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General Builder sharkhh2[GETF] sharkhh2
TR BR 96

KDR: 1.61

Score: 126.6m

Last Seen: Oct 18th, 2019 5:36 PM
- ONLINE NOW

Prestige 1, Battle Rank 96 - Terran Republic on Cobalt
Level Progress (to 97): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS P525 Marauder-H C-4 ARX Claymore L100 Python HESH P2-120 AP Orbital Strike Uplink Tank Mine P2-120 HESH
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $208,917 MLG Score: 167
Fun Score: N/A
Cheeseburgers Flipped: 4027TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.654%12.627%31145118747,3450.7981690.816

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.266%0.67B+-1.264D**-0.988D--MIXED (~0.3)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.50.334C**12.20.146C++37.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.247%0.557%136412283,770323615981.16466236%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.4%-0.427C---0.947D--0.129

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1160.284C*38.60.275C*77.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.713%2.019%3808122420,951726780142.88264261%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.937%-0.322C-0.33C-0.608

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.90.509B+7.10.43B11.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.877%2.86%41421121118,708535849863.49095375%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.067%-0.216C-0.398C--0.865

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
79.10.342C**26.80.334C**52.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.668%82.615%414612267,029627241.12052

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.137%1.611A+1.006B**2.512

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.619B+1.70.459B+2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.553%9.194%414512275,0143484411.43915

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.956%-0.006C+-1.083D*-0.009

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.384C**3.40.307C*4.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
126.6m254.9%243 (14.6k)211 (12.7k)1.6139197,115122,1361.8453796 (96)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12321240316.256%8.423%13704:5489

6% Combat Medic39% Engineer19% Heavy Assault25% Infiltrator6% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 5th, 2013 3:26 PMMar 16th, 2014 4:00 PMOct 18th, 2019 3:29 PM (97d) (PST)Oct 18th, 2019 4:10 PM (97d) (PST)Oct 18th, 2019 1:36 PM (97d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4231292940.3280.2040.0280.9830.057167

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
25,3947,73317,6612012259312,660

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
10002.6h/416.8d 28,271 16,603 77,260 590.2k 17,592 20,280 34,438 254m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
C*
Kills:2,030
Deaths:2,146
KDR:0.946
Accuracy:23.022% C*
HSR:10.936% F-
T9A "Butcher"
D-
Kills:1,553
Deaths:1,707
KDR:0.910
Accuracy:20.544% D-
HSR:9.015% F--
MSW-R
C+
Kills:1,517
Deaths:1,446
KDR:1.049
Accuracy:22.041% C+
HSR:10.349% F-
T9 CARV
C++
Kills:1,196
Deaths:1,471
KDR:0.813
Accuracy:19.952% C++
HSR:11.706% F
T16 Rhino
C*
Kills:1,164
Deaths:1,202
KDR:0.968
Accuracy:22.198% C*
HSR:12.715% D**
T32 Bull
C
Kills:1,163
Deaths:1,132
KDR:1.027
Accuracy:22.786% C
HSR:6.621% F--
NSX Naginata
C*
Kills:1,161
Deaths:1,190
KDR:0.976
Accuracy:23.543% C*
HSR:12.748% F-
T9 CARV-S
C+
Kills:1,161
Deaths:1,284
KDR:0.904
Accuracy:21.483% C+
HSR:6.546% F--
NS-15M2
C+
Kills:1,159
Deaths:1,208
KDR:0.959
Accuracy:24.374% C+
HSR:11.734% F-
NS-15M1
C+
Kills:1,156
Deaths:1,083
KDR:1.067
Accuracy:22.669% C+
HSR:9.689% F
NSX-P Naginata
C+
Kills:727
Deaths:1,025
KDR:0.709
Accuracy:22.720% C+
HSR:10.316% F--
Kills:13,987
Deaths (as Heavy Assault):14,894
Deaths (to Heavy Assaults):32,766
KDR:0.9391
Kill Difference:907
Playtime:1,879.880 hours
Usage:19%
Score:20.763m
Score/min:184
Accuracy (listed only):22.303%
HSR (listed only):10.216%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
B+
Kills:1,223
Deaths:1,675
KDR:0.730
Accuracy:29.059% B+
HSR:15.045% D**
TRAC-Shot
C
Kills:1,209
Deaths:1,684
KDR:0.718
Accuracy:24.039% C
HSR:7.940% F-
TRAC-5 S
C*
Kills:1,178
Deaths:1,821
KDR:0.647
Accuracy:24.393% C*
HSR:6.452% F-
TRAC-5
B
Kills:1,162
Deaths:2,053
KDR:0.566
Accuracy:23.361% B
HSR:8.348% F-
AS16 NightHawk
C+
Kills:1,162
Deaths:1,321
KDR:0.880
Accuracy:38.183% C+
HSR:8.778% D**
LC2 Lynx
C++
Kills:1,161
Deaths:1,315
KDR:0.883
Accuracy:24.546% C++
HSR:11.456% F
TAS-16 Blackjack
C++
Kills:1,159
Deaths:1,539
KDR:0.753
Accuracy:60.862% C++
HSR:12.166% D
FA1 Barrage
C++
Kills:1,158
Deaths:1,395
KDR:0.830
Accuracy:41.699% C++
HSR:7.599% F
TS4 Haymaker
D
Kills:1,158
Deaths:1,269
KDR:0.913
Accuracy:35.707% D
HSR:8.031% D**
AMR-66
C+
Kills:1,156
Deaths:1,152
KDR:1.003
Accuracy:26.965% C+
HSR:16.436% D*
NS Baron G5
C
Kills:1,156
Deaths:1,388
KDR:0.833
Accuracy:41.508% C
HSR:6.661% F
LC3 Jaguar
C++
Kills:1,155
Deaths:1,322
KDR:0.874
Accuracy:24.462% C++
HSR:8.485% F-
T5 AMC
B++
Kills:1,151
Deaths:1,690
KDR:0.681
Accuracy:27.322% B++
HSR:9.296% F-
Havoc
D--
Kills:377
Deaths:533
KDR:0.707
Accuracy:45.065% D*
HSR:9.814% D--
NSX-P Tanto
B+
Kills:259
Deaths:874
KDR:0.296
Accuracy:28.243% B+
HSR:11.583% F-
Kills:15,824
Deaths (as Engineer):21,031
Deaths (to Engineers):26,507
KDR:0.75241
Kill Difference:5,207
Playtime:3,877.861 hours
Usage:39%
Score:56.055m
Score/min:241
Accuracy (listed only):33.027%
HSR (listed only):9.873%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tanto
B+
Kills:1,223
Deaths:1,675
KDR:0.730
Accuracy:29.059% B+
HSR:15.045% D**
TRAC-Shot
C
Kills:1,209
Deaths:1,684
KDR:0.718
Accuracy:24.039% C
HSR:7.940% F-
TRAC-5 S
C*
Kills:1,178
Deaths:1,821
KDR:0.647
Accuracy:24.393% C*
HSR:6.452% F-
TRAC-5
B
Kills:1,162
Deaths:2,053
KDR:0.566
Accuracy:23.361% B
HSR:8.348% F-
AS16 NightHawk
C+
Kills:1,162
Deaths:1,321
KDR:0.880
Accuracy:38.183% C+
HSR:8.778% D**
LC2 Lynx
C++
Kills:1,161
Deaths:1,315
KDR:0.883
Accuracy:24.546% C++
HSR:11.456% F
TAS-16 Blackjack
C++
Kills:1,159
Deaths:1,539
KDR:0.753
Accuracy:60.862% C++
HSR:12.166% D
FA1 Barrage
C++
Kills:1,158
Deaths:1,395
KDR:0.830
Accuracy:41.699% C++
HSR:7.599% F
TS4 Haymaker
D
Kills:1,158
Deaths:1,269
KDR:0.913
Accuracy:35.707% D
HSR:8.031% D**
NS Baron G5
C
Kills:1,156
Deaths:1,388
KDR:0.833
Accuracy:41.508% C
HSR:6.661% F
NSX Tengu
B+
Kills:1,156
Deaths:1,265
KDR:0.914
Accuracy:40% B+
HSR:6.834% F--
NS-7 PDW
B
Kills:1,155
Deaths:1,739
KDR:0.664
Accuracy:26.727% B
HSR:5.108% F-
LC3 Jaguar
C++
Kills:1,155
Deaths:1,322
KDR:0.874
Accuracy:24.462% C++
HSR:8.485% F-
MKV Suppressed
C++
Kills:1,153
Deaths:1,410
KDR:0.818
Accuracy:26.172% C++
HSR:6.505% F-
PDW-16 Hailstorm
C
Kills:1,152
Deaths:1,455
KDR:0.792
Accuracy:22.084% C
HSR:7.292% F
SMG-46 Armistice
D
Kills:1,152
Deaths:1,385
KDR:0.832
Accuracy:22.247% D
HSR:4.340% F-
T5 AMC
B++
Kills:1,151
Deaths:1,690
KDR:0.681
Accuracy:27.322% B++
HSR:9.296% F-
Shuriken
D
Kills:1,144
Deaths:2,726
KDR:0.420
Accuracy:25.327% D
HSR:7.955% F
Havoc
D--
Kills:377
Deaths:533
KDR:0.707
Accuracy:45.065% D*
HSR:9.814% D--
NSX-P Tanto
B+
Kills:259
Deaths:874
KDR:0.296
Accuracy:28.243% B+
HSR:11.583% F-
NSX-P Tengu
C+
Kills:205
Deaths:279
KDR:0.735
Accuracy:36.017% C+
HSR:5.854% F--
Kills:21,785
Deaths (as Light Assault):30,138
Deaths (to Light Assaults):21,964
KDR:0.72284
Kill Difference:8,353
Playtime:581.213 hours
Usage:6%
Score:6.678m
Score/min:191
Accuracy (listed only):31.763%
HSR (listed only):8.359%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
A*
Kills:2,180
Deaths:559
KDR:3.900
Accuracy:57.110% A*
HSR:92.064% A*
RAMS .50M
B++
Kills:1,225
Deaths:957
KDR:1.280
Accuracy:41.994% B+
HSR:83.755% B++
SR-7
A++
Kills:1,217
Deaths:408
KDR:2.983
Accuracy:52.456% A++
HSR:89.729% A
TSAR-42
C*
Kills:1,186
Deaths:634
KDR:1.871
Accuracy:40.187% C*
HSR:63.069% D
TS2 Inquisitor
B**
Kills:1,177
Deaths:1,133
KDR:1.039
Accuracy:35.225% B**
HSR:14.613% D
NS-44 Commissioner
B+
Kills:1,176
Deaths:2,277
KDR:0.516
Accuracy:40.409% B+
HSR:23.895% C++
NS-45 Pilot
B+
Kills:1,169
Deaths:1,341
KDR:0.872
Accuracy:34.581% B+
HSR:16.424% D*
T4 AMP
B++
Kills:1,166
Deaths:1,904
KDR:0.612
Accuracy:31.745% B++
HSR:15.266% D
NSX Tomoe
B++
Kills:1,164
Deaths:1,376
KDR:0.846
Accuracy:32.264% B++
HSR:19.588% F
M77-B
B**
Kills:1,161
Deaths:631
KDR:1.840
Accuracy:44.508% B**
HSR:79.587% B+
KSR-35
C--
Kills:1,159
Deaths:1,257
KDR:0.922
Accuracy:32.127% C--
HSR:19.241% D*
NS-44L Blackhand
A
Kills:1,157
Deaths:1,049
KDR:1.103
Accuracy:47.719% B++
HSR:58.773% A
NSX Tengu
B+
Kills:1,156
Deaths:1,265
KDR:0.914
Accuracy:40% B+
HSR:6.834% F--
NS-7 PDW
B
Kills:1,155
Deaths:1,739
KDR:0.664
Accuracy:26.727% B
HSR:5.108% F-
MKV Suppressed
C++
Kills:1,153
Deaths:1,410
KDR:0.818
Accuracy:26.172% C++
HSR:6.505% F-
PDW-16 Hailstorm
C
Kills:1,152
Deaths:1,455
KDR:0.792
Accuracy:22.084% C
HSR:7.292% F
SOAS-20
D
Kills:1,152
Deaths:1,324
KDR:0.870
Accuracy:24.863% D
HSR:7.639% F-
SMG-46 Armistice
D
Kills:1,152
Deaths:1,385
KDR:0.832
Accuracy:22.247% D
HSR:4.340% F-
HSR-1
D
Kills:1,149
Deaths:1,110
KDR:1.035
Accuracy:30.691% D
HSR:12.446% F-
NS-30 Vandal
D--
Kills:1,144
Deaths:1,362
KDR:0.840
Accuracy:27.157% D--
HSR:12.587% F-
Shuriken
D
Kills:1,144
Deaths:2,726
KDR:0.420
Accuracy:25.327% D
HSR:7.955% F
The President
C*
Kills:632
Deaths:887
KDR:0.713
Accuracy:33.796% C*
HSR:17.563% D--
NS-357 Underboss
A*
Kills:575
Deaths:1,125
KDR:0.511
Accuracy:49.095% A+
HSR:39.652% A*
NSX-P Tengu
C+
Kills:205
Deaths:279
KDR:0.735
Accuracy:36.017% C+
HSR:5.854% F--
TX1 Repeater
B**
Kills:158
Deaths:307
KDR:0.515
Accuracy:30.675% B**
HSR:10.127% F
Soldier Soaker
A+
Kills:114
Deaths:116
KDR:0.983
Accuracy:48.120% A+
HSR:8.772% D-
99SV
D
Kills:60
Deaths:94
KDR:0.638
Accuracy:27.705% D
HSR:16.667% F--
NS CandyCannon 3000
C*
Kills:60
Deaths:126
KDR:0.476
Accuracy:37.881% C*
HSR:8.333% F
Kills:27,298
Deaths (as Infiltrator):30,236
Deaths (to Infiltrators):18,902
KDR:0.90283
Kill Difference:2,938
Playtime:2,532.239 hours
Usage:25%
Score:28.200m
Score/min:186
Accuracy (listed only):35.674%
HSR (listed only):26.917%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
D
Kills:1,163
Deaths:1,463
KDR:0.795
Accuracy:20.504% D
HSR:8.512% F
AS16 NightHawk
C+
Kills:1,162
Deaths:1,321
KDR:0.880
Accuracy:38.183% C+
HSR:8.778% D**
TAS-16 Blackjack
C++
Kills:1,159
Deaths:1,539
KDR:0.753
Accuracy:60.862% C++
HSR:12.166% D
T1 Cycler
C
Kills:1,158
Deaths:1,299
KDR:0.891
Accuracy:20.840% C
HSR:8.895% F-
TORQ-9
C-
Kills:1,158
Deaths:1,469
KDR:0.788
Accuracy:22.659% C-
HSR:8.549% F--
FA1 Barrage
C++
Kills:1,158
Deaths:1,395
KDR:0.830
Accuracy:41.699% C++
HSR:7.599% F
TS4 Haymaker
D
Kills:1,158
Deaths:1,269
KDR:0.913
Accuracy:35.707% D
HSR:8.031% D**
NS Baron G5
C
Kills:1,156
Deaths:1,388
KDR:0.833
Accuracy:41.508% C
HSR:6.661% F
NSX Tengu
B+
Kills:1,156
Deaths:1,265
KDR:0.914
Accuracy:40% B+
HSR:6.834% F--
NS-7 PDW
B
Kills:1,155
Deaths:1,739
KDR:0.664
Accuracy:26.727% B
HSR:5.108% F-
NS-11A
D
Kills:1,155
Deaths:1,609
KDR:0.718
Accuracy:21.644% D
HSR:8.312% F-
TAR
C--
Kills:1,153
Deaths:1,290
KDR:0.894
Accuracy:21.240% C--
HSR:6.158% F--
MKV Suppressed
C++
Kills:1,153
Deaths:1,410
KDR:0.818
Accuracy:26.172% C++
HSR:6.505% F-
PDW-16 Hailstorm
C
Kills:1,152
Deaths:1,455
KDR:0.792
Accuracy:22.084% C
HSR:7.292% F
SMG-46 Armistice
D
Kills:1,152
Deaths:1,385
KDR:0.832
Accuracy:22.247% D
HSR:4.340% F-
Shuriken
D
Kills:1,144
Deaths:2,726
KDR:0.420
Accuracy:25.327% D
HSR:7.955% F
Havoc
D--
Kills:377
Deaths:533
KDR:0.707
Accuracy:45.065% D*
HSR:9.814% D--
T1A Unity
C
Kills:369
Deaths:522
KDR:0.707
Accuracy:24.524% C
HSR:11.924% F
SABR-13
C+
Kills:325
Deaths:358
KDR:0.908
Accuracy:26.575% C+
HSR:15.692% D**
NSX Yumi
C+
Kills:282
Deaths:278
KDR:1.014
Accuracy:26.764% C+
HSR:26.241% C+
NSX-P Tengu
C+
Kills:205
Deaths:279
KDR:0.735
Accuracy:36.017% C+
HSR:5.854% F--
NS-11P
B+
Kills:112
Deaths:217
KDR:0.516
Accuracy:25.453% B+
HSR:6.250% F-
Kills:20,162
Deaths (as Combat Medic):26,209
Deaths (to Combat Medics):10,692
KDR:0.76928
Kill Difference:6,047
Playtime:623.136 hours
Usage:6%
Score:7.512m
Score/min:201
Accuracy (listed only):30.536%
HSR (listed only):8.976%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
C
Kills:3,424
Deaths:1,976
KDR:1.733
Accuracy:15.812% C
HSR:12.354% F
M6 Onslaught
C
Kills:3,296
Deaths:1,947
KDR:1.693
Accuracy:15.634% C
HSR:11.408% F-
MRC3 Mercy
C+
Kills:1,427
Deaths:926
KDR:1.541
Accuracy:16.605% C+
HSR:10.161% F-
MRC3 Mercy
C+
Kills:1,362
Deaths:871
KDR:1.564
Accuracy:16.518% C+
HSR:10.573% F-
M3 Pounder HEG
B**
Kills:1,210
Deaths:975
KDR:1.241
Accuracy:51.771% B**
HSR:2.479% C-
M1 Heavy Cycler
B*
Kills:1,190
Deaths:760
KDR:1.566
Accuracy:17.924% B*
HSR:11.261% D**
M2 Mutilator
C
Kills:1,166
Deaths:829
KDR:1.407
Accuracy:13.725% C
HSR:10.120% F-
M3 Pounder HEG
A+
Kills:1,161
Deaths:1,105
KDR:1.051
Accuracy:51.966% A+
HSR:2.929% C+
M2 Mutilator
C-
Kills:1,156
Deaths:817
KDR:1.415
Accuracy:13.073% C-
HSR:9.775% F-
M1 Heavy Cycler
C
Kills:1,155
Deaths:631
KDR:1.830
Accuracy:15.005% C
HSR:10.649% F-
NS-10 Burster
B++
Kills:167
Deaths:246
KDR:0.679
Accuracy:22.304% D-
HSR:8.383% B++
NS-10 Burster
D-
Kills:121
Deaths:151
KDR:0.801
Accuracy:22.105% D--
HSR:2.479% D-
Kills:16,835
Deaths (as MAX Suit):5,617
Deaths (to MAX Suits):6,432
KDR:2.99715
Kill Difference:11,218
Playtime:504.368 hours
Usage:5%
Score:7.330m
Score/min:242
Accuracy (listed only):22.703%
HSR (listed only):8.548%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
D
Kills:1,703
V. Kills:76 N/A
Deaths:647
KDR:2.632
Accuracy:22.549% D*
KPH:26.800 D
VKPH:1.200 D--
Hellfire Rocket Pods
C++
Kills:1,082
V. Kills:153 N/A
Deaths:319
KDR:3.392
Accuracy:48.642% C++
KPH:37.900 D
VKPH:5.400 D--
M18 Rotary
C
Kills:400
V. Kills:317 126%
Deaths:407
KDR:0.983
Accuracy:29.969% C
KPH:8.500 C-
VKPH:6.700 C--
Hornet Missiles
D-
Kills:191
V. Kills:189 101%
Deaths:143
KDR:1.336
Accuracy:53.961% D
KPH:13.400 D-
VKPH:13.300 D-
Tomcat A2AM Pods
B+
Kills:150
V. Kills:83 179%
Deaths:52
KDR:2.885
Accuracy:83.092% B+
KPH:24.300 D
VKPH:13.400 D-
Coyote Missiles
B*
Kills:62
V. Kills:59 103%
Deaths:81
KDR:0.765
Accuracy:59.155% B*
KPH:7 C
VKPH:6.700 D--
Kills:3,588 (2,103 + 0)
Deaths:1,649
KDR:2.176
VKDR:0.532
Vehicle Kills:877
Kill Difference:1,939
Playtime:168.291 hours
Usage:2%
Score:1.208m
Score/min:120
Piloting Accuracy:29.969%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C*
Kills:1,418
V. Kills:363 390%
Deaths:236
KDR:6.008
Accuracy:42.703% C+
KPH:40.800 C
VKPH:10.400 C*
CAS30 Tank Buster
B+
Kills:585
V. Kills:905 65%
Deaths:618
KDR:0.947
Accuracy:46.887% C+
KPH:6.300 C
VKPH:9.700 B+
C150 Dalton
D
Kills:371
V. Kills:438 85%
Deaths:215
KDR:1.726
Accuracy:48.619% B*
KPH:12.400 D*
VKPH:14.600 D
AP30 Shredder
C+
Kills:156
V. Kills:281 55%
Deaths:108
KDR:1.444
Accuracy:32.788% C+
KPH:10.100 D*
VKPH:18.200 C+
Kills:2,530 (585 + 1,945)
Deaths:1,177
KDR:2.150
VKDR:1.688
Vehicle Kills:1,987
Kill Difference:1,353
Playtime:173.704 hours
Usage:2%
Score:1.942m
Score/min:186
Piloting Accuracy:46.887%
Gunner Accuracy:32.788%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B
Kills:4,978
V. Kills:478 N/A
Deaths:465
KDR:10.705
Accuracy:51.888% B
KPH:43.900 C
VKPH:4.200 D-
C75 Viper
C*
Kills:1,998
V. Kills:569 351%
Deaths:394
KDR:5.071
Accuracy:41.323% C*
KPH:28.700 C+
VKPH:8.200 C+
LB00 Python AP
D
Kills:1,737
V. Kills:781 222%
Deaths:195
KDR:8.908
Accuracy:58.689% C+
KPH:33.900 D--
VKPH:15.200 D
L100 Python HEAT
C++
Kills:985
V. Kills:212 462%
Deaths:178
KDR:5.534
Accuracy:52.467% C++
KPH:27.900 C
VKPH:6 D*
L100 Python AP
D
Kills:971
V. Kills:921 105%
Deaths:391
KDR:2.483
Accuracy:57.067% C++
KPH:15.700 D*
VKPH:14.900 D
Skyguard
D--
Kills:257
V. Kills:210 122%
Deaths:155
KDR:1.658
Accuracy:28.991% C+
KPH:6.600 D--
VKPH:5.400 D--
Kills:10,926 (10,926 + 0)
Deaths:1,778
KDR:6.145
VKDR:1.783
Vehicle Kills:3,171
Kill Difference:9,148
Playtime:370.245 hours
Usage:4%
Score:3.271m
Score/min:147
Driving Accuracy:28.991%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C--
Kills:4,732
V. Kills:4,172 113%
Deaths:1,365
KDR:3.467
Accuracy:41.818% C-
KPH:16.300 D*
VKPH:14.400 C--
P2-120 HESH
D
Kills:4,534
V. Kills:483 N/A
Deaths:578
KDR:7.844
Accuracy:35.176% D
KPH:36.200 D
VKPH:3.900 D--
P2-120 HEAT
C
Kills:2,496
V. Kills:969 257%
Deaths:472
KDR:5.288
Accuracy:35.625% D
KPH:22.800 C
VKPH:8.900 C
E540 Halberd
C+
Kills:700
V. Kills:513 136%
Deaths:193
KDR:3.627
Accuracy:38.448% C
KPH:16.700 D--
VKPH:12.300 C+
G30 Vulcan
C
Kills:537
V. Kills:446 120%
Deaths:231
KDR:2.325
Accuracy:27.630% C
KPH:13.100 D-
VKPH:10.900 C
P525 Marauder
C
Kills:265
V. Kills:5 N/A
Deaths:10
KDR:26.500
Accuracy:19.787% C
KPH:53.300 C
VKPH:1 D*
MR11 Gatekeeper
C++
Kills:188
V. Kills:215 87%
Deaths:66
KDR:2.848
Accuracy:33.222% D-
KPH:14.900 D-
VKPH:17 C++
Kills:13,452 (11,762 + 1,690)
Deaths:2,915
KDR:4.615
VKDR:2.334
Vehicle Kills:6,803
Kill Difference:10,537
Playtime:624.606 hours
Usage:6%
Score:7.249m
Score/min:193
Driving Accuracy:35.625%
Gunner Accuracy:33.222%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C+
Kills:5,479
V. Kills:117 N/A
Deaths:400
KDR:13.698
Accuracy:30.231% D
KPH:95.500 C+
VKPH:2 D*
G20 Vulcan-H
C
Kills:1,092
V. Kills:962 113%
Deaths:479
KDR:2.280
Accuracy:44.632% C
KPH:26.900 D-
VKPH:23.700 C
E540 Halberd-H
B**
Kills:381
V. Kills:193 196%
Deaths:66
KDR:5.773
Accuracy:65.313% B**
KPH:30 D
VKPH:15.200 D-
M40 Fury-H
C+
Kills:187
V. Kills:78 237%
Deaths:25
KDR:7.480
Accuracy:51.587% B*
KPH:40.400 D--
VKPH:16.800 C+
M60-G Bulldog-H
C++
Kills:187
V. Kills:37 N/A
Deaths:22
KDR:8.500
Accuracy:50.214% B+
KPH:57.300 C--
VKPH:11.300 C++
MR11 Gatekeeper-H
D
Kills:148
V. Kills:153 96%
Deaths:43
KDR:3.442
Accuracy:43.117% D*
KPH:21.100 D-
VKPH:21.800 D
M12 Kobalt-H
D-
Kills:113
V. Kills:2 N/A
Deaths:14
KDR:8.071
Accuracy:17.510% D-
KPH:61.200 D--
VKPH:1.100 D*
Kills:7,587 (0 + 7,587)
Deaths:1,049
KDR:7.233
VKDR:1.470
Vehicle Kills:1,542
Kill Difference:6,538
Playtime:127.405 hours
Usage:1%
Score:2.028m
Score/min:265
Driving Accuracy:N/A%
Gunner Accuracy:17.510%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:2,282
V. Kills:334 N/A
Deaths:382
KDR:5.974
Accuracy:34.833% C+
KPH:44.100 C+
VKPH:6.500 D
M40 Fury
C
Kills:2,000
V. Kills:351 N/A
Deaths:374
KDR:5.348
Accuracy:32.598% C
KPH:39.800 C--
VKPH:7 D
M12 Kobalt
C--
Kills:1,266
V. Kills:29 N/A
Deaths:142
KDR:8.915
Accuracy:13.715% D
KPH:44.600 C--
VKPH:1 D--
M12 Kobalt
C
Kills:1,176
V. Kills:57 N/A
Deaths:92
KDR:12.783
Accuracy:15.285% C
KPH:51.200 C--
VKPH:2.500 C
M20 Basilisk
D
Kills:294
V. Kills:166 176%
Deaths:121
KDR:2.430
Accuracy:53.502% A++
KPH:9.700 D--
VKPH:5.500 D
M20 Basilisk
C+
Kills:268
V. Kills:173 154%
Deaths:101
KDR:2.653
Accuracy:53.316% A+
KPH:14.300 D
VKPH:9.200 C+
M60-G Bulldog
D
Kills:131
V. Kills:40 320%
Deaths:38
KDR:3.447
Accuracy:39.427% B+
KPH:13 D-
VKPH:4 D
G40-F Ranger
D--
Kills:67
V. Kills:59 112%
Deaths:44
KDR:1.523
Accuracy:27.320% D
KPH:6.500 D*
VKPH:5.700 D--
G30 Walker
D*
Kills:53
V. Kills:42 123%
Deaths:17
KDR:3.118
Accuracy:15.461% F-
KPH:5.800 D**
VKPH:4.600 D*
Kills:7,537 (0 + 7,537)
Deaths:1,311
KDR:5.749
VKDR:0.954
Vehicle Kills:1,251
Kill Difference:6,226
Playtime:232.033 hours
Usage:2%
Score:2.273m
Score/min:163
Driving Accuracy:N/A%
Gunner Accuracy:15.461%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D--
Kills:1,400
V. Kills:39 N/A
Deaths:1,248
KDR:1.122
Accuracy:31.272% D*
KPH:19.400 D--
VKPH:0.500 D--
M12 Kobalt-F
C*
Kills:1,153
V. Kills:16 N/A
Deaths:853
KDR:1.352
Accuracy:21.362% C+
KPH:38.300 C*
VKPH:0.500 D-
M40 Fury-F
C+
Kills:1,086
V. Kills:118 N/A
Deaths:1,038
KDR:1.046
Accuracy:50.804% C+
KPH:22.800 C+
VKPH:2.500 D-
Kills:3,639 (3,639 + 0)
Deaths:3,139
KDR:1.159
VKDR:0.055
Vehicle Kills:173
Kill Difference:500
Playtime:149.795 hours
Usage:1%
Score:0.643m
Score/min:72
Driving Accuracy:50.804%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:1,271
V. Kills:112 N/A
Deaths:79
KDR:16.089
Accuracy:31.642% C-
KPH:68 C+
VKPH:6 C+
Pelter Rocket Pod
C+
Kills:159
V. Kills:78 201%
Deaths:21
KDR:7.571
Accuracy:49.150% C++
KPH:36.200 D
VKPH:17.800 C+
M20 Wyvern
D
Kills:125
V. Kills:92 134%
Deaths:39
KDR:3.205
Accuracy:31.067% D*
KPH:13.600 D-
VKPH:10 D
Kills:1,555 (0 + 1,555)
Deaths:139
KDR:11.187
VKDR:2.029
Vehicle Kills:282
Kill Difference:1,416
Playtime:32.244 hours
Usage:0%
Score:0.380m
Score/min:196
Piloting Accuracy:N/A%
Gunner Accuracy:31.067%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P525 Marauder-H 5,5965,47940013.698C+12.0830.231%DN/A95.5C+2D*21757.4h5.7B+19C**
C-4 ARX 7,0535,4273,3511.62C+0.0129.295%B++N/A77D23.1D44570.5h1.2C++4B+
Claymore 5,4135,4136937.811C*6.2039.406%B*N/A155.5C**N/A38234.8h1.2C++2.9B++
L100 Python HESH 5,4564,97846510.705C+9.0951.888%B1.185%C43.9C4.2D-126113.5h2.6B*5B*
P2-120 AP 8,9044,7321,3653.467C-1.8541.818%C-3.276%C*16.3D*14.4C--217289.6h8.2C-19.5C-
Orbital Strike Uplink 5,9734,69922349.5N/A2,347.89707.311%UN/A1957.9U530.8U79492.4h0.6T*0.1T*
Tank Mine 7,8634,5688435.419A+3.8127.248%C--N/A148.8B*107.3A+140930.7h1.5B++5.6B+
P2-120 HESH 5,0174,5345787.844C6.2335.176%DN/A36.2D3.9D--119125.2h4.3B+12.4C++
M40 Fury 4,5043,87521018.452B+16.8441.104%D--N/A92.9C++15.1C-29241.7h9.6B+23.3B+
M6 Onslaught 3,4583,4241,9761.733C+0.1215.812%C12.354%F22.5DN/A66151.9h18.4C**116.5C++
M6 Onslaught 3,3373,2961,9471.693C+0.0815.634%C11.408%F-22DN/A63149.6h18.4C*118C++
C-4 3,7393,0011,6431.827C**0.2134.087%AN/A74.7C+18.4D53840.2h1.2B+3.6B*
Xiphos Anti-Personnel Phalanx Tower 2,8842,84610284.6S282.9935.691%B++N/A580.8A7.8C+14544.9h4.8B+13.6B+
Spear Anti-Vehicle Phalanx Tower 4,0122,5649826.163C++24.5546.441%C5.265%B+25.3D14.3D168101.2h7.5B+16.1B+
P2-120 HEAT 3,4652,4964725.288C+3.6735.625%D4.006%B+22.8C8.9C178109.4h6.7B+18.7C++
M40 Fury 2,6162,2823825.974C+4.3634.833%C+N/A44.1C+6.4D20951.8h10.7B++30.8B+
M12 Kobalt 2,3422,27210122.495C20.8816.335%D--12.544%D*75.7D2.3C--16230h14.9B+91.2C+
Sticky Grenade 2,2112,19312193N/A2,191.3957.396%B+N/A1370.6B*11.3C41761.6h1.5B*2.6B++
Bighorn .50M 2,1812,1805593.9C+2.2957.11%A*92.064%A*31.6DN/A7568.9h1.4A++2.4A++
TMG-50 2,0512,0302,1460.946C0.6723.022%C*10.936%F-15.5D-N/A44131.1h11.5C++50B
M40 Fury 2,3512,0003745.348C3.7332.598%C1.6%C+39.8C--7D18950.3h11B+33.7B+
C75 Viper 2,5671,9983945.071C**3.4641.323%C*N/A28.7C+8.2C+16269.6h8.6B++20.8B*
LB00 Python AP 2,5181,7371958.908C7.2958.689%C+N/A33.9D--15.3D16951.2h4.1B+6.9B+
M14 Banshee 1,7791,7036472.632C1.0222.549%D*N/A26.8D1.2D--8563.5h16.3B+72.5C**
Ripper 1,6251,6216,7350.241A1.3738.423%B**8.452%D--3CN/A7534.1h1.1B*2.9B+
T9A "Butcher" 1,5591,5531,7070.91D0.7020.544%D-9.015%F--16.4D*N/A4994.7h13.3D64.6D
MSW-R 1,5211,5171,4461.049C0.5622.041%C+10.349%F-19.1D-N/A7179.6h11.8C**53.5C*
MRC3 Mercy 1,4421,4279261.541C+0.0716.605%C+10.161%F-17.3DN/A5682.6h17.6B++105.9B+
L105 Zephyr 1,7811,4182366.008C4.3942.703%C+N/A40.7C10.4C*23034.8h6.5C++15.1C*
S12 Renegade 1,4391,4001,2481.122C--0.4931.272%D*3.714%C19.4D--N/A5772.1h2.7B+8.5C++
MRC3 Mercy 1,3711,3628711.564C+0.0516.518%C+10.573%F-17D-N/A5980.1h17.6B+106.7B+
T7 Mini-Chaingun 1,2951,2941,1381.137C*0.4816.888%C+7.419%D**22.6C--N/A8357.2h11.6B*68.9B+
CAS 14-E 1,3831,2717916.089C+14.4831.642%C-1.18%D68C+6C+19818.7h19.7B**62.2B++
M12 Kobalt 1,2951,2661428.915C7.3013.715%D12.954%D*44.6C--1D--13128.4h16.4B+119.6C++
RAMS .50M 1,2271,2259571.28C--0.3341.994%B+83.755%B++14.9D-N/A5182.1h1.8B++4.4B+
NSX Tanto 1,2441,2231,6750.73C0.8829.059%B+15.045%D**10.6D-N/A26115.1h14.6C+50.1C**
SR-7 1,2171,2174082.983C+1.3752.456%A++89.729%A26.3C-N/A7346.3h1.4A2.7B**
M3 Pounder HEG 1,3301,2109751.241C0.3751.771%B**2.479%C-13.8D1.4D**6487.6h19.4C+37.4B+
TRAC-Shot 1,2191,2091,6840.718C-0.9024.039%C7.94%F-9.3D*N/A24129.4h12.4C+51.4C+
T9 CARV 1,2011,1961,4710.813C+0.8019.952%C++11.706%F13.7DN/A8287.5h12.7B+63.4B+
M1 Heavy Cycler 1,1991,1907601.566C**0.0517.924%B*11.261%D**18CN/A6266h13.2A73.5B*
TSAR-42 1,1861,1866341.871C+0.2640.187%C*63.069%D23.6DN/A8250.3h2.3C++5.7C**
TRAC-5 S 1,1831,1781,8210.647C0.9724.393%C*6.452%F-7D-N/A24169.4h12.4C++50.8C**
TS2 Inquisitor 1,1951,1771,1331.039C+0.5735.225%B**14.613%D25.9C-N/A9345.5h10.9C+31.1B+
M12 Kobalt 1,2331,1769212.783C+11.1715.285%C14.711%D-51.1C--2.5C15823h17.2C*112.6C++
NS-44 Commissioner 1,1841,1762,2770.516C1.1040.409%B+23.895%C++12.3D-N/A4196h3.9C++9.5B+
T2 Striker 2,2221,1763992.947S1.3339.191%D*N/A21.6A+19.2A++15854.4h13.6A++34.6A
MANA Anti-Personnel Turret 1,1821,1748311.413N/A0.2016.469%UN/A11740U80U21480600.1h21.6T*131.4T*
NS-45 Pilot 1,1811,1691,3410.872C0.7434.581%B+16.424%D*22.8DN/A6951.2h8.4C24.4C++
T4 AMP 1,1751,1661,9040.612C1.0031.745%B++15.266%D15.7DN/A4474.5h17C53.5C**
M2 Mutilator 1,1721,1668291.407C+0.2113.725%C10.12%F-19.1DN/A6161h13.4A97.4B+
NSX Tomoe 1,1831,1641,3760.846C-0.7732.264%B++19.588%F25.4DN/A5445.8h15.5C+48C*
T16 Rhino 1,1691,1641,2020.968C+0.6522.198%C*12.715%D**14.4D-N/A4980.6h12.9C*58.3B
T32 Bull 1,1641,1631,1321.027C0.5922.786%C6.621%F--18.4D-N/A6563.2h12.3C*53.8C++
Cycler TRV 1,1701,1631,4630.795C0.8220.504%D8.512%F12.9D-N/A4489.9h12.6B61.4C++
TRAC-5 1,1841,1622,0530.566C1.0523.361%B8.348%F-7.6DN/A51152.7h12.5B++53.6B+
AS16 NightHawk 1,1621,1621,3210.88C0.7338.183%C+8.778%D**21.7DN/A6653.5h3.3B**8.7B++
NSX Naginata 1,1711,1611,1900.976C0.6423.543%C*12.748%F-24.4DN/A5847.5h12.1C++51.5B
M77-B 1,1611,1616311.84C+0.2344.508%B**79.587%B+19.4C-N/A6659.9h1.8B**4.1B**
T9 CARV-S 1,1691,1611,2840.904C0.7121.483%C+6.546%F--16.5D--N/A5870.4h13.1C+60.8C++
M3 Pounder HEG 1,2791,1611,1051.051C0.5651.966%A+2.929%C+11.4D1.2D*57102h18.6C+35.7B+
LC2 Lynx 1,1641,1611,3150.883C+0.7324.546%C++11.456%F11.3DN/A42103h13.6B+55.2B+
KSR-35 1,1701,1591,2570.922C--0.6932.127%C--19.241%D*17.1D--N/A5067.7h5.5D17C-
NS-15M2 1,1641,1591,2080.959C0.6524.374%C+11.734%F-25.5DN/A8445.4h12.5C++51.4C*
TAS-16 Blackjack 1,1641,1591,5390.753C0.8660.862%C++12.166%D17.7D-N/A5365.4h2.2B+3.7B+
T1 Cycler 1,1661,1581,2990.891C+0.7220.84%C8.895%F-15.3DN/A6375.7h12.9B+62B
TORQ-9 1,1651,1581,4690.788C0.8322.659%C-8.549%F--16.7D-N/A4969.2h15.1C++66.5C+
FA1 Barrage 1,1731,1581,3950.83C+0.7841.699%C++7.599%F20.7CN/A6855.9h4.1B++9.8B+
TS4 Haymaker 1,1731,1581,2690.913C+0.7035.707%D8.031%D**22.8C--N/A5550.9h3.4B**9.4B+
NS-44L Blackhand 1,1591,1571,0491.103C+0.5147.719%B++58.773%A19.3CN/A5160h3B**6.2B*
AMR-66 1,1681,1561,1521.003C++0.6126.965%C+16.436%D*21.3C+N/A6054.4h9.7C+35.9C++
NS-15M1 1,1581,1561,0831.067C0.5522.669%C+9.689%F17.5D-N/A6966.2h12.3C*54.3C*
M2 Mutilator 1,1591,1568171.415C+0.2013.073%C-9.775%F-18.7DN/A6261.7h13A99.5B+
NS Baron G5 1,1641,1561,3880.833C0.7841.508%C6.661%F21DN/A6955.1h3.6B*8.8C+
NSX Tengu 1,1661,1561,2650.914C0.7040%B+6.834%F--29CN/A6339.9h10.8B++27.1B+
NS-7 PDW 1,1651,1551,7390.664C0.9526.727%B5.108%F-12.6DN/A4791.8h13.9C**51.9B+
M1 Heavy Cycler 1,1601,1556311.83C++0.2215.005%C10.649%F-23.8C-N/A7848.6h14.6B++97.6B
LC3 Jaguar 1,1631,1551,3220.874C0.7424.462%C++8.485%F-16.6DN/A7769.4h12.1C**49.5B
NS-11A 1,1641,1551,6090.718C-0.9021.644%D8.312%F-14D-N/A3882.3h14.6C+67.3C+
M12 Kobalt-F 1,1691,1538531.352C0.2621.362%C+7.459%C-38.3C*N/A7530.1h9.5B*44.4B++
TAR 1,1691,1531,2900.894C0.7221.24%C--6.158%F--17DN/A5667.7h13.7C+64.6C+
MKV Suppressed 1,1581,1531,4100.818C0.8026.172%C++6.505%F-22.1C--N/A5852.1h13.8C*52.7C*
PDW-16 Hailstorm 1,1641,1521,4550.792C0.8222.084%C7.292%F19.9C-N/A5558h15.6C+70.7C++
SOAS-20 1,1661,1521,3240.87C-0.7424.863%D7.639%F-17.7D-N/A4165h12.9C+51.8C
SMG-46 Armistice 1,1681,1521,3850.832C+0.7822.247%D4.34%F-18.5DN/A6462.4h14.8C++66.5C+
T5 AMC 1,1701,1511,6900.681C0.9327.322%B++9.296%F-10DN/A40115.3h13.8B50.5B+
ML-7 1,5921,1511,4950.77C++0.8461.196%B+2.433%C+27.3B10.5C25642.2h3.9A6.3A
HSR-1 1,1601,1491,1101.035D0.5830.691%D12.446%F-14.3D--N/A3380.2h6.3C20.6C
NS-30 Vandal 1,1581,1441,3620.84C--0.7727.157%D--12.587%F-11.7D*N/A3198h5.9C+21.7C
Shuriken 1,1711,1442,7260.42D--1.1925.327%D7.955%F3.7FN/A9312.1h20.7F*81.6F
M9 SKEP Launcher 1,3781,1231,3830.812B+0.8071.849%B+2.226%C+26.2B++6D-12842.8h3.6A++5A++
NSX Masamune 1,2101,1011,2830.858C+0.7649.824%D-N/A35.2B3.5D-10931.3h3.6B**7.2B**
G20 Vulcan-H 2,0541,0924792.28C-0.6744.632%C2.106%C-26.9D-23.7C34140.6h117.4C263.1C
M40 Fury-F 1,2041,0861,0381.046C0.5750.804%C+1.105%C++22.9C+2.5D-9147.5h7.2B++14.1B*
Hellfire Rocket Pods 1,2351,0823193.392C--1.7848.642%C++N/A37.8D5.3D--18928.6h18.6C*38.3B
ASP-30 Grounder 1,5121,0821,0920.991B+0.6269.682%B**1.294%D-21.2B+8.4C10851h3.5A*5.1A*
L100 Python HEAT 1,1979851785.534C++3.9252.467%C++2.335%C+27.8C6D*13935.4h4B**7.6B**
L100 Python AP 1,8929713912.483C-0.8757.067%C++3.502%B++15.7D*14.9D18962h7.3D12.8C
NS Decimator 1,1989461,2910.733C0.8865.212%B+4.017%A+31.9C8.5D-21129.7h3.8B+5.9B++
NSX-P Naginata 7377271,0250.709D0.9022.72%C+10.316%F--19.1D-N/A4638h16.6D73.2C
E540 Halberd 1,2137001933.627C2.0138.448%C2%D16.7D--12.2C+22641.9h6.7C-17.5C
The President 6346328870.713C--0.9033.796%C*17.563%D--10.7D*N/A2659.3h13.6D40.1C
M20 Basilisk 1,1386261065.906C4.2959.219%B++3.195%D37.3C+30.5B**42016.8h156.2D263.8C+
CAS30 Tank Buster 1,4905856180.947C0.6746.887%C+N/A6.3C9.7B+13593.5h74.6C--159.1C+
NS-357 Underboss 5815751,1250.511C-1.1049.095%A+39.652%A*2.6D*N/A8217.8h5.3D--10.9C**
Spear Anti-Vehicle Phalanx Turret 9565431523.572D1.9650.429%B+2.947%C--28.1D21.4C+30719.3h9.9C+19.5C*
G30 Vulcan 9835372312.325C0.7127.63%C1.862%D-13.1D-10.9C23740.9h122.4C-443.2C
M60-A Bulldog 5474993514.257C+12.6448.161%C+2.004%C26.3C2.5C--9519h5.5B11.5B
M60-A Bulldog 5404943813C+11.3949.902%C**1.619%D26.3C2.4C--9218.8h5.7B11.4B+
Auraxium Chainblade 43943258,8910.007D1.6131.25%C++N/A0.1DN/A03207.2h1.7B++5.5B
The Kraken 5054134810.859D0.7565.307%B+1.211%D30.4D6.8D*12113.6h4.2C+6.5C*
M18 Rotary 7174004070.983C0.6329.969%CN/A8.5C-6.7C--8947.1h134.3C++448.2C++
E540 Halberd-H 574381665.773C4.1665.313%B**N/A30D15.2D-24912.7h7.7D11.8C+
Havoc 3833775330.707D0.9145.065%D*9.814%D--11.6D**N/A3032.6h4.8D-10.7D*
C150 Dalton 8093712151.726D0.1148.619%B*1.348%B++12.4D*14.6D26230h7.8F-16D
T1A Unity 3793695220.707C-0.9124.524%C11.924%F15.8D*N/A4423.3h14.6D--59.6D
M60-A Bulldog 4733382061.641D0.0328.121%D--N/A12.4D*5C10327.2h8.8F-31.1F
Hoplon Anti-Aircraft Phalanx Tower 766333483.25S81.6424.988%CN/A175.3B++227.9A++20791.9h7.7B++30.9B+
SABR-13 3273253580.908C0.7126.575%C+15.692%D**18.7DN/A6517.4h14.2D53.6C+
Hunter QCX 3433221,3470.239D1.3743.08%C+28.571%C*2.2D*N/A11144.1h10.5C+24.3C+
Spear Anti-Vehicle Phalanx Turret 492313744.714A*43.1052.388%C++2.875%C--36.4C+20.8C+2328.6h7.9B++15.1B++
M20 Basilisk 4602941212.43C0.8253.502%A++5.442%C+9.7D--5.5D12330.3h229.5T*429D*
NSX Yumi 2852822781.014C0.6026.764%C+26.241%C+19.4DN/A4714.5h14C--52.5C+
M20 Basilisk 4412681012.653C1.0453.316%A+1.493%F14.3D9.2C+16618.8h192.5F-361.1C--
P525 Marauder 2702651026.5B++24.8919.787%C2.264%B+53C1D*1655h5.7B+28.7B
NSX-P Tanto 2692598740.296D1.3228.243%B+11.583%F-3.7D--N/A1369.3h20.4D72.3C+
Skyguard 4672571551.658D0.0428.991%C+2.335%C*6.6D--5.4D--9538.7h129C+444.9C++
Frag Grenade 2372321232N/A230.3951.052%B*N/A773.3A+16.7B**63070.3h2.7B**5.3B**
The Slasher 2202134,7360.045C+1.5755.627%A++N/A1C-N/A2213.9h2B3.6C*
NSX-P Tengu 2072052790.735C0.8836.017%C+5.854%F--23.3DN/A578.8h10.5B++29.1B+
Hornet Missiles 3801911431.336D0.2853.961%DN/A13.5D-13.3D-22614.2h17.8D*32.9D*
MR11 Gatekeeper 403188662.848C1.2333.222%D-N/A14.9D-17.1C++29412.6h65.5D-197.3D--
M40 Fury-H 265187257.48C5.8751.587%B*N/A40.7D--17C+2704.6h21.5F--41.6F
M60-G Bulldog-H 224187228.5C6.8950.214%B+1.07%C56.7C--11.2C++1983.3h5B10B+
Anti-Vehicle Grenade 1881751175N/A173.3961.245%AN/A437.5C**32.5D-30510.4h4.2B++6.9B*
NS-10 Burster 2881672460.679C0.9322.304%D-8.383%B++4.3C3.1C+6438.9h141.2B633.2C+
Auraxium Slasher 1641643960.414A++1.2053.094%A++N/A5.5AN/A1129.6h1.6B*3.1B++
Pelter Rocket Pod 237159217.571C-5.9649.15%C++N/A36.1D17.7C+2024.4h22.7C+46.2C++
TX1 Repeater 1581583070.515C1.1030.675%B**10.127%F12.7DN/A10312.4h12.4B+40.3B++
AP30 Shredder 4371561081.444C0.1732.788%C+1.282%D10.1D*18.2C+25015.4h167.9F512D*
Tomcat A2AM Pods 233150522.885C-1.2783.092%B+N/A24.2D13.4D-1936.2h10.3D12.4C-
MR11 Gatekeeper-H 301148433.442C1.8343.117%D*2.027%B+21.1D-21.9D3047h77.4D179.6D*
M60-G Bulldog 171131383.447C1.8339.427%B+3.053%C++13.1D-4D13810h9.9D25.1C+
M20 Wyvern 217125393.205C--1.5931.067%D*1.6%D-13.6D-10D1899.2h92.3C297D-
NS-10 Burster 2361211510.801C0.8122.105%D--2.479%D-3.8D3.6C+7131.7h180.8C817.8D
Soldier Soaker 1141141160.983C+0.6348.12%A+8.772%D-22.8D-N/A525h7.6C--15.9B+
M12 Kobalt-H 115113148.071D6.4617.51%D-8.85%F62.8D-1.1D*1871.8h17.6C100.4C
NS-11P 1161122170.516D1.1025.453%B+6.25%F-13.5D-N/A858.3h22F--86.3D
Chainblade 989526,4800.004D1.6115.529%D*2.105%D0.1DN/A01612.7h2B+12.9C+
A30 Walker 16289432.07C0.4619.959%D*N/A5.9D4.8D8315.2h201.7C+1010.7D
G40-F Ranger 13981126.75C5.1433.785%C+N/A25.3D-18.1D2313.2h90.8C268.8C+
Aspis Anti-Aircraft Phalanx Turret 14178302.6C0.9924.725%C+2.564%C*8.3C--6.7D-1549.4h131.4B+531.4B+
G40-F Ranger 12667441.523D0.0927.32%D1.493%C*6.5D*5.7D--10910.3h165.6D606.2D
NSX Amaterasu 65658010.081B1.5324.078%C+1.538%F-0.3CN/A1190.4h1.7C++7.1B+
Coyote Missiles 12162810.765D-0.8559.155%B*1.613%A*7C6.6D--918.9h87.4F--147.8D**
99SV 6160940.638D0.9827.705%D16.667%F--6.8D--N/A1238.8h5.3C**19C++
NS CandyCannon 3000 60601260.476C1.1437.881%C*8.333%F8.2DN/A187.3h3.9B10.4B+
G30 Walker 9553173.118D1.5015.461%F-N/A5.8D**4.6D*949.2h202.6C+1310.2D**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret71970.6h
Nano-Armor Kit2,5504,595,434296.3h
Spawn Beacon1218,53010.5h
Skywall Shield Emitter111,2174.5h
Structure Shield Module91,6806.1h
Repair Module172,85610h
Turret AI Module102,0749.2h
Cortium Silo121,1374h
Reinforcements Module14891.5h
Nanite Revive Grenade02,0050.6h
Medical Applicator982279,10228.5h
Blast Wall161,3918.7h
Spitfire Auto-Turret493,3564.3h
Motion Spotter1269,3276.8h
Hoplon Anti-Aircraft Phalanx Tower59794.7h
Xiphos Anti-Personnel Tower141,1815.5h
Bunker32051.4h
HIVE12091.5h
Sunderer Garage44513.9h
Rampart Wall312,17317h
Welding Device746,0634.4h
Spear Anti-Vehicle Tower181,1265.3h
Shield Recharging Field261,5821h
Recon Detection Device29416,11731h
Ammunition Package1968,31510.5h
Medical Kit9630.3h
Anti-Infantry MANA Turret1411,9235h
Pain Spire21941h
Routing Spire0560.2h
The Flail42241.2h
M4-F Pillager0690h
Solid Wall23743.2h
MG-S1 Jackal01410.1h
Nano-Repair Grenade01970.1h
Flail Targeting Dart1082,18424.8h
Vehicle Ramp1660.7h
Alarm Module04120.9h
WLT-Howler Mining Laser1861,020,786223.6h
Infantry Tower43193.3h
Router35440.6h
Orbital Strike Target Designator20078431.5h
Elysium Spawn Tube57012.8h
Spear Anti-Vehicle Turret23142.3h
Glaive IPC11611.2h
Light Vehicle Terminal01221.3h
Light Air Terminal0870.8h
IPC Targeting Dart121581.4h
Vehicle Gate106087.2h
Pillbox13112.2h
Vehicle Ammo Dispenser01991h

Check the help document for the dictionary if you want to learn more about words used here.


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