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Overseer smekis256[KAIN] smekis256
NC BR 191

KDR: 2.33

Score: 96.6m

Last Seen: Dec 11th, 2017 1:08 AM
- OFFLINE - 5 hour(s)

Rank 191 (120) of the New Conglomerate, Officer of Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 47
, on Cobalt
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW Titan-150 AP Gauss Prime AF-23 Grinder C-4 NC1 Gauss Rifle C85 Canister AF-23 Grinder
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,040,832 MLG Score: 832
Fun Score: N/A
Cheeseburgers Flipped: 1531TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.966%18.784%5634891662,6132.35715-0.023

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.497%1.796A++-0.208C-0.592DHEAD + (~3.8)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.40.582B+9.40.336C**22

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.606%1.187%34949603,539161712452.18862284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.536%0.814B++-0.445C---0.514

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.30.607B+280.458B+33.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.244%2.004%45369587,285271760682.68028120%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.582%0.754B++-0.565D1.008

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.70.386C**11.40.088C+12.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.163%9.582%287109543,872222612021.73944322%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.721%1.074B**1.521A+0.5

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.40.836B++8.70.764B++9.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.426%69.698%28759592,221221491.00271

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.501%1.064B**0.172C++0.457

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.493B+2.10.34C**2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.683%10.761%28749604,4052189462.01233

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.329%1.88A++-0.683D0.134

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.663B+2.80.413B1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 47
96.6m399.4%634 (38k)515 (30.9k)2.33443124,13153,1742.66907191 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC964641619.672%14.067%27703:3157

17% Combat Medic37% Engineer22% Heavy Assault7% Infiltrator10% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 27th, 2013 3:00 PMApr 29th, 2017 9:41 PMDec 11th, 2017 11:39 AM (11h) (PST)Dec 10th, 2017 11:25 PM (23h) (PST)Dec 10th, 2017 9:08 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7912175740.6620.2840.0932.9650.080832

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,43613,04434,39240176178530,920

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3124.9h/130.2d 17,794 17,461 39,810 556k 3,450 9,845 15,071 148.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B+
Kills:9,372
Deaths:2,579
KDR:3.634
Accuracy:31.492% B+
HSR:24.200% C
LA1 Anchor
C*
Kills:1,300
Deaths:587
KDR:2.215
Accuracy:26.298% C*
HSR:16.539% D*
EM1
B*
Kills:1,270
Deaths:706
KDR:1.799
Accuracy:26.893% B*
HSR:17.008% D
GD-22S
B+
Kills:1,233
Deaths:558
KDR:2.210
Accuracy:25.571% B+
HSR:17.032% D-
NS-15M AE
B*
Kills:1,181
Deaths:307
KDR:3.847
Accuracy:30.298% B*
HSR:31.245% B+
NC05 Jackhammer
B
Kills:1,174
Deaths:475
KDR:2.472
Accuracy:48.182% B
HSR:10.818% D-
NC6S Gauss SAW S
B+
Kills:1,173
Deaths:431
KDR:2.722
Accuracy:26.349% B+
HSR:21.313% C
EM6
B+
Kills:1,167
Deaths:456
KDR:2.559
Accuracy:25.316% B+
HSR:14.225% D**
NS-15M1
B*
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:27.455% B*
HSR:16.538% D
NS-15MP
B**
Kills:1,160
Deaths:319
KDR:3.636
Accuracy:33.222% B**
HSR:25.431% C-
NC6 Gauss SAW
B++
Kills:1,159
Deaths:515
KDR:2.250
Accuracy:24.705% B++
HSR:17.343% D-
NSX Naginata
B*
Kills:1,158
Deaths:331
KDR:3.498
Accuracy:27.671% B*
HSR:27.807% C+
NS-15M2
A+
Kills:800
Deaths:297
KDR:2.694
Accuracy:31.557% A+
HSR:16.750% D--
Kills:23,308
Deaths (as Heavy Assault):7,907
Deaths (to Heavy Assaults):14,485
KDR:2.94777
Kill Difference:15,401
Playtime:688.427 hours
Usage:22%
Score:20.510m
Score/min:497
Accuracy (listed only):29.616%
HSR (listed only):19.711%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
A
Kills:1,559
Deaths:1,039
KDR:1.500
Accuracy:32.263% A
HSR:16.677% D
GD-7F
A+
Kills:1,289
Deaths:734
KDR:1.756
Accuracy:32.222% A+
HSR:16.292% D
Razor GD-23
B++
Kills:1,228
Deaths:714
KDR:1.720
Accuracy:28.839% B++
HSR:18.485% C
AF-4A Bandit
A+
Kills:1,216
Deaths:454
KDR:2.678
Accuracy:33.496% A+
HSR:23.438% C*
Gauss Compact S
B**
Kills:1,186
Deaths:849
KDR:1.397
Accuracy:28.736% B**
HSR:20.995% B+
NSX Tanto
A+
Kills:1,178
Deaths:381
KDR:3.092
Accuracy:34.996% A+
HSR:26.061% C++
LA39 Bruiser
A+
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A+
HSR:11.235% C--
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D--
AF-19 Mercenary
A
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A
HSR:17.212% D
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D
AC-X11
B++
Kills:1,161
Deaths:643
KDR:1.806
Accuracy:29.414% B++
HSR:18.691% C--
Gauss Compact Burst
B++
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:31.717% B++
HSR:18.464% D--
GD-66 Claw
B**
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% B**
HSR:9.767% D
NS Baron G5AE
A
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A
HSR:12.652% C-
Mauler S6
A++
Kills:920
Deaths:274
KDR:3.358
Accuracy:58.640% A++
HSR:11.413% D
NS-11C
B++
Kills:216
Deaths:150
KDR:1.440
Accuracy:27.987% B++
HSR:21.296% B+
Warden
B++
Kills:93
Deaths:55
KDR:1.691
Accuracy:32.442% B++
HSR:9.677% F--
Kills:18,170
Deaths (as Engineer):8,717
Deaths (to Engineers):11,573
KDR:2.08443
Kill Difference:9,453
Playtime:1,162.773 hours
Usage:37%
Score:36.125m
Score/min:518
Accuracy (listed only):42.920%
HSR (listed only):16.053%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
A
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A
HSR:12.332% D-
Blitz GD-10
C**
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% C**
HSR:12.585% D
19A Fortuna
A
Kills:1,559
Deaths:1,039
KDR:1.500
Accuracy:32.263% A
HSR:16.677% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% D
GD-7F
A+
Kills:1,289
Deaths:734
KDR:1.756
Accuracy:32.222% A+
HSR:16.292% D
Razor GD-23
B++
Kills:1,228
Deaths:714
KDR:1.720
Accuracy:28.839% B++
HSR:18.485% C
AF-4A Bandit
A+
Kills:1,216
Deaths:454
KDR:2.678
Accuracy:33.496% A+
HSR:23.438% C*
Gauss Compact S
B**
Kills:1,186
Deaths:849
KDR:1.397
Accuracy:28.736% B**
HSR:20.995% B+
NSX Tanto
A+
Kills:1,178
Deaths:381
KDR:3.092
Accuracy:34.996% A+
HSR:26.061% C++
LA39 Bruiser
A+
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A+
HSR:11.235% C--
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D--
AF-19 Mercenary
A
Kills:1,162
Deaths:721
KDR:1.612
Accuracy:29.173% A
HSR:17.212% D
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D
AC-X11
B++
Kills:1,161
Deaths:643
KDR:1.806
Accuracy:29.414% B++
HSR:18.691% C--
Gauss Compact Burst
B++
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:31.717% B++
HSR:18.464% D--
NS-7G PDW
A+
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A+
HSR:13.817% D
GD-66 Claw
B**
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% B**
HSR:9.767% D
NS Baron G5AE
A
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A
HSR:12.652% C-
MKV Suppressed
A
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A
HSR:16.219% C-
Mauler S6
A++
Kills:920
Deaths:274
KDR:3.358
Accuracy:58.640% A++
HSR:11.413% D
MGR-S1 Gladius
B++
Kills:906
Deaths:358
KDR:2.531
Accuracy:33.448% B++
HSR:26.711% C+
NS-11C
B++
Kills:216
Deaths:150
KDR:1.440
Accuracy:27.987% B++
HSR:21.296% B+
NSX Tengu
B
Kills:214
Deaths:72
KDR:2.972
Accuracy:40.397% B
HSR:18.692% C
Kills:26,205
Deaths (as Light Assault):13,011
Deaths (to Light Assaults):10,613
KDR:2.01407
Kill Difference:13,194
Playtime:326.138 hours
Usage:10%
Score:9.872m
Score/min:505
Accuracy (listed only):40.313%
HSR (listed only):16.527%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Gauss Prime
B+
Kills:2,586
Deaths:1,241
KDR:2.084
Accuracy:28.775% B+
HSR:17.479% D
NC1 Gauss Rifle
B**
Kills:2,263
Deaths:1,944
KDR:1.164
Accuracy:28.698% B**
HSR:12.373% D*
AF-4 Cyclone
A
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A
HSR:12.332% D-
Carnage AR
B+
Kills:1,684
Deaths:983
KDR:1.713
Accuracy:27.982% B+
HSR:14.549% D-
Blitz GD-10
C**
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% C**
HSR:12.585% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% D
NC9 A-Tross
C+
Kills:1,373
Deaths:776
KDR:1.769
Accuracy:25.522% C+
HSR:17.553% D-
Reaper DMR
C*
Kills:1,199
Deaths:616
KDR:1.946
Accuracy:27.048% C*
HSR:20.267% C--
LA39 Bruiser
A+
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:78.588% A+
HSR:11.235% C--
Gauss Rifle S
B
Kills:1,166
Deaths:740
KDR:1.576
Accuracy:26.863% B
HSR:12.521% D*
NS Baron G5
A+
Kills:1,164
Deaths:400
KDR:2.910
Accuracy:59.970% A+
HSR:9.794% D--
NS-11A
B++
Kills:1,163
Deaths:897
KDR:1.297
Accuracy:27.497% B++
HSR:13.500% D--
GR-22
B*
Kills:1,162
Deaths:706
KDR:1.646
Accuracy:28.658% B*
HSR:10.585% D*
AF-57 Piston
A++
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:56.713% A++
HSR:10.757% D
NS-7G PDW
A+
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A+
HSR:13.817% D
GD-66 Claw
B**
Kills:1,157
Deaths:611
KDR:1.894
Accuracy:72.593% B**
HSR:9.767% D
NS-11P
A++
Kills:1,156
Deaths:534
KDR:2.165
Accuracy:31.633% A++
HSR:22.491% B+
NS Baron G5AE
A
Kills:1,154
Deaths:407
KDR:2.835
Accuracy:61.845% A
HSR:12.652% C-
MKV Suppressed
A
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A
HSR:16.219% C-
Gauss Rifle Burst
B++
Kills:1,082
Deaths:453
KDR:2.389
Accuracy:31.512% B++
HSR:20.056% D-
Mauler S6
A++
Kills:920
Deaths:274
KDR:3.358
Accuracy:58.640% A++
HSR:11.413% D
MGR-S1 Gladius
B++
Kills:906
Deaths:358
KDR:2.531
Accuracy:33.448% B++
HSR:26.711% C+
NSX Yumi
B+
Kills:241
Deaths:112
KDR:2.152
Accuracy:30.099% B+
HSR:26.971% C+
NSX Tengu
B
Kills:214
Deaths:72
KDR:2.972
Accuracy:40.397% B
HSR:18.692% C
Kills:29,926
Deaths (as Combat Medic):15,818
Deaths (to Combat Medics):5,767
KDR:1.8919
Kill Difference:14,108
Playtime:519.338 hours
Usage:17%
Score:16.555m
Score/min:531
Accuracy (listed only):38.860%
HSR (listed only):15.452%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
A
Kills:1,711
Deaths:865
KDR:1.978
Accuracy:32.416% A
HSR:12.332% D-
Blitz GD-10
C**
Kills:1,613
Deaths:1,300
KDR:1.241
Accuracy:25.762% C**
HSR:12.585% D
Tempest
A
Kills:1,373
Deaths:725
KDR:1.894
Accuracy:31.473% A
HSR:16.533% D
NS-44 Commissioner
A+
Kills:1,211
Deaths:542
KDR:2.234
Accuracy:50.248% A+
HSR:19.984% C
NS-357 Underboss
B**
Kills:1,179
Deaths:773
KDR:1.525
Accuracy:45.723% B**
HSR:15.182% D
LA8 Rebel
B*
Kills:1,169
Deaths:466
KDR:2.509
Accuracy:37.906% B*
HSR:14.371% D-
LA3 Desperado
B+
Kills:1,162
Deaths:529
KDR:2.197
Accuracy:32.544% B+
HSR:13.339% D-
NS-7G PDW
A+
Kills:1,158
Deaths:533
KDR:2.173
Accuracy:33.554% A+
HSR:13.817% D
NC08 Mag-Scatter
C-
Kills:1,156
Deaths:663
KDR:1.744
Accuracy:49.117% C-
HSR:10.381% D-
MKV Suppressed
A
Kills:1,153
Deaths:496
KDR:2.325
Accuracy:32.951% A
HSR:16.219% C-
NC4 Mag-Shot
A*
Kills:1,151
Deaths:516
KDR:2.231
Accuracy:41.238% A*
HSR:13.901% D
MGR-S1 Gladius
B++
Kills:906
Deaths:358
KDR:2.531
Accuracy:33.448% B++
HSR:26.711% C+
AF-18 Stalker
A
Kills:821
Deaths:446
KDR:1.841
Accuracy:35.104% A
HSR:23.021% B+
AF-8 RailJack
B+
Kills:720
Deaths:161
KDR:4.472
Accuracy:41.930% B+
HSR:75.694% C++
SAS-R
B**
Kills:660
Deaths:164
KDR:4.024
Accuracy:48.254% B**
HSR:63.485% C-
NS-61 Emissary
B+
Kills:639
Deaths:337
KDR:1.896
Accuracy:32.093% B+
HSR:15.962% C+
The Executive
C--
Kills:510
Deaths:289
KDR:1.765
Accuracy:31.947% C--
HSR:17.843% D
EM4 Longshot
C**
Kills:456
Deaths:93
KDR:4.903
Accuracy:42.341% C**
HSR:75.219% C
NSX Tomoe
A+
Kills:306
Deaths:101
KDR:3.030
Accuracy:37.599% A+
HSR:36.928% C+
NC14 Bolt Driver
B+
Kills:284
Deaths:113
KDR:2.513
Accuracy:39.501% B+
HSR:72.887% C+
NS-45 Pilot
C
Kills:247
Deaths:108
KDR:2.287
Accuracy:29.913% C
HSR:14.575% D**
NSX Tengu
B
Kills:214
Deaths:72
KDR:2.972
Accuracy:40.397% B
HSR:18.692% C
NS-AM7 Archer
C+
Kills:189
Deaths:606
KDR:0.312
Accuracy:57.323% C+
HSR:19.048% C+
Gauss SPR
C++
Kills:101
Deaths:26
KDR:3.885
Accuracy:34.444% C++
HSR:33.663% C+
Kills:20,089
Deaths (as Infiltrator):10,282
Deaths (to Infiltrators):6,513
KDR:1.9538
Kill Difference:9,807
Playtime:227.243 hours
Usage:7%
Score:5.244m
Score/min:385
Accuracy (listed only):38.218%
HSR (listed only):27.182%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
D
Kills:2,431
Deaths:932
KDR:2.608
Accuracy:28.518% D-
HSR:12.135% D
AF-23 Grinder
D
Kills:2,049
Deaths:929
KDR:2.206
Accuracy:31.904% D
HSR:12.933% D-
AF-41 Hacksaw
C++
Kills:1,523
Deaths:409
KDR:3.724
Accuracy:32.337% C++
HSR:12.344% C--
AF-41 Hacksaw
B
Kills:1,389
Deaths:409
KDR:3.396
Accuracy:36.719% B
HSR:12.527% D
NCM1 Scattercannon
A
Kills:819
Deaths:267
KDR:3.067
Accuracy:47.909% A
HSR:14.408% C+
NCM1 Scattercannon
A++
Kills:808
Deaths:272
KDR:2.971
Accuracy:56.623% A++
HSR:17.822% B+
NCM3 Raven
B**
Kills:480
Deaths:393
KDR:1.221
Accuracy:48.669% B**
HSR:1.250% D--
AF-34 Mattock
C++
Kills:475
Deaths:140
KDR:3.393
Accuracy:29.628% D
HSR:16.211% C++
NCM3 Raven
A
Kills:403
Deaths:393
KDR:1.025
Accuracy:50.228% A
HSR:2.233% C-
AF-34 Mattock
C
Kills:359
Deaths:140
KDR:2.564
Accuracy:33.221% C
HSR:15.042% D
NCM2 Falcon
A++
Kills:289
Deaths:159
KDR:1.818
Accuracy:56.096% A++
HSR:5.536% C++
NS-10 Burster
A++
Kills:221
Deaths:209
KDR:1.057
Accuracy:42.746% A++
HSR:5.882% C+
NS-20 Gorgon
A
Kills:210
Deaths:89
KDR:2.360
Accuracy:32.622% A
HSR:19.048% C+
NS-10 Burster
A++
Kills:206
Deaths:209
KDR:0.986
Accuracy:42.868% A++
HSR:4.369% C-
NS-20 Gorgon
A
Kills:198
Deaths:89
KDR:2.225
Accuracy:32.090% A
HSR:16.162% D
NCM2 Falcon
A++
Kills:136
Deaths:157
KDR:0.866
Accuracy:59.798% A++
HSR:6.618% B++
Kills:11,996
Deaths (as MAX Suit):2,598
Deaths (to MAX Suits):3,456
KDR:4.6174
Kill Difference:9,398
Playtime:191.762 hours
Usage:6%
Score:8.315m
Score/min:723
Accuracy (listed only):41.373%
HSR (listed only):10.907%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B++
Kills:1,951
V. Kills:229 N/A
Deaths:365
KDR:5.345
Accuracy:62.882% B*
KPH:69.300 B+
VKPH:8.100 B++
Breaker Rocket Pods
C++
Kills:1,019
V. Kills:205 495%
Deaths:178
KDR:5.725
Accuracy:54.268% B+
KPH:88.900 C+
VKPH:17.900 C++
M20 Mustang
D
Kills:283
V. Kills:338 83%
Deaths:568
KDR:0.498
Accuracy:40.837% A++
KPH:5 D-
VKPH:6 D
Vortek Rotary
C
Kills:71
V. Kills:82 86%
Deaths:96
KDR:0.740
Accuracy:37.411% A
KPH:7.700 C-
VKPH:8.900 C
Tomcat A2AM Pods
C++
Kills:55
V. Kills:68 80%
Deaths:14
KDR:3.929
Accuracy:78.089% C++
KPH:37.800 C+
VKPH:46.700 C++
Kills:3,379 (2,305 + 0)
Deaths:1,221
KDR:2.767
VKDR:0.755
Vehicle Kills:922
Kill Difference:2,158
Playtime:106.766 hours
Usage:3%
Score:2.122m
Score/min:331
Piloting Accuracy:37.411%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:286
V. Kills:321 89%
Deaths:259
KDR:1.104
Accuracy:52.506% B*
KPH:10.100 B+
VKPH:11.300 B*
Dual-75 Duster
B+
Kills:190
V. Kills:18 N/A
Deaths:22
KDR:8.636
Accuracy:42.175% B+
KPH:87.200 C+
VKPH:8.300 B+
L105 Zephyr
C++
Kills:163
V. Kills:25 N/A
Deaths:23
KDR:7.087
Accuracy:42.816% C+
KPH:50.500 C+
VKPH:7.700 C++
C150 Dalton
C+
Kills:101
V. Kills:126 80%
Deaths:29
KDR:3.483
Accuracy:50.303% B**
KPH:18.900 D
VKPH:23.500 C+
Kills:740 (286 + 454)
Deaths:333
KDR:2.222
VKDR:1.471
Vehicle Kills:490
Kill Difference:407
Playtime:39.059 hours
Usage:1%
Score:0.797m
Score/min:340
Piloting Accuracy:52.506%
Gunner Accuracy:50.303%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:373
V. Kills:28 N/A
Deaths:32
KDR:11.656
Accuracy:62.820% A+
KPH:118.700 A*
VKPH:8.900 B+
Skyguard
B*
Kills:337
V. Kills:298 113%
Deaths:115
KDR:2.930
Accuracy:40.233% A++
KPH:13.500 B+
VKPH:12 B*
C75 Viper
C
Kills:175
V. Kills:40 427%
Deaths:33
KDR:5.303
Accuracy:38.148% C++
KPH:24.600 C
VKPH:5.600 C
L100 Python AP
B+
Kills:93
V. Kills:97 95%
Deaths:33
KDR:2.818
Accuracy:67.105% A+
KPH:21.100 C--
VKPH:22 B+
Kills:978 (978 + 0)
Deaths:213
KDR:4.592
VKDR:2.174
Vehicle Kills:463
Kill Difference:765
Playtime:39.538 hours
Usage:1%
Score:0.993m
Score/min:419
Driving Accuracy:67.105%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:5,550
V. Kills:5,361 104%
Deaths:1,066
KDR:5.206
Accuracy:65.750% A*
KPH:20.800 C+
VKPH:20 B*
C85 Canister
A++
Kills:2,084
V. Kills:114 N/A
Deaths:31
KDR:67.226
Accuracy:49.751% A
KPH:167.500 A++
VKPH:9.200 B**
Titan-150 HEAT
C++
Kills:647
V. Kills:226 285%
Deaths:142
KDR:4.556
Accuracy:47.483% C++
KPH:19 C+
VKPH:6.600 D
Enforcer ML85
B**
Kills:297
V. Kills:286 103%
Deaths:54
KDR:5.500
Accuracy:56.077% A++
KPH:25.100 C*
VKPH:24.100 B**
Titan-150 HESH
A++
Kills:285
V. Kills:18 N/A
Deaths:21
KDR:13.571
Accuracy:63.567% A++
KPH:80.100 A++
VKPH:5.100 D
E540 Halberd
B**
Kills:121
V. Kills:52 228%
Deaths:29
KDR:4.172
Accuracy:52.622% B**
KPH:38.500 B**
VKPH:16.500 C+
Kills:8,984 (6,482 + 2,502)
Deaths:1,343
KDR:6.690
VKDR:4.510
Vehicle Kills:6,057
Kill Difference:7,641
Playtime:332.501 hours
Usage:11%
Score:9.299m
Score/min:466
Driving Accuracy:63.567%
Gunner Accuracy:52.622%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B*
Kills:598
V. Kills:43 N/A
Deaths:41
KDR:14.585
Accuracy:53.811% B*
KPH:156.900 B+
VKPH:11.300 B*
M96 Mjolnir-H
B
Kills:442
V. Kills:446 99%
Deaths:85
KDR:5.200
Accuracy:61.672% B**
KPH:41.500 C+
VKPH:41.900 B
Enforcer ML65-H
B*
Kills:310
V. Kills:303 102%
Deaths:37
KDR:8.378
Accuracy:64.428% B*
KPH:39.900 C**
VKPH:39 B*
Kills:1,350 (0 + 1,350)
Deaths:163
KDR:8.282
VKDR:4.859
Vehicle Kills:792
Kill Difference:1,187
Playtime:22.238 hours
Usage:1%
Score:0.714m
Score/min:535
Driving Accuracy:N/A%
Gunner Accuracy:64.428%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:243
V. Kills:59 405%
Deaths:22
KDR:11.046
Accuracy:47.991% A
KPH:71.600 B++
VKPH:17.400 A++
M20 Basilisk
B*
Kills:133
V. Kills:45 289%
Deaths:30
KDR:4.433
Accuracy:38.576% C*
KPH:27.900 B*
VKPH:9.400 B+
M40 Fury
B++
Kills:121
V. Kills:20 N/A
Deaths:18
KDR:6.722
Accuracy:42.428% B++
KPH:54.600 C+
VKPH:9 C
M12 Kobalt
B*
Kills:54
V. Kills:1 N/A
Deaths:4
KDR:13.500
Accuracy:22.487% B*
KPH:67 C+
VKPH:1.200 D-
M60-G Bulldog
B*
Kills:51
V. Kills:6 N/A
Deaths:10
KDR:5.100
Accuracy:42% B*
KPH:38.400 B+
VKPH:4.500 C
Kills:602 (0 + 602)
Deaths:84
KDR:7.167
VKDR:1.560
Vehicle Kills:131
Kill Difference:518
Playtime:12.518 hours
Usage:0%
Score:0.522m
Score/min:695
Driving Accuracy:N/A%
Gunner Accuracy:42%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:1,143
V. Kills:240 474%
Deaths:790
KDR:1.447
Accuracy:58.715% A
KPH:35.200 B+
VKPH:7.400 B+
S12 Renegade
C
Kills:434
V. Kills:13 N/A
Deaths:179
KDR:2.425
Accuracy:51.239% B*
KPH:43.200 C
VKPH:1.300 C
Kills:1,577 (1,577 + 0)
Deaths:969
KDR:1.627
VKDR:0.261
Vehicle Kills:253
Kill Difference:608
Playtime:42.512 hours
Usage:1%
Score:0.455m
Score/min:179
Driving Accuracy:51.239%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 9,4799,3722,5793.634B++1.3031.492%B+24.2%C66.2C++N/A244141.5h8.1C*25.6B+
Titan-150 AP 10,9115,5501,0665.206C+2.8765.75%A*1.892%D--20.8C+20B*422267.4h5.9C8.9B+
Gauss Prime 2,5982,5861,2412.084B0.2528.775%B+17.479%D47.9C++N/A17654h9.7B+33.9B+
AF-23 Grinder 2,4372,4319322.608C++0.2728.518%D-12.135%D44.4B++N/A21054.7h4.1A14.6B+
C-4 3,0312,3891,0642.245B+0.0920.348%DN/A130.5A35.1C**160718.3h1.2B++5.9B
NC1 Gauss Rifle 2,2742,2631,9441.164C+1.1728.698%B**12.373%D*29.6C++N/A13876.5h11.5B40.1B+
C85 Canister 2,1982,0843167.226A++64.8949.751%A12.476%C168.1A++9.2B**83112.4h4.9B**9.8B*
AF-23 Grinder 2,0572,0499292.206C+0.1331.904%D12.933%D-37.6C++N/A17654.5h5.5B++17.4C++
M30 Mustang AH 2,1801,9513655.345C+3.0162.882%B*1.23%C69.2B+8.1B++44628.2h5.9B+9.4B+
AF-4 Cyclone 1,7231,7118651.978B+0.3632.416%A12.332%D-37.7C++N/A16545.4h9.4B+29.1B++
Carnage AR 1,6881,6849831.713C*0.6227.982%B+14.549%D-38.1C++N/A18744.2h11.1B++39.7B++
Blitz GD-10 1,6261,6131,3001.241C++1.0925.762%C**12.585%D15.8DN/A71102.2h15.9C+61.8C++
19A Fortuna 1,5901,5591,0391.5C++0.8332.263%A16.677%D33.8CN/A17646.1h9.2C**28.7B++
AF-41 Hacksaw 1,5411,5234093.724C**1.3932.337%C++12.344%C--68.9A*N/A42822.1h4.2B**13.1B*
AF-41 Hacksaw 1,4001,3894093.396C*1.0636.719%B12.527%D62.9A++N/A39622.1h5.4B++14.7B*
Tempest 1,3921,3737251.894C*0.4431.473%A16.533%D56C*N/A31824.5h9.2C**29.3B++
NC9 A-Tross 1,3751,3737761.769B0.5725.522%C+17.553%D-38.9C+N/A20035.3h8.2B++32.2B+
LA1 Anchor 1,3081,3005872.215C+0.1226.298%C*16.539%D*49.6C+N/A26926.2h9.3C**35.4B
GD-7F 1,3011,2897341.756B0.5832.222%A+16.292%D47.9B+N/A29526.9h11.1B+34.5B++
Frag Grenade 1,2851,27311273N/A1,270.6758.785%A++N/A1060.8A*10A+49251.2h2.2A3.8B**
EM1 1,2781,2707061.799B+0.5426.893%B*17.008%D38.4C+N/A19333.1h12.1C**45B+
GD-22S 1,2341,2335582.21C**0.1225.571%B+17.032%D-48.9C**N/A27425.2h9.5B+37.2B+
Razor GD-23 1,2441,2287141.72B+0.6128.839%B++18.485%C29.4C++N/A16441.8h10B++34.6B+
Bouncing Betty 1,2291,2273223.811C+1.4861.464%A++N/A240.6A*N/A8855.1h1.3A++2.1A++
AF-4A Bandit 1,2311,2164542.678B**0.3433.496%A+23.438%C*54B+N/A19722.5h9.3B+27.8B*
NS-44 Commissioner 1,2151,2115422.234B**0.1050.248%A+19.984%C66.5B**N/A18418.2h3B*6B**
Reaper DMR 1,2071,1996161.946C++0.3927.048%C*20.267%C--35.5C+N/A19433.8h8.3B+30.9B+
Gauss Compact S 1,1981,1868491.397B+0.9428.736%B**20.995%B+30.8B+N/A15138.5h8.9B+31.1B++
NS-15M AE 1,2031,1813073.847B*1.5130.298%B*31.245%B+78.7B++1.5A**18615h9.8B+32.3B++
NS-357 Underboss 1,1871,1797731.525B+0.8145.723%B**15.182%D58.4B++N/A20320.2h3.6B++7.8B*
NSX Tanto 1,1931,1783813.092A+0.7634.996%A+26.061%C++66.9B**N/A18217.6h10.3B++29.3B++
NC05 Jackhammer 1,1811,1744752.472B++0.1448.182%B10.818%D-54.9B+N/A30221.4h4B+8.4B+
NC6S Gauss SAW S 1,1771,1734312.722B**0.3926.349%B+21.313%C54.6C++N/A31121.5h9B+34.2B+
LA8 Rebel 1,1761,1694662.509A++0.1737.906%B*14.371%D-91.3A*N/A52112.8h4.6B**12.2B**
EM6 1,1701,1674562.559B+0.2225.316%B+14.225%D**51.4C*N/A22922.7h9.3B+36.9B+
LA39 Bruiser 1,1811,1664722.47B*0.1478.588%A+11.235%C--79.9A+1A++25114.6h2B++2.6B++
Gauss Rifle S 1,1701,1667401.576B+0.7626.863%B12.521%D*41.5B+N/A15928.1h9.4B++35B+
Icikill 1,1881,1655,3560.218M2.1241.912%B++18.283%B*5.6BN/A12208.9h2.2C+5.3B+
NS Baron G5 1,1721,1644002.91A*0.5859.97%A+9.794%D--80.8A*N/A30214.4h3.8B+6.4C+
NS-11A 1,1681,1638971.297C+1.0427.497%B++13.5%D--25.2CN/A12546.1h12.4B+45.1B+
LA3 Desperado 1,1771,1625292.197A0.1432.544%B+13.339%D-74.5A+1A+36015.6h7.3B++22.5C++
GR-22 1,1631,1627061.646C*0.6928.658%B*10.585%D*55.3B*N/A20821h10.5B**36.6B*
AF-19 Mercenary 1,1721,1627211.612B++0.7229.173%A17.212%D29.1B+N/A20240h10.5B+36B++
AF-57 Piston 1,1671,1623033.835M1.5056.713%A++10.757%D111.7M*N/A27210.4h3.1B**5.5B**
AC-X11 1,1691,1616431.806B++0.5329.414%B++18.691%C--32.1C++N/A17836.2h8.1B++27.6B+
NS-15M1 1,1781,1613463.355A+1.0227.455%B*16.538%D67.1B*1A*32717.3h11.1B+40.3B+
NS-15MP 1,1751,1603193.636B+1.3033.222%B**25.431%C-80C*1B*18214.5h9.8B+29.5B++
NC6 Gauss SAW 1,1641,1595152.25B++0.0824.705%B++17.343%D-46.7B+N/A37324.8h8.3B+33.6B+
Gauss Compact Burst 1,1701,1595102.273C**0.0631.717%B++18.464%D--49.5C*N/A14923.4h9.4B+29.6B
NSX Naginata 1,1711,1583313.498A+1.1627.671%B*27.807%C+68.1B*N/A21317h9.7B++35.2B++
NS-7G PDW 1,1721,1585332.173B**0.1633.554%A+13.817%D40.6B+N/A18028.5h12.2B+36.3B+
GD-66 Claw 1,1731,1576111.894B0.4472.593%B**9.767%D65.7B*N/A34517.6h2.3C**3.2B+
NS-11P 1,1671,1565342.165B*0.1731.633%A++22.491%B+52.1B**N/A19722.2h12B++38B*
NC08 Mag-Scatter 1,1661,1566631.744B+0.5949.117%C-10.381%D-63.5B**N/A22218.2h3.1B*6.4B+
NS Baron G5AE 1,1721,1544072.835B**0.5061.845%A12.652%C-82.4B**1.3A**22814h3.7B5.9C++
MKV Suppressed 1,1671,1534962.325A0.0132.951%A16.219%C-52.2B++N/A29222.1h12.2B+36.9B+
NC4 Mag-Shot 1,1721,1515162.231A++0.1041.238%A*13.901%D69.3A*1.3B**30116.6h6.3B++15.4C*
M40 Fury-F 1,3831,1437901.447C+0.8958.715%AN/A35.2B+7.4B+18932.5h7.2B+12.3B++
Gauss Rifle Burst 1,0941,0824532.389C*0.0531.512%B++20.056%D-50.6C*N/A12621.4h10.2C**32.3B+
Breaker Rocket Pods 1,2241,0191785.725C3.3954.268%B+N/A88.6C+17.8C++61811.5h12B+22.1B+
NS Decimator 1,3881,0097321.378B+0.9666.37%B++3.766%B++39.9B+15C+56425.3h4.4B6.7B+
Mauler S6 9309202743.358A++1.0258.64%A++11.413%D78A*N/A29711.8h4.2B+7.1B*
MGR-S1 Gladius 9119063582.531C*0.2033.448%B++26.711%C+80.9BN/A18011.2h7.9B+23.7B++
Carver 86384911,8680.072C+2.2625.027%C+22.733%B**1.8C-N/A7467.4h1.4C*5.6C*
Sticky Grenade 8398321832N/A829.6758.474%B++N/A2080A++17.5A++97920.4h1.1B**1.9B*
AF-18 Stalker 8328214461.841B+0.4935.104%A23.021%B+41.7C*N/A11519.7h10.6B+30.1B++
NCM1 Scattercannon 8288192673.067C*0.7347.909%A14.408%C+58.9AN/A29013.9h4.7B++9.8B**
NCM1 Scattercannon 8188082722.971B++0.6456.623%A++17.822%B+56.9A**N/A32814.2h5.8B*10.2B**
NS-15M2 8118002972.694B+0.3631.557%A+16.75%D--58.8B+N/A49013.6h11.7C*37.1B+
AF-8 RailJack 7207201614.472B++2.1441.93%B+75.694%C++43.1B**N/A14616.7h1.9B++4.5B++
SAS-R 6646601644.024B1.6948.254%B**63.485%C-67.3B**N/A3089.8h2B+4.2B++
Tank Mine 1,0546561663.952B++1.6245.455%B*N/A128.6B++78B22785.1h2.4C--5.3B++
Titan-150 HEAT 8736471424.556C+2.2247.483%C++2.937%C19C+6.6D18034.1h3.7B++7.8B++
NS-61 Emissary 6406393371.896A0.4432.093%B+15.962%C+62A+N/A18210.3h9.7B*30.1B++
C85 Canister-H 6415984114.585C+12.2553.811%B*12.04%C+157.4B+11.3B*6633.8h5.1C*9.4B+
The Executive 5145102891.765C++0.5731.947%C--17.843%D60.7C++N/A1618.4h5.8B++18.2B
Mag-Cutter 54850515,9080.032C*2.3047.843%AN/A0.7C+N/A4765h2.4C**5.1B+
NCM3 Raven 8484803931.221B1.1148.669%B**1.25%D--13B+10A24936.8h23B+47.3B++
AF-34 Mattock 4784751403.393C+1.0629.628%D16.211%C++64.2B**N/A3357.4h3.3A+11.1B*
EM4 Longshot 459456934.903B+2.5742.341%C**75.219%C48.5B++N/A1919.4h1.8B++4.3B+
M96 Mjolnir-H 888442855.2B++2.8761.672%B**1.357%B41.7C+42.1B50510.6h39.8C*64.5B+
S12 Renegade 4474341792.425C+0.0951.239%B*2.995%C--43.4C1.3C14610h3.1C*6B+
NCM3 Raven 7494033931.025C*1.3150.228%A2.233%C-11C**9.4A22236.8h29.8C+59.4B+
C-4 ARX 4993741991.879C+0.4620.528%D*N/A89C29.8C-7744.2h1.2C**5.9C+
L100 Python HESH 4013733211.656C++9.3262.82%A+1.072%D--120.3A**9B+5703.1h2.2B*3.5B**
Anti-Vehicle Grenade 4113651365N/A362.6766.043%A+N/A730A92C+80460.5h3.1B**4.7B**
AF-34 Mattock 3623591402.564C+0.2333.221%C15.042%D48.5C**N/A2677.4h4.9B*14.8B+
Skyguard 6353371152.93B+0.6040.233%A++1.78%C--13.5B+12B*32124.9h136.7B+339.8B**
Shrike 4593353021.109B+1.2368.882%A5.373%B**29.9B+11.1C+53311.2h5.6B8.1B++
Hawk GD-68 5923333610.922B+1.4169.178%B*2.102%D13.2C10.3C+31025.2h9.2C13.2C+
Enforcer ML65-H 613310378.378B**6.0464.428%B*1.613%C39.7C**38.8B++5157.8h15C*23.2B+
NSX Tomoe 3103061013.03B+0.7037.599%A+36.928%C+71.2B**N/A1774.3h10.2B**27.2B**
Enforcer ML85 583297545.5C++3.1756.077%A++1.01%D--25C*24B**162211.9h14.8C-26.3B+
MANA Anti-Personnel Turret 2982931462.007N/A0.3328.972%UN/A2930U50U8685500.1h23.1T*79.7T*
NCM2 Falcon 4172891591.818B+0.5256.096%A++5.536%C++27.3A12.1M+36510.6h8.2B+14.6B*
CAS30 Tank Buster 6072862591.104C+1.2352.506%B*1.049%C+10.1B+11.3B*25428.3h51.4C*97.8B+
Titan-150 HESH 3032852113.571B11.2463.567%A++3.86%B**79.2A++5D3903.6h2A+3.2A
NC14 Bolt Driver 2852841132.513C*0.1839.501%B+72.887%C+27C++N/A22410.5h2.2B+5.5B+
M20 Mustang 6212835680.498C-1.8440.837%A++2.12%C5D-6D20756.5h213.6D--523.1C
The Slasher 2802748,6190.032C--2.3018.354%D**5.839%D0.7CN/A2390.9h2.2C++12C--
NS-45 Pilot 2472471082.287B++0.0529.913%C14.575%D**60.2C++N/A2334.1h6.7C**22.5C++
M40 Fury 3022432211.045B+8.7147.991%AN/A71.5B++17.4A++10193.4h11.3B23.5B++
NSX Yumi 2432411122.152B+0.1830.099%B+26.971%C+37.7C+N/A1246.4h11.9C+39.7C**
NC15 Phoenix 4872281681.357B0.9856.689%B+N/A11.6C+13.1C+32619.7h11C+19.4C*
NS-10 Burster 3912212091.057C*1.2842.746%A++5.882%C+6.6B**5.1B*15733.3h143.2B+335.1B**
NS-11C 2192161501.44B0.8927.987%B++21.296%B+27.3C+N/A2247.9h11B*39.3B++
MAX Punch 2192152,5980.083C+2.2539.478%C-N/A1.2C+N/A5182h2.1C++5.3C++
NSX Tengu 217214722.972A0.6440.397%B18.692%C56.3B+N/A1403.8h10.9B+26.9B+
NS-20 Gorgon 216210892.36B**0.0332.622%A19.048%C+36.8A++1.1C1405.7h20.9B*64B*
NS-10 Burster 3582062090.986C+1.3542.868%A++4.369%C-6.2B++4.6B+14833.3h156.5B+365B*
Spear Anti-Vehicle Phalanx Turret 2872011811.167B++8.8353.682%B**2.488%D--67A+28.7B+10323h5.8B+10.7B*
NS-20 Gorgon 206198892.225B**0.1132.09%A16.162%D34.7A+1.4C+1465.7h21.3B*66.2B*
Dual-75 Duster 208190228.636C6.3042.175%B+N/A86.4C+8.2B+4732.2h4B**9.5B*
NS-AM7 Archer 2771896060.312C2.0257.323%C+19.048%C+2.5D-1.2D2874.2h17.6C*30.7C*
C75 Viper 215175335.303C++2.9738.148%C++N/A24.6C5.6C3587.1h9.5B+24.8B+
NSX Masamune 229170891.91A+0.4254.493%C1.765%C-34.7C+12C+2394.9h9.5C*17.3C*
L105 Zephyr 188163237.087C4.7542.816%C+N/A50.9C+7.8C++5403.2h5.4B12.7B
M60-A Bulldog 190158819.75C++17.4262.151%A++1.899%C37.6C+7.6A3234.2h5.9C+9.5B++
NCM2 Falcon 2181361570.866C+1.4759.798%A++6.618%B++13C++7.8A23210.5h18.7C--31.3B
M20 Basilisk 178133304.433B**2.1038.576%C*9.774%A27.7B++9.4B+4044.8h56.4B**146.1B**
M60-A Bulldog 1661301210.833C+8.5054.036%B*1.538%D24.5C6.8B**2565.3h6.9C--12.8C*
E540 Halberd 173121294.172C1.8452.622%B**4.959%B+39B**16.8C++15963.1h4.6B**8.7B**
M40 Fury 141121186.722C+4.3942.428%B++N/A55C+9.1C10362.2h10.9B25.6B+
NS-R3 Swarm 2611151270.906A+1.4358.927%D*N/A7.5B++9.5A+13615.4h29.7B+50.4B+
C150 Dalton 227101293.483C1.1550.303%B**N/A18.7D23.3C+6205.4h7.4D*14.7C+
Gauss SPR 102101263.885A1.5534.444%C++33.663%C+38.8B+N/A1662.6h4.2B*12.2B+
L100 Python AP 19093332.818C0.4867.105%A+1.075%F21.1C--22B+9624.4h8.8D13.1C+
Warden 9593551.691B*0.6432.442%B++9.677%F--27.4C*N/A2583.4h7.3B++22.5B++
M40 Fury 10378178S75.6757.58%AN/A111.4B+35.7A++7130.7h16.4C28.5C+
MANA Anti-Vehicle Turret 15373541.352C0.9863.06%DN/A730B+800B*2138220.1h11.6T*18.4T*
Vortek Rotary 15371960.74C1.5937.411%AN/A7.7C-8.9C2719.2h127.6D341.2C+
M20 Basilisk 11264164S61.6763.865%A++1.563%D**58.2B+43.6A**8011.1h129.3C+202.5C**
Auraxium Slasher 63602,6420.023C-2.3115.635%D*1.667%D-0.5C-N/A3123.3h2.4C+15.4C
Aspis Anti-Aircraft Phalanx Turret 12257202.85C+0.5236.86%A++7.018%M*13.6B15.5B+4944.2h142C**385.2B++
Tomcat A2AM Pods 12355143.929C+1.5978.089%C++N/A36.7C+45.3C+10591.5h8.6C+11C+
M12 Kobalt 5554413.5C++11.1722.487%B*16.667%C67.5C+1.3D4490.8h18.9C+83.8B+
M60-A Bulldog 595377.571B+5.2444.643%B**1.887%C*40.8C*4.6C4931.3h5.7C+12.7B++
M60-G Bulldog 5751105.1C+2.7742%B*N/A39.2B+4.6C4871.3h4.9B*11.8B*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter232,4881.5h
Restoration Kit3202,6374.3h
Nano-Armor Kit1,2291,991,597111.2h
Anti-Vehicle MANA Turret175921.1h
Spawn Beacon101,6240.9h
Cortium Silo02130.5h
Turret AI Module0960.3h
Repair Module01200.4h
Structure Shield Module0910.3h
Skywall Shield Emitter0650.2h
Medical Applicator1,150542,79736h
Medical Kit1,90810,84421.3h
Nanite Revive Grenade01,0650.3h
Nanite Healing Grenade01,2090.3h
Deconstruction Tool04,5530.3h
Spitfire Auto-Turret154690.9h
Xiphos Anti-Personnel Tower0720.3h
Aspis Anti-Aircraft Tower0590.3h
Sunderer Garage0680.8h
Bunker0700.8h
Rampart Wall01271h
M12 Kobalt-F0750.5h
Ammunition Package292,1581.8h
Anti-Infantry MANA Turret224870.9h
Lumifiber Rampart Wall1510.4h
WLT-Howler Mining Laser1666,6708.9h
Hardlight Barrier101890.5h
Nano-Repair Grenade0850h
Shield Recharging Field15212,3014.1h
Recon Detection Device189091.5h

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