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Field Marshal Destroyer skyspyman[SALT] skyspyman
TR BR 210

KDR: 2.68

Score: 123m

Last Seen: Jun 15th, 2019 12:08 AM
- OFFLINE - 7.8 hour(s)

Prestige 1, Battle Rank 100 (210 total) - Terran Republic on Emerald - Outfit Member of Rifles and Rezzes[SALT] Rifles and Rezzes
TR outfit on Emerald

Members: 56
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS MSW-R MG-H1 Watchman TSAR-42 L100 Python HESH T16 Rhino NS-15M2 T9 CARV-S NS-11A
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,712,619 MLG Score: 1369
Fun Score: N/A
Cheeseburgers Flipped: 1933TIME WITH MEDKIT: 2.4%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.496%20.857%511531157168,3662.631750.046

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.993%0.639B+-0.003C+-1.551FHEAD ++ (~8.61)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.50.373C**11.40.2C++35.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.706%0.97%157312072,16517212931.25726736%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.857%-0.174C-0.574D-0.706

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
94.60.414B33.80.363C**60.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.037%1.605%4067120314,888410831593.62327471%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.623%-0.86D---0.623D1.894

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
250.357C**80.364C**17

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.526%8.955%32620119010,620359122372.95739475%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.505%-0.434C--1.129B**-0.115

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
112.50.055C+35.50.108C+77

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.947%72.139%3268120220,45561211383.34123

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.128%0.426B0.322C*0.958

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.258C*2.80.127C++4.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.174%13.077%3266120412,03647381022.53978

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.361%0.711B++-0.326C-0.47

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.552B+2.90.392B2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Rifles and Rezzes[SALT] Rifles and Rezzes
TR outfit on Emerald

Members: 56
123m191.3%341 (20.5k)301 (18.1k)2.67733302,884113,1292.92238210 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR12102489520.625%19.248%39703:3792

9% Combat Medic27% Engineer32% Heavy Assault20% Infiltrator8% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 30th, 2013 6:59 AMJul 30th, 2017 4:08 AMJun 15th, 2019 3:31 AM (1d) (PST)Jun 14th, 2019 10:09 PM (1d) (PST)Jun 14th, 2019 8:08 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7591945650.7400.2760.1421.5200.0541369

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,51611,66133,8554417991318,031

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6819.5h/284.1d 27,722 58,298 90,645 621.9k 8,578 23,716 22,227 310.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B
Kills:33,198
Deaths:10,412
KDR:3.188
Accuracy:24.104% B
HSR:22.354% C+
MG-H1 Watchman
A++
Kills:10,521
Deaths:2,673
KDR:3.936
Accuracy:32.013% A++
HSR:25.730% C+
T16 Rhino
C*
Kills:7,901
Deaths:4,066
KDR:1.943
Accuracy:20.152% C+
HSR:23.162% C*
NS-15M2
C--
Kills:7,798
Deaths:2,431
KDR:3.208
Accuracy:21.360% C--
HSR:20.018% D
T9 CARV-S
C
Kills:6,482
Deaths:1,628
KDR:3.982
Accuracy:20.507% C
HSR:20.565% C--
TMG-50
C--
Kills:5,537
Deaths:2,514
KDR:2.202
Accuracy:18.046% D
HSR:20.173% C--
T9A "Butcher"
D*
Kills:2,232
Deaths:1,115
KDR:2.002
Accuracy:18.873% D*
HSR:18.772% D*
T9 CARV
D
Kills:2,112
Deaths:1,678
KDR:1.259
Accuracy:13.701% D*
HSR:17.566% D
T32 Bull
B+
Kills:2,049
Deaths:653
KDR:3.138
Accuracy:25.739% B+
HSR:20.498% C-
T7 Mini-Chaingun
C
Kills:1,677
Deaths:1,171
KDR:1.432
Accuracy:15.704% C
HSR:12.165% C
NSX-P Naginata
A++
Kills:1,238
Deaths:302
KDR:4.099
Accuracy:31.109% A++
HSR:27.060% C
NSX Naginata
C+
Kills:1,164
Deaths:253
KDR:4.601
Accuracy:21.734% C+
HSR:23.969% D
Kills:81,909
Deaths (as Heavy Assault):28,896
Deaths (to Heavy Assaults):32,713
KDR:2.83461
Kill Difference:53,013
Playtime:2,158.611 hours
Usage:32%
Score:37.959m
Score/min:293
Accuracy (listed only):21.920%
HSR (listed only):21.003%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
HC1 Cougar
B*
Kills:5,266
Deaths:1,419
KDR:3.711
Accuracy:28.801% B*
HSR:20.452% C
TRAC-5 S
C+
Kills:5,035
Deaths:5,864
KDR:0.859
Accuracy:17.506% D--
HSR:15.849% C+
NS-11C
C+
Kills:4,870
Deaths:2,428
KDR:2.006
Accuracy:21.258% C--
HSR:18.152% C+
TRS-12 Uppercut
B**
Kills:4,192
Deaths:1,721
KDR:2.436
Accuracy:69.946% B**
HSR:14.528% C+
FA1 Barrage
C++
Kills:3,817
Deaths:3,399
KDR:1.123
Accuracy:40.896% C++
HSR:11.265% D-
MKV Suppressed
C*
Kills:3,283
Deaths:1,303
KDR:2.520
Accuracy:26.749% C*
HSR:16.814% C-
Shuriken
B++
Kills:3,203
Deaths:976
KDR:3.282
Accuracy:30.192% B++
HSR:16.328% C
NS-7 PDW
C+
Kills:2,900
Deaths:1,960
KDR:1.480
Accuracy:24.142% C+
HSR:14.828% C-
NSX Tengu
C**
Kills:2,597
Deaths:728
KDR:3.567
Accuracy:38.670% C**
HSR:15.287% D-
LC2 Lynx
A
Kills:2,592
Deaths:811
KDR:3.196
Accuracy:29.643% A
HSR:21.412% C+
TAS-16 Blackjack
B*
Kills:2,459
Deaths:913
KDR:2.693
Accuracy:69.490% B*
HSR:14.071% C+
LC3 Jaguar
C++
Kills:2,399
Deaths:896
KDR:2.677
Accuracy:24.232% C++
HSR:19.133% C+
MG-S1 Jackal
C**
Kills:1,678
Deaths:487
KDR:3.446
Accuracy:27.773% C**
HSR:19.666% C+
SMG-46 Armistice
C+
Kills:1,581
Deaths:903
KDR:1.751
Accuracy:25.466% C+
HSR:11.891% D
T5 AMC
C+
Kills:1,505
Deaths:546
KDR:2.756
Accuracy:23.161% C+
HSR:15.615% D-
PDW-16 Hailstorm
C
Kills:1,468
Deaths:950
KDR:1.545
Accuracy:18.898% D--
HSR:14.578% C
MG-C1 Kindred
B**
Kills:1,336
Deaths:417
KDR:3.204
Accuracy:31.340% B**
HSR:19.461% D
NSX-P Tanto
B++
Kills:1,235
Deaths:255
KDR:4.843
Accuracy:29.018% B++
HSR:24.777% C+
TRAC-5 Burst
B+
Kills:1,196
Deaths:280
KDR:4.271
Accuracy:27.828% B+
HSR:25.418% C**
The Little Helper
B+
Kills:1,174
Deaths:461
KDR:2.547
Accuracy:51.806% B+
HSR:16.099% C+
NS Baron G5
C+
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:43.188% C+
HSR:12.768% C
TS4 Haymaker
B++
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:49.889% B++
HSR:11.598% C--
NSX Tanto
C+
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:25.365% C+
HSR:21.238% D
TRAC-5
C-
Kills:1,155
Deaths:1,000
KDR:1.155
Accuracy:19.250% C-
HSR:14.286% D-
NSX-P Tengu
A
Kills:948
Deaths:287
KDR:3.303
Accuracy:43.448% A
HSR:19.726% C
TRAC-Shot
C++
Kills:480
Deaths:253
KDR:1.897
Accuracy:25.912% C++
HSR:14.375% D
AS16 NightHawk
C**
Kills:310
Deaths:167
KDR:1.856
Accuracy:42.719% C**
HSR:14.194% C+
Havoc
C+
Kills:94
Deaths:60
KDR:1.567
Accuracy:53.539% C+
HSR:10.638% D--
Kills:60,267
Deaths (as Light Assault):29,713
Deaths (to Light Assaults):19,659
KDR:2.0283
Kill Difference:30,554
Playtime:573.842 hours
Usage:8%
Score:10.078m
Score/min:293
Accuracy (listed only):34.290%
HSR (listed only):16.587%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
HC1 Cougar
B*
Kills:5,266
Deaths:1,419
KDR:3.711
Accuracy:28.801% B*
HSR:20.452% C
TRAC-5 S
C+
Kills:5,035
Deaths:5,864
KDR:0.859
Accuracy:17.506% D--
HSR:15.849% C+
NS-11C
C+
Kills:4,870
Deaths:2,428
KDR:2.006
Accuracy:21.258% C--
HSR:18.152% C+
TRS-12 Uppercut
B**
Kills:4,192
Deaths:1,721
KDR:2.436
Accuracy:69.946% B**
HSR:14.528% C+
FA1 Barrage
C++
Kills:3,817
Deaths:3,399
KDR:1.123
Accuracy:40.896% C++
HSR:11.265% D-
LC2 Lynx
A
Kills:2,592
Deaths:811
KDR:3.196
Accuracy:29.643% A
HSR:21.412% C+
TAS-16 Blackjack
B*
Kills:2,459
Deaths:913
KDR:2.693
Accuracy:69.490% B*
HSR:14.071% C+
LC3 Jaguar
C++
Kills:2,399
Deaths:896
KDR:2.677
Accuracy:24.232% C++
HSR:19.133% C+
T5 AMC
C+
Kills:1,505
Deaths:546
KDR:2.756
Accuracy:23.161% C+
HSR:15.615% D-
MG-HBR1 Dragoon
B+
Kills:1,370
Deaths:194
KDR:7.062
Accuracy:35.967% B+
HSR:29.927% C++
MG-C1 Kindred
B**
Kills:1,336
Deaths:417
KDR:3.204
Accuracy:31.340% B**
HSR:19.461% D
AMR-66
C+
Kills:1,277
Deaths:475
KDR:2.688
Accuracy:26.242% C+
HSR:19.890% D
NSX-P Tanto
B++
Kills:1,235
Deaths:255
KDR:4.843
Accuracy:29.018% B++
HSR:24.777% C+
DMR-99
C-
Kills:1,231
Deaths:191
KDR:6.445
Accuracy:31.533% C-
HSR:24.289% D
TRAC-5 Burst
B+
Kills:1,196
Deaths:280
KDR:4.271
Accuracy:27.828% B+
HSR:25.418% C**
The Little Helper
B+
Kills:1,174
Deaths:461
KDR:2.547
Accuracy:51.806% B+
HSR:16.099% C+
NS Baron G5
C+
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:43.188% C+
HSR:12.768% C
TS4 Haymaker
B++
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:49.889% B++
HSR:11.598% C--
NSX Tanto
C+
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:25.365% C+
HSR:21.238% D
TRAC-5
C-
Kills:1,155
Deaths:1,000
KDR:1.155
Accuracy:19.250% C-
HSR:14.286% D-
TRAC-Shot
C++
Kills:480
Deaths:253
KDR:1.897
Accuracy:25.912% C++
HSR:14.375% D
AS16 NightHawk
C**
Kills:310
Deaths:167
KDR:1.856
Accuracy:42.719% C**
HSR:14.194% C+
Havoc
C+
Kills:94
Deaths:60
KDR:1.567
Accuracy:53.539% C+
HSR:10.638% D--
Kills:46,487
Deaths (as Engineer):22,979
Deaths (to Engineers):19,406
KDR:2.02302
Kill Difference:23,508
Playtime:1,837.327 hours
Usage:27%
Score:31.614m
Score/min:287
Accuracy (listed only):35.588%
HSR (listed only):17.802%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B++
Kills:9,957
Deaths:1,513
KDR:6.581
Accuracy:42.673% B++
HSR:71.749% B+
NS-357 Underboss
A
Kills:3,947
Deaths:1,895
KDR:2.083
Accuracy:47.042% A
HSR:22.067% C++
NSX Daimyo
B
Kills:3,423
Deaths:434
KDR:7.887
Accuracy:42.243% C++
HSR:95.209% B
MKV Suppressed
C*
Kills:3,283
Deaths:1,303
KDR:2.520
Accuracy:26.749% C*
HSR:16.814% C-
Shuriken
B++
Kills:3,203
Deaths:976
KDR:3.282
Accuracy:30.192% B++
HSR:16.328% C
NS-7 PDW
C+
Kills:2,900
Deaths:1,960
KDR:1.480
Accuracy:24.142% C+
HSR:14.828% C-
NS-44 Commissioner
C++
Kills:2,725
Deaths:2,151
KDR:1.267
Accuracy:37.360% C++
HSR:16.917% D
NSX Tengu
C**
Kills:2,597
Deaths:728
KDR:3.567
Accuracy:38.670% C**
HSR:15.287% D-
SOAS-20
C+
Kills:2,133
Deaths:629
KDR:3.391
Accuracy:27.292% C+
HSR:16.737% D
Bighorn .50M
D
Kills:2,094
Deaths:164
KDR:12.768
Accuracy:37.270% D-
HSR:75.740% D
RAMS .50M
C+
Kills:1,999
Deaths:740
KDR:2.701
Accuracy:38.585% C+
HSR:75.138% C-
MG-S1 Jackal
C**
Kills:1,678
Deaths:487
KDR:3.446
Accuracy:27.773% C**
HSR:19.666% C+
SMG-46 Armistice
C+
Kills:1,581
Deaths:903
KDR:1.751
Accuracy:25.466% C+
HSR:11.891% D
T4 AMP
C
Kills:1,478
Deaths:1,352
KDR:1.093
Accuracy:25.144% C
HSR:11.908% D*
PDW-16 Hailstorm
C
Kills:1,468
Deaths:950
KDR:1.545
Accuracy:18.898% D--
HSR:14.578% C
NS-30 Vandal
C
Kills:1,280
Deaths:434
KDR:2.949
Accuracy:31.307% C
HSR:18.125% D--
NS-45 Pilot
B*
Kills:1,259
Deaths:435
KDR:2.894
Accuracy:36.868% B*
HSR:14.377% D*
NS-61 Emissary
C+
Kills:1,255
Deaths:759
KDR:1.653
Accuracy:27.737% C+
HSR:9.562% D*
M77-B
B*
Kills:1,252
Deaths:246
KDR:5.089
Accuracy:42.091% B*
HSR:61.502% F
TRAP-M1
C+
Kills:1,204
Deaths:570
KDR:2.112
Accuracy:29.588% C+
HSR:19.103% D-
The President
C-
Kills:1,176
Deaths:522
KDR:2.253
Accuracy:29.730% C-
HSR:19.558% D
NSX Tomoe
C
Kills:1,174
Deaths:237
KDR:4.954
Accuracy:27.119% C
HSR:33.135% C
TX2 Emperor
A+
Kills:1,173
Deaths:584
KDR:2.009
Accuracy:38.433% A+
HSR:19.011% C+
TS2 Inquisitor
B
Kills:1,168
Deaths:448
KDR:2.607
Accuracy:30.707% B
HSR:11.815% D*
KSR-35
C
Kills:1,167
Deaths:489
KDR:2.387
Accuracy:33.657% C
HSR:20.394% D--
HSR-1
C+
Kills:1,157
Deaths:302
KDR:3.831
Accuracy:34.259% C+
HSR:19.879% D--
NS-44L Blackhand
B**
Kills:1,155
Deaths:455
KDR:2.538
Accuracy:51.720% B**
HSR:36.623% C
TX1 Repeater
C*
Kills:1,152
Deaths:958
KDR:1.203
Accuracy:25.591% C*
HSR:17.101% D
NSX-P Tengu
A
Kills:948
Deaths:287
KDR:3.303
Accuracy:43.448% A
HSR:19.726% C
SR-7
B
Kills:332
Deaths:30
KDR:11.067
Accuracy:43.175% B
HSR:66.566% D**
NS-AM7 Archer
B+
Kills:236
Deaths:283
KDR:0.834
Accuracy:58.684% C+
HSR:20.763% B+
99SV
D
Kills:194
Deaths:220
KDR:0.882
Accuracy:27.082% D
HSR:22.680% D**
Soldier Soaker
A**
Kills:70
Deaths:55
KDR:1.273
Accuracy:23.552% D*
HSR:31.429% A**
Kills:61,818
Deaths (as Infiltrator):23,499
Deaths (to Infiltrators):17,384
KDR:2.63067
Kill Difference:38,319
Playtime:1,374.349 hours
Usage:20%
Score:23.514m
Score/min:285
Accuracy (listed only):34.068%
HSR (listed only):28.976%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A
B++
Kills:5,644
Deaths:1,756
KDR:3.214
Accuracy:27.760% B++
HSR:23.795% B
T1A Unity
B++
Kills:5,054
Deaths:1,603
KDR:3.153
Accuracy:28.632% B++
HSR:21.587% C
TRS-12 Uppercut
B**
Kills:4,192
Deaths:1,721
KDR:2.436
Accuracy:69.946% B**
HSR:14.528% C+
Cycler TRV
A+
Kills:4,127
Deaths:1,346
KDR:3.066
Accuracy:29.725% A+
HSR:21.590% B
FA1 Barrage
C++
Kills:3,817
Deaths:3,399
KDR:1.123
Accuracy:40.896% C++
HSR:11.265% D-
MKV Suppressed
C*
Kills:3,283
Deaths:1,303
KDR:2.520
Accuracy:26.749% C*
HSR:16.814% C-
Shuriken
B++
Kills:3,203
Deaths:976
KDR:3.282
Accuracy:30.192% B++
HSR:16.328% C
NS-7 PDW
C+
Kills:2,900
Deaths:1,960
KDR:1.480
Accuracy:24.142% C+
HSR:14.828% C-
NSX Tengu
C**
Kills:2,597
Deaths:728
KDR:3.567
Accuracy:38.670% C**
HSR:15.287% D-
TORQ-9
C*
Kills:2,593
Deaths:1,133
KDR:2.289
Accuracy:25.433% C*
HSR:18.627% D
T1 Cycler
B+
Kills:2,584
Deaths:1,246
KDR:2.074
Accuracy:24.243% B+
HSR:21.633% C+
TAS-16 Blackjack
B*
Kills:2,459
Deaths:913
KDR:2.693
Accuracy:69.490% B*
HSR:14.071% C+
SABR-13
B+
Kills:2,374
Deaths:725
KDR:3.274
Accuracy:28.003% B+
HSR:21.104% D
TAR
C+
Kills:2,109
Deaths:1,130
KDR:1.866
Accuracy:21.129% C-
HSR:20.389% C+
MG-S1 Jackal
C**
Kills:1,678
Deaths:487
KDR:3.446
Accuracy:27.773% C**
HSR:19.666% C+
SMG-46 Armistice
C+
Kills:1,581
Deaths:903
KDR:1.751
Accuracy:25.466% C+
HSR:11.891% D
PDW-16 Hailstorm
C
Kills:1,468
Deaths:950
KDR:1.545
Accuracy:18.898% D--
HSR:14.578% C
T1B Cycler
C+
Kills:1,400
Deaths:561
KDR:2.496
Accuracy:25.435% C+
HSR:24.571% C
T1S Cycler
A+
Kills:1,183
Deaths:330
KDR:3.585
Accuracy:30.747% A+
HSR:24.683% B+
The Little Helper
B+
Kills:1,174
Deaths:461
KDR:2.547
Accuracy:51.806% B+
HSR:16.099% C+
NS Baron G5
C+
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:43.188% C+
HSR:12.768% C
TS4 Haymaker
B++
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:49.889% B++
HSR:11.598% C--
NSX-P Tengu
A
Kills:948
Deaths:287
KDR:3.303
Accuracy:43.448% A
HSR:19.726% C
AS16 NightHawk
C**
Kills:310
Deaths:167
KDR:1.856
Accuracy:42.719% C**
HSR:14.194% C+
Havoc
C+
Kills:94
Deaths:60
KDR:1.567
Accuracy:53.539% C+
HSR:10.638% D--
Kills:59,103
Deaths (as Combat Medic):25,103
Deaths (to Combat Medics):12,044
KDR:2.35442
Kill Difference:34,000
Playtime:624.419 hours
Usage:9%
Score:13.203m
Score/min:352
Accuracy (listed only):35.917%
HSR (listed only):17.290%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B+
Kills:2,984
Deaths:987
KDR:3.023
Accuracy:17.035% B+
HSR:18.331% C+
M2 Mutilator
B+
Kills:2,926
Deaths:988
KDR:2.962
Accuracy:17.293% B+
HSR:19.925% C**
M3 Pounder HEG
C+
Kills:2,270
Deaths:603
KDR:3.765
Accuracy:35.470% C
HSR:3.128% C+
M3 Pounder HEG
C+
Kills:2,057
Deaths:565
KDR:3.641
Accuracy:36.166% C-
HSR:2.965% C+
MR1 Fracture
C+
Kills:499
Deaths:290
KDR:1.721
Accuracy:35.338% C+
HSR:1.202% D*
MR1 Fracture
C+
Kills:477
Deaths:290
KDR:1.645
Accuracy:34.966% C+
HSR:2.935% C-
MRC3 Mercy
B+
Kills:428
Deaths:117
KDR:3.658
Accuracy:19.449% B+
HSR:22.664% B+
MRC3 Mercy
B+
Kills:400
Deaths:117
KDR:3.419
Accuracy:19.273% B+
HSR:22.250% B
NS-10 Burster
C+
Kills:201
Deaths:94
KDR:2.138
Accuracy:28.166% C+
HSR:5.970% C+
NS-10 Burster
C+
Kills:176
Deaths:93
KDR:1.892
Accuracy:28.514% C+
HSR:5.114% C+
Kills:12,418
Deaths (as MAX Suit):2,072
Deaths (to MAX Suits):6,236
KDR:5.99324
Kill Difference:10,346
Playtime:242.089 hours
Usage:4%
Score:5.238m
Score/min:361
Accuracy (listed only):27.167%
HSR (listed only):10.448%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B
Kills:1,101
V. Kills:86 N/A
Deaths:245
KDR:4.494
Accuracy:32.268% B+
KPH:52.100 B
VKPH:4.100 B
Hellfire Rocket Pods
C
Kills:986
V. Kills:115 N/A
Deaths:185
KDR:5.330
Accuracy:46.119% C
KPH:54.300 C
VKPH:6.300 D-
M18 Needler
C*
Kills:78
V. Kills:80 96%
Deaths:230
KDR:0.339
Accuracy:33.305% C*
KPH:3 D--
VKPH:3.100 D--
Hornet Missiles
D
Kills:66
V. Kills:48 135%
Deaths:29
KDR:2.276
Accuracy:58.771% C+
KPH:26.500 D
VKPH:19.300 D
Kills:2,231 (1,179 + 0)
Deaths:689
KDR:3.238
VKDR:0.478
Vehicle Kills:329
Kill Difference:1,542
Playtime:67.864 hours
Usage:1%
Score:0.733m
Score/min:180
Piloting Accuracy:33.305%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:109
V. Kills:8 N/A
Deaths:16
KDR:6.813
Accuracy:40.684% C
KPH:51.200 C+
VKPH:3.800 D--
Kills:109 (0 + 109)
Deaths:16
KDR:6.813
VKDR:0.500
Vehicle Kills:8
Kill Difference:93
Playtime:2.130 hours
Usage:0%
Score:0.032m
Score/min:249
Piloting Accuracy:N/A%
Gunner Accuracy:40.684%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:9,458
V. Kills:1,074 N/A
Deaths:266
KDR:35.556
Accuracy:42.921% D
KPH:75.400 B**
VKPH:8.600 C*
C75 Viper
B*
Kills:2,993
V. Kills:412 N/A
Deaths:299
KDR:10.010
Accuracy:29.421% D--
KPH:42.800 B*
VKPH:5.900 C-
L100 Python AP
B+
Kills:1,317
V. Kills:1,008 131%
Deaths:209
KDR:6.301
Accuracy:52.560% C
KPH:27 C
VKPH:20.700 B+
LB00 Python AP
A+
Kills:1,267
V. Kills:348 363%
Deaths:46
KDR:27.544
Accuracy:49.071% D--
KPH:75.700 A+
VKPH:20.800 C+
L100 Python HEAT
M+
Kills:546
V. Kills:240 227%
Deaths:45
KDR:12.133
Accuracy:68.191% A++
KPH:57.200 A++
VKPH:25.100 M+
Skyguard
B++
Kills:339
V. Kills:251 135%
Deaths:42
KDR:8.071
Accuracy:25.089% D
KPH:16.400 B+
VKPH:12.100 B++
Kills:15,920 (15,920 + 0)
Deaths:907
KDR:17.552
VKDR:3.675
Vehicle Kills:3,333
Kill Difference:15,013
Playtime:291.312 hours
Usage:4%
Score:3.859m
Score/min:221
Driving Accuracy:25.089%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
B+
Kills:349
V. Kills:147 236%
Deaths:51
KDR:6.843
Accuracy:35.510% D
KPH:29.400 B+
VKPH:12.400 C+
MR11 Gatekeeper
B++
Kills:258
V. Kills:172 149%
Deaths:37
KDR:6.973
Accuracy:39.503% C+
KPH:28.900 B++
VKPH:19.300 B
G30 Vulcan
C++
Kills:191
V. Kills:96 197%
Deaths:37
KDR:5.162
Accuracy:26.680% C
KPH:23.500 C++
VKPH:11.800 C
P2-120 HEAT
C-
Kills:129
V. Kills:86 148%
Deaths:51
KDR:2.529
Accuracy:29.970% D*
KPH:12.100 D*
VKPH:8.100 C-
P2-120 AP
C
Kills:106
V. Kills:67 156%
Deaths:15
KDR:7.067
Accuracy:44.780% C+
KPH:25 C
VKPH:15.800 C
P2-120 HESH
B**
Kills:94
V. Kills:21 427%
Deaths:4
KDR:23.500
Accuracy:42.085% C+
KPH:62.600 B+
VKPH:14 B**
M20 Basilisk
C++
Kills:80
V. Kills:22 348%
Deaths:21
KDR:3.810
Accuracy:26.535% C
KPH:17.700 C++
VKPH:4.900 C
P525 Marauder
C
Kills:69
V. Kills:5 N/A
Deaths:6
KDR:11.500
Accuracy:15.709% D-
KPH:47.400 C--
VKPH:3.400 C
M12 Kobalt
C++
Kills:55
V. Kills:2 N/A
Deaths:4
KDR:13.750
Accuracy:11.715% D
KPH:60.500 C++
VKPH:2.200 C-
Kills:1,331 (329 + 1,002)
Deaths:226
KDR:5.889
VKDR:2.735
Vehicle Kills:618
Kill Difference:1,105
Playtime:52.195 hours
Usage:1%
Score:1.506m
Score/min:481
Driving Accuracy:42.085%
Gunner Accuracy:11.715%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:2,021
V. Kills:90 N/A
Deaths:74
KDR:27.311
Accuracy:24.731% D*
KPH:136.300 B++
VKPH:6.100 C+
G20 Vulcan-H
B+
Kills:897
V. Kills:710 126%
Deaths:212
KDR:4.231
Accuracy:46.006% C+
KPH:39.200 C+
VKPH:31 B+
E540 Halberd-H
C+
Kills:253
V. Kills:168 150%
Deaths:30
KDR:8.433
Accuracy:50.108% D--
KPH:31 D
VKPH:20.600 C+
MR11 Gatekeeper-H
C+
Kills:104
V. Kills:112 92%
Deaths:13
KDR:8
Accuracy:50.919% C
KPH:26 C-
VKPH:28 C+
M40 Fury-H
C
Kills:100
V. Kills:21 455%
Deaths:11
KDR:9.091
Accuracy:24.251% F-
KPH:66.200 C--
VKPH:13.900 C
M12 Kobalt-H
A+
Kills:64
V. Kills:5 N/A
Deaths:3
KDR:21.333
Accuracy:26.482% B**
KPH:130.600 C**
VKPH:10.200 A+
Kills:3,439 (0 + 3,439)
Deaths:343
KDR:10.026
VKDR:3.224
Vehicle Kills:1,106
Kill Difference:3,096
Playtime:51.857 hours
Usage:1%
Score:1.406m
Score/min:452
Driving Accuracy:N/A%
Gunner Accuracy:26.482%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:2,808
V. Kills:139 N/A
Deaths:55
KDR:51.055
Accuracy:20.781% B++
KPH:115.100 A+
VKPH:5.700 B**
M12 Kobalt
A
Kills:1,098
V. Kills:46 N/A
Deaths:27
KDR:40.667
Accuracy:21.682% B*
KPH:117.400 A
VKPH:4.900 B+
M20 Basilisk
B+
Kills:750
V. Kills:228 328%
Deaths:97
KDR:7.732
Accuracy:35.562% C
KPH:25.800 B+
VKPH:7.800 C+
M40 Fury
C+
Kills:583
V. Kills:102 N/A
Deaths:76
KDR:7.671
Accuracy:29.023% D
KPH:43.200 C+
VKPH:7.600 C
M20 Basilisk
B+
Kills:424
V. Kills:139 303%
Deaths:70
KDR:6.057
Accuracy:35.341% C
KPH:27 B+
VKPH:8.800 C+
M40 Fury
C+
Kills:299
V. Kills:64 460%
Deaths:47
KDR:6.362
Accuracy:29.395% D
KPH:49.600 C+
VKPH:10.600 C+
M60-G Bulldog
C+
Kills:273
V. Kills:47 N/A
Deaths:49
KDR:5.571
Accuracy:33.200% C+
KPH:26.500 C+
VKPH:4.600 C
G30 Walker
B+
Kills:116
V. Kills:49 232%
Deaths:18
KDR:6.444
Accuracy:30.894% C++
KPH:20.200 B+
VKPH:8.500 C
M60-G Bulldog
C
Kills:98
V. Kills:23 408%
Deaths:22
KDR:4.455
Accuracy:27.651% D--
KPH:25.900 D
VKPH:6.100 C
G30 Walker
B*
Kills:92
V. Kills:39 230%
Deaths:11
KDR:8.364
Accuracy:30.971% C++
KPH:23.200 B*
VKPH:9.800 C+
Kills:6,541 (0 + 6,541)
Deaths:472
KDR:13.858
VKDR:1.856
Vehicle Kills:876
Kill Difference:6,069
Playtime:121.868 hours
Usage:2%
Score:1.713m
Score/min:234
Driving Accuracy:N/A%
Gunner Accuracy:30.971%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:56
V. Kills:19 280%
Deaths:71
KDR:0.789
Accuracy:54.556% B+
KPH:8 D-
VKPH:2.700 D
Kills:56 (56 + 0)
Deaths:71
KDR:0.789
VKDR:0.268
Vehicle Kills:19
Kill Difference:15
Playtime:6.972 hours
Usage:0%
Score:0.035m
Score/min:85
Driving Accuracy:54.556%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C--
Kills:127
V. Kills:13 N/A
Deaths:16
KDR:7.938
Accuracy:46.841% A*
KPH:47.100 D
VKPH:4.800 C--
VLG Missile Launcher
B++
Kills:65
V. Kills:44 144%
Deaths:9
KDR:7.222
Accuracy:61.887% B**
KPH:46.200 D
VKPH:31.300 B++
Kills:192 (0 + 192)
Deaths:25
KDR:7.680
VKDR:2.280
Vehicle Kills:57
Kill Difference:167
Playtime:4.102 hours
Usage:0%
Score:0.063m
Score/min:256
Piloting Accuracy:N/A%
Gunner Accuracy:61.887%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 33,56633,19810,4123.188B+0.5124.104%B22.354%C+64.8B**N/A167512.3h11.2B+46.3B+
MG-H1 Watchman 10,66410,5212,6733.936A++1.2632.013%A++25.73%C+92A*1.3B**238114.4h12.1B*37.7B*
TSAR-42 10,0349,9571,5136.581B++3.9042.673%B++71.749%B+61.2B**N/A166162.8h2.1B+5B+
L100 Python HESH 10,5329,45826635.556A*32.8842.921%D1.427%C+75.4B**8.6C*212125.5h3.1B7.2C++
T16 Rhino 8,0287,9014,0661.943B++0.7320.152%C+23.162%C*41.9B+N/A106188.4h12.9C**64.1C*
NS-15M2 7,8987,7982,4313.208B*0.5321.36%C--20.018%D52.5BN/A148148.4h12.2C*57.1C++
T9 CARV-S 6,5206,4821,6283.982A++1.3020.507%C20.565%C--64.1B*N/A179101.2h10.9B+53.2C**
NS-11A 5,7385,6441,7563.214A0.5427.76%B++23.795%B66.8A++1.1A+15684.5h11.9B++42.9B++
TMG-50 5,5925,5372,5142.202B*0.4818.046%D20.173%C--41.2B+N/A132134.5h10.9B60.6C++
HC1 Cougar 5,3585,2661,4193.711M1.0328.801%B*20.452%C54.2AN/A14897.1h12C*41.7B+
T1A Unity 5,1345,0541,6033.153A*0.4828.632%B++21.587%C64.1B**1B++14778.8h12.3C+42.8B+
TRAC-5 S 5,1375,0355,8640.859C+1.8217.506%D--15.849%C+15.3CN/A47329h15.2C--87D
NS-11C 4,9484,8702,4282.006B**0.6721.258%C--18.152%C+37.3B+N/A94130.5h13.9C*65.2C++
TRS-12 Uppercut 4,2284,1921,7212.436B**0.2469.946%B**14.528%C+84.2A*N/A23449.8h2B**2.9B++
Cycler TRV 4,2074,1271,3463.066A++0.3929.725%A+21.59%B66.4A++1.3A**19862.2h11.9B+40.2B*
NS-357 Underboss 4,0003,9471,8952.083B**0.5947.042%A22.067%C++80.1A1.1A+24349.3h3.9B+8.2B*
FA1 Barrage 3,8563,8173,3991.123C*1.5540.896%C++11.265%D-45.2B**N/A15184.4h4.2B++10.3B+
The Kraken 5,1153,7551,2612.978B**0.3062.56%C++1.758%C+44.8C++16.2C+22583.9h5.2D-8.3D
NSX Daimyo 3,4343,4234347.887A+5.2142.243%C++95.209%B70.1B++N/A20848.8h2.6C+6C*
Tank Mine 5,1623,3901,3432.524C+0.1530.132%CN/A109.4C++57.2C+93431h1.7B+5.7B+
Frag Grenade 3,3803,33913339N/A3,336.3244.608%C+N/A483.9C+5.9C15606.9h3.3B+7.4B+
MKV Suppressed 3,3073,2831,3032.52A++0.1626.749%C*16.814%C-65A+N/A17050.5h12B+45B+
Shuriken 3,2463,2039763.282A++0.6030.192%B++16.328%C76.6A1A18441.8h12.2B+40.4B+
C75 Viper 3,4052,99329910.01B**7.3329.421%D--1.437%C+42.8B*5.9C-17770h8.5B*28.8B+
M2 Mutilator 3,0312,9849873.023B*0.3517.035%B+18.331%C+47.3A++N/A13163.1h14.1B**82.9B++
M2 Mutilator 2,9702,9269882.962B*0.2817.293%B+19.925%C**46.4A++N/A13063.1h14.6B*84.6B+
NS-7 PDW 2,9342,9001,9601.48B++1.2024.142%C+14.828%C-35.3B+N/A10682.2h12.6B+52.2B+
M12 Kobalt 2,9472,8085551.055A**48.3820.781%B++19.907%B115.1A+5.7B**34324.4h17.4C**83.8B+
NS-44 Commissioner 2,7682,7252,1511.267B1.4137.36%C++16.917%D56.3B*N/A16648.4h3.6B+9.8B+
NSX Tengu 2,6252,5977283.567A*0.8938.67%C**15.287%D-68.7B**N/A15537.8h12.1B31.2B+
TORQ-9 2,6162,5931,1332.289B++0.3925.433%C*18.627%D48.6B++N/A13753.4h13.1B++51.5B+
LC2 Lynx 2,6392,5928113.196A++0.5229.643%A21.412%C+54.2A1A++18447.8h13.3B+44.7B++
T1 Cycler 2,6142,5841,2462.074B**0.6024.243%B+21.633%C+47.7A+N/A20554.2h12.4B++51B++
TAS-16 Blackjack 2,4762,4599132.693A+0.0269.49%B*14.071%C+78.8A++N/A20431.2h2.1B++3B++
LC3 Jaguar 2,4462,3998962.677B*0.0024.232%C++19.133%C+46.9B*N/A16251.1h13.7C+56.3C++
SABR-13 2,3982,3747253.274A0.6028.003%B+21.104%D53B**N/A14144.8h10.7B+38.3B+
M3 Pounder HEG 2,6222,2706033.765A+1.0935.47%C3.128%C+27B**4.2B+13884.2h20.4C--57.5C
T9A "Butcher" 2,2682,2321,1152.002C++0.6818.873%D*18.772%D*45.6CN/A16648.9h13.8D*73D*
SOAS-20 2,1632,1336293.391A+0.7127.292%C+16.737%D60.9AN/A14635h10.9B+39.8B
T9 CARV 2,1312,1121,6781.259C++1.4213.701%D*17.566%D28.2C+N/A18474.9h14C++102.1C
TAR 2,1362,1091,1301.866B0.8121.129%C-20.389%C+37.1C**N/A15356.8h12.3B+58C++
Bighorn .50M 2,1062,09416412.768A*10.0937.27%D-75.74%D53C++N/A12139.5h2.3D**6.1D*
M3 Pounder HEG 2,3992,0575653.641A0.9636.166%C-2.965%C+25.1B++4.2C*11781.9h23D63.6C
T32 Bull 2,0722,0496533.138A+0.4625.739%B+20.498%C-60.6B*N/A18033.8h11.9C**46.3B+
P525 Marauder-H 2,1112,0217427.311B**24.6324.731%D*N/A136.6B++6.1C+37014.8h6.2B24.9C
RAMS .50M 2,0081,9997402.701C+0.0238.585%C+75.138%C-17.2DN/A61116.2h2.9D--7.6C-
Orbital Strike Uplink 2,4941,8002900N/A897.321001.14%UN/A3000U1156.7U145680.6h1T*0.1T*
ML-7 2,2441,7941,9930.9B1.7847.954%D--3.735%B+22.6C+5.7D--18979.4h5.2B*10.8B+
C-4 ARX 2,2841,7751,2211.454C1.2223.959%DN/A80D22.9D40822.2h1.4C5.9D
Claymore 1,7751,7754463.98C1.3033.364%C+N/A125.9CN/A33514.1h1.2C++3.7C*
MANA Anti-Personnel Turret 1,7771,7484144.222N/A1.5415.231%UN/A17480U290U30528100.1h23.3T*152.9T*
C-4 2,1401,6861,3641.236C+1.4428.866%B++N/A80.3C+21.6C--84821h1.5C++5B+
MG-S1 Jackal 1,6941,6784873.446A*0.7727.773%C**19.666%C+66.9A+N/A20225.1h10.2B36.9B+
T7 Mini-Chaingun 1,7131,6771,1711.432B+1.2515.704%C12.165%C44B+N/A18638.1h15.2C++96.7C++
SMG-46 Armistice 1,6021,5819031.751B++0.9325.466%C+11.891%D44.9B*N/A16335.2h12.7B+49.8B+
T5 AMC 1,5321,5055462.756A++0.0823.161%C+15.615%D-48.9A++N/A16430.8h13.9C**60C**
T4 AMP 1,4911,4781,3521.093C*1.5825.144%C11.908%D*61.3AN/A15824.1h12.6B+50.2B
PDW-16 Hailstorm 1,4861,4689501.545B+1.1318.898%D--14.578%C41.4B++N/A15335.5h15.8C+83.7C
T1B Cycler 1,4201,4005612.496B+0.1825.435%C+24.571%C47.3C*N/A12329.6h13.3C+52.4C+
NS Decimator 1,8671,3999481.476B+1.2055.522%D3.574%B*32.6C+10.9D24942.9h5.1C+9.1C
MG-HBR1 Dragoon 1,4021,3701947.062S4.3835.967%B+29.927%C++72.1A**1.7A*21619h5.3B*14.7B*
MG-C1 Kindred 1,3721,3364173.204A0.5331.34%B**19.461%D63.9B*1.7B**14520.9h10.5B33.4B++
NS-TMC-01 "His Regards" 1,4221,32643,5280.03C++2.6535.483%B*8.145%C++0.6CN/A12311.2h2.4C+6.9B+
L100 Python AP 2,3251,3172096.301B3.6252.56%C3.341%B27C20.7B+24048.8h8.7D-16.5D--
NS-30 Vandal 1,2871,2804342.949B++0.2731.307%C18.125%D--55.7B++N/A14023h4.8B++15.4B+
AMR-66 1,3031,2774752.688A*0.0126.242%C+19.89%D33.3B*N/A11338.4h7.8B++29.6B+
LB00 Python AP 1,6151,2674627.543A24.8749.071%D--N/A75.9A+20.8C+37016.7h3.7B++7.5C**
NS-45 Pilot 1,2721,2594352.894B**0.2236.868%B*14.377%D*81.2B**N/A18015.5h8.2C22.4C**
NS-61 Emissary 1,2691,2557591.653B**1.0227.737%C+9.562%D*84.2M++N/A23914.9h11.6B+42B+
M77-B 1,2611,2522465.089A*2.4142.091%B*61.502%F46.4A+N/A13827h2.3B5.4B+
NSX-P Naginata 1,2601,2383024.099A*1.4231.109%A++27.06%C89.7A++1.6B*21713.8h11.2B+36.1B*
NSX-P Tanto 1,2661,2352554.843S2.1729.018%B++24.777%C+63A++1.6A16219.6h12.7B+43.8B+
DMR-99 1,2511,2311916.445A**3.7731.533%C-24.289%D60B++1B*13120.5h8.8D*27.8D-
TRAP-M1 1,2181,2045702.112B+0.5729.588%C+19.103%D-41.8C*N/A14428.8h8.8C**29.9C**
TRAC-5 Burst 1,2221,1962804.271B**1.5927.828%B+25.418%C**68B**1.5A*30617.6h12.7C++45.5B
T1S Cycler 1,2071,1833303.585A**0.9130.747%A+24.683%B+67.6A*1.4A++18517.5h12.3C**40B++
The President 1,1861,1765222.253B++0.4229.73%C-19.558%D74.9C**N/A16815.7h13C43.6D
The Little Helper 1,1811,1744612.547B**0.1351.806%B+16.099%C+104.8A**N/A42111.2h4B++7.7B+
NSX Tomoe 1,1841,1742374.954A++2.2827.119%C33.135%C51.5B+N/A12322.8h14.7C+54.3C+
TX2 Emperor 1,1901,1735842.009B**0.6738.433%A+19.011%C+93.8M++1.4A24712.5h7.9B++20.6B++
TS2 Inquisitor 1,1761,1684482.607A0.0730.707%B11.815%D*48.1B+N/A11324.3h10.5C++34.2B
KSR-35 1,1771,1674892.387C++0.2933.657%C20.394%D--47.6BN/A10824.5h4.3B12.9C*
NS Baron G5 1,1801,1675122.279A+0.4043.188%C+12.768%C58.1AN/A14320.1h4.2B+9.8C+
TS4 Haymaker 1,1711,1644462.61A0.0749.889%B++11.598%C--56.2AN/A14320.7h3.7B++7.3B*
NSX Naginata 1,1801,1642534.601M++1.9221.734%C+23.969%D66.5B*N/A16917.5h10.9B+50.3B
NSX Tanto 1,1791,1632714.292M++1.6125.365%C+21.238%D42.8B+N/A11127.2h15.8C+62.3C+
HSR-1 1,1671,1573023.831B*1.1534.259%C+19.879%D--46.8C*N/A10724.7h5.1B+14.9B
TRAC-5 1,1721,1551,0001.155B+1.5219.25%C-14.286%D-22C**N/A19052.6h16C+83.2C+
NS-44L Blackhand 1,1661,1554552.538B**0.1451.72%B**36.623%C54.5A++N/A16221.2h3.6B++7B++
TX1 Repeater 1,1641,1529581.203B+1.4725.591%C*17.101%D40.7B++N/A17028.3h11.4B+44.5B+
M14 Banshee 1,1871,1012454.494C+1.8232.268%B+N/A52.2B4.1B18521.1h23.4C*72.4B
M12 Kobalt 1,1441,0982740.667A+37.9921.682%B*18.124%C+116.8A4.9B+3859.4h18.3C+84.3B+
NSX Masamune 1,3361,0254822.127A++0.5550.785%D-3.22%B**36B+10.9C15628.5h10B+19.8C**
Hellfire Rocket Pods 1,1019861855.33C+2.6546.119%C1.014%C+54.2C6.3D-26118.2h21C++45.5C*
NSX-P Tengu 9569482873.303A++0.6343.448%A19.726%C110.2MN/A4528.6h10.6B++24.4B*
ASP-30 Grounder 1,2389433232.92M**0.2458.645%D3.818%B+34.4A++10.8C+27327.4h5.1A8.8B**
Spear Anti-Vehicle Phalanx Turret 1,4269426115.443A+12.7741.286%C4.352%C++36.5C+18.8C29625.8h9.7C+23.6C+
MANA Anti-Vehicle Turret 1,6069364022.328B+0.3546.891%D4.915%B+31.7C+22.7C34129.5h9.6C++20.4C+
G20 Vulcan-H 1,6078972124.231C++1.5546.006%C+1.895%D39.2C+31B+53022.9h126.3D274.5C--
M9 SKEP Launcher 1,2098844152.13M++0.5563.299%D2.262%C+29.9B**11C++19129.6h6.1B**9.7B*
T2 Striker 1,9198631,0150.85B++1.8343.222%D--N/A8.6D10.5C+129100.3h68D*157.4D**
M20 Basilisk 978750977.732A++5.0535.562%C6.533%C**25.8B+7.8C+16329.1h80.4B+226B
M40 Fury 685583767.671C++4.9929.023%D1.029%D43.2C+7.6C21013.5h13.3C*45.7C+
L100 Python HEAT 7865464512.133A+9.4668.191%A++N/A57.5A++25.3M+3729.5h9.6D*14.1C
Sticky Grenade 5205151515N/A512.3243.653%D--N/A429.2D*4.2D-15021.2h3.5D*8D*
M12 Kobalt 526503955.889B**53.2125.876%B++17.893%C+152.4B*7C*4483.3h16.9C++65.2B+
MR1 Fracture 8544992901.721A+0.9635.338%C+1.202%D*8.7C+6.2B+9157.2h79.4D*224.7D
Anti-Vehicle Grenade 6574981498N/A495.3241.654%D--N/A184.4D-58.9C-11702.7h7.9D--19.1D*
Auraxium Chainblade 50448223,0030.021C2.6631.797%C++4.564%C0.5CN/A1987.6h2.3C+7.1C**
TRAC-Shot 4944802531.897B+0.7825.912%C++14.375%D27.4CN/A14117.5h13.7D-52.8C
MR1 Fracture 7964772901.645A+1.0334.966%C+2.935%C-8.3C+5.6B+8657.2h82.5D*236D
MRC3 Mercy 4344281173.658B++0.9819.449%B+22.664%B+58.6A*N/A2567.3h15.2B**78B*
M20 Basilisk 563424706.057A3.3835.341%C8.019%B*27B+8.9C+20515.7h86B243.2C**
Ripper 4284192,3720.177B++2.5036.745%B*15.99%C+3CN/A11140.9h1.5C+4C+
MRC3 Mercy 4074001173.419B+0.7419.273%B+22.25%B54.8A*1B*2817.3h15.7B**81.6B++
NS Annihilator 7233912191.785M+0.8981.908%B+N/A12.6B+10.7B+18431h12.8C15.6C+
E540 Halberd 496349516.843C++4.1735.51%D4.585%B+29.3B+12.4C+25511.9h5.9C++16.5C+
Skyguard 590339428.071M5.3925.089%D1.77%C16.4B+12.1B++19120.7h134.3C+535.1C
SR-7 3363323011.067A++8.3943.175%B66.566%D**54.4B*N/A1756.1h2.6D6C+
Rocklet Rifle 5733191861.715A++0.9651.507%C+N/A31.3C**24.9C+47510.2h42.4C82.4C+
Chainblade 34331629,1260.011C2.6723.905%C-8.228%C*0.2DN/A11367.7h3C+12.4C+
AS16 NightHawk 3133101671.856B++0.8242.719%C**14.194%C+48.4B++N/A2856.4h3.7B+8.7B+
M40 Fury 363299476.362C+3.6829.395%D1.338%C-49.8C+10.7C+3076h13.4C+45.7C
M60-G Bulldog 320273495.571C*2.8933.2%C+2.564%C26.5C+4.6C14510.3h8.2C+24.8C+
MR11 Gatekeeper 430258376.973B++4.3039.503%C+2.326%C*29B++19.3B3048.9h54.4C+137.7C++
E540 Halberd-H 421253308.433C+5.7650.108%D--1.186%D30.9D20.5C+4198.2h10.1D**20.1F-
Spear Anti-Vehicle Phalanx Tower 418246461.5A++58.8248.983%C+3.659%C+45.6C++31.9B4055.4h11C22.4C+
NS-AM7 Archer 2972362830.834B*1.8458.684%C+20.763%B+8.9B+2.3C7026.6h21C++35.9C++
Nightshade 2532333,4950.067C++2.6177.52%B++15.022%C*1.6CN/A6149.4h18.6C*24.1B
G40-F Ranger 324205729.286A*26.6145.93%A++N/A68.3A39.7A+5343h72.6B158B++
NS-10 Burster 333201942.138A+0.5428.166%C+5.97%C+6.8B*4.5B*8729.5h154.7C+549.1C++
Xiphos Anti-Personnel Phalanx Tower 2161961196M+193.3220.056%D-3.061%B++67.6D6.9C2102.9h45.5C226.9C--
99SV 1961942200.882C1.8027.082%D22.68%D**9.4D--N/A10920.6h7.9D**29.3D*
G30 Vulcan 287191375.162C**2.4826.68%C3.141%C23.6C*11.9C2238.1h121.2D454.1C
NS-10 Burster 292176931.892B*0.7928.514%C+5.114%C+6B+3.9C*7929.5h178.2C624.9C+
The Slasher 1861723,0060.057C++2.6217.735%D*16.279%B+1.3CN/A4133.3h2.1C**11.7C+
P2-120 HEAT 215129512.529C0.1529.97%D*4.651%B*12.2D*8.1C-50410.6h10.9D*36.4F--
CAS 14-E 140127167.938C5.2646.841%A*1.575%C47D4.8C--2082.7h65.9F--140.6D
G30 Walker 165116186.444B++3.7730.894%C++5.172%B+20.4B+8.6C1745.7h158.3B*512.5B++
L105 Zephyr 117109166.813C4.1440.684%CN/A51.9C+3.8D--2492.1h5.1B++12.6B+
P2-120 AP 173106157.067C++4.3944.78%C+1.887%D25.2C16C+21494.2h10.1D*22.5D
MR11 Gatekeeper-H 216104138B*5.3250.919%C1.923%C*26C-28C+3934h108.1F--212.3F-
Fatestealer 101101981.031S1.6537.957%C*27.723%B+56.1AN/A1371.8h2.5C-6.5C**
M40 Fury-H 121100119.091C6.4124.251%F-1%C66.7C--14C3331.5h12.3D50.8F*
MAX Punch 101982,0910.047C-2.6333.898%DN/A0.4DN/A1239.1h1.8C++5.4C++
Hunter QCX 12898881.114B++1.5678.985%A*8.163%D*12.6C+3.8C*947.8h21.4D**27.1C
M60-G Bulldog 12198224.455C1.7827.651%D--2.041%D25.8D6.1C1723.8h7.5C+27.2C
P2-120 HESH 11594423.5B*20.8242.085%C+N/A62.7B+14B**12581.5h4.6C**11B
Havoc 9494601.567C++1.1153.539%C+10.638%D--58.8C**N/A2051.6h4.4C-8.3C
G30 Walker 13192118.364A++5.6930.971%C++1.087%D**23B*9.8C+1924h141.7B**457.6B*
NSX Amaterasu 90861,5470.056C++2.6218.119%D15.116%C+0.8C--N/A2104.1h4.3C+23.6C++
Icikill 95862,2200.039C2.6422.867%D1.163%D*0.8C+N/A2111.5h2.3C+10.2C+
M40 Fury 12683711.857C9.1856.839%B*N/A83C+43A*4521h34.4D**60.6D**
Hoplon Anti-Aircraft Phalanx Tower 14582182S79.3245.252%MN/A273.3A*210A++13570.3h17.6B+38.9B+
M20 Basilisk 10280213.81B*1.1326.535%C5%C+17.8C++4.9C1604.5h94.4C355.8C+
M18 Needler 158782300.339C-2.3433.305%C*2.564%C*3D--3.1D--9526.1h342.3F1027.8D**
Soldier Soaker 7070551.273C++1.4023.552%D*31.429%A**63.6B+N/A4991.1h5.3B+22.4C
M60-A Bulldog 7670116.364C3.6935%D*2.857%B15.9D1.4D-774.4h7.3D-20.9D*
P525 Marauder 7469611.5C8.8215.709%D-2.899%B**46D3.3C2031.5h7C44.4C--
Aspis Anti-Aircraft Phalanx Turret 15068183.778C++1.1021.285%D1.471%C--7.3D8.8C--1649.3h197.1D--925.9D
Hornet Missiles 11466292.276C-0.4058.771%C+N/A26.4D19.2D4312.5h16.8D*28.6D--
VLG Missile Launcher 1096597.222C--4.5461.887%B**N/A46.4D31.4B++3451.4h13F**21D**
M12 Kobalt-H 6964321.333C++18.6626.482%B**12.5%D-128C*10A+6440.5h17.9C67.5B
M40 Fury-F 7556710.789C1.8954.556%B+N/A8D-2.7D857h33.9F**62.1F--
M12 Kobalt 5755413.75C+11.0711.715%D16.364%C*61.1C++2.2C-1620.9h16.7B142.9C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon817,8965.5h
Anti-Vehicle MANA Turret1103,81910.9h
Nano-Armor Kit2,0392,668,799156.6h
Skywall Shield Emitter13430.8h
Structure Shield Module01570.5h
Repair Module25761.5h
Turret AI Module46311.9h
Cortium Silo03520.7h
Nanite Revive Grenade06,5631.8h
Nanite Healing Grenade04830.1h
Medical Applicator1,068576,19936h
Blast Wall22851.6h
Spitfire Auto-Turret878,8808.4h
Restoration Kit2432,1734h
Motion Spotter14029,53921.1h
Hoplon Anti-Aircraft Phalanx Tower12240.8h
Xiphos Anti-Personnel Tower12510.9h
Rampart Wall43112.4h
TR Triumph Flare Gun32700.4h
Spear Anti-Vehicle Tower12030.8h
Welding Device421,3912.4h
Recon Detection Device33157,73199.1h
Shield Recharging Field491,7161.2h
Ammunition Package20917,3678.1h
Smoke Grenade08060.2h
Medical Kit6,38257,279157.9h
Anti-Infantry MANA Turret973,6286.5h
Pain Spire02911.4h
Flail Targeting Dart494,16226h
The Flail32060.8h
Snowman Soldier22120.3h
Router42750.4h
Nano-Repair Grenade03,6981h
Solid Wall24012.1h
WLT-Howler Mining Laser83452,86979.6h
Infantry Tower0590.6h
Orbital Strike Target Designator10254712.7h
IPC Targeting Dart42201.6h
Vehicle Gate43612h
Hardlight Barrier11100.2h
Glaive IPC0710.3h
Elysium Spawn Tube23300.7h

Check the help document for the dictionary if you want to learn more about words used here.


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