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Paragon Bounty Hunter scorch13[0wO] scorch13
VS BR 138

KDR: 2.03

Score: 42.1m

Last Seen: Aug 10th, 2019 1:49 AM
- OFFLINE - 218.1 hour(s)

Prestige 1, Battle Rank 100 (138 total) - Vanu Sovereignty on Emerald - Outfit Member of nuzzles u x3[0wO] nuzzles u x3
VS outfit on Emerald

Members: 20
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Ghost Betelgeuse 54-A Pandora VX25 Serpent VE92 NS-15 Gallows C-4 Deimos VA29 NS-15M1
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,319,805 MLG Score: 1055
Fun Score: N/A
Cheeseburgers Flipped: 467TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.194%17.886%54041117336,5981.740030.289

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.719%1.761A++-0.453D-1.338D**HEAD (~2.79)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.80.479B+11.70.179C++27.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.32%1.649%299512093,032153916121.97011188%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.152%0.631B+0.055C+-0.612

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
99.20.386C**430.189C++56.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.305%2.385%150412101,30014037320.925926177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.042%0.517B+-0.113C+0.665

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.80.33C**120.044C+13.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.935%5.658%5851611985,797141918394.0824315%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.428%0.438B0.298C*0.633

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.50.678B+15.80.605B+22.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.309%73.208%585312114,3521764222.46712

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.047%1.402A0.397B-0.621

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.543B+20.37C**2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.429%12.464%585412107,2691856843.91438

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.839%0.821B++-0.429C--0.605

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.546B+3.10.367C**2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
nuzzles u x3[0wO] nuzzles u x3
VS outfit on Emerald

Members: 20
42.1m350.6%393 (23.6k)328 (19.7k)2.0292179,39939,1282.16661138 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1214665427.279%15.592%42503:1725

25% Engineer24% Heavy Assault18% Infiltrator26% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 19th, 2013 12:57 AMApr 5th, 2019 12:00 AMAug 17th, 2019 12:48 PM (1d) (PST)Aug 9th, 2019 10:19 PM (9d) (PST)Aug 9th, 2019 9:49 PM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6891984910.6180.3050.0962.4310.0751055

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,32611,87729,44937186146419,688

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2139.8h/89.2d 5,376 12,380 21,267 312.1k 1,904 5,934 9,622 88.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:3,567
Deaths:1,501
KDR:2.376
Accuracy:28.540% B+
HSR:22.204% D*
NS-15 Gallows
B+
Kills:2,456
Deaths:873
KDR:2.813
Accuracy:30.774% B+
HSR:22.191% D*
NS-15M1
B**
Kills:1,487
Deaths:953
KDR:1.560
Accuracy:27.715% B**
HSR:16.073% D-
Orion VS54
B**
Kills:1,245
Deaths:698
KDR:1.784
Accuracy:26.213% B**
HSR:23.133% C
NS-15M2
B*
Kills:1,222
Deaths:595
KDR:2.054
Accuracy:28.650% B*
HSR:17.921% D--
SVA-88
B**
Kills:1,180
Deaths:535
KDR:2.206
Accuracy:29.521% B**
HSR:20.593% D
Ursa
B**
Kills:1,175
Deaths:675
KDR:1.741
Accuracy:29.246% B**
HSR:18.979% D
Pulsar LSW
B+
Kills:1,160
Deaths:693
KDR:1.674
Accuracy:26.019% B+
HSR:18.190% D-
VE-H Maw
B++
Kills:825
Deaths:346
KDR:2.384
Accuracy:29.154% B++
HSR:20.606% D
NSX Naginata
B+
Kills:611
Deaths:371
KDR:1.647
Accuracy:24.386% B+
HSR:27.169% C+
NSX-P Naginata
B*
Kills:238
Deaths:94
KDR:2.532
Accuracy:26.744% B*
HSR:31.933% B+
Kills:15,166
Deaths (as Heavy Assault):7,334
Deaths (to Heavy Assaults):11,399
KDR:2.0679
Kill Difference:7,832
Playtime:505.834 hours
Usage:24%
Score:10.013m
Score/min:330
Accuracy (listed only):27.906%
HSR (listed only):21.726%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
B+
Kills:3,045
Deaths:1,403
KDR:2.170
Accuracy:45.507% B+
HSR:12.315% D
Serpent VE92
B**
Kills:3,041
Deaths:1,901
KDR:1.600
Accuracy:29.102% B**
HSR:16.047% D
Deimos VA29
B**
Kills:1,887
Deaths:1,108
KDR:1.703
Accuracy:72.691% B**
HSR:13.090% D
NS-11C
A
Kills:1,314
Deaths:997
KDR:1.318
Accuracy:30.964% A
HSR:13.699% D--
Phobos VX86
B++
Kills:1,200
Deaths:715
KDR:1.678
Accuracy:67.888% B++
HSR:12.333% D
VX6-7
A*
Kills:1,155
Deaths:592
KDR:1.951
Accuracy:35.654% A*
HSR:15.238% D--
Thanatos VE70
B*
Kills:1,137
Deaths:767
KDR:1.482
Accuracy:48.354% B*
HSR:11.961% D-
NSX Tanto
B+
Kills:948
Deaths:511
KDR:1.855
Accuracy:28.833% B+
HSR:18.987% D--
Zenith VX-5
B*
Kills:667
Deaths:429
KDR:1.555
Accuracy:29.927% B*
HSR:15.742% D--
Solstice SF
A
Kills:663
Deaths:594
KDR:1.116
Accuracy:30.280% A
HSR:12.066% D-
VE-LR Obelisk
A
Kills:444
Deaths:299
KDR:1.485
Accuracy:40.798% A
HSR:19.820% D**
NS Baron G5
B
Kills:420
Deaths:255
KDR:1.647
Accuracy:47.554% B
HSR:10% D--
NSX-P Tanto
B**
Kills:316
Deaths:139
KDR:2.273
Accuracy:30.814% B**
HSR:19.937% D-
Eidolon VE33
B*
Kills:129
Deaths:84
KDR:1.536
Accuracy:32.484% B*
HSR:17.054% D*
Kills:16,366
Deaths (as Engineer):9,794
Deaths (to Engineers):7,791
KDR:1.67102
Kill Difference:6,572
Playtime:538.529 hours
Usage:25%
Score:9.401m
Score/min:291
Accuracy (listed only):40.775%
HSR (listed only):14.878%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
B+
Kills:3,045
Deaths:1,403
KDR:2.170
Accuracy:45.507% B+
HSR:12.315% D
Serpent VE92
B**
Kills:3,041
Deaths:1,901
KDR:1.600
Accuracy:29.102% B**
HSR:16.047% D
Deimos VA29
B**
Kills:1,887
Deaths:1,108
KDR:1.703
Accuracy:72.691% B**
HSR:13.090% D
NS-11C
A
Kills:1,314
Deaths:997
KDR:1.318
Accuracy:30.964% A
HSR:13.699% D--
Eridani SX5
A
Kills:1,270
Deaths:753
KDR:1.687
Accuracy:33.472% A
HSR:13.465% D-
Phobos VX86
B++
Kills:1,200
Deaths:715
KDR:1.678
Accuracy:67.888% B++
HSR:12.333% D
VE-S Canis
B+
Kills:1,196
Deaths:672
KDR:1.780
Accuracy:29.538% B+
HSR:15.385% D
NS-7 PDW
B*
Kills:1,180
Deaths:1,115
KDR:1.058
Accuracy:29.060% B*
HSR:12.966% D-
Sirius SX12
A+
Kills:1,166
Deaths:681
KDR:1.712
Accuracy:31.736% A+
HSR:11.321% D*
VX6-7
A*
Kills:1,155
Deaths:592
KDR:1.951
Accuracy:35.654% A*
HSR:15.238% D--
Thanatos VE70
B*
Kills:1,137
Deaths:767
KDR:1.482
Accuracy:48.354% B*
HSR:11.961% D-
NSX Tanto
B+
Kills:948
Deaths:511
KDR:1.855
Accuracy:28.833% B+
HSR:18.987% D--
MKV Suppressed
B++
Kills:760
Deaths:360
KDR:2.111
Accuracy:29.373% B++
HSR:16.842% C-
NSX Tengu
C*
Kills:678
Deaths:480
KDR:1.413
Accuracy:37.831% C*
HSR:16.077% D
Zenith VX-5
B*
Kills:667
Deaths:429
KDR:1.555
Accuracy:29.927% B*
HSR:15.742% D--
Solstice SF
A
Kills:663
Deaths:594
KDR:1.116
Accuracy:30.280% A
HSR:12.066% D-
Skorpios
A++
Kills:574
Deaths:233
KDR:2.464
Accuracy:34.268% A++
HSR:10.976% D**
NS Baron G5
B
Kills:420
Deaths:255
KDR:1.647
Accuracy:47.554% B
HSR:10% D--
NSX-P Tanto
B**
Kills:316
Deaths:139
KDR:2.273
Accuracy:30.814% B**
HSR:19.937% D-
Kills:22,617
Deaths (as Light Assault):13,705
Deaths (to Light Assaults):6,841
KDR:1.65027
Kill Difference:8,912
Playtime:548.888 hours
Usage:26%
Score:9.916m
Score/min:301
Accuracy (listed only):38.044%
HSR (listed only):14.129%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
B+
Kills:3,045
Deaths:1,403
KDR:2.170
Accuracy:45.507% B+
HSR:12.315% D
Deimos VA29
B**
Kills:1,887
Deaths:1,108
KDR:1.703
Accuracy:72.691% B**
HSR:13.090% D
Eridani SX5
A
Kills:1,270
Deaths:753
KDR:1.687
Accuracy:33.472% A
HSR:13.465% D-
NS-11A
B**
Kills:1,242
Deaths:677
KDR:1.835
Accuracy:29.903% B**
HSR:16.908% D
Phobos VX86
B++
Kills:1,200
Deaths:715
KDR:1.678
Accuracy:67.888% B++
HSR:12.333% D
VE-S Canis
B+
Kills:1,196
Deaths:672
KDR:1.780
Accuracy:29.538% B+
HSR:15.385% D
NS-7 PDW
B*
Kills:1,180
Deaths:1,115
KDR:1.058
Accuracy:29.060% B*
HSR:12.966% D-
Sirius SX12
A+
Kills:1,166
Deaths:681
KDR:1.712
Accuracy:31.736% A+
HSR:11.321% D*
Thanatos VE70
B*
Kills:1,137
Deaths:767
KDR:1.482
Accuracy:48.354% B*
HSR:11.961% D-
MKV Suppressed
B++
Kills:760
Deaths:360
KDR:2.111
Accuracy:29.373% B++
HSR:16.842% C-
NSX Tengu
C*
Kills:678
Deaths:480
KDR:1.413
Accuracy:37.831% C*
HSR:16.077% D
Terminus VX-9
A
Kills:599
Deaths:303
KDR:1.977
Accuracy:31.799% A
HSR:18.030% D--
Skorpios
A++
Kills:574
Deaths:233
KDR:2.464
Accuracy:34.268% A++
HSR:10.976% D**
H-V45
C**
Kills:523
Deaths:463
KDR:1.130
Accuracy:25.542% C**
HSR:12.046% D*
NS Baron G5
B
Kills:420
Deaths:255
KDR:1.647
Accuracy:47.554% B
HSR:10% D--
NSX Yumi
B*
Kills:193
Deaths:164
KDR:1.177
Accuracy:30.897% B*
HSR:11.399% D**
Kills:17,070
Deaths (as Combat Medic):10,149
Deaths (to Combat Medics):4,448
KDR:1.68194
Kill Difference:6,921
Playtime:99.191 hours
Usage:5%
Score:2.069m
Score/min:348
Accuracy (listed only):39.088%
HSR (listed only):13.445%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B*
Kills:3,594
Deaths:1,195
KDR:3.008
Accuracy:44.938% B*
HSR:72.482% B+
Eridani SX5
A
Kills:1,270
Deaths:753
KDR:1.687
Accuracy:33.472% A
HSR:13.465% D-
VE-S Canis
B+
Kills:1,196
Deaths:672
KDR:1.780
Accuracy:29.538% B+
HSR:15.385% D
NS-7 PDW
B*
Kills:1,180
Deaths:1,115
KDR:1.058
Accuracy:29.060% B*
HSR:12.966% D-
Sirius SX12
A+
Kills:1,166
Deaths:681
KDR:1.712
Accuracy:31.736% A+
HSR:11.321% D*
NS-44P Commissioner
B+
Kills:917
Deaths:690
KDR:1.329
Accuracy:44.264% B+
HSR:15.922% D*
NS-30 Vandal
B*
Kills:907
Deaths:509
KDR:1.782
Accuracy:38.824% B*
HSR:18.523% D--
MKV Suppressed
B++
Kills:760
Deaths:360
KDR:2.111
Accuracy:29.373% B++
HSR:16.842% C-
NSX Tengu
C*
Kills:678
Deaths:480
KDR:1.413
Accuracy:37.831% C*
HSR:16.077% D
Artemis VX26
B**
Kills:578
Deaths:353
KDR:1.637
Accuracy:31.985% B**
HSR:22.837% C+
Skorpios
A++
Kills:574
Deaths:233
KDR:2.464
Accuracy:34.268% A++
HSR:10.976% D**
Parallax VX3
C**
Kills:470
Deaths:81
KDR:5.802
Accuracy:40.797% C**
HSR:78.511% C++
NS-61 Emissary
A++
Kills:407
Deaths:254
KDR:1.602
Accuracy:38.577% A++
HSR:11.548% D-
NS-357 Underboss
C**
Kills:391
Deaths:382
KDR:1.024
Accuracy:39.041% C**
HSR:11.765% D*
NS-357 IA
C
Kills:333
Deaths:228
KDR:1.461
Accuracy:44.039% C
HSR:22.823% D--
NS-44 Commissioner
C+
Kills:316
Deaths:418
KDR:0.756
Accuracy:36.107% C+
HSR:14.873% D--
"Jackpot" Cerberus
D
Kills:315
Deaths:164
KDR:1.921
Accuracy:29.093% D
HSR:14.921% D**
XM98
B**
Kills:288
Deaths:150
KDR:1.920
Accuracy:43.409% B**
HSR:73.611% C+
Phantom VA23
B+
Kills:264
Deaths:140
KDR:1.886
Accuracy:37.776% B+
HSR:24.242% D
NS-45 Pilot
C++
Kills:224
Deaths:129
KDR:1.736
Accuracy:32.031% C++
HSR:18.304% D-
Spiker
B**
Kills:222
Deaths:198
KDR:1.121
Accuracy:37.842% B**
HSR:19.369% C
NSX Tomoe
M*
Kills:218
Deaths:148
KDR:1.473
Accuracy:44.733% M*
HSR:22.018% D**
NS-AM7 Archer
B**
Kills:105
Deaths:88
KDR:1.193
Accuracy:65.993% B**
HSR:25.714% B**
NS-44L Blackhand
C+
Kills:71
Deaths:46
KDR:1.543
Accuracy:41.805% C+
HSR:40.845% C+
Kills:16,444
Deaths (as Infiltrator):9,467
Deaths (to Infiltrators):4,981
KDR:1.73698
Kill Difference:6,977
Playtime:381.688 hours
Usage:18%
Score:9.254m
Score/min:404
Accuracy (listed only):38.189%
HSR (listed only):25.222%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A
Kills:1,455
Deaths:455
KDR:3.198
Accuracy:25.510% A
HSR:14.777% D*
Quasar VM1
A++
Kills:867
Deaths:291
KDR:2.979
Accuracy:24.573% A++
HSR:14.533% D-
Blueshift VM5
B**
Kills:609
Deaths:188
KDR:3.239
Accuracy:24.489% B**
HSR:15.928% D--
Comet VM2
M
Kills:166
Deaths:128
KDR:1.297
Accuracy:65.912% M
HSR:4.217% C+
Vortex VM21
A+
Kills:135
Deaths:158
KDR:0.854
Accuracy:54.968% A+
HSR:2.963% C-
Comet VM2
M+
Kills:116
Deaths:72
KDR:1.611
Accuracy:71.603% M+
HSR:2.586% D
Vortex VM21
A+
Kills:107
Deaths:116
KDR:0.922
Accuracy:53.734% A+
HSR:3.738% C++
Kills:3,455
Deaths (as MAX Suit):704
Deaths (to MAX Suits):1,698
KDR:4.90767
Kill Difference:2,751
Playtime:58.530 hours
Usage:3%
Score:1.473m
Score/min:419
Accuracy (listed only):45.827%
HSR (listed only):8.392%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B+
Kills:861
V. Kills:202 424%
Deaths:127
KDR:6.780
Accuracy:58.430% B++
KPH:95.100 B
VKPH:22.300 B+
Maelstrom Turbo Laser
B*
Kills:636
V. Kills:455 139%
Deaths:700
KDR:0.909
Accuracy:35.734% B*
KPH:12.200 C
VKPH:8.700 C
Light PPA
A+
Kills:600
V. Kills:83 N/A
Deaths:172
KDR:3.488
Accuracy:48.586% B**
KPH:47 C+
VKPH:6.500 A+
Hornet Missiles
B*
Kills:367
V. Kills:186 196%
Deaths:66
KDR:5.561
Accuracy:69.537% B*
KPH:95.200 B+
VKPH:48.200 C**
Coyote Missiles
A++
Kills:87
V. Kills:32 264%
Deaths:15
KDR:5.800
Accuracy:65.994% A++
KPH:70.600 B++
VKPH:26 C*
Kills:2,551 (1,236 + 0)
Deaths:1,080
KDR:2.362
VKDR:0.887
Vehicle Kills:958
Kill Difference:1,471
Playtime:78.946 hours
Usage:4%
Score:0.926m
Score/min:195
Piloting Accuracy:48.586%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:796
V. Kills:727 109%
Deaths:453
KDR:1.757
Accuracy:50.574% B+
KPH:12 B++
VKPH:11 B*
C150 Dalton
U
Kills:574
V. Kills:463 124%
Deaths:81
KDR:7.086
Accuracy:32.484% D
KPH:2,066,400 U
VKPH:1,666,800 U
L105 Zephyr
U
Kills:183
V. Kills:45 398%
Deaths:28
KDR:6.536
Accuracy:45.710% B
KPH:658,800 U
VKPH:162,000 U
L-30R Vektor
A
Kills:139
V. Kills:70 196%
Deaths:47
KDR:2.957
Accuracy:51.864% A
KPH:10.200 C+
VKPH:5.100 C
AP30 Shredder
U
Kills:79
V. Kills:48 161%
Deaths:9
KDR:8.778
Accuracy:28.472% D-
KPH:284,400 U
VKPH:172,800 U
Kills:1,771 (935 + 836)
Deaths:618
KDR:2.866
VKDR:2.189
Vehicle Kills:1,353
Kill Difference:1,153
Playtime:80.033 hours
Usage:4%
Score:1.026m
Score/min:214
Piloting Accuracy:51.864%
Gunner Accuracy:28.472%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:230
V. Kills:106 215%
Deaths:54
KDR:4.259
Accuracy:57.813% B+
KPH:36.200 B+
VKPH:16.700 B**
Skyguard
B**
Kills:126
V. Kills:76 164%
Deaths:35
KDR:3.600
Accuracy:41.071% A++
KPH:21.500 B**
VKPH:13 B**
Kills:356 (356 + 0)
Deaths:89
KDR:4
VKDR:2.045
Vehicle Kills:182
Kill Difference:267
Playtime:12.213 hours
Usage:1%
Score:0.180m
Score/min:245
Driving Accuracy:41.071%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B**
Kills:736
V. Kills:439 167%
Deaths:114
KDR:6.456
Accuracy:64.793% A
KPH:34.300 B*
VKPH:20.400 B**
Saron HRB
M*
Kills:243
V. Kills:114 211%
Deaths:18
KDR:13.500
Accuracy:48.201% B+
KPH:59.200 M*
VKPH:27.800 A+
Supernova PC
A++
Kills:208
V. Kills:50 408%
Deaths:26
KDR:8
Accuracy:57.778% B**
KPH:40.900 A++
VKPH:9.800 B
Proton II PPA
A
Kills:57
V. Kills:5 N/A
Deaths:5
KDR:11.400
Accuracy:29.119% B*
KPH:71.400 B+
VKPH:6.300 A
Kills:1,244 (944 + 300)
Deaths:163
KDR:7.632
VKDR:3.730
Vehicle Kills:608
Kill Difference:1,081
Playtime:31.476 hours
Usage:1%
Score:0.621m
Score/min:329
Driving Accuracy:57.778%
Gunner Accuracy:29.119%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
A*
Kills:1,191
V. Kills:54 N/A
Deaths:35
KDR:34.029
Accuracy:31.167% A++
KPH:256 A++
VKPH:11.600 A*
E540 Halberd-H
B*
Kills:660
V. Kills:314 210%
Deaths:51
KDR:12.941
Accuracy:64.752% B*
KPH:59.200 B++
VKPH:28.200 B*
Saron HRB-H
M*
Kills:229
V. Kills:194 117%
Deaths:38
KDR:6.026
Accuracy:64.360% B**
KPH:67.300 A++
VKPH:57 M*
Aphelion VEX-4H
A++
Kills:173
V. Kills:120 143%
Deaths:30
KDR:5.767
Accuracy:49.771% B+
KPH:69.600 A+
VKPH:48.300 A++
M40 Fury-H
C*
Kills:133
V. Kills:17 N/A
Deaths:14
KDR:9.500
Accuracy:44.861% C*
KPH:89.800 C+
VKPH:11.500 C
Proton II PPA-H
B**
Kills:53
V. Kills:2 N/A
Deaths:2
KDR:26.500
Accuracy:47.021% B**
KPH:114.900 B+
VKPH:4.300 D
Kills:2,439 (0 + 2,439)
Deaths:170
KDR:14.347
VKDR:4.124
Vehicle Kills:701
Kill Difference:2,269
Playtime:23.626 hours
Usage:1%
Score:0.705m
Score/min:497
Driving Accuracy:N/A%
Gunner Accuracy:47.021%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M+
Kills:1,145
V. Kills:187 N/A
Deaths:30
KDR:38.167
Accuracy:44.210% B*
KPH:116 M+
VKPH:18.900 A++
M40 Fury
M+
Kills:648
V. Kills:152 424%
Deaths:28
KDR:23.143
Accuracy:49.454% A+
KPH:123.600 M
VKPH:29 M+
M12 Kobalt
A*
Kills:281
V. Kills:11 N/A
Deaths:9
KDR:31.222
Accuracy:27.351% A++
KPH:142.400 A*
VKPH:5.600 B**
M20 Basilisk
B+
Kills:146
V. Kills:56 256%
Deaths:21
KDR:6.952
Accuracy:48.973% B**
KPH:25 B+
VKPH:9.600 B+
M20 Basilisk
B+
Kills:116
V. Kills:51 223%
Deaths:14
KDR:8.286
Accuracy:46.157% B++
KPH:28.400 B+
VKPH:12.500 B+
M12 Kobalt
B**
Kills:112
V. Kills:4 N/A
Deaths:2
KDR:56
Accuracy:21.608% B++
KPH:106.300 B**
VKPH:3.800 C*
G30 Walker
A**
Kills:57
V. Kills:32 173%
Deaths:8
KDR:7.125
Accuracy:46.070% A**
KPH:35.200 A**
VKPH:19.800 A*
Kills:2,505 (0 + 2,505)
Deaths:112
KDR:22.366
VKDR:4.402
Vehicle Kills:493
Kill Difference:2,393
Playtime:29.686 hours
Usage:1%
Score:0.737m
Score/min:413
Driving Accuracy:N/A%
Gunner Accuracy:46.070%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:582
V. Kills:11 N/A
Deaths:133
KDR:4.376
Accuracy:41.928% C+
KPH:92.600 A
VKPH:1.800 C+
M40 Fury-F
C++
Kills:217
V. Kills:58 368%
Deaths:179
KDR:1.212
Accuracy:50.678% C++
KPH:15.700 C-
VKPH:4.200 C--
Kills:799 (799 + 0)
Deaths:312
KDR:2.561
VKDR:0.221
Vehicle Kills:69
Kill Difference:487
Playtime:20.139 hours
Usage:1%
Score:0.203m
Score/min:168
Driving Accuracy:50.678%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:326
V. Kills:40 N/A
Deaths:12
KDR:27.167
Accuracy:43.608% A+
KPH:101.100 B*
VKPH:12.400 A++
VLG Missile Launcher
A
Kills:53
V. Kills:31 166%
Deaths:4
KDR:13.250
Accuracy:63.300% B**
KPH:65.700 C++
VKPH:38.400 A
Kills:379 (0 + 379)
Deaths:16
KDR:23.688
VKDR:4.438
Vehicle Kills:71
Kill Difference:363
Playtime:4.032 hours
Usage:0%
Score:0.083m
Score/min:342
Piloting Accuracy:N/A%
Gunner Accuracy:63.300%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Ghost 3,6133,5941,1953.008C++0.9844.938%B*72.482%B+48.2B+N/A42574.6h2B+4.4B++
Betelgeuse 54-A 3,6293,5671,5012.376C+0.3528.54%B+22.204%D*60.8C+1.1B+21158.7h11.5C40.3C*
Pandora VX25 3,0743,0451,4032.17B++0.1445.507%B+12.315%D59.8B*N/A21150.9h3.7B++8.2B++
Serpent VE92 3,0783,0411,9011.6B+0.4329.102%B**16.047%D27.5C+N/A89110.4h11.5B+39.5B++
NS-15 Gallows 2,4822,4568732.813C++0.7830.774%B+22.191%D*50.5C-N/A17448.6h11.1C+36C**
C-4 3,3672,4111,2781.887B0.1426.679%C++N/A94.5C**37.5B+67125.5h1.4C*5.2B
Deimos VA29 1,9061,8871,1081.703B+0.3372.691%B**13.09%D51.1C**N/A15536.9h2B++2.8B+
NS-15M1 1,5091,4879531.56C++0.4727.715%B**16.073%D-35.2C+N/A15342.2h12.1C**43.8B+
Blueshift VM5 1,4811,4554553.198B1.1725.51%A14.777%D*54.1A1B++16426.9h13.4B*52.7B*
Lasher X2 1,3901,3447131.885A0.1433.408%B**2.53%D68.2A++2.3A+18619.7h17.5B+52.4B++
NS-11C 1,3291,3149971.318B+0.7130.964%A13.699%D--23.5C+N/A7455.9h13.5B43.4B++
Eridani SX5 1,2821,2707531.687B+0.3433.472%A13.465%D-32.9C+N/A9138.6h13.3C+39.9B+
Orion VS54 1,2551,2456981.784C**0.2526.213%B**23.133%C40.6BN/A17130.7h10.8B++41.2C**
NS-11A 1,2481,2426771.835B+0.1929.903%B**16.908%D42.1B+N/A12429.5h12.4B+41.6B++
NS-15M2 1,2371,2225952.054C**0.0228.65%B*17.921%D--50.5C**N/A14224.2h11.9C**41.6B+
Phobos VX86 1,2201,2007151.678B0.3567.888%B++12.333%D46.7C++N/A16725.7h2.3B3.3B+
VE-S Canis 1,2181,1966721.78B+0.2529.538%B+15.385%D51.6BN/A13323.2h11.5C**39B
M12 Kobalt-H 1,2451,1913534.029A32.0031.167%A++15.869%C253.4A++11.5A*6774.7h10.9B*34.9B**
NS-7 PDW 1,2021,1801,1151.058C++0.9729.06%B*12.966%D-19.4CN/A5960.7h16.2C+55.6B
SVA-88 1,2091,1805352.206C*0.1829.521%B**20.593%D42.8C+1.1A+13127.6h12.8C43.5B+
Ursa 1,1971,1756751.741B+0.2929.246%B**18.979%D52.9B+1B**13422.2h10.6B36.3B+
Sirius SX12 1,1891,1666811.712B++0.3231.736%A+11.321%D*43.3B++N/A17026.9h16.2C+51.1B+
Pulsar LSW 1,1801,1606931.674C++0.3626.019%B+18.19%D-49.4C*N/A14923.5h13.4C51.6C**
NS Decimator 1,7461,1609721.193C*0.8463.565%B1.207%D47.9B*24.2B**39824.2h3.3B**5.3B**
VX6-7 1,1891,1555921.951B+0.0835.654%A*15.238%D--33.7C+1B**9534.3h14.1C+39.5B+
M40 Fury 1,3321,1453038.167S36.1444.21%B*1.223%D115.7M+18.9A++4939.9h10.4B++23.5B*
Thanatos VE70 1,1531,1377671.482B++0.5548.354%B*11.961%D-38.3B+N/A14429.7h3.9B++8.1B*
Lumine Edge 1,04497216,4800.059C+1.9730.595%C**12.757%C--1.4C-N/A4683.9h1.6C5.1C**
NSX Tanto 9629485111.855B*0.1728.833%B+18.987%D--29.4C+N/A8132.2h12.6B43.5C**
NS-44P Commissioner 9279176901.329C++0.7044.264%B+15.922%D*42.7CN/A12421.5h3.7C+8.3C**
NS-30 Vandal 9229075091.782C++0.2538.824%B*18.523%D--40.9C++N/A10522.2h5.5C**14.1B+
Quasar VM1 8728672912.979B**0.9524.573%A++14.533%D-49A*N/A15317.7h11.2B**45.5B++
Dual Photon Pods 1,0638611276.78C++4.7558.43%B++1.394%C*94.6B22.2B+4949.1h16.1B*27.6B++
VE-H Maw 8358253462.384B++0.3529.154%B++20.606%D60.2BN/A16213.7h10.3C**35.2B+
CAS30 Tank Buster 1,5237964531.757B+0.2750.574%B+1.633%B12B++10.9B++13166.4h49.6B+98.1B+
MKV Suppressed 7837603602.111A0.0829.373%B++16.842%C-37.4C*1.1A*12420.3h14.5C++49.4B
Supernova FPC 1,1757361146.456C++4.4364.793%A1.63%C-34.2B++20.4B**27821.5h4.7B+7.3B*
NSX Tengu 6956784801.413C*0.6237.831%C*16.077%D31.8C+N/A10521.3h13.9C+36.8C*
Zenith VX-5 6846674291.555B+0.4729.927%B*15.742%D--27.2CN/A7724.5h13C++43.3B+
Solstice SF 6776635941.116C++0.9130.28%A12.066%D-24.1C*N/A9227.5h9.7B+32.1B++
E540 Halberd-H 9746605112.941B+10.9164.752%B*3.182%B**59.5B++28.3B*38111.1h4.9B++7.5B**
M40 Fury 8006482823.143A**21.1149.454%A+1.08%D124.6M29.2M+5725.2h12.9C*26.1B++
Maelstrom Turbo Laser 1,0916367000.909C1.1235.734%B*2.516%C+12.2C8.8C12152h89.8B251.2B+
NSX Naginata 6236113711.647C**0.3824.386%B+27.169%C+40.5C+N/A15315.1h11.4C**46.9B+
Blueshift VM5 6216091883.239B1.2124.489%B**15.928%D--51.2B**1B*18911.9h15.2B61.9B++
Light PPA 6836001723.488C+1.4648.586%B**1%C46.9C+6.5A+15012.8h11.8C**24.3B+
Terminus VX-9 6115993031.977C*0.0531.799%A18.03%D--45.4C**N/A12313.2h11.9C**37.4B++
Proximity Mine 5825821065.491B+3.4643.286%C++N/A161.7B*N/A5073.6h2C4.6C++
S12 Renegade 5935821334.376B2.3541.928%C+4.296%C92.4A1.7C3916.3h2.9B+6.9B+
Artemis VX26 5865783531.637C**0.3931.985%B**22.837%C+47B++N/A12212.3h12.8C+40B+
Skorpios 5795742332.464B++0.4334.268%A++10.976%D**49.9C*N/A17211.5h12.6D36.8B+
C150 Dalton 1,037574817.086C++5.0632.484%DN/A5740U4630U33356800.1h2.6B**7.9B*
H-V45 5325234631.13C+0.9025.542%C**12.046%D*29.5C+N/A11817.7h13C*51B
Rocklet Rifle 9315062102.41M*0.3871.339%A*N/A58.8A**49.4A*6348.6h26.6B**37.3B**
Parallax VX3 471470815.802B++3.7740.797%C**78.511%C++40.9B++N/A12111.5h2.1B5.2B+
VE-LR Obelisk 4604442991.485C+0.5440.798%A19.82%D**26.7C1C**9116.6h8.5D20.8C**
Auraxium Force-Blade 4874346,8650.063B++1.9730.168%C+9.677%B+1.5C+N/A4282.6h2.2C+7.3C**
NS Baron G5 4234202551.647B++0.3847.554%B10%D--51.2B*N/A1748.2h3.9B++8.2C+
NS-61 Emissary 4174072541.602B**0.4338.577%A++11.548%D-42.8B*1.1B*1319.5h14.7C+38.1B+
NS-357 Underboss 3983913821.024C++1.0139.041%C**11.765%D*38.3C+N/A12310.2h4.3C+11C**
Hornet Missiles 553367665.561C*3.5369.537%B*1.907%B94.1B+47.7C**5943.9h8.6B12.4B++
NS-357 IA 3353332281.461C**0.5744.039%C22.823%D--34.7CN/A1289.6h3.3C++7.4C++
CAS 14-E 3663261227.167B**25.1443.608%A+1.84%C++101.9B*12.5A++3373.2h31C++71.2B+
NSX-P Tanto 3273161392.273A+0.2430.814%B**19.937%D-41B+1.4A+1087.7h13.2B+42.9B+
NS-44 Commissioner 3243164180.756C+1.2736.107%C+14.873%D--29.8C+N/A11110.6h4.8D13.2C+
"Jackpot" Cerberus 3173151641.921C+0.1129.093%D14.921%D**68.5A+N/A2134.6h5.2B+17.8C++
Hunter QCX 4132962511.179B++0.8582.84%A**16.554%D20B+7.9B*16014.8h26.7F-32.2C
XM98 2892881501.92C+0.1143.409%B**73.611%C+30.3C*N/A969.5h2.3B+5.2B++
M12 Kobalt 292281931.222A++29.1927.351%A++13.879%D-140.5A*5.5B*3992h16.9B+61.8B++
Tank Mine 497279992.818C++0.7939.751%B+N/A116.3C*90.8B**14272.4h2.5D--6.3C+
Frag Grenade 2692651265N/A262.9736.404%D*N/A331.3D5C-12690.8h4.1C+11.1C--
Phantom VA23 2652641401.886C+0.1437.776%B+24.242%D42.6C++N/A1146.2h4.5C*11.9B
Saron HRB 3572431813.5A++11.4748.201%B+2.058%B+59.3M*27.8A+6384.1h13.4A27.8A
NSX-P Naginata 241238942.532B*0.5026.744%B*31.933%B+61B+N/A3303.9h10B*37.5B++
Force-Blade 25023311,1120.021C+2.0134.499%B2.146%D0.5CN/A1505.6h2.2B+6.4B+
L100 Python HEAT 336230544.259C+2.2357.813%B+3.913%B**35.9B+16.6B**2626.4h4.7B++8.1B*
Saron HRB-H 423229386.026C*4.0064.36%B**1.31%C+67.4A++57.1M*6693.4h21.7B+33.7B++
NS-45 Pilot 2292241291.736B+0.2932.031%C++18.304%D-48.7C+1.1B*2874.6h7.8C+24.3C++
Spiker 2262221981.121C++0.9137.842%B**19.369%C26.1CN/A968.5h12.1C-32C++
NSX Tomoe 2232181481.473C+0.5644.733%M*22.018%D**28.3C-N/A827.7h24.2F--54.1C+
M40 Fury-F 2752171791.212C+0.8250.678%C++N/A15.6C-4.2C--6713.9h9.8B19.4B+
Supernova PC 258208268B+5.9757.778%B**3.846%B**40.8A++9.8B3065.1h2.9A5A+
Spear Anti-Vehicle Phalanx Turret 342207336.273C+4.2458.864%A+4.348%C*53.1B*34.6A5253.9h8.7C*14.7B++
MANA Anti-Vehicle Turret 3822071071.935C+0.0959.292%B1.932%D--2070A++1750B**8111150.1h8.2C+13.8B+
NSX Yumi 1981931641.177C+0.8530.897%B*11.399%D**34.5C+N/A1945.6h12.8C+41.4B+
L105 Zephyr 228183286.536C4.5145.71%BN/A1830U450U5959000.1h5.4B++11.8B++
Aphelion VEX-4H 293173305.767C++3.7449.771%B+1.734%D-69.2A+48A++5742.5h60.3C++121.2C**
Comet VM2 2561661281.297B+0.7365.912%M4.217%C+15.7B*8.5A*16410.6h25.2C+38.3B+
S1 3191472890.509C1.5259.748%C**6.122%A*18.8C-22.1A4107.8h7.1C+11.9C++
M20 Basilisk 202146216.952A++4.9248.973%B**6.164%C*25.2B+9.7B+2485.8h87.9C*179.5B++
L-30R Vektor 209139472.957B**0.9351.864%A2.158%C+10.1C+5.1C8013.7h91.5C+176.4B
Vortex VM21 2521351580.854C+1.1854.968%A+2.963%C-8.2C++7.1B**9916.5h50.6C++92B+
M40 Fury-H 150133149.5C+7.4744.861%C*N/A88.7C+11.3C2991.5h7B+15.7B+
Eidolon VE33 130129841.536B+0.4932.484%B*17.054%D*21.5C+N/A916h7.8B+24B++
Skyguard 202126353.6C**1.5741.071%A++1.587%C21.4B**12.9B**2275.9h82.6B**201A
M20 Basilisk 167116148.286M6.2646.157%B++5.172%C+28.3B+12.4B+2954.1h81.2B+176B*
Comet VM2 173116721.611B++0.4271.603%M+2.586%D18.7B**9.2A*1696.2h28.8C+40.3B++
M12 Kobalt 116112256A++53.9721.608%B++18.75%C++101.8B*3.6C++3041.1h14B*64.9B++
Hyena Missile Launcher 1691121110.182S8.1555.731%M**N/A74.7M++38M5621.5h24.3B**43.6A+
Vortex VM21 2071071160.922C1.1153.734%A+3.738%C++8C7.5B+10513.4h47C+87.5C**
NS "Jackpot" Decimator 166106333.212B**1.1868.75%B+2.83%B**75.7A42.9A*4811.4h2.8B**4.1B*
NS-AM7 Archer 145105881.193A++0.8465.993%B**25.714%B**11.3B*4.3B**2809.3h13.7B+20.7B*
Fatestealer 1021011200.842M**1.1946.015%B**21.782%C+43.9B++N/A1022.3h2.5C-5.5B+
Coyote Missiles 11987155.8B**3.7765.994%A++N/A72.5B*26.7C**3911.2h40.6C**61.6B+
MAX Punch 81817480.108C+1.9254.15%B+N/A1.5C+N/A455.5h1.7C++3.1C**
MANA Anti-Personnel Turret 8380342.353N/A0.3231.655%UN/A800U30U2960900.1h29.9T*94.3T*
AP30 Shredder 1277998.778B6.7528.472%D-1.266%D790U480U4668400.1h54.6B**191.8B++
M60-A Bulldog 917698.444B+6.4151.085%A1.316%C+760U150U2221200.1h4A7.9B**
NS-44L Blackhand 7271461.543C**0.4941.805%C+40.845%C+30.9BN/A922.3h3.2B*7.6B++
M12 Kobalt 7468168A*65.9731.774%A++8.824%F-170B**15M*5180.4h21.4C67.3B+
NS Annihilator 150661240.532C+1.5086.896%A+N/A8.4C-10.6B++1737.9h14.2D16.3C
M60-A Bulldog 7262415.5C+13.4735.631%D*N/A27C4.3C+1472.3h4.4B*12.4C**
G30 Walker 895787.125A+5.1046.07%A**10.526%M35.6A**20A*3941.6h185.1B+401.7B**
Proton II PPA 6257511.4C+9.3729.119%B*1.754%C71.3B+6.3A2340.8h9.9C++33.9B+
M60-A Bulldog 6353317.667C*15.6440.657%DN/A20.4D3.8C+1062.6h6.8C16.7C
Proton II PPA-H 5553226.5A24.4747.021%B**N/A106B+4D4630.5h12.4C26.3C**
VLG Missile Launcher 8453413.25C+11.2263.3%B**N/A66.3C++38.8A3600.8h7.1C+11.2C++
NSX Amaterasu 50502820.177A**1.8516.603%D26%B**2.6CN/A1019h5.2C+31.2C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon613,3643.4h
Anti-Vehicle MANA Turret262902.4h
Nano-Armor Kit365660,19245.7h
Nanite Revive Grenade07490.2h
Medical Applicator30987,2427.7h
Spitfire Auto-Turret251,5231.3h
Restoration Kit506230.6h
Motion Spotter83,4691.7h
Welding Device06300.1h
Smoke Grenade01440h
Recon Detection Device458,60313.2h
Shield Recharging Field227040.4h
Ammunition Package411,1101.2h
Medical Kit8177,07410.8h
Anti-Infantry MANA Turret141440.5h
Router21670.3h
Nano-Repair Grenade04630.1h

Check the help document for the dictionary if you want to learn more about words used here.


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