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Field Marshal Grouchy skyspyman[SALT] skyspyman
TR BR 196

KDR: 2.53

Score: 102.9m

Last Seen: Dec 10th, 2018 9:15 PM
- OFFLINE - 4.1 hour(s)

Prestige 1, Battle Rank 100 (196 total) - Terran Republic on Emerald - Outfit Member of Rifles and Rezzes[SALT] Rifles and Rezzes
TR outfit on Emerald

Members: 31
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS MSW-R L100 Python HESH MG-H1 Watchman NS-15M2 T9 CARV-S T16 Rhino TSAR-42 TMG-50
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,502,451 MLG Score: 1201
Fun Score: N/A
Cheeseburgers Flipped: 1794TIME WITH MEDKIT: 2.3%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.533%20.175%47553969142,9402.528970.001

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.891%0.489B+-0.066C+-1.499FHEAD ++ (~8.41)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.10.344C**11.60.19C++37.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.891%1.076%120310191,48715512370.958119625%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.332%-0.164C-0.491D-0.884

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
108.50.324C*38.90.263C*69.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.309%1.682%4097101514,027376128733.72959488%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.007%-0.932D---0.615D1.618

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.10.351C**7.90.373C**17.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.556%8.318%3231810049,546326221012.92553454%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.138%-0.425C--1.02B**-0.235

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
114.20.031C+36.10.079C+78.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.989%70.713%3238101416,14754071022.98631

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.953%0.291C*0.233C++0.826

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.194C++2.90.075C+5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.307%12.406%3236101610,7614047942.65835

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.6%0.661B+-0.416C--0.531

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.531B+3.10.37C**3.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Rifles and Rezzes[SALT] Rifles and Rezzes
TR outfit on Emerald

Members: 31
102.9m181.2%323 (19.4k)284 (17k)2.53023253,501100,1892.77287196 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR10222044120.335%18.557%37703:3786

8% Combat Medic27% Engineer34% Heavy Assault19% Infiltrator8% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 30th, 2013 6:59 AMJul 30th, 2017 4:08 AMDec 11th, 2018 12:19 PM (13h) (PST)Dec 11th, 2018 12:55 AM (1d) (PST)Dec 10th, 2018 5:15 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7351895460.7000.2770.1301.3610.0511201

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,08211,31432,7684217882317,044

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6037.3h/251.6d 24,310 47,042 76,516 493k 7,660 21,397 18,542 266.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C*
Kills:28,072
Deaths:9,030
KDR:3.109
Accuracy:23.174% C*
HSR:21.648% C
MG-H1 Watchman
A++
Kills:8,592
Deaths:2,110
KDR:4.072
Accuracy:31.889% A++
HSR:25.733% C+
NS-15M2
C-
Kills:7,608
Deaths:2,389
KDR:3.185
Accuracy:21.233% C-
HSR:19.861% D
T9 CARV-S
C
Kills:6,482
Deaths:1,628
KDR:3.982
Accuracy:20.512% C
HSR:20.565% D
T16 Rhino
C+
Kills:6,190
Deaths:3,640
KDR:1.701
Accuracy:18.653% C
HSR:22.019% C+
TMG-50
C--
Kills:5,431
Deaths:2,482
KDR:2.188
Accuracy:17.929% D
HSR:20.088% C--
T9A "Butcher"
D*
Kills:2,144
Deaths:1,068
KDR:2.007
Accuracy:18.698% D*
HSR:18.890% D*
T9 CARV
D-
Kills:2,112
Deaths:1,678
KDR:1.259
Accuracy:13.711% D--
HSR:17.566% D-
T32 Bull
B+
Kills:1,983
Deaths:632
KDR:3.138
Accuracy:25.498% B+
HSR:20.323% C--
T7 Mini-Chaingun
C
Kills:1,644
Deaths:1,154
KDR:1.425
Accuracy:15.633% C
HSR:12.166% C
NSX-P Naginata
A++
Kills:1,206
Deaths:285
KDR:4.232
Accuracy:31.497% A++
HSR:26.285% C-
NSX Naginata
C+
Kills:1,164
Deaths:253
KDR:4.601
Accuracy:21.734% C+
HSR:23.969% D
Kills:72,628
Deaths (as Heavy Assault):26,349
Deaths (to Heavy Assaults):29,783
KDR:2.75639
Kill Difference:46,279
Playtime:2,048.569 hours
Usage:34%
Score:35.551m
Score/min:289
Accuracy (listed only):21.680%
HSR (listed only):20.759%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C+
Kills:4,912
Deaths:5,825
KDR:0.843
Accuracy:17.363% D--
HSR:16.002% C+
NS-11C
C+
Kills:4,605
Deaths:2,383
KDR:1.932
Accuracy:20.941% D
HSR:18.154% C+
HC1 Cougar
B**
Kills:4,553
Deaths:1,254
KDR:3.631
Accuracy:28.673% B**
HSR:20.756% C
FA1 Barrage
C++
Kills:3,806
Deaths:3,392
KDR:1.122
Accuracy:40.857% C++
HSR:11.193% D-
TRS-12 Uppercut
B**
Kills:3,047
Deaths:1,244
KDR:2.449
Accuracy:70.084% B**
HSR:12.898% C
Shuriken
B+
Kills:2,733
Deaths:840
KDR:3.254
Accuracy:29.615% B+
HSR:15.734% C-
NS-7 PDW
C+
Kills:2,680
Deaths:1,908
KDR:1.405
Accuracy:23.677% C+
HSR:14.216% D
MKV Suppressed
C+
Kills:2,560
Deaths:1,124
KDR:2.278
Accuracy:25.628% C+
HSR:15.820% D
TAS-16 Blackjack
B*
Kills:2,458
Deaths:913
KDR:2.692
Accuracy:69.523% B*
HSR:14.077% C+
NSX Tengu
C**
Kills:2,389
Deaths:684
KDR:3.493
Accuracy:38.121% C**
HSR:15.027% D-
LC2 Lynx
A
Kills:1,786
Deaths:592
KDR:3.017
Accuracy:28.643% A
HSR:21.669% C++
LC3 Jaguar
C
Kills:1,584
Deaths:643
KDR:2.463
Accuracy:20.524% D
HSR:18.308% C
T5 AMC
C+
Kills:1,475
Deaths:539
KDR:2.737
Accuracy:22.872% C+
HSR:15.593% D-
MG-S1 Jackal
C*
Kills:1,430
Deaths:425
KDR:3.365
Accuracy:27.121% C*
HSR:19.650% C+
PDW-16 Hailstorm
C
Kills:1,389
Deaths:911
KDR:1.525
Accuracy:18.592% D--
HSR:14.687% C
NSX-P Tanto
B++
Kills:1,235
Deaths:255
KDR:4.843
Accuracy:29.018% B++
HSR:24.777% C+
TRAC-5 Burst
B+
Kills:1,196
Deaths:280
KDR:4.271
Accuracy:27.828% B+
HSR:25.418% B
SMG-46 Armistice
C
Kills:1,195
Deaths:789
KDR:1.515
Accuracy:23.932% C
HSR:10.042% D--
NS Baron G5
C+
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:43.188% C+
HSR:12.768% C
TS4 Haymaker
B++
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:49.889% B++
HSR:11.598% C--
NSX Tanto
C+
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:25.365% C+
HSR:21.238% D
TRAC-5
C-
Kills:1,155
Deaths:1,000
KDR:1.155
Accuracy:19.250% C-
HSR:14.286% D-
TRAC-Shot
C*
Kills:454
Deaths:240
KDR:1.892
Accuracy:25.944% C*
HSR:13.656% D-
AS16 NightHawk
C++
Kills:192
Deaths:105
KDR:1.829
Accuracy:40.520% C++
HSR:13.021% C
Havoc
C++
Kills:94
Deaths:60
KDR:1.567
Accuracy:53.539% C++
HSR:10.638% D-
Kills:50,422
Deaths (as Light Assault):26,635
Deaths (to Light Assaults):17,475
KDR:1.89307
Kill Difference:23,787
Playtime:503.923 hours
Usage:8%
Score:8.095m
Score/min:268
Accuracy (listed only):32.828%
HSR (listed only):16.049%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C+
Kills:4,912
Deaths:5,825
KDR:0.843
Accuracy:17.363% D--
HSR:16.002% C+
NS-11C
C+
Kills:4,605
Deaths:2,383
KDR:1.932
Accuracy:20.941% D
HSR:18.154% C+
HC1 Cougar
B**
Kills:4,553
Deaths:1,254
KDR:3.631
Accuracy:28.673% B**
HSR:20.756% C
FA1 Barrage
C++
Kills:3,806
Deaths:3,392
KDR:1.122
Accuracy:40.857% C++
HSR:11.193% D-
TRS-12 Uppercut
B**
Kills:3,047
Deaths:1,244
KDR:2.449
Accuracy:70.084% B**
HSR:12.898% C
TAS-16 Blackjack
B*
Kills:2,458
Deaths:913
KDR:2.692
Accuracy:69.523% B*
HSR:14.077% C+
LC2 Lynx
A
Kills:1,786
Deaths:592
KDR:3.017
Accuracy:28.643% A
HSR:21.669% C++
LC3 Jaguar
C
Kills:1,584
Deaths:643
KDR:2.463
Accuracy:20.524% D
HSR:18.308% C
T5 AMC
C+
Kills:1,475
Deaths:539
KDR:2.737
Accuracy:22.872% C+
HSR:15.593% D-
MG-HBR1 Dragoon
B+
Kills:1,255
Deaths:176
KDR:7.131
Accuracy:36.630% B+
HSR:30.120% C++
NSX-P Tanto
B++
Kills:1,235
Deaths:255
KDR:4.843
Accuracy:29.018% B++
HSR:24.777% C+
DMR-99
C-
Kills:1,205
Deaths:188
KDR:6.410
Accuracy:31.429% C-
HSR:24.149% D
AMR-66
C+
Kills:1,196
Deaths:441
KDR:2.712
Accuracy:25.695% C+
HSR:19.983% D
TRAC-5 Burst
B+
Kills:1,196
Deaths:280
KDR:4.271
Accuracy:27.828% B+
HSR:25.418% B
NS Baron G5
C+
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:43.188% C+
HSR:12.768% C
TS4 Haymaker
B++
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:49.889% B++
HSR:11.598% C--
NSX Tanto
C+
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:25.365% C+
HSR:21.238% D
TRAC-5
C-
Kills:1,155
Deaths:1,000
KDR:1.155
Accuracy:19.250% C-
HSR:14.286% D-
TRAC-Shot
C*
Kills:454
Deaths:240
KDR:1.892
Accuracy:25.944% C*
HSR:13.656% D-
AS16 NightHawk
C++
Kills:192
Deaths:105
KDR:1.829
Accuracy:40.520% C++
HSR:13.021% C
Havoc
C++
Kills:94
Deaths:60
KDR:1.567
Accuracy:53.539% C++
HSR:10.638% D-
Kills:39,702
Deaths (as Engineer):20,759
Deaths (to Engineers):17,670
KDR:1.91252
Kill Difference:18,943
Playtime:1,635.414 hours
Usage:27%
Score:27.227m
Score/min:277
Accuracy (listed only):34.656%
HSR (listed only):17.633%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B+
Kills:6,172
Deaths:1,027
KDR:6.010
Accuracy:41.421% B+
HSR:68.746% C++
NSX Daimyo
B+
Kills:3,111
Deaths:392
KDR:7.936
Accuracy:41.921% C++
HSR:95.371% B+
Shuriken
B+
Kills:2,733
Deaths:840
KDR:3.254
Accuracy:29.615% B+
HSR:15.734% C-
NS-7 PDW
C+
Kills:2,680
Deaths:1,908
KDR:1.405
Accuracy:23.677% C+
HSR:14.216% D
NS-44 Commissioner
C*
Kills:2,665
Deaths:2,124
KDR:1.255
Accuracy:37.163% C*
HSR:16.698% D
MKV Suppressed
C+
Kills:2,560
Deaths:1,124
KDR:2.278
Accuracy:25.628% C+
HSR:15.820% D
NSX Tengu
C**
Kills:2,389
Deaths:684
KDR:3.493
Accuracy:38.121% C**
HSR:15.027% D-
SOAS-20
C+
Kills:2,052
Deaths:609
KDR:3.369
Accuracy:27.086% C+
HSR:16.423% D
Bighorn .50M
D
Kills:2,015
Deaths:161
KDR:12.516
Accuracy:37.417% D-
HSR:75.484% D
RAMS .50M
C+
Kills:1,999
Deaths:740
KDR:2.701
Accuracy:38.585% C+
HSR:75.138% C-
NS-357 Underboss
B**
Kills:1,941
Deaths:864
KDR:2.247
Accuracy:45.435% B**
HSR:21.381% C++
T4 AMP
C
Kills:1,459
Deaths:1,345
KDR:1.085
Accuracy:24.865% C
HSR:11.926% D*
MG-S1 Jackal
C*
Kills:1,430
Deaths:425
KDR:3.365
Accuracy:27.121% C*
HSR:19.650% C+
PDW-16 Hailstorm
C
Kills:1,389
Deaths:911
KDR:1.525
Accuracy:18.592% D--
HSR:14.687% C
NS-30 Vandal
C
Kills:1,274
Deaths:428
KDR:2.977
Accuracy:31.334% C
HSR:18.053% D--
NS-61 Emissary
C+
Kills:1,255
Deaths:759
KDR:1.653
Accuracy:27.737% C+
HSR:9.562% D*
NS-45 Pilot
B*
Kills:1,252
Deaths:429
KDR:2.918
Accuracy:36.862% B*
HSR:14.457% D*
M77-B
B*
Kills:1,251
Deaths:246
KDR:5.085
Accuracy:42.145% B*
HSR:61.471% F
SMG-46 Armistice
C
Kills:1,195
Deaths:789
KDR:1.515
Accuracy:23.932% C
HSR:10.042% D--
TX2 Emperor
A+
Kills:1,173
Deaths:584
KDR:2.009
Accuracy:38.433% A+
HSR:19.011% C+
NSX Tomoe
C
Kills:1,171
Deaths:236
KDR:4.962
Accuracy:27.120% C
HSR:33.049% C
The President
C--
Kills:1,170
Deaths:518
KDR:2.259
Accuracy:29.699% C--
HSR:19.573% D
TS2 Inquisitor
B
Kills:1,168
Deaths:448
KDR:2.607
Accuracy:30.707% B
HSR:11.815% D*
KSR-35
C+
Kills:1,167
Deaths:489
KDR:2.387
Accuracy:33.657% C+
HSR:20.394% D--
TRAP-M1
C+
Kills:1,161
Deaths:563
KDR:2.062
Accuracy:29.617% C+
HSR:18.605% D-
HSR-1
C+
Kills:1,157
Deaths:302
KDR:3.831
Accuracy:34.259% C+
HSR:19.879% D-
TX1 Repeater
C*
Kills:1,152
Deaths:958
KDR:1.203
Accuracy:25.591% C*
HSR:17.101% D
NS-44L Blackhand
B+
Kills:420
Deaths:226
KDR:1.858
Accuracy:46.109% B+
HSR:30.476% D-
SR-7
C++
Kills:244
Deaths:23
KDR:10.609
Accuracy:41.474% C++
HSR:63.934% F-
99SV
D
Kills:194
Deaths:220
KDR:0.882
Accuracy:27.082% D
HSR:22.680% D**
NS-AM7 Archer
B+
Kills:166
Deaths:231
KDR:0.719
Accuracy:57.157% C+
HSR:21.084% B+
Soldier Soaker
A*
Kills:70
Deaths:55
KDR:1.273
Accuracy:23.552% D--
HSR:31.429% A*
Kills:51,235
Deaths (as Infiltrator):20,658
Deaths (to Infiltrators):15,602
KDR:2.48015
Kill Difference:30,577
Playtime:1,155.757 hours
Usage:19%
Score:18.034m
Score/min:260
Accuracy (listed only):33.222%
HSR (listed only):28.716%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1A Unity
B++
Kills:4,459
Deaths:1,452
KDR:3.071
Accuracy:28.276% B++
HSR:21.260% C-
FA1 Barrage
C++
Kills:3,806
Deaths:3,392
KDR:1.122
Accuracy:40.857% C++
HSR:11.193% D-
TRS-12 Uppercut
B**
Kills:3,047
Deaths:1,244
KDR:2.449
Accuracy:70.084% B**
HSR:12.898% C
NS-11A
C++
Kills:2,827
Deaths:1,004
KDR:2.816
Accuracy:24.383% C++
HSR:20.658% C+
Shuriken
B+
Kills:2,733
Deaths:840
KDR:3.254
Accuracy:29.615% B+
HSR:15.734% C-
NS-7 PDW
C+
Kills:2,680
Deaths:1,908
KDR:1.405
Accuracy:23.677% C+
HSR:14.216% D
MKV Suppressed
C+
Kills:2,560
Deaths:1,124
KDR:2.278
Accuracy:25.628% C+
HSR:15.820% D
TAS-16 Blackjack
B*
Kills:2,458
Deaths:913
KDR:2.692
Accuracy:69.523% B*
HSR:14.077% C+
NSX Tengu
C**
Kills:2,389
Deaths:684
KDR:3.493
Accuracy:38.121% C**
HSR:15.027% D-
SABR-13
B+
Kills:2,110
Deaths:638
KDR:3.307
Accuracy:27.754% B+
HSR:21.280% D
Cycler TRV
B**
Kills:2,067
Deaths:720
KDR:2.871
Accuracy:27.656% B**
HSR:19.642% C+
TORQ-9
C+
Kills:2,006
Deaths:978
KDR:2.051
Accuracy:23.973% C+
HSR:17.448% D-
T1 Cycler
C++
Kills:1,780
Deaths:992
KDR:1.794
Accuracy:22.120% C++
HSR:19.607% C
MG-S1 Jackal
C*
Kills:1,430
Deaths:425
KDR:3.365
Accuracy:27.121% C*
HSR:19.650% C+
PDW-16 Hailstorm
C
Kills:1,389
Deaths:911
KDR:1.525
Accuracy:18.592% D--
HSR:14.687% C
T1B Cycler
C+
Kills:1,224
Deaths:506
KDR:2.419
Accuracy:25.001% C+
HSR:24.265% C
TAR
D
Kills:1,198
Deaths:877
KDR:1.366
Accuracy:17.095% D*
HSR:16.945% D
SMG-46 Armistice
C
Kills:1,195
Deaths:789
KDR:1.515
Accuracy:23.932% C
HSR:10.042% D--
T1S Cycler
A+
Kills:1,183
Deaths:330
KDR:3.585
Accuracy:30.747% A+
HSR:24.683% B+
NS Baron G5
C+
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:43.188% C+
HSR:12.768% C
TS4 Haymaker
B++
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:49.889% B++
HSR:11.598% C--
AS16 NightHawk
C++
Kills:192
Deaths:105
KDR:1.829
Accuracy:40.520% C++
HSR:13.021% C
Havoc
C++
Kills:94
Deaths:60
KDR:1.567
Accuracy:53.539% C++
HSR:10.638% D-
Kills:45,158
Deaths (as Combat Medic):20,850
Deaths (to Combat Medics):10,540
KDR:2.16585
Kill Difference:24,308
Playtime:487.219 hours
Usage:8%
Score:9.251m
Score/min:316
Accuracy (listed only):33.969%
HSR (listed only):16.398%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B+
Kills:2,965
Deaths:982
KDR:3.019
Accuracy:17.006% B+
HSR:18.381% C+
M2 Mutilator
B+
Kills:2,912
Deaths:983
KDR:2.962
Accuracy:17.266% B+
HSR:19.883% C**
M3 Pounder HEG
C++
Kills:1,919
Deaths:558
KDR:3.439
Accuracy:33.391% C--
HSR:3.231% C++
M3 Pounder HEG
C++
Kills:1,755
Deaths:520
KDR:3.375
Accuracy:34.115% D
HSR:3.248% C++
MR1 Fracture
C
Kills:450
Deaths:277
KDR:1.625
Accuracy:34.221% C
HSR:1.333% D*
MR1 Fracture
C
Kills:442
Deaths:277
KDR:1.596
Accuracy:33.958% C
HSR:3.167% C
NS-10 Burster
C+
Kills:183
Deaths:90
KDR:2.033
Accuracy:27.525% C+
HSR:6.011% C+
NS-10 Burster
C*
Kills:154
Deaths:89
KDR:1.730
Accuracy:27.786% C+
HSR:5.844% C*
Kills:10,780
Deaths (as MAX Suit):1,888
Deaths (to MAX Suits):5,812
KDR:5.70975
Kill Difference:8,892
Playtime:224.711 hours
Usage:4%
Score:4.740m
Score/min:352
Accuracy (listed only):28.158%
HSR (listed only):7.637%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C
Kills:808
V. Kills:90 N/A
Deaths:154
KDR:5.247
Accuracy:44.881% C
KPH:48.300 C--
VKPH:5.400 D-
M14 Banshee
B+
Kills:608
V. Kills:62 N/A
Deaths:130
KDR:4.677
Accuracy:33.573% B++
KPH:45.900 C++
VKPH:4.700 B+
M18 Needler
C*
Kills:71
V. Kills:77 91%
Deaths:224
KDR:0.317
Accuracy:33.120% C*
KPH:2.800 D--
VKPH:3 D--
Kills:1,487 (679 + 0)
Deaths:508
KDR:2.927
VKDR:0.451
Vehicle Kills:229
Kill Difference:979
Playtime:55.776 hours
Usage:1%
Score:0.523m
Score/min:156
Piloting Accuracy:33.120%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:109
V. Kills:8 N/A
Deaths:16
KDR:6.813
Accuracy:40.684% C
KPH:51.200 C+
VKPH:3.800 D--
Kills:109 (0 + 109)
Deaths:16
KDR:6.813
VKDR:0.500
Vehicle Kills:8
Kill Difference:93
Playtime:2.130 hours
Usage:0%
Score:0.031m
Score/min:241
Piloting Accuracy:N/A%
Gunner Accuracy:40.684%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:8,931
V. Kills:958 N/A
Deaths:249
KDR:35.868
Accuracy:42.105% D
KPH:74.600 B**
VKPH:8 C+
C75 Viper
B*
Kills:2,989
V. Kills:409 N/A
Deaths:299
KDR:9.997
Accuracy:29.403% D--
KPH:42.700 B*
VKPH:5.800 C-
L100 Python AP
B+
Kills:1,310
V. Kills:1,006 130%
Deaths:209
KDR:6.268
Accuracy:52.545% C
KPH:26.900 C+
VKPH:20.600 B+
L100 Python HEAT
M
Kills:312
V. Kills:118 262%
Deaths:23
KDR:13.565
Accuracy:61.997% B**
KPH:63.300 A*
VKPH:23.900 M
Skyguard
B++
Kills:290
V. Kills:228 127%
Deaths:41
KDR:7.073
Accuracy:24.726% D
KPH:14.800 C*
VKPH:11.700 B++
LB00 Python AP
B**
Kills:99
V. Kills:56 174%
Deaths:5
KDR:19.800
Accuracy:52.813% D
KPH:52.800 B
VKPH:29.900 B**
Kills:13,931 (13,931 + 0)
Deaths:826
KDR:16.866
VKDR:3.360
Vehicle Kills:2,775
Kill Difference:13,105
Playtime:264.717 hours
Usage:4%
Score:3.263m
Score/min:205
Driving Accuracy:52.813%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
C**
Kills:318
V. Kills:137 230%
Deaths:50
KDR:6.360
Accuracy:34.771% D
KPH:27.900 C**
VKPH:12 C+
MR11 Gatekeeper
B**
Kills:214
V. Kills:151 141%
Deaths:33
KDR:6.485
Accuracy:38.145% C+
KPH:27.500 B**
VKPH:19.400 B+
G30 Vulcan
C*
Kills:185
V. Kills:92 199%
Deaths:36
KDR:5.139
Accuracy:26.289% C
KPH:23.100 C*
VKPH:11.500 C
P2-120 HEAT
D
Kills:118
V. Kills:78 149%
Deaths:50
KDR:2.360
Accuracy:26.485% F
KPH:11.500 D*
VKPH:7.600 D
P2-120 HESH
B**
Kills:94
V. Kills:21 427%
Deaths:4
KDR:23.500
Accuracy:42.085% C++
KPH:62.700 B+
VKPH:14 B**
P2-120 AP
C-
Kills:77
V. Kills:55 138%
Deaths:11
KDR:7
Accuracy:42.133% C
KPH:19.900 D
VKPH:14.200 C-
M20 Basilisk
C+
Kills:71
V. Kills:18 374%
Deaths:20
KDR:3.550
Accuracy:25.417% C
KPH:16.300 C+
VKPH:4.100 C-
P525 Marauder
C+
Kills:69
V. Kills:5 N/A
Deaths:6
KDR:11.500
Accuracy:15.709% D
KPH:47.400 C--
VKPH:3.400 C+
Kills:1,146 (289 + 857)
Deaths:210
KDR:5.457
VKDR:2.652
Vehicle Kills:557
Kill Difference:936
Playtime:48.601 hours
Usage:1%
Score:1.339m
Score/min:459
Driving Accuracy:42.133%
Gunner Accuracy:15.709%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:2,013
V. Kills:90 N/A
Deaths:74
KDR:27.203
Accuracy:24.678% D*
KPH:136.300 B++
VKPH:6.100 C+
G20 Vulcan-H
B+
Kills:863
V. Kills:694 124%
Deaths:207
KDR:4.169
Accuracy:45.763% C+
KPH:38.300 C+
VKPH:30.800 B+
E540 Halberd-H
C
Kills:238
V. Kills:156 152%
Deaths:30
KDR:7.933
Accuracy:49.025% D*
KPH:30 D
VKPH:19.600 C
M40 Fury-H
C
Kills:100
V. Kills:21 455%
Deaths:11
KDR:9.091
Accuracy:24.251% F-
KPH:66.200 C-
VKPH:13.900 C
MR11 Gatekeeper-H
C+
Kills:90
V. Kills:101 88%
Deaths:11
KDR:8.182
Accuracy:46.493% D
KPH:24.600 C-
VKPH:27.600 C+
Kills:3,304 (0 + 3,304)
Deaths:333
KDR:9.922
VKDR:3.189
Vehicle Kills:1,062
Kill Difference:2,971
Playtime:50.412 hours
Usage:1%
Score:1.323m
Score/min:437
Driving Accuracy:N/A%
Gunner Accuracy:46.493%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:2,361
V. Kills:114 N/A
Deaths:50
KDR:47.220
Accuracy:20.333% B++
KPH:117.200 A++
VKPH:5.700 B*
M12 Kobalt
A
Kills:874
V. Kills:37 N/A
Deaths:20
KDR:43.700
Accuracy:21.327% B*
KPH:111.100 A
VKPH:4.700 B+
M20 Basilisk
B+
Kills:701
V. Kills:218 320%
Deaths:93
KDR:7.538
Accuracy:35.020% C
KPH:25.100 B+
VKPH:7.800 C+
M40 Fury
C+
Kills:582
V. Kills:101 N/A
Deaths:74
KDR:7.865
Accuracy:27.907% D
KPH:43.500 C+
VKPH:7.600 C
M20 Basilisk
B
Kills:391
V. Kills:129 301%
Deaths:68
KDR:5.750
Accuracy:35.046% C
KPH:25.800 B
VKPH:8.500 C+
M40 Fury
C+
Kills:299
V. Kills:64 460%
Deaths:47
KDR:6.362
Accuracy:29.111% D
KPH:49.900 C+
VKPH:10.700 C+
M60-G Bulldog
C
Kills:224
V. Kills:43 N/A
Deaths:47
KDR:4.766
Accuracy:29.651% C--
KPH:23.800 C
VKPH:4.600 C
M60-G Bulldog
C-
Kills:95
V. Kills:23 396%
Deaths:22
KDR:4.318
Accuracy:27.287% D--
KPH:25.700 D
VKPH:6.200 C-
G30 Walker
C**
Kills:90
V. Kills:40 220%
Deaths:14
KDR:6.429
Accuracy:28.036% C+
KPH:17.300 C**
VKPH:7.700 C--
G30 Walker
B+
Kills:72
V. Kills:31 225%
Deaths:10
KDR:7.200
Accuracy:30.663% C*
KPH:20.300 B+
VKPH:8.700 C+
Kills:5,689 (0 + 5,689)
Deaths:445
KDR:12.784
VKDR:1.798
Vehicle Kills:800
Kill Difference:5,244
Playtime:112.367 hours
Usage:2%
Score:1.507m
Score/min:223
Driving Accuracy:N/A%
Gunner Accuracy:30.663%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:52
V. Kills:19 260%
Deaths:67
KDR:0.776
Accuracy:56.387% B++
KPH:7.900 D-
VKPH:2.900 D-
Kills:52 (52 + 0)
Deaths:67
KDR:0.776
VKDR:0.284
Vehicle Kills:19
Kill Difference:15
Playtime:6.571 hours
Usage:0%
Score:0.033m
Score/min:84
Driving Accuracy:56.387%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:61
V. Kills:7 N/A
Deaths:8
KDR:7.625
Accuracy:38.030% B++
KPH:36.300 D--
VKPH:4.200 D
Kills:61 (0 + 61)
Deaths:8
KDR:7.625
VKDR:0.875
Vehicle Kills:7
Kill Difference:53
Playtime:1.679 hours
Usage:0%
Score:0.019m
Score/min:190
Piloting Accuracy:N/A%
Gunner Accuracy:38.030%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 28,36328,0729,0303.109B+0.5823.174%C*21.648%C61B**N/A155459.9h11.3B+48.8B+
L100 Python HESH 9,8898,93124935.867A*33.3442.105%D1.512%C+74.6B**8C+206119.7h3B+7.2C++
MG-H1 Watchman 8,6988,5922,1104.072A++1.5431.889%A++25.733%C+94.9A*1.2B*23990.5h11.8B*37.1B*
NS-15M2 7,7087,6082,3893.185B*0.6521.233%C-19.861%D52.4B+N/A143145.3h12.2C**57.7C++
T9 CARV-S 6,5206,4821,6283.982A++1.4520.512%C20.565%D64.2B**N/A179101h10.9B+53.2C**
T16 Rhino 6,2796,1903,6401.701B+0.8318.653%C22.019%C+35.7C++N/A94173.4h13.6C++72.7C++
TSAR-42 6,2156,1721,0276.01B++3.4841.421%B+68.746%C++52.8B*N/A139116.8h2.2B5.4B+
TMG-50 5,4865,4312,4822.188B**0.3417.929%D20.088%C--40.7BN/A129133.3h11C**61.3C++
TRAC-5 S 5,0114,9125,8250.843C+1.6917.363%D--16.002%C+15.1CN/A46326h15.3C--88.2D
NS-11C 4,6804,6052,3831.932B**0.6020.941%D18.154%C+36.3B+N/A91127h14C*66.9C++
HC1 Cougar 4,6344,5531,2543.631M1.1028.673%B**20.756%C52.5AN/A13586.7h12.3C++42.8B+
T1A Unity 4,5244,4591,4523.071A*0.5428.276%B++21.26%C-62.3B**N/A14071.6h12.2C++43.1B+
FA1 Barrage 3,8443,8063,3921.122C++1.4140.857%C++11.193%D-45.2B**N/A14984.2h4.2B+10.3B+
Frag Grenade 3,2663,23213232N/A3,229.4744.399%C+N/A475.3C+5D15016.8h3.3B+7.5B+
Tank Mine 4,8673,1861,3162.421C+0.1129.052%CN/A107.3C++56.6C+93329.7h1.7B+5.8B
NSX Daimyo 3,1223,1113927.936A+5.4141.921%C++95.371%B+70.5B*N/A21044.1h2.5C*6.1C*
TRS-12 Uppercut 3,0763,0471,2442.449B**0.0870.084%B**12.898%C77.9A++N/A21739.1h2.1B*3B++
The Kraken 4,0773,0191,0192.963B*0.4361.081%C+1.954%C++43.6C+15.3C+21269.3h5.2D-8.6D
C75 Viper 3,3982,9892999.997B**7.4729.403%D--1.439%C+42.7B*5.8C-17470h8.5B*28.8B+
M2 Mutilator 3,0112,9659823.019B*0.4917.006%B+18.381%C+47.1A*N/A12962.9h14.1B**83.1B++
M2 Mutilator 2,9562,9129832.962B**0.4317.266%B+19.883%C**46.2A++N/A12963h14.6B*84.8B++
NS-11A 2,8562,8271,0042.816A0.2924.383%C++20.658%C+54.6AN/A13251.8h12.4B+50.7B+
Shuriken 2,7682,7338403.254A++0.7229.615%B+15.734%C-73.7AN/A17837.1h12.3B41.5B+
NS-7 PDW 2,7102,6801,9081.405B+1.1323.677%C+14.216%D33.3BN/A9980.4h12.7B+53.8B
NS-44 Commissioner 2,7082,6652,1241.255B1.2837.163%C*16.698%D57.2B**N/A16546.6h3.6B+9.8B+
MKV Suppressed 2,5822,5601,1242.278A+0.2525.628%C+15.82%D57.8AN/A15144.3h12.4B+48.3B
TAS-16 Blackjack 2,4752,4589132.692A0.1669.523%B*14.077%C+78.8A++N/A19831.2h2.1B++3B++
NSX Tengu 2,4172,3896843.493A*0.9638.121%C**15.027%D-66.7AN/A14935.8h12.3B32.1B
M12 Kobalt 2,4752,3615047.22A*44.6920.333%B++20.161%B+117.5A++5.7B*34620.1h17.1C**84.2B+
T9A "Butcher" 2,1802,1441,0682.007C++0.5218.698%D*18.89%D*44.8CN/A15947.9h13.9D*74.3D*
T9 CARV 2,1312,1121,6781.259C++1.2713.711%D--17.566%D-28.3C++N/A17374.5h14C++102.1C
SABR-13 2,1292,1106383.307B**0.7827.754%B+21.28%D52.9B**N/A13939.9h10.7B+38.4B+
Cycler TRV 2,1022,0677202.871A+0.3427.656%B**19.642%C+56.5A+1A++15936.6h12.5B+45B++
SOAS-20 2,0822,0526093.369A+0.8427.086%C+16.423%D59.8AN/A14034.3h10.8B+39.9B+
Bighorn .50M 2,0272,01516112.516A*9.9937.417%D-75.484%D52.7C++N/A12038.2h2.3D**6D*
P525 Marauder-H 2,1032,0137427.203B**24.6724.678%D*N/A136B++6.1C+36714.8h6.1B24.9C
TORQ-9 2,0182,0069782.051B+0.4823.973%C+17.448%D-43.2B+N/A12546.4h13.3B+55.4B+
RAMS .50M 2,0081,9997402.701C+0.1738.585%C+75.138%C-17.2DN/A59116.2h2.9D--7.6C
T32 Bull 2,0051,9836323.138A+0.6125.498%B+20.323%C--60.6B**N/A17632.7h11.9C**46.6B+
NS-357 Underboss 1,9691,9418642.247A0.2845.435%B**21.381%C++83.3A++1.2A24323.3h4C**8.8B+
M3 Pounder HEG 2,2121,9195583.439A0.9133.391%C--3.231%C++25.5B*3.9B13175.4h20C59.8C
LC2 Lynx 1,8201,7865923.017A++0.4928.643%A21.669%C++45.2B**N/A15539.5h13.9B+48.6B+
T1 Cycler 1,7961,7809921.794B++0.7422.12%C++19.607%C41.4B**N/A19043h12.5B++56.3B+
ML-7 2,2091,7701,9750.896B1.6347.48%D--3.785%B+22.5C+5.6D-18078.7h5.1B*10.7B+
Claymore 1,7571,7574433.966C1.4433.453%C++N/A125.5CN/A33214h1.2C++3.6C**
M3 Pounder HEG 2,0311,7555203.375B**0.8434.115%D3.248%C++24B+3.8C+11373.1h22.3C--65.3C
T7 Mini-Chaingun 1,6801,6441,1541.425B+1.1115.633%C12.166%C43.5B+1B+18037.8h15.3C++97.9C++
C-4 2,0611,6151,3641.184C+1.3528.089%B+N/A76.9C+21.2C--79321h1.5C++5.3B
LC3 Jaguar 1,6011,5846432.463B*0.0720.524%D18.308%C45.4B*N/A16234.9h13.2C++64.1C+
C-4 ARX 2,0021,5511,0901.423C1.1123.384%DN/A79.1D23D40419.6h1.4C6D
T5 AMC 1,5001,4755392.737A++0.2122.872%C+15.593%D-48.8A++N/A16030.2h13.8B60.2C**
T4 AMP 1,4711,4591,3451.085C++1.4524.865%C11.926%D*61.6AN/A15823.7h12.5B+50.3B
MG-S1 Jackal 1,4451,4304253.365A*0.8327.121%C*19.65%C+63.8AN/A19422.4h10.3C**37.8B+
MANA Anti-Personnel Turret 1,4461,4253713.841N/A1.3114.371%UN/A14250U210U24329400.1h23.2T*161.7T*
PDW-16 Hailstorm 1,4071,3899111.525B+1.0118.592%D--14.687%C40.4B++N/A15034.4h16.1C+86.5C
NS Decimator 1,8351,3749441.456B+1.0755.528%D3.566%B**32.4C+10.9C--24142.4h5.1C+9.2C
L100 Python AP 2,3161,3102096.268B+3.7452.545%C3.359%C**26.9C+20.7B+23348.7h8.7D-16.5D-
NS-30 Vandal 1,2811,2744282.977B++0.4531.334%C18.053%D--55.9B*N/A13722.8h4.8B++15.4B+
MG-HBR1 Dragoon 1,2851,2551767.131S4.6036.63%B+30.12%C++74.3A**1.8M21116.9h5.2B*14.2B*
NS-61 Emissary 1,2691,2557591.653A0.8827.737%C+9.562%D*84.8M++N/A23614.8h11.6B+42B+
NS-45 Pilot 1,2651,2524292.918A0.3936.862%B*14.457%D*82.4B**N/A17915.2h8.3C22.4B
M77-B 1,2601,2512465.085A*2.5542.145%B*61.471%F46.3A+N/A13527h2.3B5.4B+
NSX-P Tanto 1,2661,2352554.843S2.3129.018%B++24.777%C+64A++1.6A15619.3h12.7B+43.8B++
T1B Cycler 1,2401,2245062.419B+0.1125.001%C+24.265%C45.8C++N/A11326.7h13.5C53.9C+
NSX-P Naginata 1,2281,2062854.232A++1.7031.497%A++26.285%C-92.1A++1.7B*20613.1h11.2B+35.5B*
DMR-99 1,2231,2051886.41A**3.8831.429%C-24.149%D60.3B++N/A13020h8.7D--27.6D
TAR 1,2111,1988771.366C+1.1617.095%D*16.945%D26CN/A9846h13.1C++76.7C--
AMR-66 1,2131,1964412.712A*0.1825.695%C+19.983%D32.2B*N/A10537.1h7.8B+30.4B+
TRAC-5 Burst 1,2221,1962804.271A+1.7427.828%B+25.418%B68B**1.5A**30417.6h12.7C++45.5B+
SMG-46 Armistice 1,2131,1957891.515B+1.0223.932%C10.042%D--37.3B+N/A14632h13.3B+55.7C*
T1S Cycler 1,2071,1833303.585M1.0530.747%A+24.683%B+67.6A*1.4B**18017.5h12.3C*40B++
TX2 Emperor 1,1901,1735842.009B**0.5238.433%A+19.011%C+93.8M*1.4A24312.5h7.9B++20.6C++
NSX Tomoe 1,1811,1712364.962A++2.4327.12%C33.049%C51.6B+N/A12022.7h14.7C+54.3C+
The President 1,1801,1705182.259B++0.2729.699%C--19.573%D74.5C*N/A16715.7h13C43.7C--
TS2 Inquisitor 1,1761,1684482.607A0.0830.707%B11.815%D*48.3B+N/A11324.2h10.5C++34.2B
NS Baron G5 1,1801,1675122.279A+0.2543.188%C+12.768%C58.1AN/A14120.1h4.2B+9.8C+
KSR-35 1,1771,1674892.387C++0.1433.657%C+20.394%D--47.6C*N/A10724.5h4.3C**12.9C*
NSX Naginata 1,1801,1642534.601M+2.0721.734%C+23.969%D66.9B**N/A16317.4h10.9B+50.3B
TS4 Haymaker 1,1711,1644462.61A0.0849.889%B++11.598%C--56.2AN/A14220.7h3.7B++7.3B*
NSX Tanto 1,1791,1632714.292M++1.7625.365%C+21.238%D42.8B+N/A10627.2h15.8C+62.3C+
TRAP-M1 1,1751,1615632.062B0.4729.617%C+18.605%D-41C++N/A14228.3h8.8C**29.8C**
NS-TMC-01 "His Regards" 1,2521,15840,3530.029C++2.5034.812%B*7.945%C+0.5CN/A12124.9h2.5C+7.1B+
HSR-1 1,1671,1573023.831B**1.3034.259%C+19.879%D-46.8C**N/A10624.7h5.1B+14.9B
TRAC-5 1,1721,1551,0001.155B+1.3819.25%C-14.286%D-22BN/A17452.5h16C+83.2C+
TX1 Repeater 1,1641,1529581.203B+1.3325.591%C*17.101%D40.9B++N/A16428.2h11.4B+44.5C**
NSX Masamune 1,3361,0254822.127A++0.4050.804%D-3.22%B*36C**10.9C15628.5h10B19.7C*
ASP-30 Grounder 1,2389433232.92M**0.3958.645%C--3.818%B+34.4B**10.8C+26927.4h5.1A8.8B**
MANA Anti-Vehicle Turret 1,5879234012.302B+0.2346.617%D4.984%B+31.5C+22.7C33929.3h9.5C++20.5C+
Spear Anti-Vehicle Phalanx Turret 1,3859145915.492A+12.9640.157%C4.486%C++36.4C+18.8C29325.1h9.4C+23.4C+
M9 SKEP Launcher 1,2098844122.146M+0.3863.274%D2.262%C+30B+11C+19029.5h6.1B**9.7B*
M12 Kobalt 9118742043.7A++41.1721.327%B*16.934%C-110.6B**4.7B+3537.9h18.9C+88.6B+
G20 Vulcan-H 1,5578632074.169C++1.6445.763%C+1.97%D38.4C+30.8B+51222.5h127.7D279.1C--
Hellfire Rocket Pods 8988081545.247C+2.7244.881%C1.238%C**48.4C-5.4D-23616.7h20.1B+44.8C**
T2 Striker 1,7857799890.788B+1.7442.915%D-1.027%C+8.1C10.4C+12496.5h71.2D*165.9D**
M20 Basilisk 919701937.538A++5.0135.02%C6.562%C*25.1B+7.8C+15727.9h80.7B+230.4B
M14 Banshee 6706081304.677C+2.1533.573%B++N/A45.7C++4.7B+18913.3h25.6C++76.2C**
M40 Fury 683582747.865C++5.3327.907%D1.031%D43.4C+7.5C21113.4h12.5B44.7C+
Anti-Vehicle Grenade 6504941494N/A491.4741.529%D*N/A190D-60C--11752.6h7.8D-18.7D--
Sticky Grenade 4884831483N/A480.4743.091%D*N/A439.1D*4.5D-14441.1h3.5D*8.2D*
TRAC-Shot 4684542401.892B+0.6425.944%C*13.656%D-26.5CN/A13517.1h13.9D53.5C
MR1 Fracture 7774502771.625A0.9134.221%C1.333%D*8.3C+6B+8754.3h80D*233.8D
MR1 Fracture 7414422771.596A+0.9333.958%C3.167%C8.2C++5.5B+8254.2h81.1D--238.9D
NS-44L Blackhand 4234202261.858B++0.6746.109%B+30.476%D-71.2MN/A2175.9h3.4B++7.3B++
M20 Basilisk 520391685.75B**3.2235.046%C8.44%B**25.7B8.5C+19015.2h88B251C**
Auraxium Chainblade 36234120,0090.017C2.5133.263%C**1.466%D-0.4CN/A1867.9h2.3C+6.9C**
NS Annihilator 6283352021.658M0.8781.79%B+N/A12.1B+10.6B++17627.7h12.8C15.6C+
E540 Halberd 455318506.36C+3.8334.771%D5.031%B++27.9C**12C+25111.4h6C++17.2C
Chainblade 34331629,1260.011C2.5223.905%C8.228%C++0.2DN/A11366.9h3C+12.4C+
M12 Kobalt 328313652.167B**49.6428.556%A15.655%C-156.5B**7.5C*4202h18.2C+63.6B+
L100 Python HEAT 4303122313.565A++11.0361.997%B**N/A63.7A*24.1M+4514.9h7.7D12.4C++
M40 Fury 363299476.362C+3.8329.111%D1.338%C--49.8C+10.7C+3096h13.2C++45.2C+
Skyguard 518290417.073A*4.5424.726%D1.724%C14.8C*11.6B+18119.6h144.4C583.8C-
SR-7 2462442310.609A*8.0841.474%C++63.934%F-46.9B+N/A1595.2h2.7D6.4C+
Orbital Strike Uplink 3562391239N/A236.47600%UN/A1195U585U49750.2h1.2T*0.2T*
E540 Halberd-H 394238307.933C+5.4049.025%D*1.261%C30.1D19.7C4027.9h10D*20.5F-
M60-G Bulldog 267224474.766C+2.2429.651%C--3.125%C++23.8C4.6C1419.4h7.4C++24.8C+
MR11 Gatekeeper 365214336.485B++3.9538.145%C+2.804%B++27.4B**19.4B+2807.8h55.8C+146.3C+
99SV 1961942200.882C1.6527.082%D22.68%D**9.4D-N/A9220.6h7.9D*29.3D--
AS16 NightHawk 1951921051.829B++0.7040.52%C++13.021%C60AN/A3653.2h3.9B+9.6B+
Ripper 2001911,7880.107C**2.4228.559%C**14.66%C1.7CN/A5109.9h1.7C5.8C*
G30 Vulcan 277185365.139B2.6126.289%C3.243%C+23.1C*11.5C2158h121.6C-462.4C
NS-10 Burster 308183902.033A+0.5027.525%C+6.011%C+6.7B*4.6B*8727.3h150.9C++548.2C*
Spear Anti-Vehicle Phalanx Tower 298172443B**40.4747.08%C+5.233%B+35.8C26.3C+3404.8h13.6D-29D
Rocklet Rifle 3081681171.436A1.0948.751%C-1.19%B+29C++24.1C+4865.8h42.5C87.2C
NS-AM7 Archer 2171662310.719B+1.8157.157%C+21.084%B+7.5C++2.3C+6122.2h24.3C+42.5C+
NS-10 Burster 258154891.73B*0.8027.786%C+5.844%C*5.6C**3.8C++7727.3h180.1C648.3C+
P2-120 HEAT 196118502.36C-0.1726.485%F5.085%B**11.6D*7.6D49910.2h9.5D36F-
L105 Zephyr 117109166.813C4.2840.684%CN/A51.9C++3.8D--2412.1h5.1B++12.6B+
M40 Fury-H 121100119.091C+6.5624.251%F-1%C66.7C-14C3231.5h12.3C--50.8F**
LB00 Python AP 15599519.8B++17.2752.813%DN/A52.1B29.5B**2621.9h6.4D*12D**
M60-G Bulldog 11895224.318C1.7927.287%D--2.105%D25.7D6.2C-1703.7h7.3C++26.7C
Havoc 9494601.567C++0.9653.539%C++10.638%D-58.8BN/A1991.6h4.4C--8.3C+
P2-120 HESH 11594423.5B*20.9742.085%C++N/A62.7B+14B**10871.5h4.6B11B+
G30 Walker 13090146.429B+3.9028.036%C+4.444%C++17.3C**7.7C--1635.2h157B*560.1B++
MR11 Gatekeeper-H 19190118.182B*5.6546.493%D2.222%B+24.3C-27.3C+3843.7h101.5F218.3F
Xiphos Anti-Personnel Phalanx Tower 10589189B++86.4717.496%D*6.742%M33D-5.9D1132.7h81.3D*465F-
MAX Punch 88851,9070.045C--2.4934.267%DN/A0.4C--N/A1218.1h1.9C++5.5C++
The Slasher 93841,0970.077B+2.4511.598%F19.048%B++1.3CN/A364.6h2.1C**18.5D
NSX Amaterasu 87831,4830.056C++2.4719.058%D15.663%C+0.8C--N/A299h4.3C+22.8C++
Icikill 92832,1700.038C2.4922.428%D1.205%D--0.8CN/A2110.4h2.3C+10.4C+
P2-120 AP 13277117C++4.4742.133%C2.597%C19.7D14.1C--20343.9h11.4D**27.2D*
G30 Walker 10372107.2A++4.6730.663%C*1.389%D*20B+8.6C+1783.6h148.9B*485.5B++
M20 Basilisk 8971203.55B++1.0225.417%C5.634%C++16.1C+4.1C-1524.4h95.1C374.3C
M18 Needler 148712240.317C-2.2133.12%C*2.817%B+2.8D--3D--8825.8h367.7F-1110.2F
Soldier Soaker 7070551.273C++1.2623.552%D--31.429%A*63.6B+N/A4991.1h5.3B+22.4C
M60-A Bulldog 7569116.273C3.7433.784%D*2.899%B16D1.4D774.3h6.9C20.4D--
P525 Marauder 7469611.5C8.9715.709%D2.899%B*46C--3.3C+2031.5h7C44.4C
Aspis Anti-Aircraft Phalanx Turret 15068183.778C++1.2520.978%D1.471%C--7.4D8.9C-1619.2h190.6D-908.8D
M40 Fury 956379C--6.4754.411%B+N/A70C35.6A+3940.9h36.2F-66.6D*
CAS 14-E 686187.625C5.0938.03%B++1.639%C+35.9D--4.1D1901.7h54.1F-142.3D--
M40 Fury-F 7152670.776C1.7556.387%B++N/A7.9D-2.9D-846.6h35.1F**62.2F--

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter13627,46419.9h
Restoration Kit272390.5h
Nano-Armor Kit1,9492,442,558143.3h
The Flail1700.4h
Anti-Vehicle MANA Turret1093,77210.9h
Spawn Beacon525,4233.9h
Turret AI Module12170.8h
Repair Module11700.5h
Cortium Silo01080.3h
Structure Shield Module0770.3h
Skywall Shield Emitter11380.4h
Blast Wall0900.6h
Medical Applicator917488,35131.2h
Nanite Revive Grenade04,8881.4h
Nanite Healing Grenade03960.1h
TR Triumph Flare Gun32140.3h
Welding Device26,3010.7h
Spear Anti-Vehicle Tower0950.5h
Spitfire Auto-Turret717,7147.3h
Rampart Wall42572h
Hoplon Anti-Aircraft Phalanx Tower0510.3h
Xiphos Anti-Personnel Tower1980.4h
Ammunition Package19416,0567.4h
Medical Kit5,63149,451139.8h
Anti-Infantry MANA Turret873,2615.9h
Vehicle Gate1950.6h
Orbital Strike Target Designator251505.5h
IPC Targeting Dart21741.2h
Elysium Spawn Tube1690.2h
Nano-Repair Grenade02,3670.7h
Flail Targeting Dart127766.5h
Snowman Soldier22070.3h
Hardlight Barrier11020.2h
Recon Detection Device30250,12586.9h
Smoke Grenade08060.2h
Shield Recharging Field481,6601.2h
WLT-Howler Mining Laser735,4425.4h

Check the help document for the dictionary if you want to learn more about words used here.


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