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General Hater schiedie[AClD] schiedie
TR BR 94

KDR: 2.33

Score: 97.4m

Last Seen: Dec 10th, 2019 5:19 PM
- ONLINE NOW

Prestige 1, Battle Rank 94 - Terran Republic on Cobalt
Level Progress (to 95): 76%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS CAS30 Tank Buster T9A "Butcher" C150 Dalton M18 Needler M14 Banshee P2-120 AP Hellfire Rocket Pods C-4
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $806,895 MLG Score: 645
Fun Score: N/A
Cheeseburgers Flipped: 775TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.522%23.09%49744118346,5711.632690.697

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.185%0.048C+0.318C*-0.94D--HEAD ++ (~12.33)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.80.339C**10.50.262C*38.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.448%1.164%9645122229,4774008180137.35454164%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.452%-0.001C+-0.367C--0.486

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
113.20.297C*42.40.201C++70.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.497%1.932%339812198,332348446242.3915180%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.201%-0.057C+-0.356C--0.231

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.80.319C*10.40.151C++15.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.753%1.193%46315121213,494344287173.92039155%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.788%-0.226C-0.804D-0.381

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.40.673B+13.30.67B+26.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.491%76.134%463712206,9012771202.48954

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.963%-0.23C0.585B+0.853

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.36C**2.10.335C**4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.573%15.479%463612216,1761927483.20332

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.9%0.158C++0.121C+0.326

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.492B+2.90.401B3.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
97.4m248.4%312 (18.7k)282 (16.9k)2.32951144,33461,9592.7306894 (94)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1227873822.729%13.23%30105:3342

46% Engineer15% Heavy Assault12% Infiltrator21% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 26th, 2013 4:45 PMSep 22nd, 2019 5:03 PMDec 11th, 2019 7:37 PM (3d) (PST)Dec 10th, 2019 1:42 PM (4d) (PST)Dec 10th, 2019 1:19 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
749926570.4180.1800.0551.3470.124645

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,9645,50539,4592511381716,947

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5748.7h/239.5d 24,856 19,096 48,049 464.5k 3,439 8,133 42,661 258.5m

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C++
Kills:1,892
Deaths:1,585
KDR:1.194
Accuracy:23.499% C+
HSR:22.252% C++
TAS-16 Blackjack
D
Kills:1,587
Deaths:1,403
KDR:1.131
Accuracy:45.270% D*
HSR:12.665% D
NS-11C
C
Kills:1,562
Deaths:2,275
KDR:0.687
Accuracy:14.107% F-
HSR:17.094% C
AS16 NightHawk
C+
Kills:1,456
Deaths:809
KDR:1.800
Accuracy:40.109% C+
HSR:14.217% C+
TRS-12 Uppercut
B+
Kills:1,440
Deaths:727
KDR:1.981
Accuracy:60.204% C*
HSR:17.986% B+
NS Baron G5
B++
Kills:1,169
Deaths:661
KDR:1.769
Accuracy:40.916% C
HSR:18.135% B++
TRAC-5 S
C+
Kills:1,157
Deaths:1,061
KDR:1.090
Accuracy:21.249% C
HSR:16.768% C+
TRAC-5
B+
Kills:1,157
Deaths:747
KDR:1.549
Accuracy:24.029% B+
HSR:20.743% C**
FA1 Barrage
B
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:42.047% C*
HSR:17.316% B
HC1 Cougar
C-
Kills:1,149
Deaths:887
KDR:1.295
Accuracy:18.698% D*
HSR:19.669% C-
NSX Tanto
C
Kills:682
Deaths:416
KDR:1.639
Accuracy:22.629% D
HSR:23.314% C
LC3 Jaguar
C*
Kills:577
Deaths:452
KDR:1.277
Accuracy:17.576% D*
HSR:21.837% C*
Havoc
B*
Kills:426
Deaths:266
KDR:1.602
Accuracy:46.697% D--
HSR:18.779% B*
T5 AMC
D-
Kills:280
Deaths:499
KDR:0.561
Accuracy:13.105% F-
HSR:15.357% D-
TRAC-Shot
D
Kills:265
Deaths:189
KDR:1.402
Accuracy:20.552% D*
HSR:15.094% D
TS4 Haymaker
D**
Kills:112
Deaths:193
KDR:0.580
Accuracy:23.710% F
HSR:8.036% D**
MG-C1 Kindred
B**
Kills:78
Deaths:29
KDR:2.690
Accuracy:26.659% C+
HSR:29.487% B**
Kills:16,144
Deaths (as Engineer):12,878
Deaths (to Engineers):15,768
KDR:1.25361
Kill Difference:3,266
Playtime:2,637.066 hours
Usage:46%
Score:52.791m
Score/min:334
Accuracy (listed only):29.474%
HSR (listed only):18.162%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
C++
Kills:8,068
Deaths:3,171
KDR:2.544
Accuracy:25.253% C++
HSR:27.293% C+
NS-15M1
C++
Kills:2,421
Deaths:1,687
KDR:1.435
Accuracy:18.873% D
HSR:23.957% C++
MSW-R
C+
Kills:2,289
Deaths:1,361
KDR:1.682
Accuracy:22.437% C+
HSR:24.640% C+
T9 CARV
B
Kills:1,383
Deaths:989
KDR:1.398
Accuracy:17.740% C
HSR:25.669% B
T32 Bull
C++
Kills:1,160
Deaths:648
KDR:1.790
Accuracy:22.284% C
HSR:25.776% C++
TMG-50
C+
Kills:1,157
Deaths:790
KDR:1.465
Accuracy:18.425% D
HSR:23.509% C+
T16 Rhino
B+
Kills:687
Deaths:404
KDR:1.701
Accuracy:17.245% D
HSR:25.328% B+
MG-H1 Watchman
B++
Kills:274
Deaths:106
KDR:2.585
Accuracy:25.474% B+
HSR:32.117% B++
NSX Naginata
B+
Kills:201
Deaths:94
KDR:2.138
Accuracy:22.443% C+
HSR:31.343% B+
Kills:17,640
Deaths (as Heavy Assault):9,250
Deaths (to Heavy Assaults):15,024
KDR:1.90703
Kill Difference:8,390
Playtime:839.042 hours
Usage:15%
Score:12.605m
Score/min:250
Accuracy (listed only):21.130%
HSR (listed only):26.626%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C++
Kills:1,892
Deaths:1,585
KDR:1.194
Accuracy:23.499% C+
HSR:22.252% C++
TAS-16 Blackjack
D
Kills:1,587
Deaths:1,403
KDR:1.131
Accuracy:45.270% D*
HSR:12.665% D
SMG-46 Armistice
C++
Kills:1,574
Deaths:1,507
KDR:1.044
Accuracy:20.192% D--
HSR:17.916% C++
NS-11C
C
Kills:1,562
Deaths:2,275
KDR:0.687
Accuracy:14.107% F-
HSR:17.094% C
AS16 NightHawk
C+
Kills:1,456
Deaths:809
KDR:1.800
Accuracy:40.109% C+
HSR:14.217% C+
TRS-12 Uppercut
B+
Kills:1,440
Deaths:727
KDR:1.981
Accuracy:60.204% C*
HSR:17.986% B+
NS Baron G5
B++
Kills:1,169
Deaths:661
KDR:1.769
Accuracy:40.916% C
HSR:18.135% B++
TRAC-5 S
C+
Kills:1,157
Deaths:1,061
KDR:1.090
Accuracy:21.249% C
HSR:16.768% C+
TRAC-5
B+
Kills:1,157
Deaths:747
KDR:1.549
Accuracy:24.029% B+
HSR:20.743% C**
MKV Suppressed
B+
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:28.356% B+
HSR:20.570% C++
FA1 Barrage
B
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:42.047% C*
HSR:17.316% B
PDW-16 Hailstorm
C++
Kills:1,153
Deaths:926
KDR:1.245
Accuracy:23.509% C+
HSR:17.086% C++
HC1 Cougar
C-
Kills:1,149
Deaths:887
KDR:1.295
Accuracy:18.698% D*
HSR:19.669% C-
NS-7 PDW
C+
Kills:1,148
Deaths:1,027
KDR:1.118
Accuracy:22.968% C
HSR:17.422% C+
NSX Tanto
C
Kills:682
Deaths:416
KDR:1.639
Accuracy:22.629% D
HSR:23.314% C
LC3 Jaguar
C*
Kills:577
Deaths:452
KDR:1.277
Accuracy:17.576% D*
HSR:21.837% C*
Havoc
B*
Kills:426
Deaths:266
KDR:1.602
Accuracy:46.697% D--
HSR:18.779% B*
MG-S1 Jackal
A+
Kills:290
Deaths:111
KDR:2.613
Accuracy:24.854% C
HSR:30.690% A+
T5 AMC
D-
Kills:280
Deaths:499
KDR:0.561
Accuracy:13.105% F-
HSR:15.357% D-
TRAC-Shot
D
Kills:265
Deaths:189
KDR:1.402
Accuracy:20.552% D*
HSR:15.094% D
NSX Tengu
C++
Kills:197
Deaths:80
KDR:2.463
Accuracy:37.245% C++
HSR:16.751% D
Shuriken
C+
Kills:144
Deaths:73
KDR:1.973
Accuracy:22.616% D*
HSR:18.056% C+
TS4 Haymaker
D**
Kills:112
Deaths:193
KDR:0.580
Accuracy:23.710% F
HSR:8.036% D**
MG-C1 Kindred
B**
Kills:78
Deaths:29
KDR:2.690
Accuracy:26.659% C+
HSR:29.487% B**
Kills:21,807
Deaths (as Light Assault):17,081
Deaths (to Light Assaults):11,716
KDR:1.27668
Kill Difference:4,726
Playtime:1,201.625 hours
Usage:21%
Score:18.329m
Score/min:254
Accuracy (listed only):28.366%
HSR (listed only):18.635%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
C++
Kills:1,884
Deaths:861
KDR:2.188
Accuracy:31.725% D--
HSR:79.777% C++
TSAR-42
B+
Kills:1,667
Deaths:489
KDR:3.409
Accuracy:36.659% C
HSR:73.485% B+
SMG-46 Armistice
C++
Kills:1,574
Deaths:1,507
KDR:1.044
Accuracy:20.192% D--
HSR:17.916% C++
NS-44 Commissioner
C*
Kills:1,383
Deaths:1,575
KDR:0.878
Accuracy:11.177% T
HSR:24.150% C*
KSR-35
B++
Kills:1,160
Deaths:461
KDR:2.516
Accuracy:39.376% B++
HSR:23.017% D-
SR-7
C
Kills:1,159
Deaths:316
KDR:3.668
Accuracy:37.729% C-
HSR:76.963% C
M77-B
B
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:39.572% B
HSR:76.186% C+
MKV Suppressed
B+
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:28.356% B+
HSR:20.570% C++
PDW-16 Hailstorm
C++
Kills:1,153
Deaths:926
KDR:1.245
Accuracy:23.509% C+
HSR:17.086% C++
NS-7 PDW
C+
Kills:1,148
Deaths:1,027
KDR:1.118
Accuracy:22.968% C
HSR:17.422% C+
TS2 Inquisitor
C*
Kills:1,036
Deaths:695
KDR:1.491
Accuracy:19.388% D**
HSR:21.236% C*
NS-30 Vandal
C
Kills:1,016
Deaths:358
KDR:2.838
Accuracy:30.779% C
HSR:21.358% D
TX1 Repeater
C+
Kills:1,000
Deaths:1,055
KDR:0.948
Accuracy:14.077% F-
HSR:21.800% C+
SOAS-20
C+
Kills:861
Deaths:524
KDR:1.643
Accuracy:25.581% C--
HSR:20.790% C+
NS-357 Underboss
B
Kills:790
Deaths:579
KDR:1.364
Accuracy:25.921% D*
HSR:25.570% B
Bighorn .50M
C+
Kills:648
Deaths:152
KDR:4.263
Accuracy:32.785% F
HSR:78.395% C+
HSR-1
C+
Kills:323
Deaths:115
KDR:2.809
Accuracy:35.039% C+
HSR:27.864% C+
MG-S1 Jackal
A+
Kills:290
Deaths:111
KDR:2.613
Accuracy:24.854% C
HSR:30.690% A+
NSX Tomoe
C++
Kills:273
Deaths:137
KDR:1.993
Accuracy:29.773% C++
HSR:33.333% C
NSX Daimyo
C-
Kills:224
Deaths:58
KDR:3.862
Accuracy:35.082% D--
HSR:92.411% C-
TX2 Emperor
B**
Kills:204
Deaths:149
KDR:1.369
Accuracy:12.981% F--
HSR:27.451% B**
NSX Tengu
C++
Kills:197
Deaths:80
KDR:2.463
Accuracy:37.245% C++
HSR:16.751% D
TRAP-M1
C-
Kills:160
Deaths:125
KDR:1.280
Accuracy:21.674% D**
HSR:22.500% C-
Shuriken
C+
Kills:144
Deaths:73
KDR:1.973
Accuracy:22.616% D*
HSR:18.056% C+
NS-44L Blackhand
A++
Kills:88
Deaths:19
KDR:4.632
Accuracy:43.140% C++
HSR:64.773% A++
Soldier Soaker
C+
Kills:84
Deaths:38
KDR:2.211
Accuracy:27.426% D
HSR:13.095% C+
NS CandyCannon 3000
B+
Kills:54
Deaths:114
KDR:0.474
Accuracy:6.627% F--
HSR:44.444% B+
NS-AM7 Archer
C+
Kills:53
Deaths:155
KDR:0.342
Accuracy:27.004% T*
HSR:16.981% C+
Kills:20,889
Deaths (as Infiltrator):12,579
Deaths (to Infiltrators):8,872
KDR:1.66062
Kill Difference:8,310
Playtime:685.803 hours
Usage:12%
Score:8.020m
Score/min:195
Accuracy (listed only):27.259%
HSR (listed only):36.574%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B+
Kills:1,729
Deaths:834
KDR:2.073
Accuracy:25.669% B+
HSR:20.648% C+
TAS-16 Blackjack
D
Kills:1,587
Deaths:1,403
KDR:1.131
Accuracy:45.270% D*
HSR:12.665% D
SMG-46 Armistice
C++
Kills:1,574
Deaths:1,507
KDR:1.044
Accuracy:20.192% D--
HSR:17.916% C++
AS16 NightHawk
C+
Kills:1,456
Deaths:809
KDR:1.800
Accuracy:40.109% C+
HSR:14.217% C+
TRS-12 Uppercut
B+
Kills:1,440
Deaths:727
KDR:1.981
Accuracy:60.204% C*
HSR:17.986% B+
TORQ-9
B+
Kills:1,205
Deaths:560
KDR:2.152
Accuracy:26.661% B+
HSR:23.237% C+
NS Baron G5
B++
Kills:1,169
Deaths:661
KDR:1.769
Accuracy:40.916% C
HSR:18.135% B++
Cycler TRV
B*
Kills:1,158
Deaths:492
KDR:2.354
Accuracy:28.056% B*
HSR:20.466% C+
NS-11A
C+
Kills:1,157
Deaths:723
KDR:1.600
Accuracy:24.444% C+
HSR:19.101% C-
MKV Suppressed
B+
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:28.356% B+
HSR:20.570% C++
FA1 Barrage
B
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:42.047% C*
HSR:17.316% B
T1 Cycler
B
Kills:1,154
Deaths:585
KDR:1.973
Accuracy:23.997% B
HSR:22.357% C++
PDW-16 Hailstorm
C++
Kills:1,153
Deaths:926
KDR:1.245
Accuracy:23.509% C+
HSR:17.086% C++
NS-7 PDW
C+
Kills:1,148
Deaths:1,027
KDR:1.118
Accuracy:22.968% C
HSR:17.422% C+
T1A Unity
C
Kills:675
Deaths:387
KDR:1.744
Accuracy:24.170% C
HSR:21.037% C--
Havoc
B*
Kills:426
Deaths:266
KDR:1.602
Accuracy:46.697% D--
HSR:18.779% B*
MG-S1 Jackal
A+
Kills:290
Deaths:111
KDR:2.613
Accuracy:24.854% C
HSR:30.690% A+
NS-11P
B++
Kills:257
Deaths:151
KDR:1.702
Accuracy:26.183% B+
HSR:24.514% B++
SABR-13
C+
Kills:215
Deaths:153
KDR:1.405
Accuracy:19.625% D*
HSR:25.116% C+
NSX Tengu
C++
Kills:197
Deaths:80
KDR:2.463
Accuracy:37.245% C++
HSR:16.751% D
NSX Yumi
B+
Kills:164
Deaths:91
KDR:1.802
Accuracy:24.982% C
HSR:30.488% B+
Shuriken
C+
Kills:144
Deaths:73
KDR:1.973
Accuracy:22.616% D*
HSR:18.056% C+
TS4 Haymaker
D**
Kills:112
Deaths:193
KDR:0.580
Accuracy:23.710% F
HSR:8.036% D**
T1S Cycler
B**
Kills:86
Deaths:36
KDR:2.389
Accuracy:30.018% B**
HSR:23.256% C**
Kills:20,808
Deaths (as Combat Medic):12,953
Deaths (to Combat Medics):5,331
KDR:1.60642
Kill Difference:7,855
Playtime:262.726 hours
Usage:5%
Score:4.118m
Score/min:261
Accuracy (listed only):30.521%
HSR (listed only):19.827%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
C+
Kills:572
Deaths:241
KDR:2.373
Accuracy:17.858% C+
HSR:19.231% C+
M6 Onslaught
C++
Kills:570
Deaths:240
KDR:2.375
Accuracy:17.674% C++
HSR:19.474% C+
M3 Pounder HEG
C+
Kills:378
Deaths:234
KDR:1.615
Accuracy:38.800% C+
HSR:3.175% C+
M3 Pounder HEG
C+
Kills:352
Deaths:229
KDR:1.537
Accuracy:39.703% C+
HSR:1.989% D
MRC3 Mercy
C++
Kills:342
Deaths:190
KDR:1.800
Accuracy:17.380% C++
HSR:18.421% C--
MRC3 Mercy
A++
Kills:191
Deaths:97
KDR:1.969
Accuracy:19.441% B+
HSR:31.414% A++
M1 Heavy Cycler
C+
Kills:156
Deaths:109
KDR:1.431
Accuracy:13.621% C+
HSR:16.026% C-
NS-10 Burster
A*
Kills:104
Deaths:107
KDR:0.972
Accuracy:41.888% A*
HSR:4.808% C
NS-10 Burster
A++
Kills:89
Deaths:92
KDR:0.967
Accuracy:41.643% A++
HSR:2.247% D--
Kills:2,754
Deaths (as MAX Suit):769.500
Deaths (to MAX Suits):2,720
KDR:3.57895
Kill Difference:1,984.500
Playtime:97.051 hours
Usage:2%
Score:1.563m
Score/min:268
Accuracy (listed only):27.556%
HSR (listed only):12.976%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A
Kills:6,760
V. Kills:5,778 117%
Deaths:2,159
KDR:3.131
Accuracy:32.886% C++
KPH:20.600 B++
VKPH:17.600 A
M14 Banshee
A
Kills:5,678
V. Kills:459 N/A
Deaths:761
KDR:7.461
Accuracy:33.884% B++
KPH:73.800 B*
VKPH:6 A
Hellfire Rocket Pods
B*
Kills:2,725
V. Kills:410 N/A
Deaths:205
KDR:13.293
Accuracy:48.425% C+
KPH:136.200 B*
VKPH:20.500 B++
M18 Rotary
B
Kills:1,373
V. Kills:1,280 107%
Deaths:811
KDR:1.693
Accuracy:32.912% C**
KPH:14 C+
VKPH:13.100 B
Hornet Missiles
B+
Kills:876
V. Kills:606 144%
Deaths:116
KDR:7.552
Accuracy:61.280% C++
KPH:80.600 C**
VKPH:55.800 B+
Tomcat A2AM Pods
C+
Kills:328
V. Kills:290 113%
Deaths:42
KDR:7.810
Accuracy:82.434% B+
KPH:44.500 C
VKPH:39.400 C+
M18 Locust
D
Kills:204
V. Kills:230 88%
Deaths:181
KDR:1.127
Accuracy:30.250% C
KPH:6.900 D-
VKPH:7.800 D
Coyote Missiles
C**
Kills:178
V. Kills:157 113%
Deaths:47
KDR:3.787
Accuracy:55.299% C**
KPH:33 C+
VKPH:29.100 C**
M202 Wyrm
N/A
Kills:50
V. Kills:20 238%
Deaths:
KDR:
Accuracy:70.012% N/A
KPH:233.800 N/A
VKPH:93.500 N/A
Kills:18,172 (14,015 + 0)
Deaths:4,322
KDR:4.205
VKDR:2.136
Vehicle Kills:9,230
Kill Difference:13,850
Playtime:575.952 hours
Usage:10%
Score:8.828m
Score/min:255
Piloting Accuracy:30.250%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A
Kills:12,941
V. Kills:9,755 133%
Deaths:3,690
KDR:3.507
Accuracy:50.406% B
KPH:15.700 A
VKPH:11.800 B**
C150 Dalton
A+
Kills:6,800
V. Kills:6,374 107%
Deaths:845
KDR:8.047
Accuracy:21.294% F-
KPH:49.700 B*
VKPH:46.600 A+
L105 Zephyr
C**
Kills:709
V. Kills:111 N/A
Deaths:62
KDR:11.436
Accuracy:41.791% C+
KPH:57.500 C**
VKPH:9 C+
AP30 Shredder
C+
Kills:201
V. Kills:163 123%
Deaths:52
KDR:3.865
Accuracy:27.437% D
KPH:22.500 C-
VKPH:18.300 C+
L105 Zephyr PX
D--
Kills:115
V. Kills:8 N/A
Deaths:7
KDR:16.429
Accuracy:28.726% F--
KPH:54.400 D--
VKPH:3.800 D--
Dual-75 Duster
B+
Kills:63
V. Kills:7 N/A
Deaths:5
KDR:12.600
Accuracy:20.675% F-
KPH:58.800 C
VKPH:6.500 B+
L-30R Vektor
B+
Kills:61
V. Kills:41 145%
Deaths:11
KDR:5.545
Accuracy:33.084% D
KPH:14.500 B+
VKPH:9.700 C*
L-24R Spur
C+
Kills:55
V. Kills:10 N/A
Deaths:4
KDR:13.750
Accuracy:29.057% D--
KPH:19.400 D
VKPH:3.500 C+
Kills:20,945 (13,057 + 7,888)
Deaths:4,676
KDR:4.479
VKDR:3.522
Vehicle Kills:16,469
Kill Difference:16,269
Playtime:994.222 hours
Usage:17%
Score:14.634m
Score/min:245
Piloting Accuracy:29.057%
Gunner Accuracy:20.675%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B
Kills:970
V. Kills:566 171%
Deaths:151
KDR:6.424
Accuracy:51.531% C--
KPH:35.500 C*
VKPH:20.700 B
L100 Python HESH
C
Kills:321
V. Kills:51 N/A
Deaths:39
KDR:8.231
Accuracy:41.636% D
KPH:44.500 C
VKPH:7.100 C
Skyguard
C--
Kills:206
V. Kills:181 113%
Deaths:95
KDR:2.168
Accuracy:37.990% A
KPH:8.400 D-
VKPH:7.400 C--
L100 Python HEAT
D*
Kills:174
V. Kills:65 264%
Deaths:43
KDR:4.047
Accuracy:31.132% F--
KPH:14.300 D*
VKPH:5.300 D*
C75 Viper
C++
Kills:171
V. Kills:31 N/A
Deaths:27
KDR:6.333
Accuracy:35.202% C-
KPH:31.700 C++
VKPH:5.800 D
Kills:1,842 (1,842 + 0)
Deaths:355
KDR:5.189
VKDR:2.518
Vehicle Kills:894
Kill Difference:1,487
Playtime:76.656 hours
Usage:1%
Score:1.003m
Score/min:218
Driving Accuracy:35.202%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C**
Kills:4,388
V. Kills:3,080 142%
Deaths:536
KDR:8.187
Accuracy:42.552% C
KPH:27.700 C
VKPH:19.400 C**
P2-120 HESH
B+
Kills:1,062
V. Kills:161 N/A
Deaths:75
KDR:14.160
Accuracy:38.277% C-
KPH:62.700 B+
VKPH:9.500 C+
P2-120 HEAT
A++
Kills:1,040
V. Kills:480 216%
Deaths:124
KDR:8.387
Accuracy:46.219% B+
KPH:37.100 B**
VKPH:17.100 A++
E540 Halberd
B++
Kills:281
V. Kills:178 157%
Deaths:44
KDR:6.386
Accuracy:39.878% C+
KPH:24.300 C+
VKPH:15.400 B++
P525 Marauder
C
Kills:97
V. Kills:6 N/A
Deaths:9
KDR:10.778
Accuracy:18.166% C-
KPH:48.300 C--
VKPH:3 C
G40-F Ranger
B*
Kills:66
V. Kills:35 183%
Deaths:3
KDR:22
Accuracy:37.315% B*
KPH:60.200 B+
VKPH:31.900 B+
G30 Vulcan
D
Kills:65
V. Kills:48 133%
Deaths:23
KDR:2.826
Accuracy:25.495% C-
KPH:12.500 D-
VKPH:9.200 D
MR11 Gatekeeper
B**
Kills:63
V. Kills:69 90%
Deaths:8
KDR:7.875
Accuracy:40.762% C++
KPH:20.800 C+
VKPH:22.700 B**
Kills:7,062 (6,490 + 572)
Deaths:822
KDR:8.591
VKDR:4.936
Vehicle Kills:4,057
Kill Difference:6,240
Playtime:226.317 hours
Usage:4%
Score:4.178m
Score/min:308
Driving Accuracy:46.219%
Gunner Accuracy:40.762%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:1,803
V. Kills:106 N/A
Deaths:107
KDR:16.851
Accuracy:37.291% C++
KPH:135.700 B++
VKPH:8 B
G20 Vulcan-H
B+
Kills:788
V. Kills:595 132%
Deaths:154
KDR:5.117
Accuracy:47.369% C+
KPH:43 C+
VKPH:32.400 B+
E540 Halberd-H
B**
Kills:396
V. Kills:158 249%
Deaths:33
KDR:12
Accuracy:55.505% C
KPH:63.300 B**
VKPH:25.300 B+
Kills:2,987 (0 + 2,987)
Deaths:294
KDR:10.160
VKDR:2.922
Vehicle Kills:859
Kill Difference:2,693
Playtime:37.884 hours
Usage:1%
Score:0.927m
Score/min:408
Driving Accuracy:N/A%
Gunner Accuracy:55.505%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M++
Kills:861
V. Kills:327 263%
Deaths:60
KDR:14.350
Accuracy:41.858% B++
KPH:61.400 B++
VKPH:23.300 M++
M40 Fury
B*
Kills:527
V. Kills:150 349%
Deaths:31
KDR:17
Accuracy:33.891% C
KPH:57.800 C*
VKPH:16.500 B*
M12 Kobalt
A*
Kills:164
V. Kills:15 N/A
Deaths:4
KDR:41
Accuracy:20.811% B++
KPH:87.600 B++
VKPH:8 A*
M12 Kobalt
M++
Kills:79
V. Kills:12 N/A
Deaths:4
KDR:19.750
Accuracy:20.834% B++
KPH:90.400 B+
VKPH:13.700 M++
M20 Basilisk
C
Kills:57
V. Kills:30 184%
Deaths:23
KDR:2.478
Accuracy:47.999% B**
KPH:12.900 D
VKPH:6.800 C
Kills:1,688 (0 + 1,688)
Deaths:122
KDR:13.836
VKDR:4.377
Vehicle Kills:534
Kill Difference:1,566
Playtime:30.295 hours
Usage:1%
Score:0.610m
Score/min:335
Driving Accuracy:N/A%
Gunner Accuracy:47.999%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:882
V. Kills:52 N/A
Deaths:324
KDR:2.722
Accuracy:38.222% C
KPH:34.900 C-
VKPH:2.100 C++
M40 Fury-F
C
Kills:597
V. Kills:279 213%
Deaths:663
KDR:0.900
Accuracy:39.437% D--
KPH:11 D
VKPH:5.200 C
Kills:1,479 (1,479 + 0)
Deaths:987
KDR:1.498
VKDR:0.335
Vehicle Kills:331
Kill Difference:492
Playtime:79.323 hours
Usage:1%
Score:0.368m
Score/min:77
Driving Accuracy:39.437%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
B+
Kills:79
V. Kills:34 226%
Deaths:1
KDR:79
Accuracy:44.518% D*
KPH:64 C**
VKPH:27.500 B+
M20 Wyvern
C+
Kills:77
V. Kills:62 122%
Deaths:12
KDR:6.417
Accuracy:30.489% D*
KPH:17.800 C--
VKPH:14.300 C+
Kills:156 (0 + 156)
Deaths:13
KDR:12
VKDR:7.385
Vehicle Kills:96
Kill Difference:143
Playtime:5.565 hours
Usage:0%
Score:0.082m
Score/min:245
Piloting Accuracy:N/A%
Gunner Accuracy:30.489%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
CAS30 Tank Buster 22,69612,9413,6903.507B**1.1850.406%B1.267%C+15.7A11.8B**161825.9h30.8B**61B*
T9A "Butcher" 8,1328,0683,1712.544B+0.2125.253%C++27.293%C+59.7C++N/A158135.2h9.7B*38.3B+
C150 Dalton 13,1746,8008458.047C+5.7221.294%F-N/A49.7B*46.6A+728136.9h2.4B**11.2C++
M18 Needler 12,5386,7602,1593.131B0.8032.886%C++1.213%D20.6B++17.6A237327.6h87.4B++265.8B++
M14 Banshee 6,1375,6787617.461C++5.1333.884%B++N/A73.8B*6A24576.9h18.1B+53.3B+
P2-120 AP 7,4684,3885368.187C++5.8642.552%C1.686%D27.7C19.4C**289158.5h6.6C**15.5C++
Hellfire Rocket Pods 3,1352,72520513.293B*10.9648.425%C+N/A136.3B*20.5B++60820h12.3B+25.4B+
C-4 3,7302,5532,1041.213C+1.129.801%F**N/A33.9D--15.6D-28875.3h1.3B+13F--
NS-15M1 2,4582,4211,6871.435C+0.8918.873%D23.957%C++27.1C-N/A7089.2h12C**63.6C+
MSW-R 2,3092,2891,3611.682C+0.6522.437%C+24.64%C+40.7C+N/A13056.3h10.3B++45.9B+
LC2 Lynx 1,9421,8921,5851.194C++1.1423.499%C+22.252%C++14.3DN/A52132.1h14.6C*62.3C**
RAMS .50M 1,8941,8848612.188C0.1431.725%D--79.777%C++32.7C*N/A9257.6h2B+6.3C+
P525 Marauder-H 1,9091,80310716.85C*14.5237.291%C++1.22%B+135.6B++8B36713.3h5.2B*14.1B++
TAR 1,7511,7298342.073B+0.2625.669%B+20.648%C+50.3B++N/A12734.4h10.9B*42.3B++
TSAR-42 1,6681,6674893.409C++1.0836.659%C73.485%B+54.1B++N/A14130.8h1.9B++5.2B+
TAS-16 Blackjack 1,6011,5871,4031.131C+1.2045.27%D*12.665%D35CN/A10345.4h2.2B+4.8C+
SMG-46 Armistice 1,5901,5741,5071.044C+1.2920.192%D--17.916%C++28C+N/A8356.3h12.9B+64.1C+
NS-11C 1,6011,5622,2750.687C1.6414.107%F-17.094%C6.9D-N/A23225h14.2C*100.9D-
AS16 NightHawk 1,4621,4568091.8B+0.5340.109%C+14.217%C+53.5B++N/A12727.2h3.6B*9.1B+
TRS-12 Uppercut 1,4521,4407271.981B++0.3560.204%C*17.986%B+67B**N/A27721.5h2.1B*3.4B+
NS-44 Commissioner 1,4051,3831,5750.878C+1.4511.177%T24.15%C*7.8D--N/A24177.9h3.4B+30.3F*
T9 CARV 1,3971,3839891.398C*0.9317.74%C25.669%B40.8B+N/A17833.9h10.5B**59.2B+
M18 Rotary 2,6531,3738111.693C+0.6432.912%C**1.384%D14C+13.1B18598h90.9B+276.1B+
NS Decimator 1,9501,3101,0901.202C++1.1349.644%D**3.206%B*25.8D12.6C-19150.8h3.7B++7.5C*
TORQ-9 1,2151,2055602.152B+0.1826.661%B+23.237%C+58.2B**N/A15120.7h11.8B**44.1B*
MAX Punch 2,2591,1878021.48U0.8581.674%MN/A13.1S11.8S2390.5h2.9C+3.6C**
T7 Mini-Chaingun 1,1971,1819271.274B1.0616.226%C12.278%C36.9C++N/A10832h13.8B+85.3C**
NS Baron G5 1,1811,1696611.769B**0.5640.916%C18.135%B++43.6B+N/A10826.8h3.7B*9C+
KSR-35 1,1611,1604612.516C*0.1939.376%B++23.017%D-67.4B**N/A14417.2h3.7B*9.4B++
T32 Bull 1,1671,1606481.79B0.5422.284%C25.776%C++50.7BN/A12422.9h10.8B++48.7B
SR-7 1,1621,1593163.668C++1.3437.729%C-76.963%C50.8B++N/A11522.8h2B+5.2C*
M77-B 1,1601,1594012.89B+0.5639.572%B76.186%C+37B++N/A9431.3h2B*5.2B++
Cycler TRV 1,1621,1584922.354B**0.0228.056%B*20.466%C+56.8B**N/A14020.4h9.6A34.3B**
NS-11A 1,1681,1577231.6C**0.7324.444%C+19.101%C-41.2BN/A10928.1h11.3B*46.1B+
TRAC-5 S 1,1681,1571,0611.09B1.2421.249%C16.768%C+18.5C+N/A5762.4h9.6B++45B+
TRAC-5 1,1721,1577471.549B**0.7824.029%B+20.743%C**40.2AN/A20628.8h11.3B*46.9B++
TMG-50 1,1661,1577901.465C**0.8618.425%D23.509%C+38.3C++N/A11330.2h9.8B+52.9C**
MKV Suppressed 1,1611,1574792.415A++0.0928.356%B+20.57%C++50.1B*N/A12323.1h11.6B++41.1B+
FA1 Barrage 1,1661,1556791.701B++0.6342.047%C*17.316%B41.3B++N/A11528h3.3A7.9B*
T1 Cycler 1,1631,1545851.973B++0.3623.997%B22.357%C++44.9B**N/A14325.7h10.5A43.8B*
PDW-16 Hailstorm 1,1621,1539261.245C**1.0823.509%C+17.086%C++30.9C++N/A8537.3h13.6B+57.8B
HC1 Cougar 1,1651,1498871.295C**1.0318.698%D*19.669%C-14.7DN/A5478h10.5B++56.4C+
NS-7 PDW 1,1631,1481,0271.118C**1.2122.968%C17.422%C+25.2C+N/A7045.6h13.6B59.2C*
P2-120 HESH 1,2231,0627514.16C++11.8338.277%C-1.13%C**62.8B+9.5C+29916.9h5.1C+13.4C+
P2-120 HEAT 1,5201,0401248.387B+6.0646.219%B+3.365%C*37.1B**17.1A++28728h7.1C**15.3B+
TS2 Inquisitor 1,0461,0366951.491B+0.8419.388%D**21.236%C*24DN/A5743.2h8.9B+45.7C+
NS-30 Vandal 1,0171,0163582.838B+0.5130.779%C21.358%D46.8C**N/A12021.7h4.8B++15.4B+
TX1 Repeater 1,0181,0001,0550.948C**1.3814.077%F-21.8%C+18.8C-N/A5753.1h11.9B+84.8D
L100 Python AP 1,5369701516.424C*4.0951.531%C--2.99%B35.5C*20.7B29227.3h4.5B*8.8B+
S12 Renegade 9348823242.722C++0.3938.222%C4.762%C+34.9C-2.1C++8525.3h3.3C++8.5C++
Claymore 8788781994.412C2.0833.589%C++N/A96.5DN/A2679.1h1.2C++3.7C**
Hornet Missiles 1,4828761167.552C*5.2261.28%C++N/A80.4C**55.6B+72410.9h9.6B15.6B+
M40 Fury 1,1888616014.35B*12.0241.858%B++1.161%D61.5B++23.4M++34114h11.8B+28.1B++
SOAS-20 8648615241.643C*0.6925.581%C--20.79%C+44.4B+N/A10719.4h10.3B+40.3B
Auraxium Slasher 88482024,4080.034C+2.302.466%F--2.317%D--0.5C-N/A11530.4h2B+82.3T*
Tank Mine 1,5128084831.673C--0.6635.338%C++N/A54.2D--47.2C--74714.9h2.3D6.5C+
NS-357 Underboss 7997905791.364B+0.9725.921%D*25.57%B24.3DN/A6232.5h3.8B+14.8C
G20 Vulcan-H 1,3837881545.117C*2.7947.369%C+3.68%B++43.1C+32.5B+46918.3h97.9C*206.7C**
L105 Zephyr 8207096211.435C++9.1141.791%C+N/A57.6C**9C+29612.3h5.2B++12.5B+
T16 Rhino 6976874041.7B+0.6317.245%D25.328%B+43.2B+N/A13515.9h11.4B+66.3C++
NSX Tanto 6936824161.639B+0.6922.629%D23.314%C15.2DN/A4244.8h11.8B+52.2C*
T1A Unity 6896753871.744C++0.5924.17%C21.037%C--31.1C--N/A7421.7h11.1B++45.8B
Bighorn .50M 6516481524.263C+1.9332.785%F78.395%C+28.8D-N/A7222.5h1.8C**5.4D
M40 Fury-F 8765976630.9C1.4339.437%D--N/A11D5.2C7454.1h11.8C++30C
M60-A Bulldog 738594777.714C+5.3829.602%D-2.02%B+29.4C7.1C++32920.2h4.6B*15.7C*
LC3 Jaguar 5945774521.277C+1.0517.576%D*21.837%C*14.2DN/A5240.6h12.6C++71.5C
M6 Onslaught 5775722412.373C++0.0417.858%C+19.231%C+31.6C+N/A8918.1h15.8B*88.5B+
M6 Onslaught 5735702402.375C++0.0517.674%C++19.474%C+31.5C+N/A8318.1h15.4B**87.2B+
M40 Fury 6775273117A14.6733.891%C2.277%B+57.9C*16.5B*3459.1h11.8B+34.9B
M60-A Bulldog 6065191534.6C*32.2758.693%B**3.661%B**86.5A+14.5A**3606h5.4B+9.1B++
Havoc 4294262661.602C*0.7346.697%D--18.779%B*39.4C-N/A11210.8h4.4C9.4D
ML-7 7254227980.529C1.8045.815%D*2.844%C+16.6D11.9C+25425.4h5.8B+12.7C++
The Slasher 46641010,9110.038C2.292.184%F--6.585%D0.7C-N/A3623.6h3.5D**160T*
E540 Halberd-H 5543963312B+9.6755.505%CN/A62.9B*25.1B3156.3h4.3B**7.8B*
M3 Pounder HEG 4673782341.615C++0.7138.8%C+3.175%C+20.1C**4.7B*11918.8h15.9C**41.1C**
M3 Pounder HEG 4623522291.537C+0.7939.703%C+1.989%D19.2C+6A11618.3h17.3C**43.6C**
MRC3 Mercy 3463421901.8C+0.5317.38%C++18.421%C--25CN/A7813.7h18B+103.5B+
Tomcat A2AM Pods 618328427.81B+5.4882.434%B+N/A44.3C39.2C+6997.4h8.7C++10.6C*
HSR-1 3263231152.809B+0.4835.039%C+27.864%C+49.7BN/A1106.5h4.6B++13.1B+
L100 Python HESH 372321398.231C5.9041.636%D1.869%B44.6C7.1C1937.2h2.9B+6.9C*
Chainblade 36131012,3740.025C++2.3030.574%C++N/A0.4CN/A1736.5h3.7D12.2C++
MG-S1 Jackal 2952901112.613A0.2824.854%C30.69%A+26.9CN/A6410.8h10.7C*43.2C**
E540 Halberd 459281446.386C+4.0639.878%C+3.559%C*24.2C+15.3B++57111.6h5.3B+13.4B
T5 AMC 2842804990.561C--1.7713.105%F-15.357%D-5D--N/A2555.9h18D137.7F
MG-H1 Watchman 2802741062.585B++0.2625.474%B+32.117%B++55.9B+1.2B++1474.9h11.8B*46.2B+
NSX Tomoe 2772731371.993B0.3429.773%C++33.333%C39.6C+N/A1136.9h14.6C++49C*
MANA Anti-Vehicle Turret 4812691511.781C*0.5554.332%C+4.089%C++36.4C++28.6C++4207.4h9.4C*17.4C**
TRAC-Shot 2742651891.402C++0.9320.552%D*15.094%D10.3D--N/A3225.8h9.1B*44.3C*
NS-11P 2632571511.702B+0.6326.183%B+24.514%B++41.5B+1B**1286.2h12.8B+48.8B+
NSX Daimyo 224224583.862C*1.5335.082%D--92.411%C-36.7C--N/A816.1h2.8C7.9C
M60-A Bulldog 273219731.286C++28.9649.952%C**1.37%D44.7B11A++2764.9h7.2C--14.3C++
SABR-13 2162151531.405C+0.9219.625%D*25.116%C+27.2CN/A1187.9h10.4B++52.8C+
Skyguard 387206952.168C0.1637.99%AN/A8.4D-7.4C--16924.5h184.4D*485.4C+
M18 Locust 4342041811.127C1.2030.25%CN/A6.9D-7.8D14629.6h150.6C+497.8C+
TX2 Emperor 2072041491.369B+0.9612.981%F--27.451%B**15.2DN/A4413.4h8.1B+62.1D**
NSX Naginata 204201942.138B*0.1922.443%C+31.343%B+50.3C**N/A1664h9.7B++43B+
AP30 Shredder 364201523.865C1.5427.437%D1.99%C+22.6C-18.3C+3728.9h98.6C+359.5C
Blackheart 2322012350.855C1.4727.756%D*21.891%C--12D1.9C+4416.7h4.9C+17.8C
Spear Anti-Vehicle Phalanx Turret 402201365.583C3.2546.04%C*1.99%D--35.9C+35.9A4935.6h10.5C+22.9C+
NSX Tengu 200197802.463A0.1337.245%C++16.751%D50.5B+N/A1243.9h10.8B++29.1B+
MRC3 Mercy 194191971.969C+0.3619.441%B+31.414%A++27.7C+N/A956.9h17.8B+91.5B+
Anti-Vehicle Grenade 2371831183N/A180.6749.45%C+N/A457.5B+135B+38290.4h3.9B*7.9B++
Hunter QCX 1961824540.401C1.9314.321%F25.824%C+5.7D-N/A2431.8h5.1C**35.3C
Coyote Missiles 335178473.787C++1.4655.299%C**N/A33C+29.1C**4735.4h39.8C**72B
L100 Python HEAT 239174434.047C+1.7231.132%F--1.149%D-14.3D*5.3D*11312.2h4.6B*14.9C-
C75 Viper 202171276.333B+4.0035.202%C-1.17%C31.7C++5.7D3365.4h7.8B*22.1B*
A30 Walker 314169553.073B+0.7418.924%D-1.183%D12.1C10.4C29014h73.6B*388.9B+
M12 Kobalt 179164441A++38.6720.811%B++11.585%D**86.3B++7.9A*3141.9h15.1B++72.4B+
NSX Yumi 169164911.802C**0.5324.982%C30.488%B+44.3B+1.4C*1093.7h10.3B++41.2B
TRAP-M1 1621601251.28C1.0521.674%D**22.5%C-35.6C+N/A1264.5h7.9B+36.4C+
M1 Heavy Cycler 1561561091.431C++0.9013.621%C+16.026%C-18.6CN/A878.4h17.7B130.3C**
Frag Grenade 1471471147N/A144.6741.079%DN/A490C++N/A29040.3h3.2B++7.8B
Shuriken 145144731.973B++0.3622.616%D*18.056%C+31.3C--N/A884.6h13C*57.5C
Sticky Grenade 1421391139N/A136.6742.745%D*N/A347.5D*7.5D11980.4h3.5D*8.2D--
MANA Anti-Personnel Turret 141139761.829N/A0.5023.654%UN/A1390U20U3446400.1h24.5T*103.6T*
A30 Walker 244121313.903C+1.5727.395%C++N/A17.3B**17.6A3277h134.4B**490.7B*
L105 Zephyr PX 123115716.429C14.1028.726%F--N/A54.8D--3.8D--4462.1h3.7B*12.8D
TS4 Haymaker 1141121930.58C--1.7523.71%F8.036%D**13.5D--N/A428.3h5C21.3D**
NS-10 Burster 1811041070.972C++1.3641.888%A*4.808%C3.9C--2.9C7026.6h261.5F--624.2C+
Fatestealer 1021011520.664B+1.6735.084%C+10.891%D*15.8C-N/A356.4h1.9B**5.3B++
P525 Marauder 10397910.778C-8.4518.166%C-N/A48.5C--3C1752h6.6C+36.4C+
NS-10 Burster 15389920.967C+1.3641.643%A++2.247%D--3.5D2.5D-6525.3h295.8F*710.3C
NS-44L Blackhand 8888194.632M++2.3043.14%C++64.773%A++24.4C+N/A823.6h3.5B++8B+
T1S Cycler 8886362.389A0.0630.018%B**23.256%C**35.8C**N/A1592.4h11.5B+38.2B++
Soldier Soaker 8884382.211B**0.1227.426%D13.095%C+60B+2.9A2531.4h5.4B+19.8C++
T2 Striker 167801330.602C++1.7380.451%M++1.25%B+7.6D8.3D25910.5h96.8T120.3D
M12 Kobalt 9179419.75C++17.4220.834%B++13.924%D--87.8B+13.3M++4590.9h17C**81.7B+
VLG Missile Launcher 11379179A*76.6744.518%D*1.266%C+65.8B28.3B++3101.2h4.3B*9.6B+
MG-C1 Kindred 7878292.69B*0.3626.659%C+29.487%B**97.5A++N/A2450.8h9.5B++35.5B+
M20 Wyvern 13977126.417C*4.0930.489%D*3.896%C**17.9C--14.4C+2274.3h82.2C+269.5C--
M40 Fury 8070235A*32.6755.857%B++N/A77.8C+11.1D-2960.9h12.1B21.6B+
G40-F Ranger 10166322A**19.6737.315%B*N/A60B+31.8B+5871.1h40.1B*107.6B*
G30 Vulcan 11365232.826C0.5025.495%C-1.538%D--12.5D-9.2D2935.2h111.8C+438.3C
MR11 Gatekeeper 1326387.875B++5.5540.762%C++1.587%C21C+23B**5563h45.3B+111.3B+
Dual-75 Duster 7063512.6C+10.2720.675%F-1.587%A57.3C6.4B+18151.1h4.5B**21.7D
L-30R Vektor 10261115.545A++3.2233.084%DN/A14.5B+9.8C*1934.2h52.9B++159.9B
Icikill 68601,7740.034C2.3014.632%D**N/A0.7C+N/A282.4h2.5C-17.2D-
NS Annihilator 12258610.951B*1.3880.432%C+N/A7.9D8.8C++2557.3h10.9B+13.6B+
M20 Basilisk 8757232.478C0.1547.999%B**8.772%B**13D6.8C2824.4h129.6D-270C+
L-24R Spur 6555413.75B*11.4229.057%D--N/A19.6D3.6C+912.8h27.4C*94.2C++
NS CandyCannon 3000 54541140.474C1.866.627%F--44.444%B+6.7DN/A208.1h5.5C+83.3T*
NS-AM7 Archer 69531550.342C1.9927.004%T*16.981%C+2.5D--N/A2921.5h21.7C+80.5F-
M202 Wyrm 7050150S47.6770.012%A+N/A250A+100B**16090.2h34.9B+49.8B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon753,93711.1h
Anti-Vehicle MANA Turret492,3586.8h
Nano-Armor Kit1,3182,620,903176.6h
Skywall Shield Emitter0910.3h
Structure Shield Module11380.3h
Repair Module11610.4h
Cortium Silo0880.2h
Turret AI Module01100.4h
Nanite Revive Grenade07330.2h
Nanite Healing Grenade0930h
Medical Applicator504206,66419.7h
Blast Wall1840.5h
NSX Amaterasu69970.4h
Spitfire Auto-Turret74741h
Motion Spotter566,7309.8h
Restoration Kit212891.4h
TR Patriot Flare Gun0540.2h
Hoplon Anti-Aircraft Phalanx Tower12520.3h
Xiphos Anti-Personnel Tower0650.3h
Sunderer Garage0670.6h
Rampart Wall12772.3h
Spear Anti-Vehicle Tower1600.2h
TR Triumph Flare Gun01000.1h
Welding Device06,2280.8h
Shield Recharging Field392,6971.9h
Recon Detection Device321,0492.7h
Ammunition Package703,93810.7h
Medical Kit1,57610,52961.3h
Anti-Infantry MANA Turret195591.4h
M20 Basilisk-F01050.1h
Flail Targeting Dart0830.5h
Nano-Repair Grenade02430.1h
Snowman Soldier41090.2h
WLT-Howler Mining Laser04130.1h

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