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Bounty Hunter supbroskiQQ[H] supbroskiQQ
NC BR 163

KDR: 4.07

Score: 64.7m

Last Seen: Jan 16th, 2019 7:37 PM
- OFFLINE - 2221.3 hour(s)

Battle Rank 120 (163 total) - New Conglomerate on Cobalt
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS NS-15MP LA1 Anchor SAS-R NS-11CP Carnage AR CAS 14-E NC1 Gauss Rifle NC6 Gauss SAW
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $8,504,298 MLG Score: 6798
Fun Score: N/A
Cheeseburgers Flipped: 14TIME WITH MEDKIT: 7.1%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
34.042%50.364%171456979100,9094.40324-0.336

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.263%2.526A**4.553S-1.019D*HEAD ++ (~33.34)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.10.692B+7.90.451B+15.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.987%2.294%356210333,487113030323.08584115%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.061%-0.465D0.637B+-1.296

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
199.8-0.24C65.9-0.244C133.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.576%2.226%549310323,774133618452.82274204%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.27%1.428A-0.245C-1.129

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.833B++3.60.714B++2.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.083%6.47%5231310223,972114410583.469375%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.815%0.641B+0.525B+0.806

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.10.704B++15.10.617B+20

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.691%77.905%5238102712,1932395345.09102

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.689%2.053A*0.706B++-0.134

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.564B+2.10.341C**2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.839%21.479%523610296,9091944283.55219

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.613%1.282A1.378A0.862

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.62B+2.90.413B2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
64.7m188.6%543 (32.6k)471 (28.3k)4.06757162,89040,0464.37981163 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC10351513625.686%41.547%106703:2578

13% Combat Medic20% Engineer34% Heavy Assault14% Infiltrator19% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 3rd, 2013 1:07 PMAug 6th, 2016 1:25 AMFeb 13th, 2019 12:51 PM (65d) (PST)Jan 16th, 2019 4:08 PM (92d) (PST)Jan 16th, 2019 3:37 PM (92d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0182018171.1870.2920.4932.4140.0936798

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
61,05312,07048,983711830145628,275

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2287.3h/95.3d 12,504 67,676 50,731 331.3k 3,022 7,653 12,751 139.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15MP
A++
Kills:14,095
Deaths:2,887
KDR:4.882
Accuracy:31.994% B*
HSR:47.449% A++
LA1 Anchor
M**
Kills:6,484
Deaths:1,342
KDR:4.832
Accuracy:35.308% A*
HSR:51.928% M**
NC6 Gauss SAW
M**
Kills:2,768
Deaths:597
KDR:4.637
Accuracy:31.767% A*
HSR:45.954% M**
GD-22S
M+
Kills:2,119
Deaths:439
KDR:4.827
Accuracy:33.601% A*
HSR:44.219% M+
EM1
M**
Kills:2,065
Deaths:428
KDR:4.825
Accuracy:32.298% A*
HSR:46.005% M**
EM6
M*
Kills:1,913
Deaths:352
KDR:5.435
Accuracy:32.899% A*
HSR:44.381% M*
NC6S Gauss SAW S
M+
Kills:1,675
Deaths:327
KDR:5.122
Accuracy:33.155% A++
HSR:43.045% M+
NC6A GODSAW
A*
Kills:1,490
Deaths:228
KDR:6.535
Accuracy:35.648% B**
HSR:42.550% A*
NC05 Jackhammer
A**
Kills:1,294
Deaths:296
KDR:4.372
Accuracy:60.015% A*
HSR:24.807% A**
NS-15M2
M
Kills:1,255
Deaths:261
KDR:4.808
Accuracy:34.855% A*
HSR:46.136% M
NSX-P Naginata
S
Kills:1,175
Deaths:226
KDR:5.199
Accuracy:36.810% M+
HSR:71.745% S
NS-15 Gallows
S
Kills:1,172
Deaths:199
KDR:5.889
Accuracy:36.952% A*
HSR:66.724% S
MGR-L1 Promise
S
Kills:1,168
Deaths:217
KDR:5.382
Accuracy:36.388% A*
HSR:67.295% S
NSX Naginata
S
Kills:1,157
Deaths:357
KDR:3.241
Accuracy:32.713% A*
HSR:67.762% S
Kills:39,830
Deaths (as Heavy Assault):8,156
Deaths (to Heavy Assaults):11,918
KDR:4.88352
Kill Difference:31,674
Playtime:780.945 hours
Usage:34%
Score:22.217m
Score/min:474
Accuracy (listed only):36.029%
HSR (listed only):50.714%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11CP
M*
Kills:3,648
Deaths:799
KDR:4.566
Accuracy:34.922% A
HSR:45.861% M*
AF-19 Mercenary
S
Kills:2,766
Deaths:583
KDR:4.744
Accuracy:32.922% A*
HSR:45.228% S
GD-7F
S
Kills:2,758
Deaths:540
KDR:5.107
Accuracy:33.521% A++
HSR:47.933% S
AF-4 Cyclone
M**
Kills:2,200
Deaths:550
KDR:4
Accuracy:32.020% A
HSR:44.682% M**
Blitz GD-10
S
Kills:2,029
Deaths:514
KDR:3.947
Accuracy:32.650% A++
HSR:45.244% S
AC-X11
S
Kills:1,777
Deaths:509
KDR:3.491
Accuracy:32.448% A+
HSR:45.639% S
The Little Helper
M++
Kills:1,177
Deaths:262
KDR:4.492
Accuracy:67.410% A*
HSR:33.135% M++
AF-4A Bandit
S
Kills:1,175
Deaths:217
KDR:5.415
Accuracy:33.813% A++
HSR:64.170% S
NS-11C
S
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:34.628% A*
HSR:59.676% S
NSX-P Tanto
S
Kills:1,171
Deaths:190
KDR:6.163
Accuracy:36.754% A*
HSR:65.927% S
Razor GD-23
S
Kills:1,170
Deaths:242
KDR:4.835
Accuracy:40.663% M++
HSR:62.906% S
Gauss Compact S
S
Kills:1,169
Deaths:260
KDR:4.496
Accuracy:36.825% M
HSR:63.216% S
19A Fortuna
S
Kills:1,168
Deaths:232
KDR:5.034
Accuracy:33.620% A++
HSR:52.055% S
MGR-S1 Gladius
S
Kills:1,167
Deaths:171
KDR:6.825
Accuracy:40.531% A**
HSR:66.238% S
NSX Tanto
S
Kills:1,163
Deaths:291
KDR:3.997
Accuracy:32.976% A
HSR:64.574% S
Tempest
S
Kills:1,162
Deaths:285
KDR:4.077
Accuracy:30.039% B*
HSR:63.855% S
NS Baron G5
A*
Kills:1,162
Deaths:209
KDR:5.560
Accuracy:51.081% B++
HSR:24.699% A*
LA39 Bruiser
A++
Kills:1,161
Deaths:278
KDR:4.176
Accuracy:81.323% A++
HSR:22.997% A++
NSX Tengu
S
Kills:1,160
Deaths:342
KDR:3.392
Accuracy:45.073% A
HSR:63.535% S
AF-57 Piston
M
Kills:1,159
Deaths:182
KDR:6.368
Accuracy:50.688% B**
HSR:23.900% M
MKV Suppressed
S
Kills:1,159
Deaths:246
KDR:4.711
Accuracy:35.494% A++
HSR:49.439% S
The Brawler
A**
Kills:1,159
Deaths:254
KDR:4.563
Accuracy:65.365% A+
HSR:22.519% A**
NS-7 PDW
S
Kills:1,159
Deaths:265
KDR:4.374
Accuracy:33.287% A++
HSR:69.802% S
Mauler S6
B**
Kills:1,159
Deaths:277
KDR:4.184
Accuracy:50.295% B**
HSR:18.033% B+
Gauss Compact Burst
M++
Kills:1,147
Deaths:269
KDR:4.264
Accuracy:34.801% A+
HSR:43.854% M++
NC12 Sweeper
A*
Kills:1,141
Deaths:212
KDR:5.382
Accuracy:46.586% B+
HSR:22.349% A*
GD-66 Claw
A++
Kills:1,130
Deaths:224
KDR:5.045
Accuracy:78.495% A++
HSR:19.027% B*
Kills:39,569
Deaths (as Light Assault):8,618
Deaths (to Light Assaults):7,683
KDR:4.59144
Kill Difference:30,951
Playtime:431.037 hours
Usage:19%
Score:11.570m
Score/min:447
Accuracy (listed only):42.897%
HSR (listed only):46.315%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11CP
M*
Kills:3,648
Deaths:799
KDR:4.566
Accuracy:34.922% A
HSR:45.861% M*
AF-19 Mercenary
S
Kills:2,766
Deaths:583
KDR:4.744
Accuracy:32.922% A*
HSR:45.228% S
GD-7F
S
Kills:2,758
Deaths:540
KDR:5.107
Accuracy:33.521% A++
HSR:47.933% S
AC-X11
S
Kills:1,777
Deaths:509
KDR:3.491
Accuracy:32.448% A+
HSR:45.639% S
Warden
A++
Kills:1,293
Deaths:231
KDR:5.597
Accuracy:38.258% A++
HSR:29.234% B++
The Little Helper
M++
Kills:1,177
Deaths:262
KDR:4.492
Accuracy:67.410% A*
HSR:33.135% M++
AF-4A Bandit
S
Kills:1,175
Deaths:217
KDR:5.415
Accuracy:33.813% A++
HSR:64.170% S
NS-11C
S
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:34.628% A*
HSR:59.676% S
NSX-P Tanto
S
Kills:1,171
Deaths:190
KDR:6.163
Accuracy:36.754% A*
HSR:65.927% S
Razor GD-23
S
Kills:1,170
Deaths:242
KDR:4.835
Accuracy:40.663% M++
HSR:62.906% S
MGR-M1 Bishop
M**
Kills:1,169
Deaths:218
KDR:5.362
Accuracy:47.705% A*
HSR:59.880% M**
Gauss Compact S
S
Kills:1,169
Deaths:260
KDR:4.496
Accuracy:36.825% M
HSR:63.216% S
19A Fortuna
S
Kills:1,168
Deaths:232
KDR:5.034
Accuracy:33.620% A++
HSR:52.055% S
GD Guardian
M*
Kills:1,165
Deaths:180
KDR:6.472
Accuracy:40.831% A
HSR:56.052% M*
NSX Tanto
S
Kills:1,163
Deaths:291
KDR:3.997
Accuracy:32.976% A
HSR:64.574% S
NS Baron G5
A*
Kills:1,162
Deaths:209
KDR:5.560
Accuracy:51.081% B++
HSR:24.699% A*
LA39 Bruiser
A++
Kills:1,161
Deaths:278
KDR:4.176
Accuracy:81.323% A++
HSR:22.997% A++
AF-57 Piston
M
Kills:1,159
Deaths:182
KDR:6.368
Accuracy:50.688% B**
HSR:23.900% M
The Brawler
A**
Kills:1,159
Deaths:254
KDR:4.563
Accuracy:65.365% A+
HSR:22.519% A**
Mauler S6
B**
Kills:1,159
Deaths:277
KDR:4.184
Accuracy:50.295% B**
HSR:18.033% B+
Gauss Compact Burst
M++
Kills:1,147
Deaths:269
KDR:4.264
Accuracy:34.801% A+
HSR:43.854% M++
NC12 Sweeper
A*
Kills:1,141
Deaths:212
KDR:5.382
Accuracy:46.586% B+
HSR:22.349% A*
GD-66 Claw
A++
Kills:1,130
Deaths:224
KDR:5.045
Accuracy:78.495% A++
HSR:19.027% B*
Kills:33,160
Deaths (as Engineer):6,874
Deaths (to Engineers):6,008
KDR:4.82397
Kill Difference:26,286
Playtime:448.204 hours
Usage:20%
Score:12.765m
Score/min:475
Accuracy (listed only):45.040%
HSR (listed only):43.168%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
S
Kills:3,288
Deaths:896
KDR:3.670
Accuracy:31.937% A+
HSR:48.145% S
NC1 Gauss Rifle
M**
Kills:3,070
Deaths:893
KDR:3.438
Accuracy:32.425% A++
HSR:47.850% M**
AF-4 Cyclone
M**
Kills:2,200
Deaths:550
KDR:4
Accuracy:32.020% A
HSR:44.682% M**
Blitz GD-10
S
Kills:2,029
Deaths:514
KDR:3.947
Accuracy:32.650% A++
HSR:45.244% S
GR-22
M*
Kills:1,905
Deaths:484
KDR:3.936
Accuracy:32.492% A++
HSR:44.305% M*
Gauss Rifle Burst
A*
Kills:1,624
Deaths:441
KDR:3.683
Accuracy:32.825% B**
HSR:45.382% A*
The Little Helper
M++
Kills:1,177
Deaths:262
KDR:4.492
Accuracy:67.410% A*
HSR:33.135% M++
MGR-S1 Gladius
S
Kills:1,167
Deaths:171
KDR:6.825
Accuracy:40.531% A**
HSR:66.238% S
Reaper DMR
S
Kills:1,162
Deaths:365
KDR:3.184
Accuracy:35.982% A*
HSR:67.126% S
Tempest
S
Kills:1,162
Deaths:285
KDR:4.077
Accuracy:30.039% B*
HSR:63.855% S
NS Baron G5
A*
Kills:1,162
Deaths:209
KDR:5.560
Accuracy:51.081% B++
HSR:24.699% A*
LA39 Bruiser
A++
Kills:1,161
Deaths:278
KDR:4.176
Accuracy:81.323% A++
HSR:22.997% A++
NSX Tengu
S
Kills:1,160
Deaths:342
KDR:3.392
Accuracy:45.073% A
HSR:63.535% S
AF-57 Piston
M
Kills:1,159
Deaths:182
KDR:6.368
Accuracy:50.688% B**
HSR:23.900% M
MKV Suppressed
S
Kills:1,159
Deaths:246
KDR:4.711
Accuracy:35.494% A++
HSR:49.439% S
The Brawler
A**
Kills:1,159
Deaths:254
KDR:4.563
Accuracy:65.365% A+
HSR:22.519% A**
NS-7 PDW
S
Kills:1,159
Deaths:265
KDR:4.374
Accuracy:33.287% A++
HSR:69.802% S
Mauler S6
B**
Kills:1,159
Deaths:277
KDR:4.184
Accuracy:50.295% B**
HSR:18.033% B+
Gauss Prime
S
Kills:1,159
Deaths:363
KDR:3.193
Accuracy:30.500% B*
HSR:51.251% S
NSX Yumi
M**
Kills:1,158
Deaths:476
KDR:2.433
Accuracy:31.117% B*
HSR:62.781% M**
NC9 A-Tross
S
Kills:1,157
Deaths:401
KDR:2.885
Accuracy:34.141% A++
HSR:71.132% S
NS-11A
S
Kills:1,156
Deaths:361
KDR:3.202
Accuracy:32.467% A++
HSR:60.554% S
Gauss Rifle S
S
Kills:1,155
Deaths:350
KDR:3.300
Accuracy:34.151% A++
HSR:48.398% S
NC12 Sweeper
A*
Kills:1,141
Deaths:212
KDR:5.382
Accuracy:46.586% B+
HSR:22.349% A*
GD-66 Claw
A++
Kills:1,130
Deaths:224
KDR:5.045
Accuracy:78.495% A++
HSR:19.027% B*
Kills:36,118
Deaths (as Combat Medic):9,301
Deaths (to Combat Medics):4,697
KDR:3.88324
Kill Difference:26,817
Playtime:303.692 hours
Usage:13%
Score:8.979m
Score/min:493
Accuracy (listed only):42.735%
HSR (listed only):45.455%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A
Kills:3,999
Deaths:563
KDR:7.103
Accuracy:47.891% A
HSR:76.519% B*
AF-4 Cyclone
M**
Kills:2,200
Deaths:550
KDR:4
Accuracy:32.020% A
HSR:44.682% M**
Blitz GD-10
S
Kills:2,029
Deaths:514
KDR:3.947
Accuracy:32.650% A++
HSR:45.244% S
NC4 Mag-Shot
A+
Kills:1,526
Deaths:592
KDR:2.578
Accuracy:35.119% B**
HSR:28.965% A+
NS-357P Underboss
B*
Kills:1,454
Deaths:530
KDR:2.743
Accuracy:48.397% B*
HSR:25.997% C+
NSX Daimyo
A++
Kills:1,232
Deaths:189
KDR:6.519
Accuracy:53.897% A++
HSR:95.942% B+
Impetus
M*
Kills:1,169
Deaths:177
KDR:6.605
Accuracy:47.078% A*
HSR:53.807% M*
NS-61 Emissary
S
Kills:1,168
Deaths:472
KDR:2.475
Accuracy:34.342% B*
HSR:39.983% S
MGR-S1 Gladius
S
Kills:1,167
Deaths:171
KDR:6.825
Accuracy:40.531% A**
HSR:66.238% S
AF-6 Shadow
M+
Kills:1,166
Deaths:238
KDR:4.899
Accuracy:47.632% A*
HSR:51.286% M+
NS-30 Vandal
M
Kills:1,165
Deaths:204
KDR:5.711
Accuracy:47.659% A**
HSR:47.897% M
NS-45 Pilot
M**
Kills:1,165
Deaths:338
KDR:3.447
Accuracy:41.282% A+
HSR:58.369% M**
EM4 Longshot
A*
Kills:1,164
Deaths:106
KDR:10.981
Accuracy:53.368% A*
HSR:87.543% B**
NS-44 Commissioner
S
Kills:1,164
Deaths:335
KDR:3.475
Accuracy:58.168% M
HSR:68.127% S
NC08 Mag-Scatter
S
Kills:1,162
Deaths:368
KDR:3.158
Accuracy:75.722% A*
HSR:45.611% S
Tempest
S
Kills:1,162
Deaths:285
KDR:4.077
Accuracy:30.039% B*
HSR:63.855% S
LA80
A
Kills:1,160
Deaths:110
KDR:10.546
Accuracy:50.467% A
HSR:84.914% B*
NSX Tengu
S
Kills:1,160
Deaths:342
KDR:3.392
Accuracy:45.073% A
HSR:63.535% S
NC14 Bolt Driver
A++
Kills:1,160
Deaths:210
KDR:5.524
Accuracy:47.180% A++
HSR:70% C-
The Moonshot
A++
Kills:1,160
Deaths:85
KDR:13.647
Accuracy:52.723% A++
HSR:87.328% B**
MKV Suppressed
S
Kills:1,159
Deaths:246
KDR:4.711
Accuracy:35.494% A++
HSR:49.439% S
Gauss SPR
A++
Kills:1,159
Deaths:188
KDR:6.165
Accuracy:44.450% A++
HSR:46.247% A+
AF-8 RailJack
A++
Kills:1,159
Deaths:185
KDR:6.265
Accuracy:48.315% A++
HSR:76.963% C**
NS-7 PDW
S
Kills:1,159
Deaths:265
KDR:4.374
Accuracy:33.287% A++
HSR:69.802% S
LA3 Desperado
S
Kills:1,159
Deaths:552
KDR:2.100
Accuracy:35.889% A
HSR:59.620% S
AF-18 Stalker
S
Kills:1,159
Deaths:269
KDR:4.309
Accuracy:32.852% B**
HSR:59.448% S
NSX Tomoe
A*
Kills:1,159
Deaths:268
KDR:4.325
Accuracy:33.592% B*
HSR:58.758% A*
LA8 Rebel
A**
Kills:1,158
Deaths:418
KDR:2.770
Accuracy:42.556% A+
HSR:39.810% A**
NS-AM7 Archer
A++
Kills:720
Deaths:606
KDR:1.188
Accuracy:58.657% C+
HSR:32.500% A++
The Executive
S
Kills:543
Deaths:241
KDR:2.253
Accuracy:38.893% B+
HSR:56.538% S
NS-44L Blackhand
B*
Kills:375
Deaths:165
KDR:2.273
Accuracy:50.071% B*
HSR:52.800% B*
Ectoblaster
C*
Kills:284
Deaths:176
KDR:1.614
Accuracy:41.593% C*
HSR:4.577% D--
Soldier Soaker
A++
Kills:124
Deaths:44
KDR:2.818
Accuracy:50.255% A++
HSR:20.968% B*
Kills:40,049
Deaths (as Infiltrator):10,002
Deaths (to Infiltrators):6,254
KDR:4.0041
Kill Difference:30,047
Playtime:325.927 hours
Usage:14%
Score:9.117m
Score/min:466
Accuracy (listed only):44.459%
HSR (listed only):55.555%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
A++
Kills:2,719
V. Kills:2,373 115%
Deaths:580
KDR:4.688
Accuracy:32.267% C*
KPH:25.600 B**
VKPH:22.400 A++
M20 Kestrel
B*
Kills:1,070
V. Kills:1,085 99%
Deaths:188
KDR:5.691
Accuracy:30.660% C++
KPH:24.700 C**
VKPH:25 B*
Vortek Rotary
M++
Kills:768
V. Kills:649 118%
Deaths:78
KDR:9.846
Accuracy:38.097% A
KPH:40 A++
VKPH:33.800 M++
Hornet Missiles
S
Kills:716
V. Kills:331 216%
Deaths:19
KDR:37.684
Accuracy:62.703% B+
KPH:276.100 S
VKPH:127.600 M++
Kills:5,273 (4,557 + 0)
Deaths:865
KDR:6.096
VKDR:5.131
Vehicle Kills:4,438
Kill Difference:4,408
Playtime:171.243 hours
Usage:7%
Score:3.208m
Score/min:312
Piloting Accuracy:38.097%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M+
Kills:901
V. Kills:402 224%
Deaths:50
KDR:18.020
Accuracy:58.794% B+
KPH:68.600 M+
VKPH:30.600 A*
C75 Viper
M**
Kills:115
V. Kills:42 267%
Deaths:9
KDR:12.778
Accuracy:52.091% A+
KPH:58.400 A++
VKPH:21.300 M**
Kills:1,016 (1,016 + 0)
Deaths:59
KDR:17.220
VKDR:7.525
Vehicle Kills:444
Kill Difference:957
Playtime:15.099 hours
Usage:1%
Score:0.374m
Score/min:413
Driving Accuracy:52.091%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M+
Kills:2,063
V. Kills:1,092 189%
Deaths:163
KDR:12.656
Accuracy:54.717% B+
KPH:51.100 M+
VKPH:27 M
Titan-150 HEAT
S
Kills:810
V. Kills:244 331%
Deaths:34
KDR:23.824
Accuracy:54.131% B*
KPH:67.900 S
VKPH:20.500 M++
E540 Halberd
M*
Kills:571
V. Kills:290 196%
Deaths:28
KDR:20.393
Accuracy:51.614% B*
KPH:62.100 M*
VKPH:31.500 M*
Titan-150 HESH
M++
Kills:205
V. Kills:65 311%
Deaths:9
KDR:22.778
Accuracy:57.622% B**
KPH:73 A++
VKPH:23.100 M++
Enforcer ML85
B**
Kills:150
V. Kills:108 138%
Deaths:19
KDR:7.895
Accuracy:47.595% B++
KPH:32.500 B**
VKPH:23.400 B**
Kills:3,799 (3,078 + 721)
Deaths:253
KDR:15.016
VKDR:7.111
Vehicle Kills:1,799
Kill Difference:3,546
Playtime:68.952 hours
Usage:3%
Score:1.812m
Score/min:438
Driving Accuracy:57.622%
Gunner Accuracy:47.595%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A++
Kills:337
V. Kills:7 N/A
Deaths:15
KDR:22.467
Accuracy:62.044% B**
KPH:203.800 A++
VKPH:4.200 D-
M20 Basilisk-H
B
Kills:233
V. Kills:60 382%
Deaths:27
KDR:8.630
Accuracy:50.168% B
KPH:59.100 C+
VKPH:15.200 C+
M96 Mjolnir-H
B*
Kills:159
V. Kills:124 127%
Deaths:32
KDR:4.969
Accuracy:55.153% B+
KPH:57.300 B+
VKPH:44.700 B*
E540 Halberd-H
B++
Kills:147
V. Kills:81 179%
Deaths:15
KDR:9.800
Accuracy:62.305% B++
KPH:49 B+
VKPH:27 B++
M12 Kobalt-H
B+
Kills:115
V. Kills: N/A
Deaths:5
KDR:23
Accuracy:25.286% B+
KPH:147.200 B+
VKPH:0 F
M40 Fury-H
M*
Kills:99
V. Kills:32 300%
Deaths:8
KDR:12.375
Accuracy:53.679% A+
KPH:144.800 A+
VKPH:46.800 M*
Kills:1,090 (0 + 1,090)
Deaths:102
KDR:10.686
VKDR:2.980
Vehicle Kills:304
Kill Difference:988
Playtime:12.838 hours
Usage:1%
Score:0.321m
Score/min:417
Driving Accuracy:N/A%
Gunner Accuracy:53.679%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:842
V. Kills:134 N/A
Deaths:39
KDR:21.590
Accuracy:45.587% B**
KPH:92.400 A++
VKPH:14.700 B**
M40 Fury
A*
Kills:677
V. Kills:124 N/A
Deaths:37
KDR:18.297
Accuracy:45.400% B**
KPH:105.600 A*
VKPH:19.300 A
M12 Kobalt
A++
Kills:309
V. Kills:10 N/A
Deaths:9
KDR:34.333
Accuracy:23.642% B**
KPH:125.300 A++
VKPH:4.100 B**
M12 Kobalt
A**
Kills:214
V. Kills:1 N/A
Deaths:7
KDR:30.571
Accuracy:21.725% B*
KPH:151.800 A**
VKPH:0.700 D*
M20 Basilisk
M++
Kills:150
V. Kills:36 405%
Deaths:15
KDR:10
Accuracy:50.563% A+
KPH:54.100 M++
VKPH:13 A+
M20 Basilisk
M**
Kills:128
V. Kills:38 328%
Deaths:9
KDR:14.222
Accuracy:53.584% A++
KPH:62.300 M**
VKPH:18.500 A*
Kills:2,320 (0 + 2,320)
Deaths:116
KDR:20
VKDR:2.957
Vehicle Kills:343
Kill Difference:2,204
Playtime:24.225 hours
Usage:1%
Score:0.654m
Score/min:450
Driving Accuracy:N/A%
Gunner Accuracy:53.584%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
B*
Kills:400
V. Kills:16 N/A
Deaths:105
KDR:3.810
Accuracy:25.964% B+
KPH:50.200 B*
VKPH:2 B*
S12 Renegade
B*
Kills:57
V. Kills:3 N/A
Deaths:10
KDR:5.700
Accuracy:44.388% C*
KPH:71.200 B++
VKPH:3.700 B*
Kills:457 (457 + 0)
Deaths:115
KDR:3.974
VKDR:0.165
Vehicle Kills:19
Kill Difference:342
Playtime:8.776 hours
Usage:0%
Score:0.061m
Score/min:115
Driving Accuracy:44.388%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A**
Kills:3,153
V. Kills:116 N/A
Deaths:63
KDR:50.048
Accuracy:41.754% A
KPH:167.100 A**
VKPH:6.100 C++
M20 Wyvern
M+
Kills:1,305
V. Kills:584 223%
Deaths:65
KDR:20.077
Accuracy:41.513% B++
KPH:68.100 M+
VKPH:30.500 A*
Pelter Rocket Pod
M++
Kills:501
V. Kills:237 211%
Deaths:21
KDR:23.857
Accuracy:56.108% A
KPH:107.800 A++
VKPH:51 M++
Hellion G20
A++
Kills:80
V. Kills:53 148%
Deaths:10
KDR:8
Accuracy:49.820% B*
KPH:48.900 A
VKPH:32.400 A++
VLG Missile Launcher
B**
Kills:67
V. Kills:20 319%
Deaths:5
KDR:13.400
Accuracy:61.033% B*
KPH:68.800 B**
VKPH:20.500 C**
Kills:5,106 (0 + 5,106)
Deaths:164
KDR:31.134
VKDR:6.159
Vehicle Kills:1,010
Kill Difference:4,942
Playtime:45.305 hours
Usage:2%
Score:1.169m
Score/min:430
Piloting Accuracy:N/A%
Gunner Accuracy:61.033%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15MP 14,24214,0952,8874.882A0.8131.994%B*47.449%A++103.9B**1.1B++256135.6h9.3B++29.2B++
LA1 Anchor 6,5426,4841,3424.832B**0.7635.308%A*51.928%M**115M1A30956.4h8B**22.6B**
SAS-R 4,0153,9995637.103A++3.0447.891%A76.519%B*93A**N/A27343h1.9B++4B*
NS-11CP 3,6793,6487994.566M0.5034.922%A45.861%M*87.3B**N/A25041.8h9.7B*27.7B*
Carnage AR 3,3133,2888963.67A++0.4031.937%A+48.145%S79.2A**N/A20441.5h9.3A+29.3A
CAS 14-E 3,2693,1536350.048A+45.9841.754%A1.808%C+166.8A**6.1C++46218.9h15.6A37.5A
NC1 Gauss Rifle 3,1063,0708933.438A*0.6332.425%A++47.85%M**80.4M**N/A25038.2h8.7A+26.8B**
NC6 Gauss SAW 2,7942,7685974.637M**0.5731.767%A*45.954%M**101.8M**1A35427.2h7.1B**22.2B*
AF-19 Mercenary 2,8052,7665834.744S0.6832.922%A*45.228%S79.3M**1.1A**24834.9h8.4B**25.4B*
GD-7F 2,8002,7585405.107S1.0433.521%A++47.933%S79A**1.2A*26434.9h9.2A27.4B**
M20 Mustang 5,0922,7195804.688B**0.6232.267%C*2.538%B25.6B**22.4A++275106.1h72.5B++224.6B++
AF-4 Cyclone 2,2132,2005504A*0.0732.02%A44.682%M**90.5A**N/A26324.3h7.6B**23.6B*
GD-22S 2,1372,1194394.827A++0.7633.601%A*44.219%M+96.3A**N/A30122h8.3B**24.6B**
EM1 2,0792,0654284.825M**0.7632.298%A*46.005%M**113.5M**N/A28418.2h9.3B+28.8B*
Titan-150 AP 3,1552,06316312.656B**8.5954.717%B+2.618%C+51.1M+27M42340.4h3.5B++6.4B**
Blitz GD-10 2,0502,0295143.947M0.1232.65%A++45.244%S89M++N/A25122.8h9.9A30.3B*
EM6 1,9231,9133525.435M1.3732.899%A*44.381%M*115.9M++N/A32516.5h8.2B**24.8B*
GR-22 1,9251,9054843.936A*0.1332.492%A++44.305%M*84.7A**N/A23322.5h9.3A+28.5B**
AC-X11 1,8001,7775093.491M0.5832.448%A+45.639%S62.1A++N/A19028.6h7.5B**23B++
NC6S Gauss SAW S 1,6851,6753275.122M**1.0533.155%A++43.045%M+105.3MN/A24715.9h8.1B**24.4B*
Gauss Rifle Burst 1,6421,6244413.683B*0.3832.825%B**45.382%A*89.7A++1B*20218.1h8.2A24.9B**
C-4 2,0501,6217752.092B+1.9827.203%C**N/A38.1D-10.1D*25142.5h1.2B+4.3B++
NC4 Mag-Shot 1,5361,5265922.578M1.4935.119%B**28.965%A+98.5SN/A27715.5h5.4B**15.4C*
NC6A GODSAW 1,5011,4902286.535A*2.4735.648%B**42.55%A*116.4A*N/A38312.8h7C*19.5B*
NS-357P Underboss 1,4581,4545302.743B**1.3248.397%B*25.997%C+117.3B**N/A28612.4h3.4B+7.1B++
M20 Wyvern 1,8891,3056520.077A*16.0141.513%B++5.594%B+68M+30.4A*37219.2h35.9A+86.5A
NC05 Jackhammer 1,2961,2942964.372M*0.3060.015%A*24.807%A**114.5M++N/A30111.3h3.7B**6.1B**
Warden 1,2981,2932315.597S1.5338.258%A++29.234%B++86.2SN/A22515h6.1B**15.9B**
NS-15M2 1,2731,2552614.808A++0.7434.855%A*46.136%M102A*1.5A*29012.3h9.2B**26.3B**
NSX Daimyo 1,2321,2321896.519B**2.4553.897%A++95.942%B+109A*N/A31711.3h2.3B+4.2B*
The Little Helper 1,1941,1772624.492M0.4267.41%A*33.135%M++114.3M++1.7A+24210.3h4.3B+6.4B**
NSX-P Naginata 1,1901,1752265.199M1.1336.81%M+71.745%S125M++1.6B*2879.4h8.3A22.5B**
AF-4A Bandit 1,1901,1752175.415M*1.3533.813%A++64.17%S121.1M**1.5A**3149.7h7A+20.8B**
NS-11C 1,1851,1732155.456S1.3934.628%A*59.676%S128.9S1.3A*4079.1h8.6A24.8B**
NS-15 Gallows 1,1831,1721995.889A1.8236.952%A*66.724%S133.2A*1.3B*3008.8h8.7A23.6A
NSX-P Tanto 1,1831,1711906.163S2.1036.754%A*65.927%S127.3S1.3B++3069.2h8.4A+23A
Razor GD-23 1,1811,1702424.835S0.7740.663%M++62.906%S139.3S1.3M+3788.4h7.5A+18.5B**
MGR-M1 Bishop 1,1771,1692185.362A*1.2947.705%A*59.88%M**111.3M**N/A32210.5h4.1A8.6B**
Gauss Compact S 1,1771,1692604.496M**0.4336.825%M63.216%S123.1SN/A3109.5h7.3B**19.9B**
Impetus 1,1791,1691776.605M*2.5447.078%A*53.807%M*129.9S1.1A*2879h3.4A7.2A
19A Fortuna 1,1771,1682325.034M++0.9733.62%A++52.055%S121.7SN/A2839.6h7.8B**23.3B**
MGR-L1 Promise 1,1781,1682175.382M*1.3136.388%A*67.295%S122.9M++1.1B+4109.5h8.3A+22.7B**
NS-61 Emissary 1,1811,1684722.475A**1.5934.342%B*39.983%S134.3S1.5A++3598.7h8.5B++24.9B**
MGR-S1 Gladius 1,1741,1671716.825M**2.7640.531%A**66.238%S166.7S1B**4917h5.8A14.3B**
AF-6 Shadow 1,1721,1662384.899A*0.8347.632%A*51.286%M+120.2M*N/A2709.7h4.2B**8.8A
GD Guardian 1,1701,1651806.472M*2.4040.831%A56.052%M*125.3M+N/A3319.3h5A12.2A
NS-30 Vandal 1,1701,1652045.711M1.6447.659%A**47.897%M118.9M**N/A3259.8h4.1A8.7B**
NS-45 Pilot 1,1691,1653383.447A++0.6241.282%A+58.369%M**219.8SN/A6765.3h4.8A11.5B**
EM4 Longshot 1,1681,16410610.981A**6.9153.368%A*87.543%B**113SN/A26110.3h1.7B*3.2B**
NS-44 Commissioner 1,1681,1643353.475A**0.5958.168%M68.127%S176.4SN/A5016.6h2.6A4.5B**
NSX Tanto 1,1761,1632913.997M++0.0732.976%A64.574%S104.8M++1.2A++26911.1h8.7B*26.4B*
NC08 Mag-Scatter 1,1661,1623683.158B**0.9175.722%A*45.611%S215.2SN/A5325.4h2.9B**3.8A
Reaper DMR 1,1741,1623653.184B+0.8835.982%A*67.126%S106.6M*1.1A+29610.9h6.3A++17.5A
Tempest 1,1721,1622854.077M0.0130.039%B*63.855%S123.6M++1.1A++4279.4h6.6A++22.1A
NS Baron G5 1,1731,1622095.56S1.4951.081%B++24.699%A*96.8M++N/A23012h3.3B**6.4C*
NS Campion 1,1691,16219,6550.059C++4.0145.337%B**13.167%C**1.2C+N/A3965.4h1.9B++4.2B*
LA39 Bruiser 1,1661,1612784.176M+0.1181.323%A++22.997%A++119.7M**N/A3279.7h2B*2.4B*
LA80 1,1601,16011010.545A*6.4850.467%A84.914%B*112.6M++N/A29710.3h1.7B*3.4B**
NSX Tengu 1,1681,1603423.392A*0.6845.073%A63.535%S136.5SN/A3598.5h7.1A15.9B**
NC14 Bolt Driver 1,1651,1602105.524A*1.4647.18%A++70%C-48.5A++N/A17223.9h2.3B+5B*
The Moonshot 1,1611,1608513.647A*9.5852.723%A++87.328%B**123.4M++N/A2719.4h1.6B*3A
AF-57 Piston 1,1681,1591826.368S2.3050.688%B**23.9%M119.5M**N/A2929.7h3.1B**6.2B++
MKV Suppressed 1,1641,1592464.711S0.6435.494%A++49.439%S99.9M++N/A27911.6h9.2B**26B*
Gauss SPR 1,1651,1591886.165M++2.1044.45%A++46.247%A+89.8M**N/A21612.9h3.8A8.6B**
AF-8 RailJack 1,1611,1591856.265A+2.2048.315%A++76.963%C**80.5SN/A20114.4h1.9B*3.8B*
The Brawler 1,1631,1592544.563A*0.5065.365%A+22.519%A**112.5M**N/A26310.3h3B**4.6A
NS-7 PDW 1,1661,1592654.374S0.3133.287%A++69.802%S117.1SN/A3309.9h8.2A+24.8B**
LA3 Desperado 1,1681,1595522.1A1.9735.889%A59.62%S150.5S1.2A+3937.7h5.7A+15.9B**
Mauler S6 1,1621,1592774.184M+0.1250.295%B**18.033%B+69A**N/A20016.8h3.4B**6.7B**
AF-18 Stalker 1,1601,1592694.309M++0.2432.852%B**59.448%S97.4M*N/A23811.9h8.6A+26.2B**
Gauss Prime 1,1701,1593633.193A0.8730.5%B*51.251%S80.5A++N/A22214.4h7.9A++25.8A
NSX Tomoe 1,1661,1592684.325A0.2633.592%B*58.758%A*82.8A++N/A23614h10B**29.7B**
LA8 Rebel 1,1651,1584182.77A*1.3042.556%A+39.81%A**148.5SN/A3657.8h4.5B**10.7B**
NSX Yumi 1,1731,1584762.433B++1.6331.117%B*62.781%M**80.4A*1C**18814.4h7.3A+23.6A
NSX Naginata 1,1671,1573573.241A++0.8332.713%A*67.762%S102.4A**N/A25711.3h7.3A22.3B**
NC9 A-Tross 1,1671,1574012.885A++1.1834.141%A++71.132%S89.7M+N/A24812.9h5.9A*17.4A
NS-11A 1,1701,1563613.202A++0.8732.467%A++60.554%S80.3A**1A22114.4h8.7A++26.8A
Gauss Rifle S 1,1671,1553503.3A*0.7734.151%A++48.398%S84.9M++N/A20113.6h8A23.3B**
Gauss Compact Burst 1,1641,1472694.264B**0.2034.801%A+43.854%M++69.9A1B**17116.4h9B++25.8B+
NC12 Sweeper 1,1461,1412125.382S1.3146.586%B+22.349%A*108.7SN/A25410.5h3.4B**7.4B*
GD-66 Claw 1,1321,1302245.045M0.9878.495%A++19.027%B*103.7MN/A28010.9h2.1B++2.7B++
M20 Kestrel 2,1551,0701885.691A1.6230.66%C++1.402%C24.7C**25B*27743.4h84.1B+274.3B+
NS Decimator 1,4551,0592354.506S0.4462.431%C*3.872%A+58.8A+22B++36318h3.5B*5.6B*
Frag Grenade 9209141914N/A909.9351.441%B*N/A571.3B+3.8D18711.6h3.3B+6.3B++
L100 Python AP 1,3039015018.02M+13.9558.794%B+2.331%C68.8M++30.7A*38813.1h3.9B**6.6A
Shrike 1,2028492992.839M**1.2361.02%B+3.298%B47.7A*19.8B**35117.8h4.4B**7.2B**
M40 Fury 9768423921.59M++17.5245.587%B**1.425%C92.5A++14.7B**4249.1h11.4B+25B*
Hawk GD-68 1,1928372303.639S0.4374.025%A++4.062%B*48.7M**20.6A++32717.2h4.6A+6.2A++
Titan-150 HEAT 1,0548103423.824M**19.7654.131%B*1.111%D*68.1S20.5M++36611.9h3.6B**6.6B**
Vortek Rotary 1,417768789.846M++5.7838.097%A1.432%D40A++33.8M++41919.2h42.7B*112.1B*
NS Harrower 76776616,1720.047C+4.0256.95%A+15.535%B+1.1C+N/A3680.8h1.7B++3B++
NS-AM7 Archer 9237206061.188A++2.8858.657%C+32.5%A++14.2A+4B**8750.6h9.1B*15.6B**
Hornet Missiles 1,0477161937.684S33.6262.703%B+1.816%C++275.4S127.3M++16362.6h6.4B**10.2B**
M40 Fury 8016773718.297A*14.2345.4%B**1.477%C105.8A*19.4A5406.4h11.3B+24.9B++
E540 Halberd 8615712820.393A++16.3351.614%B*1.926%D62.1M*31.5M*6309.2h4A7.8A
The Executive 5495432412.253B*1.8138.893%B+56.538%S181M++2A++4933h5.1A13.2A
Pelter Rocket Pod 7385012123.857A++19.7956.108%A0.998%C-108.9A*51.5M++5954.6h11.9A+21.3A
NC15 Phoenix 7504621014.574M++0.5155.711%C**N/A46.2M**28.8A++30610h3.5A*6.3A*
MANA Anti-Personnel Turret 461458587.897N/A3.8328.506%UN/A4580U30U8110200.1h13.5T*47.4T*
M12 Kobalt-F 4164001053.81B**0.2625.964%B+5%D50B*2B*1078h11.4B+43.8B++
NS-44L Blackhand 3783751652.273B**1.7950.071%B*52.8%B*91.5M**N/A2324.1h2.8B**5.6B*
Spear Anti-Vehicle Phalanx Turret 4543492017.45A++13.3863.021%A*7.45%A++124.6S37.5A+7052.8h4.5B**7.2A
Tank Mine 535342844.071B*0.0055.181%A+N/A92.4C52.2C8723.7h2.5D-4.6B**
The Slasher 3413386440.525S3.5456.45%A++27.811%A++18.4A**N/A4218.4h2B+3.6B+
C85 Canister-H 3443371522.467B+18.4062.044%B**14.837%B**198.2A++4.1D-5551.7h4.1B*6.6B**
Rocklet Rifle 5603221172.752S1.3258.282%B++N/A34.3B+25.3C++2919.4h32.1B+55B+
M12 Kobalt 319309934.333A*30.2723.642%B**17.152%C123.6A++4B**4032.5h13.2A55.7B*
Ectoblaster 2872841761.614A+2.4541.593%C*4.577%D--63.1A++N/A1364.5h16.1C*38.8B+
M20 Basilisk-H 293233278.63B+4.5650.168%B9.013%B++59.7C+15.4C+2213.9h46.7B+93B++
M12 Kobalt 215214730.571A*26.5021.725%B*19.626%C++152.9A**N/A4351.4h12.5B**57.3B++
Titan-150 HESH 270205922.778A18.7157.622%B**N/A73.2A++23.2M++4292.8h2.9B+5.1B*
M12 Kobalt 164160532C+27.9324.734%B+23.75%A228.6A**5.7B+5480.7h10.3B**41.8B**
M96 Mjolnir-H 283159324.969B+0.9055.153%B+1.258%B+56.8B+44.3B*6442.8h34.6C*62.7B+
Enforcer ML85 258150197.895B++3.8347.595%B++N/A32.6B**23.5B**3754.6h13.1C++27.6B+
M20 Basilisk 1861501510M**5.9350.563%A+11.333%A*53.6M+12.9A+4122.8h55.1A109A
E540 Halberd-H 228147159.8B+5.7362.305%B++N/A49B+27B++3743h5.4B8.7B++
M20 Basilisk 166128914.222S10.1553.584%A++13.281%M+61M**18.1A*3962.1h67.3B*125.6A
Soldier Soaker 124124442.818A++1.2550.255%A++20.968%B*155M*N/A5380.8h5.6B+11.1B**
M12 Kobalt-H 115115523B*18.9325.286%B+18.261%C**143.8B+N/A3080.8h9.8B*38.8B**
C75 Viper 157115912.778A**8.7152.091%A+N/A57.5A++21M*5792h11.2B+21.4B*
M40 Fury-H 13199812.375C+8.3153.679%A+1.01%C141.4A+45.7M++6000.7h8.3C++15.4B++
Hellion G20 13380108B**3.9349.82%B*3.75%D50A33.1A++3441.6h72.4B**145.4B**
MANA Anti-Vehicle Turret 14079263.038B++1.0364.965%B5.063%U790D610D754430.1h7.1A**10.9B**
VLG Missile Launcher 8767513.4C**9.3361.033%B*4.478%B**67B*20C**2961h5.8C*9.5B+
NCM1 Scattercannon 6262272.296B+1.7742.247%B+4.839%F--36.5B**N/A2691.7h7.3C**17.4B+
Aspis Anti-Aircraft Phalanx Turret 1256196.778A+2.7146.226%M++6.557%M*29M++30.5M**6022.1h125.4B++271.3B**
Bouncing Betty 5757511.4A*7.3362.687%A*N/A190A+N/A12150.3h2.2D3.5B*
S12 Renegade 6057105.7B+1.6344.388%C*1.754%D*71.3B++3.8B*1920.8h3.1B6.9B+
M60-A Bulldog 6455318.333C++14.2747.162%C++1.818%C-25C4.1C++1262.2h7.9D--16.7C
Hunter QCX 5453341.559A2.5145.455%C++13.208%D-40.8M+N/A2061.3h4.1B8.9B

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret58480.8h
Spawn Beacon295,3135h
Nanite Revive Grenade01,5740.4h
Medical Applicator528285,40721.6h
Medical Kit3,61524,387159h
Nano-Armor Kit7911,311,59584h
Motion Spotter6417,02320.1h
Restoration Kit785592.9h
Deconstruction Tool13070.1h
Recon Detection Device119902.2h
Shield Recharging Field0600h
Ammunition Package124,2921.3h
Anti-Infantry MANA Turret86050.7h
WLT-Howler Mining Laser01,3871.4h
Snowman Soldier91440.3h

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