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Overseer smekis256[KAIN] smekis256
NC BR 183

KDR: 2.26

Score: 86.3m

Last Seen: Jan 15th, 2017 7:42 PM
- OFFLINE - 6.7 hour(s)

Rank 183 (120) of the New Conglomerate, Member of Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 49
, on Cobalt
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW Titan-150 AP AF-23 Grinder C-4 NC1 Gauss Rifle AF-23 Grinder C85 Canister M30 Mustang AH
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $931,995 MLG Score: 745
Fun Score: N/A
Cheeseburgers Flipped: 1411TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.55%17.867%5284387654,5632.27858-0.014

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.664%1.82A++-0.293C-0.725D-HEAD (~3.09)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
320.58B+9.50.328C**22.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.273%1.19%35449153,361150511942.23322281%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.439%0.779B++-0.473D-0.543

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
630.582B+28.50.426B34.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.147%2.046%40669136,061246553172.45783114%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.367%0.707B++-0.58D0.92

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
270.31C*12.7-0.017C+14.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.416%9.507%29299103,492202310651.7253328%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.841%1.295A1.621A+-0.28

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.70.834B++8.60.744B++9.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.59%67.27%29259141,714186890.917068

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.687%0.893B*-0.016C+0.563

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.435B2.20.287C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
64.488%10.697%29249153,6461981371.84048

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.861%1.95A++-0.634D0.933

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.7B+2.50.469B+1.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 49
86.3m378.9%631 (37.9k)512 (30.7k)2.26477108,78648,0342.58138183 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC919530019.481%13.315%25903:3152

17% Combat Medic38% Engineer22% Heavy Assault7% Infiltrator10% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 27th, 2013 3:00 PMJul 31st, 2016 4:48 PMJan 19th, 2017 5:33 PM (16h) (PST)Jan 15th, 2017 3:52 PM (5d) (PST)Jan 15th, 2017 3:42 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7782085700.6460.2850.0862.7470.079745

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,68712,48234,20539175165530,737

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2807.8h/117d 15,208 14,485 34,199 462.8k 3,138 8,780 13,371 131.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B**
Kills:7,118
Deaths:2,019
KDR:3.526
Accuracy:30.572% B**
HSR:23.546% C+
LA1 Anchor
B+
Kills:1,294
Deaths:585
KDR:2.212
Accuracy:26.267% B+
HSR:16.538% D-
EM1
A
Kills:1,270
Deaths:706
KDR:1.799
Accuracy:26.893% A
HSR:17.008% D
GD-22S
B++
Kills:1,233
Deaths:558
KDR:2.210
Accuracy:25.571% B++
HSR:17.032% D
NS-15M AE
B**
Kills:1,181
Deaths:307
KDR:3.847
Accuracy:30.298% B**
HSR:31.245% B*
NC6S Gauss SAW S
B++
Kills:1,173
Deaths:431
KDR:2.722
Accuracy:26.349% B++
HSR:21.313% C+
EM6
B*
Kills:1,167
Deaths:456
KDR:2.559
Accuracy:25.316% B*
HSR:14.225% D*
NC05 Jackhammer
B+
Kills:1,161
Deaths:468
KDR:2.481
Accuracy:48.218% B+
HSR:10.939% D
NS-15M1
B**
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:27.455% B**
HSR:16.538% D
NS-15MP
A
Kills:1,160
Deaths:319
KDR:3.636
Accuracy:33.222% A
HSR:25.431% C
NC6 Gauss SAW
B**
Kills:1,159
Deaths:515
KDR:2.250
Accuracy:24.705% B**
HSR:17.343% D-
NS-15M2
A++
Kills:800
Deaths:297
KDR:2.694
Accuracy:31.557% A++
HSR:16.750% D-
NSX Naginata
B*
Kills:407
Deaths:106
KDR:3.840
Accuracy:26.507% B*
HSR:30.713% B+
Kills:20,284
Deaths (as Heavy Assault):7,113
Deaths (to Heavy Assaults):13,283
KDR:2.85168
Kill Difference:13,171
Playtime:609.780 hours
Usage:22%
Score:18.418m
Score/min:503
Accuracy (listed only):29.456%
HSR (listed only):19.894%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
A++
Kills:1,507
Deaths:1,020
KDR:1.477
Accuracy:32.328% A++
HSR:16.191% D
Razor GD-23
B**
Kills:1,203
Deaths:696
KDR:1.728
Accuracy:28.863% B**
HSR:18.454% C+
Gauss Compact S
A
Kills:1,186
Deaths:849
KDR:1.397
Accuracy:28.736% A
HSR:20.995% B++
AF-4A Bandit
A++
Kills:1,168
Deaths:425
KDR:2.748
Accuracy:33.431% A++
HSR:23.630% B+
LA39 Bruiser
A++
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A++
HSR:11.235% C
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:57.161% A++
HSR:10.757% D
AF-19 Mercenary
A+
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A+
HSR:17.212% C--
AC-X11
B**
Kills:1,161
Deaths:643
KDR:1.806
Accuracy:29.414% B**
HSR:18.691% C
GD-7F
A++
Kills:1,160
Deaths:698
KDR:1.662
Accuracy:31.900% A++
HSR:15.776% C--
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C
Gauss Compact Burst
B**
Kills:914
Deaths:430
KDR:2.126
Accuracy:31.333% B**
HSR:18.600% D-
NS Baron G5
A+
Kills:674
Deaths:264
KDR:2.553
Accuracy:58.215% A+
HSR:10.979% D
NS-11C
B**
Kills:201
Deaths:142
KDR:1.415
Accuracy:27.645% B**
HSR:20.896% B++
Mauler S6
B+
Kills:161
Deaths:71
KDR:2.268
Accuracy:43.700% B+
HSR:13.044% C+
Warden
B**
Kills:93
Deaths:55
KDR:1.691
Accuracy:32.442% B**
HSR:9.677% F--
Kills:15,229
Deaths (as Engineer):7,807
Deaths (to Engineers):10,747
KDR:1.95069
Kill Difference:7,422
Playtime:1,059.095 hours
Usage:38%
Score:32.264m
Score/min:508
Accuracy (listed only):42.335%
HSR (listed only):15.535%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
A+
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A+
HSR:12.332% D
Blitz GD-10
B+
Kills:1,552
Deaths:1,289
KDR:1.204
Accuracy:25.517% B+
HSR:12.113% D
19A Fortuna
A++
Kills:1,507
Deaths:1,020
KDR:1.477
Accuracy:32.328% A++
HSR:16.191% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% C-
Razor GD-23
B**
Kills:1,203
Deaths:696
KDR:1.728
Accuracy:28.863% B**
HSR:18.454% C+
Gauss Compact S
A
Kills:1,186
Deaths:849
KDR:1.397
Accuracy:28.736% A
HSR:20.995% B++
AF-4A Bandit
A++
Kills:1,168
Deaths:425
KDR:2.748
Accuracy:33.431% A++
HSR:23.630% B+
LA39 Bruiser
A++
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A++
HSR:11.235% C
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:57.161% A++
HSR:10.757% D
AF-19 Mercenary
A+
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A+
HSR:17.212% C--
AC-X11
B**
Kills:1,161
Deaths:643
KDR:1.806
Accuracy:29.414% B**
HSR:18.691% C
GD-7F
A++
Kills:1,160
Deaths:698
KDR:1.662
Accuracy:31.900% A++
HSR:15.776% C--
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% D
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C
Gauss Compact Burst
B**
Kills:914
Deaths:430
KDR:2.126
Accuracy:31.333% B**
HSR:18.600% D-
NS Baron G5
A+
Kills:674
Deaths:264
KDR:2.553
Accuracy:58.215% A+
HSR:10.979% D
NS-11C
B**
Kills:201
Deaths:142
KDR:1.415
Accuracy:27.645% B**
HSR:20.896% B++
Mauler S6
B+
Kills:161
Deaths:71
KDR:2.268
Accuracy:43.700% B+
HSR:13.044% C+
Kills:22,083
Deaths (as Light Assault):11,660
Deaths (to Light Assaults):9,621
KDR:1.89391
Kill Difference:10,423
Playtime:291.538 hours
Usage:10%
Score:8.837m
Score/min:505
Accuracy (listed only):40.042%
HSR (listed only):15.495%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
A+
Kills:2,263
Deaths:1,944
KDR:1.164
Accuracy:28.698% A+
HSR:12.373% D--
AF-4 Cyclone
A+
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A+
HSR:12.332% D
Carnage AR
B**
Kills:1,665
Deaths:966
KDR:1.724
Accuracy:27.907% B**
HSR:14.294% D
Blitz GD-10
B+
Kills:1,552
Deaths:1,289
KDR:1.204
Accuracy:25.517% B+
HSR:12.113% D
Gauss Prime
C++
Kills:1,546
Deaths:836
KDR:1.849
Accuracy:26.057% C++
HSR:14.295% D--
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% C-
NC9 A-Tross
C*
Kills:1,304
Deaths:752
KDR:1.734
Accuracy:25.277% C*
HSR:16.948% D-
Reaper DMR
B+
Kills:1,199
Deaths:616
KDR:1.946
Accuracy:27.048% B+
HSR:20.267% C
LA39 Bruiser
A++
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A++
HSR:11.235% C
Gauss Rifle S
B+
Kills:1,166
Deaths:740
KDR:1.576
Accuracy:26.863% B+
HSR:12.521% D--
NS-11A
B**
Kills:1,163
Deaths:897
KDR:1.297
Accuracy:27.497% B**
HSR:13.500% D-
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:57.161% A++
HSR:10.757% D
GR-22
A
Kills:1,162
Deaths:706
KDR:1.646
Accuracy:28.658% A
HSR:10.585% D--
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% D
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D
NS-11P
A*
Kills:1,156
Deaths:534
KDR:2.165
Accuracy:31.633% A*
HSR:22.491% B*
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C
Gauss Rifle Burst
B**
Kills:1,033
Deaths:434
KDR:2.380
Accuracy:31.359% B**
HSR:20.039% D
NS Baron G5
A+
Kills:674
Deaths:264
KDR:2.553
Accuracy:58.215% A+
HSR:10.979% D
Mauler S6
B+
Kills:161
Deaths:71
KDR:2.268
Accuracy:43.700% B+
HSR:13.044% C+
Kills:26,078
Deaths (as Combat Medic):14,461
Deaths (to Combat Medics):5,274
KDR:1.80333
Kill Difference:11,617
Playtime:467.121 hours
Usage:17%
Score:14.862m
Score/min:530
Accuracy (listed only):38.524%
HSR (listed only):14.131%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
A+
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A+
HSR:12.332% D
Blitz GD-10
B+
Kills:1,552
Deaths:1,289
KDR:1.204
Accuracy:25.517% B+
HSR:12.113% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% C-
NS-357 Underboss
A+
Kills:1,179
Deaths:773
KDR:1.525
Accuracy:45.723% A+
HSR:15.182% C--
LA8 Rebel
B**
Kills:1,169
Deaths:466
KDR:2.509
Accuracy:37.967% B**
HSR:14.371% D
LA3 Desperado
B++
Kills:1,162
Deaths:529
KDR:2.197
Accuracy:32.544% B++
HSR:13.339% D-
NS-44 Commissioner
A*
Kills:1,161
Deaths:518
KDR:2.241
Accuracy:51.371% A*
HSR:20.069% C+
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% D
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C
NC4 Mag-Shot
A*
Kills:1,151
Deaths:516
KDR:2.231
Accuracy:41.257% A*
HSR:13.901% D
NC08 Mag-Scatter
C+
Kills:935
Deaths:554
KDR:1.688
Accuracy:50.206% C+
HSR:10.054% D-
AF-18 Stalker
A++
Kills:821
Deaths:446
KDR:1.841
Accuracy:35.104% A++
HSR:23.021% B++
SAS-R
A+
Kills:558
Deaths:147
KDR:3.796
Accuracy:48.760% A+
HSR:62.903% C
NS-61 Emissary
B*
Kills:457
Deaths:234
KDR:1.953
Accuracy:32.904% B*
HSR:16.630% C++
EM4 Longshot
B
Kills:456
Deaths:93
KDR:4.903
Accuracy:42.341% B
HSR:75.219% C
The Executive
C+
Kills:333
Deaths:218
KDR:1.528
Accuracy:32.334% C+
HSR:16.517% C
AF-8 RailJack
C++
Kills:315
Deaths:101
KDR:3.119
Accuracy:37.994% C++
HSR:69.206% C-
NC14 Bolt Driver
B+
Kills:284
Deaths:113
KDR:2.513
Accuracy:39.501% B+
HSR:72.887% C+
NS-AM7 Archer
C**
Kills:132
Deaths:512
KDR:0.258
Accuracy:57.492% C**
HSR:21.212% C
Gauss SPR
C**
Kills:101
Deaths:26
KDR:3.885
Accuracy:34.444% C**
HSR:33.663% C+
Kills:17,161
Deaths (as Infiltrator):9,154
Deaths (to Infiltrators):5,720
KDR:1.8747
Kill Difference:8,007
Playtime:196.007 hours
Usage:7%
Score:4.173m
Score/min:355
Accuracy (listed only):38.793%
HSR (listed only):27.459%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
D
Kills:2,431
Deaths:932
KDR:2.608
Accuracy:28.518% D
HSR:12.135% D
AF-23 Grinder
D
Kills:2,049
Deaths:929
KDR:2.206
Accuracy:31.904% D
HSR:12.933% D
AF-41 Hacksaw
C+
Kills:1,409
Deaths:377
KDR:3.737
Accuracy:30.719% C+
HSR:12.278% C-
AF-41 Hacksaw
C**
Kills:1,272
Deaths:377
KDR:3.374
Accuracy:34.947% C**
HSR:11.950% D
NCM1 Scattercannon
A
Kills:819
Deaths:267
KDR:3.067
Accuracy:47.909% A
HSR:14.408% C+
NCM1 Scattercannon
A++
Kills:808
Deaths:272
KDR:2.971
Accuracy:56.623% A++
HSR:17.822% B++
NCM3 Raven
A
Kills:430
Deaths:355
KDR:1.211
Accuracy:48.037% A
HSR:1.163% D*
AF-34 Mattock
B+
Kills:424
Deaths:128
KDR:3.313
Accuracy:29.865% C-
HSR:16.981% B+
NCM3 Raven
A
Kills:367
Deaths:355
KDR:1.034
Accuracy:49.603% A
HSR:1.907% D
AF-34 Mattock
C
Kills:320
Deaths:128
KDR:2.500
Accuracy:33.297% C
HSR:14.375% D
NS-10 Burster
A++
Kills:197
Deaths:193
KDR:1.021
Accuracy:42.100% A++
HSR:6.091% C+
NS-10 Burster
A++
Kills:184
Deaths:193
KDR:0.953
Accuracy:42.234% A++
HSR:4.891% C
NCM2 Falcon
A++
Kills:156
Deaths:106
KDR:1.472
Accuracy:52.249% A++
HSR:3.846% D
NCM2 Falcon
A++
Kills:69
Deaths:104
KDR:0.663
Accuracy:55.467% A++
HSR:5.797% B
NS-20 Gorgon
B++
Kills:52
Deaths:26
KDR:2
Accuracy:28.472% B++
HSR:23.077% B+
Kills:10,987
Deaths (as MAX Suit):2,371
Deaths (to MAX Suits):3,210
KDR:4.63391
Kill Difference:8,616
Playtime:176.674 hours
Usage:6%
Score:7.748m
Score/min:731
Accuracy (listed only):40.796%
HSR (listed only):10.644%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B*
Kills:1,875
V. Kills:221 N/A
Deaths:343
KDR:5.466
Accuracy:62.481% B*
KPH:69.800 B*
VKPH:8.200 B++
Breaker Rocket Pods
B
Kills:946
V. Kills:194 485%
Deaths:168
KDR:5.631
Accuracy:53.616% B+
KPH:86.100 C++
VKPH:17.700 B
M20 Mustang
D
Kills:282
V. Kills:338 83%
Deaths:562
KDR:0.502
Accuracy:40.850% A++
KPH:5 D
VKPH:6 D
Vortek Rotary
C+
Kills:70
V. Kills:80 86%
Deaths:94
KDR:0.745
Accuracy:37.104% A
KPH:7.900 C
VKPH:9 C+
Tomcat A2AM Pods
C++
Kills:55
V. Kills:68 80%
Deaths:14
KDR:3.929
Accuracy:78.089% B
KPH:37.800 C+
VKPH:46.700 C++
Kills:3,228 (2,227 + 0)
Deaths:1,181
KDR:2.733
VKDR:0.763
Vehicle Kills:901
Kill Difference:2,047
Playtime:104.451 hours
Usage:4%
Score:2.069m
Score/min:330
Piloting Accuracy:37.104%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:258
V. Kills:291 88%
Deaths:248
KDR:1.040
Accuracy:52.282% B**
KPH:9.900 B++
VKPH:11.200 B*
Dual-75 Duster
B
Kills:170
V. Kills:11 N/A
Deaths:21
KDR:8.095
Accuracy:39.877% B
KPH:99.100 B
VKPH:6.400 C*
L105 Zepher
C*
Kills:158
V. Kills:25 N/A
Deaths:22
KDR:7.182
Accuracy:42.544% C+
KPH:49.400 C+
VKPH:7.800 C*
C150 Dalton
C+
Kills:94
V. Kills:107 87%
Deaths:26
KDR:3.615
Accuracy:50.366% B*
KPH:18.800 D
VKPH:21.400 C+
Kills:680 (258 + 422)
Deaths:317
KDR:2.145
VKDR:1.369
Vehicle Kills:434
Kill Difference:363
Playtime:35.926 hours
Usage:1%
Score:0.741m
Score/min:344
Piloting Accuracy:52.282%
Gunner Accuracy:50.366%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HE
M++
Kills:331
V. Kills:22 N/A
Deaths:28
KDR:11.821
Accuracy:62.455% A++
KPH:125.900 M++
VKPH:8.400 B*
Skyguard
B**
Kills:329
V. Kills:296 111%
Deaths:113
KDR:2.912
Accuracy:40.184% A++
KPH:13.400 B*
VKPH:12.100 B**
C75 Viper
C+
Kills:162
V. Kills:40 395%
Deaths:32
KDR:5.063
Accuracy:38.084% C*
KPH:23 C
VKPH:5.700 C+
L100 Python AP
B+
Kills:82
V. Kills:85 95%
Deaths:32
KDR:2.563
Accuracy:66.960% A+
KPH:20 C
VKPH:20.700 B+
Kills:904 (904 + 0)
Deaths:205
KDR:4.410
VKDR:2.161
Vehicle Kills:443
Kill Difference:699
Playtime:38.321 hours
Usage:1%
Score:0.938m
Score/min:408
Driving Accuracy:66.960%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:4,589
V. Kills:4,647 99%
Deaths:938
KDR:4.892
Accuracy:64.774% A*
KPH:19.600 C*
VKPH:19.800 B**
C85 Canister
A*
Kills:1,942
V. Kills:110 N/A
Deaths:29
KDR:66.966
Accuracy:49.443% A++
KPH:170.600 A*
VKPH:9.700 A*
Titan-150 HEAT
C*
Kills:627
V. Kills:218 286%
Deaths:140
KDR:4.479
Accuracy:46.698% C*
KPH:18.800 C+
VKPH:6.500 C--
Enforcer ML85
B**
Kills:247
V. Kills:247 100%
Deaths:46
KDR:5.370
Accuracy:55.609% A*
KPH:23.400 B
VKPH:23.400 B**
Titan-150 HE
A**
Kills:103
V. Kills:9 N/A
Deaths:5
KDR:20.600
Accuracy:57.224% A
KPH:80.700 A**
VKPH:7.100 C**
E540 Halberd
B*
Kills:89
V. Kills:38 228%
Deaths:28
KDR:3.179
Accuracy:50.285% B*
KPH:32.400 B*
VKPH:13.800 C
Kills:7,597 (5,319 + 2,278)
Deaths:1,186
KDR:6.406
VKDR:4.443
Vehicle Kills:5,269
Kill Difference:6,411
Playtime:293.955 hours
Usage:10%
Score:8.254m
Score/min:468
Driving Accuracy:57.224%
Gunner Accuracy:50.285%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B**
Kills:546
V. Kills:40 N/A
Deaths:35
KDR:15.600
Accuracy:53.665% A
KPH:150.700 B++
VKPH:11 B**
M96 Mjolnir-H
B**
Kills:363
V. Kills:379 96%
Deaths:79
KDR:4.595
Accuracy:62.104% B**
KPH:39.300 B+
VKPH:41 C++
Enforcer ML65-H
B++
Kills:290
V. Kills:278 104%
Deaths:36
KDR:8.056
Accuracy:64.249% B*
KPH:39.600 B+
VKPH:37.900 B++
Kills:1,199 (0 + 1,199)
Deaths:150
KDR:7.993
VKDR:4.647
Vehicle Kills:697
Kill Difference:1,049
Playtime:20.188 hours
Usage:1%
Score:0.605m
Score/min:499
Driving Accuracy:N/A%
Gunner Accuracy:64.249%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:240
V. Kills:57 414%
Deaths:21
KDR:11.429
Accuracy:47.960% A+
KPH:73.600 B**
VKPH:17.500 A++
M40 Fury
B*
Kills:118
V. Kills:20 N/A
Deaths:18
KDR:6.556
Accuracy:42.352% B*
KPH:54.600 C+
VKPH:9.300 C
M20 Basilisk
B**
Kills:113
V. Kills:42 263%
Deaths:26
KDR:4.346
Accuracy:38.282% B+
KPH:25.600 B**
VKPH:9.500 B+
Kills:471 (0 + 471)
Deaths:65
KDR:7.246
VKDR:1.831
Vehicle Kills:119
Kill Difference:406
Playtime:9.839 hours
Usage:0%
Score:0.446m
Score/min:755
Driving Accuracy:N/A%
Gunner Accuracy:38.282%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:1,078
V. Kills:211 N/A
Deaths:752
KDR:1.434
Accuracy:57.965% A
KPH:35.700 B+
VKPH:7 B++
S12 Renegade
B**
Kills:429
V. Kills:13 N/A
Deaths:176
KDR:2.438
Accuracy:51.335% B**
KPH:43.900 C+
VKPH:1.300 C
Kills:1,507 (1,507 + 0)
Deaths:928
KDR:1.624
VKDR:0.241
Vehicle Kills:224
Kill Difference:579
Playtime:39.960 hours
Usage:1%
Score:0.434m
Score/min:181
Driving Accuracy:51.335%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 7,1967,1182,0193.526B*1.2630.572%B**23.546%C+64.2C**N/A248110.8h8C**26.1B++
Titan-150 AP 9,2364,5899384.892C++2.6364.774%A*2.027%D--19.6C*19.8B**426234.6h6C+9.3B++
AF-23 Grinder 2,4372,4319322.608C*0.3428.518%D12.135%D44.4B**N/A21054.7h4.1A14.6B++
C-4 3,0182,3771,0642.234B++0.0320.185%DN/A129.9A*35B+158118.3h1.2B*5.9B+
NC1 Gauss Rifle 2,2742,2631,9441.164C*1.1028.698%A+12.373%D--29.6B+N/A13676.5h11.5B+40.1B*
AF-23 Grinder 2,0572,0499292.206C+0.0631.904%D12.933%D37.6B+N/A17654.5h5.5B++17.4C**
C85 Canister 2,0521,9422966.966M64.7049.443%A++12.204%C--170.4A*9.6A*87111.4h4.8B**9.8B**
M30 Mustang AH 2,0961,8753435.466C++3.2062.481%B*1.28%C69.7B*8.2B++45326.9h5.8B+9.3B++
AF-4 Cyclone 1,7231,7118651.978B++0.2932.416%A+12.332%D37.9B+N/A16345.1h9.4B+29.1B++
Carnage AR 1,6691,6659661.724B0.5427.907%B**14.294%D38.3B+N/A18743.5h11B**39.5B*
Blitz GD-10 1,5641,5521,2891.204C*1.0625.517%B+12.113%D15.3DN/A67101.3h16.1C+62.9C*
Gauss Prime 1,5511,5468361.849C*0.4226.057%C++14.295%D--44C++N/A17135.1h9.6B++36.9B+
19A Fortuna 1,5371,5071,0201.477C++0.7932.328%A++16.191%D33.4C+N/A17545.1h9.3C**28.7B*
AF-41 Hacksaw 1,4261,4093773.737B+1.4730.719%C+12.278%C-70.5M++N/A44920h4A13.1B*
Tempest 1,3921,3737251.894C**0.3731.473%A16.533%C-56B+N/A31824.5h9.2B29.3B*
NC9 A-Tross 1,3051,3047521.734B+0.5325.277%C*16.948%D-38.4C**N/A20134h8.2B*32.3B++
LA1 Anchor 1,3021,2945852.212C++0.0526.267%B+16.538%D-49.4C**N/A26026.2h9.3B+35.4B+
AF-41 Hacksaw 1,2831,2723773.374B1.1134.947%C**11.95%D63.6A**N/A41320h5.2B*14.8B*
EM1 1,2781,2707061.799B++0.4726.893%A17.008%D38.4C**N/A19033.1h12.1B+45B+
GD-22S 1,2341,2335582.21B+0.0525.571%B++17.032%D48.9B++N/A26725.2h9.5B++37.2B++
Frag Grenade 1,2271,21611216N/A1,213.7458.348%A++N/A1105.5A**10A++50561.1h2.2A3.7A
Razor GD-23 1,2191,2036961.728B**0.5428.863%B**18.454%C+29.4B+N/A16340.9h10B*34.7B++
Bouncing Betty 1,2021,2003163.797C+1.5360.538%A++N/A235.3A*N/A8755.1h1.3A++2.1A++
Reaper DMR 1,2071,1996161.946B0.3227.048%B+20.267%C35.5C*N/A19233.8h8.3B*30.9B++
Gauss Compact S 1,1981,1868491.397B+0.8728.736%A20.995%B++30.8B**N/A15038.5h8.9B++31.1B++
NS-15M AE 1,2031,1813073.847B**1.5830.298%B**31.245%B*78.7B**1.5M+18515h9.8B++32.3B++
NS-357 Underboss 1,1871,1797731.525B++0.7445.723%A+15.182%C--58.4B**N/A20220.2h3.6B*7.8B**
NC6S Gauss SAW S 1,1771,1734312.722A0.4626.349%B++21.313%C+54.6B+N/A31021.5h9B++34.2B+
LA8 Rebel 1,1761,1694662.509A++0.2437.967%B**14.371%D91.3M++N/A51912.8h4.6B**12.2B+
AF-4A Bandit 1,1801,1684252.748A+0.4833.431%A++23.63%B+55.1B**N/A20021.2h9.3B++27.8B**
EM6 1,1701,1674562.559B*0.2925.316%B*14.225%D*51.4B++N/A22722.7h9.3B++36.9B++
LA39 Bruiser 1,1811,1664722.47A0.2178.588%A++11.235%C79.9A*1A*24914.6h2B*2.6B*
Gauss Rifle S 1,1701,1667401.576B+0.6926.863%B+12.521%D--41.5B*N/A15828.1h9.4B++35B++
NS-11A 1,1681,1638971.297C+0.9727.497%B**13.5%D-25.2C+N/A12446.1h12.4B+45.1B++
AF-57 Piston 1,1671,1623033.835M++1.5757.161%A++10.757%D112.8SN/A27110.3h3.1B**5.4B**
AF-19 Mercenary 1,1721,1627211.612B**0.6529.173%A+17.212%C--29.2B**N/A19539.8h10.5B++36B*
LA3 Desperado 1,1771,1625292.197A+0.0732.544%B++13.339%D-74.5A*1A35915.6h7.3B*22.5B*
GR-22 1,1631,1627061.646B0.6228.658%A10.585%D--55.3A+N/A20521h10.5B**36.6B**
AC-X11 1,1691,1616431.806B**0.4629.414%B**18.691%C32.1B+N/A17536.2h8.1B*27.6B++
NC05 Jackhammer 1,1671,1614682.481B**0.2248.218%B+10.939%D54.8B++N/A29921.2h4B++8.3B++
NS-44 Commissioner 1,1651,1615182.241A+0.0251.371%A*20.069%C+66.3A++N/A17817.5h3B**5.8B**
NS-15M1 1,1781,1613463.355A+1.0927.455%B**16.538%D67.1A+1M+32617.3h11.1B+40.3B++
NS-15MP 1,1751,1603193.636B++1.3733.222%A25.431%C80B+1B**18114.5h9.8B+29.5B++
Icikill 1,1831,1604,6950.247M+2.0244.936%B*18.276%B**6.3B+N/A13185h2.2C++4.9B+
GD-7F 1,1711,1606981.662B+0.6031.9%A++15.776%C--45.3B**N/A28225.6h11.2B++35.2B++
NC6 Gauss SAW 1,1641,1595152.25B**0.0124.705%B**17.343%D-46.7B**N/A36124.8h8.3B++33.6B++
NS-7G PDW 1,1721,1585332.173A+0.0933.554%A++13.817%D40.6B++N/A18028.5h12.2B++36.3B++
GD-66 Claw 1,1731,1576111.894B+0.3772.593%A9.767%D65.7AN/A34417.6h2.3B3.2B+
NS-11P 1,1671,1565342.165B*0.1031.633%A*22.491%B*52.1A+N/A19622.2h12B++38B**
NS Baron G5AE 1,1721,1544072.835A0.5761.845%A+12.652%C82.4A++1.3A*22814h3.7B+5.9C++
MKV Suppressed 1,1671,1534962.325A+0.0632.951%A+16.219%C52.2B**N/A29022.1h12.2B+36.9B++
NC4 Mag-Shot 1,1721,1515162.231A*0.0341.257%A*13.901%D69.8M1.3A+30016.5h6.3B++15.4B+
M40 Fury-F 1,2891,0787521.434C+0.8357.965%AN/A35.7B+7B++19230.2h7B+12.1B*
Gauss Rifle Burst 1,0451,0334342.38B+0.1231.359%B**20.039%D50.1B+N/A12620.6h10.2B+32.6B++
NS Decimator 1,3871,0087321.377B++0.8966.37%B*3.77%B+39.8B**15C++56025.3h4.4B+6.7B*
Breaker Rocket Pods 1,1409461685.631C+3.3753.616%B+N/A86C++17.6B61311h12B++22.3B+
NC08 Mag-Scatter 9419355541.688B+0.5850.206%C+10.054%D-59.9A+N/A21215.6h3.1B**6.2B+
Gauss Compact Burst 9259144302.126B+0.1431.333%B**18.6%D-45.9B+N/A12619.9h9.4B++30B+
AF-18 Stalker 8328214461.841B+0.4235.104%A++23.021%B++41.7B+N/A11319.7h10.6B+30.1B*
NCM1 Scattercannon 8288192673.067C++0.8047.909%A14.408%C+58.9A++N/A28913.9h4.7B++9.8B**
NCM1 Scattercannon 8188082722.971B+0.7156.623%A++17.822%B++56.9M++N/A32514.2h5.8B*10.2B*
NS-15M2 8118002972.694B*0.4331.557%A++16.75%D-58.8B*N/A48313.6h11.7B37.1B++
Sticky Grenade 7657601760N/A757.7458.165%B++N/A1900A+12.5A103020.4h1.1B**1.9B*
NS Baron G5 6776742642.553A++0.2958.215%A+10.979%D81.2A**N/A2878.3h3.3B**5.8C+
Titan-150 HEAT 8456271404.479C+2.2146.698%C*3.03%C18.8C+6.5C--17633.3h3.6B*7.7B*
Tank Mine 9465781334.346B**2.0845.404%B**N/A131.4B*83.6B+24704.4h2.4D5.3B++
SAS-R 5625581473.796B+1.5348.76%A+62.903%C65.6A+N/A2978.5h2.1B+4.3B*
C85 Canister-H 5865463515.6C**13.3453.665%A11.905%C151.7B*11.1B**6343.6h5.2C++9.6B+
Mag-Cutter 54850515,9060.032C**2.2348.048%A+N/A0.7C+N/A4764.1h2.4B5.1B+
NS-61 Emissary 4574572341.953A+0.3132.904%B*16.63%C++60.1A++N/A1647.6h9.8B**29.9B++
EM4 Longshot 459456934.903B+2.6442.341%B75.219%C48.5AN/A1899.4h1.8B++4.3B++
NCM3 Raven 7584303551.211C**1.0548.037%A1.163%D*12.7B+9.7A25133.9h23.1B+48.2B++
S12 Renegade 4424291762.438C+0.1751.335%B**3.03%D43.8C1.3C1499.8h3.1C*6B++
AF-34 Mattock 4274241283.313C++1.0529.865%C-16.981%B+62.4AN/A3406.8h3.2A++10.9B**
NSX Naginata 4144071063.84A++1.5826.507%B*30.713%B+63.6B*1.1A2866.4h10B++37.6B++
NCM3 Raven 6813673551.034C*1.2349.603%A1.907%D10.8B9.3A22633.9h29.6C+59.7B+
Anti-Vehicle Grenade 4073641364N/A361.7466.371%A+N/A728A86C+80430.5h3.1B**4.6B**
M96 Mjolnir-H 742363794.595A2.3362.104%B**1.653%C++39.5B+41.2C++4699.2h42.1B+67.8B*
Carver 37135711,6400.031C2.2319.141%D20.448%B*0.8DN/A3460.7h1.8C9.5C+
Shrike 4593353021.109B++1.1668.882%A+5.373%A29.9B*11.1C++50211.2h5.6B+8.1B*
The Executive 3373332181.528C++0.7432.334%C+16.517%C52.9C+N/A1396.3h6.3C++19.4C++
L100 Python HE 3533312811.821C*9.5662.455%A++1.208%D*127.3M*8.5B*5952.6h2.1B**3.3B**
Skyguard 6253291132.912B+0.6540.184%A++1.52%D13.4B*12B**31924.6h138.7B+345.1B**
AF-34 Mattock 3233201282.5C+0.2433.297%C14.375%D47.1B+N/A2726.8h4.8B**14.5B++
AF-8 RailJack 3153151013.119C*0.8537.994%C++69.206%C-30.3B+N/A13110.4h2.2B5.7B
Enforcer ML65-H 568290368.056B**5.7964.249%B*1.724%C39.7B+38.1B++4717.3h14.8C**23.1B++
NC14 Bolt Driver 2852841132.513B+0.2539.501%B+72.887%C+27.3B+N/A21910.4h2.2B++5.5B++
M20 Mustang 6202825620.502C1.7640.85%A++2.128%C5D6D20656.3h214.3D524.7C+
MANA Anti-Personnel Turret 2832781441.931N/A0.3328.857%UN/A2780U50U8159200.1h23.6T*81.8T*
CAS30 Tank Buster 5492582481.04C+1.2252.282%B**N/A9.9B++11.2B*25626h51.3C**98.1B+
Enforcer ML85 494247465.37C*3.1155.609%A*1.215%D-23.3C**23.3B**160710.6h15.1C-27.1B++
M40 Fury 2972402111.429B+9.1647.96%A+N/A72.7B**17.3A++10493.3h11.1C**23.1B*
The Slasher 2332276,5540.035C2.2326.013%D-6.167%C-0.8C--N/A3301.5h2.2C++8.5C+
NC15 Phoenix 4532111541.37B++0.8956.086%B+N/A11.4C+13.1C+33218.5h11.1C++19.7C**
NS-11C 2042011421.415B+0.8527.645%B**20.896%B++26.4C++N/A2157.6h10.9B+39.4B*
NS-10 Burster 3491971931.021B+1.2442.1%A++6.091%C+6.4B**4.9B**15731h148.7B+353.3B*
NS-10 Burster 3211841930.953C++1.3142.234%A++4.891%C5.9B++4.4B+14931h162.1B383.9B*
MAX Punch 1841812,3840.076C+2.1941.01%CN/A1.1C+N/A5167.4h2.2C+5.3C++
Spear Anti-Vehicle Phalanx Turret 2431731412.357B**10.0951.833%A2.312%D*61.8A++25B9772.8h5.9B+11.4B**
Hawk GD-68 3471732800.618C+1.6569.77%B**1.156%D--8.5D8.6C+31220.3h12.3D*17.6D
Dual-75 Duster 181170218.095C5.8339.877%BN/A100B6.5C*5251.7h3.4A8.6B*
C75 Viper 202162325.063C++2.8038.084%C*N/A23.1C5.7C+3437h9.9B+26B+
Mauler S6 162161712.268B**0.0043.7%B+13.044%C+55.5A++N/A5012.9h3.4B**7.7B++
M60-A Bulldog 190158819.75C++17.4962.626%A++1.899%C38.5C++7.8A+3344.1h5.9C+9.4B++
L105 Zepher 183158227.182C4.9242.544%C+N/A49.4C+7.8C*5413.2h5.5B13B
NCM2 Falcon 2581561061.472B0.7952.249%A++3.846%D20.3B**13.2M**4067.7h9.5B18.2B++
C-4 ARX 232148921.609C+0.6617.554%F-N/A59.2D33.6C+6892.5h1.2B+6.9C
NS-AM7 Archer 1911325120.258C2.0157.492%C**21.212%C2.3D--1D-2656.9h18.5C*32.2C**
M60-A Bulldog 1651291210.75C+8.4954.63%B**1.55%D26.3C7.3A2724.9h6.8D12.5C**
M40 Fury 138118186.556C+4.2942.352%B*N/A53.6C+9.1C10472.2h10.9B25.7B++
M20 Basilisk 155113264.346A2.0838.282%B+11.504%A++25.7B**9.5B+3944.4h61.7B**161.2B**
NS-R3 Swarm 2381031240.831A+1.4359.029%D**N/A7.1B9.3B+13014.5h31.5B++53.4B+
Titan-150 HE 112103520.6A18.3457.224%A1.942%D79.2A*6.9C*6431.3h2A3.4A
Gauss SPR 102101263.885A++1.6234.444%C**33.663%C+38.8B*N/A1602.6h4.2B*12.2B++
C150 Dalton 20194263.615C1.3550.366%B*1.064%C*18.8D21.4C+6085h7.3D-14.6C+
Warden 9593551.691B**0.5732.442%B**9.677%F--27.4B++N/A2343.4h7.3B**22.5B*
E540 Halberd 12789283.179C-0.9150.285%B*6.742%B**33B*14.1C14472.7h5B*9.9B**
L100 Python AP 16782322.563C0.3066.96%A+1.22%F20C20.7B+9324.1h9.3D-13.9C+
M40 Fury 10278178S75.7457.678%B**N/A111.4B34.3A7080.7h16.4C28.4C+
MANA Anti-Vehicle Turret 15171521.365C0.9063.15%A+N/A710C--800C+5196480.1h11.8D-18.7C**
Vortek Rotary 15070940.745C1.5237.104%AN/A7.9C9C+2748.9h123.6C-333.2C++
NCM2 Falcon 127691040.663C1.6055.467%A++5.797%B9.1C7.6A+2447.6h23.1D**41.6C+
Tomcat A2AM Pods 12355143.929C+1.6678.089%BN/A36.7C+45.3C+10581.5h8.6C11C+
M60-A Bulldog 595377.571B+5.3144.709%B**1.887%C*40.8C**4.6C4931.3h5.7C+12.7B++
NS-20 Gorgon 5452262A0.2628.472%B++23.077%B+28.9B**1.1C1121.8h22B*77.1B++
Auraxium Slasher 55522,0130.026C2.2422.411%D1.923%D0.5CN/A399.3h2.5C+11.3C+

Consumables
  Name Deaths Consumed Time Equipped
Turret AI Module0890.3h
Motion Spotter222,2051.4h
Restoration Kit1981,4862.6h
Structure Shield Module0810.3h
Repair Module01080.4h
Medical Applicator1,064490,19432.8h
Medical Kit1,6508,86417.9h
Spawn Beacon91,2820.7h
Anti-Vehicle MANA Turret165801.1h
Nanite Healing Grenade03940.1h
Nanite Revive Grenade09370.3h
Xiphos Anti-Personnel Tower0670.3h
Rampart Wall01230.9h
Bunker0660.7h
Sunderer Garage0620.7h
Aspis Anti-Aircraft Tower0570.3h
Cortium Silo0750.3h
Spitfire Auto-Turret134270.8h
Skywall Shield Emitter0580.2h
Deployable Decon Tool03,8170.3h
M12 Kobalt-F0750.5h
Ammunition Package251,8471.7h
Nano-Armor Kit1,1371,829,831102.4h
Anti-Infantry MANA Turret224720.9h
WLT-Howler Mining Laser45,6001.8h
Shield Recharging Field13910,4433.5h
Recon Detection Device177281.3h

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