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Paragon schluckimpfung[DWHQ] schluckimpfung
VS BR 217

KDR: 2.98

Score: 133.1m

Last Seen: Jun 1st, 2019 8:48 PM
- OFFLINE - 379.7 hour(s)

Prestige 1, Battle Rank 100 (217 total) - Vanu Sovereignty on Miller - Outfit Member of DRUCKWELLE[DWHQ] DRUCKWELLE
VS outfit on Miller

Members: 91
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS H-V45 AE Orion VS54 Maelstrom Turbo Laser Light PPA C-4 Dual Photon Pods SVA-88 Saron HRB
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,935,297 MLG Score: 1547
Fun Score: N/A
Cheeseburgers Flipped: 1444TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.991%24.753%69362114876,1532.733420.243

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.418%1.336A0.599B+-1.121D*HEAD ++ (~10.76)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.90.518B+10.10.296C*25.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.121%1.339%587512058,512193648504.39669175%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.22%0.079C+-0.234C-0.26

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
132.40.179C++50.50.048C+81.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.63%2.438%390812029,641290833713.3142286%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.899%-0.712D--0.089C+0.599

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.4-0.021C+13.2-0.058C+26.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.553%5.332%70621118912,340205138646.01365319%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.504%-0.248C0.23C++0.67

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.30.661B+13.50.66B+26.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.969%79.345%7069120110,3123009243.42705

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.692%1.348A0.798B++-0.13

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.523B+2.10.348C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.713%12.485%706612045,8232243462.59492

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.344%1.182B**-0.418C--0.122

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.586B+30.374C**2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
DRUCKWELLE[DWHQ] DRUCKWELLE
VS outfit on Miller

Members: 91
133.1m429.2%569 (34.1k)524 (31.4k)2.9767173,89358,4183.48571217 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1210752523.365%18.542%43304:2197

14% Combat Medic37% Engineer17% Heavy Assault16% Infiltrator13% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 25th, 2012 12:29 PMApr 20th, 2017 4:07 PMJun 15th, 2019 9:05 PM (2d) (PST)Jun 1st, 2019 6:17 PM (16d) (PST)Jun 1st, 2019 4:48 PM (16d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8472156320.6840.2300.1273.3470.0961547

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,81012,88537,92541148201631,418

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4237.2h/176.5d 29,735 32,243 49,771 850.9k 5,872 14,111 24,371 215.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B*
Kills:3,615
Deaths:1,595
KDR:2.266
Accuracy:25.467% B*
HSR:26.113% C*
SVA-88
B+
Kills:1,828
Deaths:646
KDR:2.830
Accuracy:26.034% B+
HSR:24.508% C+
Pulsar LSW
D
Kills:1,346
Deaths:355
KDR:3.792
Accuracy:18.954% D
HSR:15.973% D--
Lasher X2
C*
Kills:1,187
Deaths:747
KDR:1.589
Accuracy:27.627% C*
HSR:2.949% D
Betelgeuse 54-A
C+
Kills:1,185
Deaths:394
KDR:3.008
Accuracy:25.665% C+
HSR:26.329% D
VE-H Maw
B+
Kills:1,167
Deaths:506
KDR:2.306
Accuracy:26.521% C*
HSR:30.163% B+
Ursa
B+
Kills:1,165
Deaths:384
KDR:3.034
Accuracy:25.583% B+
HSR:27.897% B+
NS-15M1
B**
Kills:1,161
Deaths:379
KDR:3.063
Accuracy:25.471% B+
HSR:30.491% B**
NSX Naginata
C*
Kills:1,156
Deaths:497
KDR:2.326
Accuracy:21.964% C+
HSR:29.585% C*
NS-15M2
B+
Kills:1,155
Deaths:333
KDR:3.468
Accuracy:25.872% B+
HSR:30.390% B+
SVA-GG
C++
Kills:1,152
Deaths:397
KDR:2.902
Accuracy:25.231% C+
HSR:29.688% C++
NS-15M AE
C*
Kills:1,152
Deaths:333
KDR:3.459
Accuracy:26.346% C++
HSR:28.733% C*
Flare VE6
C++
Kills:1,138
Deaths:445
KDR:2.557
Accuracy:23.305% C++
HSR:23.199% C+
VX29 Polaris
C++
Kills:1,134
Deaths:507
KDR:2.237
Accuracy:23.949% C++
HSR:16.579% D-
Lasher X2 AE
B++
Kills:368
Deaths:150
KDR:2.453
Accuracy:35.799% B++
HSR:2.717% C-
NSX-P Naginata
C*
Kills:178
Deaths:63
KDR:2.825
Accuracy:23.762% C*
HSR:28.652% C+
Kills:20,087
Deaths (as Heavy Assault):7,731
Deaths (to Heavy Assaults):15,909
KDR:2.59824
Kill Difference:12,356
Playtime:720.679 hours
Usage:17%
Score:20.891m
Score/min:483
Accuracy (listed only):25.472%
HSR (listed only):23.373%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
B++
Kills:1,560
Deaths:793
KDR:1.967
Accuracy:28.300% B++
HSR:17.436% D
Phobos VX86
B**
Kills:1,377
Deaths:711
KDR:1.937
Accuracy:71.283% B**
HSR:14.089% C
Serpent VE92
D
Kills:1,300
Deaths:526
KDR:2.471
Accuracy:20.516% D
HSR:14.692% D-
Pulsar C
B+
Kills:1,258
Deaths:656
KDR:1.918
Accuracy:27.414% B+
HSR:23.211% C+
Deimos VA29
B**
Kills:1,220
Deaths:727
KDR:1.678
Accuracy:72.360% B**
HSR:11.639% D-
Solstice SF
C**
Kills:1,192
Deaths:733
KDR:1.626
Accuracy:25.414% C**
HSR:8.473% D**
NSX-P Tanto
B++
Kills:1,180
Deaths:472
KDR:2.500
Accuracy:29.096% B++
HSR:29.322% B+
Pandora VX25
B*
Kills:1,171
Deaths:526
KDR:2.226
Accuracy:49.528% B*
HSR:13.493% C-
NS Baron G5
B++
Kills:1,171
Deaths:789
KDR:1.484
Accuracy:51.205% B++
HSR:16.482% B+
Revenant
C**
Kills:1,170
Deaths:336
KDR:3.482
Accuracy:33.636% C+
HSR:31.453% C**
VE-LR Obelisk
B**
Kills:1,170
Deaths:231
KDR:5.065
Accuracy:38.518% B**
HSR:40.086% B*
Zenith VX-5AE
C**
Kills:1,164
Deaths:538
KDR:2.164
Accuracy:29.264% C**
HSR:24.742% C+
Thanatos VE70
B*
Kills:1,164
Deaths:656
KDR:1.774
Accuracy:48.590% B*
HSR:9.107% D**
NSX Tanto
B+
Kills:1,164
Deaths:759
KDR:1.534
Accuracy:28.876% B+
HSR:25.516% C+
Eidolon VE33
B*
Kills:1,163
Deaths:365
KDR:3.186
Accuracy:30.953% B+
HSR:31.728% B*
Zenith VX-5
B++
Kills:1,161
Deaths:501
KDR:2.317
Accuracy:28.748% B++
HSR:14.556% D*
Eclipse VE3A
B*
Kills:1,161
Deaths:679
KDR:1.710
Accuracy:30.388% B*
HSR:16.193% D
Solstice Burst
B+
Kills:1,159
Deaths:632
KDR:1.834
Accuracy:29.546% B+
HSR:24.935% C++
NS-11C
C*
Kills:1,156
Deaths:616
KDR:1.877
Accuracy:24.920% C*
HSR:17.907% C
Solstice VE3
B*
Kills:1,155
Deaths:361
KDR:3.199
Accuracy:27.753% B*
HSR:21.472% C**
Nova
B+
Kills:531
Deaths:326
KDR:1.629
Accuracy:52.464% B+
HSR:12.994% C
Chaos
B++
Kills:360
Deaths:171
KDR:2.105
Accuracy:57.744% B++
HSR:16.111% C++
VE-C Horizon
A+
Kills:303
Deaths:119
KDR:2.546
Accuracy:35.839% C*
HSR:34.323% A+
Kills:25,410
Deaths (as Engineer):12,223
Deaths (to Engineers):12,124
KDR:2.07887
Kill Difference:13,187
Playtime:1,546.675 hours
Usage:37%
Score:49.960m
Score/min:538
Accuracy (listed only):37.928%
HSR (listed only):20.433%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
B++
Kills:1,560
Deaths:793
KDR:1.967
Accuracy:28.300% B++
HSR:17.436% D
Phobos VX86
B**
Kills:1,377
Deaths:711
KDR:1.937
Accuracy:71.283% B**
HSR:14.089% C
Serpent VE92
D
Kills:1,300
Deaths:526
KDR:2.471
Accuracy:20.516% D
HSR:14.692% D-
Pulsar C
B+
Kills:1,258
Deaths:656
KDR:1.918
Accuracy:27.414% B+
HSR:23.211% C+
Deimos VA29
B**
Kills:1,220
Deaths:727
KDR:1.678
Accuracy:72.360% B**
HSR:11.639% D-
Solstice SF
C**
Kills:1,192
Deaths:733
KDR:1.626
Accuracy:25.414% C**
HSR:8.473% D**
NSX-P Tanto
B++
Kills:1,180
Deaths:472
KDR:2.500
Accuracy:29.096% B++
HSR:29.322% B+
Skorpios
B**
Kills:1,176
Deaths:364
KDR:3.231
Accuracy:32.050% B**
HSR:26.276% B++
NS-7 PDW
B*
Kills:1,174
Deaths:555
KDR:2.115
Accuracy:29.225% B*
HSR:17.291% C+
Pandora VX25
B*
Kills:1,171
Deaths:526
KDR:2.226
Accuracy:49.528% B*
HSR:13.493% C-
NS Baron G5
B++
Kills:1,171
Deaths:789
KDR:1.484
Accuracy:51.205% B++
HSR:16.482% B+
VE-S Canis
B+
Kills:1,170
Deaths:405
KDR:2.889
Accuracy:30.768% B+
HSR:21.709% C++
Eridani SX5G
A
Kills:1,169
Deaths:455
KDR:2.569
Accuracy:34.509% A
HSR:20.103% C+
NSX Tengu
B++
Kills:1,169
Deaths:548
KDR:2.133
Accuracy:41.860% B++
HSR:17.707% C--
PS1-AV Suppressor
C**
Kills:1,168
Deaths:488
KDR:2.393
Accuracy:30.803% C**
HSR:17.637% D
Zenith VX-5AE
C**
Kills:1,164
Deaths:538
KDR:2.164
Accuracy:29.264% C**
HSR:24.742% C+
Thanatos VE70
B*
Kills:1,164
Deaths:656
KDR:1.774
Accuracy:48.590% B*
HSR:9.107% D**
NSX Tanto
B+
Kills:1,164
Deaths:759
KDR:1.534
Accuracy:28.876% B+
HSR:25.516% C+
Zenith VX-5
B++
Kills:1,161
Deaths:501
KDR:2.317
Accuracy:28.748% B++
HSR:14.556% D*
Eclipse VE3A
B*
Kills:1,161
Deaths:679
KDR:1.710
Accuracy:30.388% B*
HSR:16.193% D
Solstice Burst
B+
Kills:1,159
Deaths:632
KDR:1.834
Accuracy:29.546% B+
HSR:24.935% C++
NS-11C
C*
Kills:1,156
Deaths:616
KDR:1.877
Accuracy:24.920% C*
HSR:17.907% C
Sirius SX12
A
Kills:1,156
Deaths:709
KDR:1.630
Accuracy:30.674% A
HSR:15.225% C-
Solstice VE3
B*
Kills:1,155
Deaths:361
KDR:3.199
Accuracy:27.753% B*
HSR:21.472% C**
Eridani SX5
B++
Kills:1,154
Deaths:622
KDR:1.855
Accuracy:29.786% B++
HSR:18.458% C+
Eridani SX5-AE
B*
Kills:1,152
Deaths:487
KDR:2.366
Accuracy:33.617% B*
HSR:23.872% C+
MKV Suppressed
B++
Kills:1,151
Deaths:484
KDR:2.378
Accuracy:29.009% B++
HSR:18.853% C+
Nova
B+
Kills:531
Deaths:326
KDR:1.629
Accuracy:52.464% B+
HSR:12.994% C
Chaos
B++
Kills:360
Deaths:171
KDR:2.105
Accuracy:57.744% B++
HSR:16.111% C++
VE-C Horizon
A+
Kills:303
Deaths:119
KDR:2.546
Accuracy:35.839% C*
HSR:34.323% A+
Kills:33,546
Deaths (as Light Assault):16,408
Deaths (to Light Assaults):10,402
KDR:2.04449
Kill Difference:17,138
Playtime:534.973 hours
Usage:13%
Score:16.487m
Score/min:514
Accuracy (listed only):36.385%
HSR (listed only):18.794%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45 AE
B+
Kills:4,696
Deaths:1,803
KDR:2.605
Accuracy:30.013% B+
HSR:28.514% C++
H-V45
C++
Kills:1,593
Deaths:1,021
KDR:1.560
Accuracy:24.584% C++
HSR:13.559% D--
Phobos VX86
B**
Kills:1,377
Deaths:711
KDR:1.937
Accuracy:71.283% B**
HSR:14.089% C
Deimos VA29
B**
Kills:1,220
Deaths:727
KDR:1.678
Accuracy:72.360% B**
HSR:11.639% D-
Equinox VE2
B*
Kills:1,205
Deaths:615
KDR:1.959
Accuracy:29.811% B*
HSR:21.909% C++
NSX Yumi
B+
Kills:1,187
Deaths:441
KDR:2.692
Accuracy:27.910% C**
HSR:31.508% B+
Skorpios
B**
Kills:1,176
Deaths:364
KDR:3.231
Accuracy:32.050% B**
HSR:26.276% B++
NS-7 PDW
B*
Kills:1,174
Deaths:555
KDR:2.115
Accuracy:29.225% B*
HSR:17.291% C+
NS-11A
B**
Kills:1,172
Deaths:435
KDR:2.694
Accuracy:29.929% B**
HSR:26.109% B++
Pandora VX25
B*
Kills:1,171
Deaths:526
KDR:2.226
Accuracy:49.528% B*
HSR:13.493% C-
NS Baron G5
B++
Kills:1,171
Deaths:789
KDR:1.484
Accuracy:51.205% B++
HSR:16.482% B+
VE-S Canis
B+
Kills:1,170
Deaths:405
KDR:2.889
Accuracy:30.768% B+
HSR:21.709% C++
Eridani SX5G
A
Kills:1,169
Deaths:455
KDR:2.569
Accuracy:34.509% A
HSR:20.103% C+
NSX Tengu
B++
Kills:1,169
Deaths:548
KDR:2.133
Accuracy:41.860% B++
HSR:17.707% C--
PS1-AV Suppressor
C**
Kills:1,168
Deaths:488
KDR:2.393
Accuracy:30.803% C**
HSR:17.637% D
Thanatos VE70
B*
Kills:1,164
Deaths:656
KDR:1.774
Accuracy:48.590% B*
HSR:9.107% D**
Equinox VE2 Burst
B**
Kills:1,160
Deaths:430
KDR:2.698
Accuracy:28.805% C**
HSR:36.983% B**
Darkstar
B+
Kills:1,159
Deaths:549
KDR:2.111
Accuracy:28.814% B+
HSR:26.747% B+
Pulsar VS1
B+
Kills:1,158
Deaths:599
KDR:1.933
Accuracy:26.502% B+
HSR:21.675% C++
CME
C*
Kills:1,158
Deaths:601
KDR:1.927
Accuracy:26.183% C+
HSR:24.180% C*
NS-11P
B**
Kills:1,157
Deaths:653
KDR:1.772
Accuracy:26.512% B++
HSR:26.448% B**
Sirius SX12
A
Kills:1,156
Deaths:709
KDR:1.630
Accuracy:30.674% A
HSR:15.225% C-
Corvus VA55
B*
Kills:1,155
Deaths:480
KDR:2.406
Accuracy:28.469% B*
HSR:25.887% B+
Eridani SX5
B++
Kills:1,154
Deaths:622
KDR:1.855
Accuracy:29.786% B++
HSR:18.458% C+
Terminus VX-9
C**
Kills:1,153
Deaths:513
KDR:2.248
Accuracy:26.908% C**
HSR:23.417% C
Eridani SX5-AE
B*
Kills:1,152
Deaths:487
KDR:2.366
Accuracy:33.617% B*
HSR:23.872% C+
MKV Suppressed
B++
Kills:1,151
Deaths:484
KDR:2.378
Accuracy:29.009% B++
HSR:18.853% C+
Nova
B+
Kills:531
Deaths:326
KDR:1.629
Accuracy:52.464% B+
HSR:12.994% C
Chaos
B++
Kills:360
Deaths:171
KDR:2.105
Accuracy:57.744% B++
HSR:16.111% C++
Kills:36,586
Deaths (as Combat Medic):17,163
Deaths (to Combat Medics):6,059
KDR:2.13168
Kill Difference:19,423
Playtime:578.524 hours
Usage:14%
Score:20.163m
Score/min:581
Accuracy (listed only):36.549%
HSR (listed only):20.620%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parallax VX3
A
Kills:1,430
Deaths:209
KDR:6.842
Accuracy:47.722% A
HSR:86.783% B**
Artemis VX26 AE
B+
Kills:1,179
Deaths:318
KDR:3.708
Accuracy:33.058% B+
HSR:30.789% C*
Ghost
B**
Kills:1,178
Deaths:254
KDR:4.638
Accuracy:46.576% B**
HSR:78.778% B**
Skorpios
B**
Kills:1,176
Deaths:364
KDR:3.231
Accuracy:32.050% B**
HSR:26.276% B++
NS-7 PDW
B*
Kills:1,174
Deaths:555
KDR:2.115
Accuracy:29.225% B*
HSR:17.291% C+
VE-S Canis
B+
Kills:1,170
Deaths:405
KDR:2.889
Accuracy:30.768% B+
HSR:21.709% C++
Eridani SX5G
A
Kills:1,169
Deaths:455
KDR:2.569
Accuracy:34.509% A
HSR:20.103% C+
NSX Tengu
B++
Kills:1,169
Deaths:548
KDR:2.133
Accuracy:41.860% B++
HSR:17.707% C--
PS1-AV Suppressor
C**
Kills:1,168
Deaths:488
KDR:2.393
Accuracy:30.803% C**
HSR:17.637% D
NSX Daimyo
B++
Kills:1,168
Deaths:257
KDR:4.545
Accuracy:41.172% C+
HSR:96.147% B++
NS-357 Underboss
B**
Kills:1,165
Deaths:804
KDR:1.449
Accuracy:44.819% B**
HSR:23.434% C**
Parsec VX3-A
B+
Kills:1,165
Deaths:136
KDR:8.566
Accuracy:46.012% B+
HSR:82.747% B+
NS-44 Commissioner
A
Kills:1,163
Deaths:832
KDR:1.398
Accuracy:46.392% A
HSR:24.076% C**
Phaseshift VX-S
B*
Kills:1,160
Deaths:184
KDR:6.304
Accuracy:41.715% B*
HSR:71.552% C
VA39 Spectre
B**
Kills:1,160
Deaths:245
KDR:4.735
Accuracy:39.356% B**
HSR:39.052% C++
V10
A+
Kills:1,160
Deaths:160
KDR:7.250
Accuracy:48.733% A
HSR:89.397% A+
NSX Tomoe
B++
Kills:1,159
Deaths:466
KDR:2.487
Accuracy:30.404% C**
HSR:44.521% B++
XM98
A+
Kills:1,158
Deaths:209
KDR:5.541
Accuracy:46.755% A+
HSR:84.197% B**
Nyx VX31
B
Kills:1,158
Deaths:321
KDR:3.607
Accuracy:36.205% B
HSR:24.525% D
Sirius SX12
A
Kills:1,156
Deaths:709
KDR:1.630
Accuracy:30.674% A
HSR:15.225% C-
NS-61 Emissary
A+
Kills:1,156
Deaths:635
KDR:1.820
Accuracy:37.087% A+
HSR:17.474% C++
NS-44L Blackhand
C**
Kills:1,155
Deaths:315
KDR:3.667
Accuracy:44.119% C**
HSR:41.126% C+
Phantom VA23
B*
Kills:1,154
Deaths:314
KDR:3.675
Accuracy:39.692% B*
HSR:21.317% D--
Artemis VX26
B++
Kills:1,154
Deaths:452
KDR:2.553
Accuracy:30.797% B++
HSR:23.830% C++
Eridani SX5
B++
Kills:1,154
Deaths:622
KDR:1.855
Accuracy:29.786% B++
HSR:18.458% C+
Eridani SX5-AE
B*
Kills:1,152
Deaths:487
KDR:2.366
Accuracy:33.617% B*
HSR:23.872% C+
NS-30 Vandal
C*
Kills:1,152
Deaths:360
KDR:3.200
Accuracy:34.428% C*
HSR:23.524% C
MKV Suppressed
B++
Kills:1,151
Deaths:484
KDR:2.378
Accuracy:29.009% B++
HSR:18.853% C+
Beamer VS3
C+
Kills:1,143
Deaths:724
KDR:1.579
Accuracy:26.946% C+
HSR:16.186% D-
Parallax VX3-AE
B*
Kills:733
Deaths:123
KDR:5.959
Accuracy:47.535% B*
HSR:86.085% B++
NS-45 Pilot
B+
Kills:487
Deaths:251
KDR:1.940
Accuracy:34.058% B+
HSR:24.025% C
NS-AM7 Archer
B**
Kills:156
Deaths:280
KDR:0.557
Accuracy:62.401% B+
HSR:26.282% B**
Manticore SX40
B*
Kills:152
Deaths:102
KDR:1.490
Accuracy:27.665% C
HSR:27.632% B*
NS-44L Showdown
B+
Kills:127
Deaths:41
KDR:3.098
Accuracy:39.894% C+
HSR:40.158% B+
NS CandyCannon 3000
C
Kills:60
Deaths:89
KDR:0.674
Accuracy:31.507% C
HSR:13.333% D*
Soldier Soaker
B++
Kills:55
Deaths:26
KDR:2.115
Accuracy:33.333% C+
HSR:20% B++
Kills:35,726
Deaths (as Infiltrator):13,224
Deaths (to Infiltrators):7,956
KDR:2.7016
Kill Difference:22,502
Playtime:670.808 hours
Usage:16%
Score:18.924m
Score/min:470
Accuracy (listed only):37.797%
HSR (listed only):37.614%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:1,167
Deaths:254
KDR:4.594
Accuracy:21.806% B+
HSR:18.509% C-
Blueshift VM5
B+
Kills:1,163
Deaths:251
KDR:4.633
Accuracy:22.789% B+
HSR:16.767% D-
Quasar VM1
C+
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:17.907% C+
HSR:17.907% C--
Quasar VM1
B
Kills:1,153
Deaths:284
KDR:4.060
Accuracy:17.425% B
HSR:19.688% C*
Cosmos VM3
B
Kills:1,151
Deaths:219
KDR:5.256
Accuracy:18.729% B
HSR:19.288% C++
Cosmos VM3
C*
Kills:1,149
Deaths:229
KDR:5.017
Accuracy:17.804% C*
HSR:19.495% C++
Vortex VM21
B++
Kills:521
Deaths:124
KDR:4.202
Accuracy:46.394% B++
HSR:1.344% D--
Vortex VM21
B*
Kills:405
Deaths:124
KDR:3.266
Accuracy:47.778% B*
HSR:1.728% D--
Nebula VM20
B
Kills:307
Deaths:62
KDR:4.952
Accuracy:17.042% C
HSR:22.150% B
Comet VM2
B+
Kills:306
Deaths:125
KDR:2.448
Accuracy:46.988% B+
HSR:4.902% B
Nebula VM20
C+
Kills:254
Deaths:52
KDR:4.885
Accuracy:17.504% C+
HSR:19.291% C
NS-10 Burster
B**
Kills:226
Deaths:90
KDR:2.511
Accuracy:36.797% B**
HSR:5.310% C
NS-10 Burster
B**
Kills:221
Deaths:89
KDR:2.483
Accuracy:36.984% B**
HSR:5.882% C
Comet VM2
B++
Kills:215
Deaths:87
KDR:2.471
Accuracy:51.889% B++
HSR:2.326% D-
Kills:9,394
Deaths (as MAX Suit):1,117
Deaths (to MAX Suits):3,396
KDR:8.41003
Kill Difference:8,277
Playtime:180.795 hours
Usage:4%
Score:6.699m
Score/min:618
Accuracy (listed only):29.845%
HSR (listed only):12.470%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Maelstrom Turbo Laser
B
Kills:2,228
V. Kills:1,903 117%
Deaths:842
KDR:2.646
Accuracy:33.805% B+
KPH:15.300 C+
VKPH:13 B
Light PPA
A++
Kills:2,192
V. Kills:147 N/A
Deaths:199
KDR:11.015
Accuracy:47.513% B*
KPH:101 A++
VKPH:6.800 A+
Dual Photon Pods
B++
Kills:1,944
V. Kills:979 198%
Deaths:189
KDR:10.286
Accuracy:59.035% B*
KPH:50.600 C--
VKPH:25.500 B++
Saron Laser Cannon
B**
Kills:1,689
V. Kills:1,364 124%
Deaths:583
KDR:2.897
Accuracy:37.630% B**
KPH:20.800 B++
VKPH:16.800 B**
Hornet Missiles
B**
Kills:1,119
V. Kills:567 197%
Deaths:120
KDR:9.325
Accuracy:71.673% B**
KPH:92.600 B+
VKPH:46.900 B
Antares LC
B**
Kills:625
V. Kills:571 109%
Deaths:248
KDR:2.520
Accuracy:35.148% B+
KPH:24.600 B+
VKPH:22.400 B**
Coyote Missiles
B*
Kills:189
V. Kills:88 212%
Deaths:30
KDR:6.300
Accuracy:59.346% B*
KPH:58.300 B+
VKPH:27.200 B
M202 Wyrm
B**
Kills:109
V. Kills:56 191%
Deaths:11
KDR:9.909
Accuracy:57.471% C*
KPH:175.600 B**
VKPH:90.200 B*
Kills:10,095 (6,734 + 0)
Deaths:2,222
KDR:4.543
VKDR:2.554
Vehicle Kills:5,675
Kill Difference:7,873
Playtime:328.811 hours
Usage:8%
Score:8.052m
Score/min:408
Piloting Accuracy:35.148%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:1,709
V. Kills:976 175%
Deaths:154
KDR:11.097
Accuracy:55.125% A++
KPH:6,152,400 U
VKPH:3,513,600 U
L105 Zephyr
U
Kills:648
V. Kills:90 N/A
Deaths:38
KDR:17.053
Accuracy:51.076% B**
KPH:2,332,800 U
VKPH:324,000 U
CAS30 Tank Buster
B+
Kills:459
V. Kills:426 107%
Deaths:224
KDR:2.049
Accuracy:52.715% B++
KPH:10.800 B+
VKPH:10.100 B+
L-24R Spur
B**
Kills:413
V. Kills:22 N/A
Deaths:21
KDR:19.667
Accuracy:40.237% C++
KPH:61.800 B**
VKPH:3.300 C*
AP30 Shredder
U
Kills:225
V. Kills:63 352%
Deaths:34
KDR:6.618
Accuracy:24.922% D**
KPH:810,000 U
VKPH:226,800 U
Dual-75 Duster
A+
Kills:62
V. Kills:1 N/A
Deaths:3
KDR:20.667
Accuracy:46.321% B**
KPH:117.700 A+
VKPH:1.900 D--
Kills:3,516 (872 + 2,644)
Deaths:474
KDR:7.418
VKDR:3.329
Vehicle Kills:1,578
Kill Difference:3,042
Playtime:49.547 hours
Usage:1%
Score:2.876m
Score/min:967
Piloting Accuracy:40.237%
Gunner Accuracy:46.321%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:1,641
V. Kills:956 171%
Deaths:120
KDR:13.675
Accuracy:58.217% C*
KPH:41 B*
VKPH:23.900 B**
C75 Viper
A*
Kills:1,505
V. Kills:231 N/A
Deaths:32
KDR:47.031
Accuracy:41.835% C*
KPH:70.300 A*
VKPH:10.800 B++
L100 Python HESH
C*
Kills:1,418
V. Kills:132 N/A
Deaths:36
KDR:39.389
Accuracy:48.039% C+
KPH:55.200 C*
VKPH:5.100 D-
L100 Python HEAT
B**
Kills:1,117
V. Kills:204 N/A
Deaths:46
KDR:24.283
Accuracy:47.171% C-
KPH:44.300 B**
VKPH:8.100 D
LB00 Python AP
B++
Kills:1,031
V. Kills:451 228%
Deaths:42
KDR:24.548
Accuracy:60.640% C*
KPH:60.100 C*
VKPH:26.300 B++
Skyguard
B
Kills:762
V. Kills:652 117%
Deaths:101
KDR:7.545
Accuracy:29.263% C+
KPH:12.800 C
VKPH:11 B
Kills:7,474 (7,474 + 0)
Deaths:377
KDR:19.825
VKDR:6.966
Vehicle Kills:2,626
Kill Difference:7,097
Playtime:188.989 hours
Usage:4%
Score:4.730m
Score/min:417
Driving Accuracy:29.263%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B*
Kills:1,777
V. Kills:1,043 170%
Deaths:177
KDR:10.040
Accuracy:51.515% B*
KPH:28.400 B
VKPH:16.700 C++
Supernova VPC
A
Kills:1,184
V. Kills:124 N/A
Deaths:47
KDR:25.192
Accuracy:52.620% C*
KPH:66.200 A
VKPH:6.900 C+
Supernova PC
A
Kills:1,097
V. Kills:387 283%
Deaths:67
KDR:16.373
Accuracy:56.884% B*
KPH:35.800 A
VKPH:12.600 A
E540 Halberd
B*
Kills:958
V. Kills:532 180%
Deaths:95
KDR:10.084
Accuracy:59.503% A+
KPH:38.900 B++
VKPH:21.600 B*
Supernova FPC
B*
Kills:917
V. Kills:685 134%
Deaths:139
KDR:6.597
Accuracy:57.174% B+
KPH:26 C++
VKPH:19.400 B*
Proton II PPA
B**
Kills:832
V. Kills:35 N/A
Deaths:42
KDR:19.810
Accuracy:28.814% B++
KPH:85.600 B**
VKPH:3.600 C+
Kills:6,765 (3,198 + 3,567)
Deaths:567
KDR:11.931
VKDR:4.949
Vehicle Kills:2,806
Kill Difference:6,198
Playtime:180.664 hours
Usage:4%
Score:6.145m
Score/min:567
Driving Accuracy:57.174%
Gunner Accuracy:28.814%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:761
V. Kills:30 N/A
Deaths:51
KDR:14.922
Accuracy:40.458% B
KPH:127 B*
VKPH:5 C
E540 Halberd-H
B*
Kills:601
V. Kills:330 182%
Deaths:59
KDR:10.186
Accuracy:64.289% B*
KPH:52 B+
VKPH:28.600 B*
Aphelion VEX-4H
A
Kills:252
V. Kills:117 214%
Deaths:25
KDR:10.080
Accuracy:46.021% C+
KPH:62.400 A
VKPH:29 C++
M12 Kobalt-H
C+
Kills:162
V. Kills:5 N/A
Deaths:7
KDR:23.143
Accuracy:22.884% C+
KPH:112.600 C+
VKPH:3.500 C--
M40 Fury-H
C+
Kills:157
V. Kills:10 N/A
Deaths:9
KDR:17.444
Accuracy:40.695% C+
KPH:90.500 C+
VKPH:5.800 D
Saron HRB-H
C**
Kills:98
V. Kills:76 127%
Deaths:16
KDR:6.125
Accuracy:62.034% B*
KPH:34.400 C+
VKPH:26.700 C**
Kills:2,031 (0 + 2,031)
Deaths:167
KDR:12.162
VKDR:3.401
Vehicle Kills:568
Kill Difference:1,864
Playtime:27.607 hours
Usage:1%
Score:0.940m
Score/min:567
Driving Accuracy:N/A%
Gunner Accuracy:62.034%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:1,442
V. Kills:58 N/A
Deaths:64
KDR:22.531
Accuracy:21.477% B+
KPH:98.200 B*
VKPH:3.900 C*
M12 Kobalt
S
Kills:959
V. Kills:152 N/A
Deaths:25
KDR:38.360
Accuracy:23.655% B**
KPH:113.200 B**
VKPH:17.900 S
M20 Basilisk
B**
Kills:381
V. Kills:80 470%
Deaths:55
KDR:6.927
Accuracy:39.131% C+
KPH:33.400 B**
VKPH:7 C
M40 Fury
B*
Kills:344
V. Kills:38 N/A
Deaths:27
KDR:12.741
Accuracy:33.569% C
KPH:73.900 B*
VKPH:8.200 C--
M40 Fury
B+
Kills:342
V. Kills:55 N/A
Deaths:37
KDR:9.243
Accuracy:38.592% C**
KPH:56.200 B+
VKPH:9 C+
M60-G Bulldog
C
Kills:266
V. Kills:28 N/A
Deaths:39
KDR:6.821
Accuracy:30.868% C-
KPH:25.800 C
VKPH:2.700 D-
M20 Basilisk
B**
Kills:197
V. Kills:46 419%
Deaths:29
KDR:6.793
Accuracy:38.514% C+
KPH:34.700 B**
VKPH:8.100 C
M60-G Bulldog
C+
Kills:191
V. Kills:19 N/A
Deaths:17
KDR:11.235
Accuracy:35.165% C+
KPH:34.700 C+
VKPH:3.500 D
G30 Walker
B*
Kills:144
V. Kills:89 160%
Deaths:19
KDR:7.579
Accuracy:34.117% B++
KPH:22.600 B*
VKPH:13.900 B*
G40-F Ranger
B**
Kills:52
V. Kills:31 163%
Deaths:1
KDR:52
Accuracy:33.209% C*
KPH:28.100 B**
VKPH:16.700 B++
Kills:4,318 (0 + 4,318)
Deaths:313
KDR:13.796
VKDR:1.904
Vehicle Kills:596
Kill Difference:4,005
Playtime:75.030 hours
Usage:2%
Score:1.744m
Score/min:387
Driving Accuracy:N/A%
Gunner Accuracy:33.209%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
A+
Kills:1,151
V. Kills:33 N/A
Deaths:287
KDR:4.010
Accuracy:30.206% B**
KPH:68.200 A+
VKPH:2 B++
S12 Renegade
A+
Kills:1,116
V. Kills:54 N/A
Deaths:235
KDR:4.749
Accuracy:47.925% B++
KPH:79.700 B*
VKPH:3.900 A+
M40 Fury-F
B**
Kills:1,016
V. Kills:262 386%
Deaths:373
KDR:2.724
Accuracy:55.966% B++
KPH:40.600 B**
VKPH:10.500 B**
V30-F Starfall
B**
Kills:115
V. Kills:76 149%
Deaths:50
KDR:2.300
Accuracy:65.173% B
KPH:36.800 B*
VKPH:24.300 B**
Kills:3,398 (3,398 + 0)
Deaths:945
KDR:3.596
VKDR:0.450
Vehicle Kills:425
Kill Difference:2,453
Playtime:59.046 hours
Usage:1%
Score:0.911m
Score/min:257
Driving Accuracy:65.173%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:537
V. Kills:37 N/A
Deaths:24
KDR:22.375
Accuracy:35.632% B
KPH:91.100 B+
VKPH:6.300 C+
M20 Wyvern
A
Kills:110
V. Kills:64 169%
Deaths:21
KDR:5.238
Accuracy:45.035% B**
KPH:37.800 B**
VKPH:22 A
Kills:647 (0 + 647)
Deaths:45
KDR:14.378
VKDR:2.244
Vehicle Kills:101
Kill Difference:602
Playtime:8.806 hours
Usage:0%
Score:0.164m
Score/min:311
Piloting Accuracy:N/A%
Gunner Accuracy:45.035%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
H-V45 AE 4,7664,6961,8032.605B++0.3730.013%B+28.514%C++64B+1B+24373.4h11.2B37.3B+
Orion VS54 3,6523,6151,5952.266B+0.7125.467%B*26.113%C*41.7B+N/A23986.6h11.3B+44.3C**
Maelstrom Turbo Laser 4,1312,2288422.646B0.3333.805%B+1.481%D15.3C+13B244146h84.5B+250.1B+
Light PPA 2,3392,19219911.015B++8.0447.513%B*N/A101A++6.8A+50821.7h10.1B+21.3B+
C-4 2,6161,9847782.55B*0.4332.019%B**N/A118.8B*37.8B+174516.7h1.3B+3.9B*
Dual Photon Pods 2,9231,94418910.286B+7.3159.035%B*1.492%C**50.6C--25.5B++53738.4h23.8C+40.4C**
SVA-88 1,8411,8286462.83B+0.1526.034%B+24.508%C+41.5C+N/A26944.1h10.2B++39.2B+
Saron HRB 2,8201,77717710.04B**7.0651.515%B*1.857%C*28.4B16.7C++42162.5h14.2A27.6A
C-4 ARX 2,2541,7235313.245B++0.2728.975%B++N/A198A++61A++14558.7h1.1B+3.8B++
Frag Grenade 1,7411,71711717N/A1,714.0250.268%B++N/A817.6A+11.4B+44782.1h2.5B**5B**
C150 Dalton 2,6851,70915411.097B++8.1255.125%A++N/A17090U9760U158766200.1h3B*5.5A
Saron Laser Cannon 3,0531,6895832.897B+0.0837.63%B**1.954%C+20.8B++16.8B**44581.3h91B+241.9B*
L100 Python AP 2,5971,64112013.675A++10.7058.217%C*4.205%B*41B*23.9B**62140h5.3B+9B+
H-V45 1,5981,5931,0211.56C++1.4224.584%C++13.559%D--23.2CN/A11068.8h13C*52.7C**
VX6-7 1,5671,5607931.967B+1.0128.3%B++17.436%D38.9C**N/A18940.1h10.8B+38.3B++
C75 Viper 1,7361,5053247.031S44.0541.835%C*1.063%C-70.3A*10.8B++59621.4h6.9A16.4B**
M12 Kobalt 1,5001,4426422.531B*19.5521.477%B+18.793%C*98.1B*3.9C*38214.7h14.8B*69B+
Parallax VX3 1,4321,4302096.842B**3.8747.722%A86.783%B**47.2B**N/A27630.3h1.8B*3.7B*
Sticky Grenade 1,4321,42111421N/A1,418.0262.63%B**N/A1291.8B++10C59681.1h1.8B+2.8B++
L100 Python HESH 1,5501,4183639.389A*36.4148.039%C+3.173%A+55.2C*5.1D-29625.7h2.8B++5.8B+
Phobos VX86 1,3891,3777111.937B+1.0471.283%B**14.089%C62.3B++N/A32422.1h2.2B+3.1B+
Pulsar LSW 1,3551,3463553.792A++0.8218.954%D15.973%D--26DN/A11951.7h11.9C*62.5C+
Tank Mine 2,0691,3191966.73A*3.7533.81%C+N/A162.8A92.6B**23348.1h1.7B+4.9B*
Serpent VE92 1,3041,3005262.471A0.5120.516%D14.692%D-19.1C-N/A9068.2h11B++53.8C*
Proximity Mine 1,2971,29611511.27A**8.2952.192%B**N/A216A++N/A12116h1.4A2.8A
Pulsar C 1,2621,2586561.918B+1.0627.414%B+23.211%C+23CN/A14554.8h10.3B+37.7B+
Deimos VA29 1,2211,2207271.678B+1.3072.36%B**11.639%D-53.7B+N/A27122.7h2B++2.7B++
Equinox VE2 1,2201,2056151.959B++1.0229.811%B*21.909%C++35C*N/A12434.4h9.9B**33.3B*
Solstice SF 1,2091,1927331.626B++1.3525.414%C**8.473%D**20.3C+N/A9558.6h7.3B++28.8B*
Lasher X2 1,1951,1877471.589B*1.3927.627%C*2.949%D41.6B+N/A28028.5h19.8C++71.8B
NSX Yumi 1,2261,1874412.692B*0.2827.91%C**31.508%B+45.1B+1.5B+15626.3h10.6B+38.1B+
Betelgeuse 54-A 1,1891,1853943.008C++0.0325.665%C+26.329%D67.7C+N/A46517.5h10.5C++41C++
Supernova VPC 1,3081,1844725.191A22.2152.62%C*2.027%B+66.1B**6.9C+55917.9h2.4B**4.5B*
NSX-P Tanto 1,2131,1804722.5A++0.4829.096%B++29.322%B+57.8A+1.6A24720.4h11.8B++40.4B++
Artemis VX26 AE 1,1991,1793183.708B*0.7333.058%B+30.789%C*62.4B++1.1B++13418.9h11B33.4B+
Ghost 1,1851,1782544.638B++1.6646.576%B**78.778%B**69.7AN/A48316.9h1.8B*3.9B*
Skorpios 1,1921,1763643.231B**0.2532.05%B**26.276%B++75.4A1A41515.6h10.2B+31.8B*
NS-7 PDW 1,1761,1745552.115A+0.8629.225%B*17.291%C+33.1BN/A20235.5h11.7B*40.2B++
MANA Anti-Personnel Turret 1,1981,1742624.481N/A1.5022.67%UN/A11740U240U27388000.1h16T*70.7T*
NS-11A 1,1881,1724352.694B**0.2829.929%B**26.109%B++58AN/A24120.2h11.7B*39.1B*
Pandora VX25 1,1851,1715262.226A+0.7549.528%B*13.493%C-69.7AN/A24616.8h3.8B+7.6B++
NS Baron G5 1,1831,1717891.484B+1.4951.205%B++16.482%B+47.8B++N/A17524.5h4.1B+8C+
Revenant 1,1861,1703363.482C**0.5133.636%C+31.453%C**40.6C+N/A10728.8h6.6B+19.6B+
VE-LR Obelisk 1,1831,1702315.065A++2.0938.518%B**40.086%B*81.8A*N/A24314.3h4.4B**11.5B**
VE-S Canis 1,1861,1704052.889A+0.0930.768%B+21.709%C++66.1B*N/A20917.7h9.4B*30.6B++
Eridani SX5G 1,1811,1694552.569B**0.4134.509%A20.103%C+66.4B+N/A21717.6h9.6B+27.8B++
NSX Tengu 1,1781,1695482.133B*0.8441.86%B++17.707%C--59.9B*N/A15019.5h10.9B+25.9B+
PS1-AV Suppressor 1,1811,1684882.393B+0.5830.803%C**17.637%D62.1B+N/A16318.8h12.3B39.9B+
NSX Daimyo 1,1681,1682574.545B+1.5741.172%C+96.147%B++62.1B+N/A19518.8h1.9B**4.7B++
VE-H Maw 1,1751,1675062.306B+0.6726.521%C*30.163%B+59.5BN/A20319.6h9.6B+36.1B+
Blueshift VM5 1,1771,1672544.594B*1.6221.806%B+18.509%C-33.2C+N/A21035.2h17.5C--80.3C*
NS-357 Underboss 1,1741,1658041.449B+1.5344.819%B**23.434%C**60.7B++N/A21419.2h3.4B*7.6B*
Ursa 1,1701,1653843.034A++0.0625.583%B+27.897%B+44.6C**N/A30026.1h9.3B++36.5B+
Parsec VX3-A 1,1681,1651368.566B**5.5946.012%B+82.747%B+65.8B*N/A25917.7h1.7B+3.6B*
Zenith VX-5AE 1,1841,1645382.164B+0.8129.264%C**24.742%C+44.1C**N/A12826.4h12.1C**41.2B+
Thanatos VE70 1,1691,1646561.774B**1.2048.59%B*9.107%D**46.9B**N/A29624.8h3.6B**7.3B*
NSX Tanto 1,1781,1647591.534B+1.4428.876%B+25.516%C+38.3C*N/A11530.4h12.3B42.5C**
Eidolon VE33 1,1711,1633653.186A++0.2130.953%B+31.728%B*32.9B+N/A16535.3h6.8B*22B++
Blueshift VM5 1,1661,1632514.633B*1.6622.789%B+16.767%D-33.1C+N/A20935.1h17.6C77.3C**
NS-44 Commissioner 1,1721,1638321.398B+1.5846.392%A24.076%C**48.3B+N/A20824.1h3.2B++6.9B*
NS-15M1 1,1671,1613793.063A0.0925.471%B+30.491%B**46.3C*N/A31025.1h9A35.2B*
Zenith VX-5 1,1651,1615012.317B**0.6628.748%B++14.556%D*38.2C*N/A26130.4h11.1B++38.6B++
Eclipse VE3A 1,1761,1616791.71C++1.2730.388%B*16.193%D31CN/A21037.4h11B+36.1B++
Phaseshift VX-S 1,1621,1601846.304B**3.3341.715%B*71.552%C57.4A++N/A16220.2h2.6B6.2B+
Equinox VE2 Burst 1,1821,1604302.698B+0.2828.805%C**36.983%B**62B++1.2B**30418.7h11.8B+41.1B+
VA39 Spectre 1,1641,1602454.735A**1.7639.356%B**39.052%C++66.3M+N/A27017.5h3.6A9.3B**
V10 1,1621,1601607.25A++4.2748.733%A89.397%A+56.3B**N/A31820.6h1.6B**3.3B**
Solstice Burst 1,1691,1596321.834C**1.1429.546%B+24.935%C++30.4CN/A16738.1h11.5B+38.8B+
Anti-Vehicle Grenade 1,2281,15911159N/A1,156.0272.137%A*N/A1159M**69C87821h2.5A+3.4A+
NSX Tomoe 1,1651,1594662.487B+0.4930.404%C**44.521%B++56.3B++N/A15220.6h10.7B**35.2B++
Darkstar 1,1701,1595492.111B+0.8728.814%B+26.747%B+49.1C++N/A15023.6h12.2B42.5B+
Pulsar VS1 1,1631,1585991.933B**1.0426.502%B+21.675%C++28.7C*N/A21440.4h11.4B**43.1B*
CME 1,1681,1586011.927B+1.0526.183%C+24.18%C*35.5C+N/A11232.6h13.1C*50.1C**
XM98 1,1611,1582095.541A++2.5646.755%A+84.197%B**33.4B+N/A17934.7h1.9B**4B**
Nyx VX31 1,1691,1583213.607B++0.6336.205%B24.525%D70.6AN/A37816.4h4.7B++12.8B++
NS-11P 1,1711,1576531.772B+1.2026.512%B++26.448%B**39.5B+N/A13329.3h11.8B*44.3B++
NS-11C 1,1621,1566161.877B**1.1024.92%C*17.907%C23.7C+N/A14648.7h11.4B++45.6B+
Sirius SX12 1,1631,1567091.63B+1.3530.674%A15.225%C-38.2B+N/A25330.3h11.6B*37.7B++
NSX Naginata 1,1671,1564972.326B*0.6521.964%C+29.585%C*57.2B+N/A17120.2h10.9B+49.7B
NS-61 Emissary 1,1811,1566351.82A+1.1637.087%A+17.474%C++76.1M1.6A*25515.2h12.5C**33.7B++
Quasar VM1 1,1681,1562444.738A+1.7617.907%C+17.907%C--53.3AN/A24721.7h12.1B+67.5B+
Solstice VE3 1,1581,1553613.199M**0.2227.753%B*21.472%C**25.9BN/A26944.6h11.4B*41.2B+
Corvus VA55 1,1681,1554802.406A++0.5728.469%B*25.887%B+50.9AN/A25222.7h11B+38.7B++
NS-44L Blackhand 1,1611,1553153.667A*0.6944.119%C**41.126%C+64.5A*N/A19417.9h3.6B++8.1B+
NS-15M2 1,1651,1553333.468B**0.4925.872%B+30.39%B+69.6B**N/A50916.6h10.3B++39.9B+
Phantom VA23 1,1701,1543143.675A0.7039.692%B*21.317%D--68.3AN/A40316.9h4.1B+10.2B+
Artemis VX26 1,1661,1544522.553B**0.4230.797%B++23.83%C++61.7AN/A20718.7h10.2B*33B++
Eridani SX5 1,1601,1546221.855B++1.1229.786%B++18.458%C+41.5C**N/A17227.8h10B++33.6B+
Quasar VM1 1,1671,1532844.06A++1.0817.425%B19.688%C*40.3A+N/A22828.6h13.5B+77.2B
Terminus VX-9 1,1611,1535132.248B+0.7326.908%C**23.417%C47.6B+N/A29624.2h11.2B+41.5B+
SVA-GG 1,1651,1523972.902B+0.0725.231%C+29.688%C++62.6C+N/A21618.4h11C++43.5C++
Eridani SX5-AE 1,1561,1524872.366B++0.6133.617%B*23.872%C+68.2B+N/A19316.9h9.8B+29.2B+
NS-30 Vandal 1,1621,1523603.2B*0.2234.428%C*23.524%C59.4B*N/A20719.4h4.7B*13.8B+
NS-15M AE 1,1661,1523333.459B++0.4826.346%C++28.733%C*65.1BN/A45517.7h10.9B41.3B
MKV Suppressed 1,1641,1514842.378A++0.6029.009%B++18.853%C+54B**N/A37121.3h11.8B++40.7B+
Cosmos VM3 1,1621,1512195.256A*2.2818.729%B19.288%C++34.9BN/A17533h15.2C81.3C++
M12 Kobalt-F 1,1841,1512874.01B**1.0330.206%B**4.605%D--68.1A+2B++23016.9h10.5B++34.7B*
Force-Blade 1,2791,14929,8030.039B+2.9452.318%A++1.828%D0.7C+N/A31733.5h2.2B+4.3B+
Cosmos VM3 1,1561,1492295.017A++2.0417.804%C*19.495%C++33.5C*N/A17134.3h15.1C-84.7C++
Beamer VS3 1,1481,1437241.579B**1.4026.946%C+16.186%D-25.1C+N/A14845.6h7.4B++27.6C**
Flare VE6 1,1431,1384452.557B**0.4223.305%C++23.199%C+43.8C++N/A24226h8.7B*37.3B+
VX29 Polaris 1,1381,1345072.237B++0.7423.949%C++16.579%D-37.8C+N/A18930h10.7B++44.6B+
Hornet Missiles 1,6861,1191209.325B*6.3571.673%B**1.698%C++92.5B+46.9B111312.1h7.5B+10.4B*
L100 Python HEAT 1,3211,1174624.283S21.3147.171%C-2.686%C++44.3B**8.1D40525.2h3.2A+6.9B**
S12 Renegade 1,1701,1162354.749B+1.7747.925%B++1.971%D--79.7B*3.9A+22014h3.4C++7.1B+
Supernova PC 1,4841,0976716.373A++13.4056.884%B*1.003%D--35.8A12.6A33630.6h5C*8.9B+
LB00 Python AP 1,4821,0314224.548A21.5760.64%C*N/A59.9C*26.2B++48817.2h5.1D8.4C
M40 Fury-F 1,2781,0163732.724B+0.2555.966%B++N/A40.6B**10.5B**29625h7.1B++12.7B*
M12 Kobalt 1,1119592538.36B**35.3823.655%B**20.021%B+112.8B**17.9S4618.5h15B++63.4B++
E540 Halberd 1,4909589510.084C++7.1159.503%A+2.61%C+38.8B++21.5B*62724.7h5.6C*9.4B*
NS Decimator 1,4429516931.372B+1.6064.968%B+1.893%C36C++18.6B51426.4h5.3C8.1C++
Lancer VS22 1,9349254022.301A++0.6863.927%C**N/A17.4B+19B*53353.2h13.1B+20.5B+
Supernova FPC 1,6029171396.597C++3.6257.174%B+3.381%B+26.1C++19.5B**100935.2h5.2C++9.1B+
S1 1,3078894711.887A*1.0962.376%B+2.925%C++32.3B+15.2B61827.5h5B*8B*
Proton II PPA 8678324219.81B16.8328.814%B++1.322%D85.8B**3.6C+4909.7h6.7B*23.4B**
Skyguard 1,4147621017.545A*4.5729.263%C+1.181%D12.8C11B25259.4h115.6C**394.9C**
Proton II PPA-H 7917615114.922C**11.9540.458%B1.445%C126.8B*5C5506h6.8B**16.9B*
Parallax VX3-AE 7347331235.959B++2.9847.535%B*86.085%B++74.8B**N/A2449.8h1.7B+3.6B+
Lancer AE 1,3606782362.873A++0.1072.522%A+N/A27.2A27.4A**36024.9h11B+15.2B+
L105 Zephyr 7386483817.053B**14.0851.076%B**N/A6480U900U26141000.1h4.9B*9.6B**
Antares LC 1,1966252482.52B+0.4635.148%B+2.4%B+24.6B+22.5B**54825.4h82.3B+234.1B+
Spear Anti-Vehicle Phalanx Turret 8676082227.636M++24.6650.756%B++3.289%C64A+27.3B+8459.5h6.1B++12.1B*
E540 Halberd-H 9316015910.186C*7.2164.289%B*N/A51.8B+28.4B*49211.6h5.4B+8.4B++
M60-A Bulldog 6605931442.357B**39.3857.636%B**2.361%C++51.1B++5.8B+40111.6h4.7B++8.2B**
CAS 14-E 5745372422.375B++19.4035.632%B1.117%D91B+6.3C+2995.9h23.1B++64.8B++
Nova 5395313261.629C*1.3552.464%B+12.994%C79.3A++1.2A++2886.7h3.8B+7.3B++
Vortex VM21 8595211244.202A*1.2346.394%B++1.344%D--16.5A+10.7A++27131.6h18.9B*40.6B++
NS-45 Pilot 4944872511.94B+1.0434.058%B+24.025%C121.8A*1.8A*5814h5.9B++17.4B++
CAS30 Tank Buster 8854592242.049B+0.9352.715%B++1.089%C10.9B+10.1B+24142.3h41.4B++78.5B++
M12 Kobalt 4644391431.357C++28.3826.31%B*17.995%C++118.6C*6.8B+3383.7h16.8C**63.7B+
L-24R Spur 4354132119.667A++16.6940.237%C++1.453%C-61.6B**3.3C*2086.7h19.4B+48.3B
Vortex VM21 6844051243.266A++0.2947.778%B*1.728%D--12.8A8.8A++20531.6h25.2B*52.8B++
Auraxium Force-Blade 44838215,5280.025C2.9548.551%A4.712%C0.6CN/A2676.5h2C**4.1B+
M20 Basilisk 461381556.927A*3.9539.131%C+6.824%B+33.4B**7C34811.4h51.4B**131.3B**
Lasher X2 AE 3783681502.453B*0.5235.799%B++2.717%C-69.4A1.9B*2405.3h21.6C--60.4B
Chaos 3663601712.105B+0.8757.744%B++16.111%C++54.5C**N/A1546.6h4.5C-7.9C++
M40 Fury 3823442712.741B*9.7633.569%C1.163%D73.2B*8.1C--7284.7h9B++26.7B+
M40 Fury 397342379.243B+6.2738.592%C**N/A56.1B+9C+5766.1h11.8B+30.5B+
MANA Anti-Vehicle Turret 616336973.464A+0.4949.329%D-3.869%B3360C2800C68930800.1h8.1B16.4C++
Rocklet Rifle 5633222051.571A++1.4148.468%C--N/A30.1C++22.5C+39510.7h32.7B+67.5C*
NS Annihilator 6513121542.026M*0.9578.568%DN/A12B13A+34526.1h10.3B+13.2B+
Nebula VM20 309307624.952A1.9817.042%C22.15%B53.9AN/A2505.7h17.2C+100.9C+
Comet VM2 4063061252.448A++0.5346.988%B+4.902%B17.8B**5.8B*29717.2h14.1B*30.1B++
VE-C Horizon 3133031192.546B++0.4335.839%C*34.323%A+60.6B+2B**2115h12.1B*33.7B++
M60-A Bulldog 3022801716.471C++13.4954.464%B*3.571%B**39.4C**3.1C4527.1h5.6C**10.3B++
M60-G Bulldog 294266396.821B**3.8430.868%C-1.88%D25.8C2.7D-15110.3h5.3B*17.1B+
Nebula VM20 257254524.885A1.9117.504%C+19.291%C63.5A++N/A3374h15.5C*88.4C*
Aphelion VEX-4H 3692522510.08B+7.1046.021%C+3.175%C+63A29.3C*5884h46B+99.9B+
NS-10 Burster 383226902.511A++0.4736.797%B**5.31%C7.6B*5.3B**17929.9h137.8C**374.4B++
AP30 Shredder 288225346.618C++3.6424.922%D**2.667%C**2250U630U31990300.1h37.7A++151.4B**
NS-10 Burster 407221892.483A*0.4936.984%B**5.882%C7.2B+6A+19530.8h144.4C+390.4B+
Comet VM2 292215872.471A++0.5151.889%B++2.326%D-19.9A7.1B**34710.8h18.1B++34.8B*
M20 Basilisk 243197296.793A*3.8238.514%C+7.614%B*34.6B**8.1C4615.7h45.7A+118.6A
The Slasher 2131953,9110.05C+2.9356.607%A++5.641%D1.1CN/A5183.2h1.9B+3.4C++
Hunter QCX 1961932400.804C*2.1751.153%B+32.124%B+11CN/A4617.6h3.2B+6.3B+
MAX Punch 2141921,1260.171B+2.8125.895%D*N/A1.1CN/A5170.1h1.8C++6.8C+
M60-G Bulldog 2101911711.235A++8.2635.165%C+2.094%C--34.7C+3.5D1915.5h5.4B++15.4B+
Coyote Missiles 277189306.3A3.3259.346%B*N/A59.1B++27.5B+6793.2h23B**38.8B**
NSX-P Naginata 178178632.825B**0.1523.762%C*28.652%C+61.4B+N/A3042.9h12.9C++54.4C**
M12 Kobalt-H 167162723.143B+20.1722.884%C+16.667%C+115.7C+3.6C-3841.4h13.1B+57.5B+
M40 Fury-H 167157917.444B+14.4740.695%C+1.274%C+92.4C++5.9D7671.7h6.1B+15B+
NS-AM7 Archer 2101562800.557C++2.4262.401%B+26.282%B**4.7C--1.6D5633.5h14.6B+23.4B++
Manticore SX40 1531521021.49B+1.4927.665%C27.632%B*40B+N/A1603.8h6.5B+23.3B+
M60-A Bulldog 156146207.3C**4.3239.09%C*N/A1460U100U11155400.1h4.1B**10.4B*
G30 Walker 233144197.579A*4.6034.117%B++4.167%C+22.5B*13.9B*4516.4h176.4B++517B*
Nemesis VSH9 2141371191.151B*1.8361.093%C2.19%C14.3C+8C+7149.6h6.8B++11.1B+
NS-44L Showdown 127127413.098M0.1239.894%C+40.158%B+66.8AN/A3801.9h3.6C++8.9C*
NSX Masamune 192116911.275B++1.7065.551%B*N/A27.6C+18.1B+2744.2h18.4C--28.1C+
V30-F Starfall 191115502.3B+0.6865.173%BN/A37.1B*24.5B**2563.1h16.6C++25.4C*
Aspis Anti-Aircraft Phalanx Turret 230115129.583A**6.6135.161%A+N/A18.5A+18.5A+6186.2h119.5B*339.9B*
M20 Wyvern 174110215.238C++2.2645.035%B**4.545%C*37.9B**22.1A3342.9h59.3B++131.7B**
Spear Anti-Vehicle Phalanx Tower 165110336.667B**33.6957.929%B++2.727%D73.3A36.7B+4541.5h7.4B+12.7B*
M202 Wyrm 165109119.909C++6.9357.471%C*4.587%B**181.7B**93.3B**18770.6h31.9B+55.6B+
Saron HRB-H 17498166.125C*3.1562.034%B*1.02%C--35C+27.1B8472.8h25C++40.2B+
Lumine Edge 100983650.268B++2.7144.337%A+17.347%C*5.7C+N/A2517.1h1.4C++3.2B+
Hyena Missile Launcher 14794247U44.0241.684%UN/A31.3U17.7U2363h32.2T*77.3T*
Hyena Missile Launcher 12778155.2A**2.2238.691%B*N/A22.9C*14.4C**3263.4h28.6B*74B*
Hades VSH4 9367760.882B+2.0965.136%C1.493%C--20.3C+7.9C+7853.3h8.3C*12.7C++
Pelter Rocket Pod 7263163A+60.0253.604%C+N/A78.8C+11.3C++2910.8h16.8C++31.3C++
Dual-75 Duster 6362320.667A17.6946.321%B**1.613%A+124A++2D--3480.5h4.5B*9.6B*
NS CandyCannon 3000 6060890.674C++2.3031.507%C13.333%D*16.7CN/A863.6h5.4C17C+
Soldier Soaker 5755262.115B*0.8633.333%C+20%B++68.8B++2.5A++3050.8h4.8B**14.5B++
M20 Basilisk 7054413.5A10.5250.493%C1.852%D*67.5B**20C+5000.8h41.7A82.7A
G40-F Ranger 8352152U49.0233.209%C*N/A27.4B*16.3B++3101.9h89.3B*268.8B++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret331,2655.7h
Spawn Beacon333,0832.2h
Nano-Armor Kit6211,109,73384.3h
AE Nano-Armor Kit280533,81129.4h
AE Medical Applicator592291,16120.1h
Nanite Revive Grenade06,5241.8h
Spitfire Auto-Turret54880.5h
Restoration Kit2455,8374.3h
Motion Spotter4422,9118.6h
Deconstruction Tool01,1950.2h
Welding Device01,2400.1h
Recon Detection Device11214,97922.5h
Shield Recharging Field414,1981.6h
Ammunition Package7613,6275h
Medical Kit1,02513,04714h
Anti-Infantry MANA Turret392,8203.9h
Medical Applicator1,031409,78447.7h
Nano-Repair Grenade08430.2h
Flail Targeting Dart1500.4h
Snowman Soldier21430.1h
Hardlight Barrier73100.3h

Check the help document for the dictionary if you want to learn more about words used here.


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