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Overseer smekis256[KAIN] smekis256
NC BR 188

KDR: 2.32

Score: 92.8m

Last Seen: Jun 17th, 2017 6:53 PM
- OFFLINE - 123.3 hour(s)

Rank 188 (120) of the New Conglomerate on Cobalt
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW Titan-150 AP AF-23 Grinder C-4 NC1 Gauss Rifle C85 Canister AF-23 Grinder M30 Mustang AH
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,012,059 MLG Score: 809
Fun Score: N/A
Cheeseburgers Flipped: 1503TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.818%18.581%5544589359,4632.33646-0.021

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.633%1.809A++-0.211C-0.7DHEAD + (~3.67)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.60.581B+9.40.332C**22.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.623%1.193%35749343,521157312342.23698285%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.53%0.809B++-0.465D-0.518

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.30.605B+280.455B+33.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.953%2.054%43769326,866263658812.60372117%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.674%0.752B++-0.573D1.066

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.80.369C**11.90.064C+12.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.808%9.623%29599293,741216611801.72635317%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.897%1.274A1.555A+-0.262

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.60.842B*8.60.76B++9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.569%69.656%29559332,152208091.03412

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.561%1.065B**0.17C++0.488

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.483B+2.10.328C**2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
64.005%10.661%29549344,0522094381.93413

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.57%1.911A++-0.677D0.205

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.679B+2.70.438B1.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
92.8m392%631 (37.9k)512 (30.7k)2.31588118,51551,1752.64889188 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC938606619.644%13.899%27303:3255

16% Combat Medic38% Engineer22% Heavy Assault7% Infiltrator10% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 27th, 2013 3:00 PMApr 29th, 2017 9:41 PMJun 18th, 2017 12:41 AM (5d) (PST)Jun 17th, 2017 5:17 PM (5d) (PST)Jun 17th, 2017 2:53 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7902095810.6550.2830.0912.8820.081809

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,40412,51734,88739175173530,738

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3017.6h/125.7d 17,042 16,472 37,774 521.8k 3,349 9,440 14,610 143m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B*
Kills:8,857
Deaths:2,440
KDR:3.630
Accuracy:31.412% B*
HSR:24.139% C+
LA1 Anchor
B+
Kills:1,300
Deaths:587
KDR:2.215
Accuracy:26.298% B+
HSR:16.539% D--
EM1
B**
Kills:1,270
Deaths:706
KDR:1.799
Accuracy:26.893% B**
HSR:17.008% D
GD-22S
B++
Kills:1,233
Deaths:558
KDR:2.210
Accuracy:25.571% B++
HSR:17.032% D-
NS-15M AE
B**
Kills:1,181
Deaths:307
KDR:3.847
Accuracy:30.298% B**
HSR:31.245% B++
NC6S Gauss SAW S
B++
Kills:1,173
Deaths:431
KDR:2.722
Accuracy:26.349% B++
HSR:21.313% C
EM6
B*
Kills:1,167
Deaths:456
KDR:2.559
Accuracy:25.316% B*
HSR:14.225% D**
NS-15M1
B**
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:27.455% B**
HSR:16.538% D
NC05 Jackhammer
B+
Kills:1,161
Deaths:468
KDR:2.481
Accuracy:48.218% B+
HSR:10.939% D-
NS-15MP
A
Kills:1,160
Deaths:319
KDR:3.636
Accuracy:33.222% A
HSR:25.431% C
NC6 Gauss SAW
B**
Kills:1,159
Deaths:515
KDR:2.250
Accuracy:24.705% B**
HSR:17.343% D-
NSX Naginata
B**
Kills:1,158
Deaths:331
KDR:3.498
Accuracy:27.671% B**
HSR:27.807% C++
NS-15M2
A++
Kills:800
Deaths:297
KDR:2.694
Accuracy:31.557% A++
HSR:16.750% D-
Kills:22,780
Deaths (as Heavy Assault):7,761
Deaths (to Heavy Assaults):13,998
KDR:2.93519
Kill Difference:15,019
Playtime:670.067 hours
Usage:22%
Score:20.002m
Score/min:498
Accuracy (listed only):29.613%
HSR (listed only):19.716%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
A+
Kills:1,522
Deaths:1,031
KDR:1.476
Accuracy:32.304% A+
HSR:16.426% D
Razor GD-23
B**
Kills:1,228
Deaths:714
KDR:1.720
Accuracy:28.839% B**
HSR:18.485% C
AF-4A Bandit
A++
Kills:1,216
Deaths:454
KDR:2.678
Accuracy:33.496% A++
HSR:23.438% B+
Gauss Compact S
A
Kills:1,186
Deaths:849
KDR:1.397
Accuracy:28.736% A
HSR:20.995% B+
NSX Tanto
A++
Kills:1,170
Deaths:375
KDR:3.120
Accuracy:34.982% A++
HSR:26.154% C*
LA39 Bruiser
A++
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A++
HSR:11.235% C-
GD-7F
A++
Kills:1,162
Deaths:701
KDR:1.658
Accuracy:31.900% A++
HSR:15.835% D
AF-19 Mercenary
A+
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A+
HSR:17.212% D
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D
AC-X11
B**
Kills:1,161
Deaths:643
KDR:1.806
Accuracy:29.414% B**
HSR:18.691% C
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C
Gauss Compact Burst
B*
Kills:980
Deaths:445
KDR:2.202
Accuracy:31.467% B*
HSR:18.674% D-
NS Baron G5
A+
Kills:897
Deaths:321
KDR:2.794
Accuracy:59.861% A+
HSR:10.479% D
Mauler S6
A++
Kills:567
Deaths:165
KDR:3.436
Accuracy:56.822% A++
HSR:11.111% D
NS-11C
B**
Kills:216
Deaths:150
KDR:1.440
Accuracy:27.987% B**
HSR:21.296% B++
Warden
B**
Kills:93
Deaths:55
KDR:1.691
Accuracy:32.442% B**
HSR:9.677% F--
Kills:17,199
Deaths (as Engineer):8,417
Deaths (to Engineers):11,282
KDR:2.04336
Kill Difference:8,782
Playtime:1,131.821 hours
Usage:38%
Score:34.777m
Score/min:512
Accuracy (listed only):42.774%
HSR (listed only):16.052%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
A+
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A+
HSR:12.332% D-
Blitz GD-10
B+
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% B+
HSR:12.585% C--
19A Fortuna
A+
Kills:1,522
Deaths:1,031
KDR:1.476
Accuracy:32.304% A+
HSR:16.426% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% C--
Razor GD-23
B**
Kills:1,228
Deaths:714
KDR:1.720
Accuracy:28.839% B**
HSR:18.485% C
AF-4A Bandit
A++
Kills:1,216
Deaths:454
KDR:2.678
Accuracy:33.496% A++
HSR:23.438% B+
Gauss Compact S
A
Kills:1,186
Deaths:849
KDR:1.397
Accuracy:28.736% A
HSR:20.995% B+
NSX Tanto
A++
Kills:1,170
Deaths:375
KDR:3.120
Accuracy:34.982% A++
HSR:26.154% C*
LA39 Bruiser
A++
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A++
HSR:11.235% C-
GD-7F
A++
Kills:1,162
Deaths:701
KDR:1.658
Accuracy:31.900% A++
HSR:15.835% D
AF-19 Mercenary
A+
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A+
HSR:17.212% D
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D
AC-X11
B**
Kills:1,161
Deaths:643
KDR:1.806
Accuracy:29.414% B**
HSR:18.691% C
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% D
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C
Gauss Compact Burst
B*
Kills:980
Deaths:445
KDR:2.202
Accuracy:31.467% B*
HSR:18.674% D-
NS Baron G5
A+
Kills:897
Deaths:321
KDR:2.794
Accuracy:59.861% A+
HSR:10.479% D
Mauler S6
A++
Kills:567
Deaths:165
KDR:3.436
Accuracy:56.822% A++
HSR:11.111% D
NS-11C
B**
Kills:216
Deaths:150
KDR:1.440
Accuracy:27.987% B**
HSR:21.296% B++
NSX Tengu
B+
Kills:91
Deaths:29
KDR:3.138
Accuracy:41.316% B+
HSR:23.077% B
Kills:24,205
Deaths (as Light Assault):12,310
Deaths (to Light Assaults):10,231
KDR:1.96629
Kill Difference:11,895
Playtime:315.808 hours
Usage:10%
Score:9.464m
Score/min:499
Accuracy (listed only):40.554%
HSR (listed only):16.262%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
A
Kills:2,263
Deaths:1,944
KDR:1.164
Accuracy:28.698% A
HSR:12.373% D*
Gauss Prime
C++
Kills:1,813
Deaths:958
KDR:1.892
Accuracy:26.566% C++
HSR:16.713% D
AF-4 Cyclone
A+
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A+
HSR:12.332% D-
Carnage AR
B*
Kills:1,677
Deaths:980
KDR:1.711
Accuracy:27.905% B*
HSR:14.550% D
Blitz GD-10
B+
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% B+
HSR:12.585% C--
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% C--
NC9 A-Tross
C++
Kills:1,349
Deaths:769
KDR:1.754
Accuracy:25.381% C++
HSR:17.494% D-
Reaper DMR
B+
Kills:1,199
Deaths:616
KDR:1.946
Accuracy:27.048% B+
HSR:20.267% C
LA39 Bruiser
A++
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A++
HSR:11.235% C-
Gauss Rifle S
B+
Kills:1,166
Deaths:740
KDR:1.576
Accuracy:26.863% B+
HSR:12.521% D--
NS-11A
B*
Kills:1,163
Deaths:897
KDR:1.297
Accuracy:27.497% B*
HSR:13.500% D--
GR-22
B**
Kills:1,162
Deaths:706
KDR:1.646
Accuracy:28.658% B**
HSR:10.585% D*
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% D
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D
NS-11P
A*
Kills:1,156
Deaths:534
KDR:2.165
Accuracy:31.633% A*
HSR:22.491% B*
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C
Gauss Rifle Burst
B*
Kills:1,082
Deaths:453
KDR:2.389
Accuracy:31.512% B*
HSR:20.056% D
NS Baron G5
A+
Kills:897
Deaths:321
KDR:2.794
Accuracy:59.861% A+
HSR:10.479% D
Mauler S6
A++
Kills:567
Deaths:165
KDR:3.436
Accuracy:56.822% A++
HSR:11.111% D
NSX Yumi
B+
Kills:177
Deaths:84
KDR:2.107
Accuracy:29.055% B+
HSR:22.034% C
NSX Tengu
B+
Kills:91
Deaths:29
KDR:3.138
Accuracy:41.316% B+
HSR:23.077% B
Kills:27,409
Deaths (as Combat Medic):14,908
Deaths (to Combat Medics):5,534
KDR:1.83854
Kill Difference:12,501
Playtime:488.047 hours
Usage:16%
Score:15.620m
Score/min:533
Accuracy (listed only):38.900%
HSR (listed only):14.919%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
A+
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A+
HSR:12.332% D-
Blitz GD-10
B+
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% B+
HSR:12.585% C--
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% C--
NS-357 Underboss
A
Kills:1,179
Deaths:773
KDR:1.525
Accuracy:45.723% A
HSR:15.182% D
LA8 Rebel
B**
Kills:1,169
Deaths:466
KDR:2.509
Accuracy:37.906% B**
HSR:14.371% D
LA3 Desperado
B++
Kills:1,162
Deaths:529
KDR:2.197
Accuracy:32.544% B++
HSR:13.339% D-
NS-44 Commissioner
A++
Kills:1,161
Deaths:518
KDR:2.241
Accuracy:51.371% A++
HSR:20.069% C+
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% D
NC08 Mag-Scatter
C
Kills:1,156
Deaths:662
KDR:1.746
Accuracy:49.103% C
HSR:10.381% D-
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C
NC4 Mag-Shot
A*
Kills:1,151
Deaths:516
KDR:2.231
Accuracy:41.238% A*
HSR:13.901% D
AF-18 Stalker
A+
Kills:821
Deaths:446
KDR:1.841
Accuracy:35.104% A+
HSR:23.021% B+
AF-8 RailJack
B++
Kills:709
Deaths:158
KDR:4.487
Accuracy:42.499% B++
HSR:76.164% C*
NS-61 Emissary
B++
Kills:619
Deaths:319
KDR:1.940
Accuracy:32.198% B++
HSR:15.994% C+
SAS-R
A+
Kills:602
Deaths:157
KDR:3.834
Accuracy:48.534% A+
HSR:62.292% C
The Executive
C
Kills:501
Deaths:284
KDR:1.764
Accuracy:32.476% C
HSR:17.765% C-
EM4 Longshot
B+
Kills:456
Deaths:93
KDR:4.903
Accuracy:42.341% B+
HSR:75.219% C
NSX Tomoe
A+
Kills:299
Deaths:99
KDR:3.020
Accuracy:37.115% A+
HSR:37.124% C++
NC14 Bolt Driver
B+
Kills:284
Deaths:113
KDR:2.513
Accuracy:39.501% B+
HSR:72.887% C+
NS-AM7 Archer
C++
Kills:159
Deaths:583
KDR:0.273
Accuracy:56.983% C++
HSR:19.497% C-
Gauss SPR
C**
Kills:101
Deaths:26
KDR:3.885
Accuracy:34.444% C**
HSR:33.663% C+
NSX Tengu
B+
Kills:91
Deaths:29
KDR:3.138
Accuracy:41.316% B+
HSR:23.077% B
Kills:18,628
Deaths (as Infiltrator):9,690
Deaths (to Infiltrators):6,199
KDR:1.92239
Kill Difference:8,938
Playtime:215.118 hours
Usage:7%
Score:4.714m
Score/min:365
Accuracy (listed only):38.934%
HSR (listed only):27.974%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
D
Kills:2,431
Deaths:932
KDR:2.608
Accuracy:28.518% D
HSR:12.135% D
AF-23 Grinder
D
Kills:2,049
Deaths:929
KDR:2.206
Accuracy:31.904% D
HSR:12.933% D-
AF-41 Hacksaw
C++
Kills:1,468
Deaths:388
KDR:3.784
Accuracy:31.437% C++
HSR:12.262% C-
AF-41 Hacksaw
B+
Kills:1,323
Deaths:388
KDR:3.410
Accuracy:35.764% B+
HSR:12.094% D
NCM1 Scattercannon
A
Kills:819
Deaths:267
KDR:3.067
Accuracy:47.909% A
HSR:14.408% C+
NCM1 Scattercannon
A++
Kills:808
Deaths:272
KDR:2.971
Accuracy:56.623% A++
HSR:17.822% B++
NCM3 Raven
A
Kills:467
Deaths:389
KDR:1.201
Accuracy:48.530% A
HSR:1.285% D--
AF-34 Mattock
C++
Kills:467
Deaths:137
KDR:3.409
Accuracy:29.526% C--
HSR:16.060% C++
NCM3 Raven
A+
Kills:395
Deaths:389
KDR:1.015
Accuracy:50.100% A+
HSR:2.278% C--
AF-34 Mattock
C
Kills:349
Deaths:137
KDR:2.547
Accuracy:33.110% C
HSR:15.186% C-
NCM2 Falcon
A++
Kills:273
Deaths:151
KDR:1.808
Accuracy:55.649% A++
HSR:5.861% C*
NS-10 Burster
A*
Kills:207
Deaths:206
KDR:1.005
Accuracy:42.577% A*
HSR:5.797% C+
NS-10 Burster
A*
Kills:194
Deaths:206
KDR:0.942
Accuracy:42.670% A*
HSR:4.639% C
NS-20 Gorgon
B**
Kills:193
Deaths:79
KDR:2.443
Accuracy:31.633% B**
HSR:19.171% C+
NS-20 Gorgon
A
Kills:180
Deaths:79
KDR:2.278
Accuracy:31.253% A
HSR:16.667% D
NCM2 Falcon
A++
Kills:128
Deaths:149
KDR:0.859
Accuracy:59.361% A++
HSR:7.031% B*
Kills:11,751
Deaths (as MAX Suit):2,549
Deaths (to MAX Suits):3,382
KDR:4.61004
Kill Difference:9,202
Playtime:188.204 hours
Usage:6%
Score:8.177m
Score/min:724
Accuracy (listed only):41.035%
HSR (listed only):10.977%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B*
Kills:1,940
V. Kills:229 N/A
Deaths:362
KDR:5.359
Accuracy:62.847% B*
KPH:69.100 B*
VKPH:8.200 B*
Breaker Rocket Pods
C**
Kills:1,019
V. Kills:205 495%
Deaths:178
KDR:5.725
Accuracy:54.268% B++
KPH:88.900 C++
VKPH:17.900 C**
M20 Mustang
D
Kills:283
V. Kills:338 83%
Deaths:568
KDR:0.498
Accuracy:40.837% A++
KPH:5 D
VKPH:6 D
Vortek Rotary
C+
Kills:71
V. Kills:82 86%
Deaths:95
KDR:0.747
Accuracy:37.151% A
KPH:7.700 C
VKPH:8.900 C+
Tomcat A2AM Pods
C++
Kills:55
V. Kills:68 80%
Deaths:14
KDR:3.929
Accuracy:78.089% C*
KPH:37.800 C+
VKPH:46.700 C++
Kills:3,368 (2,294 + 0)
Deaths:1,217
KDR:2.767
VKDR:0.758
Vehicle Kills:922
Kill Difference:2,151
Playtime:106.672 hours
Usage:4%
Score:2.112m
Score/min:330
Piloting Accuracy:37.151%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:279
V. Kills:310 90%
Deaths:258
KDR:1.081
Accuracy:52.933% B**
KPH:10.200 B*
VKPH:11.300 B*
Dual-75 Duster
B+
Kills:174
V. Kills:12 N/A
Deaths:22
KDR:7.909
Accuracy:39.926% B+
KPH:88.300 C*
VKPH:6.100 C++
L105 Zepher
C++
Kills:163
V. Kills:25 N/A
Deaths:23
KDR:7.087
Accuracy:42.816% C+
KPH:50.500 C+
VKPH:7.700 C++
C150 Dalton
C+
Kills:101
V. Kills:126 80%
Deaths:29
KDR:3.483
Accuracy:50.303% B*
KPH:18.900 D
VKPH:23.500 C+
Kills:717 (279 + 438)
Deaths:332
KDR:2.160
VKDR:1.425
Vehicle Kills:473
Kill Difference:385
Playtime:38.018 hours
Usage:1%
Score:0.785m
Score/min:344
Piloting Accuracy:52.933%
Gunner Accuracy:50.303%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M+
Kills:373
V. Kills:28 N/A
Deaths:32
KDR:11.656
Accuracy:62.820% A++
KPH:118.700 M+
VKPH:8.900 B**
Skyguard
B**
Kills:337
V. Kills:298 113%
Deaths:115
KDR:2.930
Accuracy:40.233% A++
KPH:13.500 B*
VKPH:12 B**
C75 Viper
C++
Kills:175
V. Kills:40 427%
Deaths:33
KDR:5.303
Accuracy:38.148% C++
KPH:24.600 C
VKPH:5.600 C
L100 Python AP
B++
Kills:93
V. Kills:97 95%
Deaths:33
KDR:2.818
Accuracy:67.105% A+
KPH:21.100 C
VKPH:22 B++
Kills:978 (978 + 0)
Deaths:213
KDR:4.592
VKDR:2.174
Vehicle Kills:463
Kill Difference:765
Playtime:39.538 hours
Usage:1%
Score:0.985m
Score/min:415
Driving Accuracy:67.105%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:5,187
V. Kills:5,185 100%
Deaths:1,037
KDR:5.002
Accuracy:65.524% A*
KPH:19.900 C**
VKPH:19.900 B**
C85 Canister
A*
Kills:2,049
V. Kills:113 N/A
Deaths:31
KDR:66.097
Accuracy:49.736% A+
KPH:167.600 A*
VKPH:9.200 A++
Titan-150 HEAT
C++
Kills:627
V. Kills:218 286%
Deaths:140
KDR:4.479
Accuracy:46.698% C++
KPH:18.800 C+
VKPH:6.500 D
Enforcer ML85
B*
Kills:280
V. Kills:278 100%
Deaths:54
KDR:5.185
Accuracy:56.380% A*
KPH:24.100 B+
VKPH:23.900 B*
Titan-150 HESH
A*
Kills:249
V. Kills:15 N/A
Deaths:19
KDR:13.105
Accuracy:64.166% A*
KPH:78 A*
VKPH:4.700 C-
E540 Halberd
A
Kills:111
V. Kills:48 227%
Deaths:28
KDR:3.964
Accuracy:52.212% B**
KPH:36.200 A
VKPH:15.600 C+
Kills:8,503 (6,063 + 2,440)
Deaths:1,309
KDR:6.496
VKDR:4.474
Vehicle Kills:5,857
Kill Difference:7,194
Playtime:324.003 hours
Usage:11%
Score:9.007m
Score/min:463
Driving Accuracy:64.166%
Gunner Accuracy:52.212%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B**
Kills:591
V. Kills:41 N/A
Deaths:39
KDR:15.154
Accuracy:53.564% A
KPH:156.500 B++
VKPH:10.900 B**
M96 Mjolnir-H
B**
Kills:418
V. Kills:436 96%
Deaths:83
KDR:5.036
Accuracy:61.819% B**
KPH:39.600 B++
VKPH:41.400 C*
Enforcer ML65-H
B++
Kills:310
V. Kills:303 102%
Deaths:37
KDR:8.378
Accuracy:64.428% B*
KPH:39.900 B+
VKPH:39 B++
Kills:1,319 (0 + 1,319)
Deaths:159
KDR:8.296
VKDR:4.906
Vehicle Kills:780
Kill Difference:1,160
Playtime:22.099 hours
Usage:1%
Score:0.697m
Score/min:526
Driving Accuracy:N/A%
Gunner Accuracy:64.428%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:243
V. Kills:59 405%
Deaths:22
KDR:11.046
Accuracy:47.954% A+
KPH:72 B**
VKPH:17.500 A++
M20 Basilisk
B**
Kills:125
V. Kills:44 278%
Deaths:29
KDR:4.310
Accuracy:38.423% B
KPH:26.500 B**
VKPH:9.300 B+
M40 Fury
B*
Kills:121
V. Kills:20 N/A
Deaths:18
KDR:6.722
Accuracy:42.446% B*
KPH:55.100 C+
VKPH:9.100 C
Kills:489 (0 + 489)
Deaths:69
KDR:7.087
VKDR:1.783
Vehicle Kills:123
Kill Difference:420
Playtime:10.288 hours
Usage:0%
Score:0.457m
Score/min:741
Driving Accuracy:N/A%
Gunner Accuracy:42.446%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:1,088
V. Kills:217 N/A
Deaths:768
KDR:1.417
Accuracy:57.964% A
KPH:34.700 B+
VKPH:6.900 B++
S12 Renegade
C+
Kills:434
V. Kills:13 N/A
Deaths:179
KDR:2.425
Accuracy:51.239% B**
KPH:43.200 C
VKPH:1.300 C+
Kills:1,522 (1,522 + 0)
Deaths:947
KDR:1.607
VKDR:0.243
Vehicle Kills:230
Kill Difference:575
Playtime:41.421 hours
Usage:1%
Score:0.440m
Score/min:177
Driving Accuracy:51.239%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 8,9558,8572,4403.63B*1.3131.412%B*24.139%C+66.1BN/A243133.9h8C*25.6B+
Titan-150 AP 10,3725,1871,0375.002C++2.6965.524%A*1.947%D*19.9C**19.9B**419260.6h6C+9.2B++
AF-23 Grinder 2,4372,4319322.608C++0.2928.518%D12.135%D44.4B**N/A21054.7h4.1A14.6B++
C-4 3,0272,3851,0642.242B*0.0720.306%DN/A130.3A++35.1B+159918.3h1.2B*5.9B+
NC1 Gauss Rifle 2,2742,2631,9441.164C*1.1528.698%A12.373%D*29.6B+N/A13776.5h11.5B+40.1B*
C85 Canister 2,1622,0493166.097A**63.7849.736%A+12.592%C168A*9.3A++83512.2h4.9B**9.8B**
AF-23 Grinder 2,0572,0499292.206C+0.1131.904%D12.933%D-37.6B+N/A17654.5h5.5B*17.4B
M30 Mustang AH 2,1691,9403625.359C++3.0462.847%B*1.237%C69B*8.1B*44328.1h5.9B+9.5B+
Gauss Prime 1,8181,8139581.892C**0.4226.566%C++16.713%D43.5C+N/A16941.7h9.4B++35.5B+
AF-4 Cyclone 1,7231,7118651.978B+0.3432.416%A+12.332%D-37.9BN/A16545.1h9.4B+29.1B++
Carnage AR 1,6811,6779801.711B+0.6027.905%B*14.55%D38.1B+N/A18644h11.1B*39.7B*
Blitz GD-10 1,6261,6131,3001.241C*1.0725.762%B+12.585%C--15.8DN/A70102.2h15.9C+61.8C**
19A Fortuna 1,5531,5221,0311.476C*0.8432.304%A+16.426%D33.3C+N/A17545.7h9.3C**28.8B++
AF-41 Hacksaw 1,4851,4683883.784B+1.4731.437%C++12.262%C-70.2M+N/A44220.9h4.1A13.1B*
Tempest 1,3921,3737251.894B0.4231.473%A16.533%C--56B+N/A31824.5h9.2B+29.3B*
NC9 A-Tross 1,3501,3497691.754B+0.5625.381%C++17.494%D-38.5C*N/A19835h8.2B*32.2B++
AF-41 Hacksaw 1,3341,3233883.41B+1.0935.764%B+12.094%D63.3A**N/A40620.9h5.3B*14.8B*
LA1 Anchor 1,3081,3005872.215C++0.1026.298%B+16.539%D--49.6C*N/A26626.2h9.3B+35.4B+
EM1 1,2781,2707061.799B++0.5226.893%B**17.008%D38.4C*N/A19233.1h12.1B+45B++
Frag Grenade 1,2741,26211262N/A1,259.6858.681%A++N/A1051.7A*10A++49341.2h2.2A+3.8A
GD-22S 1,2341,2335582.21B+0.1125.571%B++17.032%D-48.9B++N/A27025.2h9.5B++37.2B+
Razor GD-23 1,2441,2287141.72B**0.6028.839%B**18.485%C29.4B+N/A16341.8h10B*34.6B++
Bouncing Betty 1,2291,2273223.811C+1.5061.349%A++N/A240.6A**N/A8825.1h1.3A++2.1A++
AF-4A Bandit 1,2311,2164542.678A0.3633.496%A++23.438%B+54B*N/A19622.5h9.3B++27.8B**
Reaper DMR 1,2071,1996161.946C**0.3727.048%B+20.267%C35.5C*N/A19333.8h8.3B*30.9B++
Gauss Compact S 1,1981,1868491.397B+0.9228.736%A20.995%B+30.8B*N/A15138.5h8.9B++31.1B++
NS-15M AE 1,2031,1813073.847B**1.5330.298%B**31.245%B++78.7B*1.5M18615h9.8B++32.3B++
NS-357 Underboss 1,1871,1797731.525B++0.7945.723%A15.182%D58.4B**N/A20220.2h3.6B++7.8B++
NC6S Gauss SAW S 1,1771,1734312.722B**0.4126.349%B++21.313%C54.6B+N/A31121.5h9B++34.2B+
NSX Tanto 1,1851,1703753.12A++0.8034.982%A++26.154%C*67.2AN/A18117.4h10.2B*29.3B*
LA8 Rebel 1,1761,1694662.509A++0.1937.906%B**14.371%D91.3M++N/A52012.8h4.6B**12.2B+
EM6 1,1701,1674562.559B++0.2425.316%B*14.225%D**51.4B+N/A22822.7h9.3B++36.9B+
LA39 Bruiser 1,1811,1664722.47B**0.1578.588%A++11.235%C-79.9A*1A*25014.6h2B*2.6B*
Gauss Rifle S 1,1701,1667401.576B+0.7426.863%B+12.521%D--41.5B*N/A15828.1h9.4B*35B++
NS-11A 1,1681,1638971.297C++1.0227.497%B*13.5%D--25.2C+N/A12446.1h12.4B+45.1B++
GR-22 1,1631,1627061.646B0.6728.658%B**10.585%D*55.3A+N/A20621h10.5B**36.6B**
GD-7F 1,1731,1627011.658B+0.6631.9%A++15.835%D45.2B**N/A28525.7h11.2B++35.2B*
LA3 Desperado 1,1771,1625292.197A+0.1232.544%B++13.339%D-74.5A++1A35915.6h7.3B*22.5B++
AF-19 Mercenary 1,1721,1627211.612B**0.7029.173%A+17.212%D29.1B*N/A20039.9h10.5B*36B*
AF-57 Piston 1,1671,1623033.835M+1.5256.713%A++10.757%D111.7SN/A27010.4h3.1B**5.5B**
NS-44 Commissioner 1,1651,1615182.241A0.0751.371%A++20.069%C+66.3A+N/A18217.5h3B*5.8B**
AC-X11 1,1691,1616431.806B*0.5129.414%B**18.691%C32.1BN/A17736.2h8.1B*27.6B++
NS-15M1 1,1781,1613463.355A++1.0427.455%B**16.538%D67.1A1A**32717.3h11.1B+40.3B++
NC05 Jackhammer 1,1671,1614682.481B*0.1748.218%B+10.939%D-54.8B++N/A30121.2h4B++8.3B++
Icikill 1,1831,1604,8560.239M2.0844.845%B*18.276%B*6.1B*N/A13190.8h2.2C++4.9B+
NS-15MP 1,1751,1603193.636B++1.3233.222%A25.431%C80B+1B**18114.5h9.8B+29.5B++
NC6 Gauss SAW 1,1641,1595152.25B**0.0724.705%B**17.343%D-46.7B**N/A36924.8h8.3B++33.6B++
NS-7G PDW 1,1721,1585332.173A*0.1433.554%A++13.817%D40.6B*N/A18028.5h12.2B++36.3B++
NSX Naginata 1,1711,1583313.498A++1.1827.671%B**27.807%C++68.1B**N/A21217h9.7B++35.2B++
GD-66 Claw 1,1731,1576111.894B+0.4272.593%A9.767%D65.7AN/A34417.6h2.3B+3.2B+
NC08 Mag-Scatter 1,1661,1566621.746B+0.5749.103%C10.381%D-63.5A+N/A22218.2h3.1B**6.4B+
NS-11P 1,1671,1565342.165B**0.1531.633%A*22.491%B*52.1A+N/A19622.2h12B++38B**
NS Baron G5AE 1,1721,1544072.835A0.5261.845%A+12.652%C82.4A+1.3A*22814h3.7B+5.9C+
MKV Suppressed 1,1671,1534962.325A+0.0132.951%A+16.219%C52.2B**N/A29122.1h12.2B+36.9B++
NC4 Mag-Shot 1,1721,1515162.231A*0.0841.238%A*13.901%D69.3A**1.3A+30116.6h6.3B+15.4B+
M40 Fury-F 1,3051,0887681.417C+0.9057.964%AN/A34.6B+6.9B++18731.4h7.1B+12.2B*
Gauss Rifle Burst 1,0941,0824532.389B0.0731.512%B*20.056%D50.6B+N/A12621.4h10.2B+32.3B++
Breaker Rocket Pods 1,2241,0191785.725C+3.4154.268%B++N/A88.6C++17.8C*61811.5h12B++22.1B++
NS Decimator 1,3881,0097321.378B++0.9466.37%B*3.766%B+39.9B*15C++56325.3h4.4B+6.7B*
Gauss Compact Burst 9919804452.202B0.1131.467%B*18.674%D-47.1B+N/A13320.8h9.4B++29.7B+
NS Baron G5 9018973212.794A*0.4859.861%A+10.479%D79.4A**N/A29411.3h3.6B*5.9C+
AF-18 Stalker 8328214461.841B+0.4735.104%A+23.021%B+41.7B+N/A11419.7h10.6B++30.1B*
NCM1 Scattercannon 8288192673.067C*0.7547.909%A14.408%C+58.9A++N/A28913.9h4.7B++9.8B**
Sticky Grenade 8238181818N/A815.6858.254%B++N/A2045A*12.5B**98510.4h1.1B**1.9B*
NCM1 Scattercannon 8188082722.971B+0.6656.623%A++17.822%B++56.9M++N/A32714.2h5.8B*10.2B*
NS-15M2 8118002972.694B++0.3831.557%A++16.75%D-58.8B++N/A48713.6h11.7B37.1B++
AF-8 RailJack 7097091584.487B*2.1742.499%B++76.164%C*43.5A+N/A14816.3h1.9B*4.4B++
Tank Mine 1,0246331584.006B**1.6945.367%B**N/A129.2B**79.8B+23054.9h2.5C--5.4B*
Titan-150 HEAT 8456271404.479C+2.1646.698%C++3.03%C18.8C+6.5D18033.3h3.6B*7.7B*
NS-61 Emissary 6206193191.94A+0.3832.198%B++15.994%C+63.2A++N/A1839.8h9.7B*30.1B+
SAS-R 6066021573.834B+1.5248.534%A+62.292%C64.7AN/A2979.3h2.1B+4.3B++
C85 Canister-H 6325913915.154C++12.8453.564%A12.183%C155.5B++10.8B*6513.8h5C*9.4B+
Mauler S6 5695671653.436M+1.1256.822%A++11.111%D72.7A**N/A3407.8h4B++7.1B*
Mag-Cutter 54850515,9080.032C**2.2847.918%A+N/A0.7C++N/A4764.7h2.4B5.1B+
The Executive 5055012841.764C*0.5532.476%C17.765%C-60.4C++N/A1608.3h5.8B++17.8C**
Carver 49548111,7110.041C2.2721.034%C20.374%B+1C--N/A4462.8h1.6C+7.7C++
NCM3 Raven 8264673891.201B+1.1148.53%A1.285%D--12.9B++9.9A24836.2h23.2B+47.7B*
AF-34 Mattock 4704671373.409C++1.0929.526%C--16.06%C++63.1AN/A3327.4h3.3A+11.1B**
EM4 Longshot 459456934.903B+2.5942.341%B+75.219%C48.5B**N/A1909.4h1.8B*4.3B++
S12 Renegade 4474341792.425C+0.1151.239%B**2.995%D43.4C1.3C+14610h3.1C*6B++
M96 Mjolnir-H 854418835.036A++2.7261.819%B**1.435%C+39.8B++41.5C*49210.5h41.1B+66.5B*
NCM3 Raven 7333953891.015C*1.3050.1%A+2.278%C--10.9B+9.3A22236.2h29.8C+59.5B+
L100 Python HESH 4013733211.656C*9.3462.82%A++1.072%D*120.3M+9B**5613.1h2.2B**3.5B**
Anti-Vehicle Grenade 4113651365N/A362.6866.043%A+N/A730A+92C++80440.5h3.1B**4.7B**
AF-34 Mattock 3523491372.547C+0.2333.11%C15.186%C-47.2B+N/A2657.4h5B*15B+
Skyguard 6353371152.93B++0.6140.233%A++1.78%D13.5B*12B**32024.9h136.7B++339.8B**
Shrike 4593353021.109B++1.2168.882%A+5.373%B**29.9B+11.1C+52111.2h5.6B+8.1B*
C-4 ARX 4383221761.83C+0.4919.746%D*N/A82.6C29.7C-7453.9h1.2B+6.1C+
Enforcer ML65-H 613310378.378A6.0664.428%B*1.613%C39.7B+38.8B++5107.8h15B23.2B++
NSX Tomoe 302299993.02B*0.7037.115%A+37.124%C++71.2AN/A1744.2h10B**27B**
MANA Anti-Personnel Turret 2982931462.007N/A0.3128.972%UN/A2930U50U8607300.1h23.1T*79.7T*
NC14 Bolt Driver 2852841132.513B+0.2039.501%B+72.887%C+27BN/A22010.5h2.2B++5.5B++
M20 Mustang 6212835680.498C1.8240.837%A++2.12%C5D6D20656.5h213.6D523.1C+
Enforcer ML85 558280545.185C*2.8756.38%A*1.071%D--24.1B+24B*160811.6h15.3C27.1B++
CAS30 Tank Buster 5892792581.081C+1.2352.933%B**1.075%C10.1B++11.3B*25827.5h51.4C**97B+
NCM2 Falcon 3922731511.808B++0.5155.649%A++5.861%C*26.8A++11.7M+36910.2h8.2B++14.8B*
Hawk GD-68 4892683230.83B+1.4970.226%B**2.612%C11.6C9.6C+31123.1h10C-14.2C+
The Slasher 2672617,8390.033C2.2820.437%D*5.364%C--0.7C--N/A3362.7h2.2C++10.9C
Titan-150 HESH 2642491913.105B+10.7964.166%A*4.016%B**77.8A*4.7C-3823.2h2A3.1A
M40 Fury 3022432211.045B+8.7347.954%A+N/A71.5B*17.4A+10223.4h11.2B+23.3B*
NC15 Phoenix 4792241651.358B+0.9656.387%B+N/A11.5C+13.1C+32619.5h11C*19.5B+
NS-11C 2192161501.44B+0.8827.987%B**21.296%B++27.3C*N/A2217.9h11B*39.3B++
MAX Punch 2152112,5490.083C+2.2339.84%CN/A1.2C+N/A6178.6h2.1C+5.3C++
NS-10 Burster 3692072061.005B+1.3142.577%A*5.797%C+6.3B**4.9B**15632.8h149.7B+351.5B**
NS-10 Burster 3421942060.942C++1.3742.67%A*4.639%C5.9B++4.5B+14732.8h162.5B380.8B*
NS-20 Gorgon 199193792.443A++0.1331.633%B**19.171%C+37.8A*1.2C+1425.1h19.4B**61.4B*
Spear Anti-Vehicle Phalanx Turret 2761931810.722B++8.4153.239%A2.591%D--66.6A++28.6B++10272.9h5.8B+11B**
NS-20 Gorgon 187180792.278A+0.0431.253%A16.667%D35.3A*1.4C+1485.1h20B**64.1B*
NSX Yumi 179177842.107B+0.2129.055%B+22.034%C35.4C+N/A1305h11.2B38.5B+
C75 Viper 215175335.303C*2.9938.148%C++N/A24.6C5.6C3537.1h9.5B++24.8B++
Dual-75 Duster 186174227.909C+5.5939.926%B+N/A87C*6C++4852h3.7B**9.3B*
NSX Masamune 229170891.91A0.4154.604%C1.765%C--35.4C++12.3C+2454.8h9.5C**17.3C**
L105 Zepher 188163237.087C4.7742.816%C+N/A50.9C+7.8C*5403.2h5.4B+12.7B+
NS-AM7 Archer 2361595830.273C2.0456.983%C++19.497%C-2.3D1.1D2769.5h18.8C*33.1C**
M60-A Bulldog 190158819.75C++17.4362.151%A++1.899%C37.6C++7.6A3234.2h5.9C+9.5B++
M60-A Bulldog 1661301210.833C+8.5253.851%B*1.538%D24.5C6.8B**2575.3h6.8C--12.7C**
NCM2 Falcon 2071281490.859C+1.4659.361%A++7.031%B*12.7C*7.8A23610.1h18.9C--31.8B+
M20 Basilisk 169125294.31A1.9938.423%B10.4%A+26.6B**9.4B+3974.7h58.7B+152.7B*
M40 Fury 141121186.722C+4.4142.446%B*N/A55C+9.1C10462.2h10.8B25.5B++
E540 Halberd 159111283.964C1.6552.212%B**5.405%B+35.8A15.5C+15673.1h4.8B**9.2B**
NS-R3 Swarm 2471071250.856A+1.4658.95%D**N/A7.1B+9.3B++13215h31.2B*52.9B+
Gauss SPR 102101263.885A++1.5734.444%C**33.663%C+38.8B+N/A1642.6h4.2B*12.2B++
C150 Dalton 227101293.483C1.1750.303%B*N/A18.7D23.3C+6155.4h7.4D-14.7C+
L100 Python AP 19093332.818C+0.5067.105%A+1.075%F21.1C22B++9474.4h8.8C-13.1C*
Warden 9593551.691B**0.6232.442%B**9.677%F--27.4B+N/A2493.4h7.3B*22.5B*
NSX Tengu 9291293.138B*0.8241.316%B+23.077%B56.9B+N/A1231.6h10.9B+26.4B+
M40 Fury 10378178S75.6857.58%B**N/A111.4B+35.7A+7130.7h16.4C+28.5C++
MANA Anti-Vehicle Turret 15373541.352C0.9663.06%B+N/A730C800B+2127210.1h11.6C+18.4C*
Vortek Rotary 15371950.747C1.5737.151%AN/A7.7C8.9C+2719.2h125.5C-337.9C+
Auraxium Slasher 60572,3860.024C2.2916.511%D-1.754%D0.5CN/A3115.2h2.5C+15C+
Tomcat A2AM Pods 12355143.929C+1.6178.089%C*N/A36.7C+45.3C+10581.5h8.6C+11C+
M60-A Bulldog 595377.571B+5.2644.643%B**1.887%C*40.8C**4.6C4931.3h5.7C+12.7B++
Aspis Anti-Aircraft Phalanx Turret 11653182.944C+0.6336.536%A++5.66%A**12.6B+15B++4964.2h148.5C**406.3B*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter232,4751.5h
Nano-Armor Kit1,2091,939,676108.4h
Restoration Kit2101,5462.7h
Spawn Beacon101,5080.8h
Anti-Vehicle MANA Turret175921.1h
Cortium Silo01280.4h
Turret AI Module0940.3h
Structure Shield Module0890.3h
Repair Module01180.4h
Skywall Shield Emitter0640.2h
Medical Applicator1,108512,46534.2h
Medical Kit1,84510,32320.4h
Nanite Revive Grenade01,0430.3h
Nanite Healing Grenade06880.2h
Deconstruction Tool04,5100.3h
Spitfire Auto-Turret154690.9h
Xiphos Anti-Personnel Tower0710.3h
Aspis Anti-Aircraft Tower0580.3h
Bunker0680.7h
Sunderer Garage0670.8h
Rampart Wall01271h
M12 Kobalt-F0750.5h
Ammunition Package282,0671.8h
Anti-Infantry MANA Turret224870.9h
WLT-Howler Mining Laser745,4936.3h
Hardlight Barrier81390.4h
Shield Recharging Field15112,2554.1h
Recon Detection Device188441.4h

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