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Executor Advisory scheissdiewandan[SdWa] scheissdiewandan
NC BR 197

KDR: 3.23

Score: 104.7m

Last Seen: Mar 19th, 2019 6:20 PM
- OFFLINE - 3 hour(s)

Prestige 1, Battle Rank 100 (197 total) - New Conglomerate on Miller - Outfit Leader of scheissdiewandan[SdWa] scheissdiewandan
NC outfit on Miller

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS M30 Mustang AH L100 Python HESH Titan-150 AP C-4 Orbital Strike Uplink LA1 Anchor Titan-150 HESH Frag Grenade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $819,405 MLG Score: 655
Fun Score: N/A
Cheeseburgers Flipped: 1325TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.21%21.525%5644299039,1782.046491.187

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.964%0.986B*0.126C++-0.033C+HEAD ++ (~8.42)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.50.389C**11.90.164C++33.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.133%0.821%8955102712,553162638547.71543326%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.919%-0.47D-0.683D0.609

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
72.70.511B+24.10.51B+48.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.981%1.689%14507102516,7521455557111.5134301%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.569%-0.499D-0.566D0.425

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.30.268C*9.80.193C++17.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.816%8.829%5541810146,490134633744.82169192%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.823%-0.311C1.114B**0.76

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
114.60.014C+37.60.029C+77

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.613%77.812%554410281,938157361.23126

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.014%0.052C+0.664B+-0.711

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.342C**2.30.277C*4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.26%11.473%554410282,1181494121.41767

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.266%0.551B+-0.6D0.085

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.503B+3.10.35C**3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
scheissdiewandan[SdWa] scheissdiewandan
NC outfit on Miller

Members: 1
104.7m599.7%533 (32k)426 (25.6k)3.23377115,33935,6673.78941197 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1032842721.16%11.681%24706:5442

7% Combat Medic39% Engineer19% Heavy Assault18% Infiltrator13% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 6th, 2014 4:41 PMJan 11th, 2018 10:56 PMMar 19th, 2019 3:05 PM (1d) (PST)Mar 19th, 2019 2:56 PM (1d) (PST)Mar 19th, 2019 2:20 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
650945560.4700.1450.0553.3190.084655

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,0075,61933,3882893199525,581

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4094h/170.6d 19,818 13,473 51,621 815.2k 4,780 12,586 20,598 159.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C**
Kills:2,817
Deaths:1,318
KDR:2.137
Accuracy:26.339% C**
HSR:23.287% C
NC6A GODSAW
C*
Kills:1,465
Deaths:715
KDR:2.049
Accuracy:29.858% C*
HSR:19.727% D--
NC05 Jackhammer
B+
Kills:1,416
Deaths:716
KDR:1.978
Accuracy:48.796% B+
HSR:15.254% C++
GD-22S
C*
Kills:1,339
Deaths:816
KDR:1.641
Accuracy:23.973% C*
HSR:21.807% C
EM6
B+
Kills:1,218
Deaths:444
KDR:2.743
Accuracy:24.153% B+
HSR:22.496% C+
NS-15M AE
C+
Kills:1,180
Deaths:504
KDR:2.341
Accuracy:25.555% C+
HSR:24.153% C
NSX Naginata
C+
Kills:1,172
Deaths:685
KDR:1.711
Accuracy:21.693% C+
HSR:27.218% C+
MGR-L1 Promise
B+
Kills:1,172
Deaths:450
KDR:2.604
Accuracy:26.081% B+
HSR:24.573% C+
NSX-P Naginata
B+
Kills:1,168
Deaths:372
KDR:3.140
Accuracy:25.959% B+
HSR:32.877% B+
NC6 Gauss SAW
B++
Kills:1,168
Deaths:749
KDR:1.559
Accuracy:23.431% B++
HSR:17.894% D-
NC6S Gauss SAW S
B+
Kills:1,168
Deaths:440
KDR:2.655
Accuracy:25.573% B+
HSR:26.456% B+
EM1
C**
Kills:1,160
Deaths:867
KDR:1.338
Accuracy:22.698% C**
HSR:18.535% C--
NS-15MG
D
Kills:1,152
Deaths:680
KDR:1.694
Accuracy:22.012% D
HSR:18.924% D*
MGR-L1 Promise AE
B+
Kills:679
Deaths:171
KDR:3.971
Accuracy:29.529% B+
HSR:29.750% C*
NS-15M2
B+
Kills:647
Deaths:213
KDR:3.038
Accuracy:26.569% B+
HSR:22.720% C
Kills:18,921
Deaths (as Heavy Assault):9,140
Deaths (to Heavy Assaults):9,875
KDR:2.07013
Kill Difference:9,781
Playtime:788.689 hours
Usage:19%
Score:15.051m
Score/min:318
Accuracy (listed only):26.815%
HSR (listed only):23.045%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
C
Kills:1,175
Deaths:1,081
KDR:1.087
Accuracy:24.342% C
HSR:22.128% C-
Razor GD-23
B**
Kills:1,169
Deaths:868
KDR:1.347
Accuracy:29.226% B**
HSR:17.365% D
AF-4A Bandit
C++
Kills:1,166
Deaths:878
KDR:1.328
Accuracy:25.880% C++
HSR:22.299% C+
AC-X11
B+
Kills:1,164
Deaths:756
KDR:1.540
Accuracy:26.965% B+
HSR:19.759% C
NS-11C
C++
Kills:1,161
Deaths:824
KDR:1.409
Accuracy:24.349% C++
HSR:17.830% C
AF-19 Mercenary
B++
Kills:1,137
Deaths:1,163
KDR:0.978
Accuracy:25.906% B++
HSR:18.734% C-
LA39 Bruiser
C+
Kills:995
Deaths:946
KDR:1.052
Accuracy:61.032% C+
HSR:11.457% D
AF-57 Piston
B
Kills:779
Deaths:500
KDR:1.558
Accuracy:43.602% B
HSR:13.350% C+
19A Fortuna
B+
Kills:734
Deaths:601
KDR:1.221
Accuracy:28.313% B+
HSR:18.256% C-
GD-7F
B+
Kills:367
Deaths:200
KDR:1.835
Accuracy:26.651% B+
HSR:20.436% C++
NSX-P Tanto
B*
Kills:336
Deaths:168
KDR:2
Accuracy:30.374% B*
HSR:20.833% D
Gauss Compact Burst
D-
Kills:241
Deaths:152
KDR:1.586
Accuracy:20.448% D*
HSR:19.502% D-
Mauler S6
C++
Kills:228
Deaths:229
KDR:0.996
Accuracy:40.723% C++
HSR:7.456% F
NS Baron G5
B+
Kills:210
Deaths:155
KDR:1.355
Accuracy:47.633% B+
HSR:15.714% C**
Gauss Compact S
A
Kills:131
Deaths:69
KDR:1.899
Accuracy:25.075% B
HSR:25.954% A
GD-66 Claw
C++
Kills:116
Deaths:132
KDR:0.879
Accuracy:59.480% C++
HSR:6.897% D**
NS Baron G5AE
B*
Kills:62
Deaths:37
KDR:1.676
Accuracy:55.179% B*
HSR:8.065% D**
Kills:11,171
Deaths (as Engineer):8,759
Deaths (to Engineers):6,716
KDR:1.27537
Kill Difference:2,412
Playtime:1,576.577 hours
Usage:39%
Score:47.361m
Score/min:501
Accuracy (listed only):35.010%
HSR (listed only):16.826%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tanto
C
Kills:1,175
Deaths:1,081
KDR:1.087
Accuracy:24.342% C
HSR:22.128% C-
MGR-S1 Gladius
B**
Kills:1,174
Deaths:547
KDR:2.146
Accuracy:32.741% B**
HSR:19.591% C
Blitz GD-10
B**
Kills:1,172
Deaths:588
KDR:1.993
Accuracy:30.070% B**
HSR:17.833% C*
NS-7 PDW
A+
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A+
HSR:20.940% B+
NSX Tengu
C**
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:38.806% C**
HSR:19.761% C+
Razor GD-23
B**
Kills:1,169
Deaths:868
KDR:1.347
Accuracy:29.226% B**
HSR:17.365% D
AF-4A Bandit
C++
Kills:1,166
Deaths:878
KDR:1.328
Accuracy:25.880% C++
HSR:22.299% C+
AF-4 Cyclone
A
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:31.586% A
HSR:19.828% C*
AC-X11
B+
Kills:1,164
Deaths:756
KDR:1.540
Accuracy:26.965% B+
HSR:19.759% C
NS-11C
C++
Kills:1,161
Deaths:824
KDR:1.409
Accuracy:24.349% C++
HSR:17.830% C
AF-19 Mercenary
B++
Kills:1,137
Deaths:1,163
KDR:0.978
Accuracy:25.906% B++
HSR:18.734% C-
LA39 Bruiser
C+
Kills:995
Deaths:946
KDR:1.052
Accuracy:61.032% C+
HSR:11.457% D
AF-57 Piston
B
Kills:779
Deaths:500
KDR:1.558
Accuracy:43.602% B
HSR:13.350% C+
19A Fortuna
B+
Kills:734
Deaths:601
KDR:1.221
Accuracy:28.313% B+
HSR:18.256% C-
GD-7F
B+
Kills:367
Deaths:200
KDR:1.835
Accuracy:26.651% B+
HSR:20.436% C++
NSX-P Tanto
B*
Kills:336
Deaths:168
KDR:2
Accuracy:30.374% B*
HSR:20.833% D
Gauss Compact Burst
D-
Kills:241
Deaths:152
KDR:1.586
Accuracy:20.448% D*
HSR:19.502% D-
Mauler S6
C++
Kills:228
Deaths:229
KDR:0.996
Accuracy:40.723% C++
HSR:7.456% F
NS Baron G5
B+
Kills:210
Deaths:155
KDR:1.355
Accuracy:47.633% B+
HSR:15.714% C**
Tempest
A++
Kills:176
Deaths:80
KDR:2.200
Accuracy:33.870% A++
HSR:22.159% C*
Gauss Compact S
A
Kills:131
Deaths:69
KDR:1.899
Accuracy:25.075% B
HSR:25.954% A
GD-66 Claw
C++
Kills:116
Deaths:132
KDR:0.879
Accuracy:59.480% C++
HSR:6.897% D**
NS Baron G5AE
B*
Kills:62
Deaths:37
KDR:1.676
Accuracy:55.179% B*
HSR:8.065% D**
Kills:17,197
Deaths (as Light Assault):11,706
Deaths (to Light Assaults):6,700
KDR:1.46908
Kill Difference:5,491
Playtime:539.099 hours
Usage:13%
Score:10.689m
Score/min:330
Accuracy (listed only):34.552%
HSR (listed only):17.659%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Yumi
C-
Kills:1,183
Deaths:592
KDR:1.998
Accuracy:23.081% D
HSR:21.809% C-
NC9 A-Tross
B+
Kills:1,179
Deaths:400
KDR:2.948
Accuracy:28.343% B+
HSR:24.173% C+
NS-11A
B
Kills:1,178
Deaths:449
KDR:2.624
Accuracy:24.336% C+
HSR:24.363% B
MGR-S1 Gladius
B**
Kills:1,174
Deaths:547
KDR:2.146
Accuracy:32.741% B**
HSR:19.591% C
Blitz GD-10
B**
Kills:1,172
Deaths:588
KDR:1.993
Accuracy:30.070% B**
HSR:17.833% C*
Carnage AR
B*
Kills:1,171
Deaths:624
KDR:1.877
Accuracy:29.123% B*
HSR:18.446% C
NS-7 PDW
A+
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A+
HSR:20.940% B+
NSX Tengu
C**
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:38.806% C**
HSR:19.761% C+
Reaper DMR
C++
Kills:1,167
Deaths:437
KDR:2.670
Accuracy:26.600% C++
HSR:24.336% C+
AF-4 Cyclone
A
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:31.586% A
HSR:19.828% C*
NC1 Gauss Rifle
B++
Kills:1,159
Deaths:632
KDR:1.834
Accuracy:26.574% B++
HSR:20.104% C+
LA39 Bruiser
C+
Kills:995
Deaths:946
KDR:1.052
Accuracy:61.032% C+
HSR:11.457% D
AF-57 Piston
B
Kills:779
Deaths:500
KDR:1.558
Accuracy:43.602% B
HSR:13.350% C+
Mauler S6
C++
Kills:228
Deaths:229
KDR:0.996
Accuracy:40.723% C++
HSR:7.456% F
NS Baron G5
B+
Kills:210
Deaths:155
KDR:1.355
Accuracy:47.633% B+
HSR:15.714% C**
GR-22
B+
Kills:200
Deaths:127
KDR:1.575
Accuracy:26.539% B+
HSR:17% C
Tempest
A++
Kills:176
Deaths:80
KDR:2.200
Accuracy:33.870% A++
HSR:22.159% C*
Gauss Rifle S
B++
Kills:128
Deaths:87
KDR:1.471
Accuracy:27.510% B+
HSR:25% B++
GD-66 Claw
C++
Kills:116
Deaths:132
KDR:0.879
Accuracy:59.480% C++
HSR:6.897% D**
NS Baron G5AE
B*
Kills:62
Deaths:37
KDR:1.676
Accuracy:55.179% B*
HSR:8.065% D**
Kills:15,781
Deaths (as Combat Medic):8,294
Deaths (to Combat Medics):3,735
KDR:1.9027
Kill Difference:7,487
Playtime:280.412 hours
Usage:7%
Score:5.375m
Score/min:319
Accuracy (listed only):35.964%
HSR (listed only):17.914%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
B**
Kills:1,174
Deaths:547
KDR:2.146
Accuracy:32.741% B**
HSR:19.591% C
Blitz GD-10
B**
Kills:1,172
Deaths:588
KDR:1.993
Accuracy:30.070% B**
HSR:17.833% C*
NS-7 PDW
A+
Kills:1,170
Deaths:508
KDR:2.303
Accuracy:32.443% A+
HSR:20.940% B+
NSX Tengu
C**
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:38.806% C**
HSR:19.761% C+
AF-4 Cyclone
A
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:31.586% A
HSR:19.828% C*
NSX Tomoe
C-
Kills:1,162
Deaths:594
KDR:1.956
Accuracy:26.538% D
HSR:31.756% C-
AF-8 RailJack
C*
Kills:839
Deaths:51
KDR:16.451
Accuracy:37.101% C++
HSR:76.877% C*
EM4 Longshot
B+
Kills:492
Deaths:25
KDR:19.680
Accuracy:33.902% D-
HSR:81.911% B+
NS-61 Emissary
A+
Kills:471
Deaths:358
KDR:1.316
Accuracy:38.153% A+
HSR:21.019% B*
SAS-R
B*
Kills:439
Deaths:75
KDR:5.853
Accuracy:36.262% C
HSR:76.310% B*
NS-44 Commissioner
C-
Kills:269
Deaths:428
KDR:0.629
Accuracy:32.445% C-
HSR:16.729% D
AF-18 Stalker
B+
Kills:234
Deaths:114
KDR:2.053
Accuracy:30.233% B+
HSR:23.077% B
LA3 Desperado
B+
Kills:187
Deaths:248
KDR:0.754
Accuracy:31.422% B+
HSR:22.995% B+
NC4 Mag-Shot
B**
Kills:179
Deaths:199
KDR:0.899
Accuracy:34.078% B**
HSR:11.732% D*
Tempest
A++
Kills:176
Deaths:80
KDR:2.200
Accuracy:33.870% A++
HSR:22.159% C*
NS-357 Underboss
C+
Kills:173
Deaths:226
KDR:0.765
Accuracy:34.213% C
HSR:20.809% C+
NC14 Bolt Driver
C+
Kills:168
Deaths:31
KDR:5.419
Accuracy:32.737% C
HSR:74.405% C+
NS-30 Vandal
D-
Kills:101
Deaths:83
KDR:1.217
Accuracy:27.705% D-
HSR:14.852% D**
Soldier Soaker
A+
Kills:97
Deaths:61
KDR:1.590
Accuracy:49.079% A+
HSR:7.217% D*
Kills:10,837
Deaths (as Infiltrator):5,440
Deaths (to Infiltrators):4,769
KDR:1.9921
Kill Difference:5,397
Playtime:735.488 hours
Usage:18%
Score:21.463m
Score/min:486
Accuracy (listed only):33.862%
HSR (listed only):31.568%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
B**
Kills:1,183
Deaths:270
KDR:4.381
Accuracy:43.308% B**
HSR:16.737% B+
AF-23 Grinder
B+
Kills:1,016
Deaths:270
KDR:3.763
Accuracy:39.140% C*
HSR:18.110% B+
NCM3 Raven
B+
Kills:552
Deaths:185
KDR:2.984
Accuracy:43.412% B+
HSR:1.630% D-
NCM3 Raven
B+
Kills:517
Deaths:186
KDR:2.780
Accuracy:43.684% B+
HSR:2.128% C-
NCM1 Scattercannon
C++
Kills:505
Deaths:188
KDR:2.686
Accuracy:28.280% D
HSR:15.644% C++
AF-34 Mattock
B+
Kills:496
Deaths:140
KDR:3.543
Accuracy:38.100% B+
HSR:17.339% C*
AF-41 Hacksaw
B
Kills:481
Deaths:160
KDR:3.006
Accuracy:34.165% B
HSR:15.177% C*
AF-41 Hacksaw
B*
Kills:446
Deaths:160
KDR:2.788
Accuracy:41.469% B*
HSR:13.453% C--
NCM1 Scattercannon
B+
Kills:435
Deaths:191
KDR:2.277
Accuracy:30.633% D
HSR:17.701% B+
AF-34 Mattock
B*
Kills:423
Deaths:140
KDR:3.021
Accuracy:41.122% B+
HSR:21.040% B*
NS-10 Burster
B*
Kills:294
Deaths:36
KDR:8.167
Accuracy:35.948% B*
HSR:0.340% F
NS-10 Burster
B*
Kills:292
Deaths:36
KDR:8.111
Accuracy:35.648% B*
HSR:0.342% F
NCM2 Falcon
C**
Kills:67
Deaths:58
KDR:1.155
Accuracy:41.971% C**
HSR:1.493% D**
NCM2 Falcon
C**
Kills:60
Deaths:56
KDR:1.071
Accuracy:44.085% C**
HSR:1.667% D**
Kills:6,767
Deaths (as MAX Suit):1,038
Deaths (to MAX Suits):1,681
KDR:6.51927
Kill Difference:5,729
Playtime:165.971 hours
Usage:4%
Score:4.790m
Score/min:481
Accuracy (listed only):38.640%
HSR (listed only):10.200%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A
Kills:8,121
V. Kills:490 N/A
Deaths:418
KDR:19.428
Accuracy:59.703% B+
KPH:96.100 A
VKPH:5.800 C**
M20 Mustang
B++
Kills:1,714
V. Kills:1,734 99%
Deaths:752
KDR:2.279
Accuracy:27.881% C--
KPH:14.100 C++
VKPH:14.200 B++
Breaker Rocket Pods
B**
Kills:1,306
V. Kills:188 N/A
Deaths:47
KDR:27.787
Accuracy:58.423% B**
KPH:101.500 C++
VKPH:14.600 C+
Vortek Rotary
B+
Kills:691
V. Kills:679 102%
Deaths:352
KDR:1.963
Accuracy:28.858% C
KPH:14.800 C+
VKPH:14.600 B+
Hornet Missiles
A+
Kills:540
V. Kills:309 174%
Deaths:16
KDR:33.750
Accuracy:71.665% A+
KPH:126.400 A
VKPH:72.300 A
M20 Kestrel
C++
Kills:409
V. Kills:379 108%
Deaths:129
KDR:3.171
Accuracy:24.357% D-
KPH:17.200 C+
VKPH:15.900 C++
Coyote Missiles
B++
Kills:62
V. Kills:49 124%
Deaths:9
KDR:6.889
Accuracy:58.599% B++
KPH:46.900 C++
VKPH:37.100 B++
Kills:12,843 (10,935 + 0)
Deaths:1,723
KDR:7.454
VKDR:2.222
Vehicle Kills:3,828
Kill Difference:11,120
Playtime:295.058 hours
Usage:7%
Score:6.048m
Score/min:342
Piloting Accuracy:24.357%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:721
V. Kills:714 101%
Deaths:441
KDR:1.635
Accuracy:52.374% B*
KPH:10.700 B+
VKPH:10.600 B*
C150 Dalton
B**
Kills:623
V. Kills:680 91%
Deaths:193
KDR:3.228
Accuracy:22.457% D**
KPH:33 C+
VKPH:36 B**
L105 Zephyr
A
Kills:92
V. Kills:36 249%
Deaths:8
KDR:11.500
Accuracy:51.857% A
KPH:42.100 C
VKPH:16.500 A
AP30 Shredder
B**
Kills:60
V. Kills:49 120%
Deaths:15
KDR:4
Accuracy:39.783% A
KPH:33.400 C*
VKPH:27.300 B**
Kills:1,496 (721 + 775)
Deaths:657
KDR:2.277
VKDR:2.251
Vehicle Kills:1,479
Kill Difference:839
Playtime:90.006 hours
Usage:2%
Score:1.778m
Score/min:329
Piloting Accuracy:52.374%
Gunner Accuracy:39.783%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:6,258
V. Kills:639 N/A
Deaths:153
KDR:40.902
Accuracy:51.242% C**
KPH:88 A+
VKPH:9 C*
C75 Viper
A
Kills:1,093
V. Kills:110 N/A
Deaths:67
KDR:16.313
Accuracy:28.213% D--
KPH:52.100 A
VKPH:5.200 D
L100 Python AP
B++
Kills:942
V. Kills:615 153%
Deaths:107
KDR:8.804
Accuracy:52.003% C
KPH:34.100 B
VKPH:22.200 B++
Skyguard
A
Kills:909
V. Kills:801 113%
Deaths:104
KDR:8.740
Accuracy:33.079% B++
KPH:15.700 C*
VKPH:13.900 A
LB00 Python AP
B*
Kills:514
V. Kills:215 238%
Deaths:27
KDR:19.037
Accuracy:56.348% C++
KPH:60.900 B+
VKPH:25.500 B*
Kills:9,716 (9,716 + 0)
Deaths:458
KDR:21.214
VKDR:5.197
Vehicle Kills:2,380
Kill Difference:9,258
Playtime:185.917 hours
Usage:5%
Score:3.470m
Score/min:311
Driving Accuracy:56.348%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:4,485
V. Kills:2,743 163%
Deaths:453
KDR:9.901
Accuracy:45.220% D
KPH:31.900 B*
VKPH:19.500 B**
Titan-150 HESH
B**
Kills:2,202
V. Kills:291 N/A
Deaths:87
KDR:25.310
Accuracy:47.338% C+
KPH:60.400 B**
VKPH:8 C+
Titan-150 HEAT
B+
Kills:863
V. Kills:372 231%
Deaths:100
KDR:8.630
Accuracy:39.206% D-
KPH:26.700 B+
VKPH:11.500 B+
E540 Halberd
C**
Kills:718
V. Kills:388 185%
Deaths:99
KDR:7.253
Accuracy:44.297% C+
KPH:30.200 C++
VKPH:16.300 C**
Enforcer ML85
B++
Kills:454
V. Kills:427 106%
Deaths:101
KDR:4.495
Accuracy:44.630% B+
KPH:22.600 C+
VKPH:21.300 B++
C85 Canister
C++
Kills:190
V. Kills:15 N/A
Deaths:11
KDR:17.273
Accuracy:35.054% C-
KPH:61.400 C
VKPH:4.800 C++
G40-F Ranger
A+
Kills:92
V. Kills:55 164%
Deaths:7
KDR:13.143
Accuracy:38.228% A
KPH:66.100 A
VKPH:39.500 A+
Kills:9,004 (7,550 + 1,454)
Deaths:858
KDR:10.494
VKDR:5.001
Vehicle Kills:4,291
Kill Difference:8,146
Playtime:257.561 hours
Usage:6%
Score:5.733m
Score/min:371
Driving Accuracy:39.206%
Gunner Accuracy:38.228%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
A
Kills:458
V. Kills:9 N/A
Deaths:8
KDR:57.250
Accuracy:23.285% C**
KPH:190.600 A
VKPH:3.700 C
C85 Canister-H
A++
Kills:353
V. Kills:17 N/A
Deaths:23
KDR:15.348
Accuracy:55.816% B+
KPH:202.300 A++
VKPH:9.700 B
M96 Mjolnir-H
A+
Kills:120
V. Kills:64 185%
Deaths:20
KDR:6
Accuracy:55.887% B++
KPH:79.500 A+
VKPH:42.400 B++
E540 Halberd-H
C**
Kills:58
V. Kills:35 161%
Deaths:12
KDR:4.833
Accuracy:53.130% C
KPH:38.800 C+
VKPH:23.400 C**
Kills:989 (0 + 989)
Deaths:63
KDR:15.698
VKDR:1.984
Vehicle Kills:125
Kill Difference:926
Playtime:7.152 hours
Usage:0%
Score:0.285m
Score/min:663
Driving Accuracy:N/A%
Gunner Accuracy:53.130%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:1,262
V. Kills:75 N/A
Deaths:101
KDR:12.495
Accuracy:16.665% C
KPH:34.200 D-
VKPH:2 C
M12 Kobalt
A
Kills:729
V. Kills:27 N/A
Deaths:19
KDR:38.368
Accuracy:23.580% A
KPH:75.500 C++
VKPH:2.800 C++
M40 Fury
C+
Kills:389
V. Kills:69 N/A
Deaths:38
KDR:10.237
Accuracy:34.305% C+
KPH:42.500 C+
VKPH:7.500 C
M40 Fury
B+
Kills:284
V. Kills:54 N/A
Deaths:20
KDR:14.200
Accuracy:39.310% B+
KPH:52 C+
VKPH:9.900 C+
G30 Walker
C+
Kills:235
V. Kills:194 121%
Deaths:26
KDR:9.038
Accuracy:27.315% C
KPH:10.600 D
VKPH:8.700 C+
M20 Basilisk
S
Kills:228
V. Kills:492 46%
Deaths:50
KDR:4.560
Accuracy:57.399% A*
KPH:14.100 D
VKPH:30.400 S
M20 Basilisk
U
Kills:149
V. Kills:530 28%
Deaths:23
KDR:6.478
Accuracy:63.802% M++
KPH:17.300 C
VKPH:61.400 U
M60-G Bulldog
A+
Kills:123
V. Kills:12 N/A
Deaths:9
KDR:13.667
Accuracy:40.267% B++
KPH:54.600 A+
VKPH:5.300 C+
M60-G Bulldog
A*
Kills:84
V. Kills:8 N/A
Deaths:2
KDR:42
Accuracy:53.562% A++
KPH:90.200 A*
VKPH:8.600 C++
G30 Walker
C
Kills:59
V. Kills:37 155%
Deaths:4
KDR:14.750
Accuracy:31.333% C**
KPH:11.300 C-
VKPH:7.100 C
Kills:3,542 (0 + 3,542)
Deaths:292
KDR:12.130
VKDR:5.130
Vehicle Kills:1,498
Kill Difference:3,250
Playtime:116.645 hours
Usage:3%
Score:1.691m
Score/min:242
Driving Accuracy:N/A%
Gunner Accuracy:31.333%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 8,6118,12141819.428A++16.1959.703%B+N/A96.1A5.8C**35184.5h5.3B++8.9B++
L100 Python HESH 6,8976,25815340.902M++37.6751.242%C**1.246%C88A+9C*32771.1h2.5B*4.9B*
Titan-150 AP 7,2284,4854539.901B+6.6745.22%D1.65%D31.9B*19.5B**378140.5h4.2B+9.3B
C-4 3,7723,1101,0432.982B**0.2525.621%C+N/A145.3A+30.9C++94621.4h1B**3.8B*
Orbital Strike Uplink 3,7512,98712987N/A2,983.77932.632%UN/A3733.8U955U183630.8h0.6T*0.1T*
LA1 Anchor 2,8412,8171,3182.137C+1.1026.339%C**23.287%C32.8C-N/A12886h9.9C*37.4B
Titan-150 HESH 2,4932,2028725.31A+22.0847.338%C+2.18%C**60.5B**8C+28636.4h2.6B*5.5B++
Frag Grenade 1,8471,80111801N/A1,797.7760.215%A*N/A818.6A+20.9A*30372.2h2.8B**4.6B**
M20 Mustang 3,4481,7147522.279C*0.9527.881%C--N/A14.1C++14.2B++284121.7h95.8B343.7C**
NC6A GODSAW 1,5061,4657152.049C+1.1829.858%C*19.727%D--32.1D-N/A11045.7h13.4C44.7C
NC05 Jackhammer 1,4301,4167161.978B++1.2648.796%B+15.254%C++39.1C+N/A14736.2h4.5B+9.2B+
GD-22S 1,3491,3398161.641C++1.5923.973%C*21.807%C26.8CN/A10950h10.5B44B
Breaker Rocket Pods 1,4941,3064727.787M+24.5558.423%B**1.455%B++101.2C++14.6C+68612.9h11.4B*19.4B++
M12 Kobalt 1,3371,26210112.495C+9.2616.665%C16.878%C34.2D-2C16936.9h22.7C136.4C+
EM6 1,2371,2184442.743B*0.4924.153%B+22.496%C+42.6C++N/A19328.6h12.5C51.8C*
Bouncing Betty 1,2041,1962015.95B++2.7251.511%B*N/A147.7B+1B+4928.1h1.6B**3.1B**
NSX Yumi 1,2111,1835921.998B+1.2423.081%D21.809%C-24.8C-N/A5747.7h16.6D*71.9D--
AF-23 Grinder 1,1971,1832704.381B*1.1543.308%B**16.737%B+41.4B++N/A13728.6h5.6B+12.9B**
NS-15M AE 1,2031,1805042.341C++0.8925.555%C+24.153%C43.9CN/A14426.9h14.2D55.7C+
NC9 A-Tross 1,2011,1794002.948A+0.2928.343%B+24.173%C+42.4B+N/A13327.8h10.7C37.7C**
NS-11A 1,2041,1784492.624B*0.6124.336%C+24.363%B34.6C*N/A12134h14.7C+60.3C++
NSX Tanto 1,1921,1751,0811.087C+2.1524.342%C22.128%C-19.5C--N/A6160.3h13.7C++56.3C++
MGR-S1 Gladius 1,1851,1745472.146B+1.0932.741%B**19.591%C34.8C+N/A12433.7h7.9B*24.2B++
Blitz GD-10 1,1811,1725881.993B*1.2430.07%B**17.833%C*26.8C+N/A12543.7h12.3B++40.7B++
NSX Naginata 1,1881,1726851.711B1.5221.693%C+27.218%C+28.1C-N/A9241.7h12C*55.3C*
MGR-L1 Promise 1,1851,1724502.604B**0.6326.081%B+24.573%C+43.1C++N/A15227.2h14.1C**54.1B+
Carnage AR 1,1831,1716241.877B+1.3629.123%B*18.446%C30.8C+N/A11238h11.7B++40.3B*
NS-7 PDW 1,1851,1705082.303A*0.9332.443%A+20.94%B+28.3C++N/A9241.3h12.2B++37.7B*
NSX Tengu 1,1781,1697101.646B+1.5938.806%C**19.761%C+31.3C+N/A9037.4h11B+28.3B+
Razor GD-23 1,1851,1698681.347B+1.8929.226%B**17.365%D17.6CN/A6266.3h12.2C**41.7B+
NSX-P Naginata 1,1771,1683723.14B**0.0925.959%B+32.877%B+37.9C+N/A10630.8h12.3C*47.3B+
NC6 Gauss SAW 1,1821,1687491.559B+1.6723.431%B++17.894%D-22.5CN/A15652h9B+38.6B+
NC6S Gauss SAW S 1,1751,1684402.655B**0.5825.573%B+26.456%B+41.3C+N/A12128.3h12.2C47.8C++
Reaper DMR 1,1821,1674372.67B+0.5626.6%C++24.336%C+36C++N/A10532.4h10.7C40.2C++
AF-4A Bandit 1,1851,1668781.328C+1.9125.88%C++22.299%C+16.9DN/A5369h11.6C+44.9C++
AF-4 Cyclone 1,1711,1655142.267B*0.9731.586%A19.828%C*33.5C++N/A13234.8h8.7B*27.5B++
AC-X11 1,1771,1647561.54B+1.6926.965%B+19.759%C22.9C+N/A8350.9h10C*37.2B
NSX Tomoe 1,1661,1625941.956C**1.2826.538%D31.756%C-31.2CN/A9337.2h14.5C++54.7C+
NS-11C 1,1831,1618241.409B+1.8224.349%C++17.83%C16.3C-N/A5071.1h13.6B55.8B
EM1 1,1701,1608671.338C*1.9022.698%C**18.535%C--19DN/A7560.9h13.2C++58B
NC1 Gauss Rifle 1,1791,1596321.834B++1.4026.574%B++20.104%C+24.4C++N/A12347.5h11.8B+44.5B++
NS-15MG 1,1621,1526801.694C+1.5422.012%D18.924%D*20.1D--N/A6257.3h12.8C58.4C+
AF-19 Mercenary 1,1661,1371,1630.978C*2.2625.906%B++18.734%C-5.5D-N/A38207.5h13C*50.2B+
NS Decimator 1,5421,1072833.912M**0.6865.092%B+N/A52.2A20.5B+35421.2h4.2B+6.4B++
C75 Viper 1,2031,0936716.313M+13.0828.213%D--1.464%C++52A5.2D31421h7.2B**25.6B++
AF-23 Grinder 1,0231,0162703.763B+0.5339.14%C*18.11%B+35.5C*N/A11228.6h5.9B+15B+
LA39 Bruiser 9999959461.052C+2.1861.032%C+11.457%D30CN/A10733.2h2.2B+3.6B
L100 Python AP 1,5579421078.804B**5.5752.003%C2.866%C++34.1B22.3B++32727.6h5.2B+10B+
Skyguard 1,7109091048.74M+5.5133.079%B++N/A15.8C*13.9A27857.7h119.3C++360.5B+
Titan-150 HEAT 1,2358631008.63B++5.4039.206%D-3.824%B+26.7B+11.5B+32832.3h3.9B*9.9B+
AF-8 RailJack 8438395116.451S13.2237.101%C++76.877%C*31.1B++N/A10727h2.3C**6.2C**
AF-57 Piston 7837795001.558B+1.6843.602%B13.35%C+31.4C+N/A13324.8h4.1B+9.5B
19A Fortuna 7577346011.221C+2.0128.313%B+18.256%C-9.1D*N/A3281h13.5D**47.7D
M12 Kobalt 7567291938.368M+35.1323.58%A20.165%C**75.2C++2.8C++2749.7h18.2C++77.2B+
CAS30 Tank Buster 1,4357214411.635C++1.6052.374%B*N/A10.7B+10.6B*21867.1h45.9C++87.7B+
E540 Halberd 1,106718997.253C+4.0244.297%C+1.811%D30.2C++16.3C**43923.8h6.1C+13.8C+
Vortek Rotary 1,3706913521.963C++1.2728.858%C2.026%C+14.8C+14.6B+31546.6h67.8B234.8B
MGR-L1 Promise AE 6906791713.971B**0.7429.529%B+29.75%C*53.9C+N/A23212.6h16.2D54.7C+
NS-15M2 6606472133.038B*0.2026.569%B+22.72%C41.2C+N/A17915.7h13.7C+51.7C**
C150 Dalton 1,3036231933.228C0.0122.457%D**N/A33C+36B**69918.9h3.5B+15.6C--
Tank Mine 927600758M+4.7739.833%B+N/A176.5A+96.2B**19533.4h1.7B+4.4B**
NCM3 Raven 9295521852.984M*0.2543.412%B+1.63%D-10.4B7.1B+16053.1h37.3D86C+
Hornet Missiles 8495401633.75S30.5271.665%A+1.667%C+125.6A71.9A13474.3h8.8B+12.2B*
NCM3 Raven 8675171862.78M+0.4543.684%B+2.128%C-9.5C+6.5C++15554.2h42.5D**97.2C-
LB00 Python AP 7295142719.037B+15.8056.348%C++N/A61.2B+25.6B*3418.4h4.1C*7.2B
NCM1 Scattercannon 5145051882.686C++0.5528.28%D15.644%C++27.3C-N/A12018.5h4.8B++16.9C*
AF-34 Mattock 5084961403.543C++0.3138.1%B+17.339%C*37C+N/A11613.4h5.7C++14.8B+
EM4 Longshot 4934922519.68S16.4533.902%D-81.911%B+34.6C*N/A12314.2h2.1C*6.3C+
AF-41 Hacksaw 4834811603.006C*0.2334.165%B15.177%C*38.5B+N/A15912.5h5.2B++15.1B*
NS-61 Emissary 4744713581.316B*1.9238.153%A+21.019%B*5.3D--N/A2888.8h13.4C*35.2B++
M12 Kobalt-H 467458857.25A**54.0223.285%C**16.812%C+190.8A3.8C5182.4h14.2C**60.8B+
Enforcer ML85 8814541014.495C+1.2644.63%B+1.322%D22.6C+21.2B++45420.1h19.9F-44.5D-
AF-41 Hacksaw 4514461602.788C++0.4541.469%B*13.453%C--35.7BN/A14212.5h6.7C*16.2B++
SAS-R 440439755.853A2.6236.262%C76.31%B*29.5CN/A15414.9h2.3C++6.3C+
NCM1 Scattercannon 4374351912.277C**0.9630.633%D17.701%B+22.1C+N/A11519.7h6.1B++19.9C**
MANA Anti-Personnel Turret 4274251034.126N/A0.8922.631%UN/A4250U20U9622200.1h20.2T*89.1T*
AF-34 Mattock 4284231403.021C+0.2141.122%B+21.04%B*31.6C-N/A11513.4h7.2C-17.5C**
NC15 Phoenix 5994171234.75U31.5263.089%A+N/A20.7B*9.1C27720.1h9.2B+14.5B*
M20 Kestrel 7884091293.171B+0.0624.357%D-N/A17.2C+15.9C++26823.8h82.1B+337.1C*
M40 Fury 4583893810.237B*7.0034.305%C+1.285%C--42.3C+7.5C2969.2h11.1B+32.3B+
Spear Anti-Vehicle Phalanx Turret 5943751426.786M*23.5550.301%B*5.6%B*43.6B+25.5B+5558.6h8C*16B+
GD-7F 3733672001.835B++1.4026.651%B+20.436%C++18.1C-N/A10220.3h11.4B++42.9B+
C85 Canister-H 3703532315.348C++12.1155.816%B+9.632%C-207.6A++10B+6661.7h4.3B*7.6B**
C-4 ARX 396346893.888B**0.6528.213%B+N/A192.2A+27.8C9411.8h0.8B**2.9B**
NSX-P Tanto 3413361682B**1.2330.374%B*20.833%D18.8CN/A7817.9h12B++39.7B++
G40-F Ranger 532335483.75U80.5242.139%B**N/A60.9B++35.8B++6285.5h54.2B*128.5B*
Shrike 5552991971.518A+1.7263.397%B*2.676%C+26C*22.3A+53811.5h7.5C11.8C++
NS-10 Burster 493294368.167S4.9335.948%B*N/A10.9M7.4M16527h102.7A285.6B**
NS-10 Burster 504292368.111U4.8835.648%B*N/A10.8A**7.9M+17327h103.8B**291.3B**
M40 Fury 3382842014.2A10.9739.31%B+1.408%C-51.6C+9.8C+3435.5h11.8C**30.1B+
NS-44 Commissioner 2712694280.629C2.6032.445%C-16.729%D15.9DN/A8316.9h3.5B+10.9C*
The Slasher 26825610,3810.025C--3.2124.287%D19.141%B*0.4C-N/A1720.8h2.4C+9.9C+
Hawk GD-68 414245406.125S2.8970.03%B**N/A14.8C+10.2C++29016.6h6.7B++9.6B*
Hardlight Dagger 24924410,4700.023C3.2121.076%D3.689%D0.3C+N/A1786.9h1.9B+9.1C++
Gauss Compact Burst 2442411521.586C+1.6520.448%D*19.502%D-29.4CN/A898.2h12.5C+61.2C
G30 Walker 429235269.038M++5.8027.315%C4.681%C**10.6D8.7C+23522.2h232.2C+850.1C+
AF-18 Stalker 2362341142.053B++1.1830.233%B+23.077%B33C++N/A1447.1h10.6B*35.1B++
M20 Basilisk 720228504.56B*1.3357.399%A*3.509%D-14.1D30.4S24316.2h241.6T*420.9D--
Mauler S6 2322282290.996C++2.2440.723%C++7.456%F15.8DN/A9814.4h4.1B++10.1B+
NS Baron G5 2112101551.355B1.8847.633%B+15.714%C**24.7CN/A918.5h4.5C*9.5C++
Spear Anti-Vehicle Phalanx Tower 3692101210U206.7752.444%C**3.333%C37.5C28.4C+3515.6h9.2C++17.6C**
GR-22 2052001271.575C**1.6626.539%B+17%C33.3C++N/A1596h12.4B+46.5B+
C85 Canister 2051901117.273C++14.0435.054%C-17.895%B**61.3C4.8C++2953.1h9.3C26.5C
LA3 Desperado 1901872480.754C+2.4831.422%B+22.995%B+19.5DN/A739.6h8.2B+26.1B+
Xiphos Anti-Personnel Phalanx Tower 1931851185A*181.7741.67%B**1.081%C231.3C++10B7690.8h13.1C**31.3B+
NC4 Mag-Shot 1811791990.899C**2.3334.078%B**11.732%D*4.5D--N/A3140h6.2B*18.2C++
Tempest 178176802.2B++1.0333.87%A++22.159%C*27.9DN/A1096.3h8.9B++26.1B**
NS-357 Underboss 1751732260.765C2.4734.213%C20.809%C+3.3D*N/A1552.9h4.4C+12.9C+
NC14 Bolt Driver 168168315.419A*2.1932.737%C74.405%C+16C-N/A17310.5h2.8C+8.7C+
M20 Basilisk 679149236.478A++3.2463.802%M++8.054%B*17.3C61.6U4188.6h249.9T*391.8D-
Gauss Compact S 136131691.899B**1.3325.075%B25.954%A12.7C-N/A8610.3h16D*63.9C
Gauss Rifle S 130128871.471B1.7627.51%B+25%B++20C-N/A886.4h15.4D**55.9C
Rocklet Rifle 237128811.58A++1.6548.633%C-N/A31.2B26.6C*5934.1h24.7B**50.9B++
MANA Anti-Vehicle Turret 239128333.879A++0.6557.981%C+N/A1280D-1110D-910870.1h10.2B*17.6B+
M60-G Bulldog 135123913.667M+10.4340.267%B++2.439%C53.5A+5.2C+2802.3h6.9C**17.1B+
M96 Mjolnir-H 184120206B++2.7755.887%B++N/A80A+42.7B++10251.5h35.5C*63.5B+
GD-66 Claw 1161161320.879C2.3559.48%C++6.897%D**5.9D**N/A2719.6h2.8C4.6C++
NS-30 Vandal 101101831.217C2.0227.705%D-14.852%D**20.6DN/A954.9h6.5C23.5C-
Aspis Anti-Aircraft Phalanx Turret 209100812.5S9.2735.154%A+N/A14.5B+15.8B**4366.9h146.8C++417.6B++
Soldier Soaker 9897611.59B+1.6449.079%A+7.217%D*14.1D*N/A386.9h6.3C+12.9B*
G40-F Ranger 14792713.143B*9.9138.228%AN/A65.7A39.3A+7261.4h56.9B+148.9B*
L105 Zephyr 12892811.5C*8.2751.857%A1.087%B+41.8C16.4A3382.2h8D15.5C++
Hoplon Anti-Aircraft Phalanx Tower 14785185S81.7736.91%B**N/A283.3A*206.7A++24120.3h7.1B++19.2B++
M60-G Bulldog 9284242S38.7753.562%A++1.19%D--93.3A**8.9C*3820.9h4.8B**9B**
NSX Masamune 14868371.838A+1.4065.893%B*N/A28.3C+33.3A++3262.4h20.5D-31C
NCM2 Falcon 12167581.155C++2.0841.971%C**1.493%D**6.6D-5.3B15610.1h27.6T65.7D**
Carver 64621,6660.037C3.2015.237%D*20.968%B++0.4DN/A2170.2h1.7C10.9C--
Coyote Missiles 1116296.889A*3.6658.599%B++N/A47.7C++37.7B*7091.3h43.9C+74.8C++
NS Baron G5AE 6262371.676C**1.5655.179%B*8.065%D**27DN/A962.3h4.5C+8.1C+
NCM2 Falcon 11560561.071C**2.1644.085%C**1.667%D**6D-5.5C**12010h32F--72.6D--
AP30 Shredder 10960154C0.7739.783%A1.667%C33.3C*27.2B*6031.8h100.3C252.1C**
G30 Walker 9659414.75S11.5231.333%C**1.695%D*11.3C-7.1C1845.2h240.8C768.4C*
M60-A Bulldog 6358229B+25.7751.805%B++6.897%M**36.3C++3.1C+2521.6h5.7C*11B+
E540 Halberd-H 9358124.833C1.6053.13%CN/A38.7C+23.3C**5251.5h6.3C++11.8C+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret14640.5h
Blast Wall01880.7h
Pain Spire01150.5h
Routing Spire01960.3h
Motion Spotter2911,9915.4h
Nano-Armor Kit3222,275,091129.3h
Medical Applicator143176,44013.1h
Medical Kit2725,94511.1h
Spawn Beacon84270.5h
Nanite Revive Grenade02,4060.7h
Nanite Healing Grenade0520h
Xiphos Anti-Personnel Tower02270.7h
Hoplon Anti-Aircraft Phalanx Tower02430.8h
Rampart Wall15653.1h
Repair Module05751.3h
Turret AI Module04731.3h
Skywall Shield Emitter13001h
Structure Shield Module02690.7h
Cortium Silo17981.8h
Spitfire Auto-Turret172,2372.3h
Restoration Kit607063.4h
Deconstruction Tool08,2411.1h
Welding Device011,8561h
Spear Anti-Vehicle Tower01910.6h
Ammunition Package603,6982.8h
Anti-Infantry MANA Turret54520.5h
Vehicle Gate02141.5h
Light Air Terminal01140.8h
Vehicle Ammo Dispenser0590.1h
Pillbox0650.3h
Orbital Strike Target Designator10345711h
Light Vehicle Terminal0500.3h
Alarm Module01460.2h
Infantry Tower01360.9h
WLT-Howler Mining Laser16990.1h
Elysium Spawn Tube01941h
Nano-Repair Grenade04050.1h
Flail Targeting Dart32562.1h
Snowman Soldier11500.1h
Router11,0360.8h
M20 Drake1560h
Shield Recharging Field86020.5h

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