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Sentinel Undertaker supbroskiQQ[H] supbroskiQQ
NC BR 72

KDR: 3.99

Score: 73.2m

Last Seen: Dec 13th, 2019 11:20 PM
- OFFLINE - 19.6 hour(s)

Prestige 1, Battle Rank 72 - New Conglomerate on Cobalt - Outfit Officer of Hydra[H] Hydra
NC outfit on Cobalt

Members: 28
Level Progress (to 73): 72%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NS-15MP LA1 Anchor Blitz GD-10 SAS-R NS-11CP Carnage AR GD-22S AF-19 Mercenary
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $9,214,866 MLG Score: 7366
Fun Score: N/A
Cheeseburgers Flipped: 27TIME WITH MEDKIT: 7%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
34.491%51.342%1771561171115,6224.31538-0.328

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.24%2.578A**4.596S-0.97D--HEAD ++ (~34.1)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
230.69B+7.90.444B15.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.168%2.155%351212253,712122831633.0228117%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.979%-0.433C--0.544B+-1.308

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
194.4-0.202C64.5-0.216C130

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.429%2.192%518312243,877145218762.67011207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.349%1.397A-0.208C-1.091

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.832B++3.60.714B++2.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.77%6.461%4971312144,086125910903.24286375%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.839%0.698B+0.48B+0.777

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.80.702B++15.70.61B+20.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.668%78.062%4978121912,3762814344.39645

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.689%2.062A*0.712B++-0.128

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.568B+2.10.347C**2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.839%21.479%497612216,9092328282.96651

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.613%1.262A1.323A0.854

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.619B+2.90.413B2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Hydra[H] Hydra
NC outfit on Cobalt

Members: 28
73.2m189.1%560 (33.6k)483 (29k)3.9877186,71646,8234.2711572 (72)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12271758026.607%42.304%112603:1484

13% Combat Medic19% Engineer36% Heavy Assault13% Infiltrator18% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 3rd, 2013 1:07 PMAug 6th, 2016 1:25 AMDec 14th, 2019 12:57 AM (12h) (PST)Dec 13th, 2019 7:53 PM (17h) (PST)Dec 13th, 2019 7:20 PM (18h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0302158151.2330.3090.5222.5040.0917366

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
61,81812,89048,928741931150529,009

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2523.3h/105.1d 13,272 78,989 58,587 379.1k 3,361 8,461 13,729 156m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15MP
A*
Kills:20,002
Deaths:4,127
KDR:4.847
Accuracy:33.365% B**
HSR:51.050% A*
LA1 Anchor
M*
Kills:6,782
Deaths:1,402
KDR:4.837
Accuracy:35.433% A*
HSR:52.182% M*
GD-22S
M*
Kills:3,278
Deaths:672
KDR:4.878
Accuracy:35.488% A*
HSR:48.932% M*
NC6S Gauss SAW S
M**
Kills:3,005
Deaths:619
KDR:4.855
Accuracy:35.735% A*
HSR:51.448% M**
NC6 Gauss SAW
M**
Kills:3,002
Deaths:653
KDR:4.597
Accuracy:32.205% A*
HSR:46.869% M**
EM1
M**
Kills:2,065
Deaths:428
KDR:4.825
Accuracy:32.298% A*
HSR:46.005% M**
EM6
M++
Kills:2,000
Deaths:374
KDR:5.348
Accuracy:33.111% A*
HSR:45.300% M++
NC6A GODSAW
A*
Kills:1,490
Deaths:228
KDR:6.535
Accuracy:35.648% B**
HSR:42.550% A*
NS-15M2
A**
Kills:1,255
Deaths:261
KDR:4.808
Accuracy:34.855% A*
HSR:46.136% A**
NSX-P Naginata
S
Kills:1,175
Deaths:226
KDR:5.199
Accuracy:36.810% M
HSR:71.745% S
NS-15 Gallows
M**
Kills:1,172
Deaths:199
KDR:5.889
Accuracy:36.952% A++
HSR:66.724% M**
MGR-L1 Promise
S
Kills:1,168
Deaths:217
KDR:5.382
Accuracy:36.388% A*
HSR:67.295% S
NSX Naginata
S
Kills:1,157
Deaths:357
KDR:3.241
Accuracy:32.713% A*
HSR:67.762% S
Kills:47,551
Deaths (as Heavy Assault):9,763
Deaths (to Heavy Assaults):14,182
KDR:4.87053
Kill Difference:37,788
Playtime:918.710 hours
Usage:36%
Score:27.961m
Score/min:507
Accuracy (listed only):34.692%
HSR (listed only):54.154%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
S
Kills:5,004
Deaths:1,063
KDR:4.707
Accuracy:34.336% A++
HSR:51.419% S
NS-11CP
M**
Kills:3,648
Deaths:799
KDR:4.566
Accuracy:34.922% A
HSR:45.861% M**
AF-19 Mercenary
S
Kills:3,216
Deaths:667
KDR:4.822
Accuracy:33.351% A*
HSR:46.175% S
AF-4 Cyclone
S
Kills:3,037
Deaths:696
KDR:4.364
Accuracy:33.388% A+
HSR:49.259% S
GD-7F
S
Kills:2,760
Deaths:543
KDR:5.083
Accuracy:33.500% A++
HSR:47.935% S
AC-X11
S
Kills:2,002
Deaths:559
KDR:3.581
Accuracy:33.006% A+
HSR:45.854% S
NSX-P Tengu
S
Kills:1,185
Deaths:272
KDR:4.357
Accuracy:47.997% A++
HSR:57.300% S
MGR-C1 Charger
S
Kills:1,182
Deaths:264
KDR:4.477
Accuracy:39.477% A**
HSR:53.807% S
The Little Helper
M++
Kills:1,177
Deaths:262
KDR:4.492
Accuracy:67.410% A*
HSR:33.135% M++
AF-4A Bandit
S
Kills:1,175
Deaths:217
KDR:5.415
Accuracy:33.813% A++
HSR:64.170% S
NS-11C
S
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:34.628% A*
HSR:59.676% S
NSX-P Tanto
S
Kills:1,171
Deaths:190
KDR:6.163
Accuracy:36.754% A*
HSR:65.927% S
Razor GD-23
S
Kills:1,170
Deaths:242
KDR:4.835
Accuracy:40.663% M++
HSR:62.906% S
Gauss Compact S
S
Kills:1,169
Deaths:260
KDR:4.496
Accuracy:36.825% A**
HSR:63.216% S
19A Fortuna
S
Kills:1,168
Deaths:232
KDR:5.034
Accuracy:33.620% A++
HSR:52.055% S
MGR-S1 Gladius
S
Kills:1,167
Deaths:171
KDR:6.825
Accuracy:40.531% A**
HSR:66.238% S
NSX Tanto
S
Kills:1,163
Deaths:291
KDR:3.997
Accuracy:32.976% A
HSR:64.574% S
NS Baron G5
A*
Kills:1,162
Deaths:209
KDR:5.560
Accuracy:51.081% B++
HSR:24.699% A*
Tempest
S
Kills:1,162
Deaths:285
KDR:4.077
Accuracy:30.039% B*
HSR:63.855% S
LA39 Bruiser
A++
Kills:1,161
Deaths:278
KDR:4.176
Accuracy:81.323% A++
HSR:22.997% A+
NSX Tengu
S
Kills:1,160
Deaths:342
KDR:3.392
Accuracy:45.073% A
HSR:63.535% S
AF-57 Piston
M
Kills:1,159
Deaths:182
KDR:6.368
Accuracy:50.688% B**
HSR:23.900% M
The Brawler
A*
Kills:1,159
Deaths:254
KDR:4.563
Accuracy:65.365% A++
HSR:22.519% A*
MKV Suppressed
S
Kills:1,159
Deaths:246
KDR:4.711
Accuracy:35.494% A++
HSR:49.439% S
Mauler S6
B**
Kills:1,159
Deaths:277
KDR:4.184
Accuracy:50.295% B**
HSR:18.033% B+
NS-7 PDW
S
Kills:1,159
Deaths:265
KDR:4.374
Accuracy:33.287% A+
HSR:69.802% S
Gauss Compact Burst
M
Kills:1,147
Deaths:269
KDR:4.264
Accuracy:34.801% A+
HSR:43.854% M
NC12 Sweeper
A*
Kills:1,141
Deaths:212
KDR:5.382
Accuracy:46.586% B+
HSR:22.349% A*
GD-66 Claw
A++
Kills:1,130
Deaths:224
KDR:5.045
Accuracy:78.495% A++
HSR:19.027% B++
Kills:46,425
Deaths (as Light Assault):9,986
Deaths (to Light Assaults):8,859
KDR:4.64901
Kill Difference:36,439
Playtime:453.586 hours
Usage:18%
Score:12.300m
Score/min:452
Accuracy (listed only):43.094%
HSR (listed only):47.363%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11CP
M**
Kills:3,648
Deaths:799
KDR:4.566
Accuracy:34.922% A
HSR:45.861% M**
AF-19 Mercenary
S
Kills:3,216
Deaths:667
KDR:4.822
Accuracy:33.351% A*
HSR:46.175% S
GD-7F
S
Kills:2,760
Deaths:543
KDR:5.083
Accuracy:33.500% A++
HSR:47.935% S
AC-X11
S
Kills:2,002
Deaths:559
KDR:3.581
Accuracy:33.006% A+
HSR:45.854% S
Warden
A++
Kills:1,293
Deaths:231
KDR:5.597
Accuracy:38.258% A++
HSR:29.234% B++
MGR-C1 Charger
S
Kills:1,182
Deaths:264
KDR:4.477
Accuracy:39.477% A**
HSR:53.807% S
The Little Helper
M++
Kills:1,177
Deaths:262
KDR:4.492
Accuracy:67.410% A*
HSR:33.135% M++
AF-4A Bandit
S
Kills:1,175
Deaths:217
KDR:5.415
Accuracy:33.813% A++
HSR:64.170% S
NS-11C
S
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:34.628% A*
HSR:59.676% S
NSX-P Tanto
S
Kills:1,171
Deaths:190
KDR:6.163
Accuracy:36.754% A*
HSR:65.927% S
Razor GD-23
S
Kills:1,170
Deaths:242
KDR:4.835
Accuracy:40.663% M++
HSR:62.906% S
Gauss Compact S
S
Kills:1,169
Deaths:260
KDR:4.496
Accuracy:36.825% A**
HSR:63.216% S
MGR-M1 Bishop
M**
Kills:1,169
Deaths:218
KDR:5.362
Accuracy:47.705% A*
HSR:59.880% M**
19A Fortuna
S
Kills:1,168
Deaths:232
KDR:5.034
Accuracy:33.620% A++
HSR:52.055% S
GD Guardian
M++
Kills:1,165
Deaths:180
KDR:6.472
Accuracy:40.831% A
HSR:56.052% M++
NSX Tanto
S
Kills:1,163
Deaths:291
KDR:3.997
Accuracy:32.976% A
HSR:64.574% S
NS Baron G5
A*
Kills:1,162
Deaths:209
KDR:5.560
Accuracy:51.081% B++
HSR:24.699% A*
LA39 Bruiser
A++
Kills:1,161
Deaths:278
KDR:4.176
Accuracy:81.323% A++
HSR:22.997% A+
AF-57 Piston
M
Kills:1,159
Deaths:182
KDR:6.368
Accuracy:50.688% B**
HSR:23.900% M
The Brawler
A*
Kills:1,159
Deaths:254
KDR:4.563
Accuracy:65.365% A++
HSR:22.519% A*
Mauler S6
B**
Kills:1,159
Deaths:277
KDR:4.184
Accuracy:50.295% B**
HSR:18.033% B+
Gauss Compact Burst
M
Kills:1,147
Deaths:269
KDR:4.264
Accuracy:34.801% A+
HSR:43.854% M
NC12 Sweeper
A*
Kills:1,141
Deaths:212
KDR:5.382
Accuracy:46.586% B+
HSR:22.349% A*
GD-66 Claw
A++
Kills:1,130
Deaths:224
KDR:5.045
Accuracy:78.495% A++
HSR:19.027% B++
Kills:35,019
Deaths (as Engineer):7,275
Deaths (to Engineers):6,841
KDR:4.81361
Kill Difference:27,744
Playtime:481.653 hours
Usage:19%
Score:13.901m
Score/min:481
Accuracy (listed only):44.849%
HSR (listed only):43.660%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
S
Kills:5,004
Deaths:1,063
KDR:4.707
Accuracy:34.336% A++
HSR:51.419% S
Carnage AR
M**
Kills:3,361
Deaths:906
KDR:3.710
Accuracy:32.037% A+
HSR:48.170% M**
NC1 Gauss Rifle
M**
Kills:3,070
Deaths:893
KDR:3.438
Accuracy:32.425% A++
HSR:47.850% M**
AF-4 Cyclone
S
Kills:3,037
Deaths:696
KDR:4.364
Accuracy:33.388% A+
HSR:49.259% S
GR-22
M**
Kills:2,129
Deaths:538
KDR:3.957
Accuracy:32.813% A+
HSR:45.937% M**
Gauss Rifle Burst
A*
Kills:1,624
Deaths:441
KDR:3.683
Accuracy:32.825% B*
HSR:45.382% A*
MGR-A1 Vanquisher
M**
Kills:1,192
Deaths:394
KDR:3.025
Accuracy:42.985% M
HSR:54.362% M**
NSX-P Tengu
S
Kills:1,185
Deaths:272
KDR:4.357
Accuracy:47.997% A++
HSR:57.300% S
The Little Helper
M++
Kills:1,177
Deaths:262
KDR:4.492
Accuracy:67.410% A*
HSR:33.135% M++
MGR-S1 Gladius
S
Kills:1,167
Deaths:171
KDR:6.825
Accuracy:40.531% A**
HSR:66.238% S
NS Baron G5
A*
Kills:1,162
Deaths:209
KDR:5.560
Accuracy:51.081% B++
HSR:24.699% A*
Reaper DMR
S
Kills:1,162
Deaths:365
KDR:3.184
Accuracy:35.982% A++
HSR:67.126% S
Tempest
S
Kills:1,162
Deaths:285
KDR:4.077
Accuracy:30.039% B*
HSR:63.855% S
LA39 Bruiser
A++
Kills:1,161
Deaths:278
KDR:4.176
Accuracy:81.323% A++
HSR:22.997% A+
NSX Tengu
S
Kills:1,160
Deaths:342
KDR:3.392
Accuracy:45.073% A
HSR:63.535% S
AF-57 Piston
M
Kills:1,159
Deaths:182
KDR:6.368
Accuracy:50.688% B**
HSR:23.900% M
The Brawler
A*
Kills:1,159
Deaths:254
KDR:4.563
Accuracy:65.365% A++
HSR:22.519% A*
MKV Suppressed
S
Kills:1,159
Deaths:246
KDR:4.711
Accuracy:35.494% A++
HSR:49.439% S
Mauler S6
B**
Kills:1,159
Deaths:277
KDR:4.184
Accuracy:50.295% B**
HSR:18.033% B+
NS-7 PDW
S
Kills:1,159
Deaths:265
KDR:4.374
Accuracy:33.287% A+
HSR:69.802% S
Gauss Prime
M**
Kills:1,159
Deaths:363
KDR:3.193
Accuracy:30.500% B*
HSR:51.251% M**
NSX Yumi
M**
Kills:1,158
Deaths:476
KDR:2.433
Accuracy:31.117% B*
HSR:62.781% M**
NC9 A-Tross
S
Kills:1,157
Deaths:401
KDR:2.885
Accuracy:34.141% A++
HSR:71.132% S
NS-11A
S
Kills:1,156
Deaths:361
KDR:3.202
Accuracy:32.467% A+
HSR:60.554% S
Gauss Rifle S
M**
Kills:1,155
Deaths:350
KDR:3.300
Accuracy:34.151% A+
HSR:48.398% M**
NC12 Sweeper
A*
Kills:1,141
Deaths:212
KDR:5.382
Accuracy:46.586% B+
HSR:22.349% A*
GD-66 Claw
A++
Kills:1,130
Deaths:224
KDR:5.045
Accuracy:78.495% A++
HSR:19.027% B++
Kills:42,604
Deaths (as Combat Medic):10,726
Deaths (to Combat Medics):5,535
KDR:3.97203
Kill Difference:31,878
Playtime:319.414 hours
Usage:13%
Score:9.572m
Score/min:499
Accuracy (listed only):43.068%
HSR (listed only):46.683%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
S
Kills:5,004
Deaths:1,063
KDR:4.707
Accuracy:34.336% A++
HSR:51.419% S
SAS-R
A+
Kills:4,182
Deaths:604
KDR:6.924
Accuracy:47.852% A+
HSR:77.045% B*
AF-4 Cyclone
S
Kills:3,037
Deaths:696
KDR:4.364
Accuracy:33.388% A+
HSR:49.259% S
NC4 Mag-Shot
A
Kills:1,526
Deaths:592
KDR:2.578
Accuracy:35.119% B**
HSR:28.965% A
NS-357P Underboss
B**
Kills:1,454
Deaths:530
KDR:2.743
Accuracy:48.397% B**
HSR:25.997% C++
NSX Daimyo
A++
Kills:1,232
Deaths:190
KDR:6.484
Accuracy:53.886% A++
HSR:95.942% B+
NSX-P Tengu
S
Kills:1,185
Deaths:272
KDR:4.357
Accuracy:47.997% A++
HSR:57.300% S
Impetus
M*
Kills:1,169
Deaths:177
KDR:6.605
Accuracy:47.078% A*
HSR:53.807% M*
NS-61 Emissary
M**
Kills:1,168
Deaths:472
KDR:2.475
Accuracy:34.342% B**
HSR:39.983% M**
MGR-S1 Gladius
S
Kills:1,167
Deaths:171
KDR:6.825
Accuracy:40.531% A**
HSR:66.238% S
Ectoblaster
B**
Kills:1,167
Deaths:666
KDR:1.752
Accuracy:47.548% B**
HSR:13.111% B**
AF-6 Shadow
M+
Kills:1,166
Deaths:238
KDR:4.899
Accuracy:47.632% A*
HSR:51.286% M+
NS-45 Pilot
M**
Kills:1,165
Deaths:338
KDR:3.447
Accuracy:41.282% A+
HSR:58.369% M**
NS-30 Vandal
M
Kills:1,165
Deaths:204
KDR:5.711
Accuracy:47.659% A*
HSR:47.897% M
EM4 Longshot
A*
Kills:1,164
Deaths:106
KDR:10.981
Accuracy:53.368% A*
HSR:87.543% B**
NS-44 Commissioner
S
Kills:1,164
Deaths:335
KDR:3.475
Accuracy:58.168% M
HSR:68.127% S
Tempest
S
Kills:1,162
Deaths:285
KDR:4.077
Accuracy:30.039% B*
HSR:63.855% S
NC08 Mag-Scatter
S
Kills:1,162
Deaths:368
KDR:3.158
Accuracy:75.722% A*
HSR:45.611% S
The Executive
M++
Kills:1,161
Deaths:481
KDR:2.414
Accuracy:41.163% B**
HSR:56.934% M++
LA80
A
Kills:1,160
Deaths:110
KDR:10.546
Accuracy:50.467% A
HSR:84.914% B*
NC14 Bolt Driver
A++
Kills:1,160
Deaths:210
KDR:5.524
Accuracy:47.180% A++
HSR:70% C--
The Moonshot
A+
Kills:1,160
Deaths:85
KDR:13.647
Accuracy:52.723% A+
HSR:87.328% B**
NSX Tengu
S
Kills:1,160
Deaths:342
KDR:3.392
Accuracy:45.073% A
HSR:63.535% S
MKV Suppressed
S
Kills:1,159
Deaths:246
KDR:4.711
Accuracy:35.494% A++
HSR:49.439% S
Gauss SPR
A++
Kills:1,159
Deaths:188
KDR:6.165
Accuracy:44.450% A++
HSR:46.247% A+
NSX Tomoe
A*
Kills:1,159
Deaths:268
KDR:4.325
Accuracy:33.592% B**
HSR:58.758% A*
AF-18 Stalker
S
Kills:1,159
Deaths:269
KDR:4.309
Accuracy:32.852% B**
HSR:59.448% S
NS-7 PDW
S
Kills:1,159
Deaths:265
KDR:4.374
Accuracy:33.287% A+
HSR:69.802% S
LA3 Desperado
S
Kills:1,159
Deaths:552
KDR:2.100
Accuracy:35.889% B**
HSR:59.620% S
AF-8 RailJack
A++
Kills:1,159
Deaths:185
KDR:6.265
Accuracy:48.315% A++
HSR:76.963% C**
LA8 Rebel
A*
Kills:1,158
Deaths:418
KDR:2.770
Accuracy:42.556% A+
HSR:39.810% A*
NS-AM7 Archer
A++
Kills:981
Deaths:768
KDR:1.277
Accuracy:59.422% C++
HSR:34.964% A++
NS-44L Blackhand
B*
Kills:408
Deaths:184
KDR:2.217
Accuracy:49.893% B*
HSR:53.186% B*
Soldier Soaker
A*
Kills:257
Deaths:88
KDR:2.920
Accuracy:53.473% A*
HSR:20.623% A
Kills:47,157
Deaths (as Infiltrator):11,966
Deaths (to Infiltrators):7,269
KDR:3.94092
Kill Difference:35,191
Playtime:336.183 hours
Usage:13%
Score:9.386m
Score/min:465
Accuracy (listed only):45.005%
HSR (listed only):56.274%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
A++
Kills:2,944
V. Kills:2,504 118%
Deaths:598
KDR:4.923
Accuracy:32.501% C**
KPH:26.600 B**
VKPH:22.700 A++
M20 Kestrel
B*
Kills:1,070
V. Kills:1,085 99%
Deaths:188
KDR:5.691
Accuracy:30.660% C++
KPH:24.700 C**
VKPH:25 B*
Hornet Missiles
M*
Kills:797
V. Kills:381 209%
Deaths:25
KDR:31.880
Accuracy:62.932% B+
KPH:239.300 M*
VKPH:114.400 A*
Vortek Rotary
M
Kills:768
V. Kills:649 118%
Deaths:78
KDR:9.846
Accuracy:38.097% A
KPH:40 A++
VKPH:33.800 M
Kills:5,579 (4,782 + 0)
Deaths:889
KDR:6.276
VKDR:5.196
Vehicle Kills:4,619
Kill Difference:4,690
Playtime:176.432 hours
Usage:7%
Score:3.335m
Score/min:315
Piloting Accuracy:38.097%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M
Kills:901
V. Kills:402 224%
Deaths:50
KDR:18.020
Accuracy:58.794% B+
KPH:68.600 M
VKPH:30.600 A*
C75 Viper
M+
Kills:115
V. Kills:42 267%
Deaths:9
KDR:12.778
Accuracy:52.091% A
KPH:58.400 A++
VKPH:21.300 M+
Kills:1,016 (1,016 + 0)
Deaths:59
KDR:17.220
VKDR:7.525
Vehicle Kills:444
Kill Difference:957
Playtime:15.099 hours
Usage:1%
Score:0.380m
Score/min:419
Driving Accuracy:52.091%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M
Kills:2,063
V. Kills:1,092 189%
Deaths:164
KDR:12.579
Accuracy:54.694% B+
KPH:51 A**
VKPH:27 M
Titan-150 HEAT
S
Kills:913
V. Kills:275 331%
Deaths:35
KDR:26.086
Accuracy:53.705% B++
KPH:70.600 S
VKPH:21.300 M++
E540 Halberd
M*
Kills:589
V. Kills:299 196%
Deaths:28
KDR:21.036
Accuracy:50.761% B*
KPH:60.100 M++
VKPH:30.500 M*
Titan-150 HESH
M**
Kills:205
V. Kills:65 311%
Deaths:9
KDR:22.778
Accuracy:57.622% B**
KPH:73 A++
VKPH:23.100 M**
Enforcer ML85
B**
Kills:150
V. Kills:108 138%
Deaths:19
KDR:7.895
Accuracy:47.595% B*
KPH:32.500 B**
VKPH:23.400 B**
Kills:3,920 (3,181 + 739)
Deaths:255
KDR:15.373
VKDR:7.212
Vehicle Kills:1,839
Kill Difference:3,665
Playtime:70.592 hours
Usage:3%
Score:1.869m
Score/min:441
Driving Accuracy:57.622%
Gunner Accuracy:47.595%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A++
Kills:340
V. Kills:7 N/A
Deaths:15
KDR:22.667
Accuracy:61.932% B**
KPH:203.500 A++
VKPH:4.200 D-
M20 Basilisk-H
B+
Kills:235
V. Kills:60 385%
Deaths:27
KDR:8.704
Accuracy:50.143% B+
KPH:59.200 C++
VKPH:15.100 C+
M96 Mjolnir-H
B**
Kills:159
V. Kills:124 127%
Deaths:32
KDR:4.969
Accuracy:55.153% B++
KPH:57.200 B+
VKPH:44.600 B**
E540 Halberd-H
B*
Kills:151
V. Kills:82 182%
Deaths:15
KDR:10.067
Accuracy:61.745% B++
KPH:49.500 B+
VKPH:26.900 B*
M12 Kobalt-H
B++
Kills:118
V. Kills: N/A
Deaths:5
KDR:23.600
Accuracy:25.185% B++
KPH:149.800 B++
VKPH:0 F-
M40 Fury-H
M++
Kills:99
V. Kills:32 300%
Deaths:8
KDR:12.375
Accuracy:53.679% A+
KPH:144.800 A
VKPH:46.800 M++
Kills:1,102 (0 + 1,102)
Deaths:102
KDR:10.804
VKDR:2.990
Vehicle Kills:305
Kill Difference:1,000
Playtime:12.936 hours
Usage:1%
Score:0.326m
Score/min:421
Driving Accuracy:N/A%
Gunner Accuracy:53.679%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:842
V. Kills:134 N/A
Deaths:39
KDR:21.590
Accuracy:45.607% B**
KPH:92.300 A++
VKPH:14.700 B**
M40 Fury
A++
Kills:677
V. Kills:124 N/A
Deaths:37
KDR:18.297
Accuracy:45.400% B**
KPH:105.600 A++
VKPH:19.300 A+
M12 Kobalt
A++
Kills:315
V. Kills:11 N/A
Deaths:9
KDR:35
Accuracy:23.750% B**
KPH:124.800 A++
VKPH:4.400 A
M12 Kobalt
A**
Kills:218
V. Kills:1 N/A
Deaths:7
KDR:31.143
Accuracy:21.686% B*
KPH:153.400 A**
VKPH:0.700 D*
M20 Basilisk
M*
Kills:188
V. Kills:48 384%
Deaths:16
KDR:11.750
Accuracy:52.228% A++
KPH:58.200 M*
VKPH:14.900 A*
M20 Basilisk
S
Kills:164
V. Kills:47 342%
Deaths:11
KDR:14.909
Accuracy:55.161% A++
KPH:72.300 S
VKPH:20.700 M+
Kills:2,404 (0 + 2,404)
Deaths:119
KDR:20.202
VKDR:3.067
Vehicle Kills:365
Kill Difference:2,285
Playtime:24.977 hours
Usage:1%
Score:0.680m
Score/min:453
Driving Accuracy:N/A%
Gunner Accuracy:55.161%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
B++
Kills:400
V. Kills:16 N/A
Deaths:105
KDR:3.810
Accuracy:25.964% B+
KPH:50.100 B++
VKPH:2 B++
LA7 Buzzard
M++
Kills:251
V. Kills:44 N/A
Deaths:101
KDR:2.485
Accuracy:55.703% C*
KPH:75.400 M++
VKPH:13.200 B+
M40 Fury-F
A*
Kills:61
V. Kills:27 218%
Deaths:18
KDR:3.389
Accuracy:49.947% C+
KPH:36.200 B++
VKPH:16 A*
S12 Renegade
B*
Kills:57
V. Kills:3 N/A
Deaths:10
KDR:5.700
Accuracy:44.388% C*
KPH:71.200 B++
VKPH:3.700 B*
Kills:769 (769 + 0)
Deaths:234
KDR:3.286
VKDR:0.385
Vehicle Kills:90
Kill Difference:535
Playtime:13.804 hours
Usage:1%
Score:0.122m
Score/min:147
Driving Accuracy:44.388%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M
Kills:3,178
V. Kills:119 N/A
Deaths:63
KDR:50.444
Accuracy:41.815% A+
KPH:166.900 M
VKPH:6.200 C++
M20 Wyvern
M++
Kills:1,305
V. Kills:584 223%
Deaths:66
KDR:19.773
Accuracy:41.498% B++
KPH:67.800 M++
VKPH:30.300 A*
Pelter Rocket Pod
M*
Kills:501
V. Kills:237 211%
Deaths:21
KDR:23.857
Accuracy:56.108% A+
KPH:107.800 A*
VKPH:51 M*
Hellion G20
A++
Kills:151
V. Kills:86 174%
Deaths:13
KDR:11.615
Accuracy:49.950% B*
KPH:66.800 A++
VKPH:38 A++
VLG Missile Launcher
B*
Kills:86
V. Kills:26 319%
Deaths:5
KDR:17.200
Accuracy:60.465% B*
KPH:72.700 B+
VKPH:22 C++
Kills:5,221 (0 + 5,221)
Deaths:168
KDR:31.077
VKDR:6.262
Vehicle Kills:1,052
Kill Difference:5,053
Playtime:46.391 hours
Usage:2%
Score:1.197m
Score/min:430
Piloting Accuracy:N/A%
Gunner Accuracy:60.465%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15MP 20,22520,0024,1274.847B**0.8633.365%B**51.05%A*114.2A1.3B+289175.1h9.3B++27.8B++
LA1 Anchor 6,8496,7821,4024.837B**0.8535.433%A*52.182%M*116.3A*1.1B*32058.3h8B**22.5B**
Blitz GD-10 5,0735,0041,0634.707M*0.7234.336%A++51.419%S120.9S1.7M**32241.4h10B**29B*
SAS-R 4,1984,1826046.924A+2.9447.852%A+77.045%B*93.1A*N/A27544.9h1.9B++4B*
NS-11CP 3,6793,6487994.566A*0.5834.922%A45.861%M**87.3B*N/A25041.8h9.7B*27.7B*
Carnage AR 3,3883,3619063.71A++0.2832.037%A+48.17%M**79.5A*N/A20842.3h9.3A+29.2B**
GD-22S 3,3223,2786724.878A*0.8935.488%A*48.932%M*112.3M+1.5A*34129.2h8.2B**23B**
AF-19 Mercenary 3,2583,2166674.822S0.8333.351%A*46.175%S85.5M**1.1A++26537.6h8.3A24.8B**
CAS 14-E 3,2973,1786350.444A+46.4641.815%A+1.794%C+167.3M6.3C++46119h15.7A37.5A
NC1 Gauss Rifle 3,1063,0708933.438A*0.5532.425%A++47.85%M**80.4M++N/A25738.2h8.7A+26.8B**
AF-4 Cyclone 3,0573,0376964.364A*0.3833.388%A+49.259%S103.7MN/A36529.3h7.4B**22.2B**
NC6S Gauss SAW S 3,0433,0056194.855M+0.8735.735%A*51.448%M**116M1.5A++31025.9h8.1B**22.6B++
NC6 Gauss SAW 3,0293,0026534.597A**0.6132.205%A*46.869%M**105M*N/A38828.6h7B**21.8B*
M20 Mustang 5,4482,9445984.923B**0.9432.501%C**2.344%C**26.6B**22.7A++278110.5h70.2B++215.9B++
GD-7F 2,8022,7605435.083S1.1033.5%A++47.935%S78.9A++1.2A+27135h9.2B**27.4B*
GR-22 2,1552,1295383.957A*0.0332.813%A+45.937%M**88.3A**1.1A24824.1h9.2A+28B**
EM1 2,0792,0654284.825M**0.8432.298%A*46.005%M**113.5M++N/A28918.2h9.3B**28.8B*
Titan-150 AP 3,1552,06316412.579B++8.5954.694%B+2.618%C++51.1A**27M42640.4h3.5B*6.4B**
AC-X11 2,0262,0025593.581A**0.4133.006%A+45.854%S66.3A++N/A20830.2h7.3B**22.3B*
EM6 2,0112,0003745.348A*1.3633.111%A*45.3%M++117M+N/A34217.1h8.1B**24.5B*
C-4 2,1961,7448272.109B+1.8827.502%C*N/A40.2D-10.4D*26343.4h1.2B+4.2B++
Gauss Rifle Burst 1,6421,6244413.683B++0.3032.825%B*45.382%A*89.7A++1B++20318.1h8.2A24.9B**
NC4 Mag-Shot 1,5361,5265922.578M1.4135.119%B**28.965%A98.5M**N/A28115.5h5.4B**15.4B*
NC6A GODSAW 1,5011,4902286.535A*2.5535.648%B**42.55%A*116.4A++N/A41112.8h7C**19.5B*
NS-357P Underboss 1,4581,4545302.743B**1.2448.397%B**25.997%C++117.3B**N/A28712.4h3.4B+7.1B++
M20 Wyvern 1,8891,3056619.773A++15.7941.498%B++5.594%B++67.6M++30.3A*37119.3h36A+86.7A+
NC05 Jackhammer 1,2961,2942964.372M+0.3860.015%A++24.807%A*114.5A*N/A30811.3h3.7B**6.1B**
Warden 1,2981,2932315.597M**1.6138.258%A++29.234%B++86.2M**N/A22815h6.1B**15.9B**
NS-15M2 1,2731,2552614.808A+0.8234.855%A*46.136%A**102A++1.5A+30112.3h9.2B**26.3B**
NSX Daimyo 1,2321,2321906.484B**2.5053.886%A++95.942%B+108.1A++N/A31911.4h2.3B+4.2B*
MGR-A1 Vanquisher 1,2241,1923943.025B**0.9642.985%M54.362%M**118A*3.2A++29110.1h7.7B**17.9A
NSX-P Tengu 1,2001,1852724.357M*0.3747.997%A++57.3%S141.1M*1.8A5378.4h8.7B**18.1B*
MGR-C1 Charger 1,2031,1822644.477S0.4939.477%A**53.807%S119.4M++2.1A*2789.9h8.8A22.4B**
The Little Helper 1,1941,1772624.492M0.5067.41%A*33.135%M++114.3M1.7A+24410.3h4.3B+6.4B++
NSX-P Naginata 1,1901,1752265.199M**1.2136.81%M71.745%S123.7A**1.6B+2999.5h8.3B**22.5B**
AF-4A Bandit 1,1901,1752175.415M**1.4333.813%A++64.17%S121.1M++1.5A++3229.7h7A+20.8A
NS-03 Thumper 1,1881,1745192.262M+1.7348.163%A*1.959%C+76.7MN/A23115.3h4.7B**9.7B**
NS-11C 1,1851,1732155.456S1.4734.628%A*59.676%S128.9S1.3A++4199.1h8.6A+24.8B**
NS-15 Gallows 1,1831,1721995.889A+1.9036.952%A++66.724%M**133.2A+1.3C++3038.8h8.7A23.6A
NSX-P Tanto 1,1831,1711906.163S2.1836.754%A*65.927%S127.3S1.3B**3189.2h8.4A23B**
Razor GD-23 1,1811,1702424.835S0.8540.663%M++62.906%S139.3S1.3A*3868.4h7.5A+18.5B**
Gauss Compact S 1,1771,1692604.496M**0.5136.825%A**63.216%S123.1SN/A3179.5h7.3B**19.9B**
Impetus 1,1791,1691776.605A**2.6247.078%A*53.807%M*129.9M**1.1A++2889h3.4A7.2A
MGR-M1 Bishop 1,1771,1692185.362A++1.3747.705%A*59.88%M**111.3M**N/A33010.5h4.1A+8.6B**
19A Fortuna 1,1771,1682325.034M*1.0533.62%A++52.055%S121.7M*N/A2879.6h7.8B**23.3B**
NS-61 Emissary 1,1811,1684722.475A*1.5134.342%B**39.983%M**134.3S1.5A++3638.7h8.5B+24.9B*
MGR-L1 Promise 1,1781,1682175.382M++1.3936.388%A*67.295%S122.9M+1.1C*4459.5h8.3A+22.7B**
MGR-S1 Gladius 1,1741,1671716.825M**2.8440.531%A**66.238%S166.7S1B++5247h5.8A14.3B**
Ectoblaster 1,1761,1676661.752A*2.2447.548%B**13.111%B**90.5M*N/A20712.9h13.2B+27.8B++
AF-6 Shadow 1,1721,1662384.899A*0.9147.632%A*51.286%M+120.2M+N/A2709.7h4.2B**8.8B**
GD Guardian 1,1701,1651806.472M2.4840.831%A56.052%M++125.3A**N/A3319.3h5A12.2A
NS-45 Pilot 1,1691,1653383.447A++0.5441.282%A+58.369%M**219.8SN/A6845.3h4.8B**11.5B**
NS-30 Vandal 1,1701,1652045.711A*1.7247.659%A*47.897%M118.9M*N/A3289.8h4.1A8.7B**
EM4 Longshot 1,1681,16410610.981M++6.9953.368%A*87.543%B**113SN/A26210.3h1.7B*3.2B**
NS-44 Commissioner 1,1681,1643353.475A*0.5158.168%M68.127%S176.4SN/A5226.6h2.6A4.5B**
NSX Tanto 1,1761,1632913.997M+0.0132.976%A64.574%S104.8M1.2A+27411.1h8.7B*26.4B*
NS Baron G5 1,1731,1622095.56S1.5751.081%B++24.699%A*96.8M+N/A23212h3.3B**6.4C++
Reaper DMR 1,1741,1623653.184B+0.8035.982%A++67.126%S106.6M+1.1B**30110.9h6.3A++17.5A
Tempest 1,1721,1622854.077A*0.0930.039%B*63.855%S123.6M+1.1B**4299.4h6.6A++22.1A
NS Campion 1,1691,16219,6550.059C++3.9345.337%B*13.167%C**1.2CN/A3965.4h1.9B++4.2B*
NC08 Mag-Scatter 1,1661,1623683.158A**0.8375.722%A*45.611%S215.2SN/A5345.4h2.9B**3.8B**
The Executive 1,1701,1614812.414B**1.5741.163%B**56.934%M++200.2M+1.6B*5765.8h5.1A12.4A++
LA39 Bruiser 1,1661,1612784.176M++0.1981.323%A++22.997%A+119.7M++N/A3419.7h2B*2.4B*
LA80 1,1601,16011010.545M6.5650.467%A84.914%B*112.6M++N/A29810.3h1.7B*3.4B*
NC14 Bolt Driver 1,1651,1602105.524A++1.5447.18%A++70%C--48.5A++N/A17523.9h2.3B+5B*
The Moonshot 1,1611,1608513.647A*9.6652.723%A+87.328%B**123.4M*N/A2749.4h1.6B*3B**
NSX Tengu 1,1681,1603423.392A*0.6045.073%A63.535%S136.5M*N/A3638.5h7.1A15.9B**
AF-57 Piston 1,1681,1591826.368S2.3850.688%B**23.9%M119.5M++N/A2999.7h3.1A6.2B*
The Brawler 1,1631,1592544.563M+0.5865.365%A++22.519%A*112.5M*N/A26310.3h3A4.6A
MKV Suppressed 1,1641,1592464.711S0.7235.494%A++49.439%S99.9M++N/A28311.6h9.2B**26B*
Gauss SPR 1,1651,1591886.165M2.1844.45%A++46.247%A+89.8M**N/A21712.9h3.8A8.6B**
NSX Tomoe 1,1661,1592684.325A++0.3433.592%B**58.758%A*82.8A++N/A23714h10B**29.7B*
Mauler S6 1,1621,1592774.184M0.2050.295%B**18.033%B+69A*N/A20716.8h3.4A6.7B**
AF-18 Stalker 1,1601,1592694.309A**0.3232.852%B**59.448%S97.4M++N/A23911.9h8.6A+26.2B**
NS-7 PDW 1,1661,1592654.374S0.3933.287%A+69.802%S117.1SN/A3369.9h8.2A+24.8B**
LA3 Desperado 1,1681,1595522.1A+1.8935.889%B**59.62%S150.5S1.2A+3947.7h5.7A15.9B**
Gauss Prime 1,1701,1593633.193B**0.7930.5%B*51.251%M**80.5A++N/A22214.4h7.9A++25.8A
AF-8 RailJack 1,1611,1591856.265A+2.2848.315%A++76.963%C**80.5SN/A20214.4h1.9B*3.8B**
LA8 Rebel 1,1651,1584182.77A*1.2242.556%A+39.81%A*148.5SN/A3677.8h4.5B**10.7B**
NSX Yumi 1,1731,1584762.433B++1.5531.117%B*62.781%M**80.4A*1C+18914.4h7.3A+23.6A
NSX Naginata 1,1671,1573573.241A++0.7532.713%A*67.762%S102.4A*N/A26411.3h7.3B**22.3B**
NC9 A-Tross 1,1671,1574012.885A1.1034.141%A++71.132%S89.7MN/A25112.9h5.9A*17.4A+
NS-11A 1,1701,1563613.202A++0.7932.467%A+60.554%S80.3A*1B*23114.4h8.7A++26.8A
Gauss Rifle S 1,1671,1553503.3A*0.6934.151%A+48.398%M**84.9M+N/A20313.6h8B**23.3B**
Gauss Compact Burst 1,1641,1472694.264A+0.2834.801%A+43.854%M69.9B**1B+17316.4h9B*25.8B*
NC12 Sweeper 1,1461,1412125.382M**1.3946.586%B+22.349%A*108.7M**N/A25410.5h3.4B*7.4B++
GD-66 Claw 1,1321,1302245.045M*1.0678.495%A++19.027%B++103.7A*N/A28510.9h2.1B++2.7B++
M20 Kestrel 2,1551,0701885.691B++1.7030.66%C++1.402%C+24.7C**25B*27743.4h84.1B274.3B
NS Decimator 1,4551,0592354.506M**0.5262.431%C++3.872%A58.8A22B++37518h3.5B*5.6B*
NS Harrower 1,0141,01321,6070.047C+3.9455.847%A14.215%B+1.2CN/A3844.1h1.7B*3.1B++
Frag Grenade 1,0101,00211002N/A998.0151.321%B++N/A556.7B+4.4D19121.8h3.2B++6.3B++
NS-AM7 Archer 1,2219817681.277A++2.7159.422%C++34.964%A++16.8A++4.1B**9658.3h8.3B**14B**
Titan-150 HEAT 1,1889133526.086M**22.1053.705%B++1.095%D--70.8S21.3M++38512.9h3.5B**6.5A
L100 Python AP 1,3039015018.02A*14.0358.794%B+2.331%C+68.8M30.7A*39213.1h3.9B*6.6B**
Shrike 1,2028492992.839M**1.1561.02%B+3.298%B47.7A++19.8B**35717.8h4.4B**7.2B**
M40 Fury 9768423921.59M17.6045.607%B**1.425%C92.5A++14.7B**4249.1h11.4B+25B++
Hawk GD-68 1,1928372303.639S0.3574.025%A+4.062%B**48.7A*20.6A*32817.2h4.6A++6.2A++
NC15 Phoenix 1,3108241944.247M0.2657.875%B+N/A52.5A**31A*35315.7h3.4A*5.9A*
Hornet Missiles 1,1787972531.88S27.8962.932%B+1.631%C+241.5M*115.5A*14043.3h6.3B**10B**
Vortek Rotary 1,417768789.846A**5.8638.097%A1.432%C-40A++33.8M42519.2h42.7B++112.1B*
MANA Anti-Personnel Turret 6886831066.443N/A2.4628.319%UN/A6830U50U12147700.1h13.1T*46.4T*
M40 Fury 8016773718.297A*14.3145.4%B**1.477%C105.8A++19.4A+5406.4h11.3B+24.9B++
E540 Halberd 8885892821.036A++17.0550.761%B*1.868%D60.1M++30.5M*6079.8h4A7.9A
The Slasher 5565531,6560.334S3.6557.408%A++27.486%A++13A++N/A3242.5h2.1C**3.6C*
Pelter Rocket Pod 7385012123.857A++19.8756.108%A+0.998%C--108.9A*51.5M*5954.6h11.9A21.3B**
NS-44L Blackhand 4124081842.217B**1.7749.893%B*53.186%B*88.7M*N/A2324.6h2.9B**5.7B*
M12 Kobalt-F 4164001053.81B**0.1825.964%B+5%D-50B++2B++1078h11.4B+43.8B++
Tank Mine 5883891193.269B0.7252.59%AN/A88.4C45.2D8274.4h2.4D4.6B*
Rocklet Rifle 6303641302.8S1.1957.089%B+N/A35B++25.6C*29810.4h31.5B+55.2B++
Spear Anti-Vehicle Phalanx Turret 4633562017.8A++13.8163.135%A++7.303%A++127.1S38.2A++7112.8h4.5B**7.1A
C85 Canister-H 3473401522.667B*18.6861.932%B**14.706%B**200A++4.1D-5611.7h4.1B**6.6B**
Hunter QCX 3403291921.714A+2.2741.556%C+48.328%A+59.8S2C+1915.5h2.9B+7.1B+
M12 Kobalt 326315935A*31.0123.75%B**17.143%C126A++4.4A4142.5h13.2A55.7B*
Soldier Soaker 257257882.92A++1.0753.473%A*20.623%A160.6M**N/A4801.6h5.6C**10.4B**
Carver 2522521351.867S2.1258.491%M29.365%A++96.9SN/A2852.6h1.1B++1.9B+
LA7 Buzzard 2952511012.485A1.5055.703%C*N/A76.1M++13.3B+2023.3h4.8A+8.7B**
M20 Basilisk-H 295235278.704B4.7250.143%B+8.936%B*58.8C++15C+2214h46.3B+92.4B++
M12 Kobalt 219218731.143A*27.1621.686%B*20.642%B155.7A**N/A4441.4h12.4A57B*
Titan-150 HESH 270205922.778B**18.7957.622%B**N/A73.2A++23.2M**4422.8h2.9B+5.1B*
M12 Kobalt 195191538.2C+34.2124.914%B+24.607%A+238.8M5C++5770.8h9.8B**39.5B*
M20 Basilisk 2361881611.75S7.7652.228%A++9.043%A58.8M*15A*4123.2h55.4B**106A
M20 Basilisk 2111641114.909S10.9255.161%A++10.976%A++71.3S20.4M4322.3h62B**112.4A
M96 Mjolnir-H 283159324.969C**0.9855.153%B++1.258%B+56.8B+44.3B**6502.8h34.6B+62.7B+
Hellion G20 2371511311.615M**7.6349.95%B*2.649%D--65.7A++37.4A+3922.3h55.8B**111.6B**
E540 Halberd-H 2331511510.067C**6.0861.745%B++N/A50.3B+27.3B*3773h5.3B+8.7B++
Enforcer ML85 258150197.895B+3.9147.595%B*N/A32.6B**23.5B**3784.6h13.1C+27.6B+
M12 Kobalt-H 118118523.6B++19.6125.185%B++19.492%B+147.5B++N/A3260.8h9.8B*38.9B**
C75 Viper 157115912.778A*8.7952.091%AN/A57.5A++21M5982h11.2B+21.4B*
M40 Fury-H 13199812.375C+8.3953.679%A+1.01%C141.4A45.7M++6010.7h8.3C++15.4B++
MANA Anti-Vehicle Turret 15590283.214C+0.7764.135%C+4.444%C900D650D793830.1h6.8B++10.5B++
VLG Missile Launcher 11286517.2C+13.2160.465%B*3.488%A+71.7B+21.7C++3201.2h5.4C++9B+
NCM1 Scattercannon 8181332.455B1.5345.904%B++8.642%F40.5AN/A2602h8.4C+18.2B+
Aspis Anti-Aircraft Phalanx Turret 1256196.778A2.7946.198%M++6.557%M*29M++30.5M**6012.1h126.7B+274.3B**
M40 Fury-F 8861183.389B*0.6049.947%C+N/A35.9B++15.9A*2041.7h7.7B+15.4B++
Bouncing Betty 5959511.8A**7.8164.677%A**N/A196.7A+N/A13490.3h2.2D3.4B*
S12 Renegade 6057105.7B+1.7144.388%C*1.754%D*71.3B++3.8B*1990.8h3.1B+6.9B+
M60-A Bulldog 6455318.333C++14.3547.162%C++1.818%C25C4.1C++1262.2h7.9D16.7C

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret68710.9h
Spawn Beacon306,1815.8h
Nano-Armor Kit8411,351,63487.3h
Nanite Revive Grenade01,6740.5h
Medical Kit4,21328,560173.6h
Medical Applicator551294,89122.2h
Restoration Kit785592.9h
Motion Spotter6417,13020.1h
Deconstruction Tool13070.1h
Recon Detection Device131,1523h
Shield Recharging Field0600h
Ammunition Package165,3141.6h
Anti-Infantry MANA Turret189371.1h
Snowman Soldier91440.3h
WLT-Howler Mining Laser01,3871.6h

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