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Warden Surfer supbroskiQQ[H] supbroskiQQ
NC BR 61

KDR: 4.03

Score: 71.1m

Last Seen: Oct 14th, 2019 1:42 PM
- OFFLINE - 12.2 hour(s)

Prestige 1, Battle Rank 61 - New Conglomerate on Cobalt - Outfit Officer of Hydra[H] Hydra
NC outfit on Cobalt

Members: 35
Level Progress (to 62): 19%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS NS-15MP LA1 Anchor SAS-R NS-11CP Carnage AR AF-19 Mercenary Blitz GD-10 CAS 14-E
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $9,071,001 MLG Score: 7251
Fun Score: N/A
Cheeseburgers Flipped: 27TIME WITH MEDKIT: 7.1%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
34.401%51.224%1762561160112,4274.38363-0.349

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.237%2.553A**4.572S-0.993D--HEAD ++ (~34.02)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
230.692B+7.90.45B+15.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.198%2.166%356212143,693120531523.06219117%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.968%-0.438C--0.533B+-1.33

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
194.8-0.207C64.7-0.22C130.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.445%2.208%527312133,849141718652.7163206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.343%1.404A-0.227C-1.092

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.833B++3.60.714B++2.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.724%6.482%5121312034,073121710883.34675374%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.863%0.695B+0.501B+0.804

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.80.701B++15.70.608B+20.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.668%78.062%5128120812,3762686344.60759

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.689%2.06A*0.712B++-0.132

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.567B+2.10.344C**2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.839%21.479%512612106,9092217283.11637

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.613%1.27A1.35A0.854

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.619B+2.90.413B2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Hydra[H] Hydra
NC outfit on Cobalt

Members: 35
71.1m189.8%557 (33.4k)481 (28.9k)4.0344180,37044,7084.3274861 (61)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12161693326.421%42.188%111503:1982

12% Combat Medic19% Engineer36% Heavy Assault13% Infiltrator18% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 3rd, 2013 1:07 PMAug 6th, 2016 1:25 AMOct 14th, 2019 11:25 PM (2d) (PST)Oct 14th, 2019 10:49 AM (2d) (PST)Oct 14th, 2019 9:42 AM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0262108161.2200.3020.5152.4880.0917251

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
61,58512,59948,986731831149528,843

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2464.6h/102.7d 13,103 76,095 56,434 367.9k 3,273 8,222 13,530 151.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15MP
A*
Kills:20,002
Deaths:4,127
KDR:4.847
Accuracy:33.365% B**
HSR:51.050% A*
LA1 Anchor
M**
Kills:6,782
Deaths:1,402
KDR:4.837
Accuracy:35.433% A*
HSR:52.182% M**
NC6S Gauss SAW S
M**
Kills:3,005
Deaths:619
KDR:4.855
Accuracy:35.735% A*
HSR:51.448% M**
NC6 Gauss SAW
M**
Kills:3,002
Deaths:653
KDR:4.597
Accuracy:32.205% A*
HSR:46.869% M**
GD-22S
M+
Kills:2,119
Deaths:439
KDR:4.827
Accuracy:33.601% A*
HSR:44.219% M+
EM1
M**
Kills:2,065
Deaths:428
KDR:4.825
Accuracy:32.298% A*
HSR:46.005% M**
EM6
M*
Kills:2,000
Deaths:374
KDR:5.348
Accuracy:33.111% A*
HSR:45.300% M*
NC6A GODSAW
A*
Kills:1,490
Deaths:228
KDR:6.535
Accuracy:35.648% B**
HSR:42.550% A*
NS-15M2
A**
Kills:1,255
Deaths:261
KDR:4.808
Accuracy:34.855% A*
HSR:46.136% A**
NSX-P Naginata
S
Kills:1,175
Deaths:226
KDR:5.199
Accuracy:36.810% M+
HSR:71.745% S
NS-15 Gallows
S
Kills:1,172
Deaths:199
KDR:5.889
Accuracy:36.952% A++
HSR:66.724% S
MGR-L1 Promise
S
Kills:1,168
Deaths:217
KDR:5.382
Accuracy:36.388% A**
HSR:67.295% S
NSX Naginata
S
Kills:1,157
Deaths:357
KDR:3.241
Accuracy:32.713% A*
HSR:67.762% S
Kills:46,392
Deaths (as Heavy Assault):9,530
Deaths (to Heavy Assaults):13,534
KDR:4.868
Kill Difference:36,862
Playtime:894.787 hours
Usage:36%
Score:26.990m
Score/min:503
Accuracy (listed only):34.547%
HSR (listed only):53.791%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11CP
M*
Kills:3,648
Deaths:799
KDR:4.566
Accuracy:34.922% A
HSR:45.861% M*
AF-19 Mercenary
S
Kills:3,216
Deaths:666
KDR:4.829
Accuracy:33.354% A*
HSR:46.175% S
Blitz GD-10
S
Kills:3,209
Deaths:727
KDR:4.414
Accuracy:33.686% A++
HSR:49.081% S
AF-4 Cyclone
S
Kills:3,010
Deaths:684
KDR:4.401
Accuracy:33.376% A+
HSR:49.169% S
GD-7F
S
Kills:2,760
Deaths:543
KDR:5.083
Accuracy:33.500% A++
HSR:47.935% S
AC-X11
S
Kills:2,002
Deaths:559
KDR:3.581
Accuracy:33.006% A+
HSR:45.854% S
NSX-P Tengu
S
Kills:1,185
Deaths:272
KDR:4.357
Accuracy:47.997% A*
HSR:57.300% S
MGR-C1 Charger
S
Kills:1,182
Deaths:264
KDR:4.477
Accuracy:39.477% A**
HSR:53.807% S
The Little Helper
M*
Kills:1,177
Deaths:262
KDR:4.492
Accuracy:67.410% A*
HSR:33.135% M*
AF-4A Bandit
S
Kills:1,175
Deaths:217
KDR:5.415
Accuracy:33.813% A++
HSR:64.170% S
NS-11C
S
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:34.628% A*
HSR:59.676% S
NSX-P Tanto
S
Kills:1,171
Deaths:190
KDR:6.163
Accuracy:36.754% A*
HSR:65.927% S
Razor GD-23
S
Kills:1,170
Deaths:242
KDR:4.835
Accuracy:40.663% M++
HSR:62.906% S
Gauss Compact S
S
Kills:1,169
Deaths:260
KDR:4.496
Accuracy:36.825% A**
HSR:63.216% S
19A Fortuna
S
Kills:1,168
Deaths:232
KDR:5.034
Accuracy:33.620% A++
HSR:52.055% S
MGR-S1 Gladius
S
Kills:1,167
Deaths:171
KDR:6.825
Accuracy:40.531% A**
HSR:66.238% S
NSX Tanto
S
Kills:1,163
Deaths:291
KDR:3.997
Accuracy:32.976% A
HSR:64.574% S
NS Baron G5
A*
Kills:1,162
Deaths:209
KDR:5.560
Accuracy:51.081% B++
HSR:24.699% A*
Tempest
S
Kills:1,162
Deaths:285
KDR:4.077
Accuracy:30.039% B*
HSR:63.855% S
LA39 Bruiser
A++
Kills:1,161
Deaths:278
KDR:4.176
Accuracy:81.323% A++
HSR:22.997% A+
NSX Tengu
S
Kills:1,160
Deaths:342
KDR:3.392
Accuracy:45.073% A
HSR:63.535% S
MKV Suppressed
S
Kills:1,159
Deaths:246
KDR:4.711
Accuracy:35.494% A++
HSR:49.439% S
AF-57 Piston
M
Kills:1,159
Deaths:182
KDR:6.368
Accuracy:50.688% B**
HSR:23.900% M
The Brawler
A*
Kills:1,159
Deaths:254
KDR:4.563
Accuracy:65.365% A+
HSR:22.519% A*
Mauler S6
B**
Kills:1,159
Deaths:277
KDR:4.184
Accuracy:50.295% B**
HSR:18.033% B+
NS-7 PDW
S
Kills:1,159
Deaths:265
KDR:4.374
Accuracy:33.287% A++
HSR:69.802% S
Gauss Compact Burst
M
Kills:1,147
Deaths:269
KDR:4.264
Accuracy:34.801% A+
HSR:43.854% M
NC12 Sweeper
A*
Kills:1,141
Deaths:212
KDR:5.382
Accuracy:46.586% B+
HSR:22.349% A*
GD-66 Claw
A++
Kills:1,130
Deaths:224
KDR:5.045
Accuracy:78.495% A++
HSR:19.027% B*
Kills:44,603
Deaths (as Light Assault):9,637
Deaths (to Light Assaults):8,549
KDR:4.62831
Kill Difference:34,966
Playtime:453.534 hours
Usage:18%
Score:12.300m
Score/min:452
Accuracy (listed only):43.071%
HSR (listed only):47.279%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11CP
M*
Kills:3,648
Deaths:799
KDR:4.566
Accuracy:34.922% A
HSR:45.861% M*
AF-19 Mercenary
S
Kills:3,216
Deaths:666
KDR:4.829
Accuracy:33.354% A*
HSR:46.175% S
GD-7F
S
Kills:2,760
Deaths:543
KDR:5.083
Accuracy:33.500% A++
HSR:47.935% S
AC-X11
S
Kills:2,002
Deaths:559
KDR:3.581
Accuracy:33.006% A+
HSR:45.854% S
Warden
A++
Kills:1,293
Deaths:231
KDR:5.597
Accuracy:38.258% A++
HSR:29.234% B++
MGR-C1 Charger
S
Kills:1,182
Deaths:264
KDR:4.477
Accuracy:39.477% A**
HSR:53.807% S
The Little Helper
M*
Kills:1,177
Deaths:262
KDR:4.492
Accuracy:67.410% A*
HSR:33.135% M*
AF-4A Bandit
S
Kills:1,175
Deaths:217
KDR:5.415
Accuracy:33.813% A++
HSR:64.170% S
NS-11C
S
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:34.628% A*
HSR:59.676% S
NSX-P Tanto
S
Kills:1,171
Deaths:190
KDR:6.163
Accuracy:36.754% A*
HSR:65.927% S
Razor GD-23
S
Kills:1,170
Deaths:242
KDR:4.835
Accuracy:40.663% M++
HSR:62.906% S
Gauss Compact S
S
Kills:1,169
Deaths:260
KDR:4.496
Accuracy:36.825% A**
HSR:63.216% S
MGR-M1 Bishop
M**
Kills:1,169
Deaths:218
KDR:5.362
Accuracy:47.705% A**
HSR:59.880% M**
19A Fortuna
S
Kills:1,168
Deaths:232
KDR:5.034
Accuracy:33.620% A++
HSR:52.055% S
GD Guardian
M*
Kills:1,165
Deaths:180
KDR:6.472
Accuracy:40.831% A
HSR:56.052% M*
NSX Tanto
S
Kills:1,163
Deaths:291
KDR:3.997
Accuracy:32.976% A
HSR:64.574% S
NS Baron G5
A*
Kills:1,162
Deaths:209
KDR:5.560
Accuracy:51.081% B++
HSR:24.699% A*
LA39 Bruiser
A++
Kills:1,161
Deaths:278
KDR:4.176
Accuracy:81.323% A++
HSR:22.997% A+
AF-57 Piston
M
Kills:1,159
Deaths:182
KDR:6.368
Accuracy:50.688% B**
HSR:23.900% M
The Brawler
A*
Kills:1,159
Deaths:254
KDR:4.563
Accuracy:65.365% A+
HSR:22.519% A*
Mauler S6
B**
Kills:1,159
Deaths:277
KDR:4.184
Accuracy:50.295% B**
HSR:18.033% B+
Gauss Compact Burst
M
Kills:1,147
Deaths:269
KDR:4.264
Accuracy:34.801% A+
HSR:43.854% M
NC12 Sweeper
A*
Kills:1,141
Deaths:212
KDR:5.382
Accuracy:46.586% B+
HSR:22.349% A*
GD-66 Claw
A++
Kills:1,130
Deaths:224
KDR:5.045
Accuracy:78.495% A++
HSR:19.027% B*
Kills:35,019
Deaths (as Engineer):7,274
Deaths (to Engineers):6,541
KDR:4.81427
Kill Difference:27,745
Playtime:463.191 hours
Usage:19%
Score:13.331m
Score/min:480
Accuracy (listed only):44.849%
HSR (listed only):43.660%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
M**
Kills:3,361
Deaths:906
KDR:3.710
Accuracy:32.037% A+
HSR:48.170% M**
Blitz GD-10
S
Kills:3,209
Deaths:727
KDR:4.414
Accuracy:33.686% A++
HSR:49.081% S
NC1 Gauss Rifle
M**
Kills:3,070
Deaths:893
KDR:3.438
Accuracy:32.425% A++
HSR:47.850% M**
AF-4 Cyclone
S
Kills:3,010
Deaths:684
KDR:4.401
Accuracy:33.376% A+
HSR:49.169% S
GR-22
M**
Kills:2,129
Deaths:538
KDR:3.957
Accuracy:32.813% A++
HSR:45.937% M**
Gauss Rifle Burst
A*
Kills:1,624
Deaths:441
KDR:3.683
Accuracy:32.825% B**
HSR:45.382% A*
NSX-P Tengu
S
Kills:1,185
Deaths:272
KDR:4.357
Accuracy:47.997% A*
HSR:57.300% S
The Little Helper
M*
Kills:1,177
Deaths:262
KDR:4.492
Accuracy:67.410% A*
HSR:33.135% M*
MGR-S1 Gladius
S
Kills:1,167
Deaths:171
KDR:6.825
Accuracy:40.531% A**
HSR:66.238% S
NS Baron G5
A*
Kills:1,162
Deaths:209
KDR:5.560
Accuracy:51.081% B++
HSR:24.699% A*
Reaper DMR
S
Kills:1,162
Deaths:365
KDR:3.184
Accuracy:35.982% A*
HSR:67.126% S
Tempest
S
Kills:1,162
Deaths:285
KDR:4.077
Accuracy:30.039% B*
HSR:63.855% S
LA39 Bruiser
A++
Kills:1,161
Deaths:278
KDR:4.176
Accuracy:81.323% A++
HSR:22.997% A+
NSX Tengu
S
Kills:1,160
Deaths:342
KDR:3.392
Accuracy:45.073% A
HSR:63.535% S
MKV Suppressed
S
Kills:1,159
Deaths:246
KDR:4.711
Accuracy:35.494% A++
HSR:49.439% S
AF-57 Piston
M
Kills:1,159
Deaths:182
KDR:6.368
Accuracy:50.688% B**
HSR:23.900% M
The Brawler
A*
Kills:1,159
Deaths:254
KDR:4.563
Accuracy:65.365% A+
HSR:22.519% A*
Mauler S6
B**
Kills:1,159
Deaths:277
KDR:4.184
Accuracy:50.295% B**
HSR:18.033% B+
NS-7 PDW
S
Kills:1,159
Deaths:265
KDR:4.374
Accuracy:33.287% A++
HSR:69.802% S
Gauss Prime
M**
Kills:1,159
Deaths:363
KDR:3.193
Accuracy:30.500% B*
HSR:51.251% M**
NSX Yumi
M**
Kills:1,158
Deaths:476
KDR:2.433
Accuracy:31.117% B*
HSR:62.781% M**
NC9 A-Tross
S
Kills:1,157
Deaths:401
KDR:2.885
Accuracy:34.141% A++
HSR:71.132% S
NS-11A
S
Kills:1,156
Deaths:361
KDR:3.202
Accuracy:32.467% A++
HSR:60.554% S
Gauss Rifle S
M**
Kills:1,155
Deaths:350
KDR:3.300
Accuracy:34.151% A++
HSR:48.398% M**
NC12 Sweeper
A*
Kills:1,141
Deaths:212
KDR:5.382
Accuracy:46.586% B+
HSR:22.349% A*
GD-66 Claw
A++
Kills:1,130
Deaths:224
KDR:5.045
Accuracy:78.495% A++
HSR:19.027% B*
Kills:39,590
Deaths (as Combat Medic):9,984
Deaths (to Combat Medics):5,209
KDR:3.96534
Kill Difference:29,606
Playtime:306.940 hours
Usage:12%
Score:9.113m
Score/min:495
Accuracy (listed only):43.045%
HSR (listed only):46.295%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A+
Kills:4,182
Deaths:604
KDR:6.924
Accuracy:47.852% A+
HSR:77.045% B*
Blitz GD-10
S
Kills:3,209
Deaths:727
KDR:4.414
Accuracy:33.686% A++
HSR:49.081% S
AF-4 Cyclone
S
Kills:3,010
Deaths:684
KDR:4.401
Accuracy:33.376% A+
HSR:49.169% S
NC4 Mag-Shot
A+
Kills:1,526
Deaths:592
KDR:2.578
Accuracy:35.119% B**
HSR:28.965% A+
NS-357P Underboss
B*
Kills:1,454
Deaths:530
KDR:2.743
Accuracy:48.397% B*
HSR:25.997% C++
NSX Daimyo
A++
Kills:1,232
Deaths:190
KDR:6.484
Accuracy:53.886% A++
HSR:95.942% B+
NSX-P Tengu
S
Kills:1,185
Deaths:272
KDR:4.357
Accuracy:47.997% A*
HSR:57.300% S
Impetus
M*
Kills:1,169
Deaths:177
KDR:6.605
Accuracy:47.078% A*
HSR:53.807% M*
NS-61 Emissary
S
Kills:1,168
Deaths:472
KDR:2.475
Accuracy:34.342% B**
HSR:39.983% S
MGR-S1 Gladius
S
Kills:1,167
Deaths:171
KDR:6.825
Accuracy:40.531% A**
HSR:66.238% S
AF-6 Shadow
M+
Kills:1,166
Deaths:238
KDR:4.899
Accuracy:47.632% A*
HSR:51.286% M+
NS-45 Pilot
M**
Kills:1,165
Deaths:338
KDR:3.447
Accuracy:41.282% A++
HSR:58.369% M**
NS-30 Vandal
A**
Kills:1,165
Deaths:204
KDR:5.711
Accuracy:47.659% A**
HSR:47.897% A**
EM4 Longshot
A*
Kills:1,164
Deaths:106
KDR:10.981
Accuracy:53.368% A*
HSR:87.543% A
NS-44 Commissioner
S
Kills:1,164
Deaths:335
KDR:3.475
Accuracy:58.168% M
HSR:68.127% S
Tempest
S
Kills:1,162
Deaths:285
KDR:4.077
Accuracy:30.039% B*
HSR:63.855% S
NC08 Mag-Scatter
S
Kills:1,162
Deaths:368
KDR:3.158
Accuracy:75.722% A*
HSR:45.611% S
The Executive
S
Kills:1,161
Deaths:481
KDR:2.414
Accuracy:41.163% B**
HSR:56.934% S
LA80
A+
Kills:1,160
Deaths:110
KDR:10.546
Accuracy:50.467% A+
HSR:84.914% B*
NSX Tengu
S
Kills:1,160
Deaths:342
KDR:3.392
Accuracy:45.073% A
HSR:63.535% S
The Moonshot
A+
Kills:1,160
Deaths:85
KDR:13.647
Accuracy:52.723% A+
HSR:87.328% B**
NC14 Bolt Driver
A++
Kills:1,160
Deaths:210
KDR:5.524
Accuracy:47.180% A++
HSR:70% C-
Gauss SPR
A++
Kills:1,159
Deaths:188
KDR:6.165
Accuracy:44.450% A++
HSR:46.247% A+
NSX Tomoe
A*
Kills:1,159
Deaths:268
KDR:4.325
Accuracy:33.592% B**
HSR:58.758% A*
MKV Suppressed
S
Kills:1,159
Deaths:246
KDR:4.711
Accuracy:35.494% A++
HSR:49.439% S
NS-7 PDW
S
Kills:1,159
Deaths:265
KDR:4.374
Accuracy:33.287% A++
HSR:69.802% S
LA3 Desperado
S
Kills:1,159
Deaths:552
KDR:2.100
Accuracy:35.889% A
HSR:59.620% S
AF-8 RailJack
A++
Kills:1,159
Deaths:185
KDR:6.265
Accuracy:48.315% A++
HSR:76.963% C*
AF-18 Stalker
S
Kills:1,159
Deaths:269
KDR:4.309
Accuracy:32.852% B**
HSR:59.448% S
LA8 Rebel
A**
Kills:1,158
Deaths:418
KDR:2.770
Accuracy:42.556% A+
HSR:39.810% A**
NS-AM7 Archer
A++
Kills:771
Deaths:639
KDR:1.207
Accuracy:58.962% C+
HSR:32.685% A++
Ectoblaster
B++
Kills:553
Deaths:328
KDR:1.686
Accuracy:45.839% B++
HSR:8.861% C+
NS-44L Blackhand
B**
Kills:404
Deaths:183
KDR:2.208
Accuracy:50.022% B**
HSR:53.218% B*
Soldier Soaker
A*
Kills:257
Deaths:88
KDR:2.920
Accuracy:53.473% A*
HSR:20.623% B**
Kills:44,507
Deaths (as Infiltrator):11,150
Deaths (to Infiltrators):6,965
KDR:3.99166
Kill Difference:33,357
Playtime:332.557 hours
Usage:13%
Score:9.275m
Score/min:465
Accuracy (listed only):44.926%
HSR (listed only):56.012%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
A++
Kills:2,925
V. Kills:2,493 117%
Deaths:598
KDR:4.891
Accuracy:32.532% C**
KPH:26.600 B**
VKPH:22.600 A++
M20 Kestrel
B*
Kills:1,070
V. Kills:1,085 99%
Deaths:188
KDR:5.691
Accuracy:30.660% C++
KPH:24.700 B
VKPH:25 B*
Hornet Missiles
M**
Kills:793
V. Kills:379 209%
Deaths:25
KDR:31.720
Accuracy:63.141% B+
KPH:238.100 M**
VKPH:113.800 M
Vortek Rotary
M+
Kills:768
V. Kills:649 118%
Deaths:78
KDR:9.846
Accuracy:38.097% A
KPH:40 A++
VKPH:33.800 M+
Kills:5,556 (4,763 + 0)
Deaths:889
KDR:6.250
VKDR:5.181
Vehicle Kills:4,606
Kill Difference:4,667
Playtime:176.011 hours
Usage:7%
Score:3.326m
Score/min:315
Piloting Accuracy:38.097%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M
Kills:901
V. Kills:402 224%
Deaths:50
KDR:18.020
Accuracy:58.794% B+
KPH:68.600 M
VKPH:30.600 A*
C75 Viper
M+
Kills:115
V. Kills:42 267%
Deaths:9
KDR:12.778
Accuracy:52.091% A+
KPH:58.400 A++
VKPH:21.300 M+
Kills:1,016 (1,016 + 0)
Deaths:59
KDR:17.220
VKDR:7.525
Vehicle Kills:444
Kill Difference:957
Playtime:15.099 hours
Usage:1%
Score:0.379m
Score/min:418
Driving Accuracy:52.091%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M
Kills:2,063
V. Kills:1,092 189%
Deaths:164
KDR:12.579
Accuracy:54.694% B+
KPH:51 M
VKPH:27 M
Titan-150 HEAT
S
Kills:885
V. Kills:264 334%
Deaths:35
KDR:25.286
Accuracy:53.738% B++
KPH:70 S
VKPH:20.900 M++
E540 Halberd
M++
Kills:589
V. Kills:299 196%
Deaths:28
KDR:21.036
Accuracy:50.750% B*
KPH:60.100 M+
VKPH:30.500 M++
Titan-150 HESH
M*
Kills:205
V. Kills:65 311%
Deaths:9
KDR:22.778
Accuracy:57.622% B**
KPH:73 A++
VKPH:23.100 M*
Enforcer ML85
B**
Kills:150
V. Kills:108 138%
Deaths:19
KDR:7.895
Accuracy:47.595% B*
KPH:32.500 B**
VKPH:23.400 B**
Kills:3,892 (3,153 + 739)
Deaths:255
KDR:15.263
VKDR:7.169
Vehicle Kills:1,828
Kill Difference:3,637
Playtime:70.311 hours
Usage:3%
Score:1.855m
Score/min:440
Driving Accuracy:57.622%
Gunner Accuracy:47.595%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A++
Kills:337
V. Kills:7 N/A
Deaths:15
KDR:22.467
Accuracy:62.044% B**
KPH:203.800 A++
VKPH:4.200 D-
M20 Basilisk-H
B+
Kills:235
V. Kills:60 385%
Deaths:27
KDR:8.704
Accuracy:50.143% B+
KPH:59.200 C++
VKPH:15.100 C+
M96 Mjolnir-H
B**
Kills:159
V. Kills:124 127%
Deaths:32
KDR:4.969
Accuracy:55.153% B++
KPH:57.300 B+
VKPH:44.700 B**
E540 Halberd-H
B*
Kills:147
V. Kills:81 179%
Deaths:15
KDR:9.800
Accuracy:62.257% B++
KPH:49 B
VKPH:27 B*
M12 Kobalt-H
B++
Kills:118
V. Kills: N/A
Deaths:5
KDR:23.600
Accuracy:25.185% B+
KPH:149.800 B++
VKPH:0 F
M40 Fury-H
M++
Kills:99
V. Kills:32 300%
Deaths:8
KDR:12.375
Accuracy:53.679% A+
KPH:144.800 A
VKPH:46.800 M++
Kills:1,095 (0 + 1,095)
Deaths:102
KDR:10.735
VKDR:2.980
Vehicle Kills:304
Kill Difference:993
Playtime:12.867 hours
Usage:1%
Score:0.324m
Score/min:420
Driving Accuracy:N/A%
Gunner Accuracy:53.679%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:842
V. Kills:134 N/A
Deaths:39
KDR:21.590
Accuracy:45.607% B**
KPH:92.300 A++
VKPH:14.700 B**
M40 Fury
A*
Kills:677
V. Kills:124 N/A
Deaths:37
KDR:18.297
Accuracy:45.400% B**
KPH:105.600 A*
VKPH:19.300 A
M12 Kobalt
A++
Kills:315
V. Kills:11 N/A
Deaths:9
KDR:35
Accuracy:23.754% B**
KPH:125.200 A++
VKPH:4.400 A
M12 Kobalt
A**
Kills:218
V. Kills:1 N/A
Deaths:7
KDR:31.143
Accuracy:21.709% B*
KPH:153.700 A**
VKPH:0.700 D*
M20 Basilisk
M*
Kills:187
V. Kills:48 382%
Deaths:16
KDR:11.688
Accuracy:52.150% A++
KPH:58.300 M*
VKPH:15 A*
M20 Basilisk
S
Kills:159
V. Kills:46 338%
Deaths:11
KDR:14.455
Accuracy:55.034% A++
KPH:70.600 S
VKPH:20.400 M
Kills:2,398 (0 + 2,398)
Deaths:119
KDR:20.151
VKDR:3.059
Vehicle Kills:364
Kill Difference:2,279
Playtime:24.921 hours
Usage:1%
Score:0.677m
Score/min:453
Driving Accuracy:N/A%
Gunner Accuracy:55.034%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
B*
Kills:400
V. Kills:16 N/A
Deaths:105
KDR:3.810
Accuracy:25.964% B+
KPH:50.100 B++
VKPH:2 B*
LA7 Buzzard
S
Kills:224
V. Kills:43 N/A
Deaths:92
KDR:2.435
Accuracy:56.128% B
KPH:79.500 S
VKPH:15.300 B**
M40 Fury-F
A*
Kills:61
V. Kills:27 218%
Deaths:18
KDR:3.389
Accuracy:49.947% C++
KPH:36.200 B++
VKPH:16 A*
S12 Renegade
A++
Kills:57
V. Kills:3 N/A
Deaths:10
KDR:5.700
Accuracy:44.388% C**
KPH:71.200 B+
VKPH:3.700 A++
Kills:742 (742 + 0)
Deaths:225
KDR:3.298
VKDR:0.396
Vehicle Kills:89
Kill Difference:517
Playtime:13.293 hours
Usage:1%
Score:0.117m
Score/min:147
Driving Accuracy:44.388%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M
Kills:3,178
V. Kills:119 N/A
Deaths:63
KDR:50.444
Accuracy:41.815% A+
KPH:167 M
VKPH:6.300 C++
M20 Wyvern
M++
Kills:1,305
V. Kills:584 223%
Deaths:66
KDR:19.773
Accuracy:41.505% B++
KPH:67.800 M++
VKPH:30.300 A*
Pelter Rocket Pod
M++
Kills:501
V. Kills:237 211%
Deaths:21
KDR:23.857
Accuracy:56.108% A+
KPH:107.800 A*
VKPH:51 M++
Hellion G20
A++
Kills:151
V. Kills:86 174%
Deaths:13
KDR:11.615
Accuracy:49.950% B**
KPH:66.800 A++
VKPH:38 A++
VLG Missile Launcher
B*
Kills:86
V. Kills:26 319%
Deaths:5
KDR:17.200
Accuracy:60.465% B*
KPH:72.700 B+
VKPH:22 C+
Kills:5,221 (0 + 5,221)
Deaths:168
KDR:31.077
VKDR:6.262
Vehicle Kills:1,052
Kill Difference:5,053
Playtime:46.363 hours
Usage:2%
Score:1.197m
Score/min:430
Piloting Accuracy:N/A%
Gunner Accuracy:60.465%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15MP 20,22520,0024,1274.847B**0.8133.365%B**51.05%A*114.2A1.3B*289175.1h9.3B++27.8B++
LA1 Anchor 6,8496,7821,4024.837B**0.8035.433%A*52.182%M**116.3A**1.1A31858.3h8B**22.5B**
SAS-R 4,1984,1826046.924A++2.8947.852%A+77.045%B*93.3A**N/A27544.8h1.9B++4B*
NS-11CP 3,6793,6487994.566A**0.5334.922%A45.861%M*87.3B*N/A25041.8h9.7B*27.7B*
Carnage AR 3,3883,3619063.71A++0.3232.037%A+48.17%M**79.5A*N/A20742.3h9.3A+29.2A
AF-19 Mercenary 3,2583,2166664.829S0.7933.354%A*46.175%S85.8M**1.1A*26337.5h8.3A24.8B**
Blitz GD-10 3,2513,2097274.414M**0.3833.686%A++49.081%S105.6M**1.4M++28930.4h10.1B**29.9B*
CAS 14-E 3,2973,1786350.444A*46.4141.815%A+1.794%C+167.3M6.3C++46119h15.7A37.5A
NC1 Gauss Rifle 3,1063,0708933.438A*0.6032.425%A++47.85%M**80.4M**N/A25638.2h8.7A+26.8A
AF-4 Cyclone 3,0293,0106844.401A*0.3733.376%A+49.169%S104.2M+N/A36728.9h7.4A22.3B**
NC6S Gauss SAW S 3,0433,0056194.855M+0.8235.735%A*51.448%M**116.5M1.5A*31025.8h8.1B**22.6B*
NC6 Gauss SAW 3,0293,0026534.597M++0.5632.205%A*46.869%M**105M*N/A38628.6h7B**21.8B*
M20 Mustang 5,4182,9255984.891B**0.8632.532%C**2.359%C*26.6B**22.6A++278110.1h70.4B++216.5B++
GD-7F 2,8022,7605435.083S1.0533.5%A++47.935%S78.9A*1.2A++26935h9.2A27.4B**
GR-22 2,1552,1295383.957A++0.0832.813%A++45.937%M**88.3M1.1A++24724.1h9.2A+28B**
GD-22S 2,1372,1194394.827A++0.7933.601%A*44.219%M+96.3A*N/A30822h8.3B**24.6B**
EM1 2,0792,0654284.825M**0.7932.298%A*46.005%M**113.5M++N/A28818.2h9.3B+28.8B*
Titan-150 AP 3,1552,06316412.579B**8.5454.694%B+2.618%C+51.1M27M42640.4h3.5B*6.4B**
AC-X11 2,0262,0025593.581A**0.4533.006%A+45.854%S66.3A++N/A20730.2h7.3B**22.3B*
EM6 2,0112,0003745.348A*1.3133.111%A*45.3%M*117M+N/A34117.1h8.1B**24.5B**
C-4 2,0821,6507862.099B+1.9427.305%C*N/A38.6D--10.1D*25642.8h1.2B+4.3B++
Gauss Rifle Burst 1,6421,6244413.683B**0.3532.825%B**45.382%A*89.7A++1B*20318.1h8.2A24.9B**
NC4 Mag-Shot 1,5361,5265922.578M1.4635.119%B**28.965%A+98.5SN/A28015.5h5.4B**15.4B*
NC6A GODSAW 1,5011,4902286.535A*2.5035.648%B**42.55%A*116.4A++N/A40412.8h7C*19.5B*
NS-357P Underboss 1,4581,4545302.743B**1.2948.397%B*25.997%C++117.3B**N/A28712.4h3.4B+7.1B++
M20 Wyvern 1,8891,3056619.773A**15.7441.505%B++5.594%B+68M++30.4A*37219.2h35.9A+86.6A
NC05 Jackhammer 1,2961,2942964.372M++0.3460.015%A++24.807%A**114.5M+N/A30611.3h3.7B**6.1B**
Warden 1,2981,2932315.597M**1.5638.258%A++29.234%B++86.2M**N/A22715h6.1B**15.9B**
NS-15M2 1,2731,2552614.808A++0.7734.855%A*46.136%A**102A++1.5A++30012.3h9.2B**26.3B**
NSX Daimyo 1,2321,2321906.484B**2.4553.886%A++95.942%B+108.1A*N/A31711.4h2.3B+4.2B*
NSX-P Tengu 1,2001,1852724.357M*0.3247.997%A*57.3%S141.1M**1.8A5358.4h8.7A18.1B**
MGR-C1 Charger 1,2031,1822644.477M**0.4439.477%A**53.807%S119.4M*2.1A*2759.9h8.8A22.4B**
The Little Helper 1,1941,1772624.492M0.4667.41%A*33.135%M*114.3M+1.7A++24410.3h4.3B+6.4B*
NSX-P Naginata 1,1901,1752265.199M++1.1636.81%M+71.745%S123.7M1.6B++2989.5h8.3A22.5B**
AF-4A Bandit 1,1901,1752175.415M**1.3833.813%A++64.17%S121.1M*1.5A*3209.7h7A+20.8A
NS-11C 1,1851,1732155.456S1.4234.628%A*59.676%S128.9S1.3A*4179.1h8.6A24.8B**
NS-15 Gallows 1,1831,1721995.889A1.8536.952%A++66.724%S133.2A*1.3B*3018.8h8.7A23.6A
NS-03 Thumper 1,1851,1715192.256A++1.7848.163%A++1.964%C76.5M+N/A22815.3h4.7B**9.7B**
NSX-P Tanto 1,1831,1711906.163S2.1336.754%A*65.927%S127.3S1.3A3169.2h8.4A23B**
Razor GD-23 1,1811,1702424.835S0.8040.663%M++62.906%S139.3S1.3M3848.4h7.5A+18.5B**
Gauss Compact S 1,1771,1692604.496M**0.4636.825%A**63.216%S123.1SN/A3159.5h7.3B**19.9B**
MGR-M1 Bishop 1,1771,1692185.362A*1.3347.705%A**59.88%M**111.3SN/A32810.5h4.1A+8.6A
Impetus 1,1791,1691776.605M2.5747.078%A*53.807%M*129.9M**1.1A*2879h3.4A7.2B**
19A Fortuna 1,1771,1682325.034M*1.0033.62%A++52.055%S121.7M**N/A2879.6h7.8B**23.3B**
NS-61 Emissary 1,1811,1684722.475A*1.5634.342%B**39.983%S134.3S1.5A+3628.7h8.5B*24.9B**
MGR-L1 Promise 1,1781,1682175.382M*1.3536.388%A**67.295%S122.9M+1.1B+4419.5h8.3A+22.7B**
MGR-S1 Gladius 1,1741,1671716.825M**2.7940.531%A**66.238%S166.7S1B*5197h5.8A14.3B**
AF-6 Shadow 1,1721,1662384.899A++0.8647.632%A*51.286%M+120.2M++N/A2709.7h4.2B**8.8B**
GD Guardian 1,1701,1651806.472A*2.4440.831%A56.052%M*125.3A**N/A3319.3h5B**12.2A
NS-45 Pilot 1,1691,1653383.447A++0.5941.282%A++58.369%M**219.8SN/A6835.3h4.8A11.5B**
NS-30 Vandal 1,1701,1652045.711A**1.6847.659%A**47.897%A**118.9M**N/A3279.8h4.1A8.7A
EM4 Longshot 1,1681,16410610.981A**6.9553.368%A*87.543%A113SN/A26210.3h1.7B*3.2B**
NS-44 Commissioner 1,1681,1643353.475A**0.5658.168%M68.127%S176.4SN/A5156.6h2.6A4.5B**
NSX Tanto 1,1761,1632913.997M++0.0432.976%A64.574%S104.8M+1.2A+27411.1h8.7B*26.4B+
NS Baron G5 1,1731,1622095.56S1.5351.081%B++24.699%A*96.8M+N/A23112h3.3A6.4C+
Reaper DMR 1,1741,1623653.184B+0.8535.982%A*67.126%S106.6M++1.1A30010.9h6.3A++17.5A
Tempest 1,1721,1622854.077A**0.0430.039%B*63.855%S123.6M+1.1A4299.4h6.6A++22.1A+
NS Campion 1,1691,16219,6550.059C*3.9845.337%B**13.167%B1.2C+N/A3965.4h1.9B+4.2B*
NC08 Mag-Scatter 1,1661,1623683.158B**0.8875.722%A*45.611%S215.2SN/A5335.4h2.9B**3.8A
The Executive 1,1701,1614812.414B**1.6241.163%B**56.934%S200.2M++1.6A5765.8h5.1A+12.4A+
LA39 Bruiser 1,1661,1612784.176M+0.1481.323%A++22.997%A+119.7M*N/A3409.7h2B*2.4B*
LA80 1,1601,16011010.545M6.5150.467%A+84.914%B*112.6M*N/A29810.3h1.7B*3.4B**
NSX Tengu 1,1681,1603423.392A*0.6445.073%A63.535%S136.5SN/A3628.5h7.1A+15.9B**
The Moonshot 1,1611,1608513.647A*9.6152.723%A+87.328%B**123.4M++N/A2729.4h1.6B*3B**
NC14 Bolt Driver 1,1651,1602105.524A*1.4947.18%A++70%C-48.5A++N/A17423.9h2.3B+5B*
Gauss SPR 1,1651,1591886.165M+2.1344.45%A++46.247%A+89.8M**N/A21712.9h3.8A8.6B**
NSX Tomoe 1,1661,1592684.325A++0.2933.592%B**58.758%A*82.8A++N/A23714h10B**29.7B**
MKV Suppressed 1,1641,1592464.711S0.6835.494%A++49.439%S99.9M++N/A28211.6h9.2B**26B*
AF-57 Piston 1,1681,1591826.368S2.3350.688%B**23.9%M119.5M**N/A2989.7h3.1B**6.2B++
The Brawler 1,1631,1592544.563A++0.5365.365%A+22.519%A*112.5M+N/A26310.3h3A4.6A
Mauler S6 1,1621,1592774.184M+0.1550.295%B**18.033%B+69A*N/A20416.8h3.4A6.7B**
NS-7 PDW 1,1661,1592654.374S0.3433.287%A++69.802%S117.1SN/A3349.9h8.2A+24.8B**
LA3 Desperado 1,1681,1595522.1A1.9335.889%A59.62%S150.5S1.2A3947.7h5.7A+15.9B**
Gauss Prime 1,1701,1593633.193A0.8430.5%B*51.251%M**80.5A++N/A22214.4h7.9A++25.8A
AF-8 RailJack 1,1611,1591856.265A+2.2348.315%A++76.963%C*80.5SN/A20214.4h1.9B*3.8B**
AF-18 Stalker 1,1601,1592694.309A**0.2732.852%B**59.448%S97.4M*N/A23811.9h8.6A+26.2B**
NSX Yumi 1,1731,1584762.433B++1.6031.117%B*62.781%M**80.4A++1C+18914.4h7.3A+23.6B**
LA8 Rebel 1,1651,1584182.77A*1.2642.556%A+39.81%A**148.5SN/A3677.8h4.5B**10.7B**
NC9 A-Tross 1,1671,1574012.885A+1.1534.141%A++71.132%S89.7MN/A25012.9h5.9A*17.4A+
NSX Naginata 1,1671,1573573.241A++0.7932.713%A*67.762%S102.4A*N/A26411.3h7.3A22.3B**
NS-11A 1,1701,1563613.202A++0.8332.467%A++60.554%S80.3A*1B*22814.4h8.7A++26.8A
Gauss Rifle S 1,1671,1553503.3A*0.7334.151%A++48.398%M**84.9M++N/A20213.6h8A23.3A
Gauss Compact Burst 1,1641,1472694.264A0.2334.801%A+43.854%M69.9B**1B**17216.4h9B*25.8B+
NC12 Sweeper 1,1461,1412125.382M**1.3546.586%B+22.349%A*108.7M**N/A25410.5h3.4B*7.4B++
GD-66 Claw 1,1321,1302245.045M*1.0178.495%A++19.027%B*103.7MN/A28410.9h2.1B++2.7B*
M20 Kestrel 2,1551,0701885.691B**1.6630.66%C++1.402%C24.7B25B*27743.4h84.1B+274.3B+
NS Decimator 1,4551,0592354.506S0.4762.431%C*3.872%A+58.8A22B++37318h3.5B*5.6B*
NS Harrower 96996820,6910.047C+3.9955.736%A+14.153%B+1.2C+N/A3818.7h1.7B++3.1B+
Frag Grenade 9669591959N/A954.9751.391%B*N/A564.1B+4.1D19191.7h3.3B+6.3B++
L100 Python AP 1,3039015018.02A**13.9958.794%B+2.331%C+68.8M30.7A*39213.1h3.9B*6.6B**
Titan-150 HEAT 1,1498853525.286S21.2553.738%B++1.13%D--70.2S21M++37712.6h3.5B**6.6B**
Shrike 1,2028492992.839M**1.2061.02%B+3.298%B47.7A*19.8B**35617.8h4.4B**7.2B**
M40 Fury 9768423921.59M++17.5645.607%B**1.425%C92.5A++14.7B**4249.1h11.4B+25B++
Hawk GD-68 1,1928372303.639S0.4074.025%A++4.062%B*48.7S20.6A*32817.2h4.6A++6.2A++
Hornet Missiles 1,1727932531.72S27.6963.141%B+1.639%C+240.3M**114.8M+13953.3h6.3B**10B**
NS-AM7 Archer 9867716391.207A++2.8358.962%C+32.685%A++14.6A++4.1B**8952.7h9B**15.3B**
Vortek Rotary 1,417768789.846M++5.8138.097%A1.432%C--40A++33.8M+42419.2h42.7B*112.1B**
NC15 Phoenix 1,2237631704.488M++0.4558.019%B++N/A53S31.9M+36214.4h3.3A*5.8A*
M40 Fury 8016773718.297A*14.2645.4%B**1.477%C105.8A*19.4A5406.4h11.3B24.9B++
E540 Halberd 8885892821.036A++17.0050.75%B*1.868%D60.1M+30.5M++6069.8h4A7.9A
Ectoblaster 5575533281.686A*2.3545.839%B++8.861%C+87.8M++N/A2096.3h13.6B29.7B++
Pelter Rocket Pod 7385012123.857A++19.8256.108%A+0.998%C--108.9A*51.5M++5954.6h11.9A21.3B**
MANA Anti-Personnel Turret 468465588.017N/A3.9828.568%UN/A4650U30U8397300.1h13.6T*47.5T*
NS-44L Blackhand 4084041832.208B**1.8350.022%B**53.218%B*89.8M**N/A2314.5h2.8B**5.7B**
M12 Kobalt-F 4164001053.81A0.2225.964%B+5%D-50B++2B*1078h11.4B+43.8B++
Rocklet Rifle 6303641302.8S1.2357.089%B+N/A35B++25.6C++29510.4h31.5B+55.2B++
Tank Mine 550354903.933B++0.1056.082%A++N/A90.8C50.3C8583.9h2.5D--4.5B**
Spear Anti-Vehicle Phalanx Turret 4613542017.7A+13.6763.125%A*7.345%A++126.4S38.2A++7112.8h4.5B**7.1A
The Slasher 3413386440.525U3.5156.45%A++27.811%A++18.4M**N/A4318.4h2B+3.6C**
C85 Canister-H 3443371522.467B*18.4362.044%B**14.837%B**198.2A++4.1D-5581.7h4.1B*6.6B**
M12 Kobalt 326315935A*30.9723.754%B**17.143%C126A++4.4A4122.5h13.2B**55.7B*
Soldier Soaker 257257882.92A++1.1153.473%A*20.623%B**160.6M**N/A4801.6h5.6C**10.4B**
M20 Basilisk-H 295235278.704B+4.6750.143%B+8.936%B*58.8C+15C+2214h46.3B+92.4B++
LA7 Buzzard 267224922.435A++1.6056.128%BN/A80S15.4B**2132.8h4.9A+8.7B**
M12 Kobalt 219218731.143A**27.1121.709%B*20.642%B155.7A**N/A4431.4h12.3B**56.8B++
Titan-150 HESH 270205922.778A18.7457.622%B**N/A73.2A++23.2M*4422.8h2.9B+5.1B*
M20 Basilisk 2351871611.688S7.6552.15%A++9.091%A58.4M**15A*4143.2h55.1A105.6A
M12 Kobalt 177173534.6C+30.5724.897%B+24.278%A+247.1M5.7B+5710.7h10.1B**40.6B**
M20 Basilisk 2051591114.455S10.4255.034%A++11.321%A*69.1S20M4262.3h62.9B**114.3A
M96 Mjolnir-H 283159324.969B0.9355.153%B++1.258%B+56.8B+44.3B**6492.8h34.6B62.7B+
Hellion G20 2371511311.615A++7.5849.95%B**2.649%D--65.7A++37.4A++3922.3h55.8A111.6A
Enforcer ML85 258150197.895B++3.8647.595%B*N/A32.6B**23.5B**3774.6h13.1C+27.6B+
E540 Halberd-H 228147159.8B5.7762.257%B++N/A49B27B*3793h5.4B8.7B+
Hunter QCX 135127841.512A2.5247.228%C**32.284%B+42.3M+2.7C+1593h3.4B+7.1B+
M12 Kobalt-H 118118523.6B+19.5725.185%B+19.492%B+147.5B+N/A3220.8h9.8B*38.9B**
C75 Viper 157115912.778A*8.7452.091%A+N/A57.5A+21M+5942h11.2B+21.4B*
M40 Fury-H 13199812.375C+8.3453.679%A+1.01%C141.4A45.7M++6000.7h8.3C+15.4B++
MANA Anti-Vehicle Turret 15590283.214S0.8264.135%S4.444%B**900C+650F790680.1h6.8A++10.5M
VLG Missile Launcher 11286517.2B13.1760.465%B*3.488%A++71.7B21.7C+3201.2h5.4C++9B
NCM1 Scattercannon 8181332.455B+1.5845.904%B++8.642%F40.5AN/A2512h8.4C+18.2B
M40 Fury-F 8861183.389A+0.6549.947%C++N/A35.9B++15.9A*2021.7h7.7B+15.4B++
Aspis Anti-Aircraft Phalanx Turret 1256196.778A2.7446.198%M++6.557%M*29M++30.5M**6002.1h126.7B+274.3B**
Bouncing Betty 5858511.6M7.5763.184%A*N/A193.3A+N/A13070.3h2.2D3.5B*
S12 Renegade 6057105.7B++1.6744.388%C**1.754%D*71.3B++3.8A++1990.8h3.1C**6.9B+
M60-A Bulldog 6455318.333C++14.3047.162%C*1.818%C25C4.1C*1262.2h7.9D--16.7C

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit8011,341,74985.9h
Anti-Vehicle MANA Turret68680.9h
Spawn Beacon306,0095.6h
Medical Kit4,11227,828172h
Nanite Revive Grenade01,6050.5h
Medical Applicator532288,31421.8h
Deconstruction Tool13070.1h
Motion Spotter6417,13020.1h
Restoration Kit785592.9h
Recon Detection Device119902.2h
Ammunition Package134,4151.4h
Shield Recharging Field0600h
Anti-Infantry MANA Turret106250.8h
Snowman Soldier91440.3h
WLT-Howler Mining Laser01,3871.4h

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