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Paragon Cold Blooded slatter1[DPSO] slatter1
VS BR 186

KDR: 1.75

Score: 90.5m

Last Seen: Aug 18th, 2019 1:58 AM
- OFFLINE - 6 hour(s)

Prestige 1, Battle Rank 100 (186 total) - Vanu Sovereignty on Connery - Outfit Leader of Dropping Purple Smoke[DPSO] Dropping Purple Smoke
VS outfit on Connery

Members: 132
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NS-15M2 H-V45 Supernova VPC VE-S Canis Ghost Supernova FPC NS Decimator
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,444,905 MLG Score: 1155
Fun Score: N/A
Cheeseburgers Flipped: 1116TIME WITH MEDKIT: 6.3%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.334%29.856%786461168100,1141.8299-0.08

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.868%0.979B*1.346A-1.432D**HEAD ++ (~16.69)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.30.468B+10.30.274C*28.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.08%1.503%235412103,46016039222.15845375%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.771%-0.661D-0.077C+0.25

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
136.50.156C++42.40.201C++94.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.792%2.078%326812069,575377833222.53374288%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.653%-0.414C---0.31C1.439

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.70.594B+5.80.541B+9.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.883%5.44%2721911956,801261217752.60276383%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.322%-0.604D0.245C++-0.198

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
56.80.527B+170.58B+39.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.532%64.141%272412103,4974938350.708181

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.871%0.232C++-0.191C0.772

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.274C*2.60.176C++4.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.93%20.42%272412104,3835209600.841428

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.848%0.751B++1.149B**0.893

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.587B+2.70.433B2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Dropping Purple Smoke[DPSO] Dropping Purple Smoke
VS outfit on Connery

Members: 132
90.5m276.4%412 (24.7k)347 (20.8k)1.74943180,379103,1071.94903186 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1214913421.862%21.777%47602:3271

14% Combat Medic21% Engineer39% Heavy Assault9% Infiltrator13% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 15th, 2012 12:14 AMJan 12th, 2013 4:00 AMAug 18th, 2019 3:30 AM (7h) (PST)Aug 18th, 2019 12:25 AM (10h) (PST)Aug 17th, 2019 9:58 PM (13h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6623043580.6920.3950.1512.0800.0611155

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,73218,24721,48542249125420,832

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4345.3h/181.1d 20,580 39,281 66,803 542.3k 8,639 12,779 15,812 172.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:23,343
Deaths:10,675
KDR:2.187
Accuracy:28.354% B+
HSR:32.361% C++
NS-15M2
B**
Kills:17,507
Deaths:5,781
KDR:3.028
Accuracy:29.504% B**
HSR:32.730% B*
Orion VS54
C**
Kills:2,523
Deaths:1,478
KDR:1.707
Accuracy:21.836% C*
HSR:26.754% C**
NSX Naginata
B*
Kills:2,263
Deaths:1,257
KDR:1.800
Accuracy:26.657% B*
HSR:33.495% B++
NS-15M1
B**
Kills:1,857
Deaths:1,139
KDR:1.630
Accuracy:23.307% C++
HSR:30.587% B**
SVA-88
C
Kills:1,375
Deaths:789
KDR:1.743
Accuracy:21.452% C
HSR:23.782% C
NSX-P Naginata
A+
Kills:1,298
Deaths:628
KDR:2.067
Accuracy:29.999% A+
HSR:30.817% C**
Pulsar LSW
D-
Kills:1,269
Deaths:1,581
KDR:0.803
Accuracy:11.181% F--
HSR:18.203% D-
VE-H Maw AE
B**
Kills:1,252
Deaths:362
KDR:3.459
Accuracy:33.926% B**
HSR:16.454% D*
VX29 Polaris
C+
Kills:1,197
Deaths:759
KDR:1.577
Accuracy:20.504% D
HSR:22.473% C+
VE-H Maw
B++
Kills:1,178
Deaths:394
KDR:2.990
Accuracy:26.497% C*
HSR:32.598% B++
Flare VE6
D-
Kills:1,167
Deaths:2,398
KDR:0.487
Accuracy:13.305% F
HSR:18.766% D-
Ursa
B**
Kills:532
Deaths:276
KDR:1.928
Accuracy:24.835% B
HSR:31.015% B**
Kills:56,761
Deaths (as Heavy Assault):27,517
Deaths (to Heavy Assaults):31,661
KDR:2.06276
Kill Difference:29,244
Playtime:1,706.004 hours
Usage:39%
Score:38.607m
Score/min:377
Accuracy (listed only):23.951%
HSR (listed only):26.926%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
M+
Kills:2,805
Deaths:802
KDR:3.498
Accuracy:34.064% B**
HSR:45.205% M+
Pulsar C
B
Kills:1,635
Deaths:1,771
KDR:0.923
Accuracy:21.633% D
HSR:25.260% B
Deimos VA29
B*
Kills:1,480
Deaths:723
KDR:2.047
Accuracy:70.106% B*
HSR:22.230% B*
Eridani SX5
B
Kills:1,355
Deaths:1,202
KDR:1.127
Accuracy:28.064% B
HSR:20.074% C+
VX6-7
B*
Kills:1,351
Deaths:1,085
KDR:1.245
Accuracy:27.660% B+
HSR:25.759% B*
Eclipse VE3A
A
Kills:1,292
Deaths:726
KDR:1.780
Accuracy:27.924% C*
HSR:26.625% A
Serpent VE92
B+
Kills:1,258
Deaths:1,294
KDR:0.972
Accuracy:26.603% B+
HSR:19.237% C+
Sirius SX12
C++
Kills:1,236
Deaths:1,115
KDR:1.109
Accuracy:25.045% C++
HSR:13.673% D
Phobos VX86
B+
Kills:1,223
Deaths:907
KDR:1.348
Accuracy:64.724% B+
HSR:19.869% B+
Eridani SX5-AE
B++
Kills:1,208
Deaths:482
KDR:2.506
Accuracy:32.928% B++
HSR:28.642% B
Solstice Burst
A
Kills:1,206
Deaths:443
KDR:2.722
Accuracy:29.364% B+
HSR:33.333% A
Skorpios
A
Kills:1,195
Deaths:509
KDR:2.348
Accuracy:29.512% B+
HSR:31.046% A
The Little Helper
B++
Kills:1,191
Deaths:589
KDR:2.022
Accuracy:45.888% C
HSR:19.563% B++
MKV Suppressed
A*
Kills:1,171
Deaths:569
KDR:2.058
Accuracy:29.594% B++
HSR:32.366% A*
Zenith VX-5
C--
Kills:1,159
Deaths:1,208
KDR:0.959
Accuracy:22.894% C--
HSR:13.374% D**
Thanatos VE70
B+
Kills:1,158
Deaths:1,104
KDR:1.049
Accuracy:45.205% B+
HSR:18.998% B+
NS-7 PDW
B+
Kills:1,155
Deaths:1,180
KDR:0.979
Accuracy:27.567% B+
HSR:20.779% B+
NSX-P Tengu
B**
Kills:1,151
Deaths:524
KDR:2.197
Accuracy:41.982% B**
HSR:28.845% B**
Solstice VE3
C+
Kills:1,145
Deaths:1,681
KDR:0.681
Accuracy:13.711% F
HSR:20% C+
NSX-P Tanto
A
Kills:800
Deaths:294
KDR:2.721
Accuracy:32.184% A
HSR:27.375% C**
Pandora VX25
B**
Kills:522
Deaths:230
KDR:2.270
Accuracy:37.039% C
HSR:19.732% B**
Solstice SF
D*
Kills:476
Deaths:1,602
KDR:0.297
Accuracy:13.451% F-
HSR:10.084% D*
NS Baron G5
B**
Kills:476
Deaths:303
KDR:1.571
Accuracy:55.305% B**
HSR:17.017% B+
VE-C Horizon
A*
Kills:172
Deaths:66
KDR:2.606
Accuracy:36.793% B
HSR:38.954% A*
Kills:27,820
Deaths (as Light Assault):20,409
Deaths (to Light Assaults):17,052
KDR:1.36312
Kill Difference:7,411
Playtime:570.767 hours
Usage:13%
Score:9.056m
Score/min:264
Accuracy (listed only):34.135%
HSR (listed only):24.085%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B
Kills:1,635
Deaths:1,771
KDR:0.923
Accuracy:21.633% D
HSR:25.260% B
Deimos VA29
B*
Kills:1,480
Deaths:723
KDR:2.047
Accuracy:70.106% B*
HSR:22.230% B*
VX6-7
B*
Kills:1,351
Deaths:1,085
KDR:1.245
Accuracy:27.660% B+
HSR:25.759% B*
Eclipse VE3A
A
Kills:1,292
Deaths:726
KDR:1.780
Accuracy:27.924% C*
HSR:26.625% A
Serpent VE92
B+
Kills:1,258
Deaths:1,294
KDR:0.972
Accuracy:26.603% B+
HSR:19.237% C+
Phobos VX86
B+
Kills:1,223
Deaths:907
KDR:1.348
Accuracy:64.724% B+
HSR:19.869% B+
Solstice Burst
A
Kills:1,206
Deaths:443
KDR:2.722
Accuracy:29.364% B+
HSR:33.333% A
The Little Helper
B++
Kills:1,191
Deaths:589
KDR:2.022
Accuracy:45.888% C
HSR:19.563% B++
Eidolon VE33
B+
Kills:1,168
Deaths:823
KDR:1.419
Accuracy:31.159% B+
HSR:28.253% B
Zenith VX-5
C--
Kills:1,159
Deaths:1,208
KDR:0.959
Accuracy:22.894% C--
HSR:13.374% D**
Thanatos VE70
B+
Kills:1,158
Deaths:1,104
KDR:1.049
Accuracy:45.205% B+
HSR:18.998% B+
Solstice VE3
C+
Kills:1,145
Deaths:1,681
KDR:0.681
Accuracy:13.711% F
HSR:20% C+
NSX-P Tanto
A
Kills:800
Deaths:294
KDR:2.721
Accuracy:32.184% A
HSR:27.375% C**
Pandora VX25
B**
Kills:522
Deaths:230
KDR:2.270
Accuracy:37.039% C
HSR:19.732% B**
Solstice SF
D*
Kills:476
Deaths:1,602
KDR:0.297
Accuracy:13.451% F-
HSR:10.084% D*
NS Baron G5
B**
Kills:476
Deaths:303
KDR:1.571
Accuracy:55.305% B**
HSR:17.017% B+
VE-LR Obelisk
A
Kills:245
Deaths:67
KDR:3.657
Accuracy:40.476% A
HSR:34.694% B
VE-C Horizon
A*
Kills:172
Deaths:66
KDR:2.606
Accuracy:36.793% B
HSR:38.954% A*
Kills:17,957
Deaths (as Engineer):14,916
Deaths (to Engineers):18,535
KDR:1.20388
Kill Difference:3,041
Playtime:925.269 hours
Usage:21%
Score:17.973m
Score/min:324
Accuracy (listed only):35.673%
HSR (listed only):23.353%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
A
Kills:3,991
Deaths:2,779
KDR:1.436
Accuracy:24.770% C++
HSR:29.942% A
VE-S Canis
M+
Kills:2,805
Deaths:802
KDR:3.498
Accuracy:34.064% B**
HSR:45.205% M+
Terminus VX-9
B++
Kills:2,512
Deaths:1,518
KDR:1.655
Accuracy:28.880% B++
HSR:29.339% B
H-V45 AE
B++
Kills:2,259
Deaths:747
KDR:3.024
Accuracy:31.231% B++
HSR:32.360% B+
Darkstar
B*
Kills:1,731
Deaths:797
KDR:2.172
Accuracy:29.543% B+
HSR:30.040% B*
Deimos VA29
B*
Kills:1,480
Deaths:723
KDR:2.047
Accuracy:70.106% B*
HSR:22.230% B*
Eridani SX5
B
Kills:1,355
Deaths:1,202
KDR:1.127
Accuracy:28.064% B
HSR:20.074% C+
NS-11P
A+
Kills:1,266
Deaths:561
KDR:2.257
Accuracy:29.963% A+
HSR:26.698% B**
Sirius SX12
C++
Kills:1,236
Deaths:1,115
KDR:1.109
Accuracy:25.045% C++
HSR:13.673% D
Phobos VX86
B+
Kills:1,223
Deaths:907
KDR:1.348
Accuracy:64.724% B+
HSR:19.869% B+
Eridani SX5-AE
B++
Kills:1,208
Deaths:482
KDR:2.506
Accuracy:32.928% B++
HSR:28.642% B
Skorpios
A
Kills:1,195
Deaths:509
KDR:2.348
Accuracy:29.512% B+
HSR:31.046% A
The Little Helper
B++
Kills:1,191
Deaths:589
KDR:2.022
Accuracy:45.888% C
HSR:19.563% B++
Equinox VE2 Burst
B**
Kills:1,178
Deaths:508
KDR:2.319
Accuracy:28.663% C*
HSR:37.351% B**
MKV Suppressed
A*
Kills:1,171
Deaths:569
KDR:2.058
Accuracy:29.594% B++
HSR:32.366% A*
Pulsar VS1
B+
Kills:1,166
Deaths:1,098
KDR:1.062
Accuracy:26.294% B+
HSR:25.300% B+
CME
B**
Kills:1,165
Deaths:789
KDR:1.477
Accuracy:30.067% B++
HSR:29.185% B**
Thanatos VE70
B+
Kills:1,158
Deaths:1,104
KDR:1.049
Accuracy:45.205% B+
HSR:18.998% B+
Corvus VA55
C+
Kills:1,156
Deaths:1,108
KDR:1.043
Accuracy:24.398% C+
HSR:22.664% C+
NS-7 PDW
B+
Kills:1,155
Deaths:1,180
KDR:0.979
Accuracy:27.567% B+
HSR:20.779% B+
NSX-P Tengu
B**
Kills:1,151
Deaths:524
KDR:2.197
Accuracy:41.982% B**
HSR:28.845% B**
Pandora VX25
B**
Kills:522
Deaths:230
KDR:2.270
Accuracy:37.039% C
HSR:19.732% B**
NS Baron G5
B**
Kills:476
Deaths:303
KDR:1.571
Accuracy:55.305% B**
HSR:17.017% B+
Kills:33,750
Deaths (as Combat Medic):20,144
Deaths (to Combat Medics):12,029
KDR:1.67544
Kill Difference:13,606
Playtime:615.170 hours
Usage:14%
Score:14.753m
Score/min:400
Accuracy (listed only):35.688%
HSR (listed only):26.127%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
M+
Kills:2,805
Deaths:802
KDR:3.498
Accuracy:34.064% B**
HSR:45.205% M+
Ghost
C++
Kills:2,731
Deaths:1,518
KDR:1.799
Accuracy:39.681% C++
HSR:67.448% C+
NS-357 Underboss
B**
Kills:1,386
Deaths:1,111
KDR:1.248
Accuracy:40.662% B+
HSR:29.942% B**
Eridani SX5
B
Kills:1,355
Deaths:1,202
KDR:1.127
Accuracy:28.064% B
HSR:20.074% C+
Sirius SX12
C++
Kills:1,236
Deaths:1,115
KDR:1.109
Accuracy:25.045% C++
HSR:13.673% D
Eridani SX5-AE
B++
Kills:1,208
Deaths:482
KDR:2.506
Accuracy:32.928% B++
HSR:28.642% B
Skorpios
A
Kills:1,195
Deaths:509
KDR:2.348
Accuracy:29.512% B+
HSR:31.046% A
Spiker
A+
Kills:1,179
Deaths:954
KDR:1.236
Accuracy:35.982% B*
HSR:31.976% A+
NS-44 Commissioner AE
C++
Kills:1,172
Deaths:1,675
KDR:0.700
Accuracy:39.935% C
HSR:26.877% C++
MKV Suppressed
A*
Kills:1,171
Deaths:569
KDR:2.058
Accuracy:29.594% B++
HSR:32.366% A*
NS-44 Commissioner
C+
Kills:1,164
Deaths:1,911
KDR:0.609
Accuracy:34.994% C+
HSR:18.385% C--
Beamer VS3
B**
Kills:1,162
Deaths:1,350
KDR:0.861
Accuracy:27.910% C++
HSR:29.948% B**
NS-7 PDW
B+
Kills:1,155
Deaths:1,180
KDR:0.979
Accuracy:27.567% B+
HSR:20.779% B+
NSX-P Tengu
B**
Kills:1,151
Deaths:524
KDR:2.197
Accuracy:41.982% B**
HSR:28.845% B**
Manticore SX40
B++
Kills:832
Deaths:916
KDR:0.908
Accuracy:31.873% B+
HSR:27.524% B++
Nyx VX31
B**
Kills:498
Deaths:212
KDR:2.349
Accuracy:40.867% B**
HSR:39.157% B*
NSX Tomoe
B*
Kills:383
Deaths:263
KDR:1.456
Accuracy:31.403% B+
HSR:45.170% B*
Parallax VX3
C+
Kills:375
Deaths:256
KDR:1.465
Accuracy:39.124% C+
HSR:68.267% D*
NS-AM7 Archer
B++
Kills:319
Deaths:779
KDR:0.409
Accuracy:57.257% C+
HSR:23.198% B++
VA39 Spectre
C--
Kills:307
Deaths:403
KDR:0.762
Accuracy:28.946% D
HSR:32.248% C--
Soldier Soaker
B+
Kills:207
Deaths:138
KDR:1.500
Accuracy:31.713% C
HSR:17.874% B+
XM98
D--
Kills:84
Deaths:171
KDR:0.491
Accuracy:30.041% D--
HSR:54.762% F--
Kills:23,075
Deaths (as Infiltrator):18,040
Deaths (to Infiltrators):12,530
KDR:1.2791
Kill Difference:5,035
Playtime:380.926 hours
Usage:9%
Score:5.983m
Score/min:262
Accuracy (listed only):34.507%
HSR (listed only):33.337%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
A*
Kills:2,040
Deaths:502
KDR:4.064
Accuracy:27.699% A*
HSR:29.118% A++
Nebula VM20
A*
Kills:2,003
Deaths:502
KDR:3.990
Accuracy:28.196% A*
HSR:30.055% A++
Cosmos VM3
C++
Kills:1,265
Deaths:576
KDR:2.196
Accuracy:17.668% C++
HSR:18.103% C
Quasar VM1
B*
Kills:1,258
Deaths:726
KDR:1.733
Accuracy:13.581% C--
HSR:22.894% B*
Blueshift VM5
A+
Kills:1,187
Deaths:315
KDR:3.768
Accuracy:25.399% A
HSR:28.981% A+
Cosmos VM3
B+
Kills:1,180
Deaths:458
KDR:2.576
Accuracy:19.137% B+
HSR:17.966% C
Blueshift VM5
A
Kills:1,174
Deaths:315
KDR:3.727
Accuracy:25.716% A
HSR:27.939% A
Quasar VM1
B+
Kills:1,156
Deaths:510
KDR:2.267
Accuracy:20.141% B+
HSR:21.540% C++
Comet VM2
B+
Kills:195
Deaths:103
KDR:1.893
Accuracy:38.469% C--
HSR:5.128% B+
Comet VM2
B+
Kills:113
Deaths:73
KDR:1.548
Accuracy:46.814% C++
HSR:5.310% B+
Kills:11,571
Deaths (as MAX Suit):2,040
Deaths (to MAX Suits):6,740
KDR:5.67206
Kill Difference:9,531
Playtime:139.718 hours
Usage:3%
Score:4.151m
Score/min:495
Accuracy (listed only):26.282%
HSR (listed only):20.703%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C++
Kills:1,511
V. Kills:104 N/A
Deaths:373
KDR:4.051
Accuracy:39.476% C+
KPH:50.200 C++
VKPH:3.500 C+
Dual Photon Pods
A+
Kills:1,152
V. Kills:136 N/A
Deaths:72
KDR:16
Accuracy:56.122% B+
KPH:156.600 A+
VKPH:18.500 C++
Saron Laser Cannon
C
Kills:619
V. Kills:467 132%
Deaths:638
KDR:0.970
Accuracy:29.149% C
KPH:9.600 C
VKPH:7.200 C
Maelstrom Turbo Laser
D
Kills:178
V. Kills:166 107%
Deaths:336
KDR:0.530
Accuracy:26.105% D-
KPH:5.100 D
VKPH:4.800 D
Hornet Missiles
C+
Kills:133
V. Kills:87 151%
Deaths:25
KDR:5.320
Accuracy:52.430% D*
KPH:51.200 C
VKPH:33.500 C+
Coyote Missiles
C+
Kills:124
V. Kills:78 157%
Deaths:47
KDR:2.638
Accuracy:46.584% D--
KPH:32 C
VKPH:20.100 C+
Kills:3,717 (2,308 + 0)
Deaths:1,491
KDR:2.493
VKDR:0.696
Vehicle Kills:1,038
Kill Difference:2,226
Playtime:143.224 hours
Usage:3%
Score:1.383m
Score/min:161
Piloting Accuracy:26.105%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:436
V. Kills:62 N/A
Deaths:54
KDR:8.074
Accuracy:33.419% D*
KPH:39.800 C
VKPH:5.700 D
C150 Dalton
C-
Kills:390
V. Kills:227 171%
Deaths:63
KDR:6.190
Accuracy:34.227% C-
KPH:22.700 D
VKPH:13.200 D-
L-24R Spur
B++
Kills:134
V. Kills:8 N/A
Deaths:11
KDR:12.182
Accuracy:37.629% C
KPH:50.300 B++
VKPH:3 C++
AP30 Shredder
U
Kills:77
V. Kills:67 113%
Deaths:40
KDR:1.925
Accuracy:25.778% D*
KPH:277,200 U
VKPH:241,200 U
Kills:1,037 (134 + 903)
Deaths:168
KDR:6.173
VKDR:2.167
Vehicle Kills:364
Kill Difference:869
Playtime:30.776 hours
Usage:1%
Score:0.416m
Score/min:225
Piloting Accuracy:37.629%
Gunner Accuracy:25.778%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:1,805
V. Kills:236 N/A
Deaths:135
KDR:13.370
Accuracy:56.433% B*
KPH:105.800 A*
VKPH:13.800 A+
L100 Python AP
A++
Kills:374
V. Kills:187 199%
Deaths:68
KDR:5.500
Accuracy:64.180% B*
KPH:52.100 A++
VKPH:26 A
Skyguard
C+
Kills:143
V. Kills:94 151%
Deaths:53
KDR:2.698
Accuracy:27.086% C
KPH:13.300 C+
VKPH:8.700 C
L100 Python HEAT
D-
Kills:139
V. Kills:47 290%
Deaths:51
KDR:2.725
Accuracy:40.167% D*
KPH:18.300 D-
VKPH:6.200 D*
C75 Viper
C
Kills:114
V. Kills:31 356%
Deaths:31
KDR:3.677
Accuracy:26.861% D*
KPH:23.700 C
VKPH:6.500 C
Kills:2,575 (2,575 + 0)
Deaths:338
KDR:7.618
VKDR:1.760
Vehicle Kills:595
Kill Difference:2,237
Playtime:47.408 hours
Usage:1%
Score:0.893m
Score/min:314
Driving Accuracy:26.861%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B*
Kills:3,302
V. Kills:584 N/A
Deaths:199
KDR:16.593
Accuracy:51.536% C++
KPH:62.100 B*
VKPH:11 B*
Supernova FPC
C+
Kills:2,647
V. Kills:1,783 148%
Deaths:461
KDR:5.742
Accuracy:43.651% D*
KPH:22.100 C
VKPH:14.900 C+
Proton II PPA
C+
Kills:1,314
V. Kills:92 N/A
Deaths:66
KDR:19.909
Accuracy:21.905% C
KPH:51.100 C+
VKPH:3.600 C+
Supernova PC
D
Kills:1,051
V. Kills:360 291%
Deaths:273
KDR:3.850
Accuracy:38.742% D*
KPH:15.800 D
VKPH:5.400 D-
Saron HRB
D
Kills:566
V. Kills:340 166%
Deaths:107
KDR:5.290
Accuracy:34.613% D--
KPH:17.400 D
VKPH:10.400 D
E540 Halberd
C+
Kills:479
V. Kills:270 177%
Deaths:35
KDR:13.686
Accuracy:42.314% D
KPH:28.300 C
VKPH:15.900 C+
M12 Kobalt
D
Kills:63
V. Kills:4 N/A
Deaths:6
KDR:10.500
Accuracy:11.497% D--
KPH:27.600 D*
VKPH:1.800 D
Kills:9,422 (7,000 + 2,422)
Deaths:1,147
KDR:8.214
VKDR:2.993
Vehicle Kills:3,433
Kill Difference:8,275
Playtime:317.050 hours
Usage:7%
Score:4.104m
Score/min:216
Driving Accuracy:38.742%
Gunner Accuracy:11.497%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:662
V. Kills:49 N/A
Deaths:65
KDR:10.185
Accuracy:42.413% B+
KPH:85.900 C+
VKPH:6.400 C+
Aphelion VEX-4H
A*
Kills:409
V. Kills:156 261%
Deaths:35
KDR:11.686
Accuracy:45.150% C+
KPH:80.100 A*
VKPH:30.500 C**
M12 Kobalt-H
U
Kills:332
V. Kills:27 N/A
Deaths:14
KDR:23.714
Accuracy:28.754% U
KPH:3,170.300 U
VKPH:257.800 U
Saron HRB-H
C*
Kills:170
V. Kills:90 187%
Deaths:36
KDR:4.722
Accuracy:57.315% C*
KPH:35.700 C+
VKPH:18.900 C--
M40 Fury-H
D-
Kills:138
V. Kills:14 N/A
Deaths:23
KDR:6
Accuracy:25.195% F
KPH:31.900 D*
VKPH:3.200 D-
E540 Halberd-H
D**
Kills:70
V. Kills:40 171%
Deaths:30
KDR:2.333
Accuracy:33.143% T
KPH:13.100 D**
VKPH:7.500 F
M12 Kobalt-H
C+
Kills:67
V. Kills: N/A
Deaths:2
KDR:33.500
Accuracy:22.596% C+
KPH:93.500 C--
VKPH:0 F
Kills:1,848 (0 + 1,848)
Deaths:205
KDR:9.015
VKDR:1.834
Vehicle Kills:376
Kill Difference:1,643
Playtime:28.066 hours
Usage:1%
Score:0.481m
Score/min:285
Driving Accuracy:N/A%
Gunner Accuracy:22.596%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:875
V. Kills:40 N/A
Deaths:37
KDR:23.649
Accuracy:21.213% B+
KPH:103.500 B**
VKPH:4.700 B+
M40 Fury
C**
Kills:409
V. Kills:66 N/A
Deaths:48
KDR:8.521
Accuracy:34.518% C+
KPH:52.400 C**
VKPH:8.500 C+
M20 Basilisk
B+
Kills:317
V. Kills:104 302%
Deaths:50
KDR:6.340
Accuracy:38.462% C+
KPH:25.800 B+
VKPH:8.500 C*
M12 Kobalt
B++
Kills:253
V. Kills:8 N/A
Deaths:13
KDR:19.462
Accuracy:20.145% B+
KPH:96.500 B++
VKPH:3 C+
M20 Basilisk
B+
Kills:253
V. Kills:89 281%
Deaths:46
KDR:5.500
Accuracy:42.351% B
KPH:28.400 B+
VKPH:10 C++
M60-G Bulldog
C+
Kills:236
V. Kills:37 N/A
Deaths:63
KDR:3.746
Accuracy:31.703% C
KPH:28.200 C+
VKPH:4.400 C-
M40 Fury
C++
Kills:203
V. Kills:41 483%
Deaths:22
KDR:9.227
Accuracy:37.120% C+
KPH:56 C++
VKPH:11.300 C+
M60-G Bulldog
D
Kills:65
V. Kills:14 433%
Deaths:18
KDR:3.611
Accuracy:28.970% D-
KPH:21.100 D-
VKPH:4.500 D
Kills:2,611 (0 + 2,611)
Deaths:297
KDR:8.791
VKDR:1.343
Vehicle Kills:399
Kill Difference:2,314
Playtime:55.176 hours
Usage:1%
Score:0.809m
Score/min:244
Driving Accuracy:N/A%
Gunner Accuracy:28.970%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:1,201
V. Kills:36 N/A
Deaths:493
KDR:2.436
Accuracy:45.885% B+
KPH:90.100 A
VKPH:2.700 B+
M40 Fury-F
A
Kills:678
V. Kills:148 455%
Deaths:504
KDR:1.345
Accuracy:52.003% C*
KPH:42.600 A
VKPH:9.300 B+
M12 Kobalt-F
C
Kills:371
V. Kills:16 N/A
Deaths:325
KDR:1.142
Accuracy:18.639% D
KPH:20.900 C
VKPH:0.900 C-
Kills:2,250 (2,250 + 0)
Deaths:1,322
KDR:1.702
VKDR:0.151
Vehicle Kills:200
Kill Difference:928
Playtime:46.992 hours
Usage:1%
Score:0.347m
Score/min:123
Driving Accuracy:18.639%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:132
V. Kills:11 N/A
Deaths:10
KDR:13.200
Accuracy:28.274% D-
KPH:69.900 C++
VKPH:5.800 C+
M20 Wyvern
D-
Kills:66
V. Kills:28 228%
Deaths:24
KDR:2.750
Accuracy:30.628% D-
KPH:11.100 D-
VKPH:4.700 D*
Kills:198 (0 + 198)
Deaths:34
KDR:5.824
VKDR:1.147
Vehicle Kills:39
Kill Difference:164
Playtime:7.853 hours
Usage:0%
Score:0.092m
Score/min:195
Piloting Accuracy:N/A%
Gunner Accuracy:30.628%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 23,85623,34310,6752.187C+0.4428.354%B+32.361%C++82.7B+1.8A++225282.3h10.1B+35.7B+
NS-15M2 17,92017,5075,7813.028B*1.2829.504%B**32.73%B*86.8A+2M+242201.6h10.7B++36.3B++
H-V45 4,0533,9912,7791.436C++0.3124.77%C++29.942%A35.7C*N/A96111.7h11.4B++46.1B+
Supernova VPC 3,8863,30219916.593B+14.8451.536%C++1.757%C*62.1B*11B*23353.2h3B5.7B+
VE-S Canis 2,8592,8058023.498A*1.7534.064%B**45.205%M+138.9M++2.7S36920.2h8B**23.6B++
Ghost 2,7552,7311,5181.799C0.0539.681%C++67.448%C+37.1C+N/A11073.7h2.3C++5.7C*
Supernova FPC 4,4302,6474615.742C+3.9943.651%D*3.589%B*22.1C14.9C+244119.8h4.7B+10.7C+
NS Decimator 3,4182,5802,2721.136C++0.6165.773%B+2.209%C+40.7B13.2C27063.4h4.2B+6.4B+
Orion VS54 2,5502,5231,4781.707C*0.0421.836%C*26.754%C**45.5B+N/A22255.5h10.1B*46.4C*
Terminus VX-9 2,5782,5121,5181.655C++0.0928.88%B++29.339%B55.1B++1.4A++14745.6h11.3B+39.2B+
C-4 3,1772,4362,2391.088C0.6621.485%DN/A60.3C-18.3D48140.4h1.2B+5.6C*
NSX Naginata 2,3062,2631,2571.8B+0.0526.657%B*33.495%B++79.7A1.5A++23528.4h9.6B++36.1B++
H-V45 AE 2,2832,2597473.024B**1.2731.231%B++32.36%B+89.3B**N/A22625.3h9.9B++31.8B++
NS Decimator-B 2,9692,0969042.319B+0.5771.293%B*1.336%D-72B+30B+41929.1h3.2B++4.5B*
Nebula VM20 2,0892,0405024.064B*2.3127.699%A*29.118%A++79.7M+1.9M24625.6h12.8B**46.2B**
Nebula VM20 2,0452,0035023.99B**2.2428.196%A*30.055%A++78.5M1.6A*24425.5h13.2B**47B**
NS-15M1 1,8881,8571,1391.63C++0.1223.307%C++30.587%B**47.5C**N/A15139.1h11.3B+48.4B+
L100 Python HESH 2,0411,80513513.37C**11.6256.433%B*N/A105.6A*13.8A+34917.1h2.8B+4.9B*
Darkstar 1,7741,7317972.172B+0.4229.543%B+30.04%B*82A+2A**18921.1h11.7B+39.7B+
Pulsar C 1,6721,6351,7710.923C+0.8321.633%D25.26%B19.1C-N/A6885.5h11.1B51.2C++
The Slasher 1,6641,60934,9580.046C+1.7039.012%B+5.407%D1.5CN/A41050.8h2.3C+6C++
Light PPA 1,6151,5113734.051C+2.3039.476%C+1.059%C50.2C++3.5C+17530.1h10.6B+26.8B
Deimos VA29 1,4991,4807232.047B++0.3070.106%B*22.23%B*99.3A++1.3B+29214.9h1.7B**2.5B++
NS-357 Underboss 1,4151,3861,1111.248C**0.5040.662%B+29.942%B**103.4A*2.2M**29413.4h3.7B+9B++
SVA-88 1,3951,3757891.743C+0.0121.452%C23.782%C51.9C*N/A20526.5h10.7B+50C*
Eridani SX5 1,3661,3551,2021.127C+0.6228.064%B20.074%C+37.5C++N/A12736.1h11.1B+39.4B+
VX6-7 1,3711,3511,0851.245C+0.5027.66%B+25.759%B*33.8C+N/A9840h11.1B+40.1B+
Proton II PPA 1,4061,3146619.909B18.1621.905%C2.207%C++51.1C+3.6C+16925.7h7.6B++34.5B+
NSX-P Naginata 1,3291,2986282.067B+0.3229.999%A+30.817%C**135.2M++3.2M+5309.6h9.4B**31.3B*
Eclipse VE3A 1,3221,2927261.78C++0.0327.924%C*26.625%A53.6B+1.2B**16824.1h11B+39.2B+
Pulsar LSW 1,2931,2691,5810.803D0.9511.181%F--18.203%D-14.9D--N/A7185.4h13.9C124.6F-
NS-11P 1,3031,2665612.257B**0.5129.963%A+26.698%B**67.3A*2S24318.8h11.7B*39B*
Cosmos VM3 1,2781,2655762.196C++0.4517.668%C++18.103%C31.2C+N/A10440.6h12.6B+71.4B+
Serpent VE92 1,2751,2581,2940.972C+0.7826.603%B+19.237%C+23CN/A9554.6h12.1B45.6B+
Quasar VM1 1,2751,2587261.733C++0.0213.581%C--22.894%B*29.1B+N/A10143.2h11.7B**85.9C**
VE-H Maw AE 1,2761,2523623.459B*1.7133.926%B**16.454%D*111.8A++2.1A+31511.2h9.3B+27.5B++
Sirius SX12 1,2471,2361,1151.109C++0.6425.045%C++13.673%D33.2C*N/A13837.2h13.5B+54B
Lumine Edge 1,2361,22522,9580.053C1.7034.8%B++9.633%D--1.7CN/A5728.5h1.5C+4.4B
Phobos VX86 1,2351,2239071.348C++0.4064.724%B+19.869%B+54.8BN/A16522.3h2.3B3.5B+
Eridani SX5-AE 1,2441,2084822.506B*0.7632.928%B++28.642%B83.3B++2.5M**32714.5h10.9C++33B
Solstice Burst 1,2331,2064432.722B**0.9729.364%B+33.333%A72.7B**1.6A++17016.6h11.1B++37.8B+
S12 Renegade 1,2371,2014932.436C+0.6945.885%B+4.08%C-90.3A2.7B+18413.3h2.4B**5.3B*
Proximity Mine 1,2041,2006791.767D0.0254.99%A+N/A110.1CN/A36610.9h1.4A+2.5A+
VX29 Polaris 1,2151,1977591.577C++0.1720.504%D22.473%C+48.9C*N/A17124.5h11.7B57C++
Lasher X2 1,2141,1971,0051.191B0.5629.737%B+2.339%D-44B++N/A18227.2h16.3B*55B++
Skorpios 1,2251,1955092.348B+0.6029.512%B+31.046%A94.8A*2.4S33412.6h9.9B++33.7B++
Frag Grenade 1,1951,19311193N/A1,191.2551.121%B++N/A662.8B++1.1D-26621.8h3B++5.8B*
The Little Helper 1,2201,1915892.022B+0.2745.888%C19.563%B++100.9A*2.5M++28411.8h3.4A7.3B++
Lasher X2 AE 1,2121,1917371.616C*0.1339.357%A4.03%C++59.3B++1C+15720.1h14.9B*37.8B*
Blueshift VM5 1,2081,1873153.768B+2.0225.399%A28.981%A+66.7A*1.2B**25717.8h14B+55B++
Cosmos VM3 1,2021,1804582.576B+0.8319.137%B+17.966%C35.4C**N/A11433.3h12.6B+65.7C**
Spiker 1,2041,1799541.236C**0.5135.982%B*31.976%A+115.6M++2.5A*40610.2h7.1B+19.7B*
VE-H Maw 1,1931,1783942.99A1.2426.497%C*32.598%B++94.2A+1.2B++30112.5h8.5B*32B+
Equinox VE2 Burst 1,1971,1785082.319C**0.5728.663%C*37.351%B**73.6B**1.2B**28316h11.6B+40.5B+
Blueshift VM5 1,1921,1743153.727B+1.9825.716%A27.939%A65.2A++1B*22218h14.3B+55.6B++
NS-44 Commissioner AE 1,1891,1721,6750.7C-1.0539.935%C26.877%C++55.3C++N/A13821.2h3.9C9.7C
MKV Suppressed 1,1841,1715692.058A0.3129.594%B++32.366%A*61AN/A16919.2h10.6B*35.8B++
MANA Anti-Personnel Turret 1,1881,1703023.874N/A2.1226.444%UN/A11700U180U24308500.1h14.9T*56.2T*
Eidolon VE33 1,1861,1688231.419C**0.3331.159%B+28.253%B34.1B+N/A10034.3h7B*22.5B++
Flare VE6 1,1801,1672,3980.487D-1.2613.305%F18.766%D-11.8D--N/A4499.3h12.2C91.9D--
Pulsar VS1 1,1851,1661,0981.062C++0.6926.294%B+25.3%B+31.6B+N/A14836.9h12.9B+49B+
CME 1,1851,1657891.477C*0.2730.067%B++29.185%B**42.5BN/A10627.4h12.8B42.4B+
NS-44 Commissioner 1,1821,1641,9110.609C1.1434.994%C+18.385%C--36C++N/A12232.3h4C+11.3C++
Beamer VS3 1,1881,1621,3500.861C*0.8927.91%C++29.948%B**58.7A+1.3B*19319.8h8.4B+30C++
Zenith VX-5 1,1741,1591,2080.959C0.7922.894%C--13.374%D**22.4C-N/A7751.8h12.6C*55C++
Thanatos VE70 1,1741,1581,1041.049C*0.7045.205%B+18.998%B+29.2C+N/A10039.6h4.1B+9.1B++
Quasar VM1 1,1751,1565102.267C++0.5220.141%B+21.54%C++53.3AN/A15121.7h10A49.8B*
Corvus VA55 1,1711,1561,1081.043C+0.7124.398%C+22.664%C+28.6C+N/A10040.4h10.8B++44.3B+
NS-7 PDW 1,1711,1551,1800.979C++0.7727.567%B+20.779%B+28.3C++N/A8740.8h12.2B++44.1B+
Dual Photon Pods 1,2881,1527216A+14.2556.122%B+1.476%B155.7A+18.4C++5887.4h14.8B*26.4B*
NSX-P Tengu 1,1611,1515242.197A0.4541.982%B**28.845%B**109.6A**1C*41310.5h9.1B**21.6B*
Force-Blade 1,2381,15023,3480.049B*1.7033.859%C**3.826%C-1.2B+N/A4922.6h2.6C++7.6B+
Solstice VE3 1,1701,1451,6810.681C+1.0713.711%F20%C+10.5C--N/A72108.7h15.2C*111C-
S1 1,5781,0991,7500.628C+1.1251.493%D1.82%D21.3C9.3C--21451.6h5.6B+10.8B
Anti-Vehicle Grenade 1,4221,08111081N/A1,079.2550.586%C+N/A348.7C+110C++20413.1h5B+9.9B+
Supernova PC 1,4111,0512733.85C+2.1038.742%D*2.188%C+15.8D5.4D-13666.6h4.1B++10.6C*
Nemesis VSH9 1,4389688511.137B*0.6168.274%B*2.273%C+30.2B+14.6C++23632.1h5.5A8.1A
M12 Kobalt 9158753723.649B**21.9021.213%B+20.114%B+102.9B**4.7B+3408.5h16.8B+79.4B+
Tank Mine 1,3238627071.219D0.5357.564%A++N/A67.3D-36D-67712.8h2.2C-3.7A+
Manticore SX40 8428329160.908C+0.8431.873%B+27.524%B++47B*N/A14017.7h6.3B++19.9B++
Lancer VS22 1,4418088890.909C*0.8464.937%B+N/A23B*18B+24835.1h10.4B++16B++
Sticky Grenade 8138051805N/A803.2562.459%B**N/A1610A16C**48350.5h1.4B*2.3B*
NSX-P Tanto 8138002942.721A*0.9732.184%A27.375%C**92M++1.5A++2738.7h10.7B*33.1B*
M40 Fury-F 8266785041.345C+0.4052.003%C*N/A42.6A9.3B+15515.9h8.2B+15.7B++
Proton II PPA-H 7116626510.185C+8.4442.413%B+1.208%C--86C+6.4C+2317.7h9.3B21.9B+
Saron Laser Cannon 1,0866196380.97C+0.7829.149%C2.585%C**9.6C7.2C11764.6h138.6C++475.6C+
Saron HRB 9065661075.29C+3.5434.613%D--N/A17.4D10.4D21032.6h16.9B*48.7C**
Ursa 5395322761.928B++0.1824.835%B31.015%B**56.6B++N/A2049.4h10.1B+40.6B+
Pandora VX25 5355222302.27B++0.5237.039%C19.732%B**90A++2.2M+4325.8h3.5B*9.5B+
Nyx VX31 5094982122.349C++0.6040.867%B**39.157%B*65.5B*1.4A**1777.6h5.1B+12.6B++
NSX Amaterasu 4994927,0400.07C**1.6825.533%C+18.089%C*3.2CN/A9156.1h2.8C++11B+
E540 Halberd 7494793513.686B+11.9442.314%D2.714%C*28.3C16C+37816.9h5.6C*13.2C+
Solstice SF 4924761,6020.297D1.4513.451%F-10.084%D*6.6D-N/A2872.1h13.2C+98D*
NS Baron G5 4844763031.571B++0.1855.305%B**17.017%B+70A++1.2A++2286.8h4.1B+7.5C++
C-4 ARX 5274533981.138C-0.6131.176%AN/A37.4D**6.1F25012.1h0.9B**3A
L105 Zephyr 498436548.074C+6.3233.419%D*N/A39.6C5.6D17011h5.7B+16.9C+
Aphelion VEX-4H 5654093511.686B++9.9445.15%C+5.134%A80.2A*30.6B4455.1h35.9B*79.5B*
M40 Fury 475409488.521B+6.7734.518%C+1.467%C52.4C**8.5C+2557.8h11.4B+32.9B+
C150 Dalton 617390636.19C+4.4434.227%C-N/A22.7D13.2D-20217.2h4.9C14.3C
NSX Tomoe 3863832631.456C+0.2931.403%B+45.17%B*37.5C+N/A11210.2h12.3B+39.2B+
Parallax VX3 3823752561.465C0.2839.124%C+68.267%D*28.6C+N/A10313.1h2.1B5.5C**
L100 Python AP 561374685.5C*3.7564.18%B*1.337%D51.9A+26A4717.2h5.2B+8.1B++
M12 Kobalt-F 3873713251.142C0.6118.639%D5.121%D--21CN/A4917.7h12.7B+67.9C**
M60-A Bulldog 3813572414.875C+13.1333.162%D**1.681%C--23.3C--1.6D-8815.3h4.9B++14.7C+
M12 Kobalt-H 3593321423.714U21.9628.754%UN/A3320U270U105600.1h16T*55.5T*
Spear Anti-Vehicle Phalanx Turret 474332496.776C+5.0332.664%D*4.518%C**42.6C**18.2C3897.8h6.5B++20C*
NS-AM7 Archer 4233197790.409C+1.3457.257%C+23.198%B++6.3C+2C-4550.9h12.6B++21.9B++
M20 Basilisk 421317506.34A++4.5938.462%C+8.202%B**25.8B+8.5C*20112.3h65.4B++170.1B*
VA39 Spectre 3113074030.762C-0.9928.946%D32.248%C--15.9C-N/A8419.3h5.6C**19.4C++
MANA Anti-Vehicle Turret 5032982751.084D0.6735.246%D--4.698%C**2980M++2050A+12250600.1h8.9C25.2D-
M12 Kobalt 2612531319.462C*17.7120.145%B+20.158%B+97.3B++3.1C+3892.6h17.5C**87.1B+
M20 Basilisk 342253465.5A3.7542.351%B7.51%B*28.4B+10C++2368.9h80.9B+191B++
VE-LR Obelisk 251245673.657B**1.9140.476%A34.694%B76.6A++1.9A*2933.2h4.6B**11.3B**
M60-G Bulldog 273236633.746C+2.0031.703%CN/A28.1C+4.4C-1478.4h6.6B+20.7B
M60-A Bulldog 262228327.125C5.3833.593%D*1.316%D-19.7D2.9C8911.6h5.7C**16.9C
MAX Punch 2502112,0850.101C+1.6552.928%B+N/A1.7C+N/A6121.4h3.3C+6.3C+
Lumine Edge AE 2102075640.367A*1.3834.058%C+28.986%A18.3C*N/A7911.3h1.1B++3.3B
Soldier Soaker 2082071381.5B0.2531.713%C17.874%B+108.9A*N/A3771.9h5B+15.7B+
M40 Fury 244203229.227B7.4837.12%C+1.478%C56.4C++11.4C+3723.6h11.8B31.9B+
Comet VM2 2601951031.893A0.1438.469%C--5.128%B+15.7B*5.2B+18812.4h14.9B*38.8B+
Maelstrom Turbo Laser 3441783360.53C-1.2226.105%D-1.685%C--5.1D4.8D7834.7h156.9D601.2D
VE-C Horizon 174172662.606B*0.8636.793%B38.954%A*101.2A++1.2C*4661.7h10.2B**27.8B*
Saron HRB-H 260170364.722C+2.9757.315%C*N/A35.4C+18.8C--3094.8h19.9B++34.7B++
Skyguard 237143532.698C+0.9527.086%C2.098%C++13.2C+8.7C20310.8h140.5C518.6C
L100 Python HEAT 186139512.725C-0.9840.167%D*2.158%C18.3D-6.2D*2107.6h4.8B++12.1C++
M40 Fury-H 152138236C--4.2525.195%FN/A32.1D*3.3D-994.3h7.7C**30.7D-
L-24R Spur 1421341112.182B+10.4337.629%CN/A49.6B+3C++1182.7h20.4B+54.3B
Hornet Missiles 220133255.32C++3.5752.43%D*1.504%C+51.2C33.5C+7262.6h12.7C+24.1C
CAS 14-E 1431321013.2C+11.4528.274%D-N/A69.5C++5.8C+2561.9h24.7B+87.2C**
Rocklet Rifle 2271301211.074B++0.6852.011%C+N/A28.9C++21.6C5324.5h37.3C++71.7C++
Coyote Missiles 202124472.638C+0.8946.584%D--N/A31.8C20C+3423.9h40.1C**86C++
Auraxium Force-Blade 1211202,4730.049C**1.7040.307%B*N/A1.6C+N/A573h1.8B++4.3B+
C75 Viper 145114313.677C+1.9326.861%D*1.754%B+23.8C6.5C3644.8h9.2B*34.3C*
Comet VM2 156113731.548B++0.2046.814%C++5.31%B+13C*4.9C+1528.7h22.6B+48.2B+
NS-TMC-01 "His Regards" 92902,8830.031C*1.7240.326%A1.111%D--1C+N/A293.7h1.9B+4.8B+
XM98 84841710.491D-1.2630.041%D--54.762%F--8.5D--N/A669.9h5.2T*17.4T
AP30 Shredder 14477401.925D0.1825.778%D*1.299%D770U670U7693100.1h126.4D-490.5D**
E540 Halberd-H 11070302.333C--0.5833.143%T1.429%C13D**7.4F1415.4h6.6C+20F--
M12 Kobalt-H 6767233.5B**31.7522.596%C+23.881%A95.7C-N/A2520.7h15.4C++68.3C++
M60-A Bulldog 7966173.882C2.1324.442%D**1.515%C++18.3D-3.6D-1353.6h7.1D29.2D**
M20 Wyvern 9466242.75C1.0030.628%D-4.545%C*11D-4.7D*1756h74.7C**243.8C+
M60-G Bulldog 9566166S64.2550.64%C**1.515%D41.3D18.1B++1801.6h7.2B+14.2B++
M60-G Bulldog 7965183.611C1.8628.97%D-4.615%B**21D-4.5D1453.1h6.9C**23.7C+
M12 Kobalt 6763610.5C8.7511.497%D--9.524%D--27.4D*1.7D832.3h24.8D*216.1D-
Hunter QCX 67581780.326C--1.4244.56%C++13.793%D-13.2C+2C+814.4h5.9C++13.3C*
Xiphos Anti-Personnel Phalanx Tower 5351151C49.2540.746%B**N/A510B**20A*10290.1h17.4C*42.6B

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade03,4651h
Nanite Healing Grenade03050.1h
Spawn Beacon13813,28211.6h
Anti-Vehicle MANA Turret551,1964.5h
Medical Applicator1,676584,36846.8h
Nano-Armor Kit661820,21353.5h
Deconstruction Tool11950.1h
AE Nano-Armor Kit243278,44216.7h
Motion Spotter152,1071.6h
Restoration Kit1,1459,22657.9h
Spitfire Auto-Turret107260.9h
Recon Detection Device545,0479.2h
Shield Recharging Field894,7302.3h
Ammunition Package824,6322.2h
Medical Kit5,70530,149214.5h
Anti-Infantry MANA Turret511,6072.6h
Snowman Soldier3620.2h
Nano-Repair Grenade02560.1h
Hardlight Barrier21220.3h

Check the help document for the dictionary if you want to learn more about words used here.


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