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Executor Advisory scheissdiewandan[SdWa] scheissdiewandan
NC BR 202

KDR: 3.32

Score: 110.9m

Last Seen: May 21st, 2019 4:31 PM
- OFFLINE - 19.3 hour(s)

Prestige 1, Battle Rank 100 (202 total) - New Conglomerate on Miller - Outfit Leader of scheissdiewandan[SdWa] scheissdiewandan
NC outfit on Miller

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS M30 Mustang AH L100 Python HESH Titan-150 AP LA1 Anchor Orbital Strike Uplink C-4 Titan-150 HESH Frag Grenade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $854,433 MLG Score: 683
Fun Score: N/A
Cheeseburgers Flipped: 1337TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.296%21.777%57343115341,0942.060471.264

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.944%1.007B**0.143C++-0.074C+HEAD ++ (~8.63)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.30.393B11.90.166C++33.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.2%0.804%9815119113,934164939778.44485350%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.948%-0.446C---0.729D-0.635

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
67.50.574B+22.40.571B+45.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.101%1.595%14927118917,9311518582011.8045308%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.576%-0.475D-0.626D0.445

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.20.31C*9.50.233C++16.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.88%9.03%5601811786,711138034144.86304197%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.992%-0.308C1.149B**0.853

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
112.30.052C+36.90.066C+75.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.852%77.48%560411922,278165881.37394

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.056%0.12C+0.692B+-0.606

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.354C**2.30.281C*4.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.232%11.394%560411922,3171575131.47111

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.176%0.603B+-0.656D0.031

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.513B+3.10.355C**3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
scheissdiewandan[SdWa] scheissdiewandan
NC outfit on Miller

Members: 1
110.9m609.9%538 (32.3k)431 (25.9k)3.32407123,71237,2173.88129202 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1196910321.333%11.769%25106:5446

7% Combat Medic38% Engineer20% Heavy Assault18% Infiltrator13% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 6th, 2014 4:41 PMJan 11th, 2018 10:56 PMMay 21st, 2019 3:49 PM (2d) (PST)May 21st, 2019 2:07 PM (2d) (PST)May 21st, 2019 12:31 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
657935640.4810.1450.0573.4450.084683

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,4475,56533,8822993207525,847

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4289.8h/178.7d 20,738 14,560 54,666 886.6k 4,999 13,130 21,665 169.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B
Kills:3,176
Deaths:1,432
KDR:2.218
Accuracy:26.727% B
HSR:23.961% C+
NC05 Jackhammer
B+
Kills:1,698
Deaths:850
KDR:1.998
Accuracy:49.296% B+
HSR:15.430% C++
NC6A GODSAW
C++
Kills:1,638
Deaths:758
KDR:2.161
Accuracy:29.674% C++
HSR:20.452% D-
EM6
B+
Kills:1,595
Deaths:577
KDR:2.764
Accuracy:24.706% B+
HSR:23.762% C++
GD-22S
C*
Kills:1,372
Deaths:834
KDR:1.645
Accuracy:24.110% C*
HSR:22.012% C
MGR-L1 Promise AE
B+
Kills:1,182
Deaths:316
KDR:3.741
Accuracy:29.295% B+
HSR:28.257% C++
NS-15M AE
C+
Kills:1,180
Deaths:504
KDR:2.341
Accuracy:25.555% C+
HSR:24.153% C
NS-15M2
B+
Kills:1,172
Deaths:411
KDR:2.852
Accuracy:26.889% B+
HSR:24.232% C+
NSX Naginata
C+
Kills:1,172
Deaths:685
KDR:1.711
Accuracy:21.693% C+
HSR:27.218% C+
MGR-L1 Promise
B+
Kills:1,172
Deaths:450
KDR:2.604
Accuracy:26.081% B+
HSR:24.573% C+
NSX-P Naginata
B++
Kills:1,168
Deaths:372
KDR:3.140
Accuracy:25.959% B++
HSR:32.877% B+
NC6 Gauss SAW
B++
Kills:1,168
Deaths:749
KDR:1.559
Accuracy:23.454% B++
HSR:17.894% D-
NC6S Gauss SAW S
B+
Kills:1,168
Deaths:440
KDR:2.655
Accuracy:25.573% B+
HSR:26.456% B+
EM1
C*
Kills:1,160
Deaths:867
KDR:1.338
Accuracy:22.698% C*
HSR:18.535% C--
NS-15MG
D
Kills:1,152
Deaths:680
KDR:1.694
Accuracy:22.012% D
HSR:18.924% D*
Kills:21,173
Deaths (as Heavy Assault):9,925
Deaths (to Heavy Assaults):10,303
KDR:2.1333
Kill Difference:11,248
Playtime:859.471 hours
Usage:20%
Score:16.606m
Score/min:322
Accuracy (listed only):26.915%
HSR (listed only):23.249%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
C
Kills:1,175
Deaths:1,081
KDR:1.087
Accuracy:24.342% C
HSR:22.128% C-
Razor GD-23
B**
Kills:1,169
Deaths:868
KDR:1.347
Accuracy:29.226% B**
HSR:17.365% D
AF-4A Bandit
C++
Kills:1,166
Deaths:878
KDR:1.328
Accuracy:25.880% C++
HSR:22.299% C+
LA39 Bruiser
C++
Kills:1,164
Deaths:1,081
KDR:1.077
Accuracy:61.922% C++
HSR:11.512% D
AC-X11
B+
Kills:1,164
Deaths:756
KDR:1.540
Accuracy:26.965% B+
HSR:19.759% C
NS-11C
C++
Kills:1,161
Deaths:824
KDR:1.409
Accuracy:24.349% C++
HSR:17.830% C+
AF-19 Mercenary
B++
Kills:1,137
Deaths:1,163
KDR:0.978
Accuracy:25.906% B++
HSR:18.734% C-
AF-57 Piston
B
Kills:780
Deaths:502
KDR:1.554
Accuracy:43.646% B
HSR:13.333% C+
19A Fortuna
B+
Kills:734
Deaths:601
KDR:1.221
Accuracy:28.310% B+
HSR:18.256% C-
NSX-P Tanto
B*
Kills:558
Deaths:277
KDR:2.014
Accuracy:30.157% B*
HSR:23.477% C
GD-7F
B+
Kills:376
Deaths:204
KDR:1.843
Accuracy:26.587% B+
HSR:20.213% C++
Mauler S6
C*
Kills:250
Deaths:236
KDR:1.059
Accuracy:42.407% C*
HSR:7.200% F
Gauss Compact Burst
D-
Kills:241
Deaths:152
KDR:1.586
Accuracy:20.448% D*
HSR:19.502% D-
NS Baron G5
B+
Kills:210
Deaths:155
KDR:1.355
Accuracy:47.633% B+
HSR:15.714% C**
Gauss Compact S
A+
Kills:145
Deaths:75
KDR:1.933
Accuracy:24.845% C**
HSR:26.897% A+
GD-66 Claw
C++
Kills:123
Deaths:138
KDR:0.891
Accuracy:59.821% C++
HSR:6.504% D**
NS Baron G5AE
B++
Kills:78
Deaths:56
KDR:1.393
Accuracy:54.518% B++
HSR:10.256% D--
Kills:11,631
Deaths (as Engineer):9,047
Deaths (to Engineers):6,964
KDR:1.28562
Kill Difference:2,584
Playtime:1,620.358 hours
Usage:38%
Score:48.419m
Score/min:498
Accuracy (listed only):35.115%
HSR (listed only):17.116%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
B**
Kills:1,180
Deaths:598
KDR:1.973
Accuracy:29.982% B**
HSR:17.797% C*
MGR-S1 Gladius
B**
Kills:1,179
Deaths:550
KDR:2.144
Accuracy:32.769% B**
HSR:19.508% C
NSX Tanto
C
Kills:1,175
Deaths:1,081
KDR:1.087
Accuracy:24.342% C
HSR:22.128% C-
NS-7 PDW
A+
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A+
HSR:20.940% B+
Razor GD-23
B**
Kills:1,169
Deaths:868
KDR:1.347
Accuracy:29.226% B**
HSR:17.365% D
NSX Tengu
B
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:38.806% B
HSR:19.761% C+
AF-4 Cyclone
A
Kills:1,166
Deaths:515
KDR:2.264
Accuracy:31.517% A
HSR:19.811% C*
AF-4A Bandit
C++
Kills:1,166
Deaths:878
KDR:1.328
Accuracy:25.880% C++
HSR:22.299% C+
LA39 Bruiser
C++
Kills:1,164
Deaths:1,081
KDR:1.077
Accuracy:61.922% C++
HSR:11.512% D
AC-X11
B+
Kills:1,164
Deaths:756
KDR:1.540
Accuracy:26.965% B+
HSR:19.759% C
NS-11C
C++
Kills:1,161
Deaths:824
KDR:1.409
Accuracy:24.349% C++
HSR:17.830% C+
AF-19 Mercenary
B++
Kills:1,137
Deaths:1,163
KDR:0.978
Accuracy:25.906% B++
HSR:18.734% C-
AF-57 Piston
B
Kills:780
Deaths:502
KDR:1.554
Accuracy:43.646% B
HSR:13.333% C+
19A Fortuna
B+
Kills:734
Deaths:601
KDR:1.221
Accuracy:28.310% B+
HSR:18.256% C-
NSX-P Tanto
B*
Kills:558
Deaths:277
KDR:2.014
Accuracy:30.157% B*
HSR:23.477% C
GD-7F
B+
Kills:376
Deaths:204
KDR:1.843
Accuracy:26.587% B+
HSR:20.213% C++
Mauler S6
C*
Kills:250
Deaths:236
KDR:1.059
Accuracy:42.407% C*
HSR:7.200% F
Gauss Compact Burst
D-
Kills:241
Deaths:152
KDR:1.586
Accuracy:20.448% D*
HSR:19.502% D-
Tempest
A++
Kills:226
Deaths:103
KDR:2.194
Accuracy:34.081% A++
HSR:21.681% C++
NS Baron G5
B+
Kills:210
Deaths:155
KDR:1.355
Accuracy:47.633% B+
HSR:15.714% C**
Gauss Compact S
A+
Kills:145
Deaths:75
KDR:1.933
Accuracy:24.845% C**
HSR:26.897% A+
GD-66 Claw
C++
Kills:123
Deaths:138
KDR:0.891
Accuracy:59.821% C++
HSR:6.504% D**
NS Baron G5AE
B++
Kills:78
Deaths:56
KDR:1.393
Accuracy:54.518% B++
HSR:10.256% D--
NSX-P Tengu
B**
Kills:71
Deaths:30
KDR:2.367
Accuracy:41.553% B**
HSR:19.718% C
Kills:17,792
Deaths (as Light Assault):12,061
Deaths (to Light Assaults):6,958
KDR:1.47517
Kill Difference:5,731
Playtime:557.825 hours
Usage:13%
Score:11.097m
Score/min:332
Accuracy (listed only):34.921%
HSR (listed only):17.925%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Yumi
C
Kills:1,183
Deaths:592
KDR:1.998
Accuracy:23.081% D
HSR:21.809% C
Blitz GD-10
B**
Kills:1,180
Deaths:598
KDR:1.973
Accuracy:29.982% B**
HSR:17.797% C*
NC9 A-Tross
B+
Kills:1,179
Deaths:400
KDR:2.948
Accuracy:28.343% B+
HSR:24.173% C+
MGR-S1 Gladius
B**
Kills:1,179
Deaths:550
KDR:2.144
Accuracy:32.769% B**
HSR:19.508% C
NS-11A
B+
Kills:1,178
Deaths:449
KDR:2.624
Accuracy:24.336% C+
HSR:24.363% B+
Carnage AR
B*
Kills:1,171
Deaths:624
KDR:1.877
Accuracy:29.123% B*
HSR:18.446% C
NS-7 PDW
A+
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A+
HSR:20.940% B+
NSX Tengu
B
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:38.806% B
HSR:19.761% C+
Reaper DMR
C++
Kills:1,167
Deaths:437
KDR:2.670
Accuracy:26.600% C++
HSR:24.336% C+
AF-4 Cyclone
A
Kills:1,166
Deaths:515
KDR:2.264
Accuracy:31.517% A
HSR:19.811% C*
LA39 Bruiser
C++
Kills:1,164
Deaths:1,081
KDR:1.077
Accuracy:61.922% C++
HSR:11.512% D
NC1 Gauss Rifle
B++
Kills:1,159
Deaths:632
KDR:1.834
Accuracy:26.574% B++
HSR:20.104% C+
AF-57 Piston
B
Kills:780
Deaths:502
KDR:1.554
Accuracy:43.646% B
HSR:13.333% C+
Mauler S6
C*
Kills:250
Deaths:236
KDR:1.059
Accuracy:42.407% C*
HSR:7.200% F
Tempest
A++
Kills:226
Deaths:103
KDR:2.194
Accuracy:34.081% A++
HSR:21.681% C++
NS Baron G5
B+
Kills:210
Deaths:155
KDR:1.355
Accuracy:47.633% B+
HSR:15.714% C**
GR-22
B+
Kills:200
Deaths:127
KDR:1.575
Accuracy:26.539% B+
HSR:17% C
Gauss Rifle S
B+
Kills:133
Deaths:88
KDR:1.511
Accuracy:27.822% B+
HSR:24.812% B+
GD-66 Claw
C++
Kills:123
Deaths:138
KDR:0.891
Accuracy:59.821% C++
HSR:6.504% D**
Gauss Prime
B
Kills:89
Deaths:23
KDR:3.870
Accuracy:26.783% C+
HSR:25.843% B
NS Baron G5AE
B++
Kills:78
Deaths:56
KDR:1.393
Accuracy:54.518% B++
HSR:10.256% D--
NSX-P Tengu
B**
Kills:71
Deaths:30
KDR:2.367
Accuracy:41.553% B**
HSR:19.718% C
Kills:16,225
Deaths (as Combat Medic):8,554
Deaths (to Combat Medics):3,906
KDR:1.89677
Kill Difference:7,671
Playtime:283.123 hours
Usage:7%
Score:5.429m
Score/min:320
Accuracy (listed only):35.923%
HSR (listed only):18.392%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
B**
Kills:1,180
Deaths:598
KDR:1.973
Accuracy:29.982% B**
HSR:17.797% C*
MGR-S1 Gladius
B**
Kills:1,179
Deaths:550
KDR:2.144
Accuracy:32.769% B**
HSR:19.508% C
NS-7 PDW
A+
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A+
HSR:20.940% B+
NSX Tengu
B
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:38.806% B
HSR:19.761% C+
AF-4 Cyclone
A
Kills:1,166
Deaths:515
KDR:2.264
Accuracy:31.517% A
HSR:19.811% C*
NSX Tomoe
C--
Kills:1,162
Deaths:594
KDR:1.956
Accuracy:26.538% C--
HSR:31.756% C--
AF-8 RailJack
C*
Kills:1,052
Deaths:54
KDR:19.482
Accuracy:37.024% C+
HSR:76.521% C*
SAS-R
B*
Kills:566
Deaths:86
KDR:6.581
Accuracy:36.732% C
HSR:76.325% B*
EM4 Longshot
B+
Kills:492
Deaths:25
KDR:19.680
Accuracy:33.902% D-
HSR:81.911% B+
NS-61 Emissary
A+
Kills:485
Deaths:372
KDR:1.304
Accuracy:38.026% A+
HSR:20.825% B++
NS-44 Commissioner
C-
Kills:278
Deaths:440
KDR:0.632
Accuracy:32.445% C-
HSR:16.907% D
AF-18 Stalker
B+
Kills:234
Deaths:114
KDR:2.053
Accuracy:30.233% B+
HSR:23.077% B+
Tempest
A++
Kills:226
Deaths:103
KDR:2.194
Accuracy:34.081% A++
HSR:21.681% C++
LA3 Desperado
B*
Kills:207
Deaths:266
KDR:0.778
Accuracy:31.884% B+
HSR:24.638% B*
NS-357 Underboss
C+
Kills:187
Deaths:243
KDR:0.770
Accuracy:34.471% C
HSR:20.856% C+
NC4 Mag-Shot
B**
Kills:187
Deaths:214
KDR:0.874
Accuracy:34.296% B**
HSR:12.300% D--
NC14 Bolt Driver
C+
Kills:168
Deaths:31
KDR:5.419
Accuracy:32.737% C
HSR:74.405% C+
NS-30 Vandal
D-
Kills:101
Deaths:83
KDR:1.217
Accuracy:27.705% D-
HSR:14.852% D**
Soldier Soaker
A++
Kills:97
Deaths:61
KDR:1.590
Accuracy:49.079% A++
HSR:7.217% D*
NSX-P Tengu
B**
Kills:71
Deaths:30
KDR:2.367
Accuracy:41.553% B**
HSR:19.718% C
Kills:11,377
Deaths (as Infiltrator):5,597
Deaths (to Infiltrators):4,999
KDR:2.0327
Kill Difference:5,780
Playtime:793.302 hours
Usage:18%
Score:24.487m
Score/min:514
Accuracy (listed only):34.311%
HSR (listed only):31.040%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
B*
Kills:1,183
Deaths:270
KDR:4.381
Accuracy:43.308% B*
HSR:16.737% B+
AF-23 Grinder
B+
Kills:1,016
Deaths:270
KDR:3.763
Accuracy:39.140% C++
HSR:18.110% B+
NCM3 Raven
B+
Kills:552
Deaths:185
KDR:2.984
Accuracy:43.412% B+
HSR:1.630% D-
NCM3 Raven
B+
Kills:517
Deaths:186
KDR:2.780
Accuracy:43.684% B+
HSR:2.128% C-
NCM1 Scattercannon
C++
Kills:505
Deaths:188
KDR:2.686
Accuracy:28.280% D
HSR:15.644% C++
AF-34 Mattock
B+
Kills:496
Deaths:140
KDR:3.543
Accuracy:38.055% B+
HSR:17.339% C*
AF-41 Hacksaw
C**
Kills:481
Deaths:161
KDR:2.988
Accuracy:34.209% C**
HSR:15.177% C*
AF-41 Hacksaw
B*
Kills:448
Deaths:161
KDR:2.783
Accuracy:41.509% B*
HSR:13.616% C-
NCM1 Scattercannon
B+
Kills:435
Deaths:191
KDR:2.277
Accuracy:30.633% D
HSR:17.701% B+
AF-34 Mattock
B++
Kills:426
Deaths:140
KDR:3.043
Accuracy:41.107% B+
HSR:20.892% B++
NS-10 Burster
B*
Kills:317
Deaths:36
KDR:8.806
Accuracy:35.885% B*
HSR:0.315% F
NS-10 Burster
B*
Kills:316
Deaths:36
KDR:8.778
Accuracy:35.595% B*
HSR:0.316% D**
NCM2 Falcon
C**
Kills:67
Deaths:58
KDR:1.155
Accuracy:41.962% C**
HSR:1.493% D**
NCM2 Falcon
C*
Kills:60
Deaths:56
KDR:1.071
Accuracy:44.074% C*
HSR:1.667% D*
Kills:6,819
Deaths (as MAX Suit):1,039
Deaths (to MAX Suits):1,768
KDR:6.56304
Kill Difference:5,780
Playtime:167.430 hours
Usage:4%
Score:4.841m
Score/min:482
Accuracy (listed only):38.632%
HSR (listed only):10.197%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A+
Kills:9,340
V. Kills:548 N/A
Deaths:455
KDR:20.528
Accuracy:59.733% B+
KPH:100.700 A+
VKPH:5.900 C**
M20 Mustang
B++
Kills:1,834
V. Kills:1,796 102%
Deaths:763
KDR:2.404
Accuracy:27.730% D
KPH:14.700 C++
VKPH:14.400 B++
Breaker Rocket Pods
B**
Kills:1,348
V. Kills:191 N/A
Deaths:48
KDR:28.083
Accuracy:58.467% B**
KPH:103.700 C*
VKPH:14.700 C+
Vortek Rotary
B+
Kills:691
V. Kills:679 102%
Deaths:352
KDR:1.963
Accuracy:28.858% C
KPH:14.800 C+
VKPH:14.600 B+
Hornet Missiles
A+
Kills:546
V. Kills:314 173%
Deaths:16
KDR:34.125
Accuracy:71.633% A+
KPH:127.800 A
VKPH:73.500 B**
M20 Kestrel
C++
Kills:420
V. Kills:385 109%
Deaths:130
KDR:3.231
Accuracy:24.233% D-
KPH:17.300 C+
VKPH:15.800 C++
Coyote Missiles
B++
Kills:62
V. Kills:49 124%
Deaths:9
KDR:6.889
Accuracy:58.628% B++
KPH:46.900 C++
VKPH:37.100 B++
Kills:14,241 (12,285 + 0)
Deaths:1,773
KDR:8.032
VKDR:2.235
Vehicle Kills:3,962
Kill Difference:12,468
Playtime:307.006 hours
Usage:7%
Score:6.334m
Score/min:344
Piloting Accuracy:24.233%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:721
V. Kills:714 101%
Deaths:441
KDR:1.635
Accuracy:52.374% B*
KPH:10.700 B+
VKPH:10.600 B*
C150 Dalton
B**
Kills:623
V. Kills:680 91%
Deaths:193
KDR:3.228
Accuracy:22.465% F
KPH:33 C++
VKPH:36 B**
L105 Zephyr
A+
Kills:92
V. Kills:36 249%
Deaths:8
KDR:11.500
Accuracy:51.857% B**
KPH:42.100 C
VKPH:16.500 A+
AP30 Shredder
B**
Kills:60
V. Kills:49 120%
Deaths:15
KDR:4
Accuracy:39.783% A
KPH:33.400 C**
VKPH:27.300 B**
Kills:1,496 (721 + 775)
Deaths:657
KDR:2.277
VKDR:2.251
Vehicle Kills:1,479
Kill Difference:839
Playtime:90.007 hours
Usage:2%
Score:1.782m
Score/min:330
Piloting Accuracy:52.374%
Gunner Accuracy:39.783%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:7,001
V. Kills:703 N/A
Deaths:165
KDR:42.430
Accuracy:51.427% B
KPH:89.300 A+
VKPH:9 C**
LB00 Python AP
B++
Kills:1,102
V. Kills:457 241%
Deaths:50
KDR:22.040
Accuracy:50.215% D
KPH:61.800 B+
VKPH:25.600 B++
C75 Viper
A
Kills:1,093
V. Kills:110 N/A
Deaths:67
KDR:16.313
Accuracy:28.213% D--
KPH:52.100 A
VKPH:5.200 D
Skyguard
A
Kills:950
V. Kills:824 115%
Deaths:104
KDR:9.135
Accuracy:33.070% B+
KPH:16.300 C**
VKPH:14.100 A
L100 Python AP
B++
Kills:942
V. Kills:615 153%
Deaths:107
KDR:8.804
Accuracy:52.003% C
KPH:34.100 C**
VKPH:22.200 B++
Kills:11,088 (11,088 + 0)
Deaths:493
KDR:22.491
VKDR:5.495
Vehicle Kills:2,709
Kill Difference:10,595
Playtime:203.235 hours
Usage:5%
Score:3.802m
Score/min:312
Driving Accuracy:52.003%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:4,857
V. Kills:2,903 167%
Deaths:465
KDR:10.445
Accuracy:44.918% D
KPH:32.900 B**
VKPH:19.700 B**
Titan-150 HESH
A
Kills:2,225
V. Kills:293 N/A
Deaths:88
KDR:25.284
Accuracy:47.308% C+
KPH:60.600 A
VKPH:8 C+
Titan-150 HEAT
B++
Kills:863
V. Kills:372 231%
Deaths:100
KDR:8.630
Accuracy:39.206% D-
KPH:26.700 B+
VKPH:11.500 B++
E540 Halberd
C**
Kills:739
V. Kills:396 186%
Deaths:101
KDR:7.317
Accuracy:44.661% C+
KPH:30.400 C++
VKPH:16.300 C**
Enforcer ML85
B++
Kills:463
V. Kills:432 107%
Deaths:102
KDR:4.539
Accuracy:44.683% B+
KPH:22.700 C+
VKPH:21.100 B++
C85 Canister
C++
Kills:190
V. Kills:15 N/A
Deaths:11
KDR:17.273
Accuracy:35.054% C-
KPH:61.400 C
VKPH:4.800 C++
G40-F Ranger
A
Kills:103
V. Kills:62 163%
Deaths:7
KDR:14.714
Accuracy:37.745% A
KPH:68.100 B**
VKPH:41 B**
Kills:9,440 (7,945 + 1,495)
Deaths:874
KDR:10.801
VKDR:5.118
Vehicle Kills:4,473
Kill Difference:8,566
Playtime:266.035 hours
Usage:6%
Score:5.933m
Score/min:372
Driving Accuracy:39.206%
Gunner Accuracy:37.745%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
A
Kills:508
V. Kills:11 N/A
Deaths:10
KDR:50.800
Accuracy:23.513% C**
KPH:187.700 A
VKPH:4.100 C+
C85 Canister-H
A++
Kills:403
V. Kills:24 N/A
Deaths:25
KDR:16.120
Accuracy:60.649% B**
KPH:192 A++
VKPH:11.400 B++
M96 Mjolnir-H
A+
Kills:120
V. Kills:64 185%
Deaths:20
KDR:6
Accuracy:55.531% B++
KPH:78.800 A+
VKPH:42.100 B*
E540 Halberd-H
C**
Kills:60
V. Kills:35 167%
Deaths:12
KDR:5
Accuracy:53.438% C
KPH:39.300 C+
VKPH:23 C**
Kills:1,091 (0 + 1,091)
Deaths:67
KDR:16.284
VKDR:2
Vehicle Kills:134
Kill Difference:1,024
Playtime:7.852 hours
Usage:0%
Score:0.310m
Score/min:658
Driving Accuracy:N/A%
Gunner Accuracy:53.438%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:1,276
V. Kills:76 N/A
Deaths:101
KDR:12.634
Accuracy:16.730% C
KPH:34.500 D-
VKPH:2.100 C
M12 Kobalt
C**
Kills:799
V. Kills:33 N/A
Deaths:22
KDR:36.318
Accuracy:24.165% A
KPH:75.500 C++
VKPH:3.100 C**
M40 Fury
C+
Kills:389
V. Kills:69 N/A
Deaths:38
KDR:10.237
Accuracy:34.338% C+
KPH:42.400 C+
VKPH:7.500 C
M40 Fury
B+
Kills:284
V. Kills:54 N/A
Deaths:20
KDR:14.200
Accuracy:39.310% B+
KPH:52 C+
VKPH:9.900 C+
G30 Walker
C+
Kills:235
V. Kills:194 121%
Deaths:26
KDR:9.038
Accuracy:27.315% C
KPH:10.600 D
VKPH:8.700 C+
M20 Basilisk
S
Kills:230
V. Kills:492 47%
Deaths:51
KDR:4.510
Accuracy:57.424% A*
KPH:14.100 D
VKPH:30.200 S
M20 Basilisk
U
Kills:153
V. Kills:531 29%
Deaths:23
KDR:6.652
Accuracy:63.783% M++
KPH:17.600 C
VKPH:61 U
M60-G Bulldog
A+
Kills:124
V. Kills:12 N/A
Deaths:10
KDR:12.400
Accuracy:40.679% B++
KPH:53.900 A+
VKPH:5.200 C+
M60-G Bulldog
A**
Kills:84
V. Kills:8 N/A
Deaths:2
KDR:42
Accuracy:53.562% A+
KPH:90.200 A**
VKPH:8.600 C++
G30 Walker
C
Kills:59
V. Kills:37 155%
Deaths:4
KDR:14.750
Accuracy:31.333% C**
KPH:11.200 C--
VKPH:7 C
Kills:3,633 (0 + 3,633)
Deaths:297
KDR:12.232
VKDR:5.071
Vehicle Kills:1,506
Kill Difference:3,336
Playtime:117.931 hours
Usage:3%
Score:1.715m
Score/min:242
Driving Accuracy:N/A%
Gunner Accuracy:31.333%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 9,8889,34045520.527A*17.2059.733%B+N/A100.8A+5.9C**35792.7h5.2B++8.7B++
L100 Python HESH 7,7047,00116542.43M++39.1151.427%B1.157%C-89.3A+9C**32178.4h2.5B*4.9B*
Titan-150 AP 7,7604,85746510.445B++7.1244.918%D1.524%D32.9B**19.7B**378147.6h4.1B+9.1B
LA1 Anchor 3,2073,1761,4322.218C+1.1126.727%B23.961%C+33.5C-N/A12694.7h9.8C**36.8B
Orbital Strike Uplink 3,9553,13813138N/A3,134.68930.542%UN/A3922.5U1021.3U195050.8h0.6T*0.1T*
C-4 3,7843,1201,0432.991B**0.3325.749%C++N/A145.8A+31C++95321.4h1B**3.8B*
Titan-150 HESH 2,5182,2258825.284A+21.9647.308%C+2.157%C*60.6A8C+28636.7h2.6B*5.5B++
Frag Grenade 1,9391,88711887N/A1,883.6860.644%A*N/A857.7A++23.6M+31612.2h2.7B**4.5B**
M20 Mustang 3,6301,8347632.404C*0.9227.73%DN/A14.7C++14.4B++284124.8h91.9B+331.5B
NC05 Jackhammer 1,7151,6988501.998B*1.3349.296%B+15.43%C++41.7C+N/A15440.7h4.4B+8.9B+
NC6A GODSAW 1,6851,6387582.161C+1.1629.674%C++20.452%D-33.5D-1C**11248.9h13C43.7C
EM6 1,6221,5955772.764B*0.5624.706%B+23.762%C++44.4C*N/A18835.9h12.4C50.3C*
GD-22S 1,3831,3728341.645C++1.6824.11%C*22.012%C26.8CN/A10951.1h10.6B43.8B+
Breaker Rocket Pods 1,5391,3484828.083A**24.7658.467%B**1.484%B++103.7C*14.7C+69513h11.2B*19.2B++
NS Decimator 1,7911,2843293.903M*0.5865.167%B+N/A50.8B**20B+33925.3h4.1B+6.4B++
M12 Kobalt 1,3521,27610112.634C+9.3116.73%C16.928%C34.5D-2.1C17037h22.7C135.5C+
Bouncing Betty 1,2091,2002025.941B++2.6251.588%B*N/A148.1B+1.1B++4938.1h1.6B*3.1B**
NSX Yumi 1,2111,1835921.998B+1.3323.081%D21.809%C24.8C-N/A5747.7h16.6D*71.9D-
AF-23 Grinder 1,1971,1832704.381B*1.0643.308%B*16.737%B+41.4B++N/A13728.6h5.6B+12.9B*
MGR-L1 Promise AE 1,2011,1823163.741B**0.4229.295%B+28.257%C++52.8C+N/A18722.4h14.7C50C++
Blitz GD-10 1,1891,1805981.973B**1.3529.982%B**17.797%C*26.8C+N/A12544.1h12.3B++41B++
NS-15M AE 1,2031,1805042.341C++0.9825.555%C+24.153%C43.9CN/A14526.9h14.2D55.7C+
NC9 A-Tross 1,2011,1794002.948A++0.3828.343%B+24.173%C+42.4B+N/A13327.8h10.7C37.7C**
MGR-S1 Gladius 1,1911,1795502.144B+1.1832.769%B**19.508%C34.8C+N/A12633.9h8B++24.3B++
NS-11A 1,2041,1784492.624B**0.7024.336%C+24.363%B+34.6C*N/A12234h14.7C+60.3C++
NSX Tanto 1,1921,1751,0811.087C+2.2424.342%C22.128%C-19.5C-N/A6160.3h13.7C++56.3C++
NS-15M2 1,1911,1724112.852B++0.4726.889%B+24.232%C+44.9C++N/A18726.1h13.6C+50.5C**
NSX Naginata 1,1881,1726851.711B1.6121.693%C+27.218%C+28.1C--N/A9241.7h12C++55.3C*
MGR-L1 Promise 1,1851,1724502.604B**0.7226.081%B+24.573%C+43.1C++N/A15527.2h14.1C**54.1B+
Carnage AR 1,1831,1716241.877B+1.4529.123%B*18.446%C30.8C+N/A11338h11.7B++40.3B*
NS-7 PDW 1,1851,1705082.303A++1.0232.443%A+20.94%B+28.3C++N/A9241.3h12.2B++37.7B++
Razor GD-23 1,1851,1698681.347B+1.9829.226%B**17.365%D17.6CN/A6266.3h12.2C**41.7B+
NSX Tengu 1,1781,1697101.646B+1.6838.806%B19.761%C+31.3C+N/A9037.4h11B+28.3B+
NSX-P Naginata 1,1771,1683723.14A0.1825.959%B++32.877%B+37.9C+N/A10830.8h12.3C*47.3B+
NC6 Gauss SAW 1,1821,1687491.559B+1.7723.454%B++17.894%D-22.4CN/A15852.2h9.1B+38.7B+
NC6S Gauss SAW S 1,1751,1684402.655B**0.6725.573%B+26.456%B+41.3C+N/A12128.3h12.2C47.8C++
Reaper DMR 1,1821,1674372.67B+0.6526.6%C++24.336%C+36C++N/A10632.4h10.7C40.2C++
AF-4 Cyclone 1,1721,1665152.264B++1.0631.517%A19.811%C*33.4C+N/A13334.9h8.7B*27.6B*
AF-4A Bandit 1,1851,1668781.328C+2.0025.88%C++22.299%C+16.9DN/A5369h11.6C+44.9C++
LA39 Bruiser 1,1691,1641,0811.077C+2.2561.922%C++11.512%D31.7CN/A10936.7h2.2B+3.5B+
AC-X11 1,1771,1647561.54B+1.7826.965%B+19.759%C22.9C+N/A8450.9h10C++37.2B
NSX Tomoe 1,1661,1625941.956C*1.3726.538%C--31.756%C--31.2CN/A9337.2h14.5C+54.7C+
NS-11C 1,1831,1618241.409B+1.9224.349%C++17.83%C+16.3C-N/A5071.1h13.6B55.8B
EM1 1,1701,1608671.338C++1.9922.698%C*18.535%C--19DN/A7560.9h13.2C++58B
NC1 Gauss Rifle 1,1791,1596321.834B++1.4926.574%B++20.104%C+24.4C++N/A12447.5h11.8B+44.5B++
NS-15MG 1,1621,1526801.694C+1.6322.012%D18.924%D*20.1D--N/A6257.3h12.8C58.4C+
AF-19 Mercenary 1,1661,1371,1630.978C*2.3525.906%B++18.734%C-5.5D-N/A39207.6h13C*50.2B+
LB00 Python AP 1,5591,1025022.04B**18.7250.215%DN/A61.9B+25.7B*33117.8h3.7B+7.4C*
C75 Viper 1,2031,0936716.313M++12.9928.213%D--1.464%C+52A5.2D31621h7.2B**25.6B++
AF-8 RailJack 1,0571,0525419.481S16.1637.024%C+76.521%C*33.5B++N/A10831.4h2.2B6.1C**
AF-23 Grinder 1,0231,0162703.763B+0.4439.14%C++18.11%B+35.5C*N/A11228.6h5.9B+15B+
Skyguard 1,7749501049.135M+5.8133.07%B+N/A16.3C**14.1A28258.4h116C*350.7B+
L100 Python AP 1,5579421078.804B*5.4852.003%C2.866%C+34.1C**22.3B++33427.6h5.2B+10B+
Titan-150 HEAT 1,2358631008.63B*5.3139.206%D-3.824%B+26.7B+11.5B++33032.3h3.9B++9.9B+
M12 Kobalt 8327992236.318M+32.9924.165%A20.025%C**75.4C++3.1C**27210.6h18.1C++74.9B+
AF-57 Piston 7847805021.554B1.7743.646%B13.333%C+31.5C+N/A13424.8h4.1B+9.5B
E540 Halberd 1,1357391017.317C+3.9944.661%C+1.759%D30.4C++16.3C**44024.3h6.2C13.9C+
19A Fortuna 7577346011.221C+2.1028.31%B+18.256%C-9D*N/A3281.2h13.5D**47.7D
CAS30 Tank Buster 1,4357214411.635B+1.6952.374%B*N/A10.7B+10.6B*21867.1h45.9C++87.7B+
Vortek Rotary 1,3706913521.963C++1.3628.858%C2.026%C+14.8C+14.6B+31646.6h67.8B234.8C**
Tank Mine 968634788.128M+4.8040.448%B+N/A176.1A+92.8B**19003.6h1.7B+4.3B**
C150 Dalton 1,3036231933.228C-0.1022.465%FN/A33C++36B**70018.9h3.5B+15.6C--
NC15 Phoenix 8285931539.533U36.2164.053%A+N/A23.1A+9.1C25925.7h8.6B+13.5B**
SAS-R 567566866.581A3.2636.732%C76.325%B*32CN/A15117.7h2.3C+6.2C++
NSX-P Tanto 5655582772.014A1.3130.157%B*23.477%C16.8C-N/A6133.2h12.3B++40.7B++
C-4 ARX 6385531513.662B*0.3427.561%C**N/A197.5A++30.4C9532.8h0.7A2.7B**
NCM3 Raven 9295521852.984M++0.3443.412%B+1.63%D-10.4C**7.1B+16053.1h37.3D86C+
Hornet Missiles 8605461634.125S30.8071.633%A+1.648%C+127A73B**13684.3h8.7B+12.2B*
NCM3 Raven 8675171862.78M0.5443.684%B+2.128%C-9.5C+6.5C++15554.2h42.5D**97.2C--
MANA Anti-Personnel Turret 5175151174.402N/A1.0823.218%UN/A5150U20U11599200.1h20.2T*87.1T*
M12 Kobalt-H 5195081050.8S47.4823.513%C**17.717%C++188.1A4.1C+5222.7h14.5C*61.5B+
NCM1 Scattercannon 5145051882.686C++0.6428.28%D15.644%C++27.3C-N/A12118.5h4.8B++16.9C*
AF-34 Mattock 5084961403.543C++0.2238.055%B+17.339%C*36.7CN/A11513.5h5.7C++14.9B+
EM4 Longshot 4934922519.68S16.3633.902%D-81.911%B+34.6C**N/A12514.2h2.1C**6.3C+
NS-61 Emissary 4884853721.304B++2.0238.026%A+20.825%B++5D*N/A2697.4h13.6C*35.7B++
AF-41 Hacksaw 4834811612.988C*0.3434.209%C**15.177%C*38.2B+N/A15912.6h5.2B++15.1B*
Enforcer ML85 8954631024.539C+1.2144.683%B+1.296%D22.7C+21.2B++44820.4h19.8F-44.3D-
AF-41 Hacksaw 4534481612.783C++0.5441.509%B*13.616%C-35.6BN/A14212.6h6.7C**16.2B++
NCM1 Scattercannon 4374351912.277B1.0530.633%D17.701%B+22.1C+N/A11719.7h6.1B++19.9C**
AF-34 Mattock 4314261403.043C+0.2841.107%B+20.892%B++31.6C-N/A11513.5h7.2C17.4C**
M20 Kestrel 8054201303.231B0.0924.233%D-N/A17.3C+15.8C++26624.3h81.3B+335.7C*
C85 Canister-H 4274032516.12B+12.8060.649%B**9.181%D191.9A++11.4B++6162.1h5.2B+8.5B*
M40 Fury 4583893810.237B++6.9134.338%C+1.285%C--42.3C+7.5C2989.2h11.1B+32.4B+
Spear Anti-Vehicle Phalanx Turret 5993781427M++23.6850.563%B*5.556%B*43.4B25.4B+5578.7h8.1C*16B+
G40-F Ranger 600377575.4U72.0842.057%B**N/A62.8B*37.2B*6846h52.2B*124.2B**
GD-7F 3823762041.843B*1.4826.587%B+20.213%C++18.1C-N/A10420.8h11.5B++43.3B+
NS-10 Burster 529317368.806S5.4835.885%B*N/A11.3M7.6M+16628h100.5A+280.1B**
NS-10 Burster 542316368.778U5.4535.595%B*N/A11.3M8.1M++17328h101.3A284.5B**
Shrike 5563001981.515A+1.8163.395%B*2.667%C+26.1C*22.3A+55211.5h7.5C11.8C++
M40 Fury 3382842014.2A10.8839.31%B+1.408%C51.6C+9.8C+3435.5h11.8C**30.1B+
Hardlight Dagger 28928411,6060.024C3.3022.208%C-3.521%D0.3C+N/A1862h1.9B+8.5C*
NS-44 Commissioner 2802784400.632C2.6932.445%C-16.907%D16DN/A8417.4h3.5B+10.8C**
The Slasher 28227010,6620.025D3.3024.158%D18.148%B*0.4C-N/A1753.1h2.3C+9.7C+
Hawk GD-68 423251425.976U2.6569.942%B**N/A14.9C+10.2C+29016.9h6.7B++9.5B**
Mauler S6 2542502361.059C++2.2742.407%C*7.2%F16.8DN/A10014.9h4.2B++9.9B+
Gauss Compact Burst 2442411521.586C+1.7420.448%D*19.502%D-29.4CN/A908.2h12.5C+61.2C
G30 Walker 429235269.038M+5.7127.315%C4.681%C++10.6D8.7C+23522.2h232.2C+850.1C+
AF-18 Stalker 2362341142.053B++1.2730.233%B+23.077%B+33C+N/A1457.1h10.6B*35.1B++
M20 Basilisk 722230514.51B*1.1957.424%A*3.913%D14.1D30.2S24416.3h241T*419.7D--
Tempest 2292261032.194B++1.1334.081%A++21.681%C++30.5DN/A1127.4h8.8B++25.8B**
Spear Anti-Vehicle Phalanx Tower 3932251225U221.6852.408%C**3.111%C39.5C+29.5C++3665.7h8.8C++16.7B
NS Baron G5 2112101551.355B1.9747.633%B+15.714%C**24.7C-N/A938.5h4.5C*9.5C+
LA3 Desperado 2112072660.778C+2.5531.884%B+24.638%B*19.2DN/A7210.8h8.5B26.7B+
Xiphos Anti-Personnel Phalanx Tower 2152071207A*203.6841.67%AN/A258.8C++10B8430.8h11.7B+28B+
GR-22 2052001271.575C**1.7526.539%B+17%C33.3C++N/A1636h12.4B+46.5B+
C85 Canister 2051901117.273C++13.9535.054%C-17.895%B**61.3C4.8C++2953.1h9.3C26.5C
NS-357 Underboss 1891872430.77C2.5534.471%C20.856%C+3.5D*N/A1653.6h4.3C+12.5C++
NC4 Mag-Shot 1901872140.874C*2.4534.296%B**12.3%D--4.6D*N/A3140.6h6.2B*18.1C++
NC14 Bolt Driver 168168315.419A*2.0932.737%C74.405%C+16C-N/A17810.5h2.8C+8.7C+
M20 Basilisk 684153236.652A++3.3363.783%M++7.843%B++17.6C61U4198.7h244.6T*383.5D-
Gauss Compact S 150145751.933B**1.3924.845%C**26.897%A+12.8C--N/A8411.3h15.2D--61.3C
Rocklet Rifle 249135871.552A++1.7747.493%DN/A29.3C++24.8C++5784.6h24.1B**50.8B++
Gauss Rifle S 136133881.511B+1.8127.822%B+24.812%B+20.2C--N/A916.6h15.4D**55.5C
MANA Anti-Vehicle Turret 239128333.879U0.5557.981%DN/A1280B**1110B+913400.1h10.2B*17.6C+
M60-G Bulldog 1361241012.4A*9.0840.679%B++2.419%C53.9A+5.2C+2882.3h7.1C*17.3B+
GD-66 Claw 1231231380.891C2.4359.821%C++6.504%D**6.2D**N/A2919.8h2.7C+4.6C++
M96 Mjolnir-H 184120206B+2.6855.531%B++N/A80A+42.7B*10631.5h35.5C**64B+
G40-F Ranger 165103714.714B**11.3937.745%AN/A68.7B**41.3B**7611.5h54.4B++144.2B*
NS-30 Vandal 101101831.217C2.1127.705%D-14.852%D**20.6D-N/A964.9h6.5C-23.5D
Aspis Anti-Aircraft Phalanx Turret 209100812.5M**9.1835.227%A+N/A14.3B+15.6B*4367h148.5C++421.5B++
Soldier Soaker 9897611.59B1.7349.079%A++7.217%D*14.1D*N/A386.9h6.3C+12.9B*
L105 Zephyr 12892811.5C++8.1851.857%B**1.087%B41.8C16.4A+3402.2h8D15.5C++
Gauss Prime 9189233.87A++0.5526.783%C+25.843%B34.2C-N/A1232.6h12.1C--45.2C+
Hoplon Anti-Aircraft Phalanx Tower 15489189S85.6836.91%B**N/A296.7A**216.7A++24880.3h6.8B*18.3B++
M60-G Bulldog 9284242S38.6853.562%A+1.19%D*93.3A**8.9C++3820.9h4.8B*9B**
NS Baron G5AE 7878561.393C+1.9354.518%B++10.256%D--27.9C--N/A1042.8h4.6C+8.4C+
NSX-P Tengu 7171302.367B**0.9641.553%B**19.718%C44.4C++N/A1801.6h9.9B*23.8B*
NSX Masamune 14868371.838A+1.4965.893%B*N/A28.3C+33.3A++3292.4h20.5D31C
NCM2 Falcon 12167581.155C++2.1741.962%C**1.493%D**6.6D-5.3B15710.1h27.6T65.7F
Carver 64621,6660.037C3.2915.237%D--20.968%B++0.4DN/A2170.2h1.7C10.9C--
Coyote Missiles 1116296.889A++3.5658.628%B++N/A47.7C++37.7B++7151.3h44.4C+75.7C++
M12 Kobalt 6160160C**56.6825.125%B++21.667%B++200A++3.3C-7780.3h16.7B66.6B+
AP30 Shredder 10960154C0.6839.783%A1.667%C33.3C**27.2B**6161.8h100.3C252.1C**
NCM2 Falcon 11560561.071C*2.2544.074%C*1.667%D*5.9D-5.4C*12010.1h32F--72.6D*
E540 Halberd-H 9560125C1.6853.438%CN/A40C+23.3B5521.5h6.2C++11.6C+
G30 Walker 9659414.75S11.4331.333%C**1.695%D*11.1C--7C1855.3h240.8C768.4C++
M60-A Bulldog 6358229B+25.6851.805%B++6.897%M**36.3C++3.1C+2491.6h5.7C*11B+
NS-R3 Swarm 8750114.545S1.2262.301%CN/A8.2C++6.1C+1426.1h25.8B+41.4B

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret14640.5h
Medical Applicator143177,87113.2h
Nano-Armor Kit3312,334,000131.7h
Spawn Beacon124420.5h
Medical Kit2986,67512.7h
Restoration Kit607163.5h
Turret AI Module04921.4h
Repair Module05921.3h
Skywall Shield Emitter13101h
Structure Shield Module02710.7h
Blast Wall01890.7h
Cortium Silo11,0482h
Nanite Healing Grenade0520h
Nanite Revive Grenade02,4370.7h
Spitfire Auto-Turret172,2912.3h
Motion Spotter3012,3175.6h
Hoplon Anti-Aircraft Phalanx Tower02500.8h
Rampart Wall15733.1h
Xiphos Anti-Personnel Tower02340.8h
Welding Device017,0571.2h
Deconstruction Tool08,2411.1h
Spear Anti-Vehicle Tower02000.7h
Shield Recharging Field86060.5h
Ammunition Package623,8442.9h
Anti-Infantry MANA Turret55080.6h
Snowman Soldier11500.1h
Routing Spire02190.3h
Pain Spire01260.5h
Flail Targeting Dart33272.3h
Nano-Repair Grenade04820.1h
Router11,1380.9h
M20 Drake1560h
Vehicle Ammo Dispenser0590.1h
Vehicle Gate02211.5h
Pillbox0660.3h
Elysium Spawn Tube02041.1h
Light Vehicle Terminal0520.3h
Light Air Terminal01180.8h
Orbital Strike Target Designator10748011.2h
Infantry Tower01360.9h
WLT-Howler Mining Laser16990.2h
Alarm Module01460.2h

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