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Executor Overseer smekis256[KAIN] smekis256
NC BR 200

KDR: 2.45

Score: 109.1m

Last Seen: May 28th, 2018 3:25 PM
- OFFLINE - 674.1 hour(s)

Prestige 1, Battle Rank 100 (200 total) - New Conglomerate on Cobalt - Outfit Member of Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 50
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW Titan-150 AP Carnage AR Gauss Prime AF-23 Grinder C-4 NC1 Gauss Rifle C85 Canister
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,286,028 MLG Score: 1028
Fun Score: N/A
Cheeseburgers Flipped: 1577TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.618%20.386%6245194675,2562.50078-0.05

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.712%1.91A++0.007C+-0.784D-HEAD + (~5.08)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.80.604B+9.10.359C**20.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.669%1.19%33649933,614171712642.10361286%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.591%0.842B*-0.412C---0.485

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.90.615B+27.80.468B+33.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.066%1.53%572699110,128310373473.26289138%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.952%0.921B*-0.775D-1.151

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.90.482B+100.201C++10

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.044%9.168%321119864,625247413101.86944353%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.968%1.223B**1.324A0.54

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.40.849B*8.50.776B++8.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.12%78.224%32179903,5592665111.33496

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.126%1.192B**0.734B++0.19

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.517B+20.356C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.945%10.677%32149935,2732445612.15577

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.891%1.814A++-0.735D-0.314

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.67B+2.70.432B1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 50
109.1m413%648 (38.9k)528 (31.7k)2.45095145,99659,5672.81585200 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC997781120.163%15.443%31103:2865

16% Combat Medic37% Engineer23% Heavy Assault9% Infiltrator10% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 27th, 2013 3:00 PMApr 29th, 2017 9:41 PMJun 24th, 2018 12:45 AM (1d) (PST)May 28th, 2018 12:33 PM (28d) (PST)May 28th, 2018 11:25 AM (28d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8392256140.7070.2880.1093.2700.0851028

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,33013,49636,83442177196531,703

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3441.9h/143.4d 21,736 22,546 46,023 675.2k 3,816 10,770 17,511 173.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B*
Kills:13,574
Deaths:3,732
KDR:3.637
Accuracy:32.480% B*
HSR:26.367% C+
LA1 Anchor
B
Kills:1,300
Deaths:587
KDR:2.215
Accuracy:26.298% B
HSR:16.539% D*
EM1
B**
Kills:1,270
Deaths:706
KDR:1.799
Accuracy:26.893% B**
HSR:17.008% D
GD-22S
B+
Kills:1,233
Deaths:558
KDR:2.210
Accuracy:25.571% B+
HSR:17.032% D--
NS-15M AE
B**
Kills:1,181
Deaths:307
KDR:3.847
Accuracy:30.298% B**
HSR:31.245% B+
NC05 Jackhammer
B+
Kills:1,177
Deaths:478
KDR:2.462
Accuracy:48.202% B+
HSR:10.790% D--
MGR-L1 Promise
A
Kills:1,176
Deaths:337
KDR:3.490
Accuracy:29.786% A
HSR:34.949% A
NC6S Gauss SAW S
B+
Kills:1,173
Deaths:431
KDR:2.722
Accuracy:26.349% B+
HSR:21.313% C
EM6
B++
Kills:1,167
Deaths:456
KDR:2.559
Accuracy:25.316% B++
HSR:14.225% D**
NS-15M1
B**
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:27.455% B**
HSR:16.538% D
NS-15MP
A
Kills:1,160
Deaths:319
KDR:3.636
Accuracy:33.222% A
HSR:25.431% C
NC6 Gauss SAW
B**
Kills:1,159
Deaths:515
KDR:2.250
Accuracy:24.705% B**
HSR:17.343% D--
NSX Naginata
B**
Kills:1,158
Deaths:331
KDR:3.498
Accuracy:27.671% B**
HSR:27.807% C+
NS-15M2
A++
Kills:800
Deaths:297
KDR:2.694
Accuracy:31.557% A++
HSR:16.750% D--
Kills:28,689
Deaths (as Heavy Assault):9,400
Deaths (to Heavy Assaults):16,124
KDR:3.05202
Kill Difference:19,289
Playtime:780.252 hours
Usage:23%
Score:23.340m
Score/min:499
Accuracy (listed only):29.700%
HSR (listed only):20.952%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
A+
Kills:1,796
Deaths:1,139
KDR:1.577
Accuracy:32.336% A+
HSR:17.706% C--
LA39 Bruiser
A++
Kills:1,787
Deaths:686
KDR:2.605
Accuracy:78.853% A++
HSR:10.856% D
GD-7F
A++
Kills:1,465
Deaths:804
KDR:1.822
Accuracy:32.531% A++
HSR:16.109% D
Razor GD-23
B**
Kills:1,228
Deaths:714
KDR:1.720
Accuracy:28.839% B**
HSR:18.485% C
AF-4A Bandit
A++
Kills:1,225
Deaths:458
KDR:2.675
Accuracy:33.478% A++
HSR:23.265% C++
Gauss Compact S
B**
Kills:1,189
Deaths:857
KDR:1.387
Accuracy:28.742% B**
HSR:21.026% B+
NSX Tanto
A++
Kills:1,178
Deaths:381
KDR:3.092
Accuracy:34.996% A++
HSR:26.061% C++
AC-X11
B*
Kills:1,176
Deaths:653
KDR:1.801
Accuracy:29.416% B*
HSR:18.963% C-
Mauler S6
A+
Kills:1,167
Deaths:355
KDR:3.287
Accuracy:54.965% A+
HSR:11.225% D-
Warden
A**
Kills:1,165
Deaths:384
KDR:3.034
Accuracy:41.289% A**
HSR:28.069% B+
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D--
AF-19 Mercenary
A+
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A+
HSR:17.212% D
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D-
Gauss Compact Burst
B**
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:31.708% B**
HSR:18.464% D--
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C-
NS-11C
A+
Kills:303
Deaths:179
KDR:1.693
Accuracy:29.111% B**
HSR:26.733% A+
Kills:20,637
Deaths (as Engineer):9,562
Deaths (to Engineers):12,631
KDR:2.15823
Kill Difference:11,075
Playtime:1,278.588 hours
Usage:37%
Score:41.070m
Score/min:535
Accuracy (listed only):43.327%
HSR (listed only):17.479%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
19A Fortuna
A+
Kills:1,796
Deaths:1,139
KDR:1.577
Accuracy:32.336% A+
HSR:17.706% C--
LA39 Bruiser
A++
Kills:1,787
Deaths:686
KDR:2.605
Accuracy:78.853% A++
HSR:10.856% D
AF-4 Cyclone
A
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A
HSR:12.332% D-
Blitz GD-10
B
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% B
HSR:12.585% D
MGR-S1 Gladius
A+
Kills:1,509
Deaths:547
KDR:2.759
Accuracy:34.632% A+
HSR:25.182% B+
GD-7F
A++
Kills:1,465
Deaths:804
KDR:1.822
Accuracy:32.531% A++
HSR:16.109% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% D
Razor GD-23
B**
Kills:1,228
Deaths:714
KDR:1.720
Accuracy:28.839% B**
HSR:18.485% C
AF-4A Bandit
A++
Kills:1,225
Deaths:458
KDR:2.675
Accuracy:33.478% A++
HSR:23.265% C++
Gauss Compact S
B**
Kills:1,189
Deaths:857
KDR:1.387
Accuracy:28.742% B**
HSR:21.026% B+
NSX Tanto
A++
Kills:1,178
Deaths:381
KDR:3.092
Accuracy:34.996% A++
HSR:26.061% C++
AC-X11
B*
Kills:1,176
Deaths:653
KDR:1.801
Accuracy:29.416% B*
HSR:18.963% C-
Mauler S6
A+
Kills:1,167
Deaths:355
KDR:3.287
Accuracy:54.965% A+
HSR:11.225% D-
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D--
AF-19 Mercenary
A+
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A+
HSR:17.212% D
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D-
Gauss Compact Burst
B**
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:31.708% B**
HSR:18.464% D--
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% D
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C-
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C-
NSX Tengu
B*
Kills:340
Deaths:106
KDR:3.208
Accuracy:42.768% B*
HSR:20.882% C+
NS-11C
A+
Kills:303
Deaths:179
KDR:1.693
Accuracy:29.111% B**
HSR:26.733% A+
Kills:28,329
Deaths (as Light Assault):13,750
Deaths (to Light Assaults):11,695
KDR:2.06029
Kill Difference:14,579
Playtime:345.582 hours
Usage:10%
Score:10.548m
Score/min:509
Accuracy (listed only):40.384%
HSR (listed only):16.810%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
A
Kills:2,850
Deaths:1,330
KDR:2.143
Accuracy:30.598% A
HSR:21.439% C*
Gauss Prime
B++
Kills:2,742
Deaths:1,310
KDR:2.093
Accuracy:28.956% B++
HSR:17.615% D
NC1 Gauss Rifle
A
Kills:2,263
Deaths:1,944
KDR:1.164
Accuracy:28.698% A
HSR:12.373% D*
LA39 Bruiser
A++
Kills:1,787
Deaths:686
KDR:2.605
Accuracy:78.853% A++
HSR:10.856% D
AF-4 Cyclone
A
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A
HSR:12.332% D-
Blitz GD-10
B
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% B
HSR:12.585% D
MGR-S1 Gladius
A+
Kills:1,509
Deaths:547
KDR:2.759
Accuracy:34.632% A+
HSR:25.182% B+
NC9 A-Tross
C++
Kills:1,379
Deaths:780
KDR:1.768
Accuracy:25.538% C++
HSR:17.622% D-
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% D
Reaper DMR
B
Kills:1,200
Deaths:619
KDR:1.939
Accuracy:27.059% B
HSR:20.250% D
Mauler S6
A+
Kills:1,167
Deaths:355
KDR:3.287
Accuracy:54.965% A+
HSR:11.225% D-
Gauss Rifle S
B+
Kills:1,166
Deaths:740
KDR:1.576
Accuracy:26.863% B+
HSR:12.521% D*
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D--
NS-11A
B++
Kills:1,163
Deaths:897
KDR:1.297
Accuracy:27.497% B++
HSR:13.500% D--
GR-22
B**
Kills:1,162
Deaths:706
KDR:1.646
Accuracy:28.658% B**
HSR:10.585% D*
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D-
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% D
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D
NS-11P
A++
Kills:1,156
Deaths:534
KDR:2.165
Accuracy:31.633% A++
HSR:22.491% B++
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C-
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C-
Gauss Rifle Burst
B*
Kills:1,082
Deaths:453
KDR:2.389
Accuracy:31.512% B*
HSR:20.056% D-
NSX Tengu
B*
Kills:340
Deaths:106
KDR:3.208
Accuracy:42.768% B*
HSR:20.882% C+
NSX Yumi
B*
Kills:273
Deaths:127
KDR:2.150
Accuracy:30.393% B*
HSR:25.275% C+
Kills:32,884
Deaths (as Combat Medic):16,774
Deaths (to Combat Medics):6,495
KDR:1.96041
Kill Difference:16,110
Playtime:542.977 hours
Usage:16%
Score:17.802m
Score/min:546
Accuracy (listed only):38.996%
HSR (listed only):15.680%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
A
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A
HSR:12.332% D-
Blitz GD-10
B
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% B
HSR:12.585% D
LA3 Desperado
B++
Kills:1,579
Deaths:737
KDR:2.142
Accuracy:33.122% B++
HSR:14.630% D
MGR-S1 Gladius
A+
Kills:1,509
Deaths:547
KDR:2.759
Accuracy:34.632% A+
HSR:25.182% B+
NS-44 Commissioner
A+
Kills:1,478
Deaths:698
KDR:2.117
Accuracy:48.576% A+
HSR:20.162% C+
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% D
NS-357 Underboss
A
Kills:1,179
Deaths:773
KDR:1.525
Accuracy:45.723% A
HSR:15.182% D
LA8 Rebel
B**
Kills:1,169
Deaths:466
KDR:2.509
Accuracy:37.879% B**
HSR:14.371% D-
NS-30 Vandal
A*
Kills:1,163
Deaths:320
KDR:3.634
Accuracy:45.748% A*
HSR:23.474% C
AF-6 Shadow
B**
Kills:1,162
Deaths:311
KDR:3.736
Accuracy:41.390% B**
HSR:23.150% C-
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% D
NSX Daimyo
B+
Kills:1,157
Deaths:292
KDR:3.962
Accuracy:44.929% B+
HSR:94.209% C++
NC08 Mag-Scatter
C
Kills:1,156
Deaths:663
KDR:1.744
Accuracy:49.117% C
HSR:10.381% D-
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C-
NC4 Mag-Shot
A*
Kills:1,151
Deaths:516
KDR:2.231
Accuracy:41.122% A*
HSR:13.901% D
AF-18 Stalker
A+
Kills:1,010
Deaths:498
KDR:2.028
Accuracy:35.228% A+
HSR:24.852% B++
AF-8 RailJack
B++
Kills:737
Deaths:167
KDR:4.413
Accuracy:41.771% B++
HSR:76.255% C++
SAS-R
A+
Kills:660
Deaths:164
KDR:4.024
Accuracy:48.185% A+
HSR:63.485% C-
The Executive
C--
Kills:657
Deaths:374
KDR:1.757
Accuracy:32.345% C--
HSR:17.352% D
NS-61 Emissary
B+
Kills:654
Deaths:350
KDR:1.869
Accuracy:31.884% B+
HSR:16.055% C+
NSX Tomoe
A+
Kills:506
Deaths:171
KDR:2.959
Accuracy:36.097% A+
HSR:39.921% B
EM4 Longshot
B+
Kills:456
Deaths:93
KDR:4.903
Accuracy:42.341% B+
HSR:75.219% C
NS-45 Pilot
C+
Kills:392
Deaths:169
KDR:2.320
Accuracy:30.409% C+
HSR:15.306% D*
NS-AM7 Archer
B+
Kills:359
Deaths:806
KDR:0.445
Accuracy:61.518% B+
HSR:15.599% C
NSX Tengu
B*
Kills:340
Deaths:106
KDR:3.208
Accuracy:42.768% B*
HSR:20.882% C+
NC14 Bolt Driver
B++
Kills:284
Deaths:113
KDR:2.513
Accuracy:39.501% B++
HSR:72.887% C+
LA80
C*
Kills:163
Deaths:41
KDR:3.976
Accuracy:41.521% C++
HSR:79.141% C*
Gauss SPR
C**
Kills:102
Deaths:28
KDR:3.643
Accuracy:34.569% C**
HSR:33.333% C+
Kills:26,031
Deaths (as Infiltrator):12,322
Deaths (to Infiltrators):7,566
KDR:2.11256
Kill Difference:13,709
Playtime:296.003 hours
Usage:9%
Score:7.813m
Score/min:440
Accuracy (listed only):39.162%
HSR (listed only):31.301%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
D
Kills:2,431
Deaths:932
KDR:2.608
Accuracy:28.518% D
HSR:12.135% D
AF-23 Grinder
D
Kills:2,049
Deaths:929
KDR:2.206
Accuracy:31.904% D
HSR:12.933% D-
AF-41 Hacksaw
C**
Kills:1,627
Deaths:435
KDR:3.740
Accuracy:33.738% C**
HSR:12.538% C--
AF-41 Hacksaw
B+
Kills:1,494
Deaths:435
KDR:3.434
Accuracy:38.252% B+
HSR:12.918% D
NCM1 Scattercannon
A
Kills:819
Deaths:267
KDR:3.067
Accuracy:47.909% A
HSR:14.408% C+
NCM1 Scattercannon
A++
Kills:808
Deaths:272
KDR:2.971
Accuracy:56.623% A++
HSR:17.822% B+
AF-34 Mattock
C++
Kills:502
Deaths:140
KDR:3.586
Accuracy:29.196% D
HSR:16.335% C++
NCM3 Raven
A
Kills:496
Deaths:406
KDR:1.222
Accuracy:49.232% A
HSR:1.411% D--
NCM3 Raven
A+
Kills:426
Deaths:406
KDR:1.049
Accuracy:50.784% A+
HSR:2.113% C--
AF-34 Mattock
C
Kills:373
Deaths:140
KDR:2.664
Accuracy:32.971% C
HSR:15.013% D
NCM2 Falcon
A++
Kills:303
Deaths:165
KDR:1.836
Accuracy:56.301% A++
HSR:5.281% C++
NS-20 Gorgon
A
Kills:247
Deaths:102
KDR:2.422
Accuracy:32.175% A
HSR:19.433% C++
NS-20 Gorgon
A
Kills:234
Deaths:102
KDR:2.294
Accuracy:31.638% A
HSR:18.376% C+
NS-10 Burster
A*
Kills:230
Deaths:214
KDR:1.075
Accuracy:43.228% A*
HSR:5.652% C+
NS-10 Burster
A*
Kills:221
Deaths:214
KDR:1.033
Accuracy:43.337% A*
HSR:4.072% C-
NCM2 Falcon
A++
Kills:148
Deaths:163
KDR:0.908
Accuracy:60.117% A++
HSR:6.081% B+
Kills:12,408
Deaths (as MAX Suit):2,661
Deaths (to MAX Suits):3,614
KDR:4.66291
Kill Difference:9,747
Playtime:197.551 hours
Usage:6%
Score:8.544m
Score/min:721
Accuracy (listed only):41.620%
HSR (listed only):11.033%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B*
Kills:1,982
V. Kills:235 N/A
Deaths:371
KDR:5.342
Accuracy:63.084% B**
KPH:68.600 B++
VKPH:8.100 B*
Breaker Rocket Pods
C*
Kills:1,051
V. Kills:212 493%
Deaths:182
KDR:5.775
Accuracy:54.648% B++
KPH:90.400 C+
VKPH:18.200 C*
M20 Mustang
D
Kills:283
V. Kills:338 83%
Deaths:571
KDR:0.496
Accuracy:40.854% A++
KPH:5 D
VKPH:6 D
Vortek Rotary
C+
Kills:72
V. Kills:82 87%
Deaths:96
KDR:0.750
Accuracy:37.433% B**
KPH:7.800 C--
VKPH:8.900 C+
Tomcat A2AM Pods
C++
Kills:55
V. Kills:68 80%
Deaths:14
KDR:3.929
Accuracy:78.089% C+
KPH:37.800 C
VKPH:46.700 C++
Kills:3,443 (2,337 + 0)
Deaths:1,234
KDR:2.790
VKDR:0.758
Vehicle Kills:935
Kill Difference:2,209
Playtime:107.809 hours
Usage:3%
Score:2.165m
Score/min:335
Piloting Accuracy:37.433%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:298
V. Kills:327 91%
Deaths:267
KDR:1.116
Accuracy:51.705% B*
KPH:9.900 B+
VKPH:10.900 B*
Dual-75 Duster
B*
Kills:209
V. Kills:20 N/A
Deaths:23
KDR:9.087
Accuracy:42.491% B+
KPH:87.700 B
VKPH:8.400 B*
L105 Zephyr
C+
Kills:163
V. Kills:25 N/A
Deaths:23
KDR:7.087
Accuracy:42.816% C+
KPH:50.400 C+
VKPH:7.700 C+
C150 Dalton
C++
Kills:101
V. Kills:126 80%
Deaths:29
KDR:3.483
Accuracy:50.337% B*
KPH:18.800 D
VKPH:23.400 C++
Kills:771 (298 + 473)
Deaths:342
KDR:2.254
VKDR:1.456
Vehicle Kills:498
Kill Difference:429
Playtime:41.071 hours
Usage:1%
Score:0.829m
Score/min:336
Piloting Accuracy:51.705%
Gunner Accuracy:50.337%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M+
Kills:570
V. Kills:66 N/A
Deaths:46
KDR:12.391
Accuracy:66.360% A*
KPH:120.900 M+
VKPH:14 A++
Skyguard
B**
Kills:469
V. Kills:357 131%
Deaths:133
KDR:3.526
Accuracy:41.300% A*
KPH:16.900 B+
VKPH:12.900 B**
C75 Viper
C*
Kills:177
V. Kills:41 421%
Deaths:34
KDR:5.206
Accuracy:39.099% C*
KPH:23.500 C
VKPH:5.400 C--
L100 Python HEAT
S
Kills:173
V. Kills:61 279%
Deaths:10
KDR:17.300
Accuracy:72.212% A**
KPH:88.400 M**
VKPH:31.200 S
L100 Python AP
B++
Kills:120
V. Kills:107 111%
Deaths:37
KDR:3.243
Accuracy:68.035% A+
KPH:24.600 C
VKPH:21.900 B++
Kills:1,509 (1,509 + 0)
Deaths:260
KDR:5.804
VKDR:2.431
Vehicle Kills:632
Kill Difference:1,249
Playtime:46.800 hours
Usage:1%
Score:1.339m
Score/min:477
Driving Accuracy:68.035%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A
Kills:7,886
V. Kills:6,447 122%
Deaths:1,278
KDR:6.171
Accuracy:67.678% A*
KPH:25.400 B+
VKPH:20.800 A
C85 Canister
A**
Kills:2,095
V. Kills:114 N/A
Deaths:32
KDR:65.469
Accuracy:49.872% A
KPH:167.600 A**
VKPH:9.100 A++
Titan-150 HEAT
C++
Kills:662
V. Kills:232 284%
Deaths:143
KDR:4.629
Accuracy:47.829% C++
KPH:19.300 C+
VKPH:6.800 C--
Titan-150 HESH
M
Kills:421
V. Kills:36 N/A
Deaths:42
KDR:10.024
Accuracy:66.874% A*
KPH:88.400 M
VKPH:7.600 C+
Enforcer ML85
B**
Kills:318
V. Kills:295 107%
Deaths:56
KDR:5.679
Accuracy:56.769% A++
KPH:25.800 B+
VKPH:23.900 B**
E540 Halberd
A++
Kills:226
V. Kills:90 248%
Deaths:35
KDR:6.457
Accuracy:59.399% A++
KPH:46.300 A++
VKPH:18.400 B+
Kills:11,608 (8,969 + 2,639)
Deaths:1,586
KDR:7.319
VKDR:4.549
Vehicle Kills:7,214
Kill Difference:10,022
Playtime:379.370 hours
Usage:11%
Score:10.911m
Score/min:479
Driving Accuracy:66.874%
Gunner Accuracy:59.399%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A+
Kills:1,124
V. Kills:67 N/A
Deaths:71
KDR:15.831
Accuracy:62.418% A+
KPH:189.400 A+
VKPH:11.300 B*
M96 Mjolnir-H
B++
Kills:760
V. Kills:583 130%
Deaths:103
KDR:7.379
Accuracy:61.547% A
KPH:55 B
VKPH:42.200 B++
Enforcer ML65-H
B*
Kills:313
V. Kills:305 102%
Deaths:37
KDR:8.459
Accuracy:64.600% B*
KPH:40 B
VKPH:39 B*
E540 Halberd-H
C*
Kills:53
V. Kills:30 171%
Deaths:9
KDR:5.889
Accuracy:51.937% C--
KPH:40.100 C+
VKPH:22.700 C*
Kills:2,250 (0 + 2,250)
Deaths:220
KDR:10.227
VKDR:4.477
Vehicle Kills:985
Kill Difference:2,030
Playtime:28.903 hours
Usage:1%
Score:1.050m
Score/min:605
Driving Accuracy:N/A%
Gunner Accuracy:51.937%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:244
V. Kills:59 407%
Deaths:22
KDR:11.091
Accuracy:47.941% A+
KPH:71.600 B**
VKPH:17.300 A++
M20 Basilisk
B**
Kills:154
V. Kills:50 302%
Deaths:31
KDR:4.968
Accuracy:40.125% B
KPH:30.800 B**
VKPH:10 B++
M40 Fury
B*
Kills:121
V. Kills:20 N/A
Deaths:18
KDR:6.722
Accuracy:42.443% B*
KPH:54.500 C+
VKPH:9 C
M12 Kobalt
B**
Kills:67
V. Kills:1 N/A
Deaths:6
KDR:11.167
Accuracy:22.834% B**
KPH:73.500 C**
VKPH:1.100 D-
M60-G Bulldog
A
Kills:55
V. Kills:7 N/A
Deaths:10
KDR:5.500
Accuracy:45.427% A
KPH:38.800 B+
VKPH:4.900 C
Kills:641 (0 + 641)
Deaths:87
KDR:7.368
VKDR:1.575
Vehicle Kills:137
Kill Difference:554
Playtime:12.964 hours
Usage:0%
Score:0.552m
Score/min:710
Driving Accuracy:N/A%
Gunner Accuracy:45.427%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:1,374
V. Kills:348 394%
Deaths:865
KDR:1.588
Accuracy:61.047% B**
KPH:36.900 B*
VKPH:9.400 B++
S12 Renegade
B*
Kills:450
V. Kills:13 N/A
Deaths:182
KDR:2.473
Accuracy:50.733% B*
KPH:43.800 C
VKPH:1.300 C-
Kills:1,824 (1,824 + 0)
Deaths:1,047
KDR:1.742
VKDR:0.345
Vehicle Kills:361
Kill Difference:777
Playtime:47.462 hours
Usage:1%
Score:0.545m
Score/min:191
Driving Accuracy:50.733%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:67
V. Kills:6 N/A
Deaths:7
KDR:9.571
Accuracy:35.864% B+
KPH:54.600 C-
VKPH:4.900 C
M20 Wyvern
B
Kills:67
V. Kills:42 156%
Deaths:10
KDR:6.700
Accuracy:40.614% B+
KPH:29.100 C++
VKPH:18.300 B
Kills:134 (0 + 134)
Deaths:17
KDR:7.882
VKDR:2.824
Vehicle Kills:48
Kill Difference:117
Playtime:3.526 hours
Usage:0%
Score:0.066m
Score/min:313
Piloting Accuracy:N/A%
Gunner Accuracy:40.614%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 13,75013,5743,7323.637B++1.1932.48%B*26.367%C+71B+N/A246191.1h8.2C++25.2B+
Titan-150 AP 14,3337,8861,2786.171C++3.7267.678%A*1.433%D--25.4B+20.8A427310.6h5.2C+7.7B++
Carnage AR 2,8642,8501,3302.143B++0.3130.598%A21.439%C*51.4B**N/A24855.5h10.7B**34.8B**
Gauss Prime 2,7552,7421,3102.093B+0.3628.956%B++17.615%D47.9C**N/A17257.2h9.8B+33.9B++
AF-23 Grinder 2,4372,4319322.608C++0.1628.518%D12.135%D44.4B**N/A21154.7h4.1A14.6B++
C-4 3,0532,4091,0642.264B++0.1920.5%D-N/A131.6A35.2B+164318.3h1.2B++5.8C*
NC1 Gauss Rifle 2,2742,2631,9441.164C++1.2928.698%A12.373%D*29.6B+N/A14276.5h11.5B+40.1B*
C85 Canister 2,2092,0953265.469M+63.0249.872%A12.458%C167.6A**9.1A++83712.5h4.9B*9.9B**
AF-23 Grinder 2,0572,0499292.206C+0.2431.904%D12.933%D-37.6BN/A17754.5h5.5B*17.4C**
M30 Mustang AH 2,2171,9823715.342C++2.8963.084%B**1.211%C68.6B++8.1B*44228.9h6B+9.5B++
19A Fortuna 1,8301,7961,1391.577C*0.8732.336%A+17.706%C--36.1C+N/A17849.8h9.1B+28.2B*
LA39 Bruiser 1,8161,7876862.605A0.1578.853%A++10.856%D92.6A++1.5M+26719.3h2B*2.5B*
AF-4 Cyclone 1,7231,7118651.978B+0.4732.416%A12.332%D-37.7C**N/A16845.4h9.4B++29.1B++
AF-41 Hacksaw 1,6461,6274353.74B+1.2933.738%C**12.538%C--68.1MN/A41423.9h4.4B**13.2B**
Blitz GD-10 1,6261,6131,3001.241C**1.2125.762%B12.585%D15.8DN/A72102.2h15.9C+61.8C**
LA3 Desperado 1,5961,5797372.142A0.3133.122%B++14.63%D79.7A*N/A35319.8h7.3B*21.9B*
MGR-S1 Gladius 1,5201,5095472.759B**0.3134.632%A+25.182%B+80.7A+N/A21618.7h7.7B*22.3B*
AF-41 Hacksaw 1,5071,4944353.434B0.9838.252%B+12.918%D62.5A*N/A38623.9h5.6B++14.6B*
NS-44 Commissioner 1,4821,4786982.117B**0.3348.576%A+20.162%C+71.1A+N/A20920.8h3B*6.2B**
GD-7F 1,4801,4658041.822B*0.6332.531%A++16.109%D50.5B**N/A30829h11B++33.9B++
NC9 A-Tross 1,3811,3797801.768B+0.6825.538%C++17.622%D-39.1C*N/A20235.3h8.2B*32.2B+
M40 Fury-F 1,7221,3748651.588C++0.8661.047%B**N/A36.9B*9.4B++20337.2h7.2B++11.8B*
Tempest 1,3921,3737251.894B0.5631.473%A16.533%D56BN/A31924.5h9.2B+29.3B*
LA1 Anchor 1,3081,3005872.215C++0.2426.298%B16.539%D*49.6C++N/A27826.2h9.3B+35.4B+
Frag Grenade 1,3031,29111291N/A1,288.5558.807%A++N/A1075.8A**10B++50141.2h2.2A+3.8A
EM1 1,2781,2707061.799B+0.6526.893%B**17.008%D38.4C++N/A19533.1h12.1B+45B+
GD-22S 1,2341,2335582.21B+0.2425.571%B+17.032%D--48.9B+N/A28225.2h9.5B++37.2B+
Bouncing Betty 1,2341,2323243.802C+1.3561.692%A*N/A236.9A*N/A8895.2h1.3A++2.1A++
Razor GD-23 1,2441,2287141.72B*0.7328.839%B**18.485%C29.4BN/A16641.8h10B*34.6B++
AF-4A Bandit 1,2401,2254582.675B**0.2233.478%A++23.265%C++54.2B*N/A19922.6h9.3B++27.9B*
Reaper DMR 1,2081,2006191.939C*0.5127.059%B20.25%D35.5C++N/A19733.8h8.4B++30.9B+
Gauss Compact S 1,2011,1898571.387B+1.0628.742%B**21.026%B+30.7B++N/A15238.7h8.9B++31.1B++
NS-15M AE 1,2031,1813073.847B**1.4030.298%B**31.245%B+78.7B*1.5A*18815h9.8B++32.3B++
NS-357 Underboss 1,1871,1797731.525B++0.9345.723%A15.182%D58.4B*N/A20420.2h3.6B++7.8B++
NSX Tanto 1,1931,1783813.092A++0.6434.996%A++26.061%C++66.9A+N/A18617.6h10.3B*29.3B*
NC05 Jackhammer 1,1841,1774782.462B**0.0148.202%B+10.79%D--54.7B+N/A30721.5h4B*8.4B+
AC-X11 1,1841,1766531.801B*0.6529.416%B*18.963%C-32.2C**N/A17936.5h8.1B*27.6B++
MGR-L1 Promise 1,1881,1763373.49A1.0429.786%A34.949%A105.9A*1.1B++35811.1h10.7B**35.9B*
NC6S Gauss SAW S 1,1771,1734312.722B**0.2726.349%B+21.313%C54.6BN/A31321.5h9B++34.2B+
LA8 Rebel 1,1761,1694662.509A++0.0637.879%B**14.371%D-91.3M+N/A51912.8h4.6B**12.2B+
Mauler S6 1,1781,1673553.287A*0.8454.965%A+11.225%D-84M++N/A29513.9h4B++7.3B*
EM6 1,1701,1674562.559B++0.1125.316%B++14.225%D**51.4B+N/A23222.7h9.3B++36.9B+
Gauss Rifle S 1,1701,1667401.576B+0.8726.863%B+12.521%D*41.5B++N/A15928.1h9.4B++35B++
Icikill 1,1891,1665,3940.216M2.2341.826%B*18.268%B++5.5B+N/A11212h2.2C++5.3B+
Warden 1,1741,1653843.034A**0.5841.289%A**28.069%B+85.7SN/A53913.6h5.9A14.2A
NS Baron G5 1,1721,1644002.91A*0.4659.97%A+9.794%D--80.8A**N/A30314.4h3.8B++6.4C+
NS-11A 1,1681,1638971.297C+1.1527.497%B++13.5%D--25.2CN/A12646.1h12.4B+45.1B++
NS-30 Vandal 1,1681,1633203.634B**1.1845.748%A*23.474%C99.4M+N/A24011.7h4.4B**9.6B**
GR-22 1,1631,1627061.646C**0.8028.658%B**10.585%D*55.3AN/A21321h10.5B**36.6B*
AF-19 Mercenary 1,1721,1627211.612B**0.8429.173%A+17.212%D28.8B++N/A21140.4h10.5B++36B++
AF-6 Shadow 1,1641,1623113.736A1.2941.39%B**23.15%C-103.8A**N/A34311.2h4.5B*10.9B*
AF-57 Piston 1,1671,1623033.835M+1.3856.713%A++10.757%D-111.7M**N/A27810.4h3.1B**5.5B*
NS-15M1 1,1781,1613463.355A++0.9027.455%B**16.538%D67.1B**1A++32917.3h11.1B+40.3B++
NS-15MP 1,1751,1603193.636B++1.1933.222%A25.431%C80B+1B++18314.5h9.8B+29.5B++
NC6 Gauss SAW 1,1641,1595152.25B**0.2024.705%B**17.343%D--46.7B*N/A39224.8h8.3B++33.6B++
Gauss Compact Burst 1,1701,1595102.273C*0.1831.708%B**18.464%D--49.5B+N/A15023.4h9.4B++29.6B++
NSX Naginata 1,1711,1583313.498A++1.0527.671%B**27.807%C+68.1B**N/A21617h9.7B++35.2B++
NS-7G PDW 1,1721,1585332.173A0.2833.554%A++13.817%D40.6B++N/A18028.5h12.2B++36.3B*
GD-66 Claw 1,1731,1576111.894B+0.5672.593%A9.767%D65.7B**N/A34717.6h2.3B+3.2B+
NSX Daimyo 1,1591,1572923.962C**1.5144.929%B+94.209%C++94.1A++N/A25112.3h2B*4.4B*
NS-11P 1,1671,1565342.165B**0.2931.633%A++22.491%B++52.1AN/A20022.2h12B++38B**
NC08 Mag-Scatter 1,1661,1566631.744B+0.7149.117%C10.381%D-63.2AN/A22118.3h3.1B**6.4B+
NS Baron G5AE 1,1721,1544072.835A+0.3861.845%A+12.652%C-82.4A+1.3A*22914h3.7B++5.9C+
MKV Suppressed 1,1671,1534962.325A+0.1332.951%A+16.219%C-52.2B**N/A29422.1h12.2B+36.9B+
NC4 Mag-Shot 1,1721,1515162.231A*0.2241.122%A*13.901%D67.7A**1.2A30017h6.3B+15.4C*
C85 Canister-H 1,1911,1247115.831C*13.3862.418%A+10.498%C190.5A+11.4B*6495.9h5.6C**9B++
Gauss Rifle Burst 1,0941,0824532.389B0.0631.512%B*20.056%D-50.6BN/A12721.4h10.2B+32.3B++
Breaker Rocket Pods 1,2631,0511825.775C+3.3254.648%B++N/A90.6C+18.3C*63411.6h12.1B++22.2B+
NS Decimator 1,3931,0137341.38B+1.0766.401%B++3.751%B**39.9B+15C+57525.4h4.4B6.7B+
AF-18 Stalker 1,0221,0104982.028B++0.4235.228%A+24.852%B++46.8B++N/A13821.6h10.3B*29.3B*
Carver 90188712,1070.073C+2.3825.443%C+22.661%B**1.9CN/A7474.7h1.4C++5.5C**
Sticky Grenade 8398321832N/A829.5558.489%B++N/A2080A*17.5B*98400.4h1.1B**1.9B*
NCM1 Scattercannon 8288192673.067C**0.6247.909%A14.408%C+58.9A+N/A29113.9h4.7B++9.8B**
NCM1 Scattercannon 8188082722.971B++0.5256.623%A++17.822%B+56.9M+N/A33214.2h5.8B*10.2B**
NS-15M2 8118002972.694B++0.2431.557%A++16.75%D--58.8B++N/A49713.6h11.7B+37.1B++
M96 Mjolnir-H 1,3437601037.379B**4.9361.547%AN/A55.1B42.2B++56713.8h32.1B+52.2B*
AF-8 RailJack 7377371674.413B++1.9641.771%B++76.255%C++43.4A+N/A14717h1.9B++4.6B++
Tank Mine 1,1347141744.103B*1.6548.671%B**N/A134.7B++79.2B+22985.3h2.5D-5.1B++
Titan-150 HEAT 8946621434.629C+2.1847.829%C++2.87%C+19.3C+6.8C--19134.3h3.7B*7.8B*
SAS-R 6646601644.024B1.5748.185%A+63.485%C-66.7A+N/A3249.9h2B+4.2B*
The Executive 6626573741.757C**0.6932.345%C--17.352%D67BN/A1739.8h5.9B++18.2B+
NS-61 Emissary 6556543501.869A+0.5831.884%B+16.055%C+62.3A++N/A18510.5h9.7B++30.3B++
C-4 ARX 8176333181.991C+0.4622.411%D--N/A107.3C+31.2C8145.9h1.1B+5.1C+
Hawk GD-68 1,0246104761.282A+1.1769.629%B**1.803%D18.4C*12.5B+31233.2h7.9C*11.3B+
L100 Python HESH 6365704612.391C++9.9466.36%A*N/A121.3M+14A++6454.7h2.5B*3.8B**
NSX Tomoe 5105061712.959B++0.5136.097%A+39.921%B77.8A++N/A2526.5h10.5B**29.1B**
Mag-Cutter 54850515,9190.032B2.4247.843%A+N/A0.7C+N/A4766.8h2.4C**5.1B+
AF-34 Mattock 5055021403.586C++1.1429.196%D16.335%C++65.2AN/A3437.7h3.2A++11.1B**
NCM3 Raven 8724964061.222B1.2349.232%A1.411%D--13.1B++9.9A24937.8h23.4B+47.5B*
Skyguard 8264691333.526B+1.0841.3%A*1.493%D16.9B+12.9B**33327.7h115.1B+278.8B**
EM4 Longshot 459456934.903B+2.4542.341%B+75.219%C48.5B**N/A1939.4h1.8B++4.3B++
S12 Renegade 4634501822.473C+0.0250.733%B*2.889%C--43.7C1.3C-15010.3h3.1C++6.1B+
The Slasher 44744113,3600.033C2.4219.227%D*5.896%D0.8CN/A3572h2B+10.4C
NCM3 Raven 7834264061.049C*1.4050.784%A+2.113%C--11.3B+9.4A22337.8h29.6C+58.2B+
Titan-150 HESH 4574214210.024C++7.5766.874%A*2.613%B+87.7M7.5C+5364.8h2A+3.1A+
NC15 Phoenix 7643982071.923B**0.5356.664%B+N/A16.5C*15.2B33524.1h8.6B+15.2B++
NS-45 Pilot 3943921692.32B*0.1330.409%C+15.306%D*71.3B*N/A2825.5h6.5B+21.3B+
AF-34 Mattock 3763731402.664C+0.2132.971%C15.013%D48.4B+N/A2727.7h5B**15.1B+
Anti-Vehicle Grenade 4113651365N/A362.5566.105%A++N/A730A+92C+80330.5h3.1A4.7A
NS-AM7 Archer 5103598060.445C+2.0161.518%B+15.599%C3.8D1.6D3894.3h16B+25.9B+
NSX Tengu 3433401063.208A++0.7642.768%B*20.882%C+70.8A+N/A2664.8h10B*23.4B++
Shrike 4593353021.109B++1.3468.993%A+5.373%A+29.6B+11C+56511.3h5.6B+8.1B*
Enforcer ML85 613318565.679C*3.2356.769%A++N/A25.9B+24B**181112.3h14.5C25.6B++
Enforcer ML65-H 618313378.459A6.0164.6%B*1.597%C40.1B39.1B*5207.8h15C**23.2B+
NS-11C 3063031791.693B*0.7629.111%B**26.733%A+33.7B+N/A2419h10.4B**35.7B*
NCM2 Falcon 4383031651.836B++0.6156.301%A++5.281%C++27.5A++12.3M*36211h8.2B++14.6B*
CAS30 Tank Buster 6252982671.116C+1.3351.705%B*1.007%C9.9B+10.9B*24430.1h51.4C*99.4B+
MANA Anti-Personnel Turret 3002951481.993N/A0.4628.982%UN/A2950U50U8862100.1h23T*79.5T*
NC14 Bolt Driver 2852841132.513B+0.0639.501%B++72.887%C+27C**N/A23210.5h2.2B++5.5B++
M20 Mustang 6212835710.496C-1.9540.854%A++2.12%C+5D6D20956.6h214.2D--524.2C
NSX Yumi 2752731272.15B+0.3030.393%B*25.275%C+40.1C*N/A1446.8h11.7C*38.4B+
NS-20 Gorgon 2542471022.422A0.0332.175%A19.433%C++36.9A**1C--1326.7h20.6B+64.2B**
M40 Fury 3032442211.091B*8.6447.941%A+N/A71.8B**17.4A++10223.4h11.2B+23.4B*
NS-20 Gorgon 2442341022.294A0.1631.638%A18.376%C+34.9A*1.5C++1386.7h20.9B+66.2B*
NS-10 Burster 4032302141.075C**1.3843.228%A*5.652%C+6.7B++5.1B**15634.2h143.2B+331.2B*
MAX Punch 2322282,6610.086C+2.3639.083%CN/A1.2C+N/A6187.5h2.1C+5.3C++
E540 Halberd 316226356.457C+4.0159.399%A++3.54%C+46.1A++18.4B+15114.9h4.8B*8.1A
Spear Anti-Vehicle Phalanx Turret 3202252210.227B+7.7855.398%A2.222%D--72.6A*30.6B*10483.1h5.7B+10.3B**
NS-10 Burster 3802212141.033C++1.4243.337%A*4.072%C-6.5B++4.6B+14934.2h151.7B+350B*
Dual-75 Duster 229209239.087C+6.6442.491%B+N/A87.1C**8.3B*4562.4h4.1B**9.7B*
C75 Viper 218177345.206C++2.7639.099%C*N/A23.6C5.5C-3607.5h10.2B+26.2B+
L100 Python HEAT 2341731017.3A*14.8572.212%A**N/A86.5M**30.5S12012h4.6B+6.4B**
NSX Masamune 229170891.91A+0.5454.493%C1.765%C34C++11.8C+2405h9.5B+17.3B
L105 Zephyr 188163237.087C4.6442.816%C+N/A50.9C+7.8C+5923.2h5.4B+12.7B+
LA80 163163413.976C++1.5341.521%C++79.141%C*77.6A++N/A2642.1h1.7B*4.2B+
M60-A Bulldog 190158819.75C++17.3061.659%A++1.899%C35.1C+7.1A3034.5h6C+9.7B++
M20 Basilisk 204154314.968A2.5240.125%B9.74%A30.8B**10B++4505h55.3B+137.7B**
NCM2 Falcon 2351481630.908C+1.5460.117%A++6.081%B+13.5B7.9A+23211h18.1C30.2B+
M60-A Bulldog 1691331310.231C+7.7853.616%B*1.504%D23.8C6.4B**2445.6h6.9C--12.8C*
NS-R3 Swarm 2821291420.908A1.5458.721%D--N/A7.9C**9.3B*14116.4h28.6B48.7C*
M40 Fury 141121186.722C+4.2742.443%B*N/A55C+9.1C10412.2h10.9B+25.6B++
L100 Python AP 227120373.243C+0.7968.035%A+N/A24.5C21.8B++10154.9h7.7C11.4C**
Rocklet Rifle 196115831.386A1.0653.763%C++N/A46A+32.4B+6832.5h18.6A34.7B**
Gauss SPR 103102283.643A+1.1934.569%C**33.333%C+39.2B++N/A1712.6h4.2B*12.2B++
C150 Dalton 227101293.483C1.0350.337%B*N/A18.7D23.3C+6445.4h7.4D*14.7C
M40 Fury 10378178S75.5557.58%B**N/A111.4B++35.7A+7130.7h16.4C+28.5C++
MANA Anti-Vehicle Turret 15373541.352C1.1063.06%C-N/A730C++800A++2165210.1h11.6D--18.4C-
Vortek Rotary 15472960.75C1.7037.433%B**N/A7.8C--8.9C+2759.2h126.9D339.1C+
Auraxium Slasher 71682,9670.023C2.4315.897%D--1.471%D--0.5C-N/A3132h2.3C+14.3C+
CAS 14-E 736779.571C7.1235.864%B+2.985%B**55.8C-5C2971.2h33.2C92.6C+
M12 Kobalt 6867611.167C+8.7222.834%B**14.925%D74.4C**1.1D-5150.9h17.9C**78.6B+
M20 Wyvern 10967106.7C*4.2540.614%B+2.985%C29.1C++18.3B3212.3h52.1B++128.3B**
M20 Basilisk 11264164S61.5563.686%A+1.563%D**58.2B*43.6A**8181.1h129.5C+203.4B
Hunter QCX 8061441.386B**1.0634.992%C-3.279%F24.4B*7.6B**2192.5h6.8C+19.4C+
Aspis Anti-Aircraft Phalanx Turret 12257202.85C+0.4037.726%A++7.018%M**13C**14.8B+4944.4h150.7C+399.6B++
Tomcat A2AM Pods 12355143.929C+1.4878.089%C+N/A36.7C45.3C++10691.5h8.6C+11C+
M60-G Bulldog 6255105.5C**3.0545.427%AN/A39.3B+5C4771.4h5.5B++12.1B*
M60-A Bulldog 595377.571B+5.1244.643%B**1.887%C**40.8B4.6C4961.3h5.7C+12.7B++
E540 Halberd-H 835395.889C+3.4451.937%C--1.887%C+40.8C++23.1C*13131.3h5.6C*10.7C**
AF-22 Crow 108501390.36C-2.0977.268%A2%C10C11.6C+3235h13.5D**17.4D-

Consumables
  Name Deaths Consumed Time Equipped
Structure Shield Module01030.3h
Blast Wall0520.4h
Anti-Vehicle MANA Turret175921.1h
Skywall Shield Emitter0710.3h
Nano-Armor Kit1,3602,236,735124.4h
Turret AI Module01010.3h
Medical Kit2,21513,19924.9h
Medical Applicator1,181561,57537.1h
Nanite Revive Grenade01,0650.3h
Nanite Healing Grenade01,3350.4h
Spawn Beacon131,9821.1h
Repair Module01280.4h
Xiphos Anti-Personnel Tower0740.3h
Hoplon Anti-Aircraft Phalanx Tower0620.3h
Rampart Wall01541.1h
Sunderer Garage0810.8h
Deconstruction Tool04,7120.3h
Cortium Silo02290.5h
Bunker0700.8h
Restoration Kit3693,8225.3h
Motion Spotter232,4881.5h
Spitfire Auto-Turret167001.5h
M12 Kobalt-F0750.5h
Ammunition Package292,2871.9h
Anti-Infantry MANA Turret224890.9h
Infantry Tower1560.5h
WLT-Howler Mining Laser1666,6708.9h
Lumifiber Rampart Wall1560.5h
Nano-Repair Grenade07220.2h
Hardlight Barrier112110.6h
Recon Detection Device373,9895.2h
Shield Recharging Field15312,3104.1h

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