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Overseer smekis256[KAIN] smekis256
NC BR 189

KDR: 2.32

Score: 94.5m

Last Seen: Aug 17th, 2017 10:37 PM
- OFFLINE - 110.4 hour(s)

Rank 189 (120) of the New Conglomerate, Officer of Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 51
, on Cobalt
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW Titan-150 AP Gauss Prime AF-23 Grinder C-4 NC1 Gauss Rifle C85 Canister AF-23 Grinder
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,013,310 MLG Score: 810
Fun Score: N/A
Cheeseburgers Flipped: 1514TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.88%18.583%5554590360,2612.33335-0.01

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.585%1.802A++-0.224C-0.662DHEAD + (~3.64)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.60.581B+9.40.332C**22.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.599%1.19%35549443,529158512452.2251283%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.528%0.805B++-0.458D-0.516

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.50.605B+280.456B+33.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.102%2.064%44769427,074266659832.65341118%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.655%0.753B++-0.562D1.058

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.20.38C**11.60.08C+12.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.805%9.544%29699393,793218611891.73434319%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.884%1.256A1.511A+-0.269

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.50.843B*8.50.764B++9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.41%69.603%29659432,168211791.02361

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.549%1.049B**0.167C++0.482

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.484B+2.10.33C**2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.858%10.57%29649444,1062129391.9277

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.556%1.9A++-0.706D-0.204

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.676B+2.70.435B1.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 51
94.5m399.4%634 (38k)515 (30.9k)2.32288120,53251,8892.65735189 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC948618319.581%13.898%27203:3255

16% Combat Medic37% Engineer22% Heavy Assault7% Infiltrator10% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 27th, 2013 3:00 PMApr 29th, 2017 9:41 PMAug 21st, 2017 7:12 AM (1d) (PST)Aug 17th, 2017 6:51 PM (5d) (PST)Aug 17th, 2017 6:37 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7902135770.6570.2830.0912.9460.081810

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,43012,77434,65639175177530,907

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3058.2h/127.4d 17,355 16,751 38,627 540.7k 3,378 9,642 14,818 145.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B*
Kills:8,864
Deaths:2,444
KDR:3.627
Accuracy:31.409% B*
HSR:24.131% C+
LA1 Anchor
B+
Kills:1,300
Deaths:587
KDR:2.215
Accuracy:26.298% B+
HSR:16.539% D--
EM1
B**
Kills:1,270
Deaths:706
KDR:1.799
Accuracy:26.893% B**
HSR:17.008% D
GD-22S
B+
Kills:1,233
Deaths:558
KDR:2.210
Accuracy:25.571% B+
HSR:17.032% D-
NS-15M AE
B**
Kills:1,181
Deaths:307
KDR:3.847
Accuracy:30.298% B**
HSR:31.245% B++
NC6S Gauss SAW S
B+
Kills:1,173
Deaths:431
KDR:2.722
Accuracy:26.349% B+
HSR:21.313% C
EM6
B*
Kills:1,167
Deaths:456
KDR:2.559
Accuracy:25.316% B*
HSR:14.225% D**
NS-15M1
B**
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:27.455% B**
HSR:16.538% D
NC05 Jackhammer
B+
Kills:1,161
Deaths:468
KDR:2.481
Accuracy:48.218% B+
HSR:10.939% D-
NS-15MP
A
Kills:1,160
Deaths:319
KDR:3.636
Accuracy:33.222% A
HSR:25.431% C
NC6 Gauss SAW
B**
Kills:1,159
Deaths:515
KDR:2.250
Accuracy:24.705% B**
HSR:17.343% D-
NSX Naginata
B**
Kills:1,158
Deaths:331
KDR:3.498
Accuracy:27.671% B**
HSR:27.807% C++
NS-15M2
A++
Kills:800
Deaths:297
KDR:2.694
Accuracy:31.557% A++
HSR:16.750% D--
Kills:22,787
Deaths (as Heavy Assault):7,765
Deaths (to Heavy Assaults):14,170
KDR:2.93458
Kill Difference:15,022
Playtime:670.853 hours
Usage:22%
Score:20.019m
Score/min:497
Accuracy (listed only):29.612%
HSR (listed only):19.715%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
A+
Kills:1,522
Deaths:1,031
KDR:1.476
Accuracy:32.304% A+
HSR:16.426% D
Razor GD-23
B**
Kills:1,228
Deaths:714
KDR:1.720
Accuracy:28.839% B**
HSR:18.485% C
AF-4A Bandit
A++
Kills:1,216
Deaths:454
KDR:2.678
Accuracy:33.496% A++
HSR:23.438% B
Gauss Compact S
B**
Kills:1,186
Deaths:849
KDR:1.397
Accuracy:28.736% B**
HSR:20.995% B+
NSX Tanto
A++
Kills:1,178
Deaths:381
KDR:3.092
Accuracy:34.996% A++
HSR:26.061% C*
LA39 Bruiser
A++
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A++
HSR:11.235% C-
GD-7F
A++
Kills:1,162
Deaths:701
KDR:1.658
Accuracy:31.900% A++
HSR:15.835% D
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D
AF-19 Mercenary
A+
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A+
HSR:17.212% D
AC-X11
B**
Kills:1,161
Deaths:643
KDR:1.806
Accuracy:29.414% B**
HSR:18.691% C-
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C
Gauss Compact Burst
B**
Kills:1,067
Deaths:485
KDR:2.200
Accuracy:31.604% B**
HSR:18.088% D-
NS Baron G5
A++
Kills:1,016
Deaths:354
KDR:2.870
Accuracy:60.313% A++
HSR:9.843% D-
Mauler S6
A++
Kills:621
Deaths:187
KDR:3.321
Accuracy:56.920% A++
HSR:10.467% D-
NS-11C
B**
Kills:216
Deaths:150
KDR:1.440
Accuracy:27.987% B**
HSR:21.296% B+
Warden
B**
Kills:93
Deaths:55
KDR:1.691
Accuracy:32.442% B**
HSR:9.677% F--
Kills:17,467
Deaths (as Engineer):8,518
Deaths (to Engineers):11,378
KDR:2.0506
Kill Difference:8,949
Playtime:1,144.553 hours
Usage:37%
Score:35.436m
Score/min:516
Accuracy (listed only):42.815%
HSR (listed only):15.937%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
A+
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A+
HSR:12.332% D-
Blitz GD-10
B+
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% B+
HSR:12.585% D
19A Fortuna
A+
Kills:1,522
Deaths:1,031
KDR:1.476
Accuracy:32.304% A+
HSR:16.426% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% C--
Razor GD-23
B**
Kills:1,228
Deaths:714
KDR:1.720
Accuracy:28.839% B**
HSR:18.485% C
AF-4A Bandit
A++
Kills:1,216
Deaths:454
KDR:2.678
Accuracy:33.496% A++
HSR:23.438% B
Gauss Compact S
B**
Kills:1,186
Deaths:849
KDR:1.397
Accuracy:28.736% B**
HSR:20.995% B+
NSX Tanto
A++
Kills:1,178
Deaths:381
KDR:3.092
Accuracy:34.996% A++
HSR:26.061% C*
LA39 Bruiser
A++
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A++
HSR:11.235% C-
GD-7F
A++
Kills:1,162
Deaths:701
KDR:1.658
Accuracy:31.900% A++
HSR:15.835% D
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D
AF-19 Mercenary
A+
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A+
HSR:17.212% D
AC-X11
B**
Kills:1,161
Deaths:643
KDR:1.806
Accuracy:29.414% B**
HSR:18.691% C-
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% D
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C
Gauss Compact Burst
B**
Kills:1,067
Deaths:485
KDR:2.200
Accuracy:31.604% B**
HSR:18.088% D-
NS Baron G5
A++
Kills:1,016
Deaths:354
KDR:2.870
Accuracy:60.313% A++
HSR:9.843% D-
Mauler S6
A++
Kills:621
Deaths:187
KDR:3.321
Accuracy:56.920% A++
HSR:10.467% D-
NS-11C
B**
Kills:216
Deaths:150
KDR:1.440
Accuracy:27.987% B**
HSR:21.296% B+
NSX Tengu
C+
Kills:131
Deaths:44
KDR:2.977
Accuracy:36.980% C+
HSR:19.084% C+
Kills:24,513
Deaths (as Light Assault):12,426
Deaths (to Light Assaults):10,392
KDR:1.97272
Kill Difference:12,087
Playtime:317.758 hours
Usage:10%
Score:9.553m
Score/min:501
Accuracy (listed only):40.389%
HSR (listed only):15.992%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Gauss Prime
B++
Kills:2,459
Deaths:1,188
KDR:2.070
Accuracy:28.588% B++
HSR:17.528% D
NC1 Gauss Rifle
A
Kills:2,263
Deaths:1,944
KDR:1.164
Accuracy:28.698% A
HSR:12.373% D*
AF-4 Cyclone
A+
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A+
HSR:12.332% D-
Carnage AR
B*
Kills:1,684
Deaths:983
KDR:1.713
Accuracy:27.982% B*
HSR:14.549% D
Blitz GD-10
B+
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% B+
HSR:12.585% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% C--
NC9 A-Tross
C*
Kills:1,354
Deaths:772
KDR:1.754
Accuracy:25.423% C*
HSR:17.430% D-
Reaper DMR
B+
Kills:1,199
Deaths:616
KDR:1.946
Accuracy:27.048% B+
HSR:20.267% C-
Gauss Rifle S
B+
Kills:1,166
Deaths:740
KDR:1.576
Accuracy:26.863% B+
HSR:12.521% D--
LA39 Bruiser
A++
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A++
HSR:11.235% C-
NS-11A
B*
Kills:1,163
Deaths:897
KDR:1.297
Accuracy:27.497% B*
HSR:13.500% D--
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D
GR-22
B**
Kills:1,162
Deaths:706
KDR:1.646
Accuracy:28.658% B**
HSR:10.585% D*
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% D
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D
NS-11P
A*
Kills:1,156
Deaths:534
KDR:2.165
Accuracy:31.633% A*
HSR:22.491% B*
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C
Gauss Rifle Burst
B*
Kills:1,082
Deaths:453
KDR:2.389
Accuracy:31.512% B*
HSR:20.056% D
NS Baron G5
A++
Kills:1,016
Deaths:354
KDR:2.870
Accuracy:60.313% A++
HSR:9.843% D-
Mauler S6
A++
Kills:621
Deaths:187
KDR:3.321
Accuracy:56.920% A++
HSR:10.467% D-
NSX Yumi
B+
Kills:190
Deaths:90
KDR:2.111
Accuracy:29.332% B+
HSR:23.158% C
NSX Tengu
C+
Kills:131
Deaths:44
KDR:2.977
Accuracy:36.980% C+
HSR:19.084% C+
Kills:28,293
Deaths (as Combat Medic):15,220
Deaths (to Combat Medics):5,608
KDR:1.85894
Kill Difference:13,073
Playtime:503.737 hours
Usage:16%
Score:16.148m
Score/min:534
Accuracy (listed only):38.841%
HSR (listed only):14.772%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
A+
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A+
HSR:12.332% D-
Blitz GD-10
B+
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% B+
HSR:12.585% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% C--
NS-44 Commissioner
A++
Kills:1,182
Deaths:529
KDR:2.234
Accuracy:50.663% A++
HSR:20.135% C+
NS-357 Underboss
A
Kills:1,179
Deaths:773
KDR:1.525
Accuracy:45.723% A
HSR:15.182% D
LA8 Rebel
B**
Kills:1,169
Deaths:466
KDR:2.509
Accuracy:37.906% B**
HSR:14.371% D-
LA3 Desperado
B++
Kills:1,162
Deaths:529
KDR:2.197
Accuracy:32.544% B++
HSR:13.339% D-
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% D
NC08 Mag-Scatter
C
Kills:1,156
Deaths:663
KDR:1.744
Accuracy:49.117% C
HSR:10.381% D-
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C
NC4 Mag-Shot
A*
Kills:1,151
Deaths:516
KDR:2.231
Accuracy:41.238% A*
HSR:13.901% D
AF-18 Stalker
A+
Kills:821
Deaths:446
KDR:1.841
Accuracy:35.104% A+
HSR:23.021% B+
AF-8 RailJack
B++
Kills:720
Deaths:161
KDR:4.472
Accuracy:41.945% B++
HSR:75.694% C++
NS-61 Emissary
B+
Kills:627
Deaths:330
KDR:1.900
Accuracy:32.046% B+
HSR:15.949% C+
SAS-R
A+
Kills:607
Deaths:157
KDR:3.866
Accuracy:48.528% A+
HSR:62.603% C
The Executive
C--
Kills:510
Deaths:288
KDR:1.771
Accuracy:32.177% C--
HSR:17.843% D
EM4 Longshot
B+
Kills:456
Deaths:93
KDR:4.903
Accuracy:42.341% B+
HSR:75.219% C
NSX Tomoe
A+
Kills:299
Deaths:99
KDR:3.020
Accuracy:37.115% A+
HSR:37.124% C++
NC14 Bolt Driver
B+
Kills:284
Deaths:113
KDR:2.513
Accuracy:39.501% B+
HSR:72.887% C+
NS-AM7 Archer
C++
Kills:171
Deaths:592
KDR:0.289
Accuracy:57% C++
HSR:18.714% C-
NSX Tengu
C+
Kills:131
Deaths:44
KDR:2.977
Accuracy:36.980% C+
HSR:19.084% C+
NS-45 Pilot
C+
Kills:120
Deaths:41
KDR:2.927
Accuracy:31.822% C+
HSR:16.667% D--
Gauss SPR
C**
Kills:101
Deaths:26
KDR:3.885
Accuracy:34.444% C**
HSR:33.663% C+
Kills:18,854
Deaths (as Infiltrator):9,785
Deaths (to Infiltrators):6,305
KDR:1.92683
Kill Difference:9,069
Playtime:222.952 hours
Usage:7%
Score:5.126m
Score/min:383
Accuracy (listed only):38.363%
HSR (listed only):27.272%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
D
Kills:2,431
Deaths:932
KDR:2.608
Accuracy:28.518% D
HSR:12.135% D
AF-23 Grinder
D
Kills:2,049
Deaths:929
KDR:2.206
Accuracy:31.904% D
HSR:12.933% D-
AF-41 Hacksaw
C++
Kills:1,478
Deaths:395
KDR:3.742
Accuracy:31.529% C++
HSR:12.246% C-
AF-41 Hacksaw
B+
Kills:1,331
Deaths:395
KDR:3.370
Accuracy:35.805% B+
HSR:12.096% D
NCM1 Scattercannon
A
Kills:819
Deaths:267
KDR:3.067
Accuracy:47.909% A
HSR:14.408% C+
NCM1 Scattercannon
A++
Kills:808
Deaths:272
KDR:2.971
Accuracy:56.623% A++
HSR:17.822% B++
NCM3 Raven
A
Kills:470
Deaths:391
KDR:1.202
Accuracy:48.509% A
HSR:1.277% D--
AF-34 Mattock
C++
Kills:467
Deaths:137
KDR:3.409
Accuracy:29.526% C--
HSR:16.060% C++
NCM3 Raven
A
Kills:399
Deaths:391
KDR:1.020
Accuracy:50.078% A
HSR:2.256% C--
AF-34 Mattock
C
Kills:349
Deaths:137
KDR:2.547
Accuracy:33.110% C
HSR:15.186% C-
NCM2 Falcon
A++
Kills:283
Deaths:155
KDR:1.826
Accuracy:55.840% A++
HSR:5.654% C++
NS-10 Burster
A*
Kills:218
Deaths:208
KDR:1.048
Accuracy:42.695% A*
HSR:5.963% C+
NS-20 Gorgon
A
Kills:206
Deaths:84
KDR:2.452
Accuracy:31.781% A
HSR:19.418% C++
NS-10 Burster
A*
Kills:205
Deaths:208
KDR:0.986
Accuracy:42.797% A*
HSR:4.390% C-
NS-20 Gorgon
A
Kills:189
Deaths:84
KDR:2.250
Accuracy:31.261% A
HSR:16.402% C--
NCM2 Falcon
A++
Kills:131
Deaths:153
KDR:0.856
Accuracy:59.526% A++
HSR:6.870% B*
Kills:11,833
Deaths (as MAX Suit):2,569
Deaths (to MAX Suits):3,422
KDR:4.60607
Kill Difference:9,264
Playtime:189.665 hours
Usage:6%
Score:8.237m
Score/min:724
Accuracy (listed only):41.088%
HSR (listed only):10.945%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B*
Kills:1,941
V. Kills:229 N/A
Deaths:363
KDR:5.347
Accuracy:62.842% B*
KPH:69.100 B*
VKPH:8.100 B*
Breaker Rocket Pods
C*
Kills:1,019
V. Kills:205 495%
Deaths:178
KDR:5.725
Accuracy:54.268% B++
KPH:88.900 C++
VKPH:17.900 C*
M20 Mustang
D
Kills:283
V. Kills:338 83%
Deaths:568
KDR:0.498
Accuracy:40.837% A++
KPH:5 D
VKPH:6 D
Vortek Rotary
C+
Kills:71
V. Kills:82 86%
Deaths:96
KDR:0.740
Accuracy:37.411% A
KPH:7.700 C-
VKPH:8.900 C+
Tomcat A2AM Pods
C++
Kills:55
V. Kills:68 80%
Deaths:14
KDR:3.929
Accuracy:78.089% C*
KPH:37.800 C+
VKPH:46.700 C++
Kills:3,369 (2,295 + 0)
Deaths:1,219
KDR:2.764
VKDR:0.756
Vehicle Kills:922
Kill Difference:2,150
Playtime:106.716 hours
Usage:3%
Score:2.114m
Score/min:330
Piloting Accuracy:37.411%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:286
V. Kills:321 89%
Deaths:259
KDR:1.104
Accuracy:52.506% B*
KPH:10.100 B++
VKPH:11.300 B*
Dual-75 Duster
B
Kills:174
V. Kills:12 N/A
Deaths:22
KDR:7.909
Accuracy:39.926% B
KPH:88.300 C**
VKPH:6.100 C++
L105 Zepher
C*
Kills:163
V. Kills:25 N/A
Deaths:23
KDR:7.087
Accuracy:42.816% C+
KPH:50.500 C+
VKPH:7.700 C*
C150 Dalton
C+
Kills:101
V. Kills:126 80%
Deaths:29
KDR:3.483
Accuracy:50.303% B*
KPH:18.900 D
VKPH:23.500 C+
Kills:724 (286 + 438)
Deaths:333
KDR:2.174
VKDR:1.453
Vehicle Kills:484
Kill Difference:391
Playtime:38.850 hours
Usage:1%
Score:0.791m
Score/min:340
Piloting Accuracy:52.506%
Gunner Accuracy:50.303%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M+
Kills:373
V. Kills:28 N/A
Deaths:32
KDR:11.656
Accuracy:62.820% A++
KPH:118.700 M+
VKPH:8.900 B**
Skyguard
B**
Kills:337
V. Kills:298 113%
Deaths:115
KDR:2.930
Accuracy:40.233% A++
KPH:13.500 B*
VKPH:12 B**
C75 Viper
C
Kills:175
V. Kills:40 427%
Deaths:33
KDR:5.303
Accuracy:38.148% C++
KPH:24.600 C
VKPH:5.600 C
L100 Python AP
B++
Kills:93
V. Kills:97 95%
Deaths:33
KDR:2.818
Accuracy:67.105% A+
KPH:21.100 C
VKPH:22 B++
Kills:978 (978 + 0)
Deaths:213
KDR:4.592
VKDR:2.174
Vehicle Kills:463
Kill Difference:765
Playtime:39.538 hours
Usage:1%
Score:0.987m
Score/min:416
Driving Accuracy:67.105%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:5,378
V. Kills:5,287 102%
Deaths:1,053
KDR:5.107
Accuracy:65.667% A*
KPH:20.300 C*
VKPH:20 B**
C85 Canister
A*
Kills:2,084
V. Kills:114 N/A
Deaths:31
KDR:67.226
Accuracy:49.751% A++
KPH:167.600 A*
VKPH:9.200 A*
Titan-150 HEAT
C++
Kills:627
V. Kills:218 286%
Deaths:140
KDR:4.479
Accuracy:46.698% C++
KPH:18.800 C+
VKPH:6.500 D
Enforcer ML85
B**
Kills:292
V. Kills:282 103%
Deaths:54
KDR:5.407
Accuracy:56.096% A++
KPH:24.700 B
VKPH:23.900 B**
Titan-150 HESH
A*
Kills:266
V. Kills:15 N/A
Deaths:19
KDR:14
Accuracy:63.647% A*
KPH:79.100 A*
VKPH:4.500 C--
E540 Halberd
A
Kills:115
V. Kills:49 230%
Deaths:28
KDR:4.107
Accuracy:52.297% B**
KPH:37.400 A
VKPH:15.900 C+
Kills:8,762 (6,271 + 2,491)
Deaths:1,325
KDR:6.613
VKDR:4.502
Vehicle Kills:5,965
Kill Difference:7,437
Playtime:328.347 hours
Usage:11%
Score:9.158m
Score/min:465
Driving Accuracy:63.647%
Gunner Accuracy:52.297%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B**
Kills:592
V. Kills:42 N/A
Deaths:39
KDR:15.180
Accuracy:53.552% A
KPH:156.600 B++
VKPH:11.100 B**
M96 Mjolnir-H
C**
Kills:423
V. Kills:438 96%
Deaths:84
KDR:5.036
Accuracy:61.814% A
KPH:40.100 C*
VKPH:41.500 C**
Enforcer ML65-H
B++
Kills:310
V. Kills:303 102%
Deaths:37
KDR:8.378
Accuracy:64.428% B*
KPH:39.900 B+
VKPH:39 B++
Kills:1,325 (0 + 1,325)
Deaths:160
KDR:8.281
VKDR:4.894
Vehicle Kills:783
Kill Difference:1,165
Playtime:22.115 hours
Usage:1%
Score:0.704m
Score/min:531
Driving Accuracy:N/A%
Gunner Accuracy:64.428%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:243
V. Kills:59 405%
Deaths:22
KDR:11.046
Accuracy:47.944% A+
KPH:71.800 B**
VKPH:17.400 A++
M20 Basilisk
B**
Kills:125
V. Kills:44 278%
Deaths:29
KDR:4.310
Accuracy:38.413% C**
KPH:26.500 B**
VKPH:9.300 B+
M40 Fury
B*
Kills:121
V. Kills:20 N/A
Deaths:18
KDR:6.722
Accuracy:42.456% B*
KPH:55 C+
VKPH:9.100 C
Kills:489 (0 + 489)
Deaths:69
KDR:7.087
VKDR:1.783
Vehicle Kills:123
Kill Difference:420
Playtime:10.307 hours
Usage:0%
Score:0.458m
Score/min:740
Driving Accuracy:N/A%
Gunner Accuracy:42.456%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:1,093
V. Kills:218 N/A
Deaths:771
KDR:1.418
Accuracy:57.916% A
KPH:34.500 B++
VKPH:6.900 B++
S12 Renegade
B**
Kills:434
V. Kills:13 N/A
Deaths:179
KDR:2.425
Accuracy:51.239% B**
KPH:43.200 C
VKPH:1.300 C
Kills:1,527 (1,527 + 0)
Deaths:950
KDR:1.607
VKDR:0.243
Vehicle Kills:231
Kill Difference:577
Playtime:41.758 hours
Usage:1%
Score:0.442m
Score/min:176
Driving Accuracy:51.239%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 8,9628,8642,4443.627B*1.3031.409%B*24.131%C+66.1BN/A243134.1h8C**25.6B++
Titan-150 AP 10,6655,3781,0535.107C++2.7865.667%A*1.952%D--20.3C*20B**420264.3h5.9C+9B++
Gauss Prime 2,4702,4591,1882.07B+0.2528.588%B++17.528%D47.8C**N/A17651.4h9.6B++33.7B++
AF-23 Grinder 2,4372,4319322.608C++0.2928.518%D12.135%D44.4B**N/A21054.7h4.1A14.6B++
C-4 3,0292,3871,0642.243B++0.0820.327%DN/A130.4A++35.1B160118.3h1.2B*5.9B+
NC1 Gauss Rifle 2,2742,2631,9441.164C*1.1628.698%A12.373%D*29.6B+N/A13876.5h11.5B+40.1B*
C85 Canister 2,1982,0843167.226M+64.9049.751%A++12.476%C168.1A*9.2A*83112.4h4.9B**9.8B**
AF-23 Grinder 2,0572,0499292.206C+0.1231.904%D12.933%D-37.6B+N/A17654.5h5.5B*17.4B
M30 Mustang AH 2,1701,9413635.347C++3.0262.842%B*1.236%C69.1B*8.1B*44328.1h5.9B+9.5B+
AF-4 Cyclone 1,7231,7118651.978B+0.3432.416%A+12.332%D-37.9BN/A16545.1h9.4B++29.1B++
Carnage AR 1,6881,6849831.713B0.6127.982%B*14.549%D38.1B+N/A18644.2h11.1B**39.7B*
Blitz GD-10 1,6261,6131,3001.241C*1.0825.762%B+12.585%D15.8DN/A71102.2h15.9C+61.8C**
19A Fortuna 1,5531,5221,0311.476C*0.8532.304%A+16.426%D33.3C+N/A17545.7h9.3B28.8B++
AF-41 Hacksaw 1,4951,4783953.742B+1.4231.529%C++12.246%C-70.4M++N/A44221h4.1A13B*
Tempest 1,3921,3737251.894B0.4331.473%A16.533%C--56B+N/A31824.5h9.2B+29.3B*
NC9 A-Tross 1,3561,3547721.754B+0.5725.423%C*17.43%D-38.5C*N/A19835.2h8.2B*32.3B++
AF-41 Hacksaw 1,3421,3313953.37B1.0535.805%B+12.096%D63.4A**N/A40621h5.3B*14.7B*
LA1 Anchor 1,3081,3005872.215C++0.1126.298%B+16.539%D--49.6C*N/A26726.2h9.3B+35.4B+
EM1 1,2781,2707061.799B++0.5226.893%B**17.008%D38.4C*N/A19233.1h12.1B+45B+
Frag Grenade 1,2781,26611266N/A1,263.6858.706%A++N/A1055A*10A++49321.2h2.2A+3.8A
GD-22S 1,2341,2335582.21B+0.1125.571%B+17.032%D-48.9B+N/A27225.2h9.5B++37.2B+
Razor GD-23 1,2441,2287141.72B**0.6028.839%B**18.485%C29.4B+N/A16341.8h10B*34.6B++
Bouncing Betty 1,2291,2273223.811C+1.4961.387%A++N/A240.6A**N/A8845.1h1.3A++2.1A++
AF-4A Bandit 1,2311,2164542.678A0.3633.496%A++23.438%B54B*N/A19622.5h9.3B++27.8B**
Reaper DMR 1,2071,1996161.946C**0.3827.048%B+20.267%C-35.5C*N/A19433.8h8.3B*30.9B++
Gauss Compact S 1,1981,1868491.397B+0.9328.736%B**20.995%B+30.8B*N/A15138.5h8.9B++31.1B++
NS-44 Commissioner 1,1861,1825292.234A0.0950.663%A++20.135%C+66AN/A18317.9h3B*5.9B**
NS-15M AE 1,2031,1813073.847B**1.5230.298%B**31.245%B++78.7B*1.5M18615h9.8B++32.3B++
NS-357 Underboss 1,1871,1797731.525B++0.8045.723%A15.182%D58.4B**N/A20220.2h3.6B++7.8B++
NSX Tanto 1,1931,1783813.092A++0.7734.996%A++26.061%C*66.9AN/A18117.6h10.3B*29.3B*
NC6S Gauss SAW S 1,1771,1734312.722B**0.4026.349%B+21.313%C54.6B+N/A31121.5h9B++34.2B+
LA8 Rebel 1,1761,1694662.509A++0.1937.906%B**14.371%D-91.3M++N/A52112.8h4.6B**12.2B+
EM6 1,1701,1674562.559B*0.2425.316%B*14.225%D**51.4B+N/A22922.7h9.3B++36.9B+
Gauss Rifle S 1,1701,1667401.576B+0.7526.863%B+12.521%D--41.5B*N/A15828.1h9.4B++35B++
LA39 Bruiser 1,1811,1664722.47A0.1578.588%A++11.235%C-79.9A*1A++25114.6h2B*2.6B*
Icikill 1,1881,1655,2340.223A**2.1043.095%B*18.283%B*5.7B+N/A12204.4h2.2C+5.1B+
NS-11A 1,1681,1638971.297C++1.0327.497%B*13.5%D--25.2C+N/A12446.1h12.4B+45.1B++
GD-7F 1,1731,1627011.658B++0.6631.9%A++15.835%D45.2B**N/A28625.7h11.2B++35.2B*
AF-57 Piston 1,1671,1623033.835M+1.5156.713%A++10.757%D111.7SN/A27110.4h3.1B**5.5B**
LA3 Desperado 1,1771,1625292.197A+0.1332.544%B++13.339%D-74.5A++1A+35915.6h7.3B*22.5C++
GR-22 1,1631,1627061.646B0.6828.658%B**10.585%D*55.3A+N/A20721h10.5B**36.6B**
AF-19 Mercenary 1,1721,1627211.612B**0.7129.173%A+17.212%D29.1B*N/A20139.9h10.5B++36B*
NS-15M1 1,1781,1613463.355A++1.0327.455%B**16.538%D67.1A1A**32717.3h11.1B+40.3B++
AC-X11 1,1691,1616431.806B*0.5229.414%B**18.691%C-32.1BN/A17736.2h8.1B*27.6B++
NC05 Jackhammer 1,1671,1614682.481B**0.1648.218%B+10.939%D-54.8B++N/A30221.2h4B++8.3B++
NS-15MP 1,1751,1603193.636B++1.3133.222%A25.431%C80B+1B++18214.5h9.8B+29.5B++
NC6 Gauss SAW 1,1641,1595152.25B**0.0724.705%B**17.343%D-46.7B**N/A37024.8h8.3B++33.6B++
NSX Naginata 1,1711,1583313.498A++1.1827.671%B**27.807%C++68.1B**N/A21217h9.7B++35.2B++
NS-7G PDW 1,1721,1585332.173A0.1533.554%A++13.817%D40.6B++N/A18028.5h12.2B++36.3B++
GD-66 Claw 1,1731,1576111.894B+0.4372.593%A9.767%D65.7AN/A34417.6h2.3B+3.2B+
NC08 Mag-Scatter 1,1661,1566631.744B++0.5849.117%C10.381%D-63.5A++N/A22218.2h3.1B*6.4B+
NS-11P 1,1671,1565342.165B*0.1631.633%A*22.491%B*52.1A+N/A19622.2h12B++38B**
NS Baron G5AE 1,1721,1544072.835A0.5161.845%A+12.652%C82.4A+1.3A*22814h3.7B++5.9C++
MKV Suppressed 1,1671,1534962.325A+0.0032.951%A+16.219%C52.2B**N/A29222.1h12.2B+36.9B+
NC4 Mag-Shot 1,1721,1515162.231A*0.0941.238%A*13.901%D69.3A**1.3A30216.6h6.3B+15.4B+
M40 Fury-F 1,3111,0937711.418C+0.9057.916%AN/A34.5B++6.9B++18631.7h7.1B+12.2B*
Gauss Rifle Burst 1,0941,0824532.389B0.0731.512%B*20.056%D50.6B+N/A12621.4h10.2B+32.3B++
Gauss Compact Burst 1,0781,0674852.2B+0.1231.604%B**18.088%D-48.7B+N/A13821.9h9.4B++29.6B+
Breaker Rocket Pods 1,2241,0191785.725C+3.4054.268%B++N/A88.6C++17.8C*61811.5h12B++22.1B+
NS Baron G5 1,0231,0163542.87A*0.5560.313%A++9.843%D-82.6MN/A30112.3h3.7B*6.1C+
NS Decimator 1,3881,0097321.378B++0.9466.37%B*3.766%B+39.9B*15C++56325.3h4.4B+6.7B++
Sticky Grenade 8298221822N/A819.6858.297%B++N/A2055A*17.5A*98480.4h1.1B**1.9B*
AF-18 Stalker 8328214461.841B+0.4835.104%A+23.021%B+41.7B+N/A11419.7h10.6B++30.1B*
NCM1 Scattercannon 8288192673.067C*0.7447.909%A14.408%C+58.9A++N/A29013.9h4.7B++9.8B**
NCM1 Scattercannon 8188082722.971B+0.6556.623%A++17.822%B++56.9M++N/A32814.2h5.8B*10.2B**
NS-15M2 8118002972.694B++0.3731.557%A++16.75%D--58.8B++N/A48813.6h11.7B37.1B++
Carver 78477011,8280.065C+2.2624.337%C+21.039%B++1.7C-N/A6466.4h1.4C*5.8C**
AF-8 RailJack 7207201614.472B*2.1541.945%B++75.694%C++43.4A+N/A14516.6h1.9B++4.5B++
Tank Mine 1,0376431613.994B**1.6745.219%B**N/A128.6B*78.8B+22845h2.4C5.4B*
NS-61 Emissary 6286273301.9A+0.4232.046%B+15.949%C+61.5A++N/A18010.2h9.7B*30.3B+
Titan-150 HEAT 8456271404.479C+2.1646.698%C++3.03%C18.8C+6.5D18133.3h3.6B*7.7B*
Mauler S6 6246211873.321M+1.0056.92%A++10.467%D-74.8MN/A3448.3h4.1B+7.1B*
SAS-R 6116071573.866B+1.5448.528%A+62.603%C65.3AN/A3009.3h2.1B+4.3B++
C85 Canister-H 6345923915.179C++12.8653.552%A12.162%C+155.8B++11.1B**6563.8h5C*9.4B+
The Executive 5145102881.771C*0.5532.177%C--17.843%D60.7C++N/A1618.4h5.8B++18C*
Mag-Cutter 54850515,9080.032B2.2947.918%A+N/A0.7C+N/A4764.7h2.4C**5.1B+
NCM3 Raven 8324703911.202B1.1248.509%A1.277%D--12.9B++9.9A24736.5h23.2B+47.9B++
AF-34 Mattock 4704671373.409C++1.0929.526%C--16.06%C++63.1AN/A3347.4h3.3A++11.1B**
EM4 Longshot 459456934.903B++2.5842.341%B+75.219%C48.5B**N/A1909.4h1.8B*4.3B++
S12 Renegade 4474341792.425C+0.1051.239%B**2.995%D43.4C1.3C14610h3.1C**6B++
M96 Mjolnir-H 861423845.036A+2.7161.814%A1.418%C++39.9C*41.3C**49810.6h40.8B+66B++
NCM3 Raven 7433993911.02C*1.3050.078%A2.256%C--10.9B+9.4A22236.5h29.8C+59.4B+
L100 Python HESH 4013733211.656C*9.3362.82%A++1.072%D*120.3M++9B**5623.1h2.2B**3.5B**
Anti-Vehicle Grenade 4113651365N/A362.6866.043%A+N/A730A+92C+80460.5h3.1B**4.7B**
C-4 ARX 4873641931.886C++0.4420.225%D*N/A88.8C+30C-7774.1h1.2B+5.9C++
AF-34 Mattock 3523491372.547C+0.2233.11%C15.186%C-47.2B+N/A2657.4h5B**15B+
Skyguard 6353371152.93B+0.6140.233%A++1.78%D13.5B*12B**32024.9h136.7B+339.8B**
Shrike 4593353021.109B++1.2168.882%A5.373%B**29.9B+11.1C+52411.2h5.6B+8.1B*
Enforcer ML65-H 613310378.378A6.0664.428%B*1.613%C39.7B+38.8B++5147.8h15C**23.2B++
NSX Tomoe 302299993.02B**0.7037.115%A+37.124%C++71.2AN/A1754.2h10B**27B**
MANA Anti-Personnel Turret 2982931462.007N/A0.3228.972%UN/A2930U50U8641800.1h23.1T*79.7T*
Enforcer ML85 574292545.407C*3.0856.096%A++1.027%D--24.7B23.9B**160611.8h14.9C26.6B++
CAS30 Tank Buster 6072862591.104C+1.2252.506%B*1.049%C10.1B++11.3B*25428.3h51.4C**97.8B+
NC14 Bolt Driver 2852841132.513B+0.1939.501%B+72.887%C+27BN/A22210.5h2.2B++5.5B++
M20 Mustang 6212835680.498C1.8240.837%A++2.12%C5D6D20756.5h213.6D523.1C+
NCM2 Falcon 4062831551.826B++0.5055.84%A++5.654%C++27.2A++11.8M++36810.4h8.2B++14.6B*
Hawk GD-68 4892683250.825B+1.5070.296%B**2.612%C11.6C9.5C+31123.2h10C--14.3C+
Titan-150 HESH 2812661914B+11.6863.647%A*4.135%B**78.2A*4.4C--3743.4h2A3.2A
The Slasher 2682627,8620.033C2.2920.371%D*5.344%C--0.7C--N/A3363.8h2.2C++10.9C
M40 Fury 3022432211.045B+8.7247.944%A+N/A71.5B**17.4A++10203.4h11.2B+23.4B*
NC15 Phoenix 4822251661.355B+0.9756.514%B+N/A11.5C+13.2C+32719.5h11C*19.5B
NS-10 Burster 3872182081.048B+1.2742.695%A*5.963%C+6.5B**5.1B**15733.3h144.6B+338.7B**
NS-11C 2192161501.44B+0.8827.987%B**21.296%B+27.3C++N/A2217.9h11B*39.3B++
MAX Punch 2162122,5690.083C+2.2439.666%CN/A1.2C+N/A5180h2.1C+5.4C++
NS-20 Gorgon 212206842.452A*0.1331.781%A19.418%C++38.1A**1.1C1455.4h19.4B**61B*
NS-10 Burster 3562052080.986C++1.3442.797%A*4.39%C-6.2B**4.5B++14833.3h156.5B+365.8B**
Spear Anti-Vehicle Phalanx Turret 2851991811.056B++8.7353.656%A2.513%D--68.6A++29.7B++10352.9h5.8B+10.8B**
NSX Yumi 192190902.111B+0.2129.332%B+23.158%C35.2C+N/A1265.4h11.6C++39.4B+
NS-20 Gorgon 196189842.25A++0.0731.261%A16.402%C--35A*1.3C+1485.4h20.2B**64.8B*
C75 Viper 215175335.303C++2.9838.148%C++N/A24.6C5.6C3537.1h9.5B+24.8B++
Dual-75 Duster 186174227.909C+5.5939.926%BN/A87C**6C++4852h3.7A9.3B*
NS-AM7 Archer 2531715920.289C2.0357%C++18.714%C-2.4D1.2D2871h18.3C*32.2C**
NSX Masamune 229170891.91A0.4154.493%C1.765%C-35.4C*12.3C+2454.8h9.5C**17.3C**
L105 Zepher 188163237.087C4.7642.816%C+N/A50.9C+7.8C*5403.2h5.4B+12.7B+
M60-A Bulldog 190158819.75C++17.4362.151%A++1.899%C37.6C++7.6A+3234.2h5.9C+9.5B++
NCM2 Falcon 2111311530.856C+1.4759.526%A++6.87%B*12.7C*7.8A23410.3h19C--31.9B+
NSX Tengu 132131442.977A0.6536.98%C+19.084%C+52.4B+N/A1232.5h10.7B+28.8B+
M60-A Bulldog 1661301210.833C+8.5154.036%B**1.538%D24.5C6.8B**2565.3h6.9C--12.8C**
M20 Basilisk 169125294.31A1.9938.413%C**10.4%A+26.6B**9.4B+3984.7h58.7B+152.7B*
M40 Fury 141121186.722C+4.4042.456%B*N/A55C+9.1C10432.2h10.9B25.6B++
NS-45 Pilot 120120412.927B*0.6031.822%C+16.667%D--54.5C++N/A2272.2h7.4C+23.2C+
E540 Halberd 164115284.107C1.7852.297%B**5.217%B+37.1B**15.8C+16013.1h4.7B**8.9B**
NS-R3 Swarm 2521091250.872A++1.4558.987%D*N/A7.2B+9.5B*13315.1h30.9B++52.4B+
C150 Dalton 227101293.483C1.1650.303%B*N/A18.7D23.3C+6165.4h7.4D--14.7C+
Gauss SPR 102101263.885A++1.5634.444%C**33.663%C+38.8B+N/A1652.6h4.2B*12.2B++
L100 Python AP 19093332.818C+0.5067.105%A+1.075%F21.1C22B++9524.4h8.8C--13.1C*
Warden 9593551.691B**0.6332.442%B**9.677%F--27.4B+N/A2553.4h7.3B*22.5B*
M40 Fury 10378178S75.6857.58%B**N/A111.4B+35.7A++7130.7h16.4C+28.5C++
MANA Anti-Vehicle Turret 15373541.352C--0.9763.06%C**N/A730C-800C2136180.1h11.6C--18.4C+
Vortek Rotary 15371960.74C1.5837.411%AN/A7.7C-8.9C+2709.2h127.6C--341.2C+
M20 Basilisk 10358158S55.6863.545%A+1.724%F58B**45A*7541h137.7C+216.7B+
Auraxium Slasher 61582,4690.023C2.3016.589%D-1.724%D0.5CN/A3116.9h2.4C+14.8C+
Tomcat A2AM Pods 12355143.929C+1.6178.089%C*N/A36.7C+45.3C++10581.5h8.6C+11C+
Aspis Anti-Aircraft Phalanx Turret 11754192.842C+0.5236.577%A++7.407%M**12.9B+15B++4944.2h147.3C*402.6B*
M60-A Bulldog 595377.571B+5.2544.643%B**1.887%C*40.8C**4.6C4931.3h5.7C++12.7B++

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit2762,1843.7h
Motion Spotter232,4821.5h
Spawn Beacon101,5300.8h
Nano-Armor Kit1,2131,963,605109.6h
Anti-Vehicle MANA Turret175921.1h
Cortium Silo01740.4h
Turret AI Module0940.3h
Structure Shield Module0890.3h
Repair Module01180.4h
Skywall Shield Emitter0640.2h
Medical Applicator1,121528,03235.1h
Medical Kit1,84910,39320.5h
Nanite Revive Grenade01,0550.3h
Nanite Healing Grenade09870.3h
Deconstruction Tool04,5100.3h
Spitfire Auto-Turret154690.9h
Xiphos Anti-Personnel Tower0710.3h
Aspis Anti-Aircraft Tower0580.3h
Bunker0680.7h
Sunderer Garage0670.8h
Rampart Wall01271h
M12 Kobalt-F0750.5h
Ammunition Package292,1101.8h
Anti-Infantry MANA Turret224870.9h
WLT-Howler Mining Laser1666,6708.9h
Hardlight Barrier81530.4h
Recon Detection Device188891.5h
Shield Recharging Field15112,2914.1h

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