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Dreadnaught skilledgamer[TTRO] skilledgamer
TR BR 160

KDR: 2.97

Score: 61.7m

Last Seen: Jul 31st, 2018 8:13 AM
- OFFLINE - 74.1 hour(s)

Battle Rank 120 (160 total) - Terran Republic on Cobalt
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS TSAR-42 L100 Python HESH P525 Marauder-H P2-120 AP MSW-R NS-15M1 P2-120 HESH TRAC-5 S
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,331,064 MLG Score: 1064
Fun Score: N/A
Cheeseburgers Flipped: 2089TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.648%22.881%58743123346,1912.329820.64

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.193%0.857B*0.279C*-0.931D--HEAD ++ (~10.06)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
400.461B+10.30.282C*29.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.255%1.399%435412723,859118725663.25105150%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.76%0.105C+-0.161C0.246

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
170.7-0.052C+65.3-0.227C105.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.717%2.448%9176127014,950226646676.59462320%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.718%-0.129C-0.044C+0.031

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.60.699B+4.60.632B+7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.788%4.443%6701612609,791172924275.66281403%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.765%-0.225C-0.016C+0.352

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.30.466B+21.70.46B+42.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.74%68.79%6707126910,0481962395.1213

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.019%0.268C*0.114C+0.894

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.266C*2.70.161C++4.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.841%17.172%670412724,3501709242.54386

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.22%0.26C*0.469B+-0.252

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.51B+2.90.405B3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
61.7m191.5%282 (16.9k)256 (15.4k)2.96975124,27241,8463.34328160 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1276825122.377%17.531%39205:4754

6% Combat Medic40% Engineer17% Heavy Assault16% Infiltrator13% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 26th, 2013 8:19 AMMar 4th, 2013 1:53 PMAug 29th, 2018 6:45 PM (581d) (PST)Jul 31st, 2018 4:30 AM (611d) (PST)Jul 31st, 2018 4:13 AM (611d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6881495390.5150.1730.0901.1440.0821064

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,2908,95132,3393110569515,341

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4021.8h/167.6d 15,631 21,786 35,739 276.1k 7,838 11,215 19,867 166.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B
Kills:2,790
Deaths:877
KDR:3.181
Accuracy:24.749% B
HSR:23.620% C+
NS-15M1
C+
Kills:2,679
Deaths:1,083
KDR:2.474
Accuracy:23.178% C+
HSR:20.567% C
T9A "Butcher"
C**
Kills:2,138
Deaths:515
KDR:4.151
Accuracy:25.854% C*
HSR:30.589% C**
T9 CARV
C+
Kills:2,015
Deaths:1,036
KDR:1.945
Accuracy:19.614% C+
HSR:15.087% D*
TMG-50
B
Kills:1,423
Deaths:360
KDR:3.953
Accuracy:23.809% B
HSR:23.120% C+
NSX Naginata
B++
Kills:1,169
Deaths:402
KDR:2.908
Accuracy:26.876% B++
HSR:32.164% B+
T9 CARV-S
C+
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:21.399% C+
HSR:23.190% C
Kills:13,374
Deaths (as Heavy Assault):4,654
Deaths (to Heavy Assaults):11,427
KDR:2.87366
Kill Difference:8,720
Playtime:682.869 hours
Usage:17%
Score:10.357m
Score/min:253
Accuracy (listed only):23.640%
HSR (listed only):24.048%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C
Kills:2,240
Deaths:1,541
KDR:1.454
Accuracy:21.990% C
HSR:7.366% D**
LC2 Lynx
C--
Kills:1,853
Deaths:1,189
KDR:1.558
Accuracy:21.373% C--
HSR:15.434% D--
NS-11C
B+
Kills:1,616
Deaths:708
KDR:2.282
Accuracy:26.610% B+
HSR:20.421% C++
LC3 Jaguar
B+
Kills:1,384
Deaths:429
KDR:3.226
Accuracy:26.307% B+
HSR:20.882% C++
TAS-16 Blackjack
D
Kills:1,358
Deaths:794
KDR:1.710
Accuracy:50.599% D-
HSR:12.298% D
NSX Tanto
B*
Kills:1,275
Deaths:498
KDR:2.560
Accuracy:31.645% B*
HSR:25.333% C+
TRAC-5
C
Kills:1,228
Deaths:1,047
KDR:1.173
Accuracy:19.074% D
HSR:16.938% C
TRS-12 Uppercut
A++
Kills:1,171
Deaths:504
KDR:2.323
Accuracy:54.830% C
HSR:26.046% A++
AS16 NightHawk
C*
Kills:1,164
Deaths:628
KDR:1.854
Accuracy:35.536% D
HSR:15.292% C*
TRAC-5 Burst
B
Kills:1,161
Deaths:565
KDR:2.055
Accuracy:28.152% B
HSR:25.581% C++
T5 AMC
B*
Kills:1,143
Deaths:641
KDR:1.783
Accuracy:27.489% B*
HSR:18.723% C
TRAC-Shot
B++
Kills:672
Deaths:482
KDR:1.394
Accuracy:25.090% C+
HSR:22.470% B++
FA1 Barrage
B*
Kills:657
Deaths:357
KDR:1.840
Accuracy:50.256% B*
HSR:14.764% C+
NSX-P Tanto
B*
Kills:463
Deaths:315
KDR:1.470
Accuracy:30.915% B*
HSR:25.486% C+
AMR-66
B++
Kills:333
Deaths:153
KDR:2.176
Accuracy:31.097% B+
HSR:30.330% B++
HC1 Cougar
B**
Kills:274
Deaths:139
KDR:1.971
Accuracy:30.265% B**
HSR:27.007% B++
Kills:17,992
Deaths (as Engineer):9,990
Deaths (to Engineers):9,191
KDR:1.801
Kill Difference:8,002
Playtime:1,620.098 hours
Usage:40%
Score:26.649m
Score/min:274
Accuracy (listed only):31.952%
HSR (listed only):20.273%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C
Kills:2,240
Deaths:1,541
KDR:1.454
Accuracy:21.990% C
HSR:7.366% D**
LC2 Lynx
C--
Kills:1,853
Deaths:1,189
KDR:1.558
Accuracy:21.373% C--
HSR:15.434% D--
PDW-16 Hailstorm
C
Kills:1,735
Deaths:1,138
KDR:1.525
Accuracy:23.230% C
HSR:11.585% D
NS-11C
B+
Kills:1,616
Deaths:708
KDR:2.282
Accuracy:26.610% B+
HSR:20.421% C++
LC3 Jaguar
B+
Kills:1,384
Deaths:429
KDR:3.226
Accuracy:26.307% B+
HSR:20.882% C++
TAS-16 Blackjack
D
Kills:1,358
Deaths:794
KDR:1.710
Accuracy:50.599% D-
HSR:12.298% D
NSX Tanto
B*
Kills:1,275
Deaths:498
KDR:2.560
Accuracy:31.645% B*
HSR:25.333% C+
TRAC-5
C
Kills:1,228
Deaths:1,047
KDR:1.173
Accuracy:19.074% D
HSR:16.938% C
MKV Suppressed
B*
Kills:1,223
Deaths:335
KDR:3.651
Accuracy:29.747% B++
HSR:25.593% B*
SMG-46 Armistice
B+
Kills:1,214
Deaths:558
KDR:2.176
Accuracy:28.101% B
HSR:18.946% B+
TRS-12 Uppercut
A++
Kills:1,171
Deaths:504
KDR:2.323
Accuracy:54.830% C
HSR:26.046% A++
AS16 NightHawk
C*
Kills:1,164
Deaths:628
KDR:1.854
Accuracy:35.536% D
HSR:15.292% C*
NSX Tengu
B+
Kills:1,163
Deaths:505
KDR:2.303
Accuracy:41.046% B+
HSR:24.248% B
TRAC-5 Burst
B
Kills:1,161
Deaths:565
KDR:2.055
Accuracy:28.152% B
HSR:25.581% C++
NS-7 PDW
B+
Kills:1,158
Deaths:546
KDR:2.121
Accuracy:28.145% B+
HSR:21.071% B+
T5 AMC
B*
Kills:1,143
Deaths:641
KDR:1.783
Accuracy:27.489% B*
HSR:18.723% C
TRAC-Shot
B++
Kills:672
Deaths:482
KDR:1.394
Accuracy:25.090% C+
HSR:22.470% B++
FA1 Barrage
B*
Kills:657
Deaths:357
KDR:1.840
Accuracy:50.256% B*
HSR:14.764% C+
MG-S1 Jackal
C+
Kills:530
Deaths:343
KDR:1.545
Accuracy:26.622% C+
HSR:17.359% C--
Shuriken
C*
Kills:484
Deaths:143
KDR:3.385
Accuracy:28.877% C*
HSR:14.050% D
NSX-P Tanto
B*
Kills:463
Deaths:315
KDR:1.470
Accuracy:30.915% B*
HSR:25.486% C+
HC1 Cougar
B**
Kills:274
Deaths:139
KDR:1.971
Accuracy:30.265% B**
HSR:27.007% B++
Kills:25,166
Deaths (as Light Assault):13,405
Deaths (to Light Assaults):7,207
KDR:1.87736
Kill Difference:11,761
Playtime:525.233 hours
Usage:13%
Score:6.232m
Score/min:198
Accuracy (listed only):31.177%
HSR (listed only):19.404%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B+
Kills:5,376
Deaths:758
KDR:7.092
Accuracy:43.230% B+
HSR:70.926% C*
PDW-16 Hailstorm
C
Kills:1,735
Deaths:1,138
KDR:1.525
Accuracy:23.230% C
HSR:11.585% D
NS-44 Commissioner
C-
Kills:1,407
Deaths:1,030
KDR:1.366
Accuracy:30.581% D
HSR:19.687% C-
NSX Tomoe
B*
Kills:1,238
Deaths:297
KDR:4.168
Accuracy:34.094% B*
HSR:37.641% C+
MKV Suppressed
B*
Kills:1,223
Deaths:335
KDR:3.651
Accuracy:29.747% B++
HSR:25.593% B*
SMG-46 Armistice
B+
Kills:1,214
Deaths:558
KDR:2.176
Accuracy:28.101% B
HSR:18.946% B+
SOAS-20
B+
Kills:1,186
Deaths:349
KDR:3.398
Accuracy:30.148% B
HSR:24.789% B+
NSX Tengu
B+
Kills:1,163
Deaths:505
KDR:2.303
Accuracy:41.046% B+
HSR:24.248% B
SR-7
B
Kills:1,161
Deaths:174
KDR:6.672
Accuracy:42.452% C*
HSR:81.051% B
KSR-35
B+
Kills:1,161
Deaths:283
KDR:4.102
Accuracy:38.787% B+
HSR:30.491% C++
TRAP-M1
B+
Kills:1,160
Deaths:347
KDR:3.343
Accuracy:30.661% C++
HSR:29.914% B+
NS-30 Vandal
B++
Kills:1,158
Deaths:216
KDR:5.361
Accuracy:38.237% B++
HSR:28.411% C++
NS-7 PDW
B+
Kills:1,158
Deaths:546
KDR:2.121
Accuracy:28.145% B+
HSR:21.071% B+
M77-B
B+
Kills:1,156
Deaths:157
KDR:7.363
Accuracy:38.265% C++
HSR:79.066% B+
NS-357 Underboss
C++
Kills:1,155
Deaths:531
KDR:2.175
Accuracy:38.723% C++
HSR:23.290% C++
NSX Daimyo
B++
Kills:591
Deaths:107
KDR:5.523
Accuracy:40.245% C
HSR:96.447% B++
MG-S1 Jackal
C+
Kills:530
Deaths:343
KDR:1.545
Accuracy:26.622% C+
HSR:17.359% C--
Shuriken
C*
Kills:484
Deaths:143
KDR:3.385
Accuracy:28.877% C*
HSR:14.050% D
TX1 Repeater
C++
Kills:368
Deaths:363
KDR:1.014
Accuracy:22.938% C
HSR:21.739% C++
NS-45 Pilot
B*
Kills:362
Deaths:174
KDR:2.080
Accuracy:37.502% B*
HSR:22.100% D
NS-61 Emissary
C+
Kills:353
Deaths:312
KDR:1.131
Accuracy:27.641% C+
HSR:16.997% C+
99SV
C++
Kills:332
Deaths:107
KDR:3.103
Accuracy:29.828% C
HSR:36.747% C++
NS-44L Blackhand
C**
Kills:300
Deaths:152
KDR:1.974
Accuracy:40.095% C
HSR:46% C**
Bighorn .50M
C*
Kills:272
Deaths:21
KDR:12.952
Accuracy:44.902% C*
HSR:75.368% D
NS-AM7 Archer
A
Kills:257
Deaths:390
KDR:0.659
Accuracy:53.702% D
HSR:31.907% A
TX2 Emperor
B**
Kills:250
Deaths:229
KDR:1.092
Accuracy:29.312% C++
HSR:27.600% B**
NS CandyCannon 3000
C
Kills:65
Deaths:55
KDR:1.182
Accuracy:32.929% C
HSR:24.615% D
Kills:26,815
Deaths (as Infiltrator):9,620
Deaths (to Infiltrators):5,770
KDR:2.78742
Kill Difference:17,195
Playtime:654.725 hours
Usage:16%
Score:9.272m
Score/min:236
Accuracy (listed only):34.446%
HSR (listed only):35.468%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
PDW-16 Hailstorm
C
Kills:1,735
Deaths:1,138
KDR:1.525
Accuracy:23.230% C
HSR:11.585% D
TAS-16 Blackjack
D
Kills:1,358
Deaths:794
KDR:1.710
Accuracy:50.599% D-
HSR:12.298% D
MKV Suppressed
B*
Kills:1,223
Deaths:335
KDR:3.651
Accuracy:29.747% B++
HSR:25.593% B*
SMG-46 Armistice
B+
Kills:1,214
Deaths:558
KDR:2.176
Accuracy:28.101% B
HSR:18.946% B+
NSX Yumi
B++
Kills:1,171
Deaths:518
KDR:2.261
Accuracy:30.689% B++
HSR:30.145% C**
TRS-12 Uppercut
A++
Kills:1,171
Deaths:504
KDR:2.323
Accuracy:54.830% C
HSR:26.046% A++
NS-11P
B**
Kills:1,166
Deaths:599
KDR:1.947
Accuracy:28.947% B**
HSR:21.955% C++
AS16 NightHawk
C*
Kills:1,164
Deaths:628
KDR:1.854
Accuracy:35.536% D
HSR:15.292% C*
Cycler TRV
C+
Kills:1,164
Deaths:494
KDR:2.356
Accuracy:23.400% C+
HSR:20.275% C+
NSX Tengu
B+
Kills:1,163
Deaths:505
KDR:2.303
Accuracy:41.046% B+
HSR:24.248% B
NS-7 PDW
B+
Kills:1,158
Deaths:546
KDR:2.121
Accuracy:28.145% B+
HSR:21.071% B+
T1 Cycler
C*
Kills:1,154
Deaths:568
KDR:2.032
Accuracy:23.468% C*
HSR:18.631% C-
SABR-13
B++
Kills:749
Deaths:223
KDR:3.359
Accuracy:29.792% B++
HSR:26.969% C++
FA1 Barrage
B*
Kills:657
Deaths:357
KDR:1.840
Accuracy:50.256% B*
HSR:14.764% C+
MG-S1 Jackal
C+
Kills:530
Deaths:343
KDR:1.545
Accuracy:26.622% C+
HSR:17.359% C--
Shuriken
C*
Kills:484
Deaths:143
KDR:3.385
Accuracy:28.877% C*
HSR:14.050% D
TAR
B*
Kills:282
Deaths:137
KDR:2.058
Accuracy:27.978% B*
HSR:22.695% C++
T1B Cycler
B+
Kills:190
Deaths:73
KDR:2.603
Accuracy:25.401% C
HSR:33.684% B+
Kills:17,733
Deaths (as Combat Medic):8,463
Deaths (to Combat Medics):3,719
KDR:2.09536
Kill Difference:9,270
Playtime:256.460 hours
Usage:6%
Score:4.543m
Score/min:295
Accuracy (listed only):32.592%
HSR (listed only):20.867%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C++
Kills:1,496
Deaths:527
KDR:2.839
Accuracy:17.723% C++
HSR:17.647% D
MRC3 Mercy
C++
Kills:1,426
Deaths:481
KDR:2.965
Accuracy:17.937% C++
HSR:17.461% D
M3 Pounder HEG
B**
Kills:1,345
Deaths:525
KDR:2.562
Accuracy:48.641% B**
HSR:2.677% C
M3 Pounder HEG
B**
Kills:1,283
Deaths:536
KDR:2.394
Accuracy:50.417% B**
HSR:2.650% C
M6 Onslaught
B+
Kills:1,179
Deaths:310
KDR:3.803
Accuracy:20.163% B+
HSR:18.066% C-
M6 Onslaught
B+
Kills:1,167
Deaths:339
KDR:3.442
Accuracy:21.193% B+
HSR:17.738% C--
MR1 Fracture
C++
Kills:490
Deaths:278
KDR:1.763
Accuracy:37.619% C++
HSR:4.286% C++
MR1 Fracture
C+
Kills:367
Deaths:201
KDR:1.826
Accuracy:35.550% C+
HSR:3.815% C+
NS-10 Burster
C
Kills:300
Deaths:218
KDR:1.376
Accuracy:26.932% C
HSR:4.333% C-
NS-10 Burster
C
Kills:288
Deaths:196
KDR:1.469
Accuracy:27.329% C-
HSR:4.514% C
M1 Heavy Cycler
C
Kills:199
Deaths:112
KDR:1.777
Accuracy:13.144% C
HSR:13.568% D-
Kills:9,540
Deaths (as MAX Suit):1,861.500
Deaths (to MAX Suits):2,854
KDR:5.1249
Kill Difference:7,678.500
Playtime:261.571 hours
Usage:7%
Score:4.645m
Score/min:296
Accuracy (listed only):28.786%
HSR (listed only):9.705%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C*
Kills:1,751
V. Kills:586 298%
Deaths:210
KDR:8.338
Accuracy:52.048% B+
KPH:51.700 C--
VKPH:17.300 C*
M14 Banshee
C+
Kills:1,310
V. Kills:72 N/A
Deaths:211
KDR:6.209
Accuracy:24.900% D-
KPH:47.400 C+
VKPH:2.600 C
M18 Rotary
B+
Kills:442
V. Kills:1,313 34%
Deaths:592
KDR:0.747
Accuracy:42.799% A++
KPH:4.800 D
VKPH:14.300 B+
M18 Needler
C
Kills:356
V. Kills:247 144%
Deaths:247
KDR:1.441
Accuracy:24.976% D*
KPH:9.400 C
VKPH:6.500 C-
Hornet Missiles
A**
Kills:159
V. Kills:51 306%
Deaths:5
KDR:31.800
Accuracy:66.216% B++
KPH:196.500 A**
VKPH:63 B*
Tomcat A2AM Pods
C+
Kills:140
V. Kills:151 92%
Deaths:20
KDR:7
Accuracy:80.648% B+
KPH:39.600 C
VKPH:42.700 C+
Kills:4,158 (2,108 + 0)
Deaths:1,285
KDR:3.236
VKDR:1.883
Vehicle Kills:2,420
Kill Difference:2,873
Playtime:195.854 hours
Usage:5%
Score:1.796m
Score/min:153
Piloting Accuracy:24.976%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
B**
Kills:188
V. Kills:55 336%
Deaths:33
KDR:5.697
Accuracy:18.974% F
KPH:44.800 B**
VKPH:13.100 D
L105 Zephyr
M
Kills:147
V. Kills:94 155%
Deaths:15
KDR:9.800
Accuracy:43.510% C+
KPH:33 D
VKPH:21.100 M
CAS30 Tank Buster
D-
Kills:85
V. Kills:175 48%
Deaths:272
KDR:0.313
Accuracy:37.672% D-
KPH:1.800 D*
VKPH:3.700 D-
Kills:420 (85 + 335)
Deaths:320
KDR:1.313
VKDR:1.013
Vehicle Kills:324
Kill Difference:100
Playtime:55.890 hours
Usage:1%
Score:0.241m
Score/min:72
Piloting Accuracy:37.672%
Gunner Accuracy:43.510%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:5,298
V. Kills:846 N/A
Deaths:130
KDR:40.754
Accuracy:52.209% C**
KPH:104.300 A++
VKPH:16.700 A*
L100 Python AP
C
Kills:953
V. Kills:601 158%
Deaths:116
KDR:8.216
Accuracy:44.484% D**
KPH:27.200 C-
VKPH:17.100 C
C75 Viper
C++
Kills:943
V. Kills:192 489%
Deaths:111
KDR:8.496
Accuracy:34.666% C-
KPH:33.600 C++
VKPH:6.800 C
Kills:7,194 (7,194 + 0)
Deaths:357
KDR:20.151
VKDR:4.591
Vehicle Kills:1,639
Kill Difference:6,837
Playtime:113.932 hours
Usage:3%
Score:1.683m
Score/min:246
Driving Accuracy:34.666%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:4,324
V. Kills:2,302 188%
Deaths:416
KDR:10.394
Accuracy:39.849% D
KPH:43.200 B**
VKPH:23 B*
P2-120 HESH
C
Kills:2,411
V. Kills:322 N/A
Deaths:180
KDR:13.394
Accuracy:34.814% D-
KPH:44.400 C
VKPH:5.900 D
P2-120 HEAT
C+
Kills:1,021
V. Kills:389 262%
Deaths:129
KDR:7.915
Accuracy:32.780% D--
KPH:26 C+
VKPH:9.900 C+
E540 Halberd
B+
Kills:580
V. Kills:425 136%
Deaths:61
KDR:9.508
Accuracy:36.717% D
KPH:22.200 C
VKPH:16.200 B+
M12 Kobalt
B+
Kills:359
V. Kills:18 N/A
Deaths:4
KDR:89.750
Accuracy:15.398% C*
KPH:81 B+
VKPH:4.100 C+
MR11 Gatekeeper
C+
Kills:116
V. Kills:92 125%
Deaths:11
KDR:10.546
Accuracy:34.014% D-
KPH:21.600 C+
VKPH:17.100 C+
M20 Basilisk
B+
Kills:63
V. Kills:61 102%
Deaths:17
KDR:3.706
Accuracy:33.442% B++
KPH:13.600 C-
VKPH:13.200 B+
G30 Vulcan
D*
Kills:59
V. Kills:38 151%
Deaths:35
KDR:1.686
Accuracy:25.831% C-
KPH:10.600 D*
VKPH:6.800 D*
Kills:8,933 (7,756 + 1,177)
Deaths:853
KDR:10.472
VKDR:4.275
Vehicle Kills:3,647
Kill Difference:8,080
Playtime:239.858 hours
Usage:6%
Score:3.769m
Score/min:262
Driving Accuracy:32.780%
Gunner Accuracy:25.831%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:5,216
V. Kills:305 N/A
Deaths:430
KDR:12.130
Accuracy:40.272% B++
KPH:139.700 B++
VKPH:8.200 B+
G20 Vulcan-H
B++
Kills:810
V. Kills:543 149%
Deaths:193
KDR:4.197
Accuracy:49.715% C*
KPH:50.200 B
VKPH:33.700 B++
E540 Halberd-H
C**
Kills:610
V. Kills:328 185%
Deaths:128
KDR:4.766
Accuracy:57.846% C+
KPH:45.900 C+
VKPH:24.700 C**
MR11 Gatekeeper-H
B+
Kills:286
V. Kills:287 99%
Deaths:33
KDR:8.667
Accuracy:51.665% C
KPH:32.400 C+
VKPH:32.500 B+
Kills:6,922 (0 + 6,922)
Deaths:784
KDR:8.829
VKDR:1.866
Vehicle Kills:1,463
Kill Difference:6,138
Playtime:75.592 hours
Usage:2%
Score:1.843m
Score/min:406
Driving Accuracy:N/A%
Gunner Accuracy:51.665%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:899
V. Kills:82 N/A
Deaths:34
KDR:26.441
Accuracy:18.261% C+
KPH:66.700 C+
VKPH:6.100 A
G30 Walker
B+
Kills:175
V. Kills:164 106%
Deaths:32
KDR:5.469
Accuracy:29.753% C+
KPH:14 C
VKPH:13.100 B+
M20 Basilisk
C
Kills:174
V. Kills:67 256%
Deaths:57
KDR:3.053
Accuracy:32.243% D-
KPH:18.200 C
VKPH:7 C
M60-G Bulldog
C
Kills:163
V. Kills:32 N/A
Deaths:21
KDR:7.762
Accuracy:32.597% C
KPH:27.800 C
VKPH:5.500 C
M40 Fury
D
Kills:154
V. Kills:34 440%
Deaths:17
KDR:9.059
Accuracy:37.525% C*
KPH:26.600 D-
VKPH:5.900 D
M40 Fury
B+
Kills:138
V. Kills:12 N/A
Deaths:16
KDR:8.625
Accuracy:27.372% D*
KPH:65.500 B+
VKPH:5.700 D--
M20 Basilisk
C--
Kills:119
V. Kills:52 225%
Deaths:28
KDR:4.250
Accuracy:31.775% D-
KPH:15.800 C--
VKPH:6.900 D
M12 Kobalt
C++
Kills:84
V. Kills: N/A
Deaths:11
KDR:7.636
Accuracy:18.144% C++
KPH:56.600 C--
VKPH:0 D**
Kills:1,906 (0 + 1,906)
Deaths:216
KDR:8.824
VKDR:2.051
Vehicle Kills:443
Kill Difference:1,690
Playtime:58.331 hours
Usage:1%
Score:0.595m
Score/min:170
Driving Accuracy:N/A%
Gunner Accuracy:18.144%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:1,148
V. Kills:69 N/A
Deaths:258
KDR:4.450
Accuracy:49.729% B*
KPH:60.400 C**
VKPH:3.600 A
M40 Fury-F
C*
Kills:251
V. Kills:54 456%
Deaths:132
KDR:1.902
Accuracy:45.982% C
KPH:28.400 C*
VKPH:6.100 C+
M12 Kobalt-F
C
Kills:75
V. Kills:15 469%
Deaths:72
KDR:1.042
Accuracy:19.103% C-
KPH:5.200 D-
VKPH:1 C
Kills:1,474 (1,474 + 0)
Deaths:462
KDR:3.190
VKDR:0.299
Vehicle Kills:138
Kill Difference:1,012
Playtime:42.379 hours
Usage:1%
Score:0.223m
Score/min:88
Driving Accuracy:19.103%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 5,3875,3767587.092A4.1243.23%B+70.926%C*55.2B+N/A14497.4h1.9B++4.4B++
L100 Python HESH 6,1445,29813040.754A*37.7852.209%C**N/A104.3A++16.7A*31650.8h2.7B++5.1B++
P525 Marauder-H 5,5215,21643012.13C9.1640.272%B++N/A139.8B++8.2B+41337.3h6.3C**15.6B+
P2-120 AP 6,6264,32441610.394B+7.4239.849%D5.296%B**43.2B**23B*337100.1h5.7B+14.3C**
MSW-R 2,8042,7908773.181B+0.2124.749%B23.62%C+42.5C+N/A12865.7h9.7B**39.3B++
NS-15M1 2,6982,6791,0832.474B+0.5023.178%C+20.567%C33.7CN/A9179.4h11.6B50.2C*
P2-120 HESH 2,7332,41118013.394C+10.4234.814%D-N/A44.4C5.9D16854.3h4.6C++13.1C+
TRAC-5 S 2,3802,2401,5411.454B+1.5221.99%C7.366%D**15.7C1B**46143.1h7.6A34.4B++
T9A "Butcher" 2,1522,1385154.151B**1.1825.854%C*30.589%C**61.1C+N/A14835h9.5B*36.8B+
T9 CARV 2,0272,0151,0361.945B1.0219.614%C+15.087%D*24.1CN/A9783.7h11.4B++58.3B+
Claymore 1,9531,95218910.328B+7.3638.568%B+N/A157.4C*N/A38912.4h1.2C++3.2B+
Tank Mine 3,1211,8583455.386A2.4228.1%C-N/A129.9B+88.3B*124214.3h1.5B++5.3B+
LC2 Lynx 1,8691,8531,1891.558B1.4121.373%C--15.434%D--15.9DN/A49116.5h12.4B+58.1C**
Hellfire Rocket Pods 2,3371,7512108.338C+5.3752.048%B+N/A51.7C--17.3C*24933.9h20.6C++39.5C**
PDW-16 Hailstorm 1,7811,7351,1381.525B+1.4423.23%C11.585%D15.1DN/A51114.6h14.1C**60.7C*
NS-11C 1,6431,6167082.282B**0.6926.61%B+20.421%C++25.2C+N/A7764.1h12.5B+47B+
T7 Mini-Chaingun 1,5431,5385642.727A*0.2422.636%B**16.775%B*50.9B++N/A17530.2h11.5B*50.9B++
MRC3 Mercy 1,5141,4965272.839C*0.1317.723%C++17.647%D24.6CN/A6460.9h18.9C++106.6C**
MRC3 Mercy 1,4461,4264812.965C**0.0017.937%C++17.461%D23.1C--N/A6361.7h18.9C*105.5B
TMG-50 1,4251,4233603.953A*0.9823.809%B23.12%C+58.8B**N/A22424.2h9.8B+41.4B+
C-4 2,0331,4196962.039B0.9320.294%D-N/A73.9C32C*66919.2h1.4C++6.8C
NS-44 Commissioner 1,4221,4071,0301.366C**1.6030.581%D19.687%C-22.4C--N/A6862.8h3.7C*12.1C+
LC3 Jaguar 1,3921,3844293.226B**0.2626.307%B+20.882%C++41.9B+N/A12833h10.2B+38.9B++
TAS-16 Blackjack 1,3651,3587941.71B+1.2650.599%D-12.298%D23.9DN/A6156.9h2.3B4.5C+
M3 Pounder HEG 1,5601,3455252.562B+0.4148.641%B**2.677%C22.6B+3.6C++10959.4h20.1D41.3C*
MANA Anti-Personnel Turret 1,3491,3315742.319N/A0.6524.896%UN/A13310U180U22096500.1h20.6T*82.6T*
M14 Banshee 1,3821,3102116.209C+3.2424.9%D-N/A47.5C+2.6C16227.6h14.4B+58B+
M3 Pounder HEG 1,4811,2835362.394B+0.5850.417%B**2.65%C20.9C++3.2C-8561.3h22.1D43.8C++
NSX Tanto 1,3011,2754982.56A0.4131.645%B*25.333%C+42.6C++N/A10129.9h10.5B++33.1B++
NSX Tomoe 1,2421,2382974.168A1.2034.094%B*37.641%C+65.9B++N/A14718.8h11.4B++33.6B++
TRAC-5 1,2381,2281,0471.173B+1.8019.074%D16.938%C12.1C--N/A60101.8h13.1B+68.5C*
MKV Suppressed 1,2271,2233353.651A**0.6829.747%B++25.593%B*52.7B++N/A12723.2h10.4B*34.9B+
SMG-46 Armistice 1,2181,2145582.176B**0.7928.101%B18.946%B+29.2C+N/A9541.6h12.1B++43.1B+
SOAS-20 1,1911,1863493.398B*0.4330.148%B24.789%B+50.3B+N/A11723.6h10.1B+33.4B+
M6 Onslaught 1,1931,1793103.803B*0.8320.163%B+18.066%C-33.5C+N/A9235.2h17.1B+84.7B+
NSX Yumi 1,2051,1715182.261B+0.7130.689%B++30.145%C**45.9C**1.3B+10625.5h8.2A26.8B**
TRS-12 Uppercut 1,1811,1715042.323B*0.6554.83%C26.046%A++39.2C+N/A9929.9h2.3B+4.2C*
NSX Naginata 1,1811,1694022.908A0.0626.876%B++32.164%B+57.9BN/A13520.2h8.8B++32.9B++
M6 Onslaught 1,1871,1673393.442B++0.4721.193%B+17.738%C--32.6C+N/A9335.8h20.5C96.6B
NS-11P 1,1771,1665991.947B+1.0228.947%B**21.955%C++37.7C++N/A8830.9h11.9B+41B++
AS16 NightHawk 1,1701,1646281.854B+1.1235.536%D15.292%C*35.2C+N/A9333.1h3.7B++10.3B
Cycler TRV 1,1711,1644942.356B**0.6123.4%C+20.275%C+37.2C*N/A11031.3h12B+51.1B+
NSX Tengu 1,1711,1635052.303B**0.6741.046%B+24.248%B48.7C*N/A11423.9h9.8B*23.8B+
SR-7 1,1641,1611746.672B*3.7042.452%C*81.051%B66.7AN/A15717.4h1.8B++4.3B+
KSR-35 1,1641,1612834.102B++1.1338.787%B+30.491%C++62.8B++N/A13718.5h3.9B+9.9B+
TRAC-5 Burst 1,1751,1615652.055C++0.9128.152%B25.581%C++26.3DN/A6744.2h11.1B+39.3B+
TRAP-M1 1,1731,1603473.343A*0.3730.661%C++29.914%B+42.6C++N/A10127.2h7.9B+25.8B+
T9 CARV-S 1,1651,1603813.045B*0.0821.399%C+23.19%C42.5C+N/A13727.3h11.8C*55.1C*
NS-30 Vandal 1,1681,1582165.361A2.3938.237%B++28.411%C++52.2C**N/A12122.2h4.3B**11.2B*
NS-7 PDW 1,1641,1585462.121B**0.8528.145%B+21.071%B+26.6C+N/A7743.5h10.8B**38.4B++
M77-B 1,1621,1561577.363A**4.3938.265%C++79.066%B+47.8AN/A13224.2h1.9B*4.9B++
NS-357 Underboss 1,1611,1555312.175B**0.7938.723%C++23.29%C++47.7C+N/A11624.2h3.1B**7.9B++
T1 Cycler 1,1621,1545682.032B++0.9423.468%C*18.631%C-25.2C+N/A9745.8h12.3B++52.3B+
S12 Renegade 1,2171,1482584.45B+1.4849.729%B*2.003%D-60.4C**3.6A13219h3.2C++6.4B+
T5 AMC 1,1651,1436411.783B**1.1927.489%B*18.723%C15.6C-N/A5173.1h13.1B+47.5B+
P2-120 HEAT 1,4101,0211297.915C**4.9532.78%D--4.407%B*26C+9.9C+22939.2h6B+18.3C+
NS Decimator 1,5119997411.348C*1.6250.721%D**2.503%C**24.8D12.7C-21040.3h4.8C+9.4C--
C-4 ARX 1,2709544622.065C+0.9022.144%D*N/A117.8C+39C**6378.1h1.2C++5.6D
L100 Python AP 1,5549531168.216B5.2544.484%D**4.617%B**27.2C-17.1C20435.1h5B+11.3C+
C75 Viper 1,1359431118.495B++5.5334.666%C-1.697%C**33.6C++6.8C17228.1h8.3B+23.9B++
M12 Kobalt 9818993426.441B+23.4718.261%C+20.801%B+66.6C+6.1A19113.5h15.3B+83.7B+
G20 Vulcan-H 1,3538101934.197C+1.2349.715%C*3.827%B+50.3B33.7B++49616.1h91.7B184.5B+
SABR-13 7547492233.359A0.3929.792%B++26.969%C++46.8B+N/A12016h10B++33.7B*
The Slasher 83470314,6180.048C+2.9219.241%D*15.505%B+0.7DN/A2956h3D--15.5D
TRAC-Shot 6806724821.394C++1.5825.09%C+22.47%B++18.9DN/A4735.5h10B+39.7B+
FA1 Barrage 6586573571.84B**1.1350.256%B*14.764%C+34.2C*N/A11619.2h3.9B*7.7B*
E540 Halberd-H 9386101284.766C--1.8057.846%C+N/A45.9C+24.7C**30313.3h6.6C+11.4C+
NSX Daimyo 5925911075.523B+2.5540.245%C96.447%B++49.7CN/A15411.9h2.3B5.8C++
E540 Halberd 1,005580619.508C*6.5436.717%D4.655%B+22.1C16.2B+24926.2h5.8C+15.9C
Frag Grenade 5545491549N/A546.0347.062%C++N/A686.3B+6.3C--25510.8h2.9B++6.1B+
MG-S1 Jackal 5385303431.545C*1.4226.622%C+17.359%C--44.9C**N/A10611.8h10.5C++39.3B
MANA Anti-Vehicle Turret 1,6305033381.488C+1.4861.566%B*2.386%D22.2D49.6A35522.7h15.8D--25.6D
MR1 Fracture 7384902781.763A1.2137.619%C++4.286%C++11.8B+5.9B+8041.7h31.9B++84.7B++
Shuriken 4864841433.385A++0.4228.877%C*14.05%D53.8C**N/A1279h11.2B*38.9B++
ML-7 7944654551.022B+1.9545.834%D*2.796%C+15.6D11C+25029.9h5.4B+11.7C++
NSX-P Tanto 4804633151.47B+1.5030.915%B*25.486%C+21.8C-N/A6421.2h12.1B+39.1B++
T2 Striker 1,0134595040.911B++2.0648.464%C--N/A9.5C-11.5C+18748.2h40.1C*82.8C++
M18 Rotary 1,7554425920.747C2.2242.799%A++3.394%B++4.8D14.3B+8892h373.9F*873.5D**
TX1 Repeater 3723683631.014C**1.9622.938%C21.739%C++15DN/A6124.6h13.5C++58.9C++
MR1 Fracture 5383672011.826A++1.1435.55%C+3.815%C+11.7B++5.4B8131.5h33.5B*94.2B++
NS-45 Pilot 3653621742.08B+0.8937.502%B*22.1%D38.9C--N/A899.3h6.9C++18.3B+
M12 Kobalt 377359489.75M*86.7815.398%C*24.791%A*81.6B+4.1C+2084.4h13.6B*88.3B++
M18 Needler 6033562471.441C+1.5324.976%D*5.337%A*9.4C6.5C-14938h89.5B++358.4B+
NS-61 Emissary 3553533121.131B+1.8427.641%C+16.997%C+23.4CN/A5615.1h12C**43.6C**
Hunter QCX 4443402351.447B**1.5231.778%D22.353%C8.5D2.6C+3840.1h4.7C**14.9C++
AMR-66 3363331532.176A0.7931.097%B+30.33%B++19.9CN/A9816.7h7.6B+24.4B++
99SV 3363321073.103B*0.1329.828%C36.747%C++28.1C++N/A10811.8h4B**13.3B+
Spear Anti-Vehicle Phalanx Turret 583332359.486B6.5240.013%C-5.12%B+37.7C+28.5B++3568.8h7.6B19.1C*
Sticky Grenade 3153131313N/A310.0349.804%CN/A626D4D-20360.5h2.8D5.7C-
NS-10 Burster 5163002181.376B1.5926.932%C4.333%C-5.9C**4.2B+9051.2h140.6C**522C*
NS-44L Blackhand 3033001521.974B+1.0040.095%C46%C**22.1CN/A5513.6h3.9B9.8C**
NS-10 Burster 5062881961.469C**1.5027.329%C-4.514%C6B4.5B+8748.2h141.2B+516.5C**
MR11 Gatekeeper-H 573286338.667B*5.7051.665%C2.797%A+32.5C+32.6B+3688.8h62.5C121C+
TAR 2842821372.058B+0.9127.978%B*22.695%C++45.5B+N/A1736.2h12B+43B++
HC1 Cougar 2782741391.971B*1.0030.265%B**27.007%B++29.1C+N/A1219.4h9.7B*32.1B*
Bighorn .50M 2722722112.952A++9.9844.902%C*75.368%D59.1C**N/A1434.6h1.8C*3.9B
NS-AM7 Archer 3112573900.659B2.3153.702%D31.907%A8C+1.7C5032.1h10.3B++19.1B++
M40 Fury-F 3052511321.902C*1.0745.982%C1.195%C++28.5C*6.1C+1018.8h8.7B+18.9B+
TX2 Emperor 2532502291.092C++1.8829.312%C++27.6%B**13.4D-N/A3918.7h8.6C**29.3B
NSX Masamune 3382462361.042C*1.9357.139%C+N/A36.7B13.7C+2146.7h8.1B+14.2B+
Anti-Vehicle Grenade 3252451245N/A242.0347.621%C--N/A350C114.3B+24640.7h4.7B9.9C*
Chainblade 30222017,5050.013C2.9620.545%D5%C+0.2DN/A11427.7h3.8D-18.5D
M1 Heavy Cycler 2051991121.777B1.1913.144%C13.568%D-18.3CN/A9910.9h19C+144.9C+
T1B Cycler 192190732.603C**0.3725.401%C33.684%B+32.8C--N/A1155.8h11.4B+45C**
ASP-30 Grounder 3001891191.588B**1.3859.106%C--3.175%C++17.5C+10.3C+25310.8h6.6B++11.2B+
AP30 Shredder 243188335.697C+2.7318.974%F2.128%C+44.8B**13.1D2944.2h28.3A149.3B*
G30 Walker 339175325.469C*2.5029.753%C+3.429%C14C13.1B+17312.5h193.9C*651.8C*
M20 Basilisk 241174573.053C+0.0832.243%D-5.747%C+18.1C7C1499.6h70.4B*218.5B
M60-G Bulldog 195163217.762B+4.7932.597%C4.294%B*27.6C5.4C1405.9h6.1B+18.6B
Rocklet Rifle 3001631121.455A1.5144.293%D--N/A32.6C**27.4C**3265h26.2B**59.1B+
Hornet Missiles 210159531.8M28.8366.216%B++3.145%A++198.8A**63.8B*12760.8h7.4B*11.2B*
M40 Fury 188154179.059C++6.0937.525%C*3.247%A++26.6D-5.9D1535.8h13.7C++36.4C*
L105 Zephyr 241147159.8C+6.8343.51%C+N/A32.7D20.9M2424.5h8.4D--19.3C--
Tomcat A2AM Pods 291140207C**4.0380.648%B+N/A40C43.1C+6363.5h6.4B**7.9A
M40 Fury 150138168.625C++5.6627.372%D*N/A65.7B+5.7D--2622.1h7.8B**28.6B+
M20 Basilisk 171119284.25C**1.2831.775%D-6.723%B15.9C--6.9D1607.5h78.1B++245.8C*
MR11 Gatekeeper 2081161110.545B*7.5834.014%D-1.724%C21.5C+17C+2875.4h42.2B+124.1C++
Ripper 1191072,2620.047C2.9220.864%C--12.15%D0.6C-N/A2179h3.2T-15.4D--
Spear Anti-Vehicle Phalanx Tower 19492713.143D10.1749.226%C+5.435%B++29.7C-32.9C**2703.1h13.8D-28.1D
Xiphos Anti-Personnel Phalanx Tower 12390518D15.0342.859%A+2.222%C*47.4D-17.4A*2251.9h123.2F*287.4D-
CAS30 Tank Buster 260852720.313D2.6637.672%D-N/A1.8D*3.7D-3647.2h90.5D*240.2D*
M12 Kobalt 8484117.636C-4.6718.144%C++21.429%B+56C--N/A1861.5h17.6C++97C*
Aspis Anti-Aircraft Phalanx Turret 17078372.108D0.8622.319%D1.282%D10C11.8C+2427.8h124.3B++557C*
M12 Kobalt 7877515.4D12.4323.083%C++15.584%D110C+1.4D--3390.7h14.3B+61.8B+
M12 Kobalt-F 9075721.042C1.9319.103%C-9.333%C+5.2D-1C2214.5h24.5D*128.1D-
MAX Punch 1,235691,8690.037C--2.9362.293%AN/A0.3D-4.7M**9245.9h27.8T*44.6T*
NS CandyCannon 3000 6565551.182B++1.7932.929%C24.615%D12.7C-N/A275.1h5.4C16.5C+
M20 Basilisk 12463173.706B+0.7433.442%B++9.524%A+13.7C13.3B+1644.6h101D302C++
NS Annihilator 9859292.034M*0.9481.492%C**N/A17.9A++11.8B**4043.3h10B++12.3B++
G30 Vulcan 9759351.686C1.2825.831%C-5.085%B*10.5D*6.8D*2215.6h117.9D456.6D
M40 Fury 6955227.5A*24.5343.891%D-1.818%B+30.6D*7.8D*1491.8h11.7C**26.6C*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon101,4011.9h
M20 Wyvern0560.1h
Anti-Vehicle MANA Turret531,8898.8h
Nano-Armor Kit1,1881,432,809139.9h
Decoy Grenade01170h
Turret AI Module01000.4h
Repair Module2860.4h
Nanite Revive Grenade01,9710.5h
Medical Applicator654259,69326.9h
Restoration Kit71100.3h
Motion Spotter4315,64910.3h
Rampart Wall5881h
Xiphos Anti-Personnel Tower0750.4h
Spitfire Auto-Turret263,6884.4h
Welding Device03,2180.2h
Spear Anti-Vehicle Tower0640.4h
Recon Detection Device9410,89923.7h
Ammunition Package646,8174.9h
Shield Recharging Field627,6112.3h
Smoke Grenade0970h
Medical Kit3555,17210h
Anti-Infantry MANA Turret672,8465.7h
Snowman Soldier51340.2h
Hardlight Barrier61420.2h
Nano-Repair Grenade03290.1h

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