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Overseer smekis256[KAIN] smekis256
NC BR 186

KDR: 2.3

Score: 90.1m

Last Seen: Apr 22nd, 2017 11:07 PM
- OFFLINE - 100.2 hour(s)

Rank 186 (120) of the New Conglomerate, Member of Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 51
, on Cobalt
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW Titan-150 AP AF-23 Grinder C-4 NC1 Gauss Rifle AF-23 Grinder C85 Canister M30 Mustang AH
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,004,553 MLG Score: 803
Fun Score: N/A
Cheeseburgers Flipped: 1477TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.74%18.415%5484589258,2832.32797-0.025

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.639%1.813A++-0.226C-0.706D-HEAD + (~3.55)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.80.581B+9.40.331C**22.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.478%1.214%35649333,461154612092.23868286%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.519%0.796B++-0.448C---0.519

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.80.597B+28.10.446B33.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.587%2.091%42369316,553258156092.53796117%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.663%0.727B++-0.552D1.064

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.50.351C**12.10.041C+13.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.656%9.732%29599283,689212911251.73193328%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.889%1.277A1.646A+-0.262

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.50.84B*8.50.757B++9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.377%69.465%29559322,073201591.02878

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.549%1.028B**0.153C++0.473

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.473B+2.10.319C*2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.982%10.635%29549334,0342067381.95068

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.624%1.908A++-0.669D0.222

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.679B+2.70.438B1.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 51
90.1m382.3%628 (37.7k)510 (30.6k)2.30273115,74950,2662.62583186 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC937586019.766%13.789%27303:3153

16% Combat Medic37% Engineer22% Heavy Assault7% Infiltrator11% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 27th, 2013 3:00 PMJul 31st, 2016 4:48 PMApr 25th, 2017 7:59 PM (1d) (PST)Apr 22nd, 2017 9:18 PM (4d) (PST)Apr 22nd, 2017 7:07 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7862095770.6550.2850.0902.8110.080803

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,14112,55434,58739175169530,599

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2943.5h/122.6d 16,241 15,960 36,473 496.4k 3,289 9,190 14,097 138.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B*
Kills:8,263
Deaths:2,287
KDR:3.613
Accuracy:31.130% B*
HSR:23.841% C+
LA1 Anchor
B+
Kills:1,300
Deaths:587
KDR:2.215
Accuracy:26.298% B+
HSR:16.539% D--
EM1
A
Kills:1,270
Deaths:706
KDR:1.799
Accuracy:26.893% A
HSR:17.008% D
GD-22S
B++
Kills:1,233
Deaths:558
KDR:2.210
Accuracy:25.571% B++
HSR:17.032% D-
NS-15M AE
B**
Kills:1,181
Deaths:307
KDR:3.847
Accuracy:30.298% B**
HSR:31.245% B++
NC6S Gauss SAW S
B++
Kills:1,173
Deaths:431
KDR:2.722
Accuracy:26.349% B++
HSR:21.313% C+
EM6
B*
Kills:1,167
Deaths:456
KDR:2.559
Accuracy:25.316% B*
HSR:14.225% D**
NC05 Jackhammer
B+
Kills:1,161
Deaths:468
KDR:2.481
Accuracy:48.218% B+
HSR:10.939% D
NS-15M1
B**
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:27.455% B**
HSR:16.538% D
NS-15MP
A
Kills:1,160
Deaths:319
KDR:3.636
Accuracy:33.222% A
HSR:25.431% C
NC6 Gauss SAW
B**
Kills:1,159
Deaths:515
KDR:2.250
Accuracy:24.705% B**
HSR:17.343% D-
NSX Naginata
B**
Kills:1,158
Deaths:331
KDR:3.498
Accuracy:27.671% B**
HSR:27.807% C++
NS-15M2
A++
Kills:800
Deaths:297
KDR:2.694
Accuracy:31.557% A++
HSR:16.750% D-
Kills:22,186
Deaths (as Heavy Assault):7,608
Deaths (to Heavy Assaults):13,810
KDR:2.91614
Kill Difference:14,578
Playtime:654.787 hours
Usage:22%
Score:19.565m
Score/min:498
Accuracy (listed only):29.591%
HSR (listed only):19.693%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
A+
Kills:1,507
Deaths:1,020
KDR:1.477
Accuracy:32.328% A+
HSR:16.191% D
Razor GD-23
B**
Kills:1,228
Deaths:714
KDR:1.720
Accuracy:28.842% B**
HSR:18.485% C+
AF-4A Bandit
A++
Kills:1,215
Deaths:447
KDR:2.718
Accuracy:33.514% A++
HSR:23.457% B+
Gauss Compact S
A
Kills:1,186
Deaths:849
KDR:1.397
Accuracy:28.736% A
HSR:20.995% B+
LA39 Bruiser
A++
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A++
HSR:11.235% C
GD-7F
A++
Kills:1,162
Deaths:701
KDR:1.658
Accuracy:31.900% A++
HSR:15.835% C--
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D
AF-19 Mercenary
A+
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A+
HSR:17.212% D
AC-X11
B**
Kills:1,161
Deaths:643
KDR:1.806
Accuracy:29.414% B**
HSR:18.691% C
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C
NSX Tanto
A++
Kills:938
Deaths:316
KDR:2.968
Accuracy:35.087% A++
HSR:25.267% C++
Gauss Compact Burst
B**
Kills:916
Deaths:432
KDR:2.120
Accuracy:31.355% B**
HSR:18.559% D-
NS Baron G5
A+
Kills:799
Deaths:291
KDR:2.746
Accuracy:59.562% A+
HSR:10.638% D
Mauler S6
A++
Kills:549
Deaths:160
KDR:3.431
Accuracy:56.440% A++
HSR:10.929% D
NS-11C
B**
Kills:216
Deaths:150
KDR:1.440
Accuracy:27.987% B**
HSR:21.296% B++
Warden
B**
Kills:93
Deaths:55
KDR:1.691
Accuracy:32.442% B**
HSR:9.677% F--
Kills:16,771
Deaths (as Engineer):8,292
Deaths (to Engineers):11,111
KDR:2.02255
Kill Difference:8,479
Playtime:1,101.630 hours
Usage:37%
Score:33.595m
Score/min:508
Accuracy (listed only):42.736%
HSR (listed only):15.979%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
A+
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A+
HSR:12.332% D
Blitz GD-10
B+
Kills:1,552
Deaths:1,289
KDR:1.204
Accuracy:25.517% B+
HSR:12.113% D
19A Fortuna
A+
Kills:1,507
Deaths:1,020
KDR:1.477
Accuracy:32.328% A+
HSR:16.191% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% C--
Razor GD-23
B**
Kills:1,228
Deaths:714
KDR:1.720
Accuracy:28.842% B**
HSR:18.485% C+
AF-4A Bandit
A++
Kills:1,215
Deaths:447
KDR:2.718
Accuracy:33.514% A++
HSR:23.457% B+
Gauss Compact S
A
Kills:1,186
Deaths:849
KDR:1.397
Accuracy:28.736% A
HSR:20.995% B+
LA39 Bruiser
A++
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A++
HSR:11.235% C
GD-7F
A++
Kills:1,162
Deaths:701
KDR:1.658
Accuracy:31.900% A++
HSR:15.835% C--
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D
AF-19 Mercenary
A+
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A+
HSR:17.212% D
AC-X11
B**
Kills:1,161
Deaths:643
KDR:1.806
Accuracy:29.414% B**
HSR:18.691% C
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% C--
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C
NSX Tanto
A++
Kills:938
Deaths:316
KDR:2.968
Accuracy:35.087% A++
HSR:25.267% C++
Gauss Compact Burst
B**
Kills:916
Deaths:432
KDR:2.120
Accuracy:31.355% B**
HSR:18.559% D-
NS Baron G5
A+
Kills:799
Deaths:291
KDR:2.746
Accuracy:59.562% A+
HSR:10.638% D
Mauler S6
A++
Kills:549
Deaths:160
KDR:3.431
Accuracy:56.440% A++
HSR:10.929% D
NS-11C
B**
Kills:216
Deaths:150
KDR:1.440
Accuracy:27.987% B**
HSR:21.296% B++
Kills:23,625
Deaths (as Light Assault):12,145
Deaths (to Light Assaults):10,079
KDR:1.94524
Kill Difference:11,480
Playtime:310.249 hours
Usage:11%
Score:9.295m
Score/min:499
Accuracy (listed only):40.476%
HSR (listed only):15.856%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
A+
Kills:2,263
Deaths:1,944
KDR:1.164
Accuracy:28.698% A+
HSR:12.373% D*
Gauss Prime
C++
Kills:1,724
Deaths:922
KDR:1.870
Accuracy:26.432% C++
HSR:15.951% D-
AF-4 Cyclone
A+
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A+
HSR:12.332% D
Carnage AR
B*
Kills:1,677
Deaths:980
KDR:1.711
Accuracy:27.905% B*
HSR:14.550% D
Blitz GD-10
B+
Kills:1,552
Deaths:1,289
KDR:1.204
Accuracy:25.517% B+
HSR:12.113% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% C--
NC9 A-Tross
C*
Kills:1,349
Deaths:769
KDR:1.754
Accuracy:25.381% C*
HSR:17.494% D-
Reaper DMR
B+
Kills:1,199
Deaths:616
KDR:1.946
Accuracy:27.048% B+
HSR:20.267% C
LA39 Bruiser
A++
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A++
HSR:11.235% C
Gauss Rifle S
B+
Kills:1,166
Deaths:740
KDR:1.576
Accuracy:26.863% B+
HSR:12.521% D--
NS-11A
B*
Kills:1,163
Deaths:897
KDR:1.297
Accuracy:27.497% B*
HSR:13.500% D-
GR-22
B**
Kills:1,162
Deaths:706
KDR:1.646
Accuracy:28.658% B**
HSR:10.585% D--
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% C--
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D
NS-11P
A*
Kills:1,156
Deaths:534
KDR:2.165
Accuracy:31.633% A*
HSR:22.491% B*
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C
Gauss Rifle Burst
B**
Kills:1,082
Deaths:453
KDR:2.389
Accuracy:31.512% B**
HSR:20.056% D
NS Baron G5
A+
Kills:799
Deaths:291
KDR:2.746
Accuracy:59.562% A+
HSR:10.638% D
Mauler S6
A++
Kills:549
Deaths:160
KDR:3.431
Accuracy:56.440% A++
HSR:10.929% D
Kills:26,875
Deaths (as Combat Medic):14,713
Deaths (to Combat Medics):5,441
KDR:1.82662
Kill Difference:12,162
Playtime:475.815 hours
Usage:16%
Score:15.145m
Score/min:530
Accuracy (listed only):39.204%
HSR (listed only):14.132%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
A+
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A+
HSR:12.332% D
Blitz GD-10
B+
Kills:1,552
Deaths:1,289
KDR:1.204
Accuracy:25.517% B+
HSR:12.113% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% C--
NS-357 Underboss
A
Kills:1,179
Deaths:773
KDR:1.525
Accuracy:45.723% A
HSR:15.182% D
LA8 Rebel
B**
Kills:1,169
Deaths:466
KDR:2.509
Accuracy:37.906% B**
HSR:14.371% D
LA3 Desperado
B++
Kills:1,162
Deaths:529
KDR:2.197
Accuracy:32.544% B++
HSR:13.339% D-
NS-44 Commissioner
A++
Kills:1,161
Deaths:518
KDR:2.241
Accuracy:51.371% A++
HSR:20.069% C+
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% C--
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C
NC4 Mag-Shot
A*
Kills:1,151
Deaths:516
KDR:2.231
Accuracy:41.257% A*
HSR:13.901% D
NC08 Mag-Scatter
C
Kills:1,094
Deaths:623
KDR:1.756
Accuracy:49.197% C
HSR:10.055% D--
AF-18 Stalker
A++
Kills:821
Deaths:446
KDR:1.841
Accuracy:35.104% A++
HSR:23.021% B++
AF-8 RailJack
B++
Kills:630
Deaths:145
KDR:4.345
Accuracy:41.814% B++
HSR:76.349% C**
SAS-R
A+
Kills:602
Deaths:157
KDR:3.834
Accuracy:48.534% A+
HSR:62.292% C
NS-61 Emissary
B++
Kills:568
Deaths:296
KDR:1.919
Accuracy:32.368% B++
HSR:16.373% C++
EM4 Longshot
B+
Kills:456
Deaths:93
KDR:4.903
Accuracy:42.341% B+
HSR:75.219% C
The Executive
C
Kills:448
Deaths:250
KDR:1.792
Accuracy:32.662% C
HSR:18.080% C
NC14 Bolt Driver
B+
Kills:284
Deaths:113
KDR:2.513
Accuracy:39.501% B+
HSR:72.887% C+
NSX Tomoe
A+
Kills:279
Deaths:92
KDR:3.033
Accuracy:37.047% A+
HSR:38.710% C**
NS-AM7 Archer
C*
Kills:156
Deaths:554
KDR:0.282
Accuracy:57.288% C*
HSR:19.872% C
Gauss SPR
C**
Kills:101
Deaths:26
KDR:3.885
Accuracy:34.444% C**
HSR:33.663% C+
Kills:18,208
Deaths (as Infiltrator):9,505
Deaths (to Infiltrators):6,064
KDR:1.91562
Kill Difference:8,703
Playtime:207.866 hours
Usage:7%
Score:4.445m
Score/min:356
Accuracy (listed only):38.810%
HSR (listed only):28.305%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
D
Kills:2,431
Deaths:932
KDR:2.608
Accuracy:28.518% D
HSR:12.135% D
AF-23 Grinder
D
Kills:2,049
Deaths:929
KDR:2.206
Accuracy:31.904% D
HSR:12.933% D-
AF-41 Hacksaw
C+
Kills:1,459
Deaths:386
KDR:3.780
Accuracy:31.311% C+
HSR:12.200% C--
AF-41 Hacksaw
B
Kills:1,315
Deaths:386
KDR:3.407
Accuracy:35.603% B
HSR:12.015% D
NCM1 Scattercannon
A
Kills:819
Deaths:267
KDR:3.067
Accuracy:47.909% A
HSR:14.408% C+
NCM1 Scattercannon
A++
Kills:808
Deaths:272
KDR:2.971
Accuracy:56.623% A++
HSR:17.822% B++
AF-34 Mattock
C++
Kills:467
Deaths:137
KDR:3.409
Accuracy:29.526% C--
HSR:16.060% C++
NCM3 Raven
A
Kills:459
Deaths:382
KDR:1.202
Accuracy:48.606% A
HSR:1.307% D--
NCM3 Raven
A+
Kills:387
Deaths:382
KDR:1.013
Accuracy:50.158% A+
HSR:2.326% C-
AF-34 Mattock
C
Kills:349
Deaths:137
KDR:2.547
Accuracy:33.110% C
HSR:15.186% C
NCM2 Falcon
A*
Kills:246
Deaths:142
KDR:1.732
Accuracy:56.050% A*
HSR:5.285% C+
NS-10 Burster
A*
Kills:203
Deaths:199
KDR:1.020
Accuracy:42.227% A*
HSR:5.911% C+
NS-10 Burster
A++
Kills:191
Deaths:199
KDR:0.960
Accuracy:42.343% A++
HSR:4.712% C
NS-20 Gorgon
B**
Kills:121
Deaths:62
KDR:1.952
Accuracy:31.243% B**
HSR:18.182% C
NS-20 Gorgon
A
Kills:120
Deaths:62
KDR:1.935
Accuracy:31.361% A
HSR:15% D-
NCM2 Falcon
A*
Kills:114
Deaths:140
KDR:0.814
Accuracy:59.748% A*
HSR:6.140% B+
Kills:11,538
Deaths (as MAX Suit):2,507
Deaths (to MAX Suits):3,327
KDR:4.60231
Kill Difference:9,031
Playtime:184.985 hours
Usage:6%
Score:8.026m
Score/min:723
Accuracy (listed only):41.015%
HSR (listed only):10.726%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B*
Kills:1,920
V. Kills:224 N/A
Deaths:354
KDR:5.424
Accuracy:62.823% B*
KPH:69.900 B*
VKPH:8.200 B++
Breaker Rocket Pods
C**
Kills:989
V. Kills:197 N/A
Deaths:173
KDR:5.717
Accuracy:54.091% B+
KPH:88.200 C++
VKPH:17.600 C**
M20 Mustang
D
Kills:283
V. Kills:338 83%
Deaths:568
KDR:0.498
Accuracy:40.837% A++
KPH:5 D
VKPH:6 D
Vortek Rotary
C+
Kills:70
V. Kills:80 86%
Deaths:94
KDR:0.745
Accuracy:37.104% A
KPH:7.900 C
VKPH:9 C+
Tomcat A2AM Pods
C++
Kills:55
V. Kills:68 80%
Deaths:14
KDR:3.929
Accuracy:78.089% C**
KPH:37.800 C+
VKPH:46.700 C++
Kills:3,317 (2,273 + 0)
Deaths:1,203
KDR:2.757
VKDR:0.754
Vehicle Kills:907
Kill Difference:2,114
Playtime:105.499 hours
Usage:4%
Score:2.089m
Score/min:330
Piloting Accuracy:37.104%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:269
V. Kills:300 89%
Deaths:254
KDR:1.059
Accuracy:52.655% B*
KPH:10.100 B++
VKPH:11.300 B*
Dual-75 Duster
B+
Kills:174
V. Kills:12 N/A
Deaths:22
KDR:7.909
Accuracy:40.037% B+
KPH:88.500 C*
VKPH:6.100 C++
L105 Zepher
C++
Kills:162
V. Kills:25 N/A
Deaths:23
KDR:7.043
Accuracy:42.663% C+
KPH:50.400 C+
VKPH:7.800 C++
C150 Dalton
C+
Kills:98
V. Kills:116 84%
Deaths:29
KDR:3.379
Accuracy:50.535% B*
KPH:19.200 D
VKPH:22.700 C+
Kills:703 (269 + 434)
Deaths:328
KDR:2.143
VKDR:1.381
Vehicle Kills:453
Kill Difference:375
Playtime:36.919 hours
Usage:1%
Score:0.767m
Score/min:346
Piloting Accuracy:52.655%
Gunner Accuracy:50.535%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M++
Kills:365
V. Kills:28 N/A
Deaths:32
KDR:11.406
Accuracy:63.079% A++
KPH:118.800 M++
VKPH:9.100 B**
Skyguard
B**
Kills:331
V. Kills:297 111%
Deaths:114
KDR:2.904
Accuracy:40.262% A++
KPH:13.400 B*
VKPH:12 B**
C75 Viper
C
Kills:175
V. Kills:40 427%
Deaths:33
KDR:5.303
Accuracy:38.148% C*
KPH:24.600 C
VKPH:5.600 C
L100 Python AP
B++
Kills:91
V. Kills:95 95%
Deaths:33
KDR:2.758
Accuracy:67.420% A+
KPH:21.200 C
VKPH:22.100 B++
Kills:962 (962 + 0)
Deaths:212
KDR:4.538
VKDR:2.170
Vehicle Kills:460
Kill Difference:750
Playtime:39.144 hours
Usage:1%
Score:0.966m
Score/min:411
Driving Accuracy:67.420%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:4,896
V. Kills:4,916 100%
Deaths:984
KDR:4.976
Accuracy:65.008% A*
KPH:19.800 C*
VKPH:19.800 B**
C85 Canister
A*
Kills:2,045
V. Kills:113 N/A
Deaths:31
KDR:65.968
Accuracy:49.735% A++
KPH:168.100 A*
VKPH:9.300 A++
Titan-150 HEAT
C*
Kills:627
V. Kills:218 286%
Deaths:140
KDR:4.479
Accuracy:46.698% C*
KPH:18.800 C+
VKPH:6.500 C--
Enforcer ML85
B**
Kills:274
V. Kills:272 100%
Deaths:53
KDR:5.170
Accuracy:56.553% A*
KPH:24 B+
VKPH:23.800 B**
Titan-150 HESH
A*
Kills:243
V. Kills:15 N/A
Deaths:19
KDR:12.790
Accuracy:63.984% A*
KPH:77.700 A*
VKPH:4.800 C
E540 Halberd
B**
Kills:94
V. Kills:39 235%
Deaths:28
KDR:3.357
Accuracy:50% B++
KPH:33.700 B**
VKPH:14 C
Kills:8,179 (5,766 + 2,413)
Deaths:1,255
KDR:6.517
VKDR:4.441
Vehicle Kills:5,573
Kill Difference:6,924
Playtime:310.526 hours
Usage:11%
Score:8.673m
Score/min:465
Driving Accuracy:63.984%
Gunner Accuracy:50%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B*
Kills:591
V. Kills:41 N/A
Deaths:38
KDR:15.553
Accuracy:53.690% A
KPH:157.100 B*
VKPH:10.900 B*
M96 Mjolnir-H
A
Kills:395
V. Kills:413 95%
Deaths:82
KDR:4.817
Accuracy:62.217% A
KPH:39.100 B+
VKPH:40.900 C++
Enforcer ML65-H
B++
Kills:292
V. Kills:280 104%
Deaths:36
KDR:8.111
Accuracy:64.282% B*
KPH:39.500 B+
VKPH:37.900 B++
Kills:1,278 (0 + 1,278)
Deaths:156
KDR:8.192
VKDR:4.705
Vehicle Kills:734
Kill Difference:1,122
Playtime:21.248 hours
Usage:1%
Score:0.642m
Score/min:504
Driving Accuracy:N/A%
Gunner Accuracy:64.282%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:242
V. Kills:59 403%
Deaths:22
KDR:11
Accuracy:47.917% A+
KPH:72.400 B**
VKPH:17.700 A++
M40 Fury
B*
Kills:121
V. Kills:20 N/A
Deaths:18
KDR:6.722
Accuracy:42.446% B*
KPH:55.100 C+
VKPH:9.100 C
M20 Basilisk
B**
Kills:121
V. Kills:43 275%
Deaths:29
KDR:4.172
Accuracy:38.252% B
KPH:26.100 B**
VKPH:9.300 B+
Kills:484 (0 + 484)
Deaths:69
KDR:7.014
VKDR:1.768
Vehicle Kills:122
Kill Difference:415
Playtime:10.174 hours
Usage:0%
Score:0.453m
Score/min:743
Driving Accuracy:N/A%
Gunner Accuracy:38.252%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:1,084
V. Kills:213 N/A
Deaths:763
KDR:1.421
Accuracy:57.966% A
KPH:35.400 B++
VKPH:7 B++
S12 Renegade
C+
Kills:434
V. Kills:13 N/A
Deaths:179
KDR:2.425
Accuracy:51.278% B**
KPH:43.400 C
VKPH:1.300 C+
Kills:1,518 (1,518 + 0)
Deaths:942
KDR:1.611
VKDR:0.240
Vehicle Kills:226
Kill Difference:576
Playtime:40.602 hours
Usage:1%
Score:0.436m
Score/min:179
Driving Accuracy:51.278%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 8,3578,2632,2873.613B*1.3131.13%B*23.841%C+65.9BN/A242125.3h8C**25.8B++
Titan-150 AP 9,8124,8969844.976C++2.6765.008%A*2.002%D*19.8C*19.8B**423247.7h6C+9.2B*
AF-23 Grinder 2,4372,4319322.608C*0.3128.518%D12.135%D44.4B**N/A21054.7h4.1A14.6B++
C-4 3,0242,3821,0642.239B++0.0620.263%DN/A130.2A*35.1B+158818.3h1.2B*5.9B+
NC1 Gauss Rifle 2,2742,2631,9441.164C*1.1428.698%A+12.373%D*29.6B+N/A13776.5h11.5B+40.1B*
AF-23 Grinder 2,0572,0499292.206C+0.1031.904%D12.933%D-37.6B+N/A17654.5h5.5B*17.4C**
C85 Canister 2,1582,0453165.968A**63.6749.735%A++12.567%C-167.6A*9.3A++83812.2h4.9B**9.8B**
M30 Mustang AH 2,1441,9203545.424C++3.1262.823%B*1.25%C69.8B*8.1B++44927.5h5.9B+9.3B+
Gauss Prime 1,7291,7249221.87C**0.4326.432%C++15.951%D-44.3C++N/A17038.9h9.5B++36B+
AF-4 Cyclone 1,7231,7118651.978B++0.3232.416%A+12.332%D37.9BN/A16445.1h9.4B+29.1B++
Carnage AR 1,6811,6779801.711B0.5927.905%B*14.55%D38.1B+N/A18644h11.1B*39.7B*
Blitz GD-10 1,5641,5521,2891.204C*1.1025.517%B+12.113%D15.3DN/A68101.3h16.1C+62.9C*
19A Fortuna 1,5371,5071,0201.477C++0.8332.328%A+16.191%D33.4C+N/A17545.1h9.3C**28.7B*
AF-41 Hacksaw 1,4761,4593863.78B+1.4831.311%C+12.2%C--70.1M++N/A44120.8h4.1A13.1B*
Tempest 1,3921,3737251.894C**0.4131.473%A16.533%C--56B+N/A31824.5h9.2B29.3B*
NC9 A-Tross 1,3501,3497691.754B+0.5525.381%C*17.494%D-38.5C**N/A19835h8.2B*32.2B++
AF-41 Hacksaw 1,3261,3153863.407B1.1035.603%B12.015%D63.2A**N/A40720.8h5.3B*14.8B*
LA1 Anchor 1,3081,3005872.215C++0.0926.298%B+16.539%D--49.6C*N/A26426.2h9.3B+35.4B+
EM1 1,2781,2707061.799B++0.5026.893%A17.008%D38.4C*N/A19133.1h12.1B+45B+
Frag Grenade 1,2591,24811248N/A1,245.7058.584%A++N/A1040A*9.2A+49271.2h2.2A3.8A
GD-22S 1,2341,2335582.21B+0.0925.571%B++17.032%D-48.9B++N/A26925.2h9.5B++37.2B++
Razor GD-23 1,2441,2287141.72B**0.5828.842%B**18.485%C+29.4B+N/A16241.8h10B*34.6B++
AF-4A Bandit 1,2301,2154472.718A0.4233.514%A++23.457%B+54.7B**N/A19822.2h9.3B++27.8B*
Bouncing Betty 1,2141,2123213.776C+1.4760.844%A++N/A237.6A*N/A8775.1h1.3A++2.1A++
Reaper DMR 1,2071,1996161.946C**0.3627.048%B+20.267%C35.5C*N/A19333.8h8.3B*30.9B++
Gauss Compact S 1,1981,1868491.397B+0.9128.736%A20.995%B+30.8B*N/A15138.5h8.9B++31.1B++
NS-15M AE 1,2031,1813073.847B**1.5430.298%B**31.245%B++78.7B**1.5M+18615h9.8B++32.3B++
NS-357 Underboss 1,1871,1797731.525B++0.7845.723%A15.182%D58.4B**N/A20220.2h3.6B++7.8B**
NC6S Gauss SAW S 1,1771,1734312.722B**0.4226.349%B++21.313%C+54.6B+N/A31021.5h9B++34.2B+
LA8 Rebel 1,1761,1694662.509A++0.2137.906%B**14.371%D91.3M++N/A51912.8h4.6B**12.2B**
EM6 1,1701,1674562.559B*0.2625.316%B*14.225%D**51.4B+N/A22822.7h9.3B++36.9B+
LA39 Bruiser 1,1811,1664722.47B**0.1778.588%A++11.235%C79.9A*1A*25014.6h2B*2.6B*
Gauss Rifle S 1,1701,1667401.576B+0.7326.863%B+12.521%D--41.5B*N/A15828.1h9.4B++35B++
NS-11A 1,1681,1638971.297C+1.0127.497%B*13.5%D-25.2C+N/A12446.1h12.4B+45.1B++
GD-7F 1,1731,1627011.658B+0.6431.9%A++15.835%C--45.2B**N/A28325.7h11.2B++35.2B++
GR-22 1,1631,1627061.646B0.6628.658%B**10.585%D--55.3A+N/A20621h10.5B**36.6B**
LA3 Desperado 1,1771,1625292.197A+0.1132.544%B++13.339%D-74.5A++1A35915.6h7.3B*22.5B*
AF-57 Piston 1,1671,1623033.835M+1.5356.713%A++10.757%D111.7SN/A26910.4h3.1B**5.5B**
AF-19 Mercenary 1,1721,1627211.612B**0.6929.173%A+17.212%D29.1B*N/A19839.9h10.5B++36B*
NS-44 Commissioner 1,1651,1615182.241A0.0651.371%A++20.069%C+66.3A+N/A18017.5h3B*5.8B**
AC-X11 1,1691,1616431.806B*0.5029.414%B**18.691%C32.1B+N/A17636.2h8.1B*27.6B++
NC05 Jackhammer 1,1671,1614682.481B*0.1848.218%B+10.939%D54.8B++N/A30121.2h4B++8.3B++
NS-15M1 1,1781,1613463.355A+1.0527.455%B**16.538%D67.1A1M32717.3h11.1B+40.3B++
Icikill 1,1831,1604,8330.24M2.0644.845%B*18.276%B*6.1B+N/A13189.9h2.2C++4.9B+
NS-15MP 1,1751,1603193.636B++1.3333.222%A25.431%C80B+1B**18114.5h9.8B+29.5B++
NC6 Gauss SAW 1,1641,1595152.25B**0.0524.705%B**17.343%D-46.7B**N/A36524.8h8.3B++33.6B++
NSX Naginata 1,1711,1583313.498A++1.2027.671%B**27.807%C++68.1B**N/A21117h9.7B++35.2B++
NS-7G PDW 1,1721,1585332.173B*0.1333.554%A++13.817%C--40.6B*N/A18028.5h12.2B+36.3B++
GD-66 Claw 1,1731,1576111.894B+0.4172.593%A9.767%D65.7AN/A34417.6h2.3B+3.2B+
NS-11P 1,1671,1565342.165B**0.1431.633%A*22.491%B*52.1A+N/A19622.2h12B++38B**
NS Baron G5AE 1,1721,1544072.835A0.5361.845%A+12.652%C82.4A+1.3A*22814h3.7B+5.9C+
MKV Suppressed 1,1671,1534962.325A+0.0232.951%A+16.219%C52.2B**N/A29122.1h12.2B+36.9B++
NC4 Mag-Shot 1,1721,1515162.231A*0.0741.257%A*13.901%D69.3M1.3A30116.6h6.3B+15.4B+
NC08 Mag-Scatter 1,1031,0946231.756B+0.5549.197%C10.055%D--63.2A+N/A21817.3h3.1B**6.3B+
M40 Fury-F 1,2971,0847631.421C+0.8857.966%AN/A35.4B++7B++19030.6h7B+12.1B*
Gauss Rifle Burst 1,0941,0824532.389B0.0931.512%B**20.056%D50.6B+N/A12621.4h10.2B+32.3B++
NS Decimator 1,3871,0087321.377B++0.9366.37%B*3.77%B+39.8B*15C++56225.3h4.4B+6.7B*
Breaker Rocket Pods 1,1869891735.717C+3.4154.091%B+N/A88.3C++17.6C**61311.2h11.9B++22.1B+
NSX Tanto 9509383162.968A0.6735.087%A++25.267%C++64.2B**N/A16914.6h10.2B*29B*
Gauss Compact Burst 9279164322.12B0.1831.355%B**18.559%D-45.8B+N/A12620h9.4B++30B+
AF-18 Stalker 8328214461.841B+0.4635.104%A++23.021%B++41.7B+N/A11419.7h10.6B*30.1B*
NCM1 Scattercannon 8288192673.067C*0.7647.909%A14.408%C+58.9A++N/A28913.9h4.7B++9.8B**
NCM1 Scattercannon 8188082722.971B++0.6756.623%A++17.822%B++56.9M++N/A32614.2h5.8B*10.2B**
NS-15M2 8118002972.694B++0.3931.557%A++16.75%D-58.8B++N/A48713.6h11.7B37.1B++
NS Baron G5 8037992912.746A++0.4459.562%A+10.638%D79.9A**N/A28710h3.5B**5.8C+
Sticky Grenade 7947891789N/A786.7058.2%B++N/A1972.5A++12.5B**100430.4h1.1B**1.9B*
AF-8 RailJack 6306301454.345B++2.0441.814%B++76.349%C**42.6A+N/A14214.8h1.9B++4.6B++
Titan-150 HEAT 8456271404.479C+2.1846.698%C*3.03%C18.8C+6.5C--17933.3h3.6B*7.7B*
Tank Mine 1,0036171504.113B**1.8145.358%B**N/A128.5B*80.4B+23364.8h2.4C-5.4B++
SAS-R 6066021573.834B+1.5348.534%A+62.292%C64.7A+N/A2939.3h2.1B+4.3B++
C85 Canister-H 6325913815.553C*13.2553.69%A12.183%C+155.5B*10.8B*6503.8h5C*9.4B+
NS-61 Emissary 5695682961.919A+0.3832.368%B++16.373%C++63.1A++N/A1769h9.7B*30.1B+
Mauler S6 5515491603.431A*1.1356.44%A++10.929%D72.2A**N/A3347.6h4B++7B*
Mag-Cutter 54850515,9060.032C**2.2748.048%A+N/A0.7C++N/A4764.2h2.4B5.1B+
AF-34 Mattock 4704671373.409C++1.1129.526%C--16.06%C++63.1AN/A3317.4h3.3A++11.1B**
NCM3 Raven 8104593821.202B1.1048.606%A1.307%D--12.9B+9.9A24835.6h23.2B+47.7B++
EM4 Longshot 459456934.903B++2.6042.341%B+75.219%C48.5AN/A1909.4h1.8B*4.3B++
The Executive 4524482501.792C**0.5132.662%C18.08%C60.5C++N/A1577.4h5.8B+17.6B
S12 Renegade 4474341792.425C+0.1251.278%B**2.995%D43.4C1.3C+14610h3.1C*6B++
Carver 42641211,6860.035C2.2719.793%C--20.631%B++0.9DN/A3461.7h1.7C+8.7C+
M96 Mjolnir-H 808395824.817A+2.5162.217%A1.519%C++39.1B+40.9C++46910.1h41.6B+66.8B*
NCM3 Raven 7193873821.013C*1.2950.158%A+2.326%C-10.9B+9.3A22235.6h29.9C+59.7B+
L100 Python HESH 3933653211.406C++9.1063.079%A++1.096%D*117.7M+9B**5563.1h2.2B**3.5B**
Anti-Vehicle Grenade 4083641364N/A361.7066.12%A+N/A728A+88C+80270.5h3.1B**4.7B**
AF-34 Mattock 3523491372.547C+0.2433.11%C15.186%C47.2B+N/A2647.4h5B**15B+
Shrike 4593353021.109B++1.1968.882%A+5.373%B**29.9B++11.1C+51411.2h5.6B+8.1B*
Skyguard 6283311142.904B+0.6040.262%A++1.511%D-13.4B*12B**32024.7h138.6B+344.2B**
MANA Anti-Personnel Turret 2982931462.007N/A0.3028.98%UN/A2930U50U8487900.1h23.1T*79.7T*
Enforcer ML65-H 572292368.111B**5.8164.282%B*1.712%C39.5B+37.8B++4767.4h14.9C**23.2B++
NC14 Bolt Driver 2852841132.513B+0.2139.501%B+72.887%C+27.3B+N/A22210.4h2.2B++5.5B++
M20 Mustang 6212835680.498C1.8040.837%A++2.12%C5D6D20656.5h213.6D523.1C+
NSX Tomoe 282279923.033B*0.7337.047%A+38.71%C**77.5A+N/A1773.6h10B**27.1B**
Enforcer ML85 546274535.17C++2.8756.553%A*1.095%D--24B+23.9B**157911.4h15.3C-27.1B++
CAS30 Tank Buster 5692692541.059C+1.2452.655%B*1.115%C10.1B++11.3B*26026.6h51.2C**97.3B+
C-4 ARX 3652601511.722C+0.5820.401%D*N/A76.5C30.9C7023.4h1.3C*6.1C+
The Slasher 2642587,5120.034C2.2720.9%D*5.426%C--0.7C--N/A3346.4h2.2C++10.6C-
NCM2 Falcon 3602461421.732B++0.5756.05%A*5.285%C+25.9A++12M++3759.5h8.6B+15.4B*
Titan-150 HESH 2582431912.789B+10.4963.984%A*4.115%B**78.4A*4.8C3823.1h2A3.1A
M40 Fury 3012422211B+8.7047.917%A+N/A73.3B**17.9A++10303.3h11.1B+23.2B*
Hawk GD-68 4282313010.767C**1.5470.035%B**2.165%D10.6C-9.1C+31421.7h10.4D14.9C+
NC15 Phoenix 4652171581.373B+0.9356.174%B+N/A11.5C+13.1C+33118.9h11.1C++19.7C**
NS-11C 2192161501.44B+0.8627.987%B**21.296%B++27.3C*N/A2197.9h11B*39.3B*
MAX Punch 2082042,5070.081C+2.2240.201%CN/A1.2C++N/A5175.4h2.2C+5.4C++
NS-10 Burster 3602031991.02B+1.2842.227%A*5.911%C+6.3B**4.9B*15632.1h148.9B+352.7B*
NS-10 Burster 3341911990.96C++1.3442.343%A++4.712%C6B++4.5B+14632.1h161.1B380.6B*
Spear Anti-Vehicle Phalanx Turret 2661861710.941B++8.6452.71%A2.688%D--64.1A++27.6B+9962.9h5.9B+11.2B**
C75 Viper 215175335.303C*3.0038.148%C*N/A24.6C5.6C3457.1h9.5B+24.8B++
Dual-75 Duster 186174227.909C5.6140.037%B+N/A87C*6C++4852h3.7B**9.3B*
L105 Zepher 187162237.043C4.7442.663%C+N/A50.6C+7.8C++5413.2h5.4B+12.7B+
M60-A Bulldog 190158819.75C++17.4562.234%A++1.899%C37.6C++7.6A+3264.2h5.9C+9.5B++
NS-AM7 Archer 2291565540.282C2.0257.288%C*19.872%C2.4D1.1D2764.5h17.7C**31B
NSX Masamune 208153821.866B**0.4454.022%C1.961%C34.8C++12.5C+2364.4h9.6C*17.7C*
M60-A Bulldog 1661301210.833C+8.5354.317%B**1.538%D25.5C7.1B**2665.1h6.8C--12.6C*
M40 Fury 141121186.722C+4.4242.446%B*N/A55C+9.1C10462.2h10.8B25.5B++
NS-20 Gorgon 127121621.952B**0.3531.243%B**18.182%C31A+1.5C**1123.9h23.4B*75B++
M20 Basilisk 164121294.172A1.8738.252%B10.744%A+26.3B**9.3B+3924.6h59.5B+155.6B**
NS-20 Gorgon 126120621.935B**0.3731.361%A15%D-30.8A1.5C*1233.9h23.1B*73.7B++
NCM2 Falcon 1881141400.814C+1.4959.748%A*6.14%B+12C++7.8A+2379.5h20D33.4C**
NS-R3 Swarm 2451061250.848A+1.4558.827%D**N/A7.1B+9.3B+13015h31.3B*53.2B+
Gauss SPR 102101263.885A+1.5834.444%C**33.663%C+38.8B++N/A1632.6h4.2B*12.2B++
C150 Dalton 21498293.379C1.0850.535%B*1.02%C*19.2D22.7C+6225.1h7.2D-14.3C+
E540 Halberd 13394283.357C1.0550%B++6.383%B**33.6B**13.9C15282.8h4.8B**9.6B**
Warden 9593551.691B**0.6132.442%B**9.677%F--27.4B+N/A2413.4h7.3B*22.5B*
L100 Python AP 18691332.758C+0.4667.42%A+1.099%F21.2C22.1B++9404.3h8.8C--13.1C*
M40 Fury 10378178S75.7057.58%B**N/A111.4B+35.7A+7130.7h16.4C28.5C+
MANA Anti-Vehicle Turret 15373541.352C0.9563.06%B*N/A730C--800C2109030.1h11.6C-18.4C*
Vortek Rotary 15070940.745C1.5637.104%AN/A7.9C9C+2758.9h123.6C-333.2C+
Auraxium Slasher 60572,2830.025C2.2817.174%D-1.754%D0.5CN/A3110.8h2.5C+14.4C
Tomcat A2AM Pods 12355143.929C+1.6378.089%C**N/A36.7C+45.3C+10581.5h8.6C+11C+
M60-A Bulldog 595377.571B+5.2744.709%B**1.887%C*40.8C**4.6C4931.3h5.7C+12.7B++
Aspis Anti-Aircraft Phalanx Turret 11050182.778C+0.4836.276%A++6%M+12.2B14.6B+4874.1h153.4C++422.8B++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter232,4411.5h
Nano-Armor Kit1,1921,891,245105.9h
Restoration Kit1981,4862.6h
Spawn Beacon101,4640.8h
Anti-Vehicle MANA Turret175921.1h
Cortium Silo0810.3h
Turret AI Module0940.3h
Structure Shield Module0880.3h
Repair Module01170.4h
Skywall Shield Emitter0640.2h
Medical Applicator1,078497,79333.3h
Medical Kit1,7989,92919.8h
Nanite Revive Grenade01,0030.3h
Nanite Healing Grenade04530.1h
Deconstruction Tool04,4240.3h
Spitfire Auto-Turret154690.9h
Xiphos Anti-Personnel Tower0710.3h
Aspis Anti-Aircraft Tower0580.3h
Bunker0680.7h
Sunderer Garage0670.8h
Rampart Wall01271h
M12 Kobalt-F0750.5h
Ammunition Package281,9651.8h
Anti-Infantry MANA Turret224840.9h
WLT-Howler Mining Laser45,6001.8h
Shield Recharging Field14511,1473.7h
Recon Detection Device177501.3h

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