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Paragon scarapetik[KRBR] scarapetik
VS BR 241

KDR: 3.86

Score: 174.2m

Last Seen: Apr 16th, 2019 5:24 PM
- OFFLINE - 20.6 hour(s)

Prestige 1, Battle Rank 100 (241 total) - Vanu Sovereignty on Cobalt - Outfit Leader of Krasnii Borsh[KRBR] Krasnii Borsh
VS outfit on Cobalt

Members: 22
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS E540 Halberd Sirius SX12 Parallax VX3 NSX Tomoe E540 Halberd-H Proximity Mine Ghost L100 Python AP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,608,786 MLG Score: 1286
Fun Score: N/A
Cheeseburgers Flipped: 969TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.609%18.294%5424199492,6062.648311.211

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.692%1.663A++-0.4C---2.081F--HEAD (~3.49)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.20.436B12.50.125C++29.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.765%1.611%470510309,437265458593.55443161%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.871%0.041C+0.015C+0.28

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1210.255C*45.70.144C++75.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.608%0.863%3398102716,338566453162.88403307%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.461%-0.726D--1.119D*0.884

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.50.244C++9.60.22C++18.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.033%2.468%249029100681,48542413539019.2136230%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.878%0.077C+-0.482D0.833

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
240.797B++8.90.774B++15.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.309%83.017%24908102743,87243992229.97091

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.902%2.147A*1.04B**0.029

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.60.63B+1.80.434B1.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.073%14.635%2490610295,88322131002.65838

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.437%-0.121C+0.028C+1.45

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.35C**3.40.294C*5.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Krasnii Borsh[KRBR] Krasnii Borsh
VS outfit on Cobalt

Members: 22
174.2m228.7%374 (22.4k)328 (19.7k)3.85973307,91879,7774.73146241 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS10351433419.108%19.275%36806:4065

60% Engineer30% Infiltrator9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 7:03 PMAug 2nd, 2013 1:38 PMApr 17th, 2019 1:39 AM (1d) (PST)Apr 16th, 2019 3:17 PM (2d) (PST)Apr 16th, 2019 1:24 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8071047030.5800.1500.1121.5840.1131286

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,4116,24642,165359795719,693

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8844.3h/368.5d 69,544 59,352 92,635 840.7k 7,451 28,484 59,718 428.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
C*
Kills:1,168
Deaths:532
KDR:2.195
Accuracy:24.432% C*
HSR:26.456% C++
NSX Naginata
B+
Kills:1,156
Deaths:559
KDR:2.068
Accuracy:25.345% B+
HSR:29.152% C*
Orion VS54
C
Kills:1,151
Deaths:377
KDR:3.053
Accuracy:19.285% C
HSR:18.245% D-
Lasher X2
C+
Kills:210
Deaths:138
KDR:1.522
Accuracy:25.207% C+
HSR:2.857% D
NS-15M2
C++
Kills:185
Deaths:77
KDR:2.403
Accuracy:24.242% C++
HSR:21.622% C--
Ursa
B+
Kills:169
Deaths:93
KDR:1.817
Accuracy:25.607% B+
HSR:20.118% D
Kills:4,039
Deaths (as Heavy Assault):1,776
Deaths (to Heavy Assaults):19,620
KDR:2.27421
Kill Difference:2,263
Playtime:163.955 hours
Usage:2%
Score:2.191m
Score/min:223
Accuracy (listed only):24.019%
HSR (listed only):19.742%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
C**
Kills:5,046
Deaths:2,420
KDR:2.085
Accuracy:25.536% C**
HSR:7.868% D**
Serpent VE92
B++
Kills:1,745
Deaths:1,018
KDR:1.714
Accuracy:27.146% B++
HSR:14.671% D-
Deimos VA29
B++
Kills:1,189
Deaths:729
KDR:1.631
Accuracy:68.813% B++
HSR:16.400% C+
VE-LR Obelisk
B**
Kills:1,181
Deaths:395
KDR:2.990
Accuracy:39.428% B**
HSR:34.124% C**
NS Baron G5
B*
Kills:1,178
Deaths:668
KDR:1.763
Accuracy:51.677% B*
HSR:12.903% C
Thanatos VE70
C
Kills:1,175
Deaths:773
KDR:1.520
Accuracy:35.024% C-
HSR:14.723% C
Pandora VX25
D
Kills:1,174
Deaths:807
KDR:1.455
Accuracy:32.153% D
HSR:8.688% F
NSX Tanto
B+
Kills:1,173
Deaths:881
KDR:1.331
Accuracy:25.639% C+
HSR:27.707% B+
Phobos VX86
A
Kills:1,162
Deaths:685
KDR:1.696
Accuracy:74.572% A
HSR:17.040% C++
Solstice VE3
C--
Kills:1,160
Deaths:23
KDR:50.435
Accuracy:19.966% C--
HSR:13.276% D*
Revenant
C+
Kills:1,157
Deaths:360
KDR:3.214
Accuracy:33.893% C+
HSR:25.929% C-
VX6-7
D
Kills:1,154
Deaths:989
KDR:1.167
Accuracy:21.506% D
HSR:14.471% D*
NS-11C
C++
Kills:1,153
Deaths:876
KDR:1.316
Accuracy:24.408% C++
HSR:15.785% D
Eidolon VE33
B*
Kills:1,142
Deaths:1,073
KDR:1.064
Accuracy:32.916% B*
HSR:17.338% D*
Nova
B+
Kills:979
Deaths:602
KDR:1.626
Accuracy:34.660% D-
HSR:17.160% B+
Eclipse VE3A
C*
Kills:617
Deaths:399
KDR:1.546
Accuracy:27.768% C*
HSR:16.208% D
VE-C Horizon
C*
Kills:253
Deaths:155
KDR:1.632
Accuracy:38.189% C*
HSR:25.296% C*
NSX-P Tanto
B++
Kills:251
Deaths:112
KDR:2.241
Accuracy:28.985% B++
HSR:22.709% C
Chaos
B+
Kills:204
Deaths:136
KDR:1.500
Accuracy:56.768% B+
HSR:12.255% D
Pulsar C
B**
Kills:89
Deaths:55
KDR:1.618
Accuracy:26.725% B+
HSR:29.214% B**
The Little Helper
B**
Kills:59
Deaths:36
KDR:1.639
Accuracy:57.570% B**
HSR:11.864% D
Kills:23,241
Deaths (as Engineer):13,192
Deaths (to Engineers):21,286
KDR:1.76175
Kill Difference:10,049
Playtime:5,292.014 hours
Usage:60%
Score:117.903m
Score/min:371
Accuracy (listed only):37.302%
HSR (listed only):17.887%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B**
Kills:40,668
Deaths:14,729
KDR:2.761
Accuracy:30.593% B**
HSR:11.692% D--
Parallax VX3
A+
Kills:30,661
Deaths:2,992
KDR:10.248
Accuracy:49.560% A+
HSR:84.717% B*
NSX Tomoe
C**
Kills:12,698
Deaths:5,124
KDR:2.478
Accuracy:30.611% C**
HSR:32.793% C
Ghost
A+
Kills:6,177
Deaths:768
KDR:8.043
Accuracy:49.158% A+
HSR:75.166% B++
Artemis VX26
B
Kills:3,215
Deaths:584
KDR:5.505
Accuracy:28.983% B
HSR:15.210% D*
Eridani SX5
C**
Kills:1,696
Deaths:872
KDR:1.945
Accuracy:27.896% C**
HSR:10.731% D*
Phaseshift VX-S
A+
Kills:1,243
Deaths:115
KDR:10.809
Accuracy:47.259% A+
HSR:92.599% A
VE-S Canis
A*
Kills:1,185
Deaths:398
KDR:2.977
Accuracy:31.138% B++
HSR:38.144% A*
NS-44L Blackhand
A+
Kills:1,178
Deaths:393
KDR:2.997
Accuracy:55.075% A+
HSR:53.056% B*
V10
A*
Kills:1,174
Deaths:135
KDR:8.696
Accuracy:55.590% A*
HSR:76.746% C+
NS-44 Commissioner
A*
Kills:1,172
Deaths:696
KDR:1.684
Accuracy:53.741% A*
HSR:19.198% C-
NS-7 PDW
A+
Kills:1,171
Deaths:383
KDR:3.057
Accuracy:32.426% A+
HSR:11.102% D*
Beamer VS3-FB
B+
Kills:1,166
Deaths:835
KDR:1.396
Accuracy:34.939% B+
HSR:20.669% C--
NSX Tengu
C**
Kills:1,165
Deaths:543
KDR:2.145
Accuracy:37.040% C++
HSR:22.575% C**
Parsec VX3-A
B**
Kills:1,163
Deaths:86
KDR:13.523
Accuracy:48.899% B**
HSR:85.641% B**
Nyx VX31
C*
Kills:1,162
Deaths:409
KDR:2.841
Accuracy:35.256% C*
HSR:25.645% C-
NS-30 Vandal
B++
Kills:1,162
Deaths:380
KDR:3.058
Accuracy:37.450% B++
HSR:20.826% D
XM98
A**
Kills:1,161
Deaths:139
KDR:8.353
Accuracy:54.367% A**
HSR:81.998% B*
VA39 Spectre
A**
Kills:1,160
Deaths:132
KDR:8.788
Accuracy:46.654% A**
HSR:61.207% A*
Phantom VA23
B++
Kills:1,160
Deaths:272
KDR:4.265
Accuracy:40.182% B++
HSR:28.621% C+
Skorpios
D--
Kills:1,158
Deaths:730
KDR:1.586
Accuracy:23.051% D--
HSR:14.076% D--
MKV Suppressed
C+
Kills:1,152
Deaths:618
KDR:1.864
Accuracy:25.328% C+
HSR:15.972% D
NS-61 Emissary
B+
Kills:1,144
Deaths:906
KDR:1.263
Accuracy:32.281% B+
HSR:16.084% C+
Manticore SX40
B+
Kills:1,142
Deaths:936
KDR:1.220
Accuracy:33.311% B+
HSR:20.841% C+
NSX Daimyo
B++
Kills:1,133
Deaths:147
KDR:7.707
Accuracy:44.312% B+
HSR:96.470% B++
Beamer VS3
A*
Kills:1,103
Deaths:685
KDR:1.610
Accuracy:41.519% A*
HSR:18.042% D
NS-AM7 Archer
B+
Kills:931
Deaths:1,345
KDR:0.692
Accuracy:62.280% B+
HSR:3.974% D**
NS-45 Pilot
B**
Kills:823
Deaths:487
KDR:1.690
Accuracy:37.918% B**
HSR:24.423% C+
Cerberus
C**
Kills:451
Deaths:422
KDR:1.069
Accuracy:31.227% C+
HSR:24.834% C**
NS-357 Underboss
B
Kills:256
Deaths:258
KDR:0.992
Accuracy:39.483% B
HSR:13.281% D--
Kills:120,830
Deaths (as Infiltrator):36,519
Deaths (to Infiltrators):12,153
KDR:3.30869
Kill Difference:84,311
Playtime:2,683.881 hours
Usage:30%
Score:41.865m
Score/min:260
Accuracy (listed only):39.917%
HSR (listed only):37.211%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B**
Kills:40,668
Deaths:14,729
KDR:2.761
Accuracy:30.593% B**
HSR:11.692% D--
Solstice SF
C**
Kills:5,046
Deaths:2,420
KDR:2.085
Accuracy:25.536% C**
HSR:7.868% D**
Serpent VE92
B++
Kills:1,745
Deaths:1,018
KDR:1.714
Accuracy:27.146% B++
HSR:14.671% D-
Eridani SX5
C**
Kills:1,696
Deaths:872
KDR:1.945
Accuracy:27.896% C**
HSR:10.731% D*
Deimos VA29
B++
Kills:1,189
Deaths:729
KDR:1.631
Accuracy:68.813% B++
HSR:16.400% C+
VE-S Canis
A*
Kills:1,185
Deaths:398
KDR:2.977
Accuracy:31.138% B++
HSR:38.144% A*
NS Baron G5
B*
Kills:1,178
Deaths:668
KDR:1.763
Accuracy:51.677% B*
HSR:12.903% C
Thanatos VE70
C
Kills:1,175
Deaths:773
KDR:1.520
Accuracy:35.024% C-
HSR:14.723% C
Pandora VX25
D
Kills:1,174
Deaths:807
KDR:1.455
Accuracy:32.153% D
HSR:8.688% F
NSX Tanto
B+
Kills:1,173
Deaths:881
KDR:1.331
Accuracy:25.639% C+
HSR:27.707% B+
NS-7 PDW
A+
Kills:1,171
Deaths:383
KDR:3.057
Accuracy:32.426% A+
HSR:11.102% D*
NSX Tengu
C**
Kills:1,165
Deaths:543
KDR:2.145
Accuracy:37.040% C++
HSR:22.575% C**
Phobos VX86
A
Kills:1,162
Deaths:685
KDR:1.696
Accuracy:74.572% A
HSR:17.040% C++
Solstice VE3
C--
Kills:1,160
Deaths:23
KDR:50.435
Accuracy:19.966% C--
HSR:13.276% D*
Skorpios
D--
Kills:1,158
Deaths:730
KDR:1.586
Accuracy:23.051% D--
HSR:14.076% D--
VX6-7
D
Kills:1,154
Deaths:989
KDR:1.167
Accuracy:21.506% D
HSR:14.471% D*
NS-11C
C++
Kills:1,153
Deaths:876
KDR:1.316
Accuracy:24.408% C++
HSR:15.785% D
MKV Suppressed
C+
Kills:1,152
Deaths:618
KDR:1.864
Accuracy:25.328% C+
HSR:15.972% D
Nova
B+
Kills:979
Deaths:602
KDR:1.626
Accuracy:34.660% D-
HSR:17.160% B+
Eclipse VE3A
C*
Kills:617
Deaths:399
KDR:1.546
Accuracy:27.768% C*
HSR:16.208% D
VE-C Horizon
C*
Kills:253
Deaths:155
KDR:1.632
Accuracy:38.189% C*
HSR:25.296% C*
NSX-P Tanto
B++
Kills:251
Deaths:112
KDR:2.241
Accuracy:28.985% B++
HSR:22.709% C
Chaos
B+
Kills:204
Deaths:136
KDR:1.500
Accuracy:56.768% B+
HSR:12.255% D
Pulsar C
B**
Kills:89
Deaths:55
KDR:1.618
Accuracy:26.725% B+
HSR:29.214% B**
The Little Helper
B**
Kills:59
Deaths:36
KDR:1.639
Accuracy:57.570% B**
HSR:11.864% D
Kills:67,956
Deaths (as Light Assault):29,637
Deaths (to Light Assaults):12,634
KDR:2.29294
Kill Difference:38,319
Playtime:430.182 hours
Usage:5%
Score:7.223m
Score/min:280
Accuracy (listed only):35.383%
HSR (listed only):16.901%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
B**
Kills:40,668
Deaths:14,729
KDR:2.761
Accuracy:30.593% B**
HSR:11.692% D--
Eridani SX5
C**
Kills:1,696
Deaths:872
KDR:1.945
Accuracy:27.896% C**
HSR:10.731% D*
Deimos VA29
B++
Kills:1,189
Deaths:729
KDR:1.631
Accuracy:68.813% B++
HSR:16.400% C+
VE-S Canis
A*
Kills:1,185
Deaths:398
KDR:2.977
Accuracy:31.138% B++
HSR:38.144% A*
NS Baron G5
B*
Kills:1,178
Deaths:668
KDR:1.763
Accuracy:51.677% B*
HSR:12.903% C
Thanatos VE70
C
Kills:1,175
Deaths:773
KDR:1.520
Accuracy:35.024% C-
HSR:14.723% C
Pandora VX25
D
Kills:1,174
Deaths:807
KDR:1.455
Accuracy:32.153% D
HSR:8.688% F
NS-7 PDW
A+
Kills:1,171
Deaths:383
KDR:3.057
Accuracy:32.426% A+
HSR:11.102% D*
NSX Tengu
C**
Kills:1,165
Deaths:543
KDR:2.145
Accuracy:37.040% C++
HSR:22.575% C**
Phobos VX86
A
Kills:1,162
Deaths:685
KDR:1.696
Accuracy:74.572% A
HSR:17.040% C++
Skorpios
D--
Kills:1,158
Deaths:730
KDR:1.586
Accuracy:23.051% D--
HSR:14.076% D--
MKV Suppressed
C+
Kills:1,152
Deaths:618
KDR:1.864
Accuracy:25.328% C+
HSR:15.972% D
Pulsar VS1
C-
Kills:1,142
Deaths:384
KDR:2.974
Accuracy:21.335% C-
HSR:14.273% D-
Nova
B+
Kills:979
Deaths:602
KDR:1.626
Accuracy:34.660% D-
HSR:17.160% B+
NS-11A
B+
Kills:581
Deaths:402
KDR:1.445
Accuracy:27.065% B+
HSR:19.966% C
H-V45
C+
Kills:270
Deaths:146
KDR:1.849
Accuracy:23.963% C+
HSR:17.778% C--
Chaos
B+
Kills:204
Deaths:136
KDR:1.500
Accuracy:56.768% B+
HSR:12.255% D
Corvus VA55
C-
Kills:169
Deaths:96
KDR:1.760
Accuracy:21.841% C-
HSR:17.160% D-
Equinox VE2
B+
Kills:93
Deaths:73
KDR:1.274
Accuracy:28.059% B+
HSR:19.355% C
The Little Helper
B**
Kills:59
Deaths:36
KDR:1.639
Accuracy:57.570% B**
HSR:11.864% D
Kills:57,570
Deaths (as Combat Medic):23,810
Deaths (to Combat Medics):7,374
KDR:2.41789
Kill Difference:33,760
Playtime:129.005 hours
Usage:1%
Score:2.018m
Score/min:261
Accuracy (listed only):37.049%
HSR (listed only):16.193%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C++
Kills:1,309
Deaths:248
KDR:5.278
Accuracy:19.385% C+
HSR:21.772% C++
Blueshift VM5
C+
Kills:1,283
Deaths:249
KDR:5.153
Accuracy:19.897% C+
HSR:18.940% C-
Cosmos VM3
B*
Kills:1,173
Deaths:395
KDR:2.970
Accuracy:20.223% B*
HSR:21.142% B+
Cosmos VM3
B*
Kills:1,167
Deaths:380
KDR:3.071
Accuracy:20.238% B*
HSR:20.566% C**
Nebula VM20
B**
Kills:639
Deaths:212
KDR:3.014
Accuracy:22.833% B**
HSR:24.100% B++
Quasar VM1
B**
Kills:369
Deaths:93
KDR:3.968
Accuracy:20.278% B**
HSR:13.821% D--
NS-10 Burster
B*
Kills:293
Deaths:131
KDR:2.237
Accuracy:34.259% B*
HSR:3.754% D
NS-10 Burster
B++
Kills:284
Deaths:129
KDR:2.202
Accuracy:34.618% B++
HSR:4.930% C
Nebula VM20
B**
Kills:261
Deaths:107
KDR:2.439
Accuracy:24.065% B**
HSR:21.456% C*
Vortex VM21
B*
Kills:133
Deaths:68
KDR:1.956
Accuracy:48.604% B*
HSR:2.256% D
Vortex VM21
B**
Kills:114
Deaths:68
KDR:1.676
Accuracy:48.834% B*
HSR:6.140% B**
Comet VM2
B**
Kills:104
Deaths:60
KDR:1.733
Accuracy:51.042% B**
HSR:4.808% C**
Comet VM2
B++
Kills:88
Deaths:58
KDR:1.517
Accuracy:51.843% B++
HSR:3.409% C
Kills:7,217
Deaths (as MAX Suit):1,099
Deaths (to MAX Suits):3,217
KDR:6.56688
Kill Difference:6,118
Playtime:121.293 hours
Usage:1%
Score:2.971m
Score/min:408
Accuracy (listed only):32.009%
HSR (listed only):12.853%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B**
Kills:5,183
V. Kills:1,121 462%
Deaths:267
KDR:19.412
Accuracy:58.910% B*
KPH:138.300 B**
VKPH:29.900 B**
Light PPA
B*
Kills:1,174
V. Kills:209 N/A
Deaths:100
KDR:11.740
Accuracy:42.028% C++
KPH:30.100 C--
VKPH:5.400 B*
Maelstrom Turbo Laser
C++
Kills:1,147
V. Kills:981 117%
Deaths:596
KDR:1.925
Accuracy:26.549% D
KPH:13.800 C+
VKPH:11.800 C++
Saron Laser Cannon
C++
Kills:606
V. Kills:643 94%
Deaths:313
KDR:1.936
Accuracy:34.210% B+
KPH:9.500 C
VKPH:10.100 C++
Photon A2A Missile Pods
B
Kills:216
V. Kills:227 95%
Deaths:3
KDR:72
Accuracy:69.611% F
KPH:49.600 C+
VKPH:52.200 B
Hornet Missiles
B*
Kills:206
V. Kills:149 137%
Deaths:17
KDR:12.118
Accuracy:66.694% B+
KPH:78.900 C**
VKPH:57 B*
Coyote Missiles
C*
Kills:60
V. Kills:33 176%
Deaths:9
KDR:6.667
Accuracy:54.983% C*
KPH:26.700 C--
VKPH:14.700 D
Kills:8,592 (2,927 + 0)
Deaths:1,305
KDR:6.584
VKDR:2.577
Vehicle Kills:3,363
Kill Difference:7,287
Playtime:232.434 hours
Usage:3%
Score:3.415m
Score/min:245
Piloting Accuracy:34.210%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:1,327
V. Kills:2,644 50%
Deaths:910
KDR:1.458
Accuracy:55.421% B**
KPH:6 C
VKPH:12.100 B**
L105 Zephyr
U
Kills:1,157
V. Kills:267 432%
Deaths:23
KDR:50.304
Accuracy:56.329% A++
KPH:4,165,200 U
VKPH:961,200 U
C150 Dalton
C+
Kills:355
V. Kills:279 127%
Deaths:47
KDR:7.553
Accuracy:51.422% A
KPH:31.600 C+
VKPH:24.800 C+
L-24R Spur
C+
Kills:277
V. Kills:29 N/A
Deaths:32
KDR:8.656
Accuracy:40.978% C++
KPH:26.600 C
VKPH:2.800 C+
Dual-75 Duster
B*
Kills:227
V. Kills:20 N/A
Deaths:8
KDR:28.375
Accuracy:43.011% B+
KPH:89.500 B+
VKPH:7.900 B*
AP30 Shredder
U
Kills:167
V. Kills:108 153%
Deaths:19
KDR:8.789
Accuracy:23.689% D**
KPH:601,200 U
VKPH:388,800 U
L105 Zephyr PX
B++
Kills:60
V. Kills: N/A
Deaths:3
KDR:20
Accuracy:52.598% C++
KPH:90.600 B++
VKPH:0 D**
Kills:3,570 (1,604 + 1,966)
Deaths:1,042
KDR:3.426
VKDR:3.212
Vehicle Kills:3,347
Kill Difference:2,528
Playtime:244.255 hours
Usage:3%
Score:2.563m
Score/min:175
Piloting Accuracy:40.978%
Gunner Accuracy:52.598%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M*
Kills:5,736
V. Kills:2,218 258%
Deaths:298
KDR:19.248
Accuracy:60.316% B+
KPH:68.600 M*
VKPH:26.500 A+
L100 Python HESH
A*
Kills:2,353
V. Kills:153 N/A
Deaths:83
KDR:28.349
Accuracy:48.162% C+
KPH:96.100 A*
VKPH:6.200 D
LB00 Python AP
B*
Kills:1,221
V. Kills:467 261%
Deaths:86
KDR:14.198
Accuracy:62.119% B
KPH:68.200 B*
VKPH:26.100 B*
L100 Python HEAT
A*
Kills:1,154
V. Kills:412 279%
Deaths:94
KDR:12.277
Accuracy:57.387% B+
KPH:57.300 A*
VKPH:20.500 A++
C75 Viper
A*
Kills:1,127
V. Kills:384 293%
Deaths:89
KDR:12.663
Accuracy:46.912% B++
KPH:49.800 B**
VKPH:17 A*
Skyguard
B++
Kills:974
V. Kills:668 146%
Deaths:116
KDR:8.397
Accuracy:27.005% C
KPH:17.600 B+
VKPH:12.100 B++
Kills:12,565 (12,565 + 0)
Deaths:766
KDR:16.403
VKDR:5.616
Vehicle Kills:4,302
Kill Difference:11,799
Playtime:224.094 hours
Usage:3%
Score:4.469m
Score/min:332
Driving Accuracy:27.005%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
A++
Kills:46,671
V. Kills:26,856 174%
Deaths:2,571
KDR:18.153
Accuracy:61.188% A++
KPH:46 A
VKPH:26.500 A++
Supernova PC
M++
Kills:4,348
V. Kills:1,049 414%
Deaths:321
KDR:13.545
Accuracy:60.902% A
KPH:54.400 M++
VKPH:13.100 A
Proton II PPA
A++
Kills:3,533
V. Kills:189 N/A
Deaths:113
KDR:31.266
Accuracy:28.859% B++
KPH:106.600 A++
VKPH:5.700 B**
Saron HRB
A+
Kills:2,379
V. Kills:1,218 195%
Deaths:167
KDR:14.246
Accuracy:52.309% B**
KPH:40.700 A+
VKPH:20.800 B+
Supernova FPC
C++
Kills:551
V. Kills:425 129%
Deaths:142
KDR:3.880
Accuracy:52.677% C+
KPH:19.900 C-
VKPH:15.400 C++
M12 Kobalt
C++
Kills:402
V. Kills:17 N/A
Deaths:24
KDR:16.750
Accuracy:13.782% C-
KPH:70.100 C++
VKPH:3 C+
M20 Basilisk
A+
Kills:310
V. Kills:150 205%
Deaths:46
KDR:6.739
Accuracy:37.587% B**
KPH:26.300 B*
VKPH:12.700 A+
G30 Walker
B++
Kills:261
V. Kills:147 176%
Deaths:46
KDR:5.674
Accuracy:32.355% B++
KPH:17.900 C+
VKPH:10.100 C
Aphelion VEX-4
B++
Kills:205
V. Kills:146 139%
Deaths:9
KDR:22.778
Accuracy:31.296% C-
KPH:32 B+
VKPH:22.800 B++
Supernova VPC
B
Kills:95
V. Kills:7 N/A
Deaths:8
KDR:11.875
Accuracy:53.470% B
KPH:45.300 C++
VKPH:3.300 D*
G40-F Ranger
C
Kills:71
V. Kills:41 169%
Deaths:9
KDR:7.889
Accuracy:29.817% C
KPH:17.800 D--
VKPH:10.300 D*
Kills:58,826 (4,994 + 53,832)
Deaths:3,456
KDR:17.021
VKDR:8.751
Vehicle Kills:30,245
Kill Difference:55,370
Playtime:1,257.656 hours
Usage:14%
Score:36.351m
Score/min:482
Driving Accuracy:53.470%
Gunner Accuracy:29.817%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A*
Kills:10,068
V. Kills:4,030 250%
Deaths:291
KDR:34.598
Accuracy:65.926% B**
KPH:86.500 A*
VKPH:34.600 A+
M12 Kobalt-H
B**
Kills:3,185
V. Kills:148 N/A
Deaths:47
KDR:67.766
Accuracy:24.594% C**
KPH:194.100 B**
VKPH:9 B**
Proton II PPA-H
A++
Kills:2,991
V. Kills:153 N/A
Deaths:68
KDR:43.985
Accuracy:35.945% C+
KPH:170 A++
VKPH:8.700 B+
M40 Fury-H
A**
Kills:1,722
V. Kills:101 N/A
Deaths:31
KDR:55.548
Accuracy:40.805% C+
KPH:197.700 A**
VKPH:11.600 C
Saron HRB-H
M++
Kills:1,154
V. Kills:314 366%
Deaths:33
KDR:34.970
Accuracy:52.844% C
KPH:89.600 M++
VKPH:24.400 C+
G40-F Ranger
B+
Kills:305
V. Kills:165 184%
Deaths:11
KDR:27.727
Accuracy:29.031% D
KPH:44 B+
VKPH:23.800 C*
G30 Walker
C**
Kills:192
V. Kills:137 139%
Deaths:14
KDR:13.714
Accuracy:27.618% D*
KPH:24.500 C-
VKPH:17.500 C**
M60-G Bulldog-H
A+
Kills:168
V. Kills:12 N/A
Deaths:11
KDR:15.273
Accuracy:53.014% B+
KPH:132.800 A+
VKPH:9.500 C
Aphelion VEX-4H
B**
Kills:139
V. Kills:111 124%
Deaths:15
KDR:9.267
Accuracy:43.070% C
KPH:48.100 B+
VKPH:38.400 B**
Kills:19,924 (0 + 19,924)
Deaths:521
KDR:38.242
VKDR:9.925
Vehicle Kills:5,171
Kill Difference:19,403
Playtime:190.978 hours
Usage:2%
Score:5.505m
Score/min:480
Driving Accuracy:N/A%
Gunner Accuracy:43.070%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:1,277
V. Kills:59 N/A
Deaths:53
KDR:24.094
Accuracy:18.706% C++
KPH:115.800 A+
VKPH:5.400 B*
M12 Kobalt
A++
Kills:1,206
V. Kills:27 N/A
Deaths:24
KDR:50.250
Accuracy:18.939% C*
KPH:134.200 A++
VKPH:3 C+
M40 Fury
A*
Kills:1,155
V. Kills:159 N/A
Deaths:45
KDR:25.667
Accuracy:37.236% C++
KPH:100.100 A*
VKPH:13.800 B*
M40 Fury
M
Kills:866
V. Kills:108 N/A
Deaths:24
KDR:36.083
Accuracy:42.546% B+
KPH:120.900 M
VKPH:15.100 B+
M60-G Bulldog
M*
Kills:533
V. Kills:52 N/A
Deaths:23
KDR:23.174
Accuracy:45.705% B**
KPH:82 M*
VKPH:8 B+
M20 Basilisk
B**
Kills:479
V. Kills:167 285%
Deaths:40
KDR:11.975
Accuracy:38.232% C+
KPH:34.100 B**
VKPH:11.900 B**
M60-G Bulldog
A*
Kills:452
V. Kills:35 N/A
Deaths:15
KDR:30.133
Accuracy:47.346% B**
KPH:81.400 A*
VKPH:6.300 C
M20 Basilisk
B+
Kills:177
V. Kills:69 253%
Deaths:10
KDR:17.700
Accuracy:37.483% C+
KPH:28.500 B+
VKPH:11.100 B
G30 Walker
A*
Kills:128
V. Kills:153 83%
Deaths:7
KDR:18.286
Accuracy:26.496% C-
KPH:17.400 B
VKPH:20.800 A*
G30 Walker
B++
Kills:76
V. Kills:58 129%
Deaths:5
KDR:15.200
Accuracy:27.474% C--
KPH:17 C++
VKPH:13 B++
G40-F Ranger
B+
Kills:54
V. Kills:37 142%
Deaths:2
KDR:27
Accuracy:27.595% D
KPH:23.400 B+
VKPH:16 B+
Kills:6,403 (0 + 6,403)
Deaths:248
KDR:25.819
VKDR:3.726
Vehicle Kills:924
Kill Difference:6,155
Playtime:85.170 hours
Usage:1%
Score:1.812m
Score/min:355
Driving Accuracy:N/A%
Gunner Accuracy:27.595%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
C**
Kills:493
V. Kills:86 N/A
Deaths:445
KDR:1.108
Accuracy:22.174% C+
KPH:8.900 D-
VKPH:1.600 C**
S12 Renegade
B*
Kills:341
V. Kills:25 N/A
Deaths:101
KDR:3.376
Accuracy:38.577% C
KPH:39.200 C
VKPH:2.900 B*
V30-F Starfall
B+
Kills:135
V. Kills:82 163%
Deaths:48
KDR:2.813
Accuracy:52.456% D**
KPH:33.700 B+
VKPH:20.500 B+
Kills:969 (969 + 0)
Deaths:594
KDR:1.631
VKDR:0.325
Vehicle Kills:193
Kill Difference:375
Playtime:67.889 hours
Usage:1%
Score:0.215m
Score/min:53
Driving Accuracy:52.456%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
C*
Kills:63
V. Kills:24 252%
Deaths:5
KDR:12.600
Accuracy:31.709% D**
KPH:55.100 C+
VKPH:21 C*
Kills:63 (0 + 63)
Deaths:5
KDR:12.600
VKDR:4.800
Vehicle Kills:24
Kill Difference:58
Playtime:1.143 hours
Usage:0%
Score:0.020m
Score/min:290
Piloting Accuracy:N/A%
Gunner Accuracy:31.709%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
E540 Halberd 73,52746,6712,57118.153B*14.2961.188%A++1.866%C46A26.5A++3221013.9h5.1B++8.3B**
Sirius SX12 41,18240,66814,7292.761A+1.1030.593%B**11.692%D--56.7A+N/A141716.8h12.9B+42B+
Parallax VX3 30,74730,6612,99210.248A*6.3949.56%A+84.717%B*67.8A**N/A173451.9h1.7B**3.4B**
NSX Tomoe 12,92312,6985,1242.478B+1.3830.611%C**32.793%C35.1C+N/A86362.2h15.7C51.4C++
E540 Halberd-H 14,09810,06829134.598A**30.7465.926%B**1.887%C+86.4A*34.6A+465116.5h4.2B**6.3A
Proximity Mine 7,5887,58755113.77M++9.9142.34%C++N/A318.8SN/A61123.8h1.1A**2.7A+
Ghost 6,2296,1777688.043A++4.1849.158%A+75.166%B++75.8A++N/A20281.5h1.8B*3.7B*
L100 Python AP 7,9545,73629819.248M++15.3960.316%B+N/A68.6M*26.5A+37883.6h3.6A5.9A+
Dual Photon Pods 6,3045,18326719.412A++15.5558.91%B*1.717%B++138.2B**29.9B**60637.5h15.8B*26.8B*
Tank Mine 8,6775,0946218.203M+4.3432.865%C+N/A228.4A**160.7M*212322.3h1.6B+4.9B*
Solstice SF 5,1775,0462,4202.085B**1.7725.536%C**7.868%D**22.4C++N/A87224.8h10.2B39.8B+
Supernova PC 5,3974,34832113.545A9.6960.902%A1.242%D-54.4M++13.1A38579.9h2.7A+4.5A+
Proton II PPA 3,7223,53311331.265B**27.4128.859%B++1.811%C+106.7A++5.7B**29533.1h6.8B**23.5B**
Artemis VX26 3,2313,2155845.505M**1.6528.983%B15.21%D*33.8C+N/A15895h10.7B+37.1B+
M12 Kobalt-H 3,3333,1854767.766A**63.9124.594%C**7.253%F-194.2B**9B**53816.4h14.8C*60.1B+
Proton II PPA-H 3,1442,9916843.985M+40.1335.945%C+1.939%C*169.9A++8.7B+46717.6h6.2B**17.3B++
Saron HRB 3,5972,37916714.246A++10.3952.309%B**1.429%C+40.7A+20.8B+40058.5h16.4B**31.3B**
L100 Python HESH 2,5062,3538328.349A+24.4948.162%C+N/A96A*6.2D35524.5h2.6B*5.3B++
Serpent VE92 1,7661,7451,0181.714B++2.1527.146%B++14.671%D-25.4C+N/A7968.8h13.1C++48.3B+
M40 Fury-H 1,8231,7223155.548M**51.6940.805%C+N/A197.9A**11.6C5408.7h4.4B**10.8B**
Eridani SX5 1,7061,6968721.945B++1.9127.896%C**10.731%D*41.8BN/A10540.6h9.7B*34.7B+
CAS30 Tank Buster 3,9711,3279101.458C++2.4055.421%B**N/A6C12.1B**106219.4h66.9C+120.8C**
Blueshift VM5 1,3211,3092485.278A1.4219.385%C+21.772%C++52.6AN/A14724.9h12.1A62.6B+
Force-Blade 1,5421,28828,8840.045B++3.8155.087%A*N/A0.7C++N/A21915.5h2B+3.6B++
Blueshift VM5 1,2871,2832495.153A1.2919.897%C+18.94%C-51.5B**N/A13424.9h12.6B**63.2B++
M12 Kobalt 1,3361,2775324.094B**20.2318.706%C++13.391%D--116.1A+5.4B*33911h14.7B*78.8B+
Phaseshift VX-S 1,2691,24311510.809M++6.9547.259%A+92.599%A62.5A++1.3M*15619.9h2.1B+4.4B*
LB00 Python AP 1,6881,2218614.198B10.3462.119%BN/A68.2B*26.1B*36917.9h3.6B*5.9B**
M12 Kobalt 1,2331,2062450.25A*46.3918.939%C*15.174%D134A++3C+3959h13.2B**69.7B+
Deimos VA29 1,2101,1897291.631B2.2368.813%B++16.4%C+45.4C++N/A15726.2h2.3C**3.3B+
VE-S Canis 1,2031,1853982.977A+0.8831.138%B++38.144%A*38.2C+N/A10931h11.9C*38.3B+
VE-LR Obelisk 1,2061,1813952.99B*0.8739.428%B**34.124%C**36.5C++N/A8532.4h5.2B++13.2B*
NS-44L Blackhand 1,2041,1783932.997A+0.8655.075%A+53.056%B*44.1B**1A*11326.7h3.6B++6.6B++
NS Baron G5 1,2021,1786681.763B*2.1051.677%B*12.903%C41.9B+N/A10528.1h4.8C+9.2C++
Thanatos VE70 1,2041,1757731.52B*2.3435.024%C-14.723%C24.9C+N/A7647.1h4.5B+13C*
V10 1,1751,1741358.696M4.8455.59%A*76.746%C+84.5A**N/A23313.9h1.8B*3.3B**
Pandora VX25 1,1961,1748071.455B2.4032.153%D8.688%F26.3CN/A8744.7h4.4C*13.7C+
Light PPA 1,3831,17410011.74A7.8842.028%C++N/A30.1C--5.4B*14039h17C+40.4C+
NSX Tanto 1,2051,1738811.331C*2.5325.639%C+27.707%B+18.7C--N/A4862.7h15.5C+60.3C++
Cosmos VM3 1,2021,1733952.97B++0.8920.223%B*21.142%B+48.5A++1.2A+14124.2h13.3B+66B+
NS-44 Commissioner 1,2521,1726961.684B++2.1853.741%A*19.198%C-58.6B**4S20520h4.5C8.3B+
NS-7 PDW 1,1801,1713833.057M+0.8032.426%A+11.102%D*74.1A*N/A23515.8h12.5B++38.6B++
SVA-88 1,1851,1685322.195C*1.6624.432%C*26.456%C++45.6C++N/A17425.6h12C++49.3C*
Cosmos VM3 1,1831,1673803.071B++0.7920.238%B*20.566%C**44.4AN/A12826.3h13.9C++68.7B+
Beamer VS3-FB 1,1891,1668351.396C*2.4634.939%B+20.669%C--35.3CN/A9633h13.1F--37.4D-
NSX Tengu 1,1811,1655432.145B*1.7137.04%C++22.575%C**31C+N/A7137.6h14C+37.8C*
Parsec VX3-A 1,1741,1638613.523A*9.6648.899%B**85.641%B**72.2AN/A19216.1h1.5A3.2B**
Nyx VX31 1,1791,1624092.841B+1.0235.256%C*25.645%C-38.3C+N/A12730.3h5.3B15B+
NS-30 Vandal 1,1731,1623803.058B*0.8037.45%B++20.826%D48.4B+N/A13724h5.3B+14.3B+
Phobos VX86 1,1751,1626851.696B2.1674.572%A17.04%C++58.1B+N/A19120h2.3B3B+
XM98 1,1651,1611398.353M+4.4954.367%A**81.998%B*70.4M+N/A25816.5h1.8B**3.4B**
Solstice VE3 1,1821,1602350.435U46.5819.966%C--13.276%D*17.6C+N/A18166h14.3B+71.6C*
VA39 Spectre 1,2001,1601328.788S4.9346.654%A**61.207%A*57.4A**2S20020.2h4.2B**8.9B**
Phantom VA23 1,1711,1602724.265A++0.4140.182%B++28.621%C+62.7B**N/A16818.5h3.7B*9.1B++
C-4 ARX 1,5411,1594112.82B+1.0428.602%B+N/A165.6B**54.6B**9377h1.1B3.7B+
Skorpios 1,1711,1587301.586C+2.2723.051%D--14.076%D--28.2DN/A7741h12.5C--54.2D-
Revenant 1,1731,1573603.214B+0.6533.893%C+25.929%C-37CN/A7831.3h7.5C+22.2C++
L105 Zephyr 1,4241,1572350.304S46.4456.329%A++N/A11570U2670U47797800.1h6B10.6B*
NSX Naginata 1,1831,1565592.068B++1.7925.345%B+29.152%C*51.6B+1.2A13722.4h11.6C**45.7B+
M40 Fury 1,3141,1554525.667M++21.8137.236%C++N/A100.4A*13.8B*47111.5h8.3B**22.3B*
L100 Python HEAT 1,5661,1549412.277A++8.4257.387%B+N/A57.4A*20.5A++41620.1h5B++8.6B*
VX6-7 1,1731,1549891.167C+2.6921.506%D14.471%D*9.6D-N/A33120.2h16.1D74.9C
Saron HRB-H 1,4681,1543334.97S31.1152.844%C1.3%C89.5M++24.3C+58412.9h9.4A++17.8A+
NS-11C 1,1661,1538761.316B+2.5424.408%C++15.785%D13.7DN/A5283.9h15.6C+64C++
MKV Suppressed 1,1681,1526181.864B**2.0025.328%C+15.972%D28C+N/A7841.2h13.9C*54.8C*
Orion VS54 1,1661,1513773.053B**0.8119.285%C18.245%D-29.9C+N/A23738.5h13.2C++68.6C++
Maelstrom Turbo Laser 2,1281,1475961.924C++1.9426.549%D3.4%B+13.8C+11.8C++16283.1h95C**357.7C++
M12 Kobalt 1,1791,14510114.5S110.6421.879%C+18.603%C*159B*4.7C+3707.2h14.3B++65.4B+
NS-61 Emissary 1,1711,1449061.263B++2.6032.281%B+16.084%C+25.4C+N/A6945h17.2C53.4C++
Manticore SX40 1,1661,1429361.22C**2.6433.311%B+20.841%C+24.7CN/A7646.2h10D30.1C+
Eidolon VE33 1,1761,1421,0731.064C+2.8032.916%B*17.338%D*7.9D-N/A28144.7h9.5C++28.8B+
Pulsar VS1 1,1581,1423842.974A*0.8921.335%C-14.273%D-25.6C++N/A14244.6h13B+61.1C**
NSX Daimyo 1,1351,1331477.707A+3.8544.312%B+96.47%B++62.9B+N/A17018h2.1B++4.7B++
C75 Viper 1,5111,1278912.663A*8.8046.912%B++N/A49.9B**17A*37622.6h11.8B+25.1B++
M40 Fury 1,2451,1141958.632M**54.7740.409%D-1.436%C+210.2M*24.7B+5855.3h7.6B+18.8B+
Beamer VS3 1,1581,1036851.61B**2.2541.519%A*18.042%D44.3B**2.2A*14824.9h13.4D32.4C++
C-4 1,5291,0883503.109A0.7533.032%AN/A120.9B**49A14809h1.3B+4B*
Nova 9909796021.626C*2.2334.66%D-17.16%B+32C+N/A9930.6h3.6B++10.4C++
Skyguard 1,6429741168.397A**4.5427.005%C1.129%D17.6B+12.1B++19355.3h98.6B++365B+
Frag Grenade 9899731973N/A969.1440.611%DN/A1216.3M++20A32290.8h2A++4.9B**
NS-AM7 Archer 1,4609311,3450.692B+3.1762.28%B+3.974%D**3.6D2.1C30255.4h15.4B+24.8B+
M40 Fury 9748662436.083S32.2242.546%B+1.617%C120.3A**15B+5147.2h9.2B++21.5B*
NS-45 Pilot 8458234871.69B+2.1737.918%B**24.423%C+72.8B++1.9A*19311.3h6.7B+17.6B++
Spear Anti-Vehicle Phalanx Turret 1,2027365014.72B**10.8670.615%M2.582%D106.7S67.5S13556.9h5.5B**7.8A
Nebula VM20 6536392123.014B+0.8522.833%B**24.1%B++60.3A++1.3A+20910.6h15.8C*69.2B+
M20 Basilisk 7256211156.455U52.6041.693%D*6.119%B++101.8M+17C3736.1h35.7A+85.6A
Eclipse VE3A 6276173991.546C+2.3127.768%C*16.208%D20.3DN/A6230.4h15.2D-54.6C
Saron Laser Cannon 1,2496063131.936C++1.9234.21%B+2.475%C++9.5C10.1C++15263.7h217.2D634.8C-
NS-11A 5955814021.445C*2.4127.065%B+19.966%C23.8CN/A8424.4h16.4D60.5C++
Supernova FPC 9765511423.88C0.0252.677%C+2.904%B19.9C-15.3C+708427.7h5.2C**9.9C*
M60-G Bulldog 5855332323.174S19.3145.705%B**2.251%C-82M*8B+3656.5h4.5A9.8B**
M12 Kobalt-F 5794934451.108C2.7522.174%C+5.274%D-8.9D-1.6C**2755.2h21.3D96.3C
M20 Basilisk 6464794011.975M**8.1238.232%C+7.933%B*34B**11.8B**28714.1h58.2B**152.2B**
M60-G Bulldog 4874521530.133S26.2747.346%B**1.327%D*80.7A*6.3C2945.6h4.1B**8.7B*
Cerberus 4584514221.069C+2.7931.227%C+24.834%C**29.9C+N/A9015.1h6.9C22.1C+
MANA Anti-Personnel Turret 418404785.179N/A1.3223.523%UN/A4040U140U12572500.1h22.3T*94.9T*
M12 Kobalt 4194022416.75C+12.8913.782%C-8.458%D*70.5C++3C+1885.7h15.7B+113.6C**
MANA Anti-Vehicle Turret 8173881143.404B+0.4662.661%B+2.062%D--3880C*4290B+17497930.1h9.3C-14.8C++
Quasar VM1 372369933.968A++0.1120.278%B**13.821%D--31.5B*N/A17311.7h16.2C+79.7B+
C150 Dalton 634355477.553C*3.6951.422%AN/A31.7C+24.9C+65811.2h5C9.8B+
S12 Renegade 3663411013.376C++0.4838.577%CN/A39.2C2.9B*1288.7h4.7D--12.1D
M20 Basilisk 460310466.739M+2.8837.587%B**4.194%C26.3B*12.7A+19711.8h70.2B+186.9B*
G40-F Ranger 4703051127.727A++23.8729.031%DN/A44.2B+23.9C*3526.9h55.6B+191.5C*
NS-10 Burster 5162931312.237A++1.6234.259%B*3.754%D8.7A6.7A*13433.5h126.9C**370.5B+
M60-A Bulldog 334292338.848B+4.9934.617%CN/A2920U420U7515200.1h5.7C*16.4C*
NS-10 Burster 4882841292.202A+1.6634.618%B++4.93%C9.2A++6.6A*13131h124B++358.1B++
L-24R Spur 306277328.656C++4.8040.978%C++2.166%C++26.6C2.8C+7210.4h31.4C++76.5C++
H-V45 2772701461.849C**2.0123.963%C+17.778%C--37C**1A+2307.3h14C+58.2C++
G30 Walker 408261465.674B+1.8132.355%B++3.448%C++17.9C+10.1C14714.6h181.3C*560.3B+
Nebula VM20 2652611072.439C*1.4224.065%B**21.456%C*52.2B**N/A2205h17.6C+73.2B+
NS-357 Underboss 2592562580.992C+2.8739.483%B13.281%D--18.6DN/A7113.8h7.3F**18.4D-
VE-C Horizon 2632531551.632C++2.2338.189%C*25.296%C*46.9C+1.9B+1105.4h13.6B+35.5B+
NSX-P Tanto 2582511122.241A+1.6228.985%B++22.709%C49.2B**1.4B*1895.1h14B48.1B+
Rocklet Rifle 5092442441B+2.8658.398%B+N/A29.4C++31.9B++5368.3h36.3C*62.2B+
Sticky Grenade 2332321232N/A228.1446.52%DN/A773.3C3.3D--24660.3h2.2C*4.7C++
Dual-75 Duster 247227828.375A*24.5243.011%B+N/A90.8B++8B*2522.5h5.5C**12.7B+
Photon A2A Missile Pods 443216372U68.1469.611%FN/A49.1C+51.6C**4484.4h6.4B**9.2B++
Lasher X2 2142101381.522B*2.3425.207%C+2.857%D25CN/A1568.4h19.6C++77.7C**
Hornet Missiles 3552061712.118A8.2666.694%B+2.427%B++79.2C**57.3B*12122.6h11.7C+17.6C*
Aphelion VEX-4 351205922.778S18.9231.296%C-4.39%C*32B+22.8B++3446.4h54.4C**174C*
Chaos 2082041361.5C+2.3656.768%B+12.255%D40.8CN/A1175h3.9B+6.9B+
G30 Walker 3291921413.714A+9.8527.618%D*5.729%B**24.3C-17.3C**2767.9h196.6C711.8D-
NS-15M2 189185772.403B+1.4624.242%C++21.622%C--40.2C+N/A2824.6h13.4C+55.4C++
S1 298184931.978A**1.8860.916%B+N/A26.7C*16.5B+9946.9h6.5C*10.7B+
M20 Basilisk 2461771017.7S13.8437.483%C+9.04%A28.5B+11.1B2896.2h66.5B**177.3B*
Ursa 170169931.817B++2.0425.607%B+20.118%D46.9B+N/A2923.6h12.6C49C**
Corvus VA55 173169961.76B*2.1021.841%C-17.16%D-30.2C++N/A1685.6h11.5B+52.7C++
M60-G Bulldog-H 1801681115.273B+11.4153.014%B+N/A129.2A+9.2C3581.3h4.3B*8.2B*
AP30 Shredder 275167198.789B+4.9323.689%D**2.395%C*1670U1080U15398100.1h62.4B**263.5B
Nemesis VSH9 2581481381.072B++2.7958.205%D2.027%C9.9C-7.4C-31514.9h9.2C15.8C--
Aphelion VEX-4H 250139159.267B+5.4143.07%C3.597%C**47.9B+38.3B**11072.9h54.8C**127.3C**
V30-F Starfall 217135482.813B*1.0552.456%D**N/A33.8B+20.5B+2424h14.3B+27.3C+
Vortex VM21 275133681.956B*1.9048.604%B*2.256%D8.8C+9.3A15615.2h43.6C++89.7C**
G30 Walker 281128718.286S14.4326.496%C-N/A17.3B20.7A*2627.4h243.1C917.7C
Auraxium Force-Blade 16912325,2640.005D3.8517.475%D--5.691%C0.1DN/A02134.6h3D*17.3D
Vortex VM21 229114681.676B*2.1848.834%B*6.14%B**7.5C+7.6A12315.2h52C++106.4B
Comet VM2 161104601.733B**2.1351.042%B**4.808%C**12C*6.6A3408.7h26.9C52.6C*
Fatestealer 1041023410.299F--3.5641.225%B+12.745%D*7.5D--N/A1813.6h2B*4.8B*
Aspis Anti-Aircraft Phalanx Turret 200101911.222M++7.3628.377%B+1.98%C+15.5B*15.2B*3886.5h117.8B*415B++
Lancer VS22 229991140.868C++2.9956.996%D1.01%C9.4C--12.4C+36310.5h23C*40.3C++
Lumine Edge 97952,8930.033C3.8330.404%C**16.842%C++0.6C--N/A2170.8h1.3C**4.4B
Supernova VPC 10295811.875C++8.0253.47%B1.053%C--45.2C++3.3D*50232.1h2.2A4.1B**
Hunter QCX 9993851.094B+2.7712.262%F-38.71%B*10CN/A689.3h4.8C**38.9C--
Equinox VE2 9393731.274C++2.5928.059%B+19.355%C25.8CN/A1143.6h16.2D--57.9C+
Pulsar C 9089551.618B2.2426.725%B+29.214%B**37.1B+N/A8872.4h11.3B42.3B+
Comet VM2 14788581.517B+2.3451.843%B++3.409%C12.2C++8.2A++2827.2h29.9C+57.6C**
G30 Walker 13476515.2S11.3427.474%C--2.632%D16.9C++12.9B++2694.5h235.3C856.5C
G40-F Ranger 1127197.889C++4.0329.817%C2.817%A*17.8D--10.3D*1594h81.7C274.1C+
Pelter Rocket Pod 8763512.6C+8.7431.709%D**1.587%B+57.3C+21.8B2891.1h17.9B+56.4C+
L105 Zephyr PX 6060320C*16.1452.598%C++N/A85.7B+N/A3250.7h5.6C10.6C+
Coyote Missiles 936096.667A*2.8154.983%C*N/A27.3C--15C--2352.2h51.6C93.8C+
The Little Helper 6059361.639C**2.2257.57%B**11.864%D49.2C**N/A2211.2h4.9C+8.5B+
A30 Walker 11858600.967C2.8918.044%D--1.724%C580U600U4959800.1h213.2D1181.5D--
G40-F Ranger 9154227S23.1427.595%DN/A23.5B+16.1B+3602.3h100.1B+362.9B

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret203402.8h
Nano-Armor Kit3,1886,417,211617.7h
Medical Applicator302144,68218.2h
Nanite Revive Grenade06160.2h
Decoy Grenade01330h
Spawn Beacon3411,7027.9h
Repair Module0780.2h
Structure Shield Module1740.3h
Rampart Wall31641.2h
Turret AI Module0700.3h
Hoplon Anti-Aircraft Phalanx Tower2510.2h
Skywall Shield Emitter1980.2h
Spitfire Auto-Turret705,8765.2h
VS Patriot Flare Gun51870.5h
Motion Spotter16486,38534.8h
Restoration Kit0860.1h
Spear Anti-Vehicle Tower0570.3h
Cortium Silo0740.1h
Deconstruction Tool08720.1h
Welding Device05910h
Ammunition Package4211,5465.5h
Medical Kit51512,85815.5h
Anti-Infantry MANA Turret342,3913.6h
Hardlight Barrier195741h
Snowman Soldier21360.1h
Nano-Repair Grenade02,3570.7h
Shield Recharging Field475,1921.9h
Recon Detection Device47148,39179.7h
WLT-Howler Mining Laser28070.7h

Check the help document for the dictionary if you want to learn more about words used here.


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