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Executor Advisory scheissdiewandan[SdWa] scheissdiewandan
NC BR 192

KDR: 3.1

Score: 97.4m

Last Seen: Jan 14th, 2019 5:38 PM
- OFFLINE - 33.7 hour(s)

Prestige 1, Battle Rank 100 (192 total) - New Conglomerate on Miller - Outfit Leader of scheissdiewandan[SdWa] scheissdiewandan
NC outfit on Miller

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS M30 Mustang AH L100 Python HESH Titan-150 AP C-4 Orbital Strike Uplink LA1 Anchor Titan-150 HESH Frag Grenade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $766,863 MLG Score: 613
Fun Score: N/A
Cheeseburgers Flipped: 1205TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.004%21.447%5584298037,4142.050421.051

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.891%0.964B*0.128C++-0.02C+HEAD ++ (~8.44)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.10.382C**120.159C++34.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.793%0.906%7645101710,599159237166.65766285%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.871%-0.493D-0.66D0.602

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
830.478B+27.20.48B+55.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.682%1.762%13907101515,4931392535811.13289%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.507%-0.507D-0.554D0.417

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.70.254C*10.20.18C++18.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.8%8.719%5541810046,239129333034.82521189%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.665%-0.309C1.096B**0.756

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
117.8-0.001C+38.60.012C+79.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.322%77.535%554410181,736148151.17218

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.961%0.045C+0.681B+-0.691

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.342C**2.30.279C*4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.038%11.471%554410182,0661427121.44779

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.198%0.552B+-0.61D0.077

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.501B+3.20.348C**3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
scheissdiewandan[SdWa] scheissdiewandan
NC outfit on Miller

Members: 1
97.4m585.4%528 (31.7k)421 (25.3k)3.10098105,35933,9763.6529192 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1022755720.719%11.601%24006:4838

7% Combat Medic40% Engineer19% Heavy Assault17% Infiltrator14% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 6th, 2014 4:41 PMJan 11th, 2018 10:56 PMJan 15th, 2019 1:34 AM (20h) (PST)Jan 14th, 2019 2:06 PM (1d) (PST)Jan 14th, 2019 1:38 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
645935520.4550.1470.0533.1600.085613

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,7245,59233,1322793190525,262

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3857.4h/160.7d 18,752 12,223 47,926 731.5k 4,479 11,986 19,583 149.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C*
Kills:2,480
Deaths:1,175
KDR:2.111
Accuracy:25.625% C*
HSR:23.266% C
GD-22S
C*
Kills:1,339
Deaths:816
KDR:1.641
Accuracy:23.973% C*
HSR:21.807% C
NC05 Jackhammer
B+
Kills:1,333
Deaths:677
KDR:1.969
Accuracy:48.508% B+
HSR:14.929% C++
NC6A GODSAW
C*
Kills:1,308
Deaths:667
KDR:1.961
Accuracy:29.665% C*
HSR:19.113% D--
EM6
B+
Kills:1,218
Deaths:444
KDR:2.743
Accuracy:24.153% B+
HSR:22.496% C+
NS-15M AE
C+
Kills:1,180
Deaths:504
KDR:2.341
Accuracy:25.555% C+
HSR:24.153% C
MGR-L1 Promise
B+
Kills:1,172
Deaths:450
KDR:2.604
Accuracy:26.081% B+
HSR:24.573% C+
NSX Naginata
C+
Kills:1,172
Deaths:685
KDR:1.711
Accuracy:21.693% C+
HSR:27.218% C+
NC6S Gauss SAW S
B+
Kills:1,168
Deaths:440
KDR:2.655
Accuracy:25.573% B+
HSR:26.456% B+
NC6 Gauss SAW
B++
Kills:1,168
Deaths:749
KDR:1.559
Accuracy:23.431% B++
HSR:17.894% D-
EM1
C**
Kills:1,160
Deaths:867
KDR:1.338
Accuracy:22.698% C**
HSR:18.535% C-
NS-15MG
D
Kills:1,152
Deaths:680
KDR:1.694
Accuracy:22.012% D
HSR:18.924% D*
NS-15M2
B+
Kills:576
Deaths:183
KDR:3.148
Accuracy:26.224% B+
HSR:22.396% C
MGR-L1 Promise AE
C*
Kills:327
Deaths:88
KDR:3.716
Accuracy:28.114% C*
HSR:28.440% C++
NSX-P Naginata
B**
Kills:179
Deaths:67
KDR:2.672
Accuracy:24.506% C**
HSR:39.106% B**
Kills:16,932
Deaths (as Heavy Assault):8,492
Deaths (to Heavy Assaults):9,379
KDR:1.99388
Kill Difference:8,440
Playtime:723.118 hours
Usage:19%
Score:13.631m
Score/min:314
Accuracy (listed only):26.521%
HSR (listed only):23.287%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
C
Kills:1,175
Deaths:1,081
KDR:1.087
Accuracy:24.342% C
HSR:22.128% C-
Razor GD-23
B**
Kills:1,169
Deaths:868
KDR:1.347
Accuracy:29.226% B**
HSR:17.365% D
AF-4A Bandit
C++
Kills:1,166
Deaths:878
KDR:1.328
Accuracy:25.880% C++
HSR:22.299% C+
AC-X11
B+
Kills:1,164
Deaths:756
KDR:1.540
Accuracy:26.965% B+
HSR:19.759% C
NS-11C
C++
Kills:1,161
Deaths:824
KDR:1.409
Accuracy:24.349% C++
HSR:17.830% C+
AF-19 Mercenary
B++
Kills:1,137
Deaths:1,163
KDR:0.978
Accuracy:25.906% B++
HSR:18.734% C-
LA39 Bruiser
C+
Kills:943
Deaths:915
KDR:1.031
Accuracy:60.707% C+
HSR:11.453% D
AF-57 Piston
B
Kills:779
Deaths:500
KDR:1.558
Accuracy:43.602% B
HSR:13.350% C+
19A Fortuna
B+
Kills:731
Deaths:597
KDR:1.224
Accuracy:28.318% B+
HSR:18.331% C
GD-7F
B+
Kills:352
Deaths:196
KDR:1.796
Accuracy:26.546% B+
HSR:20.455% C++
Gauss Compact Burst
D-
Kills:241
Deaths:152
KDR:1.586
Accuracy:20.448% D*
HSR:19.502% D-
Mauler S6
C++
Kills:228
Deaths:227
KDR:1.004
Accuracy:40.830% C++
HSR:7.456% F
NS Baron G5
B+
Kills:210
Deaths:155
KDR:1.355
Accuracy:47.633% B+
HSR:15.714% C**
NSX-P Tanto
B++
Kills:143
Deaths:58
KDR:2.466
Accuracy:28.723% B++
HSR:18.881% D-
Gauss Compact S
A+
Kills:124
Deaths:60
KDR:2.067
Accuracy:24.823% C**
HSR:27.419% A+
GD-66 Claw
C++
Kills:116
Deaths:132
KDR:0.879
Accuracy:59.480% C++
HSR:6.897% D*
NS Baron G5AE
B*
Kills:54
Deaths:28
KDR:1.929
Accuracy:54.464% B*
HSR:9.259% D*
Kills:10,893
Deaths (as Engineer):8,590
Deaths (to Engineers):6,442
KDR:1.2681
Kill Difference:2,303
Playtime:1,537.198 hours
Usage:40%
Score:46.124m
Score/min:500
Accuracy (listed only):34.838%
HSR (listed only):16.872%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tanto
C
Kills:1,175
Deaths:1,081
KDR:1.087
Accuracy:24.342% C
HSR:22.128% C-
MGR-S1 Gladius
B**
Kills:1,174
Deaths:547
KDR:2.146
Accuracy:32.741% B**
HSR:19.591% C
NS-7 PDW
A+
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A+
HSR:20.940% B+
Razor GD-23
B**
Kills:1,169
Deaths:868
KDR:1.347
Accuracy:29.226% B**
HSR:17.365% D
NSX Tengu
B
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:38.806% B
HSR:19.761% C+
AF-4A Bandit
C++
Kills:1,166
Deaths:878
KDR:1.328
Accuracy:25.880% C++
HSR:22.299% C+
Blitz GD-10
B**
Kills:1,165
Deaths:584
KDR:1.995
Accuracy:30.062% B**
HSR:17.940% C**
AC-X11
B+
Kills:1,164
Deaths:756
KDR:1.540
Accuracy:26.965% B+
HSR:19.759% C
AF-4 Cyclone
A
Kills:1,164
Deaths:513
KDR:2.269
Accuracy:31.579% A
HSR:19.845% C*
NS-11C
C++
Kills:1,161
Deaths:824
KDR:1.409
Accuracy:24.349% C++
HSR:17.830% C+
AF-19 Mercenary
B++
Kills:1,137
Deaths:1,163
KDR:0.978
Accuracy:25.906% B++
HSR:18.734% C-
LA39 Bruiser
C+
Kills:943
Deaths:915
KDR:1.031
Accuracy:60.707% C+
HSR:11.453% D
AF-57 Piston
B
Kills:779
Deaths:500
KDR:1.558
Accuracy:43.602% B
HSR:13.350% C+
19A Fortuna
B+
Kills:731
Deaths:597
KDR:1.224
Accuracy:28.318% B+
HSR:18.331% C
GD-7F
B+
Kills:352
Deaths:196
KDR:1.796
Accuracy:26.546% B+
HSR:20.455% C++
Gauss Compact Burst
D-
Kills:241
Deaths:152
KDR:1.586
Accuracy:20.448% D*
HSR:19.502% D-
Mauler S6
C++
Kills:228
Deaths:227
KDR:1.004
Accuracy:40.830% C++
HSR:7.456% F
NS Baron G5
B+
Kills:210
Deaths:155
KDR:1.355
Accuracy:47.633% B+
HSR:15.714% C**
NSX-P Tanto
B++
Kills:143
Deaths:58
KDR:2.466
Accuracy:28.723% B++
HSR:18.881% D-
Gauss Compact S
A+
Kills:124
Deaths:60
KDR:2.067
Accuracy:24.823% C**
HSR:27.419% A+
Tempest
A+
Kills:122
Deaths:61
KDR:2
Accuracy:32.652% A+
HSR:20.492% C+
GD-66 Claw
C++
Kills:116
Deaths:132
KDR:0.879
Accuracy:59.480% C++
HSR:6.897% D*
NS Baron G5AE
B*
Kills:54
Deaths:28
KDR:1.929
Accuracy:54.464% B*
HSR:9.259% D*
Kills:16,857
Deaths (as Light Assault):11,513
Deaths (to Light Assaults):6,444
KDR:1.46417
Kill Difference:5,344
Playtime:526.279 hours
Usage:14%
Score:10.412m
Score/min:330
Accuracy (listed only):34.371%
HSR (listed only):17.626%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Yumi
C-
Kills:1,183
Deaths:592
KDR:1.998
Accuracy:23.081% D
HSR:21.809% C-
NS-11A
B+
Kills:1,178
Deaths:449
KDR:2.624
Accuracy:24.336% C+
HSR:24.363% B+
MGR-S1 Gladius
B**
Kills:1,174
Deaths:547
KDR:2.146
Accuracy:32.741% B**
HSR:19.591% C
NS-7 PDW
A+
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A+
HSR:20.940% B+
NSX Tengu
B
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:38.806% B
HSR:19.761% C+
Reaper DMR
C*
Kills:1,167
Deaths:437
KDR:2.670
Accuracy:26.600% C*
HSR:24.336% C+
Blitz GD-10
B**
Kills:1,165
Deaths:584
KDR:1.995
Accuracy:30.062% B**
HSR:17.940% C**
AF-4 Cyclone
A
Kills:1,164
Deaths:513
KDR:2.269
Accuracy:31.579% A
HSR:19.845% C*
NC1 Gauss Rifle
B*
Kills:1,159
Deaths:632
KDR:1.834
Accuracy:26.574% B*
HSR:20.104% C+
Carnage AR
B*
Kills:974
Deaths:514
KDR:1.895
Accuracy:28.672% B*
HSR:17.967% C
LA39 Bruiser
C+
Kills:943
Deaths:915
KDR:1.031
Accuracy:60.707% C+
HSR:11.453% D
AF-57 Piston
B
Kills:779
Deaths:500
KDR:1.558
Accuracy:43.602% B
HSR:13.350% C+
NC9 A-Tross
C*
Kills:564
Deaths:184
KDR:3.065
Accuracy:26.149% C*
HSR:23.404% C+
Mauler S6
C++
Kills:228
Deaths:227
KDR:1.004
Accuracy:40.830% C++
HSR:7.456% F
NS Baron G5
B+
Kills:210
Deaths:155
KDR:1.355
Accuracy:47.633% B+
HSR:15.714% C**
GR-22
B+
Kills:182
Deaths:120
KDR:1.517
Accuracy:26.152% B+
HSR:15.385% C--
Tempest
A+
Kills:122
Deaths:61
KDR:2
Accuracy:32.652% A+
HSR:20.492% C+
GD-66 Claw
C++
Kills:116
Deaths:132
KDR:0.879
Accuracy:59.480% C++
HSR:6.897% D*
Gauss Rifle S
B*
Kills:115
Deaths:85
KDR:1.353
Accuracy:27.720% B+
HSR:26.087% B*
NS Baron G5AE
B*
Kills:54
Deaths:28
KDR:1.929
Accuracy:54.464% B*
HSR:9.259% D*
Kills:14,816
Deaths (as Combat Medic):7,893
Deaths (to Combat Medics):3,567
KDR:1.87711
Kill Difference:6,923
Playtime:254.411 hours
Usage:7%
Score:4.645m
Score/min:304
Accuracy (listed only):35.714%
HSR (listed only):17.808%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
B**
Kills:1,174
Deaths:547
KDR:2.146
Accuracy:32.741% B**
HSR:19.591% C
NS-7 PDW
A+
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A+
HSR:20.940% B+
NSX Tengu
B
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:38.806% B
HSR:19.761% C+
Blitz GD-10
B**
Kills:1,165
Deaths:584
KDR:1.995
Accuracy:30.062% B**
HSR:17.940% C**
AF-4 Cyclone
A
Kills:1,164
Deaths:513
KDR:2.269
Accuracy:31.579% A
HSR:19.845% C*
NSX Tomoe
C--
Kills:1,162
Deaths:594
KDR:1.956
Accuracy:26.538% D
HSR:31.756% C--
AF-8 RailJack
C*
Kills:799
Deaths:51
KDR:15.667
Accuracy:36.986% C++
HSR:76.971% C*
EM4 Longshot
B+
Kills:453
Deaths:21
KDR:21.571
Accuracy:33.613% D-
HSR:82.561% B+
NS-61 Emissary
A
Kills:406
Deaths:317
KDR:1.281
Accuracy:36.854% A
HSR:22.168% B**
SAS-R
B+
Kills:316
Deaths:57
KDR:5.544
Accuracy:35.612% C--
HSR:73.418% B+
NS-44 Commissioner
C-
Kills:264
Deaths:415
KDR:0.636
Accuracy:32.279% C-
HSR:17.046% D
AF-18 Stalker
B+
Kills:234
Deaths:114
KDR:2.053
Accuracy:30.233% B+
HSR:23.077% B+
NS-357 Underboss
C+
Kills:172
Deaths:223
KDR:0.771
Accuracy:34.155% C
HSR:20.930% C+
LA3 Desperado
B+
Kills:172
Deaths:224
KDR:0.768
Accuracy:31.684% B+
HSR:22.674% B+
NC4 Mag-Shot
B**
Kills:169
Deaths:193
KDR:0.876
Accuracy:33.866% B**
HSR:12.426% D--
NC14 Bolt Driver
C+
Kills:168
Deaths:31
KDR:5.419
Accuracy:32.737% C
HSR:74.405% C+
Tempest
A+
Kills:122
Deaths:61
KDR:2
Accuracy:32.652% A+
HSR:20.492% C+
NS-30 Vandal
D-
Kills:101
Deaths:83
KDR:1.217
Accuracy:27.705% D-
HSR:14.852% D**
Soldier Soaker
A++
Kills:97
Deaths:61
KDR:1.590
Accuracy:49.079% A++
HSR:7.217% D*
Kills:10,477
Deaths (as Infiltrator):5,307
Deaths (to Infiltrators):4,532
KDR:1.97419
Kill Difference:5,170
Playtime:658.295 hours
Usage:17%
Score:18.233m
Score/min:462
Accuracy (listed only):33.664%
HSR (listed only):31.477%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
B*
Kills:715
Deaths:168
KDR:4.256
Accuracy:41.448% B*
HSR:15.525% C++
AF-23 Grinder
B**
Kills:631
Deaths:168
KDR:3.756
Accuracy:41.319% B+
HSR:19.968% B**
NCM3 Raven
B+
Kills:548
Deaths:185
KDR:2.962
Accuracy:43.484% B+
HSR:1.642% D-
NCM3 Raven
B+
Kills:517
Deaths:186
KDR:2.780
Accuracy:43.736% B+
HSR:2.128% C-
NCM1 Scattercannon
C++
Kills:505
Deaths:188
KDR:2.686
Accuracy:28.280% D
HSR:15.644% C++
AF-34 Mattock
B+
Kills:488
Deaths:139
KDR:3.511
Accuracy:38.127% B+
HSR:16.803% C++
AF-41 Hacksaw
B
Kills:461
Deaths:154
KDR:2.994
Accuracy:34.429% B
HSR:15.401% C**
NCM1 Scattercannon
B+
Kills:435
Deaths:191
KDR:2.277
Accuracy:30.633% D
HSR:17.701% B+
AF-41 Hacksaw
B*
Kills:423
Deaths:154
KDR:2.747
Accuracy:41.277% B*
HSR:13.948% C
AF-34 Mattock
B*
Kills:416
Deaths:139
KDR:2.993
Accuracy:41.097% B+
HSR:20.914% B*
NS-10 Burster
B*
Kills:260
Deaths:36
KDR:7.222
Accuracy:34.878% B*
HSR:0.385% D**
NS-10 Burster
B*
Kills:235
Deaths:36
KDR:6.528
Accuracy:35.134% B*
HSR:0% F
NCM2 Falcon
C**
Kills:67
Deaths:58
KDR:1.155
Accuracy:42.019% C**
HSR:1.493% D**
NCM2 Falcon
C*
Kills:60
Deaths:56
KDR:1.071
Accuracy:44.135% C*
HSR:1.667% D*
Kills:5,761
Deaths (as MAX Suit):929
Deaths (to MAX Suits):1,577
KDR:6.20129
Kill Difference:4,832
Playtime:150.918 hours
Usage:4%
Score:4.399m
Score/min:486
Accuracy (listed only):38.571%
HSR (listed only):10.230%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B**
Kills:6,293
V. Kills:427 N/A
Deaths:363
KDR:17.336
Accuracy:59.339% B+
KPH:85.900 B**
VKPH:5.800 C*
M20 Mustang
B++
Kills:1,597
V. Kills:1,672 95%
Deaths:742
KDR:2.152
Accuracy:27.876% C--
KPH:13.500 C+
VKPH:14.100 B++
Breaker Rocket Pods
B**
Kills:1,304
V. Kills:188 N/A
Deaths:47
KDR:27.745
Accuracy:58.407% B**
KPH:101.300 C**
VKPH:14.600 C+
Vortek Rotary
B+
Kills:688
V. Kills:677 101%
Deaths:351
KDR:1.960
Accuracy:28.858% C
KPH:14.800 C++
VKPH:14.600 B+
Hornet Missiles
A+
Kills:514
V. Kills:293 175%
Deaths:16
KDR:32.125
Accuracy:71.332% A+
KPH:120.600 A
VKPH:68.800 B**
M20 Kestrel
C++
Kills:403
V. Kills:375 107%
Deaths:127
KDR:3.173
Accuracy:24.282% D-
KPH:17.100 C+
VKPH:15.900 C++
Coyote Missiles
B++
Kills:62
V. Kills:49 124%
Deaths:9
KDR:6.889
Accuracy:58.782% B++
KPH:46.900 C++
VKPH:37.100 B++
Kills:10,861 (8,981 + 0)
Deaths:1,655
KDR:6.563
VKDR:2.224
Vehicle Kills:3,681
Kill Difference:9,206
Playtime:280.345 hours
Usage:7%
Score:5.654m
Score/min:336
Piloting Accuracy:24.282%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:717
V. Kills:712 101%
Deaths:440
KDR:1.630
Accuracy:52.252% B*
KPH:10.700 B++
VKPH:10.700 B*
C150 Dalton
B**
Kills:610
V. Kills:670 91%
Deaths:193
KDR:3.161
Accuracy:22.316% D**
KPH:32.600 C+
VKPH:35.900 B**
AP30 Shredder
B**
Kills:60
V. Kills:49 120%
Deaths:15
KDR:4
Accuracy:39.783% A
KPH:33.400 B
VKPH:27.300 B**
L105 Zephyr
C**
Kills:59
V. Kills:9 N/A
Deaths:7
KDR:8.429
Accuracy:44% C**
KPH:40.800 C
VKPH:6.200 C
Kills:1,446 (717 + 729)
Deaths:655
KDR:2.208
VKDR:2.198
Vehicle Kills:1,440
Kill Difference:791
Playtime:88.638 hours
Usage:2%
Score:1.751m
Score/min:329
Piloting Accuracy:52.252%
Gunner Accuracy:44%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:5,412
V. Kills:545 N/A
Deaths:135
KDR:40.089
Accuracy:50.639% C*
KPH:85.200 A
VKPH:8.600 C++
C75 Viper
A
Kills:1,093
V. Kills:110 N/A
Deaths:67
KDR:16.313
Accuracy:28.213% D--
KPH:52.100 A
VKPH:5.200 D
L100 Python AP
B++
Kills:942
V. Kills:615 153%
Deaths:107
KDR:8.804
Accuracy:52.003% C
KPH:34.100 B
VKPH:22.200 B++
Skyguard
B**
Kills:854
V. Kills:774 110%
Deaths:104
KDR:8.212
Accuracy:32.948% B+
KPH:15 C++
VKPH:13.600 B**
LB00 Python AP
B++
Kills:160
V. Kills:64 246%
Deaths:10
KDR:16
Accuracy:53.163% C
KPH:62.300 B+
VKPH:24.900 B++
Kills:8,461 (8,461 + 0)
Deaths:423
KDR:20.002
VKDR:4.983
Vehicle Kills:2,108
Kill Difference:8,038
Playtime:171.571 hours
Usage:4%
Score:3.127m
Score/min:304
Driving Accuracy:53.163%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:4,281
V. Kills:2,663 161%
Deaths:447
KDR:9.577
Accuracy:45.118% D
KPH:31.400 B*
VKPH:19.600 B**
Titan-150 HESH
B**
Kills:2,048
V. Kills:279 N/A
Deaths:86
KDR:23.814
Accuracy:46.827% C+
KPH:58.700 B**
VKPH:8 C+
Titan-150 HEAT
B++
Kills:863
V. Kills:372 231%
Deaths:100
KDR:8.630
Accuracy:39.206% D-
KPH:26.700 B+
VKPH:11.500 B++
E540 Halberd
C**
Kills:698
V. Kills:383 182%
Deaths:97
KDR:7.196
Accuracy:44.046% C+
KPH:30 C++
VKPH:16.400 C**
Enforcer ML85
B*
Kills:440
V. Kills:421 104%
Deaths:98
KDR:4.490
Accuracy:44.733% B+
KPH:22.600 C+
VKPH:21.600 B*
C85 Canister
C+
Kills:190
V. Kills:15 N/A
Deaths:11
KDR:17.273
Accuracy:35.054% C
KPH:61.400 C
VKPH:4.800 C+
G40-F Ranger
B**
Kills:92
V. Kills:55 164%
Deaths:7
KDR:13.143
Accuracy:38.228% B**
KPH:66.100 B**
VKPH:39.500 B*
Kills:8,612 (7,192 + 1,420)
Deaths:846
KDR:10.180
VKDR:4.950
Vehicle Kills:4,188
Kill Difference:7,766
Playtime:250.673 hours
Usage:6%
Score:5.571m
Score/min:370
Driving Accuracy:39.206%
Gunner Accuracy:38.228%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B**
Kills:407
V. Kills:9 N/A
Deaths:8
KDR:50.875
Accuracy:23.000% C*
KPH:180.500 B**
VKPH:4 C+
C85 Canister-H
A++
Kills:335
V. Kills:15 N/A
Deaths:22
KDR:15.227
Accuracy:54.706% B+
KPH:195.700 A++
VKPH:8.800 C*
M96 Mjolnir-H
A+
Kills:119
V. Kills:64 183%
Deaths:20
KDR:5.950
Accuracy:55.897% B++
KPH:79.200 A+
VKPH:42.600 B*
E540 Halberd-H
C**
Kills:58
V. Kills:35 161%
Deaths:12
KDR:4.833
Accuracy:53.010% C
KPH:39.100 C+
VKPH:23.600 C**
Kills:919 (0 + 919)
Deaths:62
KDR:14.823
VKDR:1.984
Vehicle Kills:123
Kill Difference:857
Playtime:6.954 hours
Usage:0%
Score:0.266m
Score/min:636
Driving Accuracy:N/A%
Gunner Accuracy:53.010%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:1,244
V. Kills:75 N/A
Deaths:101
KDR:12.317
Accuracy:16.588% C
KPH:33.900 D-
VKPH:2 C
M12 Kobalt
A
Kills:667
V. Kills:24 N/A
Deaths:17
KDR:39.235
Accuracy:23.511% A
KPH:74.200 C++
VKPH:2.700 C+
M40 Fury
C+
Kills:388
V. Kills:69 N/A
Deaths:37
KDR:10.487
Accuracy:34.304% C+
KPH:42.500 C+
VKPH:7.600 C
M40 Fury
B
Kills:281
V. Kills:51 N/A
Deaths:20
KDR:14.050
Accuracy:39.012% B
KPH:51.600 C+
VKPH:9.400 C
G30 Walker
C+
Kills:235
V. Kills:194 121%
Deaths:26
KDR:9.038
Accuracy:27.315% C
KPH:10.600 D
VKPH:8.700 C+
M20 Basilisk
S
Kills:226
V. Kills:491 46%
Deaths:50
KDR:4.520
Accuracy:57.432% A*
KPH:14 D
VKPH:30.500 S
M20 Basilisk
U
Kills:146
V. Kills:529 28%
Deaths:23
KDR:6.348
Accuracy:63.962% M++
KPH:17.200 C
VKPH:62.200 U
M60-G Bulldog
A+
Kills:110
V. Kills:12 N/A
Deaths:8
KDR:13.750
Accuracy:41.767% B*
KPH:54.200 A+
VKPH:5.900 C+
M60-G Bulldog
A**
Kills:84
V. Kills:8 N/A
Deaths:2
KDR:42
Accuracy:53.562% A+
KPH:90.200 A**
VKPH:8.600 C++
G30 Walker
C
Kills:59
V. Kills:37 155%
Deaths:4
KDR:14.750
Accuracy:31.379% C*
KPH:11.300 C-
VKPH:7.100 C
Kills:3,440 (0 + 3,440)
Deaths:288
KDR:11.944
VKDR:5.174
Vehicle Kills:1,490
Kill Difference:3,152
Playtime:115.343 hours
Usage:3%
Score:1.661m
Score/min:240
Driving Accuracy:N/A%
Gunner Accuracy:31.379%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 6,7206,29336317.336A++14.2459.339%B+N/A85.9B**5.8C*33473.3h5.6B++9.4B+
L100 Python HESH 5,9575,41213540.089M+36.9950.639%C*1.293%C85.2A8.6C++31463.5h2.5B*5B++
Titan-150 AP 6,9444,2814479.577B++6.4845.118%D1.682%D31.4B*19.6B**377136.2h4.2C*9.2C**
C-4 3,7693,1071,0432.979B**0.1225.485%C+N/A145.2A+30.9C++93621.4h1B**3.8B*
Orbital Strike Uplink 3,3732,69912699N/A2,695.90944.512%UN/A3855.7U962.9U189560.7h0.6T*0.1T*
LA1 Anchor 2,4992,4801,1752.111C+0.9925.625%C*23.266%C31.5C--N/A12178.7h9.9C*38.7B
Titan-150 HESH 2,3272,0488623.814A+20.7146.827%C+2.344%B+58.7B**8C+28534.9h2.6B++5.5B++
Frag Grenade 1,8001,75511755N/A1,751.9060.087%A*N/A835.7A+21.4A**30032.1h2.8B**4.6B**
M20 Mustang 3,2691,5977422.152C*0.9527.876%C--1.065%D13.5C+14.1B++283118.7h99.5C**357.1C*
GD-22S 1,3491,3398161.641C++1.4623.973%C*21.807%C26.8CN/A10850h10.5B44B+
NC05 Jackhammer 1,3461,3336771.969B+1.1348.508%B+14.929%C++39C+N/A14734.2h4.5B+9.3B+
NC6A GODSAW 1,3411,3086671.961C+1.1429.665%C*19.113%D--31.3D-N/A11141.8h13.7C46.3C--
Breaker Rocket Pods 1,4921,3044727.745M+24.6458.407%B**1.457%B++101.1C**14.6C+68312.9h11.3B*19.4B++
M12 Kobalt 1,3191,24410112.317C+9.2216.588%C17.042%C33.9D-2C16736.7h22.9C-137.8C+
EM6 1,2371,2184442.743B*0.3624.153%B+22.496%C+42.6C++N/A19228.6h12.5C51.8C*
Bouncing Betty 1,1961,1882015.91B++2.8151.514%B*N/A146.7B+1B+4888.1h1.6B**3.1B**
NSX Yumi 1,2111,1835921.998B+1.1023.081%D21.809%C-24.8C--N/A5747.7h16.6D*71.9D--
NS-15M AE 1,2031,1805042.341C*0.7625.555%C+24.153%C43.9CN/A14426.9h14.2D55.7C+
NS-11A 1,2041,1784492.624B*0.4824.336%C+24.363%B+34.6C*N/A12034h14.7C+60.3C++
NSX Tanto 1,1921,1751,0811.087C+2.0124.342%C22.128%C-19.5C--N/A6060.3h13.7C++56.3C++
MGR-S1 Gladius 1,1851,1745472.146B+0.9532.741%B**19.591%C34.8C+N/A12233.7h7.9B*24.2B*
MGR-L1 Promise 1,1851,1724502.604B**0.5026.081%B+24.573%C+43.1C++N/A14727.2h14.1C*54.1B+
NSX Naginata 1,1881,1726851.711B1.3921.693%C+27.218%C+28.1C--N/A9141.7h12C*55.3C*
NS-7 PDW 1,1851,1705082.303A+0.8032.443%A+20.94%B+28.3C++N/A9141.3h12.2B++37.7B*
Razor GD-23 1,1851,1698681.347B+1.7529.226%B**17.365%D17.7CN/A6166.2h12.2C**41.7B+
NSX Tengu 1,1781,1697101.646B+1.4538.806%B19.761%C+31.3C+N/A8937.4h11B+28.3B+
NC6S Gauss SAW S 1,1751,1684402.655B**0.4525.573%B+26.456%B+41.3C+N/A12128.3h12.2C47.8C++
NC6 Gauss SAW 1,1821,1687491.559B+1.5423.431%B++17.894%D-22.5CN/A15252h9B+38.6B+
Reaper DMR 1,1821,1674372.67B+0.4326.6%C*24.336%C+36C++N/A10432.4h10.7C40.2C++
AF-4A Bandit 1,1851,1668781.328C+1.7725.88%C++22.299%C+16.9DN/A5269h11.6C+44.9C++
Blitz GD-10 1,1741,1655841.995B**1.1130.062%B**17.94%C**26.9C+N/A12543.3h12.3B++40.8B++
AC-X11 1,1771,1647561.54B+1.5626.965%B+19.759%C22.9C+N/A8350.9h10C*37.2B
AF-4 Cyclone 1,1701,1645132.269B*0.8331.579%A19.845%C*33.4C++N/A13034.8h8.7B*27.5B*
NSX Tomoe 1,1661,1625941.956C**1.1426.538%D31.756%C--31.2CN/A9337.2h14.5C+54.7C+
NS-11C 1,1831,1618241.409B+1.6924.349%C++17.83%C+16.3C-N/A5071.1h13.6B55.8B
EM1 1,1701,1608671.338C*1.7622.698%C**18.535%C-19DN/A7460.9h13.2C++58C**
NC1 Gauss Rifle 1,1791,1596321.834B++1.2726.574%B*20.104%C+24.4C++N/A12247.5h11.8B+44.5B++
NS-15MG 1,1621,1526801.694C+1.4122.012%D18.924%D*20.1D--N/A6257.3h12.8C58.4C+
AF-19 Mercenary 1,1661,1371,1630.978C*2.1225.906%B++18.734%C-5.5D-N/A38207.5h13C*50.2B+
C75 Viper 1,2031,0936716.313M13.2128.213%D--1.464%C+52A5.2D31221h7.2B**25.6B++
Carnage AR 9849745141.895B+1.2128.672%B*17.967%C29.6C+N/A10032.9h12B++41.8B++
NS Decimator 1,3379652523.829M*0.7365.474%B+1.14%D-51.9B**20B+35318.6h4.2B+6.4B++
LA39 Bruiser 9479439151.031C+2.0760.707%C+11.453%D29.7C-N/A10731.7h2.2B+3.6B
L100 Python AP 1,5579421078.804B**5.7052.003%C2.866%C+34.1B22.3B++32327.6h5.2B+10B+
Titan-150 HEAT 1,2358631008.63B*5.5339.206%D-3.824%B+26.7B+11.5B++32632.3h3.9B++9.9B+
Skyguard 1,6288541048.212A**5.1132.948%B+N/A15C++13.6B**27556.9h123.8C++375.9B+
AF-8 RailJack 8027995115.667S12.5736.986%C++76.971%C*31.3B++N/A10925.5h2.2B6.1C**
AF-57 Piston 7837795001.558B+1.5443.602%B13.35%C+31.4C+N/A13124.8h4.1B+9.5B+
19A Fortuna 7537315971.224C+1.8828.318%B+18.331%C9.1D*N/A3280.2h13.5D**47.6D
CAS30 Tank Buster 1,4297174401.63B+1.4752.252%B*N/A10.7B++10.7B*21866.7h45.8C++87.7B+
AF-23 Grinder 7257151684.256B*1.1641.448%B*15.525%C++42.8B*N/A13616.7h5.4B++12.9B*
E540 Halberd 1,081698977.196C+4.1044.046%C+1.862%D30C++16.4C**43623.3h6C+13.7C+
Vortek Rotary 1,3656883511.96C++1.1428.858%C2.035%C+14.8C++14.6B+31446.5h67.9B+235.2B
M12 Kobalt 6916671739.235M*36.1323.511%A19.041%C++74.1C++2.7C+2729h18.6C++79.1B+
AF-23 Grinder 6346311683.756B+0.6641.319%B+19.968%B**37.8BN/A11816.7h6.1B+14.7B+
C150 Dalton 1,2806101933.161C-0.0622.316%D**N/A32.6C+35.8B**69418.7h3.5B+15.6C-
NS-15M2 5895761833.148B*0.0526.224%B+22.396%C41.1C+N/A17414h14C53.3C*
NC9 A-Tross 5745641843.065A++0.0426.149%C*23.404%C+38.4C*N/A11114.7h10.6C40.4C++
NCM3 Raven 9225481852.962M++0.1443.484%B+1.642%D-10.4B7.1B+16052.5h37.2D85.5C+
Tank Mine 864546717.69M4.5938.989%B+N/A170.6A+99.4A20033.2h1.8C**4.7B**
NCM3 Raven 8675171862.78M0.3243.736%B+2.128%C-9.6C+6.5C++15653.6h42D**96C--
Hornet Missiles 8075141632.125S29.0271.332%A+1.751%C++119.5A68.1B**12984.3h8.8B+12.4B*
NCM1 Scattercannon 5145051882.686C*0.4128.28%D15.644%C++27.3C-N/A12018.5h4.8B++16.9C**
AF-34 Mattock 5004881393.511C++0.4138.127%B+16.803%C++37.3C+N/A11413.1h5.7C++14.9B+
AF-41 Hacksaw 4634611542.994C*0.1134.429%B15.401%C**37.8B+N/A15512.2h5.2B++15.2B*
EM4 Longshot 4544532121.571S18.4733.613%D-82.561%B+34.3C**N/A12013.2h2.1C**6.3C+
Enforcer ML85 861440984.49C+1.3944.733%B+1.364%D22.6C+21.6B*46019.5h19.9F44.4D-
NCM1 Scattercannon 4374351912.277B0.8230.633%D17.701%B+22.1C+N/A11319.7h6.1B++19.9C**
AF-41 Hacksaw 4284231542.747C++0.3541.277%B*13.948%C34.7C**N/A13912.2h6.8C++16.6B++
AF-34 Mattock 4214161392.993C+0.1141.097%B+20.914%B*31.8C-N/A11413.1h7.2C17.5C**
M12 Kobalt-H 416407850.875A+47.7723%C*17.199%C++177B**3.9C4862.3h14.8C*64.2B+
NS-61 Emissary 4084063171.281B++1.8236.854%A22.168%B**5.4D--N/A3075.5h13C**35.4B++
M20 Kestrel 7784031273.173B+0.0724.282%D-N/A17.1C+16C++26823.5h82.2B+338.4C*
MANA Anti-Personnel Turret 3933911003.91N/A0.8122.443%UN/A3910U20U8573400.1h20.7T*92.5T*
M40 Fury 4573883710.486B*7.3934.304%C+1.289%C--42.6C+7.6C2969.1h11B+32.2B+
Spear Anti-Vehicle Phalanx Turret 5853691426.357M++23.2650.109%B*5.691%B*42.9B25.1B+5488.6h8.1C*16.1B+
GD-7F 3583521961.796B*1.3026.546%B+20.455%C++17.6C-N/A9920h11.5B+43.4B+
C85 Canister-H 3503352215.227C++12.1354.706%B+9.851%C-197.1A++8.8C*6111.7h4.2B*7.6B**
MGR-L1 Promise AE 331327883.716B++0.6228.114%C*28.44%C++43CN/A2007.6h16D56.9C+
SAS-R 317316575.544B*2.4435.612%C--73.418%B+28.2C-N/A16711.2h2.4C+6.6C+
NC15 Phoenix 4493061030.6U27.5061.785%B**N/A18.3B+8.6C27116.7h10C*16.2B+
Shrike 5552991971.518A+1.5863.397%B*2.676%C+26C*22.3A+52511.5h7.5C11.8C++
G40-F Ranger 460290472.5U69.4041.317%B*N/A59.2B+34.7B+6034.9h52.1B*126B**
M40 Fury 3322812014.05A10.9539.012%B1.423%C-52C+9.4C3395.4h11.8C**30.1B+
NS-44 Commissioner 2662644150.636C2.4632.279%C-17.046%D16.1DN/A8416.4h3.5B+10.9C*
NS-10 Burster 453260367.222S4.1234.878%B*N/A10.3A*7.6M17225.3h104B**298.1B**
The Slasher 25924710,1220.024D3.0824.293%D19.838%B*0.4C-N/A1698.1h2.4C+10C+
Hawk GD-68 411243396.231S3.1369.991%B**N/A14.8C+10.2C+28716.4h6.7B++9.5B**
Gauss Compact Burst 2442411521.586C+1.5120.448%D*19.502%D-29.4CN/A888.2h12.5C61.2C
NS-10 Burster 405235366.528S3.4335.134%B*N/A9.3A++6.7A*15925.3h114.4B**325.6B**
G30 Walker 429235269.038M++5.9427.315%C4.681%C*10.6D8.7C+23422.2h232.2C+850.1C+
AF-18 Stalker 2362341142.053B*1.0530.233%B+23.077%B+33C+N/A1417.1h10.6B*35.1B++
Mauler S6 2322282271.004C++2.1040.83%C++7.456%F16.1DN/A9514.2h4.1B++10B+
M20 Basilisk 717226504.52B*1.4257.432%A*3.54%D-14D30.5S24116.1h242.4D*422D-
NS Baron G5 2112101551.355B+1.7547.633%B+15.714%C**24.7CN/A908.5h4.5C*9.5C+
Spear Anti-Vehicle Phalanx Tower 3652081208U204.9052.494%C**3.365%C37.8C+28.5C+3485.5h9.3C++17.6C**
Hardlight Dagger 2052009,3180.021C3.0819.599%D4%C-0.3C-N/A1705.2h2B10.2C++
C-4 ARX 222200593.39B*0.2928.935%B++N/A153.8B++16.9D--7881.3h0.9B*3.1B**
C85 Canister 2051901117.273C++14.1735.054%C17.895%B**61.3C4.8C+2943.1h9.3C26.5C
GR-22 1861821201.517C*1.5826.152%B+15.385%C--35C*N/A1705.2h12.5B+47.8B+
Xiphos Anti-Personnel Phalanx Tower 1901821182A*178.9039.575%B**1.099%C-227.5C+10B7870.8h11.8B29.7B+
NSX-P Naginata 180179672.672B*0.4324.506%C**39.106%B**27.1DN/A1046.6h12.5C++51.1B
NS-357 Underboss 1741722230.771C+2.3334.155%C20.93%C+3.3D*N/A1552.7h4.4C+13C+
LA3 Desperado 1751722240.768C+2.3331.684%B+22.674%B+19.8DN/A748.7h8.3B+26.2B+
NC4 Mag-Shot 1711691930.876C*2.2233.866%B**12.426%D--4.2D*N/A3039.8h6.3B*18.5B+
NC14 Bolt Driver 168168315.419A*2.3232.737%C74.405%C+16C-N/A16510.5h2.8C+8.7C+
LB00 Python AP 2241601016B+12.9053.163%CN/A61.5B+24.6B+4062.6h3.5B++6.6B+
M20 Basilisk 675146236.348A++3.2563.962%M++8.219%B*17.2C62.2U4198.5h254F--397.2D-
NSX-P Tanto 143143582.466A++0.6328.723%B++18.881%D-22.3C+N/A1146.4h11.2B*39B*
MANA Anti-Vehicle Turret 239128333.879B++0.7857.661%B**N/A1280C+1110C**906310.1h10.1D17.4A+
Rocklet Rifle 233126791.595A++1.5149.107%CN/A31.5B26.8C*5724h24B**48.9B++
Gauss Compact S 128124602.067A+1.0324.823%C**27.419%A+13.5C-N/A909.2h16.1D*65C
Tempest 124122612B+1.1032.652%A+20.492%C+24.9D-N/A1084.9h9B+27.7B*
M96 Mjolnir-H 183119205.95B++2.8555.897%B++N/A79.3A+42.7B*10021.5h35.5C*63.5B+
GD-66 Claw 1161161320.879C2.2259.48%C++6.897%D*5.9D**N/A2719.6h2.8C4.6C++
Gauss Rifle S 117115851.353C*1.7527.72%B+26.087%B*18.5DN/A786.2h16.3F58.8C
M60-G Bulldog 122110813.75M10.6541.767%B*2.727%C+55A+6C+2842h7C*16.7B+
NS-30 Vandal 101101831.217C1.8827.705%D-14.852%D**20.6D-N/A924.9h6.5C-23.5C--
Soldier Soaker 9897611.59B+1.5149.079%A++7.217%D*14.1D*N/A386.9h6.3C+12.9B*
Aspis Anti-Aircraft Phalanx Turret 20397812.125M**9.0235.131%A+N/A14.3B+15.6B*4366.8h147.8C++420.8B++
G40-F Ranger 14792713.143B++10.0438.228%B**N/A65.7B**39.3B*7261.4h56.9B+148.9B*
M60-G Bulldog 9284242S38.9053.562%A+1.19%D*93.3A**8.9C*3820.9h4.8B*9B**
Hoplon Anti-Aircraft Phalanx Tower 14483183M**79.9036.91%B**N/A276.7A**203.3A++23360.3h7.3B++19.7B++
NSX Masamune 14868371.838A1.2665.893%B*N/A28.3C+33.3A++3232.4h20.5D-31C
NCM2 Falcon 12167581.155C++1.9542.019%C**1.493%D**6.8D-5.5B+1589.8h27.6T65.6D**
Coyote Missiles 1116296.889A+3.7958.782%B++N/A47.7C*37.7B*7031.3h43C+73.1C*
Carver 64621,6660.037C3.0615.237%D--20.968%B++0.4DN/A2169.7h1.7C10.9C
NCM2 Falcon 11560561.071C**2.0344.135%C*1.667%D*6.1D-5.6C**1239.8h32F--72.5D*
AP30 Shredder 10960154C0.9039.783%A1.667%C33.3B27.2B**5811.8h100.3C252.1C**
L105 Zephyr 685978.429C+5.3344%C**1.695%A42.1C6.4C4441.4h8D18.2C
G30 Walker 9659414.75S11.6531.379%C*1.695%D*11.3C-7.1C1845.2h240.7C767.1C*
M60-A Bulldog 6358229B+25.9051.654%B++6.897%M**36.3C++3.1C+2521.6h5.7C*10.9B+
E540 Halberd-H 9358124.833C1.7353.01%CN/A38.7C+23.3C**5201.5h6.2C++11.7C+
NS Baron G5AE 5454281.929B+1.1754.464%B*9.259%D*25.7DN/A942.1h4.5C+8.3C+

Consumables
  Name Deaths Consumed Time Equipped
Pain Spire0870.3h
Routing Spire01530.2h
Restoration Kit566223.3h
Flail Targeting Dart31671.6h
Medical Kit2455,35010.1h
Motion Spotter2711,5965.3h
Nano-Armor Kit3192,238,689127.8h
Spawn Beacon64030.4h
Anti-Vehicle MANA Turret14610.5h
Turret AI Module04281.2h
Structure Shield Module02540.7h
Repair Module05301.2h
Cortium Silo14431.3h
Skywall Shield Emitter12690.9h
Blast Wall01770.6h
Nanite Healing Grenade0520h
Nanite Revive Grenade02,2470.6h
Deconstruction Tool08,2411.1h
Welding Device04,6750.5h
Spear Anti-Vehicle Tower01790.6h
Medical Applicator135168,72412.5h
Spitfire Auto-Turret162,1862.2h
Rampart Wall15382.9h
Xiphos Anti-Personnel Tower02090.7h
Hoplon Anti-Aircraft Phalanx Tower02230.7h
Ammunition Package583,5782.8h
Anti-Infantry MANA Turret54320.5h
Vehicle Ammo Dispenser0560.1h
Vehicle Gate01891.3h
Pillbox0600.2h
Elysium Spawn Tube01810.9h
Orbital Strike Target Designator9840510.4h
Light Air Terminal01030.8h
Infantry Tower01320.9h
WLT-Howler Mining Laser06990.1h
Alarm Module01380.2h
Nano-Repair Grenade03310.1h
Snowman Soldier11500.1h
Router18820.7h
Shield Recharging Field86020.5h
M20 Drake1560h

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