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Commissar Space schiedie[N1KE] schiedie
TR BR 79

KDR: 2.25

Score: 92.5m

Last Seen: Feb 16th, 2019 10:59 PM
- OFFLINE - 65.5 hour(s)

Prestige 1, Battle Rank 79 - Terran Republic on Cobalt - Outfit Member of RedBlack Beep Squad[N1KE] RedBlack Beep Squad
TR outfit on Cobalt

Members: 5
Level Progress (to 80): 39%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS CAS30 Tank Buster T9A "Butcher" C150 Dalton M18 Needler M14 Banshee P2-120 AP Hellfire Rocket Pods C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $739,341 MLG Score: 591
Fun Score: N/A
Cheeseburgers Flipped: 756TIME WITH MEDKIT: 1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.175%22.669%4804397943,2571.583870.662

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.257%0.02C+0.305C*-1.022D*HEAD ++ (~12.08)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.10.331C**10.60.258C*39.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.909%1.229%8775101726,4423896170386.78522155%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.647%-0.061C+-0.347C--0.459

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
117.40.269C*43.30.181C++74.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.351%2.161%311810147,405336641902.19994177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.151%-0.052C+-0.292C-0.23

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
280.275C*11.30.098C+16.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.687%1.195%45815100713,051336184883.88307154%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.951%-0.229C-0.804D-0.472

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.60.665B+13.30.661B+26.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.017%75.64%458710156,1702650192.3283

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.974%-0.303C0.557B+0.842

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.334C**2.20.317C*4.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.99%15.078%458610165,7901791443.23103

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.15%0.131C++0.11C+0.387

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.492B+2.90.406B3.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
RedBlack Beep Squad[N1KE] RedBlack Beep Squad
TR outfit on Cobalt

Members: 5
92.5m250.5%308 (18.5k)279 (16.7k)2.2457133,54759,4682.639579 (79)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1022783822.333%12.985%29005:3542

45% Engineer14% Heavy Assault12% Infiltrator22% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 26th, 2013 4:45 PMDec 31st, 2018 12:07 AMFeb 17th, 2019 5:43 AM (2d) (PST)Feb 16th, 2019 8:15 PM (3d) (PST)Feb 16th, 2019 6:59 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
735906450.4020.1790.0521.3140.122591

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,0945,39738,6972411379716,726

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5530.4h/230.4d 23,419 17,341 44,748 436.1k 3,346 7,809 40,508 243.9m

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C++
Kills:1,770
Deaths:1,468
KDR:1.206
Accuracy:23.901% C++
HSR:22.260% C++
TAS-16 Blackjack
C-
Kills:1,587
Deaths:1,403
KDR:1.131
Accuracy:45.282% D*
HSR:12.665% C-
NS-11C
C
Kills:1,562
Deaths:2,275
KDR:0.687
Accuracy:14.107% F-
HSR:17.094% C
TRS-12 Uppercut
B
Kills:1,319
Deaths:668
KDR:1.975
Accuracy:60.873% C**
HSR:17.286% B
AS16 NightHawk
C+
Kills:1,277
Deaths:736
KDR:1.735
Accuracy:38.708% C+
HSR:13.782% C+
NS Baron G5
B*
Kills:1,160
Deaths:659
KDR:1.760
Accuracy:40.816% C
HSR:18.190% B*
TRAC-5 S
C++
Kills:1,157
Deaths:1,061
KDR:1.090
Accuracy:21.249% C
HSR:16.768% C++
TRAC-5
B+
Kills:1,157
Deaths:747
KDR:1.549
Accuracy:24.029% B+
HSR:20.743% B
FA1 Barrage
B+
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:42.047% C*
HSR:17.316% B+
HC1 Cougar
C-
Kills:1,149
Deaths:887
KDR:1.295
Accuracy:18.698% D*
HSR:19.669% C-
NSX Tanto
C
Kills:679
Deaths:414
KDR:1.640
Accuracy:22.558% D
HSR:23.122% C
LC3 Jaguar
B
Kills:577
Deaths:451
KDR:1.279
Accuracy:17.567% D*
HSR:21.837% B
Havoc
B*
Kills:356
Deaths:220
KDR:1.618
Accuracy:45.578% D*
HSR:17.697% B*
T5 AMC
D-
Kills:280
Deaths:499
KDR:0.561
Accuracy:13.105% F-
HSR:15.357% D-
TRAC-Shot
D--
Kills:107
Deaths:114
KDR:0.939
Accuracy:15.506% F--
HSR:13.084% D--
TS4 Haymaker
F
Kills:96
Deaths:191
KDR:0.503
Accuracy:22.822% F
HSR:5.208% F-
Kills:15,388
Deaths (as Engineer):12,472
Deaths (to Engineers):15,301
KDR:1.2338
Kill Difference:2,916
Playtime:2,515.619 hours
Usage:45%
Score:49.633m
Score/min:329
Accuracy (listed only):29.178%
HSR (listed only):17.005%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
C++
Kills:7,161
Deaths:2,918
KDR:2.454
Accuracy:24.807% C++
HSR:26.868% C+
NS-15M1
C+
Kills:2,101
Deaths:1,585
KDR:1.326
Accuracy:18.266% D
HSR:22.704% C+
MSW-R
C+
Kills:1,630
Deaths:1,164
KDR:1.400
Accuracy:19.942% C--
HSR:23.988% C+
T9 CARV
B+
Kills:1,383
Deaths:989
KDR:1.398
Accuracy:17.740% C
HSR:25.669% B+
T7 Mini-Chaingun
C+
Kills:1,178
Deaths:926
KDR:1.272
Accuracy:16.218% C+
HSR:12.309% C+
T32 Bull
C**
Kills:1,160
Deaths:648
KDR:1.790
Accuracy:22.284% C
HSR:25.776% C**
TMG-50
C+
Kills:1,157
Deaths:790
KDR:1.465
Accuracy:18.425% C--
HSR:23.509% C+
T16 Rhino
C**
Kills:555
Deaths:360
KDR:1.542
Accuracy:15.895% D--
HSR:23.784% C**
MG-H1 Watchman
B+
Kills:223
Deaths:96
KDR:2.323
Accuracy:25.242% B+
HSR:30.942% B+
NSX Naginata
B+
Kills:201
Deaths:94
KDR:2.138
Accuracy:22.443% C++
HSR:31.343% B+
Kills:16,749
Deaths (as Heavy Assault):9,570
Deaths (to Heavy Assaults):14,401
KDR:1.75016
Kill Difference:7,179
Playtime:789.105 hours
Usage:14%
Score:11.663m
Score/min:246
Accuracy (listed only):20.126%
HSR (listed only):24.689%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C++
Kills:1,770
Deaths:1,468
KDR:1.206
Accuracy:23.901% C++
HSR:22.260% C++
TAS-16 Blackjack
C-
Kills:1,587
Deaths:1,403
KDR:1.131
Accuracy:45.282% D*
HSR:12.665% C-
SMG-46 Armistice
C**
Kills:1,574
Deaths:1,507
KDR:1.044
Accuracy:20.192% D--
HSR:17.916% C**
NS-11C
C
Kills:1,562
Deaths:2,275
KDR:0.687
Accuracy:14.107% F-
HSR:17.094% C
TRS-12 Uppercut
B
Kills:1,319
Deaths:668
KDR:1.975
Accuracy:60.873% C**
HSR:17.286% B
AS16 NightHawk
C+
Kills:1,277
Deaths:736
KDR:1.735
Accuracy:38.708% C+
HSR:13.782% C+
NS Baron G5
B*
Kills:1,160
Deaths:659
KDR:1.760
Accuracy:40.816% C
HSR:18.190% B*
MKV Suppressed
B+
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:28.356% B+
HSR:20.570% C*
TRAC-5 S
C++
Kills:1,157
Deaths:1,061
KDR:1.090
Accuracy:21.249% C
HSR:16.768% C++
TRAC-5
B+
Kills:1,157
Deaths:747
KDR:1.549
Accuracy:24.029% B+
HSR:20.743% B
FA1 Barrage
B+
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:42.047% C*
HSR:17.316% B+
PDW-16 Hailstorm
C++
Kills:1,153
Deaths:926
KDR:1.245
Accuracy:23.509% C+
HSR:17.086% C++
HC1 Cougar
C-
Kills:1,149
Deaths:887
KDR:1.295
Accuracy:18.698% D*
HSR:19.669% C-
NS-7 PDW
C+
Kills:1,148
Deaths:1,027
KDR:1.118
Accuracy:22.968% C
HSR:17.422% C+
NSX Tanto
C
Kills:679
Deaths:414
KDR:1.640
Accuracy:22.558% D
HSR:23.122% C
LC3 Jaguar
B
Kills:577
Deaths:451
KDR:1.279
Accuracy:17.567% D*
HSR:21.837% B
Havoc
B*
Kills:356
Deaths:220
KDR:1.618
Accuracy:45.578% D*
HSR:17.697% B*
T5 AMC
D-
Kills:280
Deaths:499
KDR:0.561
Accuracy:13.105% F-
HSR:15.357% D-
MG-S1 Jackal
A++
Kills:272
Deaths:106
KDR:2.566
Accuracy:24.785% C
HSR:31.250% A++
NSX Tengu
C+
Kills:128
Deaths:60
KDR:2.133
Accuracy:36.861% C+
HSR:11.719% D**
Shuriken
C
Kills:117
Deaths:57
KDR:2.053
Accuracy:22.685% D*
HSR:17.094% C
TRAC-Shot
D--
Kills:107
Deaths:114
KDR:0.939
Accuracy:15.506% F--
HSR:13.084% D--
TS4 Haymaker
F
Kills:96
Deaths:191
KDR:0.503
Accuracy:22.822% F
HSR:5.208% F-
Kills:20,937
Deaths (as Light Assault):16,634
Deaths (to Light Assaults):11,198
KDR:1.25869
Kill Difference:4,303
Playtime:1,190.454 hours
Usage:22%
Score:18.106m
Score/min:253
Accuracy (listed only):28.096%
HSR (listed only):17.615%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
C++
Kills:1,884
Deaths:861
KDR:2.188
Accuracy:31.725% D--
HSR:79.777% C++
SMG-46 Armistice
C**
Kills:1,574
Deaths:1,507
KDR:1.044
Accuracy:20.192% D--
HSR:17.916% C**
NS-44 Commissioner
C**
Kills:1,383
Deaths:1,573
KDR:0.879
Accuracy:11.178% T
HSR:24.150% C**
KSR-35
B++
Kills:1,160
Deaths:461
KDR:2.516
Accuracy:39.376% B++
HSR:23.017% D
M77-B
B+
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:39.572% B+
HSR:76.186% C++
SR-7
C+
Kills:1,159
Deaths:316
KDR:3.668
Accuracy:37.729% C-
HSR:76.963% C+
MKV Suppressed
B+
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:28.356% B+
HSR:20.570% C*
TSAR-42
C*
Kills:1,156
Deaths:398
KDR:2.905
Accuracy:34.525% D
HSR:70.242% C*
PDW-16 Hailstorm
C++
Kills:1,153
Deaths:926
KDR:1.245
Accuracy:23.509% C+
HSR:17.086% C++
NS-7 PDW
C+
Kills:1,148
Deaths:1,027
KDR:1.118
Accuracy:22.968% C
HSR:17.422% C+
TS2 Inquisitor
C**
Kills:1,036
Deaths:695
KDR:1.491
Accuracy:19.399% D*
HSR:21.236% C**
NS-30 Vandal
C
Kills:1,005
Deaths:354
KDR:2.839
Accuracy:30.753% C
HSR:21.393% D
TX1 Repeater
C++
Kills:1,000
Deaths:1,055
KDR:0.948
Accuracy:14.077% F-
HSR:21.800% C++
SOAS-20
C+
Kills:861
Deaths:524
KDR:1.643
Accuracy:25.581% C--
HSR:20.790% C+
Bighorn .50M
C+
Kills:432
Deaths:107
KDR:4.037
Accuracy:31.974% F-
HSR:78.241% C+
NS-357 Underboss
C-
Kills:408
Deaths:370
KDR:1.103
Accuracy:21.708% F-
HSR:17.892% C-
MG-S1 Jackal
A++
Kills:272
Deaths:106
KDR:2.566
Accuracy:24.785% C
HSR:31.250% A++
NSX Daimyo
C--
Kills:220
Deaths:56
KDR:3.929
Accuracy:36.848% D
HSR:92.273% C--
HSR-1
C+
Kills:219
Deaths:94
KDR:2.330
Accuracy:34.053% C+
HSR:28.311% C+
NSX Tomoe
C+
Kills:202
Deaths:114
KDR:1.772
Accuracy:28.787% C+
HSR:30.693% D
TX2 Emperor
B**
Kills:172
Deaths:131
KDR:1.313
Accuracy:12.360% F--
HSR:28.488% B**
TRAP-M1
C
Kills:160
Deaths:125
KDR:1.280
Accuracy:21.674% D**
HSR:22.500% C
NSX Tengu
C+
Kills:128
Deaths:60
KDR:2.133
Accuracy:36.861% C+
HSR:11.719% D**
Shuriken
C
Kills:117
Deaths:57
KDR:2.053
Accuracy:22.685% D*
HSR:17.094% C
NS-44L Blackhand
A++
Kills:88
Deaths:19
KDR:4.632
Accuracy:43.140% C++
HSR:64.773% A++
NS CandyCannon 3000
B+
Kills:54
Deaths:112
KDR:0.482
Accuracy:6.612% F*
HSR:44.444% B+
Kills:19,307
Deaths (as Infiltrator):11,928
Deaths (to Infiltrators):8,529
KDR:1.61863
Kill Difference:7,379
Playtime:659.951 hours
Usage:12%
Score:7.597m
Score/min:192
Accuracy (listed only):26.939%
HSR (listed only):37.547%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B+
Kills:1,596
Deaths:805
KDR:1.983
Accuracy:25.342% B+
HSR:21.115% C+
TAS-16 Blackjack
C-
Kills:1,587
Deaths:1,403
KDR:1.131
Accuracy:45.282% D*
HSR:12.665% C-
SMG-46 Armistice
C**
Kills:1,574
Deaths:1,507
KDR:1.044
Accuracy:20.192% D--
HSR:17.916% C**
TRS-12 Uppercut
B
Kills:1,319
Deaths:668
KDR:1.975
Accuracy:60.873% C**
HSR:17.286% B
AS16 NightHawk
C+
Kills:1,277
Deaths:736
KDR:1.735
Accuracy:38.708% C+
HSR:13.782% C+
TORQ-9
B+
Kills:1,205
Deaths:560
KDR:2.152
Accuracy:26.661% B+
HSR:23.237% C+
NS Baron G5
B*
Kills:1,160
Deaths:659
KDR:1.760
Accuracy:40.816% C
HSR:18.190% B*
Cycler TRV
B**
Kills:1,158
Deaths:492
KDR:2.354
Accuracy:28.056% B**
HSR:20.466% C++
NS-11A
C+
Kills:1,157
Deaths:723
KDR:1.600
Accuracy:24.444% C+
HSR:19.101% C
MKV Suppressed
B+
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:28.356% B+
HSR:20.570% C*
FA1 Barrage
B+
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:42.047% C*
HSR:17.316% B+
T1 Cycler
B+
Kills:1,154
Deaths:585
KDR:1.973
Accuracy:24.016% B+
HSR:22.357% C++
PDW-16 Hailstorm
C++
Kills:1,153
Deaths:926
KDR:1.245
Accuracy:23.509% C+
HSR:17.086% C++
NS-7 PDW
C+
Kills:1,148
Deaths:1,027
KDR:1.118
Accuracy:22.968% C
HSR:17.422% C+
T1A Unity
C
Kills:671
Deaths:387
KDR:1.734
Accuracy:24.358% C
HSR:21.013% C--
Havoc
B*
Kills:356
Deaths:220
KDR:1.618
Accuracy:45.578% D*
HSR:17.697% B*
MG-S1 Jackal
A++
Kills:272
Deaths:106
KDR:2.566
Accuracy:24.785% C
HSR:31.250% A++
SABR-13
C+
Kills:215
Deaths:153
KDR:1.405
Accuracy:19.625% D*
HSR:25.116% C+
NS-11P
B*
Kills:166
Deaths:106
KDR:1.566
Accuracy:26.705% B*
HSR:20.482% C*
NSX Yumi
C**
Kills:128
Deaths:82
KDR:1.561
Accuracy:24.612% C-
HSR:28.906% C**
NSX Tengu
C+
Kills:128
Deaths:60
KDR:2.133
Accuracy:36.861% C+
HSR:11.719% D**
Shuriken
C
Kills:117
Deaths:57
KDR:2.053
Accuracy:22.685% D*
HSR:17.094% C
TS4 Haymaker
F
Kills:96
Deaths:191
KDR:0.503
Accuracy:22.822% F
HSR:5.208% F-
T1S Cycler
A
Kills:86
Deaths:36
KDR:2.389
Accuracy:30.018% A
HSR:23.256% B
Kills:20,035
Deaths (as Combat Medic):12,647
Deaths (to Combat Medics):5,090
KDR:1.58417
Kill Difference:7,388
Playtime:255.836 hours
Usage:5%
Score:3.995m
Score/min:260
Accuracy (listed only):30.388%
HSR (listed only):19.177%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
C++
Kills:567
Deaths:237
KDR:2.392
Accuracy:17.777% C++
HSR:19.048% C+
M6 Onslaught
C++
Kills:564
Deaths:236
KDR:2.390
Accuracy:17.594% C++
HSR:19.149% C+
M3 Pounder HEG
C+
Kills:344
Deaths:214
KDR:1.607
Accuracy:37.798% C+
HSR:2.616% C
M3 Pounder HEG
C+
Kills:322
Deaths:209
KDR:1.541
Accuracy:38.592% C+
HSR:1.863% D-
MRC3 Mercy
C++
Kills:314
Deaths:185
KDR:1.697
Accuracy:17.107% C++
HSR:16.879% D
MRC3 Mercy
A**
Kills:170
Deaths:92
KDR:1.848
Accuracy:18.884% B+
HSR:32.941% A**
M1 Heavy Cycler
C+
Kills:156
Deaths:109
KDR:1.431
Accuracy:13.621% C+
HSR:16.026% C
NS-10 Burster
A*
Kills:103
Deaths:107
KDR:0.963
Accuracy:42.373% A*
HSR:4.854% C
NS-10 Burster
A*
Kills:89
Deaths:92
KDR:0.967
Accuracy:42.104% A*
HSR:2.247% D--
Kills:2,629
Deaths (as MAX Suit):740.500
Deaths (to MAX Suits):2,647
KDR:3.5503
Kill Difference:1,888.500
Playtime:94.633 hours
Usage:2%
Score:1.508m
Score/min:266
Accuracy (listed only):27.316%
HSR (listed only):12.847%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
B**
Kills:5,537
V. Kills:5,114 108%
Deaths:2,109
KDR:2.625
Accuracy:32.034% C+
KPH:18.200 B+
VKPH:16.800 B**
M14 Banshee
B**
Kills:4,325
V. Kills:374 N/A
Deaths:718
KDR:6.024
Accuracy:32.466% B+
KPH:64.600 B++
VKPH:5.600 B**
Hellfire Rocket Pods
B**
Kills:2,724
V. Kills:410 N/A
Deaths:205
KDR:13.288
Accuracy:48.419% C+
KPH:136.200 B**
VKPH:20.500 B++
M18 Rotary
B
Kills:1,195
V. Kills:1,192 100%
Deaths:801
KDR:1.492
Accuracy:32.206% C++
KPH:12.400 C+
VKPH:12.400 B
Hornet Missiles
B++
Kills:783
V. Kills:545 143%
Deaths:111
KDR:7.054
Accuracy:60.734% C+
KPH:78.700 C*
VKPH:54.800 B++
Tomcat A2AM Pods
C+
Kills:277
V. Kills:262 105%
Deaths:42
KDR:6.595
Accuracy:84.396% B+
KPH:41.700 C
VKPH:39.400 C+
M18 Locust
D
Kills:200
V. Kills:228 87%
Deaths:181
KDR:1.105
Accuracy:30.088% C
KPH:6.800 D-
VKPH:7.700 D
Coyote Missiles
B
Kills:176
V. Kills:156 112%
Deaths:46
KDR:3.826
Accuracy:55.100% C++
KPH:33.500 C+
VKPH:29.700 B
Kills:15,217 (11,257 + 0)
Deaths:4,213
KDR:3.612
VKDR:1.966
Vehicle Kills:8,281
Kill Difference:11,004
Playtime:537.905 hours
Usage:10%
Score:7.972m
Score/min:247
Piloting Accuracy:30.088%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A+
Kills:12,661
V. Kills:9,645 131%
Deaths:3,647
KDR:3.472
Accuracy:49.926% B+
KPH:15.600 A+
VKPH:11.900 B**
C150 Dalton
A++
Kills:6,511
V. Kills:6,220 105%
Deaths:840
KDR:7.751
Accuracy:21.207% F-
KPH:48.700 B*
VKPH:46.500 A++
L105 Zephyr
C**
Kills:709
V. Kills:111 N/A
Deaths:62
KDR:11.436
Accuracy:41.791% C+
KPH:57.500 C**
VKPH:9 C++
AP30 Shredder
C+
Kills:200
V. Kills:163 122%
Deaths:52
KDR:3.846
Accuracy:27.436% C--
KPH:22.400 C
VKPH:18.300 C+
L105 Zephyr PX
D
Kills:115
V. Kills:8 N/A
Deaths:7
KDR:16.429
Accuracy:28.726% F-
KPH:54.400 D
VKPH:3.800 D
Dual-75 Duster
B
Kills:63
V. Kills:7 N/A
Deaths:5
KDR:12.600
Accuracy:20.965% F-
KPH:59.200 C
VKPH:6.600 B
L-30R Vektor
B+
Kills:61
V. Kills:41 145%
Deaths:11
KDR:5.545
Accuracy:33.084% D
KPH:14.500 B+
VKPH:9.700 C++
Kills:20,320 (12,722 + 7,598)
Deaths:4,624
KDR:4.394
VKDR:3.502
Vehicle Kills:16,195
Kill Difference:15,696
Playtime:975.505 hours
Usage:18%
Score:14.321m
Score/min:245
Piloting Accuracy:33.084%
Gunner Accuracy:20.965%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:786
V. Kills:488 161%
Deaths:144
KDR:5.458
Accuracy:50.878% D
KPH:32 C*
VKPH:19.900 B+
L100 Python HESH
C
Kills:320
V. Kills:51 N/A
Deaths:38
KDR:8.421
Accuracy:41.648% D
KPH:44.400 C
VKPH:7.100 C
Skyguard
C--
Kills:202
V. Kills:179 112%
Deaths:94
KDR:2.149
Accuracy:37.968% A+
KPH:8.300 D
VKPH:7.300 C--
L100 Python HEAT
D--
Kills:174
V. Kills:65 264%
Deaths:43
KDR:4.047
Accuracy:31.132% F-
KPH:14.300 D--
VKPH:5.300 D*
C75 Viper
C++
Kills:169
V. Kills:31 N/A
Deaths:27
KDR:6.259
Accuracy:34.756% C
KPH:31.500 C++
VKPH:5.800 C-
Kills:1,651 (1,651 + 0)
Deaths:346
KDR:4.772
VKDR:2.353
Vehicle Kills:814
Kill Difference:1,305
Playtime:73.669 hours
Usage:1%
Score:0.920m
Score/min:208
Driving Accuracy:34.756%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C**
Kills:3,652
V. Kills:2,726 134%
Deaths:513
KDR:7.119
Accuracy:42.576% C
KPH:25.500 C
VKPH:19 C**
P2-120 HESH
B+
Kills:1,062
V. Kills:161 N/A
Deaths:75
KDR:14.160
Accuracy:38.290% C
KPH:62.700 B+
VKPH:9.500 C++
P2-120 HEAT
A++
Kills:1,040
V. Kills:480 216%
Deaths:124
KDR:8.387
Accuracy:46.219% B+
KPH:37.100 B**
VKPH:17.100 A++
E540 Halberd
B+
Kills:274
V. Kills:176 155%
Deaths:43
KDR:6.372
Accuracy:39.920% C+
KPH:23.900 C+
VKPH:15.300 B+
P525 Marauder
C
Kills:97
V. Kills:6 N/A
Deaths:9
KDR:10.778
Accuracy:18.166% C-
KPH:48.300 C--
VKPH:3 C
G30 Vulcan
D
Kills:65
V. Kills:48 133%
Deaths:23
KDR:2.826
Accuracy:25.495% C-
KPH:12.500 D-
VKPH:9.200 D
MR11 Gatekeeper
B**
Kills:63
V. Kills:69 90%
Deaths:8
KDR:7.875
Accuracy:40.762% C*
KPH:20.900 C+
VKPH:22.800 B**
Kills:6,253 (5,754 + 499)
Deaths:795
KDR:7.865
VKDR:4.611
Vehicle Kills:3,666
Kill Difference:5,458
Playtime:209.733 hours
Usage:4%
Score:3.849m
Score/min:306
Driving Accuracy:46.219%
Gunner Accuracy:40.762%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:1,740
V. Kills:102 N/A
Deaths:106
KDR:16.415
Accuracy:36.862% C*
KPH:134.500 B++
VKPH:7.900 C**
G20 Vulcan-H
B+
Kills:776
V. Kills:588 132%
Deaths:153
KDR:5.072
Accuracy:47.161% C+
KPH:42.900 C+
VKPH:32.500 B+
E540 Halberd-H
B**
Kills:393
V. Kills:157 249%
Deaths:33
KDR:11.909
Accuracy:55.480% C
KPH:63.100 B**
VKPH:25.200 C**
Kills:2,909 (0 + 2,909)
Deaths:292
KDR:9.962
VKDR:2.901
Vehicle Kills:847
Kill Difference:2,617
Playtime:37.257 hours
Usage:1%
Score:0.909m
Score/min:407
Driving Accuracy:N/A%
Gunner Accuracy:55.480%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M+
Kills:860
V. Kills:326 263%
Deaths:60
KDR:14.333
Accuracy:41.875% B++
KPH:61.400 B++
VKPH:23.300 M+
M40 Fury
B**
Kills:527
V. Kills:150 349%
Deaths:31
KDR:17
Accuracy:33.891% C
KPH:57.800 C*
VKPH:16.500 B**
M12 Kobalt
A++
Kills:153
V. Kills:15 N/A
Deaths:4
KDR:38.250
Accuracy:20.426% B+
KPH:85 B+
VKPH:8.300 A++
M12 Kobalt
M*
Kills:73
V. Kills:11 N/A
Deaths:4
KDR:18.250
Accuracy:18.829% C**
KPH:87.900 B+
VKPH:13.200 M*
M20 Basilisk
C
Kills:55
V. Kills:29 183%
Deaths:23
KDR:2.391
Accuracy:47.835% B**
KPH:12.500 D
VKPH:6.600 C
Kills:1,668 (0 + 1,668)
Deaths:122
KDR:13.672
VKDR:4.352
Vehicle Kills:531
Kill Difference:1,546
Playtime:30.140 hours
Usage:1%
Score:0.603m
Score/min:333
Driving Accuracy:N/A%
Gunner Accuracy:47.835%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C*
Kills:872
V. Kills:52 N/A
Deaths:319
KDR:2.734
Accuracy:38.669% C
KPH:35 C-
VKPH:2.100 C*
M40 Fury-F
C
Kills:596
V. Kills:279 213%
Deaths:661
KDR:0.902
Accuracy:39.343% D-
KPH:11.100 D
VKPH:5.200 C
Kills:1,468 (1,468 + 0)
Deaths:980
KDR:1.498
VKDR:0.338
Vehicle Kills:331
Kill Difference:488
Playtime:78.766 hours
Usage:1%
Score:0.365m
Score/min:77
Driving Accuracy:39.343%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C+
Kills:67
V. Kills:57 116%
Deaths:12
KDR:5.583
Accuracy:29.457% D*
KPH:15.800 D
VKPH:13.500 C+
Kills:67 (0 + 67)
Deaths:12
KDR:5.583
VKDR:4.750
Vehicle Kills:57
Kill Difference:55
Playtime:4.233 hours
Usage:0%
Score:0.056m
Score/min:222
Piloting Accuracy:N/A%
Gunner Accuracy:29.457%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
CAS30 Tank Buster 22,30612,6613,6473.472A1.2349.926%B+1.248%C+15.6A+11.9B**162813.2h30.5B**61B*
T9A "Butcher" 7,2197,1612,9182.454C**0.2124.807%C++26.868%C+57.5C++N/A153124.6h9.7B*39B+
C150 Dalton 12,7316,5118407.751C++5.5121.207%F-N/A48.7B*46.6A++722133.6h2.4A11.4C*
M18 Needler 10,6515,5372,1092.625C**0.3832.034%C+1.336%D18.2B+16.8B**230303.6h95.2B++297.3B++
M14 Banshee 4,6994,3257186.024C++3.7832.466%B+1.156%C+64.6B++5.6B**22666.9h18.9B+58.2B+
P2-120 AP 6,3783,6525137.119C++4.8742.576%C1.999%D25.5C19C**288143.1h7.2C++16.9C++
Hellfire Rocket Pods 3,1342,72420513.288B*11.0448.419%C+N/A136.2B**20.5B++60620h12.3B+25.4B++
C-4 3,5772,4432,0541.189C+1.069.617%F**N/A33.1D--15.4D-28573.7h1.3B+13.4F--
NS-15M1 2,1352,1011,5851.326C+0.9218.266%D22.704%C+25.1C--N/A6583.8h12.2C*66.8C+
RAMS .50M 1,8941,8848612.188C0.0631.725%D--79.777%C++32.7C**N/A9157.6h2B+6.3C+
LC2 Lynx 1,8141,7701,4681.206C++1.0423.901%C++22.26%C++14.3DN/A52123.5h14.8C*61.9C**
P525 Marauder-H 1,8421,74010616.415C*14.1736.862%C*1.264%B+134.9B++7.9C**36412.9h5.2B++14.1B++
MSW-R 1,6381,6301,1641.4C+0.8519.942%C--23.988%C+33.6C+N/A11648.5h10.5B++52.7C**
TAR 1,6171,5968051.983B+0.2625.342%B+21.115%C+48.2B++N/A12433.1h10.9B*43.2B++
TAS-16 Blackjack 1,6011,5871,4031.131C+1.1145.282%D*12.665%C-35C+N/A10345.4h2.2B+4.8C+
SMG-46 Armistice 1,5901,5741,5071.044C+1.2020.192%D--17.916%C**28C+N/A8256.3h12.9B+64.1C+
NS-11C 1,6011,5622,2750.687C1.5614.107%F-17.094%C6.9D-N/A23225h14.2C*100.9D
T9 CARV 1,3971,3839891.398C++0.8517.74%C25.669%B+41.2B++N/A17833.6h10.5B**59.2B+
NS-44 Commissioner 1,4051,3831,5730.879C+1.3711.178%T24.15%C**7.8D--N/A24177.6h3.4B+30.3F**
TRS-12 Uppercut 1,3311,3196681.975B++0.2760.873%C**17.286%B65B**N/A27820.3h2B**3.4B+
AS16 NightHawk 1,2801,2777361.735B+0.5138.708%C+13.782%C+50.5B*N/A11925.3h3.6B++9.4B+
TORQ-9 1,2151,2055602.152B++0.0926.661%B+23.237%C+58.5B**N/A15120.6h11.8B**44.1B*
NS Decimator 1,7781,1961,0471.142C++1.1049.169%D**3.261%B++25D12.2C19047.8h3.8B++7.7C*
M18 Rotary 2,3871,1958011.492C+0.7532.206%C++1.59%C--12.4C+12.4B17796h98.1B+304.7B+
MAX Punch 2,2551,1837731.53U0.7282.079%A**N/A13.4S12.1S2388.4h3C+3.6B
T7 Mini-Chaingun 1,1941,1789261.272C**0.9716.218%C+12.309%C+36.8C*N/A10832h13.9B+85.5C**
T32 Bull 1,1671,1606481.79B0.4622.284%C25.776%C**50.7B+N/A12322.9h10.8B+48.7B
NS Baron G5 1,1711,1606591.76B*0.4940.816%C18.19%B*43.3B+N/A10826.8h3.7B*9C+
KSR-35 1,1611,1604612.516C*0.2739.376%B++23.017%D67.4AN/A14417.2h3.7B*9.4B++
M77-B 1,1601,1594012.89B+0.6439.572%B+76.186%C++37B++N/A9431.3h2B*5.2B++
SR-7 1,1621,1593163.668C++1.4237.729%C-76.963%C+50.8B++N/A11522.8h2B+5.2C**
Cycler TRV 1,1621,1584922.354B**0.1128.056%B**20.466%C++56.8AN/A13920.4h9.6A34.3B**
NS-11A 1,1681,1577231.6C*0.6524.444%C+19.101%C41.2B+N/A10928.1h11.3B*46.1B+
MKV Suppressed 1,1611,1574792.415A++0.1728.356%B+20.57%C*50.1B*N/A12323.1h11.6B+41.1B+
TRAC-5 S 1,1681,1571,0611.09C**1.1621.249%C16.768%C++18.5C+N/A5662.4h9.6B++45B+
TRAC-5 1,1721,1577471.549B**0.7024.029%B+20.743%B40.3A+N/A20328.7h11.3B*46.9B++
TMG-50 1,1661,1577901.465C**0.7818.425%C--23.509%C+38.3C*N/A11230.2h9.8B++52.9C**
TSAR-42 1,1571,1563982.905C+0.6634.525%D70.242%C*45.2BN/A11925.6h2B++5.8C**
FA1 Barrage 1,1661,1556791.701B**0.5442.047%C*17.316%B+41.3B*N/A11528h3.3A7.9B*
T1 Cycler 1,1631,1545851.973B*0.2724.016%B+22.357%C++44.9AN/A14125.7h10.5A43.7B*
PDW-16 Hailstorm 1,1621,1539261.245C**1.0023.509%C+17.086%C++30.9C++N/A8537.3h13.6B+57.8B
HC1 Cougar 1,1651,1498871.295C*0.9518.698%D*19.669%C-14.7DN/A5478h10.5B+56.4C++
NS-7 PDW 1,1631,1481,0271.118C**1.1322.968%C17.422%C+25.2C+N/A7045.6h13.6B+59.2C**
P2-120 HESH 1,2231,0627514.16C++11.9138.29%C1.13%C*62.8B+9.5C++29816.9h5.1C+13.4C+
P2-120 HEAT 1,5201,0401248.387B+6.1446.219%B+3.365%C++37.1B**17.1A++28628h7.1C**15.3B+
TS2 Inquisitor 1,0461,0366951.491C**0.7519.399%D*21.236%C**24C--N/A5743.1h8.9B+45.7C+
NS-30 Vandal 1,0061,0053542.839B++0.5930.753%C21.393%D46.7B+N/A12021.5h4.7B*15.4B+
TX1 Repeater 1,0181,0001,0550.948C**1.3014.077%F-21.8%C++18.8CN/A5753.1h11.9B+84.8C
S12 Renegade 9248723192.734C++0.4938.669%C4.702%C+35C-2.1C*8624.9h3.3C++8.4C++
SOAS-20 8648615241.643C++0.6025.581%C--20.79%C+44.4B+N/A10719.4h10.3B+40.3B
M40 Fury 1,1868606014.333B*12.0941.875%B++1.163%D61.4B++23.3M+34114h11.8B+28.1B++
Claymore 8578571844.658C2.4134.114%C*N/A102DN/A2848.4h1.2C++3.6B
Tank Mine 1,4907914821.641C-0.6034.919%C++N/A53.1D--46.9C--74214.9h2.3D6.6C+
L100 Python AP 1,2747861445.458C**3.2150.878%D3.69%B+32.1C*19.9B+27524.5h4.8B*9.4B++
Hornet Missiles 1,3287831117.054C*4.8160.734%C+N/A78.3C*54.5B++73010h9.7C**15.9B+
G20 Vulcan-H 1,3647761535.072B2.8347.161%C+3.737%B+42.9C+32.5B+47018.1h97.7C*207.2C**
Auraxium Slasher 77671622,3030.032C+2.212.381%F--2.374%D-0.5C-N/A11426.7h2.1C**88.7T*
L105 Zephyr 8207096211.435C++9.1941.791%C+N/A57.6C**9C++29612.3h5.2B++12.5B+
NSX Tanto 6906794141.64B+0.6122.558%D23.122%C15.2DN/A4144.7h11.8B+52.2C++
T1A Unity 6856713871.734B+0.5124.358%C21.013%C--32C--N/A7621h11.1B++45.4B
M40 Fury-F 8755966610.902C1.3439.343%D-N/A11.1D5.2C7353.8h11.8C++30C
M60-A Bulldog 718579767.618C++5.3729.55%D2.073%B+29C7C*32720h4.7B*15.8C*
LC3 Jaguar 5945774511.279C+0.9717.567%D*21.837%B14.4DN/A5240.2h12.5C*71.4C
M6 Onslaught 5725672372.392C++0.1517.777%C++19.048%C+32C+N/A9017.7h15.8B*88.7B+
M6 Onslaught 5675642362.39C++0.1417.594%C++19.149%C+31.9C+N/A8417.7h15.4B*87.5B+
T16 Rhino 5625553601.542B0.7015.895%D--23.784%C**38.3C*N/A12014.5h11.6B++73.2C+
M40 Fury 6775273117B**14.7533.891%C2.277%B+57.9C*16.5B**3459.1h11.8B34.9C**
M60-A Bulldog 6065191534.6C*32.3558.262%B**3.661%B*86.5A++14.5M+3606h5.3B+9B*
Bighorn .50M 4344321074.037C+1.7931.974%F-78.241%C+25.7D*N/A6716.8h1.9C+5.8D*
The Slasher 46641010,9110.038C2.212.184%F--6.585%C--0.7C--N/A3623.6h3.5D**160T*
NS-357 Underboss 4114083701.103C++1.1421.708%F-17.892%C-15.6D-N/A4126.1h4.2C++19.5D--
ML-7 6863987810.51C1.7445.234%D*3.015%C++16.2D11.7C+25324.6h5.8B+12.7C++
E540 Halberd-H 5503933311.909B+9.6655.48%CN/A63.4B**25.3B3116.2h4.3B*7.8B*
Havoc 3593562201.618C++0.6345.578%D*17.697%B*37.9C-N/A1059.4h4.4C-9.7D-
M3 Pounder HEG 4273442141.607C++0.6437.798%C+2.616%C19.2C*4.6B*11317.9h16.2C*43C*
M3 Pounder HEG 4263222091.541C+0.7038.592%C+1.863%D-18.6C+6A11217.3h17.5C*45.3C++
L100 Python HESH 371320388.421C6.1841.648%D1.875%C*44.4C7.1C1917.2h2.9B+6.9C*
MRC3 Mercy 3173141851.697C+0.5517.107%C++16.879%D23.6CN/A7513.3h18.7C**109.2B
Chainblade 36131012,3740.025C++2.2230.951%C++N/A0.4CN/A1735.6h3.7D12C++
T5 AMC 2842804990.561C-1.6813.105%F-15.357%D-5D--N/A2555.9h18D137.7F-
Tomcat A2AM Pods 539277426.595B+4.3584.396%B+N/A42C39.7C+7216.6h8.7C+10.4C*
E540 Halberd 450274436.372C+4.1339.92%C+3.65%C++23.8C+15.3B+56011.5h5.4B+13.6B
MG-S1 Jackal 2772721062.566A0.3224.785%C31.25%A++25.7CN/A5810.6h11C*44.4C**
MANA Anti-Vehicle Turret 4412481501.653C++0.5953.308%C+4.435%C++34.4C++26.8C+4227.2h9.7C++18.2C*
MG-H1 Watchman 228223962.323B+0.0825.242%B+30.942%B+53.1B+1.2B*1354.2h12.4B++49.2B+
NSX Daimyo 220220563.929C*1.6836.848%D92.273%C--37.9C-N/A825.8h2.8C7.6C
M60-A Bulldog 273219731.286C**29.0449.952%B1.37%D-44.7B+11A*2764.9h7.2D14.3C+
HSR-1 221219942.33C*0.0834.053%C+28.311%C+38.4C+N/A895.7h4.7B++13.7B+
SABR-13 2162151531.405C+0.8419.625%D*25.116%C+27.2CN/A1167.9h10.4B+52.8C+
NSX Tomoe 2042021141.772C++0.4728.787%C+30.693%D34.8C+N/A1105.8h14.5C+50.3C++
Skyguard 381202942.149C0.1037.968%A+N/A8.3D7.3C--16624.4h187.2D--493C+
Spear Anti-Vehicle Phalanx Turret 402201355.743C+3.5045.976%C**1.99%D*35.9C+35.9A+4905.6h10.5C22.8C+
NSX Naginata 204201942.138B++0.1122.443%C++31.343%B+50.3BN/A1624h9.7B++43B+
AP30 Shredder 363200523.846C+1.6027.436%C--2%C+22.5C18.3C+3638.9h99.1C+361.2C
M18 Locust 4282001811.105C1.1430.088%CN/A6.8D-7.7D14329.5h151.7C+504.1C+
Anti-Vehicle Grenade 2351821182N/A179.7549.533%C+N/A455B132.5B+39820.4h3.8B**7.7B++
Hunter QCX 1951814530.4C-1.8514.281%F-25.967%C+5.7DN/A2431.5h5C*35.4C-
Coyote Missiles 332176463.826C++1.5855.1%C++N/A33.2C+29.4C**4785.3h39.6C**71.9B
L100 Python HEAT 239174434.047C+1.8031.132%F-1.149%D--14.3D--5.3D*11212.2h4.6B*14.9C-
TX2 Emperor 1731721311.313B+0.9312.36%F--28.488%B**13.8D-N/A4212.5h8.1B+65.2F
MRC3 Mercy 171170921.848C+0.4018.884%B+32.941%A**26.2C+N/A916.5h18.1B+96B+
C75 Viper 200169276.259B+4.0134.756%C1.183%C31.3C++5.7C--3345.4h7.7B*22B*
NS-11P 1711661061.566B0.6826.705%B*20.482%C*36.1B+1.1A*1294.6h13.9C*51.9B+
TRAP-M1 1621601251.28C0.9721.674%D**22.5%C35.6C+N/A1254.5h7.9B+36.4C+
M1 Heavy Cycler 1561561091.431C++0.8113.621%C+16.026%C18.6C+N/A868.4h17.7C**130.3C**
M12 Kobalt 168153438.25A++36.0020.426%B+12.418%D*85B+8.3A++2991.8h14.6B*71.5B++
Frag Grenade 1431431143N/A140.7541.14%C--N/A476.7C+N/A28760.3h3.2B++7.9B
Sticky Grenade 1401371137N/A134.7542.794%D*N/A342.5D*7.5C--11820.4h3.6D*8.3D--
A30 Walker 260136542.519B**0.2717.284%D--1.471%C-10.5C9.5C28613h73.2B**423.5B++
NSX Yumi 133128821.561C++0.6824.612%C-28.906%C**37.6C++1.5B993.4h11B+44.9C*
NSX Tengu 130128602.133B*0.1136.861%C+11.719%D**37.6C+N/A993.4h11.8B+32B
Blackheart 1351261580.797C1.4527.783%D*24.603%C-10.7DN/A3211.8h4.5C+16.3C-
MANA Anti-Personnel Turret 127125711.761N/A0.4823.353%UN/A1250U20U3221900.1h25.5T*109.3T*
A30 Walker 238117313.774C+1.5327.282%C+N/A16.7B++17.3B**3227h137.2B**503B*
Shuriken 118117572.053B++0.1922.685%D*17.094%C28.5DN/A854.1h13C++57.4C-
L105 Zephyr PX 123115716.429C+14.1828.726%F-N/A54.8D3.8D4462.1h3.7B*12.8C
TRAC-Shot 1121071140.939C1.3115.506%F--13.084%D--5.1D*N/A2021h10.9C**70.3D*
NS-10 Burster 1791031070.963C++1.2842.373%A*4.854%C4C-2.9C7125.9h261.9F-618.2C+
P525 Marauder 10397910.778C8.5318.166%C-N/A48.5C--3C1752h6.6C+36.4C+
TS4 Haymaker 97961910.503D1.7422.822%F5.208%F-11.9D--N/A398.1h5.4C--23.6F
NS-10 Burster 15389920.967C+1.2842.104%A*2.247%D--3.6D2.6D6624.7h293F*696C
NS-44L Blackhand 8888194.632M*2.3943.14%C++64.773%A++24.4C+N/A813.6h3.5B++8B+
T1S Cycler 8886362.389A0.1430.018%A23.256%B35.8BN/A1572.4h11.5B+38.2B*
T2 Striker 163771290.597C*1.6580.997%M++1.299%C**7.5D8.3D25410.3h98.8F**122D
M12 Kobalt 8473418.25C*16.0018.829%C**13.699%D--91.3B+13.8M**4420.8h15.4B+81.8B+
M40 Fury 8070235A*32.7555.857%B++N/A77.8C11.1D-2960.9h12.1C**21.6B
M20 Wyvern 12467125.583C++3.3429.457%D*4.478%B+16D13.6C+2224.2h88.3C+299.9D
G30 Vulcan 11365232.826C+0.5825.495%C-1.538%D--12.5D-9.2D2925.2h111.8C438.3C
MR11 Gatekeeper 1326387.875B**5.6340.762%C*1.587%C-21C+23B**5273h45.3B+111.3B+
Dual-75 Duster 7063512.6C+10.3520.965%F-1.587%A57.3C-6.4C**18211.1h4.4B*21C--
L-30R Vektor 10261115.545A*3.3033.084%DN/A14.5B+9.8C++1864.2h52.9B+159.9B+
Icikill 68601,7740.034C2.2114.632%D*N/A0.7CN/A282.4h2.5C-17.2D-
NS Annihilator 12057610.934B*1.3180.336%C+N/A7.9C--8.8C++2527.2h10.9B+13.6B
M20 Basilisk 8455232.391C0.1547.835%B**7.273%B+12.5D6.6C2784.4h132.1D-276.3C+
NS CandyCannon 3000 54541120.482C1.766.612%F*44.444%B+6.8DN/A208h5.5C82.9T*

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit212891.4h
Motion Spotter496,1249.2h
TR Patriot Flare Gun0510.2h
Nano-Armor Kit1,1932,500,687165.1h
Anti-Vehicle MANA Turret472,3016.6h
Spawn Beacon693,76910.3h
Turret AI Module01070.4h
Structure Shield Module11370.3h
Repair Module11590.4h
Cortium Silo0790.2h
Skywall Shield Emitter0890.3h
Blast Wall1840.5h
Nanite Revive Grenade07060.2h
Medical Applicator492201,93619.2h
Nanite Healing Grenade0930h
NSX Amaterasu69970.4h
TR Triumph Flare Gun01000.1h
Welding Device06,2280.8h
Spear Anti-Vehicle Tower1600.2h
Spitfire Auto-Turret63250.7h
Sunderer Garage0670.6h
Rampart Wall12722.3h
Hoplon Anti-Aircraft Phalanx Tower12520.3h
Xiphos Anti-Personnel Tower0650.3h
M20 Basilisk-F01050.1h
Ammunition Package693,75410.5h
Shield Recharging Field392,6971.9h
Medical Kit1,3538,90655.4h
Anti-Infantry MANA Turret195341.4h
Flail Targeting Dart0710.3h
Snowman Soldier41090.2h
Nano-Repair Grenade01300h
Recon Detection Device321,0492.7h
WLT-Howler Mining Laser04130.1h

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