Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 8 (18,492)players online:
daytona675 (23)  dim_giant (23)  Thescarletwalrus (5)  ascendancetv (5)  themadphotographer (3)  Swearing_Nebula (2) 61
stats.dasanfall.com
Field Marshal Grouchy skyspyman[SALT] skyspyman
TR BR 201

KDR: 2.59

Score: 110.6m

Last Seen: Feb 20th, 2019 9:42 PM
- OFFLINE - 6.9 hour(s)

Prestige 1, Battle Rank 100 (201 total) - Terran Republic on Emerald - Outfit Member of Rifles and Rezzes[SALT] Rifles and Rezzes
TR outfit on Emerald

Members: 34
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS MSW-R MG-H1 Watchman L100 Python HESH NS-15M2 TSAR-42 T9 CARV-S T16 Rhino TMG-50
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:skyspyman



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,585,017 MLG Score: 1267
Fun Score: N/A
Cheeseburgers Flipped: 1863TIME WITH MEDKIT: 2.4%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.919%20.505%49053969152,3892.568110.018

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.034%0.554B+-0.028C+-1.587FHEAD ++ (~8.55)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.10.356C**11.50.194C++36.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.771%0.941%148310191,91316202661.18086716%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.637%-0.172C-0.608D-0.783

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
98.40.388C**35.20.335C**63.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.542%1.67%4047101514,249389229633.66016481%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.006%-0.912D---0.605D1.61

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
250.355C**7.90.373C**17.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.364%8.592%3221910039,916337721352.93633464%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.515%-0.445C--1.07B**-0.095

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
113.80.039C+35.70.094C+78.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.474%71.654%3228101418,11956881173.18492

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.071%0.368C**0.296C*0.919

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.232C++2.80.106C+4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.851%12.736%3226101611,40942811002.66441

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.636%0.701B++-0.357C-0.544

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.546B+30.385C**3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Rifles and Rezzes[SALT] Rifles and Rezzes
TR outfit on Emerald

Members: 34
110.6m186.4%330 (19.8k)291 (17.5k)2.58605271,525104,9962.82956201 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR10222209220.393%18.947%38603:3787

9% Combat Medic27% Engineer33% Heavy Assault20% Infiltrator8% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 30th, 2013 6:59 AMJul 30th, 2017 4:08 AMFeb 21st, 2019 5:38 PM (1d) (PST)Feb 20th, 2019 9:00 PM (2d) (PST)Feb 20th, 2019 5:42 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7391905490.7140.2760.1351.4280.0521267

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,32311,38732,9364317886317,440

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6339.4h/264.1d 25,567 51,445 81,814 543.2k 7,951 22,224 19,880 281m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C++
Kills:28,537
Deaths:9,188
KDR:3.106
Accuracy:23.282% C++
HSR:21.726% C
MG-H1 Watchman
A++
Kills:9,723
Deaths:2,465
KDR:3.944
Accuracy:31.988% A++
HSR:26.000% C+
NS-15M2
C-
Kills:7,798
Deaths:2,431
KDR:3.208
Accuracy:21.360% C-
HSR:20.018% D
T9 CARV-S
C
Kills:6,482
Deaths:1,628
KDR:3.982
Accuracy:20.512% C
HSR:20.565% C--
T16 Rhino
C+
Kills:6,214
Deaths:3,648
KDR:1.703
Accuracy:18.673% C-
HSR:22.079% C+
TMG-50
C--
Kills:5,431
Deaths:2,482
KDR:2.188
Accuracy:17.929% D
HSR:20.088% C--
T9A "Butcher"
D*
Kills:2,145
Deaths:1,070
KDR:2.005
Accuracy:18.682% D*
HSR:18.928% D*
T9 CARV
D
Kills:2,112
Deaths:1,678
KDR:1.259
Accuracy:13.701% D--
HSR:17.566% D
T32 Bull
B
Kills:1,983
Deaths:632
KDR:3.138
Accuracy:25.498% B
HSR:20.323% C--
T7 Mini-Chaingun
C
Kills:1,644
Deaths:1,154
KDR:1.425
Accuracy:15.633% C
HSR:12.166% C
NSX-P Naginata
A++
Kills:1,238
Deaths:302
KDR:4.099
Accuracy:31.109% A++
HSR:27.060% C
NSX Naginata
C+
Kills:1,164
Deaths:253
KDR:4.601
Accuracy:21.734% C+
HSR:23.969% C--
Kills:74,471
Deaths (as Heavy Assault):26,931
Deaths (to Heavy Assaults):31,276
KDR:2.76525
Kill Difference:47,540
Playtime:2,091.463 hours
Usage:33%
Score:36.454m
Score/min:290
Accuracy (listed only):21.675%
HSR (listed only):20.874%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C+
Kills:4,954
Deaths:5,844
KDR:0.848
Accuracy:17.403% D--
HSR:15.947% C+
NS-11C
C+
Kills:4,720
Deaths:2,407
KDR:1.961
Accuracy:21.058% D
HSR:18.114% C+
HC1 Cougar
B*
Kills:4,664
Deaths:1,312
KDR:3.555
Accuracy:28.748% B*
HSR:20.712% C
FA1 Barrage
C++
Kills:3,813
Deaths:3,398
KDR:1.122
Accuracy:40.882% C++
HSR:11.225% D-
TRS-12 Uppercut
B**
Kills:3,687
Deaths:1,507
KDR:2.447
Accuracy:70.428% B**
HSR:13.805% C
MKV Suppressed
C*
Kills:3,217
Deaths:1,289
KDR:2.496
Accuracy:26.670% C*
HSR:16.848% C
NS-7 PDW
C+
Kills:2,781
Deaths:1,937
KDR:1.436
Accuracy:23.861% C+
HSR:14.455% C--
Shuriken
B+
Kills:2,761
Deaths:855
KDR:3.229
Accuracy:29.652% B+
HSR:15.828% C
NSX Tengu
C**
Kills:2,588
Deaths:726
KDR:3.565
Accuracy:38.643% C**
HSR:15.301% D-
TAS-16 Blackjack
B*
Kills:2,459
Deaths:913
KDR:2.693
Accuracy:69.490% B*
HSR:14.071% C
LC2 Lynx
B**
Kills:1,856
Deaths:618
KDR:3.003
Accuracy:28.807% B**
HSR:21.282% C+
LC3 Jaguar
C+
Kills:1,801
Deaths:718
KDR:2.508
Accuracy:21.466% C-
HSR:18.934% C+
T5 AMC
C+
Kills:1,477
Deaths:541
KDR:2.730
Accuracy:22.969% C+
HSR:15.572% D-
PDW-16 Hailstorm
C
Kills:1,468
Deaths:950
KDR:1.545
Accuracy:18.898% D-
HSR:14.578% C
MG-S1 Jackal
C++
Kills:1,446
Deaths:429
KDR:3.371
Accuracy:27.204% C++
HSR:19.710% C+
SMG-46 Armistice
C
Kills:1,290
Deaths:823
KDR:1.567
Accuracy:24.387% C
HSR:10.465% D--
NSX-P Tanto
B++
Kills:1,235
Deaths:255
KDR:4.843
Accuracy:29.018% B++
HSR:24.777% C+
TRAC-5 Burst
B+
Kills:1,196
Deaths:280
KDR:4.271
Accuracy:27.828% B+
HSR:25.418% C**
NS Baron G5
C+
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:43.188% C+
HSR:12.768% C
TS4 Haymaker
B++
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:49.889% B++
HSR:11.598% C--
NSX Tanto
C+
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:25.365% C+
HSR:21.238% D
TRAC-5
C-
Kills:1,155
Deaths:1,000
KDR:1.155
Accuracy:19.250% C-
HSR:14.286% D-
TRAC-Shot
C++
Kills:454
Deaths:240
KDR:1.892
Accuracy:25.944% C++
HSR:13.656% D-
AS16 NightHawk
C++
Kills:192
Deaths:105
KDR:1.829
Accuracy:40.520% C++
HSR:13.021% C
The Little Helper
C++
Kills:144
Deaths:88
KDR:1.636
Accuracy:49.418% C++
HSR:10.417% D-
Havoc
C+
Kills:94
Deaths:60
KDR:1.567
Accuracy:53.539% C+
HSR:10.638% D--
Kills:52,946
Deaths (as Light Assault):27,524
Deaths (to Light Assaults):18,248
KDR:1.92363
Kill Difference:25,422
Playtime:518.379 hours
Usage:8%
Score:8.439m
Score/min:271
Accuracy (listed only):33.636%
HSR (listed only):15.949%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C+
Kills:4,954
Deaths:5,844
KDR:0.848
Accuracy:17.403% D--
HSR:15.947% C+
NS-11C
C+
Kills:4,720
Deaths:2,407
KDR:1.961
Accuracy:21.058% D
HSR:18.114% C+
HC1 Cougar
B*
Kills:4,664
Deaths:1,312
KDR:3.555
Accuracy:28.748% B*
HSR:20.712% C
FA1 Barrage
C++
Kills:3,813
Deaths:3,398
KDR:1.122
Accuracy:40.882% C++
HSR:11.225% D-
TRS-12 Uppercut
B**
Kills:3,687
Deaths:1,507
KDR:2.447
Accuracy:70.428% B**
HSR:13.805% C
TAS-16 Blackjack
B*
Kills:2,459
Deaths:913
KDR:2.693
Accuracy:69.490% B*
HSR:14.071% C
LC2 Lynx
B**
Kills:1,856
Deaths:618
KDR:3.003
Accuracy:28.807% B**
HSR:21.282% C+
LC3 Jaguar
C+
Kills:1,801
Deaths:718
KDR:2.508
Accuracy:21.466% C-
HSR:18.934% C+
T5 AMC
C+
Kills:1,477
Deaths:541
KDR:2.730
Accuracy:22.969% C+
HSR:15.572% D-
MG-HBR1 Dragoon
B+
Kills:1,284
Deaths:179
KDR:7.173
Accuracy:36.317% B+
HSR:29.907% C++
NSX-P Tanto
B++
Kills:1,235
Deaths:255
KDR:4.843
Accuracy:29.018% B++
HSR:24.777% C+
DMR-99
D
Kills:1,205
Deaths:188
KDR:6.410
Accuracy:31.429% D
HSR:24.149% D
AMR-66
C+
Kills:1,196
Deaths:441
KDR:2.712
Accuracy:25.695% C+
HSR:19.983% D
TRAC-5 Burst
B+
Kills:1,196
Deaths:280
KDR:4.271
Accuracy:27.828% B+
HSR:25.418% C**
NS Baron G5
C+
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:43.188% C+
HSR:12.768% C
TS4 Haymaker
B++
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:49.889% B++
HSR:11.598% C--
NSX Tanto
C+
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:25.365% C+
HSR:21.238% D
TRAC-5
C-
Kills:1,155
Deaths:1,000
KDR:1.155
Accuracy:19.250% C-
HSR:14.286% D-
TRAC-Shot
C++
Kills:454
Deaths:240
KDR:1.892
Accuracy:25.944% C++
HSR:13.656% D-
AS16 NightHawk
C++
Kills:192
Deaths:105
KDR:1.829
Accuracy:40.520% C++
HSR:13.021% C
The Little Helper
C++
Kills:144
Deaths:88
KDR:1.636
Accuracy:49.418% C++
HSR:10.417% D-
Havoc
C+
Kills:94
Deaths:60
KDR:1.567
Accuracy:53.539% C+
HSR:10.638% D--
Kills:41,080
Deaths (as Engineer):21,323
Deaths (to Engineers):18,260
KDR:1.92656
Kill Difference:19,757
Playtime:1,694.549 hours
Usage:27%
Score:28.511m
Score/min:280
Accuracy (listed only):35.393%
HSR (listed only):17.342%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B+
Kills:7,773
Deaths:1,229
KDR:6.325
Accuracy:41.870% B+
HSR:70.552% C*
NSX Daimyo
B+
Kills:3,323
Deaths:423
KDR:7.856
Accuracy:42.311% C++
HSR:95.275% B+
MKV Suppressed
C*
Kills:3,217
Deaths:1,289
KDR:2.496
Accuracy:26.670% C*
HSR:16.848% C
NS-7 PDW
C+
Kills:2,781
Deaths:1,937
KDR:1.436
Accuracy:23.861% C+
HSR:14.455% C--
Shuriken
B+
Kills:2,761
Deaths:855
KDR:3.229
Accuracy:29.652% B+
HSR:15.828% C
NS-357 Underboss
B**
Kills:2,736
Deaths:1,220
KDR:2.243
Accuracy:46.163% B**
HSR:21.089% C+
NS-44 Commissioner
C++
Kills:2,705
Deaths:2,135
KDR:1.267
Accuracy:37.325% C++
HSR:16.895% D
NSX Tengu
C**
Kills:2,588
Deaths:726
KDR:3.565
Accuracy:38.643% C**
HSR:15.301% D-
Bighorn .50M
D
Kills:2,094
Deaths:164
KDR:12.768
Accuracy:37.310% D--
HSR:75.740% D
SOAS-20
C+
Kills:2,055
Deaths:611
KDR:3.363
Accuracy:27.098% C+
HSR:16.399% D
RAMS .50M
C+
Kills:1,999
Deaths:740
KDR:2.701
Accuracy:38.585% C+
HSR:75.138% C-
PDW-16 Hailstorm
C
Kills:1,468
Deaths:950
KDR:1.545
Accuracy:18.898% D-
HSR:14.578% C
T4 AMP
C
Kills:1,459
Deaths:1,345
KDR:1.085
Accuracy:24.865% C
HSR:11.926% D*
MG-S1 Jackal
C++
Kills:1,446
Deaths:429
KDR:3.371
Accuracy:27.204% C++
HSR:19.710% C+
SMG-46 Armistice
C
Kills:1,290
Deaths:823
KDR:1.567
Accuracy:24.387% C
HSR:10.465% D--
NS-30 Vandal
C
Kills:1,280
Deaths:434
KDR:2.949
Accuracy:31.307% C
HSR:18.125% D--
NS-45 Pilot
B*
Kills:1,259
Deaths:435
KDR:2.894
Accuracy:36.868% B*
HSR:14.377% D*
NS-61 Emissary
C+
Kills:1,255
Deaths:759
KDR:1.653
Accuracy:27.737% C+
HSR:9.562% D*
M77-B
B++
Kills:1,251
Deaths:246
KDR:5.085
Accuracy:42.120% B++
HSR:61.471% F
TX2 Emperor
A
Kills:1,173
Deaths:584
KDR:2.009
Accuracy:38.433% A
HSR:19.011% C+
NSX Tomoe
C
Kills:1,171
Deaths:236
KDR:4.962
Accuracy:27.120% C-
HSR:33.049% C
The President
D
Kills:1,170
Deaths:518
KDR:2.259
Accuracy:29.700% D
HSR:19.573% D
TS2 Inquisitor
B
Kills:1,168
Deaths:448
KDR:2.607
Accuracy:30.707% B
HSR:11.815% D*
KSR-35
C
Kills:1,167
Deaths:489
KDR:2.387
Accuracy:33.657% C
HSR:20.394% D*
TRAP-M1
C+
Kills:1,161
Deaths:563
KDR:2.062
Accuracy:29.617% C+
HSR:18.605% D-
HSR-1
C+
Kills:1,157
Deaths:302
KDR:3.831
Accuracy:34.259% C+
HSR:19.879% D--
TX1 Repeater
C++
Kills:1,152
Deaths:958
KDR:1.203
Accuracy:25.591% C++
HSR:17.101% D
NS-44L Blackhand
B**
Kills:975
Deaths:382
KDR:2.552
Accuracy:52.189% B**
HSR:37.026% C
SR-7
C**
Kills:324
Deaths:27
KDR:12
Accuracy:42.887% C**
HSR:66.667% D**
NS-AM7 Archer
B+
Kills:206
Deaths:270
KDR:0.763
Accuracy:58.180% C+
HSR:21.845% B+
99SV
D
Kills:194
Deaths:220
KDR:0.882
Accuracy:27.082% D
HSR:22.680% D**
Soldier Soaker
A**
Kills:70
Deaths:55
KDR:1.273
Accuracy:23.552% D*
HSR:31.429% A**
Kills:55,828
Deaths (as Infiltrator):21,802
Deaths (to Infiltrators):16,251
KDR:2.56068
Kill Difference:34,026
Playtime:1,273.301 hours
Usage:20%
Score:20.552m
Score/min:269
Accuracy (listed only):33.620%
HSR (listed only):29.150%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1A Unity
B++
Kills:5,049
Deaths:1,601
KDR:3.154
Accuracy:28.633% B++
HSR:21.569% C
NS-11A
B+
Kills:4,194
Deaths:1,423
KDR:2.947
Accuracy:26.310% B+
HSR:23.152% C*
FA1 Barrage
C++
Kills:3,813
Deaths:3,398
KDR:1.122
Accuracy:40.882% C++
HSR:11.225% D-
TRS-12 Uppercut
B**
Kills:3,687
Deaths:1,507
KDR:2.447
Accuracy:70.428% B**
HSR:13.805% C
MKV Suppressed
C*
Kills:3,217
Deaths:1,289
KDR:2.496
Accuracy:26.670% C*
HSR:16.848% C
Cycler TRV
B**
Kills:3,017
Deaths:1,022
KDR:2.952
Accuracy:28.828% B**
HSR:20.617% C++
NS-7 PDW
C+
Kills:2,781
Deaths:1,937
KDR:1.436
Accuracy:23.861% C+
HSR:14.455% C--
Shuriken
B+
Kills:2,761
Deaths:855
KDR:3.229
Accuracy:29.652% B+
HSR:15.828% C
NSX Tengu
C**
Kills:2,588
Deaths:726
KDR:3.565
Accuracy:38.643% C**
HSR:15.301% D-
T1 Cycler
B+
Kills:2,509
Deaths:1,223
KDR:2.052
Accuracy:24.020% B+
HSR:21.642% C+
TAS-16 Blackjack
B*
Kills:2,459
Deaths:913
KDR:2.693
Accuracy:69.490% B*
HSR:14.071% C
SABR-13
B
Kills:2,221
Deaths:683
KDR:3.252
Accuracy:27.773% B
HSR:21.252% D
TORQ-9
C+
Kills:2,159
Deaths:1,027
KDR:2.102
Accuracy:24.372% C+
HSR:17.693% D-
TAR
C
Kills:1,794
Deaths:1,036
KDR:1.732
Accuracy:20.118% D
HSR:19.732% C
PDW-16 Hailstorm
C
Kills:1,468
Deaths:950
KDR:1.545
Accuracy:18.898% D-
HSR:14.578% C
MG-S1 Jackal
C++
Kills:1,446
Deaths:429
KDR:3.371
Accuracy:27.204% C++
HSR:19.710% C+
T1B Cycler
C+
Kills:1,400
Deaths:561
KDR:2.496
Accuracy:25.435% C+
HSR:24.571% C
SMG-46 Armistice
C
Kills:1,290
Deaths:823
KDR:1.567
Accuracy:24.387% C
HSR:10.465% D--
T1S Cycler
A
Kills:1,183
Deaths:330
KDR:3.585
Accuracy:30.747% A
HSR:24.683% B+
NS Baron G5
C+
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:43.188% C+
HSR:12.768% C
TS4 Haymaker
B++
Kills:1,164
Deaths:446
KDR:2.610
Accuracy:49.889% B++
HSR:11.598% C--
AS16 NightHawk
C++
Kills:192
Deaths:105
KDR:1.829
Accuracy:40.520% C++
HSR:13.021% C
The Little Helper
C++
Kills:144
Deaths:88
KDR:1.636
Accuracy:49.418% C++
HSR:10.417% D-
Havoc
C+
Kills:94
Deaths:60
KDR:1.567
Accuracy:53.539% C+
HSR:10.638% D--
Kills:51,797
Deaths (as Combat Medic):22,944
Deaths (to Combat Medics):11,169
KDR:2.25754
Kill Difference:28,853
Playtime:564.778 hours
Usage:9%
Score:11.556m
Score/min:341
Accuracy (listed only):35.121%
HSR (listed only):16.652%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B+
Kills:2,977
Deaths:985
KDR:3.022
Accuracy:17.027% B+
HSR:18.307% C+
M2 Mutilator
B+
Kills:2,922
Deaths:986
KDR:2.963
Accuracy:17.286% B+
HSR:19.918% C**
M3 Pounder HEG
C+
Kills:2,099
Deaths:576
KDR:3.644
Accuracy:34.409% C-
HSR:3.192% C+
M3 Pounder HEG
C+
Kills:1,910
Deaths:538
KDR:3.550
Accuracy:35.106% D
HSR:2.984% C+
MR1 Fracture
C
Kills:462
Deaths:279
KDR:1.656
Accuracy:34.456% C
HSR:1.299% D*
MR1 Fracture
C
Kills:453
Deaths:279
KDR:1.624
Accuracy:34.145% C
HSR:3.091% C
NS-10 Burster
C+
Kills:187
Deaths:93
KDR:2.011
Accuracy:27.942% C+
HSR:5.882% C+
MRC3 Mercy
B++
Kills:169
Deaths:55
KDR:3.073
Accuracy:19.997% B++
HSR:24.260% B++
NS-10 Burster
C++
Kills:162
Deaths:92
KDR:1.761
Accuracy:28.218% C+
HSR:5.556% C++
MRC3 Mercy
B**
Kills:161
Deaths:55
KDR:2.927
Accuracy:19.716% B++
HSR:26.087% B**
Kills:11,502
Deaths (as MAX Suit):1,969
Deaths (to MAX Suits):6,045
KDR:5.84154
Kill Difference:9,533
Playtime:233.373 hours
Usage:4%
Score:5.044m
Score/min:360
Accuracy (listed only):26.830%
HSR (listed only):11.058%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C
Kills:924
V. Kills:104 N/A
Deaths:173
KDR:5.341
Accuracy:45.532% C
KPH:52.400 C-
VKPH:5.900 D-
M14 Banshee
C**
Kills:911
V. Kills:74 N/A
Deaths:191
KDR:4.770
Accuracy:32.608% B+
KPH:52.300 C**
VKPH:4.200 C**
M18 Needler
C*
Kills:78
V. Kills:80 96%
Deaths:227
KDR:0.344
Accuracy:33.284% C*
KPH:3 D-
VKPH:3.100 D--
Kills:1,913 (989 + 0)
Deaths:591
KDR:3.237
VKDR:0.437
Vehicle Kills:258
Kill Difference:1,322
Playtime:61.043 hours
Usage:1%
Score:0.613m
Score/min:167
Piloting Accuracy:33.284%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:109
V. Kills:8 N/A
Deaths:16
KDR:6.813
Accuracy:40.684% C
KPH:51.200 C+
VKPH:3.800 D-
Kills:109 (0 + 109)
Deaths:16
KDR:6.813
VKDR:0.500
Vehicle Kills:8
Kill Difference:93
Playtime:2.130 hours
Usage:0%
Score:0.032m
Score/min:247
Piloting Accuracy:N/A%
Gunner Accuracy:40.684%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:9,026
V. Kills:981 N/A
Deaths:254
KDR:35.535
Accuracy:42.257% D
KPH:74.600 B*
VKPH:8.100 C+
C75 Viper
B*
Kills:2,989
V. Kills:409 N/A
Deaths:299
KDR:9.997
Accuracy:29.403% D--
KPH:42.700 B*
VKPH:5.800 C-
L100 Python AP
B+
Kills:1,317
V. Kills:1,008 131%
Deaths:209
KDR:6.301
Accuracy:52.560% C
KPH:27 C
VKPH:20.700 B+
L100 Python HEAT
M++
Kills:388
V. Kills:162 238%
Deaths:28
KDR:13.857
Accuracy:63.763% A
KPH:60.500 A*
VKPH:25.300 M++
Skyguard
B++
Kills:299
V. Kills:232 128%
Deaths:41
KDR:7.293
Accuracy:24.806% D
KPH:15.100 C*
VKPH:11.800 B++
LB00 Python AP
B+
Kills:129
V. Kills:68 187%
Deaths:7
KDR:18.429
Accuracy:53.917% D
KPH:48.700 C+
VKPH:25.700 B+
Kills:14,148 (14,148 + 0)
Deaths:838
KDR:16.883
VKDR:3.413
Vehicle Kills:2,860
Kill Difference:13,310
Playtime:268.647 hours
Usage:4%
Score:3.338m
Score/min:207
Driving Accuracy:53.917%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
C**
Kills:328
V. Kills:140 233%
Deaths:50
KDR:6.560
Accuracy:34.931% D
KPH:28.500 C**
VKPH:12.200 C+
MR11 Gatekeeper
B**
Kills:253
V. Kills:169 149%
Deaths:35
KDR:7.229
Accuracy:39.472% C+
KPH:28.900 B**
VKPH:19.300 B+
G30 Vulcan
C*
Kills:190
V. Kills:96 196%
Deaths:36
KDR:5.278
Accuracy:26.486% C
KPH:23.700 C*
VKPH:12 C
P2-120 HEAT
C-
Kills:129
V. Kills:86 148%
Deaths:51
KDR:2.529
Accuracy:29.832% D*
KPH:12.200 D--
VKPH:8.100 C-
P2-120 AP
C
Kills:101
V. Kills:64 155%
Deaths:13
KDR:7.769
Accuracy:42.882% C
KPH:24.600 C
VKPH:15.600 C
P2-120 HESH
B**
Kills:94
V. Kills:21 427%
Deaths:4
KDR:23.500
Accuracy:42.085% C++
KPH:62.700 B+
VKPH:14 B**
M20 Basilisk
C+
Kills:74
V. Kills:19 370%
Deaths:20
KDR:3.700
Accuracy:25.562% C
KPH:16.700 C+
VKPH:4.300 D
P525 Marauder
C+
Kills:69
V. Kills:5 N/A
Deaths:6
KDR:11.500
Accuracy:15.709% D-
KPH:47.400 C--
VKPH:3.400 C+
M12 Kobalt
C+
Kills:55
V. Kills:2 N/A
Deaths:4
KDR:13.750
Accuracy:11.715% D
KPH:60.500 C+
VKPH:2.200 C-
Kills:1,293 (324 + 969)
Deaths:219
KDR:5.904
VKDR:2.749
Vehicle Kills:602
Kill Difference:1,074
Playtime:51.313 hours
Usage:1%
Score:1.441m
Score/min:468
Driving Accuracy:42.085%
Gunner Accuracy:11.715%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:2,016
V. Kills:90 N/A
Deaths:74
KDR:27.243
Accuracy:24.706% D**
KPH:136.200 B++
VKPH:6.100 C+
G20 Vulcan-H
B+
Kills:873
V. Kills:697 125%
Deaths:209
KDR:4.177
Accuracy:45.695% C+
KPH:38.500 C+
VKPH:30.700 B+
E540 Halberd-H
C
Kills:238
V. Kills:156 152%
Deaths:30
KDR:7.933
Accuracy:49.078% D--
KPH:29.900 D
VKPH:19.600 C
M40 Fury-H
C
Kills:100
V. Kills:21 455%
Deaths:11
KDR:9.091
Accuracy:24.251% F-
KPH:66.200 C--
VKPH:13.900 C
MR11 Gatekeeper-H
C+
Kills:97
V. Kills:107 90%
Deaths:11
KDR:8.818
Accuracy:49.775% C
KPH:24.900 C-
VKPH:27.400 C+
Kills:3,324 (0 + 3,324)
Deaths:335
KDR:9.922
VKDR:3.197
Vehicle Kills:1,071
Kill Difference:2,989
Playtime:50.848 hours
Usage:1%
Score:1.345m
Score/min:441
Driving Accuracy:N/A%
Gunner Accuracy:49.775%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:2,478
V. Kills:118 N/A
Deaths:50
KDR:49.560
Accuracy:20.589% B++
KPH:115.200 A+
VKPH:5.500 B*
M12 Kobalt
B**
Kills:982
V. Kills:42 N/A
Deaths:25
KDR:39.280
Accuracy:21.315% B*
KPH:112.500 B**
VKPH:4.800 B+
M20 Basilisk
B+
Kills:719
V. Kills:221 324%
Deaths:95
KDR:7.568
Accuracy:35.285% C
KPH:25.400 B+
VKPH:7.800 C+
M40 Fury
C+
Kills:582
V. Kills:101 N/A
Deaths:75
KDR:7.760
Accuracy:27.899% D-
KPH:43.500 C+
VKPH:7.500 C
M20 Basilisk
B+
Kills:399
V. Kills:129 307%
Deaths:69
KDR:5.783
Accuracy:35.256% C
KPH:26.100 B+
VKPH:8.500 C+
M40 Fury
C+
Kills:299
V. Kills:64 460%
Deaths:47
KDR:6.362
Accuracy:29.104% D
KPH:49.900 C+
VKPH:10.700 C+
M60-G Bulldog
C
Kills:254
V. Kills:44 N/A
Deaths:48
KDR:5.292
Accuracy:30.593% C
KPH:25.500 C
VKPH:4.400 C-
M60-G Bulldog
C-
Kills:95
V. Kills:23 396%
Deaths:22
KDR:4.318
Accuracy:27.241% D--
KPH:25.600 D
VKPH:6.200 C-
G30 Walker
C*
Kills:93
V. Kills:42 216%
Deaths:14
KDR:6.643
Accuracy:28.087% C+
KPH:17.800 C*
VKPH:8 C
G30 Walker
B+
Kills:72
V. Kills:31 225%
Deaths:10
KDR:7.200
Accuracy:30.643% C++
KPH:20.200 B+
VKPH:8.700 C+
Kills:5,973 (0 + 5,973)
Deaths:455
KDR:13.127
VKDR:1.791
Vehicle Kills:815
Kill Difference:5,518
Playtime:115.653 hours
Usage:2%
Score:1.583m
Score/min:228
Driving Accuracy:N/A%
Gunner Accuracy:30.643%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:56
V. Kills:19 280%
Deaths:71
KDR:0.789
Accuracy:54.671% B+
KPH:8.100 D-
VKPH:2.700 D-
Kills:56 (56 + 0)
Deaths:71
KDR:0.789
VKDR:0.268
Vehicle Kills:19
Kill Difference:15
Playtime:6.921 hours
Usage:0%
Score:0.035m
Score/min:84
Driving Accuracy:54.671%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:84
V. Kills:11 N/A
Deaths:14
KDR:6
Accuracy:47.266% A*
KPH:40.100 D
VKPH:5.300 C
Kills:84 (0 + 84)
Deaths:14
KDR:6
VKDR:0.786
Vehicle Kills:11
Kill Difference:70
Playtime:2.095 hours
Usage:0%
Score:0.025m
Score/min:203
Piloting Accuracy:N/A%
Gunner Accuracy:47.266%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 28,83228,5379,1883.106B+0.5223.282%C++21.726%C61.1B*N/A157467h11.3B+48.6B+
MG-H1 Watchman 9,8509,7232,4653.944A++1.3631.988%A++26%C+92.3A++1.2B*233105.3h12B*37.4B*
L100 Python HESH 10,0079,02625435.535A*32.9542.257%D1.496%C+74.5B*8.1C+207121.1h3.1B7.3C++
NS-15M2 7,8987,7982,4313.208B*0.6221.36%C-20.018%D52.6BN/A147148.3h12.2C**57.1C++
TSAR-42 7,8307,7731,2296.325B**3.7441.87%B+70.552%C*57.5B*N/A156135.3h2.2C**5.2B+
T9 CARV-S 6,5206,4821,6283.982A+1.4020.512%C20.565%C--64.2B**N/A179101h10.9B+53.2C**
T16 Rhino 6,3036,2143,6481.703B+0.8818.673%C-22.079%C+35.7C++N/A94173.9h13.6C++72.6C++
TMG-50 5,4865,4312,4822.188B**0.4017.929%D20.088%C--40.7BN/A130133.3h11B61.3C++
T1A Unity 5,1295,0491,6013.154A*0.5728.633%B++21.569%C64.1B**1B++14678.8h12.3C+42.8B+
TRAC-5 S 5,0554,9545,8440.848C+1.7417.403%D--15.947%C+15.2CN/A46326.8h15.3C-87.7D
NS-11C 4,7964,7202,4071.961B**0.6321.058%D18.114%C+36.6B+N/A92129.1h13.9C**66.2C++
HC1 Cougar 4,7464,6641,3123.555A**0.9728.748%B*20.712%C51.4AN/A13490.8h12.3C++42.6B+
NS-11A 4,2394,1941,4232.947B**0.3626.31%B+23.152%C*61.6A+N/A14668.1h12.1B++45.8B+
FA1 Barrage 3,8523,8133,3981.122C**1.4640.882%C++11.225%D-45.2B**N/A15084.4h4.2B++10.3B+
TRS-12 Uppercut 3,7213,6871,5072.447B**0.1470.428%B**13.805%C82.1A++N/A22844.9h2B**2.9B*
NSX Daimyo 3,3343,3234237.856A5.2742.311%C++95.275%B+70.4B++N/A20647.2h2.6C+6C*
Frag Grenade 3,3153,27813278N/A3,275.4144.522%C+N/A482.1C+5.4C-15266.8h3.3B+7.5B+
Tank Mine 4,9773,2621,3262.46C+0.1329.429%CN/A108.4C++57C+93630.1h1.7B+5.8B
MKV Suppressed 3,2413,2171,2892.496A++0.0926.67%C*16.848%C64.3A+N/A16850h12.1B+45.3B+
The Kraken 4,3453,2061,0732.988B**0.4061.586%C+1.965%C++43.7C+15.5C+21673.4h5.2D8.5D
Cycler TRV 3,0743,0171,0222.952A+0.3728.828%B**20.617%C++61.1A+1.2A*18449.4h12.3B+42.6B++
C75 Viper 3,3982,9892999.997A7.4129.403%D--1.439%C+42.7B*5.8C-17470h8.5B*28.8B+
M2 Mutilator 3,0232,9779853.022B*0.4417.027%B+18.307%C+47.3A*N/A13063h14.1B**82.9B++
M2 Mutilator 2,9662,9229862.963B*0.3817.286%B+19.918%C**46.4A++N/A12963h14.6B*84.6B++
NS-7 PDW 2,8122,7811,9371.436B++1.1523.861%C+14.455%C--34.2B+N/A10381.4h12.7B+53.2B+
Shuriken 2,7962,7618553.229A*0.6429.652%B+15.828%C73.8AN/A17837.4h12.3B41.5B+
NS-357 Underboss 2,7742,7361,2202.243A0.3446.163%B**21.089%C+80.9A+1.1A24833.8h4C**8.7B++
NS-44 Commissioner 2,7482,7052,1351.267B1.3237.325%C++16.895%D56.4B*N/A16548h3.6B+9.8B+
NSX Tengu 2,6162,5887263.565A*0.9838.643%C**15.301%D-68.8AN/A15437.6h12.1B+31.2B+
T1 Cycler 2,5352,5091,2232.052B*0.5324.02%B+21.642%C+47.5A+N/A19752.8h12.4B++51.5B++
M12 Kobalt 2,5962,4785049.56A**46.9720.589%B++20.258%B+115.3A+5.5B*34721.5h17.5C**85B+
TAS-16 Blackjack 2,4762,4599132.693A+0.1169.49%B*14.071%C78.8A++N/A20031.2h2.1B++3B++
SABR-13 2,2432,2216833.252B*0.6727.773%B21.252%D52.3B**N/A13942.5h10.7B+38.5B+
TORQ-9 2,1732,1591,0272.102B++0.4824.372%C+17.693%D-44.4B+N/A12948.6h13.2B++54.3B+
T9A "Butcher" 2,1812,1451,0702.005C+0.5818.682%D*18.928%D*44.7CN/A16248h13.9D*74.4D*
T9 CARV 2,1312,1121,6781.259C++1.3313.701%D--17.566%D28.3C++N/A17774.5h14C*102.1C
M3 Pounder HEG 2,4192,0995763.644A1.0634.409%C-3.192%C+26.4B**4B+13679.5h20.1C58.4C
Bighorn .50M 2,1062,09416412.768A*10.1837.31%D--75.74%D53C*N/A12139.5h2.3D**6.1D**
SOAS-20 2,0852,0556113.363A+0.7827.098%C+16.399%D59.9AN/A14134.3h10.8B+40B
P525 Marauder-H 2,1062,0167427.243A24.6624.706%D**N/A136.2B++6.1C+36814.8h6.1B+24.9C
RAMS .50M 2,0081,9997402.701C+0.1138.585%C+75.138%C-17.2DN/A60116.2h2.9D-7.6C
T32 Bull 2,0051,9836323.138A+0.5525.498%B20.323%C--60.1B*N/A17733h11.9C**46.6B+
M3 Pounder HEG 2,2171,9105383.55A0.9635.106%D2.984%C+24.7B++4C++11777.2h22.6C--64.3C
LC2 Lynx 1,8911,8566183.003A+0.4228.807%B**21.282%C+45.9B*N/A16040.4h13.9B+48.3B+
LC3 Jaguar 1,8251,8017182.508B*0.0821.466%C-18.934%C+44.6B++N/A16340.4h13.3C++62.1C+
TAR 1,8131,7941,0361.732C*0.8520.118%D19.732%C34.2C++N/A14352.5h12.5B62.3C+
ML-7 2,2221,7791,9880.895B1.6947.621%D--3.766%B++22.5C+5.6D--18379h5.1B*10.7B+
Claymore 1,7631,7634433.98C1.3933.38%C++N/A125CN/A33314.1h1.2C++3.6B
C-4 2,1021,6511,3641.21C+1.3828.501%B+N/A78.6C+21.5C--81321h1.5C++5.1B+
T7 Mini-Chaingun 1,6801,6441,1541.425B+1.1615.633%C12.166%C43.5B+1B*18137.8h15.3C*97.9C++
C-4 ARX 2,0981,6301,1361.435C1.1523.587%DN/A79.5D22.8D40520.5h1.4C6C--
MANA Anti-Personnel Turret 1,6241,5963974.02N/A1.4314.956%UN/A15960U280U27493700.1h23T*154.1T*
T5 AMC 1,5021,4775412.73A++0.1422.969%C+15.572%D-48.7A++N/A16130.3h13.9C**60.3C**
PDW-16 Hailstorm 1,4861,4689501.545B++1.0418.898%D-14.578%C41.4B++N/A15135.5h15.8C+83.7C
T4 AMP 1,4711,4591,3451.085C++1.5024.865%C11.926%D*61.6B**N/A15823.7h12.5B++50.3B
MG-S1 Jackal 1,4611,4464293.371A*0.7827.204%C++19.71%C+64.3AN/A19822.5h10.3C**37.7B+
T1B Cycler 1,4201,4005612.496B+0.0925.435%C+24.571%C47.3C++N/A12229.6h13.3C+52.4C+
NS Decimator 1,8351,3749441.456B+1.1355.528%D3.566%B**32.3C+10.8D24442.5h5.1C+9.2C
L100 Python AP 2,3251,3172096.301B+3.7152.56%C3.341%C**27C20.7B+23448.8h8.7D--16.5D--
NS-TMC-01 "His Regards" 1,4031,30742,7390.031C*2.5635.537%B*8.187%C++0.6CN/A12267.2h2.4C+6.9B+
SMG-46 Armistice 1,3081,2908231.567B+1.0224.387%C10.465%D--39.2B+N/A15032.9h13.2B+54C**
MG-HBR1 Dragoon 1,3141,2841797.173S4.5936.317%B+29.907%C++73.8A**1.7A*21517.4h5.2B*14.4B++
NS-30 Vandal 1,2871,2804342.949B*0.3631.307%C18.125%D--55.7B*N/A13823h4.8B++15.4B+
NS-45 Pilot 1,2721,2594352.894A0.3136.868%B*14.377%D*81.8B**N/A18015.4h8.2C22.4C**
NS-61 Emissary 1,2691,2557591.653A0.9327.737%C+9.562%D*84.8M++N/A23714.8h11.6B+42B+
M77-B 1,2601,2512465.085A*2.5042.12%B++61.471%F46.3AN/A13527h2.3B5.4B+
NSX-P Naginata 1,2601,2383024.099A++1.5131.109%A++27.06%C91A++1.6B*20913.6h11.2B+36.1B++
NSX-P Tanto 1,2661,2352554.843S2.2629.018%B++24.777%C+64A++1.6B**15919.3h12.7B+43.8B++
DMR-99 1,2231,2051886.41A*3.8231.429%D24.149%D60.3B+N/A13020h8.7D*27.6D-
AMR-66 1,2131,1964412.712A**0.1325.695%C+19.983%D32.2B*N/A10837.1h7.8B++30.4B+
TRAC-5 Burst 1,2221,1962804.271B**1.6827.828%B+25.418%C**68B**1.5A**30517.6h12.7C++45.5B
T1S Cycler 1,2071,1833303.585M1.0030.747%A24.683%B+67.6A*1.4B**18217.5h12.3C*40B++
TX2 Emperor 1,1901,1735842.009B**0.5838.433%A19.011%C+93.8M++1.4A24512.5h7.9B++20.6B*
NSX Tomoe 1,1811,1712364.962A*2.3827.12%C-33.049%C51.6B+N/A12122.7h14.7C+54.3C+
The President 1,1801,1705182.259B+0.3329.7%D19.573%D74.5C*N/A16715.7h13C--43.7D-
TS2 Inquisitor 1,1761,1684482.607A0.0230.707%B11.815%D*48.3B+N/A11324.2h10.5C++34.2B
KSR-35 1,1771,1674892.387C++0.2033.657%C20.394%D*47.6BN/A10824.5h4.3B12.9C*
NS Baron G5 1,1801,1675122.279A+0.3143.188%C+12.768%C58.1AN/A14120.1h4.2B+9.8C++
NSX Naginata 1,1801,1642534.601M++2.0121.734%C+23.969%C--66.9B**N/A16517.4h10.9B+50.3B
TS4 Haymaker 1,1711,1644462.61A0.0249.889%B++11.598%C--56.2AN/A14220.7h3.7B++7.3B*
NSX Tanto 1,1791,1632714.292M++1.7125.365%C+21.238%D42.8B+N/A10727.2h15.8C+62.3C+
TRAP-M1 1,1751,1615632.062B+0.5229.617%C+18.605%D-41C++N/A14328.3h8.8C**29.8C**
HSR-1 1,1671,1573023.831B**1.2434.259%C+19.879%D--46.8C*N/A10624.7h5.1B+14.9B
TRAC-5 1,1721,1551,0001.155B+1.4319.25%C-14.286%D-22C**N/A17952.6h16C++83.2C+
TX1 Repeater 1,1641,1529581.203B+1.3825.591%C++17.101%D40.7B++N/A16628.3h11.4B+44.5B+
NSX Masamune 1,3361,0254822.127A++0.4650.834%D-3.22%B*36B10.9C15628.5h10B+19.7C*
M12 Kobalt 1,0249822539.28A36.6921.315%B*17.21%C112.9B**4.8B+3608.7h18.9C+88.7B+
NS-44L Blackhand 9859753822.552A0.0352.189%B**37.026%C53.9A++N/A15418.1h3.8B+7.2B++
ASP-30 Grounder 1,2389433232.92S0.3358.645%C--3.818%B+34.4A++10.8C+27027.4h5.1A8.8B**
MANA Anti-Vehicle Turret 1,5899254012.307B+0.2846.683%D4.973%B31.5C+22.6C33929.4h9.6C++20.5C+
Hellfire Rocket Pods 1,0289241735.341C+2.7545.532%C1.082%C+52.5C-5.9D-25317.6h20.6C++45.3C*
Spear Anti-Vehicle Phalanx Turret 1,3969216115.098A12.5140.352%C4.452%C++36.4C+18.8C+29425.3h9.4C+23.4C+
M14 Banshee 9859111914.77C+2.1832.608%B+N/A52.4C**4.3B19317.4h23.8C*73.1C**
M9 SKEP Launcher 1,2098844152.13M++0.4663.299%D2.262%C+29.9B*11C++19029.6h6.1B**9.7B*
G20 Vulcan-H 1,5708732094.177C++1.5945.695%C+1.947%D38.5C+30.7B+51722.7h127.2D278.4C-
T2 Striker 1,8208021,0000.802B++1.7842.975%D-0.998%C+8.2C--10.4C+12697.7h70.4D*163.7D*
Orbital Strike Uplink 1,0447221722N/A719.41936.145%UN/A2406.7U1073.3U97330.3h1.1T*0.1T*
M20 Basilisk 940719957.568A*4.9835.285%C6.537%C*25.4B+7.8C+16028.3h80.8B+229.1B
M40 Fury 683582757.76C++5.1727.899%D-1.031%D43.4C+7.5C21013.4h12.5B44.7C++
Sticky Grenade 5165111511N/A508.4143.564%D--N/A464.5D--4.5D-14841.1h3.5D*8D--
Anti-Vehicle Grenade 6574981498N/A495.4141.567%D--N/A191.5D-61.2C-11722.6h7.8D-18.8D--
MR1 Fracture 7954622791.656A+0.9334.456%C1.299%D*8.4C+6.1B+8955h79.6D--231.1D
TRAC-Shot 4684542401.892B+0.6925.944%C++13.656%D-26.5CN/A13717.1h13.9D53.5C
MR1 Fracture 7584532791.624A++0.9634.145%C3.091%C8.2C++5.5B+8455h80.8D--236.6D
M20 Basilisk 528399695.783B**3.2035.256%C8.521%B**26.1B+8.4C+19915.3h87.7B248.7C**
Auraxium Chainblade 42039821,8290.018C2.5730.584%C+3.266%D0.4CN/A1933.8h2.3C+7.5C*
L100 Python HEAT 5503882813.857A++11.2763.763%AN/A60.6A*25.3M++4066.4h8.1D-12.8C+
NS Annihilator 6793642061.767M+0.8282.015%BN/A12.5B+10.8B*18229.1h12.7C+15.5C+
E540 Halberd 468328506.56C+3.9734.931%D4.878%B++28.5C**12.2C+25411.5h5.9C++16.9C
SR-7 3273242712M9.4142.887%C**66.667%D**54B**N/A1736h2.5C5.9C+
M12 Kobalt 341323653.833B**51.2528.574%A15.79%C-153.8B*8.6B4382.1h18C++63B+
Chainblade 34331629,1260.011C2.5823.905%C-8.228%C*0.2DN/A11367.6h3C+12.4C+
Skyguard 531299417.293A*4.7124.806%D2.007%C+15.2C*11.8B++18419.7h141.9C571.9C-
M40 Fury 363299476.362C+3.7829.104%D1.338%C-49.8C+10.7C+3096h13.2C++45.2C+
M60-G Bulldog 298254485.292C*2.7130.593%C2.756%C+25.7C4.4C-1419.9h7.6C++24.8C++
MR11 Gatekeeper 422253357.229B++4.6439.472%C+2.372%C**28.8B**19.2B+3008.8h54.7C+138.5C++
E540 Halberd-H 394238307.933C+5.3549.078%D--1.261%C-30.1D19.7C4107.9h10.1D*20.5F-
Ripper 2192101,9960.105C*2.4828.922%C*13.81%C1.7CN/A5126.3h1.7C5.8C+
Spear Anti-Vehicle Phalanx Tower 355207451.75A+49.1648.269%C+4.348%C++39.8C+28.5B3705.2h12.5D25.8C
NS-AM7 Archer 2632062700.763B++1.8258.18%C+21.845%B+8.2C**2.3C+6425.1h22.3C+38.3C+
Rocklet Rifle 3612021321.53A+1.0649.9%CN/A30.1C*23.7C+4906.7h42C84.1C+
99SV 1961942200.882C1.7027.082%D22.68%D**9.4D-N/A9920.6h7.9D*29.3D--
AS16 NightHawk 1951921051.829B++0.7640.52%C++13.021%C60AN/A3843.2h3.9B++9.6B+
G30 Vulcan 286190365.278C**2.6926.486%C3.158%C23.8C*12C2218h119.8C--452.4C
NS-10 Burster 314187932.011A+0.5827.942%C+5.882%C+6.7B*4.5B*8828.1h155.7C++557.3C*
MRC3 Mercy 171169553.073B+0.4919.997%B++24.26%B++51.2A++N/A3353.3h16.9B++84.7B++
NS-10 Burster 270162921.761B*0.8328.218%C+5.556%C++5.8B+3.9C**7828h180.8C640.6C+
MRC3 Mercy 163161552.927B+0.3419.716%B++26.087%B**48.8A+N/A4023.3h17.1B++86.7B++
The Little Helper 147144881.636C**0.9549.418%C++10.417%D-65.5B**1.4B**1612.2h4.1B+8.3B+
Xiphos Anti-Personnel Phalanx Tower 1521361136A++133.4117.955%D--4.412%A+48.6D5.7D1682.8h55.5C--309D-
P2-120 HEAT 215129512.529C-0.0629.832%D*4.651%B**12.2D--8.1C-49510.6h10.7D--35.9F-
LB00 Python AP 197129718.429B+15.8453.917%DN/A49.6C+26.2B+2512.6h6.3D**11.8F
G40-F Ranger 182113428.25A*25.6646.052%A++N/A62.8B**38.3B**5041.8h77.5C*168.3B++
L105 Zephyr 117109166.813C4.2340.684%CN/A51.9C++3.8D-2472.1h5.1B++12.6B+
P2-120 AP 165101137.769C*5.1842.882%C1.98%D24.6C15.6C20944.1h9.6D-22.4D
M40 Fury-H 121100119.091C+6.5024.251%F-1%C66.7C-14C3241.5h12.3C-50.8F**
MR11 Gatekeeper-H 20497118.818B**6.2349.775%C2.062%B24.9C-27.4C+3843.9h109.4F-219.9F-
M60-G Bulldog 11895224.318C1.7327.241%D--2.105%D25.7D6.2C-1703.7h7.3C++26.8C
Havoc 9494601.567C*1.0253.539%C+10.638%D--58.8B+N/A2041.6h4.4C-8.3C+
P2-120 HESH 11594423.5B*20.9142.085%C++N/A62.7B+14B**11331.5h4.6B11B+
G30 Walker 13593146.643B*4.0628.087%C+4.301%C+17.9C*8.1C1675.2h152.7B*543.5B++
The Slasher 98891,2690.07B+2.5212.318%F20.225%B**1.3CN/A471.2h2.2C++17.8D--
MAX Punch 92891,9880.045C--2.5434.298%DN/A0.4DN/A1226.7h1.9C++5.4C++
CAS 14-E 9584146C3.4147.266%A*2.381%B+40D5.2C2022.1h77.7T*164.3D*
Icikill 92832,1700.038C2.5522.428%D1.205%D*0.8C+N/A2110.4h2.3C+10.4C+
NSX Amaterasu 87831,4830.056C*2.5319.058%D15.663%C++0.8CN/A299.3h4.3C++22.8C*
M18 Needler 158782270.344C-2.2433.284%C*2.564%C**3D-3.1D--9226h340.2F1022.1D*
M20 Basilisk 9374203.7B**1.1125.562%C5.405%C+16.8C+4.3D1544.4h94.4C+369.4C+
G30 Walker 10372107.2A4.6130.643%C++1.389%D*20B+8.6C+1783.6h149B*486.1B++
Soldier Soaker 7070551.273C++1.3123.552%D*31.429%A**63.6B+N/A4991.1h5.3B+22.4C
P525 Marauder 7469611.5C8.9115.709%D-2.899%B**46D3.3C2021.5h7C44.4C-
M60-A Bulldog 7569116.273C3.6933.712%D*2.899%B16D1.4D774.3h6.9C20.4D-
Aspis Anti-Aircraft Phalanx Turret 15068183.778C++1.1921.012%D1.471%C--7.4D8.9C-1639.2h191.7D912.2D
M40 Fury 956379C-6.4154.308%B+N/A70C35.6A+3940.9h36.2D**66.7D*
M40 Fury-F 7556710.789C1.8054.671%B+N/A8.1D-2.8D-846.9h33.9F*61.9F--
M12 Kobalt 5755413.75C+11.1611.715%D16.364%C*61.1C+2.2C-1610.9h16.7C**142.9C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter13628,25820.5h
Restoration Kit615371h
Anti-Vehicle MANA Turret1093,78610.9h
Nano-Armor Kit1,9842,518,143148.1h
The Flail31810.7h
Solid Wall11821.1h
Spawn Beacon636,3604.6h
Turret AI Module34501.5h
Repair Module13691h
Cortium Silo02430.6h
Structure Shield Module01150.3h
Skywall Shield Emitter12330.6h
Blast Wall11621h
Medical Applicator1,011540,05234h
Nanite Revive Grenade05,9431.7h
Nanite Healing Grenade03960.1h
TR Triumph Flare Gun32140.3h
Welding Device213,0551.6h
Spear Anti-Vehicle Tower01430.6h
Pain Spire01680.9h
Spitfire Auto-Turret767,9597.6h
Rampart Wall42872.2h
Hoplon Anti-Aircraft Phalanx Tower11310.6h
Xiphos Anti-Personnel Tower11670.7h
Router31890.3h
Ammunition Package19816,4947.6h
Medical Kit5,99352,483149.7h
Anti-Infantry MANA Turret933,4846.3h
Vehicle Gate22171.3h
IPC Targeting Dart42091.5h
Orbital Strike Target Designator462828.2h
Glaive IPC0570.2h
Elysium Spawn Tube22090.5h
Flail Targeting Dart483,93924.7h
Snowman Soldier22120.3h
Nano-Repair Grenade02,7880.8h
Hardlight Barrier11020.2h
Recon Detection Device31853,80393.1h
Smoke Grenade08060.2h
Shield Recharging Field491,7161.2h
WLT-Howler Mining Laser42209,10738.5h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.39s
Server spent 2.63s on queries, 2.24s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.