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Executor swclone1[SHTR] swclone1
NC BR 169

KDR: 3.15

Score: 70.4m

Last Seen: Nov 12th, 2019 3:47 AM
- OFFLINE - 4.5 hour(s)

Prestige 1, Battle Rank 100 (169 total) - New Conglomerate on Emerald - Outfit Officer of u just got dunked on[SHTR] u just got dunked on
NC outfit on Emerald

Members: 51
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP LA1 Anchor M20 Mustang MGR-L1 Promise Vortek Rotary NS-44 Commissioner GD-22S AF-4 Cyclone
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,079,613 MLG Score: 863
Fun Score: N/A
Cheeseburgers Flipped: 351TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.188%30.085%78836118332,9141.654631.495

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.666%0.957B*1.35A-0.58DHEAD ++ (~16.99)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.10.552B+8.70.391B24.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.19%0.504%737512149,322138040346.75507231%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.893%-0.627D-0.962D---0.064

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
93.90.412B29.30.438B64.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.919%0.456%42634121550,68523262091521.7813242%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.605%1.465A+-1.347D**-0.466

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.881B*2.50.794B++2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.871%6.143%4371512047,293203629393.58202248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.874%-0.021C+0.513B+0.477

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.20.581B+20.60.549B+38.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.075%72.915%437312161,067205810.518213

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.683%0.158C++0.514B+0.505

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.417B2.10.347C**3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.133%18.661%437512143,0171419292.12465

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.024%-0.14C0.744B++-0.35

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.401B3.10.353C**4.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
u just got dunked on[SHTR] u just got dunked on
NC outfit on Emerald

Members: 51
70.4m261.9%463 (27.8k)407 (24.4k)3.14929125,43039,8283.99721169 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1219706318.799%10.647%20004:2121

67% Engineer22% Heavy Assault11% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 2nd, 2016 7:32 PMDec 27th, 2017 4:21 AMNov 12th, 2019 12:34 PM (13h) (PST)Nov 12th, 2019 12:02 AM (1d) (PST)Nov 11th, 2019 11:47 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1411301,0110.7250.2300.0772.3950.189863

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
68,4477,81160,636441451441124,429

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2882h/120.1d 33,771 13,355 37,242 414.1k 1,379 5,967 32,703 197.3m

EngineerCLASS DETAILS: Engineer
AF-4A Bandit
B+
Kills:1,711
Deaths:1,387
KDR:1.234
Accuracy:24.667% C+
HSR:26.067% B+
GD-7F
C+
Kills:1,312
Deaths:1,257
KDR:1.044
Accuracy:24.194% C+
HSR:19.893% C+
AF-57 Piston
B
Kills:1,187
Deaths:605
KDR:1.962
Accuracy:37.658% C
HSR:15.249% B
Razor GD-23
B++
Kills:1,156
Deaths:1,315
KDR:0.879
Accuracy:25.521% C*
HSR:24.135% B++
GD-66 Claw
A++
Kills:765
Deaths:715
KDR:1.070
Accuracy:44.969% D*
HSR:24.052% A++
AF-19 Mercenary
A+
Kills:562
Deaths:360
KDR:1.561
Accuracy:26.141% B++
HSR:29.893% A+
Warden
B
Kills:505
Deaths:558
KDR:0.905
Accuracy:26.545% C+
HSR:26.931% B
Mauler S6
B++
Kills:450
Deaths:468
KDR:0.962
Accuracy:36.904% C
HSR:19.111% B++
MGR-M1 Bishop
A+
Kills:449
Deaths:211
KDR:2.128
Accuracy:36.752% B+
HSR:42.316% A+
LA39 Bruiser
B++
Kills:375
Deaths:188
KDR:1.995
Accuracy:56.378% C-
HSR:18.667% B++
MGR-C1 Charger
B+
Kills:256
Deaths:113
KDR:2.265
Accuracy:30.297% B+
HSR:28.516% B+
NC12 Sweeper
B**
Kills:240
Deaths:147
KDR:1.633
Accuracy:39.735% C
HSR:17.500% B**
NS Baron G5
C+
Kills:239
Deaths:142
KDR:1.683
Accuracy:28.463% D**
HSR:13.808% C+
AC-X11
A
Kills:136
Deaths:91
KDR:1.495
Accuracy:27.615% B+
HSR:29.412% A
NSX-P Tanto
B++
Kills:127
Deaths:129
KDR:0.984
Accuracy:24.278% C
HSR:30.709% B++
Gauss Compact S
C**
Kills:109
Deaths:79
KDR:1.380
Accuracy:22.718% C+
HSR:20.184% C**
Kills:9,579
Deaths (as Engineer):7,765
Deaths (to Engineers):8,709
KDR:1.23361
Kill Difference:1,814
Playtime:1,943.198 hours
Usage:67%
Score:55.310m
Score/min:474
Accuracy (listed only):32.052%
HSR (listed only):24.153%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B++
Kills:5,316
Deaths:3,044
KDR:1.746
Accuracy:26.930% B
HSR:30.474% B++
MGR-L1 Promise
B**
Kills:2,856
Deaths:1,203
KDR:2.374
Accuracy:26.424% B+
HSR:33.053% B**
GD-22S
C++
Kills:2,109
Deaths:2,053
KDR:1.027
Accuracy:23.902% C++
HSR:24.609% C++
NC6 Gauss SAW
B**
Kills:1,196
Deaths:928
KDR:1.289
Accuracy:23.398% B+
HSR:29.515% B**
EM6
A++
Kills:1,189
Deaths:496
KDR:2.397
Accuracy:27.829% B**
HSR:36.165% A++
NS-15M2
B+
Kills:1,088
Deaths:618
KDR:1.761
Accuracy:23.365% C+
HSR:30.423% B+
EM1
B++
Kills:605
Deaths:571
KDR:1.060
Accuracy:18.938% C--
HSR:26.281% B++
NC6A GODSAW
A
Kills:560
Deaths:210
KDR:2.667
Accuracy:29.277% C+
HSR:36.429% A
Kills:14,919
Deaths (as Heavy Assault):9,123
Deaths (to Heavy Assaults):10,440
KDR:1.63532
Kill Difference:5,796
Playtime:633.579 hours
Usage:22%
Score:10.437m
Score/min:275
Accuracy (listed only):25.008%
HSR (listed only):30.869%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
A*
Kills:2,026
Deaths:991
KDR:2.044
Accuracy:28.690% B+
HSR:33.909% A*
AF-4A Bandit
B+
Kills:1,711
Deaths:1,387
KDR:1.234
Accuracy:24.667% C+
HSR:26.067% B+
MGR-S1 Gladius
A
Kills:1,703
Deaths:702
KDR:2.426
Accuracy:28.525% B
HSR:31.239% A
Blitz GD-10
A
Kills:1,509
Deaths:1,137
KDR:1.327
Accuracy:26.822% B+
HSR:24.520% A
GD-7F
C+
Kills:1,312
Deaths:1,257
KDR:1.044
Accuracy:24.194% C+
HSR:19.893% C+
AF-57 Piston
B
Kills:1,187
Deaths:605
KDR:1.962
Accuracy:37.658% C
HSR:15.249% B
MKV Suppressed
M
Kills:1,164
Deaths:415
KDR:2.805
Accuracy:28.906% B+
HSR:36.598% M
Razor GD-23
B++
Kills:1,156
Deaths:1,315
KDR:0.879
Accuracy:25.521% C*
HSR:24.135% B++
GD-66 Claw
A++
Kills:765
Deaths:715
KDR:1.070
Accuracy:44.969% D*
HSR:24.052% A++
AF-19 Mercenary
A+
Kills:562
Deaths:360
KDR:1.561
Accuracy:26.141% B++
HSR:29.893% A+
Mauler S6
B++
Kills:450
Deaths:468
KDR:0.962
Accuracy:36.904% C
HSR:19.111% B++
LA39 Bruiser
B++
Kills:375
Deaths:188
KDR:1.995
Accuracy:56.378% C-
HSR:18.667% B++
MGR-C1 Charger
B+
Kills:256
Deaths:113
KDR:2.265
Accuracy:30.297% B+
HSR:28.516% B+
NC12 Sweeper
B**
Kills:240
Deaths:147
KDR:1.633
Accuracy:39.735% C
HSR:17.500% B**
NS Baron G5
C+
Kills:239
Deaths:142
KDR:1.683
Accuracy:28.463% D**
HSR:13.808% C+
NS-7 PDW
M+
Kills:166
Deaths:94
KDR:1.766
Accuracy:28.545% B++
HSR:35.542% M+
AC-X11
A
Kills:136
Deaths:91
KDR:1.495
Accuracy:27.615% B+
HSR:29.412% A
NSX-P Tanto
B++
Kills:127
Deaths:129
KDR:0.984
Accuracy:24.278% C
HSR:30.709% B++
Gauss Compact S
C**
Kills:109
Deaths:79
KDR:1.380
Accuracy:22.718% C+
HSR:20.184% C**
NSX Tengu
B*
Kills:58
Deaths:41
KDR:1.415
Accuracy:37.603% C++
HSR:25.862% B*
Kills:15,251
Deaths (as Light Assault):10,376
Deaths (to Light Assaults):5,880
KDR:1.46983
Kill Difference:4,875
Playtime:122.043 hours
Usage:4%
Score:1.960m
Score/min:268
Accuracy (listed only):31.431%
HSR (listed only):25.243%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A*
Kills:2,026
Deaths:991
KDR:2.044
Accuracy:28.690% B+
HSR:33.909% A*
MGR-S1 Gladius
A
Kills:1,703
Deaths:702
KDR:2.426
Accuracy:28.525% B
HSR:31.239% A
Blitz GD-10
A
Kills:1,509
Deaths:1,137
KDR:1.327
Accuracy:26.822% B+
HSR:24.520% A
AF-57 Piston
B
Kills:1,187
Deaths:605
KDR:1.962
Accuracy:37.658% C
HSR:15.249% B
MKV Suppressed
M
Kills:1,164
Deaths:415
KDR:2.805
Accuracy:28.906% B+
HSR:36.598% M
GD-66 Claw
A++
Kills:765
Deaths:715
KDR:1.070
Accuracy:44.969% D*
HSR:24.052% A++
Mauler S6
B++
Kills:450
Deaths:468
KDR:0.962
Accuracy:36.904% C
HSR:19.111% B++
LA39 Bruiser
B++
Kills:375
Deaths:188
KDR:1.995
Accuracy:56.378% C-
HSR:18.667% B++
GR-22
B++
Kills:345
Deaths:308
KDR:1.120
Accuracy:24.651% C+
HSR:24.348% B++
NC12 Sweeper
B**
Kills:240
Deaths:147
KDR:1.633
Accuracy:39.735% C
HSR:17.500% B**
NS Baron G5
C+
Kills:239
Deaths:142
KDR:1.683
Accuracy:28.463% D**
HSR:13.808% C+
NS-7 PDW
M+
Kills:166
Deaths:94
KDR:1.766
Accuracy:28.545% B++
HSR:35.542% M+
NC1 Gauss Rifle
C*
Kills:138
Deaths:165
KDR:0.836
Accuracy:21.916% C
HSR:22.464% C*
NSX Tengu
B*
Kills:58
Deaths:41
KDR:1.415
Accuracy:37.603% C++
HSR:25.862% B*
Kills:10,365
Deaths (as Combat Medic):6,118
Deaths (to Combat Medics):3,846
KDR:1.69418
Kill Difference:4,247
Playtime:30.058 hours
Usage:1%
Score:0.386m
Score/min:214
Accuracy (listed only):33.555%
HSR (listed only):24.491%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A++
Kills:2,206
Deaths:2,233
KDR:0.988
Accuracy:34.610% C+
HSR:35.902% A++
AF-4 Cyclone
A*
Kills:2,026
Deaths:991
KDR:2.044
Accuracy:28.690% B+
HSR:33.909% A*
MGR-S1 Gladius
A
Kills:1,703
Deaths:702
KDR:2.426
Accuracy:28.525% B
HSR:31.239% A
Blitz GD-10
A
Kills:1,509
Deaths:1,137
KDR:1.327
Accuracy:26.822% B+
HSR:24.520% A
MKV Suppressed
M
Kills:1,164
Deaths:415
KDR:2.805
Accuracy:28.906% B+
HSR:36.598% M
SAS-R
C++
Kills:688
Deaths:319
KDR:2.157
Accuracy:37.437% C
HSR:70.058% C++
LA3 Desperado
A++
Kills:556
Deaths:721
KDR:0.771
Accuracy:21.556% D*
HSR:31.835% A++
NS-45 Pilot
B**
Kills:417
Deaths:273
KDR:1.527
Accuracy:29.514% C
HSR:34.772% B**
NS-AM7 Archer
D-
Kills:324
Deaths:755
KDR:0.429
Accuracy:45.230% F-
HSR:9.568% D-
NC14 Bolt Driver
B+
Kills:304
Deaths:259
KDR:1.174
Accuracy:32.921% C
HSR:77.961% B+
LA8 Rebel
B**
Kills:279
Deaths:363
KDR:0.769
Accuracy:20.651% D**
HSR:30.108% B**
AF-18 Stalker
B**
Kills:253
Deaths:205
KDR:1.234
Accuracy:29.143% C**
HSR:27.273% B**
NC4 Mag-Shot
B**
Kills:172
Deaths:254
KDR:0.677
Accuracy:21.605% D-
HSR:25.581% B**
NS-7 PDW
M+
Kills:166
Deaths:94
KDR:1.766
Accuracy:28.545% B++
HSR:35.542% M+
Impetus
B**
Kills:163
Deaths:81
KDR:2.012
Accuracy:36.980% B+
HSR:36.810% B**
NS-61 Emissary
A++
Kills:144
Deaths:121
KDR:1.190
Accuracy:25.438% C-
HSR:27.083% A++
NS-44L Showdown
C+
Kills:141
Deaths:146
KDR:0.966
Accuracy:34.962% D
HSR:33.333% C+
AF-6 Shadow
B*
Kills:125
Deaths:31
KDR:4.032
Accuracy:35.435% C++
HSR:34.400% B*
NS-357 Underboss
A
Kills:104
Deaths:103
KDR:1.010
Accuracy:26.327% D*
HSR:32.692% A
NS-30 Vandal
C*
Kills:102
Deaths:41
KDR:2.488
Accuracy:28.561% D
HSR:28.431% C*
EM4 Longshot
C+
Kills:75
Deaths:22
KDR:3.409
Accuracy:39.503% C+
HSR:78.667% C+
NSX Tengu
B*
Kills:58
Deaths:41
KDR:1.415
Accuracy:37.603% C++
HSR:25.862% B*
Kills:12,679
Deaths (as Infiltrator):9,307
Deaths (to Infiltrators):5,378
KDR:1.36231
Kill Difference:3,372
Playtime:102.864 hours
Usage:4%
Score:1.285m
Score/min:208
Accuracy (listed only):30.862%
HSR (listed only):36.461%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:946
Deaths:222
KDR:4.261
Accuracy:37.914% B+
HSR:19.662% B++
AF-34 Mattock
B+
Kills:858
Deaths:222
KDR:3.865
Accuracy:41.955% B+
HSR:20.280% B+
AF-23 Grinder
B+
Kills:275
Deaths:119
KDR:2.311
Accuracy:39.686% B+
HSR:15.636% C++
NCM1 Scattercannon
B**
Kills:228
Deaths:131
KDR:1.740
Accuracy:48.868% B**
HSR:19.737% B**
AF-23 Grinder
B+
Kills:190
Deaths:105
KDR:1.810
Accuracy:43.372% B+
HSR:18.421% B+
NCM1 Scattercannon
B**
Kills:127
Deaths:40
KDR:3.175
Accuracy:46.208% B*
HSR:19.685% B**
AF-41 Hacksaw
C*
Kills:113
Deaths:39
KDR:2.897
Accuracy:34.304% C*
HSR:14.159% C+
AF-41 Hacksaw
A
Kills:112
Deaths:37
KDR:3.027
Accuracy:36.771% B
HSR:19.643% A
NCM2 Falcon
B+
Kills:90
Deaths:104
KDR:0.865
Accuracy:45.512% B+
HSR:2.222% D*
Kills:2,939
Deaths (as MAX Suit):509.500
Deaths (to MAX Suits):1,312
KDR:5.7684
Kill Difference:2,429.500
Playtime:44.016 hours
Usage:2%
Score:1.026m
Score/min:388
Accuracy (listed only):41.621%
HSR (listed only):16.605%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
A**
Kills:4,309
V. Kills:2,167 199%
Deaths:705
KDR:6.112
Accuracy:29.647% C
KPH:41.100 A**
VKPH:20.700 A++
Vortek Rotary
A+
Kills:2,490
V. Kills:1,295 192%
Deaths:824
KDR:3.022
Accuracy:30.846% C+
KPH:36.900 A+
VKPH:19.200 B**
M30 Mustang AH
A+
Kills:1,777
V. Kills:111 N/A
Deaths:138
KDR:12.877
Accuracy:53.699% C
KPH:97.600 A+
VKPH:6.100 B+
M202 Wyrm
B+
Kills:698
V. Kills:265 262%
Deaths:30
KDR:23.267
Accuracy:58.003% B+
KPH:113.400 C**
VKPH:43.100 C+
Breaker Rocket Pods
B+
Kills:417
V. Kills:53 N/A
Deaths:58
KDR:7.190
Accuracy:53.784% B+
KPH:94.300 C++
VKPH:12 C
Tomcat A2AM Pods
A+
Kills:402
V. Kills:193 207%
Deaths:38
KDR:10.579
Accuracy:83.002% B+
KPH:111.800 A+
VKPH:53.700 B+
M20 Kestrel
B**
Kills:353
V. Kills:179 196%
Deaths:62
KDR:5.694
Accuracy:28.834% C+
KPH:35.200 B**
VKPH:17.900 C**
Hornet Missiles
C**
Kills:156
V. Kills:83 186%
Deaths:21
KDR:7.429
Accuracy:49.810% D*
KPH:75.300 C**
VKPH:40.100 C+
Coyote Missiles
B*
Kills:74
V. Kills:29 247%
Deaths:19
KDR:3.895
Accuracy:58.820% B*
KPH:44 C+
VKPH:17.200 C--
Kills:10,676 (8,929 + 0)
Deaths:1,895
KDR:5.634
VKDR:2.309
Vehicle Kills:4,375
Kill Difference:8,781
Playtime:218.453 hours
Usage:8%
Score:4.173m
Score/min:318
Piloting Accuracy:28.834%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:1,219
V. Kills:681 179%
Deaths:95
KDR:12.832
Accuracy:31.619% D
KPH:46.900 B*
VKPH:26.200 C*
AP30 Shredder
A
Kills:400
V. Kills:237 168%
Deaths:31
KDR:12.903
Accuracy:40.995% A
KPH:36.800 B+
VKPH:21.800 B+
CAS30 Tank Buster
B+
Kills:329
V. Kills:169 194%
Deaths:155
KDR:2.123
Accuracy:43.875% C+
KPH:10.700 B+
VKPH:5.500 C
L105 Zephyr
C*
Kills:114
V. Kills:31 356%
Deaths:19
KDR:6
Accuracy:44.868% B
KPH:36.300 C-
VKPH:9.900 C*
Dual-75 Duster
A++
Kills:113
V. Kills:5 N/A
Deaths:8
KDR:14.125
Accuracy:53.878% A++
KPH:73.400 C++
VKPH:3.200 D
L-30R Vektor
D
Kills:81
V. Kills:46 172%
Deaths:53
KDR:1.528
Accuracy:29.610% D--
KPH:5.300 D
VKPH:3 D
L-24R Spur
C+
Kills:54
V. Kills:3 N/A
Deaths:7
KDR:7.714
Accuracy:38.684% C+
KPH:29.100 C+
VKPH:1.600 D
Kills:2,310 (464 + 1,846)
Deaths:368
KDR:6.277
VKDR:3.185
Vehicle Kills:1,172
Kill Difference:1,942
Playtime:89.555 hours
Usage:3%
Score:1.555m
Score/min:289
Piloting Accuracy:38.684%
Gunner Accuracy:53.878%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A
Kills:136
V. Kills:60 223%
Deaths:13
KDR:10.462
Accuracy:56.463% C++
KPH:50 A
VKPH:22.100 B+
C75 Viper
C
Kills:84
V. Kills:23 350%
Deaths:27
KDR:3.111
Accuracy:43.494% B+
KPH:25 C
VKPH:6.900 C
Kills:220 (220 + 0)
Deaths:40
KDR:5.500
VKDR:2.075
Vehicle Kills:83
Kill Difference:180
Playtime:6.078 hours
Usage:0%
Score:0.373m
Score/min:1,024
Driving Accuracy:43.494%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M*
Kills:50,047
V. Kills:20,623 243%
Deaths:2,184
KDR:22.915
Accuracy:56.147% B++
KPH:56.900 M*
VKPH:23.400 A++
Enforcer ML85
B**
Kills:1,082
V. Kills:808 134%
Deaths:136
KDR:7.956
Accuracy:50.757% B**
KPH:30.100 B*
VKPH:22.500 B**
E540 Halberd
B+
Kills:307
V. Kills:141 216%
Deaths:32
KDR:9.594
Accuracy:48.517% B+
KPH:34.100 B+
VKPH:15.600 C*
Titan-150 HESH
B+
Kills:303
V. Kills:49 N/A
Deaths:39
KDR:7.769
Accuracy:50.705% B
KPH:46.400 B+
VKPH:7.500 C+
Titan-150 HEAT
C+
Kills:251
V. Kills:127 196%
Deaths:87
KDR:2.885
Accuracy:51.173% B+
KPH:18.400 C
VKPH:9.300 C+
C85 Canister
C+
Kills:97
V. Kills:4 N/A
Deaths:7
KDR:13.857
Accuracy:38.462% C+
KPH:61 C
VKPH:2.500 D-
Kills:52,087 (50,601 + 1,486)
Deaths:2,485
KDR:20.961
VKDR:8.753
Vehicle Kills:21,752
Kill Difference:49,602
Playtime:946.715 hours
Usage:33%
Score:20.868m
Score/min:367
Driving Accuracy:51.173%
Gunner Accuracy:38.462%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C**
Kills:1,751
V. Kills:130 N/A
Deaths:147
KDR:11.912
Accuracy:46.374% C--
KPH:117.700 C**
VKPH:8.700 C++
M12 Kobalt-H
C*
Kills:1,132
V. Kills:32 N/A
Deaths:11
KDR:102.909
Accuracy:23.155% C*
KPH:117 C++
VKPH:3.300 C-
M96 Mjolnir-H
C++
Kills:483
V. Kills:347 139%
Deaths:111
KDR:4.351
Accuracy:54.208% B+
KPH:45 C+
VKPH:32.300 C++
Enforcer ML65-H
B+
Kills:274
V. Kills:200 136%
Deaths:64
KDR:4.281
Accuracy:56.946% C+
KPH:44.400 B+
VKPH:32.400 B
G40-F Ranger
B*
Kills:218
V. Kills:115 188%
Deaths:5
KDR:43.600
Accuracy:34.615% C++
KPH:49 B*
VKPH:25.800 B+
E540 Halberd-H
B
Kills:162
V. Kills:72 222%
Deaths:14
KDR:11.571
Accuracy:55.061% C+
KPH:48.100 B
VKPH:21.400 C++
M40 Fury-H
A
Kills:60
V. Kills:20 286%
Deaths:3
KDR:20
Accuracy:53.154% A
KPH:83.800 C+
VKPH:27.900 A
Kills:4,080 (0 + 4,080)
Deaths:355
KDR:11.493
VKDR:2.580
Vehicle Kills:916
Kill Difference:3,725
Playtime:49.990 hours
Usage:2%
Score:1.253m
Score/min:418
Driving Accuracy:N/A%
Gunner Accuracy:53.154%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:113
V. Kills:1 N/A
Deaths:9
KDR:12.556
Accuracy:22.047% B*
KPH:63.500 C+
VKPH:0.600 D*
M20 Basilisk
C+
Kills:79
V. Kills:34 226%
Deaths:27
KDR:2.926
Accuracy:42.925% B+
KPH:16.200 C
VKPH:7 C+
M20 Basilisk
C++
Kills:54
V. Kills:28 186%
Deaths:10
KDR:5.400
Accuracy:40.849% B
KPH:17.800 C
VKPH:9.200 C++
M12 Kobalt
A+
Kills:53
V. Kills:4 N/A
Deaths:6
KDR:8.833
Accuracy:20.785% B++
KPH:65.400 C+
VKPH:4.900 A+
Kills:299 (0 + 299)
Deaths:52
KDR:5.750
VKDR:1.288
Vehicle Kills:67
Kill Difference:247
Playtime:10.517 hours
Usage:0%
Score:0.256m
Score/min:405
Driving Accuracy:N/A%
Gunner Accuracy:20.785%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C*
Kills:382
V. Kills:10 N/A
Deaths:167
KDR:2.287
Accuracy:32.190% D*
KPH:58.200 C*
VKPH:1.500 C
M40 Fury-F
B
Kills:67
V. Kills:30 216%
Deaths:109
KDR:0.615
Accuracy:46.432% C
KPH:17.300 C
VKPH:7.800 B
Kills:449 (449 + 0)
Deaths:276
KDR:1.627
VKDR:0.145
Vehicle Kills:40
Kill Difference:173
Playtime:10.436 hours
Usage:0%
Score:0.107m
Score/min:171
Driving Accuracy:46.432%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
B+
Kills:612
V. Kills:224 272%
Deaths:25
KDR:24.480
Accuracy:46.565% D--
KPH:72.300 B+
VKPH:26.400 B+
M20 Wyvern
B+
Kills:238
V. Kills:128 184%
Deaths:25
KDR:9.520
Accuracy:38.828% C**
KPH:32.400 B+
VKPH:17.400 B+
CAS 14-E
C
Kills:155
V. Kills:7 N/A
Deaths:15
KDR:10.333
Accuracy:24.923% D**
KPH:59 C
VKPH:2.700 D--
Hellion G20
C*
Kills:52
V. Kills:30 168%
Deaths:7
KDR:7.429
Accuracy:38.004% D
KPH:32.300 C*
VKPH:18.700 C+
Kills:1,057 (0 + 1,057)
Deaths:72
KDR:14.681
VKDR:5.403
Vehicle Kills:389
Kill Difference:985
Playtime:20.043 hours
Usage:1%
Score:0.325m
Score/min:271
Piloting Accuracy:N/A%
Gunner Accuracy:38.004%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 70,67050,0472,18422.915A**19.7756.147%B++N/A56.9M*23.4A++337880h2.5A4.4A++
LA1 Anchor 5,3575,3163,0441.746C+1.4026.93%B30.474%B++54C*N/A15098.4h8.6B*32B+
M20 Mustang 6,4764,3097056.112A+2.9629.647%CN/A41.1A**20.7A++295104.9h39.3B**132.4B**
MGR-L1 Promise 2,8992,8561,2032.374B*0.7826.424%B+33.053%B**66.7B*1C**18242.8h10.1B**38.4B++
Vortek Rotary 3,7852,4908243.022B+0.1330.846%C+N/A36.9A+19.2B**27667.4h30.9B**100.3B**
NS-44 Commissioner 2,2172,2062,2330.988C++2.1634.61%C+35.902%A++43.5BN/A11850.7h3.1B*9B+
GD-22S 2,1282,1092,0531.027C2.1223.902%C++24.609%C++30.4CN/A8069.3h9.9B+41.6B+
AF-4 Cyclone 2,0372,0269912.044B+1.1128.69%B+33.909%A*62.7B**N/A19432.3h8.1B**28.3B++
M30 Mustang AH 1,8881,77713812.877B**9.7353.699%CN/A97.6A+6.1B+31718.2h6.2B+11.6B+
C85 Canister-H 1,8811,75114711.912C++8.7646.374%C--9.081%D117.5C*8.7C++29814.9h4.7B++10.2B++
AF-4A Bandit 1,7291,7111,3871.234C+1.9224.667%C+26.067%B+17.5DN/A5697.9h9.2B++37.2B+
MGR-S1 Gladius 1,7131,7037022.426B*0.7228.525%B31.239%A56.8B++N/A14630h6.6B**23.1B*
Blitz GD-10 1,5181,5091,1371.327B1.8226.822%B+24.52%A44.6B++N/A12433.8h11.1B**41.3B++
NS Decimator 2,0971,5009071.654B*1.5063.19%C**1.667%C47.5B++18.9B28931.6h3.2B**5B**
GD-7F 1,3261,3121,2571.044C+2.1124.194%C+19.893%C+25.9C+N/A7950.7h10.5B*43.2B+
C150 Dalton 1,9001,2199512.832B**9.6831.619%DN/A46.9B*26.2C*58526h2.6B**8.2B*
NC6 Gauss SAW 1,2061,1969281.289C++1.8623.398%B+29.515%B**48.2B*N/A19924.8h8.2B++35.1B+
EM6 1,2001,1894962.397B+0.7527.829%B**36.165%A++61.3B++N/A16919.4h8.8B*31.6B++
AF-57 Piston 1,1981,1876051.962B*1.1937.658%C15.249%B60.9B**N/A17419.5h3.4B*9.1B+
MKV Suppressed 1,1691,1644152.805A**0.3428.906%B+36.598%M90.2MN/A20212.9h9.8B**33.8B++
Razor GD-23 1,1661,1561,3150.879C+2.2725.521%C*24.135%B++17.3CN/A5266.7h11.5B+44.9B+
M12 Kobalt-H 1,1641,13211102.909S99.7623.155%C*18.198%C*116.7C++3.3C-3229.7h13B+56B+
NS-15M2 1,0961,0886181.761C++1.3923.365%C+30.423%B+54.9BN/A15519.8h10.4B++44.7B+
Enforcer ML85 1,8901,0821367.956B++4.8150.757%B**N/A30.1B*22.5B**55635.9h11.2B+22B**
NS-TMC-01 "His Regards" 1,0811,06132,6250.033C**3.1217.068%D11.781%B++0.8C+N/A21256.3h2.3C++13.4C++
AF-34 Mattock 9609462224.261B+1.1137.914%B+19.662%B++49B+N/A17219.3h6.2C+16.5B
AF-34 Mattock 8688582223.865B0.7241.955%B+20.28%B+44.2C**N/A15019.4h7.6C18.2C**
C-4 1,1428225831.41C+1.7426.802%C++N/A56.7D22.1C-52014.5h1.2B+4.4B+
GD-66 Claw 7767657151.07C+2.0844.969%D*24.052%A++41.4C+N/A11818.5h2.5C++5.5C
M202 Wyrm 9636983023.267M++20.1258.003%B+1.862%C112.6C**42.7C+6936.2h24.1B**41.5B**
SAS-R 6896883192.157C+0.9937.437%C70.058%C++43.5C*N/A14115.8h2.1B+5.5C**
VLG Missile Launcher 8366122524.48B*21.3346.565%D--N/A72B+26.4B+3598.5h4.5C**9.7C**
EM1 6196055711.06C+2.0918.938%C--26.281%B++34.6C+N/A9717.5h11.4C**60.1C**
AF-19 Mercenary 5665623601.561B**1.5926.141%B++29.893%A+36B**N/A21015.6h9B**34.3B*
NC6A GODSAW 5685602102.667C*0.4829.277%C+36.429%A72.7B+1C++2417.7h8.6C++29.5C**
LA3 Desperado 5575567210.771C+2.3821.556%D*31.835%A++29.7C+N/A8118.7h7.8B+36.3C+
Warden 5105055580.905C+2.2426.545%C+26.931%B21C+N/A7124.1h6.6B**24.9B++
A30 Walker 7435045010.08S6.9331.268%A+1.19%C29.5A14C**23217.1h91.7B*293.3B*
M96 Mjolnir-H 8304831114.351C++1.2054.208%B+N/A45.1C+32.4C++52710.7h30.8B+56.8B*
Mauler S6 4504504680.962C++2.1936.904%C19.111%B++34.6BN/A11313h4B*10.9B+
MGR-M1 Bishop 4504492112.128B+1.0236.752%B+42.316%A+49.3B**N/A1609.1h4.7B**12.9B*
MANA Anti-Personnel Turret 4434411772.492N/A0.6622.291%UN/A4410U20U8634200.1h16.5T*74.2T*
NS-45 Pilot 4194172731.527C*1.6229.514%C34.772%B**74.5B++N/A2245.6h5.7B*19.3B+
Breaker Rocket Pods 470417587.19C++4.0453.784%B+N/A94.8C++12C4374.4h9.1B**16.9B*
Hawk GD-68 6614027410.543C2.6167.687%B++N/A17.8C**11.5C**17322.6h6.7B++9.8B*
Tomcat A2AM Pods 5954023810.579A*7.4383.002%B+N/A111.7A+53.6B+8453.6h8.4C++10.1B
AP30 Shredder 6374003112.903B*9.7540.995%A1%D-36.7B+21.7B+38310.9h94.8C+231.3B+
S12 Renegade 3923821672.287C+0.8632.19%D*6.021%C*57.9C*1.5C1486.6h2.9B+9.1C+
LA39 Bruiser 3813751881.995B++1.1556.378%C-18.667%B++52.8B+N/A1747.1h2.1B++3.8C**
M20 Kestrel 532353625.694B**2.5428.834%C+N/A35.3B**17.9C**28610h56.6B++196.3B++
NC05 Jackhammer 3563522691.309C++1.8435.873%D--17.614%B++44.6C++N/A1257.9h4.4B+12.2C+
GR-22 3483453081.12C+2.0324.651%C+24.348%B++33.5C++N/A9710.3h12.1B+49B+
CAS30 Tank Buster 4983291552.123B++1.0343.875%C+N/A10.7B+5.5C10130.8h36.1C**82.4B+
NS-AM7 Archer 4543247550.429C+2.7245.23%F-9.568%D-3.1D-1.2D--26104.3h14.4B+31.8C**
Hunter QCX 4853152881.094B+2.0633.158%D2.857%D**21.6B*11.6A++16414.6h6.2C++18.7C++
E540 Halberd 448307329.594C**6.4448.517%B+1.303%D--34.1B+15.7C*27719h4.5B**9.3B**
NC14 Bolt Driver 3043042591.174C1.9832.921%C77.961%B+31.3B+N/A1419.7h2.2B++6.6B+
Titan-150 HESH 352303397.769C+4.6250.705%B2.64%B++46.6B+7.5C+3106.5h2.7B*5.4B++
Tank Mine 411294953.095C**0.05151.19%SN/A101.4C+40.3D11622.9h4.8T*3.1A++
LA8 Rebel 2802793630.769C+2.3820.651%D**30.108%B**23.8CN/A7011.7h5.9B+28.4C
AF-23 Grinder 2762751192.311C+0.8439.686%B+15.636%C++35.3C**N/A957.8h5.1B*12.7B*
Enforcer ML65-H 474274644.281C+1.1356.946%C+N/A44.2B+32.3B3886.2h10.4B*18.3B**
MGR-C1 Charger 2562561132.265A0.8830.297%B+28.516%B+62.4B**N/A1734.1h9.1B**30.1B*
AF-18 Stalker 2552532051.234C+1.9229.143%C**27.273%B**53.8B**N/A1354.7h10.2B*35.1B++
Titan-150 HEAT 378251872.885C0.2651.173%B+2.39%C18.5C9.3C+31113.6h4.8C**9.3B+
NC12 Sweeper 2412401471.633B+1.5239.735%C17.5%B**40B+N/A1096h3.6B*9.1B+
NS Baron G5 2442391421.683B*1.4728.463%D**13.808%C+36.8C++N/A1296.5h3.7B*13.2C+
M20 Wyvern 366238259.52B++6.3738.828%C**1.681%D-32.6B+17.5B+2037.3h69.8B+179.9B+
NCM1 Scattercannon 2292281311.74C++1.4148.868%B**19.737%B**33B++N/A1306.9h6.3B++13B++
G40-F Ranger 333218543.6M**40.4534.615%C++N/A48.4B*25.6B+4024.5h60.4B+174.4B+
AF-23 Grinder 1911901051.81C+1.3443.372%B+18.421%B+30.2C+N/A846.3h6.7C**15.5B+
NC4 Mag-Shot 1761722540.677C+2.4721.605%D-25.581%B**25.7C++N/A1106.7h6.4B++29.8C*
NS-7 PDW 166166941.766B**1.3828.545%B++35.542%M+59.3A++N/A3332.8h11.2B*39.1B++
Impetus 163163812.012C++1.1436.98%B+36.81%B**60.4B*N/A2012.7h3.5B**9.6B*
E540 Halberd-H 2341621411.571B+8.4255.061%C+N/A47.6C**21.2C++9443.4h4.7B+8.6B+
Hornet Missiles 239156217.429B+4.2849.81%D*N/A74.3C*39.5C+6702.1h8.4B++16.9B
CAS 14-E 1621551510.333C+7.1824.923%D**3.226%A59.6C2.7D--1852.6h23B+92.3C++
Anti-Vehicle Grenade 2171531153N/A149.8554.338%B+N/A382.5C++160B++28540.4h4.5B++8.3B++
M12 Kobalt 161153530.6C+27.4521.301%C+13.726%D--85C4.4C+2731.8h13.1B++61.7B++
NS-61 Emissary 1461441211.19B+1.9625.438%C-27.083%A++34.3B+N/A1084.2h12.1B47.6C**
Spear Anti-Vehicle Phalanx Turret 214142187.889C++4.7449.504%B++6.338%A59.2A30B*7292.4h7B+14.2B++
NS-44L Showdown 1411411460.966C+2.1834.962%D33.333%C+32C+N/A834.4h3.9C11.2C+
NC1 Gauss Rifle 1411381650.836C+2.3121.916%C22.464%C*30.7B+N/A3094.5h10.4B*47.3B+
L100 Python AP 1961361310.462B**7.3156.463%C++N/A50.4A22.2B++15112.7h3.7B**6.5B**
AC-X11 136136911.495B+1.6527.615%B+29.412%A38.9B+N/A2223.5h7.8B*28.1B++
Frag Grenade 1401351135N/A131.8549.285%B+N/A450C+16.7A+22940.3h3.8C++7.8B
NCM1 Scattercannon 128127403.175B+0.0346.208%B*19.685%B**55.2AN/A2192.3h5.1B+11.1B*
NSX-P Tanto 1291271290.984C++2.1724.278%C30.709%B++33.4C**N/A1393.8h11.9B++48.8B+
MANA Anti-Vehicle Turret 185126881.432B**1.7244.651%B6.349%M*1260B**590F-3535050.1h4.8A*10.7A**
AF-6 Shadow 125125314.032A0.8835.435%C++34.4%B*48.1C**N/A1172.6h4.3B**12.1B++
L105 Zephyr 145114196C2.8544.868%BN/A36.8C-10C**3013.1h8.5D-18.9C
AF-41 Hacksaw 117113392.897C*0.2534.304%C*14.159%C+45.2B**1.6M*2002.5h7.8C22.8C*
Dual-75 Duster 118113814.125C++10.9853.878%A++N/A75.3C++3.3D2881.5h6.9D12.9B+
M12 Kobalt 114113912.556C+9.4122.047%B*15.044%D62.8C+N/A3291.8h19.1C*86.8B+
AF-41 Hacksaw 115112373.027C**0.1236.771%B19.643%A46.7B**1.3A*1942.4h8.5C23.1C*
Gauss Compact S 119109791.38B+1.7722.718%C+20.184%C**15.1C1.4A*807.2h7.1B**31.5B++
NS-357 Underboss 1051041031.01C+2.1426.327%D*32.692%A32.5CN/A1153.2h3.5B++13.2C+
M60-A Bulldog 116102520.4M+17.2547.847%A+N/A56.7B**7.8B+2621.8h4.9B++10.2B**
NS-30 Vandal 103102412.488B+0.6628.561%D28.431%C*63.8B**N/A3531.6h3.8A+13.3B++
C85 Canister 10197713.857C+10.7138.462%C+16.495%B*60.6C2.5D-1771.6h7.4C*19.3C**
NCM2 Falcon 111901040.865C+2.2845.512%B+2.222%D*14.8C*3.4C--896.1h9.6B+21.2B+
Rocklet Rifle 16686950.905B+2.2445.831%DN/A25.3C+23.5C+8303.4h26.4B**57.6B+
C75 Viper 10784273.111C+0.0443.494%B+3.571%M24.7C6.8C6283.4h13C++29.9B+
L-30R Vektor 12781531.528C+1.6229.61%D--N/A5.3D3D11015.4h67.5B227.9C+
M20 Basilisk 11379272.926C+0.2242.925%B+2.532%D*16.1C6.9C+4734.9h106.2C247.4C*
Sticky Grenade 7876176N/A72.8557.413%B+N/A760C-20B++24740.1h2.4C+4.2C*
EM4 Longshot 7575223.409C++0.2639.503%C+78.667%C+35.7C**N/A1562.1h1.9B+4.8B+
Coyote Missiles 10374193.895B+0.7558.82%B*N/A43.5C+17.1C--4511.7h34.5B+58.6B+
Hyena Missile Launcher 10869183.833A**0.6832.684%C+N/A19.2C++10.8C+2633.6h24.1A73.7B**
M40 Fury-F 97671090.615C--2.5346.432%CN/A17.2C7.7B2113.9h13.4C+28.9C+
M20 Drake 10866144.714A1.5631.107%C*1.515%C-20.6C+13.1C+3243.2h80.2C+257.7C++
Shrike 92611370.445C-2.7058.509%C*3.279%B18.5C--9.4C--7243.3h6.8C+11.7C*
NC15 Phoenix 8960610.984C+2.1740.392%F-N/A17.1B+8.3C-4793.5h5.2A+12.8B**
M40 Fury-H 8060320B+16.8553.154%AN/A85.7C+28.6A+4470.7h10.5C--19.8C*
NSX Tengu 5858411.415C**1.7337.603%C++25.862%B*34.1C+N/A1431.7h10.2B*27.2B+
L-24R Spur 575477.714B+4.5638.684%C+N/A28.4C+1.6D2051.9h23.1B59.6B
M20 Basilisk 8254105.4A2.2540.849%B5.556%C+18C9.3C++3653h100.9C+246.9C**
M12 Kobalt 575368.833C--5.6820.785%B++22.642%B*66.3C+5A++3100.8h21.1C101.4C*
Hellion G20 825277.429B*4.2838.004%DN/A32.5C*18.8C+2491.6h84.7B++222.9B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon141,9111.3h
Anti-Vehicle MANA Turret277971.8h
Nano-Armor Kit8542,418,179129.5h
Halberd SE0720.1h
Nanite Revive Grenade0560h
Medical Kit1,7878,72918.4h
Medical Applicator10627,2212.9h
Spitfire Auto-Turret68281.5h
Restoration Kit422640.4h
Motion Spotter42540.2h
Hoplon Anti-Aircraft Phalanx Tower02640.1h
Xiphos Anti-Personnel Phalanx Tower01560h
Deconstruction Tool06160h
Welding Device03680h
G30 Walker0680h
Recon Detection Device146141h
Ammunition Package553,4432.5h
Anti-Infantry MANA Turret408171.6h
Nano-Repair Grenade01650h
Xiphos Anti-Personnel Phalanx Turret08830h
A30 Walker0950h
WLT-Howler Mining Laser01,3950.5h

Check the help document for the dictionary if you want to learn more about words used here.


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