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Paragon scarapetik[KRBR] scarapetik
VS BR 238

KDR: 3.9

Score: 169.8m

Last Seen: Feb 19th, 2019 4:06 PM
- OFFLINE - 10.1 hour(s)

Prestige 1, Battle Rank 100 (238 total) - Vanu Sovereignty on Cobalt - Outfit Leader of Krasnii Borsh[KRBR] Krasnii Borsh
VS outfit on Cobalt

Members: 22
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS E540 Halberd Sirius SX12 Parallax VX3 NSX Tomoe E540 Halberd-H Proximity Mine Ghost Dual Photon Pods
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,601,280 MLG Score: 1280
Fun Score: N/A
Cheeseburgers Flipped: 950TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.562%17.742%5254098288,6922.683981.216

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.769%1.657A++-0.453D-2.123F--HEAD (~2.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.30.435B12.50.125C+29.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.979%1.632%476510179,313259857893.58468161%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.846%0.059C+0.027C+0.27

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
118.70.263C*45.10.149C++73.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.247%0.871%3188101415,156554949582.7313306%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.478%-0.745D--1.119D*0.88

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
300.223C++100.204C++20

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.945%2.49%25062999380,03841293487819.3797229%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.876%0.073C+-0.477D0.835

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.20.796B++8.90.773B++15.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.327%83.021%25068101443,712421122210.378

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.902%2.147A*1.041B**0.028

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.60.63B+1.80.433B1.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.178%14.483%2506510175,2272068932.52756

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±10.48%-0.187C-0.01C+1.789

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.90.326C**3.50.282C*5.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Krasnii Borsh[KRBR] Krasnii Borsh
VS outfit on Cobalt

Members: 22
169.8m227.6%373 (22.4k)328 (19.7k)3.89955297,94576,4054.78787238 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS10221366919.036%19.341%36806:4860

60% Engineer31% Infiltrator9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 7:03 PMAug 2nd, 2013 1:38 PMFeb 19th, 2019 9:16 PM (2d) (PST)Feb 19th, 2019 3:15 PM (2d) (PST)Feb 19th, 2019 12:06 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8051037020.5750.1470.1111.5650.1131280

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,3256,15742,168359794719,671

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8633.8h/359.7d 67,872 57,625 89,618 810.8k 7,259 27,786 58,342 417.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
C
Kills:1,151
Deaths:377
KDR:3.053
Accuracy:19.285% C
HSR:18.245% D-
SVA-88
C++
Kills:1,000
Deaths:461
KDR:2.169
Accuracy:23.819% C++
HSR:25% C+
Lasher X2
C+
Kills:210
Deaths:138
KDR:1.522
Accuracy:25.216% C+
HSR:2.857% D
NS-15M2
C++
Kills:185
Deaths:77
KDR:2.403
Accuracy:24.242% C++
HSR:21.622% C--
Ursa
B+
Kills:169
Deaths:93
KDR:1.817
Accuracy:25.607% B+
HSR:20.118% C--
NSX Naginata
C+
Kills:110
Deaths:55
KDR:2
Accuracy:21.551% C+
HSR:26.364% C+
Kills:2,825
Deaths (as Heavy Assault):1,201
Deaths (to Heavy Assaults):18,678
KDR:2.35221
Kill Difference:1,624
Playtime:138.896 hours
Usage:2%
Score:1.815m
Score/min:218
Accuracy (listed only):23.287%
HSR (listed only):19.034%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
C**
Kills:5,043
Deaths:2,418
KDR:2.086
Accuracy:25.533% C**
HSR:7.872% D**
Serpent VE92
B++
Kills:1,745
Deaths:1,018
KDR:1.714
Accuracy:27.146% B++
HSR:14.671% D-
Deimos VA29
B++
Kills:1,189
Deaths:728
KDR:1.633
Accuracy:68.830% B++
HSR:16.400% C+
VE-LR Obelisk
B**
Kills:1,181
Deaths:395
KDR:2.990
Accuracy:39.428% B**
HSR:34.124% C*
Thanatos VE70
C
Kills:1,175
Deaths:773
KDR:1.520
Accuracy:35.024% C--
HSR:14.723% C
Pandora VX25
D
Kills:1,174
Deaths:807
KDR:1.455
Accuracy:32.153% D
HSR:8.688% F
NSX Tanto
B+
Kills:1,173
Deaths:881
KDR:1.331
Accuracy:25.639% C+
HSR:27.707% B+
Solstice VE3
C--
Kills:1,160
Deaths:23
KDR:50.435
Accuracy:19.966% C--
HSR:13.276% D*
Revenant
C+
Kills:1,157
Deaths:360
KDR:3.214
Accuracy:33.893% C+
HSR:25.929% C-
VX6-7
D
Kills:1,154
Deaths:989
KDR:1.167
Accuracy:21.506% D
HSR:14.471% D--
NS-11C
C++
Kills:1,153
Deaths:876
KDR:1.316
Accuracy:24.408% C++
HSR:15.785% D
Eidolon VE33
B*
Kills:1,136
Deaths:1,067
KDR:1.065
Accuracy:32.861% B*
HSR:17.430% D*
Phobos VX86
A
Kills:943
Deaths:553
KDR:1.705
Accuracy:74.603% A
HSR:16.967% C++
Nova
B+
Kills:746
Deaths:485
KDR:1.538
Accuracy:33.858% D--
HSR:17.024% B+
Eclipse VE3A
C*
Kills:617
Deaths:398
KDR:1.550
Accuracy:27.770% C*
HSR:16.208% D
NS Baron G5
B+
Kills:571
Deaths:350
KDR:1.631
Accuracy:48.867% B+
HSR:13.660% C+
NSX-P Tanto
B++
Kills:220
Deaths:101
KDR:2.178
Accuracy:29.116% B++
HSR:21.364% C--
Kills:21,537
Deaths (as Engineer):12,222
Deaths (to Engineers):20,735
KDR:1.76215
Kill Difference:9,315
Playtime:5,195.089 hours
Usage:60%
Score:115.503m
Score/min:371
Accuracy (listed only):35.330%
HSR (listed only):17.429%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B**
Kills:40,353
Deaths:14,542
KDR:2.775
Accuracy:30.629% B**
HSR:11.605% D--
Parallax VX3
A+
Kills:30,505
Deaths:2,973
KDR:10.261
Accuracy:49.583% A+
HSR:84.730% B*
NSX Tomoe
C*
Kills:11,306
Deaths:4,614
KDR:2.450
Accuracy:30.256% C*
HSR:32.797% C
Ghost
A+
Kills:6,173
Deaths:768
KDR:8.038
Accuracy:49.183% A+
HSR:75.166% B++
Artemis VX26
B
Kills:3,210
Deaths:582
KDR:5.515
Accuracy:28.990% B
HSR:15.203% D--
Eridani SX5
C**
Kills:1,696
Deaths:872
KDR:1.945
Accuracy:27.896% C**
HSR:10.731% D*
Phaseshift VX-S
A+
Kills:1,243
Deaths:115
KDR:10.809
Accuracy:47.259% A+
HSR:92.599% A
VE-S Canis
A*
Kills:1,185
Deaths:398
KDR:2.977
Accuracy:31.138% B++
HSR:38.144% A*
V10
A*
Kills:1,174
Deaths:135
KDR:8.696
Accuracy:55.590% A*
HSR:76.746% C+
NS-44 Commissioner
A*
Kills:1,172
Deaths:696
KDR:1.684
Accuracy:53.741% A*
HSR:19.198% C
NS-7 PDW
A+
Kills:1,171
Deaths:383
KDR:3.057
Accuracy:32.426% A+
HSR:11.102% D--
Beamer VS3-FB
B+
Kills:1,166
Deaths:835
KDR:1.396
Accuracy:34.939% B+
HSR:20.669% C-
NSX Tengu
C**
Kills:1,165
Deaths:543
KDR:2.145
Accuracy:37.040% C++
HSR:22.575% C**
Parsec VX3-A
B**
Kills:1,163
Deaths:86
KDR:13.523
Accuracy:48.899% B**
HSR:85.641% B**
Nyx VX31
C*
Kills:1,162
Deaths:409
KDR:2.841
Accuracy:35.256% C*
HSR:25.645% C
NS-30 Vandal
B++
Kills:1,162
Deaths:380
KDR:3.058
Accuracy:37.450% B++
HSR:20.826% D
XM98
A**
Kills:1,161
Deaths:139
KDR:8.353
Accuracy:54.367% A**
HSR:81.998% B*
VA39 Spectre
A*
Kills:1,160
Deaths:132
KDR:8.788
Accuracy:46.654% A*
HSR:61.207% A*
Phantom VA23
B++
Kills:1,160
Deaths:272
KDR:4.265
Accuracy:40.182% B++
HSR:28.621% C+
Skorpios
D--
Kills:1,158
Deaths:730
KDR:1.586
Accuracy:23.051% D--
HSR:14.076% D--
MKV Suppressed
C+
Kills:1,152
Deaths:618
KDR:1.864
Accuracy:25.328% C+
HSR:15.972% C--
NS-61 Emissary
B++
Kills:1,144
Deaths:906
KDR:1.263
Accuracy:32.281% B++
HSR:16.084% C+
Manticore SX40
B+
Kills:1,142
Deaths:936
KDR:1.220
Accuracy:33.311% B+
HSR:20.841% C+
NSX Daimyo
B++
Kills:1,133
Deaths:147
KDR:7.707
Accuracy:44.312% B+
HSR:96.470% B++
Beamer VS3
A*
Kills:1,103
Deaths:685
KDR:1.610
Accuracy:41.519% A*
HSR:18.042% D
NS-44L Blackhand
A+
Kills:880
Deaths:293
KDR:3.003
Accuracy:55.175% A+
HSR:54.546% B*
NS-AM7 Archer
B+
Kills:856
Deaths:1,273
KDR:0.672
Accuracy:61.908% B+
HSR:4.206% D**
NS-45 Pilot
B**
Kills:473
Deaths:288
KDR:1.642
Accuracy:38.231% B**
HSR:22.833% C
Cerberus
C**
Kills:451
Deaths:420
KDR:1.074
Accuracy:31.226% C+
HSR:24.834% C**
NS-357 Underboss
C*
Kills:221
Deaths:234
KDR:0.944
Accuracy:38.528% C*
HSR:11.765% D*
Kills:118,200
Deaths (as Infiltrator):35,404
Deaths (to Infiltrators):11,660
KDR:3.33861
Kill Difference:82,796
Playtime:2,634.207 hours
Usage:31%
Score:41.058m
Score/min:260
Accuracy (listed only):39.878%
HSR (listed only):37.162%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B**
Kills:40,353
Deaths:14,542
KDR:2.775
Accuracy:30.629% B**
HSR:11.605% D--
Solstice SF
C**
Kills:5,043
Deaths:2,418
KDR:2.086
Accuracy:25.533% C**
HSR:7.872% D**
Serpent VE92
B++
Kills:1,745
Deaths:1,018
KDR:1.714
Accuracy:27.146% B++
HSR:14.671% D-
Eridani SX5
C**
Kills:1,696
Deaths:872
KDR:1.945
Accuracy:27.896% C**
HSR:10.731% D*
Deimos VA29
B++
Kills:1,189
Deaths:728
KDR:1.633
Accuracy:68.830% B++
HSR:16.400% C+
VE-S Canis
A*
Kills:1,185
Deaths:398
KDR:2.977
Accuracy:31.138% B++
HSR:38.144% A*
Thanatos VE70
C
Kills:1,175
Deaths:773
KDR:1.520
Accuracy:35.024% C--
HSR:14.723% C
Pandora VX25
D
Kills:1,174
Deaths:807
KDR:1.455
Accuracy:32.153% D
HSR:8.688% F
NSX Tanto
B+
Kills:1,173
Deaths:881
KDR:1.331
Accuracy:25.639% C+
HSR:27.707% B+
NS-7 PDW
A+
Kills:1,171
Deaths:383
KDR:3.057
Accuracy:32.426% A+
HSR:11.102% D--
NSX Tengu
C**
Kills:1,165
Deaths:543
KDR:2.145
Accuracy:37.040% C++
HSR:22.575% C**
Solstice VE3
C--
Kills:1,160
Deaths:23
KDR:50.435
Accuracy:19.966% C--
HSR:13.276% D*
Skorpios
D--
Kills:1,158
Deaths:730
KDR:1.586
Accuracy:23.051% D--
HSR:14.076% D--
VX6-7
D
Kills:1,154
Deaths:989
KDR:1.167
Accuracy:21.506% D
HSR:14.471% D--
NS-11C
C++
Kills:1,153
Deaths:876
KDR:1.316
Accuracy:24.408% C++
HSR:15.785% D
MKV Suppressed
C+
Kills:1,152
Deaths:618
KDR:1.864
Accuracy:25.328% C+
HSR:15.972% C--
Phobos VX86
A
Kills:943
Deaths:553
KDR:1.705
Accuracy:74.603% A
HSR:16.967% C++
Nova
B+
Kills:746
Deaths:485
KDR:1.538
Accuracy:33.858% D--
HSR:17.024% B+
Eclipse VE3A
C*
Kills:617
Deaths:398
KDR:1.550
Accuracy:27.770% C*
HSR:16.208% D
NS Baron G5
B+
Kills:571
Deaths:350
KDR:1.631
Accuracy:48.867% B+
HSR:13.660% C+
NSX-P Tanto
B++
Kills:220
Deaths:101
KDR:2.178
Accuracy:29.116% B++
HSR:21.364% C--
Kills:65,943
Deaths (as Light Assault):28,486
Deaths (to Light Assaults):12,035
KDR:2.31493
Kill Difference:37,457
Playtime:394.102 hours
Usage:5%
Score:6.623m
Score/min:280
Accuracy (listed only):33.425%
HSR (listed only):16.334%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
B**
Kills:40,353
Deaths:14,542
KDR:2.775
Accuracy:30.629% B**
HSR:11.605% D--
Eridani SX5
C**
Kills:1,696
Deaths:872
KDR:1.945
Accuracy:27.896% C**
HSR:10.731% D*
Deimos VA29
B++
Kills:1,189
Deaths:728
KDR:1.633
Accuracy:68.830% B++
HSR:16.400% C+
VE-S Canis
A*
Kills:1,185
Deaths:398
KDR:2.977
Accuracy:31.138% B++
HSR:38.144% A*
Thanatos VE70
C
Kills:1,175
Deaths:773
KDR:1.520
Accuracy:35.024% C--
HSR:14.723% C
Pandora VX25
D
Kills:1,174
Deaths:807
KDR:1.455
Accuracy:32.153% D
HSR:8.688% F
NS-7 PDW
A+
Kills:1,171
Deaths:383
KDR:3.057
Accuracy:32.426% A+
HSR:11.102% D--
NSX Tengu
C**
Kills:1,165
Deaths:543
KDR:2.145
Accuracy:37.040% C++
HSR:22.575% C**
Skorpios
D--
Kills:1,158
Deaths:730
KDR:1.586
Accuracy:23.051% D--
HSR:14.076% D--
MKV Suppressed
C+
Kills:1,152
Deaths:618
KDR:1.864
Accuracy:25.328% C+
HSR:15.972% C--
Pulsar VS1
C-
Kills:1,142
Deaths:384
KDR:2.974
Accuracy:21.335% C-
HSR:14.273% D-
Phobos VX86
A
Kills:943
Deaths:553
KDR:1.705
Accuracy:74.603% A
HSR:16.967% C++
Nova
B+
Kills:746
Deaths:485
KDR:1.538
Accuracy:33.858% D--
HSR:17.024% B+
NS Baron G5
B+
Kills:571
Deaths:350
KDR:1.631
Accuracy:48.867% B+
HSR:13.660% C+
NS-11A
B+
Kills:494
Deaths:344
KDR:1.436
Accuracy:26.854% B+
HSR:19.231% C
H-V45
C+
Kills:253
Deaths:137
KDR:1.847
Accuracy:23.616% C+
HSR:16.996% D
Corvus VA55
C-
Kills:169
Deaths:96
KDR:1.760
Accuracy:21.841% C-
HSR:17.160% D-
Equinox VE2
B+
Kills:93
Deaths:73
KDR:1.274
Accuracy:28.059% B+
HSR:19.355% C
Kills:55,829
Deaths (as Combat Medic):22,816
Deaths (to Combat Medics):6,985
KDR:2.44692
Kill Difference:33,013
Playtime:125.750 hours
Usage:1%
Score:1.937m
Score/min:257
Accuracy (listed only):34.586%
HSR (listed only):16.593%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C++
Kills:1,309
Deaths:248
KDR:5.278
Accuracy:19.385% C+
HSR:21.772% C++
Blueshift VM5
C+
Kills:1,283
Deaths:249
KDR:5.153
Accuracy:19.897% C+
HSR:18.940% C
Cosmos VM3
B*
Kills:1,173
Deaths:395
KDR:2.970
Accuracy:20.223% B*
HSR:21.142% B
Cosmos VM3
B*
Kills:1,167
Deaths:380
KDR:3.071
Accuracy:20.238% B*
HSR:20.566% C*
Nebula VM20
B**
Kills:540
Deaths:170
KDR:3.176
Accuracy:22.648% B**
HSR:25% B*
Quasar VM1
B**
Kills:369
Deaths:93
KDR:3.968
Accuracy:20.278% B**
HSR:13.821% D--
NS-10 Burster
B++
Kills:282
Deaths:130
KDR:2.169
Accuracy:34.226% B++
HSR:3.901% D
NS-10 Burster
B++
Kills:277
Deaths:128
KDR:2.164
Accuracy:34.576% B++
HSR:5.054% C
Nebula VM20
B**
Kills:173
Deaths:65
KDR:2.662
Accuracy:23.959% B**
HSR:23.121% B+
Vortex VM21
B*
Kills:133
Deaths:68
KDR:1.956
Accuracy:48.549% B*
HSR:2.256% D
Vortex VM21
B**
Kills:114
Deaths:68
KDR:1.676
Accuracy:48.785% B**
HSR:6.140% B*
Comet VM2
B**
Kills:104
Deaths:59
KDR:1.763
Accuracy:50.975% B**
HSR:4.808% C**
Comet VM2
B++
Kills:86
Deaths:57
KDR:1.509
Accuracy:51.737% B++
HSR:3.488% C
Kills:7,010
Deaths (as MAX Suit):1,055
Deaths (to MAX Suits):3,094
KDR:6.64455
Kill Difference:5,955
Playtime:119.024 hours
Usage:1%
Score:2.902m
Score/min:406
Accuracy (listed only):31.960%
HSR (listed only):13.078%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B**
Kills:5,183
V. Kills:1,121 462%
Deaths:267
KDR:19.412
Accuracy:58.910% B*
KPH:138.300 B**
VKPH:29.900 B**
Light PPA
B*
Kills:1,171
V. Kills:209 N/A
Deaths:100
KDR:11.710
Accuracy:42.005% C++
KPH:30 C--
VKPH:5.400 B*
Maelstrom Turbo Laser
C*
Kills:1,147
V. Kills:981 117%
Deaths:596
KDR:1.925
Accuracy:26.549% D-
KPH:13.800 C+
VKPH:11.800 C*
Saron Laser Cannon
C+
Kills:485
V. Kills:573 84%
Deaths:294
KDR:1.650
Accuracy:34.522% B+
KPH:8.100 C-
VKPH:9.600 C+
Photon A2A Missile Pods
B
Kills:216
V. Kills:227 95%
Deaths:3
KDR:72
Accuracy:69.611% F
KPH:49.600 C+
VKPH:52.200 B
Hornet Missiles
B*
Kills:206
V. Kills:149 137%
Deaths:17
KDR:12.118
Accuracy:66.694% B+
KPH:78.900 C*
VKPH:57 B*
Kills:8,408 (2,803 + 0)
Deaths:1,277
KDR:6.584
VKDR:2.553
Vehicle Kills:3,260
Kill Difference:7,131
Playtime:226.150 hours
Usage:3%
Score:3.332m
Score/min:246
Piloting Accuracy:34.522%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:1,327
V. Kills:2,644 50%
Deaths:910
KDR:1.458
Accuracy:55.421% B**
KPH:6 C
VKPH:12.100 B**
L105 Zephyr
U
Kills:1,151
V. Kills:266 431%
Deaths:23
KDR:50.044
Accuracy:56.362% A++
KPH:4,143,600 U
VKPH:957,600 U
C150 Dalton
C+
Kills:355
V. Kills:279 127%
Deaths:47
KDR:7.553
Accuracy:51.468% A
KPH:31.600 C+
VKPH:24.800 C+
L-24R Spur
C+
Kills:277
V. Kills:29 N/A
Deaths:32
KDR:8.656
Accuracy:40.978% C++
KPH:26.800 C
VKPH:2.800 C+
Dual-75 Duster
B*
Kills:227
V. Kills:20 N/A
Deaths:8
KDR:28.375
Accuracy:43.011% B+
KPH:90 B+
VKPH:7.900 B*
AP30 Shredder
U
Kills:167
V. Kills:108 153%
Deaths:19
KDR:8.789
Accuracy:23.689% F
KPH:601,200 U
VKPH:388,800 U
L105 Zephyr PX
B+
Kills:60
V. Kills: N/A
Deaths:3
KDR:20
Accuracy:52.598% C++
KPH:90.600 B+
VKPH:0 D*
Kills:3,564 (1,604 + 1,960)
Deaths:1,042
KDR:3.420
VKDR:3.211
Vehicle Kills:3,346
Kill Difference:2,522
Playtime:244.133 hours
Usage:3%
Score:2.552m
Score/min:174
Piloting Accuracy:40.978%
Gunner Accuracy:52.598%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M++
Kills:4,848
V. Kills:1,901 255%
Deaths:252
KDR:19.238
Accuracy:59.886% B+
KPH:66.500 M++
VKPH:26.100 A+
L100 Python HESH
A++
Kills:2,081
V. Kills:124 N/A
Deaths:70
KDR:29.729
Accuracy:46.940% C
KPH:93.300 A++
VKPH:5.600 D
LB00 Python AP
B++
Kills:1,221
V. Kills:467 261%
Deaths:86
KDR:14.198
Accuracy:62.119% C**
KPH:68.200 B+
VKPH:26.100 B++
L100 Python HEAT
A*
Kills:1,154
V. Kills:412 279%
Deaths:94
KDR:12.277
Accuracy:57.387% B+
KPH:57.300 A*
VKPH:20.500 A*
C75 Viper
A*
Kills:1,127
V. Kills:384 293%
Deaths:89
KDR:12.663
Accuracy:46.912% B++
KPH:49.800 B**
VKPH:17 A*
Skyguard
B++
Kills:955
V. Kills:657 145%
Deaths:112
KDR:8.527
Accuracy:26.906% C
KPH:17.500 B+
VKPH:12 B++
Kills:11,386 (11,386 + 0)
Deaths:703
KDR:16.196
VKDR:5.612
Vehicle Kills:3,945
Kill Difference:10,683
Playtime:210.562 hours
Usage:2%
Score:4.163m
Score/min:329
Driving Accuracy:26.906%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
A+
Kills:45,656
V. Kills:26,509 172%
Deaths:2,536
KDR:18.003
Accuracy:61.248% A++
KPH:45.900 A
VKPH:26.600 A+
Supernova PC
M++
Kills:4,348
V. Kills:1,049 414%
Deaths:321
KDR:13.545
Accuracy:60.903% A
KPH:54.400 M++
VKPH:13.100 A+
Proton II PPA
A++
Kills:3,533
V. Kills:189 N/A
Deaths:113
KDR:31.266
Accuracy:28.859% B++
KPH:106.600 A++
VKPH:5.700 B**
Saron HRB
A+
Kills:2,361
V. Kills:1,208 195%
Deaths:167
KDR:14.138
Accuracy:52.241% B**
KPH:40.600 A+
VKPH:20.800 B+
Supernova FPC
C++
Kills:548
V. Kills:424 129%
Deaths:140
KDR:3.914
Accuracy:52.669% C+
KPH:19.800 C-
VKPH:15.400 C++
M12 Kobalt
C++
Kills:401
V. Kills:17 N/A
Deaths:24
KDR:16.708
Accuracy:13.780% C
KPH:70 C++
VKPH:3 C+
M20 Basilisk
A++
Kills:297
V. Kills:147 201%
Deaths:45
KDR:6.600
Accuracy:37.468% B**
KPH:26.100 B**
VKPH:12.900 A++
G30 Walker
B+
Kills:261
V. Kills:147 176%
Deaths:46
KDR:5.674
Accuracy:32.355% B+
KPH:17.900 C
VKPH:10.100 C
Aphelion VEX-4
B++
Kills:187
V. Kills:132 141%
Deaths:9
KDR:20.778
Accuracy:31.173% C--
KPH:31.400 B+
VKPH:22.200 B++
Supernova VPC
B
Kills:95
V. Kills:7 N/A
Deaths:8
KDR:11.875
Accuracy:53.608% B
KPH:45.400 C++
VKPH:3.300 D*
G40-F Ranger
C+
Kills:61
V. Kills:36 165%
Deaths:9
KDR:6.778
Accuracy:30.155% C+
KPH:17.300 D*
VKPH:10.200 D*
Kills:57,748 (4,991 + 52,757)
Deaths:3,418
KDR:16.895
VKDR:8.738
Vehicle Kills:29,865
Kill Difference:54,330
Playtime:1,237.611 hours
Usage:14%
Score:35.796m
Score/min:482
Driving Accuracy:53.608%
Gunner Accuracy:30.155%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A*
Kills:9,773
V. Kills:3,904 250%
Deaths:276
KDR:35.409
Accuracy:65.778% B**
KPH:86.500 A*
VKPH:34.600 A+
M12 Kobalt-H
A
Kills:3,150
V. Kills:148 N/A
Deaths:47
KDR:67.021
Accuracy:24.607% B
KPH:194.500 B**
VKPH:9.100 A
Proton II PPA-H
A++
Kills:2,991
V. Kills:153 N/A
Deaths:68
KDR:43.985
Accuracy:35.945% C+
KPH:170 A++
VKPH:8.700 B++
M40 Fury-H
A*
Kills:1,722
V. Kills:101 N/A
Deaths:31
KDR:55.548
Accuracy:40.805% C+
KPH:197.700 A*
VKPH:11.600 C
Saron HRB-H
M++
Kills:1,153
V. Kills:313 367%
Deaths:33
KDR:34.939
Accuracy:52.788% C
KPH:89.700 M++
VKPH:24.300 C+
G40-F Ranger
B+
Kills:299
V. Kills:162 183%
Deaths:10
KDR:29.900
Accuracy:28.778% D
KPH:44.500 B+
VKPH:24.100 B
G30 Walker
C++
Kills:185
V. Kills:134 137%
Deaths:14
KDR:13.214
Accuracy:27.545% D**
KPH:23.600 D
VKPH:17.100 C++
M60-G Bulldog-H
A
Kills:167
V. Kills:12 N/A
Deaths:11
KDR:15.182
Accuracy:52.954% B+
KPH:132.400 A
VKPH:9.500 C
Aphelion VEX-4H
B**
Kills:139
V. Kills:111 124%
Deaths:15
KDR:9.267
Accuracy:43.059% C
KPH:48.300 B+
VKPH:38.600 B**
Kills:19,579 (0 + 19,579)
Deaths:505
KDR:38.770
VKDR:9.976
Vehicle Kills:5,038
Kill Difference:19,074
Playtime:186.978 hours
Usage:2%
Score:5.402m
Score/min:482
Driving Accuracy:N/A%
Gunner Accuracy:43.059%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:1,264
V. Kills:58 N/A
Deaths:53
KDR:23.849
Accuracy:18.669% C+
KPH:115.300 A+
VKPH:5.300 B*
M12 Kobalt
A++
Kills:1,204
V. Kills:27 N/A
Deaths:24
KDR:50.167
Accuracy:18.915% C*
KPH:134.200 A++
VKPH:3 C+
M40 Fury
A*
Kills:1,154
V. Kills:158 N/A
Deaths:45
KDR:25.644
Accuracy:37.186% C++
KPH:100.100 A*
VKPH:13.700 B*
M40 Fury
A**
Kills:866
V. Kills:108 N/A
Deaths:24
KDR:36.083
Accuracy:42.546% B+
KPH:120.900 A**
VKPH:15.100 B+
M60-G Bulldog
M*
Kills:532
V. Kills:52 N/A
Deaths:22
KDR:24.182
Accuracy:45.656% B**
KPH:82 M*
VKPH:8 B+
M20 Basilisk
B**
Kills:467
V. Kills:163 285%
Deaths:40
KDR:11.675
Accuracy:38.062% C+
KPH:33.600 B**
VKPH:11.700 B**
M60-G Bulldog
A*
Kills:444
V. Kills:35 N/A
Deaths:15
KDR:29.600
Accuracy:47.263% B**
KPH:80.200 A*
VKPH:6.300 C
M20 Basilisk
B+
Kills:177
V. Kills:69 253%
Deaths:10
KDR:17.700
Accuracy:37.428% C+
KPH:28.500 B+
VKPH:11.100 C**
G30 Walker
A**
Kills:127
V. Kills:152 83%
Deaths:7
KDR:18.143
Accuracy:26.545% C-
KPH:17.400 B
VKPH:20.800 A**
G30 Walker
B++
Kills:76
V. Kills:58 129%
Deaths:5
KDR:15.200
Accuracy:27.474% C--
KPH:17 C++
VKPH:13 B++
Kills:6,311 (0 + 6,311)
Deaths:245
KDR:25.759
VKDR:3.592
Vehicle Kills:880
Kill Difference:6,066
Playtime:82.533 hours
Usage:1%
Score:1.747m
Score/min:353
Driving Accuracy:N/A%
Gunner Accuracy:27.474%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
C**
Kills:493
V. Kills:86 N/A
Deaths:445
KDR:1.108
Accuracy:22.174% C+
KPH:8.900 D-
VKPH:1.600 C**
S12 Renegade
B++
Kills:340
V. Kills:25 N/A
Deaths:100
KDR:3.400
Accuracy:38.585% C-
KPH:39.600 C
VKPH:2.900 B++
V30-F Starfall
B+
Kills:135
V. Kills:82 163%
Deaths:48
KDR:2.813
Accuracy:52.456% D**
KPH:33.700 B+
VKPH:20.500 B+
Kills:968 (968 + 0)
Deaths:593
KDR:1.632
VKDR:0.325
Vehicle Kills:193
Kill Difference:375
Playtime:67.778 hours
Usage:1%
Score:0.214m
Score/min:53
Driving Accuracy:52.456%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
C*
Kills:63
V. Kills:24 252%
Deaths:5
KDR:12.600
Accuracy:31.795% F
KPH:55.400 C+
VKPH:21.100 C*
Kills:63 (0 + 63)
Deaths:5
KDR:12.600
VKDR:4.800
Vehicle Kills:24
Kill Difference:58
Playtime:1.138 hours
Usage:0%
Score:0.020m
Score/min:288
Piloting Accuracy:N/A%
Gunner Accuracy:31.795%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
E540 Halberd 72,16545,6562,53618.003B*14.1061.248%A++1.906%C45.9A26.6A+324995.5h5.1B++8.4B**
Sirius SX12 40,85740,35314,5422.775A++1.1230.629%B**11.605%D--56.9A+N/A141709.7h12.8B+41.9B++
Parallax VX3 30,59130,5052,97310.261A*6.3649.583%A+84.73%B*67.8A**N/A173449.6h1.7B**3.4B**
NSX Tomoe 11,49411,3064,6142.45B+1.4530.256%C*32.797%C34C+N/A84332.5h15.8C52.4C+
E540 Halberd-H 13,6779,77327635.409A*31.5165.778%B**1.934%C+86.6A*34.6A+467112.9h4.2B**6.4B**
Proximity Mine 7,5357,53454013.952M*10.0542.403%C+N/A320.6SN/A61123.5h1.1A**2.7A+
Ghost 6,2256,1737688.038A++4.1449.183%A+75.166%B++75.7A+N/A20181.5h1.8B*3.7B*
Dual Photon Pods 6,3045,18326719.412A*15.5158.91%B*1.717%B++138.2B**29.9B**60537.5h15.8B*26.8B*
Solstice SF 5,1735,0432,4182.086A1.8125.533%C**7.872%D**22.5C++N/A87224.6h10.2B39.8B+
Tank Mine 8,5034,9716198.031M+4.1332.914%C+N/A226A**160.5M*211322h1.6B+4.9B*
L100 Python AP 6,7494,84825219.238M*15.3459.886%B+N/A66.4M++26A+37973h3.6A6B**
Supernova PC 5,3974,34832113.545A9.6560.903%A1.242%D-54.4M++13.1A+37879.9h2.7A+4.5A+
Proton II PPA 3,7223,53311331.265B**27.3728.859%B++1.811%C106.7A++5.7B**29533.1h6.8B*23.5B**
Artemis VX26 3,2263,2105825.515M**1.6228.99%B15.203%D--33.8C+N/A15894.9h10.8B+37.1B+
M12 Kobalt-H 3,2983,1504767.021M+63.1224.607%B7.079%F-194.4B**9.1A54016.2h14.9C*60.4B+
Proton II PPA-H 3,1442,9916843.985M40.0935.945%C+1.939%C*169.9A++8.7B++46617.6h6.2B**17.3B*
Saron HRB 3,5692,36116714.138A++10.2452.241%B**1.44%C+40.6A+20.8B+39858.2h16.3B**31.3B**
L100 Python HESH 2,2052,0817029.729A+25.8346.94%CN/A93.3A++5.6D35622.3h2.6B*5.6B++
Serpent VE92 1,7661,7451,0181.714B++2.1927.146%B++14.671%D-25.4C+N/A7968.8h13.1C++48.3B+
M40 Fury-H 1,8231,7223155.548M++51.6540.805%C+N/A197.9A*11.6C5408.7h4.4B**10.8B**
Eridani SX5 1,7061,6968721.945B*1.9527.896%C**10.731%D*41.8C**N/A10440.6h9.7B++34.7B+
CAS30 Tank Buster 3,9711,3279101.458C++2.4455.421%B**N/A6C12.1B**105219.4h66.9C+120.8C**
Blueshift VM5 1,3211,3092485.278A1.3819.385%C+21.772%C++52.6AN/A14624.9h12.1B**62.6B+
Force-Blade 1,5421,28828,8840.045B++3.8555.087%A*N/A0.7C+N/A21915.3h2B+3.6B++
Blueshift VM5 1,2871,2832495.153A1.2519.897%C+18.94%C51.5B**N/A13324.9h12.6B**63.2B++
M12 Kobalt 1,3221,2645323.849B**19.9518.669%C+13.212%D--114.9A5.3B*33611h14.8B*79.1B+
Phaseshift VX-S 1,2691,24311510.809M+6.9147.259%A+92.599%A62.5A1.3M**15519.9h2.1B++4.4B*
LB00 Python AP 1,6881,2218614.198C*10.3062.119%C**N/A68.2B+26.1B++36617.9h3.6B++5.9B*
M12 Kobalt 1,2311,2042450.167A+46.2718.915%C*15.199%D133.8A++3C+3939h13.2B**69.7B+
Deimos VA29 1,2101,1897281.633B2.2768.83%B++16.4%C+45.6C++N/A15626.1h2.3C**3.3B+
VE-S Canis 1,2031,1853982.977A++0.9231.138%B++38.144%A*38.2C+N/A10631h11.9C*38.3B+
VE-LR Obelisk 1,2061,1813952.99B*0.9139.428%B**34.124%C*36.7C++N/A8332.2h5.2B*13.2B*
Thanatos VE70 1,2041,1757731.52B++2.3835.024%C--14.723%C24.9C+N/A7547.1h4.5B13C++
Pandora VX25 1,1961,1748071.455C**2.4432.153%D8.688%F26.3CN/A8644.7h4.4C++13.7C+
V10 1,1751,1741358.696A*4.8055.59%A*76.746%C+84.5A**N/A23313.9h1.8B*3.3B**
NSX Tanto 1,2051,1738811.331C*2.5725.639%C+27.707%B+18.7C--N/A4862.7h15.5C+60.3C+
Cosmos VM3 1,2021,1733952.97B++0.9320.223%B*21.142%B48.5A++1.2A++14124.2h13.3B+66C**
NS-44 Commissioner 1,2521,1726961.684B++2.2253.741%A*19.198%C58.6B**4S20120h4.5C8.3B+
NS-7 PDW 1,1801,1713833.057M++0.8432.426%A+11.102%D--74.1A**N/A23415.8h12.5B++38.6B++
Light PPA 1,3801,17110011.71A7.8142.005%C++N/A30C--5.4B*13939h17C+40.4C+
Cosmos VM3 1,1831,1673803.071B++0.8320.238%B*20.566%C*44.4AN/A12726.3h13.9C+68.7B+
Beamer VS3-FB 1,1891,1668351.396C++2.5034.939%B+20.669%C-35.3CN/A9633h13.1F--37.4D
NSX Tengu 1,1811,1655432.145B*1.7537.04%C++22.575%C**31C+N/A7137.6h14C+37.8C++
Parsec VX3-A 1,1741,1638613.523A**9.6248.899%B**85.641%B**72.2B**N/A19216.1h1.5B**3.2B**
Nyx VX31 1,1791,1624092.841B1.0635.256%C*25.645%C38.3C+N/A12730.3h5.3C*15B
NS-30 Vandal 1,1731,1623803.058B*0.8437.45%B++20.826%D48.4B+N/A13624h5.3B+14.3B+
XM98 1,1651,1611398.353M++4.4554.367%A**81.998%B*70.4A++N/A25716.5h1.8B**3.4A
Solstice VE3 1,1821,1602350.435U46.5419.966%C--13.276%D*17.6C+N/A17965.9h14.3B71.6C++
VA39 Spectre 1,2001,1601328.788S4.8946.654%A*61.207%A*57.7A*2S19920.1h4.2B**8.9B**
Phantom VA23 1,1711,1602724.265B+0.3740.182%B++28.621%C+62.7B+N/A16718.5h3.7B*9.1B++
Skorpios 1,1711,1587301.586C++2.3123.051%D--14.076%D--28.2DN/A7741h12.5C--54.2D-
Revenant 1,1731,1573603.214C*0.6933.893%C+25.929%C-37CN/A7831.3h7.5C+22.2C++
M40 Fury 1,3121,1544525.644M**21.7437.186%C++N/A100.3A*13.7B*47111.5h8.3B++22.2B*
L100 Python HEAT 1,5661,1549412.277A*8.3857.387%B+N/A57.4A*20.5A*41320.1h5B++8.6B*
VX6-7 1,1731,1549891.167C+2.7321.506%D14.471%D--9.6D-N/A33120.2h16.1D74.9C-
Saron HRB-H 1,4661,1533334.939S31.0452.788%C1.301%C89.4M++24.3C+58112.9h9.4A++17.7A+
NS-11C 1,1661,1538761.316B+2.5824.408%C++15.785%D13.7DN/A5283.9h15.6C+64C++
MKV Suppressed 1,1681,1526181.864B**2.0425.328%C+15.972%C--28C+N/A7841.2h13.9C*54.8C*
Orion VS54 1,1661,1513773.053B**0.8519.285%C18.245%D-29.9C+N/A23238.5h13.2C++68.6C+
L105 Zephyr 1,4171,1512350.043S46.1456.362%A++N/A11510U2660U47624100.1h6B10.6B*
Maelstrom Turbo Laser 2,1281,1475961.924C++1.9826.549%D-3.4%B+13.8C+11.8C*16283.1h95B357.7C++
NS-61 Emissary 1,1711,1449061.263B++2.6432.281%B++16.084%C+25.4C+N/A6945h17.2C53.4C++
Manticore SX40 1,1661,1429361.22C**2.6833.311%B+20.841%C+24.7CN/A7646.2h10D30.1C+
Pulsar VS1 1,1581,1423842.974A*0.9321.335%C-14.273%D-25.6C++N/A14144.6h13B+61.1C**
Eidolon VE33 1,1691,1361,0671.065C+2.8332.861%B*17.43%D*7.9D-N/A28144.6h9.5C++28.9B+
NSX Daimyo 1,1351,1331477.707A3.8144.312%B+96.47%B++62.9B+N/A16918h2.1B++4.7B++
C75 Viper 1,5111,1278912.663A++8.7646.912%B++N/A49.9B**17A*37322.6h11.8B+25.1B++
M12 Kobalt 1,1571,12310112.3S108.4021.781%C+18.611%C**158.2B*4.8C+3647.1h14.4B+66.1B+
M40 Fury 1,2451,1141958.632S54.7340.409%D-1.436%C+210.2M*24.7B+5845.3h7.6B+18.8B+
Beamer VS3 1,1581,1036851.61B**2.2941.519%A*18.042%D44.3B*2.2A*14724.9h13.4D32.4C++
C-4 1,5201,0813503.089A0.8132.684%AN/A120.1B**48.8A14569h1.3B+4B*
SVA-88 1,0101,0004612.169C*1.7323.819%C++25%C+42.9C+N/A16923.3h12C++50.2C*
Skyguard 1,6129551128.527M4.6326.906%C1.047%D-17.5B+12B++19254.6h98.7B++367B+
C-4 ARX 1,2759483143.019B+0.8828.19%B+N/A163.4B**56.4A9815.8h1B++3.7B+
Phobos VX86 9549435531.705B+2.1974.603%A16.967%C++57.9B+N/A20116.3h2.3B3.1B+
Frag Grenade 9209061906N/A902.1039.233%DN/A1294.3M**20A**33840.7h1.9A++4.9B**
NS-44L Blackhand 9028802933.003A++0.9055.175%A+54.546%B*41.7B**1A*11021.1h3.6B++6.6B*
M40 Fury 9748662436.083S32.1842.546%B+1.617%C120.3A**15B+5147.2h9.2B+21.5B*
NS-AM7 Archer 1,3478561,2730.672B+3.2361.908%B+4.206%D**3.5D2C29245.9h15.9B+25.7B+
Nova 7567464851.538C++2.3633.858%D--17.024%B+30.6CN/A9724.4h3.8B+11.2C++
Spear Anti-Vehicle Phalanx Turret 1,1977335014.66A10.7670.639%M2.592%D106.2M**67.2S13506.9h5.5B**7.9A
M20 Basilisk 7256211156.455U52.5641.693%D*6.119%B++101.8M+17C3726.1h35.7A+85.6A
Eclipse VE3A 6276173981.55C++2.3527.77%C*16.208%D20.3DN/A6130.4h15.2D-54.6C
NS Baron G5 5825713501.631B++2.2748.867%B+13.66%C+31C+N/A9218.4h5.3C10.9C+
Supernova FPC 9725481403.914C0.0152.669%C+2.92%C**19.9C15.4C++698527.6h5.2C**9.9C**
Nebula VM20 5545401703.176B+0.7222.648%B**25%B*61.4A++1.6A*2158.8h16C++70.5B+
M60-G Bulldog 5845322224.182S20.2845.656%B**2.256%C-81.8M*8B+3646.5h4.5B**9.8B**
NS-11A 5074943441.436C++2.4626.854%B+19.231%C22.2C-N/A8022.3h17D-63.5C+
M12 Kobalt-F 5794934451.108C2.7922.174%C+5.274%D-8.9D-1.6C**2755.2h21.3D96.3C+
Saron Laser Cannon 1,0584852941.65C+2.2534.522%B+3.093%B+8.1C-9.6C+14959.7h247.9D--718.1D
NS-45 Pilot 4824732881.642B2.2638.231%B**22.833%C67.6B+1.3A1967h7C**18.2B+
M20 Basilisk 6304674011.675M**7.7838.062%C+7.709%B++33.6B**11.7B**28313.9h58.4B**153.6B*
Cerberus 4584514201.074C++2.8331.226%C+24.834%C**29.9C+N/A9015.1h6.9C22.1C+
M60-G Bulldog 4794441529.6S25.7047.263%B**1.351%D--80.7A*6.4C2925.5h4.1B**8.8B*
M12 Kobalt 4184012416.708C+12.8113.78%C8.479%D*70.4C++3C+1885.7h15.7B+113.8C**
MANA Anti-Vehicle Turret 8173881143.404B+0.5062.661%C+2.062%D3880C**4290B*17464770.1h9.3B+14.8B+
Quasar VM1 372369933.968A++0.0720.278%B**13.821%D--31.5B*N/A17011.7h16.2C+79.7B
C150 Dalton 634355477.553C*3.6551.468%AN/A31.7C+24.9C+65311.2h5C9.8B+
S12 Renegade 3653401003.4C++0.5038.585%C-N/A39.5C2.9B++1308.6h4.7D*12.1D
G40-F Ranger 4612991029.9A*26.0028.778%DN/A44.6B+24.2B3526.7h54.5B+189.3C**
M20 Basilisk 444297456.6A+2.7037.468%B**3.704%D26.1B**12.9A++20111.4h70.3B+187.6B*
M60-A Bulldog 334292338.848B++4.9534.617%C+N/A2920U420U7506300.1h5.7C*16.4C*
NS-10 Burster 5012821302.169A*1.7334.226%B++3.901%D8.5A6.6A*13433.1h129.9C**379.6B+
NS-10 Burster 4792771282.164A+1.7434.576%B++5.054%C9A+6.6A++13130.7h125.1B+361.7B++
L-24R Spur 306277328.656B4.7640.978%C++2.166%C++26.6C2.8C+7110.4h31.4C++76.5C++
MANA Anti-Personnel Turret 285273495.571N/A1.6722.981%UN/A2730U120U10286500.1h25.4T*110.7T*
G30 Walker 408261465.674C**1.7732.355%B+3.448%C*17.9C10.1C14714.6h181.3C++560.3B
H-V45 2592531371.847C**2.0523.616%C+16.996%D35.6C++N/A2267.1h14.1C+59.8C+
Dual-75 Duster 247227828.375A24.4843.011%B+N/A90.8B+8B*2532.5h5.5C**12.7B+
Sticky Grenade 2232221222N/A218.1046.241%DN/A740C3.3D--24110.3h2.2C++4.8C++
NS-357 Underboss 2242212340.944C+2.9638.528%C*11.765%D*18DN/A7112.3h7.7T20D*
NSX-P Tanto 2262201012.178A1.7229.116%B++21.364%C--47.8B**1.3B*1844.6h14B48.2B+
Photon A2A Missile Pods 443216372U68.1069.611%FN/A49.1C+51.6B4484.4h6.4B**9.2B++
Lasher X2 2142101381.522B**2.3825.216%C+2.857%D25CN/A1528.4h19.6C++77.7C**
Hornet Missiles 3552061712.118A+8.2266.694%B+2.427%B++79.2C*57.3B*12012.6h11.7C+17.6C*
Rocklet Rifle 4131902040.931B+2.9757.522%B+N/A27.9C+32.8B++5736.8h36.2C*62.9B
Aphelion VEX-4 319187920.778M**16.8831.173%C--4.278%C++31.2B+22B++3526h55.6C*178.4C++
NS-15M2 189185772.403B+1.5024.242%C++21.622%C--40.2C+N/A2674.6h13.4C+55.4C++
G30 Walker 3191851413.214A+9.3127.545%D**5.946%A23.7D17.2C++2727.8h202.9C-736.7D--
M20 Basilisk 2461771017.7S13.8037.428%C+9.04%A28.5B+11.1C**2876.2h66.3B**177.1B*
Nebula VM20 176173652.662B1.2423.959%B**23.121%B+54.1AN/A2763.2h18C75.1B+
Ursa 170169931.817B++2.0825.607%B+20.118%C--46.9B+N/A2843.6h12.6C49C**
Corvus VA55 173169961.76B*2.1421.841%C-17.16%D-30.2C++N/A1635.6h11.5B+52.7C++
AP30 Shredder 275167198.789B++4.8923.689%F2.395%C**1670U1080U15253600.1h62.4B*263.5C**
M60-G Bulldog-H 1791671115.182B+11.2852.954%B+N/A128.5A9.2C3571.3h4.3B++8.2B++
Nemesis VSH9 2581481381.072B++2.8358.205%D2.027%C9.9C-7.4C-31114.9h9.2C15.8C--
Aphelion VEX-4H 250139159.267B+5.3743.059%C3.597%C**47.9B+38.3B**11022.9h54.6C**126.8C**
V30-F Starfall 217135482.813B*1.0952.456%D**N/A33.8B+20.5B+2404h14.3B+27.3C+
Vortex VM21 275133681.956B*1.9448.549%B*2.256%D8.8C+9.4B**15615.1h43.3C++89.1B
G30 Walker 279127718.143S14.2426.545%C-N/A17.4B20.8A**2597.3h243.9C918.7C
S1 203122572.14A**1.7659.031%C*N/A22.6C+15B11595.4h6.6C++11.2C**
Auraxium Force-Blade 16111624,4510.005D3.8917.618%D--6.034%C+0.1DN/A02088.7h3.1D**17.7D
Vortex VM21 229114681.676B*2.2248.785%B**6.14%B*7.5C+7.6A12215.1h51.6C++105.7B+
NSX Naginata 111110552B++1.9021.551%C+26.364%C+57.9B++N/A3311.9h10.9B+50.5B
Comet VM2 161104591.763B**2.1450.975%B**4.808%C**12C*6.6A3388.7h26.6C52.3C*
Aspis Anti-Aircraft Phalanx Turret 200101911.222M++7.3228.371%B+1.98%C+15.5B**15.2B*3886.5h117.7B*414.8B++
Lancer VS22 229991140.868C*3.0356.996%D1.01%C9.4C--12.4C+36110.5h23C*40.3C++
Supernova VPC 10295811.875C++7.9853.608%B1.053%C--45.2C++3.3D*48292.1h2.2B**4.1B*
Equinox VE2 9393731.274C++2.6328.059%B+19.355%C25.8CN/A1103.6h16.2D--57.9C+
Hunter QCX 9993851.094B+2.8112.262%F-38.71%B*10CN/A659.3h4.8C*38.9D
Comet VM2 14486571.509B+2.3951.737%B++3.488%C11.9C+8.1A++2807.2h30.3C+58.6C*
G30 Walker 13476515.2M**11.3027.474%C--2.632%D16.9C++12.9B++2694.5h235.3C+856.5C
Lumine Edge 76752,0540.037C3.8627.778%C++12%D0.5DN/A2143.8h1.3B4.8B
Pelter Rocket Pod 8763512.6C+8.7031.795%F1.587%B57.3C+21.8C**2881.1h17.8B+56.1C+
G40-F Ranger 976196.778C+2.8830.155%C+3.279%A**17.4D*10.3D*1603.5h86.6D287.1C
L105 Zephyr PX 6060320C*16.1052.598%C++N/A85.7B+N/A3230.7h5.6C-10.6C+
A30 Walker 10851590.864C-3.0417.772%D*1.961%C+510U570U4770700.1h232D-1305.4D*

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit0860.1h
VS Patriot Flare Gun51870.5h
Motion Spotter15983,09333.8h
Decoy Grenade01330h
Nano-Armor Kit3,1366,266,821608.3h
Spawn Beacon3111,0507.6h
Anti-Vehicle MANA Turret203402.8h
Turret AI Module0700.3h
Repair Module0780.2h
Cortium Silo0740.1h
Structure Shield Module1740.3h
Skywall Shield Emitter1980.2h
Medical Applicator289138,51917.8h
Nanite Revive Grenade05920.2h
Spear Anti-Vehicle Tower0570.3h
Deconstruction Tool08720.1h
Welding Device05910h
Spitfire Auto-Turret685,6235h
Hoplon Anti-Aircraft Phalanx Tower2510.2h
Rampart Wall31641.2h
Ammunition Package4011,0475.4h
Medical Kit49212,02015h
Anti-Infantry MANA Turret282,2433.5h
Hardlight Barrier195741h
Snowman Soldier21360.1h
Nano-Repair Grenade02,2130.6h
Recon Detection Device47148,39179.7h
Shield Recharging Field414,8091.7h
WLT-Howler Mining Laser28070.7h

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