Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 2 | 24 (18,725)players online:
PierreKira (14)  VTGone (7)  Ragnar_Fjord (3)  larx_x (3)  mushro2001 (1)  PackTactic (1) 29
stats.dasanfall.com
Maj. General Dreadnaught schiedie[N1KE] schiedie
TR BR 83

KDR: 2.26

Score: 93.7m

Last Seen: Apr 19th, 2019 5:15 PM
- OFFLINE - 38.8 hour(s)

Prestige 1, Battle Rank 83 - Terran Republic on Cobalt - Outfit Member of RedBlack Beep Squad[N1KE] RedBlack Beep Squad
TR outfit on Cobalt

Members: 3
Level Progress (to 84): 45%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS CAS30 Tank Buster T9A "Butcher" C150 Dalton M18 Needler M14 Banshee P2-120 AP Hellfire Rocket Pods C-4
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:schiedie



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $753,102 MLG Score: 602
Fun Score: N/A
Cheeseburgers Flipped: 759TIME WITH MEDKIT: 1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.219%22.733%4824399243,8491.588670.672

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.229%0.024C+0.308C*-0.992D--HEAD ++ (~12.12)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.90.333C**10.60.259C*39.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.059%1.216%8965103027,0583917172876.90608157%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.654%-0.036C+-0.353C--0.447

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
116.80.276C*43.30.184C++73.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.36%2.129%312810277,514340442472.2074177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.163%-0.055C+-0.302C-0.227

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.70.283C*11.20.108C+16.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.636%1.19%45815102013,194339285603.88974154%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.9%-0.235C-0.805D-0.444

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.60.667B+13.30.663B+26.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.156%75.883%458710286,3732686202.37267

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.96%-0.28C0.573B+0.833

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.341C**2.20.321C*4.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.17%15.054%458610295,8791822453.22667

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.127%0.144C++0.099C+0.378

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.492B+2.90.404B3.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
RedBlack Beep Squad[N1KE] RedBlack Beep Squad
TR outfit on Cobalt

Members: 3
93.7m250%309 (18.5k)279 (16.7k)2.26069135,85660,0952.6575683 (83)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1035798522.404%13.05%29205:3542

46% Engineer14% Heavy Assault12% Infiltrator21% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 26th, 2013 4:45 PMDec 31st, 2018 12:07 AMApr 20th, 2019 11:39 PM (3h) (PST)Apr 19th, 2019 1:56 PM (2d) (PST)Apr 19th, 2019 1:15 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
737906470.4050.1790.0531.3180.122602

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,2295,41938,8102411379716,767

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5590.4h/232.9d 23,850 17,729 45,479 442.2k 3,373 7,909 41,028 247.3m

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C++
Kills:1,816
Deaths:1,489
KDR:1.220
Accuracy:23.782% C++
HSR:22.192% C++
TAS-16 Blackjack
C-
Kills:1,587
Deaths:1,403
KDR:1.131
Accuracy:45.282% D*
HSR:12.665% C-
NS-11C
C
Kills:1,562
Deaths:2,275
KDR:0.687
Accuracy:14.107% F-
HSR:17.094% C
AS16 NightHawk
C+
Kills:1,362
Deaths:768
KDR:1.773
Accuracy:39.480% C+
HSR:13.803% C+
TRS-12 Uppercut
C**
Kills:1,322
Deaths:670
KDR:1.973
Accuracy:60.883% C**
HSR:17.247% C**
NS Baron G5
B*
Kills:1,160
Deaths:659
KDR:1.760
Accuracy:40.816% C
HSR:18.190% B*
TRAC-5
B+
Kills:1,157
Deaths:747
KDR:1.549
Accuracy:24.029% B+
HSR:20.743% B
TRAC-5 S
C++
Kills:1,157
Deaths:1,061
KDR:1.090
Accuracy:21.249% C
HSR:16.768% C++
FA1 Barrage
B
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:42.047% C*
HSR:17.316% B
HC1 Cougar
C-
Kills:1,149
Deaths:887
KDR:1.295
Accuracy:18.698% D*
HSR:19.669% C-
NSX Tanto
C
Kills:682
Deaths:416
KDR:1.639
Accuracy:22.629% D
HSR:23.314% C
LC3 Jaguar
C**
Kills:577
Deaths:451
KDR:1.279
Accuracy:17.567% D*
HSR:21.837% C**
Havoc
B*
Kills:357
Deaths:220
KDR:1.623
Accuracy:45.473% D*
HSR:17.647% B*
T5 AMC
D-
Kills:280
Deaths:499
KDR:0.561
Accuracy:13.105% F--
HSR:15.357% D-
TRAC-Shot
D-
Kills:111
Deaths:123
KDR:0.902
Accuracy:16.528% F--
HSR:13.514% D-
TS4 Haymaker
F-
Kills:96
Deaths:191
KDR:0.503
Accuracy:22.822% F-
HSR:5.208% F-
Kills:15,530
Deaths (as Engineer):12,538
Deaths (to Engineers):15,426
KDR:1.23863
Kill Difference:2,992
Playtime:2,549.814 hours
Usage:46%
Score:50.447m
Score/min:330
Accuracy (listed only):29.281%
HSR (listed only):17.035%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
C++
Kills:7,238
Deaths:2,962
KDR:2.444
Accuracy:24.829% C++
HSR:26.886% C+
NS-15M1
C++
Kills:2,213
Deaths:1,620
KDR:1.366
Accuracy:18.484% D
HSR:23.136% C++
MSW-R
C+
Kills:1,649
Deaths:1,168
KDR:1.412
Accuracy:20.007% C--
HSR:23.893% C+
T9 CARV
B+
Kills:1,383
Deaths:989
KDR:1.398
Accuracy:17.740% C
HSR:25.669% B+
T7 Mini-Chaingun
C+
Kills:1,178
Deaths:926
KDR:1.272
Accuracy:16.218% C+
HSR:12.309% C+
T32 Bull
C**
Kills:1,160
Deaths:648
KDR:1.790
Accuracy:22.284% C
HSR:25.776% C**
TMG-50
C+
Kills:1,157
Deaths:790
KDR:1.465
Accuracy:18.425% C--
HSR:23.509% C+
T16 Rhino
B+
Kills:632
Deaths:381
KDR:1.659
Accuracy:16.598% D-
HSR:25% B+
MG-H1 Watchman
B+
Kills:223
Deaths:96
KDR:2.323
Accuracy:25.242% B+
HSR:30.942% B+
NSX Naginata
B+
Kills:201
Deaths:94
KDR:2.138
Accuracy:22.443% C++
HSR:31.343% B+
Kills:17,034
Deaths (as Heavy Assault):9,674
Deaths (to Heavy Assaults):14,552
KDR:1.7608
Kill Difference:7,360
Playtime:800.448 hours
Usage:14%
Score:11.845m
Score/min:247
Accuracy (listed only):20.227%
HSR (listed only):24.846%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C++
Kills:1,816
Deaths:1,489
KDR:1.220
Accuracy:23.782% C++
HSR:22.192% C++
TAS-16 Blackjack
C-
Kills:1,587
Deaths:1,403
KDR:1.131
Accuracy:45.282% D*
HSR:12.665% C-
SMG-46 Armistice
C*
Kills:1,574
Deaths:1,507
KDR:1.044
Accuracy:20.192% D--
HSR:17.916% C*
NS-11C
C
Kills:1,562
Deaths:2,275
KDR:0.687
Accuracy:14.107% F-
HSR:17.094% C
AS16 NightHawk
C+
Kills:1,362
Deaths:768
KDR:1.773
Accuracy:39.480% C+
HSR:13.803% C+
TRS-12 Uppercut
C**
Kills:1,322
Deaths:670
KDR:1.973
Accuracy:60.883% C**
HSR:17.247% C**
NS Baron G5
B*
Kills:1,160
Deaths:659
KDR:1.760
Accuracy:40.816% C
HSR:18.190% B*
TRAC-5
B+
Kills:1,157
Deaths:747
KDR:1.549
Accuracy:24.029% B+
HSR:20.743% B
TRAC-5 S
C++
Kills:1,157
Deaths:1,061
KDR:1.090
Accuracy:21.249% C
HSR:16.768% C++
MKV Suppressed
B+
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:28.356% B+
HSR:20.570% C*
FA1 Barrage
B
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:42.047% C*
HSR:17.316% B
PDW-16 Hailstorm
C++
Kills:1,153
Deaths:926
KDR:1.245
Accuracy:23.509% C+
HSR:17.086% C++
HC1 Cougar
C-
Kills:1,149
Deaths:887
KDR:1.295
Accuracy:18.698% D*
HSR:19.669% C-
NS-7 PDW
C+
Kills:1,148
Deaths:1,027
KDR:1.118
Accuracy:22.968% C
HSR:17.422% C+
NSX Tanto
C
Kills:682
Deaths:416
KDR:1.639
Accuracy:22.629% D
HSR:23.314% C
LC3 Jaguar
C**
Kills:577
Deaths:451
KDR:1.279
Accuracy:17.567% D*
HSR:21.837% C**
Havoc
B*
Kills:357
Deaths:220
KDR:1.623
Accuracy:45.473% D*
HSR:17.647% B*
T5 AMC
D-
Kills:280
Deaths:499
KDR:0.561
Accuracy:13.105% F--
HSR:15.357% D-
MG-S1 Jackal
A++
Kills:272
Deaths:107
KDR:2.542
Accuracy:24.785% C
HSR:31.250% A++
NSX Tengu
C+
Kills:128
Deaths:60
KDR:2.133
Accuracy:36.861% C+
HSR:11.719% D**
Shuriken
C+
Kills:125
Deaths:60
KDR:2.083
Accuracy:22.720% D*
HSR:17.600% C+
TRAC-Shot
D-
Kills:111
Deaths:123
KDR:0.902
Accuracy:16.528% F--
HSR:13.514% D-
TS4 Haymaker
F-
Kills:96
Deaths:191
KDR:0.503
Accuracy:22.822% F-
HSR:5.208% F-
Kills:21,087
Deaths (as Light Assault):16,704
Deaths (to Light Assaults):11,317
KDR:1.26239
Kill Difference:4,383
Playtime:1,191.590 hours
Usage:21%
Score:18.129m
Score/min:254
Accuracy (listed only):28.169%
HSR (listed only):17.658%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
C++
Kills:1,884
Deaths:861
KDR:2.188
Accuracy:31.725% D--
HSR:79.777% C++
SMG-46 Armistice
C*
Kills:1,574
Deaths:1,507
KDR:1.044
Accuracy:20.192% D--
HSR:17.916% C*
NS-44 Commissioner
C**
Kills:1,383
Deaths:1,573
KDR:0.879
Accuracy:11.178% T
HSR:24.150% C**
TSAR-42
B
Kills:1,281
Deaths:415
KDR:3.087
Accuracy:35.082% C--
HSR:71.819% B
KSR-35
B++
Kills:1,160
Deaths:461
KDR:2.516
Accuracy:39.376% B++
HSR:23.017% D
SR-7
C
Kills:1,159
Deaths:316
KDR:3.668
Accuracy:37.729% C-
HSR:76.963% C
M77-B
B
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:39.572% B
HSR:76.186% C+
MKV Suppressed
B+
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:28.356% B+
HSR:20.570% C*
PDW-16 Hailstorm
C++
Kills:1,153
Deaths:926
KDR:1.245
Accuracy:23.509% C+
HSR:17.086% C++
NS-7 PDW
C+
Kills:1,148
Deaths:1,027
KDR:1.118
Accuracy:22.968% C
HSR:17.422% C+
TS2 Inquisitor
C**
Kills:1,036
Deaths:695
KDR:1.491
Accuracy:19.399% D**
HSR:21.236% C**
NS-30 Vandal
C
Kills:1,005
Deaths:354
KDR:2.839
Accuracy:30.753% C
HSR:21.393% D
TX1 Repeater
C++
Kills:1,000
Deaths:1,055
KDR:0.948
Accuracy:14.077% F-
HSR:21.800% C++
SOAS-20
C+
Kills:861
Deaths:524
KDR:1.643
Accuracy:25.581% C--
HSR:20.790% C+
NS-357 Underboss
C
Kills:521
Deaths:422
KDR:1.235
Accuracy:23.194% F
HSR:19.194% C
Bighorn .50M
C
Kills:506
Deaths:123
KDR:4.114
Accuracy:32.576% F
HSR:78.063% C
MG-S1 Jackal
A++
Kills:272
Deaths:107
KDR:2.542
Accuracy:24.785% C
HSR:31.250% A++
NSX Daimyo
C--
Kills:224
Deaths:58
KDR:3.862
Accuracy:36.524% D
HSR:92.411% C--
HSR-1
C+
Kills:219
Deaths:94
KDR:2.330
Accuracy:34.053% C+
HSR:28.311% C+
NSX Tomoe
C+
Kills:202
Deaths:114
KDR:1.772
Accuracy:28.787% C+
HSR:30.693% D
TX2 Emperor
B**
Kills:189
Deaths:142
KDR:1.331
Accuracy:12.708% F--
HSR:28.571% B**
TRAP-M1
C
Kills:160
Deaths:125
KDR:1.280
Accuracy:21.674% D**
HSR:22.500% C
NSX Tengu
C+
Kills:128
Deaths:60
KDR:2.133
Accuracy:36.861% C+
HSR:11.719% D**
Shuriken
C+
Kills:125
Deaths:60
KDR:2.083
Accuracy:22.720% D*
HSR:17.600% C+
NS-44L Blackhand
A++
Kills:88
Deaths:19
KDR:4.632
Accuracy:43.140% C++
HSR:64.773% A++
NS CandyCannon 3000
B+
Kills:54
Deaths:112
KDR:0.482
Accuracy:6.612% F*
HSR:44.444% B+
Kills:19,648
Deaths (as Infiltrator):12,030
Deaths (to Infiltrators):8,634
KDR:1.63325
Kill Difference:7,618
Playtime:669.185 hours
Usage:12%
Score:7.731m
Score/min:193
Accuracy (listed only):27.043%
HSR (listed only):37.679%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B
Kills:1,630
Deaths:810
KDR:2.012
Accuracy:25.336% B
HSR:20.982% C+
TAS-16 Blackjack
C-
Kills:1,587
Deaths:1,403
KDR:1.131
Accuracy:45.282% D*
HSR:12.665% C-
SMG-46 Armistice
C*
Kills:1,574
Deaths:1,507
KDR:1.044
Accuracy:20.192% D--
HSR:17.916% C*
AS16 NightHawk
C+
Kills:1,362
Deaths:768
KDR:1.773
Accuracy:39.480% C+
HSR:13.803% C+
TRS-12 Uppercut
C**
Kills:1,322
Deaths:670
KDR:1.973
Accuracy:60.883% C**
HSR:17.247% C**
TORQ-9
B+
Kills:1,205
Deaths:560
KDR:2.152
Accuracy:26.661% B+
HSR:23.237% C+
NS Baron G5
B*
Kills:1,160
Deaths:659
KDR:1.760
Accuracy:40.816% C
HSR:18.190% B*
Cycler TRV
B**
Kills:1,158
Deaths:492
KDR:2.354
Accuracy:28.056% B**
HSR:20.466% C++
MKV Suppressed
B+
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:28.356% B+
HSR:20.570% C*
NS-11A
C+
Kills:1,157
Deaths:723
KDR:1.600
Accuracy:24.444% C+
HSR:19.101% C
FA1 Barrage
B
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:42.047% C*
HSR:17.316% B
T1 Cycler
B
Kills:1,154
Deaths:585
KDR:1.973
Accuracy:24.016% B
HSR:22.357% C++
PDW-16 Hailstorm
C++
Kills:1,153
Deaths:926
KDR:1.245
Accuracy:23.509% C+
HSR:17.086% C++
NS-7 PDW
C+
Kills:1,148
Deaths:1,027
KDR:1.118
Accuracy:22.968% C
HSR:17.422% C+
T1A Unity
C
Kills:675
Deaths:387
KDR:1.744
Accuracy:24.318% C
HSR:21.037% C--
Havoc
B*
Kills:357
Deaths:220
KDR:1.623
Accuracy:45.473% D*
HSR:17.647% B*
MG-S1 Jackal
A++
Kills:272
Deaths:107
KDR:2.542
Accuracy:24.785% C
HSR:31.250% A++
NS-11P
B*
Kills:244
Deaths:145
KDR:1.683
Accuracy:27.208% B*
HSR:23.771% B++
SABR-13
C+
Kills:215
Deaths:153
KDR:1.405
Accuracy:19.625% D*
HSR:25.116% C+
NSX Tengu
C+
Kills:128
Deaths:60
KDR:2.133
Accuracy:36.861% C+
HSR:11.719% D**
NSX Yumi
C**
Kills:128
Deaths:82
KDR:1.561
Accuracy:24.506% C-
HSR:28.906% C**
Shuriken
C+
Kills:125
Deaths:60
KDR:2.083
Accuracy:22.720% D*
HSR:17.600% C+
TS4 Haymaker
F-
Kills:96
Deaths:191
KDR:0.503
Accuracy:22.822% F-
HSR:5.208% F-
T1S Cycler
A
Kills:86
Deaths:36
KDR:2.389
Accuracy:30.018% A
HSR:23.256% C**
Kills:20,248
Deaths (as Combat Medic):12,729
Deaths (to Combat Medics):5,144
KDR:1.5907
Kill Difference:7,519
Playtime:259.552 hours
Usage:5%
Score:4.071m
Score/min:261
Accuracy (listed only):30.432%
HSR (listed only):19.328%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
C++
Kills:567
Deaths:238
KDR:2.382
Accuracy:17.808% C++
HSR:19.048% C+
M6 Onslaught
C++
Kills:565
Deaths:237
KDR:2.384
Accuracy:17.626% C++
HSR:19.292% C+
M3 Pounder HEG
C+
Kills:344
Deaths:214
KDR:1.607
Accuracy:37.762% C+
HSR:2.616% C
MRC3 Mercy
C++
Kills:325
Deaths:185
KDR:1.757
Accuracy:17.128% C++
HSR:16.615% D
M3 Pounder HEG
C+
Kills:324
Deaths:209
KDR:1.550
Accuracy:38.553% C+
HSR:1.852% D-
MRC3 Mercy
A*
Kills:178
Deaths:92
KDR:1.935
Accuracy:18.948% B+
HSR:32.584% A*
M1 Heavy Cycler
C+
Kills:156
Deaths:109
KDR:1.431
Accuracy:13.621% C+
HSR:16.026% C
NS-10 Burster
A*
Kills:103
Deaths:107
KDR:0.963
Accuracy:42.373% A*
HSR:4.854% C
NS-10 Burster
A*
Kills:89
Deaths:92
KDR:0.967
Accuracy:42.104% A*
HSR:2.247% D--
Kills:2,651
Deaths (as MAX Suit):741.500
Deaths (to MAX Suits):2,656
KDR:3.57519
Kill Difference:1,909.500
Playtime:94.993 hours
Usage:2%
Score:1.513m
Score/min:265
Accuracy (listed only):27.325%
HSR (listed only):12.793%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A
Kills:5,853
V. Kills:5,290 111%
Deaths:2,145
KDR:2.729
Accuracy:32.204% C+
KPH:18.800 B+
VKPH:17 A
M14 Banshee
B**
Kills:4,454
V. Kills:380 N/A
Deaths:734
KDR:6.068
Accuracy:32.621% B+
KPH:65.600 B++
VKPH:5.600 B**
Hellfire Rocket Pods
B**
Kills:2,725
V. Kills:410 N/A
Deaths:205
KDR:13.293
Accuracy:48.425% C+
KPH:136.200 B**
VKPH:20.500 B++
M18 Rotary
C**
Kills:1,213
V. Kills:1,201 101%
Deaths:803
KDR:1.511
Accuracy:32.275% C++
KPH:12.600 C+
VKPH:12.500 C**
Hornet Missiles
B+
Kills:815
V. Kills:566 144%
Deaths:113
KDR:7.212
Accuracy:60.961% C++
KPH:79.500 C**
VKPH:55.200 B+
Tomcat A2AM Pods
C+
Kills:277
V. Kills:262 105%
Deaths:42
KDR:6.595
Accuracy:84.388% B+
KPH:41.700 C
VKPH:39.400 C+
M18 Locust
D
Kills:200
V. Kills:228 87%
Deaths:181
KDR:1.105
Accuracy:30.088% C
KPH:6.800 D-
VKPH:7.700 D
Coyote Missiles
B
Kills:178
V. Kills:157 113%
Deaths:47
KDR:3.787
Accuracy:55.249% C++
KPH:33.700 C+
VKPH:29.800 B
Kills:15,715 (11,720 + 0)
Deaths:4,270
KDR:3.680
VKDR:1.989
Vehicle Kills:8,494
Kill Difference:11,445
Playtime:546.898 hours
Usage:10%
Score:8.122m
Score/min:248
Piloting Accuracy:30.088%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A
Kills:12,813
V. Kills:9,703 132%
Deaths:3,682
KDR:3.480
Accuracy:50.210% B+
KPH:15.600 A
VKPH:11.800 B*
C150 Dalton
A++
Kills:6,596
V. Kills:6,267 105%
Deaths:845
KDR:7.806
Accuracy:21.278% F-
KPH:48.900 B++
VKPH:46.500 A++
L105 Zephyr
C**
Kills:709
V. Kills:111 N/A
Deaths:62
KDR:11.436
Accuracy:41.791% C+
KPH:57.500 C**
VKPH:9 C+
AP30 Shredder
C+
Kills:201
V. Kills:163 123%
Deaths:52
KDR:3.865
Accuracy:27.437% D
KPH:22.500 C
VKPH:18.300 C+
L105 Zephyr PX
D
Kills:115
V. Kills:8 N/A
Deaths:7
KDR:16.429
Accuracy:28.726% F--
KPH:54.400 D
VKPH:3.800 D
Dual-75 Duster
B
Kills:63
V. Kills:7 N/A
Deaths:5
KDR:12.600
Accuracy:20.675% F--
KPH:58.800 C
VKPH:6.500 B
L-30R Vektor
B
Kills:61
V. Kills:41 145%
Deaths:11
KDR:5.545
Accuracy:33.084% D
KPH:14.500 B
VKPH:9.700 C+
L-24R Spur
C+
Kills:55
V. Kills:10 N/A
Deaths:4
KDR:13.750
Accuracy:29.079% D--
KPH:19.400 D
VKPH:3.500 C+
Kills:20,613 (12,929 + 7,684)
Deaths:4,668
KDR:4.416
VKDR:3.494
Vehicle Kills:16,310
Kill Difference:15,945
Playtime:986.794 hours
Usage:18%
Score:14.470m
Score/min:244
Piloting Accuracy:29.079%
Gunner Accuracy:20.675%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:800
V. Kills:496 161%
Deaths:145
KDR:5.517
Accuracy:50.978% D
KPH:32.200 C*
VKPH:20 B+
L100 Python HESH
C
Kills:321
V. Kills:51 N/A
Deaths:39
KDR:8.231
Accuracy:41.636% D
KPH:44.500 C
VKPH:7.100 C
Skyguard
C--
Kills:204
V. Kills:180 113%
Deaths:95
KDR:2.147
Accuracy:37.966% A
KPH:8.300 D-
VKPH:7.300 C--
L100 Python HEAT
D*
Kills:174
V. Kills:65 264%
Deaths:43
KDR:4.047
Accuracy:31.132% F--
KPH:14.300 D*
VKPH:5.300 D**
C75 Viper
C*
Kills:169
V. Kills:31 N/A
Deaths:27
KDR:6.259
Accuracy:34.756% C
KPH:31.500 C*
VKPH:5.800 C-
Kills:1,668 (1,668 + 0)
Deaths:349
KDR:4.779
VKDR:2.358
Vehicle Kills:823
Kill Difference:1,319
Playtime:74.109 hours
Usage:1%
Score:0.926m
Score/min:208
Driving Accuracy:34.756%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C**
Kills:3,744
V. Kills:2,774 135%
Deaths:518
KDR:7.228
Accuracy:42.577% C
KPH:25.800 C
VKPH:19.100 C**
P2-120 HESH
B+
Kills:1,062
V. Kills:161 N/A
Deaths:75
KDR:14.160
Accuracy:38.290% C
KPH:62.700 B+
VKPH:9.500 C++
P2-120 HEAT
A++
Kills:1,040
V. Kills:480 216%
Deaths:124
KDR:8.387
Accuracy:46.219% B+
KPH:37.100 B**
VKPH:17.100 A++
E540 Halberd
B+
Kills:281
V. Kills:178 157%
Deaths:44
KDR:6.386
Accuracy:39.878% C+
KPH:24.300 C+
VKPH:15.400 B+
P525 Marauder
C
Kills:97
V. Kills:6 N/A
Deaths:9
KDR:10.778
Accuracy:18.166% C
KPH:48.300 C-
VKPH:3 C
G30 Vulcan
C--
Kills:65
V. Kills:48 133%
Deaths:23
KDR:2.826
Accuracy:25.495% C-
KPH:12.500 D-
VKPH:9.200 C--
MR11 Gatekeeper
B**
Kills:63
V. Kills:69 90%
Deaths:8
KDR:7.875
Accuracy:40.762% C*
KPH:20.900 C+
VKPH:22.800 B**
Kills:6,352 (5,846 + 506)
Deaths:801
KDR:7.930
VKDR:4.639
Vehicle Kills:3,716
Kill Difference:5,551
Playtime:211.694 hours
Usage:4%
Score:3.885m
Score/min:306
Driving Accuracy:46.219%
Gunner Accuracy:40.762%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:1,740
V. Kills:102 N/A
Deaths:106
KDR:16.415
Accuracy:36.862% C*
KPH:134.500 B++
VKPH:7.900 B
G20 Vulcan-H
B+
Kills:777
V. Kills:589 132%
Deaths:153
KDR:5.078
Accuracy:47.140% C+
KPH:42.900 C+
VKPH:32.500 B+
E540 Halberd-H
B**
Kills:396
V. Kills:158 249%
Deaths:33
KDR:12
Accuracy:55.505% C
KPH:63.300 B**
VKPH:25.300 B
Kills:2,913 (0 + 2,913)
Deaths:292
KDR:9.976
VKDR:2.908
Vehicle Kills:849
Kill Difference:2,621
Playtime:37.301 hours
Usage:1%
Score:0.911m
Score/min:407
Driving Accuracy:N/A%
Gunner Accuracy:55.505%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M+
Kills:861
V. Kills:327 263%
Deaths:60
KDR:14.350
Accuracy:41.891% B++
KPH:61.500 B++
VKPH:23.300 M+
M40 Fury
B**
Kills:527
V. Kills:150 349%
Deaths:31
KDR:17
Accuracy:33.891% C
KPH:57.800 C*
VKPH:16.500 B**
M12 Kobalt
A*
Kills:161
V. Kills:15 N/A
Deaths:4
KDR:40.250
Accuracy:20.807% B++
KPH:86.700 B++
VKPH:8.100 A*
M12 Kobalt
M*
Kills:74
V. Kills:11 N/A
Deaths:4
KDR:18.500
Accuracy:18.736% C**
KPH:88.100 B+
VKPH:13.100 M*
M20 Basilisk
C
Kills:55
V. Kills:29 183%
Deaths:23
KDR:2.391
Accuracy:47.814% B**
KPH:12.500 D
VKPH:6.600 C
Kills:1,678 (0 + 1,678)
Deaths:122
KDR:13.754
VKDR:4.361
Vehicle Kills:532
Kill Difference:1,556
Playtime:30.211 hours
Usage:1%
Score:0.605m
Score/min:334
Driving Accuracy:N/A%
Gunner Accuracy:47.814%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:877
V. Kills:52 N/A
Deaths:322
KDR:2.724
Accuracy:38.552% C
KPH:35 C-
VKPH:2.100 C++
M40 Fury-F
C+
Kills:597
V. Kills:279 213%
Deaths:663
KDR:0.900
Accuracy:39.415% D-
KPH:11.100 D
VKPH:5.200 C+
Kills:1,474 (1,474 + 0)
Deaths:985
KDR:1.496
VKDR:0.336
Vehicle Kills:331
Kill Difference:489
Playtime:79.010 hours
Usage:1%
Score:0.366m
Score/min:77
Driving Accuracy:39.415%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C+
Kills:77
V. Kills:62 122%
Deaths:12
KDR:6.417
Accuracy:30.510% D*
KPH:17.800 C--
VKPH:14.400 C+
Kills:77 (0 + 77)
Deaths:12
KDR:6.417
VKDR:5.167
Vehicle Kills:62
Kill Difference:65
Playtime:4.318 hours
Usage:0%
Score:0.059m
Score/min:227
Piloting Accuracy:N/A%
Gunner Accuracy:30.510%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
CAS30 Tank Buster 22,51612,8133,6823.48A1.2250.21%B+1.257%C+15.6A11.8B*161820.6h30.7B**61.1B*
T9A "Butcher" 7,2977,2382,9622.444B0.1824.829%C++26.886%C+57.3C++N/A153126.4h9.7B*39B+
C150 Dalton 12,8636,5968457.806C++5.5521.278%F-N/A48.9B++46.5A++726134.8h2.4A11.3C++
M18 Needler 11,1435,8532,1452.729B0.4732.204%C+1.281%C--18.8B+17A231311.1h92.8B++288.1B++
M14 Banshee 4,8344,4547346.068C++3.8132.621%B+1.123%C+65.6B++5.6B**22767.9h18.8B+57.6B+
P2-120 AP 6,5183,7445187.228C++4.9742.577%C1.95%D25.8C19.1C**288145h7.1C*16.6C++
Hellfire Rocket Pods 3,1352,72520513.293B*11.0348.425%C+N/A136.3B**20.5B++60720h12.3B+25.4B++
C-4 3,5982,4572,0631.191C+1.079.626%F**N/A33.2D--15.4D--28574h1.3B+13.4F--
NS-15M1 2,2492,2131,6201.366C+0.8918.484%D23.136%C++25.9C-N/A6785.6h12.1C**65.5C+
RAMS .50M 1,8941,8848612.188C0.0731.725%D--79.777%C++32.7BN/A9157.6h2B+6.3C+
LC2 Lynx 1,8621,8161,4891.22C++1.0423.782%C++22.192%C++14.4DN/A52126h14.7C*61.9C**
P525 Marauder-H 1,8421,74010616.415C*14.1536.862%C*1.264%B+134.9B++7.9B36412.9h5.2B++14.1B++
MSW-R 1,6581,6491,1681.412C+0.8520.007%C--23.893%C+33.3C+N/A11549.5h10.5B++52.6C**
TAR 1,6511,6308102.012B+0.2525.336%B20.982%C+48.7B*N/A12433.5h10.9B*43B++
TAS-16 Blackjack 1,6011,5871,4031.131C+1.1345.282%D*12.665%C-35C+N/A10345.4h2.2B+4.8C+
SMG-46 Armistice 1,5901,5741,5071.044C+1.2220.192%D--17.916%C*28C+N/A8256.3h12.9B+64.1C+
NS-11C 1,6011,5622,2750.687C1.5714.107%F-17.094%C6.9D-N/A23225h14.2C*100.9D
T9 CARV 1,3971,3839891.398C++0.8617.74%C25.669%B+40.9B++N/A17733.8h10.5B**59.2B+
NS-44 Commissioner 1,4051,3831,5730.879C+1.3811.178%T24.15%C**7.8D--N/A24177.7h3.4B+30.3F**
AS16 NightHawk 1,3661,3627681.773B+0.4939.48%C+13.803%C+52B*N/A12226.2h3.6B*9.2B+
TRS-12 Uppercut 1,3341,3226701.973B++0.2960.883%C**17.247%C**64.5B**N/A27720.5h2B**3.4B+
TSAR-42 1,2821,2814153.087C++0.8335.082%C--71.819%B47.4B+N/A12427h2B+5.6C**
NS Decimator 1,8351,2311,0521.17C++1.0949.367%D**3.168%B*25.3D12.4C-19048.6h3.8B++7.6C*
M18 Rotary 2,4141,2138031.511C+0.7532.275%C++1.566%C--12.6C+12.5C**17896.2h97.2B+301.3B+
TORQ-9 1,2151,2055602.152B++0.1126.661%B+23.237%C+58.5AN/A15120.6h11.8B**44.1B*
MAX Punch 2,2551,1837741.528U0.7382.06%A**N/A13.3S12.1S2388.7h3C+3.6C**
T7 Mini-Chaingun 1,1941,1789261.272C**0.9916.218%C+12.309%C+36.8C*N/A10832h13.9B+85.5C**
NS Baron G5 1,1711,1606591.76B*0.5040.816%C18.19%B*43.3B+N/A10826.8h3.7B*9C++
KSR-35 1,1611,1604612.516C*0.2639.376%B++23.017%D67.4AN/A14417.2h3.7B*9.4B++
T32 Bull 1,1671,1606481.79B0.4722.284%C25.776%C**50.7B+N/A12322.9h10.8B++48.7B
SR-7 1,1621,1593163.668C++1.4137.729%C-76.963%C50.8B++N/A11522.8h2B+5.2C**
M77-B 1,1601,1594012.89B+0.6339.572%B76.186%C+37B++N/A9431.3h2B*5.2B++
Cycler TRV 1,1621,1584922.354B**0.0928.056%B**20.466%C++56.8AN/A14020.4h9.6A34.3B**
TRAC-5 1,1721,1577471.549B**0.7124.029%B+20.743%B40.3A+N/A20328.7h11.3B*46.9B++
TRAC-5 S 1,1681,1571,0611.09C**1.1721.249%C16.768%C++18.5C+N/A5662.4h9.6B++45B+
MKV Suppressed 1,1611,1574792.415A++0.1528.356%B+20.57%C*50.1B*N/A12323.1h11.6B++41.1B+
TMG-50 1,1661,1577901.465C**0.8018.425%C--23.509%C+38.3C*N/A11230.2h9.8B++52.9C**
NS-11A 1,1681,1577231.6B0.6624.444%C+19.101%C41.2B+N/A10928.1h11.3B*46.1B+
FA1 Barrage 1,1661,1556791.701B**0.5642.047%C*17.316%B41.3B*N/A11528h3.3A7.9B*
T1 Cycler 1,1631,1545851.973B*0.2924.016%B22.357%C++44.9AN/A14125.7h10.5A43.7B*
PDW-16 Hailstorm 1,1621,1539261.245C**1.0223.509%C+17.086%C++30.9C*N/A8537.3h13.6B+57.8B
HC1 Cougar 1,1651,1498871.295C**0.9718.698%D*19.669%C-14.7DN/A5478h10.5B+56.4C++
NS-7 PDW 1,1631,1481,0271.118C**1.1422.968%C17.422%C+25.2C+N/A7045.6h13.6B+59.2C*
P2-120 HESH 1,2231,0627514.16C+11.9038.29%C1.13%C**62.8B+9.5C++29916.9h5.1C+13.4C+
P2-120 HEAT 1,5201,0401248.387B+6.1346.219%B+3.365%C++37.1B**17.1A++28628h7.1C**15.3B+
TS2 Inquisitor 1,0461,0366951.491B0.7719.399%D**21.236%C**24C--N/A5743.1h8.9B+45.7C+
NS-30 Vandal 1,0061,0053542.839B++0.5830.753%C21.393%D46.7B+N/A12021.5h4.7B*15.4B+
TX1 Repeater 1,0181,0001,0550.948C**1.3114.077%F-21.8%C++18.8CN/A5753.1h11.9B+84.8D
S12 Renegade 9298773222.724C+0.4638.552%C4.789%C+35.1C-2.1C++8625h3.3C++8.5C++
Claymore 8718711954.467C2.2133.645%C++N/A99DN/A2728.8h1.2C++3.7C**
M40 Fury 1,1888616014.35B**12.0941.891%B++1.161%D61.5B++23.4M+34114h11.8B+28.1B++
SOAS-20 8648615241.643C*0.6225.581%C--20.79%C+44.4B+N/A10719.4h10.3B+40.3B
Hornet Missiles 1,3818151137.212C**4.9560.961%C++N/A79.1C**55B+72610.3h9.5B15.7B+
L100 Python AP 1,2968001455.517C*3.2650.978%D3.625%B+32.3C*20B+27524.8h4.8B+9.3B+
Tank Mine 1,4987984821.656C-0.6035%C++N/A53.6D--47C--74414.9h2.3D6.6C+
G20 Vulcan-H 1,3667771535.078B+2.8247.14%C+3.732%B+42.9C+32.5B+47018.1h97.7C*207.2C**
Auraxium Slasher 79673522,6550.032C+2.232.395%F--2.449%D-0.5C-N/A11451.9h2.1C**87.5T*
L105 Zephyr 8207096211.435C++9.1741.791%C+N/A57.6C**9C+29612.3h5.2B++12.5B+
NSX Tanto 6936824161.639B+0.6222.629%D23.314%C15.2DN/A4144.8h11.8B+52.2C*
T1A Unity 6896753871.744B+0.5224.318%C21.037%C--31.7C--N/A7521.3h11.1B++45.5C**
T16 Rhino 6406323811.659B+0.6016.598%D-25%B+41.3B+N/A12515.3h11.4B++68.8C++
M40 Fury-F 8765976630.9C1.3639.415%D-N/A11.1D5.2C+7354h11.8C++30C+
M60-A Bulldog 738594777.714C++5.4529.613%D2.02%B+29.6C7.2C++33020.1h4.6B*15.6C**
LC3 Jaguar 5945774511.279C+0.9817.567%D*21.837%C**14.3DN/A5240.3h12.5C*71.4C
M6 Onslaught 5725672382.382C++0.1217.808%C++19.048%C+32C+N/A9017.7h15.8B*88.9B+
M6 Onslaught 5685652372.384C++0.1217.626%C++19.292%C+31.9C+N/A8417.7h15.4B*87.5B+
M40 Fury 6775273117A14.7433.891%C2.277%B+57.9C*16.5B**3459.1h11.8B34.9B
NS-357 Underboss 5275214221.235C**1.0323.194%F19.194%C18.7DN/A4827.8h4C**17.4D
M60-A Bulldog 6065191534.6C*32.3458.262%B**3.661%B*86.5A++14.5M3606h5.3B+9B*
Bighorn .50M 5095061234.114C+1.8532.576%F78.063%C26.4D--N/A6819.2h1.9C+5.7D--
The Slasher 46641010,9110.038C2.222.184%F--6.585%C--0.7CN/A3623.6h3.5D**160T*
ML-7 6964047870.513C1.7545.417%D*2.97%C++16.3D11.8C+25324.8h5.8B+12.7C++
E540 Halberd-H 5543963312B++9.7455.505%CN/A62.9B**25.1B3126.3h4.3B*7.8B*
Havoc 3603572201.623C**0.6445.473%D*17.647%B*37.6C--N/A1049.5h4.4C9.7D
M3 Pounder HEG 4273442141.607C++0.6537.762%C+2.616%C19.1C*4.6B*11218h16.3C*43.1C*
MRC3 Mercy 3293251851.757C+0.5017.128%C++16.615%D24.1CN/A7513.5h18.3B107B+
M3 Pounder HEG 4293242091.55C+0.7138.553%C+1.852%D-18.6C+6A11317.4h17.4C*45.2C*
L100 Python HESH 372321398.231C5.9741.636%D1.869%C**44.6C7.1C1927.2h2.9B+6.9C*
Chainblade 36131012,3740.025C++2.2430.951%C++N/A0.4CN/A1735.7h3.7D12C++
E540 Halberd 459281446.386C+4.1339.878%C+3.559%C++24.2C+15.3B+56211.6h5.3B+13.4B+
T5 AMC 2842804990.561C-1.7013.105%F--15.357%D-5D*N/A2555.9h18D137.7F
Tomcat A2AM Pods 539277426.595B+4.3384.388%B+N/A42C39.7C+7236.6h8.9C+10.5C*
MG-S1 Jackal 2772721072.542A0.2824.785%C31.25%A++25.7CN/A5910.6h11C*44.4C**
MANA Anti-Vehicle Turret 4412481501.653C*0.6153.308%C+4.435%C*34.4C++26.8C+4227.2h9.7C++18.2C*
NS-11P 2492441451.683B+0.5827.208%B*23.771%B++42.1B*N/A1305.8h12.9B+47.4B++
NSX Daimyo 224224583.862C*1.6036.524%D92.411%C--37.3C-N/A816h2.8C7.6C
MG-H1 Watchman 228223962.323B+0.0625.242%B+30.942%B+53.1B+1.2B*1384.2h12.4B++49.2B+
M60-A Bulldog 273219731.286C*29.0349.952%B1.37%D44.7B+11A*2764.9h7.2D14.3C+
HSR-1 221219942.33C*0.0734.053%C+28.311%C+38.4C+N/A895.7h4.7B++13.7B+
SABR-13 2162151531.405C+0.8619.625%D*25.116%C+27.2CN/A1177.9h10.4B+52.8C+
Skyguard 384204952.147C0.1137.966%AN/A8.3D-7.3C--16624.5h186D--489.8C+
NSX Tomoe 2042021141.772C++0.4928.787%C+30.693%D34.8C+N/A1105.8h14.5C++50.3C++
AP30 Shredder 364201523.865C+1.6027.437%D1.99%C+22.6C18.3C+3708.9h98.6C+359.5C
Spear Anti-Vehicle Phalanx Turret 402201355.743C+3.4846%C*1.99%D*35.9C+35.9A+4915.6h10.5C+22.8C+
NSX Naginata 204201942.138B*0.1222.443%C++31.343%B+50.3B+N/A1634h9.7B++43B+
M18 Locust 4282001811.105C1.1630.088%CN/A6.8D-7.7D14329.6h151.7C+504.1C+
TX2 Emperor 1911891421.331B+0.9312.708%F--28.571%B**14.4DN/A4313.1h8.1B+63.7D--
Anti-Vehicle Grenade 2351821182N/A179.7449.683%C+N/A455B+132.5B39190.4h3.9B**7.8B*
Hunter QCX 1951814530.4C-1.8614.281%F-25.967%C+5.7D-N/A2431.5h5C*35.4C-
Coyote Missiles 335178473.787C**1.5355.249%C++N/A33.6C+29.6C**4795.3h39.7C**71.9B
MRC3 Mercy 179178921.935C+0.3318.948%B+32.584%A*27C+N/A916.6h17.9B+94.6B+
L100 Python HEAT 239174434.047C+1.7931.132%F--1.149%D-14.3D*5.3D**11212.2h4.6B+14.9C
Blackheart 1851702150.791C1.4727.982%D*25.882%C11.3D1C3515h4.7C+17C
C75 Viper 200169276.259B+4.0034.756%C1.183%C31.3C++5.7C--3355.4h7.7B*22B*
M12 Kobalt 176161440.25A++37.9920.807%B++11.801%D**84.7B++7.9A*3001.9h15.1B++72.8B+
TRAP-M1 1621601251.28C0.9821.674%D**22.5%C35.6C+N/A1254.5h7.9B+36.4C+
A30 Walker 295157552.855A0.5918.032%D-1.274%C--11.7C10.3C28813.4h70.6B**391.3B++
M1 Heavy Cycler 1561561091.431C++0.8313.621%C+16.026%C18.6C+N/A868.4h17.7C**130.3C**
Frag Grenade 1431431143N/A140.7441.03%C--N/A476.7C+N/A28620.3h3.2B++7.9B
Sticky Grenade 1401371137N/A134.7442.794%D*N/A342.5D*7.5D11820.4h3.6D*8.3D*
NSX Tengu 130128602.133B*0.1336.861%C+11.719%D**37.6C++N/A1003.4h11.8B+32B+
NSX Yumi 133128821.561C++0.7024.506%C-28.906%C**37.6C++1.5B**993.4h11B+45C*
Shuriken 126125602.083B++0.1822.72%D*17.6%C+29.1DN/A864.3h13C++57.1C-
MANA Anti-Personnel Turret 127125711.761N/A0.5023.353%UN/A1250U20U3221900.1h25.5T*109.3T*
A30 Walker 241119313.839C+1.5827.288%C+N/A17B++17.4B**3247h135.3B**495.9B*
L105 Zephyr PX 123115716.429C+14.1728.726%F--N/A54.8D3.8D4462.1h3.7B*12.8C
TRAC-Shot 1171111230.902C1.3616.528%F--13.514%D-5.1D*N/A2021.7h11.8C+71.2D*
NS-10 Burster 1791031070.963C++1.3042.373%A*4.854%C4C-2.9C7125.9h261.9F--618.2C+
Fatestealer 1021011520.664B**1.6035.084%C+10.891%D*15.8C-N/A356.4h1.9A5.3B++
P525 Marauder 10397910.778C8.5218.166%CN/A48.5C-3C1752h6.6C+36.4C+
TS4 Haymaker 97961910.503D1.7622.822%F-5.208%F-11.9D--N/A398.1h5.4D23.6F-
NS-10 Burster 15389920.967C+1.2942.104%A*2.247%D--3.6D2.6D6624.7h293F*696C
NS-44L Blackhand 8888194.632M+2.3743.14%C++64.773%A++24.4C+N/A813.6h3.5B++8B+
T1S Cycler 8886362.389A0.1330.018%A23.256%C**35.8BN/A1582.4h11.5B+38.2B*
M20 Wyvern 13977126.417C**4.1630.51%D*3.896%C++17.9C--14.4C+2274.3h82.1C+269.2C--
T2 Striker 163771290.597C++1.6680.822%M++1.299%C++7.4D8.3D25610.4h99.1F**122.6D
M12 Kobalt 8574418.5C*16.2418.736%C**13.514%D*92.5B++13.8M**4410.8h15.3B+81.4B+
M40 Fury 8070235A32.7455.857%B++N/A77.8C+11.1D-2960.9h12.1B21.6B+
G30 Vulcan 11365232.826C+0.5725.495%C-1.538%D--12.5D-9.2C--2925.2h111.8C438.3C
Dual-75 Duster 7063512.6C+10.3420.675%F--1.587%A+57.3C6.4B18141.1h4.5B**21.7D
MR11 Gatekeeper 1326387.875B**5.6140.762%C*1.587%C21C+23B**5273h45.3B+111.3B+
L-30R Vektor 10261115.545A+3.2833.084%DN/A14.5B9.8C+1894.2h52.9B+159.9B+
Icikill 68601,7740.034C2.2314.632%D*N/A0.7C+N/A282.4h2.5C17.2D--
NS Annihilator 12258610.951B*1.3180.362%C+N/A8.1C-8.9C++2547.2h10.7B+13.3B+
L-24R Spur 6555413.75B+11.4929.079%D--N/A19.6D3.6C+882.8h27.4C++94.2C++
M20 Basilisk 8455232.391C0.1347.814%B**7.273%B+12.5D6.6C2794.4h132.3D-276.6C+
NS CandyCannon 3000 54541120.482C1.786.612%F*44.444%B+6.8C-N/A208h5.5C-82.9T*

Consumables
  Name Deaths Consumed Time Equipped
Nanite Healing Grenade0930h
Restoration Kit212891.4h
TR Patriot Flare Gun0510.2h
Motion Spotter556,3929.5h
Nanite Revive Grenade07270.2h
Medical Applicator500203,82819.4h
Anti-Vehicle MANA Turret472,3016.6h
Nano-Armor Kit1,1992,537,196168.6h
Spawn Beacon713,81910.5h
Skywall Shield Emitter0890.3h
Turret AI Module01070.4h
Structure Shield Module11370.3h
Blast Wall1840.5h
Repair Module11590.4h
NSX Amaterasu69970.4h
Cortium Silo0790.2h
Spitfire Auto-Turret73660.8h
TR Triumph Flare Gun01000.1h
Spear Anti-Vehicle Tower1600.2h
Hoplon Anti-Aircraft Phalanx Tower12520.3h
Rampart Wall12722.3h
Xiphos Anti-Personnel Tower0650.3h
Sunderer Garage0670.6h
Welding Device06,2280.8h
M20 Basilisk-F01050.1h
Ammunition Package693,80110.5h
Shield Recharging Field392,6971.9h
Medical Kit1,3859,18856.8h
Anti-Infantry MANA Turret195341.4h
Snowman Soldier41090.2h
Flail Targeting Dart0710.3h
Nano-Repair Grenade01790.1h
Recon Detection Device321,0492.7h
WLT-Howler Mining Laser04130.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.44s
Server spent 2.54s on queries, 2.10s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.