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Field Marshal skyspyman[SALT] skyspyman
TR BR 225

KDR: 2.8

Score: 146.4m

Last Seen: Jan 10th, 2020 2:23 AM
- OFFLINE - 4.8 hour(s)

Prestige 1, Battle Rank 100 (225 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS MSW-R T16 Rhino TSAR-42 MG-H1 Watchman LC2 Lynx L100 Python HESH NS-15M2 T9 CARV-S
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,157,975 MLG Score: 1725
Fun Score: N/A
Cheeseburgers Flipped: 1933TIME WITH MEDKIT: 2.4%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.853%22.149%573541178218,4852.87685-0.081

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.909%0.848B*0.124C+-1.435D**HEAD ++ (~9.22)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.20.41B11.20.216C++32

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.281%0.903%154312292,32618703121.24319743%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.046%-0.212C-0.625D-0.634

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
93.80.421B33.10.377C**60.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.463%1.571%3997122515,536442433553.51175463%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.411%-0.836D--0.615D1.763

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.70.357C**80.358C**16.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.856%9.418%33220121211,606389823742.97742489%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.539%-0.407C--1.185B**-0.112

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
109.40.085C+34.90.129C++74.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.926%69.147%3328122425,97572821963.56701

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.007%0.428B0.133C++0.877

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.197C++30.055C+4.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.501%14.564%3326122614,86557911202.56691

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.087%0.808B++-0.063C+0.366

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.579B+2.80.414B2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
146.4m192.3%365 (21.9k)322 (19.3k)2.79604372,801133,3323.02773225 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR12323191721.776%20.521%44703:2597

9% Combat Medic26% Engineer28% Heavy Assault20% Infiltrator9% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 30th, 2013 6:59 AMJul 30th, 2017 4:08 AMJan 10th, 2020 4:56 PM (13d) (PST)Jan 10th, 2020 12:30 AM (14d) (PST)Jan 9th, 2020 10:23 PM (14d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8052115940.8200.2930.1681.6840.0551725

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,29812,65635,642491810101319,326

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7577.1h/315.7d 30,892 76,503 111,319 765.4k 9,732 26,436 25,156 366m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B+
Kills:40,420
Deaths:12,405
KDR:3.258
Accuracy:25.264% B+
HSR:24.100% C+
T16 Rhino
B*
Kills:23,137
Deaths:7,775
KDR:2.976
Accuracy:25.631% B*
HSR:26.832% B++
MG-H1 Watchman
A++
Kills:10,920
Deaths:2,796
KDR:3.906
Accuracy:31.769% A++
HSR:25.788% C+
NS-15M2
C--
Kills:7,798
Deaths:2,431
KDR:3.208
Accuracy:21.360% C--
HSR:20.018% D
T9 CARV-S
C
Kills:6,482
Deaths:1,628
KDR:3.982
Accuracy:20.507% C
HSR:20.565% D
TMG-50
D
Kills:5,537
Deaths:2,514
KDR:2.202
Accuracy:18.046% D
HSR:20.173% D
T9A "Butcher"
D-
Kills:2,657
Deaths:1,254
KDR:2.119
Accuracy:19.816% D--
HSR:20.926% D-
T9 CARV
D
Kills:2,549
Deaths:1,782
KDR:1.430
Accuracy:14.777% D-
HSR:19.341% D
T32 Bull
B
Kills:2,049
Deaths:653
KDR:3.138
Accuracy:25.739% B
HSR:20.498% C--
NS-15 Gallows
B++
Kills:1,397
Deaths:376
KDR:3.715
Accuracy:32.360% B++
HSR:26.915% D
NSX-P Naginata
A+
Kills:1,276
Deaths:316
KDR:4.038
Accuracy:30.840% A+
HSR:27.273% C+
NSX Naginata
C+
Kills:1,165
Deaths:254
KDR:4.587
Accuracy:21.737% C+
HSR:24.034% C--
Kills:105,387
Deaths (as Heavy Assault):34,184
Deaths (to Heavy Assaults):32,713
KDR:3.08293
Kill Difference:71,203
Playtime:2,158.611 hours
Usage:28%
Score:37.959m
Score/min:293
Accuracy (listed only):23.987%
HSR (listed only):23.038%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
A++
Kills:10,856
Deaths:3,024
KDR:3.590
Accuracy:31.789% A++
HSR:22.559% C++
HC1 Cougar
B*
Kills:6,096
Deaths:1,576
KDR:3.868
Accuracy:28.927% B*
HSR:20.768% C
TRS-12 Uppercut
B**
Kills:5,832
Deaths:2,474
KDR:2.357
Accuracy:70.935% B**
HSR:16.667% C++
NS-11C
C+
Kills:5,761
Deaths:2,623
KDR:2.196
Accuracy:22.251% C
HSR:18.990% C+
TRAC-5 S
C+
Kills:5,148
Deaths:5,912
KDR:0.871
Accuracy:17.601% D--
HSR:15.773% C+
SMG-46 Armistice
B**
Kills:5,131
Deaths:1,919
KDR:2.674
Accuracy:31.286% B**
HSR:18.573% C**
Shuriken
B**
Kills:5,115
Deaths:1,534
KDR:3.334
Accuracy:31.920% B**
HSR:18.006% C+
LC3 Jaguar
B+
Kills:3,951
Deaths:1,253
KDR:3.153
Accuracy:26.294% B+
HSR:19.590% C+
FA1 Barrage
C++
Kills:3,852
Deaths:3,413
KDR:1.129
Accuracy:40.996% C++
HSR:11.267% D-
MKV Suppressed
C++
Kills:3,289
Deaths:1,303
KDR:2.524
Accuracy:26.759% C++
HSR:16.814% C-
NS-7 PDW
C+
Kills:2,900
Deaths:1,960
KDR:1.480
Accuracy:24.140% C+
HSR:14.828% C--
T5 AMC
B+
Kills:2,867
Deaths:894
KDR:3.207
Accuracy:25.862% B+
HSR:19.986% C+
NSX Tengu
B
Kills:2,615
Deaths:734
KDR:3.563
Accuracy:38.697% B
HSR:15.335% D-
TAS-16 Blackjack
B*
Kills:2,573
Deaths:966
KDR:2.664
Accuracy:69.817% B*
HSR:14.769% C+
MG-C1 Kindred
B*
Kills:1,767
Deaths:560
KDR:3.155
Accuracy:31.233% B*
HSR:19.977% C--
MG-S1 Jackal
C*
Kills:1,726
Deaths:498
KDR:3.466
Accuracy:27.881% C*
HSR:19.525% C+
PDW-16 Hailstorm
C
Kills:1,468
Deaths:950
KDR:1.545
Accuracy:18.898% D--
HSR:14.578% C
AS16 NightHawk
B*
Kills:1,350
Deaths:632
KDR:2.136
Accuracy:48.284% B*
HSR:17.333% B++
NSX-P Tanto
B+
Kills:1,240
Deaths:257
KDR:4.825
Accuracy:28.920% B+
HSR:24.839% C+
TRAC-5 Burst
B+
Kills:1,196
Deaths:280
KDR:4.271
Accuracy:27.828% B+
HSR:25.418% C*
NSX-P Tengu
A
Kills:1,181
Deaths:359
KDR:3.290
Accuracy:44.224% A
HSR:22.354% C++
The Little Helper
B+
Kills:1,174
Deaths:461
KDR:2.547
Accuracy:51.806% B+
HSR:16.099% C+
NS Baron G5
C+
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:43.188% C+
HSR:12.768% C
TS4 Haymaker
B++
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:49.889% B++
HSR:11.598% C--
NSX Tanto
C+
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:25.361% C+
HSR:21.238% D
TRAC-5
C-
Kills:1,155
Deaths:1,000
KDR:1.155
Accuracy:19.250% C-
HSR:14.286% D-
TRAC-Shot
C++
Kills:480
Deaths:253
KDR:1.897
Accuracy:25.912% C++
HSR:14.375% D
Havoc
C+
Kills:94
Deaths:60
KDR:1.567
Accuracy:53.539% C+
HSR:10.638% D-
Kills:82,311
Deaths (as Light Assault):36,124
Deaths (to Light Assaults):23,613
KDR:2.27857
Kill Difference:46,187
Playtime:694.346 hours
Usage:9%
Score:14.094m
Score/min:338
Accuracy (listed only):35.125%
HSR (listed only):17.462%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B++
Kills:13,240
Deaths:1,962
KDR:6.748
Accuracy:43.538% B++
HSR:71.246% C**
SMG-46 Armistice
B**
Kills:5,131
Deaths:1,919
KDR:2.674
Accuracy:31.286% B**
HSR:18.573% C**
Shuriken
B**
Kills:5,115
Deaths:1,534
KDR:3.334
Accuracy:31.920% B**
HSR:18.006% C+
NS-44 Commissioner
B+
Kills:4,717
Deaths:3,275
KDR:1.440
Accuracy:41.385% B+
HSR:21.094% C
NS-357 Underboss
A
Kills:4,167
Deaths:2,054
KDR:2.029
Accuracy:47.104% A
HSR:22.246% C+
NSX Daimyo
B
Kills:3,424
Deaths:435
KDR:7.871
Accuracy:42.232% C++
HSR:95.210% B
MKV Suppressed
C++
Kills:3,289
Deaths:1,303
KDR:2.524
Accuracy:26.759% C++
HSR:16.814% C-
NS-7 PDW
C+
Kills:2,900
Deaths:1,960
KDR:1.480
Accuracy:24.140% C+
HSR:14.828% C--
TRAP-M1
B+
Kills:2,824
Deaths:910
KDR:3.103
Accuracy:32.064% B+
HSR:23.548% C
NSX Tengu
B
Kills:2,615
Deaths:734
KDR:3.563
Accuracy:38.697% B
HSR:15.335% D-
RAMS .50M
C++
Kills:2,538
Deaths:808
KDR:3.141
Accuracy:39.539% C++
HSR:75.965% C
SOAS-20
C++
Kills:2,529
Deaths:726
KDR:3.483
Accuracy:28.505% C++
HSR:17.596% D
Bighorn .50M
D
Kills:2,164
Deaths:169
KDR:12.805
Accuracy:37.229% D-
HSR:75.508% D
NS-45 Pilot
B*
Kills:1,929
Deaths:786
KDR:2.454
Accuracy:36.456% B*
HSR:18.403% D--
MG-S1 Jackal
C*
Kills:1,726
Deaths:498
KDR:3.466
Accuracy:27.881% C*
HSR:19.525% C+
T4 AMP
C
Kills:1,483
Deaths:1,353
KDR:1.096
Accuracy:25.179% C
HSR:11.935% D*
PDW-16 Hailstorm
C
Kills:1,468
Deaths:950
KDR:1.545
Accuracy:18.898% D--
HSR:14.578% C
NS-30 Vandal
C
Kills:1,429
Deaths:460
KDR:3.107
Accuracy:32.013% C
HSR:18.475% D--
NS-44L Blackhand
B**
Kills:1,382
Deaths:576
KDR:2.399
Accuracy:50.770% B**
HSR:36.686% C
NS-61 Emissary
C+
Kills:1,263
Deaths:769
KDR:1.642
Accuracy:27.773% C+
HSR:9.580% D*
M77-B
B++
Kills:1,252
Deaths:246
KDR:5.089
Accuracy:42.091% B++
HSR:61.502% F
TX1 Repeater
C++
Kills:1,196
Deaths:979
KDR:1.222
Accuracy:25.731% C++
HSR:17.559% D
The President
D
Kills:1,185
Deaths:528
KDR:2.244
Accuracy:29.758% D
HSR:19.494% D
KSR-35
C
Kills:1,183
Deaths:491
KDR:2.409
Accuracy:33.427% C
HSR:20.710% D--
NSX-P Tengu
A
Kills:1,181
Deaths:359
KDR:3.290
Accuracy:44.224% A
HSR:22.354% C++
NSX Tomoe
C
Kills:1,174
Deaths:237
KDR:4.954
Accuracy:27.119% C
HSR:33.135% C
TX2 Emperor
A+
Kills:1,173
Deaths:584
KDR:2.009
Accuracy:38.433% A+
HSR:19.011% C
TS2 Inquisitor
B
Kills:1,168
Deaths:448
KDR:2.607
Accuracy:30.707% B
HSR:11.815% D*
HSR-1
C+
Kills:1,157
Deaths:302
KDR:3.831
Accuracy:34.259% C+
HSR:19.879% D--
SR-7
B+
Kills:337
Deaths:31
KDR:10.871
Accuracy:43.241% B+
HSR:66.766% D**
NS-AM7 Archer
B++
Kills:322
Deaths:336
KDR:0.958
Accuracy:59.570% C++
HSR:23.913% B++
Soldier Soaker
B+
Kills:199
Deaths:134
KDR:1.485
Accuracy:32.841% C+
HSR:17.085% B+
99SV
D
Kills:196
Deaths:220
KDR:0.891
Accuracy:26.903% D
HSR:23.469% D**
Kills:77,056
Deaths (as Infiltrator):28,076
Deaths (to Infiltrators):20,251
KDR:2.74455
Kill Difference:48,980
Playtime:1,524.762 hours
Usage:20%
Score:28.770m
Score/min:314
Accuracy (listed only):34.899%
HSR (listed only):29.450%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
A++
Kills:10,856
Deaths:3,024
KDR:3.590
Accuracy:31.789% A++
HSR:22.559% C++
HC1 Cougar
B*
Kills:6,096
Deaths:1,576
KDR:3.868
Accuracy:28.927% B*
HSR:20.768% C
TRS-12 Uppercut
B**
Kills:5,832
Deaths:2,474
KDR:2.357
Accuracy:70.935% B**
HSR:16.667% C++
NS-11C
C+
Kills:5,761
Deaths:2,623
KDR:2.196
Accuracy:22.251% C
HSR:18.990% C+
TRAC-5 S
C+
Kills:5,148
Deaths:5,912
KDR:0.871
Accuracy:17.601% D--
HSR:15.773% C+
LC3 Jaguar
B+
Kills:3,951
Deaths:1,253
KDR:3.153
Accuracy:26.294% B+
HSR:19.590% C+
FA1 Barrage
C++
Kills:3,852
Deaths:3,413
KDR:1.129
Accuracy:40.996% C++
HSR:11.267% D-
T5 AMC
B+
Kills:2,867
Deaths:894
KDR:3.207
Accuracy:25.862% B+
HSR:19.986% C+
TAS-16 Blackjack
B*
Kills:2,573
Deaths:966
KDR:2.664
Accuracy:69.817% B*
HSR:14.769% C+
AMR-66
C++
Kills:1,838
Deaths:564
KDR:3.259
Accuracy:28.094% C++
HSR:20.620% D
MG-C1 Kindred
B*
Kills:1,767
Deaths:560
KDR:3.155
Accuracy:31.233% B*
HSR:19.977% C--
MG-HBR1 Dragoon
C**
Kills:1,541
Deaths:240
KDR:6.421
Accuracy:34.738% C**
HSR:29.007% C+
AS16 NightHawk
B*
Kills:1,350
Deaths:632
KDR:2.136
Accuracy:48.284% B*
HSR:17.333% B++
NSX-P Tanto
B+
Kills:1,240
Deaths:257
KDR:4.825
Accuracy:28.920% B+
HSR:24.839% C+
DMR-99
D
Kills:1,231
Deaths:191
KDR:6.445
Accuracy:31.533% D
HSR:24.289% D
TRAC-5 Burst
B+
Kills:1,196
Deaths:280
KDR:4.271
Accuracy:27.828% B+
HSR:25.418% C*
The Little Helper
B+
Kills:1,174
Deaths:461
KDR:2.547
Accuracy:51.806% B+
HSR:16.099% C+
NS Baron G5
C+
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:43.188% C+
HSR:12.768% C
TS4 Haymaker
B++
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:49.889% B++
HSR:11.598% C--
NSX Tanto
C+
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:25.361% C+
HSR:21.238% D
TRAC-5
C-
Kills:1,155
Deaths:1,000
KDR:1.155
Accuracy:19.250% C-
HSR:14.286% D-
TRAC-Shot
C++
Kills:480
Deaths:253
KDR:1.897
Accuracy:25.912% C++
HSR:14.375% D
Havoc
C+
Kills:94
Deaths:60
KDR:1.567
Accuracy:53.539% C+
HSR:10.638% D-
Kills:63,496
Deaths (as Engineer):27,862
Deaths (to Engineers):21,664
KDR:2.27895
Kill Difference:35,634
Playtime:1,953.908 hours
Usage:26%
Score:34.358m
Score/min:293
Accuracy (listed only):36.263%
HSR (listed only):18.385%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TRS-12 Uppercut
B**
Kills:5,832
Deaths:2,474
KDR:2.357
Accuracy:70.935% B**
HSR:16.667% C++
NS-11A
B+
Kills:5,778
Deaths:1,797
KDR:3.215
Accuracy:27.739% B+
HSR:23.936% C*
Cycler TRV
A
Kills:5,357
Deaths:1,766
KDR:3.033
Accuracy:30.435% A
HSR:22.326% C**
SMG-46 Armistice
B**
Kills:5,131
Deaths:1,919
KDR:2.674
Accuracy:31.286% B**
HSR:18.573% C**
Shuriken
B**
Kills:5,115
Deaths:1,534
KDR:3.334
Accuracy:31.920% B**
HSR:18.006% C+
T1A Unity
B++
Kills:5,054
Deaths:1,603
KDR:3.153
Accuracy:28.632% B++
HSR:21.587% C-
FA1 Barrage
C++
Kills:3,852
Deaths:3,413
KDR:1.129
Accuracy:40.996% C++
HSR:11.267% D-
MKV Suppressed
C++
Kills:3,289
Deaths:1,303
KDR:2.524
Accuracy:26.759% C++
HSR:16.814% C-
NS-7 PDW
C+
Kills:2,900
Deaths:1,960
KDR:1.480
Accuracy:24.140% C+
HSR:14.828% C--
TORQ-9
C**
Kills:2,821
Deaths:1,205
KDR:2.341
Accuracy:25.926% C**
HSR:19.816% D
T1 Cycler
B+
Kills:2,700
Deaths:1,280
KDR:2.109
Accuracy:24.450% B+
HSR:21.963% C+
NSX Tengu
B
Kills:2,615
Deaths:734
KDR:3.563
Accuracy:38.697% B
HSR:15.335% D-
TAS-16 Blackjack
B*
Kills:2,573
Deaths:966
KDR:2.664
Accuracy:69.817% B*
HSR:14.769% C+
TAR
C+
Kills:2,422
Deaths:1,212
KDR:1.998
Accuracy:21.967% C
HSR:20.933% C+
SABR-13
C**
Kills:2,381
Deaths:728
KDR:3.271
Accuracy:27.993% C**
HSR:21.084% D
MG-S1 Jackal
C*
Kills:1,726
Deaths:498
KDR:3.466
Accuracy:27.881% C*
HSR:19.525% C+
PDW-16 Hailstorm
C
Kills:1,468
Deaths:950
KDR:1.545
Accuracy:18.898% D--
HSR:14.578% C
T1B Cycler
C
Kills:1,400
Deaths:561
KDR:2.496
Accuracy:25.435% C
HSR:24.571% C
AS16 NightHawk
B*
Kills:1,350
Deaths:632
KDR:2.136
Accuracy:48.284% B*
HSR:17.333% B++
T1S Cycler
A
Kills:1,183
Deaths:330
KDR:3.585
Accuracy:30.747% A
HSR:24.683% B+
NSX-P Tengu
A
Kills:1,181
Deaths:359
KDR:3.290
Accuracy:44.224% A
HSR:22.354% C++
The Little Helper
B+
Kills:1,174
Deaths:461
KDR:2.547
Accuracy:51.806% B+
HSR:16.099% C+
NS Baron G5
C+
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:43.188% C+
HSR:12.768% C
TS4 Haymaker
B++
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:49.889% B++
HSR:11.598% C--
MG-A1 Arbalest
C**
Kills:439
Deaths:136
KDR:3.228
Accuracy:29.129% C**
HSR:30.980% C++
Havoc
C+
Kills:94
Deaths:60
KDR:1.567
Accuracy:53.539% C+
HSR:10.638% D-
Kills:70,166
Deaths (as Combat Medic):28,839
Deaths (to Combat Medics):14,384
KDR:2.43302
Kill Difference:41,327
Playtime:664.684 hours
Usage:9%
Score:14.529m
Score/min:364
Accuracy (listed only):36.335%
HSR (listed only):18.578%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B+
Kills:2,984
Deaths:987
KDR:3.023
Accuracy:17.035% B+
HSR:18.331% C+
M2 Mutilator
B+
Kills:2,926
Deaths:988
KDR:2.962
Accuracy:17.293% B+
HSR:19.925% C**
M3 Pounder HEG
C++
Kills:2,543
Deaths:676
KDR:3.762
Accuracy:36.117% C
HSR:3.264% C++
M3 Pounder HEG
C+
Kills:2,275
Deaths:638
KDR:3.566
Accuracy:36.821% C-
HSR:2.813% C+
MRC3 Mercy
B++
Kills:948
Deaths:241
KDR:3.934
Accuracy:19.510% B+
HSR:24.578% B++
MRC3 Mercy
B++
Kills:885
Deaths:241
KDR:3.672
Accuracy:19.946% B+
HSR:24.972% B++
MR1 Fracture
C+
Kills:565
Deaths:325
KDR:1.738
Accuracy:36.061% C+
HSR:2.832% C
MR1 Fracture
C+
Kills:558
Deaths:325
KDR:1.717
Accuracy:36.470% C+
HSR:1.075% D*
NS-10 Burster
C++
Kills:232
Deaths:98
KDR:2.367
Accuracy:29.188% C++
HSR:5.172% C
NS-10 Burster
C*
Kills:209
Deaths:97
KDR:2.155
Accuracy:29.439% C++
HSR:5.742% C*
M1 Heavy Cycler
A+
Kills:87
Deaths:51
KDR:1.706
Accuracy:13.654% C+
HSR:25.287% A+
M1 Heavy Cycler
A
Kills:78
Deaths:13
KDR:6
Accuracy:22.542% A
HSR:16.667% D
Kills:14,290
Deaths (as MAX Suit):2,340
Deaths (to MAX Suits):6,236
KDR:6.10684
Kill Difference:11,950
Playtime:242.089 hours
Usage:3%
Score:5.238m
Score/min:361
Accuracy (listed only):26.173%
HSR (listed only):12.555%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C++
Kills:1,216
V. Kills:89 N/A
Deaths:260
KDR:4.677
Accuracy:31.218% C**
KPH:48.500 C++
VKPH:3.600 C++
Hellfire Rocket Pods
C
Kills:1,032
V. Kills:122 N/A
Deaths:194
KDR:5.320
Accuracy:46.198% C
KPH:54.600 C
VKPH:6.500 D-
M18 Needler
C*
Kills:78
V. Kills:80 96%
Deaths:231
KDR:0.338
Accuracy:33.401% C*
KPH:3 D-
VKPH:3 D-
Hornet Missiles
C
Kills:71
V. Kills:51 137%
Deaths:30
KDR:2.367
Accuracy:57.820% C
KPH:25.100 D
VKPH:18 D
Kills:2,397 (1,294 + 0)
Deaths:715
KDR:3.352
VKDR:0.478
Vehicle Kills:342
Kill Difference:1,682
Playtime:73.055 hours
Usage:1%
Score:0.793m
Score/min:181
Piloting Accuracy:33.401%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
B**
Kills:584
V. Kills:37 N/A
Deaths:
KDR:
Accuracy:40.367% C++
KPH:53.500 B**
VKPH:3.400 C+
L105 Zephyr
C+
Kills:110
V. Kills:8 N/A
Deaths:16
KDR:6.875
Accuracy:38.534% C-
KPH:49.800 C+
VKPH:3.600 D--
Kills:694 (584 + 110)
Deaths:16
KDR:43.375
VKDR:2.813
Vehicle Kills:45
Kill Difference:678
Playtime:13.134 hours
Usage:0%
Score:0.136m
Score/min:173
Piloting Accuracy:40.367%
Gunner Accuracy:38.534%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:9,757
V. Kills:1,121 N/A
Deaths:270
KDR:36.137
Accuracy:43.050% D
KPH:75.700 B*
VKPH:8.700 C+
C75 Viper
B*
Kills:3,072
V. Kills:453 N/A
Deaths:300
KDR:10.240
Accuracy:30.330% D-
KPH:43.200 B*
VKPH:6.400 C-
LB00 Python AP
A+
Kills:1,419
V. Kills:420 337%
Deaths:53
KDR:26.774
Accuracy:49.855% D-
KPH:73.200 A+
VKPH:21.700 C+
L100 Python AP
B
Kills:1,317
V. Kills:1,008 131%
Deaths:209
KDR:6.301
Accuracy:52.560% C-
KPH:27 C-
VKPH:20.700 B
L100 Python HEAT
A*
Kills:789
V. Kills:338 233%
Deaths:58
KDR:13.603
Accuracy:67.117% A+
KPH:57.900 A+
VKPH:24.800 A*
Skyguard
B++
Kills:366
V. Kills:261 140%
Deaths:44
KDR:8.318
Accuracy:25.080% D
KPH:17.100 B+
VKPH:12.200 B++
Kills:16,720 (16,720 + 0)
Deaths:934
KDR:17.901
VKDR:3.855
Vehicle Kills:3,601
Kill Difference:15,786
Playtime:303.229 hours
Usage:4%
Score:4.107m
Score/min:226
Driving Accuracy:25.080%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
B+
Kills:358
V. Kills:148 240%
Deaths:51
KDR:7.020
Accuracy:35.396% D
KPH:29.700 B+
VKPH:12.300 C+
MR11 Gatekeeper
B**
Kills:269
V. Kills:177 151%
Deaths:37
KDR:7.270
Accuracy:39.867% C+
KPH:29 B**
VKPH:19.100 B+
G30 Vulcan
C*
Kills:195
V. Kills:98 197%
Deaths:37
KDR:5.270
Accuracy:26.794% C
KPH:23.800 C*
VKPH:12 C
P2-120 HEAT
C--
Kills:129
V. Kills:86 148%
Deaths:51
KDR:2.529
Accuracy:29.970% D*
KPH:12.100 D*
VKPH:8.100 C--
P2-120 AP
C
Kills:106
V. Kills:67 156%
Deaths:15
KDR:7.067
Accuracy:44.780% C+
KPH:25 C-
VKPH:15.800 C
P2-120 HESH
B++
Kills:94
V. Kills:21 427%
Deaths:4
KDR:23.500
Accuracy:42.085% C+
KPH:62.600 B+
VKPH:14 B++
M20 Basilisk
C++
Kills:82
V. Kills:23 342%
Deaths:21
KDR:3.905
Accuracy:27.039% C+
KPH:17.900 C++
VKPH:5 C--
P525 Marauder
C
Kills:69
V. Kills:5 N/A
Deaths:6
KDR:11.500
Accuracy:15.709% D-
KPH:47.400 C--
VKPH:3.400 C
M12 Kobalt
C+
Kills:55
V. Kills:2 N/A
Deaths:5
KDR:11
Accuracy:11.715% D
KPH:60.500 C+
VKPH:2.200 C-
Kills:1,357 (329 + 1,028)
Deaths:227
KDR:5.978
VKDR:2.762
Vehicle Kills:627
Kill Difference:1,130
Playtime:52.846 hours
Usage:1%
Score:1.577m
Score/min:498
Driving Accuracy:42.085%
Gunner Accuracy:11.715%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:2,155
V. Kills:105 N/A
Deaths:74
KDR:29.122
Accuracy:25.632% D*
KPH:136 B++
VKPH:6.600 C+
G20 Vulcan-H
B+
Kills:935
V. Kills:727 128%
Deaths:213
KDR:4.390
Accuracy:46.491% C+
KPH:40 C+
VKPH:31.100 B+
E540 Halberd-H
C+
Kills:253
V. Kills:168 150%
Deaths:30
KDR:8.433
Accuracy:50.088% D--
KPH:31 D
VKPH:20.600 C+
MR11 Gatekeeper-H
C++
Kills:143
V. Kills:132 108%
Deaths:13
KDR:11
Accuracy:52.537% C+
KPH:31.400 C+
VKPH:29 C++
M40 Fury-H
C
Kills:105
V. Kills:24 420%
Deaths:11
KDR:9.545
Accuracy:24.866% F-
KPH:67.500 C-
VKPH:15.400 C
M12 Kobalt-H
A**
Kills:89
V. Kills:7 N/A
Deaths:3
KDR:29.667
Accuracy:26.467% B**
KPH:156.200 B++
VKPH:12.300 A**
Kills:3,680 (0 + 3,680)
Deaths:344
KDR:10.698
VKDR:3.381
Vehicle Kills:1,163
Kill Difference:3,336
Playtime:54.087 hours
Usage:1%
Score:1.514m
Score/min:467
Driving Accuracy:N/A%
Gunner Accuracy:26.467%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:3,199
V. Kills:157 N/A
Deaths:57
KDR:56.123
Accuracy:21.133% B++
KPH:119.700 A++
VKPH:5.900 B**
M12 Kobalt
A+
Kills:1,302
V. Kills:65 N/A
Deaths:27
KDR:48.222
Accuracy:21.857% B*
KPH:122.900 A+
VKPH:6.100 B*
M20 Basilisk
B+
Kills:795
V. Kills:233 340%
Deaths:98
KDR:8.112
Accuracy:35.977% C
KPH:26.500 B+
VKPH:7.800 C+
M40 Fury
C+
Kills:587
V. Kills:104 N/A
Deaths:77
KDR:7.623
Accuracy:29.555% D
KPH:42.700 C+
VKPH:7.600 C
M20 Basilisk
B+
Kills:458
V. Kills:143 318%
Deaths:71
KDR:6.451
Accuracy:36.279% C
KPH:27.800 B+
VKPH:8.700 C+
M40 Fury
C+
Kills:302
V. Kills:65 458%
Deaths:47
KDR:6.426
Accuracy:29.435% D
KPH:49.300 C+
VKPH:10.600 C+
M60-G Bulldog
C+
Kills:302
V. Kills:55 N/A
Deaths:49
KDR:6.163
Accuracy:33.877% C+
KPH:28.400 C+
VKPH:5.200 C
G30 Walker
A
Kills:133
V. Kills:52 251%
Deaths:12
KDR:11.083
Accuracy:33.144% B+
KPH:29.200 A
VKPH:11.400 B+
G30 Walker
B+
Kills:122
V. Kills:51 235%
Deaths:18
KDR:6.778
Accuracy:31.685% C*
KPH:20.800 B+
VKPH:8.700 C
M60-G Bulldog
C
Kills:110
V. Kills:26 407%
Deaths:22
KDR:5
Accuracy:29.575% D
KPH:28 C--
VKPH:6.600 C
Kills:7,310 (0 + 7,310)
Deaths:478
KDR:15.293
VKDR:1.990
Vehicle Kills:951
Kill Difference:6,832
Playtime:128.671 hours
Usage:2%
Score:1.866m
Score/min:242
Driving Accuracy:N/A%
Gunner Accuracy:29.575%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:119
V. Kills:45 259%
Deaths:92
KDR:1.293
Accuracy:56.144% B+
KPH:13 D
VKPH:4.900 C
M4-F Pillager
D-
Kills:53
V. Kills:4 N/A
Deaths:71
KDR:0.746
Accuracy:37.622% D--
KPH:11.900 D-
VKPH:0.900 D*
Kills:172 (172 + 0)
Deaths:163
KDR:1.055
VKDR:0.301
Vehicle Kills:49
Kill Difference:9
Playtime:13.641 hours
Usage:0%
Score:0.071m
Score/min:87
Driving Accuracy:37.622%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:157
V. Kills:15 N/A
Deaths:18
KDR:8.722
Accuracy:44.778% A++
KPH:48 C--
VKPH:4.600 C--
VLG Missile Launcher
B+
Kills:124
V. Kills:62 197%
Deaths:10
KDR:12.400
Accuracy:60.785% B++
KPH:54.800 C+
VKPH:27.400 B+
Kills:281 (0 + 281)
Deaths:28
KDR:10.036
VKDR:2.750
Vehicle Kills:77
Kill Difference:253
Playtime:5.533 hours
Usage:0%
Score:0.092m
Score/min:277
Piloting Accuracy:N/A%
Gunner Accuracy:60.785%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 40,89740,42012,4053.258B+0.4625.264%B+24.1%C+71.3AN/A186567.1h10.9B+43B+
T16 Rhino 23,54323,1377,7752.976A++0.1825.631%B*26.832%B++70.9A+1.2A186326.5h11.5B+44.7B++
TSAR-42 13,35013,2401,9626.748B+3.9543.538%B++71.246%C**67.4AN/A185196.5h2.1B+4.8B+
MG-H1 Watchman 11,08010,9202,7963.906A+1.1131.769%A++25.788%C+91A++1.3B*240120h12.1B++38.1B++
LC2 Lynx 11,06510,8563,0243.59A*0.7931.789%A++22.559%C++97.4M+1.9M**286111.5h12.3B++38.8B*
L100 Python HESH 10,8789,75727036.137A*33.3443.05%D1.394%C+75.7B*8.7C+215128.9h3.1B7.2C++
NS-15M2 7,8987,7982,4313.208B++0.4121.36%C--20.018%D52.5C*N/A151148.4h12.2C*57.1C++
T9 CARV-S 6,5206,4821,6283.982A++1.1920.507%C20.565%D64.1B*N/A180101.2h10.9B+53.2C**
HC1 Cougar 6,2056,0961,5763.868M++1.0728.927%B*20.768%C58.7A1.1A165103.8h11.8C**40.9B+
TRS-12 Uppercut 5,8765,8322,4742.357B**0.4470.935%B**16.667%C++95.5A*N/A27561.1h2B**2.8B*
NS-11A 5,8745,7781,7973.215A++0.4227.739%B+23.936%C*67.2A+1.1B**16186h11.9B++42.8B++
NS-11C 5,8685,7612,6232.196A0.6022.251%C18.99%C+41.6B+N/A108138.4h13.6B60.9C*
The Kraken 7,5475,5411,7913.094A+0.3063.455%C*1.66%C+48.5B+17.6C++244114.2h4.9D7.7C
TMG-50 5,5925,5372,5142.202B**0.5918.046%D20.173%D41.2C**N/A134134.5h10.9B60.6C++
Cycler TRV 5,4655,3571,7663.033A++0.2430.435%A22.326%C**71.7A++1.4A*22174.7h11.6B++38.1B*
TRAC-5 S 5,2575,1485,9120.871C+1.9317.601%D--15.773%C+15.5CN/A48331.2h15.1C-85.7D
SMG-46 Armistice 5,1955,1311,9192.674A+0.1231.286%B**18.573%C**82.5A*1A+29162.2h11.6B*37B++
Shuriken 5,1795,1151,5343.334A*0.5431.92%B**18.006%C+89.7A*1.1B**22657h12B+37.7B++
T1A Unity 5,1345,0541,6033.153B**0.3628.632%B++21.587%C-64.1B**1B+14778.8h12.3C++42.8B+
NS-44 Commissioner 4,7724,7173,2751.44B+1.3641.385%B+21.094%C72.9A+N/A21564.7h3.3B+8B+
NS-357 Underboss 4,2224,1672,0542.029B**0.7747.104%A22.246%C+81.5A1.1A24851.1h3.8B+8.2B++
LC3 Jaguar 4,0183,9511,2533.153A0.3626.294%B+19.59%C+61.5A1A19364.2h12.4C*47.3B+
FA1 Barrage 3,8923,8523,4131.129C*1.6740.996%C++11.267%D-45.5B**N/A15584.6h4.2B++10.2B+
Frag Grenade 3,6143,56113561N/A3,558.2044.649%C+N/A474.8C+7.1C15807.5h3.4B+7.6B+
Tank Mine 5,3493,5261,3692.576C+0.2230.976%CN/A110.9C++57.3C+94631.8h1.8C*5.7B
NSX Daimyo 3,4353,4244357.871A+5.0742.232%C++95.21%B70.2B+N/A21048.8h2.6C+6.1C*
MKV Suppressed 3,3143,2891,3032.524A*0.2726.759%C++16.814%C-65.1A+N/A17250.5h12B+44.9B+
M12 Kobalt 3,3563,1995756.123M53.3321.133%B++20.506%B+119.8A++5.9B**35226.7h17B+80.3B+
C75 Viper 3,5253,07230010.24A++7.4430.33%D-1.4%C+43.2B*6.4C-18371.1h8.7B++28.7B+
M2 Mutilator 3,0312,9849873.023B*0.2317.035%B+18.331%C+47.2A++N/A13363.2h14.1B**82.9B++
M2 Mutilator 2,9702,9269882.962B*0.1717.293%B+19.925%C**46.3A+N/A13163.2h14.6B*84.6B+
NS-7 PDW 2,9342,9001,9601.48B++1.3224.14%C+14.828%C--35.2B+N/A10882.3h12.6B+52.2B+
T5 AMC 2,9232,8678943.207M+0.4125.862%B+19.986%C+62.5A*1.2A*17845.9h12.9B+49.7B+
TRAP-M1 2,8572,8249103.103A0.3132.064%B+23.548%C64.2AN/A25644h8.5B+26.6B+
TORQ-9 2,8482,8211,2052.341B++0.4625.926%C**19.816%D50.2B++N/A15056.2h13.1B++50.4B+
T1 Cycler 2,7342,7001,2802.109B*0.6924.45%B+21.963%C+48.9A+N/A22355.2h12.3B++50.2B++
T9A "Butcher" 2,7042,6571,2542.119C++0.6819.816%D--20.926%D-51.5C+N/A20651.6h13.1D66D
NSX Tengu 2,6432,6157343.563A**0.7738.697%B15.335%D-68.8B**N/A15738h12B+31.1B+
TAS-16 Blackjack 2,5902,5739662.664A0.1369.817%B*14.769%C+80.2A+N/A21932.1h2.1B++3B+
T9 CARV 2,5772,5491,7821.43C*1.3714.777%D-19.341%D32.8C*N/A20577.7h13.3B90C+
M3 Pounder HEG 2,9262,5436763.762A+0.9736.117%C3.264%C++27.9B**4.2B+14291.1h20.1C55.8C+
RAMS .50M 2,5482,5388083.141C+0.3439.539%C++75.965%C20.7C--N/A69122.8h2.7D6.9C+
SOAS-20 2,5642,5297263.483A++0.6928.505%C++17.596%D66.7A+N/A16637.9h11B+38.5B+
TAR 2,4512,4221,2121.998B+0.8021.967%C20.933%C+40.3C**N/A16260.1h12B+54.6C**
SABR-13 2,4052,3817283.271A+0.4727.993%C**21.084%D53B*N/A14444.9h10.7B+38.4B+
M3 Pounder HEG 2,6462,2756383.566A0.7736.821%C-2.813%C+25.6B++4.2C*11988.8h23.1C--62.6C
Bighorn .50M 2,1812,16416912.805A**10.0137.229%D-75.508%D53C*N/A12340.8h2.3D**6.1D*
P525 Marauder-H 2,2602,1557429.122A26.3325.632%D*N/A136.4B++6.6C+37115.8h6.5B25.4C
MANA Anti-Personnel Turret 2,1462,1144404.805N/A2.0115.891%UN/A21140U320U37020100.1h22.1T*138.9T*
T32 Bull 2,0722,0496533.138A+0.3425.739%B20.498%C--60.6B++N/A18833.8h11.9C**46.3B+
C-4 ARX 2,5371,9691,3611.447C1.3524.246%DN/A81.7D23.6D41724.1h1.4C-5.9D
NS-45 Pilot 1,9511,9297862.454B*0.3436.456%B*18.403%D--97.4B**1.1B++23819.8h7.5C+20.6B+
Orbital Strike Uplink 2,5611,8562928N/A925.201012.5%UN/A3093.3U1175U149150.6h1T*0.1T*
AMR-66 1,8781,8385643.259M0.4628.094%C++20.62%D41.8B**N/A13244h7.3B++25.8B+
Claymore 1,8101,8104494.031C1.2333.248%C++N/A125.7CN/A33914.4h1.2C++3.7C**
ML-7 2,2571,8021,9960.903B1.8948.134%D--3.774%B+22.6C+5.7D--19879.7h5.2B*10.8B+
MG-C1 Kindred 1,8121,7675603.155B**0.3631.233%B*19.977%C--68.8B*1.8A18425.7h10.2B+32.8B++
C-4 2,1961,7321,3641.27C+1.5329.643%B+N/A82.5C+22.1C--90321h1.5C+4.9B+
MG-S1 Jackal 1,7421,7264983.466A++0.6727.881%C*19.525%C+67.2AN/A21325.7h10.3C*36.8B+
T7 Mini-Chaingun 1,7131,6771,1711.432B+1.3615.704%C12.165%C44B+N/A19438.1h15.2C*96.7C++
MG-HBR1 Dragoon 1,5791,5412406.421S3.6234.738%C**29.007%C+68.5A*1.7A++21422.5h5.4B++15.5B++
T4 AMP 1,4961,4831,3531.096C*1.7025.179%C11.935%D*61.3AN/A16024.2h12.6B+50.1B
PDW-16 Hailstorm 1,4861,4689501.545B++1.2518.898%D--14.578%C41.4B+N/A15735.5h15.8C+83.7C+
NS Decimator 1,9361,4479611.506B+1.2955.77%D3.455%B**33.1C+11.2D26943.7h5C+9C
NS-30 Vandal 1,4391,4294603.107B++0.3132.013%C18.475%D--59B++N/A15124.2h4.8B++15.1B+
LB00 Python AP 1,8391,4195326.774B++23.9849.855%D-N/A73.1A+21.6C+35719.4h3.8B++7.5C*
T1B Cycler 1,4201,4005612.496C**0.3025.435%C24.571%C47.3C++N/A12729.6h13.3C+52.4C+
NS-15 Gallows 1,4261,3973763.715B+0.9232.36%B++26.915%D119.4B**2.5A++31111.7h10.5C**32.5B+
NS-44L Blackhand 1,3961,3825762.399B**0.4050.77%B**36.686%C57.6A++N/A17124h3.5B++6.9B++
AS16 NightHawk 1,3621,3506322.136B*0.6648.284%B*17.333%B++83.9A++N/A33216.1h3.4B**7B*
NS-TMC-01 "His Regards" 1,4401,34443,9590.031C*2.7735.299%B*8.259%C++0.6C+N/A12330.1h2.4C+6.9B+
L100 Python AP 2,3251,3172096.301C++3.5052.56%C-3.341%B+27C-20.7B24548.8h8.7D*16.5D*
M12 Kobalt 1,3671,3022748.222A+45.4321.857%B*18.049%C+122.8A+6.1B*39010.6h17.7C++80.9B+
NSX-P Naginata 1,2981,2763164.038M1.2430.84%A+27.273%C+89.9A1.5B+23914.2h11.4B+36.8B++
NS-61 Emissary 1,2781,2637691.642A1.1527.773%C+9.58%D*84.8M++1B**24314.9h11.6C**41.9B+
M77-B 1,2611,2522465.089A++2.2942.091%B++61.502%F46.4AN/A14327h2.3B5.4B+
NSX-P Tanto 1,2711,2402574.825S2.0328.92%B+24.839%C+62A+1.6A++17320h12.7B+43.9B+
DMR-99 1,2511,2311916.445A++3.6531.533%D24.289%D60B1B+13120.5h8.8D--27.8D-
M14 Banshee 1,3051,2162604.677C+1.8831.218%C**N/A48.4C++3.5C++18025.1h23C*73.8C**
TX1 Repeater 1,2091,1969791.222B++1.5725.731%C++17.559%D41.1B++N/A17829.1h11.3B++44B+
TRAC-5 Burst 1,2221,1962804.271B*1.4727.828%B+25.418%C*68B**1.5A++30917.6h12.7C++45.5B+
The President 1,1951,1855282.244B+0.5529.758%D19.494%D75C**N/A16815.8h12.9C43.5D
T1S Cycler 1,2071,1833303.585A**0.7930.747%A24.683%B+67.6A*1.4A+18917.5h12.3C*40B++
KSR-35 1,1931,1834912.409C++0.3933.427%C20.71%D--47.3C*N/A10925h4.3B13C++
NSX-P Tengu 1,1931,1813593.29A*0.4944.224%A22.354%C++111.4A*1.1C**44410.6h10.7B++24.2B++
NSX Tomoe 1,1841,1742374.954A**2.1627.119%C33.135%C51.5B+N/A12722.8h14.7C+54.3C+
The Little Helper 1,1811,1744612.547B**0.2551.806%B+16.099%C+104.8A*N/A42311.2h4B++7.7B+
TX2 Emperor 1,1901,1735842.009B**0.7938.433%A+19.011%C93.8M++1.4A+25012.5h7.9B++20.6B**
TS2 Inquisitor 1,1761,1684482.607A+0.1930.707%B11.815%D*48.1C**N/A11624.3h10.5C++34.2B
NS Baron G5 1,1801,1675122.279A++0.5243.188%C+12.768%C58.1B**N/A14720.1h4.2B+9.8C+
NSX Naginata 1,1811,1652544.587M++1.7921.737%C+24.034%C--66.6B*N/A17617.5h10.9B+50.3B
TS4 Haymaker 1,1711,1644462.61A+0.1949.889%B++11.598%C--56.2AN/A14420.7h3.7B++7.3B*
NSX Tanto 1,1791,1632714.292M*1.5025.361%C+21.238%D42.8B+N/A11727.2h15.8C+62.3C+
HSR-1 1,1671,1573023.831A1.0334.259%C+19.879%D--46.8C*N/A10924.7h5.1B+14.9B
TRAC-5 1,1721,1551,0001.155B+1.6419.25%C-14.286%D-21.8C*N/A21652.9h16C+83.2C+
Hellfire Rocket Pods 1,1541,0321945.32C2.5246.198%CN/A54.6C6.5D-26518.9h21.2C++45.9C*
NSX Masamune 1,3361,0254832.122A++0.6750.936%D-3.22%B**35.7B+10.8C15728.7h10.2B+20C**
Spear Anti-Vehicle Phalanx Turret 1,4879846215.871A+13.0741.799%C4.167%C++37.3C+19.1C+30126.4h9.7C+23.2C+
MRC3 Mercy 9649482413.934B*1.1419.51%B+24.578%B++68.7M1.2B**25613.8h14.8A75.9B*
T2 Striker 2,0539461,0380.911B*1.8943.502%D-N/A9C--10.6C+133104.9h65.8D*151.3D*
ASP-30 Grounder 1,2429453242.917M++0.1258.658%C--3.81%B+34.4A*10.8C++27627.5h5.2A8.8B**
MANA Anti-Vehicle Turret 1,6139404032.333B+0.4647.13%D4.894%B+31.6C+22.7C34129.7h9.6C++20.4C+
G20 Vulcan-H 1,6629352134.39C+1.5946.491%C+1.818%D40C+31.1B+53823.4h126.1D271.3C-
MRC3 Mercy 9038852413.672B++0.8819.946%B+24.972%B++64.1A**1.3A26813.8h15.8B**79B++
M9 SKEP Launcher 1,2098844152.13M*0.6763.299%D2.262%C+29.9B*11C++19329.6h6.1B**9.7B*
M20 Basilisk 1,028795988.112A++5.3235.977%C6.415%C*26.5B+7.8C+16830h79.7B+221.6B+
L100 Python HEAT 1,1277895813.603A++10.8167.117%A+N/A58A+24.9A*34813.6h9D**13.4C+
M12 Kobalt 682652972.444A+69.6524.988%B+17.331%C+144.9B++6.7C++4244.5h16C**64.2B+
M40 Fury 691587777.623C++4.8329.555%D1.022%D42.8C+7.6C21013.7h13.8C*46.7C+
L-24R Spur 6215841584U581.2040.367%C++1.027%D-53.6B**3.4C+15710.9h27.3C*67.5C**
Rocklet Rifle 1,0105763271.761A++1.0451.427%C+N/A37.2B++28B49715.5h42.1C81.9C+
MR1 Fracture 9255653251.738A++1.0636.061%C+2.832%C9.1B5.8B+8962.3h77.8D-215.9C
MR1 Fracture 9425583251.717A+1.0836.47%C+1.075%D*9C++6.2B+9462.3h79.2D--217.3C--
Sticky Grenade 5635581558N/A555.2043.914%D--N/A429.2D*3.8D--15241.3h3.5D*8D--
The Slasher 58155319,3700.029C-2.7728.565%C-11.573%C+0.9C-N/A3615.2h2.1C**7.5C+
Anti-Vehicle Grenade 6735081508N/A505.2041.686%D--N/A188.1D-61.1C-11762.7h8D--19.2D*
Auraxium Chainblade 50448223,0710.021C2.7831.751%C++4.564%C0.5C-N/A1990.1h2.3C+7.1C*
TRAC-Shot 4944802531.897B+0.9025.912%C++14.375%D27.4CN/A14417.5h13.7D52.8C+
M20 Basilisk 601458716.451A3.6536.279%C8.079%B**27.8B+8.7C+20916.5h85.8B+236.5B
Ripper 4544452,6700.167B++2.6336.672%B*16.18%C+2.8CN/A11158.4h1.5C+4B
NS Annihilator 8004412331.893M++0.9082.063%BN/A12.9B+10.5B++18234.3h13.1C15.9C
MG-A1 Arbalest 4464391363.228B**0.4329.129%C**30.98%C++61.8B1C--1777.1h12.6B+43.3B+
Skyguard 627366448.318A**5.5225.08%D1.913%C+17.1B+12.2B++19321.4h127.6C+508.7C
E540 Halberd 506358517.02C+4.2235.396%D4.469%B++29.8B+12.3C+25912h5.8C++16.5C+
SR-7 3413373110.871A**8.0743.241%B+66.766%D**53.5B*N/A1786.3h2.6D6C+
NS-AM7 Archer 4013223360.958B**1.8459.57%C++23.913%B++10.7B+2.6C+7830.2h18.1C*30.5C**
Chainblade 34331629,1260.011C2.7923.905%C-8.228%C*0.2DN/A11368.1h3C+12.4C+
Nightshade 3363144,9340.064B++2.7376.614%B++16.242%B+1.5C+N/A5213.3h17C**22.3B
M40 Fury 367302476.426C+3.6329.435%D1.325%C--49.5C+10.7C+3086.1h13.5C++45.8C+
M60-G Bulldog 357302496.163B3.3733.877%C+2.318%C28.5C+5.2C15310.6h8.1C+24C++
MR11 Gatekeeper 446269377.27B+4.4739.867%C+2.23%C*28.9B**19B+3039.3h53.9C+135.3C++
E540 Halberd-H 421253308.433C+5.6450.088%D--1.186%C30.9D20.5C+4298.2h10.1F20.1F-
Spear Anti-Vehicle Phalanx Tower 418246461.5A++58.7048.983%C+3.659%C+45.6C+31.9C++4075.4h11C22.4C+
NS-10 Burster 382232982.367A*0.4329.188%C++5.172%C7.3B**4.7B*9031.9h153.1C++524.5C**
G40-F Ranger 331210730A*27.2045.451%A+N/A70A40.3A5353h71.3B156.8B++
NS-10 Burster 342209972.155A0.6429.439%C++5.742%C*6.6B++4.2B+8131.8h171C+580.9C++
Xiphos Anti-Personnel Phalanx Tower 2252051205M202.2020.056%D-2.927%B++70.7D6.9C2162.9h43.5C217D
Soldier Soaker 1991991341.485B+1.3132.841%C+17.085%B+73.7B*N/A3582.7h5.6C**17B+
99SV 1981962200.891C1.9126.903%D23.469%D**9.2D--N/A12121.4h7.9D*29.4D--
G30 Vulcan 293195375.27B2.4726.794%C3.077%C+23.8C*12C2308.2h120.2C448.5C
CAS 14-E 172157188.722C5.9344.778%A++1.911%C++47.6C--4.5D2153.3h59.1F-132.1C--
MR11 Gatekeeper-H 2751431311A++8.2052.537%C+1.399%C31.1C+28.7C++4934.6h93.7D**178.3D*
G30 Walker 1851331211.083M+8.2933.144%B+N/A28.9A11.3B+2044.6h132B*398.2B*
P2-120 HEAT 215129512.529C--0.2729.97%D*4.651%B**12.2D*8.1C--52310.6h10.9D*36.4F--
NSX Amaterasu 1351292,6090.049C+2.7514.609%D-12.403%C--0.9CN/A3150.4h4.2C+28.8C+
NS-03 Thumper 1341281191.076B++1.7224.708%D--4.688%A*17.8DN/A707.2h12.7D**51.6D**
MAX Punch 1271242,3400.053C2.7436.125%C--N/A0.5DN/A2260.9h1.8C++4.9C++
VLG Missile Launcher 1861241012.4C9.6060.785%B++N/A53.9C+27B+3662.3h11.9F*19.5F
G30 Walker 173122186.778B++3.9831.685%C*4.918%B20.7B+8.6C1775.9h161.2B++508.6B++
Hunter QCX 1541211121.08B+1.7277.577%A*7.438%D*14.1C++3.8C++1038.6h19.8D--25.6C+
M40 Fury-F 164119921.293C+1.5056.144%B+N/A12.9D4.9C999.2h28.8F-51.3F
M60-G Bulldog 136110225C+2.2029.575%D1.818%D28.2C--6.7C1823.9h7.7C+25.9C
L105 Zephyr 118110166.875C4.0838.534%C-N/A50C+3.6D--2512.2h5.5B+14.4C**
P2-120 AP 173106157.067C+4.2744.78%C+1.887%C--25.2C-16C22954.2h10.1D*22.5D-
M40 Fury-H 129105119.545C+6.7524.866%F-N/A65.6C--15C3891.6h12.3C-49.6F--
Icikill 1111022,5030.041C+2.7623.188%D1.961%D--0.8C+N/A2121h2.2C+9.5C+
Fatestealer 101101981.031S1.7737.957%C++27.723%B+56.1B**N/A1371.8h2.5C--6.5C*
Havoc 9494601.567C*1.2353.539%C+10.638%D-58.8C*N/A2111.6h4.4C8.3C+
P2-120 HESH 11594423.5B*20.7042.085%C+N/A62.7B+14B++13161.5h4.6C**11B
M12 Kobalt-H 9689329.667B+26.8726.467%B**13.483%D148.3B+11.7A*7230.6h15.1C++57.1B+
M1 Heavy Cycler 9187511.706B+1.0913.654%C+25.287%A+26.4B+1.2A++5613.3h15.3B*112B+
Hoplon Anti-Aircraft Phalanx Tower 14984184S81.2044.576%A*N/A280A++216.7A+13580.3h17.5B+39.2B+
M40 Fury 12683711.857C9.0656.839%B*N/A83C+43A*4531h34.4D*60.6D*
M20 Basilisk 10582213.905B**1.1127.039%C+4.878%C17.8C++5C--1614.6h95.6C+353.5C+
M18 Needler 158782310.338C--2.4633.401%C*2.564%B+3D-3.1D-9726.2h347.1F1039.2D*
M1 Heavy Cycler 8178136M**3.2022.542%A16.667%D78M++3S4791h10.7A++47.6B**
Aspis Anti-Aircraft Phalanx Turret 16073193.842C*1.0521.958%D1.37%D7.6D9.1C1669.6h195.5D-890.1D
Hornet Missiles 12271302.367C-0.4357.82%CN/A25.4D18.2D4032.8h17.2D--29.7D-
M60-A Bulldog 7670116.364C3.5734.881%D*2.857%B15.9D1.4D814.4h7.3D20.9D-
P525 Marauder 7469611.5C8.7015.709%D-2.899%A46D3.3C2071.5h7C+44.4C
M60-A Bulldog 656287.75C4.9530.941%F4.839%A++15.1DN/A834.1h7.6D24.5D**
M12 Kobalt 5755511C8.2011.715%D16.364%C**61.1C+2.2C-1640.9h16.7C*142.9C+
M4-F Pillager 5753710.746C2.0537.622%D--1.887%C+11.8D-N/A614.5h75D199.5D-

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon919,4056.4h
Anti-Vehicle MANA Turret1133,87711h
Nano-Armor Kit2,2072,841,528165.7h
Skywall Shield Emitter13470.8h
Structure Shield Module01580.5h
Repair Module25781.5h
Turret AI Module46352h
Cortium Silo03540.8h
Nanite Revive Grenade07,1762h
Nanite Healing Grenade04840.1h
Medical Applicator1,127634,41539.1h
Blast Wall22851.6h
Spitfire Auto-Turret9510,5069.7h
Restoration Kit3843,5495.5h
Motion Spotter14733,28822.9h
Hoplon Anti-Aircraft Phalanx Tower12260.8h
Xiphos Anti-Personnel Tower12590.9h
Rampart Wall43122.4h
TR Triumph Flare Gun35050.5h
Welding Device421,3912.4h
Spear Anti-Vehicle Tower12050.8h
Recon Detection Device35065,381109h
Shield Recharging Field541,8891.3h
Ammunition Package22119,1308.6h
Smoke Grenade08060.2h
Medical Kit7,89472,573177.1h
Anti-Infantry MANA Turret1023,9276.9h
Pain Spire02921.4h
The Flail32060.8h
Solid Wall24062.2h
Nano-Repair Grenade04,6161.3h
Flail Targeting Dart494,16226h
Snowman Soldier63580.5h
WLT-Howler Mining Laser85453,07480.5h
Infantry Tower0590.6h
Router42750.4h
Hardlight Barrier61920.4h
Orbital Strike Target Designator10755613.2h
IPC Targeting Dart42201.6h
Elysium Spawn Tube23310.7h
Glaive IPC0710.3h
Vehicle Gate53642h

Check the help document for the dictionary if you want to learn more about words used here.


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