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Director General Surfer supbroskiQQ[H] supbroskiQQ
NC BR 97

KDR: 3.97

Score: 80.4m

Last Seen: Jun 17th, 2020 9:51 PM
- OFFLINE - 39.5 hour(s)

Prestige 1, Battle Rank 97 - New Conglomerate on Cobalt
Level Progress (to 98): 91%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NS-15MP LA1 Anchor Blitz GD-10 EM1 EM6 AF-19 Mercenary GD-22S SAS-R
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $9,869,139 MLG Score: 7889
Fun Score: N/A
Cheeseburgers Flipped: 36TIME WITH MEDKIT: 6.9%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
34.782%52.13%1813571289128,7184.34388-0.377

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.17%2.618M4.668S-0.912D--HEAD ++ (~34.74)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.90.691B+80.442B14.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.208%2.152%339213443,717127531662.91301117%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.962%-0.426C--0.543B+-1.314

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
194.9-0.2C64.7-0.216C130.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.21%2.06%527313434,127151319812.72769208%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.436%1.37A-0.255C-1.019

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.834B++3.50.717B++2.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.833%6.442%4781313334,129132411093.11858372%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.824%0.703B++0.467B+0.757

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.90.702B++15.70.609B+20.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.667%78.062%4788133812,3763132343.95021

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.689%2.067A*0.709B++-0.125

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.569B+2.10.347C**2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.839%21.479%478613406,9092564282.69357

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.613%1.243B**1.298A0.85

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.617B+2.90.412B2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
80.4m190.8%582 (34.9k)502 (30.1k)3.96699204,29651,4994.2352997 (97)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC13461930627.057%43.247%117003:0687

13% Combat Medic18% Engineer38% Heavy Assault13% Infiltrator18% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 3rd, 2013 1:07 PMAug 6th, 2016 1:25 AMJun 18th, 2020 3:42 AM (18d) (PST)Jun 17th, 2020 6:12 PM (18d) (PST)Jun 17th, 2020 5:51 PM (18d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0552258301.2770.3220.5522.6090.0917889

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
63,32713,50749,820771933157530,142

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2666.7h/111.1d 13,817 88,351 63,661 417.5k 3,660 9,011 14,496 168.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15MP
A*
Kills:20,002
Deaths:4,127
KDR:4.847
Accuracy:33.365% B**
HSR:51.050% A*
LA1 Anchor
M++
Kills:6,925
Deaths:1,447
KDR:4.786
Accuracy:35.489% A++
HSR:52.332% M++
EM1
S
Kills:5,011
Deaths:1,076
KDR:4.657
Accuracy:34.974% A*
HSR:55.737% S
EM6
S
Kills:5,005
Deaths:1,006
KDR:4.975
Accuracy:35.957% A*
HSR:54.526% S
GD-22S
M*
Kills:5,001
Deaths:1,069
KDR:4.678
Accuracy:36.494% A*
HSR:52.110% M*
NC6 Gauss SAW
M**
Kills:3,592
Deaths:779
KDR:4.611
Accuracy:33.046% A*
HSR:48.413% M**
NC6S Gauss SAW S
M*
Kills:3,005
Deaths:619
KDR:4.855
Accuracy:35.735% A*
HSR:51.448% M*
NC6A GODSAW
A++
Kills:1,490
Deaths:228
KDR:6.535
Accuracy:35.648% B*
HSR:42.550% A++
NS-15M2
A*
Kills:1,255
Deaths:261
KDR:4.808
Accuracy:34.855% A++
HSR:46.136% A*
NSX-P Naginata
S
Kills:1,175
Deaths:226
KDR:5.199
Accuracy:36.810% A**
HSR:71.745% S
NS-15 Gallows
M**
Kills:1,172
Deaths:199
KDR:5.889
Accuracy:36.952% A++
HSR:66.724% M**
MGR-L1 Promise
S
Kills:1,168
Deaths:217
KDR:5.382
Accuracy:36.388% A*
HSR:67.295% S
NSX Naginata
S
Kills:1,157
Deaths:357
KDR:3.241
Accuracy:32.713% A++
HSR:67.762% S
Kills:55,958
Deaths (as Heavy Assault):11,611
Deaths (to Heavy Assaults):15,770
KDR:4.8194
Kill Difference:44,347
Playtime:1,003.239 hours
Usage:38%
Score:32.550m
Score/min:541
Accuracy (listed only):35.263%
HSR (listed only):55.987%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
S
Kills:5,060
Deaths:1,120
KDR:4.518
Accuracy:34.350% A++
HSR:51.482% S
AF-19 Mercenary
S
Kills:5,004
Deaths:1,047
KDR:4.779
Accuracy:34.499% A*
HSR:48.841% S
NS-11CP
M++
Kills:3,648
Deaths:803
KDR:4.543
Accuracy:34.929% B**
HSR:45.861% M++
AF-4 Cyclone
S
Kills:3,037
Deaths:696
KDR:4.364
Accuracy:33.388% A
HSR:49.259% S
GD-7F
S
Kills:2,853
Deaths:560
KDR:5.095
Accuracy:33.514% A+
HSR:47.459% S
AC-X11
S
Kills:2,557
Deaths:671
KDR:3.811
Accuracy:33.891% A+
HSR:48.338% S
NSX-P Tengu
S
Kills:1,185
Deaths:272
KDR:4.357
Accuracy:47.997% A++
HSR:57.300% S
MGR-C1 Charger
S
Kills:1,182
Deaths:264
KDR:4.477
Accuracy:39.477% A*
HSR:53.807% S
The Little Helper
M++
Kills:1,177
Deaths:262
KDR:4.492
Accuracy:67.410% A++
HSR:33.135% M++
AF-4A Bandit
S
Kills:1,175
Deaths:217
KDR:5.415
Accuracy:33.813% A+
HSR:64.170% S
NS-11C
S
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:34.628% A++
HSR:59.676% S
NSX-P Tanto
S
Kills:1,171
Deaths:190
KDR:6.163
Accuracy:36.754% A++
HSR:65.927% S
Razor GD-23
S
Kills:1,170
Deaths:242
KDR:4.835
Accuracy:40.663% M+
HSR:62.906% S
Gauss Compact S
S
Kills:1,169
Deaths:260
KDR:4.496
Accuracy:36.825% A**
HSR:63.216% S
19A Fortuna
S
Kills:1,168
Deaths:232
KDR:5.034
Accuracy:33.620% A+
HSR:52.055% S
MGR-S1 Gladius
S
Kills:1,167
Deaths:171
KDR:6.825
Accuracy:40.531% A*
HSR:66.238% S
NSX Tanto
S
Kills:1,163
Deaths:291
KDR:3.997
Accuracy:32.976% B**
HSR:64.574% S
NS Baron G5
A*
Kills:1,162
Deaths:209
KDR:5.560
Accuracy:51.081% B+
HSR:24.699% A*
Tempest
S
Kills:1,162
Deaths:285
KDR:4.077
Accuracy:30.039% B++
HSR:63.855% S
LA39 Bruiser
A++
Kills:1,161
Deaths:278
KDR:4.176
Accuracy:81.323% A++
HSR:22.997% A+
NSX Tengu
S
Kills:1,160
Deaths:342
KDR:3.392
Accuracy:45.073% B**
HSR:63.535% S
AF-57 Piston
A**
Kills:1,159
Deaths:182
KDR:6.368
Accuracy:50.688% B*
HSR:23.900% A**
NS-7 PDW
S
Kills:1,159
Deaths:265
KDR:4.374
Accuracy:33.287% A+
HSR:69.802% S
Mauler S6
B*
Kills:1,159
Deaths:277
KDR:4.184
Accuracy:50.295% B*
HSR:18.033% B+
The Brawler
A*
Kills:1,159
Deaths:254
KDR:4.563
Accuracy:65.365% A+
HSR:22.519% A*
MKV Suppressed
S
Kills:1,159
Deaths:246
KDR:4.711
Accuracy:35.494% A++
HSR:49.439% S
Gauss Compact Burst
M
Kills:1,147
Deaths:269
KDR:4.264
Accuracy:34.801% A
HSR:43.854% M
NC12 Sweeper
A**
Kills:1,141
Deaths:212
KDR:5.382
Accuracy:46.586% C**
HSR:22.349% A**
GD-66 Claw
A+
Kills:1,130
Deaths:224
KDR:5.045
Accuracy:78.495% A+
HSR:19.027% B++
NS-66 Punisher
U
Kills:674
Deaths:178
KDR:3.787
Accuracy:34.652% U
HSR:61.128% U
Kills:49,591
Deaths (as Light Assault):10,734
Deaths (to Light Assaults):9,764
KDR:4.61999
Kill Difference:38,857
Playtime:475.001 hours
Usage:18%
Score:13.201m
Score/min:463
Accuracy (listed only):42.881%
HSR (listed only):47.979%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
S
Kills:5,060
Deaths:1,120
KDR:4.518
Accuracy:34.350% A++
HSR:51.482% S
Carnage AR
M**
Kills:3,361
Deaths:906
KDR:3.710
Accuracy:32.037% A
HSR:48.170% M**
NC1 Gauss Rifle
M**
Kills:3,070
Deaths:893
KDR:3.438
Accuracy:32.425% A++
HSR:47.850% M**
AF-4 Cyclone
S
Kills:3,037
Deaths:696
KDR:4.364
Accuracy:33.388% A
HSR:49.259% S
Gauss Rifle Burst
A**
Kills:2,531
Deaths:673
KDR:3.761
Accuracy:33.942% B**
HSR:50.178% A**
GR-22
M*
Kills:2,129
Deaths:538
KDR:3.957
Accuracy:32.813% A+
HSR:45.937% M*
MGR-A1 Vanquisher
M**
Kills:1,192
Deaths:394
KDR:3.025
Accuracy:42.985% M+
HSR:54.362% M**
NSX-P Tengu
S
Kills:1,185
Deaths:272
KDR:4.357
Accuracy:47.997% A++
HSR:57.300% S
NS-11P
S
Kills:1,178
Deaths:375
KDR:3.141
Accuracy:36.271% A*
HSR:61.630% S
The Little Helper
M++
Kills:1,177
Deaths:262
KDR:4.492
Accuracy:67.410% A++
HSR:33.135% M++
MGR-S1 Gladius
S
Kills:1,167
Deaths:171
KDR:6.825
Accuracy:40.531% A*
HSR:66.238% S
NS Baron G5
A*
Kills:1,162
Deaths:209
KDR:5.560
Accuracy:51.081% B+
HSR:24.699% A*
Reaper DMR
S
Kills:1,162
Deaths:365
KDR:3.184
Accuracy:35.982% A++
HSR:67.126% S
Tempest
S
Kills:1,162
Deaths:285
KDR:4.077
Accuracy:30.039% B++
HSR:63.855% S
LA39 Bruiser
A++
Kills:1,161
Deaths:278
KDR:4.176
Accuracy:81.323% A++
HSR:22.997% A+
NSX Tengu
S
Kills:1,160
Deaths:342
KDR:3.392
Accuracy:45.073% B**
HSR:63.535% S
AF-57 Piston
A**
Kills:1,159
Deaths:182
KDR:6.368
Accuracy:50.688% B*
HSR:23.900% A**
Gauss Prime
M**
Kills:1,159
Deaths:363
KDR:3.193
Accuracy:30.500% B++
HSR:51.251% M**
NS-7 PDW
S
Kills:1,159
Deaths:265
KDR:4.374
Accuracy:33.287% A+
HSR:69.802% S
Mauler S6
B*
Kills:1,159
Deaths:277
KDR:4.184
Accuracy:50.295% B*
HSR:18.033% B+
The Brawler
A*
Kills:1,159
Deaths:254
KDR:4.563
Accuracy:65.365% A+
HSR:22.519% A*
MKV Suppressed
S
Kills:1,159
Deaths:246
KDR:4.711
Accuracy:35.494% A++
HSR:49.439% S
NSX Yumi
M**
Kills:1,158
Deaths:476
KDR:2.433
Accuracy:31.117% B++
HSR:62.781% M**
NC9 A-Tross
S
Kills:1,157
Deaths:401
KDR:2.885
Accuracy:34.141% A+
HSR:71.132% S
NS-11A
S
Kills:1,156
Deaths:361
KDR:3.202
Accuracy:32.467% A+
HSR:60.554% S
Gauss Rifle S
M*
Kills:1,155
Deaths:350
KDR:3.300
Accuracy:34.151% A+
HSR:48.398% M*
NC12 Sweeper
A**
Kills:1,141
Deaths:212
KDR:5.382
Accuracy:46.586% C**
HSR:22.349% A**
GD-66 Claw
A+
Kills:1,130
Deaths:224
KDR:5.045
Accuracy:78.495% A+
HSR:19.027% B++
NS-66 Punisher
U
Kills:674
Deaths:178
KDR:3.787
Accuracy:34.652% U
HSR:61.128% U
Kills:45,419
Deaths (as Combat Medic):11,568
Deaths (to Combat Medics):6,179
KDR:3.92626
Kill Difference:33,851
Playtime:342.229 hours
Usage:13%
Score:10.816m
Score/min:527
Accuracy (listed only):42.582%
HSR (listed only):47.864%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
S
Kills:5,004
Deaths:1,047
KDR:4.779
Accuracy:34.499% A*
HSR:48.841% S
NS-11CP
M++
Kills:3,648
Deaths:803
KDR:4.543
Accuracy:34.929% B**
HSR:45.861% M++
GD-7F
S
Kills:2,853
Deaths:560
KDR:5.095
Accuracy:33.514% A+
HSR:47.459% S
AC-X11
S
Kills:2,557
Deaths:671
KDR:3.811
Accuracy:33.891% A+
HSR:48.338% S
Warden
A++
Kills:1,293
Deaths:231
KDR:5.597
Accuracy:38.258% A++
HSR:29.234% B+
MGR-C1 Charger
S
Kills:1,182
Deaths:264
KDR:4.477
Accuracy:39.477% A*
HSR:53.807% S
The Little Helper
M++
Kills:1,177
Deaths:262
KDR:4.492
Accuracy:67.410% A++
HSR:33.135% M++
AF-4A Bandit
S
Kills:1,175
Deaths:217
KDR:5.415
Accuracy:33.813% A+
HSR:64.170% S
NS-11C
S
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:34.628% A++
HSR:59.676% S
NSX-P Tanto
S
Kills:1,171
Deaths:190
KDR:6.163
Accuracy:36.754% A++
HSR:65.927% S
Razor GD-23
S
Kills:1,170
Deaths:242
KDR:4.835
Accuracy:40.663% M+
HSR:62.906% S
NS-30 Tranquility
M+
Kills:1,170
Deaths:291
KDR:4.021
Accuracy:51.284% A*
HSR:68.205% M+
MGR-M1 Bishop
M*
Kills:1,169
Deaths:218
KDR:5.362
Accuracy:47.705% A*
HSR:59.880% M*
Gauss Compact S
S
Kills:1,169
Deaths:260
KDR:4.496
Accuracy:36.825% A**
HSR:63.216% S
19A Fortuna
S
Kills:1,168
Deaths:232
KDR:5.034
Accuracy:33.620% A+
HSR:52.055% S
GD Guardian
M+
Kills:1,165
Deaths:180
KDR:6.472
Accuracy:40.831% A
HSR:56.052% M+
NSX Tanto
S
Kills:1,163
Deaths:291
KDR:3.997
Accuracy:32.976% B**
HSR:64.574% S
NS Baron G5
A*
Kills:1,162
Deaths:209
KDR:5.560
Accuracy:51.081% B+
HSR:24.699% A*
LA39 Bruiser
A++
Kills:1,161
Deaths:278
KDR:4.176
Accuracy:81.323% A++
HSR:22.997% A+
AF-57 Piston
A**
Kills:1,159
Deaths:182
KDR:6.368
Accuracy:50.688% B*
HSR:23.900% A**
Mauler S6
B*
Kills:1,159
Deaths:277
KDR:4.184
Accuracy:50.295% B*
HSR:18.033% B+
The Brawler
A*
Kills:1,159
Deaths:254
KDR:4.563
Accuracy:65.365% A+
HSR:22.519% A*
Gauss Compact Burst
M
Kills:1,147
Deaths:269
KDR:4.264
Accuracy:34.801% A
HSR:43.854% M
NC12 Sweeper
A**
Kills:1,141
Deaths:212
KDR:5.382
Accuracy:46.586% C**
HSR:22.349% A**
GD-66 Claw
A+
Kills:1,130
Deaths:224
KDR:5.045
Accuracy:78.495% A+
HSR:19.027% B++
Kills:38,625
Deaths (as Engineer):8,079
Deaths (to Engineers):7,284
KDR:4.78091
Kill Difference:30,546
Playtime:489.641 hours
Usage:18%
Score:14.169m
Score/min:482
Accuracy (listed only):45.188%
HSR (listed only):44.829%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
S
Kills:5,060
Deaths:1,120
KDR:4.518
Accuracy:34.350% A++
HSR:51.482% S
SAS-R
A
Kills:4,182
Deaths:605
KDR:6.912
Accuracy:47.849% A
HSR:77.045% B++
AF-4 Cyclone
S
Kills:3,037
Deaths:696
KDR:4.364
Accuracy:33.388% A
HSR:49.259% S
NC4 Mag-Shot
A+
Kills:1,526
Deaths:592
KDR:2.578
Accuracy:35.119% B**
HSR:28.965% A+
NS-357P Underboss
B++
Kills:1,454
Deaths:530
KDR:2.743
Accuracy:48.397% B++
HSR:25.997% C+
NSX Daimyo
A++
Kills:1,232
Deaths:190
KDR:6.484
Accuracy:53.886% A++
HSR:95.942% B+
NSX-P Tengu
S
Kills:1,185
Deaths:272
KDR:4.357
Accuracy:47.997% A++
HSR:57.300% S
Impetus
M++
Kills:1,169
Deaths:177
KDR:6.605
Accuracy:47.078% A++
HSR:53.807% M++
NS-61 Emissary
M**
Kills:1,168
Deaths:472
KDR:2.475
Accuracy:34.342% B*
HSR:39.983% M**
MGR-S1 Gladius
S
Kills:1,167
Deaths:171
KDR:6.825
Accuracy:40.531% A*
HSR:66.238% S
Ectoblaster
A
Kills:1,167
Deaths:666
KDR:1.752
Accuracy:47.548% B*
HSR:13.111% A
AF-6 Shadow
M
Kills:1,166
Deaths:238
KDR:4.899
Accuracy:47.632% A*
HSR:51.286% M
NS-45 Pilot
M++
Kills:1,165
Deaths:338
KDR:3.447
Accuracy:41.282% A+
HSR:58.369% M++
NS-30 Vandal
A**
Kills:1,165
Deaths:204
KDR:5.711
Accuracy:47.659% A*
HSR:47.897% A**
NS-44 Commissioner
S
Kills:1,164
Deaths:335
KDR:3.475
Accuracy:58.168% A**
HSR:68.127% S
EM4 Longshot
A*
Kills:1,164
Deaths:106
KDR:10.981
Accuracy:53.368% A*
HSR:87.543% A
NC08 Mag-Scatter
S
Kills:1,162
Deaths:368
KDR:3.158
Accuracy:75.722% A*
HSR:45.611% S
Tempest
S
Kills:1,162
Deaths:285
KDR:4.077
Accuracy:30.039% B++
HSR:63.855% S
The Executive
M**
Kills:1,161
Deaths:481
KDR:2.414
Accuracy:41.163% B**
HSR:56.934% M**
NSX Tengu
S
Kills:1,160
Deaths:342
KDR:3.392
Accuracy:45.073% B**
HSR:63.535% S
LA80
A
Kills:1,160
Deaths:110
KDR:10.546
Accuracy:50.467% A
HSR:84.914% B*
The Moonshot
A+
Kills:1,160
Deaths:85
KDR:13.647
Accuracy:52.723% A+
HSR:87.328% B**
NC14 Bolt Driver
A++
Kills:1,160
Deaths:210
KDR:5.524
Accuracy:47.180% A++
HSR:70% C--
NSX Tomoe
A++
Kills:1,159
Deaths:268
KDR:4.325
Accuracy:33.592% B++
HSR:58.758% A++
NS-7 PDW
S
Kills:1,159
Deaths:265
KDR:4.374
Accuracy:33.287% A+
HSR:69.802% S
LA3 Desperado
S
Kills:1,159
Deaths:552
KDR:2.100
Accuracy:35.889% B**
HSR:59.620% S
Gauss SPR
A++
Kills:1,159
Deaths:188
KDR:6.165
Accuracy:44.450% A++
HSR:46.247% A+
MKV Suppressed
S
Kills:1,159
Deaths:246
KDR:4.711
Accuracy:35.494% A++
HSR:49.439% S
AF-18 Stalker
S
Kills:1,159
Deaths:269
KDR:4.309
Accuracy:32.852% B**
HSR:59.448% S
AF-8 RailJack
A+
Kills:1,159
Deaths:185
KDR:6.265
Accuracy:48.315% A+
HSR:76.963% C*
LA8 Rebel
A*
Kills:1,158
Deaths:418
KDR:2.770
Accuracy:42.556% A+
HSR:39.810% A*
NS-AM7 Archer
A++
Kills:1,082
Deaths:832
KDR:1.300
Accuracy:59.597% C++
HSR:35.952% A++
NS-66 Punisher
U
Kills:674
Deaths:178
KDR:3.787
Accuracy:34.652% U
HSR:61.128% U
NS-44L Blackhand
B*
Kills:419
Deaths:191
KDR:2.194
Accuracy:49.958% B*
HSR:53.699% B*
Soldier Soaker
A*
Kills:257
Deaths:88
KDR:2.920
Accuracy:53.473% A*
HSR:20.623% B**
Kills:47,999
Deaths (as Infiltrator):12,273
Deaths (to Infiltrators):7,977
KDR:3.91094
Kill Difference:35,726
Playtime:340.711 hours
Usage:13%
Score:9.510m
Score/min:465
Accuracy (listed only):44.716%
HSR (listed only):56.458%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
A+
Kills:2,949
V. Kills:2,507 118%
Deaths:598
KDR:4.931
Accuracy:32.548% B
KPH:26.600 B*
VKPH:22.600 A+
M20 Kestrel
B*
Kills:1,070
V. Kills:1,085 99%
Deaths:188
KDR:5.691
Accuracy:30.660% C+
KPH:24.700 C++
VKPH:25 B*
Hornet Missiles
M+
Kills:797
V. Kills:381 209%
Deaths:25
KDR:31.880
Accuracy:62.929% B
KPH:239.300 M+
VKPH:114.400 A*
Vortek Rotary
A*
Kills:768
V. Kills:649 118%
Deaths:78
KDR:9.846
Accuracy:38.097% A
KPH:40 A
VKPH:33.800 A*
Kills:5,584 (4,787 + 0)
Deaths:889
KDR:6.281
VKDR:5.199
Vehicle Kills:4,622
Kill Difference:4,695
Playtime:176.744 hours
Usage:7%
Score:3.344m
Score/min:315
Piloting Accuracy:38.097%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:901
V. Kills:402 224%
Deaths:50
KDR:18.020
Accuracy:58.794% B+
KPH:68.600 A*
VKPH:30.600 A++
C75 Viper
M++
Kills:149
V. Kills:55 266%
Deaths:9
KDR:16.556
Accuracy:52.034% A+
KPH:60.600 A
VKPH:22.400 M++
Kills:1,050 (1,050 + 0)
Deaths:59
KDR:17.797
VKDR:7.746
Vehicle Kills:457
Kill Difference:991
Playtime:15.586 hours
Usage:1%
Score:0.391m
Score/min:418
Driving Accuracy:52.034%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A*
Kills:2,082
V. Kills:1,100 189%
Deaths:164
KDR:12.695
Accuracy:54.679% B+
KPH:51.300 A*
VKPH:27.100 A*
Titan-150 HEAT
S
Kills:1,144
V. Kills:359 318%
Deaths:35
KDR:32.686
Accuracy:53.266% B++
KPH:74.900 S
VKPH:23.500 M*
E540 Halberd
M++
Kills:589
V. Kills:299 196%
Deaths:28
KDR:21.036
Accuracy:50.750% B*
KPH:60 A**
VKPH:30.500 M++
Titan-150 HESH
M*
Kills:205
V. Kills:65 311%
Deaths:9
KDR:22.778
Accuracy:57.622% B**
KPH:73 A+
VKPH:23.100 M*
Enforcer ML85
B**
Kills:152
V. Kills:109 138%
Deaths:19
KDR:8
Accuracy:47.709% B*
KPH:32.900 B*
VKPH:23.600 B**
Kills:4,172 (3,431 + 741)
Deaths:255
KDR:16.361
VKDR:7.576
Vehicle Kills:1,932
Kill Difference:3,917
Playtime:73.118 hours
Usage:3%
Score:1.942m
Score/min:443
Driving Accuracy:57.622%
Gunner Accuracy:47.709%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A+
Kills:342
V. Kills:7 N/A
Deaths:15
KDR:22.800
Accuracy:61.810% B**
KPH:203.700 A+
VKPH:4.200 D-
M20 Basilisk-H
B+
Kills:235
V. Kills:60 385%
Deaths:27
KDR:8.704
Accuracy:50.143% B+
KPH:59.200 C+
VKPH:15.100 C+
M96 Mjolnir-H
B**
Kills:159
V. Kills:124 127%
Deaths:32
KDR:4.969
Accuracy:55.153% B++
KPH:57.200 C**
VKPH:44.600 B**
E540 Halberd-H
B++
Kills:156
V. Kills:82 188%
Deaths:15
KDR:10.400
Accuracy:61.550% B++
KPH:50.800 C**
VKPH:26.700 B++
M12 Kobalt-H
B+
Kills:118
V. Kills: N/A
Deaths:5
KDR:23.600
Accuracy:25.185% B+
KPH:149.800 C**
VKPH:0 F
M40 Fury-H
M++
Kills:99
V. Kills:32 300%
Deaths:8
KDR:12.375
Accuracy:53.679% A+
KPH:144.800 B**
VKPH:46.800 M++
Kills:1,109 (0 + 1,109)
Deaths:102
KDR:10.873
VKDR:2.990
Vehicle Kills:305
Kill Difference:1,007
Playtime:12.964 hours
Usage:0%
Score:0.330m
Score/min:424
Driving Accuracy:N/A%
Gunner Accuracy:53.679%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:844
V. Kills:135 N/A
Deaths:39
KDR:21.641
Accuracy:45.700% B**
KPH:92.500 A+
VKPH:14.800 B**
M40 Fury
A+
Kills:688
V. Kills:128 N/A
Deaths:37
KDR:18.595
Accuracy:45.665% B**
KPH:106.600 A+
VKPH:19.800 A+
M12 Kobalt
A+
Kills:328
V. Kills:11 N/A
Deaths:9
KDR:36.444
Accuracy:23.758% B**
KPH:127.100 A+
VKPH:4.300 B*
M12 Kobalt
A*
Kills:218
V. Kills:1 N/A
Deaths:7
KDR:31.143
Accuracy:21.686% B++
KPH:151.700 A*
VKPH:0.700 D*
M20 Basilisk
M+
Kills:190
V. Kills:49 380%
Deaths:16
KDR:11.875
Accuracy:52.066% A++
KPH:57.600 M+
VKPH:14.900 A*
M20 Basilisk
S
Kills:170
V. Kills:49 340%
Deaths:11
KDR:15.455
Accuracy:55.285% A*
KPH:72.600 S
VKPH:20.900 M++
Kills:2,438 (0 + 2,438)
Deaths:119
KDR:20.487
VKDR:3.134
Vehicle Kills:373
Kill Difference:2,319
Playtime:25.233 hours
Usage:1%
Score:0.692m
Score/min:457
Driving Accuracy:N/A%
Gunner Accuracy:55.285%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
B+
Kills:400
V. Kills:16 N/A
Deaths:105
KDR:3.810
Accuracy:25.964% B+
KPH:50.100 B+
VKPH:2 B+
LA7 Buzzard
A**
Kills:394
V. Kills:75 N/A
Deaths:134
KDR:2.940
Accuracy:60.246% B+
KPH:66.900 A**
VKPH:12.700 B+
M40 Fury-F
A++
Kills:61
V. Kills:27 218%
Deaths:18
KDR:3.389
Accuracy:49.947% C++
KPH:36.200 B+
VKPH:16 A++
S12 Renegade
A+
Kills:57
V. Kills:3 N/A
Deaths:10
KDR:5.700
Accuracy:44.388% C*
KPH:71.200 B+
VKPH:3.700 A+
Kills:912 (912 + 0)
Deaths:267
KDR:3.416
VKDR:0.453
Vehicle Kills:121
Kill Difference:645
Playtime:16.366 hours
Usage:1%
Score:0.150m
Score/min:153
Driving Accuracy:44.388%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:3,182
V. Kills:120 N/A
Deaths:63
KDR:50.508
Accuracy:41.874% A+
KPH:166.800 A*
VKPH:6.300 C++
M20 Wyvern
A**
Kills:1,307
V. Kills:585 223%
Deaths:66
KDR:19.803
Accuracy:41.499% B+
KPH:67.800 A**
VKPH:30.300 A++
Pelter Rocket Pod
M+
Kills:501
V. Kills:237 211%
Deaths:21
KDR:23.857
Accuracy:56.108% A+
KPH:107.800 A+
VKPH:51 M+
Hellion G20
A*
Kills:151
V. Kills:86 174%
Deaths:13
KDR:11.615
Accuracy:49.941% A
KPH:66.100 A*
VKPH:37.600 A+
VLG Missile Launcher
B*
Kills:86
V. Kills:26 319%
Deaths:5
KDR:17.200
Accuracy:60.465% B*
KPH:72.700 B+
VKPH:22 C++
Kills:5,227 (0 + 5,227)
Deaths:168
KDR:31.113
VKDR:6.274
Vehicle Kills:1,054
Kill Difference:5,059
Playtime:46.480 hours
Usage:2%
Score:1.200m
Score/min:430
Piloting Accuracy:N/A%
Gunner Accuracy:60.465%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15MP 20,22520,0024,1274.847B**0.8833.365%B**51.05%A*114.2B*1.3B289175.1h9.3B++27.8B++
LA1 Anchor 6,9966,9251,4474.786B*0.8235.489%A++52.332%M++116.6A++1.2B+33159.4h8B**22.5B*
Blitz GD-10 5,1335,0601,1204.518M*0.5534.35%A++51.482%S117.9M++1.7A**31842.9h9.9B**29B*
EM1 5,0775,0111,0764.657M++0.6934.974%A*55.737%S134.7M*1.8A*45137.2h8.9A25.6B**
EM6 5,1185,0051,0064.975A+1.0135.957%A*54.526%S131M3M+36138.2h8B**22.3B**
AF-19 Mercenary 5,0705,0041,0474.779S0.8134.499%A*48.841%S101.3M**1.3A30149.4h8.1B**23.5B**
GD-22S 5,0655,0011,0694.678A++0.7136.494%A*52.11%M*125.7M1.6A36039.8h8B**22B**
SAS-R 4,1984,1826056.912A2.9547.849%A77.045%B++93.1A++N/A27744.9h1.9B+4B++
NS-11CP 3,6793,6488034.543A*0.5834.929%B**45.861%M++87.1B+N/A25041.9h9.7B+27.7B++
NC6 Gauss SAW 3,6383,5927794.611M0.6433.046%A*48.413%M**111.2M1.4B*40832.3h7B*21.3B*
Carnage AR 3,3883,3619063.71A++0.2632.037%A48.17%M**79.5A++N/A21042.3h9.3A+29.2B**
CAS 14-E 3,3023,1826350.508A46.5441.874%A+1.791%C+166.6A*6.3C++46119.1h15.7B**37.5A
NC1 Gauss Rifle 3,1063,0708933.438A+0.5332.425%A++47.85%M**80.4MN/A26238.2h8.7A26.8B**
AF-4 Cyclone 3,0573,0376964.364A++0.4033.388%A49.259%S103.7A*N/A37229.3h7.4A22.2B**
NC6S Gauss SAW S 3,0433,0056194.855M+0.8935.735%A*51.448%M*116A*1.5B**31225.9h8.1B**22.6B++
M20 Mustang 5,4562,9495984.931B++0.9632.548%B2.34%C**26.6B*22.6A+278110.9h70.5B+216.5B++
GD-7F 2,9032,8535605.095M+1.1333.514%A+47.459%S79.9A+1.4B**27835.7h9.2A27.4B**
AC-X11 2,6022,5576713.811A*0.1633.891%A+48.338%S75A+1.3B**23934.1h7.2B**21.1B*
Gauss Rifle Burst 2,5642,5316733.761B*0.2133.942%B**50.178%A**97A+1.3B++23126.1h8A23.6B**
GR-22 2,1552,1295383.957A++0.0132.813%A+45.937%M*88.3A*1.1B++25524.1h9.2A28B**
Titan-150 AP 3,1822,08216412.695B++8.7354.679%B+2.594%C+51.3A*27.1A*42840.6h3.5B++6.3B**
C-4 2,3601,8878802.144B+1.8227.94%C**N/A42D--10.5D*27644.9h1.2B+4.1B+
NC4 Mag-Shot 1,5361,5265922.578A*1.3935.119%B**28.965%A+98.5M++N/A28415.5h5.4B**15.4B++
NC6A GODSAW 1,5011,4902286.535A+2.5735.648%B*42.55%A++116.4AN/A42612.8h7C*19.5B++
NS-357P Underboss 1,4581,4545302.743B++1.2248.397%B++25.997%C+117.3B*N/A28712.4h3.4B+7.1B+
M20 Wyvern 1,8921,3076619.803A++15.8441.499%B+5.585%B+67.7A**30.3A++37219.3h35.9A+86.6A
NC05 Jackhammer 1,2961,2942964.372A++0.4160.015%A++24.807%A*114.5A*N/A31511.3h3.7B*6.1B*
Warden 1,2981,2932315.597M+1.6338.258%A++29.234%B+86.2M++N/A23215h6.1B**15.9B**
NS-15M2 1,2731,2552614.808A0.8434.855%A++46.136%A*102A1.5B*30812.3h9.2B**26.3B*
NSX Daimyo 1,2321,2321906.484B++2.5253.886%A++95.942%B+108.1AN/A32211.4h2.3C**4.2B++
MGR-A1 Vanquisher 1,2241,1923943.025B**0.9442.985%M+54.362%M**116.9A**3.1A*29610.2h7.7B**17.9A
NS Harrower 1,1881,18624,3490.049C++3.9255.946%A+13.744%B+1.3C+N/A4921.1h1.7B*3.1B*
NSX-P Tengu 1,2001,1852724.357M++0.3947.997%A++57.3%S141.1M++1.8B*5468.4h8.7B*18.1B**
MGR-C1 Charger 1,2031,1822644.477M**0.5139.477%A*53.807%S118.2A**2.1A28210h8.8B**22.4B**
NS-11P 1,1931,1783753.141A+0.8336.271%A*61.63%S124M++1.6B*6019.5h8.5A++23.5A
The Little Helper 1,1941,1772624.492M0.5367.41%A++33.135%M++114.3A*1.7B**24510.3h4.3C**6.4B*
AF-4A Bandit 1,1901,1752175.415M++1.4533.813%A+64.17%S121.1A*1.5B++3289.7h7A+20.8B**
NSX-P Naginata 1,1901,1752265.199M+1.2336.81%A**71.745%S123.7A*1.6C*3069.5h8.3B**22.5B**
NS-03 Thumper 1,1891,1755192.264A*1.7048.163%A*1.957%C+76.8A*N/A23215.3h4.7B**9.7B**
NS-11C 1,1851,1732155.456M**1.4934.628%A++59.676%S128.9M**1.3B**4279.1h8.6A24.8B**
NS-15 Gallows 1,1831,1721995.889A+1.9236.952%A++66.724%M**133.2B**1.3C3118.8h8.7B**23.6B**
NSX-P Tanto 1,1831,1711906.163S2.2036.754%A++65.927%S127.3M*1.3B+3279.2h8.4B**23B**
Razor GD-23 1,1811,1702424.835S0.8740.663%M+62.906%S139.3S1.3A+3938.4h7.5A18.5B**
NS-30 Tranquility 1,1801,1702914.021B++0.0551.284%A*68.205%M+151.9M++1.3C++8097.7h4.1A8B**
Impetus 1,1791,1691776.605A**2.6447.078%A++53.807%M++129.9M++1.1A2899h3.4B**7.2B**
MGR-M1 Bishop 1,1771,1692185.362A1.4047.705%A*59.88%M*111.3M++N/A33810.5h4.1A8.6A
Gauss Compact S 1,1771,1692604.496M+0.5336.825%A**63.216%S123.1SN/A3229.5h7.3B**19.9B**
MGR-L1 Promise 1,1781,1682175.382M1.4236.388%A*67.295%S122.9A*1.1C+4699.5h8.3A22.7B**
19A Fortuna 1,1771,1682325.034M++1.0733.62%A+52.055%S121.7M+N/A2899.6h7.8B**23.3B**
NS-61 Emissary 1,1811,1684722.475A*1.4934.342%B*39.983%M**134.3S1.5A3658.7h8.5B++24.9B++
MGR-S1 Gladius 1,1741,1671716.825M++2.8640.531%A*66.238%S166.7M*1C*5467h5.8A14.3B**
Ectoblaster 1,1761,1676661.752A2.2147.548%B*13.111%A90.5A**N/A20712.9h13.2C**27.8B+
AF-6 Shadow 1,1721,1662384.899A++0.9347.632%A*51.286%M120.2A*N/A2719.7h4.2B**8.8B**
GD Guardian 1,1701,1651806.472A+2.5140.831%A56.052%M+125.3A*N/A3319.3h5A+12.2A
NS-45 Pilot 1,1691,1653383.447A++0.5241.282%A+58.369%M++219.8M++N/A6885.3h4.8A11.5B**
NS-30 Vandal 1,1701,1652045.711A1.7447.659%A*47.897%A**118.9A**N/A3319.8h4.1B**8.7B**
NS-44 Commissioner 1,1681,1643353.475A*0.4958.168%A**68.127%S176.4SN/A5416.6h2.6B**4.5B**
EM4 Longshot 1,1681,16410610.981A*7.0153.368%A*87.543%A113SN/A26310.3h1.7B*3.2B**
NSX Tanto 1,1761,1632913.997A**0.0332.976%B**64.574%S104.8A*1.2B++27711.1h8.7A26.4B**
NS Campion 1,1691,16219,6550.059C++3.9145.337%B++13.167%B+1.2C+N/A3965.4h1.9B+4.2B+
NS Baron G5 1,1731,1622095.56S1.5951.081%B+24.699%A*96.8A*N/A23212h3.3B**6.4C*
Reaper DMR 1,1741,1623653.184B**0.7835.982%A++67.126%S106.6A**1.1B+31010.9h6.3A+17.5A
NC08 Mag-Scatter 1,1661,1623683.158B**0.8175.722%A*45.611%S215.2SN/A5345.4h2.9A3.8A
Tempest 1,1721,1622854.077A*0.1130.039%B++63.855%S123.6A**1.1B+4329.4h6.6A++22.1A
LA39 Bruiser 1,1661,1612784.176M++0.2181.323%A++22.997%A+119.7A*N/A3479.7h2B++2.4B++
The Executive 1,1701,1614812.414B*1.5541.163%B**56.934%M**200.2M++1.6B**5765.8h5.1A12.4B**
NSX Tengu 1,1681,1603423.392A++0.5745.073%B**63.535%S136.5M++N/A3668.5h7.1A15.9B*
LA80 1,1601,16011010.545A**6.5850.467%A84.914%B*112.6M+N/A30010.3h1.7B*3.4B*
The Moonshot 1,1611,1608513.647A**9.6852.723%A+87.328%B**123.4MN/A2749.4h1.6B*3B**
NC14 Bolt Driver 1,1651,1602105.524A+1.5647.18%A++70%C--48.5AN/A17723.9h2.3B+5B++
AF-57 Piston 1,1681,1591826.368S2.4050.688%B*23.9%A**119.5MN/A3099.7h3.1B**6.2B*
Gauss Prime 1,1701,1593633.193A0.7730.5%B++51.251%M**80.5AN/A22414.4h7.9A++25.8A
NSX Tomoe 1,1661,1592684.325A+0.3633.592%B++58.758%A++82.8AN/A23814h10B**29.7B*
NS-7 PDW 1,1661,1592654.374M*0.4133.287%A+69.802%S117.1M**N/A3399.9h8.2A+24.8B**
Mauler S6 1,1621,1592774.184M0.2250.295%B*18.033%B+69A++N/A21216.8h3.4B**6.7B**
The Brawler 1,1631,1592544.563M0.6065.365%A+22.519%A*112.5A*N/A26310.3h3B**4.6A
LA3 Desperado 1,1681,1595522.1B**1.8735.889%B**59.62%S150.5S1.2B**3957.7h5.7A+15.9B**
Gauss SPR 1,1651,1591886.165A**2.2044.45%A++46.247%A+89.8A**N/A21812.9h3.8B**8.6B**
MKV Suppressed 1,1641,1592464.711M**0.7435.494%A++49.439%S99.9A*N/A28611.6h9.2B**26B++
AF-18 Stalker 1,1601,1592694.309A*0.3432.852%B**59.448%S97.4MN/A24011.9h8.6A26.2B*
AF-8 RailJack 1,1611,1591856.265A+2.3048.315%A+76.963%C*80.5M**N/A20314.4h1.9B++3.8B*
NSX Yumi 1,1731,1584762.433B+1.5331.117%B++62.781%M**80.4A++1C+18914.4h7.3A23.6B**
LA8 Rebel 1,1651,1584182.77A++1.2042.556%A+39.81%A*148.5SN/A3687.8h4.5B**10.7B**
NSX Naginata 1,1671,1573573.241A+0.7332.713%A++67.762%S102.4A+N/A26911.3h7.3A22.3B**
NC9 A-Tross 1,1671,1574012.885A1.0834.141%A+71.132%S89.7A*N/A25312.9h5.9A++17.4A
NS-11A 1,1701,1563613.202B**0.7632.467%A+60.554%S80.3A+1B+23614.4h8.7A+26.8A
Gauss Rifle S 1,1671,1553503.3A++0.6734.151%A+48.398%M*84.9A**N/A20513.6h8B**23.3B**
Gauss Compact Burst 1,1641,1472694.264B*0.3034.801%A43.854%M69.9B++1B+17416.4h9B++25.8B*
Titan-150 HEAT 1,5031,1443532.686S28.7253.266%B++N/A74.8S23.5M*38715.3h3.4B*6.4B**
NC12 Sweeper 1,1461,1412125.382M**1.4246.586%C**22.349%A**108.7M++N/A25510.5h3.4B*7.4B++
GD-66 Claw 1,1321,1302245.045A*1.0878.495%A+19.027%B++103.7A++N/A28710.9h2.1B+2.7B++
NS-AM7 Archer 1,3441,0828321.3A++2.6759.597%C++35.952%A++17.8A++4.3B**9760.9h8.1B*13.6B**
M20 Kestrel 2,1551,0701885.691B+1.7230.66%C+1.402%C+24.7C++25B*27743.4h84.1C*274.3C**
NS Decimator 1,4561,0602354.511M++0.5462.431%C++3.868%A+58.9B**22B+38818h3.5B++5.6B++
Frag Grenade 1,0611,05111051N/A1,047.0351.218%B+N/A553.2C+5.3D19371.9h3.2B6.3B+
Hunter QCX 1,0681,0476001.745A2.2244.281%C++48.902%A++83.8S1.7C28312.5h2.7B+6B+
NC15 Phoenix 1,5709832344.201A++0.2358.308%B++N/A53.7S32.1A**37118.3h3.4A*5.8A*
L100 Python AP 1,3039015018.02A+14.0558.794%B+2.331%C+68.8A*30.7A++39413.1h3.9B*6.6B**
Shrike 1,2028492992.839M**1.1361.02%B+3.298%C*47.7A++19.8B*36017.8h4.4B**7.2B**
M40 Fury 9798443921.641A*17.6745.7%B**1.422%C92.7A+14.8B**4259.1h11.4C**25B+
Hawk GD-68 1,1928372303.639S0.3374.025%A++4.062%B*48.7A++20.6B+33117.2h4.6A+6.2A++
Hornet Missiles 1,1787972531.88M**27.9162.929%B1.631%C+241.5M+115.5A*14063.3h6.3B**10B**
Vortek Rotary 1,417768789.846A*5.8838.097%A1.432%C--40A33.8A*42619.2h42.7B++112.1B*
MANA Anti-Personnel Turret 7167111126.348N/A2.3828.091%UN/A7110U50U12881800.1h13.1T*46.6T*
M40 Fury 8166883718.595A+14.6345.665%B**1.453%C105.8A+19.7A+5506.5h11.3C*24.8B++
NS-66 Punisher 6816741783.787N/A0.1834.652%UN/A149.8U1.6U4124.5h9.3T*26.9T*
The Slasher 6496463,5380.183M+3.7857.827%A++25.232%A++6.9B**N/A1893.8h2C**3.5C+
E540 Halberd 8885892821.036A17.0750.75%B*1.868%D60.1M30.5M++6139.8h4B**7.9B**
Pelter Rocket Pod 7385012123.857A19.8956.108%A+0.998%C-108.9A+51.5M+5964.6h11.9A+21.3A
NS-44L Blackhand 4234191912.194B++1.7749.958%B*53.699%B*89.1MN/A2364.7h2.8B**5.7B*
Tank Mine 6104071223.336C*0.6352.43%AN/A92.5C46.1D8364.4h2.4D-4.5B*
M12 Kobalt-F 4164001053.81B++0.1625.964%B+5%D50B+2B+1078h11.4B+43.8B++
LA7 Buzzard 4693941342.94B**1.0360.246%B+N/A66.8A*12.7B+1905.9h5A8.3B**
Rocklet Rifle 6713891402.779M**1.1957.182%B+N/A35.4B+25.6C++31111h32B+56B+
Spear Anti-Vehicle Phalanx Turret 4733642018.2A++14.2363.292%A*7.143%A++130S38.9A++7182.8h4.4B*7B**
C85 Canister-H 3493421522.8B+18.8361.81%B**14.62%B**201.2A+4.1D-5631.7h4.1B*6.6B**
M12 Kobalt 339328936.444A32.4823.758%B**17.073%C126.2A+4.2B*4212.6h13B**54.9B*
Carver 2812811431.965S2.0059.048%A**28.47%A++96.9SN/A3052.9h1.1B++1.9B+
Soldier Soaker 257257882.92A+1.0553.473%A*20.623%B**160.6M+N/A4801.6h5.6B+10.4B**
M20 Basilisk-H 295235278.704C+4.7450.143%B+8.936%B*58.8C+15C+2214h46.3B+92.4B+
M12 Kobalt 219218731.143A++27.1821.686%B++20.642%C**155.7A*N/A4411.4h12.4B**57B*
Titan-150 HESH 270205922.778B++18.8157.622%B**N/A73.2A+23.2M*4512.8h2.9B5.1B++
M12 Kobalt 195191538.2C+34.2324.914%B+24.607%A238.8A*5C++5770.8h9.8B**39.5B**
M20 Basilisk 2391901611.875M**7.9152.066%A++8.947%A57.6M+14.8A*4083.3h55.8B**107.3A
M20 Basilisk 2191701115.455S11.4955.285%A*10.588%A++73.9S21.3M++4432.3h62.3B**112.6A
M96 Mjolnir-H 283159324.969C+1.0055.153%B++1.258%B+56.8C**44.3B**6542.8h34.6C+62.7C*
E540 Halberd-H 2381561510.4C++6.4361.55%B++N/A50.3C*26.5B++3833.1h5.2C**8.5B+
Enforcer ML85 261152198B+4.0347.709%B*N/A33B*23.7B**3904.6h13C+27.3B+
Hellion G20 2371511311.615M++7.6549.941%A2.649%D*65.7A++37.4A+3882.3h55.8B**111.7A+
C75 Viper 204149916.556A*12.5952.034%A+N/A59.6A22M++5502.5h10.6B20.3B*
M12 Kobalt-H 118118523.6C+19.6325.185%B+19.492%C**147.5C**N/A3370.8h9.8A38.9B**
M40 Fury-H 13199812.375C+8.4153.679%A+1.01%C141.4B**45.7M++6010.7h8.3C+15.4B+
MANA Anti-Vehicle Turret 15691283.25U0.7263.448%D*N/A910D--650D**796280.1h6.7C**10.6C+
VLG Missile Launcher 11286517.2C13.2360.465%B*3.488%A*71.7B+21.7C++3211.2h5.4C++9B+
NCM1 Scattercannon 8181332.455C**1.5145.904%B+8.642%F40.5B**N/A2732h8.4C+18.2B
Aspis Anti-Aircraft Phalanx Turret 1256196.778A2.8146.816%M+6.557%M**29M30.5M++5962.1h131.5B280.8B**
M40 Fury-F 8861183.389B**0.5849.947%C++N/A35.9B+15.9A++2171.7h7.7B+15.4B+
Bouncing Betty 6060512M+8.0365.517%A*N/A200A+N/A13870.3h2.2D-3.4B*
S12 Renegade 6057105.7B+1.7344.388%C*1.754%D*71.3B+3.8A++2020.8h3.1C*6.9B+
M60-A Bulldog 6455318.333C+14.3747.162%C+1.818%C25C4.1C+1262.2h7.9D*16.7C--

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon306,5286.6h
Anti-Vehicle MANA Turret68790.9h
Nano-Armor Kit8591,366,47188.2h
Nanite Revive Grenade01,7940.5h
Medical Kit4,62331,398182h
Medical Applicator591312,67323.6h
Motion Spotter6517,15420.1h
Restoration Kit785592.9h
Deconstruction Tool13070.1h
Recon Detection Device131,1723h
Shield Recharging Field0600h
Ammunition Package165,4151.7h
Anti-Infantry MANA Turret189961.1h
Snowman Soldier91440.3h
WLT-Howler Mining Laser01,3871.7h

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