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Paragon scarapetik[KRBR] scarapetik
VS BR 250

KDR: 3.86

Score: 191.9m

Last Seen: Jul 16th, 2020 8:16 PM
- OFFLINE - 11.5 hour(s)

Prestige 1, Battle Rank 100 (250 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS E540 Halberd Sirius SX12 Parallax VX3 NSX Tomoe E540 Halberd-H L100 Python AP Proximity Mine Ghost
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,524,969 MLG Score: 1219
Fun Score: N/A
Cheeseburgers Flipped: 988TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.669%18.542%55044130595,4562.548551.307

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.627%1.629A+-0.386C--1.944F-HEAD + (~3.71)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.10.432B12.50.124C+29.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.585%1.611%450513449,500277758923.41973161%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.897%0.038C+0.042C+0.291

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
122.60.245C++46.10.134C++76.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.218%0.771%3728134119,445625562603.10822311%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.37%-0.661D-1.117D*0.808

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.90.325C**8.90.288C*17.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.427%2.358%237329132087,19748143732618.1132234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.078%0.111C+-0.523D0.854

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.20.807B++8.70.784B++14.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.296%83.024%23738134144,72747072309.50223

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.894%2.16A*1.028B**0.032

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.633B+1.80.436B1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.191%14.701%2373613436,12223921012.5583

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.374%-0.131C-0.023C+1.423

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.50.353C**3.40.298C*5.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
191.9m244%382 (22.9k)334 (20k)3.85601331,69486,0204.72299250 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS13491593218.591%18.88%35106:4072

61% Engineer29% Infiltrator9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 7:03 PMAug 2nd, 2013 1:38 PMJul 16th, 2020 10:20 PM (26d) (PST)Jul 16th, 2020 4:35 PM (26d) (PST)Jul 16th, 2020 4:16 PM (26d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8001016990.5780.1500.1091.6810.1111219

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,0016,08141,9203597101720,051

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9568.7h/398.7d 74,578 62,623 105,072 964.9k 7,979 30,113 63,756 459.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
NSX Naginata
C+
Kills:1,185
Deaths:570
KDR:2.079
Accuracy:25.541% C+
HSR:29.198% C
SVA-88
C
Kills:1,168
Deaths:532
KDR:2.195
Accuracy:24.432% C
HSR:26.456% C
Orion VS54
D--
Kills:1,151
Deaths:377
KDR:3.053
Accuracy:19.285% D--
HSR:18.245% D*
VX29 Polaris
B+
Kills:403
Deaths:182
KDR:2.214
Accuracy:28.655% B+
HSR:29.529% C**
NS-15M2
D
Kills:185
Deaths:77
KDR:2.403
Accuracy:24.242% D
HSR:21.622% D--
Ursa
C+
Kills:169
Deaths:93
KDR:1.817
Accuracy:25.591% C+
HSR:20.118% D-
Flare VE6
C-
Kills:129
Deaths:68
KDR:1.897
Accuracy:23.681% C-
HSR:24.031% C--
Kills:4,390
Deaths (as Heavy Assault):1,899
Deaths (to Heavy Assaults):20,888
KDR:2.31174
Kill Difference:2,491
Playtime:177.052 hours
Usage:2%
Score:2.401m
Score/min:226
Accuracy (listed only):24.489%
HSR (listed only):24.171%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
C+
Kills:5,046
Deaths:2,420
KDR:2.085
Accuracy:25.536% C+
HSR:7.868% D*
Serpent VE92
C++
Kills:1,745
Deaths:1,018
KDR:1.714
Accuracy:27.146% C++
HSR:14.671% D*
NS-30 Tranquility
B*
Kills:1,194
Deaths:266
KDR:4.489
Accuracy:44.033% B*
HSR:35.930% C+
Deimos VA29
C**
Kills:1,189
Deaths:729
KDR:1.631
Accuracy:68.813% C**
HSR:16.400% C
VE-LR Obelisk
B+
Kills:1,181
Deaths:395
KDR:2.990
Accuracy:39.428% B+
HSR:34.124% C+
NS Baron G5
B+
Kills:1,178
Deaths:668
KDR:1.763
Accuracy:51.677% B+
HSR:12.903% C--
Thanatos VE70
C
Kills:1,175
Deaths:773
KDR:1.520
Accuracy:35.024% D-
HSR:14.723% C
Pandora VX25
D*
Kills:1,174
Deaths:807
KDR:1.455
Accuracy:32.153% D*
HSR:8.688% F
NSX Tanto
C+
Kills:1,173
Deaths:881
KDR:1.331
Accuracy:25.639% D
HSR:27.707% C+
Nova
C++
Kills:1,171
Deaths:672
KDR:1.743
Accuracy:35.360% D*
HSR:16.738% C++
Phobos VX86
B**
Kills:1,162
Deaths:685
KDR:1.696
Accuracy:74.572% B**
HSR:17.040% C+
Solstice VE3
D--
Kills:1,160
Deaths:23
KDR:50.435
Accuracy:19.966% D--
HSR:13.276% D*
Revenant
C
Kills:1,157
Deaths:360
KDR:3.214
Accuracy:33.893% C
HSR:25.929% D
VX6-7
D*
Kills:1,154
Deaths:989
KDR:1.167
Accuracy:21.502% D*
HSR:14.471% D*
NS-11C
C--
Kills:1,153
Deaths:876
KDR:1.316
Accuracy:24.408% C--
HSR:15.785% D-
Eidolon VE33
C*
Kills:1,142
Deaths:1,073
KDR:1.064
Accuracy:32.916% C*
HSR:17.338% D*
The Little Helper
C-
Kills:872
Deaths:751
KDR:1.161
Accuracy:41.921% D
HSR:14.450% C-
Eclipse VE3A
C+
Kills:617
Deaths:399
KDR:1.546
Accuracy:27.768% C+
HSR:16.208% D-
NSX-P Tanto
C+
Kills:526
Deaths:256
KDR:2.055
Accuracy:28.859% C+
HSR:25.665% C-
VE-C Horizon
C+
Kills:502
Deaths:451
KDR:1.113
Accuracy:35.643% C
HSR:27.490% C+
Zenith VX-5
C++
Kills:441
Deaths:228
KDR:1.934
Accuracy:28.340% C++
HSR:24.717% C++
Chaos
C+
Kills:251
Deaths:170
KDR:1.476
Accuracy:56.597% C+
HSR:14.343% C--
Pulsar C
C**
Kills:114
Deaths:70
KDR:1.629
Accuracy:28.172% C++
HSR:28.070% C**
Kills:26,477
Deaths (as Engineer):14,960
Deaths (to Engineers):23,039
KDR:1.76985
Kill Difference:11,517
Playtime:5,861.403 hours
Usage:61%
Score:132.708m
Score/min:377
Accuracy (listed only):36.494%
HSR (listed only):19.327%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B++
Kills:40,680
Deaths:14,735
KDR:2.761
Accuracy:30.593% B++
HSR:11.699% D--
Parallax VX3
A
Kills:31,109
Deaths:3,056
KDR:10.180
Accuracy:49.481% A
HSR:84.738% B*
NSX Tomoe
C+
Kills:13,285
Deaths:5,354
KDR:2.481
Accuracy:30.698% C+
HSR:32.842% D-
Ghost
B**
Kills:6,561
Deaths:812
KDR:8.080
Accuracy:49.371% B**
HSR:75.415% C*
Artemis VX26
C+
Kills:3,215
Deaths:584
KDR:5.505
Accuracy:28.983% C+
HSR:15.210% D*
Eridani SX5
C
Kills:1,696
Deaths:872
KDR:1.945
Accuracy:27.896% C
HSR:10.731% D**
Phaseshift VX-S
B**
Kills:1,266
Deaths:115
KDR:11.009
Accuracy:47.438% B**
HSR:92.654% B**
NSX-P Tengu
C*
Kills:1,188
Deaths:564
KDR:2.106
Accuracy:41.516% C*
HSR:22.896% C+
VE-S Canis
A
Kills:1,185
Deaths:398
KDR:2.977
Accuracy:31.138% C++
HSR:38.144% A
NS-44L Blackhand
A
Kills:1,178
Deaths:393
KDR:2.997
Accuracy:55.075% A
HSR:53.056% B++
NS-45 Pilot
B*
Kills:1,174
Deaths:682
KDR:1.721
Accuracy:39.159% B*
HSR:24.702% D
V10
A++
Kills:1,174
Deaths:135
KDR:8.696
Accuracy:55.590% A++
HSR:76.746% C-
NS-44 Commissioner
A+
Kills:1,172
Deaths:696
KDR:1.684
Accuracy:53.741% A+
HSR:19.198% D
NS-7 PDW
B*
Kills:1,171
Deaths:383
KDR:3.057
Accuracy:32.426% B*
HSR:11.102% D*
Beamer VS3-FB
C++
Kills:1,166
Deaths:835
KDR:1.396
Accuracy:34.939% C++
HSR:20.669% D
NSX Tengu
C+
Kills:1,165
Deaths:543
KDR:2.145
Accuracy:37.040% C--
HSR:22.575% C+
Parsec VX3-A
B**
Kills:1,163
Deaths:86
KDR:13.523
Accuracy:48.899% B*
HSR:85.641% B**
Nyx VX31
C
Kills:1,162
Deaths:409
KDR:2.841
Accuracy:35.256% C
HSR:25.645% D
NS-30 Vandal
C++
Kills:1,162
Deaths:380
KDR:3.058
Accuracy:37.450% C++
HSR:20.826% D-
XM98
A*
Kills:1,161
Deaths:139
KDR:8.353
Accuracy:54.367% A*
HSR:81.998% B++
VA39 Spectre
A*
Kills:1,160
Deaths:132
KDR:8.788
Accuracy:46.654% A++
HSR:61.207% A*
Phantom VA23
B
Kills:1,160
Deaths:272
KDR:4.265
Accuracy:40.182% B
HSR:28.621% C-
Skorpios
D*
Kills:1,158
Deaths:730
KDR:1.586
Accuracy:23.051% D**
HSR:14.076% D*
MKV Suppressed
D
Kills:1,152
Deaths:618
KDR:1.864
Accuracy:25.328% D
HSR:15.972% D
NS-61 Emissary
B
Kills:1,144
Deaths:906
KDR:1.263
Accuracy:32.281% B
HSR:16.084% C-
Manticore SX40
C*
Kills:1,142
Deaths:936
KDR:1.220
Accuracy:33.311% C*
HSR:20.841% C
NS-AM7 Archer
B+
Kills:1,134
Deaths:1,721
KDR:0.659
Accuracy:62.869% B+
HSR:4.233% D**
NSX Daimyo
B+
Kills:1,133
Deaths:147
KDR:7.707
Accuracy:44.312% C+
HSR:96.470% B+
NS-66 Punisher
B++
Kills:1,113
Deaths:566
KDR:1.966
Accuracy:31.914% B++
HSR:27.493% C+
Beamer VS3
A++
Kills:1,103
Deaths:685
KDR:1.610
Accuracy:41.519% A++
HSR:18.042% D
Cerberus
C
Kills:451
Deaths:424
KDR:1.064
Accuracy:31.196% C-
HSR:24.834% C
NS-357 Underboss
C*
Kills:392
Deaths:342
KDR:1.146
Accuracy:42.323% C*
HSR:16.837% D--
NS-AM8 Shortbow
B+
Kills:60
Deaths:207
KDR:0.290
Accuracy:62.608% B+
HSR:10% D-
Kills:125,335
Deaths (as Infiltrator):38,857
Deaths (to Infiltrators):13,020
KDR:3.22554
Kill Difference:86,478
Playtime:2,791.528 hours
Usage:29%
Score:43.905m
Score/min:262
Accuracy (listed only):40.564%
HSR (listed only):35.794%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B++
Kills:40,680
Deaths:14,735
KDR:2.761
Accuracy:30.593% B++
HSR:11.699% D--
Solstice SF
C+
Kills:5,046
Deaths:2,420
KDR:2.085
Accuracy:25.536% C+
HSR:7.868% D*
Serpent VE92
C++
Kills:1,745
Deaths:1,018
KDR:1.714
Accuracy:27.146% C++
HSR:14.671% D*
Eridani SX5
C
Kills:1,696
Deaths:872
KDR:1.945
Accuracy:27.896% C
HSR:10.731% D**
Deimos VA29
C**
Kills:1,189
Deaths:729
KDR:1.631
Accuracy:68.813% C**
HSR:16.400% C
NSX-P Tengu
C*
Kills:1,188
Deaths:564
KDR:2.106
Accuracy:41.516% C*
HSR:22.896% C+
VE-S Canis
A
Kills:1,185
Deaths:398
KDR:2.977
Accuracy:31.138% C++
HSR:38.144% A
NS Baron G5
B+
Kills:1,178
Deaths:668
KDR:1.763
Accuracy:51.677% B+
HSR:12.903% C--
Thanatos VE70
C
Kills:1,175
Deaths:773
KDR:1.520
Accuracy:35.024% D-
HSR:14.723% C
Pandora VX25
D*
Kills:1,174
Deaths:807
KDR:1.455
Accuracy:32.153% D*
HSR:8.688% F
NSX Tanto
C+
Kills:1,173
Deaths:881
KDR:1.331
Accuracy:25.639% D
HSR:27.707% C+
NS-7 PDW
B*
Kills:1,171
Deaths:383
KDR:3.057
Accuracy:32.426% B*
HSR:11.102% D*
Nova
C++
Kills:1,171
Deaths:672
KDR:1.743
Accuracy:35.360% D*
HSR:16.738% C++
NSX Tengu
C+
Kills:1,165
Deaths:543
KDR:2.145
Accuracy:37.040% C--
HSR:22.575% C+
Phobos VX86
B**
Kills:1,162
Deaths:685
KDR:1.696
Accuracy:74.572% B**
HSR:17.040% C+
Solstice VE3
D--
Kills:1,160
Deaths:23
KDR:50.435
Accuracy:19.966% D--
HSR:13.276% D*
Skorpios
D*
Kills:1,158
Deaths:730
KDR:1.586
Accuracy:23.051% D**
HSR:14.076% D*
VX6-7
D*
Kills:1,154
Deaths:989
KDR:1.167
Accuracy:21.502% D*
HSR:14.471% D*
NS-11C
C--
Kills:1,153
Deaths:876
KDR:1.316
Accuracy:24.408% C--
HSR:15.785% D-
MKV Suppressed
D
Kills:1,152
Deaths:618
KDR:1.864
Accuracy:25.328% D
HSR:15.972% D
NS-66 Punisher
B++
Kills:1,113
Deaths:566
KDR:1.966
Accuracy:31.914% B++
HSR:27.493% C+
The Little Helper
C-
Kills:872
Deaths:751
KDR:1.161
Accuracy:41.921% D
HSR:14.450% C-
Eclipse VE3A
C+
Kills:617
Deaths:399
KDR:1.546
Accuracy:27.768% C+
HSR:16.208% D-
NSX-P Tanto
C+
Kills:526
Deaths:256
KDR:2.055
Accuracy:28.859% C+
HSR:25.665% C-
VE-C Horizon
C+
Kills:502
Deaths:451
KDR:1.113
Accuracy:35.643% C
HSR:27.490% C+
Zenith VX-5
C++
Kills:441
Deaths:228
KDR:1.934
Accuracy:28.340% C++
HSR:24.717% C++
Chaos
C+
Kills:251
Deaths:170
KDR:1.476
Accuracy:56.597% C+
HSR:14.343% C--
Pulsar C
C**
Kills:114
Deaths:70
KDR:1.629
Accuracy:28.172% C++
HSR:28.070% C**
Kills:72,311
Deaths (as Light Assault):32,275
Deaths (to Light Assaults):13,542
KDR:2.24046
Kill Difference:40,036
Playtime:446.995 hours
Usage:5%
Score:7.530m
Score/min:281
Accuracy (listed only):34.643%
HSR (listed only):18.068%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
B++
Kills:40,680
Deaths:14,735
KDR:2.761
Accuracy:30.593% B++
HSR:11.699% D--
Eridani SX5
C
Kills:1,696
Deaths:872
KDR:1.945
Accuracy:27.896% C
HSR:10.731% D**
Deimos VA29
C**
Kills:1,189
Deaths:729
KDR:1.631
Accuracy:68.813% C**
HSR:16.400% C
NSX-P Tengu
C*
Kills:1,188
Deaths:564
KDR:2.106
Accuracy:41.516% C*
HSR:22.896% C+
VE-S Canis
A
Kills:1,185
Deaths:398
KDR:2.977
Accuracy:31.138% C++
HSR:38.144% A
NS Baron G5
B+
Kills:1,178
Deaths:668
KDR:1.763
Accuracy:51.677% B+
HSR:12.903% C--
Thanatos VE70
C
Kills:1,175
Deaths:773
KDR:1.520
Accuracy:35.024% D-
HSR:14.723% C
Pandora VX25
D*
Kills:1,174
Deaths:807
KDR:1.455
Accuracy:32.153% D*
HSR:8.688% F
NS-7 PDW
B*
Kills:1,171
Deaths:383
KDR:3.057
Accuracy:32.426% B*
HSR:11.102% D*
Nova
C++
Kills:1,171
Deaths:672
KDR:1.743
Accuracy:35.360% D*
HSR:16.738% C++
NSX Tengu
C+
Kills:1,165
Deaths:543
KDR:2.145
Accuracy:37.040% C--
HSR:22.575% C+
Phobos VX86
B**
Kills:1,162
Deaths:685
KDR:1.696
Accuracy:74.572% B**
HSR:17.040% C+
Skorpios
D*
Kills:1,158
Deaths:730
KDR:1.586
Accuracy:23.051% D**
HSR:14.076% D*
MKV Suppressed
D
Kills:1,152
Deaths:618
KDR:1.864
Accuracy:25.328% D
HSR:15.972% D
Pulsar VS1
D--
Kills:1,142
Deaths:385
KDR:2.966
Accuracy:21.335% D--
HSR:14.273% D*
NS-66 Punisher
B++
Kills:1,113
Deaths:566
KDR:1.966
Accuracy:31.914% B++
HSR:27.493% C+
The Little Helper
C-
Kills:872
Deaths:751
KDR:1.161
Accuracy:41.921% D
HSR:14.450% C-
NS-11A
C+
Kills:798
Deaths:548
KDR:1.456
Accuracy:27.617% C+
HSR:21.930% C-
H-V45
D
Kills:306
Deaths:167
KDR:1.832
Accuracy:24.181% D
HSR:18.627% D
Chaos
C+
Kills:251
Deaths:170
KDR:1.476
Accuracy:56.597% C+
HSR:14.343% C--
Corvus VA55
D--
Kills:175
Deaths:97
KDR:1.804
Accuracy:21.956% D--
HSR:18.286% D--
Equinox VE2
C+
Kills:93
Deaths:73
KDR:1.274
Accuracy:28.059% C+
HSR:19.355% C-
Kills:61,194
Deaths (as Combat Medic):25,934
Deaths (to Combat Medics):7,892
KDR:2.35961
Kill Difference:35,260
Playtime:140.144 hours
Usage:1%
Score:2.288m
Score/min:272
Accuracy (listed only):36.371%
HSR (listed only):17.384%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C
Kills:1,309
Deaths:248
KDR:5.278
Accuracy:19.385% D
HSR:21.772% C
Blueshift VM5
D
Kills:1,283
Deaths:249
KDR:5.153
Accuracy:19.897% D
HSR:18.940% D
Cosmos VM3
C*
Kills:1,173
Deaths:395
KDR:2.970
Accuracy:20.223% C+
HSR:21.142% C*
Cosmos VM3
C++
Kills:1,167
Deaths:380
KDR:3.071
Accuracy:20.238% C+
HSR:20.566% C++
Nebula VM20
B+
Kills:705
Deaths:249
KDR:2.831
Accuracy:23.158% B+
HSR:23.688% C*
Quasar VM1
B
Kills:369
Deaths:93
KDR:3.968
Accuracy:20.278% B
HSR:13.821% D*
Nebula VM20
B+
Kills:339
Deaths:144
KDR:2.354
Accuracy:24.748% B+
HSR:20.944% C
NS-10 Burster
C*
Kills:303
Deaths:133
KDR:2.278
Accuracy:34.250% C*
HSR:3.630% D
NS-10 Burster
C++
Kills:291
Deaths:131
KDR:2.221
Accuracy:34.647% C++
HSR:5.155% C+
Vortex VM21
B+
Kills:137
Deaths:68
KDR:2.015
Accuracy:48.584% B+
HSR:2.190% D
Vortex VM21
B**
Kills:116
Deaths:68
KDR:1.706
Accuracy:48.803% B+
HSR:6.034% B**
Comet VM2
B+
Kills:104
Deaths:60
KDR:1.733
Accuracy:51.042% B+
HSR:4.808% C**
Comet VM2
C*
Kills:88
Deaths:58
KDR:1.517
Accuracy:51.843% C*
HSR:3.409% C--
Kills:7,384
Deaths (as MAX Suit):1,138
Deaths (to MAX Suits):3,345
KDR:6.48858
Kill Difference:6,246
Playtime:123.708 hours
Usage:1%
Score:3.035m
Score/min:409
Accuracy (listed only):32.084%
HSR (listed only):12.777%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B++
Kills:5,183
V. Kills:1,121 462%
Deaths:267
KDR:19.412
Accuracy:58.910% B+
KPH:138.300 B+
VKPH:29.900 B++
Light PPA
B+
Kills:1,175
V. Kills:209 N/A
Deaths:101
KDR:11.634
Accuracy:42.021% C+
KPH:30.100 D-
VKPH:5.400 B+
V26 Maelstrom Turbo Laser
C
Kills:1,147
V. Kills:981 117%
Deaths:596
KDR:1.925
Accuracy:26.549% D--
KPH:13.800 C-
VKPH:11.800 C
Saron Laser Cannon
C
Kills:668
V. Kills:676 99%
Deaths:316
KDR:2.114
Accuracy:33.899% B
KPH:10 D
VKPH:10.200 C
Photon A2A Missile Pods
C*
Kills:216
V. Kills:227 95%
Deaths:3
KDR:72
Accuracy:69.611% D*
KPH:49.600 C
VKPH:52.200 C*
Hornet Missiles
B+
Kills:206
V. Kills:149 137%
Deaths:17
KDR:12.118
Accuracy:66.694% B
KPH:78.900 C+
VKPH:57 B+
Coyote Missiles
C+
Kills:74
V. Kills:40 180%
Deaths:9
KDR:8.222
Accuracy:54.939% C+
KPH:32 C--
VKPH:17.300 D
Kills:8,669 (2,990 + 0)
Deaths:1,309
KDR:6.623
VKDR:2.600
Vehicle Kills:3,403
Kill Difference:7,360
Playtime:235.349 hours
Usage:2%
Score:3.476m
Score/min:246
Piloting Accuracy:33.899%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:1,327
V. Kills:2,644 50%
Deaths:910
KDR:1.458
Accuracy:55.421% B++
KPH:6 D
VKPH:12.100 B**
L105 Zephyr
U
Kills:1,157
V. Kills:267 432%
Deaths:23
KDR:50.304
Accuracy:56.329% A
KPH:4,165,200 U
VKPH:961,200 U
C150 Dalton
C
Kills:358
V. Kills:281 127%
Deaths:47
KDR:7.617
Accuracy:51.515% A+
KPH:31.600 D
VKPH:24.800 C
L-24R Spur
C+
Kills:306
V. Kills:29 N/A
Deaths:32
KDR:9.563
Accuracy:40.552% C+
KPH:28.500 D
VKPH:2.700 C+
Dual-75 Duster
B++
Kills:227
V. Kills:20 N/A
Deaths:8
KDR:28.375
Accuracy:42.976% C++
KPH:89.400 C++
VKPH:7.900 B++
AP30 Shredder
U
Kills:167
V. Kills:108 153%
Deaths:19
KDR:8.789
Accuracy:23.689% F-
KPH:601,200 U
VKPH:388,800 U
L105 Zephyr PX
C+
Kills:60
V. Kills: N/A
Deaths:3
KDR:20
Accuracy:52.598% D
KPH:90.600 C+
VKPH:0 D**
Kills:3,602 (1,633 + 1,969)
Deaths:1,042
KDR:3.457
VKDR:3.214
Vehicle Kills:3,349
Kill Difference:2,560
Playtime:244.664 hours
Usage:3%
Score:2.600m
Score/min:177
Piloting Accuracy:40.552%
Gunner Accuracy:52.598%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:8,320
V. Kills:3,041 274%
Deaths:319
KDR:26.082
Accuracy:60.020% B
KPH:72.100 A++
VKPH:26.400 B++
L100 Python HESH
B**
Kills:2,751
V. Kills:212 N/A
Deaths:85
KDR:32.365
Accuracy:49.378% C
KPH:97.500 B**
VKPH:7.500 C--
LB00 Python AP
B*
Kills:1,221
V. Kills:467 261%
Deaths:86
KDR:14.198
Accuracy:62.119% B*
KPH:68.100 B+
VKPH:26.100 B+
L100 Python HEAT
B**
Kills:1,154
V. Kills:412 279%
Deaths:94
KDR:12.277
Accuracy:57.387% B
KPH:57.300 B*
VKPH:20.500 B**
C75 Viper
B+
Kills:1,127
V. Kills:384 293%
Deaths:89
KDR:12.663
Accuracy:46.912% B
KPH:49.800 C**
VKPH:17 B+
Skyguard
B
Kills:1,083
V. Kills:726 149%
Deaths:116
KDR:9.336
Accuracy:27.335% D
KPH:18.400 C++
VKPH:12.300 B
Kills:15,656 (15,656 + 0)
Deaths:789
KDR:19.843
VKDR:6.644
Vehicle Kills:5,242
Kill Difference:14,867
Playtime:263.250 hours
Usage:3%
Score:5.377m
Score/min:340
Driving Accuracy:27.335%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
A
Kills:50,428
V. Kills:28,149 179%
Deaths:2,587
KDR:19.493
Accuracy:61.012% A+
KPH:46.900 B++
VKPH:26.200 A
Supernova PC
A++
Kills:4,348
V. Kills:1,049 414%
Deaths:321
KDR:13.545
Accuracy:60.902% B**
KPH:54.400 A++
VKPH:13.100 B+
Proton II PPA
B**
Kills:3,576
V. Kills:191 N/A
Deaths:116
KDR:30.828
Accuracy:29.091% B
KPH:105.700 B**
VKPH:5.600 B++
Saron HRB
B++
Kills:2,423
V. Kills:1,236 196%
Deaths:167
KDR:14.509
Accuracy:52.590% B+
KPH:40.600 B++
VKPH:20.700 C++
Supernova FPC
C-
Kills:567
V. Kills:429 132%
Deaths:142
KDR:3.993
Accuracy:52.592% C
KPH:20.100 D--
VKPH:15.200 C-
M12 Kobalt
C+
Kills:410
V. Kills:17 N/A
Deaths:24
KDR:17.083
Accuracy:13.962% D
KPH:69.600 C+
VKPH:2.900 C
M20 Basilisk
A**
Kills:317
V. Kills:153 206%
Deaths:46
KDR:6.891
Accuracy:37.636% A+
KPH:26.400 B*
VKPH:12.800 A**
G30 Walker
C-
Kills:283
V. Kills:156 180%
Deaths:46
KDR:6.152
Accuracy:32.361% B
KPH:18.100 D
VKPH:10 C-
Aphelion VEX-4
B*
Kills:205
V. Kills:146 139%
Deaths:9
KDR:22.778
Accuracy:31.296% D
KPH:32 C++
VKPH:22.800 B*
Supernova VPC
C+
Kills:95
V. Kills:7 N/A
Deaths:8
KDR:11.875
Accuracy:53.333% C+
KPH:44.700 C-
VKPH:3.300 D*
G40-F Ranger
D*
Kills:88
V. Kills:52 166%
Deaths:10
KDR:8.800
Accuracy:32.218% C
KPH:16.500 D*
VKPH:9.800 D*
Halberd SE
B+
Kills:57
V. Kills:23 238%
Deaths:
KDR:
Accuracy:56.269% B*
KPH:52.600 B+
VKPH:21.200 B+
Kills:62,797 (5,010 + 57,787)
Deaths:3,476
KDR:18.066
VKDR:9.093
Vehicle Kills:31,608
Kill Difference:59,321
Playtime:1,324.777 hours
Usage:14%
Score:38.287m
Score/min:482
Driving Accuracy:53.333%
Gunner Accuracy:56.269%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A+
Kills:11,486
V. Kills:4,553 252%
Deaths:296
KDR:38.804
Accuracy:66.399% B**
KPH:88.900 A+
VKPH:35.300 B**
M12 Kobalt-H
B**
Kills:3,207
V. Kills:148 N/A
Deaths:47
KDR:68.234
Accuracy:24.648% C+
KPH:193.500 B+
VKPH:8.900 B**
Proton II PPA-H
A
Kills:3,011
V. Kills:156 N/A
Deaths:68
KDR:44.279
Accuracy:36.103% D
KPH:169.200 A
VKPH:8.800 B+
M40 Fury-H
A++
Kills:1,790
V. Kills:127 N/A
Deaths:31
KDR:57.742
Accuracy:42.151% C-
KPH:187.600 A++
VKPH:13.300 C
Saron HRB-H
A*
Kills:1,154
V. Kills:314 366%
Deaths:33
KDR:34.970
Accuracy:52.849% D
KPH:89.500 A*
VKPH:24.300 C
Halberd-H SE
B**
Kills:417
V. Kills:197 211%
Deaths:
KDR:
Accuracy:70.264% B**
KPH:94.700 C*
VKPH:44.800 B**
M60-G Bulldog-H
A
Kills:359
V. Kills:31 N/A
Deaths:11
KDR:32.636
Accuracy:61.570% C*
KPH:170.300 A
VKPH:14.700 C--
G40-F Ranger
C++
Kills:314
V. Kills:171 183%
Deaths:11
KDR:28.546
Accuracy:29.241% D--
KPH:41.900 C++
VKPH:22.800 C+
G30 Walker
C+
Kills:195
V. Kills:138 140%
Deaths:14
KDR:13.929
Accuracy:27.619% F
KPH:24.700 D-
VKPH:17.500 C+
Aphelion VEX-4H
B++
Kills:176
V. Kills:126 139%
Deaths:15
KDR:11.733
Accuracy:42.993% C--
KPH:53.300 C++
VKPH:38.100 B++
Kills:22,109 (0 + 22,109)
Deaths:526
KDR:42.032
VKDR:11.333
Vehicle Kills:5,961
Kill Difference:21,583
Playtime:211.163 hours
Usage:2%
Score:6.216m
Score/min:491
Driving Accuracy:N/A%
Gunner Accuracy:42.993%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:1,298
V. Kills:59 N/A
Deaths:53
KDR:24.491
Accuracy:18.850% C
KPH:115.800 B++
VKPH:5.300 B+
M12 Kobalt
A
Kills:1,224
V. Kills:27 N/A
Deaths:24
KDR:51
Accuracy:18.900% C+
KPH:134 A
VKPH:3 C
M40 Fury
A++
Kills:1,155
V. Kills:159 N/A
Deaths:45
KDR:25.667
Accuracy:37.236% C
KPH:100.100 A++
VKPH:13.800 B+
M40 Fury
A*
Kills:866
V. Kills:108 N/A
Deaths:24
KDR:36.083
Accuracy:42.546% B+
KPH:120.900 A*
VKPH:15.100 B+
M60-G Bulldog
A*
Kills:551
V. Kills:57 N/A
Deaths:23
KDR:23.957
Accuracy:45.934% B+
KPH:83.400 A*
VKPH:8.600 C*
M20 Basilisk
B**
Kills:486
V. Kills:169 286%
Deaths:40
KDR:12.150
Accuracy:38.215% D
KPH:34.200 B+
VKPH:11.900 B**
M60-G Bulldog
B*
Kills:460
V. Kills:36 N/A
Deaths:15
KDR:30.667
Accuracy:47.612% B+
KPH:81.900 B*
VKPH:6.400 C--
M20 Basilisk
C*
Kills:182
V. Kills:70 256%
Deaths:10
KDR:18.200
Accuracy:37.391% D
KPH:28.800 C*
VKPH:11.100 C*
G30 Walker
A++
Kills:128
V. Kills:153 83%
Deaths:7
KDR:18.286
Accuracy:26.519% D-
KPH:17.400 C+
VKPH:20.800 A++
G30 Walker
B**
Kills:80
V. Kills:59 133%
Deaths:5
KDR:16
Accuracy:27.880% D
KPH:17.600 C+
VKPH:13 B**
G40-F Ranger
B+
Kills:66
V. Kills:43 150%
Deaths:2
KDR:33
Accuracy:28.078% D-
KPH:26.800 B
VKPH:17.500 B+
Kills:6,496 (0 + 6,496)
Deaths:248
KDR:26.194
VKDR:3.790
Vehicle Kills:940
Kill Difference:6,248
Playtime:86.167 hours
Usage:1%
Score:1.856m
Score/min:359
Driving Accuracy:N/A%
Gunner Accuracy:28.078%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
C+
Kills:493
V. Kills:86 N/A
Deaths:445
KDR:1.108
Accuracy:22.174% C--
KPH:8.900 D*
VKPH:1.600 C+
S12 Renegade
B+
Kills:360
V. Kills:26 N/A
Deaths:105
KDR:3.429
Accuracy:38.485% D
KPH:38.900 D
VKPH:2.800 B+
V30-F Starfall
B++
Kills:143
V. Kills:88 161%
Deaths:48
KDR:2.979
Accuracy:53.192% D*
KPH:33.400 B+
VKPH:20.500 B++
Kills:996 (996 + 0)
Deaths:598
KDR:1.666
VKDR:0.334
Vehicle Kills:200
Kill Difference:398
Playtime:68.721 hours
Usage:1%
Score:0.228m
Score/min:55
Driving Accuracy:53.192%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
C+
Kills:63
V. Kills:24 252%
Deaths:5
KDR:12.600
Accuracy:31.611% F-
KPH:54.200 C-
VKPH:20.700 C+
Kills:63 (0 + 63)
Deaths:5
KDR:12.600
VKDR:4.800
Vehicle Kills:24
Kill Difference:58
Playtime:1.162 hours
Usage:0%
Score:0.021m
Score/min:295
Piloting Accuracy:N/A%
Gunner Accuracy:31.611%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
E540 Halberd 78,57750,4282,58719.493C*15.6461.012%A+1.765%C+46.9B++26.2A3201074.8h5C**8.2B*
Sirius SX12 41,19440,68014,7352.761B*1.1030.593%B++11.699%D--56.7C*N/A141717h12.9C+42C**
Parallax VX3 31,19931,1093,05610.18B**6.3249.481%A84.738%B*67.7AN/A173459.6h1.7B++3.4B*
NSX Tomoe 13,53013,2855,3542.481C+1.3830.698%C+32.842%D-35.4DN/A86375.6h15.7D-51.2C-
E540 Halberd-H 16,03911,48629638.804B**34.9566.399%B**1.689%C++89A+35.3B**481129.1h4.1B++6.2B**
L100 Python AP 11,3618,32031926.082A+22.2360.02%BN/A72.1A++26.4B++378115.4h3.3B**5.5B+
Proximity Mine 7,6717,67055613.795M+9.9442.259%CN/A318.3M*N/A61524.1h1.1A++2.7B**
Ghost 6,6176,5618128.08A4.2249.371%B**75.415%C*77.4B+N/A20884.8h1.8B+3.7B+
Tank Mine 9,5005,6656508.715M4.8632.39%C-N/A239A++161.8M++214423.7h1.6B+4.8B+
Dual Photon Pods 6,3045,18326719.412A++15.5658.91%B+1.717%B**138.2B+29.9B++60837.5h15.8B+26.8B+
Solstice SF 5,1775,0462,4202.085B*1.7725.536%C+7.868%D*22.4CN/A87224.8h10.2C++39.8C*
Supernova PC 5,3974,34832113.545B+9.6960.902%B**1.242%D54.4A++13.1B+39579.9h2.7A4.5A+
Proton II PPA 3,7673,57611630.828B+26.9729.091%B1.79%C+105.8B**5.7B++29333.8h6.8B*23.4B*
Artemis VX26 3,2313,2155845.505A*1.6528.983%C+15.21%D*33.8C-N/A15895h10.7C**37.1C*
M12 Kobalt-H 3,3553,2074768.234A+64.3824.648%C+7.39%F-193.2B+8.9B**53916.6h14.8C+60.2C++
Proton II PPA-H 3,1673,0116844.279A++40.4236.103%D1.926%B+169.2A8.8B+47017.8h6.2B**17.3B++
L100 Python HESH 2,9632,7518532.365B+28.5149.378%CN/A97.6B**7.5C--37028.2h2.6B+5.2B+
Saron HRB 3,6592,42316714.509A10.6552.59%B+1.403%C+40.7B++20.7C++40259.6h16.5B++31.4B**
M40 Fury-H 1,9171,7903157.742M53.8942.151%C-N/A188.4A++13.4C5409.5h4.7B**11.3B**
Serpent VE92 1,7661,7451,0181.714C++2.1427.146%C++14.671%D*25.4DN/A8168.8h13.1C-48.3C+
Eridani SX5 1,7061,6968721.945C*1.9127.896%C10.731%D**41.8CN/A10640.6h9.7B+34.7C**
C-4 ARX 1,8051,3544792.827C*1.0327.847%C++N/A159.3B+53.1B++9018.5h1B+3.8C**
CAS30 Tank Buster 3,9711,3279101.458C+2.4055.421%B++N/A6D12.1B**106219.4h66.9D120.8C++
Blueshift VM5 1,3211,3092485.278B*1.4219.385%D21.772%C52.6B+N/A14924.9h12.1B**62.6B
M12 Kobalt 1,3571,2985324.491C+20.6318.85%C13.328%D*115.9B++5.3B+34511.2h14.8B+78.5C++
Force-Blade 1,5421,28828,8840.045B+3.8155.087%A++N/A0.7C+N/A21915.6h2B+3.6B+
Blueshift VM5 1,2871,2832495.153B*1.3019.897%D18.94%D51.5BN/A13624.9h12.6B**63.2B
Phaseshift VX-S 1,2921,26611511.009M7.1547.438%B**92.654%B**63.3B*1.3M++15820h2.1B+4.4B++
M12 Kobalt 1,2941,24910124.9B++121.0421.894%C-19.295%C++162.2B5.8C*3767.7h14B+64.1C**
M12 Kobalt 1,2511,2242451B**47.1418.9%C+15.605%D-134.5A3C3949.1h13.1B*69.5B+
LB00 Python AP 1,6881,2218614.198C10.3462.119%B*N/A68.2B+26.1B+37417.9h3.6C**5.9B+
NS-30 Tranquility 1,2251,1942664.489B++0.6344.033%B*35.93%C+58C+1.5C*16620.6h5.4B12.3B+
Deimos VA29 1,2101,1897291.631C+2.2368.813%C**16.4%C45.4C--N/A15926.2h2.3C3.3C++
NSX-P Tengu 1,2151,1885642.106C**1.7541.516%C*22.896%C+47C1.1C+13125.3h12C+28.9C++
NSX Naginata 1,2131,1855702.079C++1.7825.541%C+29.198%C52C1.2C++13922.8h11.7C45.7C+
VE-S Canis 1,2031,1853982.977A0.8831.138%C++38.144%A38.2DN/A11331h11.9C38.3C+
VE-LR Obelisk 1,2061,1813952.99C++0.8739.428%B+34.124%C+35.4C--N/A8633.4h5.2B+13.2B+
NS Baron G5 1,2021,1786681.763B++2.0951.677%B+12.903%C--41.9C+N/A10628.1h4.8C-9.2C+
NS-44L Blackhand 1,2041,1783932.997B++0.8655.075%A53.056%B++44.1C++1B**11426.7h3.6C**6.6B++
MANA Anti-Personnel Turret 1,2151,1762015.851N/A1.9924.199%UN/A11760U390U27283200.1h19.1T*78.9T*
Thanatos VE70 1,2041,1757731.52C**2.3435.024%D-14.723%C24.9DN/A7747.1h4.5C+13C
Light PPA 1,3841,17510111.634B+7.7842.021%C+N/A30.1D-5.4B+14239h17D40.4C
NS-45 Pilot 1,2061,1746821.721C++2.1439.159%B*24.702%D69.9C+1.9B++18616.8h7C17.8C**
Pandora VX25 1,1961,1748071.455C+2.4032.153%D*8.688%F26.3DN/A8844.7h4.4C13.7D
V10 1,1751,1741358.696A+4.8455.59%A++76.746%C-84.5B**N/A23513.9h1.8B+3.3B*
Cosmos VM3 1,2021,1733952.97B+0.8920.223%C+21.142%C*48.5C**1.2B+14224.2h13.3C++66C+
NSX Tanto 1,2051,1738811.331C2.5325.639%D27.707%C+18.7D-N/A4962.7h15.5D-60.3D
NS-44 Commissioner 1,2521,1726961.684C**2.1753.741%A+19.198%D58.6C*4S20920h4.5D--8.3C*
NS-7 PDW 1,1801,1713833.057B**0.8032.426%B*11.102%D*74.1B*N/A24015.8h12.5C*38.6B+
Nova 1,1831,1716721.743C++2.1135.36%D*16.738%C++34.2CN/A10134.2h3.4B++9.7C+
SVA-88 1,1851,1685322.195C+1.6624.432%C26.456%C45.6C--N/A17725.6h12C-49.3C+
Cosmos VM3 1,1831,1673803.071C**0.7920.238%C+20.566%C++44.4C++N/A12826.3h13.9C+68.7C++
Beamer VS3-FB 1,1891,1668351.396C+2.4634.939%C++20.669%D35.3DN/A9633h13.1F--37.4D*
NSX Tengu 1,1811,1655432.145B+1.7137.04%C--22.575%C+31DN/A7237.6h14D37.8C
Parsec VX3-A 1,1741,1638613.523B**9.6748.899%B*85.641%B**72.2B+N/A19316.1h1.5B**3.2B*
Phobos VX86 1,1751,1626851.696C++2.1674.572%B**17.04%C+58.1C+N/A19320h2.3C+3B+
Nyx VX31 1,1791,1624092.841C+1.0235.256%C25.645%D38.3C--N/A12830.3h5.3C+15C+
NS-30 Vandal 1,1731,1623803.058C++0.8037.45%C++20.826%D-48.4CN/A13924h5.3C+14.3C++
XM98 1,1651,1611398.353A*4.5054.367%A*81.998%B++70.4AN/A26216.5h1.8B*3.4B*
VA39 Spectre 1,2001,1601328.788A**4.9346.654%A++61.207%A*57.1B**2M++20420.3h4.2B++8.9B*
Phantom VA23 1,1711,1602724.265C+0.4140.182%B28.621%C-62.7C++N/A16918.5h3.7B+9.1B+
Solstice VE3 1,1821,1602350.435U46.5819.966%D--13.276%D*17.6C-N/A18666h14.3C+71.6C+
Skorpios 1,1711,1587301.586C+2.2723.051%D**14.076%D*28.2DN/A7741h12.5D54.2D*
L105 Zephyr 1,4241,1572350.304S46.4556.329%AN/A11570U2670U48162800.1h6C*10.6B++
Revenant 1,1731,1573603.214C+0.6433.893%C25.929%D37DN/A7931.3h7.5C-22.2C-
M40 Fury 1,3141,1554525.667A*21.8137.236%CN/A100.4A++13.8B+47111.5h8.3B*22.3B*
L100 Python HEAT 1,5661,1549412.277C**8.4257.387%BN/A57.4B*20.5B**42820.1h5C**8.6C++
Saron HRB-H 1,4681,1543334.97M**31.1152.849%D1.3%C+89.5A*24.3C59912.9h9.4A++17.8A+
VX6-7 1,1731,1549891.167C2.6921.502%D*14.471%D*9.6D--N/A33120.2h16.1D*74.9D--
NS-11C 1,1661,1538761.316C+2.5424.408%C--15.785%D-13.7D-N/A5383.9h15.6D-64C--
MKV Suppressed 1,1681,1526181.864C**1.9925.328%D15.972%D28DN/A7941.2h13.9C54.8C
Orion VS54 1,1661,1513773.053C**0.8019.285%D--18.245%D*29.9DN/A24838.5h13.2C-68.6C+
Plasma Grenade 1,1701,14811148N/A1,144.1442.831%D--N/A1148A**22B+33871h2.1A+4.8B++
V26 Maelstrom Turbo Laser 2,1281,1475961.924C+1.9326.549%D--3.4%B*13.8C-11.8C16283.1h95C+357.7C
NS-61 Emissary 1,1711,1449061.263C*2.5932.281%B16.084%C-25.4C-N/A7045h17.2C53.4C+
Eidolon VE33 1,1761,1421,0731.064C-2.7932.916%C*17.338%D*7.9D--N/A28144.7h9.5D28.8C+
Manticore SX40 1,1661,1429361.22C+2.6433.311%C*20.841%C24.7DN/A7646.2h10D--30.1C--
Pulsar VS1 1,1581,1423852.966A++0.8921.335%D--14.273%D*25.6C--N/A14544.6h13C+61.1C
NS-AM7 Archer 1,7491,1341,7210.659C*3.2062.869%B+4.233%D**3.9D2.1C32289.6h15C*23.8B
NSX Daimyo 1,1351,1331477.707B**3.8544.312%C+96.47%B+62.9CN/A17218h2.1B+4.7B+
C75 Viper 1,5111,1278912.663B*8.8146.912%BN/A49.9C**17B+38822.6h11.8C+25.1C++
C-4 1,5751,1233503.209B*0.6533.982%B++N/A124.8C*50.2B**15739h1.3C+3.8B+
M40 Fury 1,2451,1141958.632M*54.7840.409%D--1.436%C210.2M*24.7B++5855.3h7.6B*18.8B++
NS-66 Punisher 1,1341,1135661.966C*1.8931.914%B++27.493%C+43CN/A10625.9h11.7C+36.5B
Beamer VS3 1,1581,1036851.61B*2.2541.519%A++18.042%D44.3C*2.2B*15024.9h13.4D*32.4C++
Skyguard 1,8091,0831169.336B+5.4827.335%D1.016%D18.4C++12.3B19559h96.1B+351.4C*
The Little Helper 8798727511.161C2.7041.921%D14.45%C-33.4DN/A11426.1h3.2A7.7B+
M40 Fury 9748662436.083A++32.2342.546%B+1.617%C+120.3A*15B5157.2h9.2B++21.5B*
NS-11A 8167985481.456C+2.4027.617%C+21.93%C-25.7DN/A8431.1h16D*57.9C-
Spear Anti-Vehicle Phalanx Turret 1,2117425014.84B+10.9870.722%A*2.561%D106A*67M**13727h5.5B*7.8B+
Nebula VM20 7227052492.831C+1.0323.158%B+23.688%C*58.3B+1.4B+20112.1h16.1C69.6C*
Saron Laser Cannon 1,3446683162.114C+1.7433.899%B2.395%B+10D10.2C15466.5h207.1D*610.9D--
M20 Basilisk 7256211156.455M++52.6041.693%F6.119%B+101.8A++17C3746.1h35.7A85.6A
Eclipse VE3A 6276173991.546C+2.3127.768%C+16.208%D-20.3D-N/A6230.4h15.2D**54.6D-
Supernova FPC 9965671423.993D0.1452.592%C2.822%B++20.1D--15.2C-736528.2h5.1C9.7C
M60-G Bulldog 6085512323.957S20.1045.934%B+2.178%C83.5A*8.6C*3746.6h4.5A9.7B*
NSX-P Tanto 5405262562.055B+1.8028.859%C+25.665%C-42.8C1.1C+13712.3h13.5C+46.8C++
VE-C Horizon 5205024511.113C--2.7435.643%C27.49%C+27.6D-1C-8018.2h14.6C40.9C+
M12 Kobalt-F 5794934451.108C--2.7522.174%C--5.274%D8.9D*1.6C+2755.2h21.3D**96.3D--
M20 Basilisk 6554864012.15M*8.2938.215%D7.819%B++34.2B+11.9B**29114.2h57.7B+151.1B+
M60-G Bulldog 4964601530.667A*26.8147.612%B+1.304%D-82.1B*6.4C--2995.6h4.2A8.7B*
Cerberus 4584514241.064C2.7931.196%C-24.834%C29.7DN/A9115.2h6.9D22.1C--
Zenith VX-5 4534412281.934C*1.9228.34%C++24.717%C++46.9C+1.3B*1909.4h13.1C46.3C+
Halberd-H SE 6144171417U413.1470.264%B**N/A94.8C*44.8B**4264.4h3.6B+5.2B++
M12 Kobalt 4274102417.083C+13.2313.962%D8.293%D**69.5C+2.9C1885.9h15.9C*113.5C+
VX29 Polaris 4184031822.214C++1.6428.655%B+29.529%C**49.1C1.8B**2148.2h13.6D-47.5C+
NS-357 Underboss 4023923421.146C+2.7142.323%C*16.837%D--23.9D-N/A8416.4h6.3T15D--
MANA Anti-Vehicle Turret 8173881143.404C+0.4562.687%D2.062%B**3880M++4290M**17645430.1h9.3D14.8D
Quasar VM1 372369933.968B**0.1120.278%B13.821%D*31.5C+N/A18011.7h16.2C--79.7C+
S12 Renegade 3863601053.429C+0.4338.485%DN/A39.1D2.8B+1299.2h4.6F11.9D**
M60-G Bulldog-H 3903591132.636B++28.7861.57%C*N/A171A14.8C--4942.1h4.2B+6.8B+
C150 Dalton 639358477.617C+3.7651.515%A+N/A31.7D24.9C68311.3h5D*9.8C+
Nebula VM20 3433391442.354C+1.5024.748%B+20.944%C53C**N/A2076.4h17.5C70.5C++
M20 Basilisk 470317466.891B**3.0337.636%A+4.101%C--26.4B*12.8A**19812h70.1C*186.4B++
G40-F Ranger 4853141128.545B*24.6929.241%D--N/A41.9C++22.8C+3447.5h58.6B+200.3C+
L-24R Spur 335306329.563C-5.7140.552%C+2.614%B**28.6D2.7C+7710.7h30C+74.1C+
H-V45 3153061671.832C+2.0224.181%D18.627%D37.3C1.1B+2338.2h14.3D--59.1D
NS-10 Burster 5313031332.278B**1.5834.25%C*3.63%D8.8B+6.6A+13434.3h126.1C*368.2C*
M60-A Bulldog 343299339.061C5.2034.393%DN/A2990U440U7776600.1h5.6C16.3C-
NS-10 Burster 4992911312.221B+1.6434.647%C++5.155%C+9.2B++6.5A13031.8h124.6B359.6B+
G30 Walker 439283466.152C2.3032.361%B3.534%C++18.1D10C-14815.6h180.1C556.4C++
Rocklet Rifle 5382602551.02C++2.8458.487%B+N/A29.5C31.6B5658.8h36.4C+62.2C++
Chaos 2552511701.476C2.3856.597%C+14.343%C--41.1DN/A1146.1h3.9C++6.9C*
Sticky Grenade 2512491249N/A245.1446.937%D-N/A830C--6.7D25350.3h2.2C+4.7C
Hunter QCX 2592281401.629B**2.2327.989%D--25.877%C**19.5C++2.6C10011.7h5.9C*21C+
Dual-75 Duster 247227828.375B**24.5242.976%C++N/A90.8C++8B++2532.5h5.5C+12.7C*
Photon A2A Missile Pods 443216372U68.1469.611%D*N/A49.1C51.6C*4484.4h6.4A9.2B*
Lasher X2 2182141411.518C++2.3425.161%D3.271%C25.2DN/A1698.5h19.5C+77.5C+
Hornet Missiles 3552061712.118B+8.2666.694%B2.427%B**79.2C+57.3B+12512.6h11.7C17.6C+
Aphelion VEX-4 351205922.778M**18.9231.296%D4.39%B32C++22.8B*3506.4h54.4C++174C+
S1 3171961031.903B**1.9560.878%C++N/A27.2C16.8C+9907.2h6.6C10.8C+
G30 Walker 3331951413.929C**10.0727.619%F5.641%B**24.7D-17.5C+2797.9h194.6D--704.7D**
NS-15M2 189185772.403C+1.4524.242%D21.622%D--40.2DN/A3204.6h13.4D-55.4C--
M20 Basilisk 2521821018.2S14.3437.391%D9.341%A28.9C*11.1C*2936.3h65.4B*174.8B++
Aphelion VEX-4H 3021761511.733C++7.8842.993%C--3.409%C++53.3C++38.2B*10823.3h48.8C++113.5C++
Corvus VA55 179175971.804C*2.0521.956%D--18.286%D--30.7C-N/A1785.7h11.4C+51.9C-
Ursa 170169931.817C++2.0425.591%C+20.118%D-46.9CN/A3013.6h12.6D--49C
AP30 Shredder 275167198.789C+4.9323.689%F-2.395%C**1670U1080U15610300.1h62.4B+263.5C
Nemesis VSH9 2731561381.13C++2.7358.292%D--1.923%C--10.3C--7.7C32015.1h9D15.4D-
V30-F Starfall 231143482.979B+0.8853.192%D*N/A33.3B+20.5B++2584.3h14.6B27.4C++
Vortex VM21 280137682.015C+1.8448.584%B+2.19%D8.9C-9.3B++15615.4h42.7C87.9C+
Flare VE6 132129681.897C+1.9623.681%C-24.031%C--35.8DN/A4583.6h11.9D--50.2C--
G30 Walker 281128718.286M++14.4326.519%D-N/A17.3C+20.7A++2687.4h243.6D918.6D--
Auraxium Force-Blade 16912326,6070.005D3.8517.049%D-5.691%C0.1DN/A02197.3h3F17.7D
Vortex VM21 233116681.706C+2.1548.803%B+6.034%B**7.5C--7.6B+12315.4h51.5C--105.5C+
Pulsar C 115114701.629C+2.2328.172%C++28.07%C**38CN/A7513h12.2C--43.3C+
Comet VM2 161104601.733B++2.1251.042%B+4.808%C**12C6.6B++3468.7h26.9D52.6C+
Aspis Anti-Aircraft Phalanx Turret 205104911.556M7.7028.42%C+1.923%C+16B+15.5B+3956.5h115B*404.8C**
Lancer VS22 2351031140.904C2.9556.738%CN/A9.8D12.6C36910.5h22.2C+39C+
Fatestealer 1041023410.299A**3.5641.225%C*12.745%D7.5DN/A1813.6h2B+4.8B+
Lumine Edge 100982,9280.033C3.8229.73%C+18.367%B0.6C--N/A2172.2h1.3C**4.5B
Supernova VPC 10295811.875C8.0253.333%C+1.053%C45.2C3.3D*57922.1h2.2B**4.1B*
Equinox VE2 9393731.274C2.5828.059%C+19.355%C-25.8DN/A1203.6h16.2F57.9D--
Comet VM2 14788581.517C*2.3451.843%C*3.409%C--12.2C8.2A2867.2h29.9C57.6C+
G40-F Ranger 14088108.8D4.9432.218%C3.409%M+16.6D*9.8D*1505.3h95.4D*296D-
G30 Walker 13980516A12.1427.88%D3.75%C17.8C+13.1B**2714.5h232.3C--833.2D
M60-G Bulldog 8978239C35.1449.21%D--N/A111.4B++15.7D3380.7h5.2B+10.6C**
Coyote Missiles 1147498.222B**4.3754.939%C+N/A32.2C--17.4D2722.3h50.2D91.4C-
G40-F Ranger 10966233M**29.1428.078%D-N/A26.4C**17.2B+3982.5h89.8B**319.7B
Pelter Rocket Pod 8763512.6C8.7431.611%F-1.587%C*52.5C--20C2951.2h18.2B57.4C
L105 Zephyr PX 6060320C16.1452.598%DN/A85.7CN/A3250.7h5.6C10.6C
NS-AM8 Shortbow 86602070.29C3.5762.608%B+10%D-3.3D--1.4D-2018.3h15.7C--25.1C--
A30 Walker 12059600.983D2.8718.546%D**1.695%C+590U610U5042400.1h219.2F*1181.7T*
Halberd SE 8057157B+53.1456.269%B*N/A51.8B20.9B+2621.1h3.2B**5.7B**

Consumables
  Name Deaths Consumed Time Equipped
Decoy Grenade01330h
Nano-Armor Kit4,2647,277,728672.1h
Nanite Revive Grenade06960.2h
Anti-Vehicle MANA Turret203422.8h
Spawn Beacon3512,4228.5h
Medical Applicator321156,78619.2h
Hardlight Canopy4930.4h
Ordnance Dampener11000.1h
Rampart Wall31641.2h
Repair Module0780.2h
Turret AI Module0700.3h
Skywall Shield Emitter1980.2h
Structure Shield Module1740.3h
Cortium Silo0740.1h
Hoplon Anti-Aircraft Phalanx Tower2510.2h
Motion Spotter17591,93536.8h
VS Patriot Flare Gun51870.5h
Restoration Kit0890.1h
Welding Device05910h
Deconstruction Tool08720.1h
Spear Anti-Vehicle Tower0570.3h
Spitfire Auto-Turret776,7725.9h
Ammunition Package5113,7596.4h
Shield Recharging Field555,9332.2h
Recon Detection Device47148,39179.7h
Medical Kit53913,84516.1h
Anti-Infantry MANA Turret693,1154.5h
WLT-Howler Mining Laser28070.7h
Nano-Repair Grenade02,9410.8h
Snowman Soldier32480.2h
Hardlight Barrier195741h

Check the help document for the dictionary if you want to learn more about words used here.


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