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Executor Overseer smekis256[RE4] smekis256
NC BR 213

KDR: 2.54

Score: 127.8m

Last Seen: Apr 30th, 2020 6:21 PM
- OFFLINE - 258.3 hour(s)

Prestige 1, Battle Rank 100 (213 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW Titan-150 AP Gauss Prime Carnage AR AF-23 Grinder C-4 NC1 Gauss Rifle AF-23 Grinder
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,558,746 MLG Score: 1246
Fun Score: N/A
Cheeseburgers Flipped: 1749TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.281%22.263%69654129290,3042.57783-0.034

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.418%1.943A++0.175C++-1.087D*HEAD ++ (~6.62)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.70.613B+90.371C**19.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.078%1.157%324413423,891189413912.0533280%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.662%0.83B++-0.381C--0.436

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
680.581B+30.70.424B37.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.006%1.181%7227133914,055340890524.12291155%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.595%0.869B*-0.854D--0.914

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.50.492B+9.80.217C++9.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.864%8.696%3131413325,290276914731.90975359%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.389%0.983B*1.011B**0.589

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
190.842B*8.90.779B++10.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.821%79.097%313713394,9183240241.5179

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.261%1.336A0.776B++0.313

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.556B+1.90.395B2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.945%10.675%313413425,2742849611.85053

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.89%1.747A++-0.806D-0.289

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.667B+2.70.434B1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
127.8m457.4%661 (39.7k)538 (32.3k)2.54416175,01868,7922.93528213 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1346972620.956%16.907%35403:2772

15% Combat Medic37% Engineer24% Heavy Assault9% Infiltrator10% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 27th, 2013 3:00 PMMar 4th, 2019 9:23 AMApr 30th, 2020 4:32 PM (68d) (PST)Apr 30th, 2020 4:18 PM (68d) (PST)Apr 30th, 2020 2:21 PM (68d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8732296440.7370.2900.1253.7710.0871246

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,38513,75838,62744177226532,300

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3956.1h/164.8d 26,906 29,591 55,339 895.2k 4,713 12,028 20,703 207.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B+
Kills:22,418
Deaths:6,341
KDR:3.535
Accuracy:33.168% B+
HSR:29.084% C+
LA1 Anchor
C++
Kills:1,300
Deaths:587
KDR:2.215
Accuracy:26.298% C++
HSR:16.539% D*
EM1
B*
Kills:1,270
Deaths:706
KDR:1.799
Accuracy:26.806% B*
HSR:17.008% D-
GD-22S
C**
Kills:1,233
Deaths:558
KDR:2.210
Accuracy:25.571% C**
HSR:17.032% D--
NS-15M AE
B++
Kills:1,181
Deaths:307
KDR:3.847
Accuracy:30.276% B++
HSR:31.245% C*
MGR-L1 Promise
B**
Kills:1,176
Deaths:337
KDR:3.490
Accuracy:29.786% B*
HSR:34.949% B**
NC6S Gauss SAW S
C**
Kills:1,173
Deaths:431
KDR:2.722
Accuracy:26.332% C**
HSR:21.313% C--
EM6
B
Kills:1,167
Deaths:456
KDR:2.559
Accuracy:25.289% B
HSR:14.225% D**
NS-15M2
A
Kills:1,165
Deaths:400
KDR:2.913
Accuracy:32.199% A
HSR:24.206% C-
NS-15M1
B++
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:27.455% B++
HSR:16.538% D-
NS-15MP
B*
Kills:1,160
Deaths:319
KDR:3.636
Accuracy:33.222% B*
HSR:25.431% D
NC6 Gauss SAW
B+
Kills:1,159
Deaths:515
KDR:2.250
Accuracy:24.671% B+
HSR:17.343% D--
NSX Naginata
B++
Kills:1,158
Deaths:331
KDR:3.498
Accuracy:27.623% B++
HSR:27.807% C+
Kills:36,721
Deaths (as Heavy Assault):11,634
Deaths (to Heavy Assaults):18,642
KDR:3.15635
Kill Difference:25,087
Playtime:951.109 hours
Usage:24%
Score:29.042m
Score/min:509
Accuracy (listed only):28.361%
HSR (listed only):22.517%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
A
Kills:1,904
Deaths:1,229
KDR:1.549
Accuracy:32.346% A
HSR:17.857% D
LA39 Bruiser
A+
Kills:1,788
Deaths:689
KDR:2.595
Accuracy:78.845% A+
HSR:10.850% D
AF-4A Bandit
A+
Kills:1,673
Deaths:598
KDR:2.798
Accuracy:33.559% A+
HSR:24.746% C++
GD-7F
A
Kills:1,487
Deaths:816
KDR:1.822
Accuracy:32.512% A
HSR:16.476% D
AC-X11
B*
Kills:1,478
Deaths:748
KDR:1.976
Accuracy:30.528% B*
HSR:20.568% C
Razor GD-23
B++
Kills:1,241
Deaths:715
KDR:1.736
Accuracy:28.768% B++
HSR:18.614% C--
Gauss Compact S
B*
Kills:1,190
Deaths:859
KDR:1.385
Accuracy:28.725% B*
HSR:21.008% B+
NSX Tanto
A+
Kills:1,178
Deaths:381
KDR:3.092
Accuracy:34.996% A+
HSR:26.061% C+
Mauler S6
A
Kills:1,167
Deaths:355
KDR:3.287
Accuracy:54.965% A
HSR:11.225% D-
Warden
A*
Kills:1,165
Deaths:384
KDR:3.034
Accuracy:41.289% A*
HSR:28.069% B+
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D--
AF-19 Mercenary
B**
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% B**
HSR:17.212% D-
AF-57 Piston
A+
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A+
HSR:10.757% D-
Gauss Compact Burst
B++
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:31.708% B++
HSR:18.464% D*
GD-66 Claw
B**
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% B**
HSR:9.767% D-
NS Baron G5AE
A
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A
HSR:12.652% D
MGR-M1 Bishop
B**
Kills:837
Deaths:231
KDR:3.623
Accuracy:39.787% B**
HSR:32.139% C+
MGR-C1 Charger
B*
Kills:738
Deaths:512
KDR:1.441
Accuracy:32.595% B*
HSR:26.829% C**
NS-11C
B**
Kills:524
Deaths:238
KDR:2.202
Accuracy:30.776% B**
HSR:24.046% B++
Kills:23,328
Deaths (as Engineer):10,707
Deaths (to Engineers):14,026
KDR:2.17876
Kill Difference:12,621
Playtime:1,463.138 hours
Usage:37%
Score:48.948m
Score/min:558
Accuracy (listed only):42.721%
HSR (listed only):18.797%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MGR-S1 Gladius
A
Kills:2,020
Deaths:817
KDR:2.472
Accuracy:35.006% A
HSR:25.248% C**
19A Fortuna
A
Kills:1,904
Deaths:1,229
KDR:1.549
Accuracy:32.346% A
HSR:17.857% D
LA39 Bruiser
A+
Kills:1,788
Deaths:689
KDR:2.595
Accuracy:78.845% A+
HSR:10.850% D
AF-4 Cyclone
A
Kills:1,749
Deaths:886
KDR:1.974
Accuracy:32.523% A
HSR:12.693% D--
AF-4A Bandit
A+
Kills:1,673
Deaths:598
KDR:2.798
Accuracy:33.559% A+
HSR:24.746% C++
Blitz GD-10
C++
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% C++
HSR:12.585% D
GD-7F
A
Kills:1,487
Deaths:816
KDR:1.822
Accuracy:32.512% A
HSR:16.476% D
AC-X11
B*
Kills:1,478
Deaths:748
KDR:1.976
Accuracy:30.528% B*
HSR:20.568% C
Tempest
B**
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% B**
HSR:16.533% D-
Razor GD-23
B++
Kills:1,241
Deaths:715
KDR:1.736
Accuracy:28.768% B++
HSR:18.614% C--
Gauss Compact S
B*
Kills:1,190
Deaths:859
KDR:1.385
Accuracy:28.725% B*
HSR:21.008% B+
NSX Tanto
A+
Kills:1,178
Deaths:381
KDR:3.092
Accuracy:34.996% A+
HSR:26.061% C+
Mauler S6
A
Kills:1,167
Deaths:355
KDR:3.287
Accuracy:54.965% A
HSR:11.225% D-
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D--
AF-19 Mercenary
B**
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% B**
HSR:17.212% D-
AF-57 Piston
A+
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A+
HSR:10.757% D-
Gauss Compact Burst
B++
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:31.708% B++
HSR:18.464% D*
NS-7G PDW
A
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A
HSR:13.817% D-
GD-66 Claw
B**
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% B**
HSR:9.767% D-
NS Baron G5AE
A
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A
HSR:12.652% D
MKV Suppressed
A
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A
HSR:16.219% D
MGR-C1 Charger
B*
Kills:738
Deaths:512
KDR:1.441
Accuracy:32.595% B*
HSR:26.829% C**
NS-11C
B**
Kills:524
Deaths:238
KDR:2.202
Accuracy:30.776% B**
HSR:24.046% B++
NSX Tengu
B++
Kills:511
Deaths:158
KDR:3.234
Accuracy:42.581% B++
HSR:24.266% C**
NSX-P Tengu
A
Kills:126
Deaths:45
KDR:2.800
Accuracy:44.909% A
HSR:26.984% B++
Kills:31,029
Deaths (as Light Assault):15,052
Deaths (to Light Assaults):13,188
KDR:2.06145
Kill Difference:15,977
Playtime:382.342 hours
Usage:10%
Score:11.726m
Score/min:511
Accuracy (listed only):40.375%
HSR (listed only):17.811%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Gauss Prime
B
Kills:2,954
Deaths:1,427
KDR:2.070
Accuracy:29.091% B
HSR:18.619% D-
Carnage AR
B**
Kills:2,863
Deaths:1,347
KDR:2.125
Accuracy:30.631% B**
HSR:21.411% C+
NC1 Gauss Rifle
B**
Kills:2,263
Deaths:1,944
KDR:1.164
Accuracy:28.698% B**
HSR:12.373% D*
MGR-S1 Gladius
A
Kills:2,020
Deaths:817
KDR:2.472
Accuracy:35.006% A
HSR:25.248% C**
LA39 Bruiser
A+
Kills:1,788
Deaths:689
KDR:2.595
Accuracy:78.845% A+
HSR:10.850% D
AF-4 Cyclone
A
Kills:1,749
Deaths:886
KDR:1.974
Accuracy:32.523% A
HSR:12.693% D--
NC9 A-Tross
C+
Kills:1,620
Deaths:886
KDR:1.828
Accuracy:26.436% C+
HSR:20.803% D
Blitz GD-10
C++
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% C++
HSR:12.585% D
GR-22
B**
Kills:1,545
Deaths:853
KDR:1.811
Accuracy:30.364% B**
HSR:15.663% D
Tempest
B**
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% B**
HSR:16.533% D-
Reaper DMR
C+
Kills:1,200
Deaths:619
KDR:1.939
Accuracy:27.059% C+
HSR:20.250% D-
Mauler S6
A
Kills:1,167
Deaths:355
KDR:3.287
Accuracy:54.965% A
HSR:11.225% D-
Gauss Rifle S
C*
Kills:1,166
Deaths:740
KDR:1.576
Accuracy:26.863% C*
HSR:12.521% D*
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D--
NS-11A
B+
Kills:1,163
Deaths:897
KDR:1.297
Accuracy:27.497% B+
HSR:13.500% D*
AF-57 Piston
A+
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A+
HSR:10.757% D-
NS-7G PDW
A
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A
HSR:13.817% D-
GD-66 Claw
B**
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% B**
HSR:9.767% D-
NS-11P
A
Kills:1,156
Deaths:534
KDR:2.165
Accuracy:31.633% A
HSR:22.491% C+
NS Baron G5AE
A
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A
HSR:12.652% D
MKV Suppressed
A
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A
HSR:16.219% D
Gauss Rifle Burst
B+
Kills:1,082
Deaths:453
KDR:2.389
Accuracy:31.404% B+
HSR:20.056% D--
NSX Tengu
B++
Kills:511
Deaths:158
KDR:3.234
Accuracy:42.581% B++
HSR:24.266% C**
MGR-A1 Vanquisher
B**
Kills:321
Deaths:115
KDR:2.791
Accuracy:33.262% B**
HSR:32.087% B*
NSX Yumi
B+
Kills:273
Deaths:127
KDR:2.150
Accuracy:30.393% B+
HSR:25.275% C
NSX-P Tengu
A
Kills:126
Deaths:45
KDR:2.800
Accuracy:44.909% A
HSR:26.984% B++
Kills:34,901
Deaths (as Combat Medic):17,667
Deaths (to Combat Medics):7,707
KDR:1.97549
Kill Difference:17,234
Playtime:577.308 hours
Usage:15%
Score:18.958m
Score/min:547
Accuracy (listed only):39.116%
HSR (listed only):17.248%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
A
Kills:2,020
Deaths:817
KDR:2.472
Accuracy:35.006% A
HSR:25.248% C**
LA3 Desperado
B++
Kills:1,892
Deaths:942
KDR:2.008
Accuracy:33.553% B++
HSR:15.328% D-
NS-357 Underboss
B++
Kills:1,754
Deaths:1,252
KDR:1.401
Accuracy:43.798% B++
HSR:17.161% D
AF-4 Cyclone
A
Kills:1,749
Deaths:886
KDR:1.974
Accuracy:32.523% A
HSR:12.693% D--
Blitz GD-10
C++
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% C++
HSR:12.585% D
NS-44 Commissioner
A
Kills:1,498
Deaths:707
KDR:2.119
Accuracy:48.354% A
HSR:20.227% C
Tempest
B**
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% B**
HSR:16.533% D-
NSX Daimyo
B+
Kills:1,206
Deaths:303
KDR:3.980
Accuracy:45.191% B+
HSR:94.362% C+
LA8 Rebel
B*
Kills:1,169
Deaths:466
KDR:2.509
Accuracy:37.879% B*
HSR:14.371% D--
EM4 Longshot
B++
Kills:1,166
Deaths:219
KDR:5.324
Accuracy:44.556% B++
HSR:80.789% C**
AF-8 RailJack
B*
Kills:1,165
Deaths:271
KDR:4.299
Accuracy:43.326% B*
HSR:76.910% C*
NS-30 Vandal
A++
Kills:1,163
Deaths:320
KDR:3.634
Accuracy:45.748% A++
HSR:23.474% C--
AF-6 Shadow
B**
Kills:1,162
Deaths:311
KDR:3.736
Accuracy:41.390% B**
HSR:23.150% D
AF-18 Stalker
A+
Kills:1,160
Deaths:546
KDR:2.125
Accuracy:35.404% A+
HSR:25.517% B+
NS-7G PDW
A
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A
HSR:13.817% D-
NC08 Mag-Scatter
C--
Kills:1,156
Deaths:663
KDR:1.744
Accuracy:49.064% C--
HSR:10.381% D*
MKV Suppressed
A
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A
HSR:16.219% D
NC4 Mag-Shot
A*
Kills:1,151
Deaths:516
KDR:2.231
Accuracy:41.122% A*
HSR:13.901% D-
NSX Tomoe
B**
Kills:1,084
Deaths:395
KDR:2.744
Accuracy:34.691% B**
HSR:44.280% B+
SAS-R
A
Kills:798
Deaths:195
KDR:4.092
Accuracy:48.025% A
HSR:64.662% D
The Executive
C
Kills:723
Deaths:396
KDR:1.826
Accuracy:32.960% C
HSR:19.364% D
NS-61 Emissary
B+
Kills:654
Deaths:350
KDR:1.869
Accuracy:31.884% B+
HSR:16.055% C
NS-45 Pilot
C+
Kills:580
Deaths:276
KDR:2.101
Accuracy:31.693% C+
HSR:17.069% D*
NS-AM7 Archer
B+
Kills:527
Deaths:998
KDR:0.528
Accuracy:62.031% B+
HSR:15.939% C
NSX Tengu
B++
Kills:511
Deaths:158
KDR:3.234
Accuracy:42.581% B++
HSR:24.266% C**
NC14 Bolt Driver
B+
Kills:284
Deaths:113
KDR:2.513
Accuracy:39.450% B+
HSR:72.887% C+
LA80
C++
Kills:197
Deaths:47
KDR:4.191
Accuracy:39.511% C
HSR:79.695% C++
NSX-P Tengu
A
Kills:126
Deaths:45
KDR:2.800
Accuracy:44.909% A
HSR:26.984% B++
Gauss SPR
C++
Kills:102
Deaths:28
KDR:3.643
Accuracy:34.569% C++
HSR:33.333% C+
NS-AM8 Shortbow
C
Kills:92
Deaths:210
KDR:0.438
Accuracy:56.547% C
HSR:14.130% C-
NS-357 IA
B**
Kills:73
Deaths:46
KDR:1.587
Accuracy:45.895% C
HSR:45.206% B**
Kills:30,459
Deaths (as Infiltrator):14,530
Deaths (to Infiltrators):8,897
KDR:2.09628
Kill Difference:15,929
Playtime:354.819 hours
Usage:9%
Score:9.541m
Score/min:448
Accuracy (listed only):40.174%
HSR (listed only):31.824%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
D
Kills:2,588
Deaths:982
KDR:2.635
Accuracy:29.728% D--
HSR:12.481% D
AF-23 Grinder
D-
Kills:2,190
Deaths:979
KDR:2.237
Accuracy:33.306% D-
HSR:13.379% D-
AF-41 Hacksaw
C*
Kills:1,942
Deaths:507
KDR:3.830
Accuracy:36.451% C*
HSR:12.976% C-
AF-41 Hacksaw
B+
Kills:1,786
Deaths:507
KDR:3.523
Accuracy:41.213% B+
HSR:14.054% C
NCM1 Scattercannon
B*
Kills:860
Deaths:275
KDR:3.127
Accuracy:48.267% B*
HSR:14.884% C+
NCM1 Scattercannon
A+
Kills:851
Deaths:280
KDR:3.039
Accuracy:56.763% A+
HSR:17.509% B
AF-34 Mattock
C+
Kills:554
Deaths:151
KDR:3.669
Accuracy:29.332% D
HSR:16.607% C+
NCM3 Raven
A
Kills:534
Deaths:425
KDR:1.256
Accuracy:50.202% A
HSR:1.685% D
NCM3 Raven
A
Kills:451
Deaths:425
KDR:1.061
Accuracy:51.622% A
HSR:1.996% D
AF-34 Mattock
C
Kills:414
Deaths:151
KDR:2.742
Accuracy:33.286% D
HSR:16.425% C
NS-10 Burster
A*
Kills:351
Deaths:258
KDR:1.360
Accuracy:44.720% A*
HSR:7.123% B+
NS-20 Gorgon
B**
Kills:350
Deaths:146
KDR:2.397
Accuracy:31.858% B**
HSR:22.286% B
NS-20 Gorgon
B**
Kills:345
Deaths:146
KDR:2.363
Accuracy:31.937% B**
HSR:20.870% C+
NCM2 Falcon
A++
Kills:340
Deaths:186
KDR:1.828
Accuracy:56.891% A++
HSR:5.588% B
NS-10 Burster
A++
Kills:335
Deaths:258
KDR:1.298
Accuracy:44.860% A++
HSR:5.075% C+
NCM2 Falcon
A++
Kills:177
Deaths:184
KDR:0.962
Accuracy:60.624% A++
HSR:5.650% B+
Kills:14,068
Deaths (as MAX Suit):2,930
Deaths (to MAX Suits):3,915
KDR:4.80137
Kill Difference:11,138
Playtime:219.002 hours
Usage:6%
Score:9.566m
Score/min:728
Accuracy (listed only):42.566%
HSR (listed only):11.787%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B*
Kills:1,984
V. Kills:235 N/A
Deaths:373
KDR:5.319
Accuracy:63.058% B*
KPH:68 C**
VKPH:8.100 B*
Breaker Rocket Pods
C**
Kills:1,128
V. Kills:232 484%
Deaths:183
KDR:6.164
Accuracy:55.088% B+
KPH:92.200 C+
VKPH:19 C**
M20 Mustang
D
Kills:428
V. Kills:417 102%
Deaths:576
KDR:0.743
Accuracy:40.643% A++
KPH:6.900 D
VKPH:6.700 D
Vortek Rotary
C
Kills:74
V. Kills:83 88%
Deaths:97
KDR:0.763
Accuracy:37.274% B**
KPH:7.800 D
VKPH:8.800 C
Tomcat A2AM Pods
C+
Kills:57
V. Kills:69 81%
Deaths:14
KDR:4.071
Accuracy:77.259% C++
KPH:36.800 C-
VKPH:44.500 C+
Kills:3,671 (2,486 + 0)
Deaths:1,243
KDR:2.953
VKDR:0.833
Vehicle Kills:1,036
Kill Difference:2,428
Playtime:114.718 hours
Usage:3%
Score:2.355m
Score/min:342
Piloting Accuracy:37.274%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B+
Kills:351
V. Kills:353 99%
Deaths:294
KDR:1.194
Accuracy:51.086% B+
KPH:9.400 C++
VKPH:9.400 B+
Dual-75 Duster
B*
Kills:218
V. Kills:20 N/A
Deaths:24
KDR:9.083
Accuracy:43.458% B+
KPH:86.300 C++
VKPH:7.900 B*
L105 Zephyr
C**
Kills:217
V. Kills:47 452%
Deaths:25
KDR:8.680
Accuracy:43.813% C++
KPH:49.300 C+
VKPH:10.700 C**
C150 Dalton
C+
Kills:145
V. Kills:153 94%
Deaths:32
KDR:4.531
Accuracy:50.059% B**
KPH:23.700 D
VKPH:25 C+
Kills:931 (351 + 580)
Deaths:375
KDR:2.483
VKDR:1.528
Vehicle Kills:573
Kill Difference:556
Playtime:50.472 hours
Usage:1%
Score:0.942m
Score/min:311
Piloting Accuracy:51.086%
Gunner Accuracy:50.059%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Skyguard
A
Kills:870
V. Kills:557 156%
Deaths:137
KDR:6.350
Accuracy:41.967% A*
KPH:23.600 B**
VKPH:15.100 A
L100 Python HEAT
M++
Kills:652
V. Kills:243 267%
Deaths:18
KDR:36.222
Accuracy:67.669% A++
KPH:77.600 A**
VKPH:28.900 M++
L100 Python HESH
A**
Kills:624
V. Kills:71 N/A
Deaths:47
KDR:13.277
Accuracy:66.514% A*
KPH:121.500 A**
VKPH:13.800 A
C75 Viper
C+
Kills:177
V. Kills:41 421%
Deaths:34
KDR:5.206
Accuracy:39.099% C+
KPH:23.500 C-
VKPH:5.400 D
L100 Python AP
B+
Kills:173
V. Kills:130 132%
Deaths:39
KDR:4.436
Accuracy:68.149% A+
KPH:31 C
VKPH:23.300 B+
Kills:2,496 (2,496 + 0)
Deaths:275
KDR:9.076
VKDR:3.789
Vehicle Kills:1,042
Kill Difference:2,221
Playtime:63.551 hours
Usage:2%
Score:1.867m
Score/min:490
Driving Accuracy:68.149%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A
Kills:10,634
V. Kills:7,735 137%
Deaths:1,371
KDR:7.756
Accuracy:68.258% A*
KPH:29.700 C*
VKPH:21.600 A
C85 Canister
A++
Kills:2,102
V. Kills:115 N/A
Deaths:32
KDR:65.688
Accuracy:49.874% B**
KPH:167.800 A++
VKPH:9.200 B**
Titan-150 HEAT
C++
Kills:670
V. Kills:237 282%
Deaths:144
KDR:4.653
Accuracy:47.955% C++
KPH:19.500 C
VKPH:6.900 D
Titan-150 HESH
A*
Kills:432
V. Kills:38 N/A
Deaths:42
KDR:10.286
Accuracy:67.344% A*
KPH:87.600 A*
VKPH:7.700 C+
Enforcer ML85
B**
Kills:320
V. Kills:297 107%
Deaths:56
KDR:5.714
Accuracy:56.757% A++
KPH:25.700 C++
VKPH:23.800 B**
E540 Halberd
A*
Kills:309
V. Kills:129 238%
Deaths:39
KDR:7.923
Accuracy:60.921% A*
KPH:48.800 A+
VKPH:20.400 B**
Kills:14,467 (11,736 + 2,731)
Deaths:1,684
KDR:8.591
VKDR:5.078
Vehicle Kills:8,551
Kill Difference:12,783
Playtime:429.151 hours
Usage:11%
Score:12.926m
Score/min:502
Driving Accuracy:67.344%
Gunner Accuracy:60.921%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A
Kills:1,151
V. Kills:71 N/A
Deaths:74
KDR:15.554
Accuracy:62.428% B**
KPH:187.800 A
VKPH:11.600 B*
M96 Mjolnir-H
B*
Kills:786
V. Kills:593 132%
Deaths:105
KDR:7.486
Accuracy:61.443% A+
KPH:56.100 C**
VKPH:42.300 B*
Enforcer ML65-H
B**
Kills:392
V. Kills:345 113%
Deaths:40
KDR:9.800
Accuracy:65.794% B**
KPH:45.100 B+
VKPH:39.700 B**
M12 Kobalt-H
B*
Kills:79
V. Kills:1 N/A
Deaths:3
KDR:26.333
Accuracy:26.143% B*
KPH:150 C**
VKPH:1.900 D--
E540 Halberd-H
C++
Kills:61
V. Kills:33 179%
Deaths:9
KDR:6.778
Accuracy:52.764% C-
KPH:41.900 C+
VKPH:22.700 C++
Kills:2,469 (0 + 2,469)
Deaths:231
KDR:10.688
VKDR:4.515
Vehicle Kills:1,043
Kill Difference:2,238
Playtime:30.823 hours
Usage:1%
Score:1.181m
Score/min:638
Driving Accuracy:N/A%
Gunner Accuracy:52.764%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:244
V. Kills:59 407%
Deaths:22
KDR:11.091
Accuracy:47.941% A
KPH:70.900 B++
VKPH:17.100 A+
M20 Basilisk
B*
Kills:173
V. Kills:52 326%
Deaths:32
KDR:5.406
Accuracy:40.154% C*
KPH:32.800 B*
VKPH:9.800 B++
M40 Fury
B++
Kills:121
V. Kills:20 N/A
Deaths:18
KDR:6.722
Accuracy:42.540% B++
KPH:54.500 C+
VKPH:9 C
M12 Kobalt
B*
Kills:93
V. Kills:3 N/A
Deaths:6
KDR:15.500
Accuracy:23.099% B*
KPH:69.800 C+
VKPH:2.300 C
M20 Basilisk
B++
Kills:74
V. Kills:10 N/A
Deaths:20
KDR:3.700
Accuracy:36.906% C+
KPH:30.600 B++
VKPH:4.100 D*
M60-G Bulldog
B**
Kills:58
V. Kills:7 N/A
Deaths:10
KDR:5.800
Accuracy:44.907% B**
KPH:39.400 C**
VKPH:4.800 C
Kills:763 (0 + 763)
Deaths:108
KDR:7.065
VKDR:1.398
Vehicle Kills:151
Kill Difference:655
Playtime:16.164 hours
Usage:0%
Score:0.653m
Score/min:673
Driving Accuracy:N/A%
Gunner Accuracy:44.907%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:1,384
V. Kills:353 391%
Deaths:871
KDR:1.589
Accuracy:61.126% B**
KPH:36.700 B+
VKPH:9.400 B+
S12 Renegade
B*
Kills:470
V. Kills:13 N/A
Deaths:186
KDR:2.527
Accuracy:50.404% B*
KPH:43.600 C
VKPH:1.200 C--
LA7 Buzzard
A
Kills:296
V. Kills:61 477%
Deaths:96
KDR:3.083
Accuracy:71.181% A
KPH:48.500 A
VKPH:10 C*
Kills:2,150 (2,150 + 0)
Deaths:1,153
KDR:1.865
VKDR:0.370
Vehicle Kills:427
Kill Difference:997
Playtime:54.612 hours
Usage:1%
Score:0.663m
Score/min:202
Driving Accuracy:71.181%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:112
V. Kills:8 N/A
Deaths:7
KDR:16
Accuracy:35.666% B+
KPH:67.800 C+
VKPH:4.800 C
M20 Wyvern
C*
Kills:69
V. Kills:44 153%
Deaths:11
KDR:6.273
Accuracy:41.386% B+
KPH:26.500 C+
VKPH:16.900 C*
Kills:181 (0 + 181)
Deaths:18
KDR:10.056
VKDR:2.889
Vehicle Kills:52
Kill Difference:163
Playtime:4.260 hours
Usage:0%
Score:0.084m
Score/min:328
Piloting Accuracy:N/A%
Gunner Accuracy:41.386%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 22,74522,4186,3413.535B0.9933.168%B+29.084%C+72.5C++1.1C+250309.2h8.2C++24.6B+
Titan-150 AP 18,36910,6341,3717.756C++5.2168.258%A*1.119%D-29.7C*21.6A444358.5h4.7C+6.9B++
Gauss Prime 2,9702,9541,4272.07B+0.4729.091%B18.619%D-47.2C+N/A17062.6h9.8B+33.7B+
Carnage AR 2,8772,8631,3472.125B+0.4230.631%B**21.411%C+51.3B+N/A25155.8h10.7B*34.9B*
AF-23 Grinder 2,5992,5889822.635C++0.0929.728%D--12.481%D45.2B++N/A21557.3h4.3B**14.3B++
C-4 3,1182,4671,0642.319B+0.2320.969%D-N/A134.8B*35.6B+170218.3h1.2B+5.7C++
NC1 Gauss Rifle 2,2742,2631,9441.164C+1.3828.698%B**12.373%D*29.6C++N/A14876.5h11.5B+40.1B++
AF-23 Grinder 2,2012,1909792.237C+0.3133.306%D-13.379%D-38.4C*N/A18357.1h5.7B++17C**
C85 Canister 2,2172,1023265.688A**63.1449.874%B**12.464%C+168.2A++9.2B**84112.5h4.9B*9.8B*
MGR-S1 Gladius 2,0382,0208172.472B+0.0735.006%A25.248%C**72.9B*N/A24327.7h7.6B++21.7B++
M30 Mustang AH 2,2191,9843735.319C+2.7763.058%B*1.21%C+67.9C**8B++44129.2h6B+9.5B+
AF-41 Hacksaw 1,9651,9425073.83B1.2936.451%C*12.976%C-72.2A*N/A41926.9h4.6B*12.6B**
19A Fortuna 1,9431,9041,2291.549C*1.0032.346%A17.857%D35.1CN/A17554.2h9.1B28.2B++
LA3 Desperado 1,9131,8929422.008B**0.5433.553%B++15.328%D-79.8A+N/A34923.7h7.3B++21.9B++
LA39 Bruiser 1,8171,7886892.595A+0.0578.845%A+10.85%D92.6A+1.5A+27919.3h2B++2.5B++
AF-41 Hacksaw 1,8071,7865073.523C**0.9841.213%B+14.054%C66.1A*N/A38827h5.7B++13.9B*
NS-357 Underboss 1,7641,7541,2521.401C**1.1443.798%B++17.161%D59.5C**N/A22129.5h3.6B+8.2B++
AF-4 Cyclone 1,7621,7498861.974B+0.5732.523%A12.693%D--38.3C+N/A17445.7h9.4B+29B++
AF-4A Bandit 1,6961,6735982.798B**0.2533.559%A+24.746%C++58.9BN/A21428.4h9.3B+27.7B++
NC9 A-Tross 1,6241,6208861.828B0.7226.436%C+20.803%D41.5C+N/A19939h8.1B*30.8B+
Blitz GD-10 1,6261,6131,3001.241C++1.3025.762%C++12.585%D15.8DN/A74102.2h15.9C+61.8C++
GR-22 1,5651,5458531.811C**0.7330.364%B**15.663%D59.9B*N/A25925.8h10.4B**34.2B*
NS-44 Commissioner 1,5021,4987072.119B*0.4348.354%A20.227%C71.3B**N/A21321h3B*6.2B*
GD-7F 1,5021,4878161.822B+0.7232.512%A16.476%D50.8B+N/A31929.3h11B++33.9B*
AC-X11 1,4901,4787481.976B++0.5730.528%B*20.568%C37.1C++N/A18739.8h8B++26.1B+
M40 Fury-F 1,7371,3848711.589C+0.9661.126%B**N/A36.7B+9.4B+20437.7h7.3B+11.9B*
Tempest 1,3921,3737251.894C*0.6531.473%B**16.533%D-56C++N/A32224.5h9.2B29.3B++
Frag Grenade 1,3281,31611316N/A1,313.4658.863%A+N/A1096.7A**10C+53931.2h2.2A3.8B**
LA1 Anchor 1,3081,3005872.215C+0.3326.298%C++16.539%D*49.4C+N/A30326.3h9.3B35.4C**
Sticky Grenade 1,2961,27411274N/A1,271.4663.359%B**N/A1820A+31.4A+83090.7h1.2B**2B*
EM1 1,2781,2707061.799B+0.7526.806%B*17.008%D-38.4C+N/A19733.1h12.1B45.2B+
Bouncing Betty 1,2541,2513253.849C+1.3062.538%A++N/A240.6A*N/A9135.2h1.3A++2.1A++
Razor GD-23 1,2571,2417151.736B*0.8128.768%B++18.614%C--29.3C+N/A17042.3h9.9B++34.5B+
GD-22S 1,2341,2335582.21B0.3325.571%C**17.032%D--48.7C++N/A29625.3h9.5B+37.2B+
NSX Daimyo 1,2081,2063033.98C++1.4445.191%B+94.362%C+93.5B*N/A26312.9h2B++4.4B+
Reaper DMR 1,2081,2006191.939C**0.6127.059%C+20.25%D-35.5CN/A20333.8h8.4B+30.9B+
Icikill 1,2221,1996,1540.195M2.3538.967%B+18.265%B**5C*N/A11240h2.2C+5.6C**
Gauss Compact S 1,2021,1908591.385B1.1628.725%B*21.008%B+30.7BN/A15538.7h8.9B+31.1B+
MANA Anti-Personnel Turret 1,2001,1893713.205N/A0.6631.08%UN/A11890U110U29969700.1h16.1T*51.7T*
NC05 Jackhammer 1,1961,1884892.429B++0.1247.772%C*10.943%D--54.2C++N/A31021.9h4B++8.4B+
NS-15M AE 1,2031,1813073.847B*1.3030.276%B++31.245%C*78.7B1.5B++19215h9.8B+32.4B+
NSX Tanto 1,1931,1783813.092A++0.5534.996%A+26.061%C+66.9B*N/A19217.6h10.3B*29.3B*
MGR-L1 Promise 1,1881,1763373.49A0.9529.786%B*34.949%B**103.2A+1.1C+40111.4h10.7B*35.9B++
NC6S Gauss SAW S 1,1771,1734312.722B**0.1826.332%C**21.313%C--54.6C++N/A31621.5h9B++34.3B+
LA8 Rebel 1,1761,1694662.509A+0.0437.879%B*14.371%D--91.3A*N/A52212.8h4.6B**12.2B*
Mauler S6 1,1781,1673553.287A++0.7454.965%A11.225%D-84A**N/A30613.9h4B++7.3B*
EM6 1,1701,1674562.559B+0.0125.289%B14.225%D**51.4C++N/A23922.7h9.3B++37B+
EM4 Longshot 1,1741,1662195.324B+2.7844.556%B++80.789%C**64.8A++N/A27218h1.7B*3.7B*
Gauss Rifle S 1,1701,1667401.576B0.9726.863%C*12.521%D*41.5B+N/A16128.1h9.4B+35B+
Warden 1,1741,1653843.034A0.4941.289%A*28.069%B+85.7M++N/A54813.6h5.9B**14.2B**
NS-15M2 1,1821,1654002.913B+0.3732.199%A24.206%C-67.3B+1C++55117.3h11.1B+34.4B++
AF-8 RailJack 1,1701,1652714.299B+1.7543.326%B*76.91%C*51.3A++N/A15522.7h1.9B++4.3B++
NS Baron G5 1,1721,1644002.91A**0.3759.97%A+9.794%D--80.8A++N/A30514.4h3.8B++6.4C*
NS-11A 1,1681,1638971.297C+1.2527.497%B+13.5%D*25.2C-N/A13046.1h12.4B45.1B+
NS-30 Vandal 1,1681,1633203.634B+1.0945.748%A++23.474%C--99.4A++N/A24511.7h4.4B*9.6B**
AF-6 Shadow 1,1641,1623113.736B**1.1941.39%B**23.15%D103.8A++N/A34611.2h4.5B*10.9B*
AF-19 Mercenary 1,1721,1627211.612B++0.9329.173%B**17.212%D-28.1C*N/A22141.4h10.5B+36B++
AF-57 Piston 1,1671,1623033.835A*1.2956.713%A+10.757%D-111.7A**N/A29010.4h3.1B**5.5B**
NS-15M1 1,1781,1613463.355A0.8127.455%B++16.538%D-67.1B+1B++33017.3h11.1B+40.3B+
AF-18 Stalker 1,1731,1605462.125B+0.4235.404%A+25.517%B+48.5B+N/A14023.9h10.2B*28.9B*
NS-15MP 1,1751,1603193.636B+1.0933.222%B*25.431%D80C+1C+18514.5h9.8B+29.5B+
NC6 Gauss SAW 1,1641,1595152.25B++0.2924.671%B+17.343%D--46.7BN/A42224.8h8.3B+33.7B+
Gauss Compact Burst 1,1701,1595102.273C++0.2731.708%B++18.464%D*49.5C++N/A15123.4h9.4B+29.6B+
NS-7G PDW 1,1721,1585332.173B+0.3733.554%A13.817%D-40.6C+N/A18028.5h12.2B+36.3B+
NSX Naginata 1,1711,1583313.498A++0.9527.623%B++27.807%C+67.3B+N/A22017.2h9.7B++35.2B++
GD-66 Claw 1,1731,1576111.894B0.6572.593%B**9.767%D-65.7B+N/A35517.6h2.3C**3.2B+
NC08 Mag-Scatter 1,1661,1566631.744B0.8049.064%C--10.381%D*62.8B*N/A22118.4h3.1B**6.4B+
NS-11P 1,1671,1565342.165B++0.3831.633%A22.491%C+52.1B+N/A21222.2h12B+38B*
NS Baron G5AE 1,1721,1544072.835B**0.2961.845%A12.652%D82.4B*1.3A22914h3.7B+5.9C+
MKV Suppressed 1,1671,1534962.325A0.2232.951%A16.219%D52.2B+N/A29622.1h12.2B+36.9B+
NC4 Mag-Shot 1,1721,1515162.231A++0.3141.122%A*13.901%D-67.3A++1.2B++30317.1h6.3B++15.4B++
C85 Canister-H 1,2221,1517415.554C++13.0162.428%B**10.6%C+188.7A11.6B*6506.1h5.6B+9B++
Breaker Rocket Pods 1,3601,1281836.164C3.6255.088%B+N/A92.5C+19C**64912.2h12.2B+22.2B+
NSX Tomoe 1,0941,0843952.744B+0.2034.691%B**44.28%B+71.8B*N/A23715.1h10.8B*31.1B*
Gauss Rifle Burst 1,0941,0824532.389C*0.1631.404%B+20.056%D--50.3C+N/A12821.5h10.2C**32.5B+
NS Decimator 1,4001,0197341.388C++1.1666.411%B++3.729%A40C+14.9C58525.5h4.4C++6.7C**
Carver 1,0271,01312,1790.083C+2.4626.779%C+21.915%B*2.1CN/A8477.4h1.3B5C*
NS-03 Thumper 1,0151,0014122.43M0.1144.54%A+0.999%D-126.7S1.8B+4917.9h3.8A+8.6A
C-4 ARX 1,1959414472.105C+0.4424.185%DN/A114.8C+31C8418.2h1.1B4.5C++
Hawk GD-68 1,5129256191.494A*1.0569.956%B**1.405%D21.5C*13.7C++33143h7.5C**10.8B+
Skyguard 1,4278701376.35B**3.8141.967%A*1.149%D23.6B**15.1A35536.9h89.9B++214.2B**
NCM1 Scattercannon 8708602753.127C*0.5848.267%B*14.884%C+59.3B**N/A29914.5h4.7B*9.8B*
NCM1 Scattercannon 8618512803.039B+0.4956.763%A+17.509%B57.9A*N/A34414.7h5.7B*10.1B**
MGR-M1 Bishop 8458372313.623B++1.0839.787%B**32.139%C+74.7A++N/A20311.2h4.9B*12.3B*
SAS-R 8057981954.092B1.5548.025%A64.662%D70.6B*N/A32811.3h2B+4.2B++
M96 Mjolnir-H 1,3797861057.486B+4.9461.443%A+N/A56.1C**42.4B*59814h31.7C+51.5B
Tank Mine 1,1927601784.27B++1.7352.454%AN/A140.7B+80B+23335.4h2.6D*4.9B+
MGR-C1 Charger 7457385121.441B+1.1032.595%B*26.829%C**39.9C+N/A18518.5h9.7B*29.6B*
The Executive 7287233961.826B0.7232.96%C19.364%D65.7C++N/A17411h5.8B++17.7B
Titan-150 HEAT 9076701444.653C+2.1147.955%C++2.836%C+19.5C6.9D20234.4h3.7B++7.7B*
The Slasher 67766920,7210.032C2.5120.277%D--4.634%D0.8C-N/A3871.4h1.8B+9C+
NS-61 Emissary 6556543501.869A0.6831.884%B+16.055%C62.3AN/A19010.5h9.7B+30.3B+
L100 Python HEAT 8956521836.222S33.6867.669%A++N/A77.6A**28.9M++6418.4h4.4B+6.5B**
L100 Python HESH 6956244713.277C++10.7366.514%A*N/A122.4A**13.9A6895.1h2.6B++3.8B**
NS-45 Pilot 5835802762.101B+0.4431.693%C+17.069%D*65.9C+N/A2418.8h6.6C++20.9C*
AF-34 Mattock 5575541513.669C++1.1229.332%D16.607%C+66.7B**N/A3528.3h3.3A11.3B*
NCM3 Raven 9305344251.256C**1.2950.202%A1.685%D13.1B+9.7A24340.7h24.5B48.7B++
NS-AM7 Archer 7325279980.528C++2.0262.031%B+15.939%C4.7D1.8C--44112.9h14.3B+23B+
NS-11C 5345242382.202B*0.3430.776%B**24.046%B++44B+N/A26011.9h10.7B*34.9B++
NSX Tengu 5165111583.234A++0.6942.581%B++24.266%C**79.8B**N/A3476.4h10.3B+24.1B+
Mag-Cutter 54850515,9750.032C*2.5147.843%A+N/A0.7C+N/A4769.9h2.4C*5.1B+
S12 Renegade 4834701862.527C0.0250.404%B*2.766%D43.5C1.2C--14810.8h3.1C*6.1B++
NCM3 Raven 8234514251.061C*1.4851.622%A1.996%D11.1C**9.1A21640.7h31.2C+60.4B+
Titan-150 HESH 4704324210.286C+7.7467.344%A*2.546%B++88.2A*7.8C+5624.9h2.1A3.1A+
NC15 Phoenix 8164292171.977B+0.5756.534%B+N/A16.8B15.1B34425.6h8.6B+15.1B++
M20 Mustang 8454285760.743C--1.8040.643%A++1.402%C6.9D6.7D22462.3h174.2D--428.7C
AF-34 Mattock 4184141512.742C+0.2033.286%D16.425%C49.9B+N/A2768.3h5.1B*15.2B+
Enforcer ML65-H 737392409.8A7.2665.794%B**1.276%C-45.1B+39.7B**5588.7h13.5C*20.5B+
Anti-Vehicle Grenade 4113651365N/A362.4666.105%A+N/A730A92C+80390.5h3.1B**4.7B**
NS-10 Burster 5723512581.36B++1.1844.72%A*7.123%B+8.3B**5.2B*15942.2h123.6B++276.4B**
CAS30 Tank Buster 7043512941.194C+1.3551.086%B+1.425%B9.4C++9.4B+21537.4h54.4C+106.4C**
NS-20 Gorgon 3623501462.397B**0.1531.858%B**22.286%B38.5A1.3C1539.1h20.3B*63.6B**
NS-20 Gorgon 3573451462.363B**0.1831.937%B**20.87%C+37.9B**1.3C1469.1h21.1B*65.9B**
NCM2 Falcon 4863401861.828B+0.7256.891%A++5.588%B27.9A12M*36312.2h8.6B+15.2B*
NS-10 Burster 5433352581.298C*1.2544.86%A++5.075%C+7.9B*4.9B++15242.2h132B+294.2B**
Shrike 4593353031.106B++1.4468.988%A+5.373%A29.6C**11C59411.3h5.6B+8.1B*
MGR-A1 Vanquisher 3233211152.791B**0.2533.262%B**32.087%B*51.8C*N/A1776.2h7.8B**23.4B**
Enforcer ML85 617320565.714C+3.1756.757%A++N/A25.6C++23.8B**199512.5h14.6D25.7B+
E540 Halberd 438309397.923C+5.3860.921%A*2.589%C+49A+20.5B**17426.3h4.9B+8B**
LA7 Buzzard 357296963.083B**0.5471.181%AN/A48.5A10C*2896.1h4.6A+6.4B**
NC14 Bolt Driver 2852841132.513C*0.0339.45%B+72.887%C+26.8C+N/A24110.6h2.2B+5.5B+
NSX Yumi 2752731272.15B0.3930.393%B+25.275%C40.1C+N/A1496.8h11.7C+38.4B
MAX Punch 2652612,9300.089C++2.4636.505%DN/A1.3C*N/A6208.1h2C++5.4C++
Spear Anti-Vehicle Phalanx Turret 352250269.615C**7.0756.247%A2%D--75.8A++30.9B*10963.3h5.5B++9.8B**
M40 Fury 3032442211.091B+8.5547.941%AN/A71.8B++17.4A++10173.4h11.2B23.4B++
Dual-75 Duster 238218249.083C-6.5443.458%B+N/A87.2C++8B**4562.5h4.2B**9.7B*
L105 Zephyr 264217258.68C6.1443.813%C++N/A49.3C+10.7C**5454.4h5.6B12.8B
LA80 197197474.191C++1.6539.511%C79.695%C++67.9B**N/A2462.9h1.7B*4.4B+
C75 Viper 218177345.206C++2.6639.099%C+N/A23.6C-5.5D3877.5h10.2B+26.2B+
NCM2 Falcon 2711771840.962C+1.5860.624%A++5.65%B+14.6C++7.8B**24812.1h17.8D29.4B
M20 Basilisk 225173325.406B*2.8640.154%C*9.249%A32.6B*9.8B++4725.3h52.3B**130.2B**
L100 Python AP 303173394.436C1.8968.149%A+N/A30.9C23.2B+11075.6h6.5C--9.5C*
NSX Masamune 230171891.921A+0.6254.493%D1.754%C+33.5C++11.6C2435.1h9.4B+17.2B
M60-A Bulldog 190158819.75C+17.2161.588%A++1.899%C33.6C+6.8B*2934.7h6C+9.8B+
NS-R3 Swarm 3181531461.048B++1.5058.575%FN/A8.9C*9.6A+15317.1h25.1C*42.9C+
Rocklet Rifle 2501461071.364B**1.1854.934%BN/A40.6B**28.9B+7253.6h21.8A39.6B**
C150 Dalton 298145324.531C-1.9950.059%B**N/A23.8D25.1C+6676.1h5.9D-11.8C+
M60-A Bulldog 1741371310.538C7.9953.406%B++1.46%D23.6C-6.4B++2435.8h6.8D12.8C++
NSX-P Tengu 127126452.8A+0.2644.909%A26.984%B++114.5A*N/A4401.1h10.4B+23.2B++
M40 Fury 141121186.722C4.1842.54%B++N/A55C+9.1C10442.2h10.9C**25.7B+
CAS 14-E 120112716C+13.4635.666%B+1.786%C+65.9C+4.7C3171.7h27C*75.8B+
NS Annihilator 186109581.879M++0.6778.384%DN/A15.8B**11.2B*5246.9h6.6A++8.4A++
Gauss SPR 103102283.643B**1.1034.569%C++33.333%C+39.2C*N/A1832.6h4.2B*12.2B+
M12 Kobalt 9693615.5C+12.9623.099%B*13.979%D--71.5C++2.3C4731.3h17.2B+74.4B+
NS-AM8 Shortbow 127922100.438C+2.1156.547%C14.13%C-7.8C3C+6511.8h9.6B+16.9B+
Hunter QCX 11484581.448B*1.1043.355%C++2.381%D**29B**10.3A2772.9h7.8C+18.1C++
M12 Kobalt-H 8079326.333C+23.7926.143%B*27.848%A++158B+2D--5650.5h11.3B*43.2B*
Aspis Anti-Aircraft Phalanx Turret 15279213.762C++1.2238.518%A++7.595%S17.2B++15.9B++5214.6h119.6B++310.6B*
M40 Fury 10378178S75.4657.58%B*N/A111.4B+35.7A7130.7h16.4C+28.5C+
Vortek Rotary 15774970.763C1.7837.274%B**N/A7.8D8.7C-2989.5h127D*340.8C-
M20 Basilisk 8474203.7C*1.1636.906%C+4.054%D30.8B++4.2D*4992.4h45.2A+122.6A
MANA Anti-Vehicle Turret 15373541.352U1.1963.068%D*N/A730D**800D*11016100.1h11.6F-18.4F-
NS-357 IA 7373461.587B0.9645.895%C45.206%B**56.2C++N/A1621.3h3B+6.5B
Auraxium Slasher 76733,0940.024C+2.5216.38%D--1.37%D--0.5C-N/A3137.3h2.2C++13.5C
M20 Wyvern 11369116.273C+3.7341.386%B+2.899%C--26.5C+16.9C*3342.6h57.5B++138.9B*
M20 Basilisk 11264164S61.4663.686%A1.563%D*58.2B43.6A**8311.1h129.5C203.4C++
E540 Halberd-H 946196.778C+4.2352.764%C-1.639%C+40.7C+22C++14881.5h5.2C**9.8C*
M60-G Bulldog 6558105.8C+3.2644.907%B**N/A38.7C*4.7C4931.5h5.4B++12B*
Tomcat A2AM Pods 12657144.071C+1.5377.259%C++N/A35.6C--43.1C+10511.6h8.7C+11.3C+
Orbital Strike Uplink 7655155N/A52.461000%UN/A550U210U103220.1h1.1T*0.1T*
M60-A Bulldog 595377.571C+5.0344.347%B++1.887%B+40.8C+4.6C-5331.3h5.7C12.8B+
AF-22 Crow 111521390.374C--2.1776.906%A1.923%C10.2D11.6C+3385.1h13.2F17.2D--

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,6412,529,155140.1h
Nanite Healing Grenade01,3600.4h
Nanite Revive Grenade01,3290.4h
Blast Wall0610.5h
Spawn Beacon182,9291.7h
Anti-Vehicle MANA Turret175951.1h
Medical Applicator1,236605,35839.7h
Medical Kit2,73216,57931.3h
Ordnance Dampener11400.2h
Deconstruction Tool04,7120.3h
Structure Shield Module01190.3h
Skywall Shield Emitter0820.3h
Repair Module01470.4h
Turret AI Module01120.4h
Hoplon Anti-Aircraft Phalanx Tower0680.3h
Xiphos Anti-Personnel Tower0810.3h
Rampart Wall01761.2h
Bunker0720.8h
Sunderer Garage0850.9h
Cortium Silo02400.5h
Spitfire Auto-Turret231,1032h
Motion Spotter232,4881.5h
Restoration Kit4024,2025.6h
Shield Recharging Field15312,4344.2h
Recon Detection Device496,8928.6h
Ammunition Package333,7862.4h
M12 Kobalt-F0750.5h
Anti-Infantry MANA Turret751,4112.6h
Soldier Soaker01060h
Lumifiber Rampart Wall1600.5h
Infantry Tower1590.5h
WLT-Howler Mining Laser1666,6709h
Nano-Repair Grenade01,1030.3h
Snowman Soldier31010.1h
Hardlight Barrier213440.8h

Check the help document for the dictionary if you want to learn more about words used here.


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