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Paragon Harbinger scorch13[0wO] scorch13
VS BR 134

KDR: 2.01

Score: 39.6m

Last Seen: Apr 24th, 2019 3:45 AM
- ONLINE NOW

Prestige 1, Battle Rank 100 (134 total) - Vanu Sovereignty on Emerald - Outfit Member of nuzzles u x3[0wO] nuzzles u x3
VS outfit on Emerald

Members: 25
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Ghost Betelgeuse 54-A Pandora VX25 Serpent VE92 C-4 Deimos VA29 NS-15 Gallows NS-15M1
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,274,769 MLG Score: 1019
Fun Score: N/A
Cheeseburgers Flipped: 466TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.2%17.575%5314199434,6581.740210.268

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.712%1.775A++-0.509D-1.344D**HEAD (~2.47)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.20.475B+11.80.171C++27.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.302%1.633%300510303,000151816011.97628187%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.159%0.622B+0.036C+-0.599

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
99.50.383C**43.10.187C++56.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.252%2.447%149410311,26713797130.918116177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.935%0.519B+-0.099C+0.618

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.10.324C*12.10.036C+14.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.955%5.638%5941610195,764139218354.1408314%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.436%0.445B0.285C*0.655

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.50.675B+15.80.601B+22.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.265%72.956%594310324,0491700222.38176

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.27%1.393A0.386C**-0.445

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.536B+20.362C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.304%12.47%594410317,0811769844.00057

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.961%0.825B++-0.415C--0.646

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.548B+3.10.369C**2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
nuzzles u x3[0wO] nuzzles u x3
VS outfit on Emerald

Members: 25
39.6m333.8%386 (23.2k)322 (19.3k)2.0081375,06437,3802.14944134 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1035628927.201%15.33%41703:1724

26% Engineer23% Heavy Assault17% Infiltrator26% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 19th, 2013 12:57 AMApr 5th, 2019 12:00 AMApr 24th, 2019 6:45 AM (10h) (PST)Apr 24th, 2019 1:19 AM (16h) (PST)Apr 23rd, 2019 11:45 PM (17h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6961974990.6100.3040.0942.2940.0771019

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,77911,81629,96337186138519,306

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2050.2h/85.4d 5,282 11,507 20,276 282.2k 1,802 5,753 9,481 85.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:3,350
Deaths:1,391
KDR:2.408
Accuracy:28.572% B+
HSR:21.612% D*
NS-15 Gallows
B++
Kills:1,699
Deaths:601
KDR:2.827
Accuracy:31.525% B++
HSR:20.483% D*
NS-15M1
B**
Kills:1,480
Deaths:947
KDR:1.563
Accuracy:27.697% B**
HSR:15.946% D-
Lasher X2
B**
Kills:1,340
Deaths:712
KDR:1.882
Accuracy:33.373% B**
HSR:2.388% D-
Orion VS54
B**
Kills:1,244
Deaths:693
KDR:1.795
Accuracy:26.216% B**
HSR:23.151% C
NS-15M2
B*
Kills:1,222
Deaths:595
KDR:2.054
Accuracy:28.650% B*
HSR:17.921% D--
SVA-88
B**
Kills:1,180
Deaths:535
KDR:2.206
Accuracy:29.521% B**
HSR:20.593% D
Ursa
A
Kills:1,175
Deaths:675
KDR:1.741
Accuracy:29.246% A
HSR:18.979% D
Pulsar LSW
B+
Kills:1,160
Deaths:693
KDR:1.674
Accuracy:26.019% B+
HSR:18.190% D-
VE-H Maw
B++
Kills:823
Deaths:345
KDR:2.386
Accuracy:29.178% B++
HSR:20.656% D
NSX Naginata
B+
Kills:611
Deaths:371
KDR:1.647
Accuracy:24.386% B+
HSR:27.169% C+
Kills:15,284
Deaths (as Heavy Assault):7,558
Deaths (to Heavy Assaults):10,801
KDR:2.02223
Kill Difference:7,726
Playtime:469.293 hours
Usage:23%
Score:8.978m
Score/min:319
Accuracy (listed only):28.580%
HSR (listed only):18.826%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
B+
Kills:3,024
Deaths:1,395
KDR:2.168
Accuracy:45.467% B+
HSR:12.302% D
Serpent VE92
B**
Kills:2,571
Deaths:1,734
KDR:1.483
Accuracy:28.983% B**
HSR:16.064% D
Deimos VA29
B**
Kills:1,800
Deaths:1,061
KDR:1.697
Accuracy:73.086% B**
HSR:13.056% D
NS-11C
A
Kills:1,314
Deaths:997
KDR:1.318
Accuracy:30.964% A
HSR:13.699% D--
Phobos VX86
B++
Kills:1,200
Deaths:715
KDR:1.678
Accuracy:67.888% B++
HSR:12.333% D
VX6-7
A*
Kills:1,155
Deaths:592
KDR:1.951
Accuracy:35.698% A*
HSR:15.238% D--
Thanatos VE70
B*
Kills:1,057
Deaths:734
KDR:1.440
Accuracy:47.972% B*
HSR:12.110% D-
NSX Tanto
B+
Kills:941
Deaths:507
KDR:1.856
Accuracy:28.671% B+
HSR:18.916% D-
Zenith VX-5
B*
Kills:667
Deaths:429
KDR:1.555
Accuracy:29.927% B*
HSR:15.742% D--
Solstice SF
A
Kills:637
Deaths:569
KDR:1.120
Accuracy:30.247% A
HSR:12.088% D-
VE-LR Obelisk
A
Kills:442
Deaths:298
KDR:1.483
Accuracy:40.768% A
HSR:19.910% D*
NSX-P Tanto
B**
Kills:316
Deaths:139
KDR:2.273
Accuracy:30.814% B**
HSR:19.937% D
NS Baron G5
C++
Kills:263
Deaths:178
KDR:1.478
Accuracy:45.373% C++
HSR:9.506% D--
Eidolon VE33
B*
Kills:129
Deaths:84
KDR:1.536
Accuracy:32.526% B*
HSR:17.054% D*
Kills:15,516
Deaths (as Engineer):9,432
Deaths (to Engineers):7,597
KDR:1.64504
Kill Difference:6,084
Playtime:532.130 hours
Usage:26%
Score:9.149m
Score/min:287
Accuracy (listed only):40.599%
HSR (listed only):14.854%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
B+
Kills:3,024
Deaths:1,395
KDR:2.168
Accuracy:45.467% B+
HSR:12.302% D
Serpent VE92
B**
Kills:2,571
Deaths:1,734
KDR:1.483
Accuracy:28.983% B**
HSR:16.064% D
Deimos VA29
B**
Kills:1,800
Deaths:1,061
KDR:1.697
Accuracy:73.086% B**
HSR:13.056% D
NS-11C
A
Kills:1,314
Deaths:997
KDR:1.318
Accuracy:30.964% A
HSR:13.699% D--
Eridani SX5
A+
Kills:1,243
Deaths:735
KDR:1.691
Accuracy:33.607% A+
HSR:13.757% D-
Phobos VX86
B++
Kills:1,200
Deaths:715
KDR:1.678
Accuracy:67.888% B++
HSR:12.333% D
VE-S Canis
B
Kills:1,196
Deaths:672
KDR:1.780
Accuracy:29.538% B
HSR:15.385% D
NS-7 PDW
B*
Kills:1,180
Deaths:1,115
KDR:1.058
Accuracy:29.060% B*
HSR:12.966% D-
Sirius SX12
A+
Kills:1,166
Deaths:681
KDR:1.712
Accuracy:31.736% A+
HSR:11.321% D*
VX6-7
A*
Kills:1,155
Deaths:592
KDR:1.951
Accuracy:35.698% A*
HSR:15.238% D--
Thanatos VE70
B*
Kills:1,057
Deaths:734
KDR:1.440
Accuracy:47.972% B*
HSR:12.110% D-
NSX Tanto
B+
Kills:941
Deaths:507
KDR:1.856
Accuracy:28.671% B+
HSR:18.916% D-
MKV Suppressed
B++
Kills:743
Deaths:350
KDR:2.123
Accuracy:29.435% B++
HSR:16.689% C-
NSX Tengu
C*
Kills:671
Deaths:475
KDR:1.413
Accuracy:37.865% C*
HSR:16.244% D
Zenith VX-5
B*
Kills:667
Deaths:429
KDR:1.555
Accuracy:29.927% B*
HSR:15.742% D--
Solstice SF
A
Kills:637
Deaths:569
KDR:1.120
Accuracy:30.247% A
HSR:12.088% D-
Skorpios
A+
Kills:459
Deaths:189
KDR:2.429
Accuracy:33.834% A+
HSR:10.893% D**
NSX-P Tanto
B**
Kills:316
Deaths:139
KDR:2.273
Accuracy:30.814% B**
HSR:19.937% D
NS Baron G5
C++
Kills:263
Deaths:178
KDR:1.478
Accuracy:45.373% C++
HSR:9.506% D--
Kills:21,603
Deaths (as Light Assault):13,267
Deaths (to Light Assaults):6,484
KDR:1.62833
Kill Difference:8,336
Playtime:530.345 hours
Usage:26%
Score:9.390m
Score/min:295
Accuracy (listed only):37.903%
HSR (listed only):14.118%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
B+
Kills:3,024
Deaths:1,395
KDR:2.168
Accuracy:45.467% B+
HSR:12.302% D
Deimos VA29
B**
Kills:1,800
Deaths:1,061
KDR:1.697
Accuracy:73.086% B**
HSR:13.056% D
Eridani SX5
A+
Kills:1,243
Deaths:735
KDR:1.691
Accuracy:33.607% A+
HSR:13.757% D-
NS-11A
B**
Kills:1,241
Deaths:676
KDR:1.836
Accuracy:29.943% B**
HSR:16.922% D
Phobos VX86
B++
Kills:1,200
Deaths:715
KDR:1.678
Accuracy:67.888% B++
HSR:12.333% D
VE-S Canis
B
Kills:1,196
Deaths:672
KDR:1.780
Accuracy:29.538% B
HSR:15.385% D
NS-7 PDW
B*
Kills:1,180
Deaths:1,115
KDR:1.058
Accuracy:29.060% B*
HSR:12.966% D-
Sirius SX12
A+
Kills:1,166
Deaths:681
KDR:1.712
Accuracy:31.736% A+
HSR:11.321% D*
Thanatos VE70
B*
Kills:1,057
Deaths:734
KDR:1.440
Accuracy:47.972% B*
HSR:12.110% D-
MKV Suppressed
B++
Kills:743
Deaths:350
KDR:2.123
Accuracy:29.435% B++
HSR:16.689% C-
NSX Tengu
C*
Kills:671
Deaths:475
KDR:1.413
Accuracy:37.865% C*
HSR:16.244% D
Terminus VX-9
A
Kills:595
Deaths:300
KDR:1.983
Accuracy:31.753% A
HSR:17.983% D--
H-V45
C**
Kills:495
Deaths:449
KDR:1.102
Accuracy:25.362% C**
HSR:11.313% D**
Skorpios
A+
Kills:459
Deaths:189
KDR:2.429
Accuracy:33.834% A+
HSR:10.893% D**
NS Baron G5
C++
Kills:263
Deaths:178
KDR:1.478
Accuracy:45.373% C++
HSR:9.506% D--
NSX Yumi
B++
Kills:188
Deaths:163
KDR:1.153
Accuracy:30.311% B++
HSR:11.170% D**
Kills:16,521
Deaths (as Combat Medic):9,888
Deaths (to Combat Medics):4,201
KDR:1.67081
Kill Difference:6,633
Playtime:97.202 hours
Usage:5%
Score:2.015m
Score/min:346
Accuracy (listed only):38.889%
HSR (listed only):13.372%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B*
Kills:3,352
Deaths:1,138
KDR:2.946
Accuracy:45.001% B*
HSR:72.405% B+
Eridani SX5
A+
Kills:1,243
Deaths:735
KDR:1.691
Accuracy:33.607% A+
HSR:13.757% D-
VE-S Canis
B
Kills:1,196
Deaths:672
KDR:1.780
Accuracy:29.538% B
HSR:15.385% D
NS-7 PDW
B*
Kills:1,180
Deaths:1,115
KDR:1.058
Accuracy:29.060% B*
HSR:12.966% D-
Sirius SX12
A+
Kills:1,166
Deaths:681
KDR:1.712
Accuracy:31.736% A+
HSR:11.321% D*
NS-30 Vandal
B*
Kills:907
Deaths:509
KDR:1.782
Accuracy:38.824% B*
HSR:18.523% D--
NS-44P Commissioner
B+
Kills:855
Deaths:642
KDR:1.332
Accuracy:44.770% B+
HSR:15.205% D*
MKV Suppressed
B++
Kills:743
Deaths:350
KDR:2.123
Accuracy:29.435% B++
HSR:16.689% C-
NSX Tengu
C*
Kills:671
Deaths:475
KDR:1.413
Accuracy:37.865% C*
HSR:16.244% D
Artemis VX26
B**
Kills:578
Deaths:353
KDR:1.637
Accuracy:31.985% B**
HSR:22.837% C+
Skorpios
A+
Kills:459
Deaths:189
KDR:2.429
Accuracy:33.834% A+
HSR:10.893% D**
Parallax VX3
C++
Kills:409
Deaths:80
KDR:5.113
Accuracy:40.027% C++
HSR:77.017% C+
NS-61 Emissary
A+
Kills:407
Deaths:254
KDR:1.602
Accuracy:38.577% A+
HSR:11.548% D-
NS-357 Underboss
C**
Kills:387
Deaths:381
KDR:1.016
Accuracy:38.965% C**
HSR:11.628% D*
NS-44 Commissioner
C+
Kills:316
Deaths:414
KDR:0.763
Accuracy:36.135% C+
HSR:14.873% D--
"Jackpot" Cerberus
D*
Kills:311
Deaths:159
KDR:1.956
Accuracy:28.947% D*
HSR:15.113% D**
XM98
B*
Kills:288
Deaths:150
KDR:1.920
Accuracy:43.409% B*
HSR:73.611% C+
Phantom VA23
B+
Kills:264
Deaths:140
KDR:1.886
Accuracy:37.776% B+
HSR:24.242% D
Spiker
B**
Kills:222
Deaths:198
KDR:1.121
Accuracy:37.842% B**
HSR:19.369% C+
NSX Tomoe
M*
Kills:218
Deaths:148
KDR:1.473
Accuracy:44.733% M*
HSR:22.018% D**
NS-45 Pilot
C++
Kills:200
Deaths:116
KDR:1.724
Accuracy:32.193% C++
HSR:15% D*
NS-357 IA
D
Kills:145
Deaths:121
KDR:1.198
Accuracy:41.760% D
HSR:13.793% F
NS-AM7 Archer
B**
Kills:103
Deaths:85
KDR:1.212
Accuracy:66.310% B**
HSR:26.214% B**
NS-44L Blackhand
C+
Kills:71
Deaths:46
KDR:1.543
Accuracy:41.805% C+
HSR:40.845% C+
Kills:15,691
Deaths (as Infiltrator):9,151
Deaths (to Infiltrators):4,772
KDR:1.71468
Kill Difference:6,540
Playtime:357.481 hours
Usage:17%
Score:8.589m
Score/min:400
Accuracy (listed only):38.089%
HSR (listed only):24.646%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A
Kills:1,447
Deaths:453
KDR:3.194
Accuracy:25.506% A
HSR:14.858% D*
Quasar VM1
A*
Kills:867
Deaths:291
KDR:2.979
Accuracy:24.573% A*
HSR:14.533% D-
Blueshift VM5
B**
Kills:607
Deaths:186
KDR:3.263
Accuracy:24.506% B**
HSR:15.651% D--
Comet VM2
M
Kills:166
Deaths:128
KDR:1.297
Accuracy:65.912% M
HSR:4.217% C+
Vortex VM21
A+
Kills:135
Deaths:158
KDR:0.854
Accuracy:54.968% A+
HSR:2.963% C-
Comet VM2
M+
Kills:116
Deaths:72
KDR:1.611
Accuracy:71.603% M+
HSR:2.586% D
Vortex VM21
A+
Kills:107
Deaths:116
KDR:0.922
Accuracy:53.734% A+
HSR:3.738% C++
Kills:3,445
Deaths (as MAX Suit):702
Deaths (to MAX Suits):1,653
KDR:4.90741
Kill Difference:2,743
Playtime:58.377 hours
Usage:3%
Score:1.459m
Score/min:417
Accuracy (listed only):45.829%
HSR (listed only):8.364%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B
Kills:861
V. Kills:202 424%
Deaths:127
KDR:6.780
Accuracy:58.430% B++
KPH:95.100 B
VKPH:22.300 B
Maelstrom Turbo Laser
B*
Kills:630
V. Kills:452 139%
Deaths:698
KDR:0.903
Accuracy:35.680% B*
KPH:12.200 C
VKPH:8.700 C
Light PPA
A+
Kills:586
V. Kills:83 N/A
Deaths:170
KDR:3.447
Accuracy:48.845% B**
KPH:48.600 C++
VKPH:6.900 A+
Hornet Missiles
B*
Kills:364
V. Kills:185 196%
Deaths:66
KDR:5.515
Accuracy:69.587% B*
KPH:95.100 B+
VKPH:48.300 B+
Coyote Missiles
A++
Kills:87
V. Kills:32 264%
Deaths:15
KDR:5.800
Accuracy:65.994% A++
KPH:70.600 B**
VKPH:26 C**
Kills:2,528 (1,216 + 0)
Deaths:1,076
KDR:2.349
VKDR:0.887
Vehicle Kills:954
Kill Difference:1,452
Playtime:77.904 hours
Usage:4%
Score:0.916m
Score/min:196
Piloting Accuracy:48.845%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B++
Kills:784
V. Kills:721 109%
Deaths:451
KDR:1.738
Accuracy:50.522% B+
KPH:11.900 B++
VKPH:10.900 B++
C150 Dalton
U
Kills:572
V. Kills:462 124%
Deaths:81
KDR:7.062
Accuracy:32.331% D
KPH:2,059,200 U
VKPH:1,663,200 U
L105 Zephyr
U
Kills:183
V. Kills:45 398%
Deaths:28
KDR:6.536
Accuracy:45.535% C**
KPH:658,800 U
VKPH:162,000 U
L-30R Vektor
B**
Kills:139
V. Kills:70 196%
Deaths:46
KDR:3.022
Accuracy:51.834% B**
KPH:10.500 C+
VKPH:5.300 C
AP30 Shredder
U
Kills:79
V. Kills:48 161%
Deaths:9
KDR:8.778
Accuracy:28.472% D-
KPH:284,400 U
VKPH:172,800 U
Kills:1,757 (923 + 834)
Deaths:615
KDR:2.857
VKDR:2.189
Vehicle Kills:1,346
Kill Difference:1,142
Playtime:79.371 hours
Usage:4%
Score:1.013m
Score/min:213
Piloting Accuracy:51.834%
Gunner Accuracy:28.472%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:228
V. Kills:106 213%
Deaths:54
KDR:4.222
Accuracy:57.745% B+
KPH:36.200 B+
VKPH:16.800 B**
Skyguard
A++
Kills:122
V. Kills:74 163%
Deaths:34
KDR:3.588
Accuracy:41.200% A++
KPH:20.900 B**
VKPH:12.700 B*
Kills:350 (350 + 0)
Deaths:88
KDR:3.977
VKDR:2.045
Vehicle Kills:180
Kill Difference:262
Playtime:12.128 hours
Usage:1%
Score:0.174m
Score/min:240
Driving Accuracy:41.200%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B**
Kills:710
V. Kills:424 167%
Deaths:113
KDR:6.283
Accuracy:64.312% A
KPH:33.700 B*
VKPH:20.100 B**
Saron HRB
M*
Kills:243
V. Kills:114 211%
Deaths:18
KDR:13.500
Accuracy:48.201% B+
KPH:59.200 M*
VKPH:27.800 A+
Supernova PC
A++
Kills:207
V. Kills:50 406%
Deaths:26
KDR:7.962
Accuracy:57.797% B*
KPH:41.200 A++
VKPH:10 B+
Proton II PPA
A
Kills:57
V. Kills:5 N/A
Deaths:5
KDR:11.400
Accuracy:29.119% B*
KPH:71.400 B+
VKPH:6.300 A
Kills:1,217 (917 + 300)
Deaths:162
KDR:7.512
VKDR:3.660
Vehicle Kills:593
Kill Difference:1,055
Playtime:30.982 hours
Usage:2%
Score:0.602m
Score/min:324
Driving Accuracy:57.797%
Gunner Accuracy:29.119%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
A*
Kills:1,168
V. Kills:54 N/A
Deaths:35
KDR:33.371
Accuracy:31.215% A++
KPH:254.700 A++
VKPH:11.800 A*
E540 Halberd-H
B++
Kills:659
V. Kills:314 209%
Deaths:51
KDR:12.922
Accuracy:64.821% B*
KPH:59.200 B++
VKPH:28.200 B++
Saron HRB-H
M++
Kills:229
V. Kills:194 117%
Deaths:38
KDR:6.026
Accuracy:64.360% B**
KPH:67.300 A++
VKPH:57 M++
Aphelion VEX-4H
A++
Kills:173
V. Kills:120 143%
Deaths:30
KDR:5.767
Accuracy:49.771% B+
KPH:69.600 A++
VKPH:48.300 A++
M40 Fury-H
C*
Kills:133
V. Kills:17 N/A
Deaths:14
KDR:9.500
Accuracy:44.861% C*
KPH:89.800 C+
VKPH:11.500 C
Kills:2,362 (0 + 2,362)
Deaths:168
KDR:14.060
VKDR:4.161
Vehicle Kills:699
Kill Difference:2,194
Playtime:23.084 hours
Usage:1%
Score:0.687m
Score/min:496
Driving Accuracy:N/A%
Gunner Accuracy:44.861%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M++
Kills:1,145
V. Kills:187 N/A
Deaths:30
KDR:38.167
Accuracy:44.210% B*
KPH:116 M++
VKPH:18.900 A*
M40 Fury
M
Kills:648
V. Kills:152 424%
Deaths:28
KDR:23.143
Accuracy:49.454% A+
KPH:123.600 M
VKPH:29 M
M12 Kobalt
A*
Kills:277
V. Kills:11 N/A
Deaths:8
KDR:34.625
Accuracy:27.260% A++
KPH:140.800 A*
VKPH:5.600 B**
M20 Basilisk
B+
Kills:144
V. Kills:56 253%
Deaths:21
KDR:6.857
Accuracy:49.021% B**
KPH:24.900 B+
VKPH:9.700 B+
M20 Basilisk
B+
Kills:116
V. Kills:51 223%
Deaths:14
KDR:8.286
Accuracy:46.095% B++
KPH:28.400 B+
VKPH:12.500 B+
M12 Kobalt
B**
Kills:112
V. Kills:4 N/A
Deaths:2
KDR:56
Accuracy:21.608% B++
KPH:106.300 B**
VKPH:3.800 C+
G30 Walker
M+
Kills:56
V. Kills:31 175%
Deaths:8
KDR:7
Accuracy:45.954% A**
KPH:35 M+
VKPH:19.400 A*
Kills:2,498 (0 + 2,498)
Deaths:111
KDR:22.505
VKDR:4.432
Vehicle Kills:492
Kill Difference:2,387
Playtime:29.617 hours
Usage:1%
Score:0.733m
Score/min:413
Driving Accuracy:N/A%
Gunner Accuracy:45.954%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:217
V. Kills:58 368%
Deaths:179
KDR:1.212
Accuracy:50.678% C++
KPH:15.700 C-
VKPH:4.200 C-
Kills:217 (217 + 0)
Deaths:179
KDR:1.212
VKDR:0.324
Vehicle Kills:58
Kill Difference:38
Playtime:13.854 hours
Usage:1%
Score:0.056m
Score/min:67
Driving Accuracy:50.678%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:317
V. Kills:39 N/A
Deaths:12
KDR:26.417
Accuracy:43.492% A+
KPH:99.300 B++
VKPH:12.200 A++
VLG Missile Launcher
N/A
Kills:50
V. Kills:29 167%
Deaths:4
KDR:12.500
Accuracy:62.957% N/A
KPH:64.800 N/A
VKPH:37.600 N/A
Kills:367 (0 + 367)
Deaths:16
KDR:22.938
VKDR:4.250
Vehicle Kills:68
Kill Difference:351
Playtime:3.964 hours
Usage:0%
Score:0.078m
Score/min:326
Piloting Accuracy:N/A%
Gunner Accuracy:62.957%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Ghost 3,3713,3521,1382.946C++0.9445.001%B*72.405%B+47.8B+N/A43670.1h2B+4.4B++
Betelgeuse 54-A 3,4093,3501,3912.408C+0.4028.572%B+21.612%D*60.5C+1.1B++19455.4h11.5C40.4C*
Pandora VX25 3,0533,0241,3952.168B**0.1645.467%B+12.302%D59.6B*N/A21150.7h3.7B++8.2B++
Serpent VE92 2,6022,5711,7341.483B+0.5328.983%B**16.064%D25.1C+N/A77102.4h11.6B+40.2B++
C-4 3,2062,2631,2041.88B0.1326.472%C++N/A93.1C**38.8B++66524.3h1.4C**5.4B
Deimos VA29 1,8191,8001,0611.697B+0.3173.086%B**13.056%D50.3BN/A15235.8h2B++2.7B++
NS-15 Gallows 1,7211,6996012.827C++0.8231.525%B++20.483%D*56.4C+N/A15630.1h11.5C36.6B
NS-15M1 1,5021,4809471.563C++0.4527.697%B**15.946%D-35.2C+N/A15342h12.1C**43.8B+
Blueshift VM5 1,4731,4474533.194B+1.1925.506%A14.858%D*54A1B*16226.8h13.5B*52.8B*
Lasher X2 1,3861,3407121.882A+0.1333.373%B**2.388%D-68A*2.3A**18219.7h17.5B+52.3B++
NS-11C 1,3291,3149971.318B+0.6930.964%A13.699%D--23.5C+N/A7355.9h13.5B43.4B++
Orion VS54 1,2541,2446931.795C**0.2126.216%B**23.151%C41.9B+N/A16929.7h10.8B++41.2B++
Eridani SX5 1,2551,2437351.691B+0.3233.607%A+13.757%D-32.8C+N/A8837.9h13.3C+39.6B+
NS-11A 1,2471,2416761.836B+0.1729.943%B**16.922%D42.6B+N/A12429.1h12.4B+41.5B++
NS-15M2 1,2371,2225952.054B0.0528.65%B*17.921%D--50.5C**N/A14024.2h11.9B41.6B+
Phobos VX86 1,2201,2007151.678C**0.3367.888%B++12.333%D46.7C++N/A16525.7h2.3B3.3B+
VE-S Canis 1,2181,1966721.78B+0.2329.538%B15.385%D51.6B+N/A13023.2h11.5C**39B
SVA-88 1,2091,1805352.206C*0.2029.521%B**20.593%D42.8C+1.1A+13027.6h12.8C+43.5B+
NS-7 PDW 1,2021,1801,1151.058C*0.9529.06%B*12.966%D-19.4CN/A5860.7h16.2C+55.6C**
Ursa 1,1971,1756751.741B+0.2729.246%A18.979%D52.9B++1A13322.2h10.6B36.3B+
M12 Kobalt-H 1,2221,1683533.371B**31.3631.215%A++16.01%C+253.9A++11.7A*6694.6h10.9B*35B**
Sirius SX12 1,1891,1666811.712B++0.3031.736%A+11.321%D*43.3B++N/A17026.9h16.2C+51.1B+
Pulsar LSW 1,1801,1606931.674C*0.3326.019%B+18.19%D-49.4C**N/A14723.5h13.4C+51.6C**
VX6-7 1,1891,1555921.951B++0.0635.698%A*15.238%D--33.9C++1A9534.1h14.1C+39.4B+
M40 Fury 1,3321,1453038.167S36.1644.21%B*1.223%D115.7M++18.9A*4939.9h10.4B++23.5B*
NS Decimator 1,6221,0609341.135C++0.8763.105%C**1.226%D-46.1B++24.4B**39123h3.4B*5.4B*
Thanatos VE70 1,0731,0577341.44B++0.5747.972%B*12.11%D-36.6B+N/A13728.9h3.9B++8B*
Lumine Edge 1,04497216,4800.059C+1.9530.595%C**12.757%C--1.4C-N/A4683.3h1.6C5.1C**
NSX Tanto 9549415071.856B*0.1528.671%B+18.916%D-29.5C+N/A7931.9h12.5B43.5B+
NS-30 Vandal 9229075091.782C++0.2338.824%B*18.523%D--40.9C++N/A10422.2h5.5C**14.1B+
Quasar VM1 8728672912.979B**0.9724.573%A*14.533%D-49A**N/A15217.7h11.2B**45.5B++
Dual Photon Pods 1,0638611276.78C++4.7758.43%B++1.394%C*94.6B22.2B4939.1h16.1B++27.6B++
NS-44P Commissioner 8658556421.332C++0.6844.77%B+15.205%D*44.5C+N/A12719.2h3.7C+8.3C**
VE-H Maw 8338233452.386B++0.3829.178%B++20.656%D60.1B+N/A15713.7h10.3C**35.2B+
CAS30 Tank Buster 1,5057844511.738B+0.2750.522%B+1.658%B+11.9B++10.9B++12966.1h50.1B99.2B+
MKV Suppressed 7667433502.123A+0.1129.435%B++16.689%C-37C**1.1A*12220.1h14.7C++50B
Supernova FPC 1,1347101136.283C++4.2764.312%A1.69%C-33.6B*20.1B**27221.1h4.7B+7.3B*
NSX Tengu 6886714751.413C*0.6037.865%C*16.244%D31.7C+N/A10421.2h14C+36.9C*
Zenith VX-5 6846674291.555B+0.4529.927%B*15.742%D--27.2CN/A7724.5h13C*43.3B+
E540 Halberd-H 9736595112.922B+10.9164.821%B*3.187%B*59.4B++28.3B++38011.1h4.9B++7.5B**
M40 Fury 8006482823.143A**21.1349.454%A+1.08%D124.6M29.2M5725.2h12.9C*26.1B++
Solstice SF 6516375691.12C*0.8930.247%A12.088%D-24.2C**N/A8726.3h9.7B+32B++
Maelstrom Turbo Laser 1,0826306980.903C1.1135.68%B*2.381%C+12.2C8.7C12051.7h89.8B+251.5B+
NSX Naginata 6236113711.647C**0.3624.386%B+27.169%C+40.5C+N/A14915.1h11.4C**46.9B+
Blueshift VM5 6196071863.263B+1.2524.506%B**15.651%D--51.4B**1B*18611.8h15.1B+61.7B++
Terminus VX-9 6075953001.983B+0.0331.753%A17.983%D--45.1BN/A12013.2h11.9C**37.4B+
Light PPA 6695861703.447C+1.4448.845%B**1.024%C48.4C++6.9A+15112.1h11.8B24.2B+
Proximity Mine 5795791065.462B+3.4543.285%C++N/A160.8B*N/A5053.6h2C+4.6C*
Artemis VX26 5865783531.637C**0.3731.985%B**22.837%C+47B++N/A12012.3h12.8C+40B+
C150 Dalton 1,034572817.062C*5.0532.331%DN/A5720U4620U33108800.1h2.5B**7.9B*
Rocklet Rifle 9154982072.406M*0.4071.392%A*N/A60M50.2A*6398.3h26.5B*37.1B**
H-V45 5044954491.102C+0.9125.362%C**11.313%D**28.9C+N/A11217.1h13.1C*51.7B
Skorpios 4624591892.429B+0.4233.834%A+10.893%D**52.2B+N/A1718.8h12.9D38.1B+
VE-LR Obelisk 4584422981.483C+0.5340.768%A19.91%D*26.6C1C**8916.6h8.5C--20.9C**
Parallax VX3 410409805.113B+3.1040.027%C++77.017%C+38.6B++N/A10610.6h2.2C*5.5C**
NS-61 Emissary 4174072541.602B**0.4138.577%A+11.548%D-42.8B**1.1B**1289.5h14.7C++38.1B+
NS-357 Underboss 3943873811.016C+0.9938.965%C**11.628%D*37.9C+N/A12110.2h4.3C+11.1C**
Hornet Missiles 549364665.515C++3.5169.587%B*1.923%C**95.8B+48.7B+5933.8h8.6B12.4B+
Auraxium Force-Blade 3933515,4000.065B++1.9431.676%C++10.826%B++1.5C*N/A3230.7h2.3C+7.3C**
CAS 14-E 3563171226.417B*24.4143.492%A+1.893%C++99.1B++12.2A++3263.2h31.4C++72.3B+
NS-44 Commissioner 3243164140.763C+1.2536.135%C+14.873%D--30.1C+N/A11010.5h4.8D13.2C+
NSX-P Tanto 3273161392.273A+0.2630.814%B**19.937%D41.6B++1.4B*1057.6h13.2B+42.9B++
"Jackpot" Cerberus 3133111591.956C+0.0528.947%D*15.113%D**69.1AN/A2164.5h5.2C++17.9C
Hunter QCX 4132962511.179B++0.8382.84%A**16.554%D20B++7.9B**16014.8h26.7F32.2C
XM98 2892881501.92C+0.0943.409%B*73.611%C+30.3C**N/A959.5h2.3B+5.2B++
M12 Kobalt 288277834.625A*32.6227.26%A++14.079%D-138.5A*5.5B*3932h17B+62.2B++
Tank Mine 492275982.806C++0.8039.772%B+N/A119.6C**94.3B**14442.3h2.5D-6.4C+
Phantom VA23 2652641401.886C+0.1237.776%B+24.242%D42.6C++N/A1146.2h4.5C*11.9B
NS Baron G5 2642631781.478B+0.5345.373%C++9.506%D--45.3B+N/A1305.8h3.9B++8.5C++
Saron HRB 3572431813.5A++11.4948.201%B+2.058%B+59.3M*27.8A+6294.1h13.4A+27.8A
Force-Blade 24923211,0620.021C+1.9934.48%B+2.155%D0.5C+N/A1502.2h2.2B+6.4B+
Saron HRB-H 423229386.026C*4.0264.36%B**1.31%C67.4A++57.1M++6693.4h21.7B+33.7B++
Frag Grenade 2322281228N/A225.9935.185%D*N/A285D-5C11160.8h4.3C12.1D
L100 Python HEAT 334228544.222C+2.2157.745%B+3.947%B**36.2B+16.8B**2576.3h4.6B*8B**
Spiker 2262221981.121C++0.8937.842%B**19.369%C+26.1CN/A968.5h12.1C--32C++
NSX Tomoe 2232181481.473C+0.5444.733%M*22.018%D**28.3C-N/A827.7h24.2F--54.1C+
M40 Fury-F 2752171791.212C+0.8050.678%C++N/A15.6C-4.2C-6713.9h9.8B+19.4B+
MANA Anti-Vehicle Turret 3822071071.935C+0.0759.34%C*1.932%D*2070C1750C-8106150.1h8.2C+13.8C*
Spear Anti-Vehicle Phalanx Turret 342207336.273C+4.2658.864%A+4.348%C++53.1B*34.6A5233.9h8.7C*14.7B++
Supernova PC 257207267.962B+5.9557.797%B*3.865%A41.4A++10B+3055h2.9A+5A+
NS-45 Pilot 2052001161.724B+0.2832.193%C++15%D*47.6C++1.2B**2844.2h8C+24.7C++
NSX Yumi 1931881631.153C+0.8630.311%B++11.17%D**34.8C+N/A1935.4h12.4C++41.1B+
L105 Zephyr 228183286.536C4.5345.535%C**N/A1830U450U5939300.1h5.4B++11.8B++
Aphelion VEX-4H 293173305.767C++3.7649.771%B+1.734%D-69.2A+48A++5742.5h60.3C++121.2C**
Comet VM2 2561661281.297B+0.7165.912%M4.217%C+15.7B*8.5A*16410.6h25.2C+38.3B+
NS-357 IA 1461451211.198C++0.8141.76%D13.793%F36.3C+N/A794h3.9C--9.2C-
M20 Basilisk 200144216.857A++4.8549.021%B**5.556%C+24.8B+9.7B+2475.8h89.1B181.7B++
L-30R Vektor 209139463.022B*1.0151.834%B**2.158%C+10.5C+5.3C8313.3h91.1C+175.8B+
S1 3061362790.487C1.5260.917%B+5.147%A+18.4C--23A4087.4h7.3C+12C++
Vortex VM21 2521351580.854C+1.1554.968%A+2.963%C-8.2C*7.1B**9916.5h50.6C++92B+
M40 Fury-H 150133149.5C+7.4944.861%C*N/A88.7C+11.3C2991.5h7B+15.7B+
Eidolon VE33 130129841.536B+0.4732.526%B*17.054%D*21.9C+N/A895.9h7.8B+24B++
Skyguard 196122343.588B1.5841.2%A++1.639%C21B**12.8B*2215.8h84.7B**205.5A
Comet VM2 173116721.611B++0.4071.603%M+2.586%D18.7A9.2A*1696.2h28.8C+40.3B++
M20 Basilisk 167116148.286M*6.2846.095%B++5.172%C+28.3B+12.4B+2924.1h81B++175.7B*
Hyena Missile Launcher 1691121110.182S8.1755.731%M*N/A74.7M+38A**5621.5h24.3B**43.6A
M12 Kobalt 116112256A**53.9921.608%B++18.75%C++101.8B*3.6C+3021.1h14B*64.9B++
Vortex VM21 2071071160.922C+1.0953.734%A+3.738%C++8C+7.5B+10513.4h47C+87.5B
NS "Jackpot" Decimator 166106333.212B*1.2068.75%B+2.83%B**75.7B**42.9A+4811.4h2.8B**4.1B*
NS-AM7 Archer 142103851.212A++0.8066.31%B**26.214%B**11.3B**4.3B**2879.1h13.9B+20.9B++
Fatestealer 1021011200.842M**1.1746.015%B**21.782%C+43.9B*N/A1022.3h2.5C5.5B++
Coyote Missiles 11987155.8A+3.7965.994%A++N/A72.5A26.7B3811.2h40.6C**61.6B+
MAX Punch 81817460.109C+1.9054.15%B+N/A1.5C+N/A455.4h1.7C++3.1C**
AP30 Shredder 1277998.778B+6.7728.472%D-1.266%D790U480U4668400.1h54.6B**191.8B*
M60-A Bulldog 917698.444B+6.4451.085%A+1.316%C+760U150U2198200.1h4A7.9B**
NS-44L Blackhand 7271461.543B0.4741.805%C+40.845%C+30.9B+N/A912.3h3.2B*7.6B++
M12 Kobalt 7468168A*65.9928.056%B**8.824%F-170B**15M+4630.4h17.5C*62.3B+
NS Annihilator 150661240.532C+1.4886.896%A++N/A8.4C10.6B+1737.9h14.2D16.3C
M60-A Bulldog 7262415.5C+13.4935.724%D*N/A27C4.3C+1482.3h4.4B**12.4B
MANA Anti-Personnel Turret 6259232.565N/A0.5633.378%UN/A590U30U2406300.1h33.5T*100.2T*
Proton II PPA 6257511.4C+9.3929.119%B*1.754%C71.3B+6.3A2340.8h9.9C++33.9B+
G30 Walker 875687A++4.9945.954%A**10.714%M++35M+19.4A*3951.6h186.3B+405.3A
M60-A Bulldog 6353317.667C*15.6640.703%DN/A20.4D3.8C+1072.6h6.8C+16.6C
VLG Missile Launcher 7950412.5B+10.4962.957%B**N/A62.5C+36.3B*3260.8h7.2C+11.5C**
NSX Amaterasu 50502820.177M++1.8316.603%D26%B**2.7C+N/A1018.6h5.2C++31.2C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter83,1951.6h
Restoration Kit365420.4h
Nano-Armor Kit363652,98645.3h
Anti-Vehicle MANA Turret262862.3h
Spawn Beacon573,0313.1h
Nanite Revive Grenade07390.2h
Medical Applicator30485,7707.6h
Spitfire Auto-Turret251,5111.2h
Welding Device06300.1h
Ammunition Package399921.2h
Shield Recharging Field227040.4h
Medical Kit6185,8588.5h
Anti-Infantry MANA Turret111020.4h
Nano-Repair Grenade04610.1h
Recon Detection Device438,32712.8h
Smoke Grenade01420h

Check the help document for the dictionary if you want to learn more about words used here.


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