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Maj. General Hater schiedie[N1KE] schiedie
TR BR 85

KDR: 2.28

Score: 94.6m

Last Seen: Jun 14th, 2019 2:11 PM
- OFFLINE - 44.3 hour(s)

Prestige 1, Battle Rank 85 - Terran Republic on Cobalt - Outfit Member of RedBlack Beep Squad[N1KE] RedBlack Beep Squad
TR outfit on Cobalt

Members: 3
Level Progress (to 86): 99%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS CAS30 Tank Buster T9A "Butcher" C150 Dalton M18 Needler M14 Banshee P2-120 AP Hellfire Rocket Pods C-4
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $768,114 MLG Score: 614
Fun Score: N/A
Cheeseburgers Flipped: 759TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.324%22.896%48843116744,8421.607760.671

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.242%0.024C+0.304C*-0.996D--HEAD ++ (~12.23)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.40.334C**10.50.261C*38.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.102%1.21%9065120527,4413932173776.97889158%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.623%-0.029C+-0.351C--0.45

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.90.279C*430.186C++72.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.343%2.058%320812027,776342643642.2697178%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.181%-0.061C+-0.329C--0.22

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
270.298C*10.90.127C++16.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.791%1.185%46415119513,329340086083.92029155%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.918%-0.222C-0.806D-0.441

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.50.669B+13.30.664B+26.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.248%75.92%464712036,4662710202.3851

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.972%-0.263C0.573B+0.844

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.345C**2.20.324C*4.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.303%15.122%464612045,9651846463.23131

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.083%0.139C++0.09C+0.377

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.491B+2.90.404B3.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
RedBlack Beep Squad[N1KE] RedBlack Beep Squad
TR outfit on Cobalt

Members: 3
94.6m248.9%310 (18.6k)280 (16.8k)2.27863138,11760,6142.6753185 (85)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1210819522.444%13.141%29505:3542

46% Engineer14% Heavy Assault12% Infiltrator21% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 26th, 2013 4:45 PMDec 31st, 2018 12:07 AMJun 15th, 2019 12:23 PM (17h) (PST)Jun 14th, 2019 10:55 AM (2d) (PST)Jun 14th, 2019 10:11 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
740916490.4090.1790.0541.3230.123614

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,3905,44638,9442511379716,800

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5628.2h/234.5d 24,044 18,150 45,955 446.7k 3,393 7,969 41,369 249.8m

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C*
Kills:1,829
Deaths:1,495
KDR:1.223
Accuracy:23.727% C++
HSR:22.307% C*
TAS-16 Blackjack
C-
Kills:1,587
Deaths:1,403
KDR:1.131
Accuracy:45.282% D*
HSR:12.665% C-
NS-11C
C
Kills:1,562
Deaths:2,275
KDR:0.687
Accuracy:14.107% F-
HSR:17.094% C
AS16 NightHawk
C+
Kills:1,405
Deaths:788
KDR:1.783
Accuracy:39.796% C+
HSR:13.879% C+
TRS-12 Uppercut
B+
Kills:1,365
Deaths:695
KDR:1.964
Accuracy:60.631% C**
HSR:17.436% B+
NS Baron G5
B*
Kills:1,160
Deaths:659
KDR:1.760
Accuracy:40.816% C
HSR:18.190% B*
TRAC-5 S
C++
Kills:1,157
Deaths:1,061
KDR:1.090
Accuracy:21.249% C
HSR:16.768% C++
TRAC-5
B+
Kills:1,157
Deaths:747
KDR:1.549
Accuracy:24.029% B+
HSR:20.743% B
FA1 Barrage
B
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:42.047% C++
HSR:17.316% B
HC1 Cougar
C-
Kills:1,149
Deaths:887
KDR:1.295
Accuracy:18.698% D*
HSR:19.669% C-
NSX Tanto
C
Kills:682
Deaths:416
KDR:1.639
Accuracy:22.629% D
HSR:23.314% C
LC3 Jaguar
B
Kills:577
Deaths:451
KDR:1.279
Accuracy:17.567% D*
HSR:21.837% B
Havoc
B**
Kills:357
Deaths:222
KDR:1.608
Accuracy:45.523% D*
HSR:17.647% B**
T5 AMC
D-
Kills:280
Deaths:499
KDR:0.561
Accuracy:13.105% F--
HSR:15.357% D-
TRAC-Shot
D*
Kills:119
Deaths:128
KDR:0.930
Accuracy:16.626% F-
HSR:12.605% D*
TS4 Haymaker
F-
Kills:96
Deaths:191
KDR:0.503
Accuracy:22.822% F-
HSR:5.208% F--
Kills:15,637
Deaths (as Engineer):12,596
Deaths (to Engineers):15,508
KDR:1.24143
Kill Difference:3,041
Playtime:2,565.819 hours
Usage:46%
Score:50.922m
Score/min:331
Accuracy (listed only):29.291%
HSR (listed only):17.002%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
C++
Kills:7,606
Deaths:3,029
KDR:2.511
Accuracy:25.009% C++
HSR:27.229% C+
NS-15M1
C++
Kills:2,323
Deaths:1,656
KDR:1.403
Accuracy:18.705% D
HSR:23.289% C++
MSW-R
C++
Kills:1,825
Deaths:1,220
KDR:1.496
Accuracy:20.752% C
HSR:24.055% C++
T9 CARV
B+
Kills:1,383
Deaths:989
KDR:1.398
Accuracy:17.740% C
HSR:25.669% B+
T7 Mini-Chaingun
C+
Kills:1,178
Deaths:926
KDR:1.272
Accuracy:16.218% C+
HSR:12.309% C+
T32 Bull
C**
Kills:1,160
Deaths:648
KDR:1.790
Accuracy:22.284% C
HSR:25.776% C**
TMG-50
C+
Kills:1,157
Deaths:790
KDR:1.465
Accuracy:18.425% C--
HSR:23.509% C+
T16 Rhino
B+
Kills:632
Deaths:381
KDR:1.659
Accuracy:16.598% D-
HSR:25% B+
MG-H1 Watchman
B++
Kills:266
Deaths:101
KDR:2.634
Accuracy:25.419% B+
HSR:31.579% B++
NSX Naginata
B+
Kills:201
Deaths:94
KDR:2.138
Accuracy:22.443% C++
HSR:31.343% B+
Kills:17,731
Deaths (as Heavy Assault):9,834
Deaths (to Heavy Assaults):14,723
KDR:1.80303
Kill Difference:7,897
Playtime:814.487 hours
Usage:14%
Score:12.083m
Score/min:247
Accuracy (listed only):20.359%
HSR (listed only):24.976%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C*
Kills:1,829
Deaths:1,495
KDR:1.223
Accuracy:23.727% C++
HSR:22.307% C*
TAS-16 Blackjack
C-
Kills:1,587
Deaths:1,403
KDR:1.131
Accuracy:45.282% D*
HSR:12.665% C-
SMG-46 Armistice
C**
Kills:1,574
Deaths:1,507
KDR:1.044
Accuracy:20.192% D--
HSR:17.916% C**
NS-11C
C
Kills:1,562
Deaths:2,275
KDR:0.687
Accuracy:14.107% F-
HSR:17.094% C
AS16 NightHawk
C+
Kills:1,405
Deaths:788
KDR:1.783
Accuracy:39.796% C+
HSR:13.879% C+
TRS-12 Uppercut
B+
Kills:1,365
Deaths:695
KDR:1.964
Accuracy:60.631% C**
HSR:17.436% B+
NS Baron G5
B*
Kills:1,160
Deaths:659
KDR:1.760
Accuracy:40.816% C
HSR:18.190% B*
MKV Suppressed
B+
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:28.356% B+
HSR:20.570% C*
TRAC-5 S
C++
Kills:1,157
Deaths:1,061
KDR:1.090
Accuracy:21.249% C
HSR:16.768% C++
TRAC-5
B+
Kills:1,157
Deaths:747
KDR:1.549
Accuracy:24.029% B+
HSR:20.743% B
FA1 Barrage
B
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:42.047% C++
HSR:17.316% B
PDW-16 Hailstorm
C*
Kills:1,153
Deaths:926
KDR:1.245
Accuracy:23.509% C+
HSR:17.086% C*
HC1 Cougar
C-
Kills:1,149
Deaths:887
KDR:1.295
Accuracy:18.698% D*
HSR:19.669% C-
NS-7 PDW
C+
Kills:1,148
Deaths:1,027
KDR:1.118
Accuracy:22.968% C
HSR:17.422% C+
NSX Tanto
C
Kills:682
Deaths:416
KDR:1.639
Accuracy:22.629% D
HSR:23.314% C
LC3 Jaguar
B
Kills:577
Deaths:451
KDR:1.279
Accuracy:17.567% D*
HSR:21.837% B
Havoc
B**
Kills:357
Deaths:222
KDR:1.608
Accuracy:45.523% D*
HSR:17.647% B**
T5 AMC
D-
Kills:280
Deaths:499
KDR:0.561
Accuracy:13.105% F--
HSR:15.357% D-
MG-S1 Jackal
A++
Kills:272
Deaths:107
KDR:2.542
Accuracy:24.785% C
HSR:31.250% A++
NSX Tengu
C*
Kills:191
Deaths:77
KDR:2.481
Accuracy:37.833% C*
HSR:17.278% D
Shuriken
C+
Kills:143
Deaths:71
KDR:2.014
Accuracy:22.771% D*
HSR:18.182% C+
TRAC-Shot
D*
Kills:119
Deaths:128
KDR:0.930
Accuracy:16.626% F-
HSR:12.605% D*
TS4 Haymaker
F-
Kills:96
Deaths:191
KDR:0.503
Accuracy:22.822% F-
HSR:5.208% F--
Kills:21,275
Deaths (as Light Assault):16,790
Deaths (to Light Assaults):11,417
KDR:1.26712
Kill Difference:4,485
Playtime:1,192.567 hours
Usage:21%
Score:18.150m
Score/min:254
Accuracy (listed only):28.220%
HSR (listed only):17.902%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
C++
Kills:1,884
Deaths:861
KDR:2.188
Accuracy:31.725% D--
HSR:79.777% C++
SMG-46 Armistice
C**
Kills:1,574
Deaths:1,507
KDR:1.044
Accuracy:20.192% D--
HSR:17.916% C**
NS-44 Commissioner
C**
Kills:1,383
Deaths:1,573
KDR:0.879
Accuracy:11.178% T
HSR:24.150% C**
TSAR-42
B+
Kills:1,344
Deaths:428
KDR:3.140
Accuracy:35.565% C-
HSR:72.098% B+
KSR-35
B++
Kills:1,160
Deaths:461
KDR:2.516
Accuracy:39.376% B++
HSR:23.017% D
SR-7
C+
Kills:1,159
Deaths:316
KDR:3.668
Accuracy:37.729% C-
HSR:76.963% C+
M77-B
B+
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:39.572% B+
HSR:76.186% C++
MKV Suppressed
B+
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:28.356% B+
HSR:20.570% C*
PDW-16 Hailstorm
C*
Kills:1,153
Deaths:926
KDR:1.245
Accuracy:23.509% C+
HSR:17.086% C*
NS-7 PDW
C+
Kills:1,148
Deaths:1,027
KDR:1.118
Accuracy:22.968% C
HSR:17.422% C+
TS2 Inquisitor
C**
Kills:1,036
Deaths:695
KDR:1.491
Accuracy:19.399% D*
HSR:21.236% C**
NS-30 Vandal
C
Kills:1,005
Deaths:354
KDR:2.839
Accuracy:30.753% C
HSR:21.393% D
TX1 Repeater
C++
Kills:1,000
Deaths:1,055
KDR:0.948
Accuracy:14.077% F-
HSR:21.800% C++
SOAS-20
C+
Kills:861
Deaths:524
KDR:1.643
Accuracy:25.581% C--
HSR:20.790% C+
NS-357 Underboss
C*
Kills:634
Deaths:484
KDR:1.310
Accuracy:24.580% D**
HSR:22.555% C*
Bighorn .50M
C+
Kills:536
Deaths:127
KDR:4.220
Accuracy:32.543% F
HSR:78.172% C+
HSR-1
C+
Kills:323
Deaths:115
KDR:2.809
Accuracy:35.039% C+
HSR:27.864% C+
MG-S1 Jackal
A++
Kills:272
Deaths:107
KDR:2.542
Accuracy:24.785% C
HSR:31.250% A++
NSX Daimyo
C-
Kills:224
Deaths:58
KDR:3.862
Accuracy:36.524% D
HSR:92.411% C-
NSX Tomoe
C+
Kills:202
Deaths:114
KDR:1.772
Accuracy:28.787% C+
HSR:30.693% D
TX2 Emperor
B**
Kills:194
Deaths:145
KDR:1.338
Accuracy:12.978% F--
HSR:28.351% B**
NSX Tengu
C*
Kills:191
Deaths:77
KDR:2.481
Accuracy:37.833% C*
HSR:17.278% D
TRAP-M1
C
Kills:160
Deaths:125
KDR:1.280
Accuracy:21.674% D**
HSR:22.500% C
Shuriken
C+
Kills:143
Deaths:71
KDR:2.014
Accuracy:22.771% D*
HSR:18.182% C+
NS-44L Blackhand
A++
Kills:88
Deaths:19
KDR:4.632
Accuracy:43.140% C++
HSR:64.773% A++
NS CandyCannon 3000
B+
Kills:54
Deaths:112
KDR:0.482
Accuracy:6.612% F*
HSR:44.444% B+
Kills:20,044
Deaths (as Infiltrator):12,161
Deaths (to Infiltrators):8,690
KDR:1.64822
Kill Difference:7,883
Playtime:674.507 hours
Usage:12%
Score:7.802m
Score/min:193
Accuracy (listed only):27.202%
HSR (listed only):38.034%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B+
Kills:1,661
Deaths:818
KDR:2.031
Accuracy:25.420% B+
HSR:20.771% C+
TAS-16 Blackjack
C-
Kills:1,587
Deaths:1,403
KDR:1.131
Accuracy:45.282% D*
HSR:12.665% C-
SMG-46 Armistice
C**
Kills:1,574
Deaths:1,507
KDR:1.044
Accuracy:20.192% D--
HSR:17.916% C**
AS16 NightHawk
C+
Kills:1,405
Deaths:788
KDR:1.783
Accuracy:39.796% C+
HSR:13.879% C+
TRS-12 Uppercut
B+
Kills:1,365
Deaths:695
KDR:1.964
Accuracy:60.631% C**
HSR:17.436% B+
TORQ-9
B+
Kills:1,205
Deaths:560
KDR:2.152
Accuracy:26.661% B+
HSR:23.237% C+
NS Baron G5
B*
Kills:1,160
Deaths:659
KDR:1.760
Accuracy:40.816% C
HSR:18.190% B*
Cycler TRV
B**
Kills:1,158
Deaths:492
KDR:2.354
Accuracy:28.056% B**
HSR:20.466% C++
MKV Suppressed
B+
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:28.356% B+
HSR:20.570% C*
NS-11A
C++
Kills:1,157
Deaths:723
KDR:1.600
Accuracy:24.444% C++
HSR:19.101% C
FA1 Barrage
B
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:42.047% C++
HSR:17.316% B
T1 Cycler
B+
Kills:1,154
Deaths:585
KDR:1.973
Accuracy:24.016% B+
HSR:22.357% C++
PDW-16 Hailstorm
C*
Kills:1,153
Deaths:926
KDR:1.245
Accuracy:23.509% C+
HSR:17.086% C*
NS-7 PDW
C+
Kills:1,148
Deaths:1,027
KDR:1.118
Accuracy:22.968% C
HSR:17.422% C+
T1A Unity
C
Kills:675
Deaths:387
KDR:1.744
Accuracy:24.261% C
HSR:21.037% C-
Havoc
B**
Kills:357
Deaths:222
KDR:1.608
Accuracy:45.523% D*
HSR:17.647% B**
MG-S1 Jackal
A++
Kills:272
Deaths:107
KDR:2.542
Accuracy:24.785% C
HSR:31.250% A++
NS-11P
B*
Kills:248
Deaths:149
KDR:1.664
Accuracy:27.076% B*
HSR:23.790% B++
SABR-13
C+
Kills:215
Deaths:153
KDR:1.405
Accuracy:19.625% D*
HSR:25.116% C+
NSX Tengu
C*
Kills:191
Deaths:77
KDR:2.481
Accuracy:37.833% C*
HSR:17.278% D
Shuriken
C+
Kills:143
Deaths:71
KDR:2.014
Accuracy:22.771% D*
HSR:18.182% C+
NSX Yumi
B
Kills:128
Deaths:82
KDR:1.561
Accuracy:24.506% C-
HSR:28.906% B
TS4 Haymaker
F-
Kills:96
Deaths:191
KDR:0.503
Accuracy:22.822% F-
HSR:5.208% F--
T1S Cycler
A
Kills:86
Deaths:36
KDR:2.389
Accuracy:30.018% A
HSR:23.256% B
Kills:20,450
Deaths (as Combat Medic):12,816
Deaths (to Combat Medics):5,201
KDR:1.59566
Kill Difference:7,634
Playtime:260.767 hours
Usage:5%
Score:4.082m
Score/min:261
Accuracy (listed only):30.475%
HSR (listed only):19.587%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
C++
Kills:567
Deaths:238
KDR:2.382
Accuracy:17.808% C++
HSR:19.048% C+
M6 Onslaught
C*
Kills:565
Deaths:237
KDR:2.384
Accuracy:17.626% C*
HSR:19.292% C+
M3 Pounder HEG
C+
Kills:344
Deaths:214
KDR:1.607
Accuracy:37.762% C+
HSR:2.616% C
MRC3 Mercy
C++
Kills:331
Deaths:187
KDR:1.770
Accuracy:17.176% C++
HSR:17.523% D
M3 Pounder HEG
C+
Kills:324
Deaths:209
KDR:1.550
Accuracy:38.553% C+
HSR:1.852% D-
MRC3 Mercy
A*
Kills:185
Deaths:94
KDR:1.968
Accuracy:19.023% B+
HSR:31.351% A*
M1 Heavy Cycler
C+
Kills:156
Deaths:109
KDR:1.431
Accuracy:13.621% C+
HSR:16.026% C
NS-10 Burster
A*
Kills:103
Deaths:107
KDR:0.963
Accuracy:42.373% A*
HSR:4.854% C
NS-10 Burster
A*
Kills:89
Deaths:92
KDR:0.967
Accuracy:42.104% A*
HSR:2.247% D--
Kills:2,664
Deaths (as MAX Suit):743.500
Deaths (to MAX Suits):2,668
KDR:3.58305
Kill Difference:1,920.500
Playtime:95.091 hours
Usage:2%
Score:1.515m
Score/min:266
Accuracy (listed only):27.338%
HSR (listed only):12.757%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A
Kills:5,947
V. Kills:5,341 111%
Deaths:2,149
KDR:2.767
Accuracy:32.250% C+
KPH:19 B++
VKPH:17.100 A
M14 Banshee
B**
Kills:4,681
V. Kills:391 N/A
Deaths:749
KDR:6.250
Accuracy:32.801% B+
KPH:67.100 B*
VKPH:5.600 B**
Hellfire Rocket Pods
B**
Kills:2,725
V. Kills:410 N/A
Deaths:205
KDR:13.293
Accuracy:48.425% C+
KPH:136.200 B**
VKPH:20.500 B++
M18 Rotary
B+
Kills:1,237
V. Kills:1,212 102%
Deaths:804
KDR:1.539
Accuracy:32.433% C*
KPH:12.800 C+
VKPH:12.600 B+
Hornet Missiles
B*
Kills:819
V. Kills:570 143%
Deaths:114
KDR:7.184
Accuracy:61.091% C++
KPH:79.500 B
VKPH:55.300 B*
Tomcat A2AM Pods
C+
Kills:280
V. Kills:265 105%
Deaths:42
KDR:6.667
Accuracy:84.161% B++
KPH:42.200 C
VKPH:39.900 C+
M18 Locust
D
Kills:200
V. Kills:228 87%
Deaths:181
KDR:1.105
Accuracy:30.088% C
KPH:6.800 D-
VKPH:7.700 D
Coyote Missiles
B
Kills:178
V. Kills:157 113%
Deaths:47
KDR:3.787
Accuracy:55.249% C*
KPH:33 C
VKPH:29.100 B
Kills:16,067 (12,065 + 0)
Deaths:4,291
KDR:3.744
VKDR:1.998
Vehicle Kills:8,574
Kill Difference:11,776
Playtime:550.430 hours
Usage:10%
Score:8.206m
Score/min:248
Piloting Accuracy:30.088%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A+
Kills:12,851
V. Kills:9,717 132%
Deaths:3,689
KDR:3.484
Accuracy:50.240% B+
KPH:15.600 A+
VKPH:11.800 B**
C150 Dalton
A++
Kills:6,656
V. Kills:6,301 106%
Deaths:845
KDR:7.877
Accuracy:21.315% F-
KPH:49.100 B*
VKPH:46.500 A++
L105 Zephyr
C**
Kills:709
V. Kills:111 N/A
Deaths:62
KDR:11.436
Accuracy:41.791% C+
KPH:57.500 C**
VKPH:9 C++
AP30 Shredder
C+
Kills:201
V. Kills:163 123%
Deaths:52
KDR:3.865
Accuracy:27.437% C--
KPH:22.500 C-
VKPH:18.300 C+
L105 Zephyr PX
D
Kills:115
V. Kills:8 N/A
Deaths:7
KDR:16.429
Accuracy:28.726% F--
KPH:54.400 D-
VKPH:3.800 D
Dual-75 Duster
C**
Kills:63
V. Kills:7 N/A
Deaths:5
KDR:12.600
Accuracy:20.675% F-
KPH:58.800 C
VKPH:6.500 C**
L-30R Vektor
B+
Kills:61
V. Kills:41 145%
Deaths:11
KDR:5.545
Accuracy:33.084% D
KPH:14.500 B+
VKPH:9.700 B
L-24R Spur
C+
Kills:55
V. Kills:10 N/A
Deaths:4
KDR:13.750
Accuracy:29.057% D--
KPH:19.400 D
VKPH:3.500 C+
Kills:20,711 (12,967 + 7,744)
Deaths:4,675
KDR:4.430
VKDR:3.499
Vehicle Kills:16,358
Kill Difference:16,036
Playtime:988.772 hours
Usage:18%
Score:14.513m
Score/min:245
Piloting Accuracy:29.057%
Gunner Accuracy:20.675%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:881
V. Kills:527 167%
Deaths:151
KDR:5.834
Accuracy:51.170% C--
KPH:33.900 C**
VKPH:20.300 B+
L100 Python HESH
C
Kills:321
V. Kills:51 N/A
Deaths:39
KDR:8.231
Accuracy:41.636% D
KPH:44.500 C
VKPH:7.100 C
Skyguard
D
Kills:204
V. Kills:180 113%
Deaths:95
KDR:2.147
Accuracy:37.966% A+
KPH:8.300 D-
VKPH:7.300 D
L100 Python HEAT
D*
Kills:174
V. Kills:65 264%
Deaths:43
KDR:4.047
Accuracy:31.132% F--
KPH:14.300 D*
VKPH:5.300 D*
C75 Viper
C++
Kills:169
V. Kills:31 N/A
Deaths:27
KDR:6.259
Accuracy:34.756% C
KPH:31.500 C++
VKPH:5.800 C-
Kills:1,749 (1,749 + 0)
Deaths:355
KDR:4.927
VKDR:2.406
Vehicle Kills:854
Kill Difference:1,394
Playtime:75.260 hours
Usage:1%
Score:0.958m
Score/min:212
Driving Accuracy:34.756%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B
Kills:3,925
V. Kills:2,860 137%
Deaths:524
KDR:7.490
Accuracy:42.366% C
KPH:26.600 C
VKPH:19.400 B
P2-120 HESH
B+
Kills:1,062
V. Kills:161 N/A
Deaths:75
KDR:14.160
Accuracy:38.290% C
KPH:62.700 B+
VKPH:9.500 C++
P2-120 HEAT
A++
Kills:1,040
V. Kills:480 216%
Deaths:124
KDR:8.387
Accuracy:46.219% B+
KPH:37.100 B**
VKPH:17.100 A++
E540 Halberd
B++
Kills:281
V. Kills:178 157%
Deaths:44
KDR:6.386
Accuracy:39.878% C+
KPH:24.300 C+
VKPH:15.400 B++
P525 Marauder
C
Kills:97
V. Kills:6 N/A
Deaths:9
KDR:10.778
Accuracy:18.166% C-
KPH:48.300 C--
VKPH:3 C
G30 Vulcan
D
Kills:65
V. Kills:48 133%
Deaths:23
KDR:2.826
Accuracy:25.495% C-
KPH:12.500 D-
VKPH:9.200 D
MR11 Gatekeeper
B++
Kills:63
V. Kills:69 90%
Deaths:8
KDR:7.875
Accuracy:40.762% C++
KPH:20.900 C+
VKPH:22.800 B++
Kills:6,533 (6,027 + 506)
Deaths:807
KDR:8.095
VKDR:4.711
Vehicle Kills:3,802
Kill Difference:5,726
Playtime:214.504 hours
Usage:4%
Score:3.965m
Score/min:308
Driving Accuracy:46.219%
Gunner Accuracy:40.762%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:1,803
V. Kills:106 N/A
Deaths:107
KDR:16.851
Accuracy:37.291% C**
KPH:135.700 B++
VKPH:8 B+
G20 Vulcan-H
B+
Kills:788
V. Kills:595 132%
Deaths:154
KDR:5.117
Accuracy:47.369% C+
KPH:43 C+
VKPH:32.400 B+
E540 Halberd-H
B**
Kills:396
V. Kills:158 249%
Deaths:33
KDR:12
Accuracy:55.505% C
KPH:63.300 B**
VKPH:25.300 B
Kills:2,987 (0 + 2,987)
Deaths:294
KDR:10.160
VKDR:2.922
Vehicle Kills:859
Kill Difference:2,693
Playtime:37.883 hours
Usage:1%
Score:0.924m
Score/min:407
Driving Accuracy:N/A%
Gunner Accuracy:55.505%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M++
Kills:861
V. Kills:327 263%
Deaths:60
KDR:14.350
Accuracy:41.891% B++
KPH:61.400 B++
VKPH:23.300 M++
M40 Fury
B**
Kills:527
V. Kills:150 349%
Deaths:31
KDR:17
Accuracy:33.891% C
KPH:57.800 C++
VKPH:16.500 B**
M12 Kobalt
A*
Kills:161
V. Kills:15 N/A
Deaths:4
KDR:40.250
Accuracy:20.807% B++
KPH:86.700 B++
VKPH:8.100 A*
M12 Kobalt
M**
Kills:74
V. Kills:11 N/A
Deaths:4
KDR:18.500
Accuracy:18.736% C**
KPH:88.100 B+
VKPH:13.100 M**
M20 Basilisk
C
Kills:56
V. Kills:30 181%
Deaths:23
KDR:2.435
Accuracy:48.040% B**
KPH:12.700 D
VKPH:6.800 C
Kills:1,679 (0 + 1,679)
Deaths:122
KDR:13.762
VKDR:4.369
Vehicle Kills:533
Kill Difference:1,557
Playtime:30.233 hours
Usage:1%
Score:0.606m
Score/min:334
Driving Accuracy:N/A%
Gunner Accuracy:48.040%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C*
Kills:879
V. Kills:52 N/A
Deaths:323
KDR:2.721
Accuracy:38.548% C
KPH:35 C-
VKPH:2.100 C*
M40 Fury-F
C+
Kills:597
V. Kills:279 213%
Deaths:663
KDR:0.900
Accuracy:39.415% D
KPH:11.100 D
VKPH:5.200 C+
Kills:1,476 (1,476 + 0)
Deaths:986
KDR:1.497
VKDR:0.336
Vehicle Kills:331
Kill Difference:490
Playtime:79.066 hours
Usage:1%
Score:0.366m
Score/min:77
Driving Accuracy:39.415%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C+
Kills:77
V. Kills:62 122%
Deaths:12
KDR:6.417
Accuracy:30.489% D*
KPH:17.800 C--
VKPH:14.300 C+
VLG Missile Launcher
C+
Kills:68
V. Kills:27 243%
Deaths:1
KDR:68
Accuracy:49.186% D
KPH:62 C+
VKPH:24.600 C+
Kills:145 (0 + 145)
Deaths:13
KDR:11.154
VKDR:6.846
Vehicle Kills:89
Kill Difference:132
Playtime:5.427 hours
Usage:0%
Score:0.077m
Score/min:237
Piloting Accuracy:N/A%
Gunner Accuracy:49.186%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
CAS30 Tank Buster 22,56812,8513,6893.484A1.2150.24%B+1.268%C+15.6A+11.8B**161821.8h30.7B**61B*
T9A "Butcher" 7,6677,6063,0292.511B0.2325.009%C++27.229%C+58.3C++N/A154130.5h9.7B*38.6B+
C150 Dalton 12,9576,6568457.877C++5.6021.315%F-N/A49.1B*46.5A++725135.5h2.4A11.3C++
M18 Needler 11,2885,9472,1492.767B0.4932.25%C+1.261%D19B++17.1A231312.4h91.9B++285.1B++
M14 Banshee 5,0724,6817496.25C++3.9732.801%B+1.09%C+67.1B*5.6B**22969.8h18.6B+56.7B+
P2-120 AP 6,7853,9255247.49C++5.2142.366%C1.86%D26.6C19.4B291147.8h6.9C*16.3C++
Hellfire Rocket Pods 3,1352,72520513.293B++11.0148.425%C+N/A136.3B**20.5B++60720h12.3B+25.4B++
C-4 3,6162,4702,0691.194C+1.089.64%F**N/A33.2D--15.4D--28574.4h1.3B+13.3F--
NS-15M1 2,3592,3231,6561.403C+0.8818.705%D23.289%C++26.7C-N/A6987.1h12C**64.4C+
RAMS .50M 1,8941,8848612.188C0.0931.725%D--79.777%C++32.7C**N/A9157.6h2B+6.3C+
LC2 Lynx 1,8761,8291,4951.223C++1.0623.727%C++22.307%C*14.4DN/A52127h14.7C*62C**
MSW-R 1,8371,8251,2201.496C+0.7820.752%C24.055%C++35.1C+N/A11852h10.5B++50.4B
P525 Marauder-H 1,9091,80310716.85C*14.5737.291%C**1.22%B+135.6B++8B+36613.3h5.2B++14.1B++
TAR 1,6821,6618182.031B+0.2525.42%B+20.771%C+48.9B*N/A12434h10.9B*42.9B++
TAS-16 Blackjack 1,6011,5871,4031.131C+1.1545.282%D*12.665%C-35C+N/A10345.4h2.2B+4.8C+
SMG-46 Armistice 1,5901,5741,5071.044C+1.2320.192%D--17.916%C**28C+N/A8256.3h12.9B+64.1C+
NS-11C 1,6011,5622,2750.687C1.5914.107%F-17.094%C6.9D--N/A23225h14.2C++100.9D-
AS16 NightHawk 1,4101,4057881.783B+0.5039.796%C+13.879%C+52.6B*N/A12326.7h3.6B+9.2B+
NS-44 Commissioner 1,4051,3831,5730.879C+1.4011.178%T24.15%C**7.8D--N/A24177.8h3.4B+30.3F**
T9 CARV 1,3971,3839891.398C++0.8817.74%C25.669%B+40.9B++N/A17833.8h10.5B**59.2B+
TRS-12 Uppercut 1,3771,3656951.964B++0.3160.631%C**17.436%B+65.6B**N/A27820.8h2.1B*3.4B+
TSAR-42 1,3451,3444283.14C++0.8635.565%C-72.098%B+48.5B+N/A12527.7h2B++5.5B+
NS Decimator 1,8711,2541,0651.177C*1.1049.448%D**3.11%B+25.4D12.5C19149.3h3.8B++7.6C*
M18 Rotary 2,4491,2378041.539C+0.7432.433%C*1.536%D12.8C+12.6B+17996.4h96.4B+297.2B+
TORQ-9 1,2151,2055602.152B++0.1326.661%B+23.237%C+58.5AN/A15120.6h11.8B**44.1B*
MAX Punch 2,2551,1837761.524U0.7582.06%MN/A13.3S12.1S2388.7h3C+3.6B
T7 Mini-Chaingun 1,1941,1789261.272C**1.0116.218%C+12.309%C+36.8C*N/A10832h13.9B+85.5C**
KSR-35 1,1611,1604612.516C*0.2439.376%B++23.017%D67.4AN/A14417.2h3.7B*9.4B++
NS Baron G5 1,1711,1606591.76B*0.5240.816%C18.19%B*43.3B+N/A10826.8h3.7B*9C+
T32 Bull 1,1671,1606481.79B0.4922.284%C25.776%C**50.7B+N/A12322.9h10.8B++48.7B
SR-7 1,1621,1593163.668C+1.3937.729%C-76.963%C+50.8B++N/A11522.8h2B+5.2C**
M77-B 1,1601,1594012.89B+0.6139.572%B+76.186%C++37B*N/A9431.3h2B*5.2B++
Cycler TRV 1,1621,1584922.354B**0.0828.056%B**20.466%C++56.8A+N/A14020.4h9.6A34.3B**
MKV Suppressed 1,1611,1574792.415A++0.1428.356%B+20.57%C*50.1B*N/A12323.1h11.6B++41.1B+
TMG-50 1,1661,1577901.465C*0.8118.425%C--23.509%C+38.3C*N/A11230.2h9.8B++52.9C**
NS-11A 1,1681,1577231.6C*0.6824.444%C++19.101%C41.2B+N/A10928.1h11.3B*46.1B+
TRAC-5 S 1,1681,1571,0611.09C*1.1921.249%C16.768%C++18.5C+N/A5662.4h9.6B++45B+
TRAC-5 1,1721,1577471.549B**0.7324.029%B+20.743%B40.3A+N/A20428.7h11.3B*46.9B++
FA1 Barrage 1,1661,1556791.701B++0.5842.047%C++17.316%B41.3B*N/A11528h3.3A7.9B*
T1 Cycler 1,1631,1545851.973B*0.3124.016%B+22.357%C++44.9AN/A14225.7h10.5A43.7B*
PDW-16 Hailstorm 1,1621,1539261.245C*1.0323.509%C+17.086%C*30.9C*N/A8537.3h13.6B+57.8B
HC1 Cougar 1,1651,1498871.295C**0.9818.698%D*19.669%C-14.7DN/A5478h10.5B++56.4C+
NS-7 PDW 1,1631,1481,0271.118C*1.1622.968%C17.422%C+25.2C+N/A7045.6h13.6B+59.2C*
P2-120 HESH 1,2231,0627514.16C++11.8838.29%C1.13%C*62.8B+9.5C++29916.9h5.1C+13.4C+
P2-120 HEAT 1,5201,0401248.387B+6.1146.219%B+3.365%C++37.1B**17.1A++28628h7.1C*15.3B+
TS2 Inquisitor 1,0461,0366951.491B0.7919.399%D*21.236%C**24C--N/A5743.1h8.9B+45.7C+
NS-30 Vandal 1,0061,0053542.839B++0.5630.753%C21.393%D46.7BN/A12021.5h4.7B*15.4B+
TX1 Repeater 1,0181,0001,0550.948C**1.3314.077%F-21.8%C++18.8C-N/A5753.1h11.9B+84.8D
L100 Python AP 1,4088811515.834C**3.5651.17%C--3.292%C**33.9C**20.3B+28226h4.6B+9B+
S12 Renegade 9318793232.721C++0.4438.548%C4.778%C+35C-2.1C*8625.1h3.3C+8.5C+
Claymore 8738731964.454C2.1833.612%C++N/A98.1DN/A2728.9h1.2C++3.7C*
SOAS-20 8648615241.643C++0.6425.581%C--20.79%C+44.4B+N/A10719.4h10.3B++40.3B
M40 Fury 1,1888616014.35B*12.0741.891%B++1.161%D61.5B++23.4M++34114h11.8B+28.1B++
Hornet Missiles 1,3898191147.184C**4.9161.091%C++N/A79.5B55.3B*73010.3h9.6B15.7B+
Tank Mine 1,5007994821.658C-0.6235.153%C++N/A53.6D--47D74414.9h2.3D6.6C+
G20 Vulcan-H 1,3837881545.117B2.8447.369%C+3.68%B+43.1C+32.5B+46718.3h97.9C*206.7C**
Auraxium Slasher 81975723,1180.033C+2.252.42%F--2.378%D-0.5C-N/A11473.7h2.1C**85.7T*
L105 Zephyr 8207096211.435C++9.1641.791%C+N/A57.6C**9C++29612.3h5.2B+12.5B+
NSX Tanto 6936824161.639B+0.6422.629%D23.314%C15.2DN/A4144.8h11.8B+52.2C++
T1A Unity 6896753871.744B+0.5324.261%C21.037%C-31.4C--N/A7521.5h11.1B+45.6C**
NS-357 Underboss 6416344841.31B0.9724.58%D**22.555%C*21.3DN/A5429.8h4C**16.2C--
T16 Rhino 6406323811.659B+0.6216.598%D-25%B+41.3B+N/A12515.3h11.4B++68.8C++
M40 Fury-F 8765976630.9C1.3839.415%DN/A11.1D5.2C+7354h11.8C+30C
M60-A Bulldog 738594777.714C++5.4429.613%D-2.02%B+29.6C7.2C++33020.1h4.6B*15.6C*
LC3 Jaguar 5945774511.279C+1.0017.567%D*21.837%B14.3DN/A5240.3h12.5C*71.4C
M6 Onslaught 5725672382.382C++0.1017.808%C++19.048%C+32C+N/A9017.7h15.8B*88.9B+
M6 Onslaught 5685652372.384C++0.1117.626%C*19.292%C+31.9C+N/A8417.7h15.4B*87.5B+
Bighorn .50M 5395361274.22C+1.9432.543%F78.172%C+25.6D*N/A6620.9h1.8C*5.7D--
M40 Fury 6775273117B**14.7233.891%C2.277%B+57.9C++16.5B**3459.1h11.8B34.9C**
M60-A Bulldog 6065191534.6C**32.3258.262%B**3.661%B*86.5A++14.5M*3606h5.3B+9B++
ML-7 7114137900.523C1.7645.554%D*2.906%C+16.5D11.9C+25325h5.8B+12.7C+
The Slasher 46641010,9110.038C2.242.184%F--6.585%C--0.7C-N/A3623.6h3.5D**160T*
E540 Halberd-H 5543963312B+9.7255.505%CN/A62.9B**25.1C**3136.3h4.3B*7.8B*
Havoc 3603572221.608C++0.6745.523%D*17.647%B**37.6C--N/A1049.5h4.4C-9.7D--
M3 Pounder HEG 4273442141.607C++0.6737.762%C+2.616%C19.1C*4.6B*11218h16.3C++43.1C*
MRC3 Mercy 3353311871.77C+0.5117.176%C++17.523%D24.3CN/A7613.6h18.2B105.8B+
M3 Pounder HEG 4293242091.55C+0.7338.553%C+1.852%D-18.6C+6A11217.4h17.4C*45.2C++
HSR-1 3263231152.809B+0.5335.039%C+27.864%C+49.7BN/A1096.5h4.6B*13.1B+
L100 Python HESH 372321398.231C5.9541.636%D1.869%C**44.6C7.1C1937.2h2.9B+6.9C*
Chainblade 36131012,3740.025C++2.2530.663%C++N/A0.4CN/A1736h3.7D12.2C+
E540 Halberd 459281446.386C+4.1139.878%C+3.559%C++24.2C+15.3B+56411.6h5.3B+13.4B
Tomcat A2AM Pods 545280426.667B4.3984.161%B++N/A42.4C40.2C+7286.6h9C+10.6C++
T5 AMC 2842804990.561C-1.7213.105%F--15.357%D-5D*N/A2555.9h18D137.7F-
MG-S1 Jackal 2772721072.542A0.2624.785%C31.25%A++25.7CN/A6010.6h11C*44.4C**
MG-H1 Watchman 2722661012.634B*0.3625.419%B+31.579%B++57.8B++1.3B**1504.6h11.8B*46.4B++
NS-11P 2532481491.664B+0.6127.076%B*23.79%B++42B*N/A1305.9h12.9B+47.8B++
MANA Anti-Vehicle Turret 4412481501.653C++0.6353.308%C+4.435%C*34.4C++26.8C+4237.2h9.7C++18.2C*
NSX Daimyo 224224583.862C*1.5836.524%D92.411%C-37.3C-N/A826h2.8C7.6C
M60-A Bulldog 273219731.286C**29.0149.952%B1.37%D44.7B+11A**2764.9h7.2D14.3C+
SABR-13 2162151531.405C+0.8719.625%D*25.116%C+27.2CN/A1177.9h10.4B++52.8C+
Skyguard 384204952.147C0.1337.966%A+N/A8.3D-7.3D16724.5h186D*489.8C+
NSX Tomoe 2042021141.772C++0.5128.787%C+30.693%D34.8C+N/A1115.8h14.5C+50.3C++
NSX Naginata 204201942.138B++0.1422.443%C++31.343%B+50.3C**N/A1654h9.7B++43B+
AP30 Shredder 364201523.865C1.5927.437%C--1.99%C+22.6C-18.3C+3728.9h98.6C+359.5C
Spear Anti-Vehicle Phalanx Turret 402201355.743C+3.4646%C**1.99%D*35.9C+35.9A+4915.6h10.5C22.8C+
M18 Locust 4282001811.105C1.1730.088%CN/A6.8D-7.7D14329.6h151.7C+504.1C+
TX2 Emperor 1971941451.338B+0.9412.978%F--28.351%B**14.8DN/A4413.1h8.1B+62.6D*
NSX Tengu 194191772.481A0.2037.833%C*17.278%D50.3B+N/A1233.8h10.8B++28.5B+
MRC3 Mercy 186185941.968C+0.3119.023%B+31.351%A*27.6C+N/A936.7h17.6B+92.3B+
Anti-Vehicle Grenade 2371831183N/A180.7249.617%C+N/A457.5B135B+38750.4h3.9B*7.9B++
Hunter QCX 1951814530.4C-1.8814.281%F-25.967%C+5.7D-N/A2431.5h5C*35.4C--
Blackheart 1981792190.817C1.4627.748%D*24.581%C11.7D1.2C+3915.3h4.7C+16.9C
Coyote Missiles 335178473.787C++1.5155.249%C*N/A33C29.1B4695.4h39.7C*71.9C**
L100 Python HEAT 239174434.047C+1.7731.132%F--1.149%D--14.3D*5.3D*11212.2h4.6B+14.9C-
C75 Viper 200169276.259B+3.9834.756%C1.183%C31.3C++5.7C--3355.4h7.7B*22B*
M12 Kobalt 176161440.25A++37.9720.807%B++11.801%D**84.7B++7.9A*3011.9h15.1B++72.8B+
TRAP-M1 1621601251.28C1.0021.674%D**22.5%C35.6C+N/A1254.5h7.9B+36.4C+
A30 Walker 295157552.855A0.5818.115%D-1.274%D11.7C10.3C28813.4h71B**392.2B++
M1 Heavy Cycler 1561561091.431C++0.8513.621%C+16.026%C18.6CN/A868.4h17.7C*130.3C*
Shuriken 144143712.014B+0.2622.771%D*18.182%C+31.8DN/A884.5h13C++57.2C--
Frag Grenade 1431431143N/A140.7240.989%C--N/A476.7C+N/A28740.3h3.2B+7.9B
Sticky Grenade 1401371137N/A134.7242.794%D*N/A342.5D*7.5C--11860.4h3.6D**8.3D*
NSX Yumi 133128821.561C++0.7224.506%C-28.906%B37.6C++1.5B+993.4h11B+45C**
MANA Anti-Personnel Turret 127125711.761N/A0.5223.353%UN/A1250U20U3221900.1h25.5T*109.3T*
TRAC-Shot 1251191280.93C1.3516.626%F-12.605%D*5.4D*N/A2122.1h11.4C++68.3D*
A30 Walker 241119313.839C+1.5627.288%C+N/A17B**17.4A+3267h135.3A495.9B*
L105 Zephyr PX 123115716.429C+14.1528.726%F--N/A54.8D-3.8D4462.1h3.7B*12.8C-
NS-10 Burster 1791031070.963C+1.3242.373%A*4.854%C4C--2.9C7125.9h261.9F--618.2C+
Fatestealer 1021011520.664A1.6135.084%C+10.891%D*15.8C-N/A356.4h1.9A5.3B++
P525 Marauder 10397910.778C8.5018.166%C-N/A48.5C--3C1752h6.6C+36.4C+
TS4 Haymaker 97961910.503D1.7822.822%F-5.208%F--11.9D--N/A398.1h5.4D23.6F-
NS-10 Burster 15389920.967C+1.3142.104%A*2.247%D--3.6D2.6D-6624.7h293F**696C
NS-44L Blackhand 8888194.632M+2.3543.14%C++64.773%A++24.4C+N/A813.6h3.5B++8B+
T1S Cycler 8886362.389A0.1130.018%A23.256%B35.8B+N/A1582.4h11.5B+38.2B*
M20 Wyvern 13977126.417C*4.1430.489%D*3.896%C++17.9C--14.4C+2274.3h82.2C+269.5D
T2 Striker 163771300.592C++1.6980.606%M++1.299%C++7.4D8.3D25610.4h99.6T-123.5D
M12 Kobalt 8574418.5C*16.2218.736%C**13.514%D*92.5B+13.8M**4460.8h15.3B+81.4B+
M40 Fury 8070235B**32.7255.857%B++N/A77.8C+11.1D2960.9h12.1C**21.6B+
VLG Missile Launcher 9568168M++65.7249.186%D1.471%C+61.8C+24.5C+2771.1h4.4B++9B+
G30 Vulcan 11365232.826C+0.5525.495%C-1.538%D--12.5D-9.2D2935.2h111.8C438.3C
Dual-75 Duster 7063512.6C+10.3220.675%F-1.587%A++57.3C6.4C*18141.1h4.5B*21.7D
MR11 Gatekeeper 1326387.875B*5.6040.762%C++1.587%C21C+23B++5293h45.3B+111.3B+
L-30R Vektor 10261115.545A*3.2733.084%DN/A14.5B+9.8B1904.2h52.9B+159.9B+
Icikill 68601,7740.034C2.2414.632%D*N/A0.7C+N/A282.4h2.5C17.2D--
NS Annihilator 12258610.951B*1.3380.362%C+N/A8.1C-8.9C++2557.2h10.7B+13.3B+
M20 Basilisk 8656232.435C0.1648.04%B**7.143%B+12.7D6.8C2814.4h131.5D-273.8C+
L-24R Spur 6555413.75A+11.4729.057%D--N/A19.6D3.6C+902.8h27.4C++94.2C++
NS CandyCannon 3000 54541120.482C1.806.612%F*44.444%B+6.8DN/A208h5.5C-82.9T*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon713,86110.6h
Anti-Vehicle MANA Turret472,3016.6h
Nano-Armor Kit1,2062,558,873170.2h
Skywall Shield Emitter0890.3h
Structure Shield Module11370.3h
Repair Module11590.4h
Cortium Silo0790.2h
Turret AI Module01070.4h
Nanite Revive Grenade07290.2h
Nanite Healing Grenade0930h
Medical Applicator500204,59919.5h
Blast Wall1840.5h
NSX Amaterasu69970.4h
Spitfire Auto-Turret73900.9h
Motion Spotter556,4809.6h
Restoration Kit212891.4h
TR Patriot Flare Gun0510.2h
Xiphos Anti-Personnel Tower0650.3h
Hoplon Anti-Aircraft Phalanx Tower12520.3h
Sunderer Garage0670.6h
Rampart Wall12722.3h
Spear Anti-Vehicle Tower1600.2h
TR Triumph Flare Gun01000.1h
Welding Device06,2280.8h
Shield Recharging Field392,6971.9h
Recon Detection Device321,0492.7h
Ammunition Package693,80910.6h
Medical Kit1,4509,62658.2h
Anti-Infantry MANA Turret195341.4h
M20 Basilisk-F01050.1h
Flail Targeting Dart0710.3h
Snowman Soldier41090.2h
Nano-Repair Grenade01960.1h
WLT-Howler Mining Laser04130.1h

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