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Agent Overseer smekis256[KAIN] smekis256
NC BR 55

KDR: 2.4

Score: 102.5m

Last Seen: Apr 20th, 2018 5:24 PM
- OFFLINE - 21.8 hour(s)

Rank 55 (55) Agent of the New Conglomerate, Member of Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 53
, on Cobalt
Level Progress (to 56): 92%
Level 100 Progress: 543%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW Titan-150 AP Gauss Prime AF-23 Grinder Carnage AR C-4 NC1 Gauss Rifle C85 Canister
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,179,693 MLG Score: 943
Fun Score: N/A
Cheeseburgers Flipped: 1569TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.286%19.831%6014992669,5732.42643-0.031

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.403%1.848A++-0.052C+-0.516DHEAD + (~4.69)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.90.589B+9.30.342C**21.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.581%1.202%34149713,578167512562.13485285%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.543%0.823B++-0.421C---0.51

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
610.61B+27.80.462B+33.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.395%1.69%51569698,819296266972.97738132%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.906%0.858B*-0.738D-1.151

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.90.454B+10.30.171C++10.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.767%9.346%285119644,066238012431.70769327%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.562%1.122B**1.435A0.406

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.40.838B++8.80.763B++9.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.984%75.291%28579683,0032470111.2153

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.178%1.112B**0.338C**0.298

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.498B+20.341C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.842%10.67%28549715,2112335612.23074

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.898%1.803A++-0.712D-0.317

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.667B+2.80.428B1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 53
102.5m398.1%634 (38k)516 (31k)2.39569136,61457,0252.7465255 (55)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC975720019.971%14.9%29803:2961

16% Combat Medic37% Engineer23% Heavy Assault7% Infiltrator10% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 27th, 2013 3:00 PMApr 29th, 2017 9:41 PMApr 20th, 2018 8:58 PM (13h) (PST)Apr 20th, 2018 6:11 PM (16h) (PST)Apr 20th, 2018 1:24 PM (21h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8172235940.6870.2870.1023.0660.083943

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
49,00613,38635,62041176184530,940

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3314.1h/138.1d 20,006 20,356 43,327 609.6k 3,678 10,422 16,502 162.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B++
Kills:12,630
Deaths:3,474
KDR:3.636
Accuracy:32.399% B++
HSR:26.192% C+
LA1 Anchor
C*
Kills:1,300
Deaths:587
KDR:2.215
Accuracy:26.298% C*
HSR:16.539% D*
EM1
B*
Kills:1,270
Deaths:706
KDR:1.799
Accuracy:26.893% B*
HSR:17.008% D
GD-22S
B+
Kills:1,233
Deaths:558
KDR:2.210
Accuracy:25.571% B+
HSR:17.032% D--
NS-15M AE
B*
Kills:1,181
Deaths:307
KDR:3.847
Accuracy:30.298% B*
HSR:31.245% B+
NC05 Jackhammer
B
Kills:1,177
Deaths:478
KDR:2.462
Accuracy:48.202% B
HSR:10.790% D-
MGR-L1 Promise
B**
Kills:1,176
Deaths:337
KDR:3.490
Accuracy:29.786% B*
HSR:34.949% B**
NC6S Gauss SAW S
B+
Kills:1,173
Deaths:431
KDR:2.722
Accuracy:26.349% B+
HSR:21.313% C
EM6
B+
Kills:1,167
Deaths:456
KDR:2.559
Accuracy:25.316% B+
HSR:14.225% D**
NS-15M1
B*
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:27.455% B*
HSR:16.538% D
NS-15MP
B**
Kills:1,160
Deaths:319
KDR:3.636
Accuracy:33.222% B**
HSR:25.431% C--
NC6 Gauss SAW
B*
Kills:1,159
Deaths:515
KDR:2.250
Accuracy:24.705% B*
HSR:17.343% D-
NSX Naginata
B**
Kills:1,158
Deaths:331
KDR:3.498
Accuracy:27.671% B**
HSR:27.807% C+
NS-15M2
A+
Kills:800
Deaths:297
KDR:2.694
Accuracy:31.557% A+
HSR:16.750% D--
Kills:27,745
Deaths (as Heavy Assault):9,142
Deaths (to Heavy Assaults):15,454
KDR:3.03489
Kill Difference:18,603
Playtime:759.664 hours
Usage:23%
Score:22.466m
Score/min:493
Accuracy (listed only):29.694%
HSR (listed only):20.940%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
A+
Kills:1,784
Deaths:1,129
KDR:1.580
Accuracy:32.335% A+
HSR:17.769% C--
LA39 Bruiser
A+
Kills:1,725
Deaths:659
KDR:2.618
Accuracy:78.890% A+
HSR:10.841% D
GD-7F
A+
Kills:1,465
Deaths:804
KDR:1.822
Accuracy:32.531% A+
HSR:16.109% D
Razor GD-23
B++
Kills:1,228
Deaths:714
KDR:1.720
Accuracy:28.839% B++
HSR:18.485% C
AF-4A Bandit
A+
Kills:1,225
Deaths:458
KDR:2.675
Accuracy:33.478% A+
HSR:23.265% C++
Gauss Compact S
B**
Kills:1,189
Deaths:857
KDR:1.387
Accuracy:28.742% B**
HSR:21.026% B+
NSX Tanto
A+
Kills:1,178
Deaths:381
KDR:3.092
Accuracy:34.996% A+
HSR:26.061% C++
AC-X11
B++
Kills:1,176
Deaths:653
KDR:1.801
Accuracy:29.416% B++
HSR:18.963% C--
Mauler S6
A+
Kills:1,167
Deaths:355
KDR:3.287
Accuracy:54.965% A+
HSR:11.225% D
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D--
AF-19 Mercenary
A
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A
HSR:17.212% D
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D
Gauss Compact Burst
B*
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:31.708% B*
HSR:18.464% D--
GD-66 Claw
B**
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% B**
HSR:9.767% D
NS Baron G5AE
A
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A
HSR:12.652% C--
NS-11C
B++
Kills:216
Deaths:150
KDR:1.440
Accuracy:27.987% B++
HSR:21.296% B+
Warden
B++
Kills:93
Deaths:55
KDR:1.691
Accuracy:32.442% B++
HSR:9.677% F-
Kills:19,404
Deaths (as Engineer):9,167
Deaths (to Engineers):12,229
KDR:2.11672
Kill Difference:10,237
Playtime:1,223.735 hours
Usage:37%
Score:38.411m
Score/min:523
Accuracy (listed only):42.742%
HSR (listed only):16.080%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
19A Fortuna
A+
Kills:1,784
Deaths:1,129
KDR:1.580
Accuracy:32.335% A+
HSR:17.769% C--
LA39 Bruiser
A+
Kills:1,725
Deaths:659
KDR:2.618
Accuracy:78.890% A+
HSR:10.841% D
AF-4 Cyclone
A
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A
HSR:12.332% D-
Blitz GD-10
C*
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% C*
HSR:12.585% D
GD-7F
A+
Kills:1,465
Deaths:804
KDR:1.822
Accuracy:32.531% A+
HSR:16.109% D
MGR-S1 Gladius
B**
Kills:1,439
Deaths:525
KDR:2.741
Accuracy:34.581% B**
HSR:25.156% C++
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% D
Razor GD-23
B++
Kills:1,228
Deaths:714
KDR:1.720
Accuracy:28.839% B++
HSR:18.485% C
AF-4A Bandit
A+
Kills:1,225
Deaths:458
KDR:2.675
Accuracy:33.478% A+
HSR:23.265% C++
Gauss Compact S
B**
Kills:1,189
Deaths:857
KDR:1.387
Accuracy:28.742% B**
HSR:21.026% B+
NSX Tanto
A+
Kills:1,178
Deaths:381
KDR:3.092
Accuracy:34.996% A+
HSR:26.061% C++
AC-X11
B++
Kills:1,176
Deaths:653
KDR:1.801
Accuracy:29.416% B++
HSR:18.963% C--
Mauler S6
A+
Kills:1,167
Deaths:355
KDR:3.287
Accuracy:54.965% A+
HSR:11.225% D
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D--
AF-19 Mercenary
A
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A
HSR:17.212% D
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D
Gauss Compact Burst
B*
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:31.708% B*
HSR:18.464% D--
NS-7G PDW
A+
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A+
HSR:13.817% D
GD-66 Claw
B**
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% B**
HSR:9.767% D
NS Baron G5AE
A
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A
HSR:12.652% C--
MKV Suppressed
A
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A
HSR:16.219% C-
NS-11C
B++
Kills:216
Deaths:150
KDR:1.440
Accuracy:27.987% B++
HSR:21.296% B+
NSX Tengu
B
Kills:214
Deaths:72
KDR:2.972
Accuracy:40.348% B
HSR:18.692% C
Kills:27,972
Deaths (as Light Assault):13,628
Deaths (to Light Assaults):11,262
KDR:2.05254
Kill Difference:14,344
Playtime:342.186 hours
Usage:10%
Score:10.390m
Score/min:506
Accuracy (listed only):40.229%
HSR (listed only):16.479%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Gauss Prime
B+
Kills:2,707
Deaths:1,288
KDR:2.102
Accuracy:28.867% B+
HSR:17.658% D
Carnage AR
B**
Kills:2,425
Deaths:1,206
KDR:2.011
Accuracy:29.641% B**
HSR:19.134% C+
NC1 Gauss Rifle
B**
Kills:2,263
Deaths:1,944
KDR:1.164
Accuracy:28.698% B**
HSR:12.373% D*
LA39 Bruiser
A+
Kills:1,725
Deaths:659
KDR:2.618
Accuracy:78.890% A+
HSR:10.841% D
AF-4 Cyclone
A
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A
HSR:12.332% D-
Blitz GD-10
C*
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% C*
HSR:12.585% D
MGR-S1 Gladius
B**
Kills:1,439
Deaths:525
KDR:2.741
Accuracy:34.581% B**
HSR:25.156% C++
NC9 A-Tross
C+
Kills:1,378
Deaths:778
KDR:1.771
Accuracy:25.531% C+
HSR:17.634% D-
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% D
Reaper DMR
C++
Kills:1,199
Deaths:616
KDR:1.946
Accuracy:27.048% C++
HSR:20.267% D
Mauler S6
A+
Kills:1,167
Deaths:355
KDR:3.287
Accuracy:54.965% A+
HSR:11.225% D
Gauss Rifle S
B
Kills:1,166
Deaths:740
KDR:1.576
Accuracy:26.863% B
HSR:12.521% D*
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D--
NS-11A
B++
Kills:1,163
Deaths:897
KDR:1.297
Accuracy:27.497% B++
HSR:13.500% D--
GR-22
B*
Kills:1,162
Deaths:706
KDR:1.646
Accuracy:28.658% B*
HSR:10.585% D*
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D
NS-7G PDW
A+
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A+
HSR:13.817% D
GD-66 Claw
B**
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% B**
HSR:9.767% D
NS-11P
A++
Kills:1,156
Deaths:534
KDR:2.165
Accuracy:31.633% A++
HSR:22.491% B+
NS Baron G5AE
A
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A
HSR:12.652% C--
MKV Suppressed
A
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A
HSR:16.219% C-
Gauss Rifle Burst
B++
Kills:1,082
Deaths:453
KDR:2.389
Accuracy:31.512% B++
HSR:20.056% D-
NSX Yumi
B+
Kills:273
Deaths:127
KDR:2.150
Accuracy:30.393% B+
HSR:25.275% C
NSX Tengu
B
Kills:214
Deaths:72
KDR:2.972
Accuracy:40.348% B
HSR:18.692% C
Kills:32,164
Deaths (as Combat Medic):16,540
Deaths (to Combat Medics):6,193
KDR:1.94462
Kill Difference:15,624
Playtime:535.544 hours
Usage:16%
Score:17.101m
Score/min:532
Accuracy (listed only):38.850%
HSR (listed only):15.494%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
A
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A
HSR:12.332% D-
Blitz GD-10
C*
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% C*
HSR:12.585% D
NS-44 Commissioner
A+
Kills:1,478
Deaths:698
KDR:2.117
Accuracy:48.576% A+
HSR:20.162% C
MGR-S1 Gladius
B**
Kills:1,439
Deaths:525
KDR:2.741
Accuracy:34.581% B**
HSR:25.156% C++
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% D
LA3 Desperado
B+
Kills:1,333
Deaths:616
KDR:2.164
Accuracy:32.921% B+
HSR:14.254% D-
NS-357 Underboss
B**
Kills:1,179
Deaths:773
KDR:1.525
Accuracy:45.723% B**
HSR:15.182% D
LA8 Rebel
B*
Kills:1,169
Deaths:466
KDR:2.509
Accuracy:37.906% B*
HSR:14.371% D-
NS-7G PDW
A+
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A+
HSR:13.817% D
NC08 Mag-Scatter
C
Kills:1,156
Deaths:663
KDR:1.744
Accuracy:49.117% C
HSR:10.381% D-
MKV Suppressed
A
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A
HSR:16.219% C-
NC4 Mag-Shot
A*
Kills:1,151
Deaths:516
KDR:2.231
Accuracy:41.122% A*
HSR:13.901% D
AF-18 Stalker
A+
Kills:821
Deaths:446
KDR:1.841
Accuracy:35.104% A+
HSR:23.021% B
AF-8 RailJack
B+
Kills:723
Deaths:162
KDR:4.463
Accuracy:41.834% B+
HSR:75.795% C++
SAS-R
A
Kills:660
Deaths:164
KDR:4.024
Accuracy:48.185% A
HSR:63.485% C-
NS-61 Emissary
B+
Kills:654
Deaths:350
KDR:1.869
Accuracy:31.884% B+
HSR:16.055% C+
The Executive
C--
Kills:639
Deaths:356
KDR:1.795
Accuracy:32.367% C--
HSR:17.214% D
NSX Daimyo
B+
Kills:628
Deaths:168
KDR:3.738
Accuracy:45.660% B+
HSR:94.108% C+
EM4 Longshot
C**
Kills:456
Deaths:93
KDR:4.903
Accuracy:42.341% C**
HSR:75.219% C
NS-45 Pilot
C+
Kills:330
Deaths:138
KDR:2.391
Accuracy:30.592% C+
HSR:14.242% D**
NSX Tomoe
A+
Kills:310
Deaths:106
KDR:2.925
Accuracy:37.531% A+
HSR:36.774% C+
NC14 Bolt Driver
B+
Kills:284
Deaths:113
KDR:2.513
Accuracy:39.501% B+
HSR:72.887% C+
NS-AM7 Archer
B+
Kills:276
Deaths:713
KDR:0.387
Accuracy:60.498% B+
HSR:18.478% C+
NSX Tengu
B
Kills:214
Deaths:72
KDR:2.972
Accuracy:40.348% B
HSR:18.692% C
LA80
C++
Kills:150
Deaths:40
KDR:3.750
Accuracy:41.167% C+
HSR:79.333% C++
Gauss SPR
C++
Kills:102
Deaths:28
KDR:3.643
Accuracy:34.569% C++
HSR:33.333% C+
Kills:22,160
Deaths (as Infiltrator):11,125
Deaths (to Infiltrators):7,123
KDR:1.99191
Kill Difference:11,035
Playtime:246.615 hours
Usage:7%
Score:5.678m
Score/min:384
Accuracy (listed only):38.757%
HSR (listed only):31.674%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
D
Kills:2,431
Deaths:932
KDR:2.608
Accuracy:28.518% D-
HSR:12.135% D
AF-23 Grinder
D
Kills:2,049
Deaths:929
KDR:2.206
Accuracy:31.904% D
HSR:12.933% D--
AF-41 Hacksaw
C*
Kills:1,627
Deaths:434
KDR:3.749
Accuracy:33.748% C*
HSR:12.538% C-
AF-41 Hacksaw
B+
Kills:1,492
Deaths:434
KDR:3.438
Accuracy:38.254% B+
HSR:12.936% D
NCM1 Scattercannon
B**
Kills:819
Deaths:267
KDR:3.067
Accuracy:47.909% B**
HSR:14.408% C+
NCM1 Scattercannon
A++
Kills:808
Deaths:272
KDR:2.971
Accuracy:56.623% A++
HSR:17.822% B+
NCM3 Raven
A
Kills:492
Deaths:403
KDR:1.221
Accuracy:49.084% A
HSR:1.423% D-
AF-34 Mattock
C++
Kills:485
Deaths:140
KDR:3.464
Accuracy:29.447% D
HSR:16.289% C++
NCM3 Raven
A
Kills:423
Deaths:403
KDR:1.050
Accuracy:50.656% A
HSR:2.128% D
AF-34 Mattock
C
Kills:363
Deaths:140
KDR:2.593
Accuracy:33.132% C
HSR:14.876% D
NCM2 Falcon
A++
Kills:301
Deaths:163
KDR:1.847
Accuracy:56.114% A++
HSR:5.316% C+
NS-20 Gorgon
B**
Kills:237
Deaths:97
KDR:2.443
Accuracy:32.060% B**
HSR:19.409% C++
NS-10 Burster
A++
Kills:230
Deaths:213
KDR:1.080
Accuracy:43.153% A++
HSR:5.652% C+
NS-20 Gorgon
B**
Kills:222
Deaths:97
KDR:2.289
Accuracy:31.517% B**
HSR:16.667% D
NS-10 Burster
A++
Kills:217
Deaths:213
KDR:1.019
Accuracy:43.267% A++
HSR:4.147% C--
NCM2 Falcon
A++
Kills:147
Deaths:161
KDR:0.913
Accuracy:59.968% A++
HSR:6.122% B+
Kills:12,343
Deaths (as MAX Suit):2,649
Deaths (to MAX Suits):3,551
KDR:4.65949
Kill Difference:9,694
Playtime:196.477 hours
Usage:6%
Score:8.492m
Score/min:720
Accuracy (listed only):41.584%
HSR (listed only):10.925%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B++
Kills:1,962
V. Kills:233 N/A
Deaths:368
KDR:5.332
Accuracy:62.867% B*
KPH:68.500 B+
VKPH:8.100 B++
Breaker Rocket Pods
C++
Kills:1,041
V. Kills:209 496%
Deaths:180
KDR:5.783
Accuracy:54.416% B+
KPH:90.200 C+
VKPH:18.100 C++
M20 Mustang
D
Kills:283
V. Kills:338 83%
Deaths:569
KDR:0.497
Accuracy:40.837% A++
KPH:5 D-
VKPH:6 D
Vortek Rotary
C
Kills:71
V. Kills:82 86%
Deaths:96
KDR:0.740
Accuracy:37.411% A
KPH:7.700 C--
VKPH:8.900 C
Tomcat A2AM Pods
C++
Kills:55
V. Kills:68 80%
Deaths:14
KDR:3.929
Accuracy:78.089% C+
KPH:37.800 C+
VKPH:46.700 C++
Kills:3,412 (2,316 + 0)
Deaths:1,227
KDR:2.781
VKDR:0.758
Vehicle Kills:930
Kill Difference:2,185
Playtime:107.319 hours
Usage:3%
Score:2.140m
Score/min:332
Piloting Accuracy:37.411%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:292
V. Kills:324 90%
Deaths:261
KDR:1.119
Accuracy:51.824% B*
KPH:10 B+
VKPH:11.100 B*
Dual-75 Duster
B*
Kills:209
V. Kills:20 N/A
Deaths:23
KDR:9.087
Accuracy:42.491% B+
KPH:87.700 C++
VKPH:8.400 B*
L105 Zephyr
C++
Kills:163
V. Kills:25 N/A
Deaths:23
KDR:7.087
Accuracy:42.816% C+
KPH:50.500 C+
VKPH:7.700 C++
C150 Dalton
C+
Kills:101
V. Kills:126 80%
Deaths:29
KDR:3.483
Accuracy:50.337% B**
KPH:18.800 D
VKPH:23.400 C+
Kills:765 (292 + 473)
Deaths:336
KDR:2.277
VKDR:1.473
Vehicle Kills:495
Kill Difference:429
Playtime:40.207 hours
Usage:1%
Score:0.810m
Score/min:336
Piloting Accuracy:51.824%
Gunner Accuracy:50.337%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:550
V. Kills:64 N/A
Deaths:44
KDR:12.500
Accuracy:66.430% A*
KPH:119.100 A*
VKPH:13.900 A++
Skyguard
B*
Kills:371
V. Kills:313 118%
Deaths:122
KDR:3.041
Accuracy:40.734% A++
KPH:14.500 B+
VKPH:12.200 B*
C75 Viper
C*
Kills:177
V. Kills:41 421%
Deaths:34
KDR:5.206
Accuracy:39.099% C*
KPH:23.500 C-
VKPH:5.400 C-
L100 Python AP
B+
Kills:110
V. Kills:101 108%
Deaths:34
KDR:3.235
Accuracy:67.168% A+
KPH:24.200 C
VKPH:22.200 B+
Kills:1,208 (1,208 + 0)
Deaths:234
KDR:5.162
VKDR:2.218
Vehicle Kills:519
Kill Difference:974
Playtime:42.250 hours
Usage:1%
Score:1.098m
Score/min:433
Driving Accuracy:67.168%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:6,727
V. Kills:5,914 114%
Deaths:1,187
KDR:5.667
Accuracy:66.676% A*
KPH:23.200 C++
VKPH:20.400 B**
C85 Canister
A++
Kills:2,095
V. Kills:114 N/A
Deaths:32
KDR:65.469
Accuracy:49.872% A
KPH:167.600 A++
VKPH:9.100 A++
Titan-150 HEAT
C*
Kills:662
V. Kills:232 284%
Deaths:143
KDR:4.629
Accuracy:47.829% C*
KPH:19.300 C+
VKPH:6.800 C--
Titan-150 HESH
A*
Kills:399
V. Kills:32 N/A
Deaths:39
KDR:10.231
Accuracy:66.667% A*
KPH:86.600 A*
VKPH:6.900 C+
Enforcer ML85
B**
Kills:303
V. Kills:288 105%
Deaths:55
KDR:5.509
Accuracy:56.344% A++
KPH:25.200 C**
VKPH:24 B**
E540 Halberd
A+
Kills:172
V. Kills:71 239%
Deaths:32
KDR:5.375
Accuracy:56.608% A+
KPH:43.400 A
VKPH:17.900 B
Kills:10,358 (7,788 + 2,570)
Deaths:1,488
KDR:6.961
VKDR:4.470
Vehicle Kills:6,651
Kill Difference:8,870
Playtime:356.940 hours
Usage:11%
Score:9.982m
Score/min:466
Driving Accuracy:66.667%
Gunner Accuracy:56.608%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B*
Kills:655
V. Kills:45 N/A
Deaths:46
KDR:14.239
Accuracy:56.030% B*
KPH:161.900 B++
VKPH:11.100 B*
M96 Mjolnir-H
B+
Kills:627
V. Kills:522 120%
Deaths:95
KDR:6.600
Accuracy:61.372% A
KPH:50.200 C++
VKPH:41.800 B+
Enforcer ML65-H
B*
Kills:313
V. Kills:305 102%
Deaths:37
KDR:8.459
Accuracy:64.600% B*
KPH:40 B
VKPH:39 B*
E540 Halberd-H
C++
Kills:53
V. Kills:30 171%
Deaths:9
KDR:5.889
Accuracy:51.937% C--
KPH:40.100 C++
VKPH:22.700 C++
Kills:1,648 (0 + 1,648)
Deaths:187
KDR:8.813
VKDR:4.824
Vehicle Kills:902
Kill Difference:1,461
Playtime:25.681 hours
Usage:1%
Score:0.921m
Score/min:598
Driving Accuracy:N/A%
Gunner Accuracy:51.937%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:243
V. Kills:59 405%
Deaths:22
KDR:11.046
Accuracy:47.991% A
KPH:71.500 B*
VKPH:17.400 A+
M20 Basilisk
B*
Kills:142
V. Kills:47 296%
Deaths:30
KDR:4.733
Accuracy:39.627% C**
KPH:29 B*
VKPH:9.600 B+
M40 Fury
B++
Kills:121
V. Kills:20 N/A
Deaths:18
KDR:6.722
Accuracy:42.443% B++
KPH:54.500 C+
VKPH:9 C
M12 Kobalt
B**
Kills:58
V. Kills:1 N/A
Deaths:5
KDR:11.600
Accuracy:23.060% B**
KPH:68.600 C+
VKPH:1.200 D-
M60-G Bulldog
B*
Kills:53
V. Kills:7 N/A
Deaths:10
KDR:5.300
Accuracy:42.673% B*
KPH:39.300 B+
VKPH:5.200 C+
Kills:617 (0 + 617)
Deaths:85
KDR:7.259
VKDR:1.576
Vehicle Kills:134
Kill Difference:532
Playtime:12.706 hours
Usage:0%
Score:0.533m
Score/min:700
Driving Accuracy:N/A%
Gunner Accuracy:42.673%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:1,338
V. Kills:334 399%
Deaths:852
KDR:1.570
Accuracy:60.661% A
KPH:36.900 B++
VKPH:9.200 B++
S12 Renegade
C
Kills:434
V. Kills:13 N/A
Deaths:179
KDR:2.425
Accuracy:51.239% B*
KPH:43.200 C
VKPH:1.300 C
Kills:1,772 (1,772 + 0)
Deaths:1,031
KDR:1.719
VKDR:0.337
Vehicle Kills:347
Kill Difference:741
Playtime:46.353 hours
Usage:1%
Score:0.520m
Score/min:187
Driving Accuracy:51.239%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C**
Kills:51
V. Kills:30 165%
Deaths:9
KDR:5.667
Accuracy:38.433% C**
KPH:24.300 C+
VKPH:14.300 C+
CAS 14-E
N/A
Kills:50
V. Kills:4 N/A
Deaths:4
KDR:12.500
Accuracy:32.943% N/A
KPH:49.400 N/A
VKPH:4 N/A
Kills:101 (0 + 101)
Deaths:13
KDR:7.769
VKDR:2.615
Vehicle Kills:34
Kill Difference:88
Playtime:3.108 hours
Usage:0%
Score:0.054m
Score/min:289
Piloting Accuracy:N/A%
Gunner Accuracy:32.943%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 12,78912,6303,4743.636B++1.2432.399%B++26.192%C+70.4C**N/A244179.5h8.2C++25.3B+
Titan-150 AP 12,6416,7271,1875.667C+3.2766.676%A*1.605%D--23.2C++20.4B**418289.6h5.5C+8.2B++
Gauss Prime 2,7202,7071,2882.102B0.2928.867%B+17.658%D48.1C++N/A17356.3h9.8B+34B+
AF-23 Grinder 2,4372,4319322.608C++0.2128.518%D-12.135%D44.4B++N/A21154.7h4.1A14.6B+
Carnage AR 2,4302,4251,2062.011B+0.3829.641%B**19.134%C+47.3B+N/A20851.3h10.7B*36B*
C-4 3,0402,3971,0642.253B+0.1420.415%DN/A131A35.1B162618.3h1.2B++5.9C**
NC1 Gauss Rifle 2,2742,2631,9441.164C+1.2328.698%B**12.373%D*29.6C++N/A14076.5h11.5B40.1B++
C85 Canister 2,2092,0953265.469A++63.0749.872%A12.458%C167.6A++9.1A++83612.5h4.9B**9.9B**
AF-23 Grinder 2,0572,0499292.206C+0.1931.904%D12.933%D--37.6C++N/A17654.5h5.5B++17.4C++
M30 Mustang AH 2,1951,9623685.332C+2.9462.867%B*1.223%C+68.6B+8.1B++44028.6h5.9B+9.4B+
19A Fortuna 1,8181,7841,1291.58C*0.8232.335%A+17.769%C--36.1C+N/A17749.4h9.1B28.2B++
LA39 Bruiser 1,7541,7256592.618B**0.2278.89%A+10.841%D93.2A*1.6M++26318.5h2B++2.5B++
AF-4 Cyclone 1,7231,7118651.978B+0.4232.416%A12.332%D-37.7C++N/A16645.4h9.4B+29.1B++
AF-41 Hacksaw 1,6461,6274343.749B1.3533.748%C*12.538%C-68.1A*N/A41423.9h4.4B**13.2B*
Blitz GD-10 1,6261,6131,3001.241C++1.1525.762%C*12.585%D15.8DN/A71102.2h15.9C+61.8C++
AF-41 Hacksaw 1,5051,4924343.438C**1.0438.254%B+12.936%D62.4A++N/A38523.9h5.6B++14.6B*
NS-44 Commissioner 1,4821,4786982.117B**0.2848.576%A+20.162%C71.1AN/A20520.8h3B*6.2B*
GD-7F 1,4801,4658041.822B+0.5732.531%A+16.109%D50.5B++N/A30529h11B+33.9B*
MGR-S1 Gladius 1,4501,4395252.741B++0.3534.581%B**25.156%C++79.5B*N/A19018.1h7.8B++22.7B++
NC9 A-Tross 1,3801,3787781.771B0.6225.531%C+17.634%D-39C+N/A20135.3h8.2B++32.2B+
Tempest 1,3921,3737251.894C*0.5031.473%A16.533%D56C**N/A31924.5h9.2B+29.3B*
M40 Fury-F 1,6721,3388521.57C+0.8360.661%AN/A36.9B++9.2B++19836.3h7.1B+11.8B*
LA3 Desperado 1,3481,3336162.164A0.2332.921%B+14.254%D-77.1A+N/A34817.3h7.3B++22.3B++
LA1 Anchor 1,3081,3005872.215C+0.1826.298%C*16.539%D*49.6C+N/A27426.2h9.3B35.4B
Frag Grenade 1,2921,28011280N/A1,277.6058.836%A++N/A1066.7A*10B**49721.2h2.2A3.8B**
EM1 1,2781,2707061.799B+0.6026.893%B*17.008%D38.4C+N/A19333.1h12.1B45B+
GD-22S 1,2341,2335582.21C**0.1925.571%B+17.032%D--48.9C**N/A27725.2h9.5B+37.2B+
Bouncing Betty 1,2331,2313243.799C+1.4061.547%A++N/A236.7A*N/A8855.2h1.3A++2.1A++
Razor GD-23 1,2441,2287141.72B++0.6828.839%B++18.485%C29.4C++N/A16541.8h10B++34.6B+
AF-4A Bandit 1,2401,2254582.675B**0.2833.478%A+23.265%C++54.2B+N/A19822.6h9.3B+27.9B*
Reaper DMR 1,2071,1996161.946C++0.4527.048%C++20.267%D35.5C+N/A19533.8h8.3B++30.9B+
Gauss Compact S 1,2011,1898571.387B+1.0128.742%B**21.026%B+30.7B+N/A15138.7h8.9B+31.1B++
NS-15M AE 1,2031,1813073.847B*1.4530.298%B*31.245%B+78.7B++1.5A++18815h9.8B+32.3B++
NS-357 Underboss 1,1871,1797731.525B+0.8745.723%B**15.182%D58.4B+N/A20320.2h3.6B+7.8B*
NSX Tanto 1,1931,1783813.092A++0.7034.996%A+26.061%C++66.9B**N/A18517.6h10.3B++29.3B*
NC05 Jackhammer 1,1841,1774782.462B++0.0748.202%B10.79%D-54.7B+N/A30421.5h4B+8.4B+
MGR-L1 Promise 1,1881,1763373.49B**1.0929.786%B*34.949%B**106.9A++1.1B++34411h10.7B++35.9B++
AC-X11 1,1841,1766531.801B++0.5929.416%B++18.963%C--32.2C++N/A17836.5h8.1B++27.6B+
NC6S Gauss SAW S 1,1771,1734312.722B*0.3326.349%B+21.313%C54.6C**N/A31221.5h9B+34.2B+
LA8 Rebel 1,1761,1694662.509A++0.1137.906%B*14.371%D-91.3A**N/A51912.8h4.6B**12.2B++
Mauler S6 1,1781,1673553.287A++0.8954.965%A+11.225%D84MN/A29213.9h4B+7.3B*
EM6 1,1701,1674562.559B+0.1625.316%B+14.225%D**51.4C**N/A23122.7h9.3B++36.9B+
Icikill 1,1891,1665,3800.217A**2.1841.921%B++18.268%B*5.5B+N/A11210.9h2.2C+5.2B+
Gauss Rifle S 1,1701,1667401.576B+0.8226.863%B12.521%D*41.5B+N/A15928.1h9.4B++35B+
NS Baron G5 1,1721,1644002.91A**0.5159.97%A+9.794%D--80.8A*N/A30314.4h3.8B++6.4C+
NS-11A 1,1681,1638971.297C+1.1027.497%B++13.5%D--25.2CN/A12646.1h12.4B+45.1B+
AF-19 Mercenary 1,1721,1627211.612B++0.7829.173%A17.212%D28.8B+N/A20640.3h10.5B++36B++
GR-22 1,1631,1627061.646C*0.7528.658%B*10.585%D*55.3B*N/A21121h10.5B**36.6B*
AF-57 Piston 1,1671,1623033.835M+1.4456.713%A++10.757%D111.7M++N/A27610.4h3.1B**5.5B**
NS-15M1 1,1781,1613463.355A+0.9627.455%B*16.538%D67.1B*1A*32817.3h11.1B+40.3B+
NS-15MP 1,1751,1603193.636B+1.2433.222%B**25.431%C--80C**1B*18214.5h9.8B+29.5B++
NC6 Gauss SAW 1,1641,1595152.25B++0.1524.705%B*17.343%D-46.7B+N/A38424.8h8.3B+33.6B+
Gauss Compact Burst 1,1701,1595102.273C++0.1231.708%B*18.464%D--49.5C*N/A14923.4h9.4B++29.6B++
NS-7G PDW 1,1721,1585332.173B**0.2233.554%A+13.817%D40.6B++N/A18028.5h12.2B+36.3B+
NSX Naginata 1,1711,1583313.498A++1.1027.671%B**27.807%C+68.1B*N/A21517h9.7B++35.2B+
GD-66 Claw 1,1731,1576111.894B+0.5072.593%B**9.767%D65.7B*N/A34617.6h2.3C**3.2B+
NS-11P 1,1671,1565342.165B*0.2331.633%A++22.491%B+52.1B**N/A19722.2h12B+38B*
NC08 Mag-Scatter 1,1661,1566631.744C**0.6549.117%C10.381%D-63.2B**N/A22118.3h3.1B*6.4B+
NS Baron G5AE 1,1721,1544072.835A0.4461.845%A12.652%C--82.4B**1.3A*22814h3.7B5.9C++
MKV Suppressed 1,1671,1534962.325A0.0732.951%A16.219%C-52.2B++N/A29322.1h12.2B+36.9B+
NC4 Mag-Shot 1,1721,1515162.231A*0.1641.122%A*13.901%D68.1A*1.2B**29816.9h6.3B15.4B+
Gauss Rifle Burst 1,0941,0824532.389C*0.0131.512%B++20.056%D-50.6C++N/A12721.4h10.2C**32.3B+
Breaker Rocket Pods 1,2501,0411805.783C+3.3954.416%B+N/A90.5C+18.2C++62811.5h12B+22.1B+
NS Decimator 1,3931,0137341.38B+1.0266.401%B++3.751%B**39.9B+15C+57225.4h4.4B6.7B+
Carver 89688211,8920.074C+2.3225.28%C+22.676%B**1.9C-N/A7468h1.4C++5.5C*
Sticky Grenade 8398321832N/A829.6058.489%B++N/A2080A++17.5B**98190.4h1.1B**1.9B*
AF-18 Stalker 8328214461.841B+0.5535.104%A+23.021%B41.7C**N/A11519.7h10.6B++30.1B++
NCM1 Scattercannon 8288192673.067C**0.6747.909%B**14.408%C+58.9AN/A29013.9h4.7B++9.8B**
NCM1 Scattercannon 8188082722.971B+0.5856.623%A++17.822%B+56.9A**N/A33014.2h5.8B*10.2B*
NS-15M2 8118002972.694B+0.3031.557%A+16.75%D--58.8B+N/A49413.6h11.7C*37.1B+
AF-8 RailJack 7237231624.463B++2.0741.834%B+75.795%C++43.3AN/A14716.7h1.9B++4.5B++
Tank Mine 1,1146991734.04B++1.6447.351%B*N/A134.4B++79.8B+22855.2h2.4D5.2B++
Titan-150 HEAT 8946621434.629C+2.2347.829%C*2.87%C19.3C+6.8C--18734.3h3.7B++7.8B*
SAS-R 6646601644.024B1.6348.185%A63.485%C-66.7B**N/A3169.9h2B+4.2B++
C85 Canister-H 7006554614.239C+11.8456.03%B*11.756%C+163.8B++11.3B*6824h5.3C**9.5B+
NS-61 Emissary 6556543501.869A0.5331.884%B+16.055%C+62.3A+N/A18410.5h9.7B+30.3B+
The Executive 6436393561.795B+0.6032.367%C--17.214%D66.6C*N/A1729.6h5.9B++18.1B
NSX Daimyo 6306281683.738C++1.3445.66%B+94.108%C+88.5B**N/A2067.1h2.1B++4.5B++
M96 Mjolnir-H 1,149627956.6B*4.2061.372%AN/A50.2C++41.8B+56212.5h34.5B+56.2B++
C-4 ARX 7585902892.042C+0.3522.089%D-N/A109.3C+31.1C8025.4h1.1B+5.1C+
Hawk GD-68 9465634531.243B++1.1569.548%B*1.954%C--17.9C+12.2C**31131.4h7.9C++11.4B+
L100 Python HESH 6145504412.5C++10.1066.43%A*N/A119.6A*13.9A++6114.6h2.6B+3.8B**
Mag-Cutter 54850515,9190.032B2.3647.843%A+N/A0.7C++N/A4766.2h2.4C**5.1B+
NCM3 Raven 8654924031.221B1.1749.084%A1.423%D-13.1B+9.9A24937.5h23.3B+47.4B++
AF-34 Mattock 4884851403.464C++1.0729.447%D16.289%C++63.8B**N/A3337.6h3.3A+11.2B*
EM4 Longshot 459456934.903B+2.5142.341%C**75.219%C48.5B*N/A1939.4h1.8B++4.3B+
S12 Renegade 4474341792.425C+0.0351.239%B*2.995%C--43.4C1.3C14610h3.1C*6B+
NCM3 Raven 7794234031.05C*1.3550.656%A2.128%D11.3B+9.5A22337.5h29.4C+58B+
Titan-150 HESH 4313993910.231C+7.8466.667%A*2.757%B+86.7A*7C+4694.6h2.1A3.1A
NC15 Phoenix 7533912011.945B**0.4556.928%B+N/A16.6C*15.4C++33423.5h8.5B+15B++
The Slasher 39538911,3590.034C-2.3619.024%D*4.113%D0.8C-N/A3491.4h2B10.4C
Skyguard 6843711223.041C**0.6540.734%A++1.617%D14.5B+12.2B*32525.6h130.6C**320.7B*
Anti-Vehicle Grenade 4113651365N/A362.6066.143%A+N/A730A+92C+80280.5h3.1B**4.7B**
AF-34 Mattock 3663631402.593C+0.2033.132%C14.876%D47.8C**N/A2647.6h5B*15B+
Shrike 4593353021.109B+1.2968.882%A5.373%A29.9B11.1C+55411.2h5.6B8.1B++
NS-45 Pilot 3323301382.391B*0.0030.592%C+14.242%D**71.7B+N/A2474.6h6.5B+21.3B
Enforcer ML65-H 618313378.459B**6.0664.6%B*1.597%C40.1B39.1B*5197.8h15C*23.2B+
NSX Tomoe 3143101062.925B++0.5337.531%A+36.774%C+68.9B**N/A1774.5h10.3B**27.3B**
Enforcer ML85 591303555.509C++3.1156.344%A++N/A25.3C**24B**164912h14.8C26.2B+
NCM2 Falcon 4343011631.847B+0.5556.114%A++5.316%C+27.6A+12.2M++36310.9h8.1B+14.5B*
MANA Anti-Personnel Turret 2982931471.993N/A0.4028.974%UN/A2930U50U8774500.1h23.1T*79.7T*
CAS30 Tank Buster 6162922611.119C+1.2851.824%B*1.027%C10B+11.1B*24829.2h50.8C**98.1B+
NC14 Bolt Driver 2852841132.513C*0.1239.501%B+72.887%C+27C++N/A22710.5h2.2B+5.5B+
M20 Mustang 6212835690.497C--1.9040.837%A++2.12%C+5D-6D20856.5h213.6D--523.1C
NS-AM7 Archer 3932767130.387C2.0160.498%B+18.478%C+3.2D-1.4D3285.1h17.2C*28.5B
NSX Yumi 2752731272.15B+0.2530.393%B+25.275%C40.1C+N/A1426.8h11.7C+38.4B
M40 Fury 3022432211.045B+8.6547.991%AN/A71.5B*17.4A+10203.4h11.3B23.5B++
NS-20 Gorgon 244237972.443A++0.0532.06%B**19.409%C++37A*1.1C1346.4h20.5B*64.1B*
NS-10 Burster 4032302131.08C*1.3243.153%A++5.652%C+6.7B*5.1B*15634.1h142.3B+329.7B**
MAX Punch 2322282,6490.086C+2.3139.445%CN/A1.2C++N/A6186.5h2.1C+5.2C++
NS-20 Gorgon 231222972.289A+0.1131.517%B**16.667%D34.7A+1.4C+1386.4h21B*66.8B*
NS-10 Burster 3742172131.019C++1.3843.267%A++4.147%C--6.4B++4.6B+14734.1h153.5B+354.8B**
NS-11C 2192161501.44B+0.9627.987%B++21.296%B+27.3C+N/A2347.9h11B*39.3B++
NSX Tengu 217214722.972A0.5840.348%B18.692%C56.3B+N/A1483.8h10.9B+26.9B+
Spear Anti-Vehicle Phalanx Turret 3022122010.6B+8.2054.477%B**2.358%D--70.7A++30B++10433h5.8B+10.6B*
Dual-75 Duster 229209239.087C+6.6942.491%B+N/A87.1C++8.3B*4562.4h4.1B**9.7B*
C75 Viper 218177345.206C+2.8139.099%C*N/A23.6C-5.5C-3537.5h10.2B+26.2B+
E540 Halberd 243172325.375C2.9856.608%A+4.07%C*43A17.8B16354h4.8B++8.5B**
NSX Masamune 229170891.91A+0.4954.493%C-1.765%C34C+11.8C+2385h9.5C**17.3C*
L105 Zephyr 188163237.087C4.6942.816%C+N/A50.9C+7.8C++5443.2h5.4B12.7B
M60-A Bulldog 190158819.75C++17.3561.659%A++1.899%C35.1C+7.1A3064.5h6C+9.7B++
LA80 150150403.75C+1.3541.167%C+79.333%C++71.4AN/A2542.1h1.7B*4.2B+
NCM2 Falcon 2341471610.913C+1.4859.968%A++6.122%B+13.6C*8.1A+23410.8h17.9C29.9B+
M20 Basilisk 189142304.733B**2.3439.627%C**9.859%A+29B*9.6B+4204.9h57B**144B**
M60-A Bulldog 1661301310C+7.6053.75%B*1.538%D23.2C-6.4B**2455.6h6.9C--12.9C*
NS-R3 Swarm 2781261380.913A1.4858.993%D-N/A7.8C*9.4B+13816.1h28.8B+48.8B
M40 Fury 141121186.722C+4.3342.443%B++N/A55C+9.1C10392.2h10.9B25.6B++
L100 Python AP 211110343.235C0.8467.168%A+N/A24.4C22.4B++9924.5h7.7C-11.5C**
Gauss SPR 103102283.643B**1.2534.569%C++33.333%C+39.2B+N/A1702.6h4.2B*12.2B++
C150 Dalton 227101293.483C1.0950.337%B**N/A18.7D23.3C+6305.4h7.4D*14.7C+
Rocklet Rifle 16395711.338B**1.0653.851%C++N/A43.2B**30.9C++5802.2h19.7A36.6B**
Warden 9593551.691B++0.7032.442%B++9.677%F-27.4C*N/A2803.4h7.3B+22.5B++
M40 Fury 10378178S75.6057.58%B**N/A111.4B+35.7A+7130.7h16.4C28.5C++
MANA Anti-Vehicle Turret 15373541.352C-1.0463.06%UN/A730B+800B*2162000.1h11.6C++18.4C*
Vortek Rotary 15371960.74C1.6637.411%AN/A7.7C--8.9C2739.2h127.6D341.2C+
Auraxium Slasher 71682,9400.023C2.3715.914%D*1.471%D--0.5C-N/A3131h2.3C+14.3C-
M20 Basilisk 11264164S61.6063.696%A+1.563%D**58.2B++43.6A**8011.1h129.5C+203.4C**
M12 Kobalt 5958511.6C+9.2023.06%B**15.517%D72.5C++1.3D4610.8h19.3C+83.5B+
Aspis Anti-Aircraft Phalanx Turret 12257202.85C0.4536.845%A++7.018%M**13.3C**15.1B+4974.3h142.7C++387.3B++
Hunter QCX 7556421.333B*1.0632.35%D3.571%F23.3B*7.9A+2092.4h6.5C+20C+
Tomcat A2AM Pods 12355143.929C+1.5378.089%C+N/A36.7C45.3C++10661.5h8.6C+11C+
M60-A Bulldog 595377.571B+5.1844.643%B**1.887%C*40.8C*4.6C4951.3h5.7C+12.7B++
M60-G Bulldog 6053105.3C++2.9042.673%B*N/A40.8B+5.4C+4921.3h5B*11.7B*
E540 Halberd-H 835395.889C+3.4951.937%C--1.887%C40.8C++23.1C*11411.3h5.6B+10.7B
M20 Wyvern 815195.667C++3.2738.433%C**3.922%C24.3C+14.3C+2852.1h54.8B**142.6B**
CAS 14-E 5450412.5C+10.1032.943%C+4%A++50D4C--2981h33.2C--100.8C

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit3563,4115h
Motion Spotter232,4881.5h
Nano-Armor Kit1,3162,126,341118.6h
Spawn Beacon111,8401h
Anti-Vehicle MANA Turret175921.1h
Repair Module01220.4h
Turret AI Module01000.3h
Cortium Silo02220.5h
Skywall Shield Emitter0690.2h
Structure Shield Module0940.3h
Medical Applicator1,167556,35436.8h
Medical Kit2,11212,24823.5h
Nanite Revive Grenade01,0650.3h
Nanite Healing Grenade01,3010.3h
Deconstruction Tool04,6770.3h
Spitfire Auto-Turret155841.3h
Bunker0700.8h
Aspis Anti-Aircraft Tower0620.3h
Xiphos Anti-Personnel Tower0740.3h
Rampart Wall01411h
Sunderer Garage0730.8h
M12 Kobalt-F0750.5h
Ammunition Package292,2381.9h
Anti-Infantry MANA Turret224880.9h
Lumifiber Rampart Wall1520.4h
WLT-Howler Mining Laser1666,6708.9h
Infantry Tower1500.5h
Nano-Repair Grenade04710.1h
Hardlight Barrier102000.6h
Shield Recharging Field15312,3084.1h
Recon Detection Device211,7282.5h

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