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Overseer smekis256[KAIN] smekis256
NC BR 184

KDR: 2.29

Score: 88m

Last Seen: Mar 21st, 2017 7:38 PM
- OFFLINE - 14.2 hour(s)

Rank 184 (120) of the New Conglomerate, Member of Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 47
, on Cobalt
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW Titan-150 AP AF-23 Grinder C-4 NC1 Gauss Rifle AF-23 Grinder C85 Canister M30 Mustang AH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $983,286 MLG Score: 786
Fun Score: N/A
Cheeseburgers Flipped: 1439TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.664%18.229%5414588456,9812.31611-0.03

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.679%1.813A++-0.248C-0.738D-HEAD (~3.4)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.90.58B+9.50.33C**22.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.399%1.192%35849253,439152812022.25065286%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.503%0.789B++-0.47D-0.522

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
620.594B+28.10.441B33.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.34%2.057%41369236,320253454642.4931116%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.575%0.71B++-0.573D1.021

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.10.335C**12.40.02C+13.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.346%9.459%28699203,510208010801.6875325%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.838%1.26A1.589A+-0.283

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.80.836B++8.60.751B++9.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.298%68.681%28659242,002195891.02247

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.546%1.01B**0.094C+0.466

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.467B+2.10.313C*2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
64.307%10.697%28649253,6462032371.79341

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.884%1.937A++-0.648D0.942

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.7B+2.50.472B+1.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 47
88m377%628 (37.7k)510 (30.6k)2.28634112,73749,3092.60482184 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC929560619.685%13.672%26903:3053

16% Combat Medic37% Engineer22% Heavy Assault7% Infiltrator10% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 27th, 2013 3:00 PMJul 31st, 2016 4:48 PMMar 22nd, 2017 7:19 AM (22h) (PST)Mar 21st, 2017 5:59 PM (1d) (PST)Mar 21st, 2017 3:38 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7822095730.6530.2860.0892.7610.079786

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,91912,52834,39139175166530,593

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2877.8h/119.9d 15,704 15,413 35,345 476.8k 3,219 8,996 13,724 135m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B**
Kills:7,783
Deaths:2,167
KDR:3.592
Accuracy:30.843% B**
HSR:23.757% C+
LA1 Anchor
B+
Kills:1,300
Deaths:587
KDR:2.215
Accuracy:26.298% B+
HSR:16.539% D--
EM1
A
Kills:1,270
Deaths:706
KDR:1.799
Accuracy:26.893% A
HSR:17.008% D
GD-22S
B++
Kills:1,233
Deaths:558
KDR:2.210
Accuracy:25.571% B++
HSR:17.032% D-
NS-15M AE
B**
Kills:1,181
Deaths:307
KDR:3.847
Accuracy:30.298% B**
HSR:31.245% B*
NC6S Gauss SAW S
B++
Kills:1,173
Deaths:431
KDR:2.722
Accuracy:26.349% B++
HSR:21.313% C+
EM6
B*
Kills:1,167
Deaths:456
KDR:2.559
Accuracy:25.316% B*
HSR:14.225% D**
NS-15M1
B**
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:27.455% B**
HSR:16.538% D
NC05 Jackhammer
B+
Kills:1,161
Deaths:468
KDR:2.481
Accuracy:48.218% B+
HSR:10.939% D
NS-15MP
A
Kills:1,160
Deaths:319
KDR:3.636
Accuracy:33.222% A
HSR:25.431% C
NC6 Gauss SAW
B**
Kills:1,159
Deaths:515
KDR:2.250
Accuracy:24.705% B**
HSR:17.343% D-
NSX Naginata
B**
Kills:1,158
Deaths:331
KDR:3.498
Accuracy:27.671% B**
HSR:27.807% C++
NS-15M2
A++
Kills:800
Deaths:297
KDR:2.694
Accuracy:31.557% A++
HSR:16.750% D-
Kills:21,706
Deaths (as Heavy Assault):7,488
Deaths (to Heavy Assaults):13,603
KDR:2.89877
Kill Difference:14,218
Playtime:637.474 hours
Usage:22%
Score:19.053m
Score/min:498
Accuracy (listed only):29.569%
HSR (listed only):19.686%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
A+
Kills:1,507
Deaths:1,020
KDR:1.477
Accuracy:32.328% A+
HSR:16.191% D
Razor GD-23
B**
Kills:1,226
Deaths:707
KDR:1.734
Accuracy:28.877% B**
HSR:18.434% C+
AF-4A Bandit
A++
Kills:1,208
Deaths:440
KDR:2.745
Accuracy:33.488% A++
HSR:23.510% B+
Gauss Compact S
A
Kills:1,186
Deaths:849
KDR:1.397
Accuracy:28.736% A
HSR:20.995% B+
LA39 Bruiser
A++
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A++
HSR:11.235% C
AF-19 Mercenary
A+
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A+
HSR:17.212% D
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.802% A++
HSR:10.757% D
GD-7F
A++
Kills:1,162
Deaths:701
KDR:1.658
Accuracy:31.900% A++
HSR:15.835% C--
AC-X11
B**
Kills:1,161
Deaths:643
KDR:1.806
Accuracy:29.414% B**
HSR:18.691% C
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C
Gauss Compact Burst
B**
Kills:916
Deaths:432
KDR:2.120
Accuracy:31.355% B**
HSR:18.559% D-
NS Baron G5
A+
Kills:744
Deaths:285
KDR:2.611
Accuracy:58.963% A+
HSR:10.753% D
NSX Tanto
A++
Kills:473
Deaths:179
KDR:2.642
Accuracy:36.662% A++
HSR:22.622% C
NS-11C
B**
Kills:216
Deaths:150
KDR:1.440
Accuracy:27.987% B**
HSR:21.296% B++
Mauler S6
B+
Kills:161
Deaths:71
KDR:2.268
Accuracy:43.700% B+
HSR:13.044% C
Warden
B**
Kills:93
Deaths:55
KDR:1.691
Accuracy:32.442% B**
HSR:9.677% F--
Kills:15,854
Deaths (as Engineer):8,046
Deaths (to Engineers):10,945
KDR:1.97042
Kill Difference:7,808
Playtime:1,075.521 hours
Usage:37%
Score:32.780m
Score/min:508
Accuracy (listed only):42.050%
HSR (listed only):15.955%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
A+
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A+
HSR:12.332% D
Blitz GD-10
B+
Kills:1,552
Deaths:1,289
KDR:1.204
Accuracy:25.517% B+
HSR:12.113% D
19A Fortuna
A+
Kills:1,507
Deaths:1,020
KDR:1.477
Accuracy:32.328% A+
HSR:16.191% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% C--
Razor GD-23
B**
Kills:1,226
Deaths:707
KDR:1.734
Accuracy:28.877% B**
HSR:18.434% C+
AF-4A Bandit
A++
Kills:1,208
Deaths:440
KDR:2.745
Accuracy:33.488% A++
HSR:23.510% B+
Gauss Compact S
A
Kills:1,186
Deaths:849
KDR:1.397
Accuracy:28.736% A
HSR:20.995% B+
LA39 Bruiser
A++
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A++
HSR:11.235% C
AF-19 Mercenary
A+
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A+
HSR:17.212% D
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.802% A++
HSR:10.757% D
GD-7F
A++
Kills:1,162
Deaths:701
KDR:1.658
Accuracy:31.900% A++
HSR:15.835% C--
AC-X11
B**
Kills:1,161
Deaths:643
KDR:1.806
Accuracy:29.414% B**
HSR:18.691% C
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% C--
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C
Gauss Compact Burst
B**
Kills:916
Deaths:432
KDR:2.120
Accuracy:31.355% B**
HSR:18.559% D-
NS Baron G5
A+
Kills:744
Deaths:285
KDR:2.611
Accuracy:58.963% A+
HSR:10.753% D
NSX Tanto
A++
Kills:473
Deaths:179
KDR:2.642
Accuracy:36.662% A++
HSR:22.622% C
NS-11C
B**
Kills:216
Deaths:150
KDR:1.440
Accuracy:27.987% B**
HSR:21.296% B++
Mauler S6
B+
Kills:161
Deaths:71
KDR:2.268
Accuracy:43.700% B+
HSR:13.044% C
Kills:22,708
Deaths (as Light Assault):11,899
Deaths (to Light Assaults):9,889
KDR:1.9084
Kill Difference:10,809
Playtime:301.584 hours
Usage:10%
Score:9.052m
Score/min:500
Accuracy (listed only):39.920%
HSR (listed only):15.836%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
A+
Kills:2,263
Deaths:1,944
KDR:1.164
Accuracy:28.698% A+
HSR:12.373% D--
AF-4 Cyclone
A+
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A+
HSR:12.332% D
Carnage AR
B**
Kills:1,677
Deaths:980
KDR:1.711
Accuracy:27.905% B**
HSR:14.550% D
Gauss Prime
C++
Kills:1,562
Deaths:842
KDR:1.855
Accuracy:26.092% C++
HSR:14.469% D--
Blitz GD-10
B+
Kills:1,552
Deaths:1,289
KDR:1.204
Accuracy:25.517% B+
HSR:12.113% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% C--
NC9 A-Tross
C*
Kills:1,349
Deaths:769
KDR:1.754
Accuracy:25.381% C*
HSR:17.494% D-
Reaper DMR
B+
Kills:1,199
Deaths:616
KDR:1.946
Accuracy:27.048% B+
HSR:20.267% C
LA39 Bruiser
A++
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A++
HSR:11.235% C
Gauss Rifle S
B+
Kills:1,166
Deaths:740
KDR:1.576
Accuracy:26.863% B+
HSR:12.521% D--
NS-11A
B**
Kills:1,163
Deaths:897
KDR:1.297
Accuracy:27.497% B**
HSR:13.500% D-
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.802% A++
HSR:10.757% D
GR-22
B**
Kills:1,162
Deaths:706
KDR:1.646
Accuracy:28.658% B**
HSR:10.585% D*
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% C--
GD-66 Claw
A
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% A
HSR:9.767% D
NS-11P
A*
Kills:1,156
Deaths:534
KDR:2.165
Accuracy:31.633% A*
HSR:22.491% B*
NS Baron G5AE
A+
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A+
HSR:12.652% C
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C
Gauss Rifle Burst
B**
Kills:1,033
Deaths:434
KDR:2.380
Accuracy:31.359% B**
HSR:20.039% D
NS Baron G5
A+
Kills:744
Deaths:285
KDR:2.611
Accuracy:58.963% A+
HSR:10.753% D
Mauler S6
B+
Kills:161
Deaths:71
KDR:2.268
Accuracy:43.700% B+
HSR:13.044% C
Kills:26,221
Deaths (as Combat Medic):14,519
Deaths (to Combat Medics):5,371
KDR:1.80598
Kill Difference:11,702
Playtime:470.054 hours
Usage:16%
Score:14.917m
Score/min:529
Accuracy (listed only):38.549%
HSR (listed only):14.167%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
A+
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A+
HSR:12.332% D
Blitz GD-10
B+
Kills:1,552
Deaths:1,289
KDR:1.204
Accuracy:25.517% B+
HSR:12.113% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% C--
NS-357 Underboss
A
Kills:1,179
Deaths:773
KDR:1.525
Accuracy:45.723% A
HSR:15.182% C--
LA8 Rebel
B**
Kills:1,169
Deaths:466
KDR:2.509
Accuracy:37.906% B**
HSR:14.371% D
LA3 Desperado
B++
Kills:1,162
Deaths:529
KDR:2.197
Accuracy:32.544% B++
HSR:13.339% D-
NS-44 Commissioner
A++
Kills:1,161
Deaths:518
KDR:2.241
Accuracy:51.371% A++
HSR:20.069% C+
NS-7G PDW
A++
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A++
HSR:13.817% C--
MKV Suppressed
A+
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A+
HSR:16.219% C
NC4 Mag-Shot
A*
Kills:1,151
Deaths:516
KDR:2.231
Accuracy:41.257% A*
HSR:13.901% D
NC08 Mag-Scatter
C
Kills:1,015
Deaths:593
KDR:1.712
Accuracy:49.476% C
HSR:10.148% D-
AF-18 Stalker
A++
Kills:821
Deaths:446
KDR:1.841
Accuracy:35.104% A++
HSR:23.021% B++
SAS-R
A+
Kills:602
Deaths:157
KDR:3.834
Accuracy:48.534% A+
HSR:62.292% C
AF-8 RailJack
B+
Kills:559
Deaths:134
KDR:4.172
Accuracy:41.453% B+
HSR:74.419% C++
NS-61 Emissary
B++
Kills:526
Deaths:273
KDR:1.927
Accuracy:32.767% B++
HSR:16.540% C++
EM4 Longshot
B+
Kills:456
Deaths:93
KDR:4.903
Accuracy:42.341% B+
HSR:75.219% C
The Executive
C+
Kills:425
Deaths:242
KDR:1.756
Accuracy:33.116% C+
HSR:18.588% C+
NC14 Bolt Driver
B+
Kills:284
Deaths:113
KDR:2.513
Accuracy:39.501% B+
HSR:72.887% C+
NSX Tomoe
A++
Kills:207
Deaths:69
KDR:3
Accuracy:38.391% A++
HSR:39.614% B+
NS-AM7 Archer
C**
Kills:140
Deaths:533
KDR:0.263
Accuracy:57.442% C**
HSR:20.714% C
Gauss SPR
C**
Kills:101
Deaths:26
KDR:3.885
Accuracy:34.444% C**
HSR:33.663% C+
Kills:17,905
Deaths (as Infiltrator):9,389
Deaths (to Infiltrators):5,936
KDR:1.90702
Kill Difference:8,516
Playtime:205.014 hours
Usage:7%
Score:4.385m
Score/min:356
Accuracy (listed only):38.918%
HSR (listed only):28.332%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
D
Kills:2,431
Deaths:932
KDR:2.608
Accuracy:28.518% D
HSR:12.135% D
AF-23 Grinder
C--
Kills:2,049
Deaths:929
KDR:2.206
Accuracy:31.904% C--
HSR:12.933% D-
AF-41 Hacksaw
C++
Kills:1,443
Deaths:383
KDR:3.768
Accuracy:31.138% C++
HSR:12.128% C--
AF-41 Hacksaw
B
Kills:1,304
Deaths:383
KDR:3.405
Accuracy:35.422% B
HSR:12.117% D
NCM1 Scattercannon
A
Kills:819
Deaths:267
KDR:3.067
Accuracy:47.909% A
HSR:14.408% C+
NCM1 Scattercannon
A++
Kills:808
Deaths:272
KDR:2.971
Accuracy:56.623% A++
HSR:17.822% B++
AF-34 Mattock
C*
Kills:460
Deaths:135
KDR:3.407
Accuracy:29.634% C-
HSR:16.087% C*
NCM3 Raven
A
Kills:438
Deaths:369
KDR:1.187
Accuracy:48.318% A
HSR:1.142% D*
NCM3 Raven
A+
Kills:373
Deaths:369
KDR:1.011
Accuracy:49.880% A+
HSR:2.145% D
AF-34 Mattock
C
Kills:346
Deaths:135
KDR:2.563
Accuracy:33.274% C
HSR:14.451% D
NS-10 Burster
A*
Kills:200
Deaths:195
KDR:1.026
Accuracy:42.256% A*
HSR:6% C+
NS-10 Burster
A++
Kills:186
Deaths:195
KDR:0.954
Accuracy:42.371% A++
HSR:4.839% C
NCM2 Falcon
A++
Kills:170
Deaths:113
KDR:1.504
Accuracy:52.640% A++
HSR:4.706% C
NS-20 Gorgon
B++
Kills:85
Deaths:44
KDR:1.932
Accuracy:29.200% B++
HSR:20% C++
NCM2 Falcon
A++
Kills:81
Deaths:111
KDR:0.730
Accuracy:56.035% A++
HSR:4.938% C+
NS-20 Gorgon
B**
Kills:72
Deaths:44
KDR:1.636
Accuracy:29.654% B**
HSR:18.056% C
Kills:11,265
Deaths (as MAX Suit):2,438
Deaths (to MAX Suits):3,269
KDR:4.62059
Kill Difference:8,827
Playtime:180.226 hours
Usage:6%
Score:7.854m
Score/min:726
Accuracy (listed only):40.299%
HSR (listed only):10.869%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B*
Kills:1,908
V. Kills:223 N/A
Deaths:352
KDR:5.420
Accuracy:62.739% B*
KPH:70.100 B*
VKPH:8.200 B++
Breaker Rocket Pods
C**
Kills:986
V. Kills:197 N/A
Deaths:171
KDR:5.766
Accuracy:54.066% B++
KPH:88.300 C++
VKPH:17.600 C**
M20 Mustang
D
Kills:283
V. Kills:338 83%
Deaths:568
KDR:0.498
Accuracy:40.837% A++
KPH:5 D
VKPH:6 D
Vortek Rotary
C+
Kills:70
V. Kills:80 86%
Deaths:94
KDR:0.745
Accuracy:37.104% A
KPH:7.900 C
VKPH:9 C+
Tomcat A2AM Pods
C++
Kills:55
V. Kills:68 80%
Deaths:14
KDR:3.929
Accuracy:78.089% C**
KPH:37.800 C+
VKPH:46.700 C++
Kills:3,302 (2,261 + 0)
Deaths:1,199
KDR:2.754
VKDR:0.756
Vehicle Kills:906
Kill Difference:2,103
Playtime:105.199 hours
Usage:4%
Score:2.082m
Score/min:330
Piloting Accuracy:37.104%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:262
V. Kills:294 89%
Deaths:251
KDR:1.044
Accuracy:52.355% B*
KPH:10 B++
VKPH:11.200 B*
Dual-75 Duster
B+
Kills:170
V. Kills:11 N/A
Deaths:21
KDR:8.095
Accuracy:39.877% B+
KPH:99.100 B+
VKPH:6.400 B
L105 Zepher
C*
Kills:162
V. Kills:25 N/A
Deaths:23
KDR:7.043
Accuracy:42.663% C+
KPH:50.400 C+
VKPH:7.800 C*
C150 Dalton
C+
Kills:95
V. Kills:111 85%
Deaths:26
KDR:3.654
Accuracy:50.582% B*
KPH:19 D
VKPH:22.200 C+
Kills:689 (262 + 427)
Deaths:321
KDR:2.146
VKDR:1.374
Vehicle Kills:441
Kill Difference:368
Playtime:36.256 hours
Usage:1%
Score:0.747m
Score/min:343
Piloting Accuracy:52.355%
Gunner Accuracy:50.582%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HE
M*
Kills:337
V. Kills:23 N/A
Deaths:29
KDR:11.621
Accuracy:62.611% A++
KPH:124.900 M*
VKPH:8.500 B*
Skyguard
B**
Kills:329
V. Kills:296 111%
Deaths:113
KDR:2.912
Accuracy:40.184% A++
KPH:13.400 B*
VKPH:12.100 B**
C75 Viper
C
Kills:175
V. Kills:40 427%
Deaths:33
KDR:5.303
Accuracy:38.148% C*
KPH:24.600 C
VKPH:5.600 C
L100 Python AP
B+
Kills:85
V. Kills:88 96%
Deaths:32
KDR:2.656
Accuracy:66.954% A+
KPH:20.200 C
VKPH:20.900 B+
Kills:926 (926 + 0)
Deaths:207
KDR:4.473
VKDR:2.159
Vehicle Kills:447
Kill Difference:719
Playtime:38.577 hours
Usage:1%
Score:0.947m
Score/min:409
Driving Accuracy:66.954%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:4,736
V. Kills:4,784 99%
Deaths:961
KDR:4.928
Accuracy:64.861% A*
KPH:19.600 C*
VKPH:19.800 B**
C85 Canister
A**
Kills:1,945
V. Kills:110 N/A
Deaths:29
KDR:67.069
Accuracy:49.436% A+
KPH:170.700 A**
VKPH:9.700 A*
Titan-150 HEAT
C*
Kills:627
V. Kills:218 286%
Deaths:140
KDR:4.479
Accuracy:46.698% C*
KPH:18.800 C+
VKPH:6.500 C--
Enforcer ML85
B**
Kills:252
V. Kills:252 100%
Deaths:48
KDR:5.250
Accuracy:55.572% A++
KPH:23.300 B
VKPH:23.300 B**
Titan-150 HE
M
Kills:206
V. Kills:15 N/A
Deaths:13
KDR:15.846
Accuracy:63.453% A*
KPH:84.200 M
VKPH:6.100 C+
E540 Halberd
B*
Kills:89
V. Kills:38 228%
Deaths:28
KDR:3.179
Accuracy:50.285% B*
KPH:32.400 B*
VKPH:13.800 C
Kills:7,855 (5,569 + 2,286)
Deaths:1,219
KDR:6.444
VKDR:4.444
Vehicle Kills:5,417
Kill Difference:6,636
Playtime:302.194 hours
Usage:11%
Score:8.430m
Score/min:465
Driving Accuracy:63.453%
Gunner Accuracy:50.285%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B**
Kills:546
V. Kills:40 N/A
Deaths:35
KDR:15.600
Accuracy:53.665% A
KPH:150.700 B++
VKPH:11 B**
M96 Mjolnir-H
A
Kills:374
V. Kills:394 95%
Deaths:80
KDR:4.675
Accuracy:62.315% A
KPH:39.500 B+
VKPH:41.600 C*
Enforcer ML65-H
B++
Kills:290
V. Kills:278 104%
Deaths:36
KDR:8.056
Accuracy:64.249% B*
KPH:39.600 B+
VKPH:37.900 B++
Kills:1,210 (0 + 1,210)
Deaths:151
KDR:8.013
VKDR:4.715
Vehicle Kills:712
Kill Difference:1,059
Playtime:20.419 hours
Usage:1%
Score:0.615m
Score/min:502
Driving Accuracy:N/A%
Gunner Accuracy:64.249%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:241
V. Kills:58 408%
Deaths:22
KDR:10.955
Accuracy:47.862% A+
KPH:73.500 B**
VKPH:17.700 A++
M40 Fury
B*
Kills:121
V. Kills:20 N/A
Deaths:18
KDR:6.722
Accuracy:42.446% B*
KPH:55.200 C+
VKPH:9.100 C
M20 Basilisk
B**
Kills:119
V. Kills:43 270%
Deaths:27
KDR:4.407
Accuracy:38.251% B+
KPH:26 B**
VKPH:9.400 B+
Kills:481 (0 + 481)
Deaths:67
KDR:7.179
VKDR:1.806
Vehicle Kills:121
Kill Difference:414
Playtime:10.043 hours
Usage:0%
Score:0.452m
Score/min:750
Driving Accuracy:N/A%
Gunner Accuracy:38.251%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:1,084
V. Kills:213 N/A
Deaths:761
KDR:1.424
Accuracy:57.966% A
KPH:35.500 B++
VKPH:7 B++
S12 Renegade
B**
Kills:434
V. Kills:13 N/A
Deaths:179
KDR:2.425
Accuracy:51.278% B**
KPH:43.400 C
VKPH:1.300 C
Kills:1,518 (1,518 + 0)
Deaths:940
KDR:1.615
VKDR:0.240
Vehicle Kills:226
Kill Difference:578
Playtime:40.505 hours
Usage:1%
Score:0.436m
Score/min:179
Driving Accuracy:51.278%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 7,8687,7832,1673.592B*1.3130.843%B**23.757%C+65.7BN/A245118.4h8C**25.9B++
Titan-150 AP 9,5204,7369614.928C++2.6464.861%A*1.964%D*19.6C*19.8B**423241.5h6C+9.2B*
AF-23 Grinder 2,4372,4319322.608C*0.3228.518%D12.135%D44.4B**N/A21054.7h4.1A14.6B++
C-4 3,0222,3811,0642.238B++0.0520.213%DN/A130.1A*35B+158418.3h1.2B*5.9B+
NC1 Gauss Rifle 2,2742,2631,9441.164C*1.1228.698%A+12.373%D--29.6B+N/A13676.5h11.5B+40.1B*
AF-23 Grinder 2,0572,0499292.206C+0.0831.904%C--12.933%D-37.6B+N/A17654.5h5.5B*17.4B
C85 Canister 2,0551,9452967.069M64.7849.436%A+12.185%C--170.6A**9.6A*87211.4h4.8B**9.8B**
M30 Mustang AH 2,1311,9083525.42C++3.1362.739%B*1.258%C70.1B*8.2B++45027.2h5.8B+9.3B+
AF-4 Cyclone 1,7231,7118651.978B++0.3132.416%A+12.332%D37.9B+N/A16345.1h9.4B+29.1B++
Carnage AR 1,6811,6779801.711B+0.5827.905%B**14.55%D38.1B+N/A18644h11.1B**39.7B*
Gauss Prime 1,5671,5628421.855C**0.4326.092%C++14.469%D--43.9C++N/A17035.6h9.6B++36.9B+
Blitz GD-10 1,5641,5521,2891.204C*1.0825.517%B+12.113%D15.3DN/A67101.3h16.1C+62.9C*
19A Fortuna 1,5371,5071,0201.477C*0.8132.328%A+16.191%D33.4C+N/A17545.1h9.3C**28.7B*
AF-41 Hacksaw 1,4601,4433833.768B+1.4831.138%C++12.128%C--70.4M++N/A44520.5h4.1A13.1B*
Tempest 1,3921,3737251.894B0.3931.473%A16.533%C--56B+N/A31824.5h9.2B+29.3B*
NC9 A-Tross 1,3501,3497691.754B+0.5325.381%C*17.494%D-38.5C**N/A19835h8.2B*32.2B++
AF-41 Hacksaw 1,3151,3043833.405B+1.1235.422%B12.117%D63.6A**N/A40920.5h5.2B*14.7B*
LA1 Anchor 1,3081,3005872.215C++0.0726.298%B+16.539%D--49.6C**N/A26226.2h9.3B+35.4B+
EM1 1,2781,2707061.799B++0.4926.893%A17.008%D38.4C*N/A19133.1h12.1B+45B+
Frag Grenade 1,2511,24011240N/A1,237.7158.539%A++N/A1127.3M10A++49641.1h2.2A+3.8A
GD-22S 1,2341,2335582.21B+0.0825.571%B++17.032%D-48.9B++N/A26825.2h9.5B++37.2B++
Razor GD-23 1,2421,2267071.734B**0.5528.877%B**18.434%C+29.7B+N/A16441.3h10B*34.5B++
AF-4A Bandit 1,2231,2084402.745A0.4633.488%A++23.51%B+54.9B**N/A19922h9.3B++27.8B*
Bouncing Betty 1,2081,2063193.781C+1.4960.59%A++N/A236.5A*N/A8755.1h1.3A++2.1A++
Reaper DMR 1,2071,1996161.946B0.3427.048%B+20.267%C35.5C*N/A19233.8h8.3B*30.9B++
Gauss Compact S 1,1981,1868491.397B++0.8928.736%A20.995%B+30.8B*N/A15038.5h8.9B++31.1B++
NS-15M AE 1,2031,1813073.847B**1.5630.298%B**31.245%B*78.7B**1.5M18515h9.8B++32.3B++
NS-357 Underboss 1,1871,1797731.525B++0.7645.723%A15.182%C--58.4B**N/A20220.2h3.6B++7.8B**
NC6S Gauss SAW S 1,1771,1734312.722A0.4426.349%B++21.313%C+54.6B+N/A31021.5h9B++34.2B+
LA8 Rebel 1,1761,1694662.509A++0.2237.906%B**14.371%D91.3M++N/A51812.8h4.6B**12.2B+
EM6 1,1701,1674562.559B*0.2725.316%B*14.225%D**51.4B++N/A22722.7h9.3B++36.9B+
LA39 Bruiser 1,1811,1664722.47B**0.1878.588%A++11.235%C79.9A*1A*25014.6h2B*2.6B*
Gauss Rifle S 1,1701,1667401.576B+0.7126.863%B+12.521%D--41.5B*N/A15828.1h9.4B++35B++
NS-11A 1,1681,1638971.297C++0.9927.497%B**13.5%D-25.2C+N/A12446.1h12.4B+45.1B++
AF-19 Mercenary 1,1721,1627211.612B**0.6729.173%A+17.212%D29.1B*N/A19739.9h10.5B++36B*
LA3 Desperado 1,1771,1625292.197A+0.0932.544%B++13.339%D-74.5A++1A35915.6h7.3B*22.5B*
AF-57 Piston 1,1671,1623033.835M+1.5556.802%A++10.757%D112.8SN/A27110.3h3.1B**5.5B**
GD-7F 1,1731,1627011.658B+0.6331.9%A++15.835%C--45.2B**N/A28225.7h11.2B++35.2B*
GR-22 1,1631,1627061.646B0.6428.658%B**10.585%D*55.3A++N/A20621h10.5B**36.6B**
AC-X11 1,1691,1616431.806B**0.4829.414%B**18.691%C32.1B+N/A17536.2h8.1B*27.6B++
NS-15M1 1,1781,1613463.355A+1.0727.455%B**16.538%D67.1A1M32717.3h11.1B+40.3B++
NS-44 Commissioner 1,1651,1615182.241A+0.0551.371%A++20.069%C+66.3A+N/A17917.5h3B**5.8B**
NC05 Jackhammer 1,1671,1614682.481B*0.1948.218%B+10.939%D54.8B++N/A30021.2h4B++8.3B++
NS-15MP 1,1751,1603193.636B++1.3533.222%A25.431%C80B+1B**18114.5h9.8B+29.5B++
Icikill 1,1831,1604,7790.243M2.0444.868%B++18.276%B*6.2B+N/A13188.1h2.2C++4.9B+
NC6 Gauss SAW 1,1641,1595152.25B**0.0424.705%B**17.343%D-46.7B**N/A36424.8h8.3B++33.6B++
NSX Naginata 1,1711,1583313.498A++1.2127.671%B**27.807%C++68.1B**N/A21017h9.7B++35.2B++
NS-7G PDW 1,1721,1585332.173A0.1133.554%A++13.817%C--40.6B*N/A18028.5h12.2B++36.3B*
GD-66 Claw 1,1731,1576111.894B+0.3972.593%A9.767%D65.7AN/A34417.6h2.3B+3.2B+
NS-11P 1,1671,1565342.165B*0.1231.633%A*22.491%B*52.1A+N/A19622.2h12B*38B**
NS Baron G5AE 1,1721,1544072.835A0.5561.845%A+12.652%C82.4A+1.3A*22814h3.7B++5.9C++
MKV Suppressed 1,1671,1534962.325A+0.0432.951%A+16.219%C52.2B**N/A29122.1h12.2B+36.9B++
NC4 Mag-Shot 1,1721,1515162.231A*0.0641.257%A*13.901%D69.3M1.3A+30116.6h6.3B+15.4B+
M40 Fury-F 1,2971,0847611.424C+0.8657.966%AN/A35.5B++7B++19030.5h7B+12.1B*
Gauss Rifle Burst 1,0451,0334342.38B0.0931.359%B**20.039%D50.1B+N/A12620.6h10.2B+32.6B++
NC08 Mag-Scatter 1,0231,0155931.712B+0.5749.476%C10.148%D-60.8AN/A21216.7h3.1B*6.3B+
NS Decimator 1,3871,0087321.377B++0.9166.37%B*3.77%B+39.8B**15C++56125.3h4.4B+6.7B*
Breaker Rocket Pods 1,1839861715.766C+3.4854.066%B++N/A88C++17.6C**61411.2h11.9B++22.1B+
Gauss Compact Burst 9279164322.12B+0.1731.355%B**18.559%D-45.8B+N/A12620h9.4B++30B+
AF-18 Stalker 8328214461.841B+0.4535.104%A++23.021%B++41.7B+N/A11319.7h10.6B+30.1B*
NCM1 Scattercannon 8288192673.067C*0.7847.909%A14.408%C+58.9A++N/A28913.9h4.7B++9.8B**
NCM1 Scattercannon 8188082722.971B++0.6856.623%A++17.822%B++56.9M++N/A32514.2h5.8B*10.2B**
NS-15M2 8118002972.694B*0.4131.557%A++16.75%D-58.8B*N/A48513.6h11.7B37.1B++
Sticky Grenade 7737681768N/A765.7158.282%B++N/A1920A++12.5A102300.4h1.1B**1.9B*
NS Baron G5 7487442852.611A++0.3258.963%A+10.753%D82.7A**N/A2849h3.4B**5.8C+
Titan-150 HEAT 8456271404.479C+2.1946.698%C*3.03%C18.8C+6.5C--17833.3h3.6B*7.7B*
Tank Mine 9856061394.36B**2.0745.703%B**N/A134.7B**84.2B+24194.5h2.4C--5.2B*
SAS-R 6066021573.834B+1.5548.534%A+62.292%C64.7A+N/A2909.3h2.1B+4.3B++
AF-8 RailJack 5595591344.172B++1.8941.453%B+74.419%C++41.1AN/A14213.6h1.9B++4.7B++
C85 Canister-H 5865463515.6C*13.3153.665%A11.905%C151.7B++11.1B**6363.6h5.2C++9.6B+
NS-61 Emissary 5275262731.927A+0.3632.767%B++16.54%C++61.9A++N/A1748.5h9.8B*29.9B++
Mag-Cutter 54850515,9060.032B2.2548.048%A+N/A0.7C++N/A4764.2h2.4B5.1B+
NSX Tanto 4804731792.642B*0.3636.662%A++22.622%C70.6A1B**1566.7h10.8B++29.3B*
AF-34 Mattock 4634601353.407C++1.1229.634%C-16.087%C*63A+N/A3317.3h3.3A++11B**
EM4 Longshot 459456934.903B++2.6242.341%B+75.219%C48.5AN/A1899.4h1.8B*4.3B++
NCM3 Raven 7784383691.187B1.1048.318%A1.142%D*12.7B++9.8A24934.6h23.5B+48.6B++
S12 Renegade 4474341792.425C+0.1451.278%B**2.995%D43.4C1.3C14610h3.1C*6B++
The Executive 4294252421.756C**0.5333.116%C+18.588%C+59C+N/A1527.2h5.9B+17.7B
Carver 40138711,6690.033C2.2519.694%D20.155%B++0.8CN/A3461.4h1.8C9C+
M96 Mjolnir-H 768374804.675A+2.3962.315%A1.604%C++39.4B+41.5C*4739.5h41.9B+67.2B*
NCM3 Raven 6973733691.011C*1.2849.88%A+2.145%D10.8B+9.4A22434.6h30.1C+60.3B+
Anti-Vehicle Grenade 4083641364N/A361.7166.139%A+N/A728A+88C++80230.5h3.1B**4.7B**
AF-34 Mattock 3493461352.563C+0.2833.274%C14.451%D47.4B+N/A2657.3h4.9B**14.7B+
L100 Python HE 3603372911.621C*9.3362.611%A++1.187%D*124.8M*8.5B*5902.7h2.1B**3.3B**
Shrike 4593353021.109B++1.1868.882%A+5.373%A29.9B++11.1C++50811.2h5.6B+8.1B*
Skyguard 6253291132.912B+0.6340.184%A++1.52%D13.4B*12B**32024.6h138.7B+345.1B**
MANA Anti-Personnel Turret 2972921462N/A0.2928.98%UN/A2920U50U8467600.1h23.1T*79.8T*
Enforcer ML65-H 568290368.056B**5.7764.249%B*1.724%C39.7B+38.1B++4717.3h14.8B23.1B++
NC14 Bolt Driver 2852841132.513B+0.2339.501%B+72.887%C+27.3B+N/A22110.4h2.2B++5.5B++
M20 Mustang 6212835680.498C1.7940.837%A++2.12%C5D6D20656.5h213.6D523.1C+
CAS30 Tank Buster 5562622511.044C+1.2452.355%B*N/A10B++11.2B*25626.3h51.3B97.9B+
Enforcer ML85 504252485.25C*2.9655.572%A++1.19%D-23.3B23.3B**160610.8h15.1C27.2B++
The Slasher 2562507,1780.035C2.2525.092%D--5.6%C--0.8C--N/A3329.7h2.2C++8.7C+
M40 Fury 2992412210.955B+8.6747.862%A+N/A73B**17.6A++10493.3h11.1B23.1B*
Hawk GD-68 4122242980.752C**1.5369.935%B**2.232%D10.4C-8.7C+31021.5h10.5D15C+
NC15 Phoenix 4612161571.376B++0.9156.135%B+N/A11.5C+13C+33218.8h11C++19.6B
NS-11C 2192161501.44B+0.8527.987%B**21.296%B++27.3C*N/A2187.9h11B+39.3B*
NSX Tomoe 210207693B*0.7138.391%A++39.614%B+76.7A+1.1A*1732.7h10.1B**26.2B**
Titan-150 HE 2212061315.846B*13.5663.453%A*3.884%B*85.8M6.3C++4332.4h2A3.1A
NS-10 Burster 3542001951.026B+1.2642.256%A*6%C+6.4B**4.9B**15831.4h148.8B+352B**
MAX Punch 1941912,4380.078C+2.2141.112%CN/A1.1C+N/A5170.9h2.2C+5.3C++
NS-10 Burster 3261861950.954C++1.3342.371%A++4.839%C5.9B++4.5B+14831.4h162.8B384.2B*
C-4 ARX 2711821151.583C+0.7018.934%FN/A62.8D30.7C6562.9h1.3C**6.7C
C75 Viper 215175335.303C*3.0238.148%C*N/A24.6C5.6C3447.1h9.5B+24.8B++
Spear Anti-Vehicle Phalanx Turret 2481751610.938B++8.6552.345%A2.286%D*62.5A++26.1B+9842.8h6B+11.5B**
Dual-75 Duster 181170218.095C+5.8139.877%B+N/A100B+6.5B5261.7h3.4A8.6B**
NCM2 Falcon 2741701131.504B+0.7852.64%A++4.706%C21B**12.8M**3948.1h9.4B+17.8B++
L105 Zepher 187162237.043C4.7642.663%C+N/A50.6C+7.8C*5403.2h5.4B+12.7B+
Mauler S6 162161712.268A++0.0243.7%B+13.044%C55.5A++N/A5082.9h3.4B**7.7B*
M60-A Bulldog 190158819.75C++17.4662.358%A++1.899%C37.6C++7.6A+3304.2h5.9C+9.5B++
NS-AM7 Archer 2021405330.263C2.0257.442%C**20.714%C2.3D1D2659.6h18.1C*31.4C**
M60-A Bulldog 1651291210.75C+8.4654.562%B**1.55%D25.8C7.2A2695h6.8D12.5C**
M40 Fury 141121186.722C+4.4442.446%B*N/A55C+9.1C10462.2h10.8B25.5B++
M20 Basilisk 162119274.407A2.1238.251%B+10.924%A++25.9B**9.3B+3934.6h60.1B**157B**
NS-R3 Swarm 2451061250.848A++1.4458.884%D*N/A7.1B9.3B+13014.9h31.3B*53.1B+
Gauss SPR 102101263.885A++1.6034.444%C**33.663%C+38.8B++N/A1632.6h4.2B*12.2B++
C150 Dalton 20695263.654C1.3750.582%B*1.053%C*19D22.2C+6155h7.3D--14.5C+
Warden 9593551.691B**0.6032.442%B**9.677%F--27.4B+N/A2373.4h7.3B*22.5B*
E540 Halberd 12789283.179C-0.8950.285%B*6.742%B**31.8B*13.6C14812.8h5B*9.9B**
NSX Masamune 12686581.483B+0.8053.112%CN/A30.7C+14.3C*2332.8h10.4C++19.6C++
L100 Python AP 17385322.656C0.3766.954%A+1.176%F20.2C21B+9234.2h9.1D13.6C++
NS-20 Gorgon 9085441.932A0.3529.2%B++20%C++30.4A+1.8B++1082.8h21.4B*73.2B++
NCM2 Falcon 140811110.73C+1.5656.035%A++4.938%C+10.1C+7.4A2408h21.1D--37.7C++
M40 Fury 10378178S75.7157.58%B**N/A111.4B+35.7A+7130.7h16.4C28.5C+
MANA Anti-Vehicle Turret 15373541.352D0.9363.079%C**N/A730D800C2093210.1h11.6D*18.3D
NS-20 Gorgon 7772441.636B++0.6529.654%B**18.056%C25.7B**1.8B++1072.8h25B++84.3B+
Vortek Rotary 15070940.745C1.5437.104%AN/A7.9C9C+2748.9h123.6C333.2C++
Tomcat A2AM Pods 12355143.929C+1.6478.089%C**N/A36.7C+45.3C++10581.5h8.6C+11C+
Auraxium Slasher 57542,1310.025C2.2621.746%D1.852%D0.5CN/A3103.4h2.5C+11.7C+
M60-A Bulldog 595377.571B+5.2844.709%B**1.887%C*40.8C**4.6C4931.3h5.7C+12.7B++
Aspis Anti-Aircraft Phalanx Turret 11050182.778C+0.4936.197%A++6%M+12.2B+14.6B+4884.1h152C*420B*

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1981,4862.6h
Motion Spotter222,3651.5h
Nano-Armor Kit1,1581,850,699103.7h
Anti-Vehicle MANA Turret165911.1h
Spawn Beacon101,4080.8h
Cortium Silo0750.3h
Turret AI Module0890.3h
Structure Shield Module0810.3h
Repair Module01080.4h
Skywall Shield Emitter0580.2h
Medical Applicator1,067491,63632.9h
Medical Kit1,7349,53119.1h
Nanite Revive Grenade09540.3h
Nanite Healing Grenade04080.1h
Deployable Decon Tool03,8170.3h
Spitfire Auto-Turret134270.8h
Xiphos Anti-Personnel Tower0670.3h
Aspis Anti-Aircraft Tower0570.3h
Bunker0660.7h
Sunderer Garage0620.7h
Rampart Wall01230.9h
M12 Kobalt-F0750.5h
Ammunition Package271,8731.7h
Anti-Infantry MANA Turret224790.9h
WLT-Howler Mining Laser45,6001.8h
Shield Recharging Field14010,5453.5h
Recon Detection Device177501.3h

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