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Executor Advisory scheissdiewandan[SdWa] scheissdiewandan
NC BR 210

KDR: 3.49

Score: 123.3m

Last Seen: Sep 15th, 2019 2:57 PM
- OFFLINE - 8.9 hour(s)

Prestige 1, Battle Rank 100 (210 total) - New Conglomerate on Miller - Outfit Leader of scheissdiewandan[SdWa] scheissdiewandan
NC outfit on Miller

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS M30 Mustang AH L100 Python HESH LA1 Anchor Titan-150 AP Orbital Strike Uplink C-4 Titan-150 HESH GD-22S
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,025,820 MLG Score: 820
Fun Score: N/A
Cheeseburgers Flipped: 1371TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.55%22.256%59143117145,8572.105851.38

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.969%1.029B**0.192C++-0.047C+HEAD ++ (~8.98)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.10.398B11.70.17C++32.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.582%0.782%11425120916,496169741569.71496397%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.894%-0.419C---0.741D-0.625

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.60.601B+200.594B+39.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.55%1.428%16197120720,5221621641412.6523320%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.558%-0.45C---0.682D0.475

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.80.354C**8.70.276C*15.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.653%9.319%5601811967,018143234794.89742202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.933%-0.306C1.155B**0.853

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
111.70.062C+36.50.076C+75.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.343%79.051%560512095,4801840232.97826

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.128%0.206C++0.667B+-0.631

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.36C**2.20.277C*3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.551%11.679%560412102,7571764161.56204

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.667%0.646B+-0.584D0.043

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.522B+3.20.36C**3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
scheissdiewandan[SdWa] scheissdiewandan
NC outfit on Miller

Members: 1
123.3m614.2%548 (32.9k)440 (26.4k)3.48575141,66140,6404.03209210 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC12141079421.59%13.23%28606:5453

6% Combat Medic37% Engineer21% Heavy Assault20% Infiltrator13% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 6th, 2014 4:41 PMJan 11th, 2018 10:56 PMSep 16th, 2019 6:47 AM (14h) (PST)Sep 15th, 2019 2:13 PM (1d) (PST)Sep 15th, 2019 10:57 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
665925730.5050.1450.0673.6110.083820

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,9135,54734,3663094217526,390

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4673.3h/194.7d 22,203 18,741 63,030 1012.5k 5,581 14,525 23,175 186.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:5,393
Deaths:2,227
KDR:2.422
Accuracy:28.021% B+
HSR:25.088% C+
GD-22S
B+
Kills:2,225
Deaths:1,114
KDR:1.997
Accuracy:25.740% B+
HSR:24.899% C++
EM6
B+
Kills:1,735
Deaths:618
KDR:2.807
Accuracy:24.718% B+
HSR:24.553% C++
NC6A GODSAW
C++
Kills:1,713
Deaths:779
KDR:2.199
Accuracy:29.440% C++
HSR:20.607% D--
NS-15M AE
C+
Kills:1,232
Deaths:522
KDR:2.360
Accuracy:25.659% C+
HSR:24.432% C
MGR-L1 Promise
B+
Kills:1,191
Deaths:455
KDR:2.618
Accuracy:26.133% B+
HSR:24.517% C+
MGR-L1 Promise AE
B+
Kills:1,188
Deaths:323
KDR:3.678
Accuracy:29.211% B+
HSR:28.115% C+
NSX Naginata
C+
Kills:1,172
Deaths:685
KDR:1.711
Accuracy:21.693% C+
HSR:27.218% C+
NS-15M2
B+
Kills:1,172
Deaths:411
KDR:2.852
Accuracy:26.889% B+
HSR:24.232% C+
EM1
C*
Kills:1,169
Deaths:872
KDR:1.341
Accuracy:22.686% C*
HSR:18.563% C--
NC6 Gauss SAW
B+
Kills:1,168
Deaths:750
KDR:1.557
Accuracy:23.454% B+
HSR:17.894% D--
NSX-P Naginata
B+
Kills:1,168
Deaths:372
KDR:3.140
Accuracy:25.959% B+
HSR:32.877% B+
NC6S Gauss SAW S
B
Kills:1,168
Deaths:440
KDR:2.655
Accuracy:25.573% B
HSR:26.456% B
NS-15MG
D
Kills:1,153
Deaths:683
KDR:1.688
Accuracy:22.024% D
HSR:18.907% D*
Kills:22,847
Deaths (as Heavy Assault):10,251
Deaths (to Heavy Assaults):11,346
KDR:2.22876
Kill Difference:12,596
Playtime:964.392 hours
Usage:21%
Score:19.296m
Score/min:333
Accuracy (listed only):25.514%
HSR (listed only):24.168%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
B
Kills:1,183
Deaths:761
KDR:1.555
Accuracy:26.900% B
HSR:19.780% C-
NSX Tanto
C
Kills:1,175
Deaths:1,081
KDR:1.087
Accuracy:24.342% C
HSR:22.128% C--
Razor GD-23
B**
Kills:1,169
Deaths:868
KDR:1.347
Accuracy:29.226% B**
HSR:17.365% D
AF-4A Bandit
C++
Kills:1,166
Deaths:878
KDR:1.328
Accuracy:25.880% C++
HSR:22.299% C+
LA39 Bruiser
C++
Kills:1,164
Deaths:1,081
KDR:1.077
Accuracy:61.922% C++
HSR:11.512% D
NS-11C
C++
Kills:1,161
Deaths:824
KDR:1.409
Accuracy:24.349% C++
HSR:17.830% C
AF-19 Mercenary
B++
Kills:1,137
Deaths:1,163
KDR:0.978
Accuracy:25.906% B++
HSR:18.734% C--
AF-57 Piston
B+
Kills:1,028
Deaths:692
KDR:1.486
Accuracy:44.641% B+
HSR:13.716% C+
NSX-P Tanto
B*
Kills:774
Deaths:450
KDR:1.720
Accuracy:30.010% B*
HSR:23.127% C
19A Fortuna
B+
Kills:734
Deaths:601
KDR:1.221
Accuracy:28.310% B+
HSR:18.256% C--
Gauss Compact S
B**
Kills:519
Deaths:189
KDR:2.746
Accuracy:29.120% B**
HSR:12.331% D--
GD-7F
B+
Kills:501
Deaths:283
KDR:1.770
Accuracy:26.654% B+
HSR:19.761% C+
Mauler S6
B+
Kills:388
Deaths:346
KDR:1.121
Accuracy:45.498% B+
HSR:8.763% D*
Gauss Compact Burst
D-
Kills:241
Deaths:152
KDR:1.586
Accuracy:20.448% D*
HSR:19.502% D-
NS Baron G5
B
Kills:210
Deaths:155
KDR:1.355
Accuracy:47.633% B
HSR:15.714% C*
MGR-C1 Charger
C++
Kills:203
Deaths:100
KDR:2.030
Accuracy:27.828% C++
HSR:22.660% C
GD-66 Claw
C++
Kills:177
Deaths:194
KDR:0.912
Accuracy:60.465% C++
HSR:7.345% D*
NS Baron G5AE
B++
Kills:87
Deaths:66
KDR:1.318
Accuracy:53.488% B++
HSR:12.644% C--
Kills:13,017
Deaths (as Engineer):9,884
Deaths (to Engineers):7,432
KDR:1.31698
Kill Difference:3,133
Playtime:1,722.092 hours
Usage:37%
Score:52.550m
Score/min:509
Accuracy (listed only):35.146%
HSR (listed only):16.859%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MGR-S1 Gladius
B**
Kills:1,348
Deaths:625
KDR:2.157
Accuracy:31.983% B**
HSR:19.436% C
AF-4 Cyclone
B**
Kills:1,345
Deaths:567
KDR:2.372
Accuracy:31.435% B**
HSR:21.264% B
Blitz GD-10
B**
Kills:1,188
Deaths:599
KDR:1.983
Accuracy:30.015% B**
HSR:17.845% C*
AC-X11
B
Kills:1,183
Deaths:761
KDR:1.555
Accuracy:26.900% B
HSR:19.780% C-
NSX Tanto
C
Kills:1,175
Deaths:1,081
KDR:1.087
Accuracy:24.342% C
HSR:22.128% C--
NS-7 PDW
A+
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A+
HSR:20.940% B+
Razor GD-23
B**
Kills:1,169
Deaths:868
KDR:1.347
Accuracy:29.226% B**
HSR:17.365% D
NSX Tengu
B
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:38.806% B
HSR:19.761% C+
AF-4A Bandit
C++
Kills:1,166
Deaths:878
KDR:1.328
Accuracy:25.880% C++
HSR:22.299% C+
LA39 Bruiser
C++
Kills:1,164
Deaths:1,081
KDR:1.077
Accuracy:61.922% C++
HSR:11.512% D
NS-11C
C++
Kills:1,161
Deaths:824
KDR:1.409
Accuracy:24.349% C++
HSR:17.830% C
AF-19 Mercenary
B++
Kills:1,137
Deaths:1,163
KDR:0.978
Accuracy:25.906% B++
HSR:18.734% C--
AF-57 Piston
B+
Kills:1,028
Deaths:692
KDR:1.486
Accuracy:44.641% B+
HSR:13.716% C+
NSX-P Tanto
B*
Kills:774
Deaths:450
KDR:1.720
Accuracy:30.010% B*
HSR:23.127% C
19A Fortuna
B+
Kills:734
Deaths:601
KDR:1.221
Accuracy:28.310% B+
HSR:18.256% C--
Gauss Compact S
B**
Kills:519
Deaths:189
KDR:2.746
Accuracy:29.120% B**
HSR:12.331% D--
GD-7F
B+
Kills:501
Deaths:283
KDR:1.770
Accuracy:26.654% B+
HSR:19.761% C+
Mauler S6
B+
Kills:388
Deaths:346
KDR:1.121
Accuracy:45.498% B+
HSR:8.763% D*
Tempest
A
Kills:336
Deaths:155
KDR:2.168
Accuracy:31.667% A
HSR:19.643% C
Gauss Compact Burst
D-
Kills:241
Deaths:152
KDR:1.586
Accuracy:20.448% D*
HSR:19.502% D-
NS Baron G5
B
Kills:210
Deaths:155
KDR:1.355
Accuracy:47.633% B
HSR:15.714% C*
MGR-C1 Charger
C++
Kills:203
Deaths:100
KDR:2.030
Accuracy:27.828% C++
HSR:22.660% C
GD-66 Claw
C++
Kills:177
Deaths:194
KDR:0.912
Accuracy:60.465% C++
HSR:7.345% D*
NS Baron G5AE
B++
Kills:87
Deaths:66
KDR:1.318
Accuracy:53.488% B++
HSR:12.644% C--
NSX-P Tengu
B**
Kills:85
Deaths:41
KDR:2.073
Accuracy:42.277% B**
HSR:18.824% C
Kills:19,658
Deaths (as Light Assault):13,089
Deaths (to Light Assaults):7,579
KDR:1.50187
Kill Difference:6,569
Playtime:595.034 hours
Usage:13%
Score:12.094m
Score/min:339
Accuracy (listed only):34.850%
HSR (listed only):17.647%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
B**
Kills:1,348
Deaths:625
KDR:2.157
Accuracy:31.983% B**
HSR:19.436% C
AF-4 Cyclone
B**
Kills:1,345
Deaths:567
KDR:2.372
Accuracy:31.435% B**
HSR:21.264% B
Blitz GD-10
B**
Kills:1,188
Deaths:599
KDR:1.983
Accuracy:30.015% B**
HSR:17.845% C*
NSX Yumi
C-
Kills:1,183
Deaths:592
KDR:1.998
Accuracy:23.081% D
HSR:21.809% C-
NC9 A-Tross
B+
Kills:1,179
Deaths:400
KDR:2.948
Accuracy:28.343% B+
HSR:24.173% C+
NS-11A
B
Kills:1,178
Deaths:449
KDR:2.624
Accuracy:24.336% C+
HSR:24.363% B
Carnage AR
B*
Kills:1,171
Deaths:624
KDR:1.877
Accuracy:29.123% B*
HSR:18.446% C
NS-7 PDW
A+
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A+
HSR:20.940% B+
NSX Tengu
B
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:38.806% B
HSR:19.761% C+
Reaper DMR
C++
Kills:1,167
Deaths:437
KDR:2.670
Accuracy:26.600% C++
HSR:24.336% C+
LA39 Bruiser
C++
Kills:1,164
Deaths:1,081
KDR:1.077
Accuracy:61.922% C++
HSR:11.512% D
NC1 Gauss Rifle
B++
Kills:1,159
Deaths:632
KDR:1.834
Accuracy:26.574% B++
HSR:20.104% C+
AF-57 Piston
B+
Kills:1,028
Deaths:692
KDR:1.486
Accuracy:44.641% B+
HSR:13.716% C+
Mauler S6
B+
Kills:388
Deaths:346
KDR:1.121
Accuracy:45.498% B+
HSR:8.763% D*
Tempest
A
Kills:336
Deaths:155
KDR:2.168
Accuracy:31.667% A
HSR:19.643% C
Gauss Rifle S
B++
Kills:317
Deaths:128
KDR:2.477
Accuracy:28.985% B++
HSR:25.237% B++
GR-22
B++
Kills:302
Deaths:181
KDR:1.669
Accuracy:28.039% B++
HSR:20.861% C++
NS Baron G5
B
Kills:210
Deaths:155
KDR:1.355
Accuracy:47.633% B
HSR:15.714% C*
GD-66 Claw
C++
Kills:177
Deaths:194
KDR:0.912
Accuracy:60.465% C++
HSR:7.345% D*
Gauss Prime
C**
Kills:170
Deaths:50
KDR:3.400
Accuracy:28.103% C**
HSR:22.353% C+
NS Baron G5AE
B++
Kills:87
Deaths:66
KDR:1.318
Accuracy:53.488% B++
HSR:12.644% C--
NSX-P Tengu
B**
Kills:85
Deaths:41
KDR:2.073
Accuracy:42.277% B**
HSR:18.824% C
Kills:17,521
Deaths (as Combat Medic):9,232
Deaths (to Combat Medics):4,244
KDR:1.89786
Kill Difference:8,289
Playtime:292.544 hours
Usage:6%
Score:5.735m
Score/min:327
Accuracy (listed only):36.157%
HSR (listed only):18.595%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
B**
Kills:1,348
Deaths:625
KDR:2.157
Accuracy:31.983% B**
HSR:19.436% C
AF-4 Cyclone
B**
Kills:1,345
Deaths:567
KDR:2.372
Accuracy:31.435% B**
HSR:21.264% B
Blitz GD-10
B**
Kills:1,188
Deaths:599
KDR:1.983
Accuracy:30.015% B**
HSR:17.845% C*
NS-7 PDW
A+
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A+
HSR:20.940% B+
NSX Tengu
B
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:38.806% B
HSR:19.761% C+
SAS-R
B*
Kills:1,164
Deaths:137
KDR:8.496
Accuracy:37.651% C+
HSR:76.890% B*
AF-8 RailJack
C++
Kills:1,163
Deaths:60
KDR:19.383
Accuracy:37.027% C+
HSR:76.268% C++
LA80
B+
Kills:1,163
Deaths:60
KDR:19.383
Accuracy:38.950% C
HSR:82.803% B+
NSX Tomoe
C--
Kills:1,162
Deaths:594
KDR:1.956
Accuracy:26.538% C--
HSR:31.756% C--
NC14 Bolt Driver
B+
Kills:1,159
Deaths:112
KDR:10.348
Accuracy:39.051% B+
HSR:79.465% B+
EM4 Longshot
C*
Kills:831
Deaths:40
KDR:20.775
Accuracy:33.507% D--
HSR:80.144% C*
NS-44 Commissioner
C+
Kills:528
Deaths:611
KDR:0.864
Accuracy:35.986% C+
HSR:22.159% C+
NS-61 Emissary
A+
Kills:499
Deaths:393
KDR:1.270
Accuracy:38.036% A+
HSR:20.641% B++
Tempest
A
Kills:336
Deaths:155
KDR:2.168
Accuracy:31.667% A
HSR:19.643% C
AF-18 Stalker
B++
Kills:271
Deaths:124
KDR:2.185
Accuracy:30.941% B++
HSR:22.509% C**
LA3 Desperado
B++
Kills:245
Deaths:289
KDR:0.848
Accuracy:31.147% B+
HSR:24.082% B++
NS-357 Underboss
C++
Kills:235
Deaths:286
KDR:0.822
Accuracy:35.743% C+
HSR:22.553% C++
Soldier Soaker
B**
Kills:199
Deaths:125
KDR:1.592
Accuracy:43.677% B**
HSR:8.040% D--
NC4 Mag-Shot
B**
Kills:188
Deaths:220
KDR:0.855
Accuracy:34.315% B**
HSR:12.234% D*
NS-30 Vandal
D-
Kills:101
Deaths:83
KDR:1.217
Accuracy:27.705% D-
HSR:14.852% D**
NSX-P Tengu
B**
Kills:85
Deaths:41
KDR:2.073
Accuracy:42.277% B**
HSR:18.824% C
Kills:15,549
Deaths (as Infiltrator):6,339
Deaths (to Infiltrators):5,472
KDR:2.45291
Kill Difference:9,210
Playtime:917.763 hours
Usage:20%
Score:28.692m
Score/min:521
Accuracy (listed only):34.710%
HSR (listed only):33.910%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
B*
Kills:1,183
Deaths:270
KDR:4.381
Accuracy:43.308% B*
HSR:16.737% B+
AF-23 Grinder
B+
Kills:1,016
Deaths:270
KDR:3.763
Accuracy:39.140% C+
HSR:18.110% B+
NCM3 Raven
B+
Kills:554
Deaths:185
KDR:2.995
Accuracy:43.433% B+
HSR:1.625% D-
NCM1 Scattercannon
C+
Kills:533
Deaths:190
KDR:2.805
Accuracy:29.469% D
HSR:15.385% C+
AF-34 Mattock
B+
Kills:525
Deaths:149
KDR:3.523
Accuracy:38.658% B+
HSR:17.524% C*
NCM3 Raven
B+
Kills:517
Deaths:186
KDR:2.780
Accuracy:43.694% B+
HSR:2.128% C
AF-41 Hacksaw
C*
Kills:481
Deaths:162
KDR:2.969
Accuracy:34.249% C*
HSR:15.177% C*
NCM1 Scattercannon
B+
Kills:456
Deaths:193
KDR:2.363
Accuracy:31.896% D
HSR:17.544% B+
AF-34 Mattock
B+
Kills:454
Deaths:149
KDR:3.047
Accuracy:41.724% B+
HSR:20.485% B+
AF-41 Hacksaw
B++
Kills:449
Deaths:162
KDR:2.772
Accuracy:41.537% B++
HSR:13.809% C
NS-10 Burster
B*
Kills:340
Deaths:36
KDR:9.444
Accuracy:35.963% B*
HSR:0.294% D**
NS-10 Burster
B*
Kills:339
Deaths:36
KDR:9.417
Accuracy:36.229% B*
HSR:0.295% F
NCM2 Falcon
C*
Kills:70
Deaths:58
KDR:1.207
Accuracy:41.896% C*
HSR:1.429% D**
NCM2 Falcon
C*
Kills:62
Deaths:56
KDR:1.107
Accuracy:44.057% C*
HSR:1.613% D*
NS-20 Gorgon
C+
Kills:56
Deaths:30
KDR:1.867
Accuracy:23.423% C+
HSR:8.929% F-
NS-20 Gorgon
C+
Kills:54
Deaths:30
KDR:1.800
Accuracy:24.172% C+
HSR:14.815% D-
Kills:7,089
Deaths (as MAX Suit):1,081
Deaths (to MAX Suits):1,959
KDR:6.55782
Kill Difference:6,008
Playtime:171.648 hours
Usage:4%
Score:4.960m
Score/min:482
Accuracy (listed only):37.053%
HSR (listed only):10.368%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A++
Kills:11,701
V. Kills:630 N/A
Deaths:500
KDR:23.402
Accuracy:59.160% B+
KPH:106 A++
VKPH:5.700 C**
M20 Mustang
B++
Kills:1,930
V. Kills:1,848 104%
Deaths:765
KDR:2.523
Accuracy:27.685% C--
KPH:15.100 C++
VKPH:14.500 B++
Breaker Rocket Pods
B**
Kills:1,391
V. Kills:196 N/A
Deaths:49
KDR:28.388
Accuracy:58.723% B**
KPH:106.600 C*
VKPH:15 C+
Vortek Rotary
B+
Kills:753
V. Kills:709 106%
Deaths:358
KDR:2.103
Accuracy:29.039% C
KPH:15.600 C+
VKPH:14.700 B+
Hornet Missiles
A+
Kills:553
V. Kills:319 173%
Deaths:16
KDR:34.563
Accuracy:71.467% A+
KPH:129.100 A+
VKPH:74.500 A
M20 Kestrel
C++
Kills:434
V. Kills:393 110%
Deaths:132
KDR:3.288
Accuracy:24.401% D-
KPH:17.500 C+
VKPH:15.800 C++
Coyote Missiles
B*
Kills:69
V. Kills:52 130%
Deaths:9
KDR:7.667
Accuracy:58.502% B++
KPH:52.200 C*
VKPH:39.300 B*
Kills:16,831 (14,818 + 0)
Deaths:1,829
KDR:9.202
VKDR:2.267
Vehicle Kills:4,147
Kill Difference:15,002
Playtime:329.865 hours
Usage:7%
Score:6.874m
Score/min:347
Piloting Accuracy:24.401%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:721
V. Kills:714 101%
Deaths:441
KDR:1.635
Accuracy:52.374% B*
KPH:10.700 B+
VKPH:10.600 B**
C150 Dalton
B**
Kills:625
V. Kills:682 92%
Deaths:193
KDR:3.238
Accuracy:22.416% F
KPH:33 C+
VKPH:36 B**
L105 Zephyr
A
Kills:92
V. Kills:36 249%
Deaths:8
KDR:11.500
Accuracy:51.496% B**
KPH:41.800 C
VKPH:16.300 A
AP30 Shredder
B**
Kills:62
V. Kills:49 124%
Deaths:15
KDR:4.133
Accuracy:39.055% B**
KPH:33.600 C**
VKPH:26.600 B**
Kills:1,500 (721 + 779)
Deaths:657
KDR:2.283
VKDR:2.254
Vehicle Kills:1,481
Kill Difference:843
Playtime:90.133 hours
Usage:2%
Score:1.899m
Score/min:351
Piloting Accuracy:52.374%
Gunner Accuracy:39.055%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:8,424
V. Kills:833 N/A
Deaths:178
KDR:47.326
Accuracy:51.215% C**
KPH:90.500 A++
VKPH:8.900 C*
L100 Python AP
B*
Kills:1,645
V. Kills:880 187%
Deaths:117
KDR:14.060
Accuracy:51.963% C
KPH:44 B*
VKPH:23.500 B*
LB00 Python AP
B+
Kills:1,270
V. Kills:507 250%
Deaths:53
KDR:23.962
Accuracy:49.782% D
KPH:62.600 B+
VKPH:25 B+
C75 Viper
A
Kills:1,093
V. Kills:110 N/A
Deaths:67
KDR:16.313
Accuracy:28.213% D--
KPH:52.100 A
VKPH:5.200 D
Skyguard
A+
Kills:978
V. Kills:839 116%
Deaths:104
KDR:9.404
Accuracy:33.086% B+
KPH:16.600 C**
VKPH:14.300 A+
Kills:13,410 (13,410 + 0)
Deaths:519
KDR:25.838
VKDR:6.106
Vehicle Kills:3,169
Kill Difference:12,891
Playtime:230.540 hours
Usage:5%
Score:4.417m
Score/min:319
Driving Accuracy:33.086%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:5,286
V. Kills:3,086 171%
Deaths:470
KDR:11.247
Accuracy:45.022% D
KPH:34 B**
VKPH:19.800 B**
Titan-150 HESH
A
Kills:2,233
V. Kills:294 N/A
Deaths:88
KDR:25.375
Accuracy:47.343% C+
KPH:60.700 A
VKPH:8 C+
Titan-150 HEAT
B+
Kills:863
V. Kills:372 231%
Deaths:100
KDR:8.630
Accuracy:39.206% D-
KPH:26.700 B+
VKPH:11.500 B+
E540 Halberd
B
Kills:769
V. Kills:408 188%
Deaths:101
KDR:7.614
Accuracy:45.046% C++
KPH:30.800 C++
VKPH:16.300 B
Enforcer ML85
B*
Kills:464
V. Kills:433 107%
Deaths:103
KDR:4.505
Accuracy:44.672% B+
KPH:22.600 C+
VKPH:21.100 B*
C85 Canister
C++
Kills:190
V. Kills:15 N/A
Deaths:11
KDR:17.273
Accuracy:35.054% C--
KPH:61.400 C
VKPH:4.800 C++
G40-F Ranger
A+
Kills:118
V. Kills:71 164%
Deaths:7
KDR:16.857
Accuracy:38.808% A+
KPH:71.200 A+
VKPH:42.900 A+
Kills:9,923 (8,382 + 1,541)
Deaths:880
KDR:11.276
VKDR:5.317
Vehicle Kills:4,679
Kill Difference:9,043
Playtime:274.797 hours
Usage:6%
Score:6.289m
Score/min:381
Driving Accuracy:39.206%
Gunner Accuracy:38.808%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
A
Kills:525
V. Kills:11 N/A
Deaths:10
KDR:52.500
Accuracy:23.663% B
KPH:186.500 A
VKPH:3.900 C
C85 Canister-H
A+
Kills:407
V. Kills:24 N/A
Deaths:27
KDR:15.074
Accuracy:60.735% B**
KPH:190.700 A+
VKPH:11.200 B++
M96 Mjolnir-H
B**
Kills:120
V. Kills:64 185%
Deaths:20
KDR:6
Accuracy:54.979% B+
KPH:73.800 B**
VKPH:39.300 B+
E540 Halberd-H
C*
Kills:65
V. Kills:35 181%
Deaths:12
KDR:5.417
Accuracy:53.581% C
KPH:41.900 C+
VKPH:22.500 C*
Kills:1,117 (0 + 1,117)
Deaths:69
KDR:16.188
VKDR:1.942
Vehicle Kills:134
Kill Difference:1,048
Playtime:8.130 hours
Usage:0%
Score:0.322m
Score/min:660
Driving Accuracy:N/A%
Gunner Accuracy:53.581%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:1,309
V. Kills:79 N/A
Deaths:101
KDR:12.960
Accuracy:16.893% C+
KPH:35.200 D-
VKPH:2.100 C
M12 Kobalt
C++
Kills:977
V. Kills:38 N/A
Deaths:22
KDR:44.409
Accuracy:23.337% A
KPH:72.300 C++
VKPH:2.800 C++
M40 Fury
C+
Kills:390
V. Kills:69 N/A
Deaths:38
KDR:10.263
Accuracy:34.326% C+
KPH:42.500 C+
VKPH:7.500 C
M40 Fury
B+
Kills:284
V. Kills:54 N/A
Deaths:20
KDR:14.200
Accuracy:39.310% B+
KPH:52 C+
VKPH:9.900 C+
G30 Walker
C+
Kills:235
V. Kills:194 121%
Deaths:26
KDR:9.038
Accuracy:27.315% C
KPH:10.600 D
VKPH:8.700 C+
M20 Basilisk
S
Kills:234
V. Kills:494 47%
Deaths:51
KDR:4.588
Accuracy:57.418% A*
KPH:14.200 D
VKPH:30 S
M20 Basilisk
U
Kills:178
V. Kills:539 33%
Deaths:23
KDR:7.739
Accuracy:62.328% M+
KPH:19 C+
VKPH:57.400 U
M60-G Bulldog
A+
Kills:134
V. Kills:13 N/A
Deaths:10
KDR:13.400
Accuracy:38.821% B+
KPH:52.100 A+
VKPH:5.100 C+
M60-G Bulldog
A**
Kills:84
V. Kills:8 N/A
Deaths:2
KDR:42
Accuracy:53.562% A+
KPH:89.800 A**
VKPH:8.600 C++
G30 Walker
C
Kills:59
V. Kills:37 155%
Deaths:4
KDR:14.750
Accuracy:31.333% C*
KPH:11.200 C--
VKPH:7 C
G40-F Ranger
B++
Kills:52
V. Kills:32 158%
Deaths:1
KDR:52
Accuracy:38.780% B++
KPH:19.500 C+
VKPH:12 C+
Kills:3,936 (0 + 3,936)
Deaths:298
KDR:13.208
VKDR:5.225
Vehicle Kills:1,557
Kill Difference:3,638
Playtime:124.902 hours
Usage:3%
Score:1.861m
Score/min:248
Driving Accuracy:N/A%
Gunner Accuracy:38.780%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 12,33111,70150023.402A**19.9259.16%B+N/A106A++5.7C**364110.4h5.1B++8.7B++
L100 Python HESH 9,2578,42417847.326M**43.8451.215%C**1.021%D90.5A++8.9C*31993.1h2.6B*5B++
LA1 Anchor 5,4665,3932,2272.422C++1.0628.021%B+25.088%C+39.3CN/A139137.2h10C++35.8B+
Titan-150 AP 8,3725,28647011.247B++7.7645.022%D1.4%D34B**19.8B**390155.5h4.1B+9.1C**
Orbital Strike Uplink 4,3113,40613406N/A3,402.51956.944%UN/A3784.4U1005.6U207580.9h0.6T*0.1T*
C-4 3,8383,1681,0433.037B**0.4526.081%C+N/A148A+31.3C++98121.4h1B**3.7B*
Titan-150 HESH 2,5272,2338825.375A+21.8947.343%C+2.15%B60.7A8C+29136.8h2.6B*5.5B++
GD-22S 2,2492,2251,1141.997C**1.4925.74%B+24.899%C++31.4CN/A12470.8h10.3B+39.9B+
Frag Grenade 2,1802,11912119N/A2,115.5161.497%A*N/A882.9A++25.4M+33412.4h2.7B**4.3B**
M20 Mustang 3,7781,9307652.523C**0.9627.685%C--N/A15.1C++14.5B++285127.8h89.4B+322.8B
EM6 1,7641,7356182.807B++0.6824.718%B+24.553%C++44.8C++N/A19238.7h12.4C50.3C*
NC05 Jackhammer 1,7421,7258711.98B++1.5149.422%B+15.536%C++41.9C+N/A15841.2h4.4B+8.9B+
NC6A GODSAW 1,7641,7137792.199C+1.2929.44%C++20.607%D--33.2D-1C++11451.6h13C44.3C-
L100 Python AP 2,5251,64511714.06A++10.5751.963%C1.763%C-44B*23.5B*35637.4h4.4B++8.5B++
Breaker Rocket Pods 1,5871,3914928.388M+24.9058.723%B**1.438%B++107C*15.1C+70913h11.1B*19B++
MGR-S1 Gladius 1,3621,3486252.157B++1.3331.983%B**19.436%C34C+N/A12639.6h8.1B++25.3B++
AF-4 Cyclone 1,3551,3455672.372B*1.1131.435%B**21.264%B34.9C+N/A14138.5h8.7B*27.8B++
M12 Kobalt 1,3881,30910112.96C++9.4716.893%C+17.036%C35.2D-2.1C17437.2h22.6C133.6C+
NS Decimator 1,7921,2853293.906M**0.4265.167%B+N/A50.8B**20B+34725.3h4.1B+6.3B+
LB00 Python AP 1,7771,2705323.962A+20.4849.782%DN/A62.6B+25B+35420.3h3.6B+7.2C**
NS-15M AE 1,2591,2325222.36C++1.1325.659%C+24.432%C44.2C1B++14827.9h14.1D55C+
Bouncing Betty 1,2401,2312065.976B++2.4951.469%B*N/A148.3B+1.1B++4998.3h1.6B**3.2B**
MGR-L1 Promise 1,2041,1914552.618B**0.8726.133%B+24.517%C+43.3C++N/A16327.5h14.1C*53.8B+
C-4 ARX 1,3721,1893353.549B*0.0627.094%C++N/A201.5A+31C10045.9h0.7A++2.7A+
Blitz GD-10 1,1971,1885991.983B**1.5030.015%B**17.845%C*26.5C+N/A12644.8h12.3B++40.9B++
MGR-L1 Promise AE 1,2081,1883233.678B*0.1929.211%B+28.115%C+51.9C+N/A18522.9h14.7C-50.4C++
AF-23 Grinder 1,1971,1832704.381B*0.9043.308%B*16.737%B+41.2B++N/A13828.7h5.6B+12.9B*
AC-X11 1,1961,1837611.555B+1.9326.9%B19.78%C-23.1CN/A8751.3h10C*37.3B
NSX Yumi 1,2111,1835921.998B+1.4923.081%D21.809%C-24.8C-N/A5747.7h16.6D*71.9D--
NC9 A-Tross 1,2011,1794002.948A+0.5428.343%B+24.173%C+42.4BN/A13527.8h10.7C37.7C**
NS-11A 1,2041,1784492.624B*0.8624.336%C+24.363%B34.6C++N/A12434h14.7C+60.3C++
NSX Tanto 1,1921,1751,0811.087C+2.4024.342%C22.128%C--19.5C--N/A6160.3h13.7C++56.3C++
NSX Naginata 1,1881,1726851.711B1.7721.693%C+27.218%C+28.1C--N/A9441.7h12C++55.3C*
NS-15M2 1,1911,1724112.852B++0.6326.889%B+24.232%C+44.9C++N/A19226.1h13.6C+50.5C**
Carnage AR 1,1831,1716241.877B+1.6129.123%B*18.446%C30.8C+N/A11538h11.7B++40.3B*
NS-7 PDW 1,1851,1705082.303A++1.1832.443%A+20.94%B+28.3C++N/A9341.3h12.2B++37.7B*
Razor GD-23 1,1851,1698681.347B+2.1429.226%B**17.365%D17.6CN/A6366.3h12.2C**41.7B+
EM1 1,1791,1698721.341C++2.1422.686%C*18.563%C--19.1DN/A7661.1h13.2C+58C**
NSX Tengu 1,1781,1697101.646B+1.8438.806%B19.761%C+31.3C+N/A9137.4h11B+28.3B+
NC6 Gauss SAW 1,1821,1687501.557B+1.9323.454%B+17.894%D--22.2CN/A16652.6h9.1B+38.7B+
NSX-P Naginata 1,1771,1683723.14A+0.3525.959%B+32.877%B+37.9CN/A11230.8h12.3C*47.3B+
NC6S Gauss SAW S 1,1751,1684402.655B**0.8325.573%B26.456%B41.3C+N/A12328.3h12.2C47.8C++
Reaper DMR 1,1821,1674372.67B+0.8226.6%C++24.336%C+36C+N/A10732.4h10.7C40.2C+
AF-4A Bandit 1,1851,1668781.328C+2.1625.88%C++22.299%C+16.9DN/A5469h11.6C+44.9C++
SAS-R 1,1691,1641378.496A*5.0137.651%C+76.89%B*40.7C++N/A17028.6h2.3C+6.1C++
LA39 Bruiser 1,1691,1641,0811.077C+2.4161.922%C++11.512%D31.7C-N/A11236.7h2.2B+3.5B+
AF-8 RailJack 1,1701,1636019.383S15.9037.027%C+76.268%C++33.7B++N/A10834.5h2.3C*6.2C**
LA80 1,1661,1636019.383S15.9038.95%C82.803%B+47.7B+N/A16024.4h2B+5.2C*
NSX Tomoe 1,1661,1625941.956C**1.5326.538%C--31.756%C--31.2CN/A9437.2h14.5C+54.7C+
NS-11C 1,1831,1618241.409B+2.0824.349%C++17.83%C16.3C--N/A5171.1h13.6C**55.8B
NC14 Bolt Driver 1,1621,15911210.348S6.8639.051%B+79.465%B+40.8AN/A18228.4h2.2B++5.6B++
NC1 Gauss Rifle 1,1791,1596321.834B*1.6526.574%B++20.104%C+24.4C+N/A13047.5h11.8B+44.5B+
NS-15MG 1,1631,1536831.688C+1.8022.024%D18.907%D*20.1D*N/A6257.4h12.9C58.4C+
AF-19 Mercenary 1,1661,1371,1630.978C*2.5125.906%B++18.734%C--5.5D-N/A42207.7h13C*50.2B+
C75 Viper 1,2031,0936716.313M+12.8328.213%D--1.464%C++52A5.2D32121h7.2B**25.6B++
AF-57 Piston 1,0351,0286921.486B2.0044.641%B+13.716%C+33.3C+N/A13830.9h4B+8.9B+
AF-23 Grinder 1,0231,0162703.763B+0.2839.14%C+18.11%B+35.4C*N/A11228.7h5.9B+15B+
Skyguard 1,8179781049.404M5.9233.086%B+N/A16.6C**14.3A+28458.8h113.4C*342.8B+
M12 Kobalt 1,0159772244.409S40.9223.337%A20.266%C**72.4C++2.8C++29013.5h19.1C+81.7B+
Titan-150 HEAT 1,2358631008.63B*5.1439.206%D-3.824%B+26.7B+11.5B+33632.3h3.9B*9.9B+
NC15 Phoenix 1,1358461652.875U49.3964.246%A+N/A24A8.2C-24235.3h8.4B+13.1B**
EM4 Longshot 8358314020.775S17.2933.507%D--80.144%C*37.3BN/A12422.3h2.2C++6.5C
NSX-P Tanto 7817744501.72B*1.7730.01%B*23.127%C14.7DN/A5452.7h11.8B++39.5B++
E540 Halberd 1,1777691017.614C+4.1345.046%C++1.691%D30.8C++16.3B45225h6.3C13.9C+
Vortek Rotary 1,4627533582.103C*1.3829.039%C1.859%C15.6C+14.7B+31348.2h65.5B+225.6B
19A Fortuna 7577346011.221C+2.2628.31%B+18.256%C--9D*N/A3281.2h13.5D**47.7C--
CAS30 Tank Buster 1,4357214411.635B1.8552.374%B*N/A10.7B+10.6B**22167.1h45.9C++87.7B+
Tank Mine 1,050699937.516A**4.0341.953%B+N/A179.2A+90B**18663.9h1.7B4.1A
C150 Dalton 1,3076251933.238C-0.2522.416%FN/A33.1C+36.1B**78718.9h3.5B+15.7D
MANA Anti-Personnel Turret 5745721304.4N/A0.9123.302%UN/A5720U20U13173100.1h20.3T*87.1T*
NCM3 Raven 9315541852.995M++0.4943.433%B+1.625%D-10.4B7.1B+16053.3h37.3D85.9C+
Hornet Missiles 8725531634.563S31.0871.467%A+1.627%C+128.6A+74.2A13824.3h8.7B+12.2B*
NCM1 Scattercannon 5425331902.805C*0.6829.469%D15.385%C+27.6C-N/A12319.3h5B++16.9C*
NS-44 Commissioner 5315286110.864C+2.6235.986%C+22.159%C+20.2C--N/A9726.2h3.3B++9.3B+
AF-34 Mattock 5375251493.523C++0.0438.658%B+17.524%C*37C+N/A11714.2h5.8C*15.1B+
M12 Kobalt-H 5365251052.5A*49.0123.663%B17.524%C++187.5A3.9C5282.8h14.7C*62.1B+
Gauss Compact S 5655191892.746A*0.7429.12%B**12.331%D--21C+1.9M*8224.7h8.7B++30B++
NCM3 Raven 8675171862.78M0.7143.694%B+2.128%C9.5C+6.4C++15554.4h42.6D**97.5C--
GD-7F 5115012831.77B++1.7226.654%B+19.761%C+18.4C-N/A9827.3h11.6B+43.4B+
NS-61 Emissary 5024993931.27B++2.2238.036%A+20.641%B++4.7D--N/A25105.3h13.6C++35.7B++
AF-41 Hacksaw 4834811622.969C*0.5234.249%C*15.177%C*38.2B+N/A16012.6h5.2B++15.1B*
Enforcer ML85 8974641034.505C+1.0244.672%B+1.293%D22.6C+21.1B*44820.5h19.9F-44.5D--
NCM1 Scattercannon 4594561932.363B+1.1231.896%D17.544%B+22.2C+N/A12020.5h6.4B++20C*
AF-34 Mattock 4594541493.047C+0.4441.724%B+20.485%B+32CN/A11914.2h7.3C+17.5B
AF-41 Hacksaw 4544491622.772C*0.7141.537%B++13.809%C35.6BN/A14312.6h6.7B16.2B++
M20 Kestrel 8274341323.288B0.2024.401%D-N/A17.5C+15.8C++26824.8h81.3B+333.1C*
G40-F Ranger 685433586.6U83.1141.744%B*N/A66.6B*38.8B*7346.5h50B**119.8B**
C85 Canister-H 4314072715.074C**11.5960.735%B**9.091%D193.8A++11.4B*6172.1h5.2B+8.6B*
Shrike 7194042381.697A++1.7962.526%B++2.723%C+27.5C**21.4A51614.7h7.5C12C++
Hardlight Dagger 39839314,0890.028C+3.4625.089%C+3.053%D0.4C+N/A11060.6h1.8B++7.2C**
M40 Fury 4593903810.263B++6.7834.326%C+1.282%C--42.4C+7.5C2989.2h11.1B+32.4B+
Mauler S6 3923883461.121C*2.3645.498%B+8.763%D*21.8CN/A11617.8h4.1B++9.1B++
Spear Anti-Vehicle Phalanx Turret 6073841427.429M++23.9450.78%B*5.469%B*44.1B25.6B+5708.7h8.1C*15.9B+
NS-10 Burster 581340369.444U5.9635.963%B*N/A11.7M+8.3M++17329h99A275.3B**
NS-10 Burster 564339369.417S5.9336.229%B*N/A11.7M+7.8M+16529h98.8A+272.7B**
Tempest 3403361552.168B++1.3231.667%A19.643%C27.5DN/A10712.2h9.3B+29.4B*
Gauss Rifle S 3313171282.477A1.0128.985%B++25.237%B++31.7C++1.4B+13210h11.8C+40.6B+
GR-22 3073021811.669C**1.8228.039%B++20.861%C++37.3C*N/A1778.1h11.9B++42.4B++
The Slasher 29628411,5010.025C--3.4622.007%D-17.606%B++0.3C-N/A1824.4h2.3C+10.6C+
M40 Fury 3382842014.2A10.7139.31%B+1.408%C-51.6C+9.8C+3435.5h11.8C**30.1B+
AF-18 Stalker 2742711242.185B++1.3030.941%B++22.509%C**35.7C++N/A1567.6h10.8B++34.9B++
Hawk GD-68 438259426.167S2.6869.698%B**N/A14.9C+10.3C++29117.4h6.7B++9.6B**
LA3 Desperado 2492452890.848C+2.6431.147%B+24.082%B++20.6DN/A7411.9h8.1B+26.1B+
Gauss Compact Burst 2442411521.586C+1.9020.448%D*19.502%D-29.4CN/A938.2h12.5C61.2C
NS-357 Underboss 2372352860.822C+2.6635.743%C+22.553%C++4.2D*N/A1855.8h4.2C++11.8C++
G30 Walker 429235269.038A*5.5527.315%C4.681%C*10.6D8.7C+23522.2h232.2C+850.1C+
M20 Basilisk 728234514.588B*1.1057.418%A*3.846%D14.2D29.9S24416.5h238.9T*416.1D--
Spear Anti-Vehicle Phalanx Tower 4062321232U228.5152.408%B3.017%C40.7C+30.5C++3805.7h8.5C++16.2B
Xiphos Anti-Personnel Phalanx Tower 2192111211A*207.5141.67%AN/A263.8C*10C**8590.8h11.5B+27.5B+
NS Baron G5 2112101551.355B2.1347.633%B15.714%C*24.7C-N/A978.5h4.5C*9.5C+
MGR-C1 Charger 2062031002.03B**1.4627.828%C++22.66%C32.7C+N/A1506.2h10.9B++39.1B+
Soldier Soaker 2001991251.592B+1.8943.677%B**8.04%D--18.3D--N/A5310.9h5.8C*13.4B*
C85 Canister 2051901117.273C++13.7935.054%C--17.895%B**61.3C4.8C++2983.1h9.3C+26.5C+
NC4 Mag-Shot 1911882200.855C*2.6334.315%B**12.234%D*4.6D*N/A3341h6.3B++18.2B++
M20 Basilisk 717178237.739A**4.2562.328%M+7.303%B+18.9C+57.3U4209.4h221.9T*356D
GD-66 Claw 1771771940.912C2.5760.465%C++7.345%D*8.2D*N/A3321.6h2.6C+4.4C++
Gauss Prime 172170503.4A0.0928.103%C**22.353%C+34C-N/A1035h13.4D*47.5C
Rocklet Rifle 267146951.537A++1.9546.153%DN/A28.6C++23.7C+5845.1h24.2B**52.5B++
M60-G Bulldog 1471341013.4A**9.9138.821%B+2.239%C-51.5A+5C2772.6h7.1C++18.4B+
MANA Anti-Vehicle Turret 239128333.879S0.3957.981%M++N/A1280B**1110B+920090.1h10.2B**17.6A++
M96 Mjolnir-H 184120206B++2.5154.979%B+N/A75A40B++10311.6h37.2C++67.6B+
G40-F Ranger 189118716.857A++13.3738.808%A+N/A69.4A+41.8A+7811.7h54.1B++139.4B**
M12 Kobalt 1141121112B*108.5126.066%B*20.536%B+224A*4C+8640.5h14.3B+54.9B++
NS-30 Vandal 101101831.217C2.2727.705%D-14.852%D**20.6D-N/A1034.9h6.5C-23.5C--
Aspis Anti-Aircraft Phalanx Turret 209100812.5M*9.0135.614%A+N/A14.3B+15.6B*4347h151.8C+426.2B+
L105 Zephyr 12892811.5C++8.0151.496%B**1.087%C**41.8C16.4A3402.2h8D15.6C++
Hoplon Anti-Aircraft Phalanx Tower 15489189S85.5136.91%B**N/A296.7M216.7A++25100.3h6.8B*18.3B++
NS Baron G5AE 8787661.318C+2.1753.488%B++12.644%C--30C-N/A1132.9h4.5C+8.4C+
NSX-P Tengu 8585412.073B**1.4142.277%B**18.824%C32.7C+N/A1652.6h9.9B**23.5B*
M60-G Bulldog 9284242S38.5153.562%A+1.19%D*93.3M8.9C*3930.9h4.8B*9B**
Sticky Grenade 7270170N/A66.5161.429%B**N/A700D20B++73580.1h2.5C+4C*
NCM2 Falcon 12570581.207C++2.2841.896%C*1.429%D**6.9D5.4B+16210.2h26.6F**63.5D**
Coyote Missiles 1216997.667A*4.1858.502%B++N/A53.1C*40B*7581.3h41.5C+71C**
NSX Masamune 14868371.838A+1.6565.893%B*N/A28.3C+33.3A++3382.4h20.5D31C
E540 Halberd-H 10065125.417C+1.9353.581%CN/A40.6C+21.9C++5661.6h6C++11.2C++
M60-A Bulldog 7065232.5B++29.0147.826%C**6.154%M++36.1C++2.8C2441.8h6.3C+13.1C*
AP30 Shredder 11162154.133C0.6539.055%B**1.613%C34.4B27.2B**6091.8h98.6C252.6C**
Carver 64621,6690.037C3.4514.799%D*20.968%B++0.4C--N/A2170.5h1.7C11.2C--
NCM2 Falcon 11862561.107C*2.3844.057%C*1.613%D*6.1D--5.5C**12110.2h31.2F--70.8D*
G30 Walker 9659414.75S11.2631.333%C*1.695%D*11.1C--7C1865.3h240.8C768.4C++
NS-20 Gorgon 6156301.867B**1.6223.423%C+8.929%F-20.7C**1.9B*832.7h37.3C++159.1C**
NS-20 Gorgon 5854301.8B**1.6924.172%C+14.815%D-20B1.5C*862.7h39.9C++164.9C**
NS-R3 Swarm 9253134.077S0.5962.444%CN/A8.2C+6C+1516.5h26.4C*42.3C*
G40-F Ranger 8452152U48.5138.78%B++N/A19.3C+11.9C+2922.7h90B*232.1B*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit3552,448,099136.6h
Spawn Beacon145140.6h
Blast Wall01930.7h
Anti-Vehicle MANA Turret14670.5h
Medical Applicator144188,73414h
Medical Kit3728,03316h
Nanite Healing Grenade0540h
Nanite Revive Grenade02,5150.7h
Hoplon Anti-Aircraft Phalanx Tower02550.8h
Repair Module06141.4h
Xiphos Anti-Personnel Tower02400.8h
Turret AI Module05051.4h
Spear Anti-Vehicle Tower02030.7h
Cortium Silo11,1922.2h
Welding Device017,9911.4h
Deconstruction Tool08,2411.1h
Rampart Wall15793.1h
Structure Shield Module02790.7h
Skywall Shield Emitter13241.1h
Motion Spotter3015,8437h
Restoration Kit647543.6h
Spitfire Auto-Turret192,4772.5h
Shield Recharging Field87280.5h
Ammunition Package694,3743.3h
Anti-Infantry MANA Turret66310.7h
Flail Targeting Dart33272.3h
Snowman Soldier11500.1h
Routing Spire02700.3h
Pain Spire01320.5h
Router31,3971.1h
Nano-Repair Grenade06040.2h
M20 Drake1560h
Light Air Terminal01260.9h
Orbital Strike Target Designator11551911.5h
Pillbox0690.3h
Vehicle Ammo Dispenser0600.1h
Vehicle Gate02261.5h
Alarm Module01460.2h
WLT-Howler Mining Laser16990.2h
Infantry Tower01380.9h
Elysium Spawn Tube02131.1h
Light Vehicle Terminal0560.3h

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