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Sentinel Deputy stoneshankNC[MCY] stoneshankNC
NC BR 71

KDR: 1.96

Score: 154.9m

Last Seen: Nov 17th, 2018 9:09 PM
- OFFLINE - 584.1 hour(s)

Prestige 1, Battle Rank 71 - New Conglomerate on Miller - Outfit Member of MercenaryS[MCY] MercenaryS
NC outfit on Miller

Members: 28
Level Progress (to 72): 17%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS S12 Renegade M40 Fury-F NC6A GODSAW EM6 LA1 Anchor AF-4G Cyclone SAS-R Blitz GD-10
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,716,372 MLG Score: 1372
Fun Score: N/A
Cheeseburgers Flipped: 151TIME WITH MEDKIT: 1.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.746%23.675%63358964105,5271.798160.166

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.786%1.118B**0.476B+-1.422D**HEAD ++ (~10.3)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.70.537B+9.30.35C**25.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.997%2.044%201410184,599248315221.85145302%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.425%-0.678D0.396B0.455

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
102.40.363C**31.70.399B70.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.328%2.292%166610167,811534031051.46273251%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.456%-0.832D--0.225C0.397

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.30.035C+12.10.038C+25.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.209%4.779%861310093,26446928180.695504399%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.929%-0.085C+0.113C+0.079

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.60.724B++11.50.707B++21.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.72%72.54%868101412,0545889442.04652

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.864%1.001B**0.354C**-0.761

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.48B+2.10.327C**3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.007%13.002%86610167,0763118602.2694

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.466%1.135B**-0.296C0.488

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.569B+3.10.355C**2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
MercenaryS[MCY] MercenaryS
NC outfit on Miller

Members: 28
154.9m316.8%759 (45.5k)629 (37.7k)1.96463209,877106,8282.1023971 (71)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10221000723.904%18.453%44102:1890

6% Combat Medic20% Engineer23% Heavy Assault37% Infiltrator13% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 5th, 2014 9:25 AMJul 8th, 2014 4:41 PMDec 11th, 2018 10:26 AM (13h) (PST)Nov 17th, 2018 5:42 PM (24d) (PST)Nov 17th, 2018 5:09 PM (24d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7992375620.8520.4340.1572.9080.0651372

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,96514,19333,77251269174437,754

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4103.2h/171d 14,717 38,728 55,591 716k 4,174 12,414 16,110 196.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C-
Kills:10,078
Deaths:4,516
KDR:2.232
Accuracy:25.809% C-
HSR:21.611% D
EM6
B*
Kills:10,029
Deaths:4,686
KDR:2.140
Accuracy:23.345% B
HSR:28.816% B*
LA1 Anchor
C**
Kills:8,528
Deaths:4,081
KDR:2.090
Accuracy:25.232% C++
HSR:27.005% C**
NC6 Gauss SAW
B+
Kills:2,683
Deaths:1,458
KDR:1.840
Accuracy:22.808% B+
HSR:22.997% C+
NC05 Jackhammer
B*
Kills:1,451
Deaths:1,111
KDR:1.306
Accuracy:50.685% B*
HSR:12.061% D
GD-22S
C+
Kills:1,249
Deaths:791
KDR:1.579
Accuracy:22.764% C+
HSR:21.137% C
EM1
C+
Kills:1,215
Deaths:749
KDR:1.622
Accuracy:21.299% C+
HSR:19.095% C
MGR-L1 Promise
C++
Kills:1,180
Deaths:543
KDR:2.173
Accuracy:22.117% C
HSR:25.763% C++
NSX Naginata
B+
Kills:1,167
Deaths:721
KDR:1.619
Accuracy:20.615% C
HSR:32.476% B+
NS-15M2
B++
Kills:1,164
Deaths:492
KDR:2.366
Accuracy:26.744% B++
HSR:24.141% C+
NC6S Gauss SAW S
C+
Kills:1,162
Deaths:811
KDR:1.433
Accuracy:22.960% C+
HSR:16.007% D*
NS-15M1
B+
Kills:1,160
Deaths:460
KDR:2.522
Accuracy:24.873% B+
HSR:21.207% C+
NS-15M AE
C+
Kills:1,153
Deaths:647
KDR:1.782
Accuracy:24.237% C+
HSR:25.585% C+
Kills:42,219
Deaths (as Heavy Assault):21,066
Deaths (to Heavy Assaults):31,772
KDR:2.00413
Kill Difference:21,153
Playtime:931.120 hours
Usage:23%
Score:38.056m
Score/min:681
Accuracy (listed only):25.653%
HSR (listed only):22.915%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
A
Kills:2,865
Deaths:1,805
KDR:1.587
Accuracy:28.456% B++
HSR:28.656% A
AF-4A Bandit
B+
Kills:2,405
Deaths:1,614
KDR:1.490
Accuracy:26.496% C**
HSR:24.740% B+
NS-11CB
B**
Kills:1,786
Deaths:818
KDR:2.183
Accuracy:30.149% B**
HSR:21.221% C+
NS-11C
B++
Kills:1,583
Deaths:1,021
KDR:1.550
Accuracy:27.311% B++
HSR:21.036% B+
Gauss Compact S
B+
Kills:1,559
Deaths:1,630
KDR:0.956
Accuracy:25.647% B+
HSR:19.820% C**
Razor GD-23
B++
Kills:1,527
Deaths:1,192
KDR:1.281
Accuracy:27.529% B++
HSR:22.790% B+
AF-19 Mercenary
B*
Kills:1,521
Deaths:1,145
KDR:1.328
Accuracy:26.570% B*
HSR:22.683% C**
GD-7F
B
Kills:1,502
Deaths:1,053
KDR:1.426
Accuracy:25.927% B
HSR:17.909% C
Gauss Compact Burst
B*
Kills:1,258
Deaths:622
KDR:2.023
Accuracy:30.861% B*
HSR:26.232% C*
AF-57 Piston
C**
Kills:1,236
Deaths:792
KDR:1.561
Accuracy:40.870% C++
HSR:14.806% C**
Warden
B++
Kills:1,205
Deaths:1,236
KDR:0.975
Accuracy:31.205% B++
HSR:22.739% C+
19A Fortuna
B+
Kills:1,184
Deaths:900
KDR:1.316
Accuracy:25.163% C
HSR:23.395% B+
LA39 Bruiser
A
Kills:1,181
Deaths:634
KDR:1.863
Accuracy:75.996% A
HSR:13.463% C+
GD-66 Claw
A
Kills:1,179
Deaths:709
KDR:1.663
Accuracy:73.007% A
HSR:10.433% D
GD Guardian
C+
Kills:1,178
Deaths:684
KDR:1.722
Accuracy:34.276% C+
HSR:18.591% D*
NS-11CP
C++
Kills:1,166
Deaths:701
KDR:1.663
Accuracy:25.685% D
HSR:23.842% C++
MGR-M1 Bishop
B*
Kills:1,163
Deaths:639
KDR:1.820
Accuracy:38.563% B*
HSR:29.665% C+
NSX Tanto
B++
Kills:1,163
Deaths:560
KDR:2.077
Accuracy:29.589% B++
HSR:26.225% C++
NC12 Sweeper
B**
Kills:1,162
Deaths:675
KDR:1.721
Accuracy:54.412% B**
HSR:12.048% C
The Brawler
B++
Kills:1,161
Deaths:777
KDR:1.494
Accuracy:59.855% B++
HSR:13.695% C+
NS Baron G5AE
B+
Kills:1,158
Deaths:735
KDR:1.576
Accuracy:50.502% B+
HSR:14.335% C+
Mauler S6
A++
Kills:1,157
Deaths:690
KDR:1.677
Accuracy:56.276% A++
HSR:13.483% C
NS Baron G5
A
Kills:1,157
Deaths:705
KDR:1.641
Accuracy:56.728% A
HSR:12.273% C-
NSX-P Tanto
B++
Kills:1,092
Deaths:504
KDR:2.167
Accuracy:28.766% B++
HSR:28.755% B+
Kills:33,548
Deaths (as Engineer):21,841
Deaths (to Engineers):21,848
KDR:1.53601
Kill Difference:11,707
Playtime:840.826 hours
Usage:20%
Score:37.294m
Score/min:739
Accuracy (listed only):38.743%
HSR (listed only):20.118%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4G Cyclone
B
Kills:4,158
Deaths:2,334
KDR:1.781
Accuracy:29.039% B
HSR:19.312% C+
Blitz GD-10
B**
Kills:3,618
Deaths:1,966
KDR:1.840
Accuracy:28.998% B**
HSR:17.192% C++
AC-X11
A
Kills:2,865
Deaths:1,805
KDR:1.587
Accuracy:28.456% B++
HSR:28.656% A
NS-7 PDW
B*
Kills:2,799
Deaths:1,741
KDR:1.608
Accuracy:28.829% B*
HSR:19.793% B
AF-4 Cyclone
B
Kills:2,548
Deaths:1,630
KDR:1.563
Accuracy:26.999% B
HSR:17.465% C+
AF-4A Bandit
B+
Kills:2,405
Deaths:1,614
KDR:1.490
Accuracy:26.496% C**
HSR:24.740% B+
MKV Suppressed
C**
Kills:2,140
Deaths:1,309
KDR:1.635
Accuracy:27.254% C**
HSR:19.346% C+
NS-11CB
B**
Kills:1,786
Deaths:818
KDR:2.183
Accuracy:30.149% B**
HSR:21.221% C+
NS-11C
B++
Kills:1,583
Deaths:1,021
KDR:1.550
Accuracy:27.311% B++
HSR:21.036% B+
Gauss Compact S
B+
Kills:1,559
Deaths:1,630
KDR:0.956
Accuracy:25.647% B+
HSR:19.820% C**
Razor GD-23
B++
Kills:1,527
Deaths:1,192
KDR:1.281
Accuracy:27.529% B++
HSR:22.790% B+
AF-19 Mercenary
B*
Kills:1,521
Deaths:1,145
KDR:1.328
Accuracy:26.570% B*
HSR:22.683% C**
GD-7F
B
Kills:1,502
Deaths:1,053
KDR:1.426
Accuracy:25.927% B
HSR:17.909% C
Gauss Compact Burst
B*
Kills:1,258
Deaths:622
KDR:2.023
Accuracy:30.861% B*
HSR:26.232% C*
AF-57 Piston
C**
Kills:1,236
Deaths:792
KDR:1.561
Accuracy:40.870% C++
HSR:14.806% C**
MGR-S1 Gladius
B*
Kills:1,214
Deaths:608
KDR:1.997
Accuracy:30.309% B++
HSR:28.418% B*
Tempest
C+
Kills:1,205
Deaths:940
KDR:1.282
Accuracy:26.183% C+
HSR:19.419% C
19A Fortuna
B+
Kills:1,184
Deaths:900
KDR:1.316
Accuracy:25.163% C
HSR:23.395% B+
LA39 Bruiser
A
Kills:1,181
Deaths:634
KDR:1.863
Accuracy:75.996% A
HSR:13.463% C+
GD-66 Claw
A
Kills:1,179
Deaths:709
KDR:1.663
Accuracy:73.007% A
HSR:10.433% D
NSX Tengu
B+
Kills:1,177
Deaths:838
KDR:1.405
Accuracy:40.573% B+
HSR:16.992% D
NS-11CP
C++
Kills:1,166
Deaths:701
KDR:1.663
Accuracy:25.685% D
HSR:23.842% C++
NSX Tanto
B++
Kills:1,163
Deaths:560
KDR:2.077
Accuracy:29.589% B++
HSR:26.225% C++
NC12 Sweeper
B**
Kills:1,162
Deaths:675
KDR:1.721
Accuracy:54.412% B**
HSR:12.048% C
The Brawler
B++
Kills:1,161
Deaths:777
KDR:1.494
Accuracy:59.855% B++
HSR:13.695% C+
NS Baron G5AE
B+
Kills:1,158
Deaths:735
KDR:1.576
Accuracy:50.502% B+
HSR:14.335% C+
Mauler S6
A++
Kills:1,157
Deaths:690
KDR:1.677
Accuracy:56.276% A++
HSR:13.483% C
NS Baron G5
A
Kills:1,157
Deaths:705
KDR:1.641
Accuracy:56.728% A
HSR:12.273% C-
NSX-P Tanto
B++
Kills:1,092
Deaths:504
KDR:2.167
Accuracy:28.766% B++
HSR:28.755% B+
Kills:48,861
Deaths (as Light Assault):30,648
Deaths (to Light Assaults):18,283
KDR:1.59426
Kill Difference:18,213
Playtime:553.448 hours
Usage:13%
Score:22.111m
Score/min:666
Accuracy (listed only):36.689%
HSR (listed only):19.648%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
B
Kills:4,158
Deaths:2,334
KDR:1.781
Accuracy:29.039% B
HSR:19.312% C+
SAS-R
C**
Kills:3,771
Deaths:1,855
KDR:2.033
Accuracy:40.683% C**
HSR:68.390% C+
Blitz GD-10
B**
Kills:3,618
Deaths:1,966
KDR:1.840
Accuracy:28.998% B**
HSR:17.192% C++
AF-18 Stalker
B+
Kills:2,893
Deaths:1,620
KDR:1.786
Accuracy:30.259% B+
HSR:22.364% C**
NS-7 PDW
B*
Kills:2,799
Deaths:1,741
KDR:1.608
Accuracy:28.829% B*
HSR:19.793% B
AF-4 Cyclone
B
Kills:2,548
Deaths:1,630
KDR:1.563
Accuracy:26.999% B
HSR:17.465% C+
MKV Suppressed
C**
Kills:2,140
Deaths:1,309
KDR:1.635
Accuracy:27.254% C**
HSR:19.346% C+
The Moonshot
C
Kills:1,252
Deaths:238
KDR:5.261
Accuracy:40.174% C
HSR:75.240% D
NC14 Bolt Driver
B**
Kills:1,220
Deaths:331
KDR:3.686
Accuracy:42.408% B**
HSR:76.967% C**
NS-30 Vandal
C*
Kills:1,217
Deaths:851
KDR:1.430
Accuracy:34.081% C*
HSR:22.350% C--
MGR-S1 Gladius
B*
Kills:1,214
Deaths:608
KDR:1.997
Accuracy:30.309% B++
HSR:28.418% B*
Tempest
C+
Kills:1,205
Deaths:940
KDR:1.282
Accuracy:26.183% C+
HSR:19.419% C
LA3 Desperado
B*
Kills:1,191
Deaths:1,002
KDR:1.189
Accuracy:33.595% B*
HSR:18.388% C+
NSX Tengu
B+
Kills:1,177
Deaths:838
KDR:1.405
Accuracy:40.573% B+
HSR:16.992% D
AF-6 Shadow
C+
Kills:1,172
Deaths:835
KDR:1.404
Accuracy:34.511% C+
HSR:21.075% D
EM4 Longshot
B+
Kills:1,168
Deaths:158
KDR:7.392
Accuracy:42.394% B+
HSR:82.962% B+
NC08 Mag-Scatter
A
Kills:1,168
Deaths:1,064
KDR:1.098
Accuracy:64.490% A
HSR:16.610% C*
NS-44G Commissioner
B*
Kills:1,167
Deaths:828
KDR:1.409
Accuracy:47.805% B*
HSR:25.193% C++
NSX Tomoe
B+
Kills:1,165
Deaths:674
KDR:1.728
Accuracy:29.517% C++
HSR:42.489% B+
AF-8 RailJack
B**
Kills:1,162
Deaths:60
KDR:19.367
Accuracy:44.208% B**
HSR:81.067% B++
NSX Daimyo
C*
Kills:1,161
Deaths:515
KDR:2.254
Accuracy:39.446% C
HSR:94.660% C*
Impetus
B**
Kills:1,161
Deaths:650
KDR:1.786
Accuracy:41.263% B**
HSR:24.979% C-
Gauss SPR
A++
Kills:1,160
Deaths:475
KDR:2.442
Accuracy:43.220% A++
HSR:30.604% C-
LA80
B+
Kills:1,160
Deaths:106
KDR:10.943
Accuracy:43.624% B+
HSR:79.224% C++
NS-44L Blackhand
A
Kills:1,157
Deaths:681
KDR:1.699
Accuracy:52.810% A
HSR:51.340% B++
NS-357 Underboss
B*
Kills:1,157
Deaths:1,026
KDR:1.128
Accuracy:43.331% B*
HSR:20.570% C+
NS-44 Commissioner
A
Kills:1,157
Deaths:1,115
KDR:1.038
Accuracy:47.078% A
HSR:23.077% C*
NC4-FB Mag-Shot
C++
Kills:1,153
Deaths:1,218
KDR:0.947
Accuracy:34.449% C++
HSR:14.918% D-
LA8 Rebel
A
Kills:1,150
Deaths:950
KDR:1.211
Accuracy:41.022% A
HSR:21.913% C++
NS-AM7 Archer
A*
Kills:281
Deaths:410
KDR:0.685
Accuracy:51.619% D-
HSR:36.655% A*
NS-44P Commissioner
B++
Kills:175
Deaths:161
KDR:1.087
Accuracy:46.606% B++
HSR:20% D
NS-61 Emissary
B+
Kills:121
Deaths:95
KDR:1.274
Accuracy:30.048% C**
HSR:19.008% B+
Soldier Soaker
B**
Kills:54
Deaths:25
KDR:2.160
Accuracy:36.469% C**
HSR:22.222% B**
NS CandyCannon 3000
N/A
Kills:50
Deaths:129
KDR:0.388
Accuracy:36.310% N/A
HSR:36% N/A
Kills:48,502
Deaths (as Infiltrator):28,438
Deaths (to Infiltrators):16,258
KDR:1.70553
Kill Difference:20,064
Playtime:1,518.399 hours
Usage:37%
Score:45.832m
Score/min:503
Accuracy (listed only):38.518%
HSR (listed only):35.477%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
B
Kills:4,158
Deaths:2,334
KDR:1.781
Accuracy:29.039% B
HSR:19.312% C+
Blitz GD-10
B**
Kills:3,618
Deaths:1,966
KDR:1.840
Accuracy:28.998% B**
HSR:17.192% C++
NS-7 PDW
B*
Kills:2,799
Deaths:1,741
KDR:1.608
Accuracy:28.829% B*
HSR:19.793% B
AF-4 Cyclone
B
Kills:2,548
Deaths:1,630
KDR:1.563
Accuracy:26.999% B
HSR:17.465% C+
MKV Suppressed
C**
Kills:2,140
Deaths:1,309
KDR:1.635
Accuracy:27.254% C**
HSR:19.346% C+
AF-57 Piston
C**
Kills:1,236
Deaths:792
KDR:1.561
Accuracy:40.870% C++
HSR:14.806% C**
MGR-S1 Gladius
B*
Kills:1,214
Deaths:608
KDR:1.997
Accuracy:30.309% B++
HSR:28.418% B*
Tempest
C+
Kills:1,205
Deaths:940
KDR:1.282
Accuracy:26.183% C+
HSR:19.419% C
Gauss Rifle S
B+
Kills:1,196
Deaths:844
KDR:1.417
Accuracy:26.839% B+
HSR:21.906% C*
Carnage AR
B+
Kills:1,188
Deaths:665
KDR:1.786
Accuracy:26.918% B+
HSR:17.593% C
LA39 Bruiser
A
Kills:1,181
Deaths:634
KDR:1.863
Accuracy:75.996% A
HSR:13.463% C+
GD-66 Claw
A
Kills:1,179
Deaths:709
KDR:1.663
Accuracy:73.007% A
HSR:10.433% D
NSX Tengu
B+
Kills:1,177
Deaths:838
KDR:1.405
Accuracy:40.573% B+
HSR:16.992% D
NC12 Sweeper
B**
Kills:1,162
Deaths:675
KDR:1.721
Accuracy:54.412% B**
HSR:12.048% C
The Brawler
B++
Kills:1,161
Deaths:777
KDR:1.494
Accuracy:59.855% B++
HSR:13.695% C+
GR-22
C**
Kills:1,159
Deaths:637
KDR:1.819
Accuracy:25.496% C**
HSR:17.947% C+
Reaper DMR
B**
Kills:1,158
Deaths:670
KDR:1.728
Accuracy:27.477% B
HSR:31.261% B**
NC9 A-Tross
C*
Kills:1,158
Deaths:881
KDR:1.314
Accuracy:26.383% C*
HSR:23.834% C+
NC1 Gauss Rifle
B++
Kills:1,158
Deaths:818
KDR:1.416
Accuracy:26.028% B++
HSR:18.826% C
NS Baron G5AE
B+
Kills:1,158
Deaths:735
KDR:1.576
Accuracy:50.502% B+
HSR:14.335% C+
Mauler S6
A++
Kills:1,157
Deaths:690
KDR:1.677
Accuracy:56.276% A++
HSR:13.483% C
NS Baron G5
A
Kills:1,157
Deaths:705
KDR:1.641
Accuracy:56.728% A
HSR:12.273% C-
NS-11P
B+
Kills:1,156
Deaths:724
KDR:1.597
Accuracy:24.845% B+
HSR:19.723% C++
Gauss Rifle Burst
C++
Kills:501
Deaths:321
KDR:1.561
Accuracy:27.965% C++
HSR:24.551% C
NS-11A
B+
Kills:415
Deaths:248
KDR:1.673
Accuracy:25.240% C*
HSR:25.542% B+
Gauss Prime
B**
Kills:269
Deaths:170
KDR:1.582
Accuracy:25.354% C
HSR:30.112% B**
Kills:37,608
Deaths (as Combat Medic):23,061
Deaths (to Combat Medics):11,418
KDR:1.63081
Kill Difference:14,547
Playtime:232.144 hours
Usage:6%
Score:10.501m
Score/min:754
Accuracy (listed only):37.245%
HSR (listed only):18.991%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
M+
Kills:1,807
V. Kills:192 N/A
Deaths:128
KDR:14.117
Accuracy:55.125% B++
KPH:277.300 M+
VKPH:29.500 A
M30 Mustang AH
B+
Kills:1,496
V. Kills:244 N/A
Deaths:795
KDR:1.882
Accuracy:52.538% C-
KPH:42.700 C+
VKPH:7 B+
Hornet Missiles
C
Kills:751
V. Kills:481 156%
Deaths:314
KDR:2.392
Accuracy:62.214% B
KPH:46.900 C
VKPH:30.100 C
M20 Mustang
C**
Kills:652
V. Kills:575 113%
Deaths:740
KDR:0.881
Accuracy:26.045% D
KPH:13.600 C+
VKPH:12 C**
Vortek Rotary
C++
Kills:644
V. Kills:498 129%
Deaths:662
KDR:0.973
Accuracy:30.734% C+
KPH:14.600 C+
VKPH:11.300 C++
Kills:5,350 (2,792 + 0)
Deaths:2,639
KDR:2.027
VKDR:0.754
Vehicle Kills:1,990
Kill Difference:2,711
Playtime:149.850 hours
Usage:4%
Score:4.491m
Score/min:499
Piloting Accuracy:30.734%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B*
Kills:68
V. Kills:4 N/A
Deaths:3
KDR:22.667
Accuracy:49.335% B*
KPH:67.500 B+
VKPH:4 D
Kills:68 (0 + 68)
Deaths:3
KDR:22.667
VKDR:1.333
Vehicle Kills:4
Kill Difference:65
Playtime:1.008 hours
Usage:0%
Score:0.079m
Score/min:1,311
Piloting Accuracy:N/A%
Gunner Accuracy:49.335%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:2,817
V. Kills:361 N/A
Deaths:284
KDR:9.919
Accuracy:50.192% C*
KPH:86.700 A+
VKPH:11.100 B*
L100 Python AP
B*
Kills:2,075
V. Kills:1,496 139%
Deaths:486
KDR:4.270
Accuracy:46.588% D--
KPH:32.200 C*
VKPH:23.200 B*
C75 Viper
A++
Kills:1,061
V. Kills:240 440%
Deaths:153
KDR:6.935
Accuracy:40.462% C**
KPH:63.200 A++
VKPH:14.300 A++
L100 Python HEAT
A*
Kills:952
V. Kills:294 323%
Deaths:156
KDR:6.103
Accuracy:51.538% C++
KPH:59.700 A*
VKPH:18.400 A++
Skyguard
B++
Kills:378
V. Kills:327 115%
Deaths:145
KDR:2.607
Accuracy:27.323% C
KPH:14 C+
VKPH:12.100 B++
Kills:7,283 (7,283 + 0)
Deaths:1,224
KDR:5.950
VKDR:2.221
Vehicle Kills:2,718
Kill Difference:6,059
Playtime:156.794 hours
Usage:4%
Score:5.899m
Score/min:627
Driving Accuracy:27.323%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:528
V. Kills:377 140%
Deaths:113
KDR:4.673
Accuracy:40.175% D*
KPH:25.700 C**
VKPH:18.400 B*
E540 Halberd
B**
Kills:457
V. Kills:275 166%
Deaths:54
KDR:8.463
Accuracy:42.577% C
KPH:33.400 B+
VKPH:20.100 B**
C85 Canister
C*
Kills:140
V. Kills:13 N/A
Deaths:8
KDR:17.500
Accuracy:37.522% C+
KPH:67.200 C+
VKPH:6.200 C*
Enforcer ML85
A
Kills:101
V. Kills:82 122%
Deaths:30
KDR:3.367
Accuracy:43.845% C**
KPH:30.200 B*
VKPH:24.500 A
Kills:1,226 (528 + 698)
Deaths:205
KDR:5.980
VKDR:3.644
Vehicle Kills:747
Kill Difference:1,021
Playtime:39.606 hours
Usage:1%
Score:2.386m
Score/min:1,004
Driving Accuracy:40.175%
Gunner Accuracy:43.845%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C--
Kills:237
V. Kills:18 N/A
Deaths:20
KDR:11.850
Accuracy:42.656% D
KPH:73.700 D
VKPH:5.600 C--
Enforcer ML65-H
A
Kills:61
V. Kills:37 161%
Deaths:12
KDR:5.083
Accuracy:48.833% D--
KPH:55.700 A
VKPH:33.800 B+
Kills:298 (0 + 298)
Deaths:32
KDR:9.313
VKDR:1.719
Vehicle Kills:55
Kill Difference:266
Playtime:4.311 hours
Usage:0%
Score:0.242m
Score/min:935
Driving Accuracy:N/A%
Gunner Accuracy:48.833%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:691
V. Kills:105 N/A
Deaths:98
KDR:7.051
Accuracy:36.639% C*
KPH:90.800 A++
VKPH:13.800 B**
M40 Fury
A+
Kills:611
V. Kills:88 N/A
Deaths:89
KDR:6.865
Accuracy:38.233% C**
KPH:95.100 A+
VKPH:13.700 B+
M60-G Bulldog
M*
Kills:349
V. Kills:51 N/A
Deaths:72
KDR:4.847
Accuracy:47.815% B**
KPH:111.300 M*
VKPH:16.300 A+
M60-G Bulldog
M
Kills:229
V. Kills:36 N/A
Deaths:41
KDR:5.585
Accuracy:42.958% B**
KPH:74.800 M
VKPH:11.800 A+
M12 Kobalt
B**
Kills:169
V. Kills:4 N/A
Deaths:18
KDR:9.389
Accuracy:18.702% C*
KPH:95.300 B**
VKPH:2.300 C+
M12 Kobalt
B**
Kills:116
V. Kills:5 N/A
Deaths:15
KDR:7.733
Accuracy:18.857% B
KPH:96.400 B*
VKPH:4.200 B**
M20 Basilisk
A++
Kills:70
V. Kills:17 389%
Deaths:23
KDR:3.043
Accuracy:40.130% C**
KPH:42.100 A++
VKPH:10.200 C*
M20 Basilisk
B**
Kills:66
V. Kills:23 275%
Deaths:30
KDR:2.200
Accuracy:42.994% B+
KPH:32.600 B**
VKPH:11.300 B**
Kills:2,301 (0 + 2,301)
Deaths:386
KDR:5.961
VKDR:0.852
Vehicle Kills:329
Kill Difference:1,915
Playtime:26.894 hours
Usage:1%
Score:1.555m
Score/min:964
Driving Accuracy:N/A%
Gunner Accuracy:42.994%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:11,371
V. Kills:424 N/A
Deaths:3,529
KDR:3.222
Accuracy:47.467% B++
KPH:79.900 B++
VKPH:3 B**
M40 Fury-F
A**
Kills:10,579
V. Kills:2,462 430%
Deaths:3,793
KDR:2.789
Accuracy:51.840% C*
KPH:65.900 A**
VKPH:15.300 A++
M12 Kobalt-F
A
Kills:3,174
V. Kills:114 N/A
Deaths:1,106
KDR:2.870
Accuracy:25.084% B+
KPH:57.100 A
VKPH:2.100 B**
M20 Basilisk-F
B**
Kills:1,254
V. Kills:235 N/A
Deaths:684
KDR:1.833
Accuracy:43.217% C
KPH:46.200 B**
VKPH:8.700 B++
LA7 Buzzard
C++
Kills:74
V. Kills:23 308%
Deaths:67
KDR:1.104
Accuracy:33.708% D*
KPH:22.100 C++
VKPH:6.900 C
Kills:26,452 (26,452 + 0)
Deaths:9,179
KDR:2.882
VKDR:0.355
Vehicle Kills:3,258
Kill Difference:17,273
Playtime:388.908 hours
Usage:9%
Score:9.202m
Score/min:394
Driving Accuracy:33.708%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
S12 Renegade 11,79511,3713,5293.222C+1.2647.467%B++4.573%C79.9B++3B**326142.3h3.3C++6.9B+
M40 Fury-F 13,04110,5793,7932.789B+0.8251.84%C*N/A65.9A**15.3A++533160.6h8.5B+16.4B+
NC6A GODSAW 10,14110,0784,5162.232C+0.2725.809%C-21.611%D69B+N/A365146.1h8C++31.1C**
EM6 10,09010,0294,6862.14B+0.1823.345%B28.816%B*69.4B**N/A431144.6h9.4B++40.2B+
LA1 Anchor 8,5948,5284,0812.09C+0.1325.232%C++27.005%C**63.6B++N/A338134.1h9B+35.8B+
AF-4G Cyclone 4,1834,1582,3341.781C++0.1829.039%B19.312%C+50C+N/A16983.1h9B+31.2B+
SAS-R 3,7883,7711,8552.033C+0.0740.683%C**68.39%C+42.6C*N/A26188.6h2B+5B+
Blitz GD-10 3,6373,6181,9661.84B++0.1228.998%B**17.192%C++28.6C+N/A146126.5h11.6B*40B++
M12 Kobalt-F 3,2883,1741,1062.87B+0.9125.084%B+5.577%D57.1A2.1B**22055.6h13.7B54.5B+
AF-18 Stalker 2,9022,8931,6201.786B+0.1830.259%B+22.364%C**52.8B**N/A21354.8h10.4B*34.4B++
AC-X11 2,9002,8651,8051.587B+0.3828.456%B++28.656%A50B**N/A26957.3h8.5B++29.7B+
Sticky Grenade 2,8682,84812848N/A2,846.0463.393%B**N/A2034.3A*14.3C**109061.4h1.1B**1.8B*
L100 Python HESH 3,1782,8172849.919C+7.9550.192%C*1.775%C++86.7A+11.1B*60332.5h2.7B++5.4B++
NS-7 PDW 2,8072,7991,7411.608B*0.3628.829%B*19.793%B48B**N/A25158.3h11.6B*40.1B++
NC6 Gauss SAW 2,6962,6831,4581.84B++0.1222.808%B+22.997%C+57.6A+N/A47246.6h8.4B++36.8B+
AF-4 Cyclone 2,5642,5481,6301.563B0.4026.999%B17.465%C+33.7C++N/A21975.6h9.7B+35.9B+
AF-4A Bandit 2,4322,4051,6141.49C*0.4726.496%C**24.74%B+43.2BN/A23655.7h10.8C++40.7B
C-4 ARX 2,7732,2071,0622.078C++0.1124.914%CN/A119.3C++30.6C147118.5h1.1B+4.4B
MKV Suppressed 2,1482,1401,3091.635B++0.3327.254%C**19.346%C+44.4B+N/A25648.2h11.9B+43.6B+
L100 Python AP 3,5712,0754864.27C+2.3146.588%D--3.084%C++32.2C*23.2B*66064.5h6C*13C+
Frag Grenade 2,0172,00012000N/A1,998.0457.439%A+N/A1111.1M9.4C**79921.8h2A++3.6A
C-4 2,5061,9208402.286B++0.3229.457%B++N/A147.7A+45.1B**262713h1.2B+4.1B++
Anti-Vehicle Grenade 2,0141,86111861N/A1,859.0467.225%A++N/A1033.9M++85C+89221.8h2.5A+3.7A+
Breaker Rocket Pods 1,9991,80712814.117B**12.1555.125%B++N/A278M+29.5A20776.5h10.1B*18.2B++
NS-11CB 1,8071,7868182.183B**0.2230.149%B**21.221%C+72.3A+N/A34724.7h11.7B+38.8B+
Carver 1,6551,6431,7430.943M++1.0241.177%A17.346%C++27.2A*N/A11960.4h1.1B++2.8B+
NS-11C 1,5971,5831,0211.55B++0.4127.311%B++21.036%B+47B**N/A30533.7h11.7B++43B++
Gauss Compact S 1,5701,5591,6300.956C++1.0125.647%B+19.82%C**23.4C*N/A15666.7h10.9C++42.5B
Razor GD-23 1,5381,5271,1921.281B0.6827.529%B++22.79%B+34.8B+N/A29743.9h11.1B+40.3B+
AF-19 Mercenary 1,5441,5211,1451.328B++0.6426.57%B*22.683%C**32.2B*N/A31447.2h10.6B++39.8B++
GD-7F 1,5181,5021,0531.426B0.5425.927%B17.909%C39.8B+N/A30037.7h11.8B+45.6B+
M30 Mustang AH 1,7401,4967951.882C0.0852.538%C-2.406%A+42.6C+7B+36735.1h8.6C*16.3C++
NC05 Jackhammer 1,4551,4511,1111.306C+0.6650.685%B*12.061%D53.2B+N/A39027.3h4.5B+8.9B+
Bouncing Betty 1,3721,3694543.015C1.0550.593%B++N/A195.6A+N/A12437h1.4A+2.8A
Gauss Compact Burst 1,2681,2586222.023C++0.0630.861%B*26.232%C*63.5B*N/A32019.8h9.2B++29.9B+
M20 Basilisk-F 1,4891,2546841.833B++0.1343.217%C2.711%C46.3B**8.7B++32627.1h26B+60.3B++
The Moonshot 1,2561,2522385.261C++3.3040.174%C75.24%D49.7C+N/A26225.2h1.9C+4.7C+
GD-22S 1,2521,2497911.579C++0.3922.764%C+21.137%C45.3B+N/A42427.6h9.8B+43B+
Tank Mine 1,8491,2442554.878A2.9168.779%MN/A210.8A*102.5A40325.9h2.4D3.4A++
AF-57 Piston 1,2461,2367921.561B0.4040.87%C++14.806%C**57.2B**N/A39521.6h3.9B+9.6B+
NC14 Bolt Driver 1,2241,2203313.686B**1.7242.408%B**76.967%C**44A+N/A32427.7h1.9B**4.6B**
NS-30 Vandal 1,2211,2178511.43C+0.5334.081%C*22.35%C--44.1C**N/A24027.6h4.8B++13.9B+
EM1 1,2161,2157491.622B+0.3421.299%C+19.095%C52.1B++N/A36423.3h11.3C**53.2B+
MGR-S1 Gladius 1,2231,2146081.997B+0.0330.309%B++28.418%B*71.8AN/A22616.9h7.5B**24.8B*
Warden 1,2131,2051,2360.975C++0.9931.205%B++22.739%C+27.5B+N/A21643.8h7.3B*23.3B++
Tempest 1,2281,2059401.282C+0.6826.183%C+19.419%C39.6CN/A22530.4h10.1C+38.6C+
Gauss Rifle S 1,2111,1968441.417C**0.5526.839%B+21.906%C*55.1A+N/A29221.7h10B+37.4B+
Hunter QCX 1,3341,1939641.238B++0.7349.912%B+22.045%C32.2A++3.8C**11737h4C**8.1B+
LA3 Desperado 1,2051,1911,0021.189C**0.7833.595%B*18.388%C+64.7AN/A26118.4h7.2B*21.6C**
Carnage AR 1,1961,1886651.786B+0.1826.918%B+17.593%C52.8B**N/A36822.5h11.6B++43.2B++
19A Fortuna 1,2001,1849001.316C+0.6525.163%C23.395%B+39.3C*N/A21430.1h11.3C--44.8C
LA39 Bruiser 1,1961,1816341.863B+0.1075.996%A13.463%C+68.7B**N/A36817.2h2B*2.7B++
MGR-L1 Promise 1,1981,1805432.173B+0.2122.117%C25.763%C++70.2B**1.1B++15616.8h11.9B++54B+
GD-66 Claw 1,1891,1797091.663B0.3073.007%A10.433%D58.7B*N/A32820.1h2.3B+3.1B++
GD Guardian 1,1941,1786841.722C+0.2434.276%C+18.591%D*52.4C++N/A25822.5h7C++20.5C*
NSX Tengu 1,1851,1778381.405C*0.5640.573%B+16.992%D49.9B+N/A10723.6h10.7B++26.4B+
AF-6 Shadow 1,1771,1728351.404C0.5634.511%C+21.075%D40.8C+N/A20928.7h5B+14.4B+
EM4 Longshot 1,1701,1681587.392A5.4342.394%B+82.962%B+42.8B++N/A24727.3h1.8B++4.2B++
NC08 Mag-Scatter 1,1761,1681,0641.098C+0.8764.49%A16.61%C*45.4B+N/A14425.7h3.5B++5.4B*
NSX Naginata 1,1761,1677211.619C*0.3520.615%C32.476%B+55.6B+N/A11521h11.4C**55.4C*
NS-44G Commissioner 1,1721,1678281.409C++0.5647.805%B*25.193%C++84.6B++N/A47013.8h3B+6.2B+
NS-11CP 1,1871,1667011.663C+0.3025.685%D23.842%C++53.7C+1B++12221.7h11.9C++46.3C+
NSX Tomoe 1,1801,1656741.728C++0.2429.517%C++42.489%B+53.2B++N/A11321.9h12.9B+43.7B+
NS-15M2 1,1751,1644922.366B+0.4026.744%B++24.141%C+83.1A+N/A54214h10.4B*38.8B++
Auraxium Mag-Cutter 1,1821,16363,9110.018C1.9538.218%B++5.933%C+0.6CN/A32111.1h2.1C++5.6B+
MGR-M1 Bishop 1,1741,1636391.82C*0.1438.563%B*29.665%C+54.6B**N/A14121.3h4.8B**12.4B*
NSX Tanto 1,1761,1635602.077B*0.1129.589%B++26.225%C++66.8A+N/A13917.4h11.9B+40.1B
NC12 Sweeper 1,1691,1626751.721B+0.2454.412%B**12.048%C70A+N/A81016.6h3.7B++6.8B*
NS Decimator 1,6251,1621,2290.945C+1.0261.043%C++2.668%C**42.1B+16.8C++69127.6h3.7B++6.1B++
NC6S Gauss SAW S 1,1671,1628111.433C+0.5322.96%C+16.007%D*45C++N/A35325.8h10.5C*45.6C*
AF-8 RailJack 1,1621,1626019.367S17.4044.208%B**81.067%B++51.4A*N/A27922.6h1.7B**3.9B*
NSX Daimyo 1,1621,1615152.254C0.2939.446%C94.66%C*47.8C+N/A10224.3h2.2B+5.6B+
The Brawler 1,1701,1617771.494C+0.4759.855%B++13.695%C+55.6B+N/A15220.9h3.3B++5.5B++
Impetus 1,1711,1616501.786C+0.1841.263%B**24.979%C-61.1B**N/A47419h3.9B*9.4B*
Gauss SPR 1,1761,1604752.442B+0.4843.22%A++30.604%C-69.9A**1A+35116.6h3.8A8.8B**
NS-15M1 1,1641,1604602.522B*0.5624.873%B+21.207%C+78.4A+N/A51814.8h10.3B*41.3B+
LA80 1,1601,16010610.943A**8.9843.624%B+79.224%C++53.7B++N/A40521.6h1.9B+4.3B+
GR-22 1,1671,1596371.819B+0.1525.496%C**17.947%C+60.1A+N/A61419.3h11.3B*44.3B+
Reaper DMR 1,1681,1586701.728C++0.2427.477%B31.261%B**57.6B**N/A24320.1h8.5B++30.9B+
NC9 A-Tross 1,1601,1588811.314C++0.6526.383%C*23.834%C+44B+N/A28026.3h9.2B+34.9B+
NC1 Gauss Rifle 1,1631,1588181.416B+0.5526.028%B++18.826%C42.4AN/A38027.3h10.7B*41.2B++
NS Baron G5AE 1,1611,1587351.576C*0.3950.502%B+14.335%C+54.4B+N/A46321.3h3.8B+7.6C++
NS-44L Blackhand 1,1641,1576811.699B+0.2752.81%A51.34%B++47AN/A32324.6h3.4B++6.4B*
Mauler S6 1,1661,1576901.677B**0.2956.276%A++13.483%C61.5A++N/A38218.8h3.6B**6.4B**
NS Baron G5 1,1651,1577051.641B++0.3256.728%A12.273%C-63.2A+N/A47218.3h3.6B*6.3C+
NS-357 Underboss 1,1651,1571,0261.128C*0.8443.331%B*20.57%C+54.6B+N/A34121.2h4C**9.1B+
NS-44 Commissioner 1,1681,1571,1151.038C++0.9347.078%A23.077%C*65.7AN/A43917.6h3.3B++6.9B*
NS-11P 1,1601,1567241.597B+0.3724.845%B+19.723%C++37.1B+N/A23031.2h12.1B++48.9B++
NC4-FB Mag-Shot 1,1641,1531,2180.947C1.0234.449%C++14.918%D-34.4C-N/A19033.5h6.9C*20B
NS-15M AE 1,1561,1536471.782C+0.1824.237%C+25.585%C+61.7C**N/A33118.7h11B45.4C*
LA8 Rebel 1,1541,1509501.211B0.7541.022%A21.913%C++48.9B*N/A37823.5h5.1B*12.4C*
NSX-P Tanto 1,1071,0925042.167A0.2028.766%B++28.755%B+69.1A*N/A20115.8h11.2B*39.1B*
MANA Anti-Vehicle Turret 1,5441,0774712.287A++0.3257.15%U8.078%S10770M++4670S51904000.1h5.1B**8.8A+
C75 Viper 1,3011,0611536.935B+4.9740.462%C**N/A63.2A++14.3A++79516.8h9.6B++23.8B++
L100 Python HEAT 1,2469521566.103C**4.1451.538%C++3.151%C**59.9A*18.5A++74815.9h4.2B*8.1B*
NS Decimator-G 1,2268507181.184C+0.7858.634%D3.059%C+40.1C17.7C+44421.2h3.5B+5.9B
Hawk GD-68 1,2408258021.029B++0.9465.185%B5.091%A30.2B**15.2B++60727.3h4.7A+7.3A+
Shrike 1,2358199680.846C**1.1261.288%B+3.663%B+40.5A+20.6B**85020.2h4.5B**7.3B**
NS Decimator-B 1,2108017111.127C0.8460.94%C-3.745%B++46.6C+23.8C++68017.2h3.8C*6.2C++
Hornet Missiles 1,2327513142.392C-0.4362.214%B1.997%C**46.9C30.1C75016h9.1B+14.7B+
M40 Fury 796691987.051C++5.0936.639%C*N/A90.9A++13.8B**10907.6h11B+29.9B+
M20 Mustang 1,2276527400.881C1.0826.045%D4.141%A13.6C+12C**41148h103.3C*396.4C++
Vortek Rotary 1,1426446620.973C0.9930.734%C+2.64%C**14.6C+11.3C++37844.2h74C*240.8C**
M40 Fury 699611896.865C+4.9038.233%C**1.637%C+95.5A+13.8B+10976.4h11.6C**30.4B+
MANA Anti-Personnel Turret 5675582322.405N/A0.4422.771%UN/A5580U90U24336500.1h23.7T*104.1T*
Titan-150 AP 9055281134.673C+2.7140.175%D*3.03%C++25.8C**18.4B*117220.5h4.1C**10.1C++
Gauss Rifle Burst 5055013211.561C+0.4027.965%C++24.551%C45.1C++N/A21711.1h10.4B+37.4B
E540 Halberd 732457548.463C*6.5042.577%C2.407%C-33.4B+20.1B**71913.7h5.2B+12.2B
NS-11A 4194152481.673B0.2925.24%C*25.542%B+51.2B**N/A2838.1h13.2C**52.4B+
The Slasher 3963936,6820.059C++1.9140.653%B+9.415%C1.8CN/A6222.7h2B+4.9B
The Kraken 5603823421.117C-0.8550.878%D*2.356%B+37.1C17.3C+21010.3h3.9C**7.7C
Skyguard 7053781452.607C+0.6427.323%C2.381%C*14C+12.1B++40227h152.2D557C-
M60-G Bulldog 400349724.847C+2.8847.815%B**2.865%C+112.6M*16.5A+9143.1h5.2B*10.8B*
NS-AM7 Archer 3572814100.685B+1.2851.619%D-36.655%A*10.5B*2.8C++12526.7h9.5B*18.5B*
Gauss Prime 2702691701.582C++0.3825.354%C30.112%B**48.9C**N/A1905.5h9.9B+39.1C**
Spear Anti-Vehicle Phalanx Turret 425267357.629C++5.6651.727%B*3.745%C60.7A35.9A11364.4h6.4B+12.5B*
C85 Canister-H 2552372011.85C+9.8942.656%D13.924%B++74.1D5.6C--5243.2h5.5B+12.9C*
M60-G Bulldog 265229415.585B3.6242.958%B**4.367%B**73.9M11.6A8513.1h5.3B*12.3B*
AF-34 Mattock 1991971051.876C0.0928.013%D-12.69%D*44.8C**N/A5644.4h4.8B**17.1B
Auraxium Slasher 1921906,9070.028C+1.9428.849%C+16.842%B**0.9CN/A2222.6h2.4C+8.4C*
AF-34 Mattock 1801801181.525C-0.4429.526%C--15.556%C+51.4B+N/A4993.5h4.9B+16.6C**
NCM1 Scattercannon 177175822.134C+0.1749.118%A22.286%A++50B**N/A5953.5h6.5C+13.3B++
NS-44P Commissioner 1751751611.087C+0.8846.606%B++20%D70B+N/A1692.5h2.9B++6.2B++
M12 Kobalt 173169189.389C7.4218.702%C*15.976%C--93.9B**2.2C+7011.8h15.7B++83.8B+
Mag-Cutter 18015712,1410.013C1.9546.901%A+N/A0.3CN/A4485.7h2.9C+6.2B+
C85 Canister 153140817.5C++15.5437.522%C+11.429%D66.7C+6.2C*4722.1h9.2C24.6C+
Rocklet Rifle 2471321680.786C++1.1835.84%F-N/A24.4C21.3C2585.4h32.6B+90.9C
NCM1 Scattercannon 128127851.494C+0.4755.12%A++12.598%D50.8A*N/A9152.5h7.8C++14.1B++
NC15 Phoenix 2441241680.738C1.2353.573%C+N/A13.3C+12.9C++4409.3h10C*18.6C*
NS-61 Emissary 126121951.274B++0.6930.048%C**19.008%B+41.7B*1.7A**1162.9h11.4B+38.1B+
M12 Kobalt 121116157.733D5.7718.857%B17.241%C96.7B*4.2B**8221.2h16.4B+86.8B
Enforcer ML85 183101303.367C1.4043.845%C**N/A30.6B*24.8A14703.3h12.9C++29.4B
NCM3 Raven 13698761.289B+0.6839.144%C+3.061%C++18.1A*7B+6035.4h17.6A45.1B**
Icikill 97973180.305S1.6621.954%D15.464%B+15.4A*N/A1526.3h2.2C+9.8C+
M12 Kobalt 858098.889C6.9217.88%D21.25%B+100C+6.3B*2780.8h22C122.9D
NCM3 Raven 12579761.039C++0.9338.915%C+3.797%B*14.6B**8.5B*5855.4h22B++56.5B+
M60-A Bulldog 8579711.286C+9.3232.159%D**3.797%B**23.9C1.8D6373.3h4.4B**13.7C++
LA7 Buzzard 9774671.104C++0.8633.708%D*N/A21.8C++6.8C1203.4h10.5B31.3C
M60-A Bulldog 7171710.143C+8.1837.288%D-2.817%B+17.3DN/A3594.1h5B+13.3C++
M20 Basilisk 8770233.043C++1.0840.13%C**7.143%B+41.2A++10C++7801.7h60.9C**151.8B*
L105 Zephyr 7268322.667B**20.7049.335%B*1.471%B**68B+4D13101h6C*12.2B+
M60-A Bulldog 716688.25B+6.2934.529%C+N/A41.3C**3.1D5981.6h4.7B++13.5B+
M20 Basilisk 8966302.2C0.2442.994%B+9.091%B**33B**11.5B**7692h72B167.5B*
Blackheart 6462491.265C++0.7050.98%B+38.71%B+44.3B++1.4C+2311.4h2.5C**4.9B+
Enforcer ML65-H 9861125.083C**3.1248.833%D--3.279%A55.5A33.6B+21381.1h12.7B+26B
NCM2 Falcon 8560591.017C+0.9539.676%C+15%S16.7B+6.9B**6983.6h11.9C+29.9C++
NCM2 Falcon 7955590.932C+1.0341.909%C+5.455%B15.7B++6.9B++5073.5h13.7C**32.6B
Soldier Soaker 5654252.16B*0.2036.469%C**22.222%B**54C*2A2731h6.4C+17.5B
NS CandyCannon 3000 50501290.388C1.5836.31%C+36%C+15.6CN/A673.2h3.7B+10.1B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter18044,75916.9h
Nano-Armor Kit1,1111,189,07967.9h
Restoration Kit283410.6h
Anti-Vehicle MANA Turret373,4923h
Spawn Beacon182,2971.7h
Medical Applicator497213,29313.5h
Medical Kit1,89024,29562.9h
Nanite Revive Grenade01,7420.5h
Spitfire Auto-Turret75580.6h
Ammunition Package1078,5914.2h
Anti-Infantry MANA Turret522,0902.1h
Nano-Repair Grenade0770h
Snowman Soldier3980.1h
Hardlight Barrier91290.2h
Recon Detection Device695,1468h
Smoke Grenade0740h
Shield Recharging Field118980.5h

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