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Second Lt. Horseman supbroski[BAWC] supbroski
TR BR 39

KDR: 3.54

Score: 52.7m

Last Seen: May 19th, 2020 4:13 PM
- OFFLINE - 82.8 hour(s)

Prestige 1, Battle Rank 39 - Terran Republic on Cobalt
Level Progress (to 40): 22%
PRIMARY CLASSESCLOAKERLIGHT ASSAULT
PRIMARY WEAPONS TRAC-5 M12 Kobalt-F MSW-R C-4 M4-F Pillager NS Harrower NS-357P Underboss M20 Basilisk-F
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,928,140 MLG Score: 3140
Fun Score: N/A
Cheeseburgers Flipped: 756TIME WITH MEDKIT: 1.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.616%31.016%88848123560,9883.02460.517

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.171%1.374A1.247B**-1.586FHEAD ++ (~16.71)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.90.544B+9.40.328C**23.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.882%2.513%436412793,82097626083.90993146%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.095%-0.571D0.874B*-0.293

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
194.6-0.2C62.1-0.166C132.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.323%2.348%295512783,364144811492.3232293%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.176%-0.472D-0.071C+1.129

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.60.241C++10.40.154C++18.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.315%3.402%3251212712,44011399392.14223260%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.198%0.657B+-0.267C-0.254

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.80.454B+28.50.293C*37.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.079%66.544%325812759,2511702375.43537

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.066%0.877B*-0.125C+0.952

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.252C*2.90.051C+4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.193%15.312%325612776,9621613644.31618

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.993%0.537B+0.105C+-0.326

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.426B3.60.252C*3.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
52.7m166.8%398 (23.9k)374 (22.4k)3.54204136,65938,5823.827139 (39)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1283877826.226%24.177%63403:3979

10% Combat Medic17% Engineer12% Heavy Assault26% Infiltrator31% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 26th, 2012 8:00 PMApr 12th, 2020 10:40 PMMay 19th, 2020 1:24 PM (9d) (PST)May 19th, 2020 12:14 PM (9d) (PST)May 19th, 2020 12:13 PM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8772316460.9700.2740.2341.7460.0773140

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,62613,86138,765581614105522,450

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2349.1h/97.9d 10,998 33,040 33,206 246.1k 3,740 7,947 10,874 123.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A++
Kills:2,316
Deaths:552
KDR:4.196
Accuracy:27.310% B*
HSR:38.860% A++
T9A "Butcher"
S
Kills:1,186
Deaths:298
KDR:3.980
Accuracy:34.747% A*
HSR:60.034% S
TMG-50
S
Kills:1,181
Deaths:311
KDR:3.797
Accuracy:36.711% M
HSR:62.659% S
MG-H1 Watchman
M**
Kills:1,180
Deaths:292
KDR:4.041
Accuracy:34.696% A*
HSR:57.542% M**
T32 Bull
S
Kills:1,178
Deaths:304
KDR:3.875
Accuracy:37.212% A**
HSR:65.620% S
T16 Rhino
S
Kills:1,167
Deaths:266
KDR:4.387
Accuracy:34.264% A**
HSR:57.155% S
NS-15MP
C
Kills:1,159
Deaths:274
KDR:4.230
Accuracy:27.206% C
HSR:27.696% C
T9 CARV-S
A++
Kills:1,158
Deaths:252
KDR:4.595
Accuracy:28.749% B**
HSR:37.824% A++
T9 CARV
B+
Kills:1,148
Deaths:339
KDR:3.386
Accuracy:21.695% B+
HSR:14.808% D*
Kills:11,673
Deaths (as Heavy Assault):2,888
Deaths (to Heavy Assaults):11,396
KDR:4.0419
Kill Difference:8,785
Playtime:276.215 hours
Usage:12%
Score:7.630m
Score/min:460
Accuracy (listed only):31.399%
HSR (listed only):46.911%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5
C**
Kills:7,311
Deaths:438
KDR:16.692
Accuracy:23.147% C**
HSR:15.278% D
LC2 Lynx
B+
Kills:1,195
Deaths:311
KDR:3.842
Accuracy:26.133% B+
HSR:14.979% D*
MG-S1 Jackal
S
Kills:1,189
Deaths:277
KDR:4.292
Accuracy:38.539% A*
HSR:53.406% S
LC3 Jaguar
B+
Kills:1,187
Deaths:337
KDR:3.522
Accuracy:26.542% B+
HSR:16.260% D
MG-C1 Kindred
M*
Kills:1,172
Deaths:251
KDR:4.669
Accuracy:36.279% A++
HSR:46.160% M*
AS16 NightHawk
C**
Kills:1,172
Deaths:517
KDR:2.267
Accuracy:44.711% C**
HSR:14.335% C+
MKV Suppressed
C+
Kills:1,166
Deaths:345
KDR:3.380
Accuracy:26.870% C+
HSR:16.724% C--
NS-11C
S
Kills:1,163
Deaths:282
KDR:4.124
Accuracy:35.466% A*
HSR:48.839% S
TRAC-5 S
S
Kills:1,162
Deaths:355
KDR:3.273
Accuracy:31.584% A++
HSR:39.759% S
FA1 Barrage
B+
Kills:1,162
Deaths:391
KDR:2.972
Accuracy:47.616% B+
HSR:13.425% C-
Shuriken
S
Kills:1,161
Deaths:329
KDR:3.529
Accuracy:32.200% B**
HSR:50.302% S
SMG-46 Armistice
C++
Kills:1,160
Deaths:276
KDR:4.203
Accuracy:26.599% C++
HSR:13.707% C-
TAS-16 Blackjack
A*
Kills:1,159
Deaths:485
KDR:2.390
Accuracy:50.366% D-
HSR:28.904% A*
NS-7 PDW
B**
Kills:1,158
Deaths:369
KDR:3.138
Accuracy:31.081% B**
HSR:17.789% C+
TS4 Haymaker
C+
Kills:1,158
Deaths:284
KDR:4.077
Accuracy:38.080% C-
HSR:13.299% C+
HC1 Cougar
A*
Kills:1,157
Deaths:271
KDR:4.269
Accuracy:35.167% A*
HSR:33.708% A++
TRAC-5 Burst
C
Kills:1,157
Deaths:543
KDR:2.131
Accuracy:24.608% C
HSR:16.681% D*
Havoc
B+
Kills:1,157
Deaths:291
KDR:3.976
Accuracy:58.059% B+
HSR:12.705% C
PDW-16 Hailstorm
A*
Kills:1,157
Deaths:284
KDR:4.074
Accuracy:30.524% B**
HSR:28.954% A*
TRAC-Shot
C++
Kills:1,155
Deaths:423
KDR:2.731
Accuracy:26.353% C++
HSR:17.662% C+
TRS-12 Uppercut
C+
Kills:1,154
Deaths:382
KDR:3.021
Accuracy:58.881% C+
HSR:9.185% D--
T5 AMC
C++
Kills:1,153
Deaths:387
KDR:2.979
Accuracy:24.404% C++
HSR:13.357% D*
NS Baron G5
D
Kills:1,153
Deaths:403
KDR:2.861
Accuracy:37.644% D
HSR:11.448% D
NS-11CP
C
Kills:1,135
Deaths:270
KDR:4.204
Accuracy:28.005% C
HSR:22.379% C
Kills:34,053
Deaths (as Light Assault):8,501
Deaths (to Light Assaults):7,554
KDR:4.00576
Kill Difference:25,552
Playtime:719.091 hours
Usage:31%
Score:12.950m
Score/min:300
Accuracy (listed only):34.952%
HSR (listed only):23.719%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5
C**
Kills:7,311
Deaths:438
KDR:16.692
Accuracy:23.147% C**
HSR:15.278% D
AMR-66
B*
Kills:1,214
Deaths:432
KDR:2.810
Accuracy:32.746% B*
HSR:17.875% D--
LC2 Lynx
B+
Kills:1,195
Deaths:311
KDR:3.842
Accuracy:26.133% B+
HSR:14.979% D*
LC3 Jaguar
B+
Kills:1,187
Deaths:337
KDR:3.522
Accuracy:26.542% B+
HSR:16.260% D
DMR-99
M*
Kills:1,178
Deaths:285
KDR:4.133
Accuracy:42.106% A+
HSR:58.489% M*
MG-C1 Kindred
M*
Kills:1,172
Deaths:251
KDR:4.669
Accuracy:36.279% A++
HSR:46.160% M*
AS16 NightHawk
C**
Kills:1,172
Deaths:517
KDR:2.267
Accuracy:44.711% C**
HSR:14.335% C+
MG-HBR1 Dragoon
S
Kills:1,168
Deaths:354
KDR:3.299
Accuracy:49.492% A**
HSR:68.579% S
NS-11C
S
Kills:1,163
Deaths:282
KDR:4.124
Accuracy:35.466% A*
HSR:48.839% S
TRAC-5 S
S
Kills:1,162
Deaths:355
KDR:3.273
Accuracy:31.584% A++
HSR:39.759% S
FA1 Barrage
B+
Kills:1,162
Deaths:391
KDR:2.972
Accuracy:47.616% B+
HSR:13.425% C-
TAS-16 Blackjack
A*
Kills:1,159
Deaths:485
KDR:2.390
Accuracy:50.366% D-
HSR:28.904% A*
TS4 Haymaker
C+
Kills:1,158
Deaths:284
KDR:4.077
Accuracy:38.080% C-
HSR:13.299% C+
HC1 Cougar
A*
Kills:1,157
Deaths:271
KDR:4.269
Accuracy:35.167% A*
HSR:33.708% A++
TRAC-5 Burst
C
Kills:1,157
Deaths:543
KDR:2.131
Accuracy:24.608% C
HSR:16.681% D*
Havoc
B+
Kills:1,157
Deaths:291
KDR:3.976
Accuracy:58.059% B+
HSR:12.705% C
TRAC-Shot
C++
Kills:1,155
Deaths:423
KDR:2.731
Accuracy:26.353% C++
HSR:17.662% C+
TRS-12 Uppercut
C+
Kills:1,154
Deaths:382
KDR:3.021
Accuracy:58.881% C+
HSR:9.185% D--
T5 AMC
C++
Kills:1,153
Deaths:387
KDR:2.979
Accuracy:24.404% C++
HSR:13.357% D*
NS Baron G5
D
Kills:1,153
Deaths:403
KDR:2.861
Accuracy:37.644% D
HSR:11.448% D
NS-11CP
C
Kills:1,135
Deaths:270
KDR:4.204
Accuracy:28.005% C
HSR:22.379% C
Kills:30,622
Deaths (as Engineer):7,692
Deaths (to Engineers):7,159
KDR:3.98102
Kill Difference:22,930
Playtime:398.458 hours
Usage:17%
Score:9.027m
Score/min:378
Accuracy (listed only):37.019%
HSR (listed only):25.396%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-357P Underboss
A
Kills:1,534
Deaths:901
KDR:1.703
Accuracy:51.995% A
HSR:19.752% D
NS CandyCannon 3000
A++
Kills:1,269
Deaths:970
KDR:1.308
Accuracy:48.720% A
HSR:57.841% A++
TX1 Repeater
C
Kills:1,202
Deaths:297
KDR:4.047
Accuracy:22.653% C
HSR:16.057% D-
NS-357 Underboss
B+
Kills:1,193
Deaths:556
KDR:2.146
Accuracy:43.108% B+
HSR:20.872% C
MG-S1 Jackal
S
Kills:1,189
Deaths:277
KDR:4.292
Accuracy:38.539% A*
HSR:53.406% S
Bighorn .50M
B*
Kills:1,169
Deaths:163
KDR:7.172
Accuracy:48.934% B*
HSR:85.287% B*
MKV Suppressed
C+
Kills:1,166
Deaths:345
KDR:3.380
Accuracy:26.870% C+
HSR:16.724% C--
SR-7
A
Kills:1,164
Deaths:276
KDR:4.217
Accuracy:50.638% A
HSR:86.340% B**
Shuriken
S
Kills:1,161
Deaths:329
KDR:3.529
Accuracy:32.200% B**
HSR:50.302% S
NSX Daimyo
A
Kills:1,160
Deaths:233
KDR:4.979
Accuracy:50.917% A
HSR:97.672% B**
SMG-46 Armistice
C++
Kills:1,160
Deaths:276
KDR:4.203
Accuracy:26.599% C++
HSR:13.707% C-
SOAS-20
B+
Kills:1,160
Deaths:263
KDR:4.411
Accuracy:31.129% B+
HSR:22.069% C++
HSR-1
C+
Kills:1,159
Deaths:354
KDR:3.274
Accuracy:35.355% C+
HSR:19.758% D--
NS-7 PDW
B**
Kills:1,158
Deaths:369
KDR:3.138
Accuracy:31.081% B**
HSR:17.789% C+
TSAR-42
B**
Kills:1,158
Deaths:306
KDR:3.784
Accuracy:46.641% B**
HSR:59.845% D-
KSR-35
C++
Kills:1,158
Deaths:274
KDR:4.226
Accuracy:36.213% C++
HSR:26.166% C
TX2 Emperor
C+
Kills:1,157
Deaths:595
KDR:1.945
Accuracy:27.996% C+
HSR:15.298% D
The President
M**
Kills:1,157
Deaths:602
KDR:1.922
Accuracy:37.019% B*
HSR:57.044% M**
PDW-16 Hailstorm
A*
Kills:1,157
Deaths:284
KDR:4.074
Accuracy:30.524% B**
HSR:28.954% A*
NS-44L Blackhand
A+
Kills:1,157
Deaths:470
KDR:2.462
Accuracy:54.552% A+
HSR:53.068% B*
TRAP-M1
A
Kills:1,156
Deaths:279
KDR:4.143
Accuracy:36.732% A
HSR:27.855% C**
99SV
B+
Kills:1,155
Deaths:250
KDR:4.620
Accuracy:34.879% B+
HSR:29.437% D
NS-30 Vandal
B+
Kills:1,155
Deaths:328
KDR:3.521
Accuracy:38.158% B+
HSR:26.234% C+
M77-B
A
Kills:1,150
Deaths:209
KDR:5.502
Accuracy:46.029% A
HSR:68.348% D-
RAMS .50M
A
Kills:1,139
Deaths:174
KDR:6.546
Accuracy:47.676% A
HSR:77.261% C+
TS2 Inquisitor
S
Kills:835
Deaths:409
KDR:2.042
Accuracy:38.742% A+
HSR:51.018% S
NS-AM7 Archer
B**
Kills:509
Deaths:448
KDR:1.136
Accuracy:59.454% C++
HSR:29.470% B**
NSX Tomoe
M
Kills:181
Deaths:140
KDR:1.293
Accuracy:39.109% A*
HSR:66.851% M
Kills:31,068
Deaths (as Infiltrator):10,377
Deaths (to Infiltrators):5,768
KDR:2.99393
Kill Difference:20,691
Playtime:619.945 hours
Usage:26%
Score:13.354m
Score/min:359
Accuracy (listed only):39.731%
HSR (listed only):42.658%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B++
Kills:1,347
Deaths:375
KDR:3.592
Accuracy:25.289% B
HSR:26.429% B++
T1S Cycler
S
Kills:1,211
Deaths:382
KDR:3.170
Accuracy:34.513% A*
HSR:59.950% S
MG-A1 Arbalest
S
Kills:1,194
Deaths:357
KDR:3.345
Accuracy:35.857% A++
HSR:60.972% S
MG-S1 Jackal
S
Kills:1,189
Deaths:277
KDR:4.292
Accuracy:38.539% A*
HSR:53.406% S
T1A Unity
S
Kills:1,181
Deaths:390
KDR:3.028
Accuracy:31.575% A+
HSR:56.901% S
Cycler TRV
B+
Kills:1,179
Deaths:324
KDR:3.639
Accuracy:26.199% B+
HSR:15.946% D
SABR-13
B+
Kills:1,172
Deaths:447
KDR:2.622
Accuracy:28.724% B+
HSR:28.072% C**
AS16 NightHawk
C**
Kills:1,172
Deaths:517
KDR:2.267
Accuracy:44.711% C**
HSR:14.335% C+
MKV Suppressed
C+
Kills:1,166
Deaths:345
KDR:3.380
Accuracy:26.870% C+
HSR:16.724% C--
FA1 Barrage
B+
Kills:1,162
Deaths:391
KDR:2.972
Accuracy:47.616% B+
HSR:13.425% C-
Shuriken
S
Kills:1,161
Deaths:329
KDR:3.529
Accuracy:32.200% B**
HSR:50.302% S
SMG-46 Armistice
C++
Kills:1,160
Deaths:276
KDR:4.203
Accuracy:26.599% C++
HSR:13.707% C-
T1B Cycler
B++
Kills:1,159
Deaths:318
KDR:3.645
Accuracy:30.008% B++
HSR:33.909% B++
TAS-16 Blackjack
A*
Kills:1,159
Deaths:485
KDR:2.390
Accuracy:50.366% D-
HSR:28.904% A*
NS-7 PDW
B**
Kills:1,158
Deaths:369
KDR:3.138
Accuracy:31.081% B**
HSR:17.789% C+
TS4 Haymaker
C+
Kills:1,158
Deaths:284
KDR:4.077
Accuracy:38.080% C-
HSR:13.299% C+
NS-11A
B*
Kills:1,158
Deaths:391
KDR:2.962
Accuracy:29.311% B*
HSR:17.358% D
Havoc
B+
Kills:1,157
Deaths:291
KDR:3.976
Accuracy:58.059% B+
HSR:12.705% C
PDW-16 Hailstorm
A*
Kills:1,157
Deaths:284
KDR:4.074
Accuracy:30.524% B**
HSR:28.954% A*
T1 Cycler
C++
Kills:1,156
Deaths:358
KDR:3.229
Accuracy:23.281% C++
HSR:15.398% D--
TRS-12 Uppercut
C+
Kills:1,154
Deaths:382
KDR:3.021
Accuracy:58.881% C+
HSR:9.185% D--
NS Baron G5
D
Kills:1,153
Deaths:403
KDR:2.861
Accuracy:37.644% D
HSR:11.448% D
TORQ-9
S
Kills:242
Deaths:91
KDR:2.659
Accuracy:32.734% A++
HSR:58.678% S
Kills:26,105
Deaths (as Combat Medic):8,066
Deaths (to Combat Medics):4,141
KDR:3.23642
Kill Difference:18,039
Playtime:230.760 hours
Usage:10%
Score:6.575m
Score/min:475
Accuracy (listed only):35.594%
HSR (listed only):28.600%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A+
Kills:1,219
Deaths:300
KDR:4.063
Accuracy:44.495% B+
HSR:5.250% A+
M1 Heavy Cycler
A
Kills:1,162
Deaths:250
KDR:4.648
Accuracy:20.962% A
HSR:18.589% C++
M1 Heavy Cycler
B**
Kills:1,158
Deaths:242
KDR:4.785
Accuracy:21.230% B**
HSR:18.912% C+
M2 Mutilator
B**
Kills:1,157
Deaths:310
KDR:3.732
Accuracy:20.093% B**
HSR:21.176% B+
M2 Mutilator
B**
Kills:1,156
Deaths:311
KDR:3.717
Accuracy:19.470% B**
HSR:19.983% C*
M3 Pounder HEG
B**
Kills:1,095
Deaths:298
KDR:3.675
Accuracy:48.008% B+
HSR:4.749% B**
M6 Onslaught
M+
Kills:814
Deaths:228
KDR:3.570
Accuracy:26.691% A++
HSR:34.644% M+
M6 Onslaught
A++
Kills:739
Deaths:228
KDR:3.241
Accuracy:26.246% A++
HSR:27.740% A+
MR1 Fracture
A++
Kills:235
Deaths:119
KDR:1.975
Accuracy:45.999% B**
HSR:8.085% A++
MR1 Fracture
B**
Kills:202
Deaths:119
KDR:1.697
Accuracy:46.714% B**
HSR:5.941% B*
Kills:8,937
Deaths (as MAX Suit):1,202.500
Deaths (to MAX Suits):1,640
KDR:7.43202
Kill Difference:7,734.500
Playtime:94.735 hours
Usage:4%
Score:3.202m
Score/min:563
Accuracy (listed only):31.991%
HSR (listed only):16.507%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
M+
Kills:1,078
V. Kills:328 328%
Deaths:57
KDR:18.912
Accuracy:51.326% B
KPH:145.200 B**
VKPH:44.200 M+
M14 Banshee
M++
Kills:1,014
V. Kills:188 N/A
Deaths:105
KDR:9.657
Accuracy:33.584% B++
KPH:54.100 C*
VKPH:10 M++
M18 Rotary
C+
Kills:929
V. Kills:662 140%
Deaths:343
KDR:2.708
Accuracy:29.297% C
KPH:13.500 C+
VKPH:9.600 C+
M18 Needler
B**
Kills:799
V. Kills:705 113%
Deaths:282
KDR:2.833
Accuracy:30.888% C
KPH:17.100 B+
VKPH:15.100 B**
M18 Locust
C+
Kills:701
V. Kills:543 129%
Deaths:189
KDR:3.709
Accuracy:36.480% B+
KPH:18.300 C
VKPH:14.200 C+
Coyote Missiles
S
Kills:610
V. Kills:348 175%
Deaths:16
KDR:38.125
Accuracy:53.785% C+
KPH:206.800 B*
VKPH:118 S
Tomcat A2AM Pods
S
Kills:502
V. Kills:673 74%
Deaths:14
KDR:35.857
Accuracy:81.050% B+
KPH:148.300 A*
VKPH:198.800 S
Kills:5,633 (3,443 + 0)
Deaths:1,006
KDR:5.599
VKDR:3.426
Vehicle Kills:3,447
Kill Difference:4,627
Playtime:186.281 hours
Usage:8%
Score:3.028m
Score/min:271
Piloting Accuracy:36.480%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B**
Kills:242
V. Kills:136 177%
Deaths:15
KDR:16.133
Accuracy:51.351% B*
KPH:54.300 B**
VKPH:30.500 B+
L105 Zephyr
B**
Kills:136
V. Kills:39 340%
Deaths:6
KDR:22.667
Accuracy:41.037% C
KPH:46.800 C+
VKPH:13.400 B**
Kills:378 (0 + 378)
Deaths:21
KDR:18
VKDR:8.333
Vehicle Kills:175
Kill Difference:357
Playtime:7.365 hours
Usage:0%
Score:0.173m
Score/min:392
Piloting Accuracy:N/A%
Gunner Accuracy:41.037%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A*
Kills:1,101
V. Kills:209 N/A
Deaths:69
KDR:15.957
Accuracy:43.122% B+
KPH:73 A*
VKPH:13.900 A
Skyguard
B
Kills:182
V. Kills:126 143%
Deaths:36
KDR:5.056
Accuracy:29.013% C+
KPH:15.400 C*
VKPH:10.700 B
L100 Python HEAT
S
Kills:158
V. Kills:38 405%
Deaths:3
KDR:52.667
Accuracy:63.403% A
KPH:126.800 S
VKPH:30.500 M**
Kills:1,441 (1,441 + 0)
Deaths:108
KDR:13.343
VKDR:3.454
Vehicle Kills:373
Kill Difference:1,333
Playtime:28.161 hours
Usage:1%
Score:0.470m
Score/min:278
Driving Accuracy:63.403%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
A**
Kills:971
V. Kills:302 320%
Deaths:45
KDR:21.578
Accuracy:49.078% B*
KPH:57.100 A**
VKPH:17.800 A*
P2-120 AP
B+
Kills:952
V. Kills:446 213%
Deaths:90
KDR:10.578
Accuracy:44.928% C+
KPH:36.600 B+
VKPH:17.200 C+
E540 Halberd
B*
Kills:157
V. Kills:73 212%
Deaths:15
KDR:10.467
Accuracy:40.384% C+
KPH:37.900 B*
VKPH:17.600 B++
P2-120 HESH
A*
Kills:102
V. Kills:19 N/A
Deaths:4
KDR:25.500
Accuracy:54.635% A+
KPH:99.300 A++
VKPH:18.500 A*
P525 Marauder
A++
Kills:98
V. Kills:7 N/A
Deaths:5
KDR:19.600
Accuracy:24.305% C**
KPH:138.500 A++
VKPH:9.900 A++
G30 Vulcan
B+
Kills:91
V. Kills:47 190%
Deaths:3
KDR:30.333
Accuracy:28.834% C+
KPH:27.700 B+
VKPH:14.300 C++
MR11 Gatekeeper
A++
Kills:74
V. Kills:53 137%
Deaths:5
KDR:14.800
Accuracy:52.744% A+
KPH:46.100 A++
VKPH:33 A+
Kills:2,445 (2,025 + 420)
Deaths:167
KDR:14.641
VKDR:5.671
Vehicle Kills:947
Kill Difference:2,278
Playtime:53.757 hours
Usage:2%
Score:1.130m
Score/min:350
Driving Accuracy:54.635%
Gunner Accuracy:52.744%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A
Kills:393
V. Kills:234 167%
Deaths:45
KDR:8.733
Accuracy:52.082% B+
KPH:66.400 A
VKPH:39.500 A
P525 Marauder-H
A
Kills:359
V. Kills:15 N/A
Deaths:19
KDR:18.895
Accuracy:44.609% A
KPH:164.300 A
VKPH:6.900 C++
M20 Basilisk-H
B*
Kills:274
V. Kills:66 409%
Deaths:20
KDR:13.700
Accuracy:49.140% B+
KPH:99.300 B*
VKPH:23.900 B+
M40 Fury-H
C++
Kills:215
V. Kills:24 N/A
Deaths:10
KDR:21.500
Accuracy:37.680% C--
KPH:98.300 C++
VKPH:11 C-
MR11 Gatekeeper-H
B*
Kills:117
V. Kills:103 113%
Deaths:7
KDR:16.714
Accuracy:48.903% D
KPH:41.400 B++
VKPH:36.500 B*
E540 Halberd-H
D
Kills:92
V. Kills:44 204%
Deaths:12
KDR:7.667
Accuracy:51.654% D
KPH:25.200 D--
VKPH:12.100 D*
Kills:1,450 (0 + 1,450)
Deaths:113
KDR:12.832
VKDR:4.301
Vehicle Kills:486
Kill Difference:1,337
Playtime:19.525 hours
Usage:1%
Score:0.517m
Score/min:442
Driving Accuracy:N/A%
Gunner Accuracy:51.654%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:493
V. Kills:68 N/A
Deaths:22
KDR:22.409
Accuracy:42.741% B*
KPH:82.800 A+
VKPH:11.400 B+
M40 Fury
B*
Kills:221
V. Kills:29 N/A
Deaths:13
KDR:17
Accuracy:33.615% C
KPH:75.200 B*
VKPH:9.900 C
M20 Basilisk
A+
Kills:199
V. Kills:41 474%
Deaths:27
KDR:7.370
Accuracy:39.731% C++
KPH:37.300 A+
VKPH:7.700 C+
M20 Basilisk
B*
Kills:91
V. Kills:35 253%
Deaths:12
KDR:7.583
Accuracy:38.203% C+
KPH:31 B*
VKPH:11.900 B+
M60-G Bulldog
C++
Kills:57
V. Kills:5 N/A
Deaths:5
KDR:11.400
Accuracy:36.417% C++
KPH:31.600 C+
VKPH:2.800 D-
Kills:1,061 (0 + 1,061)
Deaths:79
KDR:13.430
VKDR:2.253
Vehicle Kills:178
Kill Difference:982
Playtime:18.969 hours
Usage:1%
Score:0.329m
Score/min:289
Driving Accuracy:N/A%
Gunner Accuracy:36.417%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
A**
Kills:3,283
V. Kills:120 N/A
Deaths:631
KDR:5.203
Accuracy:28.361% B**
KPH:86 A++
VKPH:3.100 A**
M4-F Pillager
S
Kills:1,646
V. Kills:156 N/A
Deaths:487
KDR:3.380
Accuracy:54.055% B+
KPH:106 S
VKPH:10.100 A
M20 Basilisk-F
A*
Kills:1,503
V. Kills:209 N/A
Deaths:571
KDR:2.632
Accuracy:40.844% C--
KPH:63.300 A*
VKPH:8.800 B++
S12 Renegade
A**
Kills:1,486
V. Kills:42 N/A
Deaths:242
KDR:6.141
Accuracy:52.957% B**
KPH:127.200 A**
VKPH:3.600 A
M40 Fury-F
M**
Kills:1,177
V. Kills:170 N/A
Deaths:245
KDR:4.804
Accuracy:49.538% C++
KPH:96.100 M**
VKPH:13.900 A++
Kills:9,095 (9,095 + 0)
Deaths:2,176
KDR:4.180
VKDR:0.320
Vehicle Kills:697
Kill Difference:6,919
Playtime:101.349 hours
Usage:4%
Score:1.318m
Score/min:217
Driving Accuracy:49.538%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TRAC-5 7,3457,31143816.692U13.1523.147%C**15.278%D38.5B**N/A162190h11.2B*48.3B++
M12 Kobalt-F 3,4033,2836315.203A+1.6628.361%B**4.539%D85.9A++3.1A**18638.2h10.1B*35.5B*
MSW-R 2,3452,3165524.196B*0.6527.31%B*38.86%A++90.5A++1.1A32325.6h9.6B**35.3B*
C-4 3,0052,0016503.078B**0.4619.023%D*N/A74.9C37.6B+60726.7h1B*5.3C*
M4-F Pillager 1,8021,6464873.38A+0.1654.055%B+1.883%C++106.2S10.1A25815.5h21.1B**39.1B*
NS Harrower 1,6001,6001,9770.809U2.7367.792%A*2.375%D-19.9MN/A4480.4h1.5B*2.3B*
NS-357P Underboss 1,5451,5349011.703C++1.8451.995%A19.752%D48.2C--N/A10531.8h4.9F-9.5C+
M20 Basilisk-F 1,7121,5035712.632B**0.9140.844%C--1.929%C63.4A*8.8B++19023.7h13.8B++33.7B**
S12 Renegade 1,5281,4862426.14B**2.6052.957%B**2.961%D127A**3.6A26111.7h2.9B5.4B++
TAR 1,3591,3473753.592A0.0525.289%B26.429%B++68.4A+N/A22919.7h10.2B**40.3B*
NS CandyCannon 3000 1,2721,2699701.308B**2.2348.72%A57.841%A++37.1B*N/A8234.2h4.4C**9B++
NS Campion 1,2251,2241,1821.036U2.5172.579%MN/A27.6SN/A5744.3h1.3A++1.9B*
M3 Pounder HEG 1,3491,2193004.063A0.5244.495%B+5.25%A+50.2M++5.3B**21024.3h7.9A+17.7B**
AMR-66 1,2181,2144322.81A++0.7332.746%B*17.875%D--58.6A++N/A18120.7h6.3B**19.3B*
T1S Cycler 1,2651,2113823.17A*0.3734.513%A*59.95%S119.9S5.3S30410.1h8.8A25.4A
TX1 Repeater 1,2221,2022974.047S0.5022.653%C16.057%D-75.1A++1.3B*26316h9.5B**42.2B+
LC2 Lynx 1,2011,1953113.842A*0.3026.133%B+14.979%D*42.8B+N/A14327.9h11.4B*43.5B++
MG-A1 Arbalest 1,2311,1943573.345A++0.2035.857%A++60.972%S131.2M++4.1S3159.1h10A+27.8A
NS-357 Underboss 1,2111,1935562.146B*1.4043.108%B+20.872%C80.1B*1.2A21014.9h3.8C**8.8B+
MG-S1 Jackal 1,2181,1892774.292A*0.7538.539%A*53.406%S167.5S4.1S4177.1h7.7B+20B**
LC3 Jaguar 1,1921,1873373.522A0.0226.542%B+16.26%D48.8B++N/A15424.3h10.4B+39.3B++
T9A "Butcher" 1,2061,1862983.98B*0.4434.747%A*60.034%S141.2A**2.4M4348.4h8.8A25.3A
T1A Unity 1,2001,1813903.028B*0.5131.575%A+56.901%S100.9A**1.6A++30911.7h9.4A+29.8A
TMG-50 1,2041,1813113.797A++0.2536.711%M62.659%S110.4M++2.1S33210.7h8.2B**22.2B**
MG-H1 Watchman 1,2001,1802924.041B**0.5034.696%A*57.542%M**142.2M++2.4M4528.3h10.6B**30.6B*
Cycler TRV 1,1811,1793243.639A*0.1026.199%B+15.946%D51.7B*N/A16022.8h11.8B+45.1B++
T32 Bull 1,1961,1783043.875A++0.3337.212%A**65.62%S137M*2.1M++4148.6h8.4A+22.5A
DMR-99 1,1901,1782854.133B*0.5942.106%A+58.489%M*133.9M*1.4B**3178.8h5.1A12.2B**
M40 Fury-F 1,3471,1772454.804A++1.2649.538%C++N/A96.5M**13.9A++27112.2h5.3B*10.7B**
SABR-13 1,1851,1724472.622B*0.9228.724%B+28.072%C**58B**N/A16620.2h9.5B*32.9B*
MG-C1 Kindred 1,1851,1722514.669M+1.1336.279%A++46.16%M*158.4M*1.8A4197.4h7.7A21.3B**
AS16 NightHawk 1,1821,1725172.267B++1.2844.711%C**14.335%C+44.7C*N/A13226.2h4.4C*9.7B+
Auraxium Chainblade 1,1721,1711,6320.718U2.8261.276%A*24.851%M++18.7SN/A4162.6h2.1C++3.4B+
Bighorn .50M 1,1731,1691637.172B+3.6348.934%B*85.287%B*105.3A*N/A24511.1h1.7B+3.4B++
MG-HBR1 Dragoon 1,1761,1683543.299B**0.2449.492%A**68.579%S131.2SN/A3828.9h3.8A7.7A
T16 Rhino 1,1751,1672664.387A**0.8434.264%A**57.155%S111.1M*N/A31510.5h8.7A+25.3B**
MKV Suppressed 1,1741,1663453.38A**0.1626.87%C+16.724%C--56.9B++N/A17420.5h13.8C++51.2C++
Hunter QCX 1,1901,1661,1491.015B+2.5350.29%B+19.897%C27.4B**N/A7142.5h3.6B7.2B+
SR-7 1,1681,1642764.217C++0.6750.638%A86.34%B**113M++N/A34910.3h1.6B**3.2B**
NS-11C 1,1701,1632824.124A**0.5835.466%A*48.839%S89.5A*N/A27713h10B**28.1B*
TRAC-5 S 1,1731,1623553.273M+0.2731.584%A++39.759%S81.3M**N/A22714.3h9.9B++31.4B*
FA1 Barrage 1,1711,1623912.972A*0.5747.616%B+13.425%C-54.6AN/A18621.3h3.8B*7.9B++
M1 Heavy Cycler 1,1671,1622504.648A**1.1120.962%A18.589%C++43.5A++N/A14926.7h17.3C**82.7B++
Shuriken 1,1721,1613293.529A*0.0132.2%B**50.302%S76.4B**N/A19615.2h10.4B**32.4B**
NSX Daimyo 1,1601,1602334.979B1.4450.917%A97.672%B**136.5A*N/A4068.5h2B++3.9B*
SMG-46 Armistice 1,1681,1602764.203M++0.6626.599%C++13.707%C-76.8A++N/A25715.1h13.4B50.2B
SOAS-20 1,1621,1602634.411A0.8731.129%B+22.069%C++67.8AN/A19717.1h11B35.2B+
T1B Cycler 1,1631,1593183.645B++0.1030.008%B++33.909%B++75.8B**N/A17615.3h10B**33.3B*
NS-15MP 1,1691,1592744.23B++0.6927.206%C27.696%C97.4B+N/A25911.9h10.5C++38.4C++
TAS-16 Blackjack 1,1681,1594852.39B**1.1550.366%D-28.904%A*61.3B+N/A17918.9h2.6C+5.2C
HSR-1 1,1621,1593543.274B++0.2735.355%C+19.758%D--50.8C*N/A14522.8h4.9B+13.9B+
NS-7 PDW 1,1641,1583693.138A*0.4031.081%B**17.789%C+65.4A+N/A22117.7h12.1B+38.9B++
NSX Amaterasu 1,1601,1582,2660.511S3.0356.386%A**24.093%B**16.8A++N/A4168.8h2.7C*4.8B++
TSAR-42 1,1661,1583063.784C**0.2446.641%B**59.845%D-55.4B+N/A19520.9h2.1B4.4B++
KSR-35 1,1641,1582744.226B++0.6836.213%C++26.166%C71B**N/A19116.3h3.8B++10.4B+
TS4 Haymaker 1,1711,1582844.077A**0.5338.08%C-13.299%C+76.2A*N/A22515.2h3.8B+9.8B
NS-11A 1,1661,1583912.962B**0.5829.311%B*17.358%D60B*N/A19619.3h11.5B++39.3B++
T9 CARV-S 1,1701,1582524.595A++1.0528.749%B**37.824%A++81.5AN/A22214.2h9.4B**32.8B++
T7 Mini-Chaingun 1,1711,1583063.784M**0.2424.381%A+19.948%A+84.5A*N/A25313.7h12.1B++49.5B++
M1 Heavy Cycler 1,1621,1582424.785A*1.2421.23%B**18.912%C+46.3B*N/A14125h16.3C++76.7B+
TX2 Emperor 1,1691,1575951.945B**1.6027.996%C+15.298%D75.6A++N/A21815.3h7.3B++26.2B+
HC1 Cougar 1,1671,1572714.269M*0.7335.167%A*33.708%A++56.2B**N/A15320.6h8.9B**25.2B**
TRAC-5 Burst 1,1631,1575432.131C++1.4124.608%C16.681%D*32CN/A8736.2h12.7C++51.5C++
Havoc 1,1661,1572913.976A**0.4358.059%B+12.705%C61.9C*N/A14318.7h4.1C+7.1C**
The President 1,1651,1576021.922C**1.6237.019%B*57.044%M**58.1CN/A13019.9h12.1C32.8C*
PDW-16 Hailstorm 1,1681,1572844.074M0.5330.524%B**28.954%A*53.8B**N/A15121.5h11.6B++38B*
NS-44L Blackhand 1,1631,1574702.462B*1.0854.552%A+53.068%B*73.2A++N/A19315.8h3.1B+5.7B*
M2 Mutilator 1,1711,1573103.732A0.1920.093%B**21.176%B+66.9M++N/A21017.3h13.2A65.5B*
TRAP-M1 1,1621,1562794.143B*0.6036.732%A27.855%C**54B++N/A12621.4h7.3B++19.9B*
M2 Mutilator 1,1711,1563113.717B**0.1719.47%B**19.983%C*66.4M+N/A21217.4h12.9B**66.1B*
T1 Cycler 1,1601,1563583.229A+0.3123.281%C++15.398%D--45.5B*N/A18225.4h11.9B++51B+
Claymore 1,1561,1551378.431C*4.8940.366%B++N/A189.3B++N/A4886.1h1.2C++2.9B++
99SV 1,1601,1552504.62A++1.0834.879%B+29.437%D36.4B+N/A11031.7h4.7B+13.5B+
TRAC-Shot 1,1731,1554232.73B**0.8126.353%C++17.662%C+50.7B+N/A14322.8h11C*41.8C**
NS-30 Vandal 1,1631,1553283.521B++0.0238.158%B+26.234%C+58.6B+N/A17419.7h4.8B+12.6B+
TRS-12 Uppercut 1,1681,1543823.021A0.5258.881%C+9.185%D--34.9CN/A9233.1h3.2D--5.4C
T5 AMC 1,1561,1533872.979A**0.5624.404%C++13.357%D*40.2B**N/A12828.7h11.9B*48.8B+
NS Baron G5 1,1671,1534032.861A*0.6837.644%D11.448%D55.7B++N/A16620.7h4.1B+10.8C+
M77-B 1,1521,1502095.502A+1.9646.029%A68.348%D-38.6B++N/A12229.8h2.4C++5.1B++
T9 CARV 1,1571,1483393.386B**0.1621.695%B+14.808%D*54.2B**N/A28421.2h12.3B+56.6B+
RAMS .50M 1,1471,1391746.546B**3.0047.676%A77.261%C+48.5B**N/A12723.5h1.8B++3.7B*
NS-11CP 1,1491,1352704.204A++0.6628.005%C22.379%C74.2C**N/A16715.3h11B39.2C*
C75 Viper 1,3101,1016915.957A++12.4143.122%B+1.453%C+72.9A*13.8A32015.1h7.9B++18.2B**
M3 Pounder HEG 1,2241,0952983.674B**0.1348.008%B+4.749%B**46.6M5.5B*18223.5h9.4A19.6B*
Hellfire Rocket Pods 1,4061,0785718.912B**15.3751.326%B1.02%C+145.7B**44.3M+9207.4h24.1C+46.9C++
Frag Grenade 1,0831,07011070N/A1,066.4646.233%C+N/A713.3B++8.7C+21201.5h2.5B**5.4B*
ML-7 1,3061,0423463.012M**0.5359.423%B3.743%B+46.5A*11.8C+31322.4h3.9A6.6A
M14 Banshee 1,2021,0141059.657C*6.1133.584%B++2.071%A++54.2C*10.1M*22418.7h28C+83.3C++
Chainblade 1,17297417,8810.054B*3.4952.06%A++1.54%D0.9BN/A21069.4h3.1C6B+
P2-120 HEAT 1,2739714521.578A**18.0449.078%B*2.266%C-57.1A**17.8A*32217h5.3B++10.7B**
P2-120 AP 1,3989529010.578B+7.0444.928%C+3.782%C**36.6B+17.2C+35326h5.4B++12B++
M18 Rotary 1,5919293432.708B0.8329.297%C3.875%B**13.5C+9.6C+13368.9h103.4B+352.8B+
TS2 Inquisitor 8408354092.042B*1.5038.742%A+51.018%S177.7S1.1B*5064.7h6.8A17.5B**
M6 Onslaught 8248142283.57B++0.0326.691%A++34.644%M+76.8A*N/A22710.6h15.7B*59B*
M18 Needler 1,5047992822.833C*0.7130.888%C3.504%B*17.1B+15.1B**26546.6h108.6B+351.5B+
Spear Anti-Vehicle Phalanx Turret 1,1067964218.952A++15.4152.42%B*3.266%C88.4M34.4A5439h5.3B**10.1B**
M6 Onslaught 7557392283.241B+0.3026.246%A++27.74%A+69.7A*1.5A*21710.6h16.9B64.4B+
M18 Locust 1,2447011893.709A0.1736.48%B+1.997%C*18.3C14.2C+16038.3h161.2C+441.9C+
Coyote Missiles 9586101638.125S34.5853.785%C+N/A203.3B*116S15883h9.3A*17.3A+
MANA Anti-Personnel Turret 6136081334.571N/A1.0326.185%UN/A6080U50U11175400.1h22.6T*86.2T*
NS-AM7 Archer 6295094481.136A+2.4159.454%C++29.47%B**16.5A+3.9B*10230.9h9.2B*15.5B*
Tomcat A2AM Pods 1,1755021435.857S32.3181.05%B+N/A147.6A*197.9S20933.4h4.3A*5.4A**
M40 Fury 5614932222.409A++18.8742.741%B*2.028%B82.2A+11.3B+3566h10.5B+24.6B++
Ripper 4874861,8100.269A+3.2756.093%A**22.634%B*8.4C*N/A1958h1.1B*2B++
G20 Vulcan-H 627393458.733B*5.1952.082%B+2.799%C+66.6A39.7A5635.9h68.3B**131.1B**
P525 Marauder-H 3743591918.895C++15.3544.609%AN/A163.2A6.8C++6742.2h5.2B++11.7B*
Tank Mine 542349804.363B++0.8263.462%A*N/A134.2B+74.2C**14212.6h2.5D--3.9A
MAX Punch 3333271,2290.266A3.2855.714%B*N/A3.6B**N/A1190.5h1.7C++3B
T2 Striker 6413261821.791A**1.7562.319%B**N/A25.9A*25M+32412.6h32.9B++52.8B*
The Slasher 2912894,4950.064B3.4861.888%A*10.381%C+2.5C+N/A6116.7h1.8B+3C++
M20 Basilisk-H 3402742013.7B*10.1649.14%B+8.029%B++97.9B*23.6B+4192.8h35.3B*71.9B*
TORQ-9 251242912.659B*0.8832.734%A++58.678%S115.2M*4.3S5062.1h9.6A++29.4A
C150 Dalton 3782421516.133A12.5951.351%B*N/A53.8B**30.2B+4874.5h3.4B+6.6B**
MR1 Fracture 2882351191.975A++1.5745.999%B**8.085%A++23.3M+5.2C+13910.1h22.7B**49.4B**
M40 Fury 2502211317A13.4633.615%CN/A76.2B*10C+4032.9h8.6B**25.7B++
M40 Fury-H 2392151021.5B+17.9637.68%C--N/A97.7C++10.9C-3352.2h5.4B**14.2B*
MR1 Fracture 2692021191.697A+1.8546.714%B**5.941%B*20M6.6B*12710.1h26.9B**57.6B**
M20 Basilisk 240199277.37A3.8339.731%C++6.533%C*37.5A+7.7C+2205.3h51A+128.4B**
Skyguard 308182365.056B*1.5129.013%C+2.198%C++15.4C*10.7B17211.8h85.3B*293.9B*
NSX Tomoe 1821811401.293C2.2539.109%A*66.851%M48.9C++N/A1373.7h9A23.1A
L100 Python HEAT 196158352.667S49.1263.403%AN/A131.7S31.7M**7831.2h3.4A5.4A
E540 Halberd 2301571510.467B6.9240.384%C+3.185%C+38.3B**17.8B*4114.1h4.7B*11.6B+
L105 Zephyr 175136622.667B*19.1241.037%CN/A46.9C+13.4B**2442.9h5.7C**13.9C*
Aspis Anti-Aircraft Phalanx Turret 238119205.95B**2.4133.758%B**3.361%B++19.5A+19.5A+3376.1h117.3B*347.6B*
MR11 Gatekeeper-H 220117716.714M13.1748.903%D1.709%C++41.8B*36.8B*4372.8h35B**71.7B*
MANA Anti-Vehicle Turret 198109432.535B++1.0154.204%C+2.752%C--60.6A+49.4A9331.8h6.6B+12.2B++
P2-120 HESH 121102425.5B+21.9654.635%A+N/A102A*19A*5781h3.8B++7B**
P525 Marauder 10598519.6C+16.0624.305%C**2.041%C**140A++10A++4090.7h5.3B+21.7B++
E540 Halberd-H 13692127.667C4.1251.654%D3.261%B*25.6D--12.2D*1893.6h6.6C+12.8C-
M20 Basilisk 12691127.583A+4.0438.203%C+8.791%B**31.4B*12.1B++2642.9h64.8B**169.7B*
G30 Vulcan 13891330.333M**26.7928.834%C+1.099%D*27.6B+14.2C++2573.3h76.2B+264.3B+
MR11 Gatekeeper 12774514.8A+11.2652.744%A+1.351%D46.3A++33.1A+4661.6h35.3B**67B**
M60-G Bulldog 6257511.4B**7.8636.417%C++7.018%M31.7C+2.8D-1241.8h5.5B++15B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon171,8862.5h
Anti-Vehicle MANA Turret155641.3h
Nano-Armor Kit532731,46154.5h
Nanite Revive Grenade01,2770.4h
Medical Applicator458238,41219.1h
Motion Spotter8514,73818.6h
Ammunition Package244,6772.5h
Recon Detection Device324,6018.5h
Shield Recharging Field182,4430.9h
Medical Kit1,2519,06032.7h
Anti-Infantry MANA Turret211,1372.1h

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