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Paragon scarapetik[KRBR] scarapetik
VS BR 241

KDR: 3.86

Score: 174.5m

Last Seen: Jun 8th, 2019 5:23 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (241 total) - Vanu Sovereignty on Cobalt - Outfit Leader of Krasnii Borsh[KRBR] Krasnii Borsh
VS outfit on Cobalt

Members: 16
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS E540 Halberd Sirius SX12 Parallax VX3 NSX Tomoe E540 Halberd-H Proximity Mine Ghost L100 Python AP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,608,786 MLG Score: 1286
Fun Score: N/A
Cheeseburgers Flipped: 969TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.61%18.314%54242116892,7462.647391.213

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.637%1.652A++-0.381C--2.002F--HEAD + (~3.51)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.20.435B12.50.126C++29.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.762%1.611%469512059,438265658593.55213161%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.872%0.042C+0.016C+0.279

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1210.25C++45.70.138C++75.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.673%0.858%3418120216,428567553452.8948307%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.448%-0.708D--1.105D*0.86

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.40.263C*9.60.235C++18.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.047%2.469%249629118181,77942483548719.2467230%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.877%0.079C+-0.486D0.815

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
240.799B++8.90.776B++15.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.309%83.017%24968120243,87444022229.96457

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.902%2.15A*1.037B**0.03

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.60.631B+1.80.435B1.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.084%14.677%2496612045,91422161002.66757

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.422%-0.117C+0.017C+1.444

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.50.352C**3.40.295C*5.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Krasnii Borsh[KRBR] Krasnii Borsh
VS outfit on Cobalt

Members: 16
174.5m228.8%374 (22.4k)328 (19.7k)3.86087308,54579,9164.73359241 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12101437219.106%19.258%36806:4066

60% Engineer30% Infiltrator9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 7:03 PMAug 2nd, 2013 1:38 PMJun 15th, 2019 6:58 AM (2d) (PST)Jun 8th, 2019 2:03 PM (9d) (PST)Jun 8th, 2019 1:23 PM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8071047030.5800.1500.1121.5850.1131286

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,4466,24242,204359795719,694

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8859.2h/369.1d 69,745 59,418 92,818 842.8k 7,462 28,528 59,862 429.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NSX Naginata
B++
Kills:1,183
Deaths:570
KDR:2.075
Accuracy:25.531% B++
HSR:29.079% C++
SVA-88
C*
Kills:1,168
Deaths:532
KDR:2.195
Accuracy:24.432% C*
HSR:26.456% C++
Orion VS54
C
Kills:1,151
Deaths:377
KDR:3.053
Accuracy:19.285% C
HSR:18.245% D-
Lasher X2
C+
Kills:210
Deaths:138
KDR:1.522
Accuracy:25.207% C+
HSR:2.857% D
NS-15M2
C++
Kills:185
Deaths:77
KDR:2.403
Accuracy:24.242% C++
HSR:21.622% C--
Ursa
B+
Kills:169
Deaths:93
KDR:1.817
Accuracy:25.607% B+
HSR:20.118% D
VX29 Polaris
A++
Kills:82
Deaths:35
KDR:2.343
Accuracy:28.555% B*
HSR:36.585% A++
Kills:4,148
Deaths (as Heavy Assault):1,822
Deaths (to Heavy Assaults):19,655
KDR:2.27662
Kill Difference:2,326
Playtime:166.866 hours
Usage:2%
Score:2.238m
Score/min:224
Accuracy (listed only):24.694%
HSR (listed only):22.137%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
C**
Kills:5,046
Deaths:2,420
KDR:2.085
Accuracy:25.536% C**
HSR:7.868% D**
Serpent VE92
B++
Kills:1,745
Deaths:1,018
KDR:1.714
Accuracy:27.146% B++
HSR:14.671% D-
Deimos VA29
B++
Kills:1,189
Deaths:729
KDR:1.631
Accuracy:68.813% B++
HSR:16.400% C+
VE-LR Obelisk
B**
Kills:1,181
Deaths:395
KDR:2.990
Accuracy:39.428% B**
HSR:34.124% C*
NS Baron G5
B++
Kills:1,178
Deaths:668
KDR:1.763
Accuracy:51.677% B++
HSR:12.903% C
Thanatos VE70
C
Kills:1,175
Deaths:773
KDR:1.520
Accuracy:35.024% C--
HSR:14.723% C
Pandora VX25
D
Kills:1,174
Deaths:807
KDR:1.455
Accuracy:32.153% D
HSR:8.688% F
NSX Tanto
B
Kills:1,173
Deaths:881
KDR:1.331
Accuracy:25.639% C+
HSR:27.707% B
Phobos VX86
A
Kills:1,162
Deaths:685
KDR:1.696
Accuracy:74.572% A
HSR:17.040% C++
Solstice VE3
D
Kills:1,160
Deaths:23
KDR:50.435
Accuracy:19.966% D
HSR:13.276% D*
Revenant
C+
Kills:1,157
Deaths:360
KDR:3.214
Accuracy:33.893% C+
HSR:25.929% C
VX6-7
D
Kills:1,154
Deaths:989
KDR:1.167
Accuracy:21.506% D
HSR:14.471% D--
NS-11C
C++
Kills:1,153
Deaths:876
KDR:1.316
Accuracy:24.408% C++
HSR:15.785% D
Eidolon VE33
B*
Kills:1,142
Deaths:1,073
KDR:1.064
Accuracy:32.916% B*
HSR:17.338% D*
Nova
B+
Kills:1,010
Deaths:619
KDR:1.632
Accuracy:34.830% D-
HSR:17.327% B+
Eclipse VE3A
C*
Kills:617
Deaths:399
KDR:1.546
Accuracy:27.768% C*
HSR:16.208% D
VE-C Horizon
B+
Kills:256
Deaths:158
KDR:1.620
Accuracy:38.074% B+
HSR:25.781% C**
NSX-P Tanto
B++
Kills:251
Deaths:112
KDR:2.241
Accuracy:28.985% B++
HSR:22.709% C
Chaos
B+
Kills:204
Deaths:136
KDR:1.500
Accuracy:56.768% B+
HSR:12.255% D
Pulsar C
B**
Kills:91
Deaths:57
KDR:1.596
Accuracy:26.766% B+
HSR:29.670% B**
The Little Helper
B**
Kills:59
Deaths:37
KDR:1.595
Accuracy:57.115% B**
HSR:11.864% D
Kills:23,277
Deaths (as Engineer):13,215
Deaths (to Engineers):21,317
KDR:1.76141
Kill Difference:10,062
Playtime:5,302.719 hours
Usage:60%
Score:118.138m
Score/min:371
Accuracy (listed only):37.285%
HSR (listed only):17.940%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
A
Kills:40,668
Deaths:14,729
KDR:2.761
Accuracy:30.593% A
HSR:11.692% D--
Parallax VX3
A+
Kills:30,663
Deaths:2,993
KDR:10.245
Accuracy:49.561% A+
HSR:84.718% B*
NSX Tomoe
B
Kills:12,709
Deaths:5,129
KDR:2.478
Accuracy:30.610% B
HSR:32.772% C
Ghost
A+
Kills:6,177
Deaths:768
KDR:8.043
Accuracy:49.156% A+
HSR:75.166% B++
Artemis VX26
B
Kills:3,215
Deaths:584
KDR:5.505
Accuracy:28.983% B
HSR:15.210% D*
Eridani SX5
C**
Kills:1,696
Deaths:872
KDR:1.945
Accuracy:27.896% C**
HSR:10.731% D*
Phaseshift VX-S
A+
Kills:1,243
Deaths:115
KDR:10.809
Accuracy:47.259% A+
HSR:92.599% A
VE-S Canis
A*
Kills:1,185
Deaths:398
KDR:2.977
Accuracy:31.138% B++
HSR:38.144% A*
NS-44L Blackhand
A+
Kills:1,178
Deaths:393
KDR:2.997
Accuracy:55.075% A+
HSR:53.056% B*
V10
A*
Kills:1,174
Deaths:135
KDR:8.696
Accuracy:55.590% A*
HSR:76.746% C+
NS-44 Commissioner
A*
Kills:1,172
Deaths:696
KDR:1.684
Accuracy:53.741% A*
HSR:19.198% C
NS-7 PDW
A+
Kills:1,171
Deaths:383
KDR:3.057
Accuracy:32.426% A+
HSR:11.102% D*
Beamer VS3-FB
B+
Kills:1,166
Deaths:835
KDR:1.396
Accuracy:34.939% B+
HSR:20.669% C--
NSX Tengu
C**
Kills:1,165
Deaths:543
KDR:2.145
Accuracy:37.040% C++
HSR:22.575% C**
Parsec VX3-A
B**
Kills:1,163
Deaths:86
KDR:13.523
Accuracy:48.899% B**
HSR:85.641% B**
Nyx VX31
C*
Kills:1,162
Deaths:409
KDR:2.841
Accuracy:35.256% C*
HSR:25.645% C-
NS-30 Vandal
B++
Kills:1,162
Deaths:380
KDR:3.058
Accuracy:37.450% B++
HSR:20.826% D
XM98
M
Kills:1,161
Deaths:139
KDR:8.353
Accuracy:54.367% M
HSR:81.998% B*
VA39 Spectre
A**
Kills:1,160
Deaths:132
KDR:8.788
Accuracy:46.654% A**
HSR:61.207% A*
Phantom VA23
B*
Kills:1,160
Deaths:272
KDR:4.265
Accuracy:40.182% B*
HSR:28.621% C+
Skorpios
D--
Kills:1,158
Deaths:730
KDR:1.586
Accuracy:23.051% D*
HSR:14.076% D--
MKV Suppressed
C+
Kills:1,152
Deaths:618
KDR:1.864
Accuracy:25.328% C+
HSR:15.972% D
NS-61 Emissary
B++
Kills:1,144
Deaths:906
KDR:1.263
Accuracy:32.281% B++
HSR:16.084% C+
Manticore SX40
B++
Kills:1,142
Deaths:936
KDR:1.220
Accuracy:33.311% B++
HSR:20.841% C+
NSX Daimyo
B++
Kills:1,133
Deaths:147
KDR:7.707
Accuracy:44.312% B+
HSR:96.470% B++
Beamer VS3
A*
Kills:1,103
Deaths:685
KDR:1.610
Accuracy:41.519% A*
HSR:18.042% D
NS-AM7 Archer
B+
Kills:938
Deaths:1,354
KDR:0.693
Accuracy:62.270% B+
HSR:3.945% D**
NS-45 Pilot
B**
Kills:830
Deaths:489
KDR:1.697
Accuracy:37.891% B**
HSR:24.699% C+
Cerberus
C*
Kills:451
Deaths:422
KDR:1.069
Accuracy:31.227% C+
HSR:24.834% C*
NS-357 Underboss
B+
Kills:256
Deaths:258
KDR:0.992
Accuracy:39.483% B+
HSR:13.281% D--
Kills:120,857
Deaths (as Infiltrator):36,536
Deaths (to Infiltrators):12,170
KDR:3.30789
Kill Difference:84,321
Playtime:2,684.614 hours
Usage:30%
Score:41.872m
Score/min:260
Accuracy (listed only):39.916%
HSR (listed only):37.219%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
A
Kills:40,668
Deaths:14,729
KDR:2.761
Accuracy:30.593% A
HSR:11.692% D--
Solstice SF
C**
Kills:5,046
Deaths:2,420
KDR:2.085
Accuracy:25.536% C**
HSR:7.868% D**
Serpent VE92
B++
Kills:1,745
Deaths:1,018
KDR:1.714
Accuracy:27.146% B++
HSR:14.671% D-
Eridani SX5
C**
Kills:1,696
Deaths:872
KDR:1.945
Accuracy:27.896% C**
HSR:10.731% D*
Deimos VA29
B++
Kills:1,189
Deaths:729
KDR:1.631
Accuracy:68.813% B++
HSR:16.400% C+
VE-S Canis
A*
Kills:1,185
Deaths:398
KDR:2.977
Accuracy:31.138% B++
HSR:38.144% A*
NS Baron G5
B++
Kills:1,178
Deaths:668
KDR:1.763
Accuracy:51.677% B++
HSR:12.903% C
Thanatos VE70
C
Kills:1,175
Deaths:773
KDR:1.520
Accuracy:35.024% C--
HSR:14.723% C
Pandora VX25
D
Kills:1,174
Deaths:807
KDR:1.455
Accuracy:32.153% D
HSR:8.688% F
NSX Tanto
B
Kills:1,173
Deaths:881
KDR:1.331
Accuracy:25.639% C+
HSR:27.707% B
NS-7 PDW
A+
Kills:1,171
Deaths:383
KDR:3.057
Accuracy:32.426% A+
HSR:11.102% D*
NSX Tengu
C**
Kills:1,165
Deaths:543
KDR:2.145
Accuracy:37.040% C++
HSR:22.575% C**
Phobos VX86
A
Kills:1,162
Deaths:685
KDR:1.696
Accuracy:74.572% A
HSR:17.040% C++
Solstice VE3
D
Kills:1,160
Deaths:23
KDR:50.435
Accuracy:19.966% D
HSR:13.276% D*
Skorpios
D--
Kills:1,158
Deaths:730
KDR:1.586
Accuracy:23.051% D*
HSR:14.076% D--
VX6-7
D
Kills:1,154
Deaths:989
KDR:1.167
Accuracy:21.506% D
HSR:14.471% D--
NS-11C
C++
Kills:1,153
Deaths:876
KDR:1.316
Accuracy:24.408% C++
HSR:15.785% D
MKV Suppressed
C+
Kills:1,152
Deaths:618
KDR:1.864
Accuracy:25.328% C+
HSR:15.972% D
Nova
B+
Kills:1,010
Deaths:619
KDR:1.632
Accuracy:34.830% D-
HSR:17.327% B+
Eclipse VE3A
C*
Kills:617
Deaths:399
KDR:1.546
Accuracy:27.768% C*
HSR:16.208% D
VE-C Horizon
B+
Kills:256
Deaths:158
KDR:1.620
Accuracy:38.074% B+
HSR:25.781% C**
NSX-P Tanto
B++
Kills:251
Deaths:112
KDR:2.241
Accuracy:28.985% B++
HSR:22.709% C
Chaos
B+
Kills:204
Deaths:136
KDR:1.500
Accuracy:56.768% B+
HSR:12.255% D
Pulsar C
B**
Kills:91
Deaths:57
KDR:1.596
Accuracy:26.766% B+
HSR:29.670% B**
The Little Helper
B**
Kills:59
Deaths:37
KDR:1.595
Accuracy:57.115% B**
HSR:11.864% D
Kills:67,992
Deaths (as Light Assault):29,660
Deaths (to Light Assaults):12,660
KDR:2.29238
Kill Difference:38,332
Playtime:430.428 hours
Usage:5%
Score:7.228m
Score/min:280
Accuracy (listed only):35.369%
HSR (listed only):16.946%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
A
Kills:40,668
Deaths:14,729
KDR:2.761
Accuracy:30.593% A
HSR:11.692% D--
Eridani SX5
C**
Kills:1,696
Deaths:872
KDR:1.945
Accuracy:27.896% C**
HSR:10.731% D*
Deimos VA29
B++
Kills:1,189
Deaths:729
KDR:1.631
Accuracy:68.813% B++
HSR:16.400% C+
VE-S Canis
A*
Kills:1,185
Deaths:398
KDR:2.977
Accuracy:31.138% B++
HSR:38.144% A*
NS Baron G5
B++
Kills:1,178
Deaths:668
KDR:1.763
Accuracy:51.677% B++
HSR:12.903% C
Thanatos VE70
C
Kills:1,175
Deaths:773
KDR:1.520
Accuracy:35.024% C--
HSR:14.723% C
Pandora VX25
D
Kills:1,174
Deaths:807
KDR:1.455
Accuracy:32.153% D
HSR:8.688% F
NS-7 PDW
A+
Kills:1,171
Deaths:383
KDR:3.057
Accuracy:32.426% A+
HSR:11.102% D*
NSX Tengu
C**
Kills:1,165
Deaths:543
KDR:2.145
Accuracy:37.040% C++
HSR:22.575% C**
Phobos VX86
A
Kills:1,162
Deaths:685
KDR:1.696
Accuracy:74.572% A
HSR:17.040% C++
Skorpios
D--
Kills:1,158
Deaths:730
KDR:1.586
Accuracy:23.051% D*
HSR:14.076% D--
MKV Suppressed
C+
Kills:1,152
Deaths:618
KDR:1.864
Accuracy:25.328% C+
HSR:15.972% D
Pulsar VS1
C-
Kills:1,142
Deaths:384
KDR:2.974
Accuracy:21.335% C-
HSR:14.273% D--
Nova
B+
Kills:1,010
Deaths:619
KDR:1.632
Accuracy:34.830% D-
HSR:17.327% B+
NS-11A
B+
Kills:585
Deaths:403
KDR:1.452
Accuracy:27.082% B+
HSR:20% C
H-V45
C+
Kills:270
Deaths:146
KDR:1.849
Accuracy:23.963% C+
HSR:17.778% C-
Chaos
B+
Kills:204
Deaths:136
KDR:1.500
Accuracy:56.768% B+
HSR:12.255% D
Corvus VA55
C-
Kills:169
Deaths:96
KDR:1.760
Accuracy:21.841% C-
HSR:17.160% D-
Equinox VE2
B+
Kills:93
Deaths:73
KDR:1.274
Accuracy:28.059% B+
HSR:19.355% C+
The Little Helper
B**
Kills:59
Deaths:37
KDR:1.595
Accuracy:57.115% B**
HSR:11.864% D
Kills:57,605
Deaths (as Combat Medic):23,829
Deaths (to Combat Medics):7,388
KDR:2.41743
Kill Difference:33,776
Playtime:129.119 hours
Usage:1%
Score:2.021m
Score/min:261
Accuracy (listed only):37.035%
HSR (listed only):16.203%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C++
Kills:1,309
Deaths:248
KDR:5.278
Accuracy:19.385% C+
HSR:21.772% C++
Blueshift VM5
C+
Kills:1,283
Deaths:249
KDR:5.153
Accuracy:19.897% C+
HSR:18.940% C-
Cosmos VM3
B+
Kills:1,173
Deaths:395
KDR:2.970
Accuracy:20.223% B+
HSR:21.142% B+
Cosmos VM3
B++
Kills:1,167
Deaths:380
KDR:3.071
Accuracy:20.238% B++
HSR:20.566% C**
Nebula VM20
B**
Kills:639
Deaths:212
KDR:3.014
Accuracy:22.833% B**
HSR:24.100% B++
Quasar VM1
B**
Kills:369
Deaths:93
KDR:3.968
Accuracy:20.278% B**
HSR:13.821% D--
NS-10 Burster
B++
Kills:293
Deaths:132
KDR:2.220
Accuracy:34.285% B++
HSR:3.754% D
NS-10 Burster
B++
Kills:285
Deaths:130
KDR:2.192
Accuracy:34.651% B++
HSR:4.912% C
Nebula VM20
B**
Kills:261
Deaths:107
KDR:2.439
Accuracy:24.065% B**
HSR:21.456% C*
Vortex VM21
B*
Kills:133
Deaths:68
KDR:1.956
Accuracy:48.604% B*
HSR:2.256% D
Vortex VM21
B**
Kills:114
Deaths:68
KDR:1.676
Accuracy:48.834% B*
HSR:6.140% B**
Comet VM2
B*
Kills:104
Deaths:60
KDR:1.733
Accuracy:51.042% B*
HSR:4.808% C**
Comet VM2
B++
Kills:88
Deaths:58
KDR:1.517
Accuracy:51.843% B++
HSR:3.409% C
Kills:7,218
Deaths (as MAX Suit):1,100
Deaths (to MAX Suits):3,222
KDR:6.56182
Kill Difference:6,118
Playtime:121.405 hours
Usage:1%
Score:2.974m
Score/min:408
Accuracy (listed only):32.014%
HSR (listed only):12.852%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
A
Kills:5,183
V. Kills:1,121 462%
Deaths:267
KDR:19.412
Accuracy:58.910% B*
KPH:138.300 A
VKPH:29.900 B**
Light PPA
B*
Kills:1,175
V. Kills:209 N/A
Deaths:101
KDR:11.634
Accuracy:42.024% C++
KPH:30.100 C--
VKPH:5.400 B*
Maelstrom Turbo Laser
C*
Kills:1,147
V. Kills:981 117%
Deaths:596
KDR:1.925
Accuracy:26.549% D
KPH:13.800 C+
VKPH:11.800 C*
Saron Laser Cannon
C++
Kills:606
V. Kills:643 94%
Deaths:313
KDR:1.936
Accuracy:34.202% B+
KPH:9.500 C
VKPH:10.100 C++
Photon A2A Missile Pods
C**
Kills:216
V. Kills:227 95%
Deaths:3
KDR:72
Accuracy:69.611% D**
KPH:49.600 C+
VKPH:52.200 C**
Hornet Missiles
B++
Kills:206
V. Kills:149 137%
Deaths:17
KDR:12.118
Accuracy:66.694% B+
KPH:78.900 C*
VKPH:57 B++
Coyote Missiles
C*
Kills:60
V. Kills:33 176%
Deaths:9
KDR:6.667
Accuracy:54.964% C*
KPH:26.700 C--
VKPH:14.700 D
Kills:8,593 (2,928 + 0)
Deaths:1,306
KDR:6.580
VKDR:2.575
Vehicle Kills:3,363
Kill Difference:7,287
Playtime:232.458 hours
Usage:3%
Score:3.415m
Score/min:245
Piloting Accuracy:34.202%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:1,327
V. Kills:2,644 50%
Deaths:910
KDR:1.458
Accuracy:55.421% B**
KPH:6 C
VKPH:12.100 B**
L105 Zephyr
U
Kills:1,157
V. Kills:267 432%
Deaths:23
KDR:50.304
Accuracy:56.329% A++
KPH:4,165,200 U
VKPH:961,200 U
C150 Dalton
C+
Kills:355
V. Kills:279 127%
Deaths:47
KDR:7.553
Accuracy:51.422% A
KPH:31.600 C+
VKPH:24.800 C+
L-24R Spur
C+
Kills:277
V. Kills:29 N/A
Deaths:32
KDR:8.656
Accuracy:40.978% C*
KPH:26.600 C
VKPH:2.800 C+
Dual-75 Duster
B++
Kills:227
V. Kills:20 N/A
Deaths:8
KDR:28.375
Accuracy:43.011% B+
KPH:89.500 B+
VKPH:7.900 B++
AP30 Shredder
U
Kills:167
V. Kills:108 153%
Deaths:19
KDR:8.789
Accuracy:23.689% D**
KPH:601,200 U
VKPH:388,800 U
L105 Zephyr PX
B+
Kills:60
V. Kills: N/A
Deaths:3
KDR:20
Accuracy:52.598% C*
KPH:90.600 B+
VKPH:0 D*
Kills:3,570 (1,604 + 1,966)
Deaths:1,042
KDR:3.426
VKDR:3.212
Vehicle Kills:3,347
Kill Difference:2,528
Playtime:244.255 hours
Usage:3%
Score:2.563m
Score/min:175
Piloting Accuracy:40.978%
Gunner Accuracy:52.598%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M++
Kills:5,803
V. Kills:2,239 259%
Deaths:304
KDR:19.089
Accuracy:60.347% B+
KPH:68.800 M++
VKPH:26.500 A+
L100 Python HESH
A*
Kills:2,368
V. Kills:157 N/A
Deaths:85
KDR:27.859
Accuracy:48.264% C+
KPH:96.300 A*
VKPH:6.400 C--
LB00 Python AP
B+
Kills:1,221
V. Kills:467 261%
Deaths:86
KDR:14.198
Accuracy:62.119% B
KPH:68.200 B+
VKPH:26.100 B+
L100 Python HEAT
A*
Kills:1,154
V. Kills:412 279%
Deaths:94
KDR:12.277
Accuracy:57.387% B+
KPH:57.300 A*
VKPH:20.500 A++
C75 Viper
A*
Kills:1,127
V. Kills:384 293%
Deaths:89
KDR:12.663
Accuracy:46.912% B++
KPH:49.800 B**
VKPH:17 A*
Skyguard
B++
Kills:982
V. Kills:672 146%
Deaths:116
KDR:8.466
Accuracy:27.075% C
KPH:17.700 B+
VKPH:12.100 B++
Kills:12,655 (12,655 + 0)
Deaths:774
KDR:16.350
VKDR:5.596
Vehicle Kills:4,331
Kill Difference:11,881
Playtime:225.107 hours
Usage:3%
Score:4.491m
Score/min:333
Driving Accuracy:27.075%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
A++
Kills:46,874
V. Kills:26,930 174%
Deaths:2,579
KDR:18.175
Accuracy:61.182% A++
KPH:46.100 A
VKPH:26.500 A++
Supernova PC
M+
Kills:4,348
V. Kills:1,049 414%
Deaths:321
KDR:13.545
Accuracy:60.902% A
KPH:54.400 M+
VKPH:13.100 A
Proton II PPA
A++
Kills:3,560
V. Kills:191 N/A
Deaths:115
KDR:30.957
Accuracy:28.968% B++
KPH:105.900 A++
VKPH:5.700 B**
Saron HRB
A+
Kills:2,379
V. Kills:1,218 195%
Deaths:167
KDR:14.246
Accuracy:52.309% B**
KPH:40.700 A+
VKPH:20.800 B+
Supernova FPC
C++
Kills:551
V. Kills:425 129%
Deaths:142
KDR:3.880
Accuracy:52.677% C+
KPH:19.900 C-
VKPH:15.400 C++
M12 Kobalt
C++
Kills:402
V. Kills:17 N/A
Deaths:24
KDR:16.750
Accuracy:13.782% D
KPH:70.100 C++
VKPH:3 C+
M20 Basilisk
A+
Kills:310
V. Kills:150 205%
Deaths:46
KDR:6.739
Accuracy:37.587% B**
KPH:26.300 B*
VKPH:12.700 A+
G30 Walker
C+
Kills:264
V. Kills:148 177%
Deaths:46
KDR:5.739
Accuracy:32.356% B+
KPH:17.900 C
VKPH:10 C+
Aphelion VEX-4
B++
Kills:205
V. Kills:146 139%
Deaths:9
KDR:22.778
Accuracy:31.296% C--
KPH:32 B+
VKPH:22.800 B++
Supernova VPC
C**
Kills:95
V. Kills:7 N/A
Deaths:8
KDR:11.875
Accuracy:53.333% C**
KPH:45.100 C++
VKPH:3.300 D--
G40-F Ranger
C
Kills:71
V. Kills:41 169%
Deaths:9
KDR:7.889
Accuracy:29.817% C
KPH:17.800 D--
VKPH:10.300 D*
Kills:59,059 (4,994 + 54,065)
Deaths:3,466
KDR:17.040
VKDR:8.748
Vehicle Kills:30,322
Kill Difference:55,593
Playtime:1,261.968 hours
Usage:14%
Score:36.442m
Score/min:481
Driving Accuracy:53.333%
Gunner Accuracy:29.817%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A*
Kills:10,115
V. Kills:4,047 250%
Deaths:294
KDR:34.405
Accuracy:65.931% B**
KPH:86.400 A*
VKPH:34.600 A+
M12 Kobalt-H
A
Kills:3,191
V. Kills:148 N/A
Deaths:47
KDR:67.894
Accuracy:24.641% B+
KPH:193.600 B**
VKPH:9 A
Proton II PPA-H
A++
Kills:2,991
V. Kills:153 N/A
Deaths:68
KDR:43.985
Accuracy:35.945% C+
KPH:170 A++
VKPH:8.700 B++
M40 Fury-H
A**
Kills:1,722
V. Kills:101 N/A
Deaths:31
KDR:55.548
Accuracy:40.805% C+
KPH:197.700 A**
VKPH:11.600 C
Saron HRB-H
M++
Kills:1,154
V. Kills:314 366%
Deaths:33
KDR:34.970
Accuracy:52.844% C
KPH:89.600 M++
VKPH:24.400 C++
G40-F Ranger
B+
Kills:305
V. Kills:165 184%
Deaths:11
KDR:27.727
Accuracy:29.031% D
KPH:44 B+
VKPH:23.800 C**
G30 Walker
C**
Kills:192
V. Kills:137 139%
Deaths:14
KDR:13.714
Accuracy:27.618% D*
KPH:24.500 C-
VKPH:17.500 C**
M60-G Bulldog-H
A+
Kills:168
V. Kills:12 N/A
Deaths:11
KDR:15.273
Accuracy:53.014% B+
KPH:132.800 A+
VKPH:9.500 C+
Aphelion VEX-4H
B**
Kills:139
V. Kills:111 124%
Deaths:15
KDR:9.267
Accuracy:43.070% C
KPH:48.100 B+
VKPH:38.400 B**
Kills:19,977 (0 + 19,977)
Deaths:524
KDR:38.124
VKDR:9.901
Vehicle Kills:5,188
Kill Difference:19,453
Playtime:191.664 hours
Usage:2%
Score:5.515m
Score/min:480
Driving Accuracy:N/A%
Gunner Accuracy:43.070%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:1,277
V. Kills:59 N/A
Deaths:53
KDR:24.094
Accuracy:18.707% C++
KPH:115.800 A
VKPH:5.300 B*
M12 Kobalt
A++
Kills:1,213
V. Kills:27 N/A
Deaths:24
KDR:50.542
Accuracy:18.923% C*
KPH:134.500 A++
VKPH:3 C+
M40 Fury
A*
Kills:1,155
V. Kills:159 N/A
Deaths:45
KDR:25.667
Accuracy:37.236% C++
KPH:100.100 A*
VKPH:13.800 B**
M40 Fury
M
Kills:866
V. Kills:108 N/A
Deaths:24
KDR:36.083
Accuracy:42.546% B++
KPH:120.900 M
VKPH:15.100 B++
M60-G Bulldog
M*
Kills:533
V. Kills:52 N/A
Deaths:23
KDR:23.174
Accuracy:45.705% B**
KPH:82 M*
VKPH:8 B+
M20 Basilisk
B**
Kills:479
V. Kills:167 285%
Deaths:40
KDR:11.975
Accuracy:38.232% C+
KPH:34.100 B**
VKPH:11.900 B**
M60-G Bulldog
A*
Kills:452
V. Kills:35 N/A
Deaths:15
KDR:30.133
Accuracy:47.346% B**
KPH:81.400 A*
VKPH:6.300 C
M20 Basilisk
B+
Kills:178
V. Kills:70 251%
Deaths:10
KDR:17.800
Accuracy:37.422% C+
KPH:28.400 B+
VKPH:11.200 B
G30 Walker
A*
Kills:128
V. Kills:153 83%
Deaths:7
KDR:18.286
Accuracy:26.496% C-
KPH:17.400 C*
VKPH:20.800 A*
G30 Walker
B++
Kills:76
V. Kills:58 129%
Deaths:5
KDR:15.200
Accuracy:27.490% C--
KPH:17 C+
VKPH:13 B++
G40-F Ranger
B++
Kills:59
V. Kills:39 148%
Deaths:2
KDR:29.500
Accuracy:27.607% D
KPH:25.300 B++
VKPH:16.700 B+
Kills:6,416 (0 + 6,416)
Deaths:248
KDR:25.871
VKDR:3.738
Vehicle Kills:927
Kill Difference:6,168
Playtime:85.295 hours
Usage:1%
Score:1.816m
Score/min:355
Driving Accuracy:N/A%
Gunner Accuracy:27.607%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
C**
Kills:493
V. Kills:86 N/A
Deaths:445
KDR:1.108
Accuracy:22.174% C+
KPH:8.900 D-
VKPH:1.600 C**
S12 Renegade
B++
Kills:341
V. Kills:25 N/A
Deaths:101
KDR:3.376
Accuracy:38.577% C-
KPH:39.100 C
VKPH:2.900 B++
V30-F Starfall
B+
Kills:135
V. Kills:82 163%
Deaths:48
KDR:2.813
Accuracy:52.456% D**
KPH:33.700 B+
VKPH:20.500 B+
Kills:969 (969 + 0)
Deaths:594
KDR:1.631
VKDR:0.325
Vehicle Kills:193
Kill Difference:375
Playtime:67.912 hours
Usage:1%
Score:0.215m
Score/min:53
Driving Accuracy:52.456%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
B
Kills:63
V. Kills:24 252%
Deaths:5
KDR:12.600
Accuracy:31.709% D**
KPH:55.100 C+
VKPH:21 B
Kills:63 (0 + 63)
Deaths:5
KDR:12.600
VKDR:4.800
Vehicle Kills:24
Kill Difference:58
Playtime:1.143 hours
Usage:0%
Score:0.020m
Score/min:290
Piloting Accuracy:N/A%
Gunner Accuracy:31.709%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
E540 Halberd 73,80446,8742,57918.175B*14.3161.182%A++1.862%C-46.1A26.5A++3221017.5h5.1B+8.3B**
Sirius SX12 41,18240,66814,7292.761A++1.1030.593%A11.692%D--56.7AN/A141716.8h12.9B+42B+
Parallax VX3 30,74930,6632,99310.245A*6.3849.561%A+84.718%B*67.8A**N/A173452h1.7B**3.4B**
NSX Tomoe 12,93412,7095,1292.478B+1.3830.61%B32.772%C35.1C+N/A86362.5h15.7C51.4C++
E540 Halberd-H 14,16210,11529434.405A**30.5465.931%B**1.878%C+86.4A*34.6A+464117.1h4.2B**6.3A
Proximity Mine 7,5887,58755113.77M++9.9142.34%C+N/A318.8M**N/A61123.8h1.1A*2.7A
Ghost 6,2296,1777688.043A++4.1849.156%A+75.166%B++75.8A+N/A20281.5h1.8B*3.7B*
L100 Python AP 8,0425,80330419.089M++15.2360.347%B+N/A68.8M++26.5A+37884.4h3.6A5.9B**
Dual Photon Pods 6,3045,18326719.412A++15.5558.91%B*1.717%B+138.2A29.9B**60637.5h15.8B*26.8B*
Tank Mine 8,6875,1016218.214M++4.3532.863%C+N/A228.7M160.8M*212422.3h1.6B+4.9B*
Solstice SF 5,1775,0462,4202.085B**1.7825.536%C**7.868%D**22.4C++N/A87224.8h10.2B39.8B+
Supernova PC 5,3974,34832113.545A9.6860.902%A1.242%D-54.4M+13.1A38679.9h2.7A+4.5A+
Proton II PPA 3,7513,56011530.957B**27.1028.968%B++1.798%C106A++5.7B**29333.6h6.8B*23.4B**
Artemis VX26 3,2313,2155845.505M*1.6428.983%B15.21%D*33.8C+N/A15895h10.7B+37.1B+
M12 Kobalt-H 3,3393,1914767.894M*64.0324.641%B+7.302%F-193.4B**9A53716.5h14.8C*60.2B
Proton II PPA-H 3,1442,9916843.985M40.1235.945%C+1.939%C*169.9A++8.7B++46717.6h6.2B**17.3B*
Saron HRB 3,5972,37916714.246A++10.3952.309%B**1.429%C+40.7A+20.8B+40058.5h16.4B*31.3B**
L100 Python HESH 2,5252,3688527.859A24.0048.264%C+N/A96.3A*6.4C--35524.6h2.6B*5.3B++
Serpent VE92 1,7661,7451,0181.714B+2.1527.146%B++14.671%D-25.4C+N/A7968.8h13.1C++48.3B+
M40 Fury-H 1,8231,7223155.548M**51.6940.805%C+N/A197.9A**11.6C5408.7h4.4B*10.8B**
Eridani SX5 1,7061,6968721.945B++1.9227.896%C**10.731%D*41.8C**N/A10540.6h9.7B*34.7B+
CAS30 Tank Buster 3,9711,3279101.458C++2.4055.421%B**N/A6C12.1B**106219.4h66.9C+120.8C**
Blueshift VM5 1,3211,3092485.278B**1.4219.385%C+21.772%C++52.6AN/A14724.9h12.1B**62.6B+
Force-Blade 1,5421,28828,8840.045B++3.8255.087%A*N/A0.7C+N/A21915.5h2B+3.6B+
Blueshift VM5 1,2871,2832495.153B**1.2919.897%C+18.94%C-51.5B**N/A13424.9h12.6B**63.2B+
M12 Kobalt 1,3361,2775324.094B**20.2318.707%C++13.391%D--116.1A5.4B*33911h14.8B*78.9B+
Phaseshift VX-S 1,2691,24311510.809M6.9547.259%A+92.599%A62.5A*1.3M*15619.9h2.1B++4.4B*
LB00 Python AP 1,6881,2218614.198C*10.3462.119%BN/A68.2B+26.1B+37017.9h3.6B++5.9B*
M12 Kobalt 1,2401,2132450.542A+46.6818.923%C*15.416%D134.8A++3C+3959h13.2B**69.6B+
Deimos VA29 1,2101,1897291.631B2.2368.813%B++16.4%C+45.4C++N/A15726.2h2.3C*3.3B+
VE-S Canis 1,2031,1853982.977A+0.8831.138%B++38.144%A*38.2C+N/A10931h11.9C++38.3B+
NSX Naginata 1,2111,1835702.075B++1.7925.531%B++29.079%C++51.9B1.2B**13622.8h11.7C**45.7B+
VE-LR Obelisk 1,2061,1813952.99B++0.8739.428%B**34.124%C*36.5C++N/A8532.4h5.2B*13.2B*
NS Baron G5 1,2021,1786681.763B*2.1051.677%B++12.903%C41.9B+N/A10528.1h4.8C+9.2C+
NS-44L Blackhand 1,2041,1783932.997A+0.8655.075%A+53.056%B*44.1B**1A*11326.7h3.6B++6.6B*
Thanatos VE70 1,2041,1757731.52B++2.3435.024%C--14.723%C24.9C+N/A7647.1h4.5B13C++
Light PPA 1,3841,17510111.634B*7.7742.024%C++N/A30.1C--5.4B*14039h17C+40.4C+
Pandora VX25 1,1961,1748071.455B+2.4132.153%D8.688%F26.3C-N/A8744.7h4.4C++13.7C+
V10 1,1751,1741358.696A*4.8455.59%A*76.746%C+84.5A**N/A23313.9h1.8B*3.3B**
NSX Tanto 1,2051,1738811.331C*2.5325.639%C+27.707%B18.7C--N/A4862.7h15.5C+60.3C+
Cosmos VM3 1,2021,1733952.97B++0.8920.223%B+21.142%B+48.5A1.2A+14124.2h13.3B66C**
NS-44 Commissioner 1,2521,1726961.684B++2.1853.741%A*19.198%C58.6B**4S20520h4.5C-8.3B++
NS-7 PDW 1,1801,1713833.057M0.8032.426%A+11.102%D*74.1A**N/A23515.8h12.5B++38.6B++
C-4 ARX 1,5571,1694152.817B+1.0428.488%B+N/A164.6B**54.6A9387.1h1B++3.7B++
SVA-88 1,1851,1685322.195C*1.6724.432%C*26.456%C++45.6C+N/A17425.6h12C+49.3C*
Cosmos VM3 1,1831,1673803.071B++0.7920.238%B++20.566%C**44.4B**N/A12826.3h13.9C+68.7B+
Beamer VS3-FB 1,1891,1668351.396C++2.4634.939%B+20.669%C--35.3CN/A9633h13.1F*37.4D-
NSX Tengu 1,1811,1655432.145B*1.7237.04%C++22.575%C**31C+N/A7137.6h14C+37.8C++
Parsec VX3-A 1,1741,1638613.523A**9.6648.899%B**85.641%B**72.2B**N/A19216.1h1.5A3.2B**
Phobos VX86 1,1751,1626851.696C**2.1674.572%A17.04%C++58.1B+N/A19120h2.3B3B++
Nyx VX31 1,1791,1624092.841B+1.0235.256%C*25.645%C-38.3C+N/A12730.3h5.3C**15B
NS-30 Vandal 1,1731,1623803.058B++0.8037.45%B++20.826%D48.4B+N/A13724h5.3B14.3B+
XM98 1,1651,1611398.353M*4.4954.367%M81.998%B*70.4M+N/A25816.5h1.8B**3.4A
VA39 Spectre 1,2001,1601328.788S4.9346.654%A**61.207%A*57.4A*2S20020.2h4.2B**8.9B**
Solstice VE3 1,1821,1602350.435U46.5719.966%D13.276%D*17.6C+N/A18166h14.3B71.6C++
Phantom VA23 1,1711,1602724.265A+0.4040.182%B*28.621%C+62.7B**N/A16818.5h3.7B*9.1B*
Skorpios 1,1711,1587301.586C++2.2723.051%D*14.076%D--28.2DN/A7741h12.5D54.2D-
L105 Zephyr 1,4241,1572350.304S46.4456.329%A++N/A11570U2670U47797800.1h6B10.6B*
Revenant 1,1731,1573603.214C*0.6533.893%C+25.929%C37CN/A7831.3h7.5C+22.2C++
M40 Fury 1,3141,1554525.667M*21.8137.236%C++N/A100.4A*13.8B**47111.5h8.3B**22.3B*
L100 Python HEAT 1,5661,1549412.277A++8.4257.387%B+N/A57.4A*20.5A++41620.1h5B+8.6B*
Saron HRB-H 1,4681,1543334.97S31.1152.844%C1.3%C89.5M++24.3C+58412.9h9.4A++17.8A+
VX6-7 1,1731,1549891.167C+2.6921.506%D14.471%D--9.6D-N/A33120.2h16.1D74.9C--
NS-11C 1,1661,1538761.316B2.5424.408%C++15.785%D13.7DN/A5283.9h15.6C+64C++
MKV Suppressed 1,1681,1526181.864B**2.0025.328%C+15.972%D28C+N/A7841.2h13.9C*54.8C*
Orion VS54 1,1661,1513773.053B*0.8119.285%C18.245%D-29.9C+N/A23738.5h13.2C+68.6C+
Maelstrom Turbo Laser 2,1281,1475961.924C++1.9426.549%D3.4%B+13.8C+11.8C*16283.1h95C**357.7C++
M12 Kobalt 1,1791,14510114.5S110.6421.879%C+18.603%C*159B*4.7C+3707.2h14.3B++65.4B+
NS-61 Emissary 1,1711,1449061.263B++2.6032.281%B++16.084%C+25.4C+N/A6945h17.2C53.4C++
Pulsar VS1 1,1581,1423842.974A*0.8921.335%C-14.273%D--25.6C++N/A14244.6h13B+61.1C*
Eidolon VE33 1,1761,1421,0731.064C+2.8032.916%B*17.338%D*7.9D-N/A28144.7h9.5C+28.8B+
Manticore SX40 1,1661,1429361.22C**2.6433.311%B++20.841%C+24.7CN/A7646.2h10D30.1C+
NSX Daimyo 1,1351,1331477.707A3.8544.312%B+96.47%B++62.9B+N/A17018h2.1B++4.7B++
C75 Viper 1,5111,1278912.663A++8.8046.912%B++N/A49.9B**17A*37622.6h11.8B+25.1B++
M40 Fury 1,2451,1141958.632M**54.7740.409%D1.436%C+210.2M*24.7B+5855.3h7.6B++18.8B++
Beamer VS3 1,1581,1036851.61B**2.2541.519%A*18.042%D44.3B*2.2A*14824.9h13.4D-32.4C++
C-4 1,5321,0903503.114A0.7533.032%AN/A121.1B*49.1A+14829h1.3B+4B*
Nova 1,0211,0106191.632C*2.2334.83%D-17.327%B+32.4C+N/A9931.2h3.6B++10.3C*
Skyguard 1,6549821168.466A**4.6127.075%C1.12%D17.7B+12.1B++19355.4h98.2B++362.8B+
Frag Grenade 9919751975N/A971.1440.626%DN/A1218.8M*20A+32210.8h2A++4.9B**
NS-AM7 Archer 1,4709381,3540.693B+3.1762.27%B+3.945%D**3.6D2.1C30257.1h15.4B+24.7B+
M40 Fury 9748662436.083S32.2242.546%B++1.617%C120.3M15B+5147.2h9.2B++21.5B*
NS-45 Pilot 8528304891.697B2.1637.891%B**24.699%C+72.8B++1.9A*19411.4h6.7B+17.6B++
Spear Anti-Vehicle Phalanx Turret 1,2027365014.72B**10.8670.63%M2.582%D106.7S67.5S13566.9h5.5B*7.9B**
Nebula VM20 6536392123.014B+0.8522.833%B**24.1%B++60.3A++1.3A+20910.6h15.8C++69.2B+
M20 Basilisk 7256211156.455S52.5941.693%D*6.119%B++101.8M17C3736.1h35.7A+85.6A
Eclipse VE3A 6276173991.546C+2.3127.768%C*16.208%D20.3DN/A6230.4h15.2D--54.6C
Saron Laser Cannon 1,2496063131.936C++1.9234.202%B+2.475%C++9.5C10.1C++15263.7h217.2D635C--
NS-11A 5995854031.452C++2.4127.082%B+20%C24CN/A8424.4h16.4D60.4C++
Supernova FPC 9765511423.88C0.0252.677%C+2.904%C**19.9C-15.3C+709627.7h5.2C++9.9C*
M60-G Bulldog 5855332323.174S19.3145.705%B**2.251%C-82M*8B+3666.5h4.5A9.8B**
M12 Kobalt-F 5794934451.108C2.7522.174%C+5.274%D-8.9D-1.6C**2755.2h21.3D96.3C+
M20 Basilisk 6464794011.975S8.1138.232%C+7.933%B*34B**11.8B**28714.1h58.2B*152.2B*
M60-G Bulldog 4874521530.133S26.2747.346%B**1.327%D--80.7A*6.3C2945.6h4.1B**8.7B**
Cerberus 4584514221.069C++2.7931.227%C+24.834%C*29.9C+N/A9015.1h6.9C22.1C+
MANA Anti-Personnel Turret 420406785.205N/A1.3423.805%UN/A4060U140U12601600.1h22.7T*95.5T*
M12 Kobalt 4194022416.75C+12.8913.782%D8.458%D*70.5C++3C+1885.7h15.7B+113.6C*
MANA Anti-Vehicle Turret 8173881143.404A0.4662.661%C+2.062%D3880C4290C+17498230.1h9.3C*14.8C**
Quasar VM1 372369933.968A++0.1120.278%B**13.821%D--31.5B++N/A17411.7h16.2C79.7B
C150 Dalton 634355477.553C*3.6951.422%AN/A31.7C+24.9C+65811.2h5C9.8B+
S12 Renegade 3663411013.376C++0.4838.577%C-N/A39.2C2.9B++1288.7h4.7D*12.1D
M20 Basilisk 460310466.739A+2.8837.587%B**4.194%C-26.3B*12.7A+19711.8h70.2B+186.9B*
G40-F Ranger 4703051127.727A++23.8729.031%DN/A44.2B+23.9C**3536.9h55.6B+191.5C**
NS-10 Burster 5162931322.22A++1.6434.285%B++3.754%D8.7B**6.6A*13433.6h127.5C*372B+
M60-A Bulldog 334292338.848B+4.9934.617%CN/A2920U420U7515200.1h5.7C++16.4C++
NS-10 Burster 4902851302.192A+1.6734.651%B++4.912%C9.2A+6.6A++13131.1h124.2B+358.3B++
L-24R Spur 306277328.656C**4.8040.978%C*2.166%C++26.6C2.8C+7210.4h31.4C++76.5C++
H-V45 2772701461.849C**2.0123.963%C+17.778%C-37C**1A+2317.3h14C+58.2C++
G30 Walker 412264465.739B1.8832.356%B+3.409%C+17.8C10C+14614.8h180C++556.4B
Nebula VM20 2652611072.439C++1.4224.065%B**21.456%C*52.2B**N/A2215h17.6C73.2B+
NS-357 Underboss 2592562580.992C+2.8739.483%B+13.281%D--18.6DN/A7113.8h7.3F**18.4D-
VE-C Horizon 2662561581.62C++2.2438.074%B+25.781%C**46.5C++1.8B*1085.5h13.7B+36B+
NSX-P Tanto 2582511122.241A+1.6228.985%B++22.709%C49.2B**1.4B**1895.1h14C**48.1B+
Rocklet Rifle 5092442441B+2.8658.419%B+N/A29.4C++31.9B+5378.3h36.4C*62.3B
Sticky Grenade 2332321232N/A228.1446.52%DN/A773.3C3.3D-24660.3h2.2C++4.7C+
Dual-75 Duster 247227828.375A*24.5143.011%B+N/A90.8B+8B++2522.5h5.5C**12.7B+
Photon A2A Missile Pods 443216372U68.1469.611%D**N/A49.1C+51.6C**4484.4h6.4B**9.2B++
Lasher X2 2142101381.522B*2.3425.207%C+2.857%D25CN/A1568.4h19.6C++77.7C*
Hornet Missiles 3552061712.118A+8.2666.694%B+2.427%B*79.2C*57.3B*12122.6h11.7C+17.6C++
Aphelion VEX-4 351205922.778S18.9231.296%C--4.39%C*32B+22.8B++3446.4h54.4C**174C++
Chaos 2082041361.5C+2.3656.768%B+12.255%D40.8CN/A1175h3.9B6.9B+
G30 Walker 3291921413.714A9.8527.618%D*5.729%B**24.3C--17.3C*2767.9h196.6C--711.8D-
S1 309191971.969A*1.8960.949%B+N/A27.3C*16.9B+9857h6.5C*10.6B
NS-15M2 189185772.403B+1.4624.242%C++21.622%C--40.2C+N/A2834.6h13.4C+55.4C++
M20 Basilisk 2481781017.8S13.9437.422%C+8.989%A28.3B+11.1C**2876.3h66.3B**177.3B*
Ursa 170169931.817B+2.0425.607%B+20.118%D46.9BN/A2923.6h12.6C49C*
Corvus VA55 173169961.76B*2.1021.841%C-17.16%D-30.2C++N/A1685.6h11.5B+52.7C++
M60-G Bulldog-H 1801681115.273B*11.4153.014%B+N/A129.2A+9.2C3581.3h4.3B*8.2B*
AP30 Shredder 275167198.789B4.9323.689%D**2.395%C++1670U1080U15398100.1h62.4B*263.5C*
Nemesis VSH9 2581481381.072B++2.7958.205%D2.027%C9.9C7.4C31514.9h9.2C15.8C--
Aphelion VEX-4H 250139159.267B+5.4143.07%C3.597%C**47.9B+38.3B**11072.9h54.8C**127.3C*
V30-F Starfall 217135482.813B*1.0552.456%D**N/A33.8B+20.5B+2424h14.3B+27.3C+
Vortex VM21 275133681.956B+1.9048.604%B*2.256%D8.8C+9.3B**15615.2h43.6C++89.7C**
G30 Walker 281128718.286S14.4326.496%C-N/A17.3C*20.7A*2627.4h243.1C-917.7C
Auraxium Force-Blade 16912325,2640.005D3.8617.475%D--5.691%C0.1DN/A02134.6h3D**17.3D
Vortex VM21 229114681.676B+2.1848.834%B*6.14%B**7.5C+7.6B**12315.2h52C++106.4B
Comet VM2 161104601.733B**2.1351.042%B*4.808%C**12C++6.6B**3408.7h26.9C52.6C++
Fatestealer 1041023410.299T*3.5641.225%B+12.745%D--7.5D-N/A1813.6h2B**4.8B*
Aspis Anti-Aircraft Phalanx Turret 200101911.222M++7.3628.377%B+1.98%C+15.5B*15.2B*3896.5h117.8B*415B++
Lancer VS22 229991140.868C++2.9956.996%D1.01%C9.4C--12.4C+36310.5h23C++40.3C++
Lumine Edge 97952,8930.033C3.8330.404%C**16.842%C++0.6C--N/A2170.8h1.3C**4.4B
Supernova VPC 10295811.875C++8.0153.333%C**1.053%C--45.2C++3.3D--50802.1h2.2B**4.1B**
Equinox VE2 9393731.274C++2.5928.059%B+19.355%C+25.8CN/A1143.6h16.2D--57.9C+
Hunter QCX 9993851.094B+2.7712.262%F-38.71%B*10CN/A689.3h4.8C*38.9D
Pulsar C 9291571.596C**2.2626.766%B+29.67%B**37.9B+N/A8782.4h11.3C**42.2B+
Comet VM2 14788581.517B+2.3451.843%B++3.409%C12.2C+8.2A++2827.2h29.9C+57.6C*
VX29 Polaris 8482352.343B++1.5228.555%B*36.585%A++39C+1B**4442.1h14.9D52.3C*
G30 Walker 13476515.2M**11.3427.49%C--2.632%D16.9C+12.9B++2694.5h236.1C858.8C-
G40-F Ranger 1127197.889C+4.0329.817%C2.817%A**17.8D--10.3D*1594h81.7C274.1C
Pelter Rocket Pod 8763512.6C+8.7431.709%D**1.587%B57.3C+21.8B+2891.1h17.9B+56.4C+
Coyote Missiles 936096.667A+2.8154.964%C*N/A27.3C--15D2352.2h51.6C93.9C+
L105 Zephyr PX 6060320C**16.1452.598%C*N/A85.7C**N/A3250.7h5.6C-10.6C+
The Little Helper 6059371.595C*2.2757.115%B**11.864%D49.2C*N/A2211.2h4.9C+8.6B+
G40-F Ranger 9859229.5U25.6427.607%DN/A25.7B++17B++3682.3h92.7B++335.6B+
A30 Walker 11858600.967C2.8918.044%D--1.724%C+580U600U4959800.1h213.2D-1181.5D*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon3411,7127.9h
Anti-Vehicle MANA Turret203402.8h
Decoy Grenade01330h
Nano-Armor Kit3,1916,433,442618.9h
Skywall Shield Emitter1980.2h
Structure Shield Module1740.3h
Repair Module0780.2h
Cortium Silo0740.1h
Turret AI Module0700.3h
Nanite Revive Grenade06170.2h
Medical Applicator302144,88518.2h
Spitfire Auto-Turret705,9025.2h
Motion Spotter16486,41034.8h
Restoration Kit0860.1h
VS Patriot Flare Gun51870.5h
Hoplon Anti-Aircraft Phalanx Tower2510.2h
Rampart Wall31641.2h
Spear Anti-Vehicle Tower0570.3h
Deconstruction Tool08720.1h
Welding Device05910h
Recon Detection Device47148,39179.7h
Shield Recharging Field485,2041.9h
Ammunition Package4211,5865.6h
Medical Kit51812,89315.6h
Anti-Infantry MANA Turret342,3943.6h
Nano-Repair Grenade02,3750.7h
Snowman Soldier21360.1h
WLT-Howler Mining Laser28070.7h
Hardlight Barrier195741h

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