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Lt. General Hater schiedie[N1KE] schiedie
TR BR 89

KDR: 2.29

Score: 95.6m

Last Seen: Aug 16th, 2019 12:16 PM
- OFFLINE - 164.4 hour(s)

Prestige 1, Battle Rank 89 - Terran Republic on Cobalt - Outfit Officer of RedBlack Beep Squad[N1KE] RedBlack Beep Squad
TR outfit on Cobalt

Members: 3
Level Progress (to 90): 76%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS CAS30 Tank Buster T9A "Butcher" C150 Dalton M18 Needler M14 Banshee P2-120 AP Hellfire Rocket Pods C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $779,373 MLG Score: 623
Fun Score: N/A
Cheeseburgers Flipped: 762TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.385%22.978%49143117145,2821.611690.68

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.247%0.038C+0.314C*-0.997D--HEAD ++ (~12.29)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.30.337C**10.50.262C*38.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.198%1.197%9195120927,9103953174967.06046160%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.575%-0.024C+-0.358C--0.464

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.30.284C*42.90.191C++72.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.435%2.002%331812068,042344344942.33575179%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.194%-0.062C+-0.334C--0.218

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.40.303C*10.70.133C++15.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.79%1.193%46315119913,332340486143.91542155%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.915%-0.222C-0.803D-0.433

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.50.67B+13.30.666B+26.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.324%76.034%463712076,6012729202.41795

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.997%-0.246C0.579B+0.862

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.351C**2.10.327C**4.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.296%15.18%463612085,9881866473.209

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.938%0.146C++0.101C+0.312

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.492B+2.90.403B3.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
RedBlack Beep Squad[N1KE] RedBlack Beep Squad
TR outfit on Cobalt

Members: 3
95.6m250.2%311 (18.7k)281 (16.9k)2.29121139,78761,0102.6900589 (89)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1214833022.511%13.177%29705:3342

46% Engineer15% Heavy Assault12% Infiltrator21% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 26th, 2013 4:45 PMDec 31st, 2018 12:07 AMAug 22nd, 2019 8:56 PM (7h) (PST)Aug 16th, 2019 8:27 AM (7d) (PST)Aug 16th, 2019 8:16 AM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
743916520.4120.1800.0541.3370.123623

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,5865,47139,1152511380716,889

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5661.3h/235.9d 24,333 18,420 46,906 454.2k 3,406 8,016 41,712 252.4m

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C++
Kills:1,846
Deaths:1,503
KDR:1.228
Accuracy:23.718% C++
HSR:22.264% C++
TAS-16 Blackjack
C--
Kills:1,587
Deaths:1,403
KDR:1.131
Accuracy:45.270% D*
HSR:12.665% C--
NS-11C
C
Kills:1,562
Deaths:2,275
KDR:0.687
Accuracy:14.107% F-
HSR:17.094% C
AS16 NightHawk
C+
Kills:1,407
Deaths:790
KDR:1.781
Accuracy:39.822% C+
HSR:13.930% C+
TRS-12 Uppercut
B
Kills:1,366
Deaths:698
KDR:1.957
Accuracy:60.640% C*
HSR:17.423% B
NS Baron G5
B++
Kills:1,169
Deaths:661
KDR:1.769
Accuracy:40.916% C
HSR:18.135% B++
TRAC-5 S
C++
Kills:1,157
Deaths:1,061
KDR:1.090
Accuracy:21.249% C
HSR:16.768% C++
TRAC-5
B+
Kills:1,157
Deaths:747
KDR:1.549
Accuracy:24.029% B+
HSR:20.743% C**
FA1 Barrage
B
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:42.047% C*
HSR:17.316% B
HC1 Cougar
C-
Kills:1,149
Deaths:887
KDR:1.295
Accuracy:18.698% D*
HSR:19.669% C-
NSX Tanto
C
Kills:682
Deaths:416
KDR:1.639
Accuracy:22.629% D
HSR:23.314% C
LC3 Jaguar
C**
Kills:577
Deaths:451
KDR:1.279
Accuracy:17.567% D*
HSR:21.837% C**
Havoc
B*
Kills:361
Deaths:224
KDR:1.612
Accuracy:45.462% D*
HSR:18.006% B*
T5 AMC
D-
Kills:280
Deaths:499
KDR:0.561
Accuracy:13.105% F-
HSR:15.357% D-
TRAC-Shot
D*
Kills:124
Deaths:129
KDR:0.961
Accuracy:16.699% F-
HSR:12.097% D*
TS4 Haymaker
D**
Kills:112
Deaths:193
KDR:0.580
Accuracy:23.710% F
HSR:8.036% D**
Kills:15,691
Deaths (as Engineer):12,616
Deaths (to Engineers):15,569
KDR:1.24374
Kill Difference:3,075
Playtime:2,584.993 hours
Usage:46%
Score:51.658m
Score/min:333
Accuracy (listed only):29.354%
HSR (listed only):17.166%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
C++
Kills:7,743
Deaths:3,079
KDR:2.515
Accuracy:25.071% C++
HSR:27.341% C+
NS-15M1
C++
Kills:2,323
Deaths:1,657
KDR:1.402
Accuracy:18.706% D
HSR:23.289% C++
MSW-R
C+
Kills:1,919
Deaths:1,251
KDR:1.534
Accuracy:21.160% C
HSR:24.127% C+
T9 CARV
B+
Kills:1,383
Deaths:989
KDR:1.398
Accuracy:17.740% C
HSR:25.669% B+
T32 Bull
C++
Kills:1,160
Deaths:648
KDR:1.790
Accuracy:22.284% C
HSR:25.776% C++
TMG-50
C+
Kills:1,157
Deaths:790
KDR:1.465
Accuracy:18.425% C--
HSR:23.509% C+
T16 Rhino
B+
Kills:686
Deaths:404
KDR:1.698
Accuracy:17.268% D
HSR:25.364% B+
MG-H1 Watchman
B++
Kills:274
Deaths:106
KDR:2.585
Accuracy:25.495% B+
HSR:32.117% B++
NSX Naginata
B+
Kills:201
Deaths:94
KDR:2.138
Accuracy:22.443% C+
HSR:31.343% B+
Kills:16,846
Deaths (as Heavy Assault):9,018
Deaths (to Heavy Assaults):14,823
KDR:1.86804
Kill Difference:7,828
Playtime:821.389 hours
Usage:15%
Score:12.274m
Score/min:249
Accuracy (listed only):20.955%
HSR (listed only):26.504%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C++
Kills:1,846
Deaths:1,503
KDR:1.228
Accuracy:23.718% C++
HSR:22.264% C++
TAS-16 Blackjack
C--
Kills:1,587
Deaths:1,403
KDR:1.131
Accuracy:45.270% D*
HSR:12.665% C--
SMG-46 Armistice
C*
Kills:1,574
Deaths:1,507
KDR:1.044
Accuracy:20.192% D--
HSR:17.916% C*
NS-11C
C
Kills:1,562
Deaths:2,275
KDR:0.687
Accuracy:14.107% F-
HSR:17.094% C
AS16 NightHawk
C+
Kills:1,407
Deaths:790
KDR:1.781
Accuracy:39.822% C+
HSR:13.930% C+
TRS-12 Uppercut
B
Kills:1,366
Deaths:698
KDR:1.957
Accuracy:60.640% C*
HSR:17.423% B
NS Baron G5
B++
Kills:1,169
Deaths:661
KDR:1.769
Accuracy:40.916% C
HSR:18.135% B++
TRAC-5 S
C++
Kills:1,157
Deaths:1,061
KDR:1.090
Accuracy:21.249% C
HSR:16.768% C++
TRAC-5
B+
Kills:1,157
Deaths:747
KDR:1.549
Accuracy:24.029% B+
HSR:20.743% C**
MKV Suppressed
B+
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:28.356% B+
HSR:20.570% C++
FA1 Barrage
B
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:42.047% C*
HSR:17.316% B
PDW-16 Hailstorm
C++
Kills:1,153
Deaths:926
KDR:1.245
Accuracy:23.509% C+
HSR:17.086% C++
HC1 Cougar
C-
Kills:1,149
Deaths:887
KDR:1.295
Accuracy:18.698% D*
HSR:19.669% C-
NS-7 PDW
C+
Kills:1,148
Deaths:1,027
KDR:1.118
Accuracy:22.968% C
HSR:17.422% C+
NSX Tanto
C
Kills:682
Deaths:416
KDR:1.639
Accuracy:22.629% D
HSR:23.314% C
LC3 Jaguar
C**
Kills:577
Deaths:451
KDR:1.279
Accuracy:17.567% D*
HSR:21.837% C**
Havoc
B*
Kills:361
Deaths:224
KDR:1.612
Accuracy:45.462% D*
HSR:18.006% B*
MG-S1 Jackal
A+
Kills:290
Deaths:111
KDR:2.613
Accuracy:24.854% C
HSR:30.690% A+
T5 AMC
D-
Kills:280
Deaths:499
KDR:0.561
Accuracy:13.105% F-
HSR:15.357% D-
NSX Tengu
C++
Kills:197
Deaths:80
KDR:2.463
Accuracy:37.245% C++
HSR:16.751% D
Shuriken
C+
Kills:143
Deaths:71
KDR:2.014
Accuracy:22.752% D*
HSR:18.182% C+
TRAC-Shot
D*
Kills:124
Deaths:129
KDR:0.961
Accuracy:16.699% F-
HSR:12.097% D*
TS4 Haymaker
D**
Kills:112
Deaths:193
KDR:0.580
Accuracy:23.710% F
HSR:8.036% D**
Kills:21,353
Deaths (as Light Assault):16,817
Deaths (to Light Assaults):11,509
KDR:1.26973
Kill Difference:4,536
Playtime:1,193.620 hours
Usage:21%
Score:18.159m
Score/min:254
Accuracy (listed only):28.241%
HSR (listed only):17.968%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
C++
Kills:1,884
Deaths:861
KDR:2.188
Accuracy:31.725% D--
HSR:79.777% C++
SMG-46 Armistice
C*
Kills:1,574
Deaths:1,507
KDR:1.044
Accuracy:20.192% D--
HSR:17.916% C*
TSAR-42
B+
Kills:1,471
Deaths:449
KDR:3.276
Accuracy:36.064% C
HSR:72.876% B+
NS-44 Commissioner
C**
Kills:1,383
Deaths:1,573
KDR:0.879
Accuracy:11.178% T
HSR:24.150% C**
KSR-35
B++
Kills:1,160
Deaths:461
KDR:2.516
Accuracy:39.376% B++
HSR:23.017% D
M77-B
B
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:39.572% B
HSR:76.186% C+
SR-7
C+
Kills:1,159
Deaths:316
KDR:3.668
Accuracy:37.729% C
HSR:76.963% C+
MKV Suppressed
B+
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:28.356% B+
HSR:20.570% C++
PDW-16 Hailstorm
C++
Kills:1,153
Deaths:926
KDR:1.245
Accuracy:23.509% C+
HSR:17.086% C++
NS-7 PDW
C+
Kills:1,148
Deaths:1,027
KDR:1.118
Accuracy:22.968% C
HSR:17.422% C+
TS2 Inquisitor
C*
Kills:1,036
Deaths:695
KDR:1.491
Accuracy:19.399% D*
HSR:21.236% C*
NS-30 Vandal
C
Kills:1,005
Deaths:354
KDR:2.839
Accuracy:30.753% C
HSR:21.393% D
TX1 Repeater
C++
Kills:1,000
Deaths:1,055
KDR:0.948
Accuracy:14.077% F-
HSR:21.800% C++
SOAS-20
C+
Kills:861
Deaths:524
KDR:1.643
Accuracy:25.581% C--
HSR:20.790% C+
NS-357 Underboss
C*
Kills:670
Deaths:506
KDR:1.324
Accuracy:24.865% D**
HSR:23.134% C*
Bighorn .50M
C+
Kills:544
Deaths:130
KDR:4.185
Accuracy:32.004% F-
HSR:78.309% C+
HSR-1
C+
Kills:323
Deaths:115
KDR:2.809
Accuracy:35.039% C+
HSR:27.864% C+
MG-S1 Jackal
A+
Kills:290
Deaths:111
KDR:2.613
Accuracy:24.854% C
HSR:30.690% A+
NSX Tomoe
C++
Kills:273
Deaths:137
KDR:1.993
Accuracy:29.793% C++
HSR:33.333% C
NSX Daimyo
C-
Kills:224
Deaths:58
KDR:3.862
Accuracy:36.524% D
HSR:92.411% C-
NSX Tengu
C++
Kills:197
Deaths:80
KDR:2.463
Accuracy:37.245% C++
HSR:16.751% D
TX2 Emperor
B**
Kills:194
Deaths:146
KDR:1.329
Accuracy:12.861% F--
HSR:28.351% B**
TRAP-M1
C
Kills:160
Deaths:125
KDR:1.280
Accuracy:21.674% D**
HSR:22.500% C
Shuriken
C+
Kills:143
Deaths:71
KDR:2.014
Accuracy:22.752% D*
HSR:18.182% C+
NS-44L Blackhand
A++
Kills:88
Deaths:19
KDR:4.632
Accuracy:43.140% C++
HSR:64.773% A++
Soldier Soaker
C-
Kills:77
Deaths:35
KDR:2.200
Accuracy:26.745% D
HSR:11.688% C-
NS CandyCannon 3000
B+
Kills:54
Deaths:112
KDR:0.482
Accuracy:6.612% F--
HSR:44.444% B+
Kills:20,387
Deaths (as Infiltrator):12,273
Deaths (to Infiltrators):8,748
KDR:1.66113
Kill Difference:8,114
Playtime:679.906 hours
Usage:12%
Score:7.900m
Score/min:194
Accuracy (listed only):27.207%
HSR (listed only):37.171%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B+
Kills:1,661
Deaths:818
KDR:2.031
Accuracy:25.420% B+
HSR:20.771% C+
TAS-16 Blackjack
C--
Kills:1,587
Deaths:1,403
KDR:1.131
Accuracy:45.270% D*
HSR:12.665% C--
SMG-46 Armistice
C*
Kills:1,574
Deaths:1,507
KDR:1.044
Accuracy:20.192% D--
HSR:17.916% C*
AS16 NightHawk
C+
Kills:1,407
Deaths:790
KDR:1.781
Accuracy:39.822% C+
HSR:13.930% C+
TRS-12 Uppercut
B
Kills:1,366
Deaths:698
KDR:1.957
Accuracy:60.640% C*
HSR:17.423% B
TORQ-9
B+
Kills:1,205
Deaths:560
KDR:2.152
Accuracy:26.661% B+
HSR:23.237% C+
NS Baron G5
B++
Kills:1,169
Deaths:661
KDR:1.769
Accuracy:40.916% C
HSR:18.135% B++
Cycler TRV
B**
Kills:1,158
Deaths:492
KDR:2.354
Accuracy:28.056% B**
HSR:20.466% C+
NS-11A
C+
Kills:1,157
Deaths:723
KDR:1.600
Accuracy:24.444% C+
HSR:19.101% C
MKV Suppressed
B+
Kills:1,157
Deaths:479
KDR:2.415
Accuracy:28.356% B+
HSR:20.570% C++
FA1 Barrage
B
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:42.047% C*
HSR:17.316% B
T1 Cycler
B+
Kills:1,154
Deaths:585
KDR:1.973
Accuracy:24.016% B+
HSR:22.357% C++
PDW-16 Hailstorm
C++
Kills:1,153
Deaths:926
KDR:1.245
Accuracy:23.509% C+
HSR:17.086% C++
NS-7 PDW
C+
Kills:1,148
Deaths:1,027
KDR:1.118
Accuracy:22.968% C
HSR:17.422% C+
T1A Unity
C
Kills:675
Deaths:387
KDR:1.744
Accuracy:24.182% C
HSR:21.037% C--
Havoc
B*
Kills:361
Deaths:224
KDR:1.612
Accuracy:45.462% D*
HSR:18.006% B*
MG-S1 Jackal
A+
Kills:290
Deaths:111
KDR:2.613
Accuracy:24.854% C
HSR:30.690% A+
NS-11P
B*
Kills:248
Deaths:149
KDR:1.664
Accuracy:27.076% B*
HSR:23.790% B++
SABR-13
C+
Kills:215
Deaths:153
KDR:1.405
Accuracy:19.625% D*
HSR:25.116% C+
NSX Tengu
C++
Kills:197
Deaths:80
KDR:2.463
Accuracy:37.245% C++
HSR:16.751% D
Shuriken
C+
Kills:143
Deaths:71
KDR:2.014
Accuracy:22.752% D*
HSR:18.182% C+
NSX Yumi
C**
Kills:128
Deaths:82
KDR:1.561
Accuracy:24.506% C-
HSR:28.906% C**
TS4 Haymaker
D**
Kills:112
Deaths:193
KDR:0.580
Accuracy:23.710% F
HSR:8.036% D**
T1S Cycler
A
Kills:86
Deaths:36
KDR:2.389
Accuracy:30.018% A
HSR:23.256% C**
Kills:20,506
Deaths (as Combat Medic):12,834
Deaths (to Combat Medics):5,230
KDR:1.59779
Kill Difference:7,672
Playtime:261.032 hours
Usage:5%
Score:4.082m
Score/min:261
Accuracy (listed only):30.489%
HSR (listed only):19.674%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
C++
Kills:567
Deaths:238
KDR:2.382
Accuracy:17.808% C++
HSR:19.048% C+
M6 Onslaught
C++
Kills:565
Deaths:237
KDR:2.384
Accuracy:17.626% C++
HSR:19.292% C+
M3 Pounder HEG
C+
Kills:367
Deaths:227
KDR:1.617
Accuracy:38.560% C+
HSR:2.452% C-
M3 Pounder HEG
C+
Kills:337
Deaths:222
KDR:1.518
Accuracy:39.389% C+
HSR:2.077% D
MRC3 Mercy
C++
Kills:331
Deaths:187
KDR:1.770
Accuracy:17.176% C++
HSR:17.523% D
MRC3 Mercy
A*
Kills:185
Deaths:94
KDR:1.968
Accuracy:19.023% B+
HSR:31.351% A*
M1 Heavy Cycler
C+
Kills:156
Deaths:109
KDR:1.431
Accuracy:13.621% C+
HSR:16.026% C
NS-10 Burster
A*
Kills:103
Deaths:107
KDR:0.963
Accuracy:42.373% A*
HSR:4.854% C
NS-10 Burster
A*
Kills:89
Deaths:92
KDR:0.967
Accuracy:42.104% A*
HSR:2.247% D--
Kills:2,700
Deaths (as MAX Suit):756.500
Deaths (to MAX Suits):2,683
KDR:3.56907
Kill Difference:1,943.500
Playtime:95.382 hours
Usage:2%
Score:1.537m
Score/min:269
Accuracy (listed only):27.520%
HSR (listed only):12.763%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A
Kills:6,040
V. Kills:5,389 112%
Deaths:2,159
KDR:2.798
Accuracy:32.356% C+
KPH:19.200 B++
VKPH:17.100 A
M14 Banshee
B**
Kills:4,943
V. Kills:406 N/A
Deaths:761
KDR:6.495
Accuracy:33.022% B++
KPH:69.300 B*
VKPH:5.700 B**
Hellfire Rocket Pods
B**
Kills:2,725
V. Kills:410 N/A
Deaths:205
KDR:13.293
Accuracy:48.425% C+
KPH:136.200 B**
VKPH:20.500 B++
M18 Rotary
B+
Kills:1,334
V. Kills:1,259 106%
Deaths:811
KDR:1.645
Accuracy:32.777% C*
KPH:13.700 C+
VKPH:12.900 B+
Hornet Missiles
B++
Kills:833
V. Kills:580 143%
Deaths:116
KDR:7.181
Accuracy:61.228% C++
KPH:79 B
VKPH:55 B++
Tomcat A2AM Pods
C+
Kills:283
V. Kills:266 106%
Deaths:42
KDR:6.738
Accuracy:84.322% B++
KPH:42 C
VKPH:39.400 C+
M18 Locust
D
Kills:200
V. Kills:228 87%
Deaths:181
KDR:1.105
Accuracy:30.088% C
KPH:6.800 D-
VKPH:7.700 D
Coyote Missiles
B
Kills:178
V. Kills:157 113%
Deaths:47
KDR:3.787
Accuracy:55.249% C*
KPH:33 C
VKPH:29.100 B
Kills:16,536 (12,517 + 0)
Deaths:4,322
KDR:3.826
VKDR:2.012
Vehicle Kills:8,695
Kill Difference:12,214
Playtime:555.447 hours
Usage:10%
Score:8.352m
Score/min:251
Piloting Accuracy:30.088%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A+
Kills:12,868
V. Kills:9,725 132%
Deaths:3,690
KDR:3.487
Accuracy:50.323% B+
KPH:15.600 A+
VKPH:11.800 B*
C150 Dalton
A++
Kills:6,656
V. Kills:6,301 106%
Deaths:845
KDR:7.877
Accuracy:21.315% F-
KPH:49.100 B*
VKPH:46.500 A++
L105 Zephyr
C**
Kills:709
V. Kills:111 N/A
Deaths:62
KDR:11.436
Accuracy:41.791% C+
KPH:57.500 C**
VKPH:9 C+
AP30 Shredder
C+
Kills:201
V. Kills:163 123%
Deaths:52
KDR:3.865
Accuracy:27.437% D
KPH:22.500 C-
VKPH:18.300 C+
L105 Zephyr PX
D
Kills:115
V. Kills:8 N/A
Deaths:7
KDR:16.429
Accuracy:28.726% F--
KPH:54.400 D-
VKPH:3.800 D
Dual-75 Duster
B+
Kills:63
V. Kills:7 N/A
Deaths:5
KDR:12.600
Accuracy:20.675% F-
KPH:58.800 C
VKPH:6.500 B+
L-30R Vektor
B+
Kills:61
V. Kills:41 145%
Deaths:11
KDR:5.545
Accuracy:33.084% D
KPH:14.500 B+
VKPH:9.700 C++
L-24R Spur
C+
Kills:55
V. Kills:10 N/A
Deaths:4
KDR:13.750
Accuracy:29.057% D--
KPH:19.400 D
VKPH:3.500 C+
Kills:20,728 (12,984 + 7,744)
Deaths:4,676
KDR:4.433
VKDR:3.500
Vehicle Kills:16,366
Kill Difference:16,052
Playtime:989.970 hours
Usage:17%
Score:14.539m
Score/min:245
Piloting Accuracy:29.057%
Gunner Accuracy:20.675%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B
Kills:885
V. Kills:530 167%
Deaths:151
KDR:5.861
Accuracy:51.236% D
KPH:34 C*
VKPH:20.300 B
L100 Python HESH
C
Kills:321
V. Kills:51 N/A
Deaths:39
KDR:8.231
Accuracy:41.636% D
KPH:44.500 C
VKPH:7.100 C
Skyguard
C--
Kills:204
V. Kills:180 113%
Deaths:95
KDR:2.147
Accuracy:37.964% A
KPH:8.300 D-
VKPH:7.300 C--
L100 Python HEAT
D*
Kills:174
V. Kills:65 264%
Deaths:43
KDR:4.047
Accuracy:31.132% F--
KPH:14.300 D*
VKPH:5.300 D**
C75 Viper
C++
Kills:169
V. Kills:31 N/A
Deaths:27
KDR:6.259
Accuracy:34.756% C-
KPH:31.500 C++
VKPH:5.800 C--
Kills:1,753 (1,753 + 0)
Deaths:355
KDR:4.938
VKDR:2.414
Vehicle Kills:857
Kill Difference:1,398
Playtime:75.353 hours
Usage:1%
Score:0.961m
Score/min:213
Driving Accuracy:34.756%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B
Kills:4,187
V. Kills:2,987 140%
Deaths:536
KDR:7.812
Accuracy:42.586% C
KPH:27.400 C
VKPH:19.500 B
P2-120 HESH
B+
Kills:1,062
V. Kills:161 N/A
Deaths:75
KDR:14.160
Accuracy:38.290% C
KPH:62.700 B+
VKPH:9.500 C++
P2-120 HEAT
A++
Kills:1,040
V. Kills:480 216%
Deaths:124
KDR:8.387
Accuracy:46.219% B+
KPH:37.100 B**
VKPH:17.100 A++
E540 Halberd
B+
Kills:281
V. Kills:178 157%
Deaths:44
KDR:6.386
Accuracy:39.878% C+
KPH:24.300 C+
VKPH:15.400 B+
P525 Marauder
C
Kills:97
V. Kills:6 N/A
Deaths:9
KDR:10.778
Accuracy:18.166% C-
KPH:48.300 C-
VKPH:3 C
G30 Vulcan
D
Kills:65
V. Kills:48 133%
Deaths:23
KDR:2.826
Accuracy:25.495% C-
KPH:12.500 D-
VKPH:9.200 D
MR11 Gatekeeper
B++
Kills:63
V. Kills:69 90%
Deaths:8
KDR:7.875
Accuracy:40.762% C++
KPH:20.800 C+
VKPH:22.700 B++
Kills:6,795 (6,289 + 506)
Deaths:819
KDR:8.297
VKDR:4.797
Vehicle Kills:3,929
Kill Difference:5,976
Playtime:219.612 hours
Usage:4%
Score:4.058m
Score/min:308
Driving Accuracy:46.219%
Gunner Accuracy:40.762%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:1,803
V. Kills:106 N/A
Deaths:107
KDR:16.851
Accuracy:37.291% C*
KPH:135.700 B++
VKPH:8 B
G20 Vulcan-H
B+
Kills:788
V. Kills:595 132%
Deaths:154
KDR:5.117
Accuracy:47.369% C+
KPH:43 C+
VKPH:32.400 B+
E540 Halberd-H
B**
Kills:396
V. Kills:158 249%
Deaths:33
KDR:12
Accuracy:55.505% C
KPH:63.300 B**
VKPH:25.300 B
Kills:2,987 (0 + 2,987)
Deaths:294
KDR:10.160
VKDR:2.922
Vehicle Kills:859
Kill Difference:2,693
Playtime:37.883 hours
Usage:1%
Score:0.925m
Score/min:407
Driving Accuracy:N/A%
Gunner Accuracy:55.505%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M+
Kills:861
V. Kills:327 263%
Deaths:60
KDR:14.350
Accuracy:41.873% B++
KPH:61.400 B++
VKPH:23.300 M+
M40 Fury
B*
Kills:527
V. Kills:150 349%
Deaths:31
KDR:17
Accuracy:33.891% C
KPH:57.800 C*
VKPH:16.500 B*
M12 Kobalt
A*
Kills:163
V. Kills:15 N/A
Deaths:4
KDR:40.750
Accuracy:20.879% B++
KPH:87.400 B++
VKPH:8 A*
M12 Kobalt
M*
Kills:74
V. Kills:11 N/A
Deaths:4
KDR:18.500
Accuracy:18.736% C**
KPH:88.100 B+
VKPH:13.100 M*
M20 Basilisk
C
Kills:57
V. Kills:30 184%
Deaths:23
KDR:2.478
Accuracy:48.048% B**
KPH:12.900 D
VKPH:6.800 C
Kills:1,682 (0 + 1,682)
Deaths:122
KDR:13.787
VKDR:4.369
Vehicle Kills:533
Kill Difference:1,560
Playtime:30.245 hours
Usage:1%
Score:0.608m
Score/min:335
Driving Accuracy:N/A%
Gunner Accuracy:48.048%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C*
Kills:879
V. Kills:52 N/A
Deaths:323
KDR:2.721
Accuracy:38.476% C
KPH:35 C-
VKPH:2.100 C*
M40 Fury-F
C
Kills:597
V. Kills:279 213%
Deaths:663
KDR:0.900
Accuracy:39.437% D-
KPH:11 D
VKPH:5.200 C
Kills:1,476 (1,476 + 0)
Deaths:986
KDR:1.497
VKDR:0.336
Vehicle Kills:331
Kill Difference:490
Playtime:79.152 hours
Usage:1%
Score:0.366m
Score/min:77
Driving Accuracy:39.437%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C+
Kills:77
V. Kills:62 122%
Deaths:12
KDR:6.417
Accuracy:30.489% D*
KPH:17.800 C-
VKPH:14.300 C+
VLG Missile Launcher
C++
Kills:69
V. Kills:28 238%
Deaths:1
KDR:69
Accuracy:49.048% D
KPH:61.600 C+
VKPH:25 C++
Kills:146 (0 + 146)
Deaths:13
KDR:11.231
VKDR:6.923
Vehicle Kills:90
Kill Difference:133
Playtime:5.451 hours
Usage:0%
Score:0.078m
Score/min:240
Piloting Accuracy:N/A%
Gunner Accuracy:49.048%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
CAS30 Tank Buster 22,59312,8683,6903.487B**1.2050.323%B+1.274%C+15.6A+11.8B*161823h30.7B**61.1B*
T9A "Butcher" 7,8057,7433,0792.515B0.2225.071%C++27.341%C+58.5C++N/A155132.4h9.7B*38.5B+
C150 Dalton 12,9576,6568457.877C++5.5921.315%F-N/A49.1B*46.5A++728135.5h2.4A11.3C++
M18 Needler 11,4296,0402,1592.798B0.5132.356%C+1.258%D19.2B++17.1A233314.5h91.7B++283.3B++
M14 Banshee 5,3494,9437616.495C++4.2033.022%B++1.032%C+69.3B*5.7B**23671.3h18.4B+55.6B+
P2-120 AP 7,1744,1875367.812C++5.5242.586%C1.767%D27.4C19.5B291152.9h6.7C*15.8C++
Hellfire Rocket Pods 3,1352,72520513.293B*11.0048.425%C+N/A136.3B**20.5B++60720h12.3B+25.4B++
C-4 3,6382,4872,0801.196C+1.109.661%F**N/A33.3D--15.4D--28674.6h1.3B+13.3F--
NS-15M1 2,3592,3231,6571.402C+0.8918.706%D23.289%C++26.7C-N/A6987.1h12C**64.4C+
MSW-R 1,9341,9191,2511.534C+0.7621.16%C24.127%C+36.3C+N/A12152.9h10.5B++49.5B
RAMS .50M 1,8941,8848612.188C0.1031.725%D--79.777%C++32.7C**N/A9257.6h2B+6.3C+
LC2 Lynx 1,8931,8461,5031.228C++1.0623.718%C++22.264%C++14.4DN/A52128.3h14.7C*61.9C**
P525 Marauder-H 1,9091,80310716.85C**14.5637.291%C*1.22%B+135.6B++8B36713.3h5.2B++14.1B++
TAR 1,6821,6618182.031B+0.2625.42%B+20.771%C+48.9B++N/A12434h10.9B*42.9B++
TAS-16 Blackjack 1,6011,5871,4031.131C+1.1645.27%D*12.665%C--35C+N/A10345.4h2.2B+4.8C+
SMG-46 Armistice 1,5901,5741,5071.044C+1.2520.192%D--17.916%C*28C+N/A8256.3h12.9B+64.1C+
NS-11C 1,6011,5622,2750.687C1.6014.107%F-17.094%C6.9D-N/A23225h14.2C*100.9D-
TSAR-42 1,4721,4714493.276C++0.9836.064%C72.876%B+51.1B+N/A13028.8h1.9B*5.4B+
AS16 NightHawk 1,4121,4077901.781B+0.5139.822%C+13.93%C+52.7B*N/A12426.7h3.6B*9.2B+
NS-44 Commissioner 1,4051,3831,5730.879C+1.4111.178%T24.15%C**7.8D--N/A24177.8h3.4B+30.3F**
T9 CARV 1,3971,3839891.398C*0.8917.74%C25.669%B+40.9B+N/A17833.8h10.5B**59.2B+
TRS-12 Uppercut 1,3781,3666981.957B++0.3360.64%C*17.423%B65.7B**N/A27820.8h2.1B*3.4B+
M18 Rotary 2,5931,3348111.645C++0.6532.777%C*1.424%D13.7C+12.9B+18397.4h92.3B+281.7B++
NS Decimator 1,8901,2671,0681.186C*1.1149.524%D**3.078%B++25.6D12.6C19249.5h3.7B++7.5C*
TORQ-9 1,2151,2055602.152B++0.1426.661%B+23.237%C+58.5AN/A15220.6h11.8B**44.1B*
MAX Punch 2,2571,1857891.502U0.7982.068%MN/A13.3S12S2389h2.9C+3.6B
T7 Mini-Chaingun 1,1971,1819271.274C**1.0216.226%C+12.278%C36.9C*N/A10832h13.8B+85.3C**
NS Baron G5 1,1811,1696611.769B*0.5240.916%C18.135%B++43.6B+N/A10826.8h3.7B*9C+
T32 Bull 1,1671,1606481.79B0.5022.284%C25.776%C++50.7B+N/A12322.9h10.8B++48.7C**
KSR-35 1,1611,1604612.516C*0.2239.376%B++23.017%D67.4AN/A14417.2h3.7B*9.4B++
M77-B 1,1601,1594012.89B++0.6039.572%B76.186%C+37B++N/A9431.3h2B++5.2B++
SR-7 1,1621,1593163.668C++1.3837.729%C76.963%C+50.8B++N/A11522.8h2B+5.2C**
Cycler TRV 1,1621,1584922.354B**0.0628.056%B**20.466%C+56.8AN/A14020.4h9.6A34.3B**
NS-11A 1,1681,1577231.6C*0.6924.444%C+19.101%C41.2B+N/A10928.1h11.3B*46.1B+
TRAC-5 S 1,1681,1571,0611.09C*1.2021.249%C16.768%C++18.5C+N/A5762.4h9.6B++45B+
TRAC-5 1,1721,1577471.549B**0.7424.029%B+20.743%C**40.3A+N/A20528.7h11.3B*46.9B++
TMG-50 1,1661,1577901.465C**0.8318.425%C--23.509%C+38.3C*N/A11230.2h9.8B++52.9C**
MKV Suppressed 1,1611,1574792.415A++0.1228.356%B+20.57%C++50.1B*N/A12323.1h11.6B++41.1B+
FA1 Barrage 1,1661,1556791.701B++0.5942.047%C*17.316%B41.3B*N/A11528h3.3A7.9B*
T1 Cycler 1,1631,1545851.973B*0.3224.016%B+22.357%C++44.9AN/A14325.7h10.5A43.7B*
PDW-16 Hailstorm 1,1621,1539261.245B1.0523.509%C+17.086%C++30.9C*N/A8537.3h13.6B+57.8B
HC1 Cougar 1,1651,1498871.295C*1.0018.698%D*19.669%C-14.7DN/A5478h10.5B+56.4C+
NS-7 PDW 1,1631,1481,0271.118C*1.1722.968%C17.422%C+25.2C+N/A7045.6h13.6B+59.2C*
P2-120 HESH 1,2231,0627514.16C++11.8738.29%C1.13%C*62.8B+9.5C++29916.9h5.1C+13.4C+
P2-120 HEAT 1,5201,0401248.387B6.1046.219%B+3.365%C*37.1B**17.1A++28728h7.1C*15.3B+
TS2 Inquisitor 1,0461,0366951.491B0.8019.399%D*21.236%C*24DN/A5743.1h8.9B+45.7C+
NS-30 Vandal 1,0061,0053542.839B++0.5530.753%C21.393%D46.7BN/A12021.5h4.7B*15.4B+
TX1 Repeater 1,0181,0001,0550.948C**1.3414.077%F-21.8%C++18.8C-N/A5753.1h11.9B+84.8D
L100 Python AP 1,4158851515.861C*3.5751.236%D3.277%B+33.9C++20.3B28326.1h4.6B+9B+
S12 Renegade 9318793232.721C++0.4338.476%C4.778%C+35C-2.1C*8625.1h3.3C++8.5C+
Claymore 8738731964.454C2.1633.612%C++N/A98.1DN/A2728.9h1.2C++3.7C**
SOAS-20 8648615241.643C++0.6525.581%C--20.79%C+44.4B+N/A10719.4h10.3B++40.3B
M40 Fury 1,1888616014.35B*12.0641.873%B++1.161%D61.5B++23.4M+34114h11.8B+28.1B++
Hornet Missiles 1,4138331167.181C**4.8961.228%C++N/A79.3B55.2B++72310.5h9.6C**15.7B+
Tank Mine 1,5038014821.662C-0.6335.248%C++N/A53.8D--47.1C--74614.9h2.3D6.5C+
G20 Vulcan-H 1,3837881545.117B+2.8347.369%C+3.68%B+43.1C+32.5B+46718.3h97.9C*206.7C*
Auraxium Slasher 82776523,4520.033C+2.262.424%F--2.484%D-0.5C-N/A11490.4h2.1C**85.5T*
L105 Zephyr 8207096211.435C++9.1441.791%C+N/A57.6C**9C+29612.3h5.2B++12.5B+
T16 Rhino 6966864041.698B+0.5917.268%D25.364%B+43.4B+N/A13515.8h11.4B++66.2C*
NSX Tanto 6936824161.639B+0.6522.629%D23.314%C15.2DN/A4144.8h11.8B+52.2C++
T1A Unity 6896753871.744B+0.5524.182%C21.037%C--31.1C--N/A7421.7h11.1B++45.8C**
NS-357 Underboss 6786705061.324B0.9724.865%D**23.134%C*21.8DN/A5530.7h4C**16C--
M40 Fury-F 8765976630.9C1.3939.437%D-N/A11D5.2C7354.1h11.8C++30C
M60-A Bulldog 738594777.714C++5.4229.613%D2.02%B+29.6C7.2C++33020.1h4.6B*15.6C**
LC3 Jaguar 5945774511.279C+1.0117.567%D*21.837%C**14.2DN/A5240.5h12.5C*71.4C
M6 Onslaught 5725672382.382C++0.0917.808%C++19.048%C+32C+N/A9017.7h15.8B*88.9B+
M6 Onslaught 5685652372.384C++0.0917.626%C++19.292%C+31.9C+N/A8417.7h15.4B*87.5B+
Bighorn .50M 5475441304.185C+1.8932.004%F-78.309%C+25.4D*N/A6521.4h1.8C*5.8D--
M40 Fury 6775273117A14.7133.891%C2.277%B+57.9C*16.5B*3459.1h11.8B34.9C**
M60-A Bulldog 6065191534.6C*32.3158.262%B**3.661%B*86.5A++14.5M++3606h5.3B+9B++
ML-7 7224207950.528C1.7645.814%D*2.857%C+16.7D12C+25525.2h5.8B+12.7C++
The Slasher 46641010,9110.038C2.252.184%F--6.585%C--0.7CN/A3623.6h3.5D**160T*
E540 Halberd-H 5543963312B+9.7155.505%CN/A62.9B**25.1C**3146.3h4.3B*7.8B*
M3 Pounder HEG 4563672271.617C++0.6738.56%C+2.452%C-20.1B4.9B**12018.3h16C*41.4C**
Havoc 3643612241.612C*0.6845.462%D*18.006%B*37.6C--N/A1049.6h4.4C9.7D-
M3 Pounder HEG 4453372221.518C+0.7739.389%C+2.077%D19C+6.1A11617.7h17.6C*44.6C*
MRC3 Mercy 3353311871.77C+0.5217.176%C++17.523%D24.3CN/A7613.6h18.2B105.8B
HSR-1 3263231152.809B+0.5235.039%C+27.864%C+49.7BN/A1096.5h4.6B++13.1B+
L100 Python HESH 372321398.231C5.9441.636%D1.869%C**44.6C7.1C1937.2h2.9B+6.9C*
Chainblade 36131012,3740.025C++2.2730.598%C++N/A0.4CN/A1736.3h3.7D12.2C+
MG-S1 Jackal 2952901112.613A0.3224.854%C30.69%A+26.9CN/A6410.8h10.7C*43.2C**
Tomcat A2AM Pods 549283426.738B+4.4584.322%B++N/A42.2C39.7C+7206.7h9C+10.7C*
E540 Halberd 459281446.386C+4.0939.878%C+3.559%C++24.2C+15.3B+56711.6h5.3B+13.4B
T5 AMC 2842804990.561C-1.7313.105%F-15.357%D-5D--N/A2555.9h18D137.7F
MG-H1 Watchman 2802741062.585B++0.2925.495%B+32.117%B++58.3B+1.3B**1514.7h11.8B*46.1B+
NSX Tomoe 2772731371.993C**0.3029.793%C++33.333%C39.6C+N/A1136.9h14.6C+49C*
MANA Anti-Vehicle Turret 4432491501.66C++0.6353.381%C+4.418%C*34.6C++26.9C+4237.2h9.7C++18.2C*
NS-11P 2532481491.664B+0.6327.076%B*23.79%B++42B++N/A1315.9h12.9B+47.8B++
NSX Daimyo 224224583.862C*1.5736.524%D92.411%C-37.3C-N/A826h2.8C7.6C
M60-A Bulldog 273219731.286C*28.9949.952%B1.37%D44.7B+11A*2764.9h7.2D14.3C+
SABR-13 2162151531.405C+0.8919.625%D*25.116%C+27.2CN/A1177.9h10.4B++52.8C+
Skyguard 384204952.147C0.1437.964%AN/A8.3D-7.3C--16724.5h186D*489.9C+
AP30 Shredder 364201523.865C1.5727.437%D1.99%C+22.6C-18.3C+3728.9h98.6C+359.5C
NSX Naginata 204201942.138B*0.1522.443%C+31.343%B+50.3C**N/A1654h9.7B++43B+
Spear Anti-Vehicle Phalanx Turret 402201355.743C+3.4546%C*1.99%D--35.9C+35.9A+4935.6h10.5C22.8C+
M18 Locust 4282001811.105C1.1930.088%CN/A6.8D-7.7D14429.6h151.7C+504.1C+
NSX Tengu 200197802.463A0.1737.245%C++16.751%D50.5B+N/A1233.9h10.8B++29.1B+
TX2 Emperor 1971941461.329B+0.9612.861%F--28.351%B**14.8DN/A4413.1h8.1B+63.2D-
Blackheart 2081862250.827C1.4627.828%D*23.656%C-11.8D1.4C+4115.8h4.8C+17.3C-
MRC3 Mercy 186185941.968C+0.3219.023%B+31.351%A*27.6C+N/A946.7h17.6B+92.3B+
Anti-Vehicle Grenade 2371831183N/A180.7149.48%C+N/A457.5B+135B+38600.4h3.9B**7.9B++
Hunter QCX 1951814530.4C-1.8914.259%F-25.967%C+5.7D-N/A2431.5h5C**35.4C-
Coyote Missiles 335178473.787C*1.5055.249%C*N/A33C29.1B4695.4h39.7C**71.9B
L100 Python HEAT 239174434.047C+1.7631.132%F--1.149%D-14.3D*5.3D**11212.2h4.6B+14.9C-
C75 Viper 200169276.259B+3.9734.756%C-1.183%C31.3C++5.7C--3365.4h7.7B*22B*
M12 Kobalt 178163440.75A++38.4620.879%B++11.656%D**85.8B++7.9A*3101.9h15.1B++72.3B+
TRAP-M1 1621601251.28C1.0121.674%D**22.5%C35.6C+N/A1254.5h7.9B+36.4C+
A30 Walker 295157552.855B*0.5618.115%D--1.274%C--11.7C10.3C29713.4h71B**392.2B++
M1 Heavy Cycler 1561561091.431C++0.8613.621%C+16.026%C18.6CN/A878.4h17.7C*130.3C*
Frag Grenade 1441441144N/A141.7141.042%C--N/A480C+N/A28830.3h3.2B++7.9B
Shuriken 144143712.014B+0.2822.752%D*18.182%C+31.8C--N/A884.5h13C++57.2C
Sticky Grenade 1401371137N/A134.7142.794%D*N/A342.5D*7.5D11870.4h3.6D**8.3D*
NSX Yumi 133128821.561C++0.7324.506%C-28.906%C**37.6C++1.5B993.4h11B+45C*
MANA Anti-Personnel Turret 127125711.761N/A0.5323.353%UN/A1250U20U3227400.1h25.5T*109.3T*
TRAC-Shot 1301241290.961C1.3316.699%F-12.097%D*5.4D*N/A2123h11.2C*66.9D--
A30 Walker 241119313.839C+1.5527.288%C++N/A17B**17.4A+3267h135.3A496B**
L105 Zephyr PX 123115716.429C+14.1428.726%F--N/A54.8D-3.8D4462.1h3.7B*12.8C--
TS4 Haymaker 1141121930.58D1.7123.71%F8.036%D**13.7D--N/A438.2h5C21.3D**
NS-10 Burster 1791031070.963C+1.3342.373%A*4.854%C4C--2.9C7125.9h261.9F--618.2C+
Fatestealer 1021011520.664B**1.6335.084%C+10.891%D*15.8C-N/A356.4h1.9A5.3B++
P525 Marauder 10397910.778C8.4918.166%C-N/A48.5C-3C1752h6.6C+36.4C+
NS-10 Burster 15389920.967C+1.3242.104%A*2.247%D--3.6D2.6D-6624.7h293F*696C
NS-44L Blackhand 8888194.632M2.3443.14%C++64.773%A++24.4C+N/A813.6h3.5B++8B+
T1S Cycler 8886362.389A+0.1030.018%A23.256%C**35.8BN/A1592.4h11.5B+38.2B*
T2 Striker 163771300.592C++1.7080.606%M++1.299%C*7.4D8.3C25610.4h99.6T-123.5D
M20 Wyvern 13977126.417C**4.1330.489%D*3.896%C++17.9C-14.4C+2274.3h82.2C+269.5D
Soldier Soaker 8177352.2B**0.0926.745%D11.688%C-64.2B+3.3M++2851.2h5.3B+19.9C++
M12 Kobalt 8574418.5C++16.2118.736%C**13.514%D*92.5B+13.8M**4550.8h15.3B+81.4B+
M40 Fury 8070235B**32.7155.857%B++N/A77.8C+11.1D2960.9h12.1C**21.6B+
VLG Missile Launcher 9769169M+66.7149.048%D1.449%C+62.7C++25.5C*2901.1h4.5B++9.1B+
G30 Vulcan 11365232.826C+0.5325.495%C-1.538%D--12.5D-9.2D2935.2h111.8C438.3C
Dual-75 Duster 7063512.6C++10.3120.675%F-1.587%A57.3C6.4B+18141.1h4.5B**21.7D
MR11 Gatekeeper 1326387.875B*5.5840.762%C++1.587%C21C+23B*5543h45.3B+111.3B+
L-30R Vektor 10261115.545A*3.2533.084%DN/A14.5B+9.8C*1904.2h52.9B+159.9B+
Icikill 68601,7740.034C2.2614.632%D*N/A0.7C+N/A282.4h2.5C-17.2D-
NS Annihilator 12258610.951B*1.3480.362%C+N/A8.1C--8.9C++2557.2h10.7B+13.3B+
M20 Basilisk 8757232.478C0.1948.048%B**8.772%B**13D6.8C2824.4h129.3D-269.1C+
L-24R Spur 6555413.75B++11.4629.057%D--N/A19.6D3.6C+912.8h27.4C++94.2C++
NS CandyCannon 3000 54541120.482C1.816.612%F--44.444%B+6.8DN/A208h5.5C82.9T*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon723,88710.7h
Anti-Vehicle MANA Turret472,3066.6h
Nano-Armor Kit1,2192,578,883172.3h
Skywall Shield Emitter0890.3h
Structure Shield Module11380.3h
Repair Module11590.4h
Cortium Silo0800.2h
Turret AI Module01080.4h
Nanite Revive Grenade07290.2h
Nanite Healing Grenade0930h
Medical Applicator500204,70719.5h
Blast Wall1840.5h
NSX Amaterasu69970.4h
Spitfire Auto-Turret74220.9h
Motion Spotter556,6309.7h
Restoration Kit212891.4h
TR Patriot Flare Gun0540.2h
Hoplon Anti-Aircraft Phalanx Tower12520.3h
Xiphos Anti-Personnel Tower0650.3h
Sunderer Garage0670.6h
Rampart Wall12722.3h
Spear Anti-Vehicle Tower1600.2h
TR Triumph Flare Gun01000.1h
Welding Device06,2280.8h
Shield Recharging Field392,6971.9h
Recon Detection Device321,0492.7h
Ammunition Package693,82110.6h
Medical Kit1,4939,93359.3h
Anti-Infantry MANA Turret195341.4h
M20 Basilisk-F01050.1h
Flail Targeting Dart0820.5h
Nano-Repair Grenade02140.1h
Snowman Soldier41090.2h
WLT-Howler Mining Laser04130.1h

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