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Major Builder sharkhh2[GETF] sharkhh2
TR BR 63

KDR: 1.62

Score: 117m

Last Seen: Dec 9th, 2018 4:41 PM
- OFFLINE - 60 hour(s)

Prestige 1, Battle Rank 63 - Terran Republic on Cobalt - Outfit Member of GeTF[GETF] GeTF
TR outfit on Cobalt

Members: 18
Level Progress (to 64): 7%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS P525 Marauder-H C-4 ARX Claymore P2-120 AP Orbital Strike Uplink P2-120 HESH Tank Mine L100 Python HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $203,913 MLG Score: 163
Fun Score: N/A
Cheeseburgers Flipped: 3891TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.959%11.416%2744098241,8550.7828930.839

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.35%0.573B+-1.424D**-1.1D*MIXED (~0.56)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.70.31C*12.40.132C++39.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.455%0.549%138410183,641309815801.1749230%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.443%-0.42C---0.974D--0.134

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
116.60.274C*390.262C*77.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.973%2.184%3638101419,137682174322.80519257%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.172%-0.379C--0.294C0.739

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.30.499B+7.20.429B12.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.661%2.38%42120100217,647508248043.47177367%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.118%-0.136C-0.501D0.947

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
780.338C**270.31C*50.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.781%82.65%421610166,974586141.1897

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.267%1.611A+1.019B**2.584

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.616B+1.70.455B+2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.581%9.183%421510175,0093122411.60442

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.948%0.017C+-1.062D*-0.002

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.386C**3.40.306C*4.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
GeTF[GETF] GeTF
TR outfit on Cobalt

Members: 18
117m247.6%242 (14.5k)210 (12.6k)1.62161181,014111,6261.8582963 (63)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10221130416.223%8.272%13405:0080

7% Combat Medic39% Engineer20% Heavy Assault23% Infiltrator6% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 5th, 2013 3:26 PMMar 16th, 2014 4:00 PMDec 11th, 2018 12:08 PM (11h) (PST)Dec 9th, 2018 3:15 PM (2d) (PST)Dec 9th, 2018 12:41 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4241262980.3240.2000.0270.9460.058163

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
25,4307,56417,8661912257312,584

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9297.5h/387.4d 26,419 14,973 68,937 527.9k 16,207 18,609 32,165 236.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
B
Kills:2,030
Deaths:2,146
KDR:0.946
Accuracy:23.022% B
HSR:10.936% F-
T9A "Butcher"
D
Kills:1,553
Deaths:1,707
KDR:0.910
Accuracy:20.544% D
HSR:9.015% F*
MSW-R
C+
Kills:1,517
Deaths:1,446
KDR:1.049
Accuracy:22.041% C+
HSR:10.349% F-
T7 Mini-Chaingun
C+
Kills:1,285
Deaths:1,134
KDR:1.133
Accuracy:17.115% C+
HSR:7.471% D**
T9 CARV
C*
Kills:1,196
Deaths:1,471
KDR:0.813
Accuracy:19.952% C*
HSR:11.706% F
T16 Rhino
C**
Kills:1,164
Deaths:1,202
KDR:0.968
Accuracy:22.198% C**
HSR:12.715% D**
T32 Bull
C+
Kills:1,163
Deaths:1,132
KDR:1.027
Accuracy:22.786% C+
HSR:6.621% F--
NSX Naginata
B
Kills:1,161
Deaths:1,190
KDR:0.976
Accuracy:23.543% B
HSR:12.748% F-
T9 CARV-S
C+
Kills:1,161
Deaths:1,284
KDR:0.904
Accuracy:21.483% C+
HSR:6.546% F*
NS-15M2
C++
Kills:1,159
Deaths:1,208
KDR:0.959
Accuracy:24.374% C++
HSR:11.734% F-
NS-15M1
C++
Kills:1,156
Deaths:1,083
KDR:1.067
Accuracy:22.669% C++
HSR:9.689% F
Kills:14,545
Deaths (as Heavy Assault):15,003
Deaths (to Heavy Assaults):30,089
KDR:0.96947
Kill Difference:458
Playtime:1,824.317 hours
Usage:20%
Score:20.191m
Score/min:184
Accuracy (listed only):21.793%
HSR (listed only):9.957%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
B+
Kills:1,223
Deaths:1,675
KDR:0.730
Accuracy:29.059% B+
HSR:15.045% D**
TRAC-Shot
C
Kills:1,209
Deaths:1,684
KDR:0.718
Accuracy:24.039% C
HSR:7.940% F-
TRAC-5 S
B
Kills:1,178
Deaths:1,821
KDR:0.647
Accuracy:24.393% B
HSR:6.452% F-
TRAC-5
B+
Kills:1,162
Deaths:2,053
KDR:0.566
Accuracy:23.361% B+
HSR:8.348% F-
LC2 Lynx
B
Kills:1,161
Deaths:1,315
KDR:0.883
Accuracy:24.546% B
HSR:11.456% F
TAS-16 Blackjack
C++
Kills:1,159
Deaths:1,539
KDR:0.753
Accuracy:60.862% C++
HSR:12.166% D
TS4 Haymaker
D
Kills:1,158
Deaths:1,269
KDR:0.913
Accuracy:35.707% D
HSR:8.031% D**
FA1 Barrage
C*
Kills:1,158
Deaths:1,395
KDR:0.830
Accuracy:41.699% C*
HSR:7.599% F
AS16 NightHawk
C+
Kills:1,157
Deaths:1,304
KDR:0.887
Accuracy:38.277% C+
HSR:8.729% D**
AMR-66
C++
Kills:1,156
Deaths:1,152
KDR:1.003
Accuracy:26.965% C++
HSR:16.436% D*
NS Baron G5
C+
Kills:1,156
Deaths:1,388
KDR:0.833
Accuracy:41.508% C+
HSR:6.661% F
LC3 Jaguar
C*
Kills:1,155
Deaths:1,322
KDR:0.874
Accuracy:24.462% C*
HSR:8.485% F--
T5 AMC
B*
Kills:1,151
Deaths:1,690
KDR:0.681
Accuracy:27.322% B*
HSR:9.296% F-
Havoc
D*
Kills:377
Deaths:533
KDR:0.707
Accuracy:45.065% D*
HSR:9.814% D*
Kills:15,560
Deaths (as Engineer):20,140
Deaths (to Engineers):24,847
KDR:0.77259
Kill Difference:4,580
Playtime:3,642.753 hours
Usage:39%
Score:52.186m
Score/min:239
Accuracy (listed only):33.376%
HSR (listed only):9.747%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tanto
B+
Kills:1,223
Deaths:1,675
KDR:0.730
Accuracy:29.059% B+
HSR:15.045% D**
TRAC-Shot
C
Kills:1,209
Deaths:1,684
KDR:0.718
Accuracy:24.039% C
HSR:7.940% F-
TRAC-5 S
B
Kills:1,178
Deaths:1,821
KDR:0.647
Accuracy:24.393% B
HSR:6.452% F-
TRAC-5
B+
Kills:1,162
Deaths:2,053
KDR:0.566
Accuracy:23.361% B+
HSR:8.348% F-
LC2 Lynx
B
Kills:1,161
Deaths:1,315
KDR:0.883
Accuracy:24.546% B
HSR:11.456% F
TAS-16 Blackjack
C++
Kills:1,159
Deaths:1,539
KDR:0.753
Accuracy:60.862% C++
HSR:12.166% D
TS4 Haymaker
D
Kills:1,158
Deaths:1,269
KDR:0.913
Accuracy:35.707% D
HSR:8.031% D**
FA1 Barrage
C*
Kills:1,158
Deaths:1,395
KDR:0.830
Accuracy:41.699% C*
HSR:7.599% F
AS16 NightHawk
C+
Kills:1,157
Deaths:1,304
KDR:0.887
Accuracy:38.277% C+
HSR:8.729% D**
NS Baron G5
C+
Kills:1,156
Deaths:1,388
KDR:0.833
Accuracy:41.508% C+
HSR:6.661% F
NSX Tengu
B+
Kills:1,156
Deaths:1,265
KDR:0.914
Accuracy:40% B+
HSR:6.834% F--
NS-7 PDW
B+
Kills:1,155
Deaths:1,739
KDR:0.664
Accuracy:26.727% B+
HSR:5.108% F-
LC3 Jaguar
C*
Kills:1,155
Deaths:1,322
KDR:0.874
Accuracy:24.462% C*
HSR:8.485% F--
MKV Suppressed
C++
Kills:1,153
Deaths:1,410
KDR:0.818
Accuracy:26.172% C++
HSR:6.505% F-
SMG-46 Armistice
D
Kills:1,152
Deaths:1,385
KDR:0.832
Accuracy:22.247% D
HSR:4.340% F-
PDW-16 Hailstorm
C
Kills:1,152
Deaths:1,455
KDR:0.792
Accuracy:22.084% C
HSR:7.292% D**
T5 AMC
B*
Kills:1,151
Deaths:1,690
KDR:0.681
Accuracy:27.322% B*
HSR:9.296% F-
Shuriken
D
Kills:1,144
Deaths:2,726
KDR:0.420
Accuracy:25.327% D
HSR:7.955% F
Havoc
D*
Kills:377
Deaths:533
KDR:0.707
Accuracy:45.065% D*
HSR:9.814% D*
Kills:21,316
Deaths (as Light Assault):28,968
Deaths (to Light Assaults):19,992
KDR:0.73585
Kill Difference:7,652
Playtime:568.763 hours
Usage:6%
Score:6.558m
Score/min:192
Accuracy (listed only):31.729%
HSR (listed only):8.319%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
A*
Kills:2,178
Deaths:559
KDR:3.896
Accuracy:57.214% A*
HSR:92.057% A++
RAMS .50M
B++
Kills:1,225
Deaths:957
KDR:1.280
Accuracy:41.994% B+
HSR:83.755% B++
TSAR-42
C**
Kills:1,180
Deaths:627
KDR:1.882
Accuracy:40.159% C**
HSR:63.051% C--
SR-7
A++
Kills:1,170
Deaths:391
KDR:2.992
Accuracy:53.801% A++
HSR:90.171% A+
NSX Tomoe
B++
Kills:1,164
Deaths:1,376
KDR:0.846
Accuracy:32.264% B++
HSR:19.588% F
M77-B
B**
Kills:1,161
Deaths:631
KDR:1.840
Accuracy:44.508% B**
HSR:79.587% B+
KSR-35
C-
Kills:1,159
Deaths:1,257
KDR:0.922
Accuracy:32.127% C-
HSR:19.241% D*
NSX Tengu
B+
Kills:1,156
Deaths:1,265
KDR:0.914
Accuracy:40% B+
HSR:6.834% F--
NS-7 PDW
B+
Kills:1,155
Deaths:1,739
KDR:0.664
Accuracy:26.727% B+
HSR:5.108% F-
MKV Suppressed
C++
Kills:1,153
Deaths:1,410
KDR:0.818
Accuracy:26.172% C++
HSR:6.505% F-
SMG-46 Armistice
D
Kills:1,152
Deaths:1,385
KDR:0.832
Accuracy:22.247% D
HSR:4.340% F-
SOAS-20
D
Kills:1,152
Deaths:1,324
KDR:0.870
Accuracy:24.863% D
HSR:7.639% F-
PDW-16 Hailstorm
C
Kills:1,152
Deaths:1,455
KDR:0.792
Accuracy:22.084% C
HSR:7.292% D**
HSR-1
D
Kills:1,149
Deaths:1,110
KDR:1.035
Accuracy:30.691% D
HSR:12.446% F-
Shuriken
D
Kills:1,144
Deaths:2,726
KDR:0.420
Accuracy:25.327% D
HSR:7.955% F
NS-30 Vandal
D-
Kills:1,144
Deaths:1,362
KDR:0.840
Accuracy:27.157% D-
HSR:12.587% F
NS-44L Blackhand
A+
Kills:619
Deaths:615
KDR:1.007
Accuracy:49.929% B*
HSR:61.874% A+
NS-357 Underboss
A**
Kills:573
Deaths:1,117
KDR:0.513
Accuracy:49.490% A++
HSR:39.616% A**
NS-44 Commissioner
C++
Kills:553
Deaths:1,547
KDR:0.357
Accuracy:36.866% C++
HSR:10.307% F
T4 AMP
B**
Kills:189
Deaths:485
KDR:0.390
Accuracy:33.307% B**
HSR:6.349% F--
TX1 Repeater
A
Kills:158
Deaths:307
KDR:0.515
Accuracy:31.939% A
HSR:10.127% F
99SV
D
Kills:60
Deaths:94
KDR:0.638
Accuracy:27.705% D
HSR:16.667% F--
Kills:21,746
Deaths (as Infiltrator):23,739
Deaths (to Infiltrators):17,214
KDR:0.91605
Kill Difference:1,993
Playtime:2,165.289 hours
Usage:23%
Score:23.675m
Score/min:182
Accuracy (listed only):35.299%
HSR (listed only):30.141%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
C-
Kills:1,163
Deaths:1,463
KDR:0.795
Accuracy:20.504% C-
HSR:8.512% F
TAS-16 Blackjack
C++
Kills:1,159
Deaths:1,539
KDR:0.753
Accuracy:60.862% C++
HSR:12.166% D
TS4 Haymaker
D
Kills:1,158
Deaths:1,269
KDR:0.913
Accuracy:35.707% D
HSR:8.031% D**
FA1 Barrage
C*
Kills:1,158
Deaths:1,395
KDR:0.830
Accuracy:41.699% C*
HSR:7.599% F
TORQ-9
C
Kills:1,158
Deaths:1,469
KDR:0.788
Accuracy:22.659% C
HSR:8.549% F--
T1 Cycler
C+
Kills:1,158
Deaths:1,299
KDR:0.891
Accuracy:20.840% C+
HSR:8.895% F-
AS16 NightHawk
C+
Kills:1,157
Deaths:1,304
KDR:0.887
Accuracy:38.277% C+
HSR:8.729% D**
NS Baron G5
C+
Kills:1,156
Deaths:1,388
KDR:0.833
Accuracy:41.508% C+
HSR:6.661% F
NSX Tengu
B+
Kills:1,156
Deaths:1,265
KDR:0.914
Accuracy:40% B+
HSR:6.834% F--
NS-7 PDW
B+
Kills:1,155
Deaths:1,739
KDR:0.664
Accuracy:26.727% B+
HSR:5.108% F-
NS-11A
C--
Kills:1,155
Deaths:1,609
KDR:0.718
Accuracy:21.644% C--
HSR:8.312% F-
TAR
C
Kills:1,153
Deaths:1,290
KDR:0.894
Accuracy:21.240% C
HSR:6.158% F--
MKV Suppressed
C++
Kills:1,153
Deaths:1,410
KDR:0.818
Accuracy:26.172% C++
HSR:6.505% F-
SMG-46 Armistice
D
Kills:1,152
Deaths:1,385
KDR:0.832
Accuracy:22.247% D
HSR:4.340% F-
PDW-16 Hailstorm
C
Kills:1,152
Deaths:1,455
KDR:0.792
Accuracy:22.084% C
HSR:7.292% D**
Shuriken
D
Kills:1,144
Deaths:2,726
KDR:0.420
Accuracy:25.327% D
HSR:7.955% F
Havoc
D*
Kills:377
Deaths:533
KDR:0.707
Accuracy:45.065% D*
HSR:9.814% D*
T1A Unity
C
Kills:368
Deaths:521
KDR:0.706
Accuracy:24.495% C
HSR:11.957% F
SABR-13
C++
Kills:325
Deaths:358
KDR:0.908
Accuracy:26.575% C++
HSR:15.692% D*
NSX Yumi
C++
Kills:282
Deaths:278
KDR:1.014
Accuracy:26.764% C++
HSR:26.241% C++
Kills:19,839
Deaths (as Combat Medic):25,695
Deaths (to Combat Medics):9,644
KDR:0.7721
Kill Difference:5,856
Playtime:613.444 hours
Usage:7%
Score:7.398m
Score/min:201
Accuracy (listed only):30.520%
HSR (listed only):9.267%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
C
Kills:3,066
Deaths:1,812
KDR:1.692
Accuracy:15.912% C
HSR:11.970% F
M6 Onslaught
C+
Kills:2,975
Deaths:1,783
KDR:1.669
Accuracy:15.781% C+
HSR:11.193% F-
MRC3 Mercy
C+
Kills:1,305
Deaths:854
KDR:1.528
Accuracy:16.592% C+
HSR:10.115% F-
MRC3 Mercy
C++
Kills:1,250
Deaths:799
KDR:1.564
Accuracy:16.468% C++
HSR:10.400% F-
M1 Heavy Cycler
B*
Kills:1,190
Deaths:760
KDR:1.566
Accuracy:17.924% B*
HSR:11.261% D**
M3 Pounder HEG
A
Kills:1,190
Deaths:955
KDR:1.246
Accuracy:52.291% A
HSR:2.521% C-
M2 Mutilator
C
Kills:1,166
Deaths:829
KDR:1.407
Accuracy:13.725% C
HSR:10.120% F-
M2 Mutilator
C
Kills:1,156
Deaths:817
KDR:1.415
Accuracy:13.073% C
HSR:9.775% F-
M1 Heavy Cycler
C+
Kills:1,155
Deaths:631
KDR:1.830
Accuracy:15.005% C+
HSR:10.649% F
M3 Pounder HEG
A++
Kills:1,148
Deaths:1,085
KDR:1.058
Accuracy:52.550% A++
HSR:2.962% C+
NS-10 Burster
B+
Kills:167
Deaths:245
KDR:0.682
Accuracy:22.209% D-
HSR:8.383% B+
NS-10 Burster
D-
Kills:117
Deaths:150
KDR:0.780
Accuracy:21.982% D--
HSR:2.564% D-
Kills:15,885
Deaths (as MAX Suit):5,360
Deaths (to MAX Suits):6,191
KDR:2.96362
Kill Difference:10,525
Playtime:487.328 hours
Usage:5%
Score:6.991m
Score/min:239
Accuracy (listed only):22.793%
HSR (listed only):8.493%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
D
Kills:1,585
V. Kills:69 N/A
Deaths:609
KDR:2.603
Accuracy:22.297% D*
KPH:26.300 D
VKPH:1.100 D*
Hellfire Rocket Pods
C++
Kills:1,082
V. Kills:153 N/A
Deaths:319
KDR:3.392
Accuracy:48.674% C++
KPH:37.900 D
VKPH:5.400 D-
M18 Rotary
C+
Kills:390
V. Kills:312 125%
Deaths:395
KDR:0.987
Accuracy:30.088% C+
KPH:8.500 C-
VKPH:6.800 C-
Hornet Missiles
D--
Kills:183
V. Kills:184 99%
Deaths:142
KDR:1.289
Accuracy:54.337% D
KPH:12.900 D--
VKPH:13 D--
Tomcat A2AM Pods
B+
Kills:144
V. Kills:78 182%
Deaths:48
KDR:3
Accuracy:83.875% B+
KPH:24.100 D
VKPH:13 D--
Coyote Missiles
B*
Kills:62
V. Kills:59 103%
Deaths:81
KDR:0.765
Accuracy:59.155% B*
KPH:7 C-
VKPH:6.700 D*
Kills:3,446 (1,975 + 0)
Deaths:1,594
KDR:2.162
VKDR:0.536
Vehicle Kills:855
Kill Difference:1,852
Playtime:163.989 hours
Usage:2%
Score:1.157m
Score/min:118
Piloting Accuracy:30.088%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:1,412
V. Kills:359 392%
Deaths:235
KDR:6.009
Accuracy:42.710% C+
KPH:40.700 C
VKPH:10.400 B+
CAS30 Tank Buster
B+
Kills:584
V. Kills:904 65%
Deaths:617
KDR:0.947
Accuracy:46.894% C++
KPH:6.300 C
VKPH:9.700 B+
C150 Dalton
D
Kills:371
V. Kills:438 85%
Deaths:215
KDR:1.726
Accuracy:48.627% B++
KPH:12.400 D*
VKPH:14.600 D
AP30 Shredder
C+
Kills:154
V. Kills:280 55%
Deaths:107
KDR:1.439
Accuracy:32.817% C++
KPH:10.100 D*
VKPH:18.400 C+
Kills:2,521 (584 + 1,937)
Deaths:1,174
KDR:2.147
VKDR:1.687
Vehicle Kills:1,981
Kill Difference:1,347
Playtime:172.892 hours
Usage:2%
Score:1.922m
Score/min:185
Piloting Accuracy:46.894%
Gunner Accuracy:32.817%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:4,015
V. Kills:335 N/A
Deaths:418
KDR:9.605
Accuracy:52.269% B+
KPH:46 C
VKPH:3.800 D*
C75 Viper
C+
Kills:1,242
V. Kills:169 N/A
Deaths:311
KDR:3.994
Accuracy:34.845% C
KPH:26.600 C+
VKPH:3.600 D--
L100 Python HEAT
C++
Kills:985
V. Kills:212 462%
Deaths:178
KDR:5.534
Accuracy:52.467% C++
KPH:27.900 C+
VKPH:6 D*
L100 Python AP
C--
Kills:971
V. Kills:921 105%
Deaths:391
KDR:2.483
Accuracy:57.067% C++
KPH:15.700 D*
VKPH:14.900 C--
LB00 Python AP
D-
Kills:515
V. Kills:217 236%
Deaths:46
KDR:11.196
Accuracy:57.630% C+
KPH:30 D*
VKPH:12.600 D-
Skyguard
D--
Kills:249
V. Kills:205 121%
Deaths:153
KDR:1.627
Accuracy:28.994% C+
KPH:6.600 D--
VKPH:5.400 D--
Kills:7,977 (7,977 + 0)
Deaths:1,497
KDR:5.329
VKDR:1.375
Vehicle Kills:2,059
Kill Difference:6,480
Playtime:286.534 hours
Usage:3%
Score:2.421m
Score/min:141
Driving Accuracy:28.994%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C-
Kills:4,694
V. Kills:4,149 113%
Deaths:1,363
KDR:3.444
Accuracy:41.773% C
KPH:16.300 D--
VKPH:14.400 C-
P2-120 HESH
D
Kills:4,485
V. Kills:472 N/A
Deaths:575
KDR:7.800
Accuracy:35.173% D
KPH:36.300 D
VKPH:3.800 D-
P2-120 HEAT
C
Kills:2,496
V. Kills:969 257%
Deaths:472
KDR:5.288
Accuracy:35.625% D
KPH:22.800 C
VKPH:8.900 C
E540 Halberd
C+
Kills:699
V. Kills:513 136%
Deaths:193
KDR:3.622
Accuracy:38.421% C
KPH:16.800 D-
VKPH:12.300 C+
G30 Vulcan
C
Kills:534
V. Kills:445 120%
Deaths:230
KDR:2.322
Accuracy:27.653% C+
KPH:13.100 D-
VKPH:10.900 C
P525 Marauder
C+
Kills:265
V. Kills:5 N/A
Deaths:10
KDR:26.500
Accuracy:19.787% C+
KPH:53.300 C
VKPH:1 D*
MR11 Gatekeeper
C++
Kills:188
V. Kills:215 87%
Deaths:66
KDR:2.848
Accuracy:33.237% D
KPH:14.900 D
VKPH:17.100 C++
Kills:13,361 (11,675 + 1,686)
Deaths:2,909
KDR:4.593
VKDR:2.327
Vehicle Kills:6,768
Kill Difference:10,452
Playtime:621.536 hours
Usage:7%
Score:7.164m
Score/min:192
Driving Accuracy:35.625%
Gunner Accuracy:33.237%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C+
Kills:5,472
V. Kills:116 N/A
Deaths:400
KDR:13.680
Accuracy:30.203% D
KPH:95.600 C+
VKPH:2 D*
G20 Vulcan-H
C+
Kills:1,082
V. Kills:956 113%
Deaths:476
KDR:2.273
Accuracy:44.658% C
KPH:26.900 D
VKPH:23.800 C+
E540 Halberd-H
B**
Kills:379
V. Kills:193 195%
Deaths:66
KDR:5.742
Accuracy:65.297% B**
KPH:29.800 D
VKPH:15.200 D
M60-G Bulldog-H
B+
Kills:187
V. Kills:37 N/A
Deaths:22
KDR:8.500
Accuracy:50.214% B++
KPH:57.300 C
VKPH:11.300 B+
MR11 Gatekeeper-H
D
Kills:148
V. Kills:153 96%
Deaths:43
KDR:3.442
Accuracy:43.198% D--
KPH:21.300 D
VKPH:22 D
M12 Kobalt-H
D
Kills:95
V. Kills:2 N/A
Deaths:12
KDR:7.917
Accuracy:17.504% D
KPH:61.500 D-
VKPH:1.300 D*
Kills:7,363 (0 + 7,363)
Deaths:1,019
KDR:7.226
VKDR:1.430
Vehicle Kills:1,457
Kill Difference:6,344
Playtime:121.937 hours
Usage:1%
Score:1.919m
Score/min:262
Driving Accuracy:N/A%
Gunner Accuracy:17.504%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:2,245
V. Kills:311 N/A
Deaths:367
KDR:6.117
Accuracy:33.820% C+
KPH:44.100 C+
VKPH:6.100 D
M40 Fury
C
Kills:1,988
V. Kills:346 N/A
Deaths:373
KDR:5.330
Accuracy:32.392% C
KPH:39.700 C--
VKPH:6.900 D
M12 Kobalt
D
Kills:1,169
V. Kills:27 N/A
Deaths:136
KDR:8.596
Accuracy:13.806% D
KPH:44.300 D
VKPH:1 D-
M12 Kobalt
C--
Kills:529
V. Kills:22 N/A
Deaths:44
KDR:12.023
Accuracy:13.423% D
KPH:47.800 D
VKPH:2 C--
M20 Basilisk
D
Kills:281
V. Kills:161 173%
Deaths:114
KDR:2.465
Accuracy:54.042% A++
KPH:9.500 D--
VKPH:5.500 D
M20 Basilisk
C+
Kills:265
V. Kills:171 154%
Deaths:99
KDR:2.677
Accuracy:53.355% A++
KPH:14.400 D
VKPH:9.300 C+
M60-G Bulldog
D
Kills:116
V. Kills:30 374%
Deaths:31
KDR:3.742
Accuracy:33.811% C+
KPH:12.300 D--
VKPH:3.200 D
G40-F Ranger
D--
Kills:66
V. Kills:58 112%
Deaths:43
KDR:1.535
Accuracy:27.018% C--
KPH:6.700 D--
VKPH:5.900 D--
G30 Walker
N/A
Kills:50
V. Kills:41 119%
Deaths:17
KDR:2.941
Accuracy:15.399% N/A
KPH:5.500 N/A
VKPH:4.500 N/A
Kills:6,709 (0 + 6,709)
Deaths:1,224
KDR:5.481
VKDR:0.953
Vehicle Kills:1,167
Kill Difference:5,485
Playtime:214.706 hours
Usage:2%
Score:2.090m
Score/min:162
Driving Accuracy:N/A%
Gunner Accuracy:15.399%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D--
Kills:1,390
V. Kills:39 N/A
Deaths:1,239
KDR:1.122
Accuracy:31.330% D--
KPH:19.900 D--
VKPH:0.600 D--
M12 Kobalt-F
C**
Kills:1,153
V. Kills:16 N/A
Deaths:853
KDR:1.352
Accuracy:21.362% C+
KPH:38.300 C**
VKPH:0.500 D
M40 Fury-F
C++
Kills:1,086
V. Kills:118 N/A
Deaths:1,038
KDR:1.046
Accuracy:50.804% C++
KPH:22.800 C+
VKPH:2.500 D-
Kills:3,629 (3,629 + 0)
Deaths:3,130
KDR:1.159
VKDR:0.055
Vehicle Kills:173
Kill Difference:499
Playtime:147.618 hours
Usage:2%
Score:0.641m
Score/min:72
Driving Accuracy:50.804%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:1,173
V. Kills:106 N/A
Deaths:75
KDR:15.640
Accuracy:31.563% C-
KPH:67.300 C+
VKPH:6.100 C+
Pelter Rocket Pod
C
Kills:159
V. Kills:78 201%
Deaths:21
KDR:7.571
Accuracy:49.150% C++
KPH:36.200 D
VKPH:17.800 C
M20 Wyvern
D
Kills:109
V. Kills:83 130%
Deaths:37
KDR:2.946
Accuracy:31.580% D--
KPH:12.600 D-
VKPH:9.600 D
Kills:1,441 (0 + 1,441)
Deaths:133
KDR:10.835
VKDR:2.008
Vehicle Kills:267
Kill Difference:1,308
Playtime:30.485 hours
Usage:0%
Score:0.356m
Score/min:195
Piloting Accuracy:N/A%
Gunner Accuracy:31.580%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P525 Marauder-H 5,5885,47240013.68C+12.0630.203%DN/A95.5C+2D*21657.3h5.7B+19C**
C-4 ARX 6,7595,1863,1121.666C+0.0429.329%B*N/A77.3D23.4D45167.1h1.2C++4B+
Claymore 4,8214,8215868.227C**6.6141.255%B*N/A154C**N/A37731.3h1.2C++2.8B*
P2-120 AP 8,8434,6941,3633.444C1.8241.773%C3.302%C+16.3D--14.4C-215288.5h8.2C19.6C
Orbital Strike Uplink 5,7374,53222266N/A2,264.38703.008%UN/A1970.4U523.9U81672.3h0.6T*0.1T*
P2-120 HESH 4,9574,4855757.8C6.1835.173%DN/A36.3D3.8D-118123.6h4.3B+12.4C*
Tank Mine 7,6114,3948275.313A+3.6926.745%C--N/A147.4B**108A+142029.8h1.5B++5.7B+
L100 Python HESH 4,3504,0154189.605C+7.9852.269%B+1.37%C+45.9C3.8D*12887.4h2.5B**4.8B*
M40 Fury 4,5043,87521018.452B+16.8341.104%D-N/A92.9C++15.1C-29241.7h9.6B+23.3C**
M6 Onslaught 3,0873,0661,8121.692C0.0715.912%C11.97%F22.2DN/A64138.3h18.1C*113.5C*
M6 Onslaught 3,0072,9751,7831.669C+0.0515.781%C+11.193%F-21.9DN/A62136h17.9C*113.7C*
C-4 3,6862,9561,6431.799C**0.1833.749%A+N/A73.5C+18.2D52540.2h1.2B+3.6B*
Xiphos Anti-Personnel Phalanx Tower 2,8572,81910281.9S280.2835.844%B++N/A587.3A+7.9C14614.8h4.8B+13.4B+
Spear Anti-Vehicle Phalanx Tower 4,0082,5629826.143C++24.5246.44%C5.269%B+25.3D14.3C--168101.1h7.5B+16.1B+
P2-120 HEAT 3,4652,4964725.288C+3.6735.625%D4.006%B+22.8C8.9C176109.4h6.7B+18.7C++
M40 Fury 2,5562,2453676.117C+4.5033.82%C+N/A44.1C+6.1D20750.9h10.2B++30.2B+
Bighorn .50M 2,1792,1785593.896C2.2757.214%A*92.057%A++31.8D-N/A7568.5h1.4A++2.4A++
M12 Kobalt 2,1132,0539521.611C19.9916.343%D-12.47%D*79C-2.3C--16226h14.7B+89.8C++
TMG-50 2,0512,0302,1460.946C0.6823.022%B10.936%F-15.5D-N/A44131.1h11.5C++50B
M40 Fury 2,3341,9883735.33C3.7132.392%C1.61%C39.8C--6.9D18850h10.9B+33.7B
Sticky Grenade 1,9361,92611926N/A1,924.3856.073%B+N/A1375.7B*7.1D41541.4h1.5B*2.7B++
M14 Banshee 1,6541,5856092.603C0.9822.297%D*N/A26.3D1.1D*8360.3h16.2B+72.8B
T9A "Butcher" 1,5591,5531,7070.91D0.7120.544%D9.015%F*16.4D**N/A4794.7h13.3D--64.6D
Ripper 1,5551,5534,1480.374A**1.2538.893%B**8.822%D--3.8C+N/A8404.1h1.1B++2.9B+
MSW-R 1,5211,5171,4461.049C0.5722.041%C+10.349%F-19.1DN/A6979.6h11.8C**53.5C**
L105 Zephyr 1,7711,4122356.009C4.3942.71%C+N/A40.7C10.3B+23034.7h6.5C+15.1C++
S12 Renegade 1,4291,3901,2391.122C-0.5031.33%D--3.741%C19.9D--N/A5969.9h2.7B+8.5C++
MRC3 Mercy 1,3151,3058541.528C0.0916.592%C+10.115%F-16.8DN/A5377.8h17.1B++103.1B+
T7 Mini-Chaingun 1,2851,2851,1341.133C++0.4917.115%C+7.471%D**22.7C--N/A8256.6h11.6B*67.6B+
MRC3 Mercy 1,2561,2507991.564C+0.0616.468%C++10.4%F-16.6D-N/A5775.3h17B+103.1B+
C75 Viper 1,4111,2423113.994C+2.3734.845%CN/A26.5C+3.6D--14646.8h7.2B**20.8B**
RAMS .50M 1,2271,2259571.28C--0.3441.994%B+83.755%B++14.9D-N/A5082.1h1.8B*4.4B+
NSX Tanto 1,2441,2231,6750.73C0.8929.059%B+15.045%D**10.6D-N/A26115.1h14.6C+50.1C*
TRAC-Shot 1,2191,2091,6840.718C-0.9024.039%C7.94%F-9.3D*N/A24129.4h12.4C51.4C+
T9 CARV 1,2011,1961,4710.813C+0.8119.952%C*11.706%F13.7DN/A7887.2h12.7B+63.4B+
M1 Heavy Cycler 1,1991,1907601.566C*0.0617.924%B*11.261%D**18CN/A6066h13.2A73.5B*
M3 Pounder HEG 1,3091,1909551.246C0.3852.291%A2.521%C-13.8D1.4D**6586.3h19.4C+37.1B+
TSAR-42 1,1801,1806271.882C+0.2640.159%C**63.051%C--23.6DN/A8050h2.3C++5.7B
TRAC-5 S 1,1831,1781,8210.647C0.9724.393%B6.452%F-7D-N/A24169.4h12.4C++50.8B
CAS 14-E 1,2791,1737515.64C+14.0231.563%C-1.279%D67.4C+6.1C+19717.4h19.7B*62.4B++
SR-7 1,1701,1703912.992C+1.3753.801%A++90.171%A+26.1C-N/A7144.8h1.4A2.6A
M12 Kobalt 1,1961,1691368.596C6.9713.806%D12.832%D*44.3D1D-12926.4h16.5B+119.3C++
M2 Mutilator 1,1721,1668291.407C+0.2113.725%C10.12%F-19.1DN/A6061h13.4A97.4B+
MANA Anti-Personnel Turret 1,1731,1658151.429N/A0.1916.369%UN/A11650U80U20953000.1h21.4T*130.7T*
T16 Rhino 1,1691,1641,2020.968C+0.6522.198%C**12.715%D**14.4D-N/A4880.6h12.9C**58.3B
NSX Tomoe 1,1831,1641,3760.846C0.7832.264%B++19.588%F25.4DN/A5345.8h15.5C48C*
T32 Bull 1,1641,1631,1321.027C0.5922.786%C+6.621%F--18.4D-N/A6463.2h12.3C++53.8C*
Cycler TRV 1,1701,1631,4630.795C0.8320.504%C-8.512%F12.9D-N/A4389.9h12.6B61.4C++
TRAC-5 1,1841,1622,0530.566C1.0623.361%B+8.348%F-7.6DN/A49152.5h12.5B++53.6B+
NSX Naginata 1,1711,1611,1900.976C0.6523.543%B12.748%F-24.6DN/A5847.2h12.1C++51.5C**
T9 CARV-S 1,1691,1611,2840.904C0.7221.483%C+6.546%F*16.5D--N/A5870.4h13.1C+60.8C++
LC2 Lynx 1,1641,1611,3150.883C+0.7424.546%B11.456%F11.3DN/A41103h13.6B+55.2B+
M77-B 1,1611,1616311.84C+0.2244.508%B**79.587%B+19.4C-N/A6559.9h1.8B**4.1B**
TAS-16 Blackjack 1,1641,1591,5390.753C0.8760.862%C++12.166%D17.7D-N/A5265.4h2.2B+3.7B+
NS-15M2 1,1641,1591,2080.959C0.6624.374%C++11.734%F-25.5DN/A8145.4h12.5C++51.4C**
KSR-35 1,1701,1591,2570.922C--0.7032.127%C-19.241%D*17.1D--N/A5067.7h5.5D-17C-
TS4 Haymaker 1,1731,1581,2690.913C+0.7135.707%D8.031%D**22.8C-N/A5550.9h3.4B*9.4B+
FA1 Barrage 1,1731,1581,3950.83C+0.7941.699%C*7.599%F20.7CN/A6655.9h4.1B++9.8B+
TORQ-9 1,1651,1581,4690.788C0.8322.659%C8.549%F--16.7D-N/A4769.2h15.1C+66.5C+
T1 Cycler 1,1661,1581,2990.891C+0.7320.84%C+8.895%F-15.3DN/A6075.7h12.9B+62B
AS16 NightHawk 1,1571,1571,3040.887C0.7338.277%C+8.729%D**21.8C--N/A6553h3.3B*8.7B+
NS-15M1 1,1581,1561,0831.067C0.5522.669%C++9.689%F17.5DN/A6966.2h12.3C*54.3C**
AMR-66 1,1681,1561,1521.003C++0.6226.965%C++16.436%D*21.3C++N/A5854.4h9.7C+35.9C*
NS Baron G5 1,1641,1561,3880.833C0.7941.508%C+6.661%F21DN/A6955.1h3.6B*8.8C+
M2 Mutilator 1,1591,1568171.415C+0.2113.073%C9.775%F-18.7DN/A6161.7h13A99.5B+
NSX Tengu 1,1661,1561,2650.914C0.7140%B+6.834%F--29CN/A6239.9h10.8B++27.1B+
NS-7 PDW 1,1651,1551,7390.664C0.9626.727%B+5.108%F-12.6DN/A4691.8h13.9B51.9B+
M1 Heavy Cycler 1,1601,1556311.83C++0.2115.005%C+10.649%F23.8CN/A7748.6h14.6B++97.6B+
NS-11A 1,1641,1551,6090.718C-0.9021.644%C--8.312%F-14D-N/A3782.3h14.6C+67.3C+
LC3 Jaguar 1,1631,1551,3220.874C0.7524.462%C*8.485%F--16.6DN/A7669.4h12.1B49.5B+
TAR 1,1691,1531,2900.894C0.7321.24%C6.158%F--17DN/A5567.7h13.7C+64.6C+
MKV Suppressed 1,1581,1531,4100.818C0.8026.172%C++6.505%F-22.1C-N/A5752.1h13.8C*52.7C**
M12 Kobalt-F 1,1691,1538531.352C0.2721.362%C+7.459%C38.3C**N/A7530.1h9.5B*44.4B++
SMG-46 Armistice 1,1681,1521,3850.832C+0.7922.247%D4.34%F-18.5C--N/A6362.4h14.8C++66.5C+
SOAS-20 1,1661,1521,3240.87C-0.7524.863%D7.639%F-17.7D-N/A4065h12.9C+51.8C+
PDW-16 Hailstorm 1,1641,1521,4550.792C0.8322.084%C7.292%D**19.9CN/A5458h15.6C+70.7C++
T5 AMC 1,1701,1511,6900.681C0.9427.322%B*9.296%F-10DN/A40115.3h13.8B50.5B+
ML-7 1,5921,1511,4950.77C++0.8561.196%B+2.433%C27.3B10.5C25142.2h3.9A6.3A
HSR-1 1,1601,1491,1101.035C--0.5930.691%D12.446%F-14.3D*N/A3380.2h6.3C-20.6C
M3 Pounder HEG 1,2651,1481,0851.058C0.5652.55%A++2.962%C+11.4D1.2D*56100.6h18.4C+35.1B+
T2 Striker 2,1731,1453793.021S1.4039.384%D*N/A22.1B++19.8B**15951.9h13.3A++33.8A
Shuriken 1,1711,1442,7260.42D--1.2025.327%D7.955%F3.7FN/A9312.1h20.7F**81.6F-
NS-30 Vandal 1,1581,1441,3620.84C--0.7827.157%D-12.587%F11.7D*N/A3198h5.9C+21.7C
M9 SKEP Launcher 1,3781,1231,3830.812B+0.8171.849%B+2.226%C+26.2C*6C12742.8h3.6A++5A++
NSX Masamune 1,2101,1011,2830.858C+0.7649.824%D-N/A35.2C*3.5D-10931.3h3.6B**7.2B**
M40 Fury-F 1,2041,0861,0381.046C+0.5850.804%C++1.105%C++22.9C+2.5D-9147.5h7.2B++14.1B*
G20 Vulcan-H 2,0381,0824762.273C0.6544.658%C2.126%C--26.9D23.8C+33840.2h117.5C263C
ASP-30 Grounder 1,5121,0821,0920.991B+0.6369.682%B**1.294%D--21.2C*8.4C10751h3.5A++5.1A++
Hellfire Rocket Pods 1,2351,0823193.392C-1.7748.674%C++N/A37.8D5.3D-18528.6h18.6B+38.2B+
L100 Python HEAT 1,1979851785.534C++3.9152.467%C++2.335%C27.8C+6D*13735.4h4B**7.6B**
L100 Python AP 1,8929713912.483C-0.8657.067%C++3.502%B15.7D*14.9C--18062h7.3C12.8C+
NS Decimator 1,1949421,2910.73C0.8965.212%B+4.034%A31.7C+8.5D20629.7h3.8B++5.9B*
E540 Halberd 1,2126991933.622C2.0038.421%C2.003%D16.8D-12.3C+22541.6h6.7C-17.5C
M20 Basilisk 1,1346221055.924C4.3059.356%B*3.055%D37.2C30.7B**42216.7h157D264.6C+
NS-44L Blackhand 6216196151.007C+0.6149.929%B*61.874%A+16.4C-N/A4537.8h2.8B**5.7B*
CAS30 Tank Buster 1,4885846170.947C0.6746.894%C++N/A6.3C9.7B+13593.1h74.5C158.8C+
NS-357 Underboss 5795731,1170.513C-1.1149.49%A++39.616%A**2.6D*N/A8217.6h5.3D-10.8C**
NS-44 Commissioner 5545531,5470.357D1.2636.866%C++10.307%F8.2D--N/A3167.3h4.2C+11.3C*
G30 Vulcan 9795342302.322C0.7027.653%C+1.873%D-13.1D-10.9C23540.8h123.1C--445C
M12 Kobalt 5515294412.023C+10.4013.423%D13.989%D--47.7D2C--17111.1h16.7C**124.5C+
Spear Anti-Vehicle Phalanx Turret 9125161463.534D1.9150.332%B++3.101%D27.6D21.2C+30418.7h10C+19.8C*
LB00 Python AP 7325154611.196C+9.5757.63%C+N/A29.9D*12.6D-16317.2h4.5B+7.9B
M60-A Bulldog 5474993514.257C+12.6448.176%C++2.004%C26.4C2.5C--9418.9h5.5C**11.5B+
M60-A Bulldog 5164713812.395C+10.7749.323%C**1.699%D25.7C2.5C-8818.3h5.6C*11.3B+
Auraxium Chainblade 42842456,3660.008D1.6131.392%C++N/A0.1C--N/A03089.1h1.7B*5.4B
M18 Rotary 7023903950.987C0.6330.088%C+N/A8.5C-6.8C-8746.1h135C++448.6C++
E540 Halberd-H 572379665.742C4.1265.297%B**N/A29.8D15.2D24212.7h7.7C-11.8C+
Havoc 3833775330.707D0.9145.065%D*9.814%D*11.7D**N/A3032.3h4.8D*10.7D**
C150 Dalton 8093712151.726D0.1048.627%B++1.348%B++12.4D*14.6D26030h7.8F16D
T1A Unity 3783685210.706D0.9224.495%C11.957%F15.9D*N/A4423.2h14.6D*59.6D
M60-A Bulldog 4733382061.641D0.0228.121%D-N/A12.4D*5C10327.2h8.8F-31.1F
Hoplon Anti-Aircraft Phalanx Tower 766333483.25S81.6325.015%CN/A185B**240.6A++21581.8h7.6B++30.2B+
SABR-13 3273253580.908C0.7126.575%C++15.692%D*18.7DN/A6417.4h14.2D53.6C+
Hunter QCX 3313121,3180.237D1.3842.747%C+27.885%C++2.2D--N/A10142.7h10.5C24.6C+
Spear Anti-Vehicle Phalanx Turret 474301743A*41.3852.248%C++2.99%D35.4C+20.4C++2298.5h8.1B+15.5B++
NSX Yumi 2852822781.014C0.6126.764%C++26.241%C++19.6DN/A4714.4h14C--52.5C+
M20 Basilisk 4422811142.465C0.8454.042%A++5.694%C+9.5D--5.5D12029.5h233.6T*432.3D*
P525 Marauder 2702651026.5B+24.8819.787%C+2.264%B53C1D*1635h5.7B+28.7B+
M20 Basilisk 436265992.677C+1.0653.355%A++1.509%F14.4D9.3C+16518.4h190.5F-357C--
Skyguard 4542491531.627C--0.0128.994%C+2.41%C++6.6D--5.4D--9337.9h129.3C+445.8C*
Frag Grenade 2332281228N/A226.3851.025%B++N/A760B**16.7A57910.3h2.7B**5.3B*
The Kraken 2522032350.864D0.7665.805%B+2.463%B++30.3C--7.3C--1266.7h3.8B5.7B+
T4 AMP 1901894850.39C--1.2333.307%B**6.349%F--12.8DN/A4314.8h17.6C-52.7C**
MR11 Gatekeeper 403188662.848C1.2333.237%DN/A14.9D17.1C++29212.6h65.5D197D
M60-G Bulldog-H 224187228.5C+6.8850.214%B++1.07%C56.7C11.2B+1973.3h5B+10B+
Hornet Missiles 3671831421.289D0.3354.337%DN/A12.9D--13D--21814.2h18.3D*33.6D*
Anti-Vehicle Grenade 1881751175N/A173.3861.245%B**N/A437.5C**32.5D-30350.4h4.2B*6.9B*
NS-10 Burster 2881672450.682C0.9422.209%D-8.383%B+4.3C3.1C6438.6h139.5B+628.1C+
Auraxium Slasher 1641643960.414M1.2153.094%A++N/A5.8B**N/A1228.5h1.6B**3.1B+
Pelter Rocket Pod 237159217.571C5.9549.15%C++N/A36.1D17.7C2014.4h22.7C+46.2C++
TX1 Repeater 1581583070.515C1.1131.939%A10.127%F13DN/A9612.2h12.4B+38.7B
AP30 Shredder 4341541071.439C0.1832.817%C++1.299%D10.1D*18.4C+24615.2h167.9D**511.7D--
MR11 Gatekeeper-H 301148433.442C+1.8243.198%D--2.027%C**21.1D21.9D3017h77.4D179.2D--
Tomcat A2AM Pods 222144483C--1.3883.875%B+N/A24D13D--1856h10.2D-12.2D
The Slasher 1241242570.482S1.1470.588%MN/A5.4BN/A1323h1.8B+2.6B+
NS-10 Burster 2301171500.78C0.8421.982%D--2.564%D-3.7D3.6C+7031.3h184.3C838.5D
M60-G Bulldog 146116313.742C+2.1233.811%C+3.448%C**12.3D--3.2D1169.4h7.9C+23.5C++
M20 Wyvern 192109372.946C--1.3231.58%D--1.835%D-12.5D-9.5D1878.7h98.1C-310.6D-
Chainblade 989526,4800.004D1.6215.529%D--2.105%D0.1DN/A01612.5h2B+12.9C+
M12 Kobalt-H 9795127.917C--6.3017.504%D9.474%D**63.3D-1.3D*1601.5h18.3C-104.5C-
G40-F Ranger 13981126.75C5.1333.785%C++N/A25.3D-18.1D2313.2h90.8C268.8C+
Aspis Anti-Aircraft Phalanx Turret 13776292.621C1.0024.487%C+2.632%C**8.6C-6.9D-1588.8h126.5B++516.8B+
G40-F Ranger 12466431.535D0.0927.018%C--1.515%C*6.7D--5.9D--1099.9h156.3C578.5C
NSX Amaterasu 65658010.081B++1.5424.078%C1.538%D*0.3DN/A1190.4h1.7C++7.1B+
Coyote Missiles 12162810.765D-0.8659.155%B*1.613%A*7C-6.6D*898.9h87.4F--147.8D**
99SV 6160940.638C--0.9827.705%D16.667%F--6.8D*N/A1098.8h5.3B19C++
G30 Walker 9150172.941D1.3215.399%F-N/A5.5D**4.5D*939.1h211.8C+1375.7F

Consumables
  Name Deaths Consumed Time Equipped
Blast Wall161,3268.4h
Reinforcements Module14691.4h
Motion Spotter752,8153.3h
Anti-Vehicle MANA Turret71920.6h
Nano-Armor Kit2,3314,312,995277.9h
The Flail41640.9h
Pain Spire11380.8h
Solid Wall22572.4h
M4-F Pillager0690h
Nanite Revive Grenade01,9770.6h
Spawn Beacon1048,0879.8h
Medical Applicator940271,39627.7h
Sunderer Garage44243.7h
Rampart Wall312,16716.9h
Bunker31991.4h
HIVE12091.5h
Xiphos Anti-Personnel Tower141,1485.3h
Hoplon Anti-Aircraft Phalanx Tower59664.6h
Cortium Silo121,0733.8h
Skywall Shield Emitter111,1664.4h
Turret AI Module91,9858.8h
Repair Module172,7529.7h
Structure Shield Module91,6366h
Spitfire Auto-Turret372,5633.6h
Spear Anti-Vehicle Tower181,1105.2h
Welding Device542,6564.1h
Router34700.5h
Ammunition Package1927,82410.3h
Shield Recharging Field261,5821h
Medical Kit9630.3h
Anti-Infantry MANA Turret1361,8844.9h
IPC Targeting Dart121391.2h
Orbital Strike Target Designator19673230.5h
Light Air Terminal0700.7h
Vehicle Gate105376.5h
Vehicle Ammo Dispenser01960.9h
Glaive IPC11481.1h
Alarm Module03860.9h
Spear Anti-Vehicle Turret23022.2h
Light Vehicle Terminal01051.2h
Pillbox12872h
Elysium Spawn Tube56352.6h
MG-S1 Jackal01410.1h
Flail Targeting Dart791,57219h
Nano-Repair Grenade01340h
Vehicle Ramp1640.7h
Recon Detection Device29416,11631h
Infantry Tower43073.1h
WLT-Howler Mining Laser175929,313200.1h

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