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Overseer smekis256[KAIN] smekis256
NC BR 193

KDR: 2.37

Score: 99.8m

Last Seen: Feb 18th, 2018 7:35 AM
- OFFLINE - 4 hour(s)

Rank 193 (120) of the New Conglomerate on Cobalt
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW Titan-150 AP Gauss Prime AF-23 Grinder C-4 NC1 Gauss Rifle C85 Canister AF-23 Grinder
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,115,892 MLG Score: 892
Fun Score: N/A
Cheeseburgers Flipped: 1554TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.172%19.469%5874992267,1952.41674-0.049

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.425%1.83A++-0.104C+-0.533DHEAD + (~4.38)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.10.586B+9.40.338C**21.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.625%1.178%34549673,564164812522.16262284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.536%0.818B++-0.447C---0.513

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.10.608B+27.90.46B+33.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.613%1.885%46769657,798284062782.74577124%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.812%0.787B++-0.63D1.116

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.40.418B10.90.129C++11.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.257%9.482%283119603,955231012181.71212324%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.45%1.078B**1.487A+0.376

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.40.837B++8.70.764B++9.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.255%70.375%28369652,346237190.989039

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.264%1.04B**0.217C++0.281

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.498B+20.348C**2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.785%10.748%28349674,6522265472.05386

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.842%1.72A++-0.691D0.299

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.649B+2.90.408B1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
99.8m396.7%634 (38k)515 (30.9k)2.36746131,03255,3472.70768193 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC971687919.932%14.464%28803:3061

16% Combat Medic37% Engineer23% Heavy Assault7% Infiltrator10% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 27th, 2013 3:00 PMApr 29th, 2017 9:41 PMFeb 21st, 2018 5:40 AM (3d) (PST)Feb 18th, 2018 6:59 AM (6d) (PST)Feb 18th, 2018 3:35 AM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8032215820.6760.2860.0983.0070.081892

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,15413,27034,88441176180530,906

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3228.4h/134.5d 18,830 18,953 41,638 582.5k 3,594 10,148 15,776 155.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B+
Kills:11,353
Deaths:3,130
KDR:3.627
Accuracy:32.261% B+
HSR:25.183% C
LA1 Anchor
C*
Kills:1,300
Deaths:587
KDR:2.215
Accuracy:26.298% C*
HSR:16.539% D*
EM1
B*
Kills:1,270
Deaths:706
KDR:1.799
Accuracy:26.893% B*
HSR:17.008% D
GD-22S
B
Kills:1,233
Deaths:558
KDR:2.210
Accuracy:25.571% B
HSR:17.032% D--
NS-15M AE
B*
Kills:1,181
Deaths:307
KDR:3.847
Accuracy:30.298% B*
HSR:31.245% B+
NC05 Jackhammer
B
Kills:1,177
Deaths:478
KDR:2.462
Accuracy:48.202% B
HSR:10.790% D-
MGR-L1 Promise
B+
Kills:1,176
Deaths:337
KDR:3.490
Accuracy:29.786% B+
HSR:34.949% B+
NC6S Gauss SAW S
B+
Kills:1,173
Deaths:431
KDR:2.722
Accuracy:26.349% B+
HSR:21.313% C-
EM6
B+
Kills:1,167
Deaths:456
KDR:2.559
Accuracy:25.316% B+
HSR:14.225% D**
NS-15M1
B*
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:27.455% B*
HSR:16.538% D
NS-15MP
B**
Kills:1,160
Deaths:319
KDR:3.636
Accuracy:33.222% B**
HSR:25.431% C--
NC6 Gauss SAW
B++
Kills:1,159
Deaths:515
KDR:2.250
Accuracy:24.705% B++
HSR:17.343% D-
NSX Naginata
B*
Kills:1,158
Deaths:331
KDR:3.498
Accuracy:27.671% B*
HSR:27.807% C+
NS-15M2
A
Kills:800
Deaths:297
KDR:2.694
Accuracy:31.557% A
HSR:16.750% D--
Kills:26,468
Deaths (as Heavy Assault):8,798
Deaths (to Heavy Assaults):15,054
KDR:3.00841
Kill Difference:17,670
Playtime:739.340 hours
Usage:23%
Score:21.923m
Score/min:494
Accuracy (listed only):29.685%
HSR (listed only):20.868%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
A+
Kills:1,777
Deaths:1,124
KDR:1.581
Accuracy:32.330% A+
HSR:17.783% C--
GD-7F
A+
Kills:1,426
Deaths:783
KDR:1.821
Accuracy:32.461% A+
HSR:16.129% D
Razor GD-23
B++
Kills:1,228
Deaths:714
KDR:1.720
Accuracy:28.839% B++
HSR:18.485% C
AF-4A Bandit
A+
Kills:1,225
Deaths:458
KDR:2.675
Accuracy:33.478% A+
HSR:23.265% C++
Gauss Compact S
B**
Kills:1,189
Deaths:857
KDR:1.387
Accuracy:28.742% B**
HSR:21.026% B+
NSX Tanto
A+
Kills:1,178
Deaths:381
KDR:3.092
Accuracy:34.996% A+
HSR:26.061% C+
Mauler S6
A+
Kills:1,167
Deaths:355
KDR:3.287
Accuracy:54.965% A+
HSR:11.225% D
AC-X11
B++
Kills:1,167
Deaths:648
KDR:1.801
Accuracy:29.355% B++
HSR:18.766% C--
LA39 Bruiser
A+
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A+
HSR:11.235% C--
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D-
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D
AF-19 Mercenary
A
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A
HSR:17.212% D
Gauss Compact Burst
B++
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:31.717% B++
HSR:18.464% D--
GD-66 Claw
B**
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% B**
HSR:9.767% D
NS Baron G5AE
A
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A
HSR:12.652% C--
NS-11C
B++
Kills:216
Deaths:150
KDR:1.440
Accuracy:27.987% B++
HSR:21.296% B+
Warden
B++
Kills:93
Deaths:55
KDR:1.691
Accuracy:32.442% B++
HSR:9.677% F-
Kills:18,790
Deaths (as Engineer):8,949
Deaths (to Engineers):11,911
KDR:2.09968
Kill Difference:9,841
Playtime:1,186.656 hours
Usage:37%
Score:37.011m
Score/min:520
Accuracy (listed only):42.717%
HSR (listed only):16.094%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
19A Fortuna
A+
Kills:1,777
Deaths:1,124
KDR:1.581
Accuracy:32.330% A+
HSR:17.783% C--
AF-4 Cyclone
A
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A
HSR:12.332% D-
Blitz GD-10
C*
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% C*
HSR:12.585% D
GD-7F
A+
Kills:1,426
Deaths:783
KDR:1.821
Accuracy:32.461% A+
HSR:16.129% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% D
MGR-S1 Gladius
B**
Kills:1,236
Deaths:464
KDR:2.664
Accuracy:34.301% B**
HSR:26.295% C*
Razor GD-23
B++
Kills:1,228
Deaths:714
KDR:1.720
Accuracy:28.839% B++
HSR:18.485% C
AF-4A Bandit
A+
Kills:1,225
Deaths:458
KDR:2.675
Accuracy:33.478% A+
HSR:23.265% C++
Gauss Compact S
B**
Kills:1,189
Deaths:857
KDR:1.387
Accuracy:28.742% B**
HSR:21.026% B+
NSX Tanto
A+
Kills:1,178
Deaths:381
KDR:3.092
Accuracy:34.996% A+
HSR:26.061% C+
Mauler S6
A+
Kills:1,167
Deaths:355
KDR:3.287
Accuracy:54.965% A+
HSR:11.225% D
AC-X11
B++
Kills:1,167
Deaths:648
KDR:1.801
Accuracy:29.355% B++
HSR:18.766% C--
LA39 Bruiser
A+
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A+
HSR:11.235% C--
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D-
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D
AF-19 Mercenary
A
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A
HSR:17.212% D
Gauss Compact Burst
B++
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:31.717% B++
HSR:18.464% D--
NS-7G PDW
A+
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A+
HSR:13.817% D
GD-66 Claw
B**
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% B**
HSR:9.767% D
NS Baron G5AE
A
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A
HSR:12.652% C--
MKV Suppressed
A
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A
HSR:16.219% C-
NS-11C
B++
Kills:216
Deaths:150
KDR:1.440
Accuracy:27.987% B++
HSR:21.296% B+
NSX Tengu
C**
Kills:214
Deaths:72
KDR:2.972
Accuracy:40.397% C**
HSR:18.692% C
Kills:27,155
Deaths (as Light Assault):13,349
Deaths (to Light Assaults):10,984
KDR:2.03423
Kill Difference:13,806
Playtime:335.726 hours
Usage:10%
Score:10.202m
Score/min:506
Accuracy (listed only):40.200%
HSR (listed only):16.539%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Gauss Prime
B+
Kills:2,707
Deaths:1,288
KDR:2.102
Accuracy:28.867% B+
HSR:17.658% D
NC1 Gauss Rifle
B**
Kills:2,263
Deaths:1,944
KDR:1.164
Accuracy:28.698% B**
HSR:12.373% D*
Carnage AR
B++
Kills:1,923
Deaths:1,047
KDR:1.837
Accuracy:28.595% B++
HSR:15.861% D
AF-4 Cyclone
A
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A
HSR:12.332% D-
Blitz GD-10
C*
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% C*
HSR:12.585% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% D
NC9 A-Tross
C+
Kills:1,373
Deaths:776
KDR:1.769
Accuracy:25.522% C+
HSR:17.553% D-
MGR-S1 Gladius
B**
Kills:1,236
Deaths:464
KDR:2.664
Accuracy:34.301% B**
HSR:26.295% C*
Reaper DMR
C++
Kills:1,199
Deaths:616
KDR:1.946
Accuracy:27.048% C++
HSR:20.267% D
Mauler S6
A+
Kills:1,167
Deaths:355
KDR:3.287
Accuracy:54.965% A+
HSR:11.225% D
Gauss Rifle S
B
Kills:1,166
Deaths:740
KDR:1.576
Accuracy:26.863% B
HSR:12.521% D*
LA39 Bruiser
A+
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A+
HSR:11.235% C--
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D-
NS-11A
B+
Kills:1,163
Deaths:897
KDR:1.297
Accuracy:27.497% B+
HSR:13.500% D--
GR-22
B*
Kills:1,162
Deaths:706
KDR:1.646
Accuracy:28.658% B*
HSR:10.585% D*
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D
NS-7G PDW
A+
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A+
HSR:13.817% D
GD-66 Claw
B**
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% B**
HSR:9.767% D
NS-11P
A++
Kills:1,156
Deaths:534
KDR:2.165
Accuracy:31.633% A++
HSR:22.491% B+
NS Baron G5AE
A
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A
HSR:12.652% C--
MKV Suppressed
A
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A
HSR:16.219% C-
Gauss Rifle Burst
B++
Kills:1,082
Deaths:453
KDR:2.389
Accuracy:31.512% B++
HSR:20.056% D-
NSX Yumi
B+
Kills:242
Deaths:113
KDR:2.142
Accuracy:30.136% B+
HSR:26.860% C+
NSX Tengu
C**
Kills:214
Deaths:72
KDR:2.972
Accuracy:40.397% C**
HSR:18.692% C
Kills:30,864
Deaths (as Combat Medic):16,117
Deaths (to Combat Medics):6,015
KDR:1.915
Kill Difference:14,747
Playtime:528.071 hours
Usage:16%
Score:16.812m
Score/min:531
Accuracy (listed only):38.773%
HSR (listed only):15.484%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
A
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A
HSR:12.332% D-
Blitz GD-10
C*
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% C*
HSR:12.585% D
NS-44 Commissioner
A+
Kills:1,414
Deaths:661
KDR:2.139
Accuracy:49.044% A+
HSR:20.439% C+
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% D
MGR-S1 Gladius
B**
Kills:1,236
Deaths:464
KDR:2.664
Accuracy:34.301% B**
HSR:26.295% C*
NS-357 Underboss
B**
Kills:1,179
Deaths:773
KDR:1.525
Accuracy:45.723% B**
HSR:15.182% D
LA8 Rebel
B*
Kills:1,169
Deaths:466
KDR:2.509
Accuracy:37.906% B*
HSR:14.371% D-
LA3 Desperado
B+
Kills:1,162
Deaths:529
KDR:2.197
Accuracy:32.544% B+
HSR:13.339% D--
NS-7G PDW
A+
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A+
HSR:13.817% D
NC08 Mag-Scatter
C-
Kills:1,156
Deaths:663
KDR:1.744
Accuracy:49.117% C-
HSR:10.381% D-
MKV Suppressed
A
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A
HSR:16.219% C-
NC4 Mag-Shot
A*
Kills:1,151
Deaths:516
KDR:2.231
Accuracy:41.238% A*
HSR:13.901% D
AF-18 Stalker
A
Kills:821
Deaths:446
KDR:1.841
Accuracy:35.104% A
HSR:23.021% B
AF-8 RailJack
B+
Kills:723
Deaths:162
KDR:4.463
Accuracy:41.834% B+
HSR:75.795% C++
SAS-R
A
Kills:660
Deaths:164
KDR:4.024
Accuracy:48.254% A
HSR:63.485% C-
NS-61 Emissary
B+
Kills:654
Deaths:350
KDR:1.869
Accuracy:31.884% B+
HSR:16.055% C+
The Executive
D
Kills:569
Deaths:315
KDR:1.806
Accuracy:31.666% D
HSR:17.750% D
EM4 Longshot
C**
Kills:456
Deaths:93
KDR:4.903
Accuracy:42.341% C**
HSR:75.219% C
NS-45 Pilot
C
Kills:330
Deaths:138
KDR:2.391
Accuracy:30.645% C
HSR:14.242% D**
NSX Tomoe
A+
Kills:310
Deaths:106
KDR:2.925
Accuracy:37.531% A+
HSR:36.774% C+
NC14 Bolt Driver
B+
Kills:284
Deaths:113
KDR:2.513
Accuracy:39.501% B+
HSR:72.887% C+
NS-AM7 Archer
C*
Kills:234
Deaths:648
KDR:0.361
Accuracy:58.865% C*
HSR:19.231% C+
NSX Tengu
C**
Kills:214
Deaths:72
KDR:2.972
Accuracy:40.397% C**
HSR:18.692% C
LA80
B+
Kills:121
Deaths:35
KDR:3.457
Accuracy:39.034% C--
HSR:82.645% B+
Gauss SPR
C++
Kills:102
Deaths:28
KDR:3.643
Accuracy:34.569% C++
HSR:33.333% C+
Kills:20,953
Deaths (as Infiltrator):10,661
Deaths (to Infiltrators):6,874
KDR:1.96539
Kill Difference:10,292
Playtime:234.504 hours
Usage:7%
Score:5.392m
Score/min:383
Accuracy (listed only):38.306%
HSR (listed only):29.381%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
D
Kills:2,431
Deaths:932
KDR:2.608
Accuracy:28.518% D-
HSR:12.135% D
AF-23 Grinder
D
Kills:2,049
Deaths:929
KDR:2.206
Accuracy:31.904% D
HSR:12.933% D--
AF-41 Hacksaw
C*
Kills:1,609
Deaths:424
KDR:3.795
Accuracy:33.533% C*
HSR:12.554% C--
AF-41 Hacksaw
B+
Kills:1,476
Deaths:424
KDR:3.481
Accuracy:38.007% B+
HSR:12.737% D
NCM1 Scattercannon
A
Kills:819
Deaths:267
KDR:3.067
Accuracy:47.909% A
HSR:14.408% C+
NCM1 Scattercannon
A++
Kills:808
Deaths:272
KDR:2.971
Accuracy:56.623% A++
HSR:17.822% B+
NCM3 Raven
A
Kills:486
Deaths:397
KDR:1.224
Accuracy:48.850% A
HSR:1.235% D--
AF-34 Mattock
C++
Kills:485
Deaths:140
KDR:3.464
Accuracy:29.447% D
HSR:16.289% C++
NCM3 Raven
A
Kills:410
Deaths:397
KDR:1.033
Accuracy:50.424% A
HSR:2.195% C--
AF-34 Mattock
C
Kills:363
Deaths:140
KDR:2.593
Accuracy:33.132% C
HSR:14.876% D
NCM2 Falcon
A++
Kills:298
Deaths:162
KDR:1.840
Accuracy:56.044% A++
HSR:5.369% C++
NS-10 Burster
A*
Kills:225
Deaths:210
KDR:1.071
Accuracy:42.836% A*
HSR:5.778% C+
NS-20 Gorgon
A
Kills:222
Deaths:93
KDR:2.387
Accuracy:32.352% A
HSR:18.919% C+
NS-20 Gorgon
A
Kills:210
Deaths:93
KDR:2.258
Accuracy:31.869% A
HSR:15.714% D
NS-10 Burster
A++
Kills:209
Deaths:210
KDR:0.995
Accuracy:42.951% A++
HSR:4.306% C-
NCM2 Falcon
A++
Kills:141
Deaths:160
KDR:0.881
Accuracy:59.788% A++
HSR:6.383% B+
Kills:12,241
Deaths (as MAX Suit):2,625
Deaths (to MAX Suits):3,512
KDR:4.66324
Kill Difference:9,616
Playtime:194.563 hours
Usage:6%
Score:8.437m
Score/min:723
Accuracy (listed only):41.512%
HSR (listed only):10.853%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B++
Kills:1,955
V. Kills:231 N/A
Deaths:365
KDR:5.356
Accuracy:62.852% B*
KPH:68.600 B+
VKPH:8.100 B++
Breaker Rocket Pods
C++
Kills:1,036
V. Kills:208 496%
Deaths:179
KDR:5.788
Accuracy:54.443% B+
KPH:90.200 C+
VKPH:18.100 C++
M20 Mustang
D
Kills:283
V. Kills:338 83%
Deaths:569
KDR:0.497
Accuracy:40.837% A++
KPH:5 D-
VKPH:6 D
Vortek Rotary
C
Kills:71
V. Kills:82 86%
Deaths:96
KDR:0.740
Accuracy:37.411% B**
KPH:7.700 C--
VKPH:8.900 C
Tomcat A2AM Pods
C+
Kills:55
V. Kills:68 80%
Deaths:14
KDR:3.929
Accuracy:78.089% C+
KPH:37.800 C+
VKPH:46.700 C+
Kills:3,400 (2,309 + 0)
Deaths:1,223
KDR:2.780
VKDR:0.758
Vehicle Kills:927
Kill Difference:2,177
Playtime:107.146 hours
Usage:3%
Score:2.131m
Score/min:331
Piloting Accuracy:37.411%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B++
Kills:290
V. Kills:323 90%
Deaths:260
KDR:1.115
Accuracy:52.306% B*
KPH:10.100 B
VKPH:11.300 B++
Dual-75 Duster
B++
Kills:206
V. Kills:20 N/A
Deaths:22
KDR:9.364
Accuracy:42.417% B+
KPH:87 C*
VKPH:8.400 B++
L105 Zephyr
C++
Kills:163
V. Kills:25 N/A
Deaths:23
KDR:7.087
Accuracy:42.816% C+
KPH:50.500 C+
VKPH:7.700 C++
C150 Dalton
C+
Kills:101
V. Kills:126 80%
Deaths:29
KDR:3.483
Accuracy:50.303% B**
KPH:18.900 D
VKPH:23.500 C+
Kills:760 (290 + 470)
Deaths:334
KDR:2.275
VKDR:1.479
Vehicle Kills:494
Kill Difference:426
Playtime:39.599 hours
Usage:1%
Score:0.804m
Score/min:338
Piloting Accuracy:52.306%
Gunner Accuracy:50.303%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A**
Kills:446
V. Kills:46 N/A
Deaths:36
KDR:12.389
Accuracy:66.266% A*
KPH:122.800 A**
VKPH:12.700 A+
Skyguard
B*
Kills:337
V. Kills:298 113%
Deaths:115
KDR:2.930
Accuracy:40.232% A++
KPH:13.500 B
VKPH:12 B*
C75 Viper
C-
Kills:177
V. Kills:41 421%
Deaths:34
KDR:5.206
Accuracy:39.099% C*
KPH:23.500 C-
VKPH:5.400 C-
L100 Python AP
B+
Kills:98
V. Kills:99 98%
Deaths:34
KDR:2.882
Accuracy:66.937% A+
KPH:22 C--
VKPH:22.200 B+
Kills:1,058 (1,058 + 0)
Deaths:219
KDR:4.831
VKDR:2.210
Vehicle Kills:484
Kill Difference:839
Playtime:40.535 hours
Usage:1%
Score:1.037m
Score/min:426
Driving Accuracy:66.937%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:5,958
V. Kills:5,544 107%
Deaths:1,095
KDR:5.441
Accuracy:66.080% A*
KPH:21.700 C+
VKPH:20.200 B**
C85 Canister
A++
Kills:2,085
V. Kills:114 N/A
Deaths:31
KDR:67.258
Accuracy:49.756% A
KPH:167.500 A++
VKPH:9.200 B**
Titan-150 HEAT
C++
Kills:656
V. Kills:230 284%
Deaths:143
KDR:4.587
Accuracy:47.700% C++
KPH:19.200 C
VKPH:6.700 D
Titan-150 HESH
A++
Kills:303
V. Kills:20 N/A
Deaths:22
KDR:13.773
Accuracy:64.530% A++
KPH:80.300 A++
VKPH:5.300 D
Enforcer ML85
B**
Kills:297
V. Kills:286 103%
Deaths:55
KDR:5.400
Accuracy:56.068% A++
KPH:25 C*
VKPH:24.100 B**
E540 Halberd
B**
Kills:130
V. Kills:57 224%
Deaths:31
KDR:4.194
Accuracy:54.047% B**
KPH:39.300 B**
VKPH:17.200 C++
Kills:9,429 (6,917 + 2,512)
Deaths:1,377
KDR:6.847
VKDR:4.540
Vehicle Kills:6,251
Kill Difference:8,052
Playtime:340.436 hours
Usage:11%
Score:9.539m
Score/min:467
Driving Accuracy:64.530%
Gunner Accuracy:54.047%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B*
Kills:614
V. Kills:43 N/A
Deaths:42
KDR:14.619
Accuracy:54.393% B*
KPH:158.700 B+
VKPH:11.100 B*
M96 Mjolnir-H
B+
Kills:472
V. Kills:463 102%
Deaths:85
KDR:5.553
Accuracy:61.965% A
KPH:43.100 C
VKPH:42.300 B+
Enforcer ML65-H
B*
Kills:310
V. Kills:303 102%
Deaths:37
KDR:8.378
Accuracy:64.428% B*
KPH:39.900 C**
VKPH:39 B*
E540 Halberd-H
C*
Kills:52
V. Kills:30 168%
Deaths:8
KDR:6.500
Accuracy:52.406% C--
KPH:39.700 C++
VKPH:22.900 C*
Kills:1,448 (0 + 1,448)
Deaths:172
KDR:8.419
VKDR:4.878
Vehicle Kills:839
Kill Difference:1,276
Playtime:23.900 hours
Usage:1%
Score:0.822m
Score/min:573
Driving Accuracy:N/A%
Gunner Accuracy:52.406%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:243
V. Kills:59 405%
Deaths:22
KDR:11.046
Accuracy:47.991% A
KPH:71.500 B++
VKPH:17.400 A++
M20 Basilisk
B++
Kills:134
V. Kills:46 285%
Deaths:30
KDR:4.467
Accuracy:38.823% C++
KPH:27.900 B++
VKPH:9.600 B+
M40 Fury
B++
Kills:121
V. Kills:20 N/A
Deaths:18
KDR:6.722
Accuracy:42.443% B++
KPH:54.500 C+
VKPH:9 C
M12 Kobalt
B**
Kills:58
V. Kills:1 N/A
Deaths:5
KDR:11.600
Accuracy:23.060% B**
KPH:69.500 C++
VKPH:1.200 D-
M60-G Bulldog
B*
Kills:53
V. Kills:7 N/A
Deaths:10
KDR:5.300
Accuracy:42.464% B*
KPH:39.400 B+
VKPH:5.200 C+
Kills:609 (0 + 609)
Deaths:85
KDR:7.165
VKDR:1.565
Vehicle Kills:133
Kill Difference:524
Playtime:12.607 hours
Usage:0%
Score:0.528m
Score/min:698
Driving Accuracy:N/A%
Gunner Accuracy:42.464%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:1,298
V. Kills:314 412%
Deaths:839
KDR:1.547
Accuracy:60.202% A
KPH:36.700 B+
VKPH:8.900 B*
S12 Renegade
C
Kills:434
V. Kills:13 N/A
Deaths:179
KDR:2.425
Accuracy:51.239% B*
KPH:43.200 C
VKPH:1.300 C
Kills:1,732 (1,732 + 0)
Deaths:1,018
KDR:1.701
VKDR:0.321
Vehicle Kills:327
Kill Difference:714
Playtime:45.393 hours
Usage:1%
Score:0.505m
Score/min:185
Driving Accuracy:51.239%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 11,49111,3533,1303.627B++1.2632.261%B+25.183%C68.7C*N/A243165.3h8.2C++25.4B+
Titan-150 AP 11,5025,9581,0955.441C+3.0766.08%A*1.779%D--21.7C+20.2B**422274.8h5.7C8.6B++
Gauss Prime 2,7202,7071,2882.102C**0.2728.867%B+17.658%D48.1C++N/A17356.3h9.8B+34B+
AF-23 Grinder 2,4372,4319322.608C++0.2428.518%D-12.135%D44.4B++N/A21054.7h4.1A14.6B+
C-4 3,0372,3941,0642.25B+0.1220.379%DN/A130.8A35.1C**161718.3h1.2B++5.9C**
NC1 Gauss Rifle 2,2742,2631,9441.164C+1.2028.698%B**12.373%D*29.6C++N/A13976.5h11.5B40.1B+
C85 Canister 2,1992,0853167.258A++64.8949.756%A12.47%C168.1A++9.2B**83312.4h4.9B**9.8B*
AF-23 Grinder 2,0572,0499292.206C+0.1631.904%D12.933%D--37.6C++N/A17654.5h5.5B++17.4C++
M30 Mustang AH 2,1861,9553655.356C+2.9962.852%B*1.228%C68.6B+8.1B++44128.5h5.9B+9.5B+
Carnage AR 1,9271,9231,0471.837B0.5328.595%B++15.861%D41.7BN/A19846.1h10.9B*38.1B++
19A Fortuna 1,8101,7771,1241.581C*0.7932.33%A+17.783%C--36.1C+N/A17849.2h9.1B28.3B++
AF-4 Cyclone 1,7231,7118651.978B+0.3932.416%A12.332%D-37.7C++N/A16545.4h9.4B+29.1B++
Blitz GD-10 1,6261,6131,3001.241C++1.1325.762%C*12.585%D15.8DN/A71102.2h15.9C+61.8C++
AF-41 Hacksaw 1,6281,6094243.795C**1.4333.533%C*12.554%C--68.5A*N/A41823.5h4.4B**13.2B+
AF-41 Hacksaw 1,4891,4764243.481C**1.1138.007%B+12.737%D62.8A++N/A39023.5h5.5B++14.6B*
GD-7F 1,4401,4267831.821B+0.5532.461%A+16.129%D50.2B++N/A30728.4h11.1B+34.1B++
NS-44 Commissioner 1,4181,4146612.139B**0.2349.044%A+20.439%C+70B**N/A19720.2h3B*6.1B*
Tempest 1,3921,3737251.894C*0.4731.473%A16.533%D56C*N/A31824.5h9.2B29.3B++
NC9 A-Tross 1,3751,3737761.769C**0.6025.522%C+17.553%D-38.9C+N/A20135.3h8.2B++32.2B+
LA1 Anchor 1,3081,3005872.215C+0.1526.298%C*16.539%D*49.6C+N/A27326.2h9.3C**35.4C**
M40 Fury-F 1,6121,2988391.547C+0.8260.202%AN/A36.8B+8.9B*19735.3h7.1B+11.8B*
Frag Grenade 1,2921,28011280N/A1,277.6358.851%A++N/A1066.7A*10B**49521.2h2.2A3.8B**
EM1 1,2781,2707061.799B+0.5726.893%B*17.008%D38.4C+N/A19333.1h12.1C**45B+
MGR-S1 Gladius 1,2441,2364642.664B+0.3034.301%B**26.295%C*77.3B++N/A18616h8B+23.3B++
GD-22S 1,2341,2335582.21C*0.1625.571%B17.032%D--48.9C**N/A27725.2h9.5B+37.2B+
Bouncing Betty 1,2311,2293233.805C+1.4461.568%A++N/A241A*N/A8865.1h1.3A++2.1A++
Razor GD-23 1,2441,2287141.72B+0.6528.839%B++18.485%C29.4C++N/A16441.8h10B++34.6B+
AF-4A Bandit 1,2401,2254582.675B*0.3133.478%A+23.265%C++54.2B+N/A19722.6h9.3B+27.9B*
Reaper DMR 1,2071,1996161.946C++0.4227.048%C++20.267%D35.5C+N/A19533.8h8.3B+30.9B+
Gauss Compact S 1,2011,1898571.387B0.9828.742%B**21.026%B+30.7B+N/A15138.7h8.9B+31.1B++
NS-15M AE 1,2031,1813073.847B*1.4830.298%B*31.245%B+78.7B+1.5A+18715h9.8B+32.3B+
NS-357 Underboss 1,1871,1797731.525B+0.8445.723%B**15.182%D58.4B+N/A20320.2h3.6B+7.8B*
NSX Tanto 1,1931,1783813.092A+0.7234.996%A+26.061%C+66.9B**N/A18417.6h10.3B++29.3B++
NC05 Jackhammer 1,1841,1774782.462B++0.0948.202%B10.79%D-54.7B+N/A30421.5h4B+8.4B+
MGR-L1 Promise 1,1881,1763373.49B+1.1229.786%B+34.949%B+108.9A1.1B+34010.8h10.7B+35.9B++
NC6S Gauss SAW S 1,1771,1734312.722B*0.3526.349%B+21.313%C-54.6C*N/A31221.5h9B+34.2B+
LA8 Rebel 1,1761,1694662.509A+0.1437.906%B*14.371%D-91.3A*N/A51912.8h4.6B*12.2B+
Mauler S6 1,1781,1673553.287A++0.9254.965%A+11.225%D84A**N/A29013.9h4B+7.3B*
EM6 1,1701,1674562.559B+0.1925.316%B+14.225%D**51.4C**N/A23022.7h9.3B+36.9B+
AC-X11 1,1751,1676481.801B++0.5729.355%B++18.766%C--32C+N/A17736.5h8.1B++27.7B+
Gauss Rifle S 1,1701,1667401.576B+0.7926.863%B12.521%D*41.5B+N/A15928.1h9.4B++35B+
LA39 Bruiser 1,1811,1664722.47B*0.1078.588%A+11.235%C--79.9A+1A+25214.6h2B++2.6B++
Icikill 1,1881,1655,3570.217A**2.1541.912%B++18.283%B*5.6BN/A12209.1h2.2C+5.3B+
NS Baron G5 1,1721,1644002.91A*0.5459.97%A+9.794%D-80.8A*N/A30214.4h3.8B+6.4C+
NS-11A 1,1681,1638971.297C+1.0727.497%B+13.5%D--25.2CN/A12546.1h12.4B45.1B+
GR-22 1,1631,1627061.646C*0.7228.658%B*10.585%D*55.3B*N/A21021h10.5B**36.6B*
AF-57 Piston 1,1671,1623033.835M1.4756.713%A++10.757%D111.7M++N/A27510.4h3.1B**5.5B*
AF-19 Mercenary 1,1721,1627211.612B++0.7629.173%A17.212%D28.9B+N/A20440.2h10.5B+36B++
LA3 Desperado 1,1771,1625292.197B**0.1732.544%B+13.339%D--74.5A1A+36015.6h7.3B++22.5B++
NS-15M1 1,1781,1613463.355A0.9927.455%B*16.538%D67.1B*1A*32717.3h11.1B+40.3B+
NS-15MP 1,1751,1603193.636B+1.2733.222%B**25.431%C--80C*1B*18214.5h9.8B+29.5B+
NC6 Gauss SAW 1,1641,1595152.25B++0.1224.705%B++17.343%D-46.7B+N/A37924.8h8.3B++33.6B+
Gauss Compact Burst 1,1701,1595102.273C*0.0931.717%B++18.464%D--49.5C*N/A14923.4h9.4B+29.6B+
NS-7G PDW 1,1721,1585332.173B+0.1933.554%A+13.817%D40.6B+N/A18028.5h12.2B+36.3B++
NSX Naginata 1,1711,1583313.498A+1.1327.671%B*27.807%C+68.1B++N/A21417h9.7B++35.2B+
GD-66 Claw 1,1731,1576111.894B+0.4772.593%B**9.767%D65.7B*N/A34517.6h2.3C**3.2B+
NC08 Mag-Scatter 1,1661,1566631.744C*0.6249.117%C-10.381%D-63.2B**N/A22118.3h3.1B**6.4B+
NS-11P 1,1671,1565342.165B*0.2031.633%A++22.491%B+52.1B**N/A19722.2h12B+38B*
NS Baron G5AE 1,1721,1544072.835B**0.4761.845%A12.652%C--82.4B**1.3A*22814h3.7B5.9C+
MKV Suppressed 1,1671,1534962.325A0.0432.951%A16.219%C-52.2B++N/A29322.1h12.2B+36.9B+
NC4 Mag-Shot 1,1721,1515162.231A++0.1441.238%A*13.901%D68.9A++1.3B**30116.7h6.3B++15.4C++
Gauss Rifle Burst 1,0941,0824532.389C**0.0231.512%B++20.056%D-50.6C++N/A12621.4h10.2C**32.3B+
Breaker Rocket Pods 1,2441,0361795.788C3.4254.443%B+N/A90.1C+18.1C++62511.5h12B+22.1B+
NS Decimator 1,3911,0127341.379B+0.9966.41%B++3.755%B*39.8B14.9C+57025.4h4.4B6.7B+
Carver 89387911,8830.074C+2.2925.307%C+22.412%B**1.9C-N/A7467.8h1.4C*5.5C*
Sticky Grenade 8398321832N/A829.6358.438%B++N/A2080A*17.5A98060.4h1.1B**1.9B*
AF-18 Stalker 8328214461.841B+0.5335.104%A23.021%B41.7C*N/A11519.7h10.6B+30.1B++
NCM1 Scattercannon 8288192673.067C++0.7047.909%A14.408%C+58.9AN/A29013.9h4.7B++9.8B**
NCM1 Scattercannon 8188082722.971B+0.6056.623%A++17.822%B+56.9A*N/A33014.2h5.8B*10.2B++
NS-15M2 8118002972.694B+0.3331.557%A16.75%D--58.8C**N/A49213.6h11.7C*37.1B+
AF-8 RailJack 7237231624.463B+2.1041.834%B+75.795%C++43.3B**N/A14616.7h1.9B+4.5B+
Tank Mine 1,0746711693.97B++1.6046.141%B*N/A129B+77.5B22685.2h2.4C--5.3B+
SAS-R 6646601644.024C*1.6648.254%A63.485%C-67.3B**N/A3139.8h2B+4.2B++
Titan-150 HEAT 8866561434.587C+2.2247.7%C++2.896%C19.2C6.7D18334.2h3.7B++7.8B*
NS-61 Emissary 6556543501.869A0.5031.884%B+16.055%C+62.3A+N/A18410.5h9.7B+30.3B*
C85 Canister-H 6576144214.619C+12.2554.393%B*12.215%C+157.4B+11B*6733.9h5.1C**9.4B+
The Executive 5735693151.806B+0.5631.666%D17.75%D63.2C+N/A1659h5.8B++18.3C*
C-4 ARX 6665122562C+0.3721.565%D--N/A102.4C+30.8C7895h1.2C*5.4C+
Mag-Cutter 54850515,9190.032C**2.3447.843%AN/A0.7C++N/A4765.9h2.4C**5.1B+
NCM3 Raven 8564863971.224C**1.1448.85%A1.235%D--13.1B+10A24937.1h23.1B+47.2B++
Hawk GD-68 8244854211.152B**1.2269.162%B++2.062%D16.5C+11.5C++30929.4h8.2C+11.9C**
AF-34 Mattock 4884851403.464C+1.1029.447%D16.289%C++63.8B**N/A3327.6h3.3A+11.2B*
M96 Mjolnir-H 935472855.553B+3.1961.965%A1.271%C**43.3C+42.5B+52010.9h39.3C++63.4B+
EM4 Longshot 459456934.903B+2.5442.341%C**75.219%C48.5B++N/A1929.4h1.8B++4.3B+
L100 Python HESH 4924463612.389C++10.0266.266%A*N/A123.9A**12.8A+6293.6h2.3B*3.5B**
S12 Renegade 4474341792.425C+0.0651.239%B*2.995%D43.4C1.3C14610h3.1C++6B+
NCM3 Raven 7604103971.033C++1.3350.424%A2.195%C--11.1C**9.4B**22237.1h29.7C+59B+
NC15 Phoenix 7313781961.929B**0.4456.779%B+N/A16.4C*15.3C++33123h8.6B+15.1B++
Anti-Vehicle Grenade 4113651365N/A362.6366.123%A+N/A730A92C+80010.5h3.1B**4.7B**
AF-34 Mattock 3663631402.593C+0.2333.132%C14.876%D47.8C**N/A2647.6h5B*15B+
The Slasher 35534910,2150.034C2.3318.549%D*4.585%D0.8C-N/A3449.9h2.1C*11.1C-
Skyguard 6353371152.93C**0.5640.232%A++1.78%C--13.5B12B*32224.9h136.7C**339.8B*
Shrike 4593353021.109B+1.2668.882%A5.373%A29.9B11.1C+54511.2h5.6B8.1B++
NS-45 Pilot 3323301382.391B*0.0230.645%C14.242%D**71.7B+N/A2474.6h6.5B21.3C**
Enforcer ML65-H 613310378.378B**6.0164.428%B*1.613%C39.7C**38.8B*5177.8h15C*23.2B+
NSX Tomoe 3143101062.925B++0.5637.531%A+36.774%C+70.5B*N/A1744.4h10.3B**27.3B**
Titan-150 HESH 3233032213.773C*11.4164.53%A++3.63%B**79.7A++5.3D4173.8h2.1A3.2B**
NCM2 Falcon 4302981621.84B+0.5356.044%A++5.369%C++27.6A+12.2M+36410.8h8.1B+14.4B*
Enforcer ML85 583297555.4C++3.0356.068%A++1.01%D-25C*24B**163311.9h14.8C--26.4B+
MANA Anti-Personnel Turret 2982931471.993N/A0.3728.974%UN/A2930U50U8705000.1h23.1T*79.7T*
CAS30 Tank Buster 6132902601.115C+1.2552.306%B*1.034%C+10.1B11.3B++25228.6h50.9C*97.4B+
NC14 Bolt Driver 2852841132.513C*0.1539.501%B+72.887%C+27C++N/A22510.5h2.2B+5.5B+
M20 Mustang 6212835690.497C--1.8740.837%A++2.12%C+5D-6D20856.5h213.6D--523.1C
M40 Fury 3022432211.045B+8.6847.991%AN/A71.5B++17.4A++10193.4h11.3B23.5B++
NSX Yumi 2442421132.142B+0.2330.136%B+26.86%C+37.8C+N/A1256.4h11.9C+39.6C*
NS-AM7 Archer 3332346480.361C2.0158.865%C*19.231%C+3D-1.3D3178.7h16.8C**28.6C**
NS-10 Burster 3972252101.071C*1.3042.836%A*5.778%C+6.7B*5.1B*15833.4h141.7B+330.7B**
NS-20 Gorgon 229222932.387A0.0232.352%A18.919%C+36.4A++1.1C1346.1h20.7B*64.1B++
MAX Punch 2242202,6250.084C+2.2839.116%C--N/A1.2C+N/A6184.6h2.1C++5.3C++
NS-11C 2192161501.44B0.9327.987%B++21.296%B+27.3C+N/A2297.9h11B*39.3B++
NSX Tengu 217214722.972A0.6040.397%C**18.692%C56.3B+N/A1473.8h10.9B+26.9B+
NS-20 Gorgon 218210932.258A0.1131.869%A15.714%D34.4A+1.3C1406.1h21.1B*66.1B+
NS-10 Burster 3632092100.995C+1.3742.951%A++4.306%C-6.3B+4.6B+14933.4h155.3B361.5B*
Dual-75 Duster 226206229.364C+7.0042.417%B+N/A85.8C++8.3B++4542.4h4.1B**9.8B*
Spear Anti-Vehicle Phalanx Turret 2932062010.3B+7.9353.968%B**2.427%D--68.7A+29B+10293h5.8B+10.7B*
C75 Viper 218177345.206C+2.8439.099%C*N/A23.6C-5.5C3477.5h10.2B26.2B+
NSX Masamune 229170891.91A+0.4654.493%C--1.765%C34C+11.8C2385h9.5C*17.3C*
L105 Zephyr 188163237.087C4.7242.816%C+N/A50.9C+7.8C++5413.2h5.4B12.7B
M60-A Bulldog 190158819.75C+17.3861.659%A++1.899%C35.1C+7.1B**3074.5h6C+9.7B++
NCM2 Falcon 2251411600.881C+1.4959.788%A++6.383%B+13.2C++7.9B**23210.7h18.4C-30.8B
M20 Basilisk 180134304.467B*2.1038.823%C++9.701%A27.9B++9.6B+4144.8h57.2B**147.4B**
M60-A Bulldog 1661301310C+7.6354.04%B*1.538%D24.1C6.7B**2515.4h6.9C--12.9C*
E540 Halberd 187130314.194C1.8354.047%B**4.615%B+39.4B**17.3C++16683.3h4.8B*8.8B**
M40 Fury 141121186.722C+4.3542.443%B++N/A55C+9.1C10362.2h10.9B25.6B++
LA80 121121353.457C+1.0939.034%C--82.645%B+71.2B**N/A2431.7h1.6B**4.1B+
NS-R3 Swarm 2671191320.902A1.4758.919%D*N/A7.5B+9.3B*13715.9h30B+51C*
Gauss SPR 103102283.643A1.2834.569%C++33.333%C+39.2B+N/A1672.6h4.2B*12.2B+
C150 Dalton 227101293.483C1.1250.303%B**N/A18.7D23.3C+6265.4h7.4D*14.7C+
L100 Python AP 19798342.882C0.5166.937%A+1.02%D**21.8C--22B+9804.5h8.4D12.6C+
Warden 9593551.691B*0.6832.442%B++9.677%F-27.4C*N/A2753.4h7.3B++22.5B++
Rocklet Rifle 13678571.368B**1.0051.963%C+N/A41.1B**30.5C++5831.9h18.7A35.9B**
M40 Fury 10378178S75.6357.58%B**N/A111.4B+35.7A7130.7h16.4C28.5C++
MANA Anti-Vehicle Turret 15373541.352C1.0263.06%B+N/A730D--800D-2144960.1h11.6T*18.4D*
Vortek Rotary 15371960.74C1.6337.411%B**N/A7.7C--8.9C2729.2h127.6D341.2C+
Auraxium Slasher 71682,8910.024C2.3415.93%D*1.471%D-0.5C-N/A3129.9h2.3C+14.3C-
M20 Basilisk 11264164S61.6363.696%A+1.563%F58.2B+43.6M7971.1h129.5C203.4C*
M12 Kobalt 5958511.6C+9.2323.06%B**15.517%D72.5C++1.3D-4520.8h19.3C+83.5B+
Aspis Anti-Aircraft Phalanx Turret 12257202.85C0.4836.833%A++7.018%M*13.3C*15.1B+4924.3h142.5C*386.8B++
Tomcat A2AM Pods 12355143.929C+1.5678.089%C+N/A36.7C45.3C+10591.5h8.6C+11C+
M60-G Bulldog 6053105.3C+2.9342.464%B*N/A40.8B+5.4C+4941.3h4.9B**11.6B*
M60-A Bulldog 595377.571B+5.2044.643%B**1.887%C**40.8C*4.6C4931.3h5.7C+12.7B++
E540 Halberd-H 825286.5C+4.1352.406%C--1.923%C40C++23.1C*10511.3h5.7B+10.8B

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter232,4881.5h
Restoration Kit3373,0204.6h
Nano-Armor Kit1,2672,039,176114h
Spawn Beacon111,7481h
Anti-Vehicle MANA Turret175921.1h
Turret AI Module01000.3h
Cortium Silo02200.5h
Repair Module01210.4h
Skywall Shield Emitter0680.2h
Structure Shield Module0930.3h
Medical Applicator1,154547,67436.3h
Medical Kit2,02911,70522.6h
Nanite Revive Grenade01,0650.3h
Nanite Healing Grenade01,2580.3h
Deconstruction Tool04,6770.3h
Spitfire Auto-Turret155011.1h
Bunker0700.8h
Aspis Anti-Aircraft Tower0620.3h
Xiphos Anti-Personnel Tower0740.3h
Sunderer Garage0700.8h
Rampart Wall01341h
M12 Kobalt-F0750.5h
Ammunition Package292,2071.9h
Anti-Infantry MANA Turret224880.9h
Lumifiber Rampart Wall1520.4h
WLT-Howler Mining Laser1666,6708.9h
Nano-Repair Grenade02410.1h
Hardlight Barrier101930.5h
Shield Recharging Field15212,3014.1h
Recon Detection Device181,0361.7h

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