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Commissar Builder sharkhh2[GETF] sharkhh2
TR BR 80

KDR: 1.6

Score: 121.1m

Last Seen: Jun 17th, 2019 12:57 PM
- ONLINE NOW

Prestige 1, Battle Rank 80 - Terran Republic on Cobalt - Outfit Member of GeTF[GETF] GeTF
TR outfit on Cobalt

Members: 20
Level Progress (to 81): 50%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS P525 Marauder-H C-4 ARX Claymore P2-120 AP Orbital Strike Uplink P2-120 HESH Tank Mine L100 Python HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $211,419 MLG Score: 169
Fun Score: N/A
Cheeseburgers Flipped: 3931TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.519%12.562%30842116846,3140.8112170.791

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.343%0.621B+-1.307D**-1.022D*MIXED (~0.3)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.40.328C**12.10.146C++37.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.295%0.567%137412063,703315615921.17295232%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.427%-0.422C---0.943D--0.129

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
116.90.274C*38.90.263C*78

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.993%2.181%3568120219,210699074612.74821257%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.171%-0.385C--0.255C0.73

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.30.499B+7.10.429B12.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.016%2.744%41820119018,294521349563.5093369%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.032%-0.185C-0.441C--0.883

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
78.90.34C**26.90.324C*52.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.785%82.67%418612046,988607241.15067

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.259%1.62A+1.013B**2.595

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.619B+1.70.457B+2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.581%9.183%418512055,0093335411.5015

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.948%0.007C+-1.072D*-0.005

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.386C**3.40.306C*4.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
GeTF[GETF] GeTF
TR outfit on Cobalt

Members: 20
121.1m250.5%242 (14.5k)210 (12.6k)1.60265188,313117,5011.8321280 (80)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12101176216.4%8.575%14104:5485

6% Combat Medic38% Engineer19% Heavy Assault25% Infiltrator6% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 5th, 2013 3:26 PMMar 16th, 2014 4:00 PMJun 17th, 2019 11:53 AM (2d) (PST)Jun 17th, 2019 11:12 AM (2d) (PST)Jun 17th, 2019 8:57 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4211282930.3260.2040.0280.9600.057169

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
25,2767,65117,6252012258312,592

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9617.7h/400.7d 26,963 16,148 71,667 553.7k 16,827 19,350 32,726 243.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
B
Kills:2,030
Deaths:2,146
KDR:0.946
Accuracy:23.022% B
HSR:10.936% F-
T9A "Butcher"
D-
Kills:1,553
Deaths:1,707
KDR:0.910
Accuracy:20.544% D-
HSR:9.015% F*
MSW-R
C+
Kills:1,517
Deaths:1,446
KDR:1.049
Accuracy:22.041% C+
HSR:10.349% F-
T7 Mini-Chaingun
C+
Kills:1,287
Deaths:1,135
KDR:1.134
Accuracy:16.958% C+
HSR:7.459% D**
T9 CARV
C*
Kills:1,196
Deaths:1,471
KDR:0.813
Accuracy:19.952% C*
HSR:11.706% F
T16 Rhino
C**
Kills:1,164
Deaths:1,202
KDR:0.968
Accuracy:22.198% C**
HSR:12.715% D**
T32 Bull
C+
Kills:1,163
Deaths:1,132
KDR:1.027
Accuracy:22.786% C+
HSR:6.621% F--
NSX Naginata
C**
Kills:1,161
Deaths:1,190
KDR:0.976
Accuracy:23.543% C**
HSR:12.748% F-
T9 CARV-S
C+
Kills:1,161
Deaths:1,284
KDR:0.904
Accuracy:21.483% C+
HSR:6.546% F--
NS-15M2
C++
Kills:1,159
Deaths:1,208
KDR:0.959
Accuracy:24.374% C++
HSR:11.734% F-
NS-15M1
C+
Kills:1,156
Deaths:1,083
KDR:1.067
Accuracy:22.669% C+
HSR:9.689% F
Kills:14,547
Deaths (as Heavy Assault):15,004
Deaths (to Heavy Assaults):31,640
KDR:0.96954
Kill Difference:457
Playtime:1,833.148 hours
Usage:19%
Score:20.275m
Score/min:184
Accuracy (listed only):21.779%
HSR (listed only):9.956%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
B+
Kills:1,223
Deaths:1,675
KDR:0.730
Accuracy:29.059% B+
HSR:15.045% D**
TRAC-Shot
C
Kills:1,209
Deaths:1,684
KDR:0.718
Accuracy:24.039% C
HSR:7.940% F-
TRAC-5 S
B
Kills:1,178
Deaths:1,821
KDR:0.647
Accuracy:24.393% B
HSR:6.452% F-
TRAC-5
B+
Kills:1,162
Deaths:2,053
KDR:0.566
Accuracy:23.361% B+
HSR:8.348% F-
LC2 Lynx
C**
Kills:1,161
Deaths:1,315
KDR:0.883
Accuracy:24.546% C**
HSR:11.456% F
TAS-16 Blackjack
C++
Kills:1,159
Deaths:1,539
KDR:0.753
Accuracy:60.862% C++
HSR:12.166% D
FA1 Barrage
C++
Kills:1,158
Deaths:1,395
KDR:0.830
Accuracy:41.699% C++
HSR:7.599% F
TS4 Haymaker
D
Kills:1,158
Deaths:1,269
KDR:0.913
Accuracy:35.707% D
HSR:8.031% D**
AS16 NightHawk
C+
Kills:1,157
Deaths:1,304
KDR:0.887
Accuracy:38.277% C+
HSR:8.729% D**
NS Baron G5
C
Kills:1,156
Deaths:1,388
KDR:0.833
Accuracy:41.508% C
HSR:6.661% F
AMR-66
C+
Kills:1,156
Deaths:1,152
KDR:1.003
Accuracy:26.965% C+
HSR:16.436% D*
LC3 Jaguar
C*
Kills:1,155
Deaths:1,322
KDR:0.874
Accuracy:24.462% C*
HSR:8.485% F--
T5 AMC
B*
Kills:1,151
Deaths:1,690
KDR:0.681
Accuracy:27.322% B*
HSR:9.296% F-
Havoc
D*
Kills:377
Deaths:533
KDR:0.707
Accuracy:45.065% D**
HSR:9.814% D*
Kills:15,560
Deaths (as Engineer):20,140
Deaths (to Engineers):25,680
KDR:0.77259
Kill Difference:4,580
Playtime:3,699.500 hours
Usage:38%
Score:53.057m
Score/min:239
Accuracy (listed only):33.376%
HSR (listed only):9.747%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tanto
B+
Kills:1,223
Deaths:1,675
KDR:0.730
Accuracy:29.059% B+
HSR:15.045% D**
TRAC-Shot
C
Kills:1,209
Deaths:1,684
KDR:0.718
Accuracy:24.039% C
HSR:7.940% F-
TRAC-5 S
B
Kills:1,178
Deaths:1,821
KDR:0.647
Accuracy:24.393% B
HSR:6.452% F-
TRAC-5
B+
Kills:1,162
Deaths:2,053
KDR:0.566
Accuracy:23.361% B+
HSR:8.348% F-
LC2 Lynx
C**
Kills:1,161
Deaths:1,315
KDR:0.883
Accuracy:24.546% C**
HSR:11.456% F
TAS-16 Blackjack
C++
Kills:1,159
Deaths:1,539
KDR:0.753
Accuracy:60.862% C++
HSR:12.166% D
FA1 Barrage
C++
Kills:1,158
Deaths:1,395
KDR:0.830
Accuracy:41.699% C++
HSR:7.599% F
TS4 Haymaker
D
Kills:1,158
Deaths:1,269
KDR:0.913
Accuracy:35.707% D
HSR:8.031% D**
AS16 NightHawk
C+
Kills:1,157
Deaths:1,304
KDR:0.887
Accuracy:38.277% C+
HSR:8.729% D**
NSX Tengu
B+
Kills:1,156
Deaths:1,265
KDR:0.914
Accuracy:40% B+
HSR:6.834% F--
NS Baron G5
C
Kills:1,156
Deaths:1,388
KDR:0.833
Accuracy:41.508% C
HSR:6.661% F
LC3 Jaguar
C*
Kills:1,155
Deaths:1,322
KDR:0.874
Accuracy:24.462% C*
HSR:8.485% F--
NS-7 PDW
B+
Kills:1,155
Deaths:1,739
KDR:0.664
Accuracy:26.727% B+
HSR:5.108% F-
MKV Suppressed
C++
Kills:1,153
Deaths:1,410
KDR:0.818
Accuracy:26.172% C++
HSR:6.505% F-
SMG-46 Armistice
D
Kills:1,152
Deaths:1,385
KDR:0.832
Accuracy:22.247% D
HSR:4.340% F-
PDW-16 Hailstorm
C
Kills:1,152
Deaths:1,455
KDR:0.792
Accuracy:22.084% C
HSR:7.292% D**
T5 AMC
B*
Kills:1,151
Deaths:1,690
KDR:0.681
Accuracy:27.322% B*
HSR:9.296% F-
Shuriken
D
Kills:1,144
Deaths:2,726
KDR:0.420
Accuracy:25.327% D
HSR:7.955% F
Havoc
D*
Kills:377
Deaths:533
KDR:0.707
Accuracy:45.065% D**
HSR:9.814% D*
Kills:21,316
Deaths (as Light Assault):28,968
Deaths (to Light Assaults):21,195
KDR:0.73585
Kill Difference:7,652
Playtime:572.133 hours
Usage:6%
Score:6.592m
Score/min:192
Accuracy (listed only):31.729%
HSR (listed only):8.319%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
A**
Kills:2,178
Deaths:559
KDR:3.896
Accuracy:57.214% A**
HSR:92.057% A*
RAMS .50M
B++
Kills:1,225
Deaths:957
KDR:1.280
Accuracy:41.994% B+
HSR:83.755% B++
SR-7
A++
Kills:1,184
Deaths:398
KDR:2.975
Accuracy:53.711% A++
HSR:90.203% A+
TSAR-42
C**
Kills:1,180
Deaths:627
KDR:1.882
Accuracy:40.159% C**
HSR:63.051% C--
TS2 Inquisitor
B**
Kills:1,177
Deaths:1,133
KDR:1.039
Accuracy:35.225% B**
HSR:14.613% D
NS-45 Pilot
B+
Kills:1,169
Deaths:1,341
KDR:0.872
Accuracy:34.581% B+
HSR:16.424% D*
T4 AMP
B++
Kills:1,166
Deaths:1,904
KDR:0.612
Accuracy:31.742% B++
HSR:15.266% D
NSX Tomoe
B++
Kills:1,164
Deaths:1,376
KDR:0.846
Accuracy:32.264% B++
HSR:19.588% F
NS-44 Commissioner
B+
Kills:1,164
Deaths:2,243
KDR:0.519
Accuracy:40.614% B+
HSR:23.797% C*
M77-B
B**
Kills:1,161
Deaths:631
KDR:1.840
Accuracy:44.508% B**
HSR:79.587% B+
KSR-35
C--
Kills:1,159
Deaths:1,257
KDR:0.922
Accuracy:32.127% C--
HSR:19.241% D*
NSX Tengu
B+
Kills:1,156
Deaths:1,265
KDR:0.914
Accuracy:40% B+
HSR:6.834% F--
NS-7 PDW
B+
Kills:1,155
Deaths:1,739
KDR:0.664
Accuracy:26.727% B+
HSR:5.108% F-
MKV Suppressed
C++
Kills:1,153
Deaths:1,410
KDR:0.818
Accuracy:26.172% C++
HSR:6.505% F-
SMG-46 Armistice
D
Kills:1,152
Deaths:1,385
KDR:0.832
Accuracy:22.247% D
HSR:4.340% F-
PDW-16 Hailstorm
C
Kills:1,152
Deaths:1,455
KDR:0.792
Accuracy:22.084% C
HSR:7.292% D**
SOAS-20
D
Kills:1,152
Deaths:1,324
KDR:0.870
Accuracy:24.863% D
HSR:7.639% F-
HSR-1
D
Kills:1,149
Deaths:1,110
KDR:1.035
Accuracy:30.691% D
HSR:12.446% F-
Shuriken
D
Kills:1,144
Deaths:2,726
KDR:0.420
Accuracy:25.327% D
HSR:7.955% F
NS-30 Vandal
D--
Kills:1,144
Deaths:1,362
KDR:0.840
Accuracy:27.157% D--
HSR:12.587% F
NS-44L Blackhand
A
Kills:1,142
Deaths:1,043
KDR:1.095
Accuracy:47.731% B++
HSR:58.844% A
NS-357 Underboss
A*
Kills:575
Deaths:1,125
KDR:0.511
Accuracy:49.095% A+
HSR:39.652% A*
TX1 Repeater
B**
Kills:158
Deaths:307
KDR:0.515
Accuracy:30.675% B**
HSR:10.127% F
99SV
D
Kills:60
Deaths:94
KDR:0.638
Accuracy:27.705% D
HSR:16.667% F--
Kills:26,219
Deaths (as Infiltrator):28,771
Deaths (to Infiltrators):18,243
KDR:0.9113
Kill Difference:2,552
Playtime:2,410.148 hours
Usage:25%
Score:26.698m
Score/min:185
Accuracy (listed only):35.192%
HSR (listed only):29.732%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
C-
Kills:1,163
Deaths:1,463
KDR:0.795
Accuracy:20.504% C-
HSR:8.512% F
TAS-16 Blackjack
C++
Kills:1,159
Deaths:1,539
KDR:0.753
Accuracy:60.862% C++
HSR:12.166% D
FA1 Barrage
C++
Kills:1,158
Deaths:1,395
KDR:0.830
Accuracy:41.699% C++
HSR:7.599% F
TS4 Haymaker
D
Kills:1,158
Deaths:1,269
KDR:0.913
Accuracy:35.707% D
HSR:8.031% D**
TORQ-9
C
Kills:1,158
Deaths:1,469
KDR:0.788
Accuracy:22.659% C
HSR:8.549% F--
T1 Cycler
C
Kills:1,158
Deaths:1,299
KDR:0.891
Accuracy:20.840% C
HSR:8.895% F-
AS16 NightHawk
C+
Kills:1,157
Deaths:1,304
KDR:0.887
Accuracy:38.277% C+
HSR:8.729% D**
NSX Tengu
B+
Kills:1,156
Deaths:1,265
KDR:0.914
Accuracy:40% B+
HSR:6.834% F--
NS Baron G5
C
Kills:1,156
Deaths:1,388
KDR:0.833
Accuracy:41.508% C
HSR:6.661% F
NS-11A
D
Kills:1,155
Deaths:1,609
KDR:0.718
Accuracy:21.644% D
HSR:8.312% F-
NS-7 PDW
B+
Kills:1,155
Deaths:1,739
KDR:0.664
Accuracy:26.727% B+
HSR:5.108% F-
MKV Suppressed
C++
Kills:1,153
Deaths:1,410
KDR:0.818
Accuracy:26.172% C++
HSR:6.505% F-
TAR
C-
Kills:1,153
Deaths:1,290
KDR:0.894
Accuracy:21.240% C-
HSR:6.158% F-
SMG-46 Armistice
D
Kills:1,152
Deaths:1,385
KDR:0.832
Accuracy:22.247% D
HSR:4.340% F-
PDW-16 Hailstorm
C
Kills:1,152
Deaths:1,455
KDR:0.792
Accuracy:22.084% C
HSR:7.292% D**
Shuriken
D
Kills:1,144
Deaths:2,726
KDR:0.420
Accuracy:25.327% D
HSR:7.955% F
Havoc
D*
Kills:377
Deaths:533
KDR:0.707
Accuracy:45.065% D**
HSR:9.814% D*
T1A Unity
C
Kills:368
Deaths:521
KDR:0.706
Accuracy:24.495% C
HSR:11.957% F
SABR-13
C++
Kills:325
Deaths:358
KDR:0.908
Accuracy:26.575% C++
HSR:15.692% D*
NSX Yumi
C+
Kills:282
Deaths:278
KDR:1.014
Accuracy:26.764% C+
HSR:26.241% C+
Kills:19,839
Deaths (as Combat Medic):25,695
Deaths (to Combat Medics):10,288
KDR:0.7721
Kill Difference:5,856
Playtime:613.523 hours
Usage:6%
Score:7.399m
Score/min:201
Accuracy (listed only):30.520%
HSR (listed only):9.267%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
C
Kills:3,091
Deaths:1,834
KDR:1.685
Accuracy:15.907% C
HSR:12.100% F
M6 Onslaught
C
Kills:3,001
Deaths:1,805
KDR:1.663
Accuracy:15.767% C
HSR:11.130% F
MRC3 Mercy
C+
Kills:1,388
Deaths:903
KDR:1.537
Accuracy:16.603% C+
HSR:10.303% F-
MRC3 Mercy
C+
Kills:1,334
Deaths:848
KDR:1.573
Accuracy:16.529% C+
HSR:10.495% F-
M3 Pounder HEG
A
Kills:1,190
Deaths:955
KDR:1.246
Accuracy:52.291% A
HSR:2.521% C-
M1 Heavy Cycler
B*
Kills:1,190
Deaths:760
KDR:1.566
Accuracy:17.924% B*
HSR:11.261% D**
M2 Mutilator
C
Kills:1,166
Deaths:829
KDR:1.407
Accuracy:13.725% C
HSR:10.120% F-
M2 Mutilator
C
Kills:1,156
Deaths:817
KDR:1.415
Accuracy:13.073% C
HSR:9.775% F-
M1 Heavy Cycler
C+
Kills:1,155
Deaths:631
KDR:1.830
Accuracy:15.005% C+
HSR:10.649% F
M3 Pounder HEG
A++
Kills:1,148
Deaths:1,085
KDR:1.058
Accuracy:52.550% A++
HSR:2.962% C+
NS-10 Burster
B+
Kills:167
Deaths:245
KDR:0.682
Accuracy:22.224% D-
HSR:8.383% B+
NS-10 Burster
D-
Kills:117
Deaths:150
KDR:0.780
Accuracy:22.017% D*
HSR:2.564% D-
Kills:16,103
Deaths (as MAX Suit):5,431
Deaths (to MAX Suits):6,294
KDR:2.96502
Kill Difference:10,672
Playtime:492.338 hours
Usage:5%
Score:7.089m
Score/min:240
Accuracy (listed only):22.801%
HSR (listed only):8.522%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
D
Kills:1,637
V. Kills:72 N/A
Deaths:627
KDR:2.611
Accuracy:22.411% D*
KPH:26.500 D
VKPH:1.200 D--
Hellfire Rocket Pods
C++
Kills:1,082
V. Kills:153 N/A
Deaths:319
KDR:3.392
Accuracy:48.674% C++
KPH:37.900 D
VKPH:5.400 D-
M18 Rotary
C
Kills:400
V. Kills:317 126%
Deaths:407
KDR:0.983
Accuracy:29.969% C
KPH:8.500 C-
VKPH:6.700 C-
Hornet Missiles
D--
Kills:185
V. Kills:185 99%
Deaths:143
KDR:1.294
Accuracy:54.261% D
KPH:13 D--
VKPH:13 D--
Tomcat A2AM Pods
B+
Kills:149
V. Kills:82 180%
Deaths:52
KDR:2.865
Accuracy:83.135% B+
KPH:24.100 D
VKPH:13.300 D--
Coyote Missiles
D*
Kills:62
V. Kills:59 103%
Deaths:81
KDR:0.765
Accuracy:59.155% B*
KPH:7 D*
VKPH:6.700 D*
Kills:3,515 (2,037 + 0)
Deaths:1,629
KDR:2.158
VKDR:0.533
Vehicle Kills:868
Kill Difference:1,886
Playtime:166.690 hours
Usage:2%
Score:1.186m
Score/min:119
Piloting Accuracy:29.969%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B
Kills:1,418
V. Kills:363 390%
Deaths:236
KDR:6.008
Accuracy:42.703% C+
KPH:40.800 C
VKPH:10.400 B
CAS30 Tank Buster
B+
Kills:584
V. Kills:904 65%
Deaths:618
KDR:0.945
Accuracy:46.853% C++
KPH:6.300 C
VKPH:9.700 B+
C150 Dalton
D
Kills:371
V. Kills:438 85%
Deaths:215
KDR:1.726
Accuracy:48.627% B++
KPH:12.400 D*
VKPH:14.600 D
AP30 Shredder
C+
Kills:156
V. Kills:281 55%
Deaths:108
KDR:1.444
Accuracy:32.792% C++
KPH:10.200 D*
VKPH:18.300 C+
Kills:2,529 (584 + 1,945)
Deaths:1,177
KDR:2.149
VKDR:1.687
Vehicle Kills:1,986
Kill Difference:1,352
Playtime:173.256 hours
Usage:2%
Score:1.935m
Score/min:186
Piloting Accuracy:46.853%
Gunner Accuracy:32.792%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:4,018
V. Kills:337 N/A
Deaths:420
KDR:9.567
Accuracy:52.292% B+
KPH:45.900 C
VKPH:3.900 D--
C75 Viper
C+
Kills:1,255
V. Kills:174 N/A
Deaths:312
KDR:4.022
Accuracy:34.874% C
KPH:26.700 C+
VKPH:3.700 D-
L100 Python HEAT
C++
Kills:985
V. Kills:212 462%
Deaths:178
KDR:5.534
Accuracy:52.467% C++
KPH:27.900 C
VKPH:6 D*
L100 Python AP
C--
Kills:971
V. Kills:921 105%
Deaths:391
KDR:2.483
Accuracy:57.067% C++
KPH:15.700 D*
VKPH:14.900 C--
LB00 Python AP
D-
Kills:778
V. Kills:328 236%
Deaths:94
KDR:8.277
Accuracy:58.598% C+
KPH:31.900 D*
VKPH:13.400 D-
Skyguard
D--
Kills:249
V. Kills:205 121%
Deaths:153
KDR:1.627
Accuracy:28.994% C+
KPH:6.600 D--
VKPH:5.400 D--
Kills:8,256 (8,256 + 0)
Deaths:1,548
KDR:5.333
VKDR:1.406
Vehicle Kills:2,177
Kill Difference:6,708
Playtime:294.147 hours
Usage:3%
Score:2.531m
Score/min:143
Driving Accuracy:28.994%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C-
Kills:4,728
V. Kills:4,169 113%
Deaths:1,365
KDR:3.464
Accuracy:41.812% C-
KPH:16.300 D--
VKPH:14.400 C-
P2-120 HESH
D
Kills:4,508
V. Kills:474 N/A
Deaths:576
KDR:7.826
Accuracy:35.206% D
KPH:36.300 D
VKPH:3.800 D-
P2-120 HEAT
C
Kills:2,496
V. Kills:969 257%
Deaths:472
KDR:5.288
Accuracy:35.625% D
KPH:22.800 C
VKPH:8.900 C
E540 Halberd
C+
Kills:700
V. Kills:513 136%
Deaths:193
KDR:3.627
Accuracy:38.426% C
KPH:16.700 D--
VKPH:12.300 C+
G30 Vulcan
C
Kills:537
V. Kills:446 120%
Deaths:231
KDR:2.325
Accuracy:27.630% C+
KPH:13.100 D-
VKPH:10.900 C
P525 Marauder
C
Kills:265
V. Kills:5 N/A
Deaths:10
KDR:26.500
Accuracy:19.787% C
KPH:53.300 C
VKPH:1 D*
MR11 Gatekeeper
C++
Kills:188
V. Kills:215 87%
Deaths:66
KDR:2.848
Accuracy:33.222% D-
KPH:14.900 D
VKPH:17 C++
Kills:13,422 (11,732 + 1,690)
Deaths:2,913
KDR:4.608
VKDR:2.331
Vehicle Kills:6,791
Kill Difference:10,509
Playtime:623.246 hours
Usage:6%
Score:7.205m
Score/min:193
Driving Accuracy:35.625%
Gunner Accuracy:33.222%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C+
Kills:5,478
V. Kills:116 N/A
Deaths:400
KDR:13.695
Accuracy:30.209% D
KPH:95.600 C+
VKPH:2 D*
G20 Vulcan-H
C
Kills:1,088
V. Kills:960 113%
Deaths:477
KDR:2.281
Accuracy:44.650% C
KPH:26.900 D
VKPH:23.800 C
E540 Halberd-H
B**
Kills:381
V. Kills:193 196%
Deaths:66
KDR:5.773
Accuracy:65.313% B**
KPH:30 D
VKPH:15.200 D
M60-G Bulldog-H
B
Kills:187
V. Kills:37 N/A
Deaths:22
KDR:8.500
Accuracy:50.214% B+
KPH:57.300 C
VKPH:11.300 B
M40 Fury-H
C+
Kills:170
V. Kills:68 246%
Deaths:23
KDR:7.391
Accuracy:51.545% B*
KPH:40.400 D*
VKPH:16.200 C+
MR11 Gatekeeper-H
D
Kills:148
V. Kills:153 96%
Deaths:43
KDR:3.442
Accuracy:43.117% D*
KPH:21.100 D
VKPH:21.800 D
M12 Kobalt-H
D-
Kills:100
V. Kills:2 N/A
Deaths:14
KDR:7.143
Accuracy:17.429% D-
KPH:62 D--
VKPH:1.200 D*
Kills:7,552 (0 + 7,552)
Deaths:1,045
KDR:7.227
VKDR:1.463
Vehicle Kills:1,529
Kill Difference:6,507
Playtime:126.492 hours
Usage:1%
Score:2.002m
Score/min:264
Driving Accuracy:N/A%
Gunner Accuracy:17.429%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:2,272
V. Kills:330 N/A
Deaths:378
KDR:6.011
Accuracy:34.627% C+
KPH:44.100 C+
VKPH:6.400 D
M40 Fury
C-
Kills:1,995
V. Kills:349 N/A
Deaths:373
KDR:5.349
Accuracy:32.518% C-
KPH:39.800 D
VKPH:7 D
M12 Kobalt
D
Kills:1,186
V. Kills:27 N/A
Deaths:136
KDR:8.721
Accuracy:13.741% D
KPH:44.200 D
VKPH:1 D--
M12 Kobalt
C
Kills:1,066
V. Kills:52 N/A
Deaths:86
KDR:12.395
Accuracy:15.306% C
KPH:51.500 C--
VKPH:2.500 C
M20 Basilisk
D
Kills:291
V. Kills:165 175%
Deaths:118
KDR:2.466
Accuracy:53.461% A++
KPH:9.700 D--
VKPH:5.500 D
M20 Basilisk
C+
Kills:268
V. Kills:173 154%
Deaths:101
KDR:2.653
Accuracy:53.207% A++
KPH:14.400 D
VKPH:9.300 C+
M60-G Bulldog
D
Kills:131
V. Kills:40 320%
Deaths:38
KDR:3.447
Accuracy:39.120% B+
KPH:13.200 D--
VKPH:4 D
G40-F Ranger
D--
Kills:66
V. Kills:58 112%
Deaths:44
KDR:1.500
Accuracy:26.974% D
KPH:6.600 D*
VKPH:5.800 D--
G30 Walker
D*
Kills:53
V. Kills:42 123%
Deaths:17
KDR:3.118
Accuracy:15.502% F-
KPH:5.800 D**
VKPH:4.600 D*
Kills:7,328 (0 + 7,328)
Deaths:1,291
KDR:5.676
VKDR:0.957
Vehicle Kills:1,236
Kill Difference:6,037
Playtime:227.098 hours
Usage:2%
Score:2.230m
Score/min:164
Driving Accuracy:N/A%
Gunner Accuracy:15.502%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D--
Kills:1,395
V. Kills:39 N/A
Deaths:1,244
KDR:1.121
Accuracy:31.318% D*
KPH:19.700 D--
VKPH:0.500 D--
M12 Kobalt-F
B
Kills:1,153
V. Kills:16 N/A
Deaths:853
KDR:1.352
Accuracy:21.362% C+
KPH:38.300 B
VKPH:0.500 D-
M40 Fury-F
C*
Kills:1,086
V. Kills:118 N/A
Deaths:1,038
KDR:1.046
Accuracy:50.804% C*
KPH:22.800 C+
VKPH:2.500 D-
Kills:3,634 (3,634 + 0)
Deaths:3,135
KDR:1.159
VKDR:0.055
Vehicle Kills:173
Kill Difference:499
Playtime:148.588 hours
Usage:2%
Score:0.642m
Score/min:72
Driving Accuracy:50.804%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:1,262
V. Kills:111 N/A
Deaths:79
KDR:15.975
Accuracy:31.595% C-
KPH:68.200 C+
VKPH:6 C+
Pelter Rocket Pod
C+
Kills:159
V. Kills:78 201%
Deaths:21
KDR:7.571
Accuracy:49.150% C++
KPH:36.200 D
VKPH:17.800 C+
M20 Wyvern
D
Kills:109
V. Kills:83 130%
Deaths:37
KDR:2.946
Accuracy:31.579% D--
KPH:12.500 D-
VKPH:9.500 D
Kills:1,530 (0 + 1,530)
Deaths:137
KDR:11.168
VKDR:1.985
Vehicle Kills:272
Kill Difference:1,393
Playtime:31.593 hours
Usage:0%
Score:0.373m
Score/min:197
Piloting Accuracy:N/A%
Gunner Accuracy:31.579%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P525 Marauder-H 5,5945,47840013.695C+12.0930.209%DN/A95.6C+2D*21657.3h5.7B+19C*
C-4 ARX 6,8215,2293,1391.666C+0.0629.327%B++N/A77.4D23.6D45167.6h1.2C++4B+
Claymore 5,1755,1756527.937C*6.3339.882%B++N/A157.8C**N/A38732.8h1.2C++2.9B++
P2-120 AP 8,8974,7281,3653.464C1.8641.812%C-3.278%C+16.3D--14.4C-216289.4h8.2C19.6C
Orbital Strike Uplink 5,7374,53222266N/A2,264.40703.008%UN/A1970.4U523.9U81672.3h0.6T*0.1T*
P2-120 HESH 4,9824,5085767.826C6.2235.206%DN/A36.3D3.8D-119124.1h4.3B+12.3C++
Tank Mine 7,6414,4158325.306A+3.7026.795%C--N/A147.2B*107.5A+141630h1.5B++5.7B+
L100 Python HESH 4,3554,0184209.567C+7.9652.292%B+1.369%C+45.9C3.9D--12987.5h2.5B*4.8B*
M40 Fury 4,5043,87521018.452C++16.8541.104%D-N/A92.9C++15.1C29241.7h9.6B+23.3B+
M6 Onslaught 3,1123,0911,8341.685C0.0815.907%C12.1%F22.1DN/A64139.8h18.2C*114.2C++
M6 Onslaught 3,0333,0011,8051.663C0.0615.767%C11.13%F21.8DN/A62137.5h18C*114.3C*
C-4 3,7002,9671,6431.806C**0.2033.787%A+N/A73.8C+18.2D53140.2h1.2B+3.6B*
Xiphos Anti-Personnel Phalanx Tower 2,8572,81910281.9S280.3035.844%B++N/A587.3A++7.9C+14614.8h4.8B+13.4B+
Spear Anti-Vehicle Phalanx Tower 4,0082,5629826.143C++24.5446.44%C5.269%B+25.3D14.3D168101.1h7.5B+16.1B+
P2-120 HEAT 3,4652,4964725.288C+3.6935.625%D4.006%B+22.8C8.9C177109.4h6.7B18.7C++
M40 Fury 2,6022,2723786.011C+4.4134.627%C+N/A44C+6.4D20951.6h10.6B+30.6B+
Bighorn .50M 2,1792,1785593.896C2.2957.214%A**92.057%A*31.8D-N/A7568.5h1.4A++2.4A++
Sticky Grenade 2,1282,11212112N/A2,110.4057.074%B+N/A1408B**10.7C41761.5h1.5B*2.6B++
M12 Kobalt 2,1212,0619521.695C20.0916.33%D--12.518%D*79C--2.3C--16326.1h14.7B+89.7C++
TMG-50 2,0512,0302,1460.946C0.6623.022%B10.936%F-15.5D-N/A44131.1h11.5C++50B
M40 Fury 2,3441,9953735.349C3.7532.518%C-1.604%C+39.7D7D18850.2h11B+33.8B
M14 Banshee 1,7091,6376272.611C1.0122.411%D*N/A26.4D1.2D--8461.9h16.3B+72.9B
Ripper 1,6071,6036,1470.261A1.3438.638%B**8.546%D*3.3CN/A7489.4h1.1B++2.9C+
T9A "Butcher" 1,5591,5531,7070.91D0.6920.544%D-9.015%F*16.4D*N/A4894.7h13.3D--64.6D-
MSW-R 1,5211,5171,4461.049C0.5522.041%C+10.349%F-19.1DN/A7079.6h11.8C**53.5C*
L105 Zephyr 1,7811,4182366.008C4.4142.703%C+N/A40.7C10.4B23034.8h6.5C+15.1C++
S12 Renegade 1,4341,3951,2441.121C--0.4831.318%D*3.728%C19.7D--N/A5870.9h2.7B+8.5C+
MRC3 Mercy 1,4021,3889031.537C0.0716.603%C+10.303%F-17.1D-N/A5581.1h17.5B+105.4B+
MRC3 Mercy 1,3421,3348481.573C+0.0316.529%C+10.495%F-17D-N/A5978.6h17.4B+105.4B+
T7 Mini-Chaingun 1,2871,2871,1351.134C++0.4716.958%C+7.459%D**22.7C--N/A8356.8h11.6B*68.3B+
CAS 14-E 1,3731,2627915.975C+14.3731.595%C-1.189%D68.2C+6C+19918.5h19.6B*62.2B++
C75 Viper 1,4291,2553124.022C+2.4234.874%CN/A26.7C+3.7D-14847h7.2B**20.7B**
RAMS .50M 1,2271,2259571.28C--0.3241.994%B+83.755%B++14.9D-N/A5082.1h1.8B*4.4B++
NSX Tanto 1,2441,2231,6750.73C0.8729.059%B+15.045%D**10.6D-N/A26115.1h14.6C+50.1C*
TRAC-Shot 1,2191,2091,6840.718C-0.8824.039%C7.94%F-9.3D*N/A24129.4h12.4C51.4C+
T9 CARV 1,2011,1961,4710.813C+0.7919.952%C*11.706%F13.7DN/A8087.2h12.7B+63.4B+
M3 Pounder HEG 1,3091,1909551.246C0.3652.291%A2.521%C-13.8D1.4D**6586.3h19.4C+37.1B+
M1 Heavy Cycler 1,1991,1907601.566C*0.0417.924%B*11.261%D**18CN/A6166h13.2A73.5B*
M12 Kobalt 1,2131,1861368.721C7.1213.741%D12.732%D*44.1D1D--13226.9h16.5B+119.9C++
SR-7 1,1841,1843982.975C+1.3753.711%A++90.203%A+26.3C-N/A7245.1h1.4A2.6A
TSAR-42 1,1801,1806271.882C+0.2840.159%C**63.051%C--23.6DN/A8150h2.3C++5.7C**
TRAC-5 S 1,1831,1781,8210.647C0.9624.393%B6.452%F-7D-N/A24169.4h12.4C++50.8C**
TS2 Inquisitor 1,1951,1771,1331.039C+0.5635.225%B**14.613%D25.9C-N/A9345.5h10.9C+31.1B+
NS-45 Pilot 1,1811,1691,3410.872C0.7334.581%B+16.424%D*22.8DN/A6851.2h8.4C24.4C++
M2 Mutilator 1,1721,1668291.407C+0.2013.725%C10.12%F-19.1DN/A6061h13.4A97.4B+
T4 AMP 1,1751,1661,9040.612C0.9931.742%B++15.266%D15.7DN/A4474.5h17C53.5C*
MANA Anti-Personnel Turret 1,1731,1658151.429N/A0.1716.369%UN/A11650U80U21088100.1h21.4T*130.7T*
NSX Tomoe 1,1831,1641,3760.846C0.7632.264%B++19.588%F25.4DN/A5445.8h15.5C48C*
T16 Rhino 1,1691,1641,2020.968C+0.6322.198%C**12.715%D**14.4D-N/A4980.6h12.9C**58.3B
NS-44 Commissioner 1,1721,1642,2430.519C1.0840.614%B+23.797%C*12.3D-N/A4194.6h3.9C++9.5B+
Cycler TRV 1,1701,1631,4630.795C0.8120.504%C-8.512%F12.9D-N/A4389.9h12.6B61.4C++
T32 Bull 1,1641,1631,1321.027C0.5822.786%C+6.621%F--18.4D-N/A6463.2h12.3C++53.8C*
TRAC-5 1,1841,1622,0530.566C1.0423.361%B+8.348%F-7.6DN/A50152.6h12.5B++53.6B+
NSX Naginata 1,1711,1611,1900.976C0.6323.543%C**12.748%F-24.6DN/A5847.2h12.1C++51.5C**
LC2 Lynx 1,1641,1611,3150.883C+0.7224.546%C**11.456%F11.3DN/A41103h13.6B+55.2B+
M77-B 1,1611,1616311.84C+0.2444.508%B**79.587%B+19.4C-N/A6559.9h1.8B**4.1B**
T9 CARV-S 1,1691,1611,2840.904C-0.7021.483%C+6.546%F--16.5D--N/A5870.4h13.1C+60.8C++
NS-15M2 1,1641,1591,2080.959C0.6424.374%C++11.734%F-25.5DN/A8245.4h12.5C++51.4C**
KSR-35 1,1701,1591,2570.922C--0.6832.127%C--19.241%D*17.1D*N/A5067.7h5.5D-17C-
TAS-16 Blackjack 1,1641,1591,5390.753C0.8560.862%C++12.166%D17.7D-N/A5365.4h2.2B+3.7B+
FA1 Barrage 1,1731,1581,3950.83C+0.7741.699%C++7.599%F20.7CN/A6755.9h4.1B++9.8B+
TS4 Haymaker 1,1731,1581,2690.913C0.6935.707%D8.031%D**22.8C-N/A5550.9h3.4B*9.4B+
TORQ-9 1,1651,1581,4690.788C0.8122.659%C8.549%F--16.7D-N/A4869.2h15.1C+66.5C+
T1 Cycler 1,1661,1581,2990.891C+0.7120.84%C8.895%F-15.3DN/A6275.7h12.9B+62B
AS16 NightHawk 1,1571,1571,3040.887C0.7238.277%C+8.729%D**21.8C--N/A6653h3.3B++8.7B+
NSX Tengu 1,1661,1561,2650.914C0.6940%B+6.834%F--29CN/A6239.9h10.8B++27.1B+
NS Baron G5 1,1641,1561,3880.833C0.7741.508%C6.661%F21DN/A6955.1h3.6B*8.8C+
NS-15M1 1,1581,1561,0831.067C0.5422.669%C+9.689%F17.5D-N/A6966.2h12.3C*54.3C**
M2 Mutilator 1,1591,1568171.415C+0.1913.073%C9.775%F-18.7DN/A6161.7h13A99.5B+
AMR-66 1,1681,1561,1521.003C++0.6026.965%C+16.436%D*21.3C+N/A6054.4h9.7C+35.9C*
T2 Striker 2,1891,1553833.016S1.4139.342%D*N/A22A++19.7A++16052.5h13.4A++34A
NS-11A 1,1641,1551,6090.718C0.8821.644%D8.312%F-14D-N/A3882.3h14.6C+67.3C+
LC3 Jaguar 1,1631,1551,3220.874C0.7324.462%C*8.485%F--16.6DN/A7769.4h12.1C**49.5B+
M1 Heavy Cycler 1,1601,1556311.83C++0.2315.005%C+10.649%F23.8CN/A7848.6h14.6B++97.6B+
NS-7 PDW 1,1651,1551,7390.664C0.9426.727%B+5.108%F-12.6DN/A4691.8h13.9B51.9B+
M12 Kobalt-F 1,1691,1538531.352C0.2521.362%C+7.459%C-38.3BN/A7530.1h9.5B*44.4B++
MKV Suppressed 1,1581,1531,4100.818C0.7826.172%C++6.505%F-22.1C-N/A5852.1h13.8C*52.7C**
TAR 1,1691,1531,2900.894C0.7121.24%C-6.158%F-17DN/A5567.7h13.7C+64.6C+
SMG-46 Armistice 1,1681,1521,3850.832C0.7722.247%D4.34%F-18.5C--N/A6462.4h14.8C++66.5C+
PDW-16 Hailstorm 1,1641,1521,4550.792C0.8122.084%C7.292%D**19.9CN/A5458h15.6C+70.7C+
SOAS-20 1,1661,1521,3240.87C-0.7324.863%D7.639%F-17.7D-N/A4165h12.9C+51.8C
ML-7 1,5921,1511,4950.77C++0.8361.196%B+2.433%C27.3B+10.5C25242.2h3.9A+6.3A
T5 AMC 1,1701,1511,6900.681C0.9227.322%B*9.296%F-10D-N/A40115.3h13.8B50.5B+
HSR-1 1,1601,1491,1101.035C--0.5730.691%D12.446%F-14.3D*N/A3380.2h6.3C-20.6C-
M3 Pounder HEG 1,2651,1481,0851.058C0.5452.55%A++2.962%C+11.4D1.2D*57100.6h18.4C+35.1B+
Shuriken 1,1711,1442,7260.42D--1.1825.327%D7.955%F3.7F-N/A9312.1h20.7T81.6F-
NS-30 Vandal 1,1581,1441,3620.84C--0.7627.157%D--12.587%F11.7D*N/A3198h5.9C+21.7C
NS-44L Blackhand 1,1441,1421,0431.095C+0.5147.731%B++58.844%A19.1CN/A5059.7h3B**6.2B*
M9 SKEP Launcher 1,3781,1231,3830.812B+0.7971.849%B+2.226%C+26.2B++6D12742.8h3.6A++5A++
NSX Masamune 1,2101,1011,2830.858C++0.7449.824%D--N/A35.2B3.5D--10931.3h3.6B**7.2B**
G20 Vulcan-H 2,0481,0884772.281C0.6844.65%C2.114%C--26.9D23.8C33940.4h117.4C262.8C
M40 Fury-F 1,2041,0861,0381.046C0.5650.804%C*1.105%C+22.9C+2.5D-9147.5h7.2B+14.1B++
Hellfire Rocket Pods 1,2351,0823193.392C-1.7948.674%C++N/A37.8D5.3D-18728.6h18.6C**38.2B+
ASP-30 Grounder 1,5121,0821,0920.991B+0.6169.682%B**1.294%D-21.2B+8.4C10851h3.5A*5.1A*
M12 Kobalt 1,1181,0668612.395C+10.7915.306%C14.54%D--51.5C--2.5C16320.7h17.3C*112.8C++
L100 Python HEAT 1,1979851785.534C++3.9352.467%C++2.335%C+27.8C6D*13835.4h4B++7.6B*
L100 Python AP 1,8929713912.483C-0.8857.067%C++3.502%B+15.7D*14.9C--18262h7.3C12.8C+
NS Decimator 1,1959431,2910.73C0.8765.212%B+4.03%A31.8C+8.5D-20829.7h3.8B++5.9B*
LB00 Python AP 1,106778948.277C6.6758.598%C+N/A31.9D*13.4D-17324.4h4.4C*7.5C**
E540 Halberd 1,2137001933.627C2.0238.426%C2%D16.7D--12.3C+22441.8h6.7C--17.5C
M20 Basilisk 1,1386261065.906C4.3059.225%B*3.195%D37.3C30.5B**42016.8h156.2D263.8C+
CAS30 Tank Buster 1,4885846180.945C0.6646.853%C++N/A6.3C9.7B+13593.1h74.5D159C+
NS-357 Underboss 5815751,1250.511C-1.0949.095%A+39.652%A*2.6D*N/A8217.8h5.3D--10.9B
G30 Vulcan 9835372312.325C0.7227.63%C+1.862%D-13.1D-10.9C23740.9h122.4D443.2C
Spear Anti-Vehicle Phalanx Turret 9465361523.526D1.9250.406%B++2.985%D28.2D21.6C+30819h9.9C+19.5C*
M60-A Bulldog 5474993514.257C+12.6548.161%C++2.004%C26.3C-2.5C--9519h5.5C**11.5B
M60-A Bulldog 5394933812.974C+11.3750.045%B1.623%D26.2C2.4C--9218.8h5.7C*11.3B+
Auraxium Chainblade 42942556,7050.007D1.6030.978%C++N/A0.1C--N/A03112.5h1.7B*5.5B+
M18 Rotary 7174004070.983C0.6229.969%CN/A8.5C-6.7C-8747.1h134.3C++448.2C++
E540 Halberd-H 574381665.773C4.1765.313%B**N/A30D15.2D24212.7h7.7C-11.8C+
Havoc 3833775330.707D0.9045.065%D**9.814%D*11.6D**N/A3032.4h4.8D--10.7D**
C150 Dalton 8093712151.726D0.1248.627%B++1.348%B++12.4D*14.6D26130h7.8F16D
T1A Unity 3783685210.706D-0.9024.495%C11.957%F15.8D*N/A4323.3h14.6D*59.6D
M60-A Bulldog 4733382061.641D0.0428.121%D--N/A12.4D*5C10327.2h8.8F-31.1F
Hoplon Anti-Aircraft Phalanx Tower 766333483.25S81.6525.015%CN/A185B**240.6A*21581.8h7.6B++30.2B+
SABR-13 3273253580.908C0.6926.575%C++15.692%D*18.7DN/A6517.4h14.2D53.6C+
Hunter QCX 3343141,3300.236D1.3742.999%C+27.707%C++2.2D*N/A10143.5h10.6C24.7C+
Spear Anti-Vehicle Phalanx Turret 474301743B**41.4052.248%C+2.99%D35.4C20.4C+2298.5h8.1B+15.5B++
M20 Basilisk 4562911182.466C0.8653.461%A++5.498%C+9.7D--5.5D12130.1h228.9T*428.1D*
NSX Yumi 2852822781.014C0.5926.764%C+26.241%C+19.6DN/A4814.4h14C52.5C+
M20 Basilisk 4412681012.653C1.0553.207%A++1.493%F14.4D9.3C+16518.6h190.6F-358.2D
P525 Marauder 2702651026.5B++24.9019.787%C2.264%B+53C1D*1645h5.7B+28.7B
Skyguard 4542491531.627D0.0228.994%C+2.41%C*6.6D--5.4D--9437.9h129.3C+445.8C++
Frag Grenade 2372321232N/A230.4051.012%B*N/A773.3A16.7A+60250.3h2.7B**5.3B**
The Kraken 2852232680.832D0.7766.891%B+2.242%B+29.7D8.3D1377.5h4C++6B+
MR11 Gatekeeper 403188662.848C1.2533.222%D-N/A14.9D17.1C++29212.6h65.5D197.3D-
M60-G Bulldog-H 224187228.5C+6.9050.214%B+1.07%C56.7C11.2B1983.3h5B+10B+
Hornet Missiles 3701851431.294D0.3154.261%DN/A13D--13D--22014.2h18.1D**33.4F
The Slasher 1861823,4180.053C++1.5557.964%A++N/A1.2CN/A3147.4h1.9B+3.3C++
Anti-Vehicle Grenade 1881751175N/A173.4061.245%B**N/A437.5C*32.5D30350.4h4.2B++6.9B*
M40 Fury-H 238170237.391C5.7951.545%B*N/A40.5D*16.2C+2784.2h21.6F--41.9F-
NS-10 Burster 2881672450.682C0.9222.224%D-8.383%B+4.3C3.1C+6438.7h140.1B630.5C+
Auraxium Slasher 1641643960.414A*1.1953.094%A++N/A5.6AN/A1129.3h1.6B*3.1B++
Pelter Rocket Pod 237159217.571C5.9749.15%C++N/A36.1D17.7C+2024.4h22.7C+46.2C++
TX1 Repeater 1581583070.515C1.0930.675%B**10.127%F12.7DN/A10012.4h12.4B40.3B++
AP30 Shredder 4371561081.444C0.1632.792%C++1.282%D10.1D*18.2C+24915.4h167.6D**511.3D*
Tomcat A2AM Pods 231149522.865C--1.2683.135%B+N/A24D13.2D--1916.2h10.3D12.4D
MR11 Gatekeeper-H 301148433.442C1.8443.117%D*2.027%B21.1D21.9D3017h77.4D-179.6D*
M60-G Bulldog 171131383.447C1.8439.12%B+3.053%C+13.2D--4D1389.9h9.7D24.8C+
NS-10 Burster 2301171500.78C0.8222.017%D*2.564%D-3.7D3.6C+7031.4h185.4C-841.9D-
M20 Wyvern 192109372.946C--1.3431.579%D--1.835%D-12.5D-9.5D1898.7h98.2D310.9D--
M12 Kobalt-H 102100147.143D5.5417.429%D-9%D**62.5D-1.3D*1731.6h18.1C103.6C--
Chainblade 989526,4800.004D1.6015.529%D*2.105%D0.1D-N/A01612.6h2B+12.9C+
G40-F Ranger 13981126.75C5.1533.785%C+N/A25.3D18.1C--2313.2h90.8C268.8C+
A30 Walker 14578401.95C0.3519.748%D**N/A5.5D4.8D-8314.1h201.4C+1019.7D-
Aspis Anti-Aircraft Phalanx Turret 13977302.567C0.9624.645%C2.597%C*8.5C--6.8D-1569.1h129.5B+525.4B
G40-F Ranger 12466441.5D0.1026.974%D1.515%B+6.6D*5.8D--10910h158.8C-588.8D
NSX Amaterasu 65658010.081B++1.5224.078%C1.538%F0.3DN/A1190.4h1.7C++7.1B+
Coyote Missiles 12162810.765D-0.8459.155%B*1.613%A++7D*6.6D*908.9h87.4F--147.8D**
99SV 6160940.638C--0.9627.705%D16.667%F--6.8D*N/A1178.8h5.3C**19C+
G30 Walker 9553173.118C--1.5215.502%F-N/A5.8D**4.6D*959.1h202.4C++1305.5D**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret71920.6h
Nano-Armor Kit2,3684,389,959282.8h
Spawn Beacon1098,35410h
Skywall Shield Emitter111,1684.4h
Structure Shield Module91,6386h
Repair Module172,7559.7h
Cortium Silo121,0763.8h
Turret AI Module91,9888.8h
Reinforcements Module14691.4h
Nanite Revive Grenade01,9770.6h
Medical Applicator940271,42627.7h
Blast Wall161,3268.4h
Spitfire Auto-Turret402,6803.7h
Motion Spotter1097,5855.5h
Xiphos Anti-Personnel Tower141,1495.3h
Hoplon Anti-Aircraft Phalanx Tower59664.6h
Bunker31991.4h
HIVE12091.5h
Rampart Wall312,16716.9h
Sunderer Garage44253.8h
Spear Anti-Vehicle Tower181,1105.2h
Welding Device542,6564.1h
Shield Recharging Field261,5821h
Recon Detection Device29416,11631h
Ammunition Package1927,89510.3h
Medical Kit9630.3h
Anti-Infantry MANA Turret1361,8844.9h
Pain Spire11400.8h
Flail Targeting Dart801,60519.3h
The Flail41660.9h
M4-F Pillager0690h
Nano-Repair Grenade01520h
Router34700.5h
MG-S1 Jackal01410.1h
Solid Wall22662.4h
WLT-Howler Mining Laser175929,508200.2h
Infantry Tower43083.1h
Vehicle Ramp1640.7h
Light Air Terminal0700.7h
IPC Targeting Dart121421.3h
Orbital Strike Target Designator19673230.5h
Spear Anti-Vehicle Turret23032.2h
Glaive IPC11491.1h
Alarm Module03860.9h
Pillbox12892h
Vehicle Ammo Dispenser01960.9h
Vehicle Gate105396.5h
Elysium Spawn Tube56382.6h
Light Vehicle Terminal01051.2h

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