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Executor Bounty Hunter scheissdiewandan[BAIM] scheissdiewandan
NC BR 226

KDR: 3.83

Score: 147.9m

Last Seen: Jun 23rd, 2020 6:18 PM
- OFFLINE - 34.7 hour(s)

Prestige 1, Battle Rank 100 (226 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS M30 Mustang AH L100 Python HESH LA1 Anchor Titan-150 AP GD-22S Orbital Strike Uplink EM6 C-4
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,238,490 MLG Score: 990
Fun Score: N/A
Cheeseburgers Flipped: 1556TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.007%22.899%61852129460,4492.350551.484

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.338%1.033B**0.19C++-0.046C+HEAD ++ (~9.4)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.20.406B11.40.181C++30.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.604%0.772%13846134019,9611796443011.108450%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.881%-0.381C--0.738D-0.612

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.80.639B+19.20.629B+34.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.951%1.303%17687133923,7111733707813.6742335%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.355%-0.429C---0.708D-0.431

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.40.388C**7.90.309C*13.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.046%9.512%6211913278,442152438215.53574221%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.809%-0.332C-1.202B**0.801

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
101.50.074C+32.50.097C+69

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.596%79.315%621713398,6152216373.88763

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.273%0.356C**0.787B++-0.664

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.412B2.10.317C*3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.027%11.669%621413423,1882150231.48279

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.208%0.643B+-0.61D-0.109

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.513B+3.20.348C**3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
147.9m628.8%552 (33.1k)442 (26.5k)3.83495182,65547,6294.36465226 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC13461494322.153%14.252%31607:0365

7% Combat Medic35% Engineer21% Heavy Assault21% Infiltrator13% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 6th, 2014 4:41 PMApr 18th, 2020 11:43 AMJun 23rd, 2020 8:34 PM (14d) (PST)Jun 23rd, 2020 2:20 PM (14d) (PST)Jun 23rd, 2020 2:18 PM (14d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
694955990.5460.1420.0783.9340.080990

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,6455,69135,9543395236526,511

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5577.5h/232.4d 25,229 26,032 77,385 1316.6k 7,742 17,929 26,738 232.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:6,282
Deaths:2,509
KDR:2.504
Accuracy:28.213% B+
HSR:25.438% C
GD-22S
B*
Kills:5,156
Deaths:1,939
KDR:2.659
Accuracy:28.931% B*
HSR:26.513% C++
EM6
C**
Kills:3,343
Deaths:962
KDR:3.475
Accuracy:24.907% C**
HSR:27.131% C**
NC6A GODSAW
C+
Kills:1,853
Deaths:796
KDR:2.328
Accuracy:29.571% C+
HSR:20.507% D*
NC6 Gauss SAW
B+
Kills:1,341
Deaths:788
KDR:1.702
Accuracy:23.802% B+
HSR:18.121% D--
MGR-L1 Promise
C*
Kills:1,276
Deaths:473
KDR:2.698
Accuracy:26.139% C*
HSR:24.922% C
NS-15M AE
C
Kills:1,276
Deaths:538
KDR:2.372
Accuracy:25.689% C
HSR:24.843% C-
MGR-L1 Promise AE
B+
Kills:1,274
Deaths:353
KDR:3.609
Accuracy:29.313% B+
HSR:27.787% C+
NS-15 Gallows
C-
Kills:1,218
Deaths:385
KDR:3.164
Accuracy:27.707% C-
HSR:26.355% D-
EM1
C++
Kills:1,178
Deaths:874
KDR:1.348
Accuracy:22.682% C++
HSR:18.761% D
NSX Naginata
C
Kills:1,172
Deaths:685
KDR:1.711
Accuracy:21.693% C
HSR:27.218% C
NS-15M2
C**
Kills:1,172
Deaths:411
KDR:2.852
Accuracy:26.889% C**
HSR:24.232% C-
NSX-P Naginata
B+
Kills:1,168
Deaths:372
KDR:3.140
Accuracy:25.959% B+
HSR:32.877% B+
NC6S Gauss SAW S
C++
Kills:1,168
Deaths:440
KDR:2.655
Accuracy:25.573% C++
HSR:26.456% C++
NS-15MG
D-
Kills:1,153
Deaths:683
KDR:1.688
Accuracy:22.024% D-
HSR:18.907% D*
NSX "Networked" Naginata
C-
Kills:201
Deaths:59
KDR:3.407
Accuracy:24.434% C-
HSR:25.871% D-
Kills:30,231
Deaths (as Heavy Assault):12,267
Deaths (to Heavy Assaults):13,539
KDR:2.46442
Kill Difference:17,964
Playtime:1,198.009 hours
Usage:21%
Score:25.048m
Score/min:348
Accuracy (listed only):25.845%
HSR (listed only):24.746%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MGR-S1 Gladius
B+
Kills:1,687
Deaths:803
KDR:2.101
Accuracy:31.103% B+
HSR:18.850% D
AF-4 Cyclone
B**
Kills:1,375
Deaths:581
KDR:2.367
Accuracy:31.287% B**
HSR:21.455% C*
AC-X11
C++
Kills:1,295
Deaths:807
KDR:1.605
Accuracy:26.818% C++
HSR:20.695% C
AF-19 Mercenary
B+
Kills:1,269
Deaths:1,233
KDR:1.029
Accuracy:26.124% B+
HSR:18.519% D
Blitz GD-10
B**
Kills:1,267
Deaths:627
KDR:2.021
Accuracy:29.975% B**
HSR:18.232% C++
Razor GD-23
B++
Kills:1,238
Deaths:897
KDR:1.380
Accuracy:29.258% B++
HSR:17.851% D
AF-4AE Cyclone
C*
Kills:1,177
Deaths:394
KDR:2.987
Accuracy:31.474% C*
HSR:21.750% D
NSX Tanto
D
Kills:1,175
Deaths:1,081
KDR:1.087
Accuracy:24.342% D
HSR:22.128% D
NSX Tengu
C++
Kills:1,174
Deaths:712
KDR:1.649
Accuracy:38.814% C++
HSR:19.676% C
NS-7 PDW
A
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A
HSR:20.940% B
NSX-P Tanto
B
Kills:1,169
Deaths:653
KDR:1.790
Accuracy:28.364% B
HSR:23.781% C
AF-57 Piston
B
Kills:1,169
Deaths:777
KDR:1.505
Accuracy:45.402% B
HSR:13.944% C+
AF-4A Bandit
C+
Kills:1,166
Deaths:878
KDR:1.328
Accuracy:25.880% C+
HSR:22.299% C
LA39 Bruiser
C+
Kills:1,164
Deaths:1,081
KDR:1.077
Accuracy:61.922% C+
HSR:11.512% D
NS-11C
C+
Kills:1,161
Deaths:824
KDR:1.409
Accuracy:24.349% C+
HSR:17.830% C
19A Fortuna
C++
Kills:996
Deaths:846
KDR:1.177
Accuracy:27.766% C++
HSR:18.876% C--
Gauss Compact S
B+
Kills:977
Deaths:294
KDR:3.323
Accuracy:26.961% B+
HSR:12.794% D-
MGR-C1 Charger
C+
Kills:903
Deaths:323
KDR:2.796
Accuracy:27.384% C+
HSR:23.588% C+
GD-7F
C++
Kills:800
Deaths:420
KDR:1.905
Accuracy:25.778% C++
HSR:21.250% C++
Tempest
A++
Kills:787
Deaths:321
KDR:2.452
Accuracy:33.435% A++
HSR:17.408% D
Mauler S6
B+
Kills:459
Deaths:386
KDR:1.189
Accuracy:46.175% B+
HSR:8.497% D**
NSX-P Tengu
B**
Kills:397
Deaths:182
KDR:2.181
Accuracy:43.965% B**
HSR:22.670% C++
GD-66 Claw
C
Kills:396
Deaths:378
KDR:1.048
Accuracy:58.348% C
HSR:9.091% D--
Gauss Compact Burst
C+
Kills:386
Deaths:189
KDR:2.042
Accuracy:22.112% D--
HSR:26.425% C+
NS Baron G5
C*
Kills:215
Deaths:155
KDR:1.387
Accuracy:47.856% C*
HSR:15.814% C*
NS Baron G5AE
B
Kills:213
Deaths:154
KDR:1.383
Accuracy:51.803% B
HSR:14.554% C
MKV Suppressed
B**
Kills:132
Deaths:47
KDR:2.809
Accuracy:31.835% B**
HSR:27.273% B**
Kills:25,317
Deaths (as Light Assault):15,551
Deaths (to Light Assaults):9,045
KDR:1.628
Kill Difference:9,766
Playtime:698.041 hours
Usage:13%
Score:14.537m
Score/min:347
Accuracy (listed only):34.480%
HSR (listed only):18.804%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
C++
Kills:1,295
Deaths:807
KDR:1.605
Accuracy:26.818% C++
HSR:20.695% C
AF-19 Mercenary
B+
Kills:1,269
Deaths:1,233
KDR:1.029
Accuracy:26.124% B+
HSR:18.519% D
Razor GD-23
B++
Kills:1,238
Deaths:897
KDR:1.380
Accuracy:29.258% B++
HSR:17.851% D
NSX Tanto
D
Kills:1,175
Deaths:1,081
KDR:1.087
Accuracy:24.342% D
HSR:22.128% D
NSX-P Tanto
B
Kills:1,169
Deaths:653
KDR:1.790
Accuracy:28.364% B
HSR:23.781% C
AF-57 Piston
B
Kills:1,169
Deaths:777
KDR:1.505
Accuracy:45.402% B
HSR:13.944% C+
AF-4A Bandit
C+
Kills:1,166
Deaths:878
KDR:1.328
Accuracy:25.880% C+
HSR:22.299% C
LA39 Bruiser
C+
Kills:1,164
Deaths:1,081
KDR:1.077
Accuracy:61.922% C+
HSR:11.512% D
NS-11C
C+
Kills:1,161
Deaths:824
KDR:1.409
Accuracy:24.349% C+
HSR:17.830% C
19A Fortuna
C++
Kills:996
Deaths:846
KDR:1.177
Accuracy:27.766% C++
HSR:18.876% C--
Gauss Compact S
B+
Kills:977
Deaths:294
KDR:3.323
Accuracy:26.961% B+
HSR:12.794% D-
MGR-C1 Charger
C+
Kills:903
Deaths:323
KDR:2.796
Accuracy:27.384% C+
HSR:23.588% C+
GD-7F
C++
Kills:800
Deaths:420
KDR:1.905
Accuracy:25.778% C++
HSR:21.250% C++
Warden
C
Kills:738
Deaths:67
KDR:11.015
Accuracy:24.886% C--
HSR:22.087% C
MGR-M1 Bishop
B++
Kills:495
Deaths:76
KDR:6.513
Accuracy:38.551% B++
HSR:22.020% D*
Mauler S6
B+
Kills:459
Deaths:386
KDR:1.189
Accuracy:46.175% B+
HSR:8.497% D**
GD-66 Claw
C
Kills:396
Deaths:378
KDR:1.048
Accuracy:58.348% C
HSR:9.091% D--
Gauss Compact Burst
C+
Kills:386
Deaths:189
KDR:2.042
Accuracy:22.112% D--
HSR:26.425% C+
NS Baron G5
C*
Kills:215
Deaths:155
KDR:1.387
Accuracy:47.856% C*
HSR:15.814% C*
NS Baron G5AE
B
Kills:213
Deaths:154
KDR:1.383
Accuracy:51.803% B
HSR:14.554% C
Kills:17,384
Deaths (as Engineer):11,519
Deaths (to Engineers):8,202
KDR:1.50916
Kill Difference:5,865
Playtime:1,943.888 hours
Usage:35%
Score:58.729m
Score/min:504
Accuracy (listed only):34.504%
HSR (listed only):18.178%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
B+
Kills:1,687
Deaths:803
KDR:2.101
Accuracy:31.103% B+
HSR:18.850% D
AF-4 Cyclone
B**
Kills:1,375
Deaths:581
KDR:2.367
Accuracy:31.287% B**
HSR:21.455% C*
Blitz GD-10
B**
Kills:1,267
Deaths:627
KDR:2.021
Accuracy:29.975% B**
HSR:18.232% C++
Reaper DMR
C+
Kills:1,237
Deaths:452
KDR:2.737
Accuracy:26.818% C+
HSR:24.010% C
GR-22AE
C
Kills:1,194
Deaths:350
KDR:3.411
Accuracy:27.861% C
HSR:21.692% D
NSX Yumi
D
Kills:1,183
Deaths:592
KDR:1.998
Accuracy:23.081% D--
HSR:21.809% D
NC9 A-Tross
B+
Kills:1,179
Deaths:400
KDR:2.948
Accuracy:28.343% B+
HSR:24.173% C+
NS-11A
C++
Kills:1,178
Deaths:449
KDR:2.624
Accuracy:24.336% C+
HSR:24.363% C++
AF-4AE Cyclone
C*
Kills:1,177
Deaths:394
KDR:2.987
Accuracy:31.474% C*
HSR:21.750% D
NSX Tengu
C++
Kills:1,174
Deaths:712
KDR:1.649
Accuracy:38.814% C++
HSR:19.676% C
Carnage AR
B++
Kills:1,171
Deaths:624
KDR:1.877
Accuracy:29.104% B++
HSR:18.446% C-
NS-7 PDW
A
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A
HSR:20.940% B
AF-57 Piston
B
Kills:1,169
Deaths:777
KDR:1.505
Accuracy:45.402% B
HSR:13.944% C+
LA39 Bruiser
C+
Kills:1,164
Deaths:1,081
KDR:1.077
Accuracy:61.922% C+
HSR:11.512% D
NC1 Gauss Rifle
B+
Kills:1,159
Deaths:632
KDR:1.834
Accuracy:26.574% B+
HSR:20.104% C
Tempest
A++
Kills:787
Deaths:321
KDR:2.452
Accuracy:33.435% A++
HSR:17.408% D
GR-22
B*
Kills:555
Deaths:267
KDR:2.079
Accuracy:29.673% B*
HSR:20.360% C+
Gauss Rifle S
B*
Kills:475
Deaths:177
KDR:2.684
Accuracy:30.232% B*
HSR:22.737% C++
Gauss Prime
C+
Kills:470
Deaths:150
KDR:3.133
Accuracy:27.592% C+
HSR:22.340% C
Mauler S6
B+
Kills:459
Deaths:386
KDR:1.189
Accuracy:46.175% B+
HSR:8.497% D**
NSX-P Tengu
B**
Kills:397
Deaths:182
KDR:2.181
Accuracy:43.965% B**
HSR:22.670% C++
GD-66 Claw
C
Kills:396
Deaths:378
KDR:1.048
Accuracy:58.348% C
HSR:9.091% D--
NS Baron G5
C*
Kills:215
Deaths:155
KDR:1.387
Accuracy:47.856% C*
HSR:15.814% C*
NS Baron G5AE
B
Kills:213
Deaths:154
KDR:1.383
Accuracy:51.803% B
HSR:14.554% C
MGR-A1 Vanquisher
B*
Kills:146
Deaths:49
KDR:2.980
Accuracy:33.197% B*
HSR:18.493% D-
MKV Suppressed
B**
Kills:132
Deaths:47
KDR:2.809
Accuracy:31.835% B**
HSR:27.273% B**
NS-11P
C++
Kills:73
Deaths:21
KDR:3.476
Accuracy:25.598% C++
HSR:19.178% C-
Kills:22,802
Deaths (as Combat Medic):11,269
Deaths (to Combat Medics):4,948
KDR:2.02343
Kill Difference:11,533
Playtime:370.350 hours
Usage:7%
Score:7.710m
Score/min:347
Accuracy (listed only):35.120%
HSR (listed only):19.236%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
B+
Kills:1,687
Deaths:803
KDR:2.101
Accuracy:31.103% B+
HSR:18.850% D
The Moonshot
C+
Kills:1,623
Deaths:76
KDR:21.355
Accuracy:42.262% C+
HSR:78.990% C
AF-4 Cyclone
B**
Kills:1,375
Deaths:581
KDR:2.367
Accuracy:31.287% B**
HSR:21.455% C*
Blitz GD-10
B**
Kills:1,267
Deaths:627
KDR:2.021
Accuracy:29.975% B**
HSR:18.232% C++
AF-4AE Cyclone
C*
Kills:1,177
Deaths:394
KDR:2.987
Accuracy:31.474% C*
HSR:21.750% D
NSX Tengu
C++
Kills:1,174
Deaths:712
KDR:1.649
Accuracy:38.814% C++
HSR:19.676% C
EM4 Longshot
C**
Kills:1,174
Deaths:62
KDR:18.936
Accuracy:34.669% D-
HSR:80.750% C**
NS-7 PDW
A
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A
HSR:20.940% B
NC14 Bolt Driver
B+
Kills:1,166
Deaths:112
KDR:10.411
Accuracy:39.073% B
HSR:79.417% B+
SAS-R
B++
Kills:1,164
Deaths:137
KDR:8.496
Accuracy:37.651% C
HSR:76.890% B++
LA80
B+
Kills:1,163
Deaths:60
KDR:19.383
Accuracy:38.950% C
HSR:82.803% B+
AF-8 RailJack
C++
Kills:1,163
Deaths:60
KDR:19.383
Accuracy:37.027% C+
HSR:76.268% C++
NSX Tomoe
D
Kills:1,162
Deaths:594
KDR:1.956
Accuracy:26.538% D
HSR:31.756% D
EM4-AE Longshot
C+
Kills:1,162
Deaths:41
KDR:28.342
Accuracy:41.120% C+
HSR:80.207% C+
NS-44 Commissioner
C+
Kills:802
Deaths:834
KDR:0.962
Accuracy:37.284% C+
HSR:23.441% C+
Tempest
A++
Kills:787
Deaths:321
KDR:2.452
Accuracy:33.435% A++
HSR:17.408% D
NS-61 Emissary
A
Kills:523
Deaths:413
KDR:1.266
Accuracy:37.205% A
HSR:19.885% B
NSX-P Tengu
B**
Kills:397
Deaths:182
KDR:2.181
Accuracy:43.965% B**
HSR:22.670% C++
AF-18 Stalker
B++
Kills:353
Deaths:144
KDR:2.451
Accuracy:31.830% B++
HSR:22.380% C++
NS-357 Underboss
C+
Kills:262
Deaths:315
KDR:0.832
Accuracy:35.920% C
HSR:23.282% C+
LA3 Desperado
B+
Kills:248
Deaths:289
KDR:0.858
Accuracy:31.066% B
HSR:23.790% B+
NS-30 Vandal
D
Kills:247
Deaths:93
KDR:2.656
Accuracy:30.997% D
HSR:18.219% D--
Soldier Soaker
B*
Kills:199
Deaths:125
KDR:1.592
Accuracy:43.677% B*
HSR:8.040% D--
NC4 Mag-Shot
B**
Kills:191
Deaths:222
KDR:0.860
Accuracy:34.076% B**
HSR:12.042% D*
MKV Suppressed
B**
Kills:132
Deaths:47
KDR:2.809
Accuracy:31.835% B**
HSR:27.273% B**
NS-44L Blackhand
B+
Kills:98
Deaths:97
KDR:1.010
Accuracy:45.884% B+
HSR:46.939% B
LA8 Rebel
C++
Kills:93
Deaths:69
KDR:1.348
Accuracy:31.628% C++
HSR:21.505% C+
Kills:21,959
Deaths (as Infiltrator):7,918
Deaths (to Infiltrators):6,511
KDR:2.7733
Kill Difference:14,041
Playtime:1,160.202 hours
Usage:21%
Score:35.998m
Score/min:517
Accuracy (listed only):35.599%
HSR (listed only):36.847%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
B++
Kills:1,231
Deaths:286
KDR:4.304
Accuracy:43.811% B++
HSR:16.897% B+
AF-23 Grinder
B
Kills:1,075
Deaths:294
KDR:3.656
Accuracy:40.293% C+
HSR:18.233% B
NCM1 Scattercannon
C+
Kills:804
Deaths:238
KDR:3.378
Accuracy:36.238% C
HSR:15.547% C+
AF-34 Mattock
B+
Kills:751
Deaths:187
KDR:4.016
Accuracy:39.206% B+
HSR:18.242% B
NCM1 Scattercannon
B+
Kills:670
Deaths:241
KDR:2.780
Accuracy:39.517% C+
HSR:18.060% B+
AF-34 Mattock
B++
Kills:655
Deaths:189
KDR:3.466
Accuracy:42.251% B+
HSR:20.916% B++
NCM3 Raven
B+
Kills:573
Deaths:190
KDR:3.016
Accuracy:43.633% B+
HSR:1.571% D-
AF-41 Hacksaw
B
Kills:555
Deaths:180
KDR:3.083
Accuracy:37.294% C**
HSR:15.856% B
NCM3 Raven
B+
Kills:522
Deaths:191
KDR:2.733
Accuracy:43.915% B+
HSR:2.107% C-
AF-41 Hacksaw
B++
Kills:488
Deaths:170
KDR:2.871
Accuracy:43.084% B++
HSR:14.754% C+
NS-10 Burster
B++
Kills:380
Deaths:40
KDR:9.500
Accuracy:36.761% B++
HSR:0.526% F
NS-10 Burster
B*
Kills:362
Deaths:40
KDR:9.050
Accuracy:36.468% B*
HSR:0.276% F
NS-20 Gorgon
C++
Kills:211
Deaths:79
KDR:2.671
Accuracy:25.377% C++
HSR:19.431% C+
NS-20 Gorgon
C++
Kills:209
Deaths:79
KDR:2.646
Accuracy:25.593% C++
HSR:17.225% D
NCM2 Falcon
C*
Kills:74
Deaths:58
KDR:1.276
Accuracy:42.934% C*
HSR:1.351% D**
NCM2 Falcon
C*
Kills:65
Deaths:56
KDR:1.161
Accuracy:45.119% C*
HSR:1.538% D**
Kills:8,625
Deaths (as MAX Suit):1,259
Deaths (to MAX Suits):2,190
KDR:6.85068
Kill Difference:7,366
Playtime:194.931 hours
Usage:3%
Score:5.842m
Score/min:499
Accuracy (listed only):38.843%
HSR (listed only):11.408%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A
Kills:14,801
V. Kills:744 N/A
Deaths:500
KDR:29.602
Accuracy:58.660% C**
KPH:108.400 A
VKPH:5.400 C+
M20 Mustang
B+
Kills:1,976
V. Kills:1,875 105%
Deaths:765
KDR:2.583
Accuracy:27.613% D
KPH:15.100 C+
VKPH:14.400 B+
Breaker Rocket Pods
B**
Kills:1,488
V. Kills:198 N/A
Deaths:49
KDR:30.367
Accuracy:58.930% B**
KPH:113.700 C++
VKPH:15.100 C+
Vortek Rotary
C**
Kills:818
V. Kills:745 110%
Deaths:358
KDR:2.285
Accuracy:29.090% C
KPH:16.400 C+
VKPH:15 C**
Hornet Missiles
B**
Kills:565
V. Kills:326 173%
Deaths:16
KDR:35.313
Accuracy:71.314% A
KPH:129 B**
VKPH:74.500 B**
M20 Kestrel
C+
Kills:463
V. Kills:411 112%
Deaths:132
KDR:3.508
Accuracy:24.281% D--
KPH:16.700 C-
VKPH:14.900 C+
Coyote Missiles
B*
Kills:85
V. Kills:59 142%
Deaths:9
KDR:9.444
Accuracy:58.721% B*
KPH:59.600 B
VKPH:41.400 B*
Kills:20,196 (18,058 + 0)
Deaths:1,829
KDR:11.042
VKDR:2.383
Vehicle Kills:4,358
Kill Difference:18,367
Playtime:363.262 hours
Usage:7%
Score:7.683m
Score/min:352
Piloting Accuracy:24.281%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:962
V. Kills:887 108%
Deaths:193
KDR:4.984
Accuracy:22.614% D**
KPH:41.700 C++
VKPH:38.500 B*
CAS30 Tank Buster
B++
Kills:748
V. Kills:732 102%
Deaths:441
KDR:1.696
Accuracy:52.744% B++
KPH:10.700 B+
VKPH:10.500 B++
L-24R Spur
B*
Kills:645
V. Kills:38 N/A
Deaths:
KDR:
Accuracy:42.621% B+
KPH:63 B*
VKPH:3.700 C++
L-30R Vektor
C++
Kills:130
V. Kills:107 120%
Deaths:7
KDR:18.571
Accuracy:71.840% M**
KPH:10.800 C+
VKPH:8.900 C++
L105 Zephyr
A
Kills:94
V. Kills:37 247%
Deaths:8
KDR:11.750
Accuracy:51.750% B**
KPH:42.500 C
VKPH:16.700 A
AP30 Shredder
B*
Kills:67
V. Kills:51 129%
Deaths:15
KDR:4.467
Accuracy:38.518% B**
KPH:34.800 C++
VKPH:26.500 B*
Kills:2,646 (1,523 + 1,123)
Deaths:664
KDR:3.985
VKDR:2.789
Vehicle Kills:1,852
Kill Difference:1,982
Playtime:119.135 hours
Usage:2%
Score:2.271m
Score/min:318
Piloting Accuracy:71.840%
Gunner Accuracy:38.518%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:10,066
V. Kills:953 N/A
Deaths:178
KDR:56.551
Accuracy:51.347% C*
KPH:93.600 A
VKPH:8.900 C++
L100 Python AP
B++
Kills:2,438
V. Kills:1,132 215%
Deaths:117
KDR:20.838
Accuracy:49.380% D
KPH:48 B++
VKPH:22.300 B+
LB00 Python AP
B
Kills:1,270
V. Kills:507 250%
Deaths:53
KDR:23.962
Accuracy:49.782% D
KPH:62.600 B
VKPH:25 C**
C75 Viper
B*
Kills:1,093
V. Kills:110 N/A
Deaths:67
KDR:16.313
Accuracy:28.213% D*
KPH:52.100 B*
VKPH:5.200 D
Skyguard
B**
Kills:981
V. Kills:840 117%
Deaths:104
KDR:9.433
Accuracy:33.082% B+
KPH:16.600 C++
VKPH:14.300 B**
Kills:15,848 (15,848 + 0)
Deaths:519
KDR:30.536
VKDR:6.825
Vehicle Kills:3,542
Kill Difference:15,329
Playtime:258.528 hours
Usage:5%
Score:5.111m
Score/min:330
Driving Accuracy:33.082%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:6,009
V. Kills:3,370 178%
Deaths:470
KDR:12.785
Accuracy:45.002% D
KPH:36 B*
VKPH:20.200 B*
Titan-150 HESH
B*
Kills:2,261
V. Kills:297 N/A
Deaths:88
KDR:25.693
Accuracy:47.202% C+
KPH:60.800 B*
VKPH:8 C+
Titan-150 HEAT
B+
Kills:863
V. Kills:372 231%
Deaths:100
KDR:8.630
Accuracy:39.206% D-
KPH:26.700 C**
VKPH:11.500 B+
E540 Halberd
C**
Kills:830
V. Kills:427 194%
Deaths:101
KDR:8.218
Accuracy:45.173% C+
KPH:32.100 C++
VKPH:16.500 C**
Enforcer ML85
B++
Kills:474
V. Kills:437 108%
Deaths:103
KDR:4.602
Accuracy:44.732% B+
KPH:22.800 C+
VKPH:21 B++
C85 Canister
C+
Kills:190
V. Kills:15 N/A
Deaths:11
KDR:17.273
Accuracy:35.054% D
KPH:61.400 C
VKPH:4.800 C+
G40-F Ranger
A+
Kills:131
V. Kills:80 162%
Deaths:7
KDR:18.714
Accuracy:39.361% A
KPH:73.100 A+
VKPH:44.600 A+
Kills:10,758 (9,133 + 1,625)
Deaths:880
KDR:12.225
VKDR:5.680
Vehicle Kills:4,998
Kill Difference:9,878
Playtime:287.948 hours
Usage:5%
Score:6.745m
Score/min:390
Driving Accuracy:39.206%
Gunner Accuracy:39.361%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B+
Kills:873
V. Kills:31 N/A
Deaths:10
KDR:87.300
Accuracy:23.580% C**
KPH:154.400 B+
VKPH:5.500 C**
C85 Canister-H
B**
Kills:438
V. Kills:27 N/A
Deaths:27
KDR:16.222
Accuracy:61.691% B**
KPH:180.300 B**
VKPH:11.100 B++
M96 Mjolnir-H
B**
Kills:121
V. Kills:65 183%
Deaths:20
KDR:6.050
Accuracy:55.100% B++
KPH:74.300 B**
VKPH:39.900 B++
E540 Halberd-H
B+
Kills:106
V. Kills:50 208%
Deaths:12
KDR:8.833
Accuracy:52.221% C--
KPH:55.100 B+
VKPH:26 B+
Kills:1,538 (0 + 1,538)
Deaths:69
KDR:22.290
VKDR:2.507
Vehicle Kills:173
Kill Difference:1,469
Playtime:11.635 hours
Usage:0%
Score:0.420m
Score/min:602
Driving Accuracy:N/A%
Gunner Accuracy:52.221%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:1,438
V. Kills:88 N/A
Deaths:101
KDR:14.238
Accuracy:17.132% C
KPH:37.200 D-
VKPH:2.300 C
M12 Kobalt
C+
Kills:1,290
V. Kills:51 N/A
Deaths:22
KDR:58.636
Accuracy:22.649% B**
KPH:72.800 C+
VKPH:2.900 C+
M40 Fury
C+
Kills:391
V. Kills:69 N/A
Deaths:38
KDR:10.290
Accuracy:34.552% C+
KPH:42.300 C
VKPH:7.500 C
M40 Fury
C+
Kills:284
V. Kills:54 N/A
Deaths:20
KDR:14.200
Accuracy:39.315% B
KPH:51.800 C
VKPH:9.900 C+
M20 Basilisk
S
Kills:247
V. Kills:498 49%
Deaths:51
KDR:4.843
Accuracy:57.319% A*
KPH:14.700 D
VKPH:29.700 S
G30 Walker
C+
Kills:235
V. Kills:194 121%
Deaths:26
KDR:9.038
Accuracy:27.289% C
KPH:10.500 D
VKPH:8.700 C+
M60-G Bulldog
A
Kills:203
V. Kills:22 N/A
Deaths:10
KDR:20.300
Accuracy:40.909% B+
KPH:61.400 A
VKPH:6.700 C++
M20 Basilisk
U
Kills:192
V. Kills:546 35%
Deaths:23
KDR:8.348
Accuracy:61.959% M+
KPH:19.700 C+
VKPH:56 U
M60-G Bulldog
A++
Kills:89
V. Kills:9 N/A
Deaths:2
KDR:44.500
Accuracy:53.942% A++
KPH:91.800 A++
VKPH:9.300 C++
G30 Walker
C
Kills:62
V. Kills:37 163%
Deaths:4
KDR:15.500
Accuracy:31.813% C**
KPH:11.500 D
VKPH:6.900 C
G40-F Ranger
B+
Kills:57
V. Kills:34 163%
Deaths:1
KDR:57
Accuracy:37.598% B+
KPH:19.700 C+
VKPH:11.800 C+
Kills:4,488 (0 + 4,488)
Deaths:298
KDR:15.060
VKDR:5.376
Vehicle Kills:1,602
Kill Difference:4,190
Playtime:132.473 hours
Usage:2%
Score:2.012m
Score/min:253
Driving Accuracy:N/A%
Gunner Accuracy:37.598%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:1,143
V. Kills:103 N/A
Deaths:
KDR:
Accuracy:37.413% B++
KPH:98.300 B+
VKPH:8.900 B**
M20 Wyvern
B**
Kills:114
V. Kills:63 178%
Deaths:7
KDR:16.286
Accuracy:39.691% B
KPH:42.800 B*
VKPH:23.600 B**
Kills:1,257 (0 + 1,257)
Deaths:7
KDR:179.571
VKDR:23.714
Vehicle Kills:166
Kill Difference:1,250
Playtime:14.289 hours
Usage:0%
Score:0.287m
Score/min:335
Piloting Accuracy:N/A%
Gunner Accuracy:39.691%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 15,54514,80150029.602A*25.7758.66%C**N/A108.4A5.5C+366136.5h5.1B++8.6B++
L100 Python HESH 11,01910,06617856.551M**52.7251.347%C*N/A93.6A8.9C++333107.6h2.5B*5B++
LA1 Anchor 6,3846,2822,5092.504C+1.3328.213%B+25.438%C39C-N/A142161.1h10C+35.3C**
Titan-150 AP 9,3796,00947012.785B++8.9545.002%D1.281%D36B*20.2B*399166.9h4B+8.8C*
GD-22S 5,2975,1561,9392.659B+1.1828.931%B*26.513%C++41.9C+1.1B+155123.2h10.1B34.8B+
Orbital Strike Uplink 4,3113,40613406N/A3,402.17950.459%UN/A3784.4U1005.6U207580.9h0.6T*0.1T*
EM6 3,3913,3439623.475B*0.3624.907%C**27.131%C**49.5C++N/A19967.5h11.8C47.5C++
C-4 3,9163,2391,0433.105B**0.7326.677%C++N/A150.7B**31.5C++102421.5h1B*3.6B++
Frag Grenade 3,0602,96312963N/A2,959.1763.994%A*N/A1021.7A*33.4M39942.9h2.3A3.7B**
L100 Python AP 3,5702,43811720.838A++17.0049.38%D1.436%D48B++22.3B+36150.8h4.1B++8.3B+
Titan-150 HESH 2,5582,2618825.693B*21.8647.202%C+2.123%C**60.8B*8C+29537.2h2.6B++5.5B+
NC05 Jackhammer 2,0802,0601,0901.89C**1.9448.5%B16.456%C**41.8CN/A16249.3h4.3B+8.9B+
C-4 ARX 2,3132,0235123.951B*0.1226.948%C+N/A210.7A+30.2C10149.6h0.7A++2.6A
M20 Mustang 3,8511,9767652.583C+1.2527.613%DN/A15.2C+14.4B+288130.4h88.7C**321.4C*
NC6A GODSAW 1,9121,8537962.328C+1.5129.571%C+20.507%D*32.6D--1C11556.9h13.3C45D
MGR-S1 Gladius 1,7071,6878032.101B1.7331.103%B+18.85%D33.6CN/A13150.2h8.3B+26.6B+
The Moonshot 1,6291,6237621.355S17.5242.262%C+78.99%C58.4C++N/A19827.8h1.9C4.5C+
Breaker Rocket Pods 1,6861,4884930.367A**26.5358.93%B**1.344%B+113.6C++15.1C+74813.1h10.8B++18.4B++
M12 Kobalt 1,5261,43810114.238C+10.4017.132%C17.385%C37.3D-2.3C18238.6h21.9C-127.9C+
AF-4 Cyclone 1,3851,3755812.367B++1.4731.287%B**21.455%C*35C+N/A15139.3h8.8B*28B++
NC6 Gauss SAW 1,3581,3417881.702B2.1323.802%B+18.121%D--23.4C-N/A18457.2h9.1C**38.2B+
AC-X11 1,3081,2958071.605B2.2326.818%C++20.695%C22.8CN/A9056.8h9.8C++36.5C*
M12 Kobalt 1,3411,2902258.636S54.8022.649%B**19.845%C++72.9C+2.9C+29017.7h19.1C+84.3B+
NS Decimator 1,7961,2893293.918A**0.0865.143%B+N/A50.9B+20C**36525.3h4.1C**6.3B+
MGR-L1 Promise 1,2891,2764732.698B*1.1426.139%C*24.922%C43.3CN/A17929.5h14.1C++54C*
NS-15M AE 1,3031,2765382.372C++1.4625.689%C24.843%C-43.8C--N/A15029.1h14D--54.6C
MGR-L1 Promise AE 1,2981,2743533.609B**0.2329.313%B+27.787%C+51.2C1C-18224.9h14.8C50.4C++
LB00 Python AP 1,7771,2705323.962B20.1349.782%DN/A62.6B25C**35520.3h3.6B7.2C++
AF-19 Mercenary 1,3051,2691,2331.029C++2.8126.124%B+18.519%D5.8D-N/A47217.2h12.7C++48.6B+
Blitz GD-10 1,2781,2676272.021B*1.8129.975%B**18.232%C++27.1CN/A13046.8h12.3B+41.2B+
NC15 Phoenix 1,6351,2631966.474U62.6463.625%A+N/A26A+7.7C--23748.6h7.6B++12B**
Bouncing Betty 1,2701,2612135.92B++2.0951.822%B++N/A146.6B1B+5118.6h1.6B*3.1B**
Razor GD-23 1,2561,2388971.38B+2.4529.258%B++17.851%D17.7C-N/A6570h12.2C++41.7B
Reaper DMR 1,2551,2374522.737B*1.1026.818%C+24.01%C36.7C+N/A11433.7h10.6C--39.3C+
AF-23 Grinder 1,2461,2312864.304B+0.4743.811%B++16.897%B+41.3B+N/A13929.8h5.6B+12.7B*
NS-15 Gallows 1,2351,2183853.164B0.6727.707%C-26.355%D-45.6D-N/A16926.7h12.8D*46.3D
GR-22AE 1,2301,1943503.411B*0.4227.861%C21.692%D33.4D1C+12035.8h13.3D47.7C
NSX Yumi 1,2111,1835921.998C**1.8423.081%D--21.809%D24.7DN/A5847.8h16.6D**71.9D**
NC9 A-Tross 1,2011,1794002.948A0.8928.343%B+24.173%C+42.4C++N/A13927.8h10.7C--37.7C++
EM1 1,1881,1788741.348C++2.4922.682%C++18.761%D19.2D-N/A7861.5h13.1C++57.9C*
NS-11A 1,2041,1784492.624B+1.2124.336%C+24.363%C++34.6C+N/A12834h14.7C-60.3C+
AF-4AE Cyclone 1,1921,1773942.987A0.8531.474%C*21.75%D23.1D--N/A10751h9.2C++29.2C*
NSX Tanto 1,1921,1751,0811.087C+2.7524.342%D22.128%D19.5DN/A6360.3h13.7C+56.3C+
NSX Tengu 1,1831,1747121.649C**2.1938.814%C++19.676%C31.3C-N/A9237.5h11B+28.3B+
EM4 Longshot 1,1831,1746218.935S15.1034.669%D-80.75%C**39.5C**N/A12829.7h2.1C++6.1C+
NSX Naginata 1,1881,1726851.711C++2.1221.693%C27.218%C28.1DN/A9641.7h12C+55.3C++
NS-15M2 1,1911,1724112.852B+0.9826.889%C**24.232%C-44.9CN/A20426.1h13.6C-50.5C++
Carnage AR 1,1831,1716241.877B+1.9629.104%B++18.446%C-30.7CN/A11838.1h11.7B+40.3B++
NS-7 PDW 1,1851,1705082.303A1.5332.443%A20.94%B28.3C+N/A9741.3h12.2B+37.7B++
NSX-P Tanto 1,1821,1696531.79B++2.0428.364%B23.781%C14.5DN/A5380.5h12.4B43.6B+
AF-57 Piston 1,1771,1697771.505C*2.3345.402%B13.944%C+34CN/A14434.4h4B+8.8B+
NSX-P Naginata 1,1771,1683723.14A0.6925.959%B+32.877%B+37.9CN/A11930.8h12.3C++47.3B+
NC6S Gauss SAW S 1,1751,1684402.655B*1.1825.573%C++26.456%C++41.3CN/A12428.3h12.2D47.8C+
AF-4A Bandit 1,1851,1668781.328C+2.5125.88%C+22.299%C16.9D-N/A5669h11.6C-44.9C+
NC14 Bolt Driver 1,1691,16611210.411M**6.5839.073%B79.417%B+40.3B*N/A19228.9h2.2B+5.6B+
LA39 Bruiser 1,1691,1641,0811.077C+2.7661.922%C+11.512%D31.7C--N/A11836.7h2.2B+3.5C**
SAS-R 1,1691,1641378.496A++4.6637.651%C76.89%B++40.7CN/A18628.6h2.3C+6.1C+
LA80 1,1661,1636019.383S15.5538.95%C82.803%B+47.7C*N/A16324.4h2C**5.2C++
AF-8 RailJack 1,1701,1636019.383S15.5537.027%C+76.268%C++33.7B+N/A11034.5h2.3C++6.2C++
NSX Tomoe 1,1661,1625941.956C++1.8826.538%D31.756%D31.2DN/A9637.2h14.5C+54.7C
EM4-AE Longshot 1,1651,1624128.341S24.5141.12%C+80.207%C+55.3C+N/A18321h2C4.8C+
NS-11C 1,1831,1618241.409C*2.4324.349%C+17.83%C16.3DN/A5471.1h13.6C++55.8C++
NC1 Gauss Rifle 1,1791,1596321.834B+2.0026.574%B+20.104%C24.1C+N/A14048h11.8C**44.5B+
NS-15MG 1,1631,1536831.688C+2.1522.024%D-18.907%D*20.1D*N/A6257.4h12.9C-58.4C
CAS 14-E 1,2461,14311143U1,139.1737.413%B++1.487%C98.5B+8.9B**31911.6h23.9B+63.9B++
C75 Viper 1,2031,0936716.313A*12.4828.213%D*1.464%C++52B*5.2D32921h7.2B**25.6B+
AF-23 Grinder 1,0821,0752943.656C**0.1840.293%C+18.233%B35.2C+N/A11430.5h6B+14.9B+
19A Fortuna 1,0309968461.177C+2.6627.766%C++18.876%C--8.8D*N/A30112.6h12.8D**46.1D
Skyguard 1,8219811049.433A*5.6033.082%B+N/A16.7C++14.3B**28758.9h113.2C++342.3B+
Gauss Compact S 1,0499772943.323A++0.5126.961%B+12.794%D-24.2C+1.8A++8940.3h8.4B++31.2B+
C150 Dalton 1,8499621934.984C1.1522.614%D**N/A41.8C++38.6B*75623h3B+13.5C-
MGR-C1 Charger 9219033232.796A*1.0427.384%C+23.588%C+42C++N/A15921.5h11.2B+41B+
M12 Kobalt-H 9048731087.3A++83.4723.58%C**17.068%C+153.2B5.4C**4545.7h14.7C*62.4B
Titan-150 HEAT 1,2358631008.63B+4.8039.206%D-3.824%B++26.7C**11.5B+34232.3h3.9B+9.9C*
E540 Halberd 1,2578301018.218C+4.3845.173%C+1.566%D32C++16.5C**46225.9h6.2D13.6C+
Vortek Rotary 1,5638183582.285C+1.5529.09%C1.834%C16.5C+15C**31949.7h63C**216.7C*
NCM1 Scattercannon 8158042383.378C**0.4636.238%C15.547%C+32.8CN/A15624.5h5.5B15.2C*
NS-44 Commissioner 8098028340.962C+2.8737.284%C+23.441%C+21.6DN/A10037.2h3.3B+8.8B+
Tank Mine 1,1708001166.897A++3.0643.338%B+N/A170.2B**78.7B+17374.7h1.7C**3.9B**
GD-7F 8138004201.905B+1.9325.778%C++21.25%C++20C--N/A10140.1h11.1B+43.1B+
Tempest 8087873212.452B++1.3833.435%A++17.408%D24.8D--N/A10231.7h9.4C*28B++
AF-34 Mattock 7637511874.016C++0.1839.206%B+18.242%B39.3C+N/A14119.1h6.5C++16.7B
CAS30 Tank Buster 1,4807484411.696C++2.1452.744%B++N/A10.7B+10.5B++21769.7h46.2B87.7B+
Warden 7797386711.015S7.1824.886%C--22.087%C30.5C**1.7A++13324.2h8.7C**34.8C++
Hardlight Dagger 74173119,8340.037C++3.8027.028%C2.736%D0.5C+N/A21624.2h1.7B+6.2B
NCM1 Scattercannon 6766702412.78B+1.0539.517%C+18.06%B+26.1C+N/A14325.7h7.3C**18.5C**
AF-34 Mattock 6656551893.466C+0.3742.251%B+20.916%B++33.6C-N/A13019.5h8.3C19.7C++
L-24R Spur 6836451645U641.1742.621%B+2.171%C*63.2B*3.7C++16910.2h16.8B+39.5B+
MANA Anti-Personnel Turret 6466421414.553N/A0.7223.563%UN/A6420U40U15391500.1h19.9T*84.6T*
Shrike 1,0646333191.984A*1.8561.83%B+2.686%C+29.7C**20.2B**45921.3h7.2C11.7C++
NCM3 Raven 9605731903.016M+0.8243.633%B+1.571%D-10.5C++7.1B+16054.6h37.1D85.1C+
Hornet Missiles 8915651635.313S31.4871.314%A1.593%C+128.4B**74.1B**13974.4h8.8B+12.4B++
AF-41 Hacksaw 5585551803.083C++0.7537.294%C**15.856%B37.5C**N/A16414.8h6B+16.2B++
GR-22 5695552672.079B+1.7629.673%B*20.36%C+38.8C++1B+16914.3h11.6B+39.1B++
NS-61 Emissary 5275234131.266B+2.5737.205%A19.885%B4.6D*N/A25114h13.5C++36.2B+
NCM3 Raven 8765221912.733A*1.1043.915%B+2.107%C-9.4C6.4C+15455.7h43.4F98.9D
MGR-M1 Bishop 510495766.513A++2.6838.551%B++22.02%D*44.6B1.4B*20411.1h6.7C+17.4B
AF-41 Hacksaw 4944881702.871C++0.9643.084%B++14.754%C+35.6C++N/A14613.7h7.2C**16.8B++
Gauss Rifle S 5054751772.684A1.1530.232%B*22.737%C++34.2C+2.2A**13913.9h10.8C++35.6B+
Enforcer ML85 9114741034.602C+0.7744.732%B+1.266%D22.8C+21B++45020.8h19.7F--44D--
Gauss Prime 4844701503.133A0.7027.592%C+22.34%C32.2D1C++9414.6h12.5D-45.2C
M20 Kestrel 8744631323.508C++0.3324.281%D--N/A16.7C-14.8C+27627.7h80.6C**332C++
Mauler S6 4654593861.189C++2.6546.175%B+8.497%D**23.2CN/A12819.8h4.1B+8.8B++
G40-F Ranger 717454590.8U86.9741.655%B++N/A67.8B+39.3B+7376.7h49.6B*119.2B++
C85 Canister-H 4654382716.222C++12.3961.691%B**9.361%C-182.5A11.3B*6102.4h5.5B+9B++
Spear Anti-Vehicle Phalanx Turret 6614221430.143M*26.3150.912%B++4.976%B+45.9C*26B5779.2h7.8C++15.3B+
NSX-P Tengu 4053971822.181B**1.6543.965%B**22.67%C++21.8DN/A9418.2h9.8B++22.3B*
GD-66 Claw 4003963781.048C+2.7958.348%C9.091%D--12.3D*N/A5332.3h2.6C+4.4C+
M40 Fury 4603913810.289B+6.4534.552%C+1.279%C-42.5C7.5C2979.2h11.2B32.5C**
Gauss Compact Burst 3933861892.042C++1.7922.112%D--26.425%C+35.7CN/A11710.8h11.6C+52.4C
NS-10 Burster 627380409.5S5.6736.761%B++N/A12.3M8M+16731h95.6A+260A
M12 Kobalt 3833781378A*374.1724.427%B+17.196%C198.9A+2.6D8241.9h12.9B++52.7B++
NS-10 Burster 614362409.05U5.2236.468%B*N/A11.7A**8.1M+17131h100.8A276.4B**
AF-18 Stalker 3563531442.451B++1.3831.83%B++22.38%C++37.2C+N/A1589.5h10.8B+33.9B+
The Slasher 32931612,5680.025C--3.8120.238%D--15.823%B++0.3DN/A1917.4h2.3C+11.1C+
Hawk GD-68 480287456.378U2.5469.082%B*N/A14.2C+9.6C+27820.2h6.9B+10.1B++
M40 Fury 3382842014.2B*10.3739.315%B1.408%C51.6C9.8C3465.5h11.8C++30.1B
NS-357 Underboss 2652623150.832C3.0035.92%C23.282%C+4.6D*N/A2157.3h4.2C+11.7C+
LA3 Desperado 2522482890.858C+2.9831.066%B23.79%B+20.5DN/A7612.1h8.1B+26.1B+
NS-30 Vandal 249247932.656C*1.1830.997%D18.219%D--26.6DN/A1079.3h5.9C19.2C
M20 Basilisk 745247514.843B++1.0157.319%A*3.644%D-14.7D29.6S24516.8h231.4T*403.7D*
Spear Anti-Vehicle Phalanx Tower 4142371237U233.1752.408%C**2.954%C41.6C31.1C+3865.7h8.3C++15.9C*
G30 Walker 429235269.038A5.2027.289%C4.681%C**10.5D8.7C+23522.3h232.4C-851.5C
NS Baron G5 2162151551.387C**2.4547.856%C*15.814%C*25DN/A1058.6h4.5C++9.3C++
NS Baron G5AE 2152131541.383C+2.4551.803%B14.554%C28DN/A1167.6h4.6C8.9C+
Xiphos Anti-Personnel Phalanx Tower 2202121212A**208.1741.67%A+N/A265C++10C*8660.8h11.4B+27.3B+
NS-20 Gorgon 225211792.671A+1.1625.377%C++19.431%C+24.5C*1.6C++1188.6h31.6B124.7B+
NS-20 Gorgon 222209792.646A+1.1925.593%C++17.225%D24.3C*1.5C+1298.6h32.3B126.1B+
M60-G Bulldog 2252031020.3M++16.4740.909%B+1.478%D-61.5A6.7C++3073.3h6.5C*15.9B+
NSX "Networked" Naginata 203201593.407B*0.4324.434%C-25.871%D-42.8DN/A1624.7h12.7D51.8C
Soldier Soaker 2001991251.592C**2.2443.677%B*8.04%D--18.3D--N/A5310.9h5.8C**13.4B++
M20 Basilisk 738192238.348A*4.5161.959%M+6.771%B19.8C+56.3U4209.7h211.2T*340.9D
NC4 Mag-Shot 1941912220.86C++2.9734.076%B**12.042%D*4.6D--N/A3641.8h6.2B++18.3B++
C85 Canister 2051901117.273C+13.4435.054%D17.895%A61.3C4.8C+2993.1h9.3C26.5C
Rocklet Rifle 3081691101.536A+2.3044.874%D-N/A26.8C+22.1C5616.3h24.3B**54.2B+
MGR-A1 Vanquisher 154146492.98B**0.8533.197%B*18.493%D-41.7C+2.3B**2263.5h11.7C-35.2C**
MKV Suppressed 134132472.809A++1.0331.835%B**27.273%B**23.2DN/A1605.7h11.8B+36.9B+
G40-F Ranger 211131718.714B+14.8839.361%AN/A72.8A+44.4A+8241.8h53.9B++137B**
L-30R Vektor 237130718.571S14.7471.84%M**N/A10.8C+8.9C++13112h233.1T-324.5D
MANA Anti-Vehicle Turret 239128333.879U0.0457.981%D**N/A1280C+1110C-926780.1h10.2D*17.6F
M96 Mjolnir-H 186121206.05C**2.2255.1%B++N/A75.6B**40.6B++11141.6h37.1C+67.3C++
Sticky Grenade 1201141114N/A110.1763.198%B**N/A1140C++60S68410.1h2.2C+3.5C**
M20 Wyvern 177114716.286A12.4539.691%B1.754%D--42.2B*23.3B**4042.7h63.8B+160.7B+
Aspis Anti-Aircraft Phalanx Turret 223108912M*8.1736.348%A+N/A14.8B15.8B++4437.3h148.8C+409.3B+
E540 Halberd-H 156106128.833C+5.0052.221%C--N/A55.8B+26.3B+5901.9h5B+9.6C**
NS-44L Blackhand 9998971.01C2.8245.884%B+46.939%B3.3D*N/A1829.4h4.3C++9.3C**
L105 Zephyr 13194811.75C+7.9251.75%B**1.064%B+42.7C16.8A3492.2h8D-15.5C+
LA8 Rebel 9393691.348B+2.4931.628%C++21.505%C+10.6D-N/A608.8h5.1B++16.2B+
Hoplon Anti-Aircraft Phalanx Tower 15489189S85.1736.91%AN/A296.7A*216.7A25140.3h6.8B+18.3B+
M60-G Bulldog 9889244.5S40.6753.942%A++1.124%D--89A++9C++4481h4.8B*9B**
Coyote Missiles 1448599.444A*5.6158.721%B*N/A60.7B42.1B*8011.4h37.9C++64.6B
M60-A Bulldog 9083126.917C+3.0844.798%B++1.205%C36.1C3D2362.3h6.3D14C**
Bastion Battery 12280180N/A76.1749.72%A1.25%D**50C+26.3C++5921.6h13.3C26.8B+
NCM2 Falcon 13274581.276C+2.5642.934%C*1.351%D**6.8D-5.3C*16310.9h26.9T*62.5F-
NS-11P 7773213.476A++0.3625.598%C++19.178%C-34.8C+1.9A3192.1h12.8C*49.8B
NSX Masamune 14868371.838A2.0065.893%B*N/A27.2C32A+3282.5h20.5D-31C--
AP30 Shredder 11867154.467C0.6338.518%B**1.493%C-35.3C++26.8B*6151.9h93.9C243.9C*
M60-A Bulldog 7166233C**29.1748.084%C++6.061%M++36.7C+2.8C2391.8h6.3C13C++
NCM2 Falcon 12365561.161C++2.6745.119%C*1.538%D**6D--5.4C*12310.8h31.8F**70.4F-
Carver 67651,6720.039C+3.8014.93%D*21.539%B++0.4C--N/A2170.7h1.6C10.9C-
G30 Walker 9962415.5S11.6731.813%C**3.226%C-11.5D6.9C1875.4h237.7D747.1C+
NS-R3 Swarm 9958134.462S0.6362.719%C-N/A8.5C++6C1626.8h25.3C*40.3C++
G40-F Ranger 9157157U53.1737.598%B+N/A19.7C+11.7C+2882.9h90B*239.3B++
MAX Punch 57541,2590.043C-3.7940.058%CN/A0.3D-N/A1193h2.6C+6.4C+
Hunter QCX 7151820.622C+3.2142.826%C+N/A7.4D2.9C+806.9h7.7C+18C++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit4262,647,172146.9h
Spawn Beacon248981.1h
Anti-Vehicle MANA Turret14690.5h
Ordnance Dampener104151.2h
Turret AI Module05121.4h
Repair Module06241.4h
Skywall Shield Emitter13291.1h
Structure Shield Module02850.8h
Rampart Wall15853.2h
Nanite Revive Grenade03,1660.9h
Nanite Healing Grenade0780h
Medical Kit57611,21523.8h
Medical Applicator185266,92519.9h
Blast Wall01950.7h
Cortium Silo11,3022.3h
Motion Spotter3921,80910.5h
Restoration Kit831,2784.7h
Deconstruction Tool08,2411.1h
Welding Device018,3951.4h
Xiphos Anti-Personnel Tower02420.8h
Hoplon Anti-Aircraft Phalanx Tower02590.8h
Spear Anti-Vehicle Tower02080.7h
Spitfire Auto-Turret263,5163.8h
M20 Drake1560h
Shield Recharging Field121,0460.7h
Ammunition Package845,7774.1h
Anti-Infantry MANA Turret86920.8h
Routing Spire03600.5h
Alarm Module01460.2h
Pillbox0690.3h
Vehicle Ammo Dispenser0610.1h
Vehicle Gate02281.6h
Elysium Spawn Tube02191.1h
Light Vehicle Terminal0580.4h
Infantry Tower01400.9h
WLT-Howler Mining Laser16991.2h
Light Air Terminal01360.9h
Nano-Repair Grenade08520.2h
Flail Targeting Dart33272.3h
Pain Spire01390.5h
Snowman Soldier11830.2h
Orbital Strike Target Designator11552111.5h
Router31,7661.4h

Check the help document for the dictionary if you want to learn more about words used here.


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