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Executor Overseer smekis256[RE4] smekis256
NC BR 207

KDR: 2.51

Score: 119.1m

Last Seen: Jul 4th, 2019 6:39 PM
- OFFLINE - 345.4 hour(s)

Prestige 1, Battle Rank 100 (207 total) - New Conglomerate on Cobalt - Outfit Member of THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 220
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW Titan-150 AP Gauss Prime Carnage AR AF-23 Grinder C-4 NC1 Gauss Rifle AF-23 Grinder
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,416,132 MLG Score: 1132
Fun Score: N/A
Cheeseburgers Flipped: 1705TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.104%21.363%66453116183,6812.56423-0.059

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.355%1.937A++0.077C+-1.071D*HEAD + (~5.81)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.10.609B+9.10.365C**20.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.531%1.179%320412103,646181412822.00882284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.619%0.864B*-0.378C--0.458

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.70.618B+28.10.47B+33.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.981%1.357%6436120812,012326882923.67564145%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.007%0.874B*-0.775D-1.124

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.60.492B+9.80.217C++9.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.948%8.878%3141112034,821262714041.83517343%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.158%1.179B**1.093B**0.528

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.40.855B*8.50.787B++8.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.182%78.503%314712073,6612934111.24736

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.161%1.232B**0.742B++0.229

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.527B+20.365C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.945%10.675%314412105,2742673611.97306

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.89%1.777A++-0.782D-0.296

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.669B+2.70.434B1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 220
119.1m436.9%657 (39.4k)535 (32.1k)2.50542160,59064,0972.89138207 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1214873320.599%16.078%33103:2867

15% Combat Medic37% Engineer23% Heavy Assault9% Infiltrator10% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 27th, 2013 3:00 PMMar 4th, 2019 9:23 AMJul 18th, 2019 10:20 PM (39m) (PST)Jul 4th, 2019 3:42 PM (14d) (PST)Jul 4th, 2019 2:39 PM (14d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8572276300.7210.2880.1163.5290.0861132

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,44713,59337,85443177212532,099

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3710.5h/154.6d 24,739 25,820 51,041 785.7k 4,218 11,467 19,245 190.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B++
Kills:17,461
Deaths:4,793
KDR:3.643
Accuracy:32.997% B++
HSR:27.633% C+
LA1 Anchor
C*
Kills:1,300
Deaths:587
KDR:2.215
Accuracy:26.298% C*
HSR:16.539% D*
EM1
B**
Kills:1,270
Deaths:706
KDR:1.799
Accuracy:26.893% B**
HSR:17.008% D
GD-22S
B+
Kills:1,233
Deaths:558
KDR:2.210
Accuracy:25.571% B+
HSR:17.032% D--
NS-15M AE
B*
Kills:1,181
Deaths:307
KDR:3.847
Accuracy:30.276% B*
HSR:31.245% B+
MGR-L1 Promise
A
Kills:1,176
Deaths:337
KDR:3.490
Accuracy:29.786% B**
HSR:34.949% A
NC6S Gauss SAW S
B+
Kills:1,173
Deaths:431
KDR:2.722
Accuracy:26.349% B+
HSR:21.313% C
EM6
B+
Kills:1,167
Deaths:456
KDR:2.559
Accuracy:25.316% B+
HSR:14.225% D**
NS-15M2
A+
Kills:1,165
Deaths:400
KDR:2.913
Accuracy:32.199% A+
HSR:24.206% C+
NS-15M1
B*
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:27.455% B*
HSR:16.538% D-
NS-15MP
B**
Kills:1,160
Deaths:319
KDR:3.636
Accuracy:33.222% B**
HSR:25.431% D
NC6 Gauss SAW
B*
Kills:1,159
Deaths:515
KDR:2.250
Accuracy:24.671% B*
HSR:17.343% D--
NSX Naginata
B**
Kills:1,158
Deaths:331
KDR:3.498
Accuracy:27.671% B**
HSR:27.807% C+
Kills:31,764
Deaths (as Heavy Assault):10,086
Deaths (to Heavy Assaults):17,289
KDR:3.14932
Kill Difference:21,678
Playtime:856.491 hours
Usage:23%
Score:25.912m
Score/min:504
Accuracy (listed only):28.362%
HSR (listed only):22.405%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
A+
Kills:1,850
Deaths:1,163
KDR:1.591
Accuracy:32.274% A+
HSR:17.784% D
LA39 Bruiser
A+
Kills:1,788
Deaths:689
KDR:2.595
Accuracy:78.845% A+
HSR:10.850% D
AF-4A Bandit
A++
Kills:1,635
Deaths:579
KDR:2.824
Accuracy:33.616% A++
HSR:24.526% C**
GD-7F
A++
Kills:1,487
Deaths:816
KDR:1.822
Accuracy:32.512% A++
HSR:16.476% D
AC-X11
B**
Kills:1,348
Deaths:710
KDR:1.899
Accuracy:30.250% B**
HSR:20.178% C
Razor GD-23
B*
Kills:1,228
Deaths:714
KDR:1.720
Accuracy:28.839% B*
HSR:18.485% C
Gauss Compact S
B**
Kills:1,190
Deaths:859
KDR:1.385
Accuracy:28.725% B**
HSR:21.008% B+
NSX Tanto
A++
Kills:1,178
Deaths:381
KDR:3.092
Accuracy:34.996% A++
HSR:26.061% C++
Mauler S6
A+
Kills:1,167
Deaths:355
KDR:3.287
Accuracy:54.965% A+
HSR:11.225% D-
Warden
A**
Kills:1,165
Deaths:384
KDR:3.034
Accuracy:41.289% A**
HSR:28.069% B+
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D--
AF-19 Mercenary
A
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A
HSR:17.212% D
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D-
Gauss Compact Burst
B**
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:31.708% B**
HSR:18.464% D--
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D-
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C--
MGR-M1 Bishop
B**
Kills:676
Deaths:191
KDR:3.539
Accuracy:40.343% B**
HSR:31.657% C*
NS-11C
A
Kills:524
Deaths:238
KDR:2.202
Accuracy:30.776% A
HSR:24.046% B*
MGR-C1 Charger
A
Kills:445
Deaths:252
KDR:1.766
Accuracy:33.674% A
HSR:28.090% B+
Kills:22,639
Deaths (as Engineer):10,283
Deaths (to Engineers):13,333
KDR:2.20159
Kill Difference:12,356
Playtime:1,386.771 hours
Usage:37%
Score:45.885m
Score/min:551
Accuracy (listed only):42.795%
HSR (listed only):18.795%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MGR-S1 Gladius
A+
Kills:1,914
Deaths:744
KDR:2.573
Accuracy:34.867% A+
HSR:24.974% B+
19A Fortuna
A+
Kills:1,850
Deaths:1,163
KDR:1.591
Accuracy:32.274% A+
HSR:17.784% D
LA39 Bruiser
A+
Kills:1,788
Deaths:689
KDR:2.595
Accuracy:78.845% A+
HSR:10.850% D
AF-4 Cyclone
A
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A
HSR:12.332% D--
AF-4A Bandit
A++
Kills:1,635
Deaths:579
KDR:2.824
Accuracy:33.616% A++
HSR:24.526% C**
Blitz GD-10
C**
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% C**
HSR:12.585% D
GD-7F
A++
Kills:1,487
Deaths:816
KDR:1.822
Accuracy:32.512% A++
HSR:16.476% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% D
AC-X11
B**
Kills:1,348
Deaths:710
KDR:1.899
Accuracy:30.250% B**
HSR:20.178% C
Razor GD-23
B*
Kills:1,228
Deaths:714
KDR:1.720
Accuracy:28.839% B*
HSR:18.485% C
Gauss Compact S
B**
Kills:1,190
Deaths:859
KDR:1.385
Accuracy:28.725% B**
HSR:21.008% B+
NSX Tanto
A++
Kills:1,178
Deaths:381
KDR:3.092
Accuracy:34.996% A++
HSR:26.061% C++
Mauler S6
A+
Kills:1,167
Deaths:355
KDR:3.287
Accuracy:54.965% A+
HSR:11.225% D-
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D--
AF-19 Mercenary
A
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A
HSR:17.212% D
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D-
Gauss Compact Burst
B**
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:31.708% B**
HSR:18.464% D--
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% D
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D-
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C--
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C--
NS-11C
A
Kills:524
Deaths:238
KDR:2.202
Accuracy:30.776% A
HSR:24.046% B*
NSX Tengu
B*
Kills:467
Deaths:138
KDR:3.384
Accuracy:41.890% B*
HSR:22.270% C*
MGR-C1 Charger
A
Kills:445
Deaths:252
KDR:1.766
Accuracy:33.674% A
HSR:28.090% B+
Kills:30,187
Deaths (as Light Assault):14,509
Deaths (to Light Assaults):12,527
KDR:2.08057
Kill Difference:15,678
Playtime:365.172 hours
Usage:10%
Score:11.232m
Score/min:513
Accuracy (listed only):40.183%
HSR (listed only):17.338%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Gauss Prime
B+
Kills:2,953
Deaths:1,427
KDR:2.069
Accuracy:29.123% B+
HSR:18.591% D
Carnage AR
A
Kills:2,860
Deaths:1,341
KDR:2.133
Accuracy:30.647% A
HSR:21.399% C++
NC1 Gauss Rifle
B**
Kills:2,263
Deaths:1,944
KDR:1.164
Accuracy:28.698% B**
HSR:12.373% D*
MGR-S1 Gladius
A+
Kills:1,914
Deaths:744
KDR:2.573
Accuracy:34.867% A+
HSR:24.974% B+
LA39 Bruiser
A+
Kills:1,788
Deaths:689
KDR:2.595
Accuracy:78.845% A+
HSR:10.850% D
AF-4 Cyclone
A
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A
HSR:12.332% D--
NC9 A-Tross
C*
Kills:1,620
Deaths:886
KDR:1.828
Accuracy:26.436% C*
HSR:20.803% D
Blitz GD-10
C**
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% C**
HSR:12.585% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% D
Reaper DMR
C*
Kills:1,200
Deaths:619
KDR:1.939
Accuracy:27.059% C*
HSR:20.250% D
Mauler S6
A+
Kills:1,167
Deaths:355
KDR:3.287
Accuracy:54.965% A+
HSR:11.225% D-
Gauss Rifle S
C**
Kills:1,166
Deaths:740
KDR:1.576
Accuracy:26.863% C**
HSR:12.521% D*
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D--
NS-11A
B++
Kills:1,163
Deaths:897
KDR:1.297
Accuracy:27.497% B++
HSR:13.500% D*
GR-22
B*
Kills:1,162
Deaths:706
KDR:1.646
Accuracy:28.658% B*
HSR:10.585% D*
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D-
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% D
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D-
NS-11P
A++
Kills:1,156
Deaths:534
KDR:2.165
Accuracy:31.633% A++
HSR:22.491% B+
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C--
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C--
Gauss Rifle Burst
B++
Kills:1,082
Deaths:453
KDR:2.389
Accuracy:31.512% B++
HSR:20.056% D--
NSX Tengu
B*
Kills:467
Deaths:138
KDR:3.384
Accuracy:41.890% B*
HSR:22.270% C*
NSX Yumi
B++
Kills:273
Deaths:127
KDR:2.150
Accuracy:30.393% B++
HSR:25.275% C+
Kills:33,879
Deaths (as Combat Medic):17,240
Deaths (to Combat Medics):7,108
KDR:1.96514
Kill Difference:16,639
Playtime:561.002 hours
Usage:15%
Score:18.307m
Score/min:544
Accuracy (listed only):39.015%
HSR (listed only):15.901%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
A+
Kills:1,914
Deaths:744
KDR:2.573
Accuracy:34.867% A+
HSR:24.974% B+
LA3 Desperado
B*
Kills:1,884
Deaths:935
KDR:2.015
Accuracy:33.571% B*
HSR:15.340% D
AF-4 Cyclone
A
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A
HSR:12.332% D--
Blitz GD-10
C**
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% C**
HSR:12.585% D
NS-44 Commissioner
A+
Kills:1,498
Deaths:707
KDR:2.119
Accuracy:48.354% A+
HSR:20.227% C
NS-357 Underboss
B**
Kills:1,494
Deaths:1,021
KDR:1.463
Accuracy:44.444% B**
HSR:17.403% C--
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% D
NSX Daimyo
B+
Kills:1,190
Deaths:299
KDR:3.980
Accuracy:45.249% B+
HSR:94.370% C++
LA8 Rebel
B*
Kills:1,169
Deaths:466
KDR:2.509
Accuracy:37.879% B*
HSR:14.371% D--
NS-30 Vandal
A*
Kills:1,163
Deaths:320
KDR:3.634
Accuracy:45.748% A*
HSR:23.474% C
AF-6 Shadow
B**
Kills:1,162
Deaths:311
KDR:3.736
Accuracy:41.390% B**
HSR:23.150% C--
AF-18 Stalker
A+
Kills:1,160
Deaths:546
KDR:2.125
Accuracy:35.404% A+
HSR:25.517% B++
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% D
NC08 Mag-Scatter
C
Kills:1,156
Deaths:663
KDR:1.744
Accuracy:49.117% C
HSR:10.381% D--
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C--
NC4 Mag-Shot
A*
Kills:1,151
Deaths:516
KDR:2.231
Accuracy:41.122% A*
HSR:13.901% D-
NSX Tomoe
A+
Kills:760
Deaths:271
KDR:2.804
Accuracy:35.797% A+
HSR:43.421% B+
AF-8 RailJack
B++
Kills:738
Deaths:169
KDR:4.367
Accuracy:41.739% B++
HSR:76.287% C++
SAS-R
A+
Kills:688
Deaths:166
KDR:4.145
Accuracy:48.187% A+
HSR:64.099% C-
The Executive
D
Kills:660
Deaths:374
KDR:1.765
Accuracy:32.366% D
HSR:17.273% D--
NS-61 Emissary
B+
Kills:654
Deaths:350
KDR:1.869
Accuracy:31.884% B+
HSR:16.055% C+
NS-45 Pilot
C++
Kills:577
Deaths:269
KDR:2.145
Accuracy:31.719% C++
HSR:16.984% D--
NS-AM7 Archer
B+
Kills:519
Deaths:973
KDR:0.533
Accuracy:61.972% B+
HSR:15.992% C+
NSX Tengu
B*
Kills:467
Deaths:138
KDR:3.384
Accuracy:41.890% B*
HSR:22.270% C*
EM4 Longshot
B+
Kills:465
Deaths:93
KDR:5
Accuracy:42.228% B+
HSR:75.484% C
NC14 Bolt Driver
B+
Kills:284
Deaths:113
KDR:2.513
Accuracy:39.501% B+
HSR:72.887% C+
LA80
C*
Kills:194
Deaths:46
KDR:4.217
Accuracy:40.508% C+
HSR:79.897% C*
Gauss SPR
C**
Kills:102
Deaths:28
KDR:3.643
Accuracy:34.569% C**
HSR:33.333% C+
Kills:28,057
Deaths (as Infiltrator):13,437
Deaths (to Infiltrators):8,193
KDR:2.08804
Kill Difference:14,620
Playtime:320.486 hours
Usage:9%
Score:8.488m
Score/min:441
Accuracy (listed only):39.131%
HSR (listed only):31.735%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
D
Kills:2,529
Deaths:957
KDR:2.643
Accuracy:29.139% D-
HSR:12.179% D
AF-23 Grinder
D
Kills:2,140
Deaths:954
KDR:2.243
Accuracy:32.670% D
HSR:13.224% D-
AF-41 Hacksaw
B+
Kills:1,889
Deaths:483
KDR:3.911
Accuracy:35.851% B+
HSR:12.811% C-
AF-41 Hacksaw
B++
Kills:1,747
Deaths:483
KDR:3.617
Accuracy:40.713% B++
HSR:13.738% C
NCM1 Scattercannon
B**
Kills:821
Deaths:268
KDR:3.063
Accuracy:47.910% B**
HSR:14.373% C
NCM1 Scattercannon
A++
Kills:808
Deaths:273
KDR:2.960
Accuracy:56.632% A++
HSR:17.822% B+
AF-34 Mattock
C+
Kills:554
Deaths:151
KDR:3.669
Accuracy:29.332% D
HSR:16.607% C+
NCM3 Raven
A
Kills:527
Deaths:423
KDR:1.246
Accuracy:50.162% A
HSR:1.328% D--
NCM3 Raven
A+
Kills:447
Deaths:423
KDR:1.057
Accuracy:51.614% A+
HSR:2.013% C--
AF-34 Mattock
C
Kills:414
Deaths:151
KDR:2.742
Accuracy:33.286% C
HSR:16.425% C
NS-10 Burster
A*
Kills:337
Deaths:250
KDR:1.348
Accuracy:44.419% A*
HSR:6.825% C**
NCM2 Falcon
A++
Kills:331
Deaths:180
KDR:1.839
Accuracy:56.293% A++
HSR:5.740% B+
NS-10 Burster
A*
Kills:321
Deaths:250
KDR:1.284
Accuracy:44.580% A*
HSR:4.984% C+
NS-20 Gorgon
A
Kills:283
Deaths:115
KDR:2.461
Accuracy:32.025% A
HSR:20.848% C**
NS-20 Gorgon
A
Kills:280
Deaths:115
KDR:2.435
Accuracy:32.343% A
HSR:21.786% B+
NCM2 Falcon
A++
Kills:169
Deaths:178
KDR:0.949
Accuracy:60.140% A++
HSR:5.917% B++
Kills:13,597
Deaths (as MAX Suit):2,827
Deaths (to MAX Suits):3,788
KDR:4.80969
Kill Difference:10,770
Playtime:213.547 hours
Usage:6%
Score:9.279m
Score/min:724
Accuracy (listed only):42.319%
HSR (listed only):11.664%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B**
Kills:1,982
V. Kills:235 N/A
Deaths:373
KDR:5.314
Accuracy:63.037% B**
KPH:68.100 B+
VKPH:8.100 B**
Breaker Rocket Pods
C**
Kills:1,067
V. Kills:218 487%
Deaths:183
KDR:5.831
Accuracy:54.725% B++
KPH:91.600 C+
VKPH:18.700 C**
M20 Mustang
D
Kills:287
V. Kills:341 84%
Deaths:576
KDR:0.498
Accuracy:40.880% A++
KPH:5 D-
VKPH:6 D
Vortek Rotary
C
Kills:74
V. Kills:83 88%
Deaths:97
KDR:0.763
Accuracy:37.324% B**
KPH:7.900 D
VKPH:8.900 C
Tomcat A2AM Pods
C++
Kills:55
V. Kills:68 80%
Deaths:14
KDR:3.929
Accuracy:78.089% C+
KPH:37.800 C
VKPH:46.700 C++
Kills:3,465 (2,343 + 0)
Deaths:1,243
KDR:2.788
VKDR:0.760
Vehicle Kills:945
Kill Difference:2,222
Playtime:108.433 hours
Usage:3%
Score:2.199m
Score/min:338
Piloting Accuracy:37.324%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:310
V. Kills:335 92%
Deaths:294
KDR:1.054
Accuracy:50.194% B+
KPH:9.300 B
VKPH:10.100 B*
Dual-75 Duster
B**
Kills:218
V. Kills:20 N/A
Deaths:24
KDR:9.083
Accuracy:43.458% B+
KPH:86.300 B+
VKPH:7.900 B**
L105 Zephyr
C+
Kills:170
V. Kills:29 N/A
Deaths:25
KDR:6.800
Accuracy:43.068% C++
KPH:49.500 C+
VKPH:8.400 C+
C150 Dalton
C+
Kills:117
V. Kills:137 85%
Deaths:32
KDR:3.656
Accuracy:50.474% B**
KPH:20.500 D
VKPH:24 C+
Kills:815 (310 + 505)
Deaths:375
KDR:2.173
VKDR:1.389
Vehicle Kills:521
Kill Difference:440
Playtime:44.878 hours
Usage:1%
Score:0.864m
Score/min:321
Piloting Accuracy:50.194%
Gunner Accuracy:50.474%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Skyguard
A
Kills:636
V. Kills:445 143%
Deaths:137
KDR:4.642
Accuracy:41.453% A*
KPH:19.800 B++
VKPH:13.900 A
L100 Python HESH
M+
Kills:587
V. Kills:70 N/A
Deaths:47
KDR:12.489
Accuracy:66.830% A*
KPH:122.400 M+
VKPH:14.600 A++
L100 Python HEAT
M**
Kills:274
V. Kills:110 247%
Deaths:18
KDR:15.222
Accuracy:69.948% A*
KPH:72.100 M+
VKPH:28.900 M**
C75 Viper
C++
Kills:177
V. Kills:41 421%
Deaths:34
KDR:5.206
Accuracy:39.099% C++
KPH:23.500 C
VKPH:5.400 D
L100 Python AP
B*
Kills:162
V. Kills:125 129%
Deaths:39
KDR:4.154
Accuracy:68.144% A+
KPH:30.100 C+
VKPH:23.200 B*
Kills:1,836 (1,836 + 0)
Deaths:275
KDR:6.676
VKDR:2.876
Vehicle Kills:791
Kill Difference:1,561
Playtime:53.591 hours
Usage:1%
Score:1.562m
Score/min:486
Driving Accuracy:68.144%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A+
Kills:9,525
V. Kills:7,226 132%
Deaths:1,371
KDR:6.947
Accuracy:68.109% A*
KPH:27.900 B
VKPH:21.200 A+
C85 Canister
A**
Kills:2,097
V. Kills:114 N/A
Deaths:32
KDR:65.531
Accuracy:49.877% B**
KPH:167.600 A**
VKPH:9.100 A*
Titan-150 HEAT
C++
Kills:670
V. Kills:237 282%
Deaths:144
KDR:4.653
Accuracy:47.955% C++
KPH:19.500 C
VKPH:6.900 D
Titan-150 HESH
M
Kills:432
V. Kills:38 N/A
Deaths:42
KDR:10.286
Accuracy:67.344% A*
KPH:87.600 M
VKPH:7.700 C+
Enforcer ML85
A
Kills:320
V. Kills:297 107%
Deaths:56
KDR:5.714
Accuracy:56.816% A++
KPH:25.900 C**
VKPH:24 A
E540 Halberd
A*
Kills:272
V. Kills:113 239%
Deaths:39
KDR:6.974
Accuracy:60.304% A*
KPH:45.900 A+
VKPH:19.100 B*
Kills:13,316 (10,627 + 2,689)
Deaths:1,684
KDR:7.907
VKDR:4.765
Vehicle Kills:8,025
Kill Difference:11,632
Playtime:411.004 hours
Usage:11%
Score:12.201m
Score/min:495
Driving Accuracy:67.344%
Gunner Accuracy:60.304%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A+
Kills:1,147
V. Kills:71 N/A
Deaths:74
KDR:15.500
Accuracy:62.475% B**
KPH:188.400 A+
VKPH:11.700 B*
M96 Mjolnir-H
B*
Kills:769
V. Kills:587 131%
Deaths:105
KDR:7.324
Accuracy:61.443% A
KPH:55.200 C**
VKPH:42.200 B*
Enforcer ML65-H
B**
Kills:392
V. Kills:345 113%
Deaths:40
KDR:9.800
Accuracy:65.794% B*
KPH:45.100 B++
VKPH:39.700 B**
E540 Halberd-H
C*
Kills:53
V. Kills:30 171%
Deaths:9
KDR:5.889
Accuracy:51.930% D
KPH:40 C+
VKPH:22.600 C*
M12 Kobalt-H
N/A
Kills:50
V. Kills: N/A
Deaths:3
KDR:16.667
Accuracy:25.267% N/A
KPH:255.700 N/A
VKPH:0 N/A
Kills:2,411 (0 + 2,411)
Deaths:231
KDR:10.437
VKDR:4.472
Vehicle Kills:1,033
Kill Difference:2,180
Playtime:30.234 hours
Usage:1%
Score:1.145m
Score/min:631
Driving Accuracy:N/A%
Gunner Accuracy:25.267%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:244
V. Kills:59 407%
Deaths:22
KDR:11.091
Accuracy:47.941% A+
KPH:71.500 B**
VKPH:17.300 A+
M20 Basilisk
B**
Kills:168
V. Kills:52 317%
Deaths:32
KDR:5.250
Accuracy:40.108% C**
KPH:32.200 B**
VKPH:10 B*
M40 Fury
B++
Kills:121
V. Kills:20 N/A
Deaths:18
KDR:6.722
Accuracy:42.443% B++
KPH:54.500 C++
VKPH:9 C
M12 Kobalt
B*
Kills:81
V. Kills:2 N/A
Deaths:6
KDR:13.500
Accuracy:22.264% B*
KPH:65.100 C++
VKPH:1.600 D
M60-G Bulldog
A
Kills:55
V. Kills:7 N/A
Deaths:10
KDR:5.500
Accuracy:45.292% A
KPH:38.800 B+
VKPH:4.900 C
Kills:669 (0 + 669)
Deaths:88
KDR:7.602
VKDR:1.591
Vehicle Kills:140
Kill Difference:581
Playtime:13.509 hours
Usage:0%
Score:0.567m
Score/min:699
Driving Accuracy:N/A%
Gunner Accuracy:45.292%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:1,384
V. Kills:353 391%
Deaths:871
KDR:1.589
Accuracy:61.126% B**
KPH:36.700 B++
VKPH:9.400 B++
S12 Renegade
B**
Kills:470
V. Kills:13 N/A
Deaths:186
KDR:2.527
Accuracy:50.583% B**
KPH:44 C+
VKPH:1.200 C--
Kills:1,854 (1,854 + 0)
Deaths:1,057
KDR:1.754
VKDR:0.346
Vehicle Kills:366
Kill Difference:797
Playtime:48.401 hours
Usage:1%
Score:0.555m
Score/min:191
Driving Accuracy:50.583%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:90
V. Kills:7 N/A
Deaths:7
KDR:12.857
Accuracy:35.520% B+
KPH:63.500 C+
VKPH:4.900 C
M20 Wyvern
B+
Kills:69
V. Kills:44 153%
Deaths:11
KDR:6.273
Accuracy:41.072% B+
KPH:27.400 C++
VKPH:17.400 B+
Kills:159 (0 + 159)
Deaths:18
KDR:8.833
VKDR:2.833
Vehicle Kills:51
Kill Difference:141
Playtime:3.940 hours
Usage:0%
Score:0.077m
Score/min:327
Piloting Accuracy:N/A%
Gunner Accuracy:41.072%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 17,70717,4614,7933.643B++1.1432.997%B++27.633%C+72.2B+1C++248241.8h8.3C++25.1B+
Titan-150 AP 16,7519,5251,3716.947C*4.4468.109%A*1.249%D-27.9B21.2A+439340.9h4.9C+7.3B*
Gauss Prime 2,9692,9531,4272.069B+0.4429.123%B+18.591%D47.2C*N/A17062.5h9.8B++33.6B++
Carnage AR 2,8742,8601,3412.133B++0.3730.647%A21.399%C++51.3B**N/A24955.7h10.7B**34.9B**
AF-23 Grinder 2,5392,5299572.643C++0.1429.139%D-12.179%D45.2B**N/A21555.9h4.2A14.3B++
C-4 3,0792,4351,0642.289B+0.2220.756%D-N/A133.1B**35.2B+167618.3h1.2B+5.8C*
NC1 Gauss Rifle 2,2742,2631,9441.164C*1.3428.698%B**12.373%D*29.6BN/A14576.5h11.5B+40.1B++
AF-23 Grinder 2,1502,1409542.243C+0.2632.67%D13.224%D-38.4B+N/A18255.7h5.6B++17.1B
C85 Canister 2,2112,0973265.531M+63.0349.877%B**12.446%C167.8A**9.1A*84112.5h4.9B*9.8B*
M30 Mustang AH 2,2171,9823735.314C+2.8163.037%B**1.211%C+68.1B+8.1B**44129.1h6B+9.5B+
MGR-S1 Gladius 1,9301,9147442.573B*0.0734.867%A+24.974%B+74.5AN/A24025.7h7.7B*22B*
AF-41 Hacksaw 1,9121,8894833.911B+1.4135.851%B+12.811%C-71.6MN/A41826.4h4.5B**12.6B**
LA3 Desperado 1,9051,8849352.015A0.4933.571%B*15.34%D79.8A++N/A35023.6h7.3B*21.9B*
19A Fortuna 1,8841,8501,1631.591C**0.9132.274%A+17.784%D36.3C+N/A18150.9h9.1B+28.2B*
LA39 Bruiser 1,8171,7886892.595A0.0978.845%A+10.85%D92.6A*1.5A**27219.3h2B*2.5B*
AF-41 Hacksaw 1,7681,7474833.617B+1.1140.713%B++13.738%C66.4A**N/A39026.3h5.6B++13.8B**
AF-4 Cyclone 1,7231,7118651.978B+0.5332.416%A12.332%D--37.7C++N/A17245.4h9.4B++29.1B++
AF-4A Bandit 1,6581,6355792.824A0.3233.616%A++24.526%C**59.2B*N/A20927.6h9.2B++27.4B*
NC9 A-Tross 1,6241,6208861.828B+0.6826.436%C*20.803%D41.5C**N/A19939h8.1B**30.8B++
Blitz GD-10 1,6261,6131,3001.241C**1.2625.762%C**12.585%D15.8DN/A73102.2h15.9C+61.8C*
NS-44 Commissioner 1,5021,4987072.119B**0.3948.354%A+20.227%C71.3A+N/A21121h3B*6.2B**
NS-357 Underboss 1,5021,4941,0211.463B+1.0444.444%B**17.403%C--57.9B+N/A21125.8h3.6B++8.1B*
GD-7F 1,5021,4878161.822B*0.6832.512%A++16.476%D50.8B*N/A31329.3h11B*33.9B*
M40 Fury-F 1,7371,3848711.589C*0.9261.126%B**N/A36.7B++9.4B++20337.7h7.3B+11.9B*
Tempest 1,3921,3737251.894B+0.6131.473%A16.533%D56BN/A32124.5h9.2B+29.3B*
AC-X11 1,3591,3487101.899B*0.6130.25%B**20.178%C35.6BN/A18537.9h8B*26.5B++
Frag Grenade 1,3271,31511315N/A1,312.4958.866%A++N/A1095.8M10C**51621.2h2.2A+3.8A
LA1 Anchor 1,3081,3005872.215C+0.2926.298%C*16.539%D*49.6C++N/A28926.2h9.3B+35.4B+
EM1 1,2781,2707061.799B+0.7126.893%B**17.008%D38.4C++N/A19633.1h12.1C++45B+
Bouncing Betty 1,2361,2343243.809C+1.3062.223%A*N/A237.3A**N/A8965.2h1.3A++2.1A++
GD-22S 1,2341,2335582.21B+0.3025.571%B+17.032%D--48.9B+N/A28925.2h9.5B++37.2B+
Razor GD-23 1,2441,2287141.72B*0.7928.839%B*18.485%C29.4C**N/A16841.8h10B*34.6B++
Reaper DMR 1,2081,2006191.939C++0.5727.059%C*20.25%D35.5C+N/A20033.8h8.4B++30.9B+
Icikill 1,2191,1965,9850.2M+2.3139.172%B++18.311%B**5.1C+N/A11234.1h2.2C+5.6B+
NSX Daimyo 1,1921,1902993.98C**1.4745.249%B+94.37%C++95.2A+N/A26412.5h2B*4.4B*
Gauss Compact S 1,2021,1908591.385B+1.1228.725%B**21.008%B+30.7B++N/A15338.7h8.9B++31.1B++
NS-15M AE 1,2031,1813073.847B++1.3430.276%B*31.245%B+78.7B++1.5A++18915h9.8B++32.4B++
NSX Tanto 1,1931,1783813.092A*0.5934.996%A++26.061%C++66.9AN/A19017.6h10.3B++29.3B+
NC05 Jackhammer 1,1841,1774782.462A0.0448.202%B+10.79%D--54.7B+N/A31021.5h4B*8.4B+
MGR-L1 Promise 1,1881,1763373.49A++0.9829.786%B**34.949%A104.1A*1.1B+37511.3h10.7B**35.9B*
NC6S Gauss SAW S 1,1771,1734312.722B**0.2226.349%B+21.313%C54.6B+N/A31421.5h9B*34.2B+
LA8 Rebel 1,1761,1694662.509A++0.0037.879%B*14.371%D--91.3M+N/A52112.8h4.6B**12.2B*
EM6 1,1701,1674562.559B+0.0525.316%B+14.225%D**51.4B+N/A23522.7h9.3B++36.9B+
Mauler S6 1,1781,1673553.287A*0.7854.965%A+11.225%D-84M++N/A30013.9h4B*7.3B*
Gauss Rifle S 1,1701,1667401.576B+0.9326.863%C**12.521%D*41.5B++N/A16028.1h9.4B*35B++
Warden 1,1741,1653843.034A++0.5341.289%A**28.069%B+85.7M**N/A54413.6h5.9A14.2B**
NS-15M2 1,1821,1654002.913B++0.4132.199%A+24.206%C+67.3B*1B*54717.3h11.1B+34.4B++
NS Baron G5 1,1721,1644002.91A*0.4059.97%A+9.794%D--80.8A*N/A30314.4h3.8B*6.4C++
NS-30 Vandal 1,1681,1633203.634B**1.1345.748%A*23.474%C99.4MN/A24211.7h4.4B**9.6B**
NS-11A 1,1681,1638971.297C+1.2127.497%B++13.5%D*25.2CN/A12946.1h12.4B+45.1B+
AF-19 Mercenary 1,1721,1627211.612B**0.8929.173%A17.212%D28.2B+N/A21341.2h10.5B++36B++
GR-22 1,1631,1627061.646C**0.8628.658%B*10.585%D*55.3B**N/A21721h10.5B**36.6B*
AF-6 Shadow 1,1641,1623113.736B**1.2341.39%B**23.15%C--103.8A**N/A34611.2h4.5B*10.9B*
AF-57 Piston 1,1671,1623033.835M1.3356.713%A++10.757%D-111.7M*N/A28310.4h3.1B**5.5B*
NS-15M1 1,1781,1613463.355A+0.8527.455%B*16.538%D-67.1B**1A+32917.3h11.1B+40.3B++
AF-18 Stalker 1,1731,1605462.125B++0.3835.404%A+25.517%B++48.5B*N/A13923.9h10.2B*28.9B*
NS-15MP 1,1751,1603193.636B+1.1333.222%B**25.431%D80B1B18414.5h9.8B+29.5B+
NC6 Gauss SAW 1,1641,1595152.25B**0.2624.671%B*17.343%D--46.7B++N/A40624.8h8.3B++33.7B+
Gauss Compact Burst 1,1701,1595102.273C**0.2331.708%B**18.464%D--49.5B+N/A15123.4h9.4B++29.6B+
NS-7G PDW 1,1721,1585332.173A0.3333.554%A++13.817%D40.6B+N/A18028.5h12.2B++36.3B*
NSX Naginata 1,1711,1583313.498A*0.9927.671%B**27.807%C+67.7B**N/A21817.1h9.7B++35.2B++
GD-66 Claw 1,1731,1576111.894B+0.6172.593%A9.767%D-65.7B**N/A35317.6h2.3B+3.2B+
NS-11P 1,1671,1565342.165B**0.3431.633%A++22.491%B+52.1AN/A20322.2h12B++38B**
NC08 Mag-Scatter 1,1661,1566631.744C**0.7649.117%C10.381%D--63.2AN/A22118.3h3.1B**6.4B+
NS Baron G5AE 1,1721,1544072.835A+0.3361.845%A+12.652%C--82.4A1.3A++22914h3.7B++5.9C++
MKV Suppressed 1,1671,1534962.325A++0.1832.951%A+16.219%C--52.2B**N/A29422.1h12.2B+36.9B+
NC4 Mag-Shot 1,1721,1515162.231A*0.2741.122%A*13.901%D-67.3A*1.2B**29917.1h6.3B++15.4B*
C85 Canister-H 1,2181,1477415.5B12.9962.475%B**10.549%C+188A+11.6B*6486.1h5.6B+9B*
Gauss Rifle Burst 1,0941,0824532.389B0.1231.512%B++20.056%D--50.6C**N/A12821.4h10.2B+32.3B++
Breaker Rocket Pods 1,2851,0671835.831C+3.3354.725%B++N/A92C+18.8C**65211.6h12.1B++22.2B+
NS Decimator 1,3941,0147341.381B+1.1266.401%B++3.748%A39.9B15C+58125.4h4.4C**6.7B+
Carver 96194712,1540.078C+2.4326.112%C+22.281%B*2CN/A8476.7h1.4C++5.2C*
Sticky Grenade 9509411941N/A938.4960.828%B*N/A1882A++18B+94580.5h1.1B**1.9B*
MANA Anti-Personnel Turret 9339263063.026N/A0.5230.458%UN/A9260U70U22853200.1h16.6T*54.7T*
C-4 ARX 1,0698384002.095C++0.4123.655%D-N/A114.8C+31.6C+8427.3h1.1B+4.7C++
NCM1 Scattercannon 8308212683.063B+0.5647.91%B**14.373%C58.6A+N/A29314h4.7B*9.7B**
NCM1 Scattercannon 8188082732.96B*0.4556.632%A++17.822%B+56.9MN/A33514.2h5.8B*10.2B*
Hawk GD-68 1,3107925491.443A1.0670.053%B**1.515%D20.5B+13.4B++32938.6h7.7C**10.9B++
M96 Mjolnir-H 1,3567691057.324B**4.8261.443%AN/A55.3C**42.2B*58313.9h32B+52.1B*
NSX Tomoe 7687602712.804B*0.3035.797%A+43.421%B+73.8A+N/A25410.3h10.8B**30.3B**
Tank Mine 1,1757481784.202B*1.7051.259%AN/A138.5B++79.1B+23285.4h2.5D--4.9B*
AF-8 RailJack 7387381694.367B++1.8641.739%B++76.287%C++43.4A+N/A14717h1.9B*4.6B++
SAS-R 6926881664.145B+1.6448.187%A+64.099%C-67.5AN/A33010.2h2B+4.2B*
MGR-M1 Bishop 6796761913.539B**1.0340.343%B**31.657%C*73.5A*N/A1909.2h4.7B**11.7B**
Titan-150 HEAT 9076701444.653C+2.1547.955%C++2.836%C+19.5C6.9D19934.4h3.7B*7.7B*
The Executive 6656603741.765B+0.7432.366%D17.273%D--65.3C*N/A16910.1h5.9B*18.2B+
NS-61 Emissary 6556543501.869A+0.6431.884%B+16.055%C+62.3A++N/A18710.5h9.7B++30.3B*
Skyguard 1,0816361374.642B++2.1441.453%A*1.415%C--19.8B++13.9A34332.1h101.7B+245.4B**
L100 Python HESH 6575874712.489C*9.9866.83%A*N/A122.3M+14.6A++6694.8h2.6B*3.8B**
The Slasher 58557916,5520.035C2.4720.185%D--4.663%D0.8CN/A3712.5h1.9B+9.2C+
NS-45 Pilot 5805772692.145B++0.3631.719%C++16.984%D--67.9B+N/A2458.5h6.6B+20.8B+
AF-34 Mattock 5575541513.669C*1.1629.332%D16.607%C+67.6A+N/A3518.2h3.3A+11.3B*
NCM3 Raven 9225274231.246B+1.2650.162%A1.328%D--13.1B*9.8A+24440.3h24.4B+48.7B++
NS-11C 5345242382.202A0.3030.776%A24.046%B*44B*N/A25511.9h10.7B*34.9B*
NS-AM7 Archer 7215199730.533C++1.9761.972%B+15.992%C+4.7C--1.8D44111h14.2B+22.9B++
Mag-Cutter 54850515,9190.032B2.4747.843%A+N/A0.7C++N/A4768.3h2.4C**5.1C*
S12 Renegade 4834701862.527C+0.0250.583%B**2.766%D-43.9C+1.2C--14910.7h3B+6B++
NSX Tengu 4714671383.384A*0.8841.89%B*22.27%C*80.5A++N/A3485.8h10.2B*24.4B++
EM4 Longshot 468465935B+2.4942.228%B+75.484%C48.4B**N/A1939.6h1.8B++4.2B++
NCM3 Raven 8184474231.057C**1.4551.614%A+2.013%C--11.1B+9.2A+21840.3h31C+60.2B+
MGR-C1 Charger 4504452521.766B++0.7433.674%A28.09%B+42.4C**N/A21610.5h9.8B**29B*
Titan-150 HESH 4704324210.286C++7.7867.344%A*2.546%B++88.2M7.8C+5544.9h2.1A+3.1A+
AF-34 Mattock 4184141512.742C+0.2433.286%C16.425%C50.5B+N/A2768.2h5.1B*15.2B+
NC15 Phoenix 7904132131.939B++0.5756.365%B+N/A16.6B15.1B+34124.9h8.6B+15.2B++
Enforcer ML65-H 737392409.8A++7.2965.794%B*1.276%C--45.1B++39.7B**5568.7h13.5B+20.5B*
Anti-Vehicle Grenade 4113651365N/A362.4966.105%A++N/A730A++92C+80570.5h3.1A4.7A
NS-10 Burster 5533372501.348B+1.1644.419%A*6.825%C**8.1A5.2B**15841.4h125.3B++282B**
Shrike 4593353031.106B++1.4068.988%A+5.373%A++29.6B+11C58311.3h5.6B+8.1B**
NCM2 Falcon 4733311801.839B++0.6756.293%A++5.74%B+27.6A++11.8M*35212h8.5B+15B*
NS-10 Burster 5223212501.284B1.2244.58%A*4.984%C+7.8B**4.9B*15141.4h134B+300.7B**
Enforcer ML85 617320565.714C++3.2156.816%A++N/A25.8C**24A194812.4h14.5C-25.6B++
CAS30 Tank Buster 6453102941.054C+1.4550.194%B+N/A9.3B10.1B*22733.2h52.5C++104.5C**
M20 Mustang 6282875760.498C-2.0140.88%A++2.091%C+5D-6D21256.9h213.6D*522.5C--
NC14 Bolt Driver 2852841132.513B+0.0139.501%B+72.887%C+27C**N/A23710.5h2.2B++5.5B++
NS-20 Gorgon 2932831152.461A++0.0432.025%A20.848%C**37.2A*1.3C+1437.6h20.8B+65.1B*
NS-20 Gorgon 2882801152.435A++0.0732.343%A21.786%B+36.8A*1.1C1347.6h21.7B+67.2B*
L100 Python HEAT 3842741815.222A+12.7269.948%A*N/A72.1M+28.9M**8553.8h4.9B+7B**
NSX Yumi 2752731272.15B+0.3630.393%B++25.275%C+40.1C*N/A1476.8h11.7C*38.4B+
E540 Halberd 385272396.974C+4.4760.304%A*2.941%C+46.1A++19.2B*16275.9h5.1B+8.5B**
MAX Punch 2542502,8270.088C++2.4236.272%DN/A1.2C+N/A6203.2h2C++5.5C++
M40 Fury 3032442211.091B*8.5947.941%A+N/A71.8B**17.4A+10233.4h11.2B+23.4B++
Spear Anti-Vehicle Phalanx Turret 329233268.962C**6.4655.908%A2.146%D--72.8A*30B*10623.2h5.7B*10.3B**
Dual-75 Duster 238218249.083C6.5843.458%B+N/A87.2B+8B**4532.5h4.2B**9.7B**
LA80 194194464.217C**1.7140.508%C+79.897%C*69.3AN/A2502.8h1.7B*4.3B+
C75 Viper 218177345.206C**2.7039.099%C++N/A23.6C5.5D3757.5h10.2B+26.2B+
NSX Masamune 230171891.921A+0.5854.493%C1.754%C33.5C**11.6C+2435.1h9.4B+17.2B+
L105 Zephyr 199170256.8C4.2943.068%C++N/A50C+8.5C+5823.4h5.7B+13.2B+
NCM2 Falcon 2621691780.949C+1.5660.14%A++5.917%B++14.2B+7.8B**23611.9h17.8C29.6B+
M20 Basilisk 220168325.25B**2.7440.108%C**9.524%A+32.3B**10B*4605.2h52.6A131.2B**
L100 Python AP 287162394.154C+1.6568.144%A+N/A30C+23.1B*10665.4h6.6C9.7B
M60-A Bulldog 190158819.75C++17.2461.509%A++1.899%C34.3C+7B**3004.6h6C+9.7B++
NS-R3 Swarm 3181531461.048A1.4658.567%D*N/A8.9C*9.6B++15017.1h25.1B+42.9C++
Rocklet Rifle 240141931.516A++0.9956.306%B+N/A48.6A++34.1B*7732.9h20A+35.5B**
M60-A Bulldog 1691331310.231C+7.7353.616%B*1.504%D23.8C6.4B**2435.6h6.9C-12.8C**
M40 Fury 141121186.722C+4.2242.443%B++N/A55C++9.1C10432.2h10.9B+25.6B++
C150 Dalton 254117323.656C1.1550.474%B**N/A20.5D24C+6495.7h6.8D*13.5C+
NS Annihilator 184108571.895M++0.6178.256%DN/A16.1A11.3B**5186.7h6.4A++8.2A++
Gauss SPR 103102283.643A1.1434.569%C**33.333%C+39.2B+N/A1782.6h4.2B*12.2B++
CAS 14-E 9790712.857C+10.3535.52%B+2.222%B64.3C+5C3081.4h28.1C*79.1B+
M12 Kobalt 8381613.5C++10.9922.264%B*12.346%D*67.5C++1.7D4341.2h17.5B+78.5B+
M40 Fury 10378178S75.4957.58%B*N/A111.4B+35.7A7130.7h16.4C+28.5C*
Vortek Rotary 15774970.763C1.7437.324%B**N/A8C--8.9C2819.3h126.1D-337.8C
MANA Anti-Vehicle Turret 15373541.352B*1.1563.068%SN/A730C--800D--10950300.1h11.6B*18.4A++
Hunter QCX 9571501.42B**1.0941.086%C+2.817%D**26.3A8.9B**2422.7h7.9C+19.2C++
M20 Wyvern 11369116.273C*3.7741.072%B+2.899%C-27.6C++17.6B+3372.5h56.1B*136.6B*
Auraxium Slasher 71682,9990.023C+2.4815.849%D*1.471%D--0.5C-N/A3133.3h2.3C+14.4C
Aspis Anti-Aircraft Phalanx Turret 13666213.143C+0.6438.191%A++7.576%S14.7B+15.6B*5084.5h137.2B359.3B*
M20 Basilisk 11264164S61.4963.686%A1.563%D*58.2B+43.6A**8291.1h129.5C+203.4C**
Tomcat A2AM Pods 12355143.929C+1.4278.089%C+N/A36.7C45.3C++10801.5h8.6C+11C+
M60-G Bulldog 6255105.5C**2.9945.292%AN/A39.3B++5C4901.4h5.5B*12.2B**
M60-A Bulldog 595377.571B+5.0744.347%B**1.887%B+40.8C**4.6C5251.3h5.7C++12.8B++
E540 Halberd-H 835395.889C+3.3851.93%D1.887%C+40.8C+23.1C**15141.3h5.6C**10.8C++
Orbital Strike Uplink 7152152N/A49.491000%UN/A520U190U98860.1h1T*0.1T*
AF-22 Crow 111521390.374C2.1376.949%A1.923%C10.2D11.6C++3325.1h13.1D**17D
M12 Kobalt-H 5050316.667C+14.1625.267%B++28%A*250A**N/A8170.2h11.3B+44.9B*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon132,4901.4h
Anti-Vehicle MANA Turret175951.1h
Nano-Armor Kit1,4452,405,053133h
Skywall Shield Emitter0790.3h
Structure Shield Module01140.3h
Cortium Silo02340.5h
Repair Module01420.4h
Turret AI Module01090.4h
Nanite Revive Grenade01,2400.4h
Nanite Healing Grenade01,3400.4h
Medical Kit2,42014,50227.2h
Medical Applicator1,213580,50438.4h
Blast Wall0610.5h
Spitfire Auto-Turret208971.7h
Restoration Kit3713,8575.3h
Motion Spotter232,4881.5h
Hoplon Anti-Aircraft Phalanx Tower0670.3h
Xiphos Anti-Personnel Tower0790.3h
Sunderer Garage0840.9h
Bunker0720.8h
Rampart Wall01711.2h
Deconstruction Tool04,7120.3h
Shield Recharging Field15312,3464.1h
Recon Detection Device404,9756.5h
Ammunition Package293,2122.2h
M12 Kobalt-F0750.5h
Anti-Infantry MANA Turret671,1932.2h
Snowman Soldier31010.1h
Soldier Soaker01060h
Nano-Repair Grenade09350.3h
Infantry Tower1590.5h
WLT-Howler Mining Laser1666,6708.9h
Hardlight Barrier183040.7h
Lumifiber Rampart Wall1580.5h

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