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Executor swclone1[SHTR] swclone1
NC BR 167

KDR: 3.11

Score: 68.5m

Last Seen: Sep 16th, 2019 7:56 PM
- OFFLINE - 33.7 hour(s)

Prestige 1, Battle Rank 100 (167 total) - New Conglomerate on Emerald - Outfit Officer of u just got dunked on[SHTR] u just got dunked on
NC outfit on Emerald

Members: 61
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP LA1 Anchor M20 Mustang MGR-L1 Promise Vortek Rotary NS-44 Commissioner GD-22S AF-4 Cyclone
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,070,856 MLG Score: 856
Fun Score: N/A
Cheeseburgers Flipped: 341TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.196%30.022%78636117832,2561.643531.468

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.666%0.957B*1.35A-0.58DHEAD ++ (~16.92)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.10.552B+8.70.391B24.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.294%0.546%678512098,246133236406.19069226%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.764%-0.627D-0.962D---0.064

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
94.50.412B29.60.438B64.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.995%0.452%42564121049,77422922059721.7164242%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.62%1.465A+-1.347D**-0.466

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.881B*2.50.794B++2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.943%6.248%4361511997,122199628683.56635248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.87%-0.021C+0.513B+0.477

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.20.581B+20.70.549B+38.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.841%72.902%43631211989203110.486952

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.627%0.158C++0.514B+0.505

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.417B2.10.347C**3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.066%18.723%436512092,9751398282.12804

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.068%-0.14C0.744B++-0.35

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.401B3.10.353C**4.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
u just got dunked on[SHTR] u just got dunked on
NC outfit on Emerald

Members: 61
68.5m263.1%463 (27.8k)407 (24.4k)3.11195121,78639,1353.95314167 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1214679718.672%10.697%20004:1820

67% Engineer22% Heavy Assault11% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 2nd, 2016 7:32 PMDec 27th, 2017 4:21 AMSep 16th, 2019 10:57 PM (1d) (PST)Sep 16th, 2019 4:50 PM (1d) (PST)Sep 16th, 2019 3:56 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1391311,0080.7240.2330.0772.4010.189856

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
68,3187,87660,442431451441124,417

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2804.5h/116.9d 32,920 13,028 36,201 404k 1,349 5,885 31,771 191.6m

EngineerCLASS DETAILS: Engineer
AF-4A Bandit
B+
Kills:1,657
Deaths:1,189
KDR:1.394
Accuracy:24.685% C+
HSR:26.011% B+
GD-7F
C+
Kills:1,240
Deaths:1,214
KDR:1.021
Accuracy:24.477% C+
HSR:19.758% C+
AF-57 Piston
B
Kills:1,163
Deaths:597
KDR:1.948
Accuracy:37.628% C
HSR:15.219% B
Razor GD-23
B++
Kills:1,156
Deaths:1,315
KDR:0.879
Accuracy:25.521% C*
HSR:24.135% B++
GD-66 Claw
A++
Kills:765
Deaths:715
KDR:1.070
Accuracy:44.969% D*
HSR:24.052% A++
AF-19 Mercenary
A+
Kills:495
Deaths:327
KDR:1.514
Accuracy:25.824% B++
HSR:29.697% A+
Warden
B
Kills:484
Deaths:554
KDR:0.874
Accuracy:26.359% C+
HSR:26.653% B
MGR-M1 Bishop
A+
Kills:448
Deaths:210
KDR:2.133
Accuracy:36.768% B+
HSR:42.188% A+
Mauler S6
B++
Kills:443
Deaths:465
KDR:0.953
Accuracy:36.825% C
HSR:19.187% B++
LA39 Bruiser
B++
Kills:373
Deaths:187
KDR:1.995
Accuracy:56.379% C-
HSR:18.767% B++
MGR-C1 Charger
B+
Kills:256
Deaths:113
KDR:2.265
Accuracy:30.297% B+
HSR:28.516% B+
NS Baron G5
C+
Kills:239
Deaths:142
KDR:1.683
Accuracy:28.463% D**
HSR:13.808% C+
NC12 Sweeper
B**
Kills:231
Deaths:143
KDR:1.615
Accuracy:39.135% C
HSR:17.749% B**
AC-X11
A
Kills:136
Deaths:91
KDR:1.495
Accuracy:27.615% B+
HSR:29.412% A
NSX-P Tanto
B++
Kills:127
Deaths:129
KDR:0.984
Accuracy:24.278% C
HSR:30.709% B++
Gauss Compact S
C**
Kills:109
Deaths:79
KDR:1.380
Accuracy:22.718% C+
HSR:20.184% C**
Kills:9,322
Deaths (as Engineer):7,470
Deaths (to Engineers):8,506
KDR:1.24793
Kill Difference:1,852
Playtime:1,877.698 hours
Usage:67%
Score:53.631m
Score/min:476
Accuracy (listed only):31.996%
HSR (listed only):24.128%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B++
Kills:5,277
Deaths:3,025
KDR:1.744
Accuracy:26.906% B
HSR:30.453% B++
MGR-L1 Promise
B**
Kills:2,831
Deaths:1,194
KDR:2.371
Accuracy:26.407% B+
HSR:33.169% B**
GD-22S
C++
Kills:2,109
Deaths:2,053
KDR:1.027
Accuracy:23.902% C++
HSR:24.609% C++
NC6 Gauss SAW
B**
Kills:1,195
Deaths:926
KDR:1.291
Accuracy:23.393% B+
HSR:29.456% B**
EM6
A++
Kills:1,185
Deaths:495
KDR:2.394
Accuracy:27.819% B**
HSR:36.203% A++
NS-15M2
B+
Kills:994
Deaths:590
KDR:1.685
Accuracy:23.174% C+
HSR:29.477% B+
EM1
B++
Kills:605
Deaths:571
KDR:1.060
Accuracy:18.938% C--
HSR:26.281% B++
NC6A GODSAW
A
Kills:560
Deaths:208
KDR:2.692
Accuracy:29.335% C++
HSR:36.429% A
Kills:14,756
Deaths (as Heavy Assault):9,062
Deaths (to Heavy Assaults):10,307
KDR:1.62834
Kill Difference:5,694
Playtime:627.018 hours
Usage:22%
Score:10.295m
Score/min:274
Accuracy (listed only):24.984%
HSR (listed only):30.759%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
A*
Kills:1,872
Deaths:920
KDR:2.035
Accuracy:28.640% B+
HSR:33.227% A*
MGR-S1 Gladius
A
Kills:1,703
Deaths:702
KDR:2.426
Accuracy:28.525% B
HSR:31.239% A
AF-4A Bandit
B+
Kills:1,657
Deaths:1,189
KDR:1.394
Accuracy:24.685% C+
HSR:26.011% B+
Blitz GD-10
A
Kills:1,445
Deaths:1,113
KDR:1.298
Accuracy:26.931% B+
HSR:24.429% A
GD-7F
C+
Kills:1,240
Deaths:1,214
KDR:1.021
Accuracy:24.477% C+
HSR:19.758% C+
MKV Suppressed
M
Kills:1,164
Deaths:415
KDR:2.805
Accuracy:28.906% B+
HSR:36.598% M
AF-57 Piston
B
Kills:1,163
Deaths:597
KDR:1.948
Accuracy:37.628% C
HSR:15.219% B
Razor GD-23
B++
Kills:1,156
Deaths:1,315
KDR:0.879
Accuracy:25.521% C*
HSR:24.135% B++
GD-66 Claw
A++
Kills:765
Deaths:715
KDR:1.070
Accuracy:44.969% D*
HSR:24.052% A++
AF-19 Mercenary
A+
Kills:495
Deaths:327
KDR:1.514
Accuracy:25.824% B++
HSR:29.697% A+
Mauler S6
B++
Kills:443
Deaths:465
KDR:0.953
Accuracy:36.825% C
HSR:19.187% B++
LA39 Bruiser
B++
Kills:373
Deaths:187
KDR:1.995
Accuracy:56.379% C-
HSR:18.767% B++
MGR-C1 Charger
B+
Kills:256
Deaths:113
KDR:2.265
Accuracy:30.297% B+
HSR:28.516% B+
NS Baron G5
C+
Kills:239
Deaths:142
KDR:1.683
Accuracy:28.463% D**
HSR:13.808% C+
NC12 Sweeper
B**
Kills:231
Deaths:143
KDR:1.615
Accuracy:39.135% C
HSR:17.749% B**
NS-7 PDW
M+
Kills:166
Deaths:94
KDR:1.766
Accuracy:28.545% B++
HSR:35.542% M+
AC-X11
A
Kills:136
Deaths:91
KDR:1.495
Accuracy:27.615% B+
HSR:29.412% A
NSX-P Tanto
B++
Kills:127
Deaths:129
KDR:0.984
Accuracy:24.278% C
HSR:30.709% B++
Gauss Compact S
C**
Kills:109
Deaths:79
KDR:1.380
Accuracy:22.718% C+
HSR:20.184% C**
NSX Tengu
B*
Kills:58
Deaths:41
KDR:1.415
Accuracy:37.603% C++
HSR:25.862% B*
Kills:14,798
Deaths (as Light Assault):9,991
Deaths (to Light Assaults):5,774
KDR:1.48113
Kill Difference:4,807
Playtime:120.313 hours
Usage:4%
Score:1.924m
Score/min:267
Accuracy (listed only):31.398%
HSR (listed only):25.205%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A*
Kills:1,872
Deaths:920
KDR:2.035
Accuracy:28.640% B+
HSR:33.227% A*
MGR-S1 Gladius
A
Kills:1,703
Deaths:702
KDR:2.426
Accuracy:28.525% B
HSR:31.239% A
Blitz GD-10
A
Kills:1,445
Deaths:1,113
KDR:1.298
Accuracy:26.931% B+
HSR:24.429% A
MKV Suppressed
M
Kills:1,164
Deaths:415
KDR:2.805
Accuracy:28.906% B+
HSR:36.598% M
AF-57 Piston
B
Kills:1,163
Deaths:597
KDR:1.948
Accuracy:37.628% C
HSR:15.219% B
GD-66 Claw
A++
Kills:765
Deaths:715
KDR:1.070
Accuracy:44.969% D*
HSR:24.052% A++
Mauler S6
B++
Kills:443
Deaths:465
KDR:0.953
Accuracy:36.825% C
HSR:19.187% B++
LA39 Bruiser
B++
Kills:373
Deaths:187
KDR:1.995
Accuracy:56.379% C-
HSR:18.767% B++
GR-22
B++
Kills:345
Deaths:308
KDR:1.120
Accuracy:24.651% C+
HSR:24.348% B++
NS Baron G5
C+
Kills:239
Deaths:142
KDR:1.683
Accuracy:28.463% D**
HSR:13.808% C+
NC12 Sweeper
B**
Kills:231
Deaths:143
KDR:1.615
Accuracy:39.135% C
HSR:17.749% B**
NS-7 PDW
M+
Kills:166
Deaths:94
KDR:1.766
Accuracy:28.545% B++
HSR:35.542% M+
NC1 Gauss Rifle
C**
Kills:135
Deaths:164
KDR:0.823
Accuracy:21.911% C
HSR:22.963% C**
NSX Tengu
B*
Kills:58
Deaths:41
KDR:1.415
Accuracy:37.603% C++
HSR:25.862% B*
Kills:10,102
Deaths (as Combat Medic):6,006
Deaths (to Combat Medics):3,792
KDR:1.68198
Kill Difference:4,096
Playtime:29.120 hours
Usage:1%
Score:0.374m
Score/min:214
Accuracy (listed only):33.508%
HSR (listed only):24.499%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A++
Kills:2,171
Deaths:2,197
KDR:0.988
Accuracy:34.595% C+
HSR:35.836% A++
AF-4 Cyclone
A*
Kills:1,872
Deaths:920
KDR:2.035
Accuracy:28.640% B+
HSR:33.227% A*
MGR-S1 Gladius
A
Kills:1,703
Deaths:702
KDR:2.426
Accuracy:28.525% B
HSR:31.239% A
Blitz GD-10
A
Kills:1,445
Deaths:1,113
KDR:1.298
Accuracy:26.931% B+
HSR:24.429% A
MKV Suppressed
M
Kills:1,164
Deaths:415
KDR:2.805
Accuracy:28.906% B+
HSR:36.598% M
SAS-R
C++
Kills:622
Deaths:299
KDR:2.080
Accuracy:37.242% C
HSR:69.936% C++
LA3 Desperado
A*
Kills:539
Deaths:708
KDR:0.761
Accuracy:21.583% D*
HSR:32.282% A*
NS-45 Pilot
B**
Kills:417
Deaths:273
KDR:1.527
Accuracy:29.514% C
HSR:34.772% B**
NS-AM7 Archer
D-
Kills:324
Deaths:755
KDR:0.429
Accuracy:45.230% F-
HSR:9.568% D-
NC14 Bolt Driver
B+
Kills:304
Deaths:259
KDR:1.174
Accuracy:32.921% C
HSR:77.961% B+
LA8 Rebel
B**
Kills:279
Deaths:362
KDR:0.771
Accuracy:20.635% D**
HSR:30.108% B**
AF-18 Stalker
B**
Kills:253
Deaths:205
KDR:1.234
Accuracy:29.143% C**
HSR:27.273% B**
NC4 Mag-Shot
B**
Kills:172
Deaths:254
KDR:0.677
Accuracy:21.605% D-
HSR:25.581% B**
NS-7 PDW
M+
Kills:166
Deaths:94
KDR:1.766
Accuracy:28.545% B++
HSR:35.542% M+
Impetus
B**
Kills:163
Deaths:81
KDR:2.012
Accuracy:36.980% B+
HSR:36.810% B**
NS-44L Showdown
C+
Kills:141
Deaths:146
KDR:0.966
Accuracy:34.962% D
HSR:33.333% C+
NS-61 Emissary
A++
Kills:137
Deaths:117
KDR:1.171
Accuracy:25.744% C
HSR:27.737% A++
AF-6 Shadow
B*
Kills:125
Deaths:31
KDR:4.032
Accuracy:35.435% C++
HSR:34.400% B*
NS-357 Underboss
A
Kills:104
Deaths:103
KDR:1.010
Accuracy:26.540% D*
HSR:32.692% A
NS-30 Vandal
C*
Kills:102
Deaths:41
KDR:2.488
Accuracy:28.561% D
HSR:28.431% C*
EM4 Longshot
C+
Kills:63
Deaths:18
KDR:3.500
Accuracy:39.297% C+
HSR:77.778% C+
NSX Tengu
B*
Kills:58
Deaths:41
KDR:1.415
Accuracy:37.603% C++
HSR:25.862% B*
Kills:12,324
Deaths (as Infiltrator):9,134
Deaths (to Infiltrators):5,298
KDR:1.34924
Kill Difference:3,190
Playtime:101.535 hours
Usage:4%
Score:1.256m
Score/min:206
Accuracy (listed only):30.870%
HSR (listed only):36.427%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B+
Kills:910
Deaths:214
KDR:4.252
Accuracy:37.596% B+
HSR:19.231% B+
AF-34 Mattock
B+
Kills:826
Deaths:214
KDR:3.860
Accuracy:41.741% B+
HSR:20.339% B+
AF-23 Grinder
B+
Kills:275
Deaths:119
KDR:2.311
Accuracy:39.686% B+
HSR:15.636% C++
NCM1 Scattercannon
B**
Kills:228
Deaths:131
KDR:1.740
Accuracy:48.849% B**
HSR:19.737% B**
AF-23 Grinder
B+
Kills:190
Deaths:105
KDR:1.810
Accuracy:43.372% B+
HSR:18.421% B+
NCM1 Scattercannon
B**
Kills:127
Deaths:40
KDR:3.175
Accuracy:46.302% B*
HSR:19.685% B**
AF-41 Hacksaw
C*
Kills:113
Deaths:39
KDR:2.897
Accuracy:34.304% C*
HSR:14.159% C+
AF-41 Hacksaw
A
Kills:112
Deaths:37
KDR:3.027
Accuracy:36.771% B
HSR:19.643% A
NCM2 Falcon
B+
Kills:85
Deaths:101
KDR:0.842
Accuracy:44.005% B+
HSR:2.353% D--
Kills:2,866
Deaths (as MAX Suit):500
Deaths (to MAX Suits):1,295
KDR:5.732
Kill Difference:2,366
Playtime:42.644 hours
Usage:2%
Score:0.997m
Score/min:390
Accuracy (listed only):41.403%
HSR (listed only):16.578%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
A**
Kills:3,730
V. Kills:1,873 199%
Deaths:705
KDR:5.291
Accuracy:29.911% C+
KPH:41.200 A**
VKPH:20.700 A++
Vortek Rotary
A+
Kills:2,444
V. Kills:1,274 192%
Deaths:824
KDR:2.966
Accuracy:30.903% C+
KPH:36.900 A+
VKPH:19.200 B**
M30 Mustang AH
A
Kills:1,387
V. Kills:89 N/A
Deaths:138
KDR:10.051
Accuracy:53.148% C
KPH:92.200 A
VKPH:5.900 B
M202 Wyrm
B+
Kills:607
V. Kills:230 263%
Deaths:30
KDR:20.233
Accuracy:57.662% B+
KPH:123.600 B+
VKPH:46.800 C+
Breaker Rocket Pods
B+
Kills:414
V. Kills:52 N/A
Deaths:58
KDR:7.138
Accuracy:53.646% B+
KPH:94.900 C++
VKPH:11.900 C
Tomcat A2AM Pods
A
Kills:381
V. Kills:183 207%
Deaths:38
KDR:10.026
Accuracy:83.438% B++
KPH:109.800 A
VKPH:52.700 B
M20 Kestrel
B**
Kills:353
V. Kills:179 196%
Deaths:62
KDR:5.694
Accuracy:28.834% C+
KPH:35.600 B**
VKPH:18 C**
Hornet Missiles
C+
Kills:125
V. Kills:68 181%
Deaths:21
KDR:5.952
Accuracy:49.932% D*
KPH:63.800 C+
VKPH:34.700 C+
Coyote Missiles
B*
Kills:71
V. Kills:29 237%
Deaths:19
KDR:3.737
Accuracy:58.877% B*
KPH:47.400 C++
VKPH:19.300 C
Kills:9,512 (7,914 + 0)
Deaths:1,895
KDR:5.020
VKDR:2.099
Vehicle Kills:3,977
Kill Difference:7,617
Playtime:198.018 hours
Usage:7%
Score:3.815m
Score/min:321
Piloting Accuracy:28.834%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:1,127
V. Kills:637 177%
Deaths:95
KDR:11.863
Accuracy:31.955% D
KPH:46.400 B*
VKPH:26.200 C*
AP30 Shredder
A
Kills:381
V. Kills:230 165%
Deaths:31
KDR:12.290
Accuracy:41.158% A
KPH:35.700 B+
VKPH:21.600 B+
CAS30 Tank Buster
B++
Kills:271
V. Kills:144 187%
Deaths:155
KDR:1.748
Accuracy:43.669% C+
KPH:11.600 B++
VKPH:6.200 C+
L105 Zephyr
C*
Kills:114
V. Kills:31 356%
Deaths:19
KDR:6
Accuracy:44.868% B
KPH:36.300 C-
VKPH:9.900 C*
Dual-75 Duster
A*
Kills:113
V. Kills:5 N/A
Deaths:8
KDR:14.125
Accuracy:54.063% A*
KPH:73.400 C++
VKPH:3.200 D
L-24R Spur
C+
Kills:54
V. Kills:3 N/A
Deaths:7
KDR:7.714
Accuracy:38.684% C+
KPH:29.600 C+
VKPH:1.600 D
Kills:2,060 (325 + 1,735)
Deaths:315
KDR:6.540
VKDR:3.333
Vehicle Kills:1,050
Kill Difference:1,745
Playtime:64.761 hours
Usage:2%
Score:1.369m
Score/min:352
Piloting Accuracy:38.684%
Gunner Accuracy:54.063%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A+
Kills:136
V. Kills:60 223%
Deaths:13
KDR:10.462
Accuracy:56.946% C*
KPH:51.600 A+
VKPH:22.800 B++
C75 Viper
C
Kills:84
V. Kills:23 350%
Deaths:27
KDR:3.111
Accuracy:43.494% B+
KPH:25 C
VKPH:6.900 C
Kills:220 (220 + 0)
Deaths:40
KDR:5.500
VKDR:2.075
Vehicle Kills:83
Kill Difference:180
Playtime:5.991 hours
Usage:0%
Score:0.368m
Score/min:1,023
Driving Accuracy:43.494%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M*
Kills:49,136
V. Kills:20,305 242%
Deaths:2,184
KDR:22.498
Accuracy:56.230% B++
KPH:56.600 M*
VKPH:23.400 A++
Enforcer ML85
B**
Kills:1,071
V. Kills:802 133%
Deaths:136
KDR:7.875
Accuracy:50.738% B**
KPH:29.900 B++
VKPH:22.400 B**
E540 Halberd
B+
Kills:307
V. Kills:141 216%
Deaths:32
KDR:9.594
Accuracy:48.517% B+
KPH:34.100 B+
VKPH:15.600 C*
Titan-150 HESH
B+
Kills:303
V. Kills:49 N/A
Deaths:39
KDR:7.769
Accuracy:50.705% B
KPH:46.400 B+
VKPH:7.500 C+
Titan-150 HEAT
C+
Kills:251
V. Kills:127 196%
Deaths:87
KDR:2.885
Accuracy:51.173% B+
KPH:18.400 C
VKPH:9.300 C+
C85 Canister
C+
Kills:97
V. Kills:4 N/A
Deaths:7
KDR:13.857
Accuracy:38.462% C+
KPH:61 C
VKPH:2.500 D-
Kills:51,165 (49,690 + 1,475)
Deaths:2,485
KDR:20.590
VKDR:8.623
Vehicle Kills:21,428
Kill Difference:48,680
Playtime:934.728 hours
Usage:33%
Score:20.597m
Score/min:367
Driving Accuracy:51.173%
Gunner Accuracy:38.462%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C**
Kills:1,751
V. Kills:130 N/A
Deaths:147
KDR:11.912
Accuracy:46.374% C--
KPH:117.800 C**
VKPH:8.700 C++
M12 Kobalt-H
C*
Kills:1,104
V. Kills:31 N/A
Deaths:11
KDR:100.364
Accuracy:23.222% C*
KPH:117.600 C++
VKPH:3.300 C-
M96 Mjolnir-H
C++
Kills:482
V. Kills:346 139%
Deaths:111
KDR:4.342
Accuracy:54.221% B+
KPH:44.900 C+
VKPH:32.200 C++
Enforcer ML65-H
B+
Kills:274
V. Kills:200 136%
Deaths:64
KDR:4.281
Accuracy:56.946% C+
KPH:44.400 B+
VKPH:32.400 B
G40-F Ranger
B*
Kills:218
V. Kills:115 188%
Deaths:5
KDR:43.600
Accuracy:34.615% C++
KPH:49 B*
VKPH:25.800 B+
E540 Halberd-H
B
Kills:162
V. Kills:72 222%
Deaths:14
KDR:11.571
Accuracy:55.101% C+
KPH:48.100 B
VKPH:21.400 C++
M40 Fury-H
A
Kills:60
V. Kills:20 286%
Deaths:3
KDR:20
Accuracy:53.154% A
KPH:83.800 C+
VKPH:27.900 A
Kills:4,051 (0 + 4,051)
Deaths:355
KDR:11.411
VKDR:2.575
Vehicle Kills:914
Kill Difference:3,696
Playtime:49.702 hours
Usage:2%
Score:1.242m
Score/min:416
Driving Accuracy:N/A%
Gunner Accuracy:53.154%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:112
V. Kills:1 N/A
Deaths:9
KDR:12.444
Accuracy:22.127% B*
KPH:63.300 C+
VKPH:0.600 D*
M20 Basilisk
C+
Kills:79
V. Kills:34 226%
Deaths:27
KDR:2.926
Accuracy:43.120% B++
KPH:16.200 C
VKPH:7 C+
M20 Basilisk
C++
Kills:54
V. Kills:28 186%
Deaths:10
KDR:5.400
Accuracy:40.872% B
KPH:17.800 C
VKPH:9.200 C++
M12 Kobalt
A+
Kills:53
V. Kills:4 N/A
Deaths:6
KDR:8.833
Accuracy:20.785% B++
KPH:65.400 C+
VKPH:4.900 A+
Kills:298 (0 + 298)
Deaths:52
KDR:5.731
VKDR:1.288
Vehicle Kills:67
Kill Difference:246
Playtime:10.488 hours
Usage:0%
Score:0.252m
Score/min:401
Driving Accuracy:N/A%
Gunner Accuracy:20.785%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C*
Kills:370
V. Kills:8 N/A
Deaths:166
KDR:2.229
Accuracy:31.656% D*
KPH:58.100 C*
VKPH:1.300 C-
M40 Fury-F
B
Kills:67
V. Kills:30 216%
Deaths:109
KDR:0.615
Accuracy:46.432% C
KPH:17.300 C
VKPH:7.800 B
Kills:437 (437 + 0)
Deaths:275
KDR:1.589
VKDR:0.138
Vehicle Kills:38
Kill Difference:162
Playtime:10.236 hours
Usage:0%
Score:0.104m
Score/min:169
Driving Accuracy:46.432%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
B+
Kills:612
V. Kills:224 272%
Deaths:25
KDR:24.480
Accuracy:46.580% D--
KPH:72.400 B+
VKPH:26.500 B+
M20 Wyvern
B+
Kills:235
V. Kills:126 185%
Deaths:25
KDR:9.400
Accuracy:38.687% C**
KPH:32.400 B+
VKPH:17.400 B+
CAS 14-E
C
Kills:155
V. Kills:7 N/A
Deaths:15
KDR:10.333
Accuracy:24.923% D**
KPH:59 C
VKPH:2.700 D--
Hellion G20
C*
Kills:52
V. Kills:30 168%
Deaths:7
KDR:7.429
Accuracy:38.151% D
KPH:32.900 C*
VKPH:19 C+
Kills:1,054 (0 + 1,054)
Deaths:72
KDR:14.639
VKDR:5.375
Vehicle Kills:387
Kill Difference:982
Playtime:19.917 hours
Usage:1%
Score:0.324m
Score/min:271
Piloting Accuracy:N/A%
Gunner Accuracy:38.151%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 69,44149,1362,18422.498A*19.3956.23%B++N/A56.6M*23.4A++336868.2h2.5A4.4A++
LA1 Anchor 5,3185,2773,0251.744C+1.3726.906%B30.453%B++53.9C*N/A15097.9h8.6B*32B+
M20 Mustang 5,6033,7307055.291A2.1829.911%C+N/A41.2A**20.7A++30090.6h39.2B**131B**
MGR-L1 Promise 2,8742,8311,1942.371B*0.7426.407%B+33.169%B**66.8B*1C**18242.4h10.2B**38.5B++
Vortek Rotary 3,7182,4448242.966B+0.1530.903%C+N/A36.9A+19.2B**27666.3h31.1B**100.6B**
NS-44 Commissioner 2,1822,1712,1970.988C+2.1234.595%C+35.836%A++43.3BN/A11850.1h3.1B*8.9B+
GD-22S 2,1282,1092,0531.027C2.0823.902%C++24.609%C++30.4CN/A8069.3h9.9B+41.6B+
AF-4 Cyclone 1,8831,8729202.035B+1.0828.64%B+33.227%A*61B**N/A19030.7h8.1B**28.4B++
C85 Canister-H 1,8811,75114711.912C++8.8046.374%C--9.081%D117.5C*8.7C++29714.9h4.7B++10.2B++
MGR-S1 Gladius 1,7131,7037022.426B*0.6928.525%B31.239%A56.8B++N/A14630h6.6B**23.1B*
AF-4A Bandit 1,6731,6571,1891.394C++1.7224.685%C+26.011%B+18.3DN/A5990.6h9B*36.4B+
NS Decimator 2,0721,4848981.653B++1.4663.384%C**1.685%C47.4B++18.8B28831.3h3.2B**5B**
Blitz GD-10 1,4531,4451,1131.298C**1.8126.931%B+24.429%A43.8B++N/A12233h11B**41B++
M30 Mustang AH 1,4761,38713810.051B++6.9453.148%CN/A92.5A5.9B31115h6.1B+11.5B+
GD-7F 1,2541,2401,2141.021C+2.0924.477%C+19.758%C+26C+N/A8047.7h10.6B*43.3B+
NC6 Gauss SAW 1,2051,1959261.29C++1.8223.393%B+29.456%B**48.2B*N/A19824.8h8.2B++35.1B+
EM6 1,1961,1854952.394B+0.7227.819%B**36.203%A++61.4B++N/A16819.3h8.8B*31.6B++
MKV Suppressed 1,1691,1644152.805A*0.3128.906%B+36.598%M90.2MN/A20212.9h9.8B**33.8B++
AF-57 Piston 1,1731,1635971.948B*1.1637.628%C15.219%B60.9B**N/A17419.1h3.4B*9.1B+
Razor GD-23 1,1661,1561,3150.879C+2.2325.521%C*24.135%B++17.3CN/A5266.7h11.5B+44.9B+
C150 Dalton 1,7641,1279511.863B*8.7531.955%DN/A46.4B*26.2C*58524.3h2.6B**8.2B*
M12 Kobalt-H 1,1351,10411100.364S97.2523.222%C*18.388%C**117.4C++3.3C-3229.4h13B+55.8B+
Enforcer ML85 1,8731,0711367.875B++4.7650.738%B**N/A29.9B++22.4B**55535.8h11.2B+22.2B**
NS-TMC-01 "His Regards" 1,0671,04731,9040.033C**3.0816.936%D11.748%B++0.8C+N/A21232.8h2.3C++13.5C++
NS-15M2 1,0019945901.685C++1.4323.174%C+29.477%B+52.3BN/A15019h10.6B++45.6B+
AF-34 Mattock 9249102144.252B1.1437.596%B+19.231%B+49.7B+N/A17518.3h6C++16B+
AF-34 Mattock 8368262143.86C**0.7541.741%B+20.339%B+44.9C**N/A15218.4h7.4C+17.6B
C-4 1,1037945731.386C+1.7326.74%C++N/A55.9D21.8C--51914.2h1.2B+4.5B+
GD-66 Claw 7767657151.07C+2.0444.969%D*24.052%A++41.4C+N/A11818.5h2.5C++5.5C
SAS-R 6236222992.08C+1.0337.242%C69.936%C++41.7C++N/A13914.9h2.1B+5.5C**
VLG Missile Launcher 8366122524.48B*21.3746.58%D--N/A72B+26.4B+3598.5h4.5C**9.7C**
M202 Wyrm 8376073020.233A**17.1257.662%B+1.812%C123.9B+46.9C+7794.9h24.1B**41.9B**
EM1 6196055711.06C+2.0518.938%C--26.281%B++34.6C+N/A9717.5h11.4C**60.1C**
NC6A GODSAW 5685602082.692C**0.4229.335%C++36.429%A73.7B+1.1B2437.6h8.6C++29.4C**
LA3 Desperado 5405397080.761C+2.3521.583%D*32.282%A*29C+N/A7818.6h7.9B+36.6C+
AF-19 Mercenary 4994953271.514B*1.6025.824%B++29.697%A+33.9B*N/A20814.6h8.9B**34.6B*
A30 Walker 719487509.74S6.6331.09%A+1.232%C29.5A14.1C**23116.5h91.1B*292.9B*
Warden 4884845540.874C+2.2426.359%C+26.653%B20.2C+N/A6924h6.7B**25.4B++
M96 Mjolnir-H 8284821114.342C++1.2354.221%B+N/A45C+32.3C++52310.7h30.8B+56.8B*
MGR-M1 Bishop 4494482102.133B+0.9836.768%B+42.188%A+49.8B**N/A1599h4.7B**12.9B*
Mauler S6 4434434650.953C++2.1636.825%C19.187%B++34.3BN/A11312.9h4B*10.9B+
MANA Anti-Personnel Turret 4434411772.492N/A0.6222.291%UN/A4410U20U8611300.1h16.5T*74.2T*
NS-45 Pilot 4194172731.527C*1.5829.514%C34.772%B**74.5B++N/A2245.6h5.7B*19.3B+
Breaker Rocket Pods 466414587.138C++4.0353.646%B+N/A94.1C++11.8C4374.4h9B**16.8B*
Hawk GD-68 6614027410.543C2.5767.687%B++N/A17.8C**11.5C**17322.6h6.7B++9.8B*
Tomcat A2AM Pods 5643813810.026A++6.9183.438%B++N/A108.9A52.3B8273.5h8.4C++10B
AP30 Shredder 6113813112.29B*9.1841.158%A1.05%D-35.6B+21.5B+38110.7h98C238.1B
LA39 Bruiser 3793731871.995B++1.1256.379%C-18.767%B++54.1B+N/A1766.9h2.1B++3.8C**
S12 Renegade 3783701662.229C+0.8831.656%D*5.946%C*57.8C*1.3C-1476.4h2.9B+9.1C+
M20 Kestrel 532353625.694B**2.5828.834%C+N/A35.7B**18.1C**2879.9h56.6B++196.3B++
NC05 Jackhammer 3563522661.323C++1.7936.093%D--17.614%B++45.1C++N/A1287.8h4.3B+12C++
GR-22 3483453081.12C+1.9924.651%C+24.348%B++33.5C++N/A9710.3h12.1B+49B+
NS-AM7 Archer 4543247550.429C+2.6845.23%F-9.568%D-3.1D-1.2D--25104.3h14.4B+31.8C**
E540 Halberd 448307329.594C**6.4848.517%B+1.303%D--34.1B+15.7C*27709h4.5B**9.3B**
Hunter QCX 4713062791.097B+2.0132.923%D2.941%D**21.4B++11.5A++16414.3h6.2C++18.8C++
NC14 Bolt Driver 3043042591.174C1.9432.921%C77.961%B+31.3B+N/A1419.7h2.2B++6.6B+
Titan-150 HESH 352303397.769C+4.6650.705%B2.64%B++46.6B+7.5C+3096.5h2.7B*5.4B++
Tank Mine 407291953.063C*0.050.108%F--N/A100.3C+40D02.9h0M++3.2A++
LA8 Rebel 2802793620.771C+2.3420.635%D**30.108%B**23.8CN/A7011.7h5.8B+28.3C
AF-23 Grinder 2762751192.311C+0.8039.686%B+15.636%C++35.3C**N/A957.8h5.1B*12.7B*
Enforcer ML65-H 474274644.281C+1.1756.946%C+N/A44.2B+32.3B3876.2h10.4B*18.3B**
CAS30 Tank Buster 4152711551.748B+1.3643.669%C+N/A11.6B++6.2C+11923.3h34.8C**79.8B+
MGR-C1 Charger 2562561132.265A0.8530.297%B+28.516%B+62.4B**N/A1714.1h9.1B**30.1B*
AF-18 Stalker 2552532051.234C+1.8829.143%C**27.273%B**53.8B**N/A1354.7h10.2B*35.1B++
Titan-150 HEAT 378251872.885C0.2351.173%B+2.39%C18.5C9.3C+31013.6h4.8C**9.3B+
NS Baron G5 2442391421.683B*1.4328.463%D**13.808%C+36.8C++N/A1296.5h3.7B*13.2C+
M20 Wyvern 361235259.4B++6.2938.687%C**1.702%D-32.2B+17.3B+2037.3h70B+180.9B+
NC12 Sweeper 2322311431.615B+1.5039.135%C17.749%B**39.2BN/A1055.9h3.6B*9.2B+
NCM1 Scattercannon 2292281311.74C++1.3748.849%B**19.737%B**33B++N/A1306.9h6.3B++13B++
G40-F Ranger 333218543.6M**40.4934.615%C++N/A48.4B*25.6B+4014.5h60.4B+174.4B+
AF-23 Grinder 1911901051.81C+1.3043.372%B+18.421%B+30.2C+N/A846.3h6.7C**15.5B+
NC4 Mag-Shot 1761722540.677C+2.4321.605%D-25.581%B**25.7C++N/A1106.7h6.4B++29.8C*
NS-7 PDW 166166941.766B**1.3528.545%B++35.542%M+59.3A++N/A3312.8h11.2B**39.1B++
Impetus 163163812.012C++1.1036.98%B+36.81%B**60.4B*N/A2012.7h3.5B**9.6B*
E540 Halberd-H 2341621411.571B+8.4655.101%C+N/A47.6C**21.2C++9363.4h4.7B+8.6B+
CAS 14-E 1621551510.333C+7.2224.923%D**3.226%A59.6C2.7D--1852.6h23B+92.3C++
M12 Kobalt 161153530.6C+27.4921.301%C+13.726%D--85C4.4C+2731.8h13.1B++61.7B++
Anti-Vehicle Grenade 2071461146N/A142.8955.214%B+N/A365C+152.5B++28190.4h4.7B+8.5B++
Spear Anti-Vehicle Phalanx Turret 213141187.833C++4.7249.526%B++6.383%A58.8A30B*7202.4h7B+14.2B++
NS-44L Showdown 1411411460.966C+2.1534.962%D33.333%C+32C+N/A834.4h3.9C11.2C+
NS-61 Emissary 1391371171.171B+1.9425.744%C27.737%A++34.3B+N/A1094h12.2B47.3B
L100 Python AP 1961361310.462B**7.3556.946%C*N/A52.3A+23.1B*15372.6h3.6B**6.4B**
AC-X11 136136911.495B+1.6227.615%B+29.412%A38.9B+N/A2213.5h7.8B*28.1B++
NC1 Gauss Rifle 1381351640.823C+2.2921.911%C22.963%C**30.7B+N/A3064.4h10.4B*47.7B+
Frag Grenade 1401351135N/A131.8949.285%B+N/A450C+16.7A+22660.3h3.8C++7.8B
NSX-P Tanto 1291271290.984C++2.1324.278%C30.709%B++33.4C**N/A1383.8h11.9B++48.8B+
NCM1 Scattercannon 128127403.175B+0.0646.302%B*19.685%B**55.2AN/A2202.3h5.1B+11.1B*
MANA Anti-Vehicle Turret 185126881.432B**1.6844.651%B6.349%M*1260B**590F-3535050.1h4.8A*10.7A**
AF-6 Shadow 125125314.032A0.9235.435%C++34.4%B*48.1C**N/A1172.6h4.3B**12.1B++
Hornet Missiles 193125215.952C*2.8449.932%D*N/A62.5C+34C+6202h8.8B+17.6C**
L105 Zephyr 145114196C2.8944.868%BN/A36.8C-10C**2983.1h8.5D-18.9C
Dual-75 Duster 118113814.125C++11.0154.063%A*N/A75.3C++3.3D2881.5h6.9D12.8B+
AF-41 Hacksaw 117113392.897C*0.2134.304%C*14.159%C+45.2B**1.6M*2002.5h7.8C22.8C*
M12 Kobalt 113112912.444C+9.3322.127%B*15.179%D62.2C+N/A3251.8h19.3C*87.2B+
AF-41 Hacksaw 115112373.027C**0.0836.771%B19.643%A46.7B**1.3A*1932.4h8.5C23.1C*
Gauss Compact S 119109791.38B+1.7322.718%C+20.184%C**15.4C1.4A*797.1h7.1B**31.5B++
NS-357 Underboss 1051041031.01C+2.1026.54%D*32.692%A33.5CN/A1163.1h3.5B*13.1C+
NS-30 Vandal 103102412.488B+0.6228.561%D28.431%C*63.8B**N/A3571.6h3.8A+13.3B++
M60-A Bulldog 11198519.6M16.4947.488%AN/A54.4B**7.2C**2481.8h4.9B++10.4B**
C85 Canister 10197713.857C+10.7538.462%C+16.495%B*60.6C2.5D-1751.6h7.4C*19.3C**
NCM2 Falcon 106851010.842C+2.2744.005%B+2.353%D--14.4C++3.6C-895.9h9.3B+21.1B+
C75 Viper 10784273.111C+0.0043.494%B+3.571%M24.7C6.8C6193.4h13C++29.9B+
Rocklet Rifle 16384920.913B+2.2046.554%DN/A25.5C+23.9C+8413.3h26.6B**57.2B+
M20 Basilisk 11379272.926C+0.1943.12%B++2.532%D*16.1C6.9C+4694.9h105.9C245.6C*
Sticky Grenade 7876176N/A72.8957.413%B+N/A760C-20B++24740.1h2.4C+4.2C*
Coyote Missiles 10071193.737B+0.6358.877%B*N/A47.3C++19.3C4991.5h33.8B+57.4B+
Hyena Missile Launcher 10869183.833A**0.7232.928%C+N/A19.2C++10.8C+2643.6h23.9A72.7B**
M40 Fury-F 97671090.615C--2.5046.432%CN/A17.2C7.7B2053.9h13.4C+28.9C+
M20 Drake 10463144.5A1.3931.053%C*1.587%C20.3C+13.2C+3323.1h80.9C+260.5C++
EM4 Longshot 6363183.5C++0.3939.297%C+77.778%C+33.2C++N/A1551.9h2B+5B+
Shrike 92611370.445C-2.6758.509%C*3.279%B18.5C--9.4C--7183.3h6.8C+11.7C*
M40 Fury-H 8060320B+16.8953.154%AN/A85.7C+28.6A+4400.7h10.5C--19.8C*
NSX Tengu 5858411.415C**1.7037.603%C++25.862%B*34.1C+N/A1431.7h10.2B*27.2B+
NC15 Phoenix 8356610.918C+2.1940.473%F-N/A16.5B7.9C--4883.4h5.2A+12.8B**
M20 Basilisk 8254105.4A2.2940.872%B5.556%C+18C9.3C++3613h100.8C+246.7C**
L-24R Spur 575477.714B+4.6038.684%C+N/A30C+1.7C--2071.8h23.1B59.6B
M12 Kobalt 575368.833C--5.7220.785%B++22.642%B*66.3C+5A++3080.8h21.1C101.4C*
Hellion G20 825277.429B*4.3238.151%DN/A32.5C*18.8C+2531.6h84.5B++221.5B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon141,8751.3h
Anti-Vehicle MANA Turret277971.8h
Medical Applicator10526,9622.9h
Halberd SE0720.1h
Nano-Armor Kit7552,349,502126.1h
Medical Kit1,7488,51018.1h
Nanite Revive Grenade0550h
Spitfire Auto-Turret68151.5h
Motion Spotter42540.2h
Restoration Kit422640.4h
Xiphos Anti-Personnel Phalanx Tower01560h
Hoplon Anti-Aircraft Phalanx Tower02640.1h
Welding Device03680h
Deconstruction Tool06160h
G30 Walker0680h
Recon Detection Device146081h
Ammunition Package553,3412.5h
Anti-Infantry MANA Turret408171.6h
Nano-Repair Grenade01650h
A30 Walker0950h
Xiphos Anti-Personnel Phalanx Turret08830h
WLT-Howler Mining Laser01,3950.5h

Check the help document for the dictionary if you want to learn more about words used here.


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