7B*
NS-7 PDW 1,1671,1566961.661B*0.7930.995%A18.426%C++38.9B++N/A9729.7h12.4B++40B++
NSX Tomoe 1,1531,1515442.116B+0.3436.786%A++29.887%D59B*N/A14319.5h11.7B++31.8B*
Frag Grenade 1,1721,13711137N/A1,134.5549.873%B+N/A568.5B+17.5A++17122h3.3B+6.6B+
NS-44 Commissioner AE 1,1211,1203153.556A*1.1055.771%A++23.393%C77.8B*N/A17114.4h3.1B+5.5B*
NS Decimator 1,3391,0074182.409A++0.0469.973%B**1.49%D74M24.4B**44913.6h3.4B**4.8B**
Mauler S6 9929824532.168B**0.2852.712%A12.22%D50.4AN/A14819.5h3.8B*7.2B*
AF-34 Mattock 9068961745.149B++2.7053.643%A*17.746%B87A**1B*26910.3h6.8D12.7B++
AF-34 Mattock 8478391744.822B++2.3758.125%A*17.402%C+82.3A*N/A25010.2h8D-13.7B++
AC-X11 8158075161.564B+0.8926.5%B17.348%D37.5B+N/A12021.5h8.1B++30.7B+
Titan-150 AP 1,0077065313.321A10.8763.55%A++N/A59.3M**25.3A*60211.9h4.3C*6.7B*
L100 Python HEAT 9636696410.453B**8.0056.088%B+N/A47.1B**20.7A*26514.2h6.2C+11.1C*
Tank Mine 1,0216474414.705S12.2567.095%A**N/A718.9U415.6U52140.9h1.3B**1.9A**
Shrike 1,0256435391.193B*1.2666.463%B**3.11%C++29.8B+17.7B++27421.6h7.6C11.4C*
AF-18 Stalker 5585513631.518C**0.9331.91%B*11.615%D*32.8C+N/A7616.8h9.4A29.5B*
C85 Canister-H 5775392224.5B+22.0570.53%A*10.761%C+163.3B**11.5B*4273.3h7.1C+10.1B+
NC4 Mag-Shot 5295224721.106B+1.3527.329%C+14.368%D34.3B+N/A11815.2h7.2B+26.3C**
NS-45 Pilot 5045012112.374B*0.0836.52%B*25.349%C+128.5A*N/A3293.9h5.9B++16.2B*
The Slasher 5084789,4590.051C+2.4019.154%D*8.787%C1.5CN/A4312.5h2.2C++11.7C
Tempest 4544531393.259A+0.8134.335%A*17.66%C-80.9A+N/A2225.6h8.1B**23.5A
Mag-Cutter 52944921,6250.021C+2.4328.232%C+3.118%C--0.5C+N/A1929h3C+10.5C*
NS-44G Commissioner 4484482511.785B+0.6750.718%B**20.536%C-89.6B*N/A1915h3.2B+6.4B+
GD-7F 4494425300.834C1.6221.818%C-12.217%D**18.1C-N/A6324.4h14.7C+67.5C+
M12 Kobalt 459436672.667B+70.2129.813%A++16.743%C218A*11.5A**5212h15.1B+50.7B*
Gauss Compact S 4394297050.609C1.8420.279%D14.452%D10.8DN/A3439.7h12C+59.4C+
NS-30 Vandal 4124072521.615C+0.8433.165%C+17.936%D--39.5C++N/A10010.3h5.2B+15.5B+
Breaker Rocket Pods 4304021428.714M++26.2656.833%B**N/A211.6A++14.7C+6831.9h8.6B**15.1B*
Bouncing Betty 404402795.089B+2.6442.308%C+N/A174.8B**N/A4822.3h2.1C--5C+
L100 Python HESH 4573552017.75B++15.3058.691%B**N/A69.6B++20M+5225.1h4.2D-7.1C++
NS-11CP 3583551252.84B*0.3933.261%B**23.944%C++86.6B*N/A1944.1h9.9B+29.8B++
The Moonshot 335334645.219C++2.7750.795%A82.036%B77.7B**N/A3184.3h1.7B+3.4B*
E540 Halberd-H 450288377.784C++5.3355.435%C+1.736%C+48B27B++3456h6.6C+11.8C+
NC9 A-Tross 2712651641.616B0.8428.929%B++13.585%D**29.4CN/A1589h8.6B++29.7B++
NS-44L Blackhand 261260367.222S4.7760.726%A*29.231%D-78.8M++N/A2753.3h2.8B**4.7B**
MGR-M1 Bishop 2572551052.429B+0.0238.686%B*20%D*38.6B+N/A1546.6h5.7B+14.6B++
NS-357 Underboss 2342331671.395B+1.0642.381%B++24.034%B+59.7B++N/A2123.9h4.3C+10.2B+
NS-11C 2302263360.673C1.7819.238%D-16.372%C-12.2DN/A4318.6h14.5C++75.4C+
GR-22 2222161161.862B+0.5927.344%B+15.741%C--34.8C*1A1086.2h12.8B46.8B+
E540 Halberd 3052141712.588B++10.1454.795%AN/A49.8A*21.2A3824.3h5.5C**10B*
NCM1 Scattercannon 2062021691.195C1.2635.589%C+18.317%B++16.6C--N/A6512.2h7.2B20.3C*
M96 Mjolnir-H 296195228.864A++6.4161.055%AN/A92.9A*48.1B**6372.1h34.4C*56.3B++
LA8 Rebel 1851831201.525B++0.9332.354%C*16.94%D46.9B*N/A1433.9h5.5B+17.1B+
NCM1 Scattercannon 175170931.828C0.6237.171%C*12.941%D26.2C--N/A776.5h5.8C*15.6B+
NS Annihilator 2871631421.148A+1.3084.526%B**N/A19.9A*15.1A*2398.2h10.2B+12.1B++
NC15 Phoenix 2501561231.268C*1.1858.381%B++N/A21.7B*13.1C++2287.2h7.3B**12.4B**
Orbital Strike Uplink 1991471147N/A144.55756.522%UN/A1470U520U57450.1h1.2T*0.2T*
NS-15 Gallows 145145216.905A++4.4531.57%B*20.69%D*120.8A++N/A2551.2h9.4B++29.7B*
Soldier Soaker 145143662.167B*0.2926.183%D-18.182%B+68.1B++1C++3842.1h4.9B*18.6C++
Rocklet Rifle 250143931.538A++0.9160.054%B*N/A57.2A**42.8A+7062.5h26.7B*44.4B*
Titan-150 HEAT 219140433.256C+0.8048.148%C++2.143%C--19.2C+10.8B+1757.3h5.1C++10.6C**
NCM2 Falcon 1901311970.665C1.7949.402%B**4.58%C+7.9D3.6C-5416.6h13.9C28.1C*
Warden 1141121890.593C1.8624.745%C13.393%F9.7DN/A5611.6h8.7B+35.1C**
LA3 Desperado 1061052000.525C-1.9320.289%D*17.143%C15.4DN/A546.8h11.4D56.1D*
NCM2 Falcon 1441011360.743C+1.7154.074%A5.941%B+8.7C-3.7C--5211.6h15.9C+29.4B+
Enforcer ML85 14396128B++5.5554.834%A++2.083%C+41.7A*20.4B+5552.3h11.5B+21B**
M20 Basilisk 12192283.286C**0.8346.042%B**8.696%B**20C+6.3C1834.6h90.6C++196.8B+
Spear Anti-Vehicle Phalanx Turret 12786127.167C++4.7157.3%A+1.163%D**50.6B*24.1C**4421.7h7.3B+12.7B*
Hunter QCX 119851190.714C+1.7447.783%C**5.882%D**14.2C+5.7B++856h9.1C+19.1C+
NS Baron G5 8583611.361B+1.0933.11%D--21.687%A+31.9C+N/A1232.6h4.2B+12.6C+
M12 Kobalt-H 8783241.5B**39.0525.893%B++16.868%C+118.6C+5.7B+3650.7h16.6C+64.1B+
NSX-P Tanto 7776481.583B++0.8727.756%B+30.263%B++23.8C+N/A1523.2h14.7C*53B+
Skyguard 10173514.6S12.1529.779%C++5.479%M36.5M++14B**3612h62.3A+209.3A
EM6 6868232.957B**0.5032.865%A*25%C**75.6A+N/A7400.9h8.3B**25.1B*
AF-8 RailJack 6868242.833C++0.3837.352%C++60.294%D**26.2C*N/A1072.6h2.8C-7.4C+
M12 Kobalt 6966233M30.5525.467%A++19.697%C*220S10S6780.3h10.3A+40.6B*
M12 Kobalt 5857511.4C+8.9517.099%C+28.07%A*63.3C+1.1D--3750.9h10.8A+62.9B++
NS-AM7 Archer 6856690.812B*1.6462.111%B+21.429%B+11.4B**2.4C+1094.9h11.8B++18.9B*
C75 Viper 745669.333B**6.8832.967%C--N/A31.1C++10B++3661.8h9.1B*27.6B+
Razor GD-23 5555580.948C++1.5024.822%C++18.182%C-20.4C+N/A1392.7h12.1C**48.6B
Carver 5050820.61M++1.8447.107%A++18%C**5.7C++N/A238.8h1.1B++2.4B+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit4680.1h
Motion Spotter101,3490.5h
Nanite Revive Grenade01,1410.3h
Nano-Armor Kit257466,02721.8h
Medical Applicator692253,47018.8h
Welding Device0720h
Flail Targeting Dart53411h
Medical Kit97510,90111.5h
Snowman Soldier3640.1h
Spawn Beacon183,4221.7h
Anti-Vehicle MANA Turret01600.4h
AE Medical Applicator8222,4761.6h
AE Nano-Armor Kit39,6360.4h
Spitfire Auto-Turret44910.3h
Ammunition Package232,7230.8h
Anti-Infantry MANA Turret41080.5h
A30 Walker0600.1h
Nano-Repair Grenade02510.1h
Recon Detection Device585,9957.5h
M20 Kestrel0930.1h
Shield Recharging Field261,6830.5h
Smoke Grenade0620h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.25s
Server spent 1.70s on queries, 1.44s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.