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Executor Advisory scheissdiewandan[SdWa] scheissdiewandan
NC BR 206

KDR: 3.4

Score: 117m

Last Seen: Jul 19th, 2019 6:24 PM
- OFFLINE - 16.9 hour(s)

Prestige 1, Battle Rank 100 (206 total) - New Conglomerate on Miller - Outfit Leader of scheissdiewandan[SdWa] scheissdiewandan
NC outfit on Miller

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS M30 Mustang AH L100 Python HESH Titan-150 AP LA1 Anchor Orbital Strike Uplink C-4 Titan-150 HESH Frag Grenade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $923,238 MLG Score: 738
Fun Score: N/A
Cheeseburgers Flipped: 1350TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.451%22.129%58543117143,7892.091961.304

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.929%1.029B**0.192C++-0.047C+HEAD ++ (~8.9)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.80.398B11.80.17C++32.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.41%0.781%10535120915,116167840709.00298371%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.902%-0.419C---0.741D-0.625

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.80.601B+21.30.594B+42.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.387%1.496%15657120719,3891577619012.2871313%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.637%-0.45C---0.682D0.475

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.70.354C**90.276C*15.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.891%9.138%5551811966,763140334354.82038197%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.988%-0.306C1.155B**0.853

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
112.10.062C+36.90.076C+75.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.447%77.236%555412103,2991747141.88838

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.95%0.206C++0.667B+-0.631

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.36C**2.30.277C*4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.393%11.65%555412102,5581673161.52808

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.187%0.646B+-0.584D0.043

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.522B+3.10.36C**3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
scheissdiewandan[SdWa] scheissdiewandan
NC outfit on Miller

Members: 1
117m613.1%543 (32.6k)436 (26.2k)3.39633132,56239,0313.94804206 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1214986221.491%12.267%26406:5450

6% Combat Medic37% Engineer21% Heavy Assault19% Infiltrator13% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 6th, 2014 4:41 PMJan 11th, 2018 10:56 PMJul 20th, 2019 5:01 AM (77m) (PST)Jul 19th, 2019 3:21 PM (15h) (PST)Jul 19th, 2019 2:24 PM (16h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
664935710.4940.1450.0613.5440.084738

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,8115,56434,2473094213526,151

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4472.4h/186.4d 21,534 16,261 58,167 951.1k 5,294 13,741 22,553 178.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:4,804
Deaths:1,989
KDR:2.415
Accuracy:27.759% B+
HSR:25.396% C+
GD-22S
B
Kills:1,770
Deaths:971
KDR:1.823
Accuracy:25.078% B
HSR:23.672% C+
EM6
B+
Kills:1,676
Deaths:601
KDR:2.789
Accuracy:24.744% B+
HSR:24.045% C+
NC6A GODSAW
C++
Kills:1,675
Deaths:770
KDR:2.175
Accuracy:29.617% C++
HSR:20.537% D--
MGR-L1 Promise AE
B+
Kills:1,182
Deaths:316
KDR:3.741
Accuracy:29.254% B+
HSR:28.257% C++
NS-15M AE
C+
Kills:1,180
Deaths:504
KDR:2.341
Accuracy:25.555% C+
HSR:24.153% C
NSX Naginata
C+
Kills:1,172
Deaths:685
KDR:1.711
Accuracy:21.693% C+
HSR:27.218% C+
NS-15M2
B+
Kills:1,172
Deaths:411
KDR:2.852
Accuracy:26.889% B+
HSR:24.232% C+
MGR-L1 Promise
B+
Kills:1,172
Deaths:450
KDR:2.604
Accuracy:26.081% B+
HSR:24.573% C+
NC6S Gauss SAW S
B
Kills:1,168
Deaths:440
KDR:2.655
Accuracy:25.573% B
HSR:26.456% B
NC6 Gauss SAW
B+
Kills:1,168
Deaths:750
KDR:1.557
Accuracy:23.454% B+
HSR:17.894% D--
NSX-P Naginata
B+
Kills:1,168
Deaths:372
KDR:3.140
Accuracy:25.959% B+
HSR:32.877% B+
EM1
C*
Kills:1,160
Deaths:867
KDR:1.338
Accuracy:22.684% C*
HSR:18.535% C--
NS-15MG
D
Kills:1,152
Deaths:680
KDR:1.694
Accuracy:22.012% D
HSR:18.924% D*
Kills:21,619
Deaths (as Heavy Assault):9,806
Deaths (to Heavy Assaults):10,860
KDR:2.20467
Kill Difference:11,813
Playtime:919.153 hours
Usage:21%
Score:18.047m
Score/min:327
Accuracy (listed only):25.454%
HSR (listed only):24.055%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
C
Kills:1,175
Deaths:1,081
KDR:1.087
Accuracy:24.342% C
HSR:22.128% C--
Razor GD-23
B**
Kills:1,169
Deaths:868
KDR:1.347
Accuracy:29.226% B**
HSR:17.365% D
AF-4A Bandit
C++
Kills:1,166
Deaths:878
KDR:1.328
Accuracy:25.880% C++
HSR:22.299% C+
AC-X11
B
Kills:1,164
Deaths:756
KDR:1.540
Accuracy:26.965% B
HSR:19.759% C-
LA39 Bruiser
C++
Kills:1,164
Deaths:1,081
KDR:1.077
Accuracy:61.922% C++
HSR:11.512% D
NS-11C
C++
Kills:1,161
Deaths:824
KDR:1.409
Accuracy:24.349% C++
HSR:17.830% C
AF-19 Mercenary
B++
Kills:1,137
Deaths:1,163
KDR:0.978
Accuracy:25.906% B++
HSR:18.734% C--
AF-57 Piston
B+
Kills:942
Deaths:614
KDR:1.534
Accuracy:44.369% B+
HSR:13.907% C+
19A Fortuna
B+
Kills:734
Deaths:601
KDR:1.221
Accuracy:28.310% B+
HSR:18.256% C--
NSX-P Tanto
B*
Kills:704
Deaths:353
KDR:1.994
Accuracy:30.089% B*
HSR:24.432% C+
GD-7F
B+
Kills:450
Deaths:249
KDR:1.807
Accuracy:26.801% B+
HSR:20.889% C++
Mauler S6
C**
Kills:278
Deaths:248
KDR:1.121
Accuracy:42.911% C**
HSR:7.194% F
Gauss Compact Burst
D-
Kills:241
Deaths:152
KDR:1.586
Accuracy:20.448% D*
HSR:19.502% D-
Gauss Compact S
B+
Kills:218
Deaths:107
KDR:2.037
Accuracy:25.928% B+
HSR:20.642% B+
NS Baron G5
B
Kills:210
Deaths:155
KDR:1.355
Accuracy:47.633% B
HSR:15.714% C*
GD-66 Claw
C*
Kills:174
Deaths:183
KDR:0.951
Accuracy:61.225% C*
HSR:7.471% D*
NS Baron G5AE
B++
Kills:87
Deaths:65
KDR:1.338
Accuracy:53.425% B++
HSR:12.644% C--
MGR-C1 Charger
C+
Kills:79
Deaths:47
KDR:1.681
Accuracy:27.164% C+
HSR:21.519% C-
Kills:12,253
Deaths (as Engineer):9,425
Deaths (to Engineers):7,225
KDR:1.30005
Kill Difference:2,828
Playtime:1,665.673 hours
Usage:37%
Score:50.116m
Score/min:501
Accuracy (listed only):34.827%
HSR (listed only):17.322%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MGR-S1 Gladius
B**
Kills:1,212
Deaths:569
KDR:2.130
Accuracy:32.502% B**
HSR:19.472% C
Blitz GD-10
B**
Kills:1,180
Deaths:598
KDR:1.973
Accuracy:29.982% B**
HSR:17.797% C++
NSX Tanto
C
Kills:1,175
Deaths:1,081
KDR:1.087
Accuracy:24.342% C
HSR:22.128% C--
NS-7 PDW
A+
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A+
HSR:20.940% B+
Razor GD-23
B**
Kills:1,169
Deaths:868
KDR:1.347
Accuracy:29.226% B**
HSR:17.365% D
NSX Tengu
B
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:38.806% B
HSR:19.761% C+
AF-4 Cyclone
B**
Kills:1,166
Deaths:516
KDR:2.260
Accuracy:31.501% B**
HSR:19.811% C++
AF-4A Bandit
C++
Kills:1,166
Deaths:878
KDR:1.328
Accuracy:25.880% C++
HSR:22.299% C+
AC-X11
B
Kills:1,164
Deaths:756
KDR:1.540
Accuracy:26.965% B
HSR:19.759% C-
LA39 Bruiser
C++
Kills:1,164
Deaths:1,081
KDR:1.077
Accuracy:61.922% C++
HSR:11.512% D
NS-11C
C++
Kills:1,161
Deaths:824
KDR:1.409
Accuracy:24.349% C++
HSR:17.830% C
AF-19 Mercenary
B++
Kills:1,137
Deaths:1,163
KDR:0.978
Accuracy:25.906% B++
HSR:18.734% C--
AF-57 Piston
B+
Kills:942
Deaths:614
KDR:1.534
Accuracy:44.369% B+
HSR:13.907% C+
19A Fortuna
B+
Kills:734
Deaths:601
KDR:1.221
Accuracy:28.310% B+
HSR:18.256% C--
NSX-P Tanto
B*
Kills:704
Deaths:353
KDR:1.994
Accuracy:30.089% B*
HSR:24.432% C+
GD-7F
B+
Kills:450
Deaths:249
KDR:1.807
Accuracy:26.801% B+
HSR:20.889% C++
Mauler S6
C**
Kills:278
Deaths:248
KDR:1.121
Accuracy:42.911% C**
HSR:7.194% F
Tempest
A++
Kills:244
Deaths:119
KDR:2.050
Accuracy:33.845% A++
HSR:21.312% C+
Gauss Compact Burst
D-
Kills:241
Deaths:152
KDR:1.586
Accuracy:20.448% D*
HSR:19.502% D-
Gauss Compact S
B+
Kills:218
Deaths:107
KDR:2.037
Accuracy:25.928% B+
HSR:20.642% B+
NS Baron G5
B
Kills:210
Deaths:155
KDR:1.355
Accuracy:47.633% B
HSR:15.714% C*
GD-66 Claw
C*
Kills:174
Deaths:183
KDR:0.951
Accuracy:61.225% C*
HSR:7.471% D*
NS Baron G5AE
B++
Kills:87
Deaths:65
KDR:1.338
Accuracy:53.425% B++
HSR:12.644% C--
NSX-P Tengu
B**
Kills:85
Deaths:41
KDR:2.073
Accuracy:42.277% B**
HSR:18.824% C
MGR-C1 Charger
C+
Kills:79
Deaths:47
KDR:1.681
Accuracy:27.164% C+
HSR:21.519% C-
Kills:18,479
Deaths (as Light Assault):12,486
Deaths (to Light Assaults):7,300
KDR:1.47998
Kill Difference:5,993
Playtime:574.555 hours
Usage:13%
Score:11.500m
Score/min:334
Accuracy (listed only):34.730%
HSR (listed only):17.988%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
B**
Kills:1,212
Deaths:569
KDR:2.130
Accuracy:32.502% B**
HSR:19.472% C
NSX Yumi
C-
Kills:1,183
Deaths:592
KDR:1.998
Accuracy:23.081% D
HSR:21.809% C-
Blitz GD-10
B**
Kills:1,180
Deaths:598
KDR:1.973
Accuracy:29.982% B**
HSR:17.797% C++
NC9 A-Tross
B+
Kills:1,179
Deaths:400
KDR:2.948
Accuracy:28.343% B+
HSR:24.173% C+
NS-11A
B
Kills:1,178
Deaths:449
KDR:2.624
Accuracy:24.336% C+
HSR:24.363% B
Carnage AR
B*
Kills:1,171
Deaths:624
KDR:1.877
Accuracy:29.123% B*
HSR:18.446% C
NS-7 PDW
A+
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A+
HSR:20.940% B+
NSX Tengu
B
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:38.806% B
HSR:19.761% C+
Reaper DMR
C++
Kills:1,167
Deaths:437
KDR:2.670
Accuracy:26.600% C++
HSR:24.336% C+
AF-4 Cyclone
B**
Kills:1,166
Deaths:516
KDR:2.260
Accuracy:31.501% B**
HSR:19.811% C++
LA39 Bruiser
C++
Kills:1,164
Deaths:1,081
KDR:1.077
Accuracy:61.922% C++
HSR:11.512% D
NC1 Gauss Rifle
B++
Kills:1,159
Deaths:632
KDR:1.834
Accuracy:26.574% B++
HSR:20.104% C+
AF-57 Piston
B+
Kills:942
Deaths:614
KDR:1.534
Accuracy:44.369% B+
HSR:13.907% C+
GR-22
B++
Kills:285
Deaths:172
KDR:1.657
Accuracy:27.706% B++
HSR:20.702% C++
Gauss Rifle S
B**
Kills:280
Deaths:121
KDR:2.314
Accuracy:28.508% B+
HSR:28.214% B**
Mauler S6
C**
Kills:278
Deaths:248
KDR:1.121
Accuracy:42.911% C**
HSR:7.194% F
Tempest
A++
Kills:244
Deaths:119
KDR:2.050
Accuracy:33.845% A++
HSR:21.312% C+
NS Baron G5
B
Kills:210
Deaths:155
KDR:1.355
Accuracy:47.633% B
HSR:15.714% C*
GD-66 Claw
C*
Kills:174
Deaths:183
KDR:0.951
Accuracy:61.225% C*
HSR:7.471% D*
Gauss Prime
C++
Kills:160
Deaths:48
KDR:3.333
Accuracy:27.550% C++
HSR:21.875% C
NS Baron G5AE
B++
Kills:87
Deaths:65
KDR:1.338
Accuracy:53.425% B++
HSR:12.644% C--
NSX-P Tengu
B**
Kills:85
Deaths:41
KDR:2.073
Accuracy:42.277% B**
HSR:18.824% C
Kills:16,843
Deaths (as Combat Medic):8,882
Deaths (to Combat Medics):4,108
KDR:1.89631
Kill Difference:7,961
Playtime:289.560 hours
Usage:6%
Score:5.589m
Score/min:322
Accuracy (listed only):36.121%
HSR (listed only):18.654%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
B**
Kills:1,212
Deaths:569
KDR:2.130
Accuracy:32.502% B**
HSR:19.472% C
Blitz GD-10
B**
Kills:1,180
Deaths:598
KDR:1.973
Accuracy:29.982% B**
HSR:17.797% C++
NS-7 PDW
A+
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A+
HSR:20.940% B+
NSX Tengu
B
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:38.806% B
HSR:19.761% C+
AF-4 Cyclone
B**
Kills:1,166
Deaths:516
KDR:2.260
Accuracy:31.501% B**
HSR:19.811% C++
AF-8 RailJack
C++
Kills:1,163
Deaths:60
KDR:19.383
Accuracy:37.027% C+
HSR:76.268% C++
NSX Tomoe
C--
Kills:1,162
Deaths:594
KDR:1.956
Accuracy:26.538% C--
HSR:31.756% C--
SAS-R
B*
Kills:1,160
Deaths:136
KDR:8.529
Accuracy:37.660% C+
HSR:76.983% B*
EM4 Longshot
B+
Kills:574
Deaths:32
KDR:17.938
Accuracy:33.351% D--
HSR:81.707% B+
NS-61 Emissary
A+
Kills:499
Deaths:391
KDR:1.276
Accuracy:38.021% A+
HSR:20.641% B++
NC14 Bolt Driver
C++
Kills:402
Deaths:49
KDR:8.204
Accuracy:35.982% C++
HSR:74.378% C+
NS-44 Commissioner
C-
Kills:315
Deaths:487
KDR:0.647
Accuracy:32.714% C-
HSR:18.413% C--
LA3 Desperado
B++
Kills:244
Deaths:284
KDR:0.859
Accuracy:31.400% B+
HSR:24.180% B++
Tempest
A++
Kills:244
Deaths:119
KDR:2.050
Accuracy:33.845% A++
HSR:21.312% C+
AF-18 Stalker
B+
Kills:243
Deaths:118
KDR:2.059
Accuracy:30.177% B+
HSR:22.222% C*
NS-357 Underboss
C+
Kills:213
Deaths:277
KDR:0.769
Accuracy:35.011% C+
HSR:21.127% C+
NC4 Mag-Shot
B**
Kills:188
Deaths:220
KDR:0.855
Accuracy:34.315% B**
HSR:12.234% D*
Soldier Soaker
B**
Kills:178
Deaths:113
KDR:1.575
Accuracy:44.033% B**
HSR:8.989% D-
NS-30 Vandal
D-
Kills:101
Deaths:83
KDR:1.217
Accuracy:27.705% D-
HSR:14.852% D**
NSX-P Tengu
B**
Kills:85
Deaths:41
KDR:2.073
Accuracy:42.277% B**
HSR:18.824% C
Kills:12,668
Deaths (as Infiltrator):5,905
Deaths (to Infiltrators):5,229
KDR:2.1453
Kill Difference:6,763
Playtime:845.046 hours
Usage:19%
Score:26.817m
Score/min:529
Accuracy (listed only):34.265%
HSR (listed only):31.083%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
B*
Kills:1,183
Deaths:270
KDR:4.381
Accuracy:43.308% B*
HSR:16.737% B+
AF-23 Grinder
B+
Kills:1,016
Deaths:270
KDR:3.763
Accuracy:39.140% C+
HSR:18.110% B+
NCM3 Raven
B+
Kills:552
Deaths:185
KDR:2.984
Accuracy:43.412% B+
HSR:1.630% D-
AF-34 Mattock
B+
Kills:523
Deaths:145
KDR:3.607
Accuracy:38.527% B+
HSR:17.591% C*
NCM3 Raven
B+
Kills:517
Deaths:186
KDR:2.780
Accuracy:43.684% B+
HSR:2.128% C
NCM1 Scattercannon
C+
Kills:505
Deaths:188
KDR:2.686
Accuracy:28.280% D-
HSR:15.644% C+
AF-41 Hacksaw
C*
Kills:481
Deaths:161
KDR:2.988
Accuracy:34.209% C*
HSR:15.177% C*
AF-41 Hacksaw
B++
Kills:448
Deaths:161
KDR:2.783
Accuracy:41.509% B++
HSR:13.616% C-
AF-34 Mattock
B+
Kills:446
Deaths:145
KDR:3.076
Accuracy:41.458% B+
HSR:20.404% B+
NCM1 Scattercannon
B+
Kills:435
Deaths:191
KDR:2.277
Accuracy:30.633% D
HSR:17.701% B+
NS-10 Burster
B*
Kills:338
Deaths:36
KDR:9.389
Accuracy:35.852% B*
HSR:0.296% D**
NS-10 Burster
B*
Kills:338
Deaths:36
KDR:9.389
Accuracy:36.105% B*
HSR:0.296% F
NCM2 Falcon
C*
Kills:67
Deaths:58
KDR:1.155
Accuracy:41.952% C*
HSR:1.493% D**
NCM2 Falcon
C*
Kills:60
Deaths:56
KDR:1.071
Accuracy:44.064% C*
HSR:1.667% D*
Kills:6,909
Deaths (as MAX Suit):1,044
Deaths (to MAX Suits):1,839
KDR:6.61782
Kill Difference:5,865
Playtime:169.048 hours
Usage:4%
Score:4.890m
Score/min:482
Accuracy (listed only):38.724%
HSR (listed only):10.178%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A++
Kills:10,401
V. Kills:589 N/A
Deaths:493
KDR:21.097
Accuracy:59.526% B+
KPH:103.200 A++
VKPH:5.800 C**
M20 Mustang
B++
Kills:1,877
V. Kills:1,818 103%
Deaths:764
KDR:2.457
Accuracy:27.742% C--
KPH:14.900 C++
VKPH:14.400 B++
Breaker Rocket Pods
B**
Kills:1,367
V. Kills:193 N/A
Deaths:48
KDR:28.479
Accuracy:58.528% B**
KPH:105.100 C*
VKPH:14.800 C+
Vortek Rotary
B+
Kills:750
V. Kills:707 106%
Deaths:358
KDR:2.095
Accuracy:29.069% C
KPH:15.600 C+
VKPH:14.700 B+
Hornet Missiles
A+
Kills:553
V. Kills:319 173%
Deaths:16
KDR:34.563
Accuracy:71.509% A+
KPH:129.400 A+
VKPH:74.700 A
M20 Kestrel
C++
Kills:434
V. Kills:393 110%
Deaths:132
KDR:3.288
Accuracy:24.401% D-
KPH:17.500 C+
VKPH:15.800 C++
Coyote Missiles
B*
Kills:69
V. Kills:52 130%
Deaths:9
KDR:7.667
Accuracy:58.502% B++
KPH:52.200 C*
VKPH:39.300 B*
Kills:15,451 (13,462 + 0)
Deaths:1,820
KDR:8.490
VKDR:2.237
Vehicle Kills:4,071
Kill Difference:13,631
Playtime:318.358 hours
Usage:7%
Score:6.593m
Score/min:345
Piloting Accuracy:24.401%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:721
V. Kills:714 101%
Deaths:441
KDR:1.635
Accuracy:52.374% B*
KPH:10.700 B+
VKPH:10.600 B**
C150 Dalton
B**
Kills:623
V. Kills:680 91%
Deaths:193
KDR:3.228
Accuracy:22.496% F
KPH:33 C+
VKPH:36 B**
L105 Zephyr
A
Kills:92
V. Kills:36 249%
Deaths:8
KDR:11.500
Accuracy:51.857% B**
KPH:42.100 C
VKPH:16.500 A
AP30 Shredder
B**
Kills:60
V. Kills:49 120%
Deaths:15
KDR:4
Accuracy:39.783% A
KPH:33.400 C**
VKPH:27.300 B**
Kills:1,496 (721 + 775)
Deaths:657
KDR:2.277
VKDR:2.251
Vehicle Kills:1,479
Kill Difference:839
Playtime:90.014 hours
Usage:2%
Score:1.895m
Score/min:351
Piloting Accuracy:52.374%
Gunner Accuracy:39.783%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:7,733
V. Kills:784 N/A
Deaths:177
KDR:43.689
Accuracy:51.352% C**
KPH:90.100 A+
VKPH:9.100 C*
L100 Python AP
B*
Kills:1,468
V. Kills:824 178%
Deaths:117
KDR:12.547
Accuracy:52.709% C
KPH:42.200 B++
VKPH:23.700 B*
LB00 Python AP
B+
Kills:1,270
V. Kills:507 250%
Deaths:53
KDR:23.962
Accuracy:49.782% D
KPH:62.600 B+
VKPH:25 B+
C75 Viper
A
Kills:1,093
V. Kills:110 N/A
Deaths:67
KDR:16.313
Accuracy:28.213% D--
KPH:52.100 A
VKPH:5.200 D
Skyguard
A+
Kills:962
V. Kills:830 116%
Deaths:104
KDR:9.250
Accuracy:33.078% B+
KPH:16.400 C**
VKPH:14.200 A+
Kills:12,526 (12,526 + 0)
Deaths:518
KDR:24.181
VKDR:5.898
Vehicle Kills:3,055
Kill Difference:12,008
Playtime:220.396 hours
Usage:5%
Score:4.203m
Score/min:318
Driving Accuracy:33.078%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:5,037
V. Kills:2,976 169%
Deaths:468
KDR:10.763
Accuracy:44.996% D
KPH:33.400 B*
VKPH:19.700 B**
Titan-150 HESH
A
Kills:2,233
V. Kills:294 N/A
Deaths:88
KDR:25.375
Accuracy:47.343% C+
KPH:60.700 A
VKPH:8 C+
Titan-150 HEAT
B+
Kills:863
V. Kills:372 231%
Deaths:100
KDR:8.630
Accuracy:39.206% D-
KPH:26.700 B+
VKPH:11.500 B+
E540 Halberd
B
Kills:740
V. Kills:397 186%
Deaths:101
KDR:7.327
Accuracy:44.659% C+
KPH:30.400 C++
VKPH:16.300 B
Enforcer ML85
B*
Kills:464
V. Kills:433 107%
Deaths:103
KDR:4.505
Accuracy:44.665% B+
KPH:22.600 C+
VKPH:21.100 B*
C85 Canister
C++
Kills:190
V. Kills:15 N/A
Deaths:11
KDR:17.273
Accuracy:35.054% C--
KPH:61.400 C
VKPH:4.800 C++
G40-F Ranger
A+
Kills:105
V. Kills:63 164%
Deaths:7
KDR:15
Accuracy:38.079% A+
KPH:68.600 A+
VKPH:41.200 A+
Kills:9,632 (8,133 + 1,499)
Deaths:878
KDR:10.970
VKDR:5.182
Vehicle Kills:4,550
Kill Difference:8,754
Playtime:269.469 hours
Usage:6%
Score:6.113m
Score/min:378
Driving Accuracy:39.206%
Gunner Accuracy:38.079%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
A
Kills:519
V. Kills:11 N/A
Deaths:10
KDR:51.900
Accuracy:23.652% B
KPH:187 A
VKPH:4 C+
C85 Canister-H
A++
Kills:405
V. Kills:24 N/A
Deaths:27
KDR:15
Accuracy:60.770% B**
KPH:191.400 A++
VKPH:11.300 B++
M96 Mjolnir-H
A
Kills:120
V. Kills:64 185%
Deaths:20
KDR:6
Accuracy:55.317% B++
KPH:78.100 A
VKPH:41.600 B*
E540 Halberd-H
C**
Kills:60
V. Kills:35 167%
Deaths:12
KDR:5
Accuracy:53.438% C
KPH:39.300 C+
VKPH:23 C**
Kills:1,104 (0 + 1,104)
Deaths:69
KDR:16
VKDR:1.942
Vehicle Kills:134
Kill Difference:1,035
Playtime:7.954 hours
Usage:0%
Score:0.314m
Score/min:659
Driving Accuracy:N/A%
Gunner Accuracy:53.438%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:1,288
V. Kills:76 N/A
Deaths:101
KDR:12.753
Accuracy:16.779% C
KPH:34.700 D-
VKPH:2 C
M12 Kobalt
C**
Kills:814
V. Kills:33 N/A
Deaths:22
KDR:37
Accuracy:24.109% A
KPH:75.200 C++
VKPH:3 C**
M40 Fury
C+
Kills:390
V. Kills:69 N/A
Deaths:38
KDR:10.263
Accuracy:34.326% C+
KPH:42.500 C+
VKPH:7.500 C
M40 Fury
B+
Kills:284
V. Kills:54 N/A
Deaths:20
KDR:14.200
Accuracy:39.310% B+
KPH:52 C+
VKPH:9.900 C+
G30 Walker
C+
Kills:235
V. Kills:194 121%
Deaths:26
KDR:9.038
Accuracy:27.315% C
KPH:10.600 D
VKPH:8.700 C+
M20 Basilisk
S
Kills:232
V. Kills:493 47%
Deaths:51
KDR:4.549
Accuracy:57.508% A*
KPH:14.200 D
VKPH:30.200 S
M20 Basilisk
U
Kills:156
V. Kills:532 29%
Deaths:23
KDR:6.783
Accuracy:63.677% M++
KPH:17.700 C
VKPH:60.500 U
M60-G Bulldog
A+
Kills:128
V. Kills:12 N/A
Deaths:10
KDR:12.800
Accuracy:38.797% B+
KPH:53 A+
VKPH:5 C
M60-G Bulldog
A**
Kills:84
V. Kills:8 N/A
Deaths:2
KDR:42
Accuracy:53.562% A+
KPH:89.800 A**
VKPH:8.600 C++
G30 Walker
C
Kills:59
V. Kills:37 155%
Deaths:4
KDR:14.750
Accuracy:31.333% C*
KPH:11.200 C--
VKPH:7 C
Kills:3,670 (0 + 3,670)
Deaths:297
KDR:12.357
VKDR:5.077
Vehicle Kills:1,508
Kill Difference:3,373
Playtime:118.529 hours
Usage:3%
Score:1.729m
Score/min:243
Driving Accuracy:N/A%
Gunner Accuracy:31.333%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 10,99010,40149321.097A*17.7059.526%B+N/A103.2A++5.8C**360100.8h5.2B++8.7B++
L100 Python HESH 8,5177,73317743.689M*40.2951.352%C**1.086%C--90.1A+9.1C*31885.8h2.5B*4.9B++
Titan-150 AP 8,0135,03746810.763B++7.3744.996%D1.469%D33.4B*19.7B**386150.9h4.1B+9.1C**
LA1 Anchor 4,8604,8041,9892.415C++0.9827.759%B+25.396%C+38.4CN/A130125.2h10C++36.1B+
Orbital Strike Uplink 4,3033,40213402N/A3,398.60959.07%UN/A3780U1001.1U204950.9h0.6T*0.1T*
C-4 3,8133,1471,0433.017B**0.3825.911%C+N/A147.1A+31.1C++96921.4h1B**3.7B*
Titan-150 HESH 2,5272,2338825.375A+21.9847.343%C+2.15%B60.7A8C+29036.8h2.6B*5.5B++
Frag Grenade 2,0521,99711997N/A1,993.6061.063%A*N/A868.3A++23.9M32312.3h2.7B**4.4B**
M20 Mustang 3,6951,8777642.457C**0.9427.742%C--N/A14.9C++14.4B++284126.1h90.9B+327.7C**
GD-22S 1,7891,7709711.823C*1.5725.078%B23.672%C+29.5CN/A12359.9h10.6C**42.2B+
NC05 Jackhammer 1,7311,7148691.972B++1.4249.356%B+15.403%C++41.7C+N/A15541.1h4.4B+8.9B+
EM6 1,7041,6766012.789B++0.6124.744%B+24.045%C+44.6C++N/A19237.6h12.5C50.6C*
NC6A GODSAW 1,7251,6757702.175C+1.2229.617%C++20.537%D--33.3D-1C++11250.3h13C43.9C
L100 Python AP 2,2921,46811712.547A+9.1552.709%C1.907%C42.2B++23.7B*35734.8h4.6B+8.8B+
Breaker Rocket Pods 1,5601,3674828.479M+25.0858.528%B**1.463%B++105.2C*14.8C+70213h11.2B*19.1B++
M12 Kobalt 1,3641,28810112.752C+9.3616.779%C17.158%C34.7D-2C17137.1h22.6C134.7C+
NS Decimator 1,7921,2853293.906M*0.5165.167%B+N/A50.8B**20B+34425.3h4.1B+6.3B++
LB00 Python AP 1,7771,2705323.962A+20.5749.782%DN/A62.6B+25B+35220.3h3.6B+7.2C**
MGR-S1 Gladius 1,2251,2125692.13B+1.2732.502%B**19.472%C34.9C+N/A12834.7h8B++24.5B++
Bouncing Betty 1,2091,2002025.941B++2.5451.668%B*N/A148.1B+1.1B++4988.1h1.6B**3.1B**
NSX Yumi 1,2111,1835921.998B+1.4023.081%D21.809%C-24.8C-N/A5747.7h16.6D*71.9D--
AF-23 Grinder 1,1971,1832704.381B*0.9843.308%B*16.737%B+41.2B++N/A13728.7h5.6B+12.9B*
MGR-L1 Promise AE 1,2011,1823163.741B**0.3429.254%B+28.257%C++52.3C+N/A18622.6h14.7C-50.2C++
Blitz GD-10 1,1891,1805981.973B**1.4229.982%B**17.797%C++26.8C+N/A12644.1h12.3B++41B++
NS-15M AE 1,2031,1805042.341C++1.0625.555%C+24.153%C43.9CN/A14526.9h14.2D55.7C+
NC9 A-Tross 1,2011,1794002.948A+0.4528.343%B+24.173%C+42.4BN/A13427.8h10.7C37.7C**
NS-11A 1,2041,1784492.624B*0.7724.336%C+24.363%B34.6C++N/A12334h14.7C+60.3C++
NSX Tanto 1,1921,1751,0811.087C+2.3124.342%C22.128%C--19.5C--N/A6160.3h13.7C++56.3C++
NSX Naginata 1,1881,1726851.711B1.6921.693%C+27.218%C+28.1C--N/A9341.7h12C++55.3C*
NS-15M2 1,1911,1724112.852B++0.5426.889%B+24.232%C+44.9C++N/A18926.1h13.6C+50.5C**
MGR-L1 Promise 1,1851,1724502.604B**0.7926.081%B+24.573%C+43.1C++N/A15927.2h14.1C*54.1B+
Carnage AR 1,1831,1716241.877B+1.5229.123%B*18.446%C30.8C+N/A11438h11.7B++40.3B*
NS-7 PDW 1,1851,1705082.303A++1.0932.443%A+20.94%B+28.3C++N/A9341.3h12.2B++37.7B*
Razor GD-23 1,1851,1698681.347B+2.0529.226%B**17.365%D17.6CN/A6266.3h12.2C**41.7B+
NSX Tengu 1,1781,1697101.646B+1.7538.806%B19.761%C+31.3C+N/A9037.4h11B+28.3B+
NC6S Gauss SAW S 1,1751,1684402.655B**0.7425.573%B26.456%B41.3C+N/A12228.3h12.2C47.8C++
NC6 Gauss SAW 1,1821,1687501.557B+1.8423.454%B+17.894%D--22.2CN/A16152.5h9.1B+38.7B+
NSX-P Naginata 1,1771,1683723.14A+0.2625.959%B+32.877%B+37.9CN/A10930.8h12.3C*47.3B+
Reaper DMR 1,1821,1674372.67B+0.7326.6%C++24.336%C+36C+N/A10632.4h10.7C40.2C+
AF-4 Cyclone 1,1721,1665162.26B++1.1431.501%B**19.811%C++33.4C+N/A13434.9h8.7B*27.7B++
AF-4A Bandit 1,1851,1668781.328C+2.0725.88%C++22.299%C+16.9DN/A5469h11.6C+44.9C++
AC-X11 1,1771,1647561.54B+1.8626.965%B19.759%C-22.9CN/A8650.9h10C*37.2B
LA39 Bruiser 1,1691,1641,0811.077C+2.3261.922%C++11.512%D31.7C-N/A11136.7h2.2B+3.5B+
AF-8 RailJack 1,1701,1636019.383S15.9937.027%C+76.268%C++33.7B++N/A10734.5h2.3C*6.2C**
NSX Tomoe 1,1661,1625941.956C**1.4426.538%C--31.756%C--31.2CN/A9437.2h14.5C+54.7C+
NS-11C 1,1831,1618241.409B+1.9924.349%C++17.83%C16.3C--N/A5171.1h13.6C**55.8B
SAS-R 1,1651,1601368.529A*5.1337.66%C+76.983%B*40.7C++N/A16628.5h2.3C+6.1C++
EM1 1,1701,1608671.338C++2.0622.684%C*18.535%C--19DN/A7560.9h13.2C+58C**
NC1 Gauss Rifle 1,1791,1596321.834B*1.5626.574%B++20.104%C+24.4C+N/A12747.5h11.8B+44.5B+
NS-15MG 1,1621,1526801.694C+1.7022.012%D18.924%D*20.1D*N/A6257.3h12.8C58.4C+
AF-19 Mercenary 1,1661,1371,1630.978C*2.4225.906%B++18.734%C--5.5D-N/A40207.7h13C*50.2B+
C75 Viper 1,2031,0936716.313M+12.9228.213%D--1.464%C++52A5.2D31921h7.2B**25.6B++
AF-23 Grinder 1,0231,0162703.763B+0.3739.14%C+18.11%B+35.4C*N/A11228.7h5.9B+15B+
Skyguard 1,7929621049.25M5.8533.078%B+N/A16.4C**14.2A+28258.6h114.8C*347.2B+
AF-57 Piston 9499426141.534B1.8644.369%B+13.907%C+33.3C+N/A13728.3h4B+9.1B+
Titan-150 HEAT 1,2358631008.63B*5.2339.206%D-3.824%B+26.7B+11.5B+33332.3h3.9B*9.9B+
M12 Kobalt 8478142237M++33.6024.109%A20.147%C**75.4C++3.1B27110.8h18.1C++75B+
C-4 ARX 8847702123.632B*0.2427.299%C++N/A202.6A++30C9973.8h0.7A++2.7A+
Vortek Rotary 1,4577503582.095C*1.3029.069%C1.867%C15.6C+14.7B+31348.1h65.6B+225.7B
E540 Halberd 1,1377401017.327C+3.9344.659%C+1.757%D30.5C++16.3B44924.3h6.2C13.9C+
19A Fortuna 7577346011.221C+2.1828.31%B+18.256%C--9D*N/A3281.2h13.5D**47.7C--
CAS30 Tank Buster 1,4357214411.635B1.7652.374%B*N/A10.7B+10.6B**22167.1h45.9C++87.7B+
NSX-P Tanto 7117043531.994B**1.4030.089%B*24.432%C+16.5C--N/A6042.7h11.9B++39.4B++
NC15 Phoenix 9406841545.6U42.2064.129%A+N/A23.5A8.8C25529.1h8.5B+13.3B**
Tank Mine 1,014671877.713M4.3240.984%B+N/A176.6A+90.3B**18863.8h1.7B+4.2B**
C150 Dalton 1,3036231933.228C-0.1722.496%FN/A33C+36B**78818.9h3.5B+15.6C--
EM4 Longshot 5755743217.938S14.5433.351%D--81.707%B+35.9C**N/A12416h2.2C++6.5C
Hornet Missiles 8725531634.563S31.1771.509%A+1.627%C+128.6A+74.2A13854.3h8.7B+12.2B*
NCM3 Raven 9295521852.984M++0.4143.412%B+1.63%D-10.4B7.1B+16053.1h37.3D86C+
MANA Anti-Personnel Turret 5395371234.366N/A0.9723.056%UN/A5370U20U12366000.1h20.3T*87.9T*
AF-34 Mattock 5355231453.607C*0.2138.527%B+17.591%C*37.4C+N/A11714h5.7C**14.9B+
M12 Kobalt-H 5305191051.9A*48.5023.652%B17.726%C++185.4A3.9C5212.8h14.7C*62B+
NCM3 Raven 8675171862.78M0.6243.684%B+2.128%C9.5C+6.5C++15554.2h42.5D**97.2C--
NCM1 Scattercannon 5145051882.686C*0.7128.28%D-15.644%C+27.2C--N/A12218.6h4.8B++16.9C*
NS-61 Emissary 5024993911.276B++2.1238.021%A+20.641%B++4.9D--N/A26102.3h13.6C++35.6B++
AF-41 Hacksaw 4834811612.988C*0.4134.209%C*15.177%C*38.2B+N/A16012.6h5.2B++15.1B*
Enforcer ML85 8974641034.505C+1.1144.665%B+1.293%D22.6C+21.1B*44720.5h19.8F-44.4D--
GD-7F 4594502491.807B*1.5926.801%B+20.889%C++18.5C-N/A9924.3h11.8B+44B+
AF-41 Hacksaw 4534481612.783C*0.6141.509%B++13.616%C-35.6BN/A14212.6h6.7B16.2B++
AF-34 Mattock 4514461453.076C++0.3241.458%B+20.404%B+31.9CN/A11614h7.3C+17.6B
NCM1 Scattercannon 4374351912.277B+1.1230.633%D17.701%B+22.1C+N/A11919.7h6.1B*19.9C*
M20 Kestrel 8274341323.288B0.1124.401%D-N/A17.5C+15.8C++26724.8h81.3B+333.1C*
G40-F Ranger 674426585.2U81.8041.801%B*N/A66.6B*38.8B*7336.4h50.3B**120.3B**
C85 Canister-H 4294052715C**11.6060.77%B**9.136%D192.9A++11.4B*6152.1h5.2B+8.5B*
NC14 Bolt Driver 402402498.204M**4.8135.982%C++74.378%C+26.8C**N/A16115h2.4B+6.8B
M40 Fury 4593903810.263B++6.8734.326%C+1.282%C--42.4C+7.5C2989.2h11.1B+32.4B+
Spear Anti-Vehicle Phalanx Turret 6043821427.286M++23.8950.716%B*5.497%B*43.9B25.5B+5658.7h8.1C*15.9B+
Shrike 6473572221.608A++1.7962.948%B++2.241%C26.6C*21.6A52113.4h7.5C12C++
NS-10 Burster 577338369.389U5.9935.852%B*N/A11.7M+8.3M++17328.9h98.9A275.8B**
NS-10 Burster 562338369.389S5.9936.105%B*N/A11.7M+7.8M+16528.9h98.4A+272.4B**
Hardlight Dagger 33132612,9380.025C+3.3723.631%C3.067%D0.3C+N/A1952.5h1.9B+8C**
NS-44 Commissioner 3173154870.647C2.7532.714%C-18.413%C--16.7DN/A8518.9h3.5B+10.6C**
GR-22 2902851721.657C**1.7427.706%B++20.702%C++36.5C*N/A1667.8h11.9B++42.9B++
M40 Fury 3382842014.2A10.8039.31%B+1.408%C-51.6C+9.8C+3435.5h11.8C**30.1B+
Gauss Rifle S 2882801212.314B**1.0828.508%B+28.214%B**31.5C++N/A1288.9h12.4C43.4C**
The Slasher 29127911,0580.025C--3.3723.296%D-17.921%B*0.4C-N/A1784h2.3C+9.9C+
Mauler S6 2822782481.121C*2.2842.911%C**7.194%F17.9C--N/A10215.5h4.1B++9.5B+
Hawk GD-68 432256426.095S2.7069.792%B**N/A14.9C+10.2C+29017.2h6.7B++9.6B**
LA3 Desperado 2482442840.859C+2.5431.4%B+24.18%B++20.9C--N/A7411.7h8.1B+25.8B+
Tempest 2472441192.05B+1.3533.845%A++21.312%C+30.1DN/A1098.1h8.9B++26.2B**
AF-18 Stalker 2462431182.059B++1.3430.177%B+22.222%C*32.8C+N/A1467.4h11B+36.5B+
Gauss Compact Burst 2442411521.586C+1.8120.448%D*19.502%D-29.4CN/A918.2h12.5C61.2C
G30 Walker 429235269.038A*5.6427.315%C4.681%C*10.6D8.7C+23522.2h232.2C+850.1C+
M20 Basilisk 725232514.549B*1.1557.508%A*3.879%D14.2D30.2S24416.3h240.1T*417.5D--
Spear Anti-Vehicle Phalanx Tower 4062321232U228.6052.408%B3.017%C40.7C+30.5C++3785.7h8.5C++16.2B
Gauss Compact S 2352181072.037A1.3625.928%B+20.642%B+15C1.2A++8014.5h12.7C48.8C++
NS-357 Underboss 2152132770.769C2.6335.011%C+21.127%C+3.9D*N/A1754.9h4.3C+12.3C++
Xiphos Anti-Personnel Phalanx Tower 2192111211A*207.6041.67%AN/A263.8C*10C**8590.8h11.5B+27.5B+
NS Baron G5 2112101551.355B2.0447.633%B15.714%C*24.7C-N/A948.5h4.5C*9.5C+
C85 Canister 2051901117.273C++13.8835.054%C--17.895%B**61.3C4.8C++2983.1h9.3C+26.5C+
NC4 Mag-Shot 1911882200.855C*2.5434.315%B**12.234%D*4.6D*N/A3240.9h6.3B++18.2B++
Soldier Soaker 1791781131.575B+1.8244.033%B**8.989%D-17.5D--N/A4710.2h5.9C++13.5B++
GD-66 Claw 1741741830.951C2.4561.225%C*7.471%D*8.2D*N/A3321.1h2.6C+4.2C*
Gauss Prime 162160483.333A0.0627.55%C++21.875%C38.1CN/A1154.2h12.7D-46.3C
M20 Basilisk 688156236.783A++3.3963.677%M++8.333%B**17.7C60.5U4208.8h242T*380.1D-
Rocklet Rifle 258140891.573A++1.8246.372%DN/A29.2C++24.6C++5834.8h24.4B**52.6B++
MANA Anti-Vehicle Turret 239128333.879S0.4857.981%M++N/A1280B**1110B+915170.1h10.2B**17.6A++
M60-G Bulldog 1401281012.8A**9.4038.797%B+2.344%C53.3A+5C2812.4h7C*17.9B+
M96 Mjolnir-H 184120206B++2.6055.317%B++N/A80A+42.7B*10651.5h35.7C**64.5B+
G40-F Ranger 168105715A11.6038.079%A+N/A70A+42A+7671.5h54.5B++143.1B**
NS-30 Vandal 101101831.217C2.1827.705%D-14.852%D**20.6D-N/A1014.9h6.5C-23.5C--
Aspis Anti-Aircraft Phalanx Turret 209100812.5M*9.1035.263%A+N/A14.3B+15.6B*4367h148.9C++422.1B+
L105 Zephyr 12892811.5C++8.1051.857%B**1.087%C**41.8C16.4A3432.2h8D15.5C++
Hoplon Anti-Aircraft Phalanx Tower 15489189S85.6036.91%B**N/A296.7M216.7A++25100.3h6.8B*18.3B++
NS Baron G5AE 8787651.338C+2.0653.425%B++12.644%C--30C-N/A1092.9h4.5C+8.4C+
NSX-P Tengu 8585412.073B**1.3242.277%B**18.824%C32.7C+N/A1552.6h9.9B**23.5B*
M60-G Bulldog 9284242S38.6053.562%A+1.19%D*93.3M8.9C*3860.9h4.8B*9B**
M12 Kobalt 8684184B+80.6025.039%B+21.429%B++210A++5C++8260.4h15.4B+61.4B++
MGR-C1 Charger 8179471.681B+1.7227.164%C+21.519%C-28.2CN/A1152.8h11.5B+42.3B+
Coyote Missiles 1216997.667A*4.2758.502%B++N/A53.1C*40B*7471.3h41.5C+71C**
NSX Masamune 14868371.838A+1.5665.893%B*N/A28.3C+33.3A++3352.4h20.5D31C
NCM2 Falcon 12167581.155C++2.2441.952%C*1.493%D**6.6D-5.3B15810.2h27.6T65.7F
Carver 64621,6660.037C3.3614.82%D*20.968%B++0.4C--N/A2170.4h1.7C11.2C--
AP30 Shredder 10960154C0.6039.783%A1.667%C33.3C**27.2B**6201.8h100.3C252.1C**
E540 Halberd-H 9560125C1.6053.438%CN/A40C+23.3B5571.5h6.2C+11.6C+
NCM2 Falcon 11560561.071C++2.3344.064%C*1.667%D*5.9D--5.4C*12010.1h32F--72.6D*
Sticky Grenade 6159159N/A55.6058.197%B+N/A590D20B++78250.1h2.4C+4.1C*
G30 Walker 9659414.75S11.3531.333%C*1.695%D*11.1C--7C1865.3h240.8C768.4C++
M60-A Bulldog 6358229B+25.6051.805%B++6.897%M**36.3C++3.1C+2491.6h5.7C*11B+
NS-R3 Swarm 9052134S0.6062.579%CN/A8.1C+5.9C1406.4h26.6C*42.5C*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon124840.5h
Anti-Vehicle MANA Turret14670.5h
Nano-Armor Kit3372,393,742134.2h
Skywall Shield Emitter13241.1h
Structure Shield Module02790.7h
Repair Module06131.4h
Cortium Silo11,1472.1h
Turret AI Module05031.4h
Nanite Revive Grenade02,4830.7h
Nanite Healing Grenade0520h
Medical Kit3337,35613.9h
Medical Applicator144180,58613.3h
Blast Wall01930.7h
Spitfire Auto-Turret182,3812.4h
Restoration Kit637443.5h
Motion Spotter3013,3806h
Hoplon Anti-Aircraft Phalanx Tower02540.8h
Xiphos Anti-Personnel Tower02400.8h
Rampart Wall15793.1h
Spear Anti-Vehicle Tower02030.7h
Deconstruction Tool08,2411.1h
Welding Device017,7581.3h
Shield Recharging Field86240.5h
Ammunition Package654,0553.1h
Anti-Infantry MANA Turret55410.6h
Flail Targeting Dart33272.3h
Snowman Soldier11500.1h
Pain Spire01320.5h
Routing Spire02390.3h
Router21,2490.9h
Nano-Repair Grenade05420.2h
M20 Drake1560h
Light Air Terminal01260.9h
Vehicle Gate02261.5h
Pillbox0690.3h
Vehicle Ammo Dispenser0600.1h
Orbital Strike Target Designator11551811.5h
Light Vehicle Terminal0560.3h
Alarm Module01460.2h
WLT-Howler Mining Laser16990.2h
Infantry Tower01380.9h
Elysium Spawn Tube02131.1h

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