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Lt. General Hater schiedie[AClD] schiedie
TR BR 91

KDR: 2.31

Score: 96.4m

Last Seen: Oct 14th, 2019 7:45 PM
- OFFLINE - 6 hour(s)

Prestige 1, Battle Rank 91 - Terran Republic on Cobalt - Outfit Leader of Cobalt Waste Management[AClD] Cobalt Waste Management
TR outfit on Cobalt

Members: 6
Level Progress (to 92): 82%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS CAS30 Tank Buster T9A "Butcher" C150 Dalton M18 Needler M14 Banshee P2-120 AP Hellfire Rocket Pods C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $794,385 MLG Score: 635
Fun Score: N/A
Cheeseburgers Flipped: 769TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.452%23.054%49544117245,9051.619510.688

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.199%0.038C+0.314C*-0.997D--HEAD ++ (~12.33)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.10.337C**10.50.262C*38.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.275%1.183%9425121128,6653971176857.21677162%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.501%-0.024C+-0.358C--0.464

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1140.284C*42.50.191C++71.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.454%1.979%332812088,135346845302.34506180%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.162%-0.062C+-0.334C--0.218

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.20.303C*10.60.133C++15.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.805%1.2%46115120113,338342086223.89886155%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.819%-0.222C-0.803D-0.433

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.50.67B+13.40.666B+26.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.441%76.082%461712096,8192753202.47693

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.971%-0.246C0.579B+0.862

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.351C**2.10.327C**4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.524%15.343%461612106,1071902483.21083

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.99%0.146C++0.101C+0.312

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.492B+2.90.403B3.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Cobalt Waste Management[AClD] Cobalt Waste Management
TR outfit on Cobalt

Members: 6
96.4m249.2%311 (18.7k)282 (16.9k)2.30756141,95261,5162.706391 (91)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1216853122.598%13.247%29905:3342

46% Engineer15% Heavy Assault12% Infiltrator21% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 26th, 2013 4:45 PMSep 22nd, 2019 5:03 PMOct 14th, 2019 5:20 PM (2d) (PST)Oct 14th, 2019 4:20 PM (2d) (PST)Oct 14th, 2019 3:45 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
745926530.4150.1800.0551.3400.123635

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,7045,49239,2122511380716,906

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5701.8h/237.6d 24,529 18,804 47,421 458.6k 3,420 8,075 42,061 254.9m

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C++
Kills:1,879
Deaths:1,544
KDR:1.217
Accuracy:23.591% C+
HSR:22.299% C++
TAS-16 Blackjack
C--
Kills:1,587
Deaths:1,403
KDR:1.131
Accuracy:45.270% D*
HSR:12.665% C--
NS-11C
C
Kills:1,562
Deaths:2,275
KDR:0.687
Accuracy:14.107% F-
HSR:17.094% C
AS16 NightHawk
C+
Kills:1,437
Deaths:806
KDR:1.783
Accuracy:40.003% C+
HSR:14.196% C+
TRS-12 Uppercut
B
Kills:1,399
Deaths:716
KDR:1.954
Accuracy:60.831% C*
HSR:17.370% B
NS Baron G5
B++
Kills:1,169
Deaths:661
KDR:1.769
Accuracy:40.916% C
HSR:18.135% B++
TRAC-5
B+
Kills:1,157
Deaths:747
KDR:1.549
Accuracy:24.029% B+
HSR:20.743% C**
TRAC-5 S
C++
Kills:1,157
Deaths:1,061
KDR:1.090
Accuracy:21.249% C
HSR:16.768% C++
FA1 Barrage
B
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:42.047% C*
HSR:17.316% B
HC1 Cougar
C-
Kills:1,149
Deaths:887
KDR:1.295
Accuracy:18.698% D*
HSR:19.669% C-
NSX Tanto
C
Kills:682
Deaths:416
KDR:1.639
Accuracy:22.629% D
HSR:23.314% C
LC3 Jaguar
C**
Kills:577
Deaths:451
KDR:1.279
Accuracy:17.567% D*
HSR:21.837% C**
Havoc
B**
Kills:417
Deaths:262
KDR:1.592
Accuracy:46.529% D--
HSR:19.185% B**
T5 AMC
D-
Kills:280
Deaths:499
KDR:0.561
Accuracy:13.105% F-
HSR:15.357% D-
TRAC-Shot
C-
Kills:189
Deaths:162
KDR:1.167
Accuracy:18.929% D**
HSR:16.402% C-
TS4 Haymaker
D**
Kills:112
Deaths:193
KDR:0.580
Accuracy:23.710% F
HSR:8.036% D**
Kills:15,908
Deaths (as Engineer):12,762
Deaths (to Engineers):15,663
KDR:1.24651
Kill Difference:3,146
Playtime:2,606.618 hours
Usage:46%
Score:52.093m
Score/min:333
Accuracy (listed only):29.576%
HSR (listed only):17.524%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
C++
Kills:7,940
Deaths:3,138
KDR:2.530
Accuracy:25.194% C++
HSR:27.305% C+
NS-15M1
C*
Kills:2,421
Deaths:1,687
KDR:1.435
Accuracy:18.873% D
HSR:23.957% C*
MSW-R
C+
Kills:2,029
Deaths:1,279
KDR:1.586
Accuracy:21.610% C
HSR:24.248% C+
T9 CARV
B+
Kills:1,383
Deaths:989
KDR:1.398
Accuracy:17.740% C
HSR:25.669% B+
T32 Bull
C++
Kills:1,160
Deaths:648
KDR:1.790
Accuracy:22.284% C
HSR:25.776% C++
TMG-50
C+
Kills:1,157
Deaths:790
KDR:1.465
Accuracy:18.425% C--
HSR:23.509% C+
T16 Rhino
B+
Kills:687
Deaths:404
KDR:1.701
Accuracy:17.245% D
HSR:25.328% B+
MG-H1 Watchman
B++
Kills:274
Deaths:106
KDR:2.585
Accuracy:25.495% B+
HSR:32.117% B++
NSX Naginata
B+
Kills:201
Deaths:94
KDR:2.138
Accuracy:22.443% C+
HSR:31.343% B+
Kills:17,252
Deaths (as Heavy Assault):9,135
Deaths (to Heavy Assaults):14,932
KDR:1.88856
Kill Difference:8,117
Playtime:831.639 hours
Usage:15%
Score:12.441m
Score/min:249
Accuracy (listed only):21.034%
HSR (listed only):26.584%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C++
Kills:1,879
Deaths:1,544
KDR:1.217
Accuracy:23.591% C+
HSR:22.299% C++
TAS-16 Blackjack
C--
Kills:1,587
Deaths:1,403
KDR:1.131
Accuracy:45.270% D*
HSR:12.665% C--
SMG-46 Armistice
C*
Kills:1,574
Deaths:1,507
KDR:1.044
Accuracy:20.192% D--
HSR:17.916% C*
NS-11C
C
Kills:1,562
Deaths:2,275
KDR:0.687
Accuracy:14.107% F-
HSR:17.094% C
AS16 NightHawk
C+
Kills:1,437
Deaths:806
KDR:1.783
Accuracy:40.003% C+
HSR:14.196% C+
TRS-12 Uppercut
B
Kills:1,399
Deaths:716
KDR:1.954
Accuracy:60.831% C*
HSR:17.370% B
NS Baron G5
B++
Kills:1,169
Deaths:661
KDR:1.769
Accuracy:40.916% C
HSR:18.135% B++
TRAC-5
B+
Kills:1,157
Deaths:747
KDR:1.549
Accuracy:24.029% B+
HSR:20.743% C**
TRAC-5 S
C++
Kills:1,157
Deaths:1,061
KDR:1.090
Accuracy:21.249% C
HSR:16.768% C++
MKV Suppressed
B+
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:28.356% B+
HSR:20.570% C++
FA1 Barrage
B
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:42.047% C*
HSR:17.316% B
PDW-16 Hailstorm
C++
Kills:1,153
Deaths:926
KDR:1.245
Accuracy:23.509% C+
HSR:17.086% C++
HC1 Cougar
C-
Kills:1,149
Deaths:887
KDR:1.295
Accuracy:18.698% D*
HSR:19.669% C-
NS-7 PDW
C+
Kills:1,148
Deaths:1,027
KDR:1.118
Accuracy:22.968% C
HSR:17.422% C+
NSX Tanto
C
Kills:682
Deaths:416
KDR:1.639
Accuracy:22.629% D
HSR:23.314% C
LC3 Jaguar
C**
Kills:577
Deaths:451
KDR:1.279
Accuracy:17.567% D*
HSR:21.837% C**
Havoc
B**
Kills:417
Deaths:262
KDR:1.592
Accuracy:46.529% D--
HSR:19.185% B**
MG-S1 Jackal
A+
Kills:290
Deaths:111
KDR:2.613
Accuracy:24.854% C
HSR:30.690% A+
T5 AMC
D-
Kills:280
Deaths:499
KDR:0.561
Accuracy:13.105% F-
HSR:15.357% D-
NSX Tengu
C++
Kills:197
Deaths:80
KDR:2.463
Accuracy:37.245% C++
HSR:16.751% D
TRAC-Shot
C-
Kills:189
Deaths:162
KDR:1.167
Accuracy:18.929% D**
HSR:16.402% C-
Shuriken
C+
Kills:143
Deaths:71
KDR:2.014
Accuracy:22.570% D*
HSR:18.182% C+
TS4 Haymaker
D**
Kills:112
Deaths:193
KDR:0.580
Accuracy:23.710% F
HSR:8.036% D**
Kills:21,570
Deaths (as Light Assault):16,963
Deaths (to Light Assaults):11,637
KDR:1.27159
Kill Difference:4,607
Playtime:1,197.873 hours
Usage:21%
Score:18.242m
Score/min:254
Accuracy (listed only):28.387%
HSR (listed only):18.217%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
C++
Kills:1,884
Deaths:861
KDR:2.188
Accuracy:31.725% D--
HSR:79.777% C++
TSAR-42
B+
Kills:1,651
Deaths:486
KDR:3.397
Accuracy:36.636% C
HSR:73.350% B+
SMG-46 Armistice
C*
Kills:1,574
Deaths:1,507
KDR:1.044
Accuracy:20.192% D--
HSR:17.916% C*
NS-44 Commissioner
C*
Kills:1,383
Deaths:1,575
KDR:0.878
Accuracy:11.177% T
HSR:24.150% C*
KSR-35
B++
Kills:1,160
Deaths:461
KDR:2.516
Accuracy:39.376% B++
HSR:23.017% D
SR-7
C+
Kills:1,159
Deaths:316
KDR:3.668
Accuracy:37.729% C
HSR:76.963% C+
M77-B
B
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:39.572% B
HSR:76.186% C+
MKV Suppressed
B+
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:28.356% B+
HSR:20.570% C++
PDW-16 Hailstorm
C++
Kills:1,153
Deaths:926
KDR:1.245
Accuracy:23.509% C+
HSR:17.086% C++
NS-7 PDW
C+
Kills:1,148
Deaths:1,027
KDR:1.118
Accuracy:22.968% C
HSR:17.422% C+
TS2 Inquisitor
C*
Kills:1,036
Deaths:695
KDR:1.491
Accuracy:19.399% D*
HSR:21.236% C*
NS-30 Vandal
C
Kills:1,005
Deaths:354
KDR:2.839
Accuracy:30.753% C
HSR:21.393% D
TX1 Repeater
C++
Kills:1,000
Deaths:1,055
KDR:0.948
Accuracy:14.077% F-
HSR:21.800% C++
SOAS-20
C+
Kills:861
Deaths:524
KDR:1.643
Accuracy:25.581% C--
HSR:20.790% C+
NS-357 Underboss
C**
Kills:735
Deaths:552
KDR:1.332
Accuracy:25.535% D*
HSR:24.626% C**
Bighorn .50M
C+
Kills:582
Deaths:142
KDR:4.099
Accuracy:32.196% F-
HSR:78.351% C+
HSR-1
C+
Kills:323
Deaths:115
KDR:2.809
Accuracy:35.039% C+
HSR:27.864% C+
MG-S1 Jackal
A+
Kills:290
Deaths:111
KDR:2.613
Accuracy:24.854% C
HSR:30.690% A+
NSX Tomoe
C++
Kills:273
Deaths:137
KDR:1.993
Accuracy:29.773% C++
HSR:33.333% C
NSX Daimyo
C-
Kills:224
Deaths:58
KDR:3.862
Accuracy:35.082% D--
HSR:92.411% C-
NSX Tengu
C++
Kills:197
Deaths:80
KDR:2.463
Accuracy:37.245% C++
HSR:16.751% D
TX2 Emperor
B**
Kills:195
Deaths:146
KDR:1.336
Accuracy:12.900% F--
HSR:28.205% B**
TRAP-M1
C
Kills:160
Deaths:125
KDR:1.280
Accuracy:21.674% D**
HSR:22.500% C
Shuriken
C+
Kills:143
Deaths:71
KDR:2.014
Accuracy:22.570% D*
HSR:18.182% C+
NS-44L Blackhand
A++
Kills:88
Deaths:19
KDR:4.632
Accuracy:43.140% C*
HSR:64.773% A++
Soldier Soaker
C+
Kills:84
Deaths:38
KDR:2.211
Accuracy:27.426% D
HSR:13.095% C+
NS CandyCannon 3000
B+
Kills:54
Deaths:112
KDR:0.482
Accuracy:6.612% F--
HSR:44.444% B+
NS-AM7 Archer
C+
Kills:53
Deaths:155
KDR:0.342
Accuracy:26.750% T*
HSR:16.981% C+
Kills:20,731
Deaths (as Infiltrator):12,528
Deaths (to Infiltrators):8,823
KDR:1.65477
Kill Difference:8,203
Playtime:683.145 hours
Usage:12%
Score:7.984m
Score/min:195
Accuracy (listed only):27.209%
HSR (listed only):36.566%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B+
Kills:1,661
Deaths:818
KDR:2.031
Accuracy:25.420% B+
HSR:20.771% C+
TAS-16 Blackjack
C--
Kills:1,587
Deaths:1,403
KDR:1.131
Accuracy:45.270% D*
HSR:12.665% C--
SMG-46 Armistice
C*
Kills:1,574
Deaths:1,507
KDR:1.044
Accuracy:20.192% D--
HSR:17.916% C*
AS16 NightHawk
C+
Kills:1,437
Deaths:806
KDR:1.783
Accuracy:40.003% C+
HSR:14.196% C+
TRS-12 Uppercut
B
Kills:1,399
Deaths:716
KDR:1.954
Accuracy:60.831% C*
HSR:17.370% B
TORQ-9
B+
Kills:1,205
Deaths:560
KDR:2.152
Accuracy:26.661% B+
HSR:23.237% C+
NS Baron G5
B++
Kills:1,169
Deaths:661
KDR:1.769
Accuracy:40.916% C
HSR:18.135% B++
Cycler TRV
B**
Kills:1,158
Deaths:492
KDR:2.354
Accuracy:28.056% B**
HSR:20.466% C+
NS-11A
C+
Kills:1,157
Deaths:723
KDR:1.600
Accuracy:24.444% C+
HSR:19.101% C-
MKV Suppressed
B+
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:28.356% B+
HSR:20.570% C++
FA1 Barrage
B
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:42.047% C*
HSR:17.316% B
T1 Cycler
B+
Kills:1,154
Deaths:585
KDR:1.973
Accuracy:24.016% B+
HSR:22.357% C++
PDW-16 Hailstorm
C++
Kills:1,153
Deaths:926
KDR:1.245
Accuracy:23.509% C+
HSR:17.086% C++
NS-7 PDW
C+
Kills:1,148
Deaths:1,027
KDR:1.118
Accuracy:22.968% C
HSR:17.422% C+
T1A Unity
C
Kills:675
Deaths:387
KDR:1.744
Accuracy:24.182% C
HSR:21.037% C--
Havoc
B**
Kills:417
Deaths:262
KDR:1.592
Accuracy:46.529% D--
HSR:19.185% B**
MG-S1 Jackal
A+
Kills:290
Deaths:111
KDR:2.613
Accuracy:24.854% C
HSR:30.690% A+
NS-11P
B*
Kills:248
Deaths:149
KDR:1.664
Accuracy:27.076% B*
HSR:23.790% B++
SABR-13
C+
Kills:215
Deaths:153
KDR:1.405
Accuracy:19.625% D*
HSR:25.116% C+
NSX Tengu
C++
Kills:197
Deaths:80
KDR:2.463
Accuracy:37.245% C++
HSR:16.751% D
Shuriken
C+
Kills:143
Deaths:71
KDR:2.014
Accuracy:22.570% D*
HSR:18.182% C+
NSX Yumi
C**
Kills:128
Deaths:82
KDR:1.561
Accuracy:24.506% C-
HSR:28.906% C**
TS4 Haymaker
D**
Kills:112
Deaths:193
KDR:0.580
Accuracy:23.710% F
HSR:8.036% D**
T1S Cycler
A
Kills:86
Deaths:36
KDR:2.389
Accuracy:30.018% A
HSR:23.256% C**
Kills:20,625
Deaths (as Combat Medic):12,906
Deaths (to Combat Medics):5,267
KDR:1.59809
Kill Difference:7,719
Playtime:261.034 hours
Usage:5%
Score:4.082m
Score/min:261
Accuracy (listed only):30.542%
HSR (listed only):19.732%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
C++
Kills:569
Deaths:240
KDR:2.371
Accuracy:17.835% C++
HSR:19.156% C+
M6 Onslaught
C++
Kills:567
Deaths:239
KDR:2.372
Accuracy:17.659% C++
HSR:19.224% C+
M3 Pounder HEG
C++
Kills:378
Deaths:234
KDR:1.615
Accuracy:38.800% C+
HSR:3.175% C++
M3 Pounder HEG
C+
Kills:352
Deaths:229
KDR:1.537
Accuracy:39.703% C+
HSR:1.989% D
MRC3 Mercy
C++
Kills:335
Deaths:189
KDR:1.772
Accuracy:17.304% C++
HSR:18.209% C--
MRC3 Mercy
A*
Kills:187
Deaths:96
KDR:1.948
Accuracy:19.253% B+
HSR:31.551% A*
M1 Heavy Cycler
C+
Kills:156
Deaths:109
KDR:1.431
Accuracy:13.621% C+
HSR:16.026% C
NS-10 Burster
A*
Kills:103
Deaths:107
KDR:0.963
Accuracy:42.373% A*
HSR:4.854% C
NS-10 Burster
A*
Kills:89
Deaths:92
KDR:0.967
Accuracy:42.104% A*
HSR:2.247% D--
Kills:2,736
Deaths (as MAX Suit):767.500
Deaths (to MAX Suits):2,708
KDR:3.56482
Kill Difference:1,968.500
Playtime:96.278 hours
Usage:2%
Score:1.552m
Score/min:269
Accuracy (listed only):27.628%
HSR (listed only):12.937%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A
Kills:6,265
V. Kills:5,507 114%
Deaths:2,159
KDR:2.902
Accuracy:32.513% C+
KPH:19.600 B++
VKPH:17.200 A
M14 Banshee
A
Kills:5,444
V. Kills:448 N/A
Deaths:761
KDR:7.154
Accuracy:33.598% B++
KPH:72.400 B**
VKPH:6 A
Hellfire Rocket Pods
B**
Kills:2,725
V. Kills:410 N/A
Deaths:205
KDR:13.293
Accuracy:48.425% C+
KPH:136.200 B**
VKPH:20.500 B++
M18 Rotary
B+
Kills:1,362
V. Kills:1,274 107%
Deaths:811
KDR:1.679
Accuracy:32.890% C**
KPH:13.900 C+
VKPH:13 B+
Hornet Missiles
B++
Kills:875
V. Kills:605 144%
Deaths:116
KDR:7.543
Accuracy:61.334% C++
KPH:80.500 B+
VKPH:55.700 B++
Tomcat A2AM Pods
C+
Kills:309
V. Kills:280 110%
Deaths:42
KDR:7.357
Accuracy:83.308% B+
KPH:44.900 C+
VKPH:40.700 C+
M18 Locust
D
Kills:204
V. Kills:230 88%
Deaths:181
KDR:1.127
Accuracy:30.250% C
KPH:6.900 D-
VKPH:7.800 D
Coyote Missiles
B
Kills:178
V. Kills:157 113%
Deaths:47
KDR:3.787
Accuracy:55.249% C*
KPH:33 C
VKPH:29.100 B
Kills:17,362 (13,275 + 0)
Deaths:4,322
KDR:4.017
VKDR:2.062
Vehicle Kills:8,911
Kill Difference:13,040
Playtime:565.936 hours
Usage:10%
Score:8.563m
Score/min:252
Piloting Accuracy:30.250%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A+
Kills:12,869
V. Kills:9,725 132%
Deaths:3,690
KDR:3.488
Accuracy:50.323% B+
KPH:15.600 A+
VKPH:11.800 B*
C150 Dalton
A++
Kills:6,658
V. Kills:6,302 106%
Deaths:845
KDR:7.879
Accuracy:21.314% F-
KPH:49.100 B*
VKPH:46.500 A++
L105 Zephyr
C**
Kills:709
V. Kills:111 N/A
Deaths:62
KDR:11.436
Accuracy:41.791% C+
KPH:57.500 C**
VKPH:9 C+
AP30 Shredder
C+
Kills:201
V. Kills:163 123%
Deaths:52
KDR:3.865
Accuracy:27.437% D
KPH:22.500 C-
VKPH:18.300 C+
L105 Zephyr PX
D
Kills:115
V. Kills:8 N/A
Deaths:7
KDR:16.429
Accuracy:28.726% F--
KPH:54.400 D-
VKPH:3.800 D
Dual-75 Duster
B+
Kills:63
V. Kills:7 N/A
Deaths:5
KDR:12.600
Accuracy:20.675% F-
KPH:58.800 C
VKPH:6.500 B+
L-30R Vektor
B+
Kills:61
V. Kills:41 145%
Deaths:11
KDR:5.545
Accuracy:33.084% D
KPH:14.500 B+
VKPH:9.700 C++
L-24R Spur
C+
Kills:55
V. Kills:10 N/A
Deaths:4
KDR:13.750
Accuracy:29.057% D--
KPH:19.400 D
VKPH:3.500 C+
Kills:20,731 (12,985 + 7,746)
Deaths:4,676
KDR:4.433
VKDR:3.500
Vehicle Kills:16,367
Kill Difference:16,055
Playtime:990.062 hours
Usage:17%
Score:14.543m
Score/min:245
Piloting Accuracy:29.057%
Gunner Accuracy:20.675%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:929
V. Kills:544 170%
Deaths:151
KDR:6.152
Accuracy:51.196% D
KPH:34.900 C*
VKPH:20.400 B+
L100 Python HESH
C
Kills:321
V. Kills:51 N/A
Deaths:39
KDR:8.231
Accuracy:41.636% D
KPH:44.500 C
VKPH:7.100 C
Skyguard
C--
Kills:204
V. Kills:180 113%
Deaths:95
KDR:2.147
Accuracy:37.964% A
KPH:8.300 D-
VKPH:7.300 C--
L100 Python HEAT
D*
Kills:174
V. Kills:65 264%
Deaths:43
KDR:4.047
Accuracy:31.132% F--
KPH:14.300 D*
VKPH:5.300 D**
C75 Viper
C++
Kills:171
V. Kills:31 N/A
Deaths:27
KDR:6.333
Accuracy:35.202% C
KPH:31.700 C++
VKPH:5.800 C--
Kills:1,799 (1,799 + 0)
Deaths:355
KDR:5.068
VKDR:2.454
Vehicle Kills:871
Kill Difference:1,444
Playtime:75.973 hours
Usage:1%
Score:0.975m
Score/min:214
Driving Accuracy:35.202%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B
Kills:4,234
V. Kills:3,009 141%
Deaths:536
KDR:7.899
Accuracy:42.586% C
KPH:27.300 C
VKPH:19.400 B
P2-120 HESH
B+
Kills:1,062
V. Kills:161 N/A
Deaths:75
KDR:14.160
Accuracy:38.277% C-
KPH:62.700 B+
VKPH:9.500 C++
P2-120 HEAT
A++
Kills:1,040
V. Kills:480 216%
Deaths:124
KDR:8.387
Accuracy:46.219% B+
KPH:37.100 B**
VKPH:17.100 A++
E540 Halberd
B+
Kills:281
V. Kills:178 157%
Deaths:44
KDR:6.386
Accuracy:39.878% C+
KPH:24.300 C+
VKPH:15.400 B+
P525 Marauder
C
Kills:97
V. Kills:6 N/A
Deaths:9
KDR:10.778
Accuracy:18.166% C-
KPH:48.300 C-
VKPH:3 C
G30 Vulcan
D
Kills:65
V. Kills:48 133%
Deaths:23
KDR:2.826
Accuracy:25.495% C-
KPH:12.500 D-
VKPH:9.200 D
MR11 Gatekeeper
B++
Kills:63
V. Kills:69 90%
Deaths:8
KDR:7.875
Accuracy:40.762% C++
KPH:20.800 C+
VKPH:22.700 B++
Kills:6,842 (6,336 + 506)
Deaths:819
KDR:8.354
VKDR:4.824
Vehicle Kills:3,951
Kill Difference:6,023
Playtime:221.803 hours
Usage:4%
Score:4.078m
Score/min:306
Driving Accuracy:46.219%
Gunner Accuracy:40.762%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:1,803
V. Kills:106 N/A
Deaths:107
KDR:16.851
Accuracy:37.291% C*
KPH:135.700 B++
VKPH:8 B
G20 Vulcan-H
B+
Kills:788
V. Kills:595 132%
Deaths:154
KDR:5.117
Accuracy:47.369% C+
KPH:43 C+
VKPH:32.400 B+
E540 Halberd-H
B**
Kills:396
V. Kills:158 249%
Deaths:33
KDR:12
Accuracy:55.505% C
KPH:63.300 B**
VKPH:25.300 B
Kills:2,987 (0 + 2,987)
Deaths:294
KDR:10.160
VKDR:2.922
Vehicle Kills:859
Kill Difference:2,693
Playtime:37.884 hours
Usage:1%
Score:0.926m
Score/min:407
Driving Accuracy:N/A%
Gunner Accuracy:55.505%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M+
Kills:861
V. Kills:327 263%
Deaths:60
KDR:14.350
Accuracy:41.873% B++
KPH:61.400 B++
VKPH:23.300 M+
M40 Fury
B*
Kills:527
V. Kills:150 349%
Deaths:31
KDR:17
Accuracy:33.891% C
KPH:57.800 C*
VKPH:16.500 B*
M12 Kobalt
A*
Kills:164
V. Kills:15 N/A
Deaths:4
KDR:41
Accuracy:20.878% B++
KPH:87.800 B++
VKPH:8 A*
M12 Kobalt
M**
Kills:77
V. Kills:12 N/A
Deaths:4
KDR:19.250
Accuracy:20.931% B++
KPH:88.900 B+
VKPH:13.900 M**
M20 Basilisk
C
Kills:57
V. Kills:30 184%
Deaths:23
KDR:2.478
Accuracy:47.999% B**
KPH:12.900 D
VKPH:6.800 C
Kills:1,686 (0 + 1,686)
Deaths:122
KDR:13.820
VKDR:4.377
Vehicle Kills:534
Kill Difference:1,564
Playtime:30.280 hours
Usage:1%
Score:0.609m
Score/min:335
Driving Accuracy:N/A%
Gunner Accuracy:47.999%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C*
Kills:881
V. Kills:52 N/A
Deaths:324
KDR:2.719
Accuracy:38.397% C
KPH:35 C-
VKPH:2.100 C*
M40 Fury-F
C
Kills:597
V. Kills:279 213%
Deaths:663
KDR:0.900
Accuracy:39.437% D-
KPH:11 D
VKPH:5.200 C
Kills:1,478 (1,478 + 0)
Deaths:987
KDR:1.497
VKDR:0.335
Vehicle Kills:331
Kill Difference:491
Playtime:79.199 hours
Usage:1%
Score:0.367m
Score/min:77
Driving Accuracy:39.437%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
B+
Kills:79
V. Kills:34 226%
Deaths:1
KDR:79
Accuracy:44.577% D*
KPH:64.100 C++
VKPH:27.600 B+
M20 Wyvern
C+
Kills:77
V. Kills:62 122%
Deaths:12
KDR:6.417
Accuracy:30.489% D*
KPH:17.800 C-
VKPH:14.300 C+
Kills:156 (0 + 156)
Deaths:13
KDR:12
VKDR:7.385
Vehicle Kills:96
Kill Difference:143
Playtime:5.564 hours
Usage:0%
Score:0.081m
Score/min:244
Piloting Accuracy:N/A%
Gunner Accuracy:30.489%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
CAS30 Tank Buster 22,59412,8693,6903.488B**1.1850.323%B+1.274%C+15.6A+11.8B*161823.1h30.7B**61.1B*
T9A "Butcher" 8,0037,9403,1382.53B+0.2225.194%C++27.305%C+59.3C++N/A157134h9.7B*38.4B+
C150 Dalton 12,9606,6588457.879C++5.5721.314%F-N/A49.1B*46.5A++728135.5h2.4A11.3C++
M18 Needler 11,7726,2652,1592.902B0.5932.513%C+1.261%D19.6B++17.2A233320.1h90.3B++277.9B++
M14 Banshee 5,8925,4447617.154C*4.8533.598%B++N/A72.4B**6A24375.2h18.1B+53.9B+
P2-120 AP 7,2434,2345367.899C*5.5942.586%C1.748%D27.3C19.4B289155.1h6.7C*15.7C++
Hellfire Rocket Pods 3,1352,72520513.293B*10.9948.425%C+N/A136.3B**20.5B++60820h12.3B+25.4B++
C-4 3,6902,5272,0941.207C+1.109.747%F**N/A33.7D--15.5D-28775h1.3B+13.1F--
NS-15M1 2,4582,4211,6871.435C+0.8718.873%D23.957%C*27.1C-N/A7089.2h12B63.6C+
MSW-R 2,0452,0291,2791.586C+0.7221.61%C24.248%C+37.6C+N/A12453.9h10.5B++48.4B
RAMS .50M 1,8941,8848612.188C0.1231.725%D--79.777%C++32.7C**N/A9257.6h2B+6.3C+
LC2 Lynx 1,9271,8791,5441.217C++1.0923.591%C+22.299%C++14.4DN/A52130.6h14.6C*62C**
P525 Marauder-H 1,9091,80310716.85C**14.5437.291%C*1.22%B+135.6B++8B36713.3h5.2B++14.1B++
TAR 1,6821,6618182.031B+0.2825.42%B+20.771%C+48.9B++N/A12434h10.9B*42.9B++
TSAR-42 1,6521,6514863.397C++1.0936.636%C73.35%B+54.1B++N/A14130.5h1.9B*5.2B+
TAS-16 Blackjack 1,6011,5871,4031.131C+1.1845.27%D*12.665%C--35C+N/A10345.4h2.2B+4.8C+
SMG-46 Armistice 1,5901,5741,5071.044C+1.2620.192%D--17.916%C*28C+N/A8256.3h12.9B+64.1C+
NS-11C 1,6011,5622,2750.687C1.6214.107%F-17.094%C6.9D-N/A23225h14.2C*100.9D-
AS16 NightHawk 1,4431,4378061.783B+0.5240.003%C+14.196%C+53.4B*N/A12726.9h3.6B*9.1B+
TRS-12 Uppercut 1,4111,3997161.954B++0.3560.831%C*17.37%B66B**N/A27721.2h2.1B*3.4B+
T9 CARV 1,3971,3839891.398C*0.9117.74%C25.669%B+40.8B+N/A17833.9h10.5B**59.2B+
NS-44 Commissioner 1,4051,3831,5750.878C+1.4311.177%T24.15%C*7.8D--N/A24177.9h3.4B+30.3F*
M18 Rotary 2,6361,3628111.679C++0.6332.89%C**1.395%D13.9C+13B+18497.9h91.4B+277.9B++
NS Decimator 1,9201,2861,0811.19C*1.1249.517%D**3.033%B*25.6D12.6C19150.2h3.7B++7.6C*
TORQ-9 1,2151,2055602.152B++0.1626.661%B+23.237%C+58.5AN/A15220.6h11.8B**44.1B*
MAX Punch 2,2581,1868001.483U0.8281.976%MN/A13.2S11.9S2389.8h2.9C+3.6B
T7 Mini-Chaingun 1,1971,1819271.274C**1.0316.226%C+12.278%C36.9C*N/A10832h13.8B+85.3C**
NS Baron G5 1,1811,1696611.769B**0.5440.916%C18.135%B++43.6B+N/A10826.8h3.7B*9C+
T32 Bull 1,1671,1606481.79B0.5222.284%C25.776%C++50.7B+N/A12322.9h10.8B++48.7C**
KSR-35 1,1611,1604612.516C*0.2139.376%B++23.017%D67.4AN/A14417.2h3.7B*9.4B++
SR-7 1,1621,1593163.668C++1.3637.729%C76.963%C+50.8B++N/A11522.8h2B+5.2C**
M77-B 1,1601,1594012.89B++0.5839.572%B76.186%C+37B++N/A9431.3h2B++5.2B++
Cycler TRV 1,1621,1584922.354B**0.0528.056%B**20.466%C+56.8AN/A14020.4h9.6A34.3B**
NS-11A 1,1681,1577231.6B0.7124.444%C+19.101%C-41.2B+N/A10928.1h11.3B*46.1B+
TRAC-5 1,1721,1577471.549B**0.7624.029%B+20.743%C**40.2A+N/A20528.8h11.3B*46.9B++
TRAC-5 S 1,1681,1571,0611.09C*1.2221.249%C16.768%C++18.5C+N/A5762.4h9.6B++45B+
TMG-50 1,1661,1577901.465C**0.8418.425%C--23.509%C+38.3C*N/A11330.2h9.8B++52.9C**
MKV Suppressed 1,1611,1574792.415A++0.1128.356%B+20.57%C++50.1B*N/A12323.1h11.6B++41.1B+
FA1 Barrage 1,1661,1556791.701B++0.6142.047%C*17.316%B41.3B*N/A11528h3.3A7.9B*
T1 Cycler 1,1631,1545851.973B*0.3324.016%B+22.357%C++44.9AN/A14325.7h10.5A43.7B*
PDW-16 Hailstorm 1,1621,1539261.245B1.0623.509%C+17.086%C++30.9C*N/A8537.3h13.6B+57.8B
HC1 Cougar 1,1651,1498871.295C*1.0118.698%D*19.669%C-14.7DN/A5478h10.5B+56.4C+
NS-7 PDW 1,1631,1481,0271.118C**1.1922.968%C17.422%C+25.2C+N/A7045.6h13.6B+59.2C**
P2-120 HESH 1,2231,0627514.16C++11.8538.277%C-1.13%C*62.8B+9.5C++29916.9h5.1C+13.4C+
P2-120 HEAT 1,5201,0401248.387B6.0846.219%B+3.365%C*37.1B**17.1A++28728h7.1C*15.3B+
TS2 Inquisitor 1,0461,0366951.491B0.8219.399%D*21.236%C*24DN/A5743.1h8.9B+45.7C+
NS-30 Vandal 1,0061,0053542.839B++0.5330.753%C21.393%D46.7BN/A12021.5h4.7B*15.4B+
TX1 Repeater 1,0181,0001,0550.948C**1.3614.077%F-21.8%C++18.8C-N/A5753.1h11.9B+84.8D
L100 Python AP 1,4739291516.152C**3.8451.196%D3.122%C**34.8C*20.4B+28426.7h4.5B+8.8B+
S12 Renegade 9338813242.719C++0.4138.397%C4.767%C+35.1C-2.1C*8625.1h3.3C++8.5C+
Claymore 8778771964.474C2.1733.631%C*N/A98.5DN/A2718.9h1.2C++3.7B
Hornet Missiles 1,4808751167.543C**5.2461.334%C++N/A80.3B+55.5B++72310.9h9.6C**15.6B+
SOAS-20 8648615241.643C++0.6625.581%C--20.79%C+44.4B+N/A10719.4h10.3B++40.3B
M40 Fury 1,1888616014.35B*12.0441.873%B++1.161%D61.5B++23.4M+34114h11.8B+28.1B++
Tank Mine 1,5118074831.671C-0.6435.224%C++N/A54.2D--47.2C--74614.9h2.3D6.5C+
G20 Vulcan-H 1,3837881545.117B+2.8147.369%C+3.68%B+43.1C+32.5B+46818.3h97.9C*206.7C*
Auraxium Slasher 85078723,9560.033C+2.272.438%F--2.414%D-0.5C-N/A11509.8h2.1C**84.3T*
NS-357 Underboss 7447355521.332B0.9825.535%D*24.626%C**23.3DN/A5931.6h3.9B+15.3C
L105 Zephyr 8207096211.435C++9.1341.791%C+N/A57.6C**9C+29612.3h5.2B++12.5B+
T16 Rhino 6976874041.7B+0.6117.245%D25.328%B+43.2B+N/A13515.9h11.4B++66.3C*
NSX Tanto 6936824161.639B+0.6722.629%D23.314%C15.2DN/A4244.8h11.8B+52.2C++
T1A Unity 6896753871.744B+0.5624.182%C21.037%C--31.1C--N/A7421.7h11.1B++45.8C**
M40 Fury-F 8765976630.9C1.4139.437%D-N/A11D5.2C7354.1h11.8C++30C
M60-A Bulldog 738594777.714C++5.4129.613%D2.02%B+29.6C7.2C++33020.1h4.6B*15.6C**
Bighorn .50M 5855821424.099C+1.7932.196%F-78.351%C+26.7D--N/A6821.8h1.8C*5.6D-
LC3 Jaguar 5945774511.279C+1.0317.567%D*21.837%C**14.2DN/A5240.5h12.5C*71.4C
M6 Onslaught 5745692402.371C++0.0617.835%C++19.156%C+31.6C+N/A8918h15.8B*88.7B+
M6 Onslaught 5705672392.372C++0.0617.659%C++19.224%C+31.5C+N/A8318h15.4B*87.3B+
M40 Fury 6775273117A14.6933.891%C2.277%B+57.9C*16.5B*3459.1h11.8B34.9C**
M60-A Bulldog 6065191534.6C*32.2958.693%B**3.661%B*86.5A++14.5M++3606h5.4B+9.1B++
ML-7 7254227980.529C1.7845.815%D*2.844%C+16.6D11.9C+25425.4h5.8B+12.7C++
Havoc 4204172621.592C++0.7246.529%D--19.185%B**39C--N/A11010.7h4.4C9.5D
The Slasher 46641010,9110.038C2.272.184%F--6.585%C--0.7C--N/A3623.6h3.5D**160T*
E540 Halberd-H 5543963312B+9.6955.505%CN/A62.9B**25.1C**3156.3h4.3B*7.8B*
M3 Pounder HEG 4673782341.615C++0.6938.8%C+3.175%C++20.1B4.7B*11918.8h15.9C**41.1C**
M3 Pounder HEG 4623522291.537C+0.7739.703%C+1.989%D19.2C+6A11618.3h17.3C*43.6C**
MRC3 Mercy 3393351891.772C+0.5417.304%C++18.209%C--24.6CN/A7713.6h18.2B105.1B+
HSR-1 3263231152.809B+0.5035.039%C+27.864%C+49.7BN/A1096.5h4.6B++13.1B+
L100 Python HESH 372321398.231C5.9241.636%D1.869%C**44.6C7.1C1937.2h2.9B+6.9C*
Chainblade 36131012,3740.025C++2.2830.574%C++N/A0.4CN/A1736.4h3.7D12.2C+
Tomcat A2AM Pods 589309427.357B*5.0583.308%B+N/A44.8C+40.6C+7306.9h8.9C+10.7C*
MG-S1 Jackal 2952901112.613A0.3124.854%C30.69%A+26.9CN/A6410.8h10.7C*43.2C**
E540 Halberd 459281446.386C+4.0839.878%C+3.559%C++24.2C+15.3B+56711.6h5.3B+13.4B
T5 AMC 2842804990.561C-1.7513.105%F-15.357%D-5D--N/A2555.9h18D137.7F
MG-H1 Watchman 2802741062.585B++0.2825.495%B+32.117%B++55.9B+1.2B*1474.9h11.8B*46.1B+
NSX Tomoe 2772731371.993C**0.3129.773%C++33.333%C39.6C+N/A1136.9h14.6C+49C*
MANA Anti-Vehicle Turret 4512541511.682C++0.6353.354%C+4.331%C*34.8C++27C+4237.3h9.6C++18C*
NS-11P 2532481491.664B+0.6427.076%B*23.79%B++42B++N/A1315.9h12.9B+47.8B++
NSX Daimyo 224224583.862C*1.5535.082%D--92.411%C-36.7C--N/A816.1h2.8C7.9C-
M60-A Bulldog 273219731.286C*28.9849.952%B1.37%D44.7B+11A*2764.9h7.2D14.3C+
SABR-13 2162151531.405C+0.9019.625%D*25.116%C+27.2CN/A1187.9h10.4B++52.8C+
Skyguard 384204952.147C0.1637.964%AN/A8.3D-7.3C--16824.5h186D*489.9C+
M18 Locust 4342041811.127C1.1830.25%CN/A6.9D-7.8D14529.6h150.6C+497.8C+
AP30 Shredder 364201523.865C1.5627.437%D1.99%C+22.6C-18.3C+3728.9h98.6C+359.5C
NSX Naginata 204201942.138B*0.1722.443%C+31.343%B+50.3C**N/A1664h9.7B++43B+
Spear Anti-Vehicle Phalanx Turret 402201365.583C3.2846.04%C*1.99%D--35.9C+35.9A+4935.6h10.5C22.9C+
NSX Tengu 200197802.463A0.1637.245%C++16.751%D50.5B+N/A1243.9h10.8B++29.1B+
Blackheart 2241962290.856C1.4527.804%D*22.449%C--12.1D1.7C+4416.2h4.8C+17.1C-
TX2 Emperor 1981951461.336B+0.9712.9%F--28.205%B**14.8DN/A4413.2h8.1B+63.1D-
TRAC-Shot 1951891621.167C+1.1418.929%D**16.402%C-7.9D*N/A2823.9h10B+52.7C
MRC3 Mercy 188187961.948C+0.3619.253%B+31.551%A*27.5C+N/A936.8h17.8B+92.3B+
Anti-Vehicle Grenade 2371831183N/A180.6949.449%C+N/A457.5B+135B+38440.4h3.9B**7.9B*
Hunter QCX 1951814540.399C-1.9114.252%F-25.967%C+5.7D-N/A2431.5h5C**35.4C-
Coyote Missiles 335178473.787C*1.4855.249%C*N/A33C29.1B4705.4h39.7C**71.9B
L100 Python HEAT 239174434.047C+1.7431.132%F--1.149%D-14.3D*5.3D**11212.2h4.6B+14.9C-
C75 Viper 202171276.333B+4.0335.202%C1.17%C31.7C++5.7C--3365.4h7.8B*22.1B*
M12 Kobalt 179164441A++38.6920.878%B++11.585%D**86.3B++7.9A*3131.9h15B++71.9B+
TRAP-M1 1621601251.28C1.0321.674%D**22.5%C35.6C+N/A1264.5h7.9B+36.4C+
A30 Walker 295157552.855B*0.5518.117%D--1.274%C--11.7C10.3C29713.4h71.1B**392.4B++
M1 Heavy Cycler 1561561091.431C++0.8813.621%C+16.026%C18.6CN/A878.4h17.7C*130.3C*
Frag Grenade 1471471147N/A144.6940.977%C--N/A490C++N/A28880.3h3.2B++7.8B
Shuriken 144143712.014B+0.2922.57%D*18.182%C+31.8C--N/A884.5h13C++57.7C
Sticky Grenade 1401371137N/A134.6942.794%D*N/A342.5D*7.5D11870.4h3.6D**8.3D*
NSX Yumi 133128821.561C++0.7524.506%C-28.906%C**37.6C++1.5B993.4h11B+45C*
MANA Anti-Personnel Turret 127125711.761N/A0.5523.353%UN/A1250U20U3234700.1h25.5T*109.3T*
A30 Walker 244121313.903C+1.6027.395%C++N/A17.3A17.6A+3277h134.4A490.7B**
L105 Zephyr PX 123115716.429C+14.1228.726%F--N/A54.8D-3.8D4462.1h3.7B*12.8C--
TS4 Haymaker 1141121930.58D1.7323.71%F8.036%D**13.7D--N/A438.2h5C21.3D**
NS-10 Burster 1791031070.963C+1.3442.373%A*4.854%C4C--2.9C7125.9h261.9F--618.2C+
Fatestealer 1021011520.664B**1.6435.084%C+10.891%D*15.8C-N/A356.4h1.9A5.3B++
P525 Marauder 10397910.778C8.4718.166%C-N/A48.5C-3C1752h6.6C+36.4C+
NS-10 Burster 15389920.967C+1.3442.104%A*2.247%D--3.6D2.6D-6624.7h293F*696C
NS-44L Blackhand 8888194.632M++2.3243.14%C*64.773%A++24.4C+N/A813.6h3.5B++8B+
T1S Cycler 8886362.389A+0.0830.018%A23.256%C**35.8BN/A1592.4h11.5B+38.2B*
Soldier Soaker 8884382.211B**0.1027.426%D13.095%C+60B2.9A**2531.4h5.4B+19.8C++
VLG Missile Launcher 11379179M*76.6944.577%D*1.266%C65.8C*28.3B+3041.2h4.3B*9.6B
M20 Wyvern 13977126.417C**4.1130.489%D*3.896%C++17.9C-14.4C+2274.3h82.2C+269.5D
M12 Kobalt 8977419.25C*16.9420.931%B++14.286%D--85.6B+13.3M*4590.9h17.4C++82.9B+
T2 Striker 163771320.583C++1.7280.513%M++1.299%C*7.4D8.3C25610.4h99.9T-124.1D
M40 Fury 8070235B**32.6955.857%B++N/A77.8C+11.1D2960.9h12.1C**21.6B+
G30 Vulcan 11365232.826C+0.5225.495%C-1.538%D--12.5D-9.2D2935.2h111.8C438.3C
Dual-75 Duster 7063512.6C++10.2920.675%F-1.587%A57.3C6.4B+18141.1h4.5B**21.7D
MR11 Gatekeeper 1326387.875B*5.5740.762%C++1.587%C21C+23B*5543h45.3B+111.3B+
L-30R Vektor 10261115.545A*3.2433.084%DN/A14.5B+9.8C*1914.2h52.9B+159.9B+
Icikill 68601,7740.034C2.2714.632%D*N/A0.7C+N/A282.4h2.5C-17.2D-
NS Annihilator 12258610.951B*1.3680.362%C+N/A8.1D8.9C++2577.2h10.7B+13.3B+
M20 Basilisk 8757232.478C0.1747.999%B**8.772%B**13D6.8C2824.4h129.6D-270C+
L-24R Spur 6555413.75B++11.4429.057%D--N/A19.6D3.6C+912.8h27.4C++94.2C++
NS CandyCannon 3000 54541120.482C1.836.612%F--44.444%B+6.8DN/A208h5.5C82.9T*
NS-AM7 Archer 69531550.342C1.9726.75%T*16.981%C+2.5D--N/A2921.4h21.3C+79.8F-

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret482,3406.8h
Nano-Armor Kit1,2552,598,277174.1h
Spawn Beacon723,90110.8h
Restoration Kit212891.4h
Skywall Shield Emitter0910.3h
Structure Shield Module11380.3h
Repair Module11610.4h
Cortium Silo0840.2h
Turret AI Module01100.4h
Nanite Revive Grenade07290.2h
Nanite Healing Grenade0930h
Medical Applicator500204,70719.5h
Blast Wall1840.5h
NSX Amaterasu69970.4h
Spitfire Auto-Turret74271h
Motion Spotter566,6859.8h
TR Patriot Flare Gun0540.2h
Xiphos Anti-Personnel Tower0650.3h
Hoplon Anti-Aircraft Phalanx Tower12520.3h
Sunderer Garage0670.6h
Rampart Wall12752.3h
Spear Anti-Vehicle Tower1600.2h
TR Triumph Flare Gun01000.1h
Welding Device06,2280.8h
Shield Recharging Field392,6971.9h
Recon Detection Device321,0492.7h
Ammunition Package693,85310.6h
Medical Kit1,53910,22860.1h
Anti-Infantry MANA Turret195341.4h
M20 Basilisk-F01050.1h
Flail Targeting Dart0830.5h
Nano-Repair Grenade02260.1h
Snowman Soldier41090.2h
WLT-Howler Mining Laser04130.1h

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