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Executor Overseer smekis256[KAIN] smekis256
NC BR 205

KDR: 2.49

Score: 115.5m

Last Seen: Dec 11th, 2018 7:55 PM
- OFFLINE - 3.5 hour(s)

Prestige 1, Battle Rank 100 (205 total) - New Conglomerate on Cobalt - Outfit Member of Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 39
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW Titan-150 AP Gauss Prime Carnage AR AF-23 Grinder C-4 NC1 Gauss Rifle C85 Canister
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,361,088 MLG Score: 1088
Fun Score: N/A
Cheeseburgers Flipped: 1645TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.986%20.955%6495396981,0212.55974-0.068

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.374%1.948A++0.052C+-1.117D*HEAD + (~5.46)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.30.609B+9.10.364C**20.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.556%1.182%323410183,637179412752.02731285%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.614%0.852B*-0.394C---0.464

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.40.617B+280.47B+33.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.309%1.407%6306101611,516321980493.5764143%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.979%0.923B*-0.787D-1.125

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.30.498B+9.70.222C++9.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.768%9.079%3101110114,703259013491.81513348%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.067%1.184B**1.217B**0.53

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.50.852B*8.50.782B++9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.053%78.287%310710153,6202838111.2751

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.15%1.201B**0.732B++0.216

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.523B+20.362C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.945%10.675%310410185,2742578612.04498

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.89%1.797A++-0.763D-0.302

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.669B+2.70.434B1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 39
115.5m429.9%653 (39.2k)532 (31.9k)2.49167155,34162,3442.8754205 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1022841120.382%15.783%32203:2966

15% Combat Medic37% Engineer23% Heavy Assault9% Infiltrator10% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 27th, 2013 3:00 PMApr 29th, 2017 9:41 PMDec 11th, 2018 11:16 PM (2d) (PST)Dec 11th, 2018 5:14 PM (2d) (PST)Dec 11th, 2018 3:55 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8522256270.7160.2870.1133.4480.0861088

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,12213,49637,62643177207531,944

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3617.2h/150.7d 23,923 24,517 49,561 748.3k 4,084 11,226 18,708 184.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B*
Kills:16,204
Deaths:4,402
KDR:3.681
Accuracy:32.798% B*
HSR:27.203% C++
LA1 Anchor
B
Kills:1,300
Deaths:587
KDR:2.215
Accuracy:26.298% B
HSR:16.539% D*
EM1
B**
Kills:1,270
Deaths:706
KDR:1.799
Accuracy:26.893% B**
HSR:17.008% D
GD-22S
B+
Kills:1,233
Deaths:558
KDR:2.210
Accuracy:25.571% B+
HSR:17.032% D--
NS-15M AE
B**
Kills:1,181
Deaths:307
KDR:3.847
Accuracy:30.276% B**
HSR:31.245% B+
NC05 Jackhammer
B+
Kills:1,177
Deaths:478
KDR:2.462
Accuracy:48.202% B+
HSR:10.790% D--
MGR-L1 Promise
A
Kills:1,176
Deaths:337
KDR:3.490
Accuracy:29.786% B**
HSR:34.949% A
NC6S Gauss SAW S
B+
Kills:1,173
Deaths:431
KDR:2.722
Accuracy:26.349% B+
HSR:21.313% C
EM6
B++
Kills:1,167
Deaths:456
KDR:2.559
Accuracy:25.316% B++
HSR:14.225% D**
NS-15M1
B**
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:27.455% B**
HSR:16.538% D
NS-15MP
A
Kills:1,160
Deaths:319
KDR:3.636
Accuracy:33.222% A
HSR:25.431% C
NC6 Gauss SAW
B*
Kills:1,159
Deaths:515
KDR:2.250
Accuracy:24.671% B*
HSR:17.343% D--
NSX Naginata
B**
Kills:1,158
Deaths:331
KDR:3.498
Accuracy:27.671% B**
HSR:27.807% C+
NS-15M2
A+
Kills:800
Deaths:297
KDR:2.694
Accuracy:31.557% A+
HSR:16.750% D*
Kills:31,319
Deaths (as Heavy Assault):10,070
Deaths (to Heavy Assaults):16,784
KDR:3.11013
Kill Difference:21,249
Playtime:830.169 hours
Usage:23%
Score:24.883m
Score/min:500
Accuracy (listed only):29.719%
HSR (listed only):21.012%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
A+
Kills:1,847
Deaths:1,160
KDR:1.592
Accuracy:32.286% A+
HSR:17.813% C--
LA39 Bruiser
A++
Kills:1,788
Deaths:689
KDR:2.595
Accuracy:78.845% A++
HSR:10.850% D
GD-7F
A++
Kills:1,472
Deaths:808
KDR:1.822
Accuracy:32.519% A++
HSR:16.304% D
AF-4A Bandit
A++
Kills:1,459
Deaths:529
KDR:2.758
Accuracy:33.488% A++
HSR:23.783% C*
Razor GD-23
B*
Kills:1,228
Deaths:714
KDR:1.720
Accuracy:28.839% B*
HSR:18.485% C
Gauss Compact S
B**
Kills:1,189
Deaths:858
KDR:1.386
Accuracy:28.726% B**
HSR:21.026% B+
NSX Tanto
A++
Kills:1,178
Deaths:381
KDR:3.092
Accuracy:34.996% A++
HSR:26.061% C++
AC-X11
B*
Kills:1,176
Deaths:653
KDR:1.801
Accuracy:29.416% B*
HSR:18.963% C--
Mauler S6
A+
Kills:1,167
Deaths:355
KDR:3.287
Accuracy:54.965% A+
HSR:11.225% D-
Warden
A**
Kills:1,165
Deaths:384
KDR:3.034
Accuracy:41.289% A**
HSR:28.069% B+
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D--
AF-19 Mercenary
A+
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A+
HSR:17.212% D
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D-
Gauss Compact Burst
B**
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:31.708% B**
HSR:18.464% D--
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D-
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C--
MGR-M1 Bishop
A
Kills:565
Deaths:168
KDR:3.363
Accuracy:40.845% A
HSR:32.212% C**
NS-11C
A+
Kills:524
Deaths:238
KDR:2.202
Accuracy:30.776% A+
HSR:24.046% B*
Kills:21,716
Deaths (as Engineer):9,889
Deaths (to Engineers):13,128
KDR:2.19598
Kill Difference:11,827
Playtime:1,350.286 hours
Usage:37%
Score:44.532m
Score/min:550
Accuracy (listed only):43.277%
HSR (listed only):18.194%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MGR-S1 Gladius
A+
Kills:1,872
Deaths:720
KDR:2.600
Accuracy:34.888% A+
HSR:24.840% B+
19A Fortuna
A+
Kills:1,847
Deaths:1,160
KDR:1.592
Accuracy:32.286% A+
HSR:17.813% C--
LA39 Bruiser
A++
Kills:1,788
Deaths:689
KDR:2.595
Accuracy:78.845% A++
HSR:10.850% D
AF-4 Cyclone
A
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A
HSR:12.332% D--
Blitz GD-10
C**
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% C**
HSR:12.585% D
GD-7F
A++
Kills:1,472
Deaths:808
KDR:1.822
Accuracy:32.519% A++
HSR:16.304% D
AF-4A Bandit
A++
Kills:1,459
Deaths:529
KDR:2.758
Accuracy:33.488% A++
HSR:23.783% C*
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% D
Razor GD-23
B*
Kills:1,228
Deaths:714
KDR:1.720
Accuracy:28.839% B*
HSR:18.485% C
Gauss Compact S
B**
Kills:1,189
Deaths:858
KDR:1.386
Accuracy:28.726% B**
HSR:21.026% B+
NSX Tanto
A++
Kills:1,178
Deaths:381
KDR:3.092
Accuracy:34.996% A++
HSR:26.061% C++
AC-X11
B*
Kills:1,176
Deaths:653
KDR:1.801
Accuracy:29.416% B*
HSR:18.963% C--
Mauler S6
A+
Kills:1,167
Deaths:355
KDR:3.287
Accuracy:54.965% A+
HSR:11.225% D-
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D--
AF-19 Mercenary
A+
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A+
HSR:17.212% D
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D-
Gauss Compact Burst
B**
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:31.708% B**
HSR:18.464% D--
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% D
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D-
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C--
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C--
NS-11C
A+
Kills:524
Deaths:238
KDR:2.202
Accuracy:30.776% A+
HSR:24.046% B*
NSX Tengu
B**
Kills:342
Deaths:107
KDR:3.196
Accuracy:42.848% B**
HSR:20.760% C+
Kills:29,208
Deaths (as Light Assault):14,083
Deaths (to Light Assaults):12,144
KDR:2.07399
Kill Difference:15,125
Playtime:354.335 hours
Usage:10%
Score:10.832m
Score/min:510
Accuracy (listed only):40.467%
HSR (listed only):16.708%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Gauss Prime
B+
Kills:2,861
Deaths:1,379
KDR:2.075
Accuracy:29.081% B+
HSR:18.071% D
Carnage AR
A
Kills:2,850
Deaths:1,330
KDR:2.143
Accuracy:30.598% A
HSR:21.439% C*
NC1 Gauss Rifle
A
Kills:2,263
Deaths:1,944
KDR:1.164
Accuracy:28.698% A
HSR:12.373% D*
MGR-S1 Gladius
A+
Kills:1,872
Deaths:720
KDR:2.600
Accuracy:34.888% A+
HSR:24.840% B+
LA39 Bruiser
A++
Kills:1,788
Deaths:689
KDR:2.595
Accuracy:78.845% A++
HSR:10.850% D
AF-4 Cyclone
A
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A
HSR:12.332% D--
NC9 A-Tross
C**
Kills:1,620
Deaths:886
KDR:1.828
Accuracy:26.436% C**
HSR:20.803% C--
Blitz GD-10
C**
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% C**
HSR:12.585% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% D
Reaper DMR
C**
Kills:1,200
Deaths:619
KDR:1.939
Accuracy:27.059% C**
HSR:20.250% D
Mauler S6
A+
Kills:1,167
Deaths:355
KDR:3.287
Accuracy:54.965% A+
HSR:11.225% D-
Gauss Rifle S
B+
Kills:1,166
Deaths:740
KDR:1.576
Accuracy:26.863% B+
HSR:12.521% D*
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D--
NS-11A
B++
Kills:1,163
Deaths:897
KDR:1.297
Accuracy:27.497% B++
HSR:13.500% D--
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D-
GR-22
B*
Kills:1,162
Deaths:706
KDR:1.646
Accuracy:28.658% B*
HSR:10.585% D*
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% D
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D-
NS-11P
A++
Kills:1,156
Deaths:534
KDR:2.165
Accuracy:31.633% A++
HSR:22.491% B+
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C--
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C--
Gauss Rifle Burst
B*
Kills:1,082
Deaths:453
KDR:2.389
Accuracy:31.512% B*
HSR:20.056% D-
NSX Tengu
B**
Kills:342
Deaths:107
KDR:3.196
Accuracy:42.848% B**
HSR:20.760% C+
NSX Yumi
B*
Kills:273
Deaths:127
KDR:2.150
Accuracy:30.393% B*
HSR:25.275% C+
Kills:33,610
Deaths (as Combat Medic):17,126
Deaths (to Combat Medics):6,893
KDR:1.96251
Kill Difference:16,484
Playtime:556.340 hours
Usage:15%
Score:18.095m
Score/min:542
Accuracy (listed only):39.052%
HSR (listed only):15.812%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
A+
Kills:1,872
Deaths:720
KDR:2.600
Accuracy:34.888% A+
HSR:24.840% B+
LA3 Desperado
B*
Kills:1,813
Deaths:868
KDR:2.089
Accuracy:33.519% B*
HSR:15.003% D
AF-4 Cyclone
A
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A
HSR:12.332% D--
Blitz GD-10
C**
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% C**
HSR:12.585% D
NS-44 Commissioner
A+
Kills:1,498
Deaths:707
KDR:2.119
Accuracy:48.354% A+
HSR:20.227% C
NS-357 Underboss
B**
Kills:1,414
Deaths:949
KDR:1.490
Accuracy:44.851% B**
HSR:17.185% C--
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% D
LA8 Rebel
B**
Kills:1,169
Deaths:466
KDR:2.509
Accuracy:37.879% B**
HSR:14.371% D-
NS-30 Vandal
A*
Kills:1,163
Deaths:320
KDR:3.634
Accuracy:45.748% A*
HSR:23.474% C
AF-6 Shadow
B**
Kills:1,162
Deaths:311
KDR:3.736
Accuracy:41.390% B**
HSR:23.150% C-
AF-18 Stalker
A+
Kills:1,160
Deaths:546
KDR:2.125
Accuracy:35.404% A+
HSR:25.517% B++
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% D
NSX Daimyo
B+
Kills:1,157
Deaths:292
KDR:3.962
Accuracy:44.929% B+
HSR:94.209% C++
NC08 Mag-Scatter
C
Kills:1,156
Deaths:663
KDR:1.744
Accuracy:49.117% C
HSR:10.381% D--
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C--
NC4 Mag-Shot
A*
Kills:1,151
Deaths:516
KDR:2.231
Accuracy:41.122% A*
HSR:13.901% D-
AF-8 RailJack
B++
Kills:738
Deaths:169
KDR:4.367
Accuracy:41.739% B++
HSR:76.287% C++
SAS-R
A+
Kills:688
Deaths:166
KDR:4.145
Accuracy:48.187% A+
HSR:64.099% C-
The Executive
D
Kills:660
Deaths:374
KDR:1.765
Accuracy:32.383% D
HSR:17.273% D-
NS-61 Emissary
B+
Kills:654
Deaths:350
KDR:1.869
Accuracy:31.884% B+
HSR:16.055% C+
NS-45 Pilot
C++
Kills:549
Deaths:253
KDR:2.170
Accuracy:32.126% C++
HSR:16.940% D--
NSX Tomoe
A+
Kills:542
Deaths:186
KDR:2.914
Accuracy:35.713% A+
HSR:40.775% B+
NS-AM7 Archer
B+
Kills:499
Deaths:946
KDR:0.527
Accuracy:62.031% B+
HSR:16.633% C+
EM4 Longshot
B+
Kills:465
Deaths:93
KDR:5
Accuracy:42.228% B+
HSR:75.484% C
NSX Tengu
B**
Kills:342
Deaths:107
KDR:3.196
Accuracy:42.848% B**
HSR:20.760% C+
NC14 Bolt Driver
B+
Kills:284
Deaths:113
KDR:2.513
Accuracy:39.501% B+
HSR:72.887% C+
LA80
C*
Kills:186
Deaths:45
KDR:4.133
Accuracy:40.100% C+
HSR:79.570% C*
Gauss SPR
B
Kills:102
Deaths:28
KDR:3.643
Accuracy:34.569% B
HSR:33.333% C+
Kills:27,432
Deaths (as Infiltrator):13,107
Deaths (to Infiltrators):7,958
KDR:2.09293
Kill Difference:14,325
Playtime:313.219 hours
Usage:9%
Score:8.225m
Score/min:438
Accuracy (listed only):39.167%
HSR (listed only):31.566%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
D
Kills:2,431
Deaths:932
KDR:2.608
Accuracy:28.518% D
HSR:12.135% D
AF-23 Grinder
D
Kills:2,049
Deaths:929
KDR:2.206
Accuracy:31.904% D
HSR:12.933% D-
AF-41 Hacksaw
B+
Kills:1,861
Deaths:475
KDR:3.918
Accuracy:35.556% B+
HSR:12.950% C-
AF-41 Hacksaw
B++
Kills:1,723
Deaths:475
KDR:3.627
Accuracy:40.374% B++
HSR:13.639% C-
NCM1 Scattercannon
A
Kills:819
Deaths:267
KDR:3.067
Accuracy:47.909% A
HSR:14.408% C
NCM1 Scattercannon
A++
Kills:808
Deaths:272
KDR:2.971
Accuracy:56.623% A++
HSR:17.822% B+
AF-34 Mattock
C+
Kills:549
Deaths:148
KDR:3.709
Accuracy:29.140% D
HSR:16.393% C+
NCM3 Raven
A
Kills:500
Deaths:411
KDR:1.217
Accuracy:49.433% A
HSR:1.400% D-
NCM3 Raven
A
Kills:430
Deaths:411
KDR:1.046
Accuracy:50.979% A
HSR:2.093% C--
AF-34 Mattock
C
Kills:413
Deaths:148
KDR:2.791
Accuracy:33.137% C
HSR:16.465% C
NCM2 Falcon
A++
Kills:309
Deaths:167
KDR:1.850
Accuracy:56.282% A++
HSR:5.502% C*
NS-10 Burster
A*
Kills:298
Deaths:237
KDR:1.257
Accuracy:43.743% A*
HSR:7.047% B
NS-10 Burster
A*
Kills:294
Deaths:237
KDR:1.241
Accuracy:43.895% A*
HSR:4.422% C
NS-20 Gorgon
A
Kills:279
Deaths:114
KDR:2.447
Accuracy:32.565% A
HSR:21.864% B+
NS-20 Gorgon
A
Kills:270
Deaths:114
KDR:2.368
Accuracy:32.138% A
HSR:21.111% B+
NCM2 Falcon
A++
Kills:149
Deaths:165
KDR:0.903
Accuracy:60.048% A++
HSR:6.040% B++
Kills:13,182
Deaths (as MAX Suit):2,751
Deaths (to MAX Suits):3,713
KDR:4.79171
Kill Difference:10,431
Playtime:205.958 hours
Usage:6%
Score:8.978m
Score/min:726
Accuracy (listed only):42.015%
HSR (listed only):11.639%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B*
Kills:1,982
V. Kills:235 N/A
Deaths:373
KDR:5.314
Accuracy:63.037% B*
KPH:68.100 B+
VKPH:8.100 B*
Breaker Rocket Pods
C**
Kills:1,061
V. Kills:215 491%
Deaths:182
KDR:5.830
Accuracy:54.707% B++
KPH:91.200 C++
VKPH:18.500 C**
M20 Mustang
D
Kills:285
V. Kills:339 84%
Deaths:574
KDR:0.497
Accuracy:40.859% A++
KPH:5 D
VKPH:6 D
Vortek Rotary
C
Kills:72
V. Kills:82 87%
Deaths:97
KDR:0.742
Accuracy:37.389% A
KPH:7.800 D
VKPH:8.900 C
Tomcat A2AM Pods
C++
Kills:55
V. Kills:68 80%
Deaths:14
KDR:3.929
Accuracy:78.089% C+
KPH:37.800 C
VKPH:46.700 C++
Kills:3,455 (2,339 + 0)
Deaths:1,240
KDR:2.786
VKDR:0.757
Vehicle Kills:939
Kill Difference:2,215
Playtime:108.178 hours
Usage:3%
Score:2.186m
Score/min:337
Piloting Accuracy:37.389%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B++
Kills:309
V. Kills:334 92%
Deaths:290
KDR:1.066
Accuracy:50.415% B+
KPH:9.400 B
VKPH:10.100 B++
Dual-75 Duster
B++
Kills:218
V. Kills:20 N/A
Deaths:24
KDR:9.083
Accuracy:43.458% B++
KPH:86.300 B
VKPH:7.900 B++
L105 Zephyr
C++
Kills:170
V. Kills:29 N/A
Deaths:23
KDR:7.391
Accuracy:43.076% C++
KPH:50.300 C+
VKPH:8.600 C++
C150 Dalton
C++
Kills:115
V. Kills:135 85%
Deaths:30
KDR:3.833
Accuracy:50.739% B**
KPH:20.500 D
VKPH:24.100 C++
Kills:812 (309 + 503)
Deaths:367
KDR:2.213
VKDR:1.411
Vehicle Kills:518
Kill Difference:445
Playtime:44.516 hours
Usage:1%
Score:0.859m
Score/min:322
Piloting Accuracy:50.415%
Gunner Accuracy:50.739%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M+
Kills:587
V. Kills:70 N/A
Deaths:47
KDR:12.489
Accuracy:66.830% A*
KPH:122.400 M+
VKPH:14.600 A++
Skyguard
B**
Kills:570
V. Kills:408 139%
Deaths:136
KDR:4.191
Accuracy:41.587% A*
KPH:18.900 B++
VKPH:13.500 B**
L100 Python HEAT
S
Kills:267
V. Kills:108 245%
Deaths:18
KDR:14.833
Accuracy:70.238% A*
KPH:75.500 M++
VKPH:30.500 S
C75 Viper
C++
Kills:177
V. Kills:41 421%
Deaths:34
KDR:5.206
Accuracy:39.099% C++
KPH:23.500 C
VKPH:5.400 D
L100 Python AP
B*
Kills:162
V. Kills:125 129%
Deaths:39
KDR:4.154
Accuracy:68.144% A+
KPH:30.100 C+
VKPH:23.200 B*
Kills:1,763 (1,763 + 0)
Deaths:274
KDR:6.434
VKDR:2.745
Vehicle Kills:752
Kill Difference:1,489
Playtime:51.456 hours
Usage:1%
Score:1.507m
Score/min:488
Driving Accuracy:68.144%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A
Kills:9,095
V. Kills:7,022 130%
Deaths:1,346
KDR:6.757
Accuracy:67.994% A*
KPH:27.200 B+
VKPH:21 A
C85 Canister
A*
Kills:2,097
V. Kills:114 N/A
Deaths:32
KDR:65.531
Accuracy:49.877% A
KPH:167.700 A*
VKPH:9.100 B*
Titan-150 HEAT
C++
Kills:670
V. Kills:237 282%
Deaths:144
KDR:4.653
Accuracy:47.955% C++
KPH:19.500 C+
VKPH:6.900 D
Titan-150 HESH
M
Kills:432
V. Kills:38 N/A
Deaths:42
KDR:10.286
Accuracy:67.344% A*
KPH:87.600 M
VKPH:7.700 C+
Enforcer ML85
B**
Kills:320
V. Kills:297 107%
Deaths:56
KDR:5.714
Accuracy:56.830% A++
KPH:25.900 B
VKPH:24 B**
E540 Halberd
A*
Kills:248
V. Kills:101 243%
Deaths:38
KDR:6.526
Accuracy:60.219% A*
KPH:45.800 A++
VKPH:18.600 B++
Kills:12,862 (10,197 + 2,665)
Deaths:1,658
KDR:7.758
VKDR:4.710
Vehicle Kills:7,809
Kill Difference:11,204
Playtime:403.542 hours
Usage:11%
Score:11.863m
Score/min:490
Driving Accuracy:67.344%
Gunner Accuracy:60.219%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A+
Kills:1,139
V. Kills:70 N/A
Deaths:73
KDR:15.603
Accuracy:62.463% A
KPH:188 A+
VKPH:11.600 B++
M96 Mjolnir-H
B++
Kills:769
V. Kills:587 131%
Deaths:105
KDR:7.324
Accuracy:61.460% A
KPH:55.200 B
VKPH:42.200 B++
Enforcer ML65-H
B*
Kills:313
V. Kills:305 102%
Deaths:37
KDR:8.459
Accuracy:64.597% B*
KPH:39.900 B
VKPH:38.900 B*
E540 Halberd-H
C*
Kills:53
V. Kills:30 171%
Deaths:9
KDR:5.889
Accuracy:51.930% D
KPH:40 C+
VKPH:22.600 C*
M12 Kobalt-H
N/A
Kills:50
V. Kills: N/A
Deaths:3
KDR:16.667
Accuracy:25.267% N/A
KPH:255.700 N/A
VKPH:0 N/A
Kills:2,324 (0 + 2,324)
Deaths:227
KDR:10.238
VKDR:4.370
Vehicle Kills:992
Kill Difference:2,097
Playtime:29.336 hours
Usage:1%
Score:1.086m
Score/min:617
Driving Accuracy:N/A%
Gunner Accuracy:25.267%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:244
V. Kills:59 407%
Deaths:22
KDR:11.091
Accuracy:47.941% A+
KPH:71.500 B**
VKPH:17.300 A++
M20 Basilisk
B**
Kills:168
V. Kills:52 317%
Deaths:32
KDR:5.250
Accuracy:40.107% C**
KPH:32.500 B**
VKPH:10 B++
M40 Fury
B*
Kills:121
V. Kills:20 N/A
Deaths:18
KDR:6.722
Accuracy:42.443% B*
KPH:54.500 C+
VKPH:9 C
M12 Kobalt
B**
Kills:76
V. Kills:2 N/A
Deaths:6
KDR:12.667
Accuracy:22.372% B**
KPH:70.500 C**
VKPH:1.900 C
M60-G Bulldog
B**
Kills:55
V. Kills:7 N/A
Deaths:10
KDR:5.500
Accuracy:45.292% B**
KPH:38.800 B+
VKPH:4.900 C
Kills:664 (0 + 664)
Deaths:88
KDR:7.545
VKDR:1.591
Vehicle Kills:140
Kill Difference:576
Playtime:13.301 hours
Usage:0%
Score:0.563m
Score/min:706
Driving Accuracy:N/A%
Gunner Accuracy:45.292%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:1,384
V. Kills:353 391%
Deaths:870
KDR:1.591
Accuracy:61.083% B**
KPH:36.800 B*
VKPH:9.400 B+
S12 Renegade
B**
Kills:470
V. Kills:13 N/A
Deaths:186
KDR:2.527
Accuracy:50.583% B**
KPH:44 C+
VKPH:1.200 D
Kills:1,854 (1,854 + 0)
Deaths:1,056
KDR:1.756
VKDR:0.347
Vehicle Kills:366
Kill Difference:798
Playtime:48.278 hours
Usage:1%
Score:0.554m
Score/min:191
Driving Accuracy:50.583%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B
Kills:89
V. Kills:7 N/A
Deaths:7
KDR:12.714
Accuracy:35.603% B
KPH:63.900 C
VKPH:5 C
M20 Wyvern
B
Kills:68
V. Kills:43 155%
Deaths:11
KDR:6.182
Accuracy:41.012% B+
KPH:27.400 C++
VKPH:17.300 B
Kills:157 (0 + 157)
Deaths:18
KDR:8.722
VKDR:2.778
Vehicle Kills:50
Kill Difference:139
Playtime:3.879 hours
Usage:0%
Score:0.076m
Score/min:325
Piloting Accuracy:N/A%
Gunner Accuracy:41.012%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 16,42616,2044,4023.681B+1.1932.798%B*27.203%C++71.8B+1C++246225.8h8.3C++25.2B+
Titan-150 AP 16,1179,0951,3466.757C*4.2767.994%A*1.297%D-27.2B+21A434333.9h5C+7.4B++
Gauss Prime 2,8762,8611,3792.075B+0.4229.081%B+18.071%D47.7C*N/A16960h9.8B+33.8B++
Carnage AR 2,8642,8501,3302.143B++0.3530.598%A21.439%C*51.4B**N/A24955.5h10.7B**34.8B**
AF-23 Grinder 2,4372,4319322.608C++0.1228.518%D12.135%D44.4B*N/A21154.7h4.1A14.6B++
C-4 3,0722,4281,0642.282B++0.2120.713%D-N/A132.7A35.2B+166618.3h1.2B+5.8C*
NC1 Gauss Rifle 2,2742,2631,9441.164C*1.3328.698%A12.373%D*29.6B+N/A14476.5h11.5B+40.1B*
C85 Canister 2,2112,0973265.531M++63.0449.877%A12.446%C167.8A*9.1B*84112.5h4.9B*9.8B**
AF-23 Grinder 2,0572,0499292.206C+0.2931.904%D12.933%D-37.6C**N/A17754.5h5.5B++17.4C**
M30 Mustang AH 2,2171,9823735.314C++2.8263.037%B*1.211%C+68.1B+8.1B*44029.1h6B+9.5B++
MGR-S1 Gladius 1,8871,8727202.6B*0.1134.888%A+24.84%B+75.2A+N/A23524.9h7.7B*22.1B*
AF-41 Hacksaw 1,8821,8614753.918B+1.4335.556%B+12.95%C-71.6MN/A41926h4.5B**12.6B**
19A Fortuna 1,8811,8471,1601.592C**0.9032.286%A+17.813%C--36.5C++N/A18150.6h9.1B+28.1B*
LA3 Desperado 1,8341,8138682.089A0.4033.519%B*15.003%D80.6A*N/A35422.5h7.3B*21.7C**
LA39 Bruiser 1,8171,7886892.595A0.1078.845%A++10.85%D92.6A*1.5M26919.3h2B*2.5B*
AF-41 Hacksaw 1,7431,7234753.627B+1.1440.374%B++13.639%C-66.3A**N/A39226h5.6B++13.8B**
AF-4 Cyclone 1,7231,7118651.978B++0.5132.416%A12.332%D--37.7C*N/A17045.4h9.4B+29.1B++
NC9 A-Tross 1,6241,6208861.828B+0.6626.436%C**20.803%C--41.5BN/A19839h8.1B*30.8B++
Blitz GD-10 1,6261,6131,3001.241C*1.2525.762%C**12.585%D15.8DN/A72102.2h15.9C+61.8C*
NS-44 Commissioner 1,5021,4987072.119A0.3748.354%A+20.227%C71.3A+N/A20921h3B*6.2B*
GD-7F 1,4871,4728081.822B++0.6732.519%A++16.304%D50.4B**N/A31029.2h11B++34B++
AF-4A Bandit 1,4801,4595292.758A0.2733.488%A++23.783%C*56.8B*N/A20925.7h9.3B++27.8B*
NS-357 Underboss 1,4221,4149491.49B+1.0044.851%B**17.185%C--59.4B*N/A21423.8h3.6B++8.1B++
M40 Fury-F 1,7371,3848701.591C++0.9061.083%B**N/A36.8B*9.4B+20437.6h7.2B++11.9B*
Tempest 1,3921,3737251.894B+0.6031.473%A16.533%D56B+N/A32024.5h9.2B+29.3B++
Frag Grenade 1,3201,30811308N/A1,305.5158.832%A++N/A1090M10B+51121.2h2.2A+3.8A
LA1 Anchor 1,3081,3005872.215C++0.2826.298%B16.539%D*49.6C++N/A28526.2h9.3B+35.4B+
EM1 1,2781,2707061.799B++0.6926.893%B**17.008%D38.4C++N/A19633.1h12.1C*45B+
Bouncing Betty 1,2351,2333243.806C+1.3161.921%A*N/A237.1A**N/A8945.2h1.3A++2.1A++
GD-22S 1,2341,2335582.21B+0.2825.571%B+17.032%D--48.9B+N/A28725.2h9.5B++37.2B+
Razor GD-23 1,2441,2287141.72B*0.7728.839%B*18.485%C29.4BN/A16741.8h10B*34.6B++
Reaper DMR 1,2081,2006191.939C*0.5527.059%C**20.25%D35.5C++N/A19933.8h8.4B++30.9B+
Gauss Compact S 1,2011,1898581.386B+1.1128.726%B**21.026%B+30.7B++N/A15238.7h8.9B++31.1B++
Icikill 1,2111,1885,7800.206M2.2939.774%B++18.266%B++5.3B+N/A11225.6h2.2C+5.5B+
NS-15M AE 1,2031,1813073.847B**1.3630.276%B**31.245%B+78.7B*1.5A*18915h9.8B++32.4B++
NSX Tanto 1,1931,1783813.092A++0.6034.996%A++26.061%C++66.9A+N/A18717.6h10.3B++29.3B+
NC05 Jackhammer 1,1841,1774782.462B**0.0348.202%B+10.79%D--54.7B+N/A30921.5h4B*8.4B+
MGR-L1 Promise 1,1881,1763373.49A++1.0029.786%B**34.949%A104.1A**1.1B++36711.3h10.7B**35.9B*
AC-X11 1,1841,1766531.801B*0.6929.416%B*18.963%C--32.2C**N/A18236.5h8.1B*27.6B+
NC6S Gauss SAW S 1,1771,1734312.722B**0.2326.349%B+21.313%C54.6BN/A31421.5h9B++34.2B+
LA8 Rebel 1,1761,1694662.509A++0.0237.879%B**14.371%D-91.3M+N/A52012.8h4.6B**12.2C*
EM6 1,1701,1674562.559B++0.0725.316%B++14.225%D**51.4B+N/A23422.7h9.3B++36.9B+
Mauler S6 1,1781,1673553.287M+0.8054.965%A+11.225%D-84M++N/A29813.9h4B++7.3B*
Gauss Rifle S 1,1701,1667401.576B+0.9226.863%B+12.521%D*41.5B++N/A16028.1h9.4B++35B++
Warden 1,1741,1653843.034A*0.5441.289%A**28.069%B+85.7SN/A54213.6h5.9B**14.2B**
NS Baron G5 1,1721,1644002.91A*0.4259.97%A+9.794%D--80.8A**N/A30314.4h3.8B++6.4C+
NS-30 Vandal 1,1681,1633203.634B**1.1445.748%A*23.474%C99.4M+N/A24011.7h4.4B**9.6B**
NS-11A 1,1681,1638971.297C++1.1927.497%B++13.5%D--25.2CN/A12846.1h12.4B+45.1B++
AF-19 Mercenary 1,1721,1627211.612B**0.8829.173%A+17.212%D28.3B++N/A21141h10.5B++36B++
AF-57 Piston 1,1671,1623033.835A**1.3456.713%A++10.757%D-111.7M**N/A28010.4h3.1B**5.5B*
GR-22 1,1631,1627061.646C**0.8528.658%B*10.585%D*55.3B**N/A21621h10.5B**36.6B*
AF-6 Shadow 1,1641,1623113.736A1.2441.39%B**23.15%C-103.8MN/A34511.2h4.5B*10.9B*
NS-15M1 1,1781,1613463.355A+0.8627.455%B**16.538%D67.1B**1A++32917.3h11.1B+40.3B++
AF-18 Stalker 1,1731,1605462.125B*0.3735.404%A+25.517%B++48.5B*N/A13823.9h10.2B*28.9B*
NS-15MP 1,1751,1603193.636B*1.1433.222%A25.431%C80B+1B+18314.5h9.8B+29.5B++
NC6 Gauss SAW 1,1641,1595152.25B**0.2424.671%B*17.343%D--46.7B*N/A39924.8h8.3B++33.7B++
Gauss Compact Burst 1,1701,1595102.273C**0.2231.708%B**18.464%D--49.5B+N/A15023.4h9.4B++29.6B+
NS-7G PDW 1,1721,1585332.173A+0.3233.554%A++13.817%D40.6B*N/A18028.5h12.2B++36.3B*
NSX Naginata 1,1711,1583313.498A*1.0127.671%B**27.807%C+67.7B**N/A21617.1h9.7B++35.2B++
GD-66 Claw 1,1731,1576111.894B+0.6072.593%A9.767%D-65.7B**N/A35117.6h2.3B+3.2B+
NSX Daimyo 1,1591,1572923.962C**1.4744.929%B+94.209%C++94.1A++N/A25212.3h2B*4.4B*
NS-11P 1,1671,1565342.165B*0.3331.633%A++22.491%B+52.1AN/A20222.2h12B++38B**
NC08 Mag-Scatter 1,1661,1566631.744C**0.7549.117%C10.381%D--63.2A+N/A22118.3h3.1B**6.4B+
NS Baron G5AE 1,1721,1544072.835A0.3461.845%A+12.652%C--82.4A+1.3A*22914h3.7B++5.9C++
MKV Suppressed 1,1671,1534962.325A+0.1732.951%A+16.219%C--52.2B**N/A29422.1h12.2B+36.9B+
NC4 Mag-Shot 1,1721,1515162.231A*0.2641.122%A*13.901%D-67.3A**1.2B**29917.1h6.3B*15.4B+
C85 Canister-H 1,2091,1397315.603C++13.1162.463%A10.536%C186.7A+11.5B++6466.1h5.6B+9B++
Gauss Rifle Burst 1,0941,0824532.389B0.1031.512%B*20.056%D-50.6BN/A12721.4h10.2B+32.3B++
Breaker Rocket Pods 1,2761,0611825.83C+3.3454.707%B++N/A91.5C++18.5C**64711.6h12.1B++22.2B+
NS Decimator 1,3931,0137341.38B+1.1166.401%B++3.751%B**39.9B+15C+57825.4h4.4B6.7B+
Carver 95193712,1510.077C+2.4126%C+22.199%B*2CN/A8476.5h1.4C++5.3C*
Sticky Grenade 8558471847N/A844.5159.113%B++N/A2117.5A*20B*96910.4h1.1B**1.9B*
NCM1 Scattercannon 8288192673.067C*0.5847.909%A14.408%C58.9A+N/A29213.9h4.7B++9.8B**
NCM1 Scattercannon 8188082722.971B+0.4856.623%A++17.822%B+56.9MN/A33514.2h5.8B*10.2B**
NS-15M2 8118002972.694B+0.2031.557%A+16.75%D*58.8B++N/A50113.6h11.7B+37.1B++
C-4 ARX 1,0007813702.111C++0.3823.377%DN/A113.2C+31.7C+8326.9h1.1B+4.7C++
M96 Mjolnir-H 1,3567691057.324B**4.8361.46%AN/A55.3B42.2B++57613.9h32B+52B*
Hawk GD-68 1,2497525321.414A+1.0869.886%B**1.463%D20.2B13.3B+32437.3h7.6C**10.9B+
AF-8 RailJack 7387381694.367B*1.8841.739%B++76.287%C++43.4A+N/A14717h1.9B*4.6B++
Tank Mine 1,1577341784.124B*1.6350.027%AN/A135.9B++78.3B+22965.4h2.5D-5B*
SAS-R 6926881664.145B+1.6548.187%A+64.099%C-67.5A+N/A32810.2h2B+4.2B*
Titan-150 HEAT 9076701444.653C++2.1647.955%C++2.836%C+19.5C+6.9D19834.4h3.7B*7.7B*
The Executive 6656603741.765B0.7332.383%D17.273%D-66.7BN/A1739.9h5.9B*18.1B+
NS-61 Emissary 6556543501.869A+0.6231.884%B+16.055%C+62.3A++N/A18610.5h9.7B++30.3B*
MANA Anti-Personnel Turret 6546482292.83N/A0.3430.013%UN/A6480U60U17045000.1h17.7T*59T*
L100 Python HESH 6575874712.489C++10.0066.83%A*N/A122.3M+14.6A++6574.8h2.6B*3.8B**
Skyguard 9785701364.191B++1.7041.587%A*1.579%C-18.9B++13.5B**34430.2h105.9B+254.5B**
MGR-M1 Bishop 5665651683.363B**0.8740.845%A32.212%C**75.3A*N/A1817.5h4.7B**11.6B**
AF-34 Mattock 5525491483.709C++1.2229.14%D16.393%C+67AN/A3508.2h3.3A++11.4B**
NS-45 Pilot 5525492532.17B++0.3232.126%C++16.94%D--69.5B++N/A2467.9h6.7B+20.7B+
NSX Tomoe 5465421862.914B++0.4235.713%A+40.775%B+77.4A++N/A2487h10.6B**29.8B**
The Slasher 54053415,2190.035C2.4619.669%D--5.056%D0.8C-N/A3659.7h1.9B+9.6C+
NS-11C 5345242382.202A+0.2930.776%A+24.046%B*44B**N/A25411.9h10.7B*34.9B*
Mag-Cutter 54850515,9190.032B2.4647.843%A+N/A0.7C++N/A4767.9h2.4C**5.1B+
NCM3 Raven 8795004111.217B+1.2749.433%A1.4%D-13B++9.9A24738.4h23.7B+48B*
NS-AM7 Archer 6914999460.527C++1.9662.031%B+16.633%C+4.7C--1.8C--43106.6h14.2B+22.9B++
S12 Renegade 4834701862.527C+0.0450.583%B**2.766%D43.9C+1.2D14710.7h3B+6B++
EM4 Longshot 468465935B+2.5142.228%B+75.484%C48.4B**N/A1939.6h1.8B++4.2B++
Titan-150 HESH 4704324210.286C++7.7967.344%A*2.546%B+88.2M7.8C+5524.9h2.1B**3.1A+
NCM3 Raven 7904304111.046C**1.4550.979%A2.093%C--11.2B+9.4A+22238.4h29.9C++58.7B+
AF-34 Mattock 4174131482.791C+0.3033.137%C16.465%C50.4B+N/A2768.2h5B*15.2B+
NC15 Phoenix 7744032091.928B*0.5656.527%B+N/A16.5C**15.2C**33724.4h8.6B+15.2B++
Anti-Vehicle Grenade 4113651365N/A362.5166.105%A++N/A730A++92C+80470.5h3.1A4.7A
NSX Tengu 3453421073.196A++0.7042.848%B**20.76%C+71.3A+N/A2674.8h10B*23.4B++
Shrike 4593353031.106B++1.3968.988%A+5.373%A+29.6B+11C57511.3h5.6B+8.1B*
Enforcer ML85 617320565.714C*3.2256.83%A++N/A25.8B24B**192212.4h14.5C25.5B++
Enforcer ML65-H 618313378.459A5.9764.597%B*1.597%C40.1B39.1B*5257.8h15.1C*23.3B+
NCM2 Falcon 4463091671.85B++0.6456.282%A++5.502%C*27.6A++12.2M*36011.2h8.2B++14.6B*
CAS30 Tank Buster 6433092901.066C+1.4350.415%B+N/A9.4B10.1B++22833h52.4C++104B
NS-10 Burster 4952982371.257B+1.2343.743%A*7.047%B7.8B**5.2B**15838.2h126B++288.1B**
NS-10 Burster 4822942371.241B1.2543.895%A*4.422%C7.7B**4.9B*15538.2h130.2B++296.7B**
M20 Mustang 6242855740.497C-1.9940.859%A++2.105%C+5D6D21156.7h213.6D*522.8C-
NC14 Bolt Driver 2852841132.513B+0.0239.501%B+72.887%C+27C**N/A23510.5h2.2B++5.5B++
NS-20 Gorgon 2872791142.447A++0.0432.565%A21.864%B+37.2M1.1C1367.5h21.3B+65.3B**
NSX Yumi 2752731272.15B+0.3430.393%B*25.275%C+40.1C**N/A1476.8h11.7C*38.4B+
NS-20 Gorgon 2802701142.368A+0.1232.138%A21.111%B+36A*1.3C+1427.5h21.2B+66B*
L100 Python HEAT 3752671814.833A++12.3470.238%A*N/A76.3M++30.9S8903.5h4.9B+6.9B**
E540 Halberd 349248386.526C+4.0360.219%A*3.226%C+45.9A++18.7B++16595.4h5.1B+8.5B**
M40 Fury 3032442211.091B*8.6047.941%A+N/A71.8B**17.4A++10233.4h11.2B+23.4B*
MAX Punch 2412372,7510.086C+2.4136.558%DN/A1.2C+N/A6195.6h2C++5.5C++
Spear Anti-Vehicle Phalanx Turret 322227249.458B+6.9755.546%A2.203%D--70.9A++29.7B*10503.2h5.8B++10.4B**
Dual-75 Duster 238218249.083C+6.5943.458%B++N/A87.2B8B*4532.5h4.2B**9.7B*
LA80 186186454.133C*1.6440.1%C+79.57%C*68.9AN/A2432.7h1.7B*4.3B+
C75 Viper 218177345.206C*2.7139.099%C++N/A23.6C5.5C--3697.5h10.2B+26.2B+
NSX Masamune 230171891.921A0.5754.493%C1.754%C33.5C++11.6C+2385.1h9.4B+17.2B+
L105 Zephyr 199170237.391C4.9043.076%C++N/A50C+8.5C++5863.4h5.6B+13B+
M20 Basilisk 220168325.25A2.7640.107%C**9.524%A32.3B**10B++4585.2h52.5B++130.9B**
L100 Python AP 287162394.154C+1.6668.144%A+N/A30C+23.1B*10465.4h6.6C+9.7B+
M60-A Bulldog 190158819.75C++17.2661.509%A++1.899%C34.3C+7B**3004.6h6C+9.7B++
NS-R3 Swarm 3181531451.055A+1.4458.474%D*N/A9B9.7B*14917h25B+42.7B
NCM2 Falcon 2361491650.903C+1.5960.048%A++6.04%B++13.4C**7.8B**23011.1h18.3C30.5B+
Rocklet Rifle 232136891.528A+0.9656.082%B+N/A50.4A++35.6B*7632.7h19.4A34.6B**
M60-A Bulldog 1691331310.231C+7.7453.616%B*1.504%D23.8C6.4B**2435.6h6.9C--12.8C*
M40 Fury 141121186.722C+4.2342.443%B*N/A55C++9.1C10432.2h10.9B+25.6B++
C150 Dalton 250115303.833C1.3450.739%B**N/A20.5D24.1C++6545.6h6.9D--13.5C+
NS Annihilator 179105561.875M*0.6277.974%DN/A15.9A11.2B*5156.6h6.3A++8.1A++
Gauss SPR 103102283.643A+1.1534.569%B33.333%C+39.2B+N/A1762.6h4.2B*12.2B++
CAS 14-E 9689712.714C+10.2235.603%B2.247%B+63.6C5C3031.4h28C++78.6B
M40 Fury 10378178S75.5157.58%B*N/A111.4B++35.7A7130.7h16.4C+28.5C++
M12 Kobalt 7876612.667C++10.1822.372%B**13.158%D*69.1C*1.8C-4791.1h17.9B80B+
MANA Anti-Vehicle Turret 15373541.352B+1.1463.068%UN/A730D*800D10863700.1h11.6D18.4B+
Vortek Rotary 15472970.742C1.7537.389%AN/A7.7D8.8C2799.3h127.8D-341.8C
Hunter QCX 9370501.4B**1.0940.637%C+2.857%F25.9B**8.5A2342.7h7.8C+19.3C+
Auraxium Slasher 71682,9990.023C+2.4715.849%D--1.471%D--0.5C-N/A3133.3h2.3C++14.4C+
M20 Wyvern 11168116.182C++3.6941.012%B+2.941%C27.2C++17.2C**3382.5h56.2B+137.1B*
M20 Basilisk 11264164S61.5163.686%A1.563%D*58.2B++43.6A**8301.1h129.5C+203.4B
Aspis Anti-Aircraft Phalanx Turret 12660212.857C0.3738.236%A*8.333%S13.6B15B++4974.4h147.9C++386.8B++
Tomcat A2AM Pods 12355143.929C+1.4478.089%C+N/A36.7C-45.3C++10761.5h8.6C+11C+
M60-G Bulldog 6255105.5B3.0145.292%B**N/A39.3B+5C4901.4h5.5B*12.2B*
M60-A Bulldog 595377.571B+5.0844.347%B**1.887%C**40.8C**4.6C5251.3h5.7C+12.8B++
E540 Halberd-H 835395.889C+3.4051.93%D1.887%C+40.8C+23.1C**14241.3h5.6C**10.8C*
AF-22 Crow 111521390.374C2.1276.949%A1.923%C10.2C11.6C+3325.1h13.1D**17D
M12 Kobalt-H 5050316.667C+14.1825.267%B++28%A*250A*N/A8090.2h11.3B+44.9B*

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit3713,8575.3h
Motion Spotter232,4881.5h
Nano-Armor Kit1,4252,352,362130.2h
Soldier Soaker01060h
Anti-Vehicle MANA Turret175951.1h
Spawn Beacon132,3481.3h
Turret AI Module01050.4h
Repair Module01370.4h
Cortium Silo02330.5h
Structure Shield Module01110.3h
Skywall Shield Emitter0770.3h
Blast Wall0580.4h
Medical Applicator1,207574,68438h
Medical Kit2,32613,95826.3h
Nanite Revive Grenade01,1960.3h
Nanite Healing Grenade01,3400.4h
Deconstruction Tool04,7120.3h
Spitfire Auto-Turret208541.7h
Sunderer Garage0820.8h
Bunker0700.8h
Rampart Wall01651.1h
Hoplon Anti-Aircraft Phalanx Tower0650.3h
Xiphos Anti-Personnel Tower0780.3h
M12 Kobalt-F0750.5h
Ammunition Package292,9332.1h
Anti-Infantry MANA Turret528721.7h
Lumifiber Rampart Wall1560.5h
Snowman Soldier31010.1h
Nano-Repair Grenade08770.2h
Hardlight Barrier183020.7h
Infantry Tower1570.5h
Recon Detection Device394,6296.1h
Shield Recharging Field15312,3104.1h
WLT-Howler Mining Laser1666,6708.9h

Check the help document for the dictionary if you want to learn more about words used here.


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