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Field Marshal Grouchy skyspyman[SALT] skyspyman
TR BR 207

KDR: 2.64

Score: 117.9m

Last Seen: Apr 18th, 2019 5:03 AM
- OFFLINE - 2.1 hour(s)

Prestige 1, Battle Rank 100 (207 total) - Terran Republic on Emerald - Outfit Member of Rifles and Rezzes[SALT] Rifles and Rezzes
TR outfit on Emerald

Members: 36
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS MSW-R MG-H1 Watchman L100 Python HESH TSAR-42 NS-15M2 T9 CARV-S T16 Rhino NS-11A
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,653,822 MLG Score: 1322
Fun Score: N/A
Cheeseburgers Flipped: 1933TIME WITH MEDKIT: 2.4%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.349%20.76%50553982163,3472.62540.014

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.025%0.634B+0.006C+-1.571FHEAD ++ (~8.59)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
470.371C**11.50.199C++35.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.722%0.93%158310322,15016992931.26471731%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.825%-0.177C-0.616D-0.718

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
94.70.413B33.80.362C**60.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.101%1.611%4117102814,831405231443.65927472%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.621%-0.858D---0.636D1.899

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.90.357C**80.364C**16.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.576%8.932%32720101510,479354522202.95599472%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.504%-0.426C--1.139B**-0.105

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
112.30.056C+35.40.105C+76.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.847%71.932%3278102719,53159771303.26769

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.116%0.425B0.315C*0.952

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.257C*2.80.126C++4.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.07%12.897%3276102911,70045911012.54846

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.605%0.719B++-0.329C-0.533

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.552B+30.39B3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Rifles and Rezzes[SALT] Rifles and Rezzes
TR outfit on Emerald

Members: 36
117.9m189.1%333 (20k)294 (17.6k)2.63954291,036110,2602.88479207 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR10352389820.488%19.17%39303:3889

9% Combat Medic27% Engineer32% Heavy Assault20% Infiltrator8% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 30th, 2013 6:59 AMJul 30th, 2017 4:08 AMApr 20th, 2019 8:51 AM (8h) (PST)Apr 18th, 2019 1:40 AM (3d) (PST)Apr 18th, 2019 1:03 AM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7501935570.7260.2750.1391.4750.0541322

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,00311,56933,4344417888317,642

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6680.9h/278.4d 27,041 55,791 87,706 591.1k 8,406 23,293 21,487 300.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C*
Kills:32,167
Deaths:10,121
KDR:3.178
Accuracy:23.948% C*
HSR:22.228% C
MG-H1 Watchman
A++
Kills:10,395
Deaths:2,627
KDR:3.957
Accuracy:32.006% A++
HSR:25.753% C+
NS-15M2
C--
Kills:7,798
Deaths:2,431
KDR:3.208
Accuracy:21.360% C--
HSR:20.018% D
T9 CARV-S
C
Kills:6,482
Deaths:1,628
KDR:3.982
Accuracy:20.507% C
HSR:20.565% D
T16 Rhino
C+
Kills:6,244
Deaths:3,660
KDR:1.706
Accuracy:18.709% C-
HSR:22.101% C+
TMG-50
C--
Kills:5,498
Deaths:2,498
KDR:2.201
Accuracy:18.003% D
HSR:20.116% C--
T9A "Butcher"
D*
Kills:2,160
Deaths:1,077
KDR:2.006
Accuracy:18.703% D*
HSR:18.843% D*
T9 CARV
D-
Kills:2,112
Deaths:1,678
KDR:1.259
Accuracy:13.701% D--
HSR:17.566% D-
T32 Bull
B+
Kills:2,049
Deaths:653
KDR:3.138
Accuracy:25.739% B+
HSR:20.498% C-
T7 Mini-Chaingun
C
Kills:1,651
Deaths:1,159
KDR:1.425
Accuracy:15.660% C
HSR:12.235% C
NSX-P Naginata
A++
Kills:1,238
Deaths:302
KDR:4.099
Accuracy:31.109% A++
HSR:27.060% C
NSX Naginata
C+
Kills:1,164
Deaths:253
KDR:4.601
Accuracy:21.734% C+
HSR:23.969% D
Kills:78,958
Deaths (as Heavy Assault):28,087
Deaths (to Heavy Assaults):32,713
KDR:2.81119
Kill Difference:50,871
Playtime:2,158.611 hours
Usage:32%
Score:37.959m
Score/min:293
Accuracy (listed only):21.765%
HSR (listed only):20.913%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C+
Kills:4,998
Deaths:5,856
KDR:0.853
Accuracy:17.475% D--
HSR:15.906% C+
NS-11C
C+
Kills:4,845
Deaths:2,424
KDR:1.999
Accuracy:21.231% C--
HSR:18.163% C+
HC1 Cougar
B*
Kills:4,825
Deaths:1,332
KDR:3.622
Accuracy:28.865% B*
HSR:20.643% C
TRS-12 Uppercut
B**
Kills:3,974
Deaths:1,628
KDR:2.441
Accuracy:70.188% B**
HSR:14.167% C
FA1 Barrage
C++
Kills:3,817
Deaths:3,399
KDR:1.123
Accuracy:40.896% C++
HSR:11.265% D-
MKV Suppressed
C*
Kills:3,234
Deaths:1,293
KDR:2.501
Accuracy:26.677% C*
HSR:16.852% C
Shuriken
B+
Kills:3,203
Deaths:976
KDR:3.282
Accuracy:30.192% B+
HSR:16.328% C
NS-7 PDW
C+
Kills:2,900
Deaths:1,960
KDR:1.480
Accuracy:24.142% C+
HSR:14.828% C--
NSX Tengu
C**
Kills:2,597
Deaths:728
KDR:3.567
Accuracy:38.670% C**
HSR:15.287% D-
TAS-16 Blackjack
B*
Kills:2,459
Deaths:913
KDR:2.693
Accuracy:69.490% B*
HSR:14.071% C
LC2 Lynx
A
Kills:2,398
Deaths:760
KDR:3.155
Accuracy:29.452% A
HSR:21.476% C+
LC3 Jaguar
C++
Kills:2,327
Deaths:875
KDR:2.659
Accuracy:24.154% C++
HSR:19.080% C
T5 AMC
C+
Kills:1,505
Deaths:546
KDR:2.756
Accuracy:23.170% C+
HSR:15.615% D-
PDW-16 Hailstorm
C
Kills:1,468
Deaths:950
KDR:1.545
Accuracy:18.898% D-
HSR:14.578% C
MG-S1 Jackal
C++
Kills:1,446
Deaths:429
KDR:3.371
Accuracy:27.204% C++
HSR:19.710% C+
MG-C1 Kindred
B++
Kills:1,336
Deaths:416
KDR:3.212
Accuracy:31.488% B++
HSR:19.461% D
SMG-46 Armistice
C
Kills:1,328
Deaths:831
KDR:1.598
Accuracy:24.520% C
HSR:10.843% D-
NSX-P Tanto
B+
Kills:1,235
Deaths:255
KDR:4.843
Accuracy:29.018% B+
HSR:24.777% C+
TRAC-5 Burst
B+
Kills:1,196
Deaths:280
KDR:4.271
Accuracy:27.828% B+
HSR:25.418% C**
NS Baron G5
C+
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:43.188% C+
HSR:12.768% C
TS4 Haymaker
B++
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:49.889% B++
HSR:11.598% C-
NSX Tanto
C+
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:25.365% C+
HSR:21.238% D
TRAC-5
C-
Kills:1,155
Deaths:1,000
KDR:1.155
Accuracy:19.250% C-
HSR:14.286% D-
TRAC-Shot
C++
Kills:454
Deaths:240
KDR:1.892
Accuracy:25.944% C++
HSR:13.656% D-
The Little Helper
B+
Kills:300
Deaths:163
KDR:1.840
Accuracy:53.540% B+
HSR:15.667% C+
AS16 NightHawk
C++
Kills:192
Deaths:105
KDR:1.829
Accuracy:40.520% C++
HSR:13.021% C
Havoc
C+
Kills:94
Deaths:60
KDR:1.567
Accuracy:53.539% C+
HSR:10.638% D--
Kills:56,780
Deaths (as Light Assault):28,648
Deaths (to Light Assaults):19,137
KDR:1.98199
Kill Difference:28,132
Playtime:554.383 hours
Usage:8%
Score:9.183m
Score/min:276
Accuracy (listed only):33.881%
HSR (listed only):16.346%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C+
Kills:4,998
Deaths:5,856
KDR:0.853
Accuracy:17.475% D--
HSR:15.906% C+
NS-11C
C+
Kills:4,845
Deaths:2,424
KDR:1.999
Accuracy:21.231% C--
HSR:18.163% C+
HC1 Cougar
B*
Kills:4,825
Deaths:1,332
KDR:3.622
Accuracy:28.865% B*
HSR:20.643% C
TRS-12 Uppercut
B**
Kills:3,974
Deaths:1,628
KDR:2.441
Accuracy:70.188% B**
HSR:14.167% C
FA1 Barrage
C++
Kills:3,817
Deaths:3,399
KDR:1.123
Accuracy:40.896% C++
HSR:11.265% D-
TAS-16 Blackjack
B*
Kills:2,459
Deaths:913
KDR:2.693
Accuracy:69.490% B*
HSR:14.071% C
LC2 Lynx
A
Kills:2,398
Deaths:760
KDR:3.155
Accuracy:29.452% A
HSR:21.476% C+
LC3 Jaguar
C++
Kills:2,327
Deaths:875
KDR:2.659
Accuracy:24.154% C++
HSR:19.080% C
T5 AMC
C+
Kills:1,505
Deaths:546
KDR:2.756
Accuracy:23.170% C+
HSR:15.615% D-
MG-HBR1 Dragoon
B+
Kills:1,351
Deaths:191
KDR:7.073
Accuracy:36.137% B+
HSR:30.052% C++
MG-C1 Kindred
B++
Kills:1,336
Deaths:416
KDR:3.212
Accuracy:31.488% B++
HSR:19.461% D
AMR-66
C+
Kills:1,276
Deaths:475
KDR:2.686
Accuracy:26.250% C+
HSR:19.906% D
NSX-P Tanto
B+
Kills:1,235
Deaths:255
KDR:4.843
Accuracy:29.018% B+
HSR:24.777% C+
DMR-99
D
Kills:1,231
Deaths:191
KDR:6.445
Accuracy:31.533% D
HSR:24.289% D
TRAC-5 Burst
B+
Kills:1,196
Deaths:280
KDR:4.271
Accuracy:27.828% B+
HSR:25.418% C**
NS Baron G5
C+
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:43.188% C+
HSR:12.768% C
TS4 Haymaker
B++
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:49.889% B++
HSR:11.598% C-
NSX Tanto
C+
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:25.365% C+
HSR:21.238% D
TRAC-5
C-
Kills:1,155
Deaths:1,000
KDR:1.155
Accuracy:19.250% C-
HSR:14.286% D-
TRAC-Shot
C++
Kills:454
Deaths:240
KDR:1.892
Accuracy:25.944% C++
HSR:13.656% D-
The Little Helper
B+
Kills:300
Deaths:163
KDR:1.840
Accuracy:53.540% B+
HSR:15.667% C+
AS16 NightHawk
C++
Kills:192
Deaths:105
KDR:1.829
Accuracy:40.520% C++
HSR:13.021% C
Havoc
C+
Kills:94
Deaths:60
KDR:1.567
Accuracy:53.539% C+
HSR:10.638% D--
Kills:44,462
Deaths (as Engineer):22,338
Deaths (to Engineers):19,062
KDR:1.99042
Kill Difference:22,124
Playtime:1,803.619 hours
Usage:27%
Score:30.482m
Score/min:282
Accuracy (listed only):35.583%
HSR (listed only):17.703%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B+
Kills:9,173
Deaths:1,415
KDR:6.483
Accuracy:42.436% B+
HSR:71.307% C**
NS-357 Underboss
A
Kills:3,635
Deaths:1,705
KDR:2.132
Accuracy:46.994% A
HSR:22.256% C++
NSX Daimyo
B+
Kills:3,326
Deaths:423
KDR:7.863
Accuracy:42.309% C++
HSR:95.280% B+
MKV Suppressed
C*
Kills:3,234
Deaths:1,293
KDR:2.501
Accuracy:26.677% C*
HSR:16.852% C
Shuriken
B+
Kills:3,203
Deaths:976
KDR:3.282
Accuracy:30.192% B+
HSR:16.328% C
NS-7 PDW
C+
Kills:2,900
Deaths:1,960
KDR:1.480
Accuracy:24.142% C+
HSR:14.828% C--
NS-44 Commissioner
C++
Kills:2,707
Deaths:2,137
KDR:1.267
Accuracy:37.323% C++
HSR:16.882% D
NSX Tengu
C**
Kills:2,597
Deaths:728
KDR:3.567
Accuracy:38.670% C**
HSR:15.287% D-
Bighorn .50M
D
Kills:2,094
Deaths:164
KDR:12.768
Accuracy:37.281% D-
HSR:75.740% D
SOAS-20
C
Kills:2,064
Deaths:615
KDR:3.356
Accuracy:27.081% C
HSR:16.473% D
RAMS .50M
C+
Kills:1,999
Deaths:740
KDR:2.701
Accuracy:38.585% C+
HSR:75.138% C-
T4 AMP
C
Kills:1,478
Deaths:1,352
KDR:1.093
Accuracy:25.144% C
HSR:11.908% D*
PDW-16 Hailstorm
C
Kills:1,468
Deaths:950
KDR:1.545
Accuracy:18.898% D-
HSR:14.578% C
MG-S1 Jackal
C++
Kills:1,446
Deaths:429
KDR:3.371
Accuracy:27.204% C++
HSR:19.710% C+
SMG-46 Armistice
C
Kills:1,328
Deaths:831
KDR:1.598
Accuracy:24.520% C
HSR:10.843% D-
NS-30 Vandal
C
Kills:1,280
Deaths:434
KDR:2.949
Accuracy:31.307% C
HSR:18.125% D--
NS-45 Pilot
B*
Kills:1,259
Deaths:435
KDR:2.894
Accuracy:36.868% B*
HSR:14.377% D*
NS-61 Emissary
C+
Kills:1,255
Deaths:759
KDR:1.653
Accuracy:27.737% C+
HSR:9.562% D*
M77-B
B++
Kills:1,252
Deaths:246
KDR:5.089
Accuracy:42.091% B++
HSR:61.502% F
NSX Tomoe
C
Kills:1,174
Deaths:237
KDR:4.954
Accuracy:27.119% C
HSR:33.135% C
TX2 Emperor
A
Kills:1,173
Deaths:584
KDR:2.009
Accuracy:38.433% A
HSR:19.011% C+
The President
D
Kills:1,171
Deaths:518
KDR:2.261
Accuracy:29.703% D
HSR:19.556% D
TS2 Inquisitor
B
Kills:1,168
Deaths:448
KDR:2.607
Accuracy:30.707% B
HSR:11.815% D*
KSR-35
C
Kills:1,167
Deaths:489
KDR:2.387
Accuracy:33.657% C
HSR:20.394% D--
TRAP-M1
C+
Kills:1,161
Deaths:563
KDR:2.062
Accuracy:29.617% C+
HSR:18.605% D-
HSR-1
C+
Kills:1,157
Deaths:302
KDR:3.831
Accuracy:34.259% C+
HSR:19.879% D--
TX1 Repeater
C++
Kills:1,152
Deaths:958
KDR:1.203
Accuracy:25.591% C++
HSR:17.101% D
NS-44L Blackhand
B**
Kills:1,035
Deaths:403
KDR:2.568
Accuracy:52.281% B**
HSR:36.522% C
SR-7
B
Kills:332
Deaths:30
KDR:11.067
Accuracy:43.175% B
HSR:66.566% D**
NS-AM7 Archer
B+
Kills:216
Deaths:277
KDR:0.780
Accuracy:58.384% C+
HSR:21.296% B+
99SV
D
Kills:194
Deaths:220
KDR:0.882
Accuracy:27.082% D
HSR:22.680% D**
Soldier Soaker
A**
Kills:70
Deaths:55
KDR:1.273
Accuracy:23.552% D*
HSR:31.429% A**
Kills:58,868
Deaths (as Infiltrator):22,676
Deaths (to Infiltrators):17,018
KDR:2.59605
Kill Difference:36,192
Playtime:1,334.241 hours
Usage:20%
Score:21.891m
Score/min:273
Accuracy (listed only):33.719%
HSR (listed only):29.218%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A
B++
Kills:5,640
Deaths:1,754
KDR:3.216
Accuracy:27.757% B++
HSR:23.794% C**
T1A Unity
B++
Kills:5,054
Deaths:1,603
KDR:3.153
Accuracy:28.632% B++
HSR:21.587% C-
Cycler TRV
A
Kills:4,072
Deaths:1,326
KDR:3.071
Accuracy:29.722% A
HSR:21.586% C*
TRS-12 Uppercut
B**
Kills:3,974
Deaths:1,628
KDR:2.441
Accuracy:70.188% B**
HSR:14.167% C
FA1 Barrage
C++
Kills:3,817
Deaths:3,399
KDR:1.123
Accuracy:40.896% C++
HSR:11.265% D-
MKV Suppressed
C*
Kills:3,234
Deaths:1,293
KDR:2.501
Accuracy:26.677% C*
HSR:16.852% C
Shuriken
B+
Kills:3,203
Deaths:976
KDR:3.282
Accuracy:30.192% B+
HSR:16.328% C
NS-7 PDW
C+
Kills:2,900
Deaths:1,960
KDR:1.480
Accuracy:24.142% C+
HSR:14.828% C--
NSX Tengu
C**
Kills:2,597
Deaths:728
KDR:3.567
Accuracy:38.670% C**
HSR:15.287% D-
TORQ-9
C*
Kills:2,593
Deaths:1,133
KDR:2.289
Accuracy:25.439% C*
HSR:18.627% D
T1 Cycler
B+
Kills:2,584
Deaths:1,246
KDR:2.074
Accuracy:24.243% B+
HSR:21.633% C+
TAS-16 Blackjack
B*
Kills:2,459
Deaths:913
KDR:2.693
Accuracy:69.490% B*
HSR:14.071% C
SABR-13
B
Kills:2,374
Deaths:725
KDR:3.274
Accuracy:28.003% B
HSR:21.104% D
TAR
C+
Kills:1,930
Deaths:1,076
KDR:1.794
Accuracy:20.623% D
HSR:20.207% C+
PDW-16 Hailstorm
C
Kills:1,468
Deaths:950
KDR:1.545
Accuracy:18.898% D-
HSR:14.578% C
MG-S1 Jackal
C++
Kills:1,446
Deaths:429
KDR:3.371
Accuracy:27.204% C++
HSR:19.710% C+
T1B Cycler
C+
Kills:1,400
Deaths:561
KDR:2.496
Accuracy:25.435% C+
HSR:24.571% C
SMG-46 Armistice
C
Kills:1,328
Deaths:831
KDR:1.598
Accuracy:24.520% C
HSR:10.843% D-
T1S Cycler
A
Kills:1,183
Deaths:330
KDR:3.585
Accuracy:30.747% A
HSR:24.683% B+
NS Baron G5
C+
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:43.188% C+
HSR:12.768% C
TS4 Haymaker
B++
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:49.889% B++
HSR:11.598% C-
The Little Helper
B+
Kills:300
Deaths:163
KDR:1.840
Accuracy:53.540% B+
HSR:15.667% C+
AS16 NightHawk
C++
Kills:192
Deaths:105
KDR:1.829
Accuracy:40.520% C++
HSR:13.021% C
Havoc
C+
Kills:94
Deaths:60
KDR:1.567
Accuracy:53.539% C+
HSR:10.638% D--
Kills:56,173
Deaths (as Combat Medic):24,147
Deaths (to Combat Medics):11,698
KDR:2.32629
Kill Difference:32,026
Playtime:620.089 hours
Usage:9%
Score:13.018m
Score/min:350
Accuracy (listed only):35.506%
HSR (listed only):17.059%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B+
Kills:2,977
Deaths:985
KDR:3.022
Accuracy:17.027% B+
HSR:18.307% C+
M2 Mutilator
B+
Kills:2,922
Deaths:986
KDR:2.963
Accuracy:17.286% B+
HSR:19.918% C**
M3 Pounder HEG
C+
Kills:2,197
Deaths:595
KDR:3.692
Accuracy:35.031% C
HSR:3.095% C+
M3 Pounder HEG
C+
Kills:1,994
Deaths:557
KDR:3.580
Accuracy:35.727% C--
HSR:3.009% C+
MR1 Fracture
C+
Kills:498
Deaths:290
KDR:1.717
Accuracy:35.234% C+
HSR:1.205% D*
MR1 Fracture
C
Kills:475
Deaths:290
KDR:1.638
Accuracy:34.866% C
HSR:2.947% C
MRC3 Mercy
B*
Kills:336
Deaths:101
KDR:3.327
Accuracy:20.559% B*
HSR:22.024% C**
MRC3 Mercy
B*
Kills:321
Deaths:101
KDR:3.178
Accuracy:20.263% B*
HSR:22.118% C**
NS-10 Burster
C+
Kills:201
Deaths:94
KDR:2.138
Accuracy:28.116% C+
HSR:5.970% C+
NS-10 Burster
C+
Kills:176
Deaths:93
KDR:1.892
Accuracy:28.460% C+
HSR:5.114% C+
Kills:12,097
Deaths (as MAX Suit):2,046
Deaths (to MAX Suits):6,236
KDR:5.91251
Kill Difference:10,051
Playtime:242.089 hours
Usage:4%
Score:5.238m
Score/min:361
Accuracy (listed only):27.257%
HSR (listed only):10.371%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C**
Kills:1,090
V. Kills:86 N/A
Deaths:243
KDR:4.486
Accuracy:32.343% B+
KPH:52 C**
VKPH:4.100 C**
Hellfire Rocket Pods
C
Kills:982
V. Kills:115 N/A
Deaths:183
KDR:5.366
Accuracy:46.044% C
KPH:54.300 C
VKPH:6.400 D-
M18 Needler
C*
Kills:78
V. Kills:80 96%
Deaths:230
KDR:0.339
Accuracy:33.295% C*
KPH:3 D-
VKPH:3.100 D--
Hornet Missiles
D
Kills:66
V. Kills:48 135%
Deaths:29
KDR:2.276
Accuracy:58.852% C+
KPH:26.500 D
VKPH:19.300 D
Kills:2,216 (1,168 + 0)
Deaths:685
KDR:3.235
VKDR:0.480
Vehicle Kills:329
Kill Difference:1,531
Playtime:67.615 hours
Usage:1%
Score:0.723m
Score/min:178
Piloting Accuracy:33.295%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:109
V. Kills:8 N/A
Deaths:16
KDR:6.813
Accuracy:40.684% C
KPH:51.200 C+
VKPH:3.800 D-
Kills:109 (0 + 109)
Deaths:16
KDR:6.813
VKDR:0.500
Vehicle Kills:8
Kill Difference:93
Playtime:2.130 hours
Usage:0%
Score:0.032m
Score/min:248
Piloting Accuracy:N/A%
Gunner Accuracy:40.684%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:9,418
V. Kills:1,068 N/A
Deaths:263
KDR:35.810
Accuracy:42.878% D
KPH:75.100 B*
VKPH:8.500 C++
C75 Viper
B*
Kills:2,989
V. Kills:409 N/A
Deaths:299
KDR:9.997
Accuracy:29.403% D--
KPH:42.700 B*
VKPH:5.800 C-
L100 Python AP
B+
Kills:1,317
V. Kills:1,008 131%
Deaths:209
KDR:6.301
Accuracy:52.560% C
KPH:27 C
VKPH:20.700 B+
L100 Python HEAT
M+
Kills:546
V. Kills:240 227%
Deaths:45
KDR:12.133
Accuracy:68.191% A++
KPH:57.200 A++
VKPH:25.100 M+
Skyguard
B++
Kills:326
V. Kills:245 133%
Deaths:42
KDR:7.762
Accuracy:25.121% D
KPH:16 B
VKPH:12 B++
LB00 Python AP
C**
Kills:164
V. Kills:82 198%
Deaths:12
KDR:13.667
Accuracy:55.103% C-
KPH:48.300 C+
VKPH:24.100 C**
Kills:14,760 (14,760 + 0)
Deaths:870
KDR:16.966
VKDR:3.508
Vehicle Kills:3,052
Kill Difference:13,890
Playtime:277.496 hours
Usage:4%
Score:3.500m
Score/min:210
Driving Accuracy:55.103%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
B+
Kills:349
V. Kills:147 236%
Deaths:51
KDR:6.843
Accuracy:35.499% D
KPH:29.400 B+
VKPH:12.400 C+
MR11 Gatekeeper
B**
Kills:258
V. Kills:172 149%
Deaths:37
KDR:6.973
Accuracy:39.503% C+
KPH:28.900 B**
VKPH:19.300 B+
G30 Vulcan
C++
Kills:191
V. Kills:96 197%
Deaths:37
KDR:5.162
Accuracy:26.677% C
KPH:23.600 C++
VKPH:11.900 C
P2-120 HEAT
C-
Kills:129
V. Kills:86 148%
Deaths:51
KDR:2.529
Accuracy:29.970% D*
KPH:12.100 D*
VKPH:8.100 C-
P2-120 AP
C
Kills:106
V. Kills:67 156%
Deaths:15
KDR:7.067
Accuracy:44.780% C+
KPH:25 C
VKPH:15.800 C
P2-120 HESH
B**
Kills:94
V. Kills:21 427%
Deaths:4
KDR:23.500
Accuracy:42.085% C+
KPH:62.600 B+
VKPH:14 B**
M20 Basilisk
C++
Kills:80
V. Kills:22 348%
Deaths:21
KDR:3.810
Accuracy:26.535% C
KPH:17.700 C++
VKPH:4.900 C--
P525 Marauder
C+
Kills:69
V. Kills:5 N/A
Deaths:6
KDR:11.500
Accuracy:15.709% D
KPH:47.400 C-
VKPH:3.400 C+
M12 Kobalt
C++
Kills:55
V. Kills:2 N/A
Deaths:4
KDR:13.750
Accuracy:11.715% D
KPH:60.500 C++
VKPH:2.200 C-
Kills:1,331 (329 + 1,002)
Deaths:226
KDR:5.889
VKDR:2.735
Vehicle Kills:618
Kill Difference:1,105
Playtime:52.181 hours
Usage:1%
Score:1.486m
Score/min:475
Driving Accuracy:42.085%
Gunner Accuracy:11.715%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:2,016
V. Kills:90 N/A
Deaths:74
KDR:27.243
Accuracy:24.706% D**
KPH:136.200 B++
VKPH:6.100 C+
G20 Vulcan-H
B+
Kills:897
V. Kills:710 126%
Deaths:212
KDR:4.231
Accuracy:46.006% C+
KPH:39.200 C+
VKPH:31.100 B+
E540 Halberd-H
C+
Kills:253
V. Kills:168 150%
Deaths:30
KDR:8.433
Accuracy:50.108% D--
KPH:31 D
VKPH:20.600 C+
MR11 Gatekeeper-H
C+
Kills:104
V. Kills:112 92%
Deaths:13
KDR:8
Accuracy:50.919% C
KPH:26 C
VKPH:28 C+
M40 Fury-H
C
Kills:100
V. Kills:21 455%
Deaths:11
KDR:9.091
Accuracy:24.251% F-
KPH:66.200 C-
VKPH:13.900 C
M12 Kobalt-H
A++
Kills:64
V. Kills:5 N/A
Deaths:3
KDR:21.333
Accuracy:25.759% B*
KPH:132.700 B
VKPH:10.400 A++
Kills:3,434 (0 + 3,434)
Deaths:343
KDR:10.012
VKDR:3.224
Vehicle Kills:1,106
Kill Difference:3,091
Playtime:51.821 hours
Usage:1%
Score:1.391m
Score/min:447
Driving Accuracy:N/A%
Gunner Accuracy:25.759%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:2,738
V. Kills:133 N/A
Deaths:54
KDR:50.704
Accuracy:20.861% B++
KPH:116.400 A+
VKPH:5.700 B**
M12 Kobalt
A
Kills:1,074
V. Kills:46 N/A
Deaths:26
KDR:41.308
Accuracy:21.614% B*
KPH:116.800 A
VKPH:5 B+
M20 Basilisk
B+
Kills:743
V. Kills:226 327%
Deaths:96
KDR:7.740
Accuracy:35.395% C
KPH:25.800 B+
VKPH:7.800 C+
M40 Fury
C+
Kills:583
V. Kills:102 N/A
Deaths:76
KDR:7.671
Accuracy:29.023% D
KPH:43.200 C+
VKPH:7.600 C
M20 Basilisk
B+
Kills:415
V. Kills:134 307%
Deaths:70
KDR:5.929
Accuracy:35.298% C
KPH:26.600 B+
VKPH:8.600 C+
M40 Fury
C+
Kills:299
V. Kills:64 460%
Deaths:47
KDR:6.362
Accuracy:29.367% D
KPH:49.700 C+
VKPH:10.600 C+
M60-G Bulldog
C+
Kills:259
V. Kills:47 N/A
Deaths:49
KDR:5.286
Accuracy:32.561% C+
KPH:25.400 C+
VKPH:4.600 C
G30 Walker
B++
Kills:113
V. Kills:48 231%
Deaths:16
KDR:7.063
Accuracy:30.815% C*
KPH:20.400 B++
VKPH:8.700 C
M60-G Bulldog
C
Kills:98
V. Kills:23 408%
Deaths:22
KDR:4.455
Accuracy:27.651% D-
KPH:25.900 D
VKPH:6.100 C
G30 Walker
B*
Kills:83
V. Kills:37 218%
Deaths:11
KDR:7.545
Accuracy:31.701% B
KPH:22.700 B*
VKPH:10.100 C*
Kills:6,405 (0 + 6,405)
Deaths:467
KDR:13.715
VKDR:1.842
Vehicle Kills:860
Kill Difference:5,938
Playtime:119.875 hours
Usage:2%
Score:1.664m
Score/min:231
Driving Accuracy:N/A%
Gunner Accuracy:31.701%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:56
V. Kills:19 280%
Deaths:71
KDR:0.789
Accuracy:54.671% B+
KPH:8 D-
VKPH:2.700 D
Kills:56 (56 + 0)
Deaths:71
KDR:0.789
VKDR:0.268
Vehicle Kills:19
Kill Difference:15
Playtime:6.963 hours
Usage:0%
Score:0.035m
Score/min:85
Driving Accuracy:54.671%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C-
Kills:110
V. Kills:13 N/A
Deaths:16
KDR:6.875
Accuracy:47.801% A*
KPH:42.500 D
VKPH:5 C-
VLG Missile Launcher
C**
Kills:53
V. Kills:36 143%
Deaths:8
KDR:6.625
Accuracy:61.966% B**
KPH:41.200 D
VKPH:28 C**
Kills:163 (0 + 163)
Deaths:24
KDR:6.792
VKDR:2.042
Vehicle Kills:49
Kill Difference:139
Playtime:3.874 hours
Usage:0%
Score:0.054m
Score/min:230
Piloting Accuracy:N/A%
Gunner Accuracy:61.966%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 32,51932,16710,1213.178B+0.5423.948%C*22.228%C64B**N/A162502.7h11.2B+46.7B+
MG-H1 Watchman 10,53810,3952,6273.957A+1.3232.006%A++25.753%C+92.3A++1.3B**235112.6h12B*37.6B*
L100 Python HESH 10,4869,41826335.81A*33.1742.878%D1.433%C+75.2B*8.5C++210125.3h3.1B7.2C++
TSAR-42 9,2429,1731,4156.483B**3.8442.436%B+71.307%C**59.7B**N/A159153.7h2.1B+5.1B+
NS-15M2 7,8987,7982,4313.208B**0.5721.36%C--20.018%D52.5BN/A147148.4h12.2C**57.1C++
T9 CARV-S 6,5206,4821,6283.982A++1.3420.507%C20.565%D64.1B**N/A179101.2h10.9B+53.2C**
T16 Rhino 6,3356,2443,6601.706B+0.9318.709%C-22.101%C+35.8C++N/A95174.3h13.6C++72.4C+
NS-11A 5,7345,6401,7543.216A++0.5827.757%B++23.794%C**66.7A++1.1A+15684.5h11.9B++42.9B++
TMG-50 5,5535,4982,4982.201B**0.4418.003%D20.116%C--41BN/A130134.2h11B60.9C++
T1A Unity 5,1345,0541,6033.153A*0.5128.632%B++21.587%C-64.1B**1B++14678.8h12.3C+42.8B+
TRAC-5 S 5,1004,9985,8560.853C+1.7917.475%D--15.906%C+15.3CN/A46327.6h15.2C87.3D
NS-11C 4,9234,8452,4241.999A0.6421.231%C--18.163%C+37.2B+N/A93130.3h13.9C**65.4C++
HC1 Cougar 4,9114,8251,3323.622A**0.9828.865%B*20.643%C52.2AN/A13892.4h12.2C*42.3B+
Cycler TRV 4,1524,0721,3263.071A++0.4329.722%A21.586%C*65.9A++1.3A*19561.8h12B+40.3B++
TRS-12 Uppercut 4,0093,9741,6282.441B**0.2070.188%B**14.167%C82.4A++N/A22648.2h2B**2.9B*
FA1 Barrage 3,8563,8173,3991.123C**1.5240.896%C++11.265%D-45.2B**N/A15084.4h4.2B++10.3B+
NS-357 Underboss 3,6873,6351,7052.132B**0.5146.994%A22.256%C++79.7A1.1A23345.6h3.9B+8.3B++
The Kraken 4,8563,5541,2072.944B**0.3062.307%C++1.829%C++44.1C++16.2C+22180.6h5.3D--8.4D
Tank Mine 5,1173,3541,3422.499C+0.1429.88%CN/A108.5C++57.1C+93130.9h1.7B+5.8B
Frag Grenade 3,3703,33013330N/A3,327.3644.597%C+N/A482.6C+5.8C-15406.9h3.3B+7.5B+
NSX Daimyo 3,3373,3264237.863A5.2242.309%C++95.28%B+70.3B++N/A20647.3h2.6C+6C*
MKV Suppressed 3,2583,2341,2932.501A++0.1426.677%C*16.852%C64.6A+N/A16850.1h12.1B+45.2B+
Shuriken 3,2463,2039763.282A++0.6430.192%B+16.328%C76.6A1B**18441.8h12.2B+40.4B+
C75 Viper 3,3982,9892999.997B**7.3629.403%D--1.439%C+42.7B*5.8C-17570h8.5B++28.8B+
M2 Mutilator 3,0232,9779853.022B**0.3817.027%B+18.307%C+47.3A*N/A13063h14.1B**82.9B++
M2 Mutilator 2,9662,9229862.963B*0.3217.286%B+19.918%C**46.4A++N/A12963h14.6B*84.6B++
NS-7 PDW 2,9342,9001,9601.48B*1.1624.142%C+14.828%C--35.3B+N/A10682.2h12.6B+52.2B
M12 Kobalt 2,8712,7385450.704M48.0620.861%B++20.015%B+116.5A+5.7B**34323.5h17.5C**83.9B+
NS-44 Commissioner 2,7502,7072,1371.267B1.3737.323%C++16.882%D56.2B*N/A16648.2h3.6B9.8B+
NSX Tengu 2,6252,5977283.567A*0.9338.67%C**15.287%D-68.7AN/A15437.8h12.1B+31.2B+
TORQ-9 2,6162,5931,1332.289B++0.3525.439%C*18.627%D48.6B*N/A13653.4h13.1B++51.5B+
T1 Cycler 2,6142,5841,2462.074B**0.5724.243%B+21.633%C+47.7A+N/A20054.2h12.4B++51B++
TAS-16 Blackjack 2,4762,4599132.693A0.0569.49%B*14.071%C78.8A+N/A20131.2h2.1B++3B+
LC2 Lynx 2,4442,3987603.155A++0.5229.452%A21.476%C+51.9A1A+16846.2h13.4B+45.4B++
SABR-13 2,3982,3747253.274B*0.6328.003%B21.104%D53B**N/A14044.8h10.7B+38.3B+
LC3 Jaguar 2,3742,3278752.659B*0.0224.154%C++19.08%C46.1B*N/A15850.5h13.8C+57.1C++
M3 Pounder HEG 2,5332,1975953.692A1.0535.031%C3.095%C+26.6B**4.1B+13782.6h20.3C57.9C+
T9A "Butcher" 2,1962,1601,0772.006C++0.6318.703%D*18.843%D*44.9CN/A16348.1h13.9D*74.1D*
T9 CARV 2,1312,1121,6781.259C++1.3813.701%D--17.566%D-28.2C+N/A18074.9h14C*102.1C
Bighorn .50M 2,1062,09416412.768A*10.1337.281%D-75.74%D53C*N/A12139.5h2.3D**6.1D**
SOAS-20 2,0942,0646153.356A+0.7227.081%C16.473%D60AN/A14234.4h10.8B+39.9B
T32 Bull 2,0722,0496533.138A+0.5025.739%B+20.498%C-60.6B*N/A17833.8h11.9B46.3B+
P525 Marauder-H 2,1062,0167427.243B**24.6024.706%D**N/A136.2B++6.1C+36814.8h6.1B+24.9C
RAMS .50M 2,0081,9997402.701C+0.0638.585%C+75.138%C-17.2DN/A60116.2h2.9D-7.6C
M3 Pounder HEG 2,3251,9945573.58B**0.9435.727%C--3.009%C+24.8B++4.1C++11780.3h22.8C--63.9C
TAR 1,9531,9301,0761.794B0.8520.623%D20.207%C+35.5C*N/A14554.3h12.5B60.5C+
ML-7 2,2441,7941,9930.9B+1.7447.956%D--3.735%B+22.6C+5.7D--18679.4h5.2B*10.8B+
Claymore 1,7751,7754463.98C1.3433.364%C++N/A125.9C+N/A33414.1h1.2C++3.7C**
C-4 ARX 2,2101,7131,1971.431C1.2123.875%DN/A78.6D22.8D39821.8h1.4C6D
MANA Anti-Personnel Turret 1,7071,6784094.103N/A1.4615.31%UN/A16780U290U28794700.1h23.1T*151.1T*
C-4 2,1161,6651,3641.221C+1.4228.76%B+N/A79.3C+21.5C--83421h1.5C++5.1B+
T7 Mini-Chaingun 1,6871,6511,1591.425B+1.2115.66%C12.235%C43.7B+1B++18337.8h15.3C++97.6C++
T5 AMC 1,5321,5055462.756A++0.1223.17%C+15.615%D-48.9A++N/A16230.8h13.9C**60C**
T4 AMP 1,4911,4781,3521.093C*1.5525.144%C11.908%D*61.3AN/A15824.1h12.6B+50.2B
PDW-16 Hailstorm 1,4861,4689501.545B++1.0918.898%D-14.578%C41.4B++N/A15235.5h15.8C+83.7C+
MG-S1 Jackal 1,4611,4464293.371A*0.7327.204%C++19.71%C+64AN/A19922.6h10.3C**37.7B+
T1B Cycler 1,4201,4005612.496B+0.1425.435%C+24.571%C47.3C*N/A12329.6h13.3C+52.4C+
NS Decimator 1,8381,3779441.459B+1.1855.528%D3.558%B**32.4C+10.8D24742.5h5.1C+9.2C
MG-HBR1 Dragoon 1,3821,3511917.073S4.4336.137%B+30.052%C++72.6A*1.7A*21218.6h5.3B*14.6B++
MG-C1 Kindred 1,3721,3364163.212A0.5731.488%B++19.461%D64.2B+1.7B+14220.8h10.5C**33.3B+
SMG-46 Armistice 1,3461,3288311.598B+1.0424.52%C10.843%D-40B+N/A15433.2h13.1B+53.4B
NS-TMC-01 "His Regards" 1,4151,31943,4620.03C++2.6135.429%B*8.112%C++0.6CN/A12307.5h2.4C+6.9B+
L100 Python AP 2,3251,3172096.301B+3.6652.56%C3.341%B27C20.7B+23748.8h8.7D16.5D-
Orbital Strike Uplink 1,8601,3092654.5N/A651.86927.108%UN/A2618U1102U105200.5h1.2T*0.1T*
NS-30 Vandal 1,2871,2804342.949B*0.3131.307%C18.125%D--55.7B*N/A13923h4.8B++15.4B+
AMR-66 1,3021,2764752.686A*0.0526.25%C+19.906%D33.2B*N/A11138.4h7.8B++29.6B+
NS-45 Pilot 1,2721,2594352.894A+0.2536.868%B*14.377%D*81.2B**N/A17915.5h8.2C22.4C**
NS-61 Emissary 1,2691,2557591.653A0.9927.737%C+9.562%D*84.2M++N/A23814.9h11.6B+42B+
M77-B 1,2611,2522465.089A*2.4542.091%B++61.502%F46.4AN/A13727h2.3B5.4B+
NSX-P Naginata 1,2601,2383024.099A*1.4631.109%A++27.06%C89.7A++1.6B*21013.8h11.2B+36.1B++
NSX-P Tanto 1,2661,2352554.843S2.2029.018%B+24.777%C+63.3A++1.6B**15919.5h12.7B+43.8B+
DMR-99 1,2511,2311916.445A*3.8131.533%D24.289%D60B+1B**13020.5h8.8D--27.8D-
TRAC-5 Burst 1,2221,1962804.271A1.6327.828%B+25.418%C**68B**1.5A*30617.6h12.7C*45.5B+
T1S Cycler 1,2071,1833303.585A**0.9530.747%A24.683%B+67.6A*1.4A++18417.5h12.3C*40B++
NSX Tomoe 1,1841,1742374.954A*2.3127.119%C33.135%C51.5B+N/A12222.8h14.7C+54.3C+
TX2 Emperor 1,1901,1735842.009B**0.6338.433%A19.011%C+93.8M++1.4A24612.5h7.9B++20.6B++
The President 1,1811,1715182.261B+0.3829.703%D19.556%D74.6C**N/A16715.7h13C43.7D
TS2 Inquisitor 1,1761,1684482.607A0.0330.707%B11.815%D*48.1B+N/A11324.3h10.5C++34.2B
KSR-35 1,1771,1674892.387C++0.2533.657%C20.394%D--47.6B+N/A10824.5h4.3B12.9C*
NS Baron G5 1,1801,1675122.279A+0.3643.188%C+12.768%C58.1AN/A14220.1h4.2B+9.8C++
NSX Naginata 1,1801,1642534.601M++1.9621.734%C+23.969%D66.5B**N/A16517.5h10.9B+50.3B
TS4 Haymaker 1,1711,1644462.61A+0.0349.889%B++11.598%C-56.2AN/A14320.7h3.7B++7.3B*
NSX Tanto 1,1791,1632714.292M*1.6525.365%C+21.238%D42.8B+N/A10727.2h15.8C+62.3C+
TRAP-M1 1,1751,1615632.062B+0.5829.617%C+18.605%D-41C*N/A14328.3h8.8C**29.8C**
HSR-1 1,1671,1573023.831B**1.1934.259%C+19.879%D--46.8C**N/A10724.7h5.1B+14.9B
TRAC-5 1,1721,1551,0001.155B+1.4819.25%C-14.286%D-22C**N/A18352.6h16C++83.2C+
TX1 Repeater 1,1641,1529581.203B+1.4425.591%C++17.101%D40.7B++N/A16828.3h11.4B+44.5B+
M14 Banshee 1,1761,0902434.486C+1.8532.343%B+N/A51.9C**4.1C**18321h23.4C*72.5C**
M12 Kobalt 1,1201,0742641.308A+38.6721.614%B*18.156%C+116.7A5B+3759.2h18.4C+85.1B+
NS-44L Blackhand 1,0451,0354032.568A0.0752.281%B**36.522%C53.1A++N/A15419.5h3.7B+7.1B++
NSX Masamune 1,3361,0254822.127A++0.5150.785%D-3.22%B**36B10.9C15628.5h10B+19.8C**
Hellfire Rocket Pods 1,0979821835.366C+2.7346.044%C1.018%C+54.3C6.4D-26018.1h20.9C++45.5C*
ASP-30 Grounder 1,2389433232.92S0.2858.645%D3.818%B+34.4A++10.8C+27227.4h5.1A8.8B**
Spear Anti-Vehicle Phalanx Turret 1,4209386115.377A+12.7440.991%C4.371%C++36.5C+18.8C+29425.7h9.6C+23.5C+
MANA Anti-Vehicle Turret 1,5899254012.307B++0.3346.684%D4.973%B+31.5C+22.6C34029.4h9.6C++20.5C+
G20 Vulcan-H 1,6078972124.231C++1.5946.006%C+1.895%D39.2C+31B+52522.9h126.3D274.5C-
M9 SKEP Launcher 1,2098844152.13M++0.5163.299%D2.262%C+29.9B**11C++19129.6h6.1B**9.7B*
T2 Striker 1,8988501,0090.842B++1.8043.184%D-N/A8.6D10.5C+12899.4h68.3D*158.2D*
M20 Basilisk 969743967.74A*5.1035.395%C6.595%C*25.8B+7.8C+16228.8h79.9B+225.8B
M40 Fury 685583767.671C++5.0329.023%D1.029%D43.2C+7.6C21013.5h13.3C**45.7C+
L100 Python HEAT 7865464512.133A+9.4968.191%A++N/A57.5A++25.3M+3649.5h9.6D-14.1C
Sticky Grenade 5175121512N/A509.3643.577%D--N/A426.7D*4.2D-14901.2h3.5D*8D--
Anti-Vehicle Grenade 6574981498N/A495.3641.653%D--N/A191.5D-61.2C-11722.6h7.9D-18.9D--
MR1 Fracture 8524982901.717A+0.9235.234%C+1.205%D*8.7C+6.2B+9157h78.8D--223.6D
Auraxium Chainblade 50348122,9490.021C2.6231.822%C++4.574%C0.5CN/A1985.5h2.3C+7.1C**
MR1 Fracture 7934752901.638A+1.0034.866%C2.947%C8.3C++5.6B+8656.9h82.1D--235.4D
TRAC-Shot 4684542401.892B++0.7525.944%C++13.656%D-26.5CN/A13817.1h13.9D53.5C
M20 Basilisk 549415705.929A3.2935.298%C8.193%B*26.6B+8.6C+19915.6h86.9B246.2C**
NS Annihilator 7063802171.751M+0.8982.068%BN/A12.5B+10.8B+18230.3h12.7C15.5C+
E540 Halberd 496349516.843C++4.2035.499%D4.585%B+29.3B+12.4C+25411.9h5.9C++16.5C+
M12 Kobalt 355337842.125B+39.4928.509%A15.727%C-153.2B*8.2B++4322.2h18C++63.1B+
MRC3 Mercy 3423361013.327B+0.6920.559%B*22.024%C**56A*1B*2516h15.6B**75.7B*
SR-7 3363323011.067A*8.4343.175%B66.566%D**54.4B*N/A1746.1h2.6C--6C+
Skyguard 571326427.762A**5.1225.121%D1.84%C16B12B++18920.4h137.2C+546.2C
MRC3 Mercy 3273211013.178B+0.5420.263%B*22.118%C**53.5A++1B++2926h15.7B**77.5B*
Chainblade 34331629,1260.011C2.6323.905%C-8.228%C++0.2C--N/A11367.6h3C+12.4C+
The Little Helper 3043001631.84B+0.8053.54%B+15.667%C+83.3A++1.1B+2053.6h3.8B*7.1B*
M40 Fury 363299476.362C+3.7229.367%D1.338%C-49.8C+10.7C+3086h13.4C++45.5C+
Rocklet Rifle 5272921741.678A++0.9651.919%C+N/A31.4C**25.3C++4639.3h42.4C81.6C+
M60-G Bulldog 306259495.286C*2.6532.561%C+2.703%C+25.4C+4.6C14310.2h8.4C+25.6C+
MR11 Gatekeeper 430258376.973B++4.3339.503%C+2.326%C*29B**19.3B+3038.9h54.4C+137.7C++
E540 Halberd-H 421253308.433C++5.7950.108%D--1.186%C-30.9D20.5C+4138.2h10.1D*20.1F-
Spear Anti-Vehicle Phalanx Tower 407239459.75A*57.1148.932%C+3.766%C+45.1C++31.7C*3925.3h11.2C+22.9C+
NS-AM7 Archer 2752162770.78B++1.8658.384%C+21.296%B+8.4B2.3C+6725.6h21.8C+37.4C++
Ripper 2202112,0570.103C++2.5428.932%C**13.744%C1.6CN/A5131.4h1.7C5.8C+
NS-10 Burster 333201942.138A++0.5028.116%C+5.97%C+6.8B*4.5B*8729.4h154C++547.9C*
G40-F Ranger 311196728A+25.3645.927%A++N/A67.6A39.7A5142.9h73.7C**160.5B++
99SV 1961942200.882C1.7627.082%D22.68%D**9.4D-N/A10320.6h7.9D*29.3D--
Xiphos Anti-Personnel Phalanx Tower 2141941194M++191.3620.056%D-3.093%B*66.9D6.9C2072.9h46C229.3C--
AS16 NightHawk 1951921051.829B+0.8140.52%C++13.021%C60B**N/A4013.2h3.9B+9.6B+
G30 Vulcan 287191375.162C**2.5226.677%C3.141%C23.6C++11.9C2238.1h120.8C--453C
NS-10 Burster 292176931.892B**0.7528.46%C+5.114%C+6B+3.9C**7929.4h177.4C+623.5C+
LB00 Python AP 2461641213.667C*11.0355.103%C-N/A48.2C+24.1C**2403.4h6.5F11.8F-
Nightshade 1751572,3240.068C2.5779.234%B++13.376%C+1.5DN/A5103.4h21.5C*27.1C**
The Slasher 1521411,9260.073B+2.5716.62%D*18.44%B*1.4CN/A497.5h2.1C**12.6C
P2-120 HEAT 215129512.529C--0.1129.97%D*4.651%B**12.2D--8.1C-50010.6h10.9D--36.4F-
G30 Walker 161113167.063B**4.4230.815%C*5.31%B+20.5B++8.7C1755.5h155.3B*503.9B*
CAS 14-E 123110166.875C4.2447.801%A*1.818%C+42.3D5C-1952.6h72.6T151.9D--
L105 Zephyr 117109166.813C4.1740.684%CN/A51.9C++3.8D-2472.1h5.1B++12.6B+
P2-120 AP 173106157.067C++4.4344.78%C+1.887%D25.2C16C+21014.2h10.1D--22.5D
MR11 Gatekeeper-H 216104138B*5.3650.919%C1.923%C*26C28C+3924h108.1F-212.3F
Fatestealer 101101981.031S1.6137.957%C*27.723%B+56.1A+N/A1371.8h2.5C6.5C**
M40 Fury-H 121100119.091C6.4524.251%F-1%C66.7C14C3291.5h12.3C-50.8F*
M60-G Bulldog 12198224.455C+1.8227.651%D-2.041%D25.8D6.1C1713.8h7.5C+27.2C
Hunter QCX 12395851.118B++1.5280.975%A*8.421%D*12.5C+3.7C*887.6h21.3D*26.3C+
MAX Punch 98952,0650.046C--2.5934.449%DN/A0.4C-N/A1235.7h1.8C++5.3C++
P2-120 HESH 11594423.5B+20.8642.085%C+N/A62.7B+14B**12221.5h4.6B11B+
Havoc 9494601.567C*1.0753.539%C+10.638%D--58.8B+N/A2051.6h4.4C8.3C+
M40 Fury 12683711.857C+9.2256.839%B++N/A83C+43A*4521h34.4D**60.6D*
NSX Amaterasu 87831,4830.056C**2.5819.058%D15.663%C++0.8C-N/A299.9h4.3C++22.8C*
Icikill 92832,1700.038C2.6022.428%D1.205%D*0.8C+N/A2110.4h2.3C+10.4C+
G30 Walker 12083117.545A4.9131.701%B1.205%D**22.4B++10C*1863.7h139B*438.4B*
M20 Basilisk 10280213.81B**1.1726.535%C5%C+17.8C++4.9C--1574.5h94.4C+355.8C+
Hoplon Anti-Aircraft Phalanx Tower 13778178S75.3645.263%A**N/A260A*196.7A++13220.3h18.4B+40.7B+
M18 Needler 158782300.339C-2.3033.295%C*2.564%B3D-3.1D--9426.1h341.6D**1026.1D*
Soldier Soaker 7070551.273C++1.3723.552%D*31.429%A**63.6B+N/A4991.1h5.3B+22.4C
M60-A Bulldog 7670116.364C3.7235%D*2.857%B15.9D1.4D-774.4h7.3D20.9D--
P525 Marauder 7469611.5C8.8615.709%D2.899%B**46C--3.3C+2021.5h7C44.4C
Aspis Anti-Aircraft Phalanx Turret 15068183.778C++1.1421.287%D1.471%C--7.3D8.8C-1639.3h196.8D--924.6D
Hornet Missiles 11466292.276C-0.3658.852%C+N/A26.4D19.2D4212.5h16.8D--28.5D-
M12 Kobalt-H 6964321.333C**18.6925.759%B*12.5%D-128C*10A+6300.5h17C+65.9B
M40 Fury-F 7556710.789C1.8554.671%B+N/A8D-2.7D857h33.9F--61.9F-
M12 Kobalt 5755413.75C+11.1111.715%D16.364%B61.1C++2.2C-1620.9h16.7B142.9C+
VLG Missile Launcher 895386.625C--3.9961.966%B**N/A40.8D27.7C**3011.3h13.7F--22.1D**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter13828,72120.7h
Restoration Kit2001,8113.5h
Nano-Armor Kit2,0222,631,610154.7h
Solid Wall23892.1h
Anti-Vehicle MANA Turret1093,79210.9h
Spawn Beacon777,5485.3h
Turret AI Module46161.9h
Repair Module25671.5h
Cortium Silo03430.7h
Structure Shield Module01570.5h
Skywall Shield Emitter13350.8h
Blast Wall22801.5h
Medical Applicator1,065573,98735.9h
Nanite Revive Grenade06,5481.8h
Nanite Healing Grenade04510.1h
TR Triumph Flare Gun32700.4h
Welding Device421,2482.4h
Spear Anti-Vehicle Tower11990.8h
Spitfire Auto-Turret848,6888.2h
Rampart Wall43102.4h
Xiphos Anti-Personnel Tower12450.9h
Hoplon Anti-Aircraft Phalanx Tower12170.8h
Ammunition Package20817,1138h
Medical Kit6,24555,256155.4h
Anti-Infantry MANA Turret953,5816.4h
IPC Targeting Dart42201.6h
Orbital Strike Target Designator9149511.2h
Vehicle Gate43491.9h
Glaive IPC0710.3h
Elysium Spawn Tube23230.7h
Hardlight Barrier11020.2h
Snowman Soldier22120.3h
Pain Spire02851.4h
The Flail32050.8h
Flail Targeting Dart494,15826h
Router42450.4h
Nano-Repair Grenade03,4271h
Recon Detection Device32656,24097h
Shield Recharging Field491,7161.2h
Smoke Grenade08060.2h
Infantry Tower0580.6h
WLT-Howler Mining Laser79435,20275.4h

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