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Executor Undertaker scheissdiewandan[SdWa] scheissdiewandan
NC BR 211

KDR: 3.5

Score: 124.8m

Last Seen: Oct 19th, 2019 8:54 AM
- OFFLINE - 11.6 hour(s)

Prestige 1, Battle Rank 100 (211 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS M30 Mustang AH L100 Python HESH LA1 Anchor Titan-150 AP Orbital Strike Uplink C-4 GD-22S Titan-150 HESH
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,043,334 MLG Score: 834
Fun Score: N/A
Cheeseburgers Flipped: 1379TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.582%22.363%59444117547,0922.128551.372

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.951%1.029B**0.192C++-0.047C+HEAD ++ (~9.07)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
440.398B11.70.17C++32.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.634%0.772%11635121416,840170341849.88263402%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.883%-0.419C---0.741D-0.625

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.70.601B+19.70.594B+38.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.614%1.408%16307121220,8161637646912.7159322%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.571%-0.45C---0.682D0.475

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.50.354C**8.60.276C*14.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.622%9.486%5631812017,116144334924.93139204%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.936%-0.306C1.155B**0.853

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
111.50.062C+36.40.076C+75.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.32%79.276%563512145,7471884263.04881

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.988%0.206C++0.667B+-0.631

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.36C**2.20.277C*3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.562%11.68%563412152,7911802171.54798

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.667%0.646B+-0.584D0.043

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.522B+3.20.36C**3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
124.8m612.5%546 (32.8k)438 (26.3k)3.50051144,60641,3104.04316211 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC12191101921.606%13.392%28906:5453

6% Combat Medic37% Engineer21% Heavy Assault20% Infiltrator13% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 6th, 2014 4:41 PMJan 11th, 2018 10:56 PMOct 19th, 2019 6:14 PM (24d) (PST)Oct 19th, 2019 7:39 AM (25d) (PST)Oct 19th, 2019 4:54 AM (25d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
665935720.5080.1450.0683.6130.082834

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,9115,56234,3493094217526,300

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4745.9h/197.7d 22,417 19,365 64,099 1028.9k 5,715 14,813 23,376 189.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:5,576
Deaths:2,288
KDR:2.437
Accuracy:28.023% B+
HSR:25.108% C+
GD-22S
B+
Kills:2,356
Deaths:1,150
KDR:2.049
Accuracy:25.802% B+
HSR:25.382% C++
EM6
B+
Kills:1,896
Deaths:648
KDR:2.926
Accuracy:24.819% B+
HSR:25.527% C*
NC6A GODSAW
C++
Kills:1,733
Deaths:783
KDR:2.213
Accuracy:29.461% C++
HSR:20.600% D--
NS-15M AE
C+
Kills:1,232
Deaths:522
KDR:2.360
Accuracy:25.659% C+
HSR:24.432% C
MGR-L1 Promise
B+
Kills:1,191
Deaths:455
KDR:2.618
Accuracy:26.133% B+
HSR:24.517% C+
MGR-L1 Promise AE
B+
Kills:1,188
Deaths:323
KDR:3.678
Accuracy:29.211% B+
HSR:28.115% C+
NC6 Gauss SAW
B+
Kills:1,176
Deaths:754
KDR:1.560
Accuracy:23.547% B+
HSR:17.857% D--
NS-15M2
B+
Kills:1,172
Deaths:411
KDR:2.852
Accuracy:26.889% B+
HSR:24.232% C+
NSX Naginata
C+
Kills:1,172
Deaths:685
KDR:1.711
Accuracy:21.693% C+
HSR:27.218% C+
EM1
C*
Kills:1,169
Deaths:872
KDR:1.341
Accuracy:22.686% C*
HSR:18.563% C--
NC6S Gauss SAW S
B
Kills:1,168
Deaths:440
KDR:2.655
Accuracy:25.573% B
HSR:26.456% B
NSX-P Naginata
B+
Kills:1,168
Deaths:372
KDR:3.140
Accuracy:25.959% B+
HSR:32.877% B+
NS-15MG
D
Kills:1,153
Deaths:683
KDR:1.688
Accuracy:22.024% D
HSR:18.907% D*
NS-15 Gallows
C+
Kills:265
Deaths:76
KDR:3.487
Accuracy:28.463% C+
HSR:25.660% D
Kills:23,615
Deaths (as Heavy Assault):10,462
Deaths (to Heavy Assaults):11,531
KDR:2.25722
Kill Difference:13,153
Playtime:990.852 hours
Usage:21%
Score:19.809m
Score/min:333
Accuracy (listed only):25.729%
HSR (listed only):24.363%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
B
Kills:1,187
Deaths:763
KDR:1.556
Accuracy:26.887% B
HSR:19.798% C-
NSX Tanto
C
Kills:1,175
Deaths:1,081
KDR:1.087
Accuracy:24.342% C
HSR:22.128% C--
Razor GD-23
B*
Kills:1,171
Deaths:868
KDR:1.349
Accuracy:29.192% B*
HSR:17.506% D
AF-4A Bandit
C++
Kills:1,166
Deaths:878
KDR:1.328
Accuracy:25.880% C++
HSR:22.299% C+
LA39 Bruiser
C++
Kills:1,164
Deaths:1,081
KDR:1.077
Accuracy:61.922% C++
HSR:11.512% D
NS-11C
C++
Kills:1,161
Deaths:824
KDR:1.409
Accuracy:24.349% C++
HSR:17.830% C
AF-19 Mercenary
B++
Kills:1,137
Deaths:1,163
KDR:0.978
Accuracy:25.906% B++
HSR:18.734% C--
AF-57 Piston
B+
Kills:1,049
Deaths:699
KDR:1.501
Accuracy:44.709% B+
HSR:13.632% C+
NSX-P Tanto
B*
Kills:799
Deaths:470
KDR:1.700
Accuracy:29.921% B*
HSR:23.029% C
19A Fortuna
B+
Kills:738
Deaths:602
KDR:1.226
Accuracy:28.270% B+
HSR:18.293% C-
Gauss Compact S
B**
Kills:699
Deaths:237
KDR:2.949
Accuracy:29.475% B**
HSR:10.730% D*
GD-7F
B+
Kills:529
Deaths:305
KDR:1.734
Accuracy:26.678% B+
HSR:19.849% C+
Mauler S6
B+
Kills:388
Deaths:346
KDR:1.121
Accuracy:45.498% B+
HSR:8.763% D*
Gauss Compact Burst
D-
Kills:241
Deaths:152
KDR:1.586
Accuracy:20.448% D*
HSR:19.502% D-
NS Baron G5
B+
Kills:215
Deaths:155
KDR:1.387
Accuracy:47.856% B+
HSR:15.814% C*
MGR-C1 Charger
C+
Kills:214
Deaths:103
KDR:2.078
Accuracy:27.609% C+
HSR:22.897% C
GD-66 Claw
C++
Kills:190
Deaths:207
KDR:0.918
Accuracy:60.539% C++
HSR:7.895% D*
NS Baron G5AE
B+
Kills:107
Deaths:81
KDR:1.321
Accuracy:52.614% B+
HSR:15.888% C++
Kills:13,330
Deaths (as Engineer):10,015
Deaths (to Engineers):7,520
KDR:1.331
Kill Difference:3,315
Playtime:1,742.609 hours
Usage:37%
Score:52.980m
Score/min:507
Accuracy (listed only):35.116%
HSR (listed only):17.005%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MGR-S1 Gladius
B*
Kills:1,519
Deaths:704
KDR:2.158
Accuracy:31.375% B*
HSR:19.684% C
AF-4 Cyclone
B**
Kills:1,349
Deaths:567
KDR:2.379
Accuracy:31.380% B**
HSR:21.275% B
Blitz GD-10
B**
Kills:1,267
Deaths:627
KDR:2.021
Accuracy:29.975% B**
HSR:18.232% C*
AC-X11
B
Kills:1,187
Deaths:763
KDR:1.556
Accuracy:26.887% B
HSR:19.798% C-
NSX Tanto
C
Kills:1,175
Deaths:1,081
KDR:1.087
Accuracy:24.342% C
HSR:22.128% C--
Razor GD-23
B*
Kills:1,171
Deaths:868
KDR:1.349
Accuracy:29.192% B*
HSR:17.506% D
NS-7 PDW
A+
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A+
HSR:20.940% B+
NSX Tengu
B
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:38.806% B
HSR:19.761% C+
AF-4A Bandit
C++
Kills:1,166
Deaths:878
KDR:1.328
Accuracy:25.880% C++
HSR:22.299% C+
LA39 Bruiser
C++
Kills:1,164
Deaths:1,081
KDR:1.077
Accuracy:61.922% C++
HSR:11.512% D
NS-11C
C++
Kills:1,161
Deaths:824
KDR:1.409
Accuracy:24.349% C++
HSR:17.830% C
AF-19 Mercenary
B++
Kills:1,137
Deaths:1,163
KDR:0.978
Accuracy:25.906% B++
HSR:18.734% C--
AF-57 Piston
B+
Kills:1,049
Deaths:699
KDR:1.501
Accuracy:44.709% B+
HSR:13.632% C+
NSX-P Tanto
B*
Kills:799
Deaths:470
KDR:1.700
Accuracy:29.921% B*
HSR:23.029% C
19A Fortuna
B+
Kills:738
Deaths:602
KDR:1.226
Accuracy:28.270% B+
HSR:18.293% C-
Gauss Compact S
B**
Kills:699
Deaths:237
KDR:2.949
Accuracy:29.475% B**
HSR:10.730% D*
GD-7F
B+
Kills:529
Deaths:305
KDR:1.734
Accuracy:26.678% B+
HSR:19.849% C+
Mauler S6
B+
Kills:388
Deaths:346
KDR:1.121
Accuracy:45.498% B+
HSR:8.763% D*
Tempest
A
Kills:356
Deaths:164
KDR:2.171
Accuracy:31.817% A
HSR:19.382% C
Gauss Compact Burst
D-
Kills:241
Deaths:152
KDR:1.586
Accuracy:20.448% D*
HSR:19.502% D-
NS Baron G5
B+
Kills:215
Deaths:155
KDR:1.387
Accuracy:47.856% B+
HSR:15.814% C*
MGR-C1 Charger
C+
Kills:214
Deaths:103
KDR:2.078
Accuracy:27.609% C+
HSR:22.897% C
GD-66 Claw
C++
Kills:190
Deaths:207
KDR:0.918
Accuracy:60.539% C++
HSR:7.895% D*
NS Baron G5AE
B+
Kills:107
Deaths:81
KDR:1.321
Accuracy:52.614% B+
HSR:15.888% C++
NSX-P Tengu
B**
Kills:85
Deaths:41
KDR:2.073
Accuracy:42.277% B**
HSR:18.824% C
Kills:20,245
Deaths (as Light Assault):13,336
Deaths (to Light Assaults):7,711
KDR:1.51807
Kill Difference:6,909
Playtime:600.519 hours
Usage:13%
Score:12.179m
Score/min:338
Accuracy (listed only):34.807%
HSR (listed only):17.768%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
B*
Kills:1,519
Deaths:704
KDR:2.158
Accuracy:31.375% B*
HSR:19.684% C
AF-4 Cyclone
B**
Kills:1,349
Deaths:567
KDR:2.379
Accuracy:31.380% B**
HSR:21.275% B
Blitz GD-10
B**
Kills:1,267
Deaths:627
KDR:2.021
Accuracy:29.975% B**
HSR:18.232% C*
NSX Yumi
C-
Kills:1,183
Deaths:592
KDR:1.998
Accuracy:23.081% D
HSR:21.809% C-
NC9 A-Tross
B+
Kills:1,179
Deaths:400
KDR:2.948
Accuracy:28.343% B+
HSR:24.173% C+
NS-11A
C**
Kills:1,178
Deaths:449
KDR:2.624
Accuracy:24.336% C+
HSR:24.363% C**
Carnage AR
B*
Kills:1,171
Deaths:624
KDR:1.877
Accuracy:29.123% B*
HSR:18.446% C
NS-7 PDW
A+
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A+
HSR:20.940% B+
NSX Tengu
B
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:38.806% B
HSR:19.761% C+
Reaper DMR
C++
Kills:1,167
Deaths:437
KDR:2.670
Accuracy:26.600% C++
HSR:24.336% C+
LA39 Bruiser
C++
Kills:1,164
Deaths:1,081
KDR:1.077
Accuracy:61.922% C++
HSR:11.512% D
NC1 Gauss Rifle
B++
Kills:1,159
Deaths:632
KDR:1.834
Accuracy:26.574% B++
HSR:20.104% C+
AF-57 Piston
B+
Kills:1,049
Deaths:699
KDR:1.501
Accuracy:44.709% B+
HSR:13.632% C+
Mauler S6
B+
Kills:388
Deaths:346
KDR:1.121
Accuracy:45.498% B+
HSR:8.763% D*
Gauss Rifle S
B*
Kills:379
Deaths:151
KDR:2.510
Accuracy:29.512% B*
HSR:25.066% B+
Tempest
A
Kills:356
Deaths:164
KDR:2.171
Accuracy:31.817% A
HSR:19.382% C
GR-22
B*
Kills:343
Deaths:200
KDR:1.715
Accuracy:28.380% B*
HSR:20.408% C++
NS Baron G5
B+
Kills:215
Deaths:155
KDR:1.387
Accuracy:47.856% B+
HSR:15.814% C*
GD-66 Claw
C++
Kills:190
Deaths:207
KDR:0.918
Accuracy:60.539% C++
HSR:7.895% D*
Gauss Prime
C**
Kills:188
Deaths:59
KDR:3.186
Accuracy:28.039% C**
HSR:21.277% C
NS Baron G5AE
B+
Kills:107
Deaths:81
KDR:1.321
Accuracy:52.614% B+
HSR:15.888% C++
NSX-P Tengu
B**
Kills:85
Deaths:41
KDR:2.073
Accuracy:42.277% B**
HSR:18.824% C
Kills:17,975
Deaths (as Combat Medic):9,434
Deaths (to Combat Medics):4,306
KDR:1.90534
Kill Difference:8,541
Playtime:298.315 hours
Usage:6%
Score:5.868m
Score/min:328
Accuracy (listed only):36.145%
HSR (listed only):18.708%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
B*
Kills:1,519
Deaths:704
KDR:2.158
Accuracy:31.375% B*
HSR:19.684% C
AF-4 Cyclone
B**
Kills:1,349
Deaths:567
KDR:2.379
Accuracy:31.380% B**
HSR:21.275% B
Blitz GD-10
B**
Kills:1,267
Deaths:627
KDR:2.021
Accuracy:29.975% B**
HSR:18.232% C*
NS-7 PDW
A+
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A+
HSR:20.940% B+
NSX Tengu
B
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:38.806% B
HSR:19.761% C+
SAS-R
B*
Kills:1,164
Deaths:137
KDR:8.496
Accuracy:37.651% C+
HSR:76.890% B*
LA80
B+
Kills:1,163
Deaths:60
KDR:19.383
Accuracy:38.950% C
HSR:82.803% B+
AF-8 RailJack
C++
Kills:1,163
Deaths:60
KDR:19.383
Accuracy:37.027% C+
HSR:76.268% C++
NSX Tomoe
C--
Kills:1,162
Deaths:594
KDR:1.956
Accuracy:26.538% C--
HSR:31.756% C--
NC14 Bolt Driver
B+
Kills:1,159
Deaths:112
KDR:10.348
Accuracy:39.051% B+
HSR:79.465% B+
EM4 Longshot
B
Kills:1,098
Deaths:60
KDR:18.300
Accuracy:34.193% D-
HSR:81.057% B
NS-44 Commissioner
C++
Kills:588
Deaths:650
KDR:0.905
Accuracy:36.644% C++
HSR:22.619% C+
NS-61 Emissary
A+
Kills:502
Deaths:394
KDR:1.274
Accuracy:37.926% A+
HSR:20.518% B++
Tempest
A
Kills:356
Deaths:164
KDR:2.171
Accuracy:31.817% A
HSR:19.382% C
AF-18 Stalker
B++
Kills:274
Deaths:125
KDR:2.192
Accuracy:30.997% B++
HSR:22.993% B
LA3 Desperado
B++
Kills:245
Deaths:289
KDR:0.848
Accuracy:31.147% B+
HSR:24.082% B++
NS-357 Underboss
C++
Kills:239
Deaths:287
KDR:0.833
Accuracy:35.780% C+
HSR:22.594% C++
Soldier Soaker
B**
Kills:199
Deaths:125
KDR:1.592
Accuracy:43.677% B**
HSR:8.040% D--
NC4 Mag-Shot
B**
Kills:189
Deaths:220
KDR:0.859
Accuracy:34.263% B**
HSR:12.169% D*
NS-30 Vandal
D-
Kills:101
Deaths:83
KDR:1.217
Accuracy:27.705% D-
HSR:14.852% D**
NSX-P Tengu
B**
Kills:85
Deaths:41
KDR:2.073
Accuracy:42.277% B**
HSR:18.824% C
Kills:16,161
Deaths (as Infiltrator):6,517
Deaths (to Infiltrators):5,582
KDR:2.47982
Kill Difference:9,644
Playtime:930.944 hours
Usage:20%
Score:28.987m
Score/min:519
Accuracy (listed only):34.744%
HSR (listed only):34.010%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
B*
Kills:1,183
Deaths:270
KDR:4.381
Accuracy:43.308% B*
HSR:16.737% B+
AF-23 Grinder
B+
Kills:1,016
Deaths:270
KDR:3.763
Accuracy:39.140% C+
HSR:18.110% B+
NCM3 Raven
B+
Kills:554
Deaths:185
KDR:2.995
Accuracy:43.435% B+
HSR:1.625% D-
NCM1 Scattercannon
C+
Kills:544
Deaths:195
KDR:2.790
Accuracy:29.753% D
HSR:15.441% C+
AF-34 Mattock
B+
Kills:525
Deaths:149
KDR:3.523
Accuracy:38.658% B+
HSR:17.524% C*
NCM3 Raven
B+
Kills:517
Deaths:186
KDR:2.780
Accuracy:43.700% B+
HSR:2.128% C
AF-41 Hacksaw
C*
Kills:481
Deaths:162
KDR:2.969
Accuracy:34.249% C*
HSR:15.177% C*
NCM1 Scattercannon
B+
Kills:468
Deaths:198
KDR:2.364
Accuracy:32.318% D
HSR:17.735% B+
AF-34 Mattock
B+
Kills:454
Deaths:149
KDR:3.047
Accuracy:41.724% B+
HSR:20.485% B+
AF-41 Hacksaw
B++
Kills:449
Deaths:162
KDR:2.772
Accuracy:41.537% B++
HSR:13.809% C
NS-10 Burster
B*
Kills:346
Deaths:37
KDR:9.351
Accuracy:35.968% B*
HSR:0.289% D**
NS-10 Burster
B*
Kills:345
Deaths:37
KDR:9.324
Accuracy:36.250% B*
HSR:0.290% F
NCM2 Falcon
C*
Kills:70
Deaths:58
KDR:1.207
Accuracy:41.896% C*
HSR:1.429% D**
NS-20 Gorgon
C+
Kills:64
Deaths:32
KDR:2
Accuracy:23.679% C+
HSR:9.375% F-
NS-20 Gorgon
C+
Kills:64
Deaths:32
KDR:2
Accuracy:24.433% C+
HSR:14.063% D--
NCM2 Falcon
C*
Kills:62
Deaths:56
KDR:1.107
Accuracy:44.057% C*
HSR:1.613% D*
Kills:7,142
Deaths (as MAX Suit):1,089
Deaths (to MAX Suits):1,990
KDR:6.55831
Kill Difference:6,053
Playtime:172.683 hours
Usage:4%
Score:4.995m
Score/min:482
Accuracy (listed only):37.132%
HSR (listed only):10.364%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A++
Kills:12,042
V. Kills:644 N/A
Deaths:500
KDR:24.084
Accuracy:59.034% B+
KPH:106.800 A++
VKPH:5.700 C**
M20 Mustang
B++
Kills:1,932
V. Kills:1,849 104%
Deaths:765
KDR:2.525
Accuracy:27.668% C--
KPH:15.100 C++
VKPH:14.400 B++
Breaker Rocket Pods
B**
Kills:1,392
V. Kills:196 N/A
Deaths:49
KDR:28.408
Accuracy:58.728% B**
KPH:106.700 C*
VKPH:15 C+
Vortek Rotary
B+
Kills:753
V. Kills:709 106%
Deaths:358
KDR:2.103
Accuracy:29.039% C
KPH:15.600 C+
VKPH:14.700 B+
Hornet Missiles
A+
Kills:553
V. Kills:319 173%
Deaths:16
KDR:34.563
Accuracy:71.462% A+
KPH:129.100 A+
VKPH:74.500 A
M20 Kestrel
C++
Kills:439
V. Kills:398 110%
Deaths:132
KDR:3.326
Accuracy:24.287% D-
KPH:17.500 C+
VKPH:15.900 C++
Coyote Missiles
B*
Kills:69
V. Kills:52 130%
Deaths:9
KDR:7.667
Accuracy:58.502% B++
KPH:52.200 C*
VKPH:39.300 B*
Kills:17,180 (15,166 + 0)
Deaths:1,829
KDR:9.393
VKDR:2.278
Vehicle Kills:4,167
Kill Difference:15,351
Playtime:332.815 hours
Usage:7%
Score:6.937m
Score/min:347
Piloting Accuracy:24.287%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:721
V. Kills:714 101%
Deaths:441
KDR:1.635
Accuracy:52.374% B*
KPH:10.700 B+
VKPH:10.600 B**
C150 Dalton
B**
Kills:629
V. Kills:684 92%
Deaths:193
KDR:3.259
Accuracy:22.373% F
KPH:33.100 C+
VKPH:36 B**
L105 Zephyr
A
Kills:92
V. Kills:36 249%
Deaths:8
KDR:11.500
Accuracy:51.496% B**
KPH:41.800 C
VKPH:16.300 A
AP30 Shredder
B**
Kills:62
V. Kills:49 124%
Deaths:15
KDR:4.133
Accuracy:39.055% B**
KPH:33.600 C**
VKPH:26.600 B**
Kills:1,504 (721 + 783)
Deaths:657
KDR:2.289
VKDR:2.257
Vehicle Kills:1,483
Kill Difference:847
Playtime:90.179 hours
Usage:2%
Score:1.900m
Score/min:351
Piloting Accuracy:52.374%
Gunner Accuracy:39.055%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:8,582
V. Kills:842 N/A
Deaths:178
KDR:48.214
Accuracy:51.159% C**
KPH:90.500 A++
VKPH:8.900 C*
L100 Python AP
B*
Kills:1,707
V. Kills:902 189%
Deaths:117
KDR:14.590
Accuracy:52.195% C
KPH:44 B*
VKPH:23.200 B*
LB00 Python AP
B+
Kills:1,270
V. Kills:507 250%
Deaths:53
KDR:23.962
Accuracy:49.782% D
KPH:62.600 B+
VKPH:25 B+
C75 Viper
A
Kills:1,093
V. Kills:110 N/A
Deaths:67
KDR:16.313
Accuracy:28.213% D--
KPH:52.100 A
VKPH:5.200 D
Skyguard
A+
Kills:978
V. Kills:839 116%
Deaths:104
KDR:9.404
Accuracy:33.086% B+
KPH:16.600 C**
VKPH:14.300 A+
Kills:13,630 (13,630 + 0)
Deaths:519
KDR:26.262
VKDR:6.166
Vehicle Kills:3,200
Kill Difference:13,111
Playtime:233.659 hours
Usage:5%
Score:4.479m
Score/min:319
Driving Accuracy:33.086%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:5,334
V. Kills:3,107 172%
Deaths:470
KDR:11.349
Accuracy:45.101% D
KPH:34.100 B**
VKPH:19.800 B**
Titan-150 HESH
A
Kills:2,259
V. Kills:297 N/A
Deaths:88
KDR:25.671
Accuracy:47.229% C+
KPH:60.800 A
VKPH:8 C+
Titan-150 HEAT
B+
Kills:863
V. Kills:372 231%
Deaths:100
KDR:8.630
Accuracy:39.206% D-
KPH:26.700 B+
VKPH:11.500 B+
E540 Halberd
B
Kills:773
V. Kills:410 188%
Deaths:101
KDR:7.653
Accuracy:44.977% C++
KPH:30.800 C++
VKPH:16.300 B
Enforcer ML85
B*
Kills:464
V. Kills:433 107%
Deaths:103
KDR:4.505
Accuracy:44.672% B+
KPH:22.600 C+
VKPH:21.100 B*
C85 Canister
C++
Kills:190
V. Kills:15 N/A
Deaths:11
KDR:17.273
Accuracy:35.054% C--
KPH:61.400 C
VKPH:4.800 C++
G40-F Ranger
A++
Kills:121
V. Kills:73 164%
Deaths:7
KDR:17.286
Accuracy:39.145% A++
KPH:72.100 A+
VKPH:43.500 A++
Kills:10,004 (8,456 + 1,548)
Deaths:880
KDR:11.368
VKDR:5.349
Vehicle Kills:4,707
Kill Difference:9,124
Playtime:276.345 hours
Usage:6%
Score:6.324m
Score/min:381
Driving Accuracy:39.206%
Gunner Accuracy:39.145%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
A
Kills:545
V. Kills:12 N/A
Deaths:10
KDR:54.500
Accuracy:23.839% B
KPH:189.100 A
VKPH:4.200 C+
C85 Canister-H
A+
Kills:409
V. Kills:25 N/A
Deaths:27
KDR:15.148
Accuracy:61.047% B**
KPH:188.900 A+
VKPH:11.500 B*
M96 Mjolnir-H
B**
Kills:120
V. Kills:64 185%
Deaths:20
KDR:6
Accuracy:54.979% B+
KPH:73.800 B**
VKPH:39.300 B+
E540 Halberd-H
C*
Kills:65
V. Kills:35 181%
Deaths:12
KDR:5.417
Accuracy:53.581% C
KPH:41.900 C+
VKPH:22.500 C*
Kills:1,139 (0 + 1,139)
Deaths:69
KDR:16.507
VKDR:1.971
Vehicle Kills:136
Kill Difference:1,070
Playtime:8.228 hours
Usage:0%
Score:0.329m
Score/min:666
Driving Accuracy:N/A%
Gunner Accuracy:53.581%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:1,323
V. Kills:80 N/A
Deaths:101
KDR:13.099
Accuracy:17.001% C+
KPH:35.300 D-
VKPH:2.100 C
M12 Kobalt
C++
Kills:1,023
V. Kills:40 N/A
Deaths:22
KDR:46.500
Accuracy:23.305% A
KPH:71.900 C++
VKPH:2.800 C++
M40 Fury
C+
Kills:390
V. Kills:69 N/A
Deaths:38
KDR:10.263
Accuracy:34.326% C+
KPH:42.500 C+
VKPH:7.500 C
M40 Fury
B+
Kills:284
V. Kills:54 N/A
Deaths:20
KDR:14.200
Accuracy:39.310% B+
KPH:52 C+
VKPH:9.900 C+
M20 Basilisk
S
Kills:238
V. Kills:495 48%
Deaths:51
KDR:4.667
Accuracy:57.356% A*
KPH:14.300 D
VKPH:29.800 S
G30 Walker
C+
Kills:235
V. Kills:194 121%
Deaths:26
KDR:9.038
Accuracy:27.315% C
KPH:10.500 D
VKPH:8.700 C+
M20 Basilisk
U
Kills:178
V. Kills:539 33%
Deaths:23
KDR:7.739
Accuracy:62.328% M+
KPH:18.900 C+
VKPH:57.300 U
M60-G Bulldog
A+
Kills:138
V. Kills:14 N/A
Deaths:10
KDR:13.800
Accuracy:38.465% B+
KPH:51.600 A+
VKPH:5.200 C+
M60-G Bulldog
A**
Kills:84
V. Kills:8 N/A
Deaths:2
KDR:42
Accuracy:53.562% A+
KPH:89.800 A**
VKPH:8.600 C++
G30 Walker
C
Kills:59
V. Kills:37 155%
Deaths:4
KDR:14.750
Accuracy:31.333% C*
KPH:11.200 C--
VKPH:7 C
G40-F Ranger
B++
Kills:52
V. Kills:32 158%
Deaths:1
KDR:52
Accuracy:38.780% B++
KPH:19.500 C+
VKPH:12 C+
Kills:4,004 (0 + 4,004)
Deaths:298
KDR:13.436
VKDR:5.242
Vehicle Kills:1,562
Kill Difference:3,706
Playtime:126.238 hours
Usage:3%
Score:1.877m
Score/min:248
Driving Accuracy:N/A%
Gunner Accuracy:38.780%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 12,68612,04250024.084A**20.5859.034%B+N/A106.8A++5.7C**365112.8h5.1B++8.7B++
L100 Python HESH 9,4248,58217848.213M**44.7151.159%C**1.002%D90.5A++8.9C*32194.8h2.6B*5B++
LA1 Anchor 5,6525,5762,2882.437C++1.0628.023%B+25.108%C+39.2CN/A138142.4h10C++35.7B+
Titan-150 AP 8,4415,33447011.349B*7.8545.101%D1.387%D34.1B**19.9B**390156.5h4.1B+9.1C**
Orbital Strike Uplink 4,3113,40613406N/A3,402.50956.944%UN/A3784.4U1005.6U207610.9h0.6T*0.1T*
C-4 3,8413,1711,0433.04B**0.4626.166%C+N/A148.2A+31.3C*98421.4h1B**3.7B*
GD-22S 2,3822,3561,1502.049B1.4525.802%B+25.382%C++31.9CN/A12773.8h10.2B+39.7B+
Titan-150 HESH 2,5562,2598825.67A+22.1747.229%C+2.125%C**60.9A8C+29137.1h2.6B*5.5B++
Frag Grenade 2,2072,14612146N/A2,142.5061.533%A*N/A894.2A++25.4M+33672.4h2.7B**4.3B**
M20 Mustang 3,7811,9327652.525C**0.9827.668%C--N/A15.1C++14.4B++285128.1h89.3B+322.9B
EM6 1,9281,8966482.926B*0.5724.819%B+25.527%C*45.6C*N/A19341.6h12.5C50.4C*
NC6A GODSAW 1,7841,7337832.213C+1.2929.461%C++20.6%D--33.2D-1C++11452.2h13C44.3C-
NC05 Jackhammer 1,7491,7328781.973B++1.5349.395%B+15.647%C*41.8C+N/A15841.4h4.4B+8.9B+
L100 Python AP 2,6091,70711714.59A++11.0952.195%C1.699%C--44B*23.2B*35138.8h4.5B+8.5B++
MGR-S1 Gladius 1,5331,5197042.158B++1.3431.375%B*19.684%C35.1C+N/A13043.3h8.2B++26B++
Breaker Rocket Pods 1,5881,3924928.408M+24.9158.728%B**1.437%B++107.1C*15.1C+70913h11.1B*19B++
AF-4 Cyclone 1,3591,3495672.379B*1.1231.38%B**21.275%B34.9C+N/A14238.6h8.7B*27.9B++
M12 Kobalt 1,4031,32310113.099C++9.6017.001%C+17.007%C35.3D-2.1C17337.5h22.6C133C+
NS Decimator 1,7921,2853293.906M**0.4165.167%B+N/A50.8B*20B+34925.3h4.1B+6.3B+
LB00 Python AP 1,7771,2705323.962A+20.4649.782%DN/A62.6B+25B+35420.3h3.6B+7.2C**
Blitz GD-10 1,2781,2676272.021B**1.4829.975%B**18.232%C*27.1C+N/A12646.8h12.3B++41.2B++
C-4 ARX 1,4431,2453483.578B*0.0826.83%C+N/A200.8A+31.9C+10046.2h0.7A++2.7A+
Bouncing Betty 1,2421,2332065.985B++2.4851.493%B**N/A148.6B+1.1B++5018.3h1.6B**3.2B**
NS-15M AE 1,2591,2325222.36C++1.1425.659%C+24.432%C44.2C1B++14827.9h14.1D55C+
MGR-L1 Promise 1,2041,1914552.618B**0.8826.133%B+24.517%C+43.3C++N/A16527.5h14.1C*53.8B+
MGR-L1 Promise AE 1,2081,1883233.678B*0.1829.211%B+28.115%C+51.9C+N/A18522.9h14.7C-50.4C++
AC-X11 1,2001,1877631.556B+1.9426.887%B19.798%C-22.9CN/A8751.8h10C*37.2B
AF-23 Grinder 1,1971,1832704.381B*0.8843.308%B*16.737%B+41.2B++N/A13828.7h5.6B+12.9B*
NSX Yumi 1,2111,1835921.998B+1.5023.081%D21.809%C-24.8C-N/A5747.7h16.6D*71.9D--
NC9 A-Tross 1,2011,1794002.948A+0.5528.343%B+24.173%C+42.4BN/A13527.8h10.7C37.7C**
NS-11A 1,2041,1784492.624A0.8824.336%C+24.363%C**34.6C++N/A12434h14.7C+60.3C++
NC6 Gauss SAW 1,1901,1767541.56B+1.9423.547%B+17.857%D--22.2CN/A16752.9h9.1B+38.7B+
NSX Tanto 1,1921,1751,0811.087C+2.4124.342%C22.128%C--19.5C--N/A6160.3h13.7C++56.3C++
NS-15M2 1,1911,1724112.852B++0.6526.889%B+24.232%C+44.9C+N/A19326.1h13.6C+50.5C**
NSX Naginata 1,1881,1726851.711B1.7921.693%C+27.218%C+28.1C--N/A9441.7h12C++55.3C*
Carnage AR 1,1831,1716241.877B+1.6229.123%B*18.446%C30.8C+N/A11538h11.7B++40.3B*
Razor GD-23 1,1871,1718681.349B+2.1529.192%B*17.506%D17.7CN/A6366.3h12.2C**41.7B+
NS-7 PDW 1,1851,1705082.303A++1.2032.443%A+20.94%B+28.3C++N/A9441.3h12.2B++37.7B++
EM1 1,1791,1698721.341C++2.1622.686%C*18.563%C--19.1DN/A7661.1h13.2C+58C**
NSX Tengu 1,1781,1697101.646B+1.8538.806%B19.761%C+31.3C+N/A9137.4h11B+28.3B+
NC6S Gauss SAW S 1,1751,1684402.655B**0.8525.573%B26.456%B41.3C+N/A12328.3h12.2C47.8C++
NSX-P Naginata 1,1771,1683723.14A+0.3625.959%B+32.877%B+37.9CN/A11230.8h12.3C*47.3B+
Reaper DMR 1,1821,1674372.67B+0.8326.6%C++24.336%C+36C+N/A10832.4h10.7C40.2C+
AF-4A Bandit 1,1851,1668781.328C+2.1725.88%C++22.299%C+16.9DN/A5569h11.6C+44.9C++
LA39 Bruiser 1,1691,1641,0811.077C+2.4261.922%C++11.512%D31.7C-N/A11336.7h2.2B+3.5B+
SAS-R 1,1691,1641378.496A*5.0037.651%C+76.89%B*40.7C++N/A17128.6h2.3C+6.1C++
LA80 1,1661,1636019.383S15.8838.95%C82.803%B+47.7B+N/A16024.4h2B+5.2C*
AF-8 RailJack 1,1701,1636019.383S15.8837.027%C+76.268%C++33.7B++N/A10834.5h2.3C*6.2C**
NSX Tomoe 1,1661,1625941.956C**1.5426.538%C--31.756%C--31.2CN/A9437.2h14.5C+54.7C+
NS-11C 1,1831,1618241.409B+2.0924.349%C++17.83%C16.3C--N/A5171.1h13.6C**55.8B
NC1 Gauss Rifle 1,1791,1596321.834B*1.6726.574%B++20.104%C+24.3C+N/A13147.7h11.8B+44.5B+
NC14 Bolt Driver 1,1621,15911210.348S6.8539.051%B+79.465%B+40.8AN/A18328.4h2.2B++5.6B++
NS-15MG 1,1631,1536831.688C+1.8122.024%D18.907%D*20.1D*N/A6257.4h12.9C58.4C+
AF-19 Mercenary 1,1661,1371,1630.978C*2.5225.906%B++18.734%C--5.5D-N/A42207.7h13C*50.2B+
EM4 Longshot 1,1051,0986018.3S14.8034.193%D-81.057%B38.8B+N/A12328.3h2.1C*6.2C+
C75 Viper 1,2031,0936716.313M+12.8128.213%D--1.464%C++52A5.2D32121h7.2B**25.6B++
AF-57 Piston 1,0571,0496991.501B2.0044.709%B+13.632%C+33.2C+N/A13731.6h4B+8.9B+
M12 Kobalt 1,0631,0232246.5S43.0023.305%A20.821%B+72C++2.8C++28714.2h19.4C+83.2B+
AF-23 Grinder 1,0231,0162703.763B+0.2639.14%C+18.11%B+35.4C*N/A11228.7h5.9B+15B+
Skyguard 1,8179781049.404M5.9033.086%B+N/A16.6C**14.3A+28458.8h113.4C*342.8B+
NC15 Phoenix 1,1668711654.438U50.9464.115%A+N/A24.1A8.2C-24036.1h8.3B++13B**
Titan-150 HEAT 1,2358631008.63B*5.1339.206%D-3.824%B+26.7B+11.5B+33632.3h3.9B*9.9B+
NSX-P Tanto 8077994701.7B*1.8029.921%B*23.029%C14.3DN/A5355.9h11.7B++39.2B++
E540 Halberd 1,1837731017.653C+4.1544.977%C++1.682%D30.8C++16.3B45125.1h6.3C13.9C+
Vortek Rotary 1,4627533582.103C*1.4029.039%C1.859%C15.6C+14.7B+31348.2h65.5B+225.6B
19A Fortuna 7617386021.226C+2.2728.27%B+18.293%C-9.1D*N/A3281.3h13.5D**47.7C--
CAS30 Tank Buster 1,4357214411.635B1.8752.374%B*N/A10.7B+10.6B**22167.1h45.9C++87.7B+
Tank Mine 1,063708937.613M4.1141.881%B+N/A177A+88.8B**18614h1.7B4.1A
Gauss Compact S 7586992372.949A*0.5529.475%B**10.73%D*22.5C++1.9M*8231h8.2B*27.9B*
C150 Dalton 1,3136291933.259C-0.2422.373%FN/A33.1C+36B**78719h3.5B+15.6C--
NS-44 Commissioner 5925886500.905C+2.6036.644%C++22.619%C+21.2C--N/A10127.7h3.3B++9.1B+
MANA Anti-Personnel Turret 5755731314.374N/A0.8723.336%UN/A5730U20U13250100.1h20.3T*87.1T*
NCM3 Raven 9315541852.995M++0.5143.435%B+1.625%D-10.4B7.1B+16053.3h37.3D85.9C+
Hornet Missiles 8725531634.563S31.0671.462%A+1.627%C+128.6A+74.2A13824.3h8.7B+12.2B*
M12 Kobalt-H 5575451054.5A**51.0023.839%B17.615%C++187.9A4.1C+5442.9h14.6C*61.4B+
NCM1 Scattercannon 5535441952.79C*0.7129.753%D15.441%C+27.6C-N/A12419.7h5B++16.8C*
GD-7F 5395293051.734B++1.7726.678%B+19.849%C+18.6C-N/A9828.5h11.6B+43.4B+
AF-34 Mattock 5375251493.523C++0.0238.658%B+17.524%C*36.7C+N/A11814.3h5.8C*15.1B+
NCM3 Raven 8675171862.78M0.7243.7%B+2.128%C9.5C+6.4C++15554.4h42.6D**97.5C--
NS-61 Emissary 5055023941.274B++2.2337.926%A+20.518%B++4.7D--N/A25106.3h13.5C*35.7B++
AF-41 Hacksaw 4834811622.969C*0.5334.249%C*15.177%C*38.2B+N/A16112.6h5.2B++15.1B*
NCM1 Scattercannon 4724681982.364B+1.1432.318%D17.735%B+22.4C+N/A12120.9h6.4B++19.8C*
Enforcer ML85 8974641034.505C+1.0044.672%B+1.293%D22.6C+21.1B*44820.5h19.9F-44.5D--
AF-34 Mattock 4594541493.047C+0.4541.724%B+20.485%B+32CN/A12014.2h7.3C+17.5B
AF-41 Hacksaw 4544491622.772C*0.7341.537%B++13.809%C35.6BN/A14312.6h6.7B16.2B++
Shrike 7754412521.75A++1.7562.059%B++2.721%C+27.7C**21A49615.9h7.4C11.9C++
M20 Kestrel 8374391323.326B0.1724.287%D-N/A17.6C+15.9C++26825h80.9B+333C*
G40-F Ranger 694439587.8U84.3041.708%B*N/A67.5B*39.2B*7406.5h49.9B**119.7B**
Hardlight Dagger 42541914,5840.029C+3.4725.757%C+2.864%D0.4C+N/A11102.1h1.8B++6.9B
C85 Canister-H 4344092715.148C**11.6561.047%B**9.046%D185.9A+11.4B*6222.2h5.3B+8.7B*
M40 Fury 4593903810.263B++6.7634.326%C+1.282%C--42.4C+7.5C2989.2h11.1B+32.4B+
Mauler S6 3923883461.121C*2.3845.498%B+8.763%D*21.8CN/A11717.8h4.1B++9.1B++
Spear Anti-Vehicle Phalanx Turret 6073841427.429M++23.9350.78%B*5.469%B*44.1B25.6B+5708.7h8.1C*15.9B+
Gauss Rifle S 3973791512.51A0.9929.512%B*25.066%B+35.1B1.7B*14210.8h11.3C++38.2B+
Tempest 3613561642.171B++1.3331.817%A19.382%C27.2DN/A10713.1h9.3B+29.2B*
NS-10 Burster 590346379.351U5.8535.968%B*N/A11.8M+8.4M*17329.2h98.2A273.1B**
NS-10 Burster 573345379.324S5.8236.25%B*N/A11.8M+7.8M+16529.2h98.1A+270.5B**
GR-22 3483432001.715B1.7928.38%B*20.408%C++38.1C**N/A1809h11.9B++41.9B++
The Slasher 30329111,6710.025C--3.4821.317%D--17.182%B++0.3DN/A1839.7h2.3C+10.8C+
M40 Fury 3382842014.2A10.7039.31%B+1.408%C-51.6C+9.8C+3435.5h11.8C**30.1B+
AF-18 Stalker 2772741252.192B++1.3130.997%B++22.993%B35.6C++N/A1567.7h10.8B++34.9B++
NS-15 Gallows 270265763.487B0.0128.463%C+25.66%D42.7DN/A1876.2h11.9D41.7C+
Hawk GD-68 444263426.262S2.7669.659%B**N/A14.8C+10.2C+28717.8h6.7B++9.6B**
LA3 Desperado 2492452890.848C+2.6531.147%B+24.082%B++20.6DN/A7411.9h8.1B+26.1B+
Gauss Compact Burst 2442411521.586C+1.9120.448%D*19.502%D-29.4CN/A938.2h12.5C61.2C
NS-357 Underboss 2412392870.833C+2.6735.78%C+22.594%C++4.3D*N/A1955.9h4.2C++11.8C++
M20 Basilisk 733238514.667B**1.1757.356%A*3.782%D14.3D29.8S24316.6h237.9T*414.7D--
G30 Walker 429235269.038A*5.5427.315%C4.681%C*10.5D8.7C+23522.3h232.2C+850.1C+
Spear Anti-Vehicle Phalanx Tower 4062321232U228.5052.408%B3.017%C40.7C+30.5C++3805.7h8.5C++16.2B
NS Baron G5 2162151551.387B+2.1147.856%B+15.814%C*25CN/A988.6h4.5C**9.3C+
MGR-C1 Charger 2172141032.078B**1.4227.609%C+22.897%C33.4C+N/A1556.4h10.8B++39.2B+
Xiphos Anti-Personnel Phalanx Tower 2192111211A*207.5041.67%AN/A263.8C*10C**8590.8h11.5B+27.5B+
Soldier Soaker 2001991251.592B+1.9143.677%B**8.04%D--18.3D--N/A5310.9h5.8C*13.4B*
C85 Canister 2051901117.273C++13.7735.054%C--17.895%B**61.3C4.8C++2983.1h9.3C+26.5C+
GD-66 Claw 1901902070.918C2.5860.539%C++7.895%D*8.6D*N/A3422.1h2.6C+4.3C*
NC4 Mag-Shot 1921892200.859C*2.6434.263%B**12.169%D*4.6D*N/A3341.1h6.2B*18.2B++
Gauss Prime 190188593.186A0.3128.039%C**21.277%C31.9C--N/A945.9h13.2D*47C
M20 Basilisk 717178237.739A**4.2462.328%M+7.303%B+18.9C+57.3U4209.4h221.9T*356D
Rocklet Rifle 271148961.542A++1.9646.156%DN/A28.5C++23.7C+5805.2h24.2B**52.4B++
M60-G Bulldog 1521381013.8M10.3038.465%B+2.174%C--51.1A5.2C+2742.7h7.2C++18.6B+
MANA Anti-Vehicle Turret 239128333.879S0.3857.981%M++N/A1280B**1110B+921010.1h10.2B**17.6A++
G40-F Ranger 194121717.286A++13.7939.145%A++N/A71.2A+42.9A+7971.7h54.1B++138.2B**
M96 Mjolnir-H 184120206B++2.5054.979%B+N/A75A40B++10331.6h37.2C++67.6B+
M12 Kobalt 1141121112B*108.5026.066%B*20.536%B+224A*4C+8800.5h14.3B+54.9B++
NS Baron G5AE 107107811.321C+2.1852.614%B+15.888%C++31.5CN/A1123.4h4.5C+8.6C+
NS-30 Vandal 101101831.217C2.2827.705%D-14.852%D**20.6D-N/A1044.9h6.5C23.5C-
Aspis Anti-Aircraft Phalanx Turret 209100812.5M*9.0035.653%A+N/A14.1B+15.4B*4357.1h152.1C+426.5B+
L105 Zephyr 12892811.5C++8.0051.496%B**1.087%C**41.8C16.4A3412.2h8D15.6C++
Hoplon Anti-Aircraft Phalanx Tower 15489189S85.5036.91%B**N/A296.7M216.7A++25100.3h6.8B*18.3B++
NSX-P Tengu 8585412.073B**1.4342.277%B**18.824%C32.7C+N/A1682.6h9.9B**23.5B*
M60-G Bulldog 9284242S38.5053.562%A+1.19%D*93.3M8.9C*3960.9h4.8B*9B**
Sticky Grenade 7774174N/A70.5061.724%B**N/A740C-30A++74180.1h2.4C+3.9C**
NCM2 Falcon 12570581.207C++2.2941.896%C*1.429%D**6.9D5.4B+16310.2h26.6F**63.5D**
Coyote Missiles 1216997.667A*4.1758.502%B++N/A53.1C*40B*7581.3h41.5C+71C**
NSX Masamune 14868371.838A+1.6665.893%B*N/A28.3C+33.3A++3382.4h20.5D31C
M60-A Bulldog 7065232.5B++29.0047.826%C**6.154%M++36.1C++2.8C2441.8h6.3C+13.1C*
E540 Halberd-H 10065125.417C+1.9253.581%CN/A40.6C+21.9C++5681.6h6C++11.2C++
NS-20 Gorgon 6964322B**1.5023.679%C+9.375%F-20.6C**1.6B823.1h35.7C++150.8C**
NS-20 Gorgon 6964322A1.5024.433%C+14.063%D--20.6B+1.6B+933.1h36.8C*150.7B+
Carver 64621,6690.037C3.4614.799%D*20.968%B++0.4C--N/A2170.5h1.7C11.2C--
NCM2 Falcon 11862561.107C*2.3944.057%C*1.613%D*6.1D--5.5C**12110.2h31.2F--70.8D*
AP30 Shredder 11162154.133C0.6339.055%B**1.613%C34.4B27.2B**6111.8h98.6C252.6C**
G30 Walker 9659414.75S11.2531.333%C*1.695%D*11.1C--7C1865.3h240.8C768.4C++
NS-R3 Swarm 9253134.077S0.5862.411%CN/A8.2C+6C+1516.5h26.5C*42.4C*
G40-F Ranger 8452152U48.5038.78%B++N/A19.3C+11.9C+2922.7h90B*232.1B*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret14670.5h
Nano-Armor Kit3622,470,459137.6h
Spawn Beacon145200.6h
Skywall Shield Emitter13241.1h
Structure Shield Module02790.7h
Cortium Silo11,2012.2h
Repair Module06141.4h
Turret AI Module05051.4h
Nanite Revive Grenade02,5280.7h
Nanite Healing Grenade0760h
Medical Kit3938,33817.3h
Medical Applicator148195,96314.4h
Blast Wall01930.7h
Spitfire Auto-Turret202,5742.6h
Restoration Kit679474h
Motion Spotter3016,2937.2h
Hoplon Anti-Aircraft Phalanx Tower02550.8h
Xiphos Anti-Personnel Tower02400.8h
Rampart Wall15793.1h
Deconstruction Tool08,2411.1h
Welding Device018,0531.4h
Spear Anti-Vehicle Tower02030.7h
Shield Recharging Field87340.5h
Ammunition Package694,5573.3h
Anti-Infantry MANA Turret66400.7h
Flail Targeting Dart33272.3h
Pain Spire01320.5h
Snowman Soldier11500.1h
Routing Spire02760.3h
Router31,4171.1h
Nano-Repair Grenade06240.2h
M20 Drake1560h
Orbital Strike Target Designator11551911.5h
Light Air Terminal01260.9h
Vehicle Ammo Dispenser0600.1h
Vehicle Gate02261.5h
Pillbox0690.3h
Alarm Module01460.2h
Infantry Tower01380.9h
WLT-Howler Mining Laser16990.2h
Elysium Spawn Tube02131.1h
Light Vehicle Terminal0560.3h

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