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Agent Surfer supbroskiQQ[H] supbroskiQQ
NC BR 53

KDR: 4.03

Score: 69.9m

Last Seen: Aug 19th, 2019 5:04 PM
- OFFLINE - 88.6 hour(s)

Prestige 1, Battle Rank 53 - New Conglomerate on Cobalt - Outfit Officer of Hydra[H] Hydra
NC outfit on Cobalt

Members: 36
Level Progress (to 54): 96%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS NS-15MP LA1 Anchor SAS-R NS-11CP Carnage AR AF-19 Mercenary CAS 14-E NC1 Gauss Rifle
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $8,882,100 MLG Score: 7100
Fun Score: N/A
Cheeseburgers Flipped: 27TIME WITH MEDKIT: 7.1%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
34.337%51.025%1752561158108,7684.33667-0.304

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.242%2.553A**4.572S-0.993D--HEAD ++ (~33.86)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.90.692B+7.90.45B+15

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.198%2.166%359212123,693119431523.09038117%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.968%-0.438C--0.533B+-1.33

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
194.8-0.207C64.7-0.22C130.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.445%2.208%534312113,849139918652.75125206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.343%1.404A-0.227C-1.092

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.833B++3.60.714B++2.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.752%6.47%5171312014,065120310873.37625374%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.872%0.695B+0.501B+0.804

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.80.701B++15.60.608B+20.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.668%78.062%5178120612,3762623344.71826

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.689%2.06A*0.712B++-0.132

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.567B+2.10.344C**2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.839%21.479%517612086,9092162283.19565

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.613%1.27A1.35A0.854

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.619B+2.90.413B2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Hydra[H] Hydra
NC outfit on Cobalt

Members: 36
69.9m190.4%554 (33.2k)478 (28.7k)4.03278176,43043,7494.3307153 (53)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12141650826.257%41.934%110103:2182

13% Combat Medic19% Engineer36% Heavy Assault14% Infiltrator19% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 3rd, 2013 1:07 PMAug 6th, 2016 1:25 AMAug 22nd, 2019 10:09 PM (6h) (PST)Aug 19th, 2019 1:06 PM (4d) (PST)Aug 19th, 2019 1:04 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0222088141.2080.2990.5062.4750.0927100

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
61,31412,45948,855721830148628,703

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2434.8h/101.4d 13,034 73,984 55,245 361.5k 3,215 8,095 13,432 149.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15MP
A*
Kills:17,533
Deaths:3,609
KDR:4.858
Accuracy:32.983% B**
HSR:50.100% A*
LA1 Anchor
M**
Kills:6,782
Deaths:1,402
KDR:4.837
Accuracy:35.433% A*
HSR:52.182% M**
NC6S Gauss SAW S
M**
Kills:3,005
Deaths:619
KDR:4.855
Accuracy:35.735% A*
HSR:51.448% M**
NC6 Gauss SAW
M**
Kills:3,002
Deaths:653
KDR:4.597
Accuracy:32.205% A*
HSR:46.869% M**
GD-22S
M+
Kills:2,119
Deaths:439
KDR:4.827
Accuracy:33.601% A*
HSR:44.219% M+
EM1
M**
Kills:2,065
Deaths:428
KDR:4.825
Accuracy:32.298% A*
HSR:46.005% M**
EM6
M*
Kills:2,000
Deaths:374
KDR:5.348
Accuracy:33.111% A*
HSR:45.300% M*
NC6A GODSAW
A*
Kills:1,490
Deaths:228
KDR:6.535
Accuracy:35.648% B**
HSR:42.550% A*
NS-15M2
M
Kills:1,255
Deaths:261
KDR:4.808
Accuracy:34.855% A*
HSR:46.136% M
NSX-P Naginata
S
Kills:1,175
Deaths:226
KDR:5.199
Accuracy:36.810% M+
HSR:71.745% S
NS-15 Gallows
S
Kills:1,172
Deaths:199
KDR:5.889
Accuracy:36.952% A++
HSR:66.724% S
MGR-L1 Promise
S
Kills:1,168
Deaths:217
KDR:5.382
Accuracy:36.388% A**
HSR:67.295% S
NSX Naginata
S
Kills:1,157
Deaths:357
KDR:3.241
Accuracy:32.713% A*
HSR:67.762% S
Kills:43,923
Deaths (as Heavy Assault):9,012
Deaths (to Heavy Assaults):13,183
KDR:4.87383
Kill Difference:34,911
Playtime:865.671 hours
Usage:36%
Score:25.805m
Score/min:497
Accuracy (listed only):34.518%
HSR (listed only):53.718%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11CP
M*
Kills:3,648
Deaths:799
KDR:4.566
Accuracy:34.922% A
HSR:45.861% M*
AF-19 Mercenary
S
Kills:3,216
Deaths:666
KDR:4.829
Accuracy:33.354% A*
HSR:46.175% S
AF-4 Cyclone
S
Kills:3,010
Deaths:684
KDR:4.401
Accuracy:33.376% A+
HSR:49.169% S
GD-7F
S
Kills:2,760
Deaths:543
KDR:5.083
Accuracy:33.500% A++
HSR:47.935% S
Blitz GD-10
S
Kills:2,033
Deaths:517
KDR:3.932
Accuracy:32.741% A++
HSR:45.204% S
AC-X11
S
Kills:2,002
Deaths:559
KDR:3.581
Accuracy:33.006% A+
HSR:45.854% S
NSX-P Tengu
S
Kills:1,185
Deaths:272
KDR:4.357
Accuracy:47.997% A*
HSR:57.300% S
MGR-C1 Charger
S
Kills:1,182
Deaths:264
KDR:4.477
Accuracy:39.477% A**
HSR:53.807% S
The Little Helper
M*
Kills:1,177
Deaths:262
KDR:4.492
Accuracy:67.410% A*
HSR:33.135% M*
AF-4A Bandit
S
Kills:1,175
Deaths:217
KDR:5.415
Accuracy:33.813% A++
HSR:64.170% S
NS-11C
S
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:34.628% A*
HSR:59.676% S
NSX-P Tanto
S
Kills:1,171
Deaths:190
KDR:6.163
Accuracy:36.754% A*
HSR:65.927% S
Razor GD-23
S
Kills:1,170
Deaths:242
KDR:4.835
Accuracy:40.663% M++
HSR:62.906% S
Gauss Compact S
S
Kills:1,169
Deaths:260
KDR:4.496
Accuracy:36.825% A**
HSR:63.216% S
19A Fortuna
S
Kills:1,168
Deaths:232
KDR:5.034
Accuracy:33.620% A++
HSR:52.055% S
MGR-S1 Gladius
S
Kills:1,167
Deaths:171
KDR:6.825
Accuracy:40.531% A**
HSR:66.238% S
NSX Tanto
S
Kills:1,163
Deaths:291
KDR:3.997
Accuracy:32.976% A
HSR:64.574% S
NS Baron G5
A*
Kills:1,162
Deaths:209
KDR:5.560
Accuracy:51.081% B++
HSR:24.699% A*
Tempest
S
Kills:1,162
Deaths:285
KDR:4.077
Accuracy:30.039% B*
HSR:63.855% S
LA39 Bruiser
A++
Kills:1,161
Deaths:278
KDR:4.176
Accuracy:81.323% A++
HSR:22.997% A+
NSX Tengu
S
Kills:1,160
Deaths:342
KDR:3.392
Accuracy:45.073% A
HSR:63.535% S
The Brawler
A*
Kills:1,159
Deaths:254
KDR:4.563
Accuracy:65.365% A+
HSR:22.519% A*
MKV Suppressed
S
Kills:1,159
Deaths:246
KDR:4.711
Accuracy:35.494% A++
HSR:49.439% S
NS-7 PDW
S
Kills:1,159
Deaths:265
KDR:4.374
Accuracy:33.287% A++
HSR:69.802% S
AF-57 Piston
M
Kills:1,159
Deaths:182
KDR:6.368
Accuracy:50.688% B**
HSR:23.900% M
Mauler S6
B**
Kills:1,159
Deaths:277
KDR:4.184
Accuracy:50.295% B**
HSR:18.033% B+
Gauss Compact Burst
M
Kills:1,147
Deaths:269
KDR:4.264
Accuracy:34.801% A+
HSR:43.854% M
NC12 Sweeper
A*
Kills:1,141
Deaths:212
KDR:5.382
Accuracy:46.586% B+
HSR:22.349% A*
GD-66 Claw
A++
Kills:1,130
Deaths:224
KDR:5.045
Accuracy:78.495% A++
HSR:19.027% B*
Kills:43,427
Deaths (as Light Assault):9,427
Deaths (to Light Assaults):8,395
KDR:4.60666
Kill Difference:34,000
Playtime:453.534 hours
Usage:19%
Score:12.300m
Score/min:452
Accuracy (listed only):43.038%
HSR (listed only):47.145%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11CP
M*
Kills:3,648
Deaths:799
KDR:4.566
Accuracy:34.922% A
HSR:45.861% M*
AF-19 Mercenary
S
Kills:3,216
Deaths:666
KDR:4.829
Accuracy:33.354% A*
HSR:46.175% S
GD-7F
S
Kills:2,760
Deaths:543
KDR:5.083
Accuracy:33.500% A++
HSR:47.935% S
AC-X11
S
Kills:2,002
Deaths:559
KDR:3.581
Accuracy:33.006% A+
HSR:45.854% S
Warden
A++
Kills:1,293
Deaths:231
KDR:5.597
Accuracy:38.258% A++
HSR:29.234% B++
MGR-C1 Charger
S
Kills:1,182
Deaths:264
KDR:4.477
Accuracy:39.477% A**
HSR:53.807% S
The Little Helper
M*
Kills:1,177
Deaths:262
KDR:4.492
Accuracy:67.410% A*
HSR:33.135% M*
AF-4A Bandit
S
Kills:1,175
Deaths:217
KDR:5.415
Accuracy:33.813% A++
HSR:64.170% S
NS-11C
S
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:34.628% A*
HSR:59.676% S
NSX-P Tanto
S
Kills:1,171
Deaths:190
KDR:6.163
Accuracy:36.754% A*
HSR:65.927% S
Razor GD-23
S
Kills:1,170
Deaths:242
KDR:4.835
Accuracy:40.663% M++
HSR:62.906% S
MGR-M1 Bishop
M**
Kills:1,169
Deaths:218
KDR:5.362
Accuracy:47.705% A**
HSR:59.880% M**
Gauss Compact S
S
Kills:1,169
Deaths:260
KDR:4.496
Accuracy:36.825% A**
HSR:63.216% S
19A Fortuna
S
Kills:1,168
Deaths:232
KDR:5.034
Accuracy:33.620% A++
HSR:52.055% S
GD Guardian
M*
Kills:1,165
Deaths:180
KDR:6.472
Accuracy:40.831% A
HSR:56.052% M*
NSX Tanto
S
Kills:1,163
Deaths:291
KDR:3.997
Accuracy:32.976% A
HSR:64.574% S
NS Baron G5
A*
Kills:1,162
Deaths:209
KDR:5.560
Accuracy:51.081% B++
HSR:24.699% A*
LA39 Bruiser
A++
Kills:1,161
Deaths:278
KDR:4.176
Accuracy:81.323% A++
HSR:22.997% A+
The Brawler
A*
Kills:1,159
Deaths:254
KDR:4.563
Accuracy:65.365% A+
HSR:22.519% A*
AF-57 Piston
M
Kills:1,159
Deaths:182
KDR:6.368
Accuracy:50.688% B**
HSR:23.900% M
Mauler S6
B**
Kills:1,159
Deaths:277
KDR:4.184
Accuracy:50.295% B**
HSR:18.033% B+
Gauss Compact Burst
M
Kills:1,147
Deaths:269
KDR:4.264
Accuracy:34.801% A+
HSR:43.854% M
NC12 Sweeper
A*
Kills:1,141
Deaths:212
KDR:5.382
Accuracy:46.586% B+
HSR:22.349% A*
GD-66 Claw
A++
Kills:1,130
Deaths:224
KDR:5.045
Accuracy:78.495% A++
HSR:19.027% B*
Kills:35,019
Deaths (as Engineer):7,274
Deaths (to Engineers):6,446
KDR:4.81427
Kill Difference:27,745
Playtime:462.682 hours
Usage:19%
Score:13.315m
Score/min:480
Accuracy (listed only):44.849%
HSR (listed only):43.660%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
M**
Kills:3,361
Deaths:906
KDR:3.710
Accuracy:32.037% A+
HSR:48.170% M**
NC1 Gauss Rifle
M**
Kills:3,070
Deaths:893
KDR:3.438
Accuracy:32.425% A++
HSR:47.850% M**
AF-4 Cyclone
S
Kills:3,010
Deaths:684
KDR:4.401
Accuracy:33.376% A+
HSR:49.169% S
GR-22
M**
Kills:2,129
Deaths:538
KDR:3.957
Accuracy:32.813% A++
HSR:45.937% M**
Blitz GD-10
S
Kills:2,033
Deaths:517
KDR:3.932
Accuracy:32.741% A++
HSR:45.204% S
Gauss Rifle Burst
A*
Kills:1,624
Deaths:441
KDR:3.683
Accuracy:32.825% B**
HSR:45.382% A*
NSX-P Tengu
S
Kills:1,185
Deaths:272
KDR:4.357
Accuracy:47.997% A*
HSR:57.300% S
The Little Helper
M*
Kills:1,177
Deaths:262
KDR:4.492
Accuracy:67.410% A*
HSR:33.135% M*
MGR-S1 Gladius
S
Kills:1,167
Deaths:171
KDR:6.825
Accuracy:40.531% A**
HSR:66.238% S
Reaper DMR
S
Kills:1,162
Deaths:365
KDR:3.184
Accuracy:35.982% A*
HSR:67.126% S
NS Baron G5
A*
Kills:1,162
Deaths:209
KDR:5.560
Accuracy:51.081% B++
HSR:24.699% A*
Tempest
S
Kills:1,162
Deaths:285
KDR:4.077
Accuracy:30.039% B*
HSR:63.855% S
LA39 Bruiser
A++
Kills:1,161
Deaths:278
KDR:4.176
Accuracy:81.323% A++
HSR:22.997% A+
NSX Tengu
S
Kills:1,160
Deaths:342
KDR:3.392
Accuracy:45.073% A
HSR:63.535% S
The Brawler
A*
Kills:1,159
Deaths:254
KDR:4.563
Accuracy:65.365% A+
HSR:22.519% A*
MKV Suppressed
S
Kills:1,159
Deaths:246
KDR:4.711
Accuracy:35.494% A++
HSR:49.439% S
NS-7 PDW
S
Kills:1,159
Deaths:265
KDR:4.374
Accuracy:33.287% A++
HSR:69.802% S
AF-57 Piston
M
Kills:1,159
Deaths:182
KDR:6.368
Accuracy:50.688% B**
HSR:23.900% M
Mauler S6
B**
Kills:1,159
Deaths:277
KDR:4.184
Accuracy:50.295% B**
HSR:18.033% B+
Gauss Prime
M**
Kills:1,159
Deaths:363
KDR:3.193
Accuracy:30.500% B*
HSR:51.251% M**
NSX Yumi
M**
Kills:1,158
Deaths:476
KDR:2.433
Accuracy:31.117% B*
HSR:62.781% M**
NC9 A-Tross
S
Kills:1,157
Deaths:401
KDR:2.885
Accuracy:34.141% A++
HSR:71.132% S
NS-11A
S
Kills:1,156
Deaths:361
KDR:3.202
Accuracy:32.467% A++
HSR:60.554% S
Gauss Rifle S
M**
Kills:1,155
Deaths:350
KDR:3.300
Accuracy:34.151% A++
HSR:48.398% M**
NC12 Sweeper
A*
Kills:1,141
Deaths:212
KDR:5.382
Accuracy:46.586% B+
HSR:22.349% A*
GD-66 Claw
A++
Kills:1,130
Deaths:224
KDR:5.045
Accuracy:78.495% A++
HSR:19.027% B*
Kills:38,414
Deaths (as Combat Medic):9,774
Deaths (to Combat Medics):5,117
KDR:3.93022
Kill Difference:28,640
Playtime:306.937 hours
Usage:13%
Score:9.113m
Score/min:495
Accuracy (listed only):43.009%
HSR (listed only):46.145%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A+
Kills:4,182
Deaths:604
KDR:6.924
Accuracy:47.852% A+
HSR:77.045% B*
AF-4 Cyclone
S
Kills:3,010
Deaths:684
KDR:4.401
Accuracy:33.376% A+
HSR:49.169% S
Blitz GD-10
S
Kills:2,033
Deaths:517
KDR:3.932
Accuracy:32.741% A++
HSR:45.204% S
NC4 Mag-Shot
A+
Kills:1,526
Deaths:592
KDR:2.578
Accuracy:35.119% B**
HSR:28.965% A+
NS-357P Underboss
B*
Kills:1,454
Deaths:530
KDR:2.743
Accuracy:48.397% B*
HSR:25.997% C++
NSX Daimyo
A++
Kills:1,232
Deaths:190
KDR:6.484
Accuracy:53.886% A++
HSR:95.942% B+
NSX-P Tengu
S
Kills:1,185
Deaths:272
KDR:4.357
Accuracy:47.997% A*
HSR:57.300% S
Impetus
M*
Kills:1,169
Deaths:177
KDR:6.605
Accuracy:47.078% A*
HSR:53.807% M*
NS-61 Emissary
S
Kills:1,168
Deaths:472
KDR:2.475
Accuracy:34.342% B**
HSR:39.983% S
MGR-S1 Gladius
S
Kills:1,167
Deaths:171
KDR:6.825
Accuracy:40.531% A**
HSR:66.238% S
AF-6 Shadow
M+
Kills:1,166
Deaths:238
KDR:4.899
Accuracy:47.632% A*
HSR:51.286% M+
NS-30 Vandal
A**
Kills:1,165
Deaths:204
KDR:5.711
Accuracy:47.659% A**
HSR:47.897% A**
NS-45 Pilot
M**
Kills:1,165
Deaths:338
KDR:3.447
Accuracy:41.282% A++
HSR:58.369% M**
EM4 Longshot
A*
Kills:1,164
Deaths:106
KDR:10.981
Accuracy:53.368% A*
HSR:87.543% A
NS-44 Commissioner
S
Kills:1,164
Deaths:335
KDR:3.475
Accuracy:58.168% M
HSR:68.127% S
NC08 Mag-Scatter
S
Kills:1,162
Deaths:368
KDR:3.158
Accuracy:75.722% A*
HSR:45.611% S
Tempest
S
Kills:1,162
Deaths:285
KDR:4.077
Accuracy:30.039% B*
HSR:63.855% S
The Executive
S
Kills:1,161
Deaths:481
KDR:2.414
Accuracy:41.163% B**
HSR:56.934% S
LA80
A+
Kills:1,160
Deaths:110
KDR:10.546
Accuracy:50.467% A+
HSR:84.914% B*
The Moonshot
A+
Kills:1,160
Deaths:85
KDR:13.647
Accuracy:52.723% A+
HSR:87.328% B**
NSX Tengu
S
Kills:1,160
Deaths:342
KDR:3.392
Accuracy:45.073% A
HSR:63.535% S
NC14 Bolt Driver
A++
Kills:1,160
Deaths:210
KDR:5.524
Accuracy:47.180% A++
HSR:70% C-
LA3 Desperado
S
Kills:1,159
Deaths:552
KDR:2.100
Accuracy:35.889% A
HSR:59.620% S
NSX Tomoe
A*
Kills:1,159
Deaths:268
KDR:4.325
Accuracy:33.592% B**
HSR:58.758% A*
AF-18 Stalker
S
Kills:1,159
Deaths:269
KDR:4.309
Accuracy:32.852% B**
HSR:59.448% S
MKV Suppressed
S
Kills:1,159
Deaths:246
KDR:4.711
Accuracy:35.494% A++
HSR:49.439% S
Gauss SPR
A++
Kills:1,159
Deaths:188
KDR:6.165
Accuracy:44.450% A++
HSR:46.247% A+
AF-8 RailJack
A++
Kills:1,159
Deaths:185
KDR:6.265
Accuracy:48.315% A++
HSR:76.963% C*
NS-7 PDW
S
Kills:1,159
Deaths:265
KDR:4.374
Accuracy:33.287% A++
HSR:69.802% S
LA8 Rebel
A**
Kills:1,158
Deaths:418
KDR:2.770
Accuracy:42.556% A+
HSR:39.810% A**
NS-AM7 Archer
A++
Kills:757
Deaths:631
KDR:1.200
Accuracy:58.881% C+
HSR:32.365% A++
Ectoblaster
B+
Kills:446
Deaths:269
KDR:1.658
Accuracy:45.293% B+
HSR:8.744% C+
NS-44L Blackhand
B**
Kills:404
Deaths:183
KDR:2.208
Accuracy:50.022% B**
HSR:53.218% B*
Soldier Soaker
A*
Kills:257
Deaths:88
KDR:2.920
Accuracy:53.473% A*
HSR:20.623% B**
Kills:43,210
Deaths (as Infiltrator):10,873
Deaths (to Infiltrators):6,803
KDR:3.97406
Kill Difference:32,337
Playtime:332.409 hours
Usage:14%
Score:9.274m
Score/min:465
Accuracy (listed only):44.879%
HSR (listed only):55.885%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
A++
Kills:2,925
V. Kills:2,493 117%
Deaths:598
KDR:4.891
Accuracy:32.532% C**
KPH:26.600 B**
VKPH:22.600 A++
M20 Kestrel
B*
Kills:1,070
V. Kills:1,085 99%
Deaths:188
KDR:5.691
Accuracy:30.660% C++
KPH:24.700 B
VKPH:25 B*
Hornet Missiles
M**
Kills:793
V. Kills:379 209%
Deaths:25
KDR:31.720
Accuracy:63.141% B+
KPH:238.100 M**
VKPH:113.800 M
Vortek Rotary
M+
Kills:768
V. Kills:649 118%
Deaths:78
KDR:9.846
Accuracy:38.097% A
KPH:40 A++
VKPH:33.800 M+
Kills:5,556 (4,763 + 0)
Deaths:889
KDR:6.250
VKDR:5.181
Vehicle Kills:4,606
Kill Difference:4,667
Playtime:176.011 hours
Usage:7%
Score:3.326m
Score/min:315
Piloting Accuracy:38.097%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M
Kills:901
V. Kills:402 224%
Deaths:50
KDR:18.020
Accuracy:58.794% B+
KPH:68.600 M
VKPH:30.600 A*
C75 Viper
M+
Kills:115
V. Kills:42 267%
Deaths:9
KDR:12.778
Accuracy:52.091% A+
KPH:58.400 A++
VKPH:21.300 M+
Kills:1,016 (1,016 + 0)
Deaths:59
KDR:17.220
VKDR:7.525
Vehicle Kills:444
Kill Difference:957
Playtime:15.099 hours
Usage:1%
Score:0.379m
Score/min:418
Driving Accuracy:52.091%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M
Kills:2,063
V. Kills:1,092 189%
Deaths:164
KDR:12.579
Accuracy:54.694% B+
KPH:51 M
VKPH:27 M
Titan-150 HEAT
S
Kills:885
V. Kills:264 334%
Deaths:35
KDR:25.286
Accuracy:53.738% B++
KPH:70 S
VKPH:20.900 M++
E540 Halberd
M++
Kills:589
V. Kills:299 196%
Deaths:28
KDR:21.036
Accuracy:50.750% B*
KPH:60.100 M+
VKPH:30.500 M++
Titan-150 HESH
M*
Kills:205
V. Kills:65 311%
Deaths:9
KDR:22.778
Accuracy:57.622% B**
KPH:73 A++
VKPH:23.100 M*
Enforcer ML85
B**
Kills:150
V. Kills:108 138%
Deaths:19
KDR:7.895
Accuracy:47.595% B*
KPH:32.500 B**
VKPH:23.400 B**
Kills:3,892 (3,153 + 739)
Deaths:255
KDR:15.263
VKDR:7.169
Vehicle Kills:1,828
Kill Difference:3,637
Playtime:70.311 hours
Usage:3%
Score:1.854m
Score/min:440
Driving Accuracy:57.622%
Gunner Accuracy:47.595%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A++
Kills:337
V. Kills:7 N/A
Deaths:15
KDR:22.467
Accuracy:62.044% B**
KPH:203.800 A++
VKPH:4.200 D-
M20 Basilisk-H
B+
Kills:235
V. Kills:60 385%
Deaths:27
KDR:8.704
Accuracy:50.143% B+
KPH:59.200 C++
VKPH:15.100 C+
M96 Mjolnir-H
B**
Kills:159
V. Kills:124 127%
Deaths:32
KDR:4.969
Accuracy:55.153% B++
KPH:57.300 B+
VKPH:44.700 B**
E540 Halberd-H
B*
Kills:147
V. Kills:81 179%
Deaths:15
KDR:9.800
Accuracy:62.257% B++
KPH:49 B
VKPH:27 B*
M12 Kobalt-H
B++
Kills:118
V. Kills: N/A
Deaths:5
KDR:23.600
Accuracy:25.185% B+
KPH:149.800 B++
VKPH:0 F
M40 Fury-H
M++
Kills:99
V. Kills:32 300%
Deaths:8
KDR:12.375
Accuracy:53.679% A+
KPH:144.800 A
VKPH:46.800 M++
Kills:1,095 (0 + 1,095)
Deaths:102
KDR:10.735
VKDR:2.980
Vehicle Kills:304
Kill Difference:993
Playtime:12.867 hours
Usage:1%
Score:0.324m
Score/min:420
Driving Accuracy:N/A%
Gunner Accuracy:53.679%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:842
V. Kills:134 N/A
Deaths:39
KDR:21.590
Accuracy:45.607% B**
KPH:92.300 A++
VKPH:14.700 B**
M40 Fury
A*
Kills:677
V. Kills:124 N/A
Deaths:37
KDR:18.297
Accuracy:45.400% B**
KPH:105.600 A*
VKPH:19.300 A
M12 Kobalt
A++
Kills:309
V. Kills:10 N/A
Deaths:9
KDR:34.333
Accuracy:23.640% B**
KPH:124.500 A++
VKPH:4 B**
M12 Kobalt
A**
Kills:218
V. Kills:1 N/A
Deaths:7
KDR:31.143
Accuracy:21.709% B*
KPH:153.700 A**
VKPH:0.700 D*
M20 Basilisk
M*
Kills:186
V. Kills:48 380%
Deaths:16
KDR:11.625
Accuracy:52.182% A++
KPH:58.300 M*
VKPH:15 A*
M20 Basilisk
S
Kills:158
V. Kills:46 336%
Deaths:11
KDR:14.364
Accuracy:55.075% A++
KPH:70.300 S
VKPH:20.500 M+
Kills:2,390 (0 + 2,390)
Deaths:119
KDR:20.084
VKDR:3.050
Vehicle Kills:363
Kill Difference:2,271
Playtime:24.872 hours
Usage:1%
Score:0.675m
Score/min:453
Driving Accuracy:N/A%
Gunner Accuracy:55.075%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
B*
Kills:400
V. Kills:16 N/A
Deaths:105
KDR:3.810
Accuracy:25.964% B+
KPH:50.100 B++
VKPH:2 B*
LA7 Buzzard
S
Kills:224
V. Kills:43 N/A
Deaths:92
KDR:2.435
Accuracy:56.128% B
KPH:79.500 S
VKPH:15.300 B**
M40 Fury-F
A*
Kills:61
V. Kills:27 218%
Deaths:18
KDR:3.389
Accuracy:49.947% C++
KPH:36.200 B++
VKPH:16 A*
S12 Renegade
A++
Kills:57
V. Kills:3 N/A
Deaths:10
KDR:5.700
Accuracy:44.388% C**
KPH:71.200 B+
VKPH:3.700 A++
Kills:742 (742 + 0)
Deaths:225
KDR:3.298
VKDR:0.396
Vehicle Kills:89
Kill Difference:517
Playtime:13.293 hours
Usage:1%
Score:0.117m
Score/min:147
Driving Accuracy:44.388%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M
Kills:3,175
V. Kills:119 N/A
Deaths:63
KDR:50.397
Accuracy:41.823% A+
KPH:167.200 M
VKPH:6.300 C++
M20 Wyvern
M++
Kills:1,305
V. Kills:584 223%
Deaths:66
KDR:19.773
Accuracy:41.513% B++
KPH:67.900 M++
VKPH:30.400 A*
Pelter Rocket Pod
M++
Kills:501
V. Kills:237 211%
Deaths:21
KDR:23.857
Accuracy:56.108% A+
KPH:107.800 A*
VKPH:51 M++
Hellion G20
A++
Kills:151
V. Kills:86 174%
Deaths:13
KDR:11.615
Accuracy:49.950% B**
KPH:66.800 A++
VKPH:38 A++
VLG Missile Launcher
B*
Kills:86
V. Kills:26 319%
Deaths:5
KDR:17.200
Accuracy:60.465% B*
KPH:72.700 B+
VKPH:22 C+
Kills:5,218 (0 + 5,218)
Deaths:168
KDR:31.060
VKDR:6.262
Vehicle Kills:1,052
Kill Difference:5,050
Playtime:46.295 hours
Usage:2%
Score:1.197m
Score/min:431
Piloting Accuracy:N/A%
Gunner Accuracy:60.465%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15MP 17,72517,5333,6094.858B**0.8332.983%B**50.1%A*110.9B**1.2B++278158.1h9.3B++28.1B++
LA1 Anchor 6,8496,7821,4024.837B**0.8035.433%A*52.182%M**116.3A**1.1A31658.3h8B**22.5B**
SAS-R 4,1984,1826046.924A++2.8947.852%A+77.045%B*93.3A**N/A27444.8h1.9B++4B*
NS-11CP 3,6793,6487994.566A**0.5334.922%A45.861%M*87.3B*N/A25041.8h9.7B*27.7B*
Carnage AR 3,3883,3619063.71A++0.3232.037%A+48.17%M**79.5A*N/A20642.3h9.3A+29.2A
AF-19 Mercenary 3,2583,2166664.829S0.8033.354%A*46.175%S85.8M**1.1A*26237.5h8.3A24.8B**
CAS 14-E 3,2943,1756350.397A*46.3641.823%A+1.795%C+167.1M6.3C++46119h15.7A37.5A
NC1 Gauss Rifle 3,1063,0708933.438A*0.5932.425%A++47.85%M**80.4M**N/A25538.2h8.7A+26.8A
AF-4 Cyclone 3,0293,0106844.401A*0.3733.376%A+49.169%S104.2M+N/A36628.9h7.4A22.3B**
NC6S Gauss SAW S 3,0433,0056194.855M+0.8235.735%A*51.448%M**116.5M1.5A*31025.8h8.1B**22.6B*
NC6 Gauss SAW 3,0293,0026534.597M++0.5632.205%A*46.869%M**105M*N/A38328.6h7B**21.8B*
M20 Mustang 5,4182,9255984.891B**0.8632.532%C**2.359%C*26.6B**22.6A++278110.1h70.4B++216.5B++
GD-7F 2,8022,7605435.083S1.0533.5%A++47.935%S78.9A*1.2A++26835h9.2A27.4B**
GR-22 2,1552,1295383.957A++0.0832.813%A++45.937%M**88.3M1.1A++24624.1h9.2A+28B**
GD-22S 2,1372,1194394.827A++0.7933.601%A*44.219%M+96.3A*N/A30622h8.3B**24.6B**
EM1 2,0792,0654284.825M**0.7932.298%A*46.005%M**113.5M++N/A28518.2h9.3B+28.8B*
Titan-150 AP 3,1552,06316412.579B**8.5554.694%B+2.618%C+51.1M27M42640.4h3.5B*6.4B**
Blitz GD-10 2,0552,0335173.932M++0.1032.741%A++45.204%S88.8M+1A++25222.9h9.9B**30.4B*
AC-X11 2,0262,0025593.581A**0.4533.006%A+45.854%S66.3A++N/A20730.2h7.3B**22.3B*
EM6 2,0112,0003745.348A*1.3233.111%A*45.3%M*117M+N/A34017.1h8.1B**24.5B**
C-4 2,0821,6507862.099B+1.9327.291%C**N/A38.6D--10.1D*25542.8h1.2B+4.3B++
Gauss Rifle Burst 1,6421,6244413.683B**0.3532.825%B**45.382%A*89.7A++1B*20318.1h8.2A24.9B**
NC4 Mag-Shot 1,5361,5265922.578M1.4535.119%B**28.965%A+98.5SN/A27915.5h5.4B**15.4B*
NC6A GODSAW 1,5011,4902286.535A*2.5035.648%B**42.55%A*116.4A++N/A40112.8h7C*19.5B*
NS-357P Underboss 1,4581,4545302.743B**1.2948.397%B*25.997%C++117.3B**N/A28712.4h3.4B+7.1B++
M20 Wyvern 1,8891,3056619.773A**15.7441.513%B++5.594%B+68M++30.4A*37219.2h35.9A+86.6A
NC05 Jackhammer 1,2961,2942964.372M++0.3460.015%A++24.807%A**114.5M+N/A30511.3h3.7B**6.1B**
Warden 1,2981,2932315.597M**1.5638.258%A++29.234%B++86.2M**N/A22715h6.1B**15.9B**
NS-15M2 1,2731,2552614.808A++0.7834.855%A*46.136%M102A*1.5A++29812.3h9.2B**26.3B**
NSX Daimyo 1,2321,2321906.484B**2.4553.886%A++95.942%B+108.1A*N/A31611.4h2.3B+4.2B*
NSX-P Tengu 1,2001,1852724.357M*0.3247.997%A*57.3%S141.1M**1.8A5348.4h8.7A18.1B**
MGR-C1 Charger 1,2031,1822644.477M**0.4439.477%A**53.807%S119.4M*2.1A*2739.9h8.8A22.4B**
The Little Helper 1,1941,1772624.492M0.4667.41%A*33.135%M*114.3M+1.7A++24310.3h4.3B+6.4B*
AF-4A Bandit 1,1901,1752175.415M**1.3833.813%A++64.17%S121.1M*1.5A*3199.7h7A+20.8A
NSX-P Naginata 1,1901,1752265.199M++1.1736.81%M+71.745%S123.7M1.6B++2979.5h8.3A22.5B**
NS-11C 1,1851,1732155.456S1.4234.628%A*59.676%S128.9S1.3A*4159.1h8.6A24.8B**
NS-15 Gallows 1,1831,1721995.889A1.8636.952%A++66.724%S133.2A*1.3B*3008.8h8.7A23.6A
NSX-P Tanto 1,1831,1711906.163S2.1336.754%A*65.927%S127.3S1.3A3159.2h8.4A23B**
Razor GD-23 1,1811,1702424.835S0.8040.663%M++62.906%S139.3S1.3M3828.4h7.5A+18.5B**
NS-03 Thumper 1,1841,1705192.254A++1.7848.163%A++1.966%C76.5M+N/A22715.3h4.7B**9.7B**
MGR-M1 Bishop 1,1771,1692185.362A*1.3347.705%A**59.88%M**111.3SN/A32710.5h4.1A+8.6A
Impetus 1,1791,1691776.605M2.5747.078%A*53.807%M*129.9M**1.1A*2879h3.4A7.2B**
Gauss Compact S 1,1771,1692604.496M**0.4636.825%A**63.216%S123.1SN/A3149.5h7.3B**19.9B**
NS-61 Emissary 1,1811,1684722.475A*1.5634.342%B**39.983%S134.3S1.5A+3628.7h8.5B*24.9B**
MGR-L1 Promise 1,1781,1682175.382M*1.3536.388%A**67.295%S122.9M+1.1B+4369.5h8.3A+22.7B**
19A Fortuna 1,1771,1682325.034M*1.0033.62%A++52.055%S121.7M**N/A2869.6h7.8B**23.3B**
MGR-S1 Gladius 1,1741,1671716.825M**2.7940.531%A**66.238%S166.7S1B*5137h5.8A14.3B**
AF-6 Shadow 1,1721,1662384.899A++0.8747.632%A*51.286%M+120.2M++N/A2709.7h4.2B**8.8B**
GD Guardian 1,1701,1651806.472A*2.4440.831%A56.052%M*125.3A**N/A3319.3h5B**12.2A
NS-30 Vandal 1,1701,1652045.711M1.6847.659%A**47.897%A**118.9M*N/A3269.8h4.1A8.7A
NS-45 Pilot 1,1691,1653383.447A++0.5941.282%A++58.369%M**219.8SN/A6815.3h4.8A11.5B**
EM4 Longshot 1,1681,16410610.981A**6.9553.368%A*87.543%A113SN/A26210.3h1.7B*3.2B**
NS-44 Commissioner 1,1681,1643353.475A*0.5658.168%M68.127%S176.4SN/A5116.6h2.6A4.5A
NSX Tanto 1,1761,1632913.997M++0.0432.976%A64.574%S104.8M+1.2A+27311.1h8.7B*26.4B+
NS Campion 1,1691,16219,6550.059C*3.9745.337%B**13.167%B1.2C+N/A3965.4h1.9B+4.2B*
Reaper DMR 1,1741,1623653.184B+0.8535.982%A*67.126%S106.6M++1.1A29910.9h6.3A++17.5A
NC08 Mag-Scatter 1,1661,1623683.158B**0.8775.722%A*45.611%S215.2SN/A5335.4h2.9B**3.8A
NS Baron G5 1,1731,1622095.56S1.5351.081%B++24.699%A*96.8M++N/A23012h3.3B**6.4C++
Tempest 1,1721,1622854.077A**0.0430.039%B*63.855%S123.6M+1.1A4299.4h6.6A++22.1A+
LA39 Bruiser 1,1661,1612784.176M+0.1481.323%A++22.997%A+119.7M*N/A3409.7h2B*2.4B*
The Executive 1,1701,1614812.414B**1.6241.163%B**56.934%S200.2M++1.6A5765.8h5.1A+12.4A+
LA80 1,1601,16011010.545M6.5150.467%A+84.914%B*112.6M*N/A29810.3h1.7B*3.4B**
The Moonshot 1,1611,1608513.647A*9.6152.723%A+87.328%B**123.4M++N/A2719.4h1.6B*3B**
NSX Tengu 1,1681,1603423.392A*0.6445.073%A63.535%S136.5SN/A3618.5h7.1A+15.9B**
NC14 Bolt Driver 1,1651,1602105.524A*1.4947.18%A++70%C-48.5A++N/A17423.9h2.3B+5B*
The Brawler 1,1631,1592544.563A++0.5365.365%A+22.519%A*112.5M+N/A26310.3h3A4.6A
LA3 Desperado 1,1681,1595522.1A1.9335.889%A59.62%S150.5S1.2A3937.7h5.7A+15.9B**
NSX Tomoe 1,1661,1592684.325A++0.2933.592%B**58.758%A*82.8A++N/A23714h10B**29.7B**
AF-18 Stalker 1,1601,1592694.309A**0.2832.852%B**59.448%S97.4M*N/A23811.9h8.6A+26.2B**
MKV Suppressed 1,1641,1592464.711S0.6835.494%A++49.439%S99.9M++N/A28111.6h9.2A26B*
Gauss SPR 1,1651,1591886.165M+2.1344.45%A++46.247%A+89.8M**N/A21612.9h3.8A8.6B**
AF-8 RailJack 1,1611,1591856.265A+2.2348.315%A++76.963%C*80.5SN/A20214.4h1.9B*3.8B**
NS-7 PDW 1,1661,1592654.374S0.3433.287%A++69.802%S117.1SN/A3339.9h8.2A++24.8B**
AF-57 Piston 1,1681,1591826.368S2.3450.688%B**23.9%M119.5M**N/A2969.7h3.1B**6.2B++
Mauler S6 1,1621,1592774.184M+0.1550.295%B**18.033%B+69A*N/A20316.8h3.4A6.7B**
Gauss Prime 1,1701,1593633.193A0.8430.5%B*51.251%M**80.5A++N/A22214.4h7.9A++25.8A
NSX Yumi 1,1731,1584762.433B++1.6031.117%B*62.781%M**80.4A++1C+18814.4h7.3A+23.6B**
LA8 Rebel 1,1651,1584182.77A*1.2642.556%A+39.81%A**148.5SN/A3677.8h4.5B**10.7B**
NSX Naginata 1,1671,1573573.241A++0.7932.713%A*67.762%S102.4A*N/A26211.3h7.3A22.3B**
NC9 A-Tross 1,1671,1574012.885A+1.1534.141%A++71.132%S89.7MN/A25012.9h5.9A*17.4A+
NS-11A 1,1701,1563613.202A0.8332.467%A++60.554%S80.3A*1B**22614.4h8.7A++26.8A
Gauss Rifle S 1,1671,1553503.3A*0.7334.151%A++48.398%M**84.9M++N/A20113.6h8A23.3A
Gauss Compact Burst 1,1641,1472694.264A0.2334.801%A+43.854%M69.9B**1B**17216.4h9B*25.8B+
NC12 Sweeper 1,1461,1412125.382M**1.3546.586%B+22.349%A*108.7M**N/A25410.5h3.4B*7.4B++
GD-66 Claw 1,1321,1302245.045M*1.0178.495%A++19.027%B*103.7MN/A28310.9h2.1B++2.7B*
M20 Kestrel 2,1551,0701885.691B**1.6630.66%C++1.402%C24.7B25B*27743.4h84.1B+274.3B+
NS Decimator 1,4551,0592354.506S0.4762.431%C*3.872%A58.8A+22B++37218h3.5B*5.6B*
Frag Grenade 9669591959N/A954.9751.433%B*N/A564.1B+4.1D19131.7h3.3B+6.3B++
NS Harrower 93293119,7290.047C+3.9955.624%A+14.608%B+1.2C+N/A3790.1h1.7B++3.1B+
L100 Python AP 1,3039015018.02A**13.9958.794%B+2.331%C+68.8M30.7A*39213.1h3.9B*6.6B**
Titan-150 HEAT 1,1498853525.286S21.2553.738%B++1.13%D--70.2S21M++37712.6h3.5B**6.6B**
Shrike 1,2028492992.839M**1.1961.02%B+3.298%B47.7A*19.8B**35517.8h4.4B**7.2B**
M40 Fury 9768423921.59M++17.5645.607%B**1.425%C92.5A++14.7B**4249.1h11.4B+25B++
Hawk GD-68 1,1928372303.639S0.3974.025%A++4.062%B*48.7S20.6A*32817.2h4.6A++6.2A++
Hornet Missiles 1,1727932531.72S27.6963.141%B+1.639%C+240.3M**114.8M+13953.3h6.3B**10B**
Vortek Rotary 1,417768789.846M++5.8138.097%A1.432%C--40A++33.8M+42419.2h42.7B*112.1B**
NS-AM7 Archer 9717576311.2A++2.8358.881%C+32.365%A++14.4A+4.1B**8852.4h9.1B**15.5B**
NC15 Phoenix 1,1056871514.55M++0.5257.758%B+N/A51.3S31.2M35713.4h3.4A*5.9A*
M40 Fury 8016773718.297A*14.2645.4%B**1.477%C105.8A*19.4A5406.4h11.3B24.9B++
E540 Halberd 8885892821.036A++17.0050.75%B*1.868%D60.1M+30.5M++6059.8h4A7.9A
Pelter Rocket Pod 7385012123.857A++19.8256.108%A+0.998%C--108.9A*51.5M++5954.6h11.9A21.3B**
MANA Anti-Personnel Turret 464461587.948N/A3.9228.517%UN/A4610U30U8301800.1h13.5T*47.3T*
Ectoblaster 4504462691.658A++2.3745.293%B+8.744%C+79.6MN/A1855.6h14.4C**31.9B+
NS-44L Blackhand 4084041832.208B*1.8250.022%B**53.218%B*89.8M**N/A2314.5h2.8B**5.7B*
M12 Kobalt-F 4164001053.81A0.2225.964%B+5%D-50B++2B*1078h11.4B+43.8B++
Rocklet Rifle 6303641302.8S1.2357.089%B+N/A35B++25.6C++29410.4h31.5B+55.2B++
Tank Mine 544349883.966B++0.0755.988%A++N/A89.5C50C-8573.9h2.6D--4.6B**
Spear Anti-Vehicle Phalanx Turret 4543492017.45A+13.4263.021%A*7.45%A++124.6S37.5A++7082.8h4.5B**7.2A
The Slasher 3413386440.525S3.5156.45%A++27.811%A++18.4A**N/A4318.4h2B+3.6C++
C85 Canister-H 3443371522.467B*18.4362.044%B**14.837%B**198.2A++4.1D-5571.7h4.1B*6.6B**
M12 Kobalt 319309934.333A++30.3023.64%B**17.152%C123.6A++4B**4092.5h13.2B**55.7B*
Soldier Soaker 257257882.92A++1.1153.473%A*20.623%B**160.6M**N/A4801.6h5.6C**10.4B**
M20 Basilisk-H 295235278.704B+4.6750.143%B+8.936%B*58.8C+15C+2214h46.3B+92.4B++
LA7 Buzzard 267224922.435A++1.6056.128%BN/A80S15.4B**2132.8h4.9A+8.7B**
M12 Kobalt 219218731.143A**27.1121.709%B*20.642%B155.7A**N/A4421.4h12.3B**56.8B++
Titan-150 HESH 270205922.778A18.7557.622%B**N/A73.2A++23.2M*4422.8h2.9B+5.1B*
M20 Basilisk 2341861611.625S7.5952.182%A++9.14%A58.1M*15A*4143.2h54.9A105.2A
M12 Kobalt 165161532.2C+28.1724.841%B+23.603%A230A*5.7B+5660.7h10.4B**42B**
M96 Mjolnir-H 283159324.969B0.9455.153%B++1.258%B+56.8B+44.3B**6492.8h34.6B62.7B+
M20 Basilisk 2041581114.364S10.3355.075%A++11.392%A*71.8S20.9M+4262.2h63.2B**114.7A
Hellion G20 2371511311.615A++7.5849.95%B**2.649%D--65.7A++37.4A++3922.3h55.8A111.6A
Enforcer ML85 258150197.895B++3.8647.595%B*N/A32.6B**23.5B**3774.6h13.1C+27.6B+
E540 Halberd-H 228147159.8B5.7762.257%B++N/A49B27B*3793h5.4B8.7B+
M12 Kobalt-H 118118523.6B+19.5725.185%B+19.492%B+147.5B+N/A3190.8h9.8B*38.9B**
Hunter QCX 126118751.573A2.4648.094%C**30.509%B42.1M+2.9C+1602.8h3.3B+6.9B+
C75 Viper 157115912.778A*8.7552.091%A+N/A57.5A+21M+5922h11.2B+21.4B*
M40 Fury-H 13199812.375C+8.3453.679%A+1.01%C141.4A45.7M++6000.7h8.3C+15.4B++
MANA Anti-Vehicle Turret 15590283.214S0.8264.135%S4.444%B**900C+650F790680.1h6.8A++10.5M
VLG Missile Launcher 11286517.2B13.1760.465%B*3.488%A++71.7B21.7C+3191.2h5.4C++9B
NCM1 Scattercannon 8181332.455B+1.5845.904%B++8.642%F40.5AN/A2492h8.4C+18.2B
Aspis Anti-Aircraft Phalanx Turret 1256196.778A2.7546.198%M++6.557%M*29M++30.5M**6002.1h126.7B+274.3B**
M40 Fury-F 8861183.389A+0.6449.947%C++N/A35.9B++15.9A*2021.7h7.7B+15.4B++
Bouncing Betty 5858511.6M7.5763.184%A*N/A193.3A+N/A12910.3h2.2D3.5B*
S12 Renegade 6057105.7B++1.6744.388%C**1.754%D*71.3B++3.8A++1950.8h3.1C**6.9B+
M60-A Bulldog 6455318.333C++14.3047.162%C*1.818%C25C4.1C*1262.2h7.9D--16.7C

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit8011,341,45285.9h
Anti-Vehicle MANA Turret68680.9h
Spawn Beacon295,8475.5h
Medical Kit3,98927,040170h
Nanite Revive Grenade01,6050.5h
Medical Applicator532288,31421.8h
Deconstruction Tool13070.1h
Motion Spotter6417,12820.1h
Restoration Kit785592.9h
Recon Detection Device119902.2h
Ammunition Package134,4041.4h
Shield Recharging Field0600h
Anti-Infantry MANA Turret96150.7h
Snowman Soldier91440.3h
WLT-Howler Mining Laser01,3871.4h

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