Online: daguest  
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Executor swclone1[SHTR] swclone1
NC BR 186

KDR: 3.58

Score: 89.7m

Last Seen: Jun 18th, 2020 6:29 PM
- OFFLINE - 3.8 hour(s)

Prestige 1, Battle Rank 100 (186 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP M20 Mustang LA1 Anchor M30 Mustang AH MGR-L1 Promise Vortek Rotary C150 Dalton NS-44 Commissioner
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $993,294 MLG Score: 794
Fun Score: N/A
Cheeseburgers Flipped: 364TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.836%30.133%77939130734,9951.680111.897

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.674%0.896B*1.357A-0.584DHEAD ++ (~17.21)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.60.547B+8.70.391B24.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.216%0.509%11296134017,4711689706010.3379247%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.139%-0.629D-1.004D*0.041

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
92.70.432B28.90.458B+63.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.292%0.446%46434134262,74426142553623.9939246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.508%1.382A-1.326D**-0.545

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.885B*2.40.803B++2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.999%5.562%4711513319,224233237543.9554246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.991%-0.206C0.256C*0.434

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.70.552B+18.30.544B+35.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.211%72.511%471313431,175216510.542475

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.328%0.175C++0.366C**-0.417

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.428B2.10.357C**3.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.661%18.248%471513413,2991493312.20817

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.907%-0.169C0.648B+-0.313

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.395B3.10.351C**4.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
89.7m267.5%473 (28.4k)422 (25.3k)3.57665154,58343,2204.56758186 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1346881718.84%9.315%17504:5625

72% Engineer19% Heavy Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 2nd, 2016 7:32 PMDec 27th, 2017 4:21 AMJun 18th, 2020 9:15 PM (19d) (PST)Jun 18th, 2020 4:07 PM (19d) (PST)Jun 18th, 2020 2:29 PM (19d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1781121,0660.7270.2030.0682.4770.199794

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
70,6646,73963,925441241491225,301

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3543.5h/147.6d 42,828 14,399 46,204 526.6k 1,553 6,679 42,309 250.4m

EngineerCLASS DETAILS: Engineer
AF-4A Bandit
C**
Kills:1,789
Deaths:1,569
KDR:1.140
Accuracy:24.196% C--
HSR:25.825% C**
GD-7F
C+
Kills:1,525
Deaths:1,604
KDR:0.951
Accuracy:22.655% D
HSR:20% C+
AF-57 Piston
C++
Kills:1,416
Deaths:810
KDR:1.748
Accuracy:37.391% C-
HSR:14.548% C++
Razor GD-23
B+
Kills:1,170
Deaths:1,326
KDR:0.882
Accuracy:25.593% C++
HSR:24.274% B+
GD-66 Claw
A++
Kills:798
Deaths:737
KDR:1.083
Accuracy:43.783% D**
HSR:24.436% A++
AF-19 Mercenary
A
Kills:592
Deaths:387
KDR:1.530
Accuracy:25.601% B+
HSR:29.730% A
Warden
C**
Kills:505
Deaths:558
KDR:0.905
Accuracy:26.545% C
HSR:26.931% C**
Mauler S6
B++
Kills:450
Deaths:468
KDR:0.962
Accuracy:36.896% C--
HSR:19.111% B++
MGR-M1 Bishop
A
Kills:449
Deaths:211
KDR:2.128
Accuracy:36.657% B+
HSR:42.316% A
LA39 Bruiser
B+
Kills:395
Deaths:197
KDR:2.005
Accuracy:55.828% D
HSR:18.481% B+
NS Baron G5
B++
Kills:271
Deaths:148
KDR:1.831
Accuracy:29.982% F
HSR:18.081% B++
MGR-C1 Charger
B+
Kills:256
Deaths:115
KDR:2.226
Accuracy:29.992% B+
HSR:28.516% B+
NC12 Sweeper
B**
Kills:240
Deaths:147
KDR:1.633
Accuracy:39.735% C
HSR:17.500% B**
AC-X11
B**
Kills:136
Deaths:91
KDR:1.495
Accuracy:27.615% C**
HSR:29.412% B**
NSX-P Tanto
B+
Kills:127
Deaths:129
KDR:0.984
Accuracy:24.278% C-
HSR:30.709% B+
Gauss Compact S
C**
Kills:109
Deaths:79
KDR:1.380
Accuracy:22.718% C
HSR:20.184% C**
NS-11C
M+
Kills:51
Deaths:26
KDR:1.962
Accuracy:27.544% B+
HSR:37.255% M+
Kills:10,279
Deaths (as Engineer):8,602
Deaths (to Engineers):10,041
KDR:1.19495
Kill Difference:1,677
Playtime:2,558.144 hours
Usage:72%
Score:73.778m
Score/min:481
Accuracy (listed only):31.589%
HSR (listed only):25.136%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:5,533
Deaths:3,143
KDR:1.760
Accuracy:26.886% C++
HSR:30.743% B+
MGR-L1 Promise
B*
Kills:2,873
Deaths:1,211
KDR:2.372
Accuracy:26.400% C**
HSR:33.101% B*
GD-22S
C+
Kills:2,136
Deaths:2,058
KDR:1.038
Accuracy:23.849% C+
HSR:24.906% C+
EM6
A+
Kills:1,307
Deaths:552
KDR:2.368
Accuracy:26.947% B++
HSR:35.884% A+
NC6 Gauss SAW
B*
Kills:1,258
Deaths:949
KDR:1.326
Accuracy:23.380% B+
HSR:29.809% B*
NS-15M2
C**
Kills:1,203
Deaths:656
KDR:1.834
Accuracy:23.449% C
HSR:30.341% C**
EM1
B+
Kills:605
Deaths:571
KDR:1.060
Accuracy:18.738% D
HSR:26.281% B+
NC6A GODSAW
B**
Kills:595
Deaths:240
KDR:2.479
Accuracy:28.105% C
HSR:35.966% B**
Kills:15,510
Deaths (as Heavy Assault):9,380
Deaths (to Heavy Assaults):11,108
KDR:1.65352
Kill Difference:6,130
Playtime:662.089 hours
Usage:19%
Score:10.868m
Score/min:274
Accuracy (listed only):24.719%
HSR (listed only):30.879%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
A*
Kills:2,098
Deaths:1,028
KDR:2.041
Accuracy:28.627% B+
HSR:34.080% A*
MGR-S1 Gladius
B**
Kills:1,805
Deaths:765
KDR:2.359
Accuracy:28.190% C++
HSR:31.524% B**
AF-4A Bandit
C**
Kills:1,789
Deaths:1,569
KDR:1.140
Accuracy:24.196% C--
HSR:25.825% C**
Blitz GD-10
B**
Kills:1,568
Deaths:1,172
KDR:1.338
Accuracy:26.726% B
HSR:24.299% B**
GD-7F
C+
Kills:1,525
Deaths:1,604
KDR:0.951
Accuracy:22.655% D
HSR:20% C+
AF-57 Piston
C++
Kills:1,416
Deaths:810
KDR:1.748
Accuracy:37.391% C-
HSR:14.548% C++
Razor GD-23
B+
Kills:1,170
Deaths:1,326
KDR:0.882
Accuracy:25.593% C++
HSR:24.274% B+
MKV Suppressed
A**
Kills:1,164
Deaths:415
KDR:2.805
Accuracy:28.906% B+
HSR:36.598% A**
GD-66 Claw
A++
Kills:798
Deaths:737
KDR:1.083
Accuracy:43.783% D**
HSR:24.436% A++
AF-19 Mercenary
A
Kills:592
Deaths:387
KDR:1.530
Accuracy:25.601% B+
HSR:29.730% A
Mauler S6
B++
Kills:450
Deaths:468
KDR:0.962
Accuracy:36.896% C--
HSR:19.111% B++
LA39 Bruiser
B+
Kills:395
Deaths:197
KDR:2.005
Accuracy:55.828% D
HSR:18.481% B+
NS Baron G5
B++
Kills:271
Deaths:148
KDR:1.831
Accuracy:29.982% F
HSR:18.081% B++
MGR-C1 Charger
B+
Kills:256
Deaths:115
KDR:2.226
Accuracy:29.992% B+
HSR:28.516% B+
NC12 Sweeper
B**
Kills:240
Deaths:147
KDR:1.633
Accuracy:39.735% C
HSR:17.500% B**
NS-7 PDW
M+
Kills:174
Deaths:95
KDR:1.832
Accuracy:28.133% B+
HSR:37.356% M+
AC-X11
B**
Kills:136
Deaths:91
KDR:1.495
Accuracy:27.615% C**
HSR:29.412% B**
NSX-P Tanto
B+
Kills:127
Deaths:129
KDR:0.984
Accuracy:24.278% C-
HSR:30.709% B+
Gauss Compact S
C**
Kills:109
Deaths:79
KDR:1.380
Accuracy:22.718% C
HSR:20.184% C**
NSX Tengu
B++
Kills:70
Deaths:51
KDR:1.373
Accuracy:37.857% C+
HSR:27.143% B++
Tempest
B
Kills:60
Deaths:36
KDR:1.667
Accuracy:26.114% C
HSR:25% B
NS-11C
M+
Kills:51
Deaths:26
KDR:1.962
Accuracy:27.544% B+
HSR:37.255% M+
Kills:16,264
Deaths (as Light Assault):11,395
Deaths (to Light Assaults):6,198
KDR:1.42729
Kill Difference:4,869
Playtime:130.173 hours
Usage:4%
Score:2.115m
Score/min:271
Accuracy (listed only):30.835%
HSR (listed only):26.094%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A*
Kills:2,098
Deaths:1,028
KDR:2.041
Accuracy:28.627% B+
HSR:34.080% A*
MGR-S1 Gladius
B**
Kills:1,805
Deaths:765
KDR:2.359
Accuracy:28.190% C++
HSR:31.524% B**
Blitz GD-10
B**
Kills:1,568
Deaths:1,172
KDR:1.338
Accuracy:26.726% B
HSR:24.299% B**
AF-57 Piston
C++
Kills:1,416
Deaths:810
KDR:1.748
Accuracy:37.391% C-
HSR:14.548% C++
MKV Suppressed
A**
Kills:1,164
Deaths:415
KDR:2.805
Accuracy:28.906% B+
HSR:36.598% A**
GD-66 Claw
A++
Kills:798
Deaths:737
KDR:1.083
Accuracy:43.783% D**
HSR:24.436% A++
GR-22
C**
Kills:771
Deaths:843
KDR:0.915
Accuracy:22.341% D
HSR:22.957% C**
Mauler S6
B++
Kills:450
Deaths:468
KDR:0.962
Accuracy:36.896% C--
HSR:19.111% B++
LA39 Bruiser
B+
Kills:395
Deaths:197
KDR:2.005
Accuracy:55.828% D
HSR:18.481% B+
NS Baron G5
B++
Kills:271
Deaths:148
KDR:1.831
Accuracy:29.982% F
HSR:18.081% B++
NC12 Sweeper
B**
Kills:240
Deaths:147
KDR:1.633
Accuracy:39.735% C
HSR:17.500% B**
NS-7 PDW
M+
Kills:174
Deaths:95
KDR:1.832
Accuracy:28.133% B+
HSR:37.356% M+
MGR-A1 Vanquisher
C+
Kills:152
Deaths:85
KDR:1.788
Accuracy:25.521% C--
HSR:24.342% C+
NC1 Gauss Rifle
C++
Kills:141
Deaths:169
KDR:0.834
Accuracy:21.484% C-
HSR:22.695% C++
Carnage AR
A+
Kills:70
Deaths:58
KDR:1.207
Accuracy:16.287% F-
HSR:32.857% A+
NSX Tengu
B++
Kills:70
Deaths:51
KDR:1.373
Accuracy:37.857% C+
HSR:27.143% B++
Tempest
B
Kills:60
Deaths:36
KDR:1.667
Accuracy:26.114% C
HSR:25% B
Kills:11,643
Deaths (as Combat Medic):7,224
Deaths (to Combat Medics):4,035
KDR:1.61171
Kill Difference:4,419
Playtime:32.621 hours
Usage:1%
Score:0.423m
Score/min:216
Accuracy (listed only):31.400%
HSR (listed only):25.353%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A++
Kills:2,340
Deaths:2,334
KDR:1.003
Accuracy:34.590% C
HSR:36.496% A++
AF-4 Cyclone
A*
Kills:2,098
Deaths:1,028
KDR:2.041
Accuracy:28.627% B+
HSR:34.080% A*
MGR-S1 Gladius
B**
Kills:1,805
Deaths:765
KDR:2.359
Accuracy:28.190% C++
HSR:31.524% B**
Blitz GD-10
B**
Kills:1,568
Deaths:1,172
KDR:1.338
Accuracy:26.726% B
HSR:24.299% B**
MKV Suppressed
A**
Kills:1,164
Deaths:415
KDR:2.805
Accuracy:28.906% B+
HSR:36.598% A**
SAS-R
C+
Kills:789
Deaths:349
KDR:2.261
Accuracy:37.687% C
HSR:69.709% C+
LA3 Desperado
A++
Kills:573
Deaths:734
KDR:0.781
Accuracy:21.345% D*
HSR:32.286% A++
NS-45 Pilot
B++
Kills:468
Deaths:315
KDR:1.486
Accuracy:29.070% C--
HSR:35.684% B++
NS-AM7 Archer
D--
Kills:346
Deaths:1,056
KDR:0.328
Accuracy:44.763% F-
HSR:9.538% D--
NC14 Bolt Driver
B
Kills:304
Deaths:259
KDR:1.174
Accuracy:32.905% D
HSR:77.961% B
LA8 Rebel
B**
Kills:279
Deaths:363
KDR:0.769
Accuracy:20.651% D**
HSR:30.108% B**
AF-18 Stalker
B**
Kills:264
Deaths:210
KDR:1.257
Accuracy:28.930% C++
HSR:28.409% B**
NS-7 PDW
M+
Kills:174
Deaths:95
KDR:1.832
Accuracy:28.133% B+
HSR:37.356% M+
NC4 Mag-Shot
B*
Kills:172
Deaths:255
KDR:0.675
Accuracy:21.533% D-
HSR:25.581% B*
Impetus
B**
Kills:170
Deaths:87
KDR:1.954
Accuracy:34.866% C+
HSR:38.235% B**
NS-61 Emissary
A++
Kills:164
Deaths:138
KDR:1.188
Accuracy:25.244% D
HSR:28.049% A++
NS-44L Showdown
C
Kills:141
Deaths:147
KDR:0.959
Accuracy:34.282% D-
HSR:33.333% C
AF-6 Shadow
B*
Kills:136
Deaths:36
KDR:3.778
Accuracy:35.065% C+
HSR:36.029% B*
NS-30 Vandal
B+
Kills:125
Deaths:48
KDR:2.604
Accuracy:29.489% D
HSR:31.200% B+
NS-357 Underboss
B**
Kills:112
Deaths:122
KDR:0.918
Accuracy:27.050% D*
HSR:33.036% B**
EM4 Longshot
C++
Kills:82
Deaths:25
KDR:3.280
Accuracy:37.296% C-
HSR:79.268% C++
NSX Tengu
B++
Kills:70
Deaths:51
KDR:1.373
Accuracy:37.857% C+
HSR:27.143% B++
Tempest
B
Kills:60
Deaths:36
KDR:1.667
Accuracy:26.114% C
HSR:25% B
Kills:13,404
Deaths (as Infiltrator):10,040
Deaths (to Infiltrators):5,676
KDR:1.33506
Kill Difference:3,364
Playtime:109.457 hours
Usage:3%
Score:1.372m
Score/min:209
Accuracy (listed only):30.405%
HSR (listed only):36.562%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:952
Deaths:228
KDR:4.175
Accuracy:38.205% B
HSR:19.748% B++
AF-34 Mattock
B+
Kills:863
Deaths:228
KDR:3.785
Accuracy:42.181% B+
HSR:20.162% B+
AF-23 Grinder
C*
Kills:275
Deaths:119
KDR:2.311
Accuracy:39.686% C*
HSR:15.636% C++
NCM1 Scattercannon
B*
Kills:244
Deaths:137
KDR:1.781
Accuracy:49.338% B*
HSR:19.672% B*
AF-23 Grinder
B+
Kills:190
Deaths:105
KDR:1.810
Accuracy:43.372% C*
HSR:18.421% B+
NCM1 Scattercannon
B*
Kills:160
Deaths:46
KDR:3.478
Accuracy:46.580% B++
HSR:19.375% B*
AF-41 Hacksaw
C+
Kills:113
Deaths:39
KDR:2.897
Accuracy:34.304% C+
HSR:14.159% C+
AF-41 Hacksaw
A
Kills:112
Deaths:37
KDR:3.027
Accuracy:36.771% C++
HSR:19.643% A
NCM2 Falcon
B++
Kills:104
Deaths:110
KDR:0.945
Accuracy:47.199% B++
HSR:3.846% C-
NS-20 Gorgon
A
Kills:61
Deaths:18
KDR:3.389
Accuracy:30.800% B**
HSR:27.869% A
NCM2 Falcon
B**
Kills:54
Deaths:38
KDR:1.421
Accuracy:52.681% B**
HSR:1.852% D*
NS-20 Gorgon
B*
Kills:53
Deaths:18
KDR:2.944
Accuracy:29.933% B*
HSR:20.755% C++
Kills:3,181
Deaths (as MAX Suit):561.500
Deaths (to MAX Suits):1,390
KDR:5.66518
Kill Difference:2,619.500
Playtime:45.643 hours
Usage:1%
Score:1.099m
Score/min:401
Accuracy (listed only):40.921%
HSR (listed only):16.762%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
A*
Kills:8,490
V. Kills:4,234 200%
Deaths:705
KDR:12.043
Accuracy:29.156% C
KPH:44.500 A*
VKPH:22.200 A+
M30 Mustang AH
B**
Kills:3,075
V. Kills:234 N/A
Deaths:138
KDR:22.283
Accuracy:53.823% C
KPH:100.800 B**
VKPH:7.700 B++
Vortek Rotary
A
Kills:2,835
V. Kills:1,471 193%
Deaths:824
KDR:3.441
Accuracy:30.717% C+
KPH:38.200 A
VKPH:19.800 B*
Breaker Rocket Pods
B*
Kills:1,212
V. Kills:129 N/A
Deaths:58
KDR:20.897
Accuracy:57.686% B*
KPH:129.100 B
VKPH:13.700 C+
M202 Wyrm
B++
Kills:1,005
V. Kills:376 267%
Deaths:30
KDR:33.500
Accuracy:59.686% B++
KPH:101.300 C+
VKPH:37.900 C
Tomcat A2AM Pods
A
Kills:472
V. Kills:223 211%
Deaths:38
KDR:12.421
Accuracy:82.139% B*
KPH:99.900 A
VKPH:47.200 C++
M20 Kestrel
B++
Kills:458
V. Kills:237 192%
Deaths:62
KDR:7.387
Accuracy:27.684% C--
KPH:36.500 B++
VKPH:18.900 C*
Hornet Missiles
C+
Kills:288
V. Kills:161 178%
Deaths:21
KDR:13.714
Accuracy:48.350% D**
KPH:70.300 C+
VKPH:39.300 C+
Coyote Missiles
B+
Kills:82
V. Kills:32 248%
Deaths:19
KDR:4.316
Accuracy:56.692% B+
KPH:44.600 C+
VKPH:17.400 D
Kills:17,917 (14,858 + 0)
Deaths:1,895
KDR:9.455
VKDR:3.745
Vehicle Kills:7,097
Kill Difference:16,022
Playtime:338.053 hours
Usage:10%
Score:6.845m
Score/min:337
Piloting Accuracy:27.684%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B**
Kills:2,437
V. Kills:1,286 189%
Deaths:95
KDR:25.653
Accuracy:29.289% D-
KPH:60.600 B**
VKPH:32 B+
CAS30 Tank Buster
B++
Kills:1,151
V. Kills:485 237%
Deaths:155
KDR:7.426
Accuracy:43.503% C
KPH:12.600 B++
VKPH:5.300 C-
L-30R Vektor
C+
Kills:708
V. Kills:284 248%
Deaths:53
KDR:13.359
Accuracy:33.292% D
KPH:9.600 C+
VKPH:3.800 C
AP30 Shredder
C**
Kills:407
V. Kills:240 169%
Deaths:31
KDR:13.129
Accuracy:40.861% A+
KPH:36.900 C*
VKPH:21.700 C**
L-24R Spur
B
Kills:268
V. Kills:16 N/A
Deaths:7
KDR:38.286
Accuracy:33.731% D-
KPH:48.600 B
VKPH:2.900 C+
Dual-75 Duster
A
Kills:122
V. Kills:5 N/A
Deaths:8
KDR:15.250
Accuracy:51.112% A
KPH:70.800 C+
VKPH:2.900 D
L105 Zephyr
C++
Kills:114
V. Kills:31 356%
Deaths:19
KDR:6
Accuracy:44.465% C++
KPH:35.900 C--
VKPH:9.800 C++
Kills:5,207 (2,127 + 3,080)
Deaths:368
KDR:14.149
VKDR:6.378
Vehicle Kills:2,347
Kill Difference:4,839
Playtime:226.779 hours
Usage:6%
Score:2.869m
Score/min:211
Piloting Accuracy:33.731%
Gunner Accuracy:44.465%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A
Kills:186
V. Kills:82 224%
Deaths:13
KDR:14.308
Accuracy:57.559% C**
KPH:57.500 A
VKPH:25.300 B*
C75 Viper
C+
Kills:111
V. Kills:33 326%
Deaths:27
KDR:4.111
Accuracy:43.704% B+
KPH:27.300 C
VKPH:8.100 C+
Kills:297 (297 + 0)
Deaths:40
KDR:7.425
VKDR:2.875
Vehicle Kills:115
Kill Difference:257
Playtime:7.301 hours
Usage:0%
Score:0.450m
Score/min:1,028
Driving Accuracy:43.704%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M+
Kills:61,956
V. Kills:25,164 246%
Deaths:2,184
KDR:28.368
Accuracy:55.481% B++
KPH:59.200 M+
VKPH:24.100 A++
Enforcer ML85
B++
Kills:1,111
V. Kills:821 135%
Deaths:136
KDR:8.169
Accuracy:50.610% B**
KPH:29.200 B+
VKPH:21.600 B++
Titan-150 HEAT
B+
Kills:350
V. Kills:167 208%
Deaths:87
KDR:4.023
Accuracy:51.898% B+
KPH:23.500 C+
VKPH:11.200 B+
E540 Halberd
B+
Kills:344
V. Kills:153 223%
Deaths:32
KDR:10.750
Accuracy:48.843% B+
KPH:35 B
VKPH:15.600 C++
Titan-150 HESH
B+
Kills:327
V. Kills:55 N/A
Deaths:39
KDR:8.385
Accuracy:52.226% B+
KPH:48.600 C**
VKPH:8.200 C+
C85 Canister
C
Kills:97
V. Kills:4 N/A
Deaths:7
KDR:13.857
Accuracy:38.462% C
KPH:61 C
VKPH:2.500 D
Halberd SE
D
Kills:64
V. Kills:25 246%
Deaths:
KDR:
Accuracy:30.023% F*
KPH:33.900 D-
VKPH:13.300 D
Kills:64,249 (62,633 + 1,616)
Deaths:2,485
KDR:25.855
VKDR:10.619
Vehicle Kills:26,389
Kill Difference:61,764
Playtime:1,119.261 hours
Usage:32%
Score:26.046m
Score/min:388
Driving Accuracy:52.226%
Gunner Accuracy:30.023%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:1,794
V. Kills:132 N/A
Deaths:147
KDR:12.204
Accuracy:46.681% D
KPH:117.700 C++
VKPH:8.700 C++
M12 Kobalt-H
C++
Kills:1,344
V. Kills:38 N/A
Deaths:11
KDR:122.182
Accuracy:23.106% C++
KPH:116 C+
VKPH:3.300 C--
M96 Mjolnir-H
C+
Kills:483
V. Kills:347 139%
Deaths:111
KDR:4.351
Accuracy:53.925% B+
KPH:44.500 C
VKPH:32 C+
E540 Halberd-H
B+
Kills:295
V. Kills:118 248%
Deaths:14
KDR:21.071
Accuracy:55.618% C+
KPH:58.100 B+
VKPH:23.200 C*
Enforcer ML65-H
B+
Kills:274
V. Kills:200 136%
Deaths:64
KDR:4.281
Accuracy:56.946% C+
KPH:44.400 B+
VKPH:32.400 B
G40-F Ranger
B++
Kills:230
V. Kills:123 185%
Deaths:5
KDR:46
Accuracy:34.766% C+
KPH:47.900 B++
VKPH:25.600 B+
M40 Fury-H
A
Kills:60
V. Kills:20 286%
Deaths:3
KDR:20
Accuracy:53.211% A
KPH:83.400 C
VKPH:27.800 A
M60-G Bulldog-H
B**
Kills:56
V. Kills:6 N/A
Deaths:
KDR:
Accuracy:60.582% B**
KPH:116.900 B+
VKPH:12.500 C+
Kills:4,536 (0 + 4,536)
Deaths:355
KDR:12.777
VKDR:2.772
Vehicle Kills:984
Kill Difference:4,181
Playtime:54.927 hours
Usage:2%
Score:1.488m
Score/min:452
Driving Accuracy:N/A%
Gunner Accuracy:60.582%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:196
V. Kills:2 N/A
Deaths:9
KDR:21.778
Accuracy:22.190% B++
KPH:81.900 B
VKPH:0.800 D*
M20 Basilisk
C+
Kills:82
V. Kills:35 228%
Deaths:27
KDR:3.037
Accuracy:43.056% B+
KPH:16.300 C-
VKPH:7 C+
M12 Kobalt
A++
Kills:77
V. Kills:6 N/A
Deaths:6
KDR:12.833
Accuracy:20.983% B+
KPH:77.400 C+
VKPH:6 A++
M20 Basilisk
C++
Kills:54
V. Kills:28 186%
Deaths:10
KDR:5.400
Accuracy:40.991% C**
KPH:17.700 C
VKPH:9.200 C++
Kills:409 (0 + 409)
Deaths:52
KDR:7.865
VKDR:1.365
Vehicle Kills:71
Kill Difference:357
Playtime:11.458 hours
Usage:0%
Score:0.298m
Score/min:434
Driving Accuracy:N/A%
Gunner Accuracy:40.991%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:397
V. Kills:10 N/A
Deaths:168
KDR:2.363
Accuracy:32.350% D*
KPH:58.400 C++
VKPH:1.500 C
M40 Fury-F
C*
Kills:70
V. Kills:31 219%
Deaths:109
KDR:0.642
Accuracy:45.248% C
KPH:17.300 C-
VKPH:7.700 C*
Kills:467 (467 + 0)
Deaths:277
KDR:1.686
VKDR:0.148
Vehicle Kills:41
Kill Difference:190
Playtime:10.829 hours
Usage:0%
Score:0.118m
Score/min:182
Driving Accuracy:45.248%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
B++
Kills:663
V. Kills:239 276%
Deaths:25
KDR:26.520
Accuracy:46.554% D--
KPH:72.700 B+
VKPH:26.200 B++
M20 Wyvern
B*
Kills:422
V. Kills:214 196%
Deaths:25
KDR:16.880
Accuracy:40.038% B+
KPH:41.700 B*
VKPH:21.100 B++
CAS 14-E
C
Kills:202
V. Kills:12 N/A
Deaths:15
KDR:13.467
Accuracy:27.312% D--
KPH:63.500 C
VKPH:3.800 D
M20 Wyvern
U
Kills:52
V. Kills:24 208%
Deaths:
KDR:
Accuracy:42.158% U
KPH:0 U
VKPH:0 U
Hellion G20
C++
Kills:52
V. Kills:30 168%
Deaths:7
KDR:7.429
Accuracy:38.248% D
KPH:31.400 C++
VKPH:18.100 C
Kills:1,391 (0 + 1,391)
Deaths:72
KDR:19.319
VKDR:7.208
Vehicle Kills:519
Kill Difference:1,319
Playtime:24.084 hours
Usage:1%
Score:0.443m
Score/min:307
Piloting Accuracy:N/A%
Gunner Accuracy:38.248%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 87,12061,9562,18428.368A**24.7955.481%B++N/A59.2M+24.1A++3461046.3h2.4A+4.4A+
M20 Mustang 12,7248,49070512.043M8.4729.156%CN/A44.5A*22.2A+316190.7h38.2B**131.2B**
LA1 Anchor 5,5745,5333,1431.76C1.8226.886%C++30.743%B+53.6C+N/A150103.3h8.6B++31.9B+
M30 Mustang AH 3,3093,07513822.283A+18.7153.823%CN/A100.8B**7.7B++34330.5h6.6B+12.3B
MGR-L1 Promise 2,9162,8731,2112.372B+1.2026.4%C**33.101%B*66B+1C18343.5h10.2B*38.5B+
Vortek Rotary 4,3062,8358243.441B+0.1430.717%C+N/A38.2A19.8B*28774.3h30.4B**99B*
C150 Dalton 3,7232,4379525.653A*22.0829.289%D-N/A60.6B**32B+68440.2h2.2B**7.4B*
NS-44 Commissioner 2,3512,3402,3341.003C+2.5734.59%C36.496%A++43.6C++N/A12053.7h3.1B++9B+
GD-22S 2,1562,1362,0581.038C2.5423.849%C+24.906%C+30.6C-N/A8169.7h9.9B+41.5B
AF-4 Cyclone 2,1102,0981,0282.041B+1.5428.627%B+34.08%A*62.3B++N/A19233.7h8.1B**28.4B++
MGR-S1 Gladius 1,8151,8057652.359B+1.2228.19%C++31.524%B**50C++N/A13136.1h6.6B**23.5B++
C85 Canister-H 1,9261,79414712.204C+8.6346.681%D8.974%D118C++8.7C++30115.2h4.8B++10.2B+
AF-4A Bandit 1,8121,7891,5691.14C2.4424.196%C--25.825%C**16.9D-N/A56106h9.2B+38C*
NS Decimator 2,1901,5729451.663B+1.9162.621%C++1.718%C46.2C**18.2C++28634h3.2B*5.1B*
Blitz GD-10 1,5771,5681,1721.338C*2.2426.726%B24.299%B**44.8B+N/A12535h11.1B*41.4B+
GD-7F 1,5431,5251,6040.951C2.6322.655%D20%C+21.4C--N/A6771.2h10.4B*45.7B
AF-57 Piston 1,4281,4168101.748B+1.8337.391%C-14.548%C++48.8C*N/A14729h3.4B*9.2B+
M12 Kobalt-H 1,3821,34411122.182M++118.6123.106%C++18.006%C+115.9C+3.3C--32411.6h13.1B+56.7B+
EM6 1,3251,3075522.368C**1.2126.947%B++35.884%A+61.9B+N/A16821.1h8.7B*32.5B++
NC6 Gauss SAW 1,2681,2589491.326C+2.2523.38%B+29.809%B*48.8B+N/A21025.8h8.2B+35B+
Breaker Rocket Pods 1,3411,2125820.897A17.3257.686%B*N/A128.9B13.7C+5289.4h7.4B**12.9B*
NS-15M2 1,2111,2036561.834C+1.7423.449%C30.341%C**56.5C++N/A16021.3h10.4B+44.4C**
Razor GD-23 1,1801,1701,3260.882C+2.6925.593%C++24.274%B+17.5C-N/A5466.9h11.4C**44.7C**
MKV Suppressed 1,1691,1644152.805A++0.7728.906%B+36.598%A**90.2A++N/A20312.9h9.8B**33.8B+
CAS30 Tank Buster 1,6361,1511557.426M3.8543.503%C1.303%C*12.6B++5.3C-8491.1h29.9B**68.8B++
NS-TMC-01 "His Regards" 1,1371,11635,6990.031C++3.5516.695%D11.828%B++0.8C+N/A21415.8h2.3C+13.6C+
Enforcer ML85 1,9321,1111368.169B+4.5950.61%B**N/A29.2B+21.6B++54138h11.1B+22B*
M202 Wyrm 1,3811,0053033.5A29.9259.686%B++1.99%C+101.5C+38C6199.9h24.4B**41B**
C-4 1,3599736441.511C+2.0726.913%C++N/A58.6D23.3C-52816.6h1.1B++4.2B+
AF-34 Mattock 9669522284.175C++0.6038.205%B19.748%B++48.8C**N/A17219.5h6.4C++16.7B
AF-34 Mattock 8738632283.785C++0.2142.181%B+20.162%B+43.8C++N/A15019.7h7.8C+18.4C**
GD-66 Claw 8107987371.083C+2.4943.783%D**24.436%A++40.9CN/A11719.5h2.5C+5.6C--
SAS-R 7907893492.261C1.3237.687%C69.709%C+45.6C+N/A14517.3h2B+5.3C*
GR-22 7837718430.915C2.6622.341%D22.957%C**16.4D-N/A5246.9h10.5B*47.1B
L-30R Vektor 9927085313.358S9.7833.292%DN/A9.6C+3.8C7674h43.6B++131B+
VLG Missile Launcher 9026632526.52C++22.9446.554%D--N/A72.9B+26.3B++3689.1h4.5B9.6C**
A30 Walker 8986095012.18M+8.6031.155%A1.149%C-29.9B*14.2C++26020.4h88.4B+283.7B*
EM1 6196055711.06C2.5218.738%D26.281%B+34.4CN/A9817.6h11.4B+60.8C++
NC6A GODSAW 6055952402.479C+1.1028.105%C35.966%B**62.6C+1.1C+2149.5h9.7C+34.6C+
AF-19 Mercenary 5965923871.53B++2.0525.601%B+29.73%A31.3B+N/A19218.9h9B**35.2B++
LA3 Desperado 5745737340.781C+2.8021.345%D*32.286%A++30CN/A8219.1h7.8B+36.4C+
Warden 5105055580.905C+2.6726.545%C26.931%C**20.9C+N/A7324.2h6.6B*24.9B+
M96 Mjolnir-H 8304831114.351C+0.7753.925%B+N/A44.7C32.1C+55910.8h30.9C++57.3C*
Tomcat A2AM Pods 6954723812.421A++8.8482.139%B*N/A100.4A47.4C++7844.7h8.6C+10.5C*
NS-45 Pilot 4704683151.486C++2.0929.07%C--35.684%B++74.3C*N/A2186.3h5.7B++19.5B
MANA Anti-Personnel Turret 4644621872.471N/A1.1122.44%UN/A4620U20U9253600.1h16.6T*73.8T*
M20 Kestrel 695458627.387B*3.8127.684%C--N/A36.3B++18.8C*29012.6h55.4B++200.1B+
Mauler S6 4504504680.962C+2.6136.896%C--19.111%B++34.6C++N/A11713h4B++10.9B
MGR-M1 Bishop 4504492112.128C++1.4536.657%B+42.316%A49.3B+N/A1649.1h4.7B**12.9B*
M20 Wyvern 6364222516.88A13.3040.038%B+1.185%D*41.8B*21.2B++26210.1h58.1B++145.2B++
AP30 Shredder 6474073113.129C**9.5540.861%A+N/A37C*21.8C**41411h94.7C231.7B
Hawk GD-68 6614027410.543C-3.0367.687%B++N/A17.7C+11.4C+18022.7h6.7B++9.8B*
Hunter QCX 6153983931.013B2.5634.344%C--2.261%F17.5C++9.6B**13822.7h7.1C+20.8C+
S12 Renegade 4073971682.363C1.2132.35%D*6.045%B58.4C++1.5C1496.8h2.9B+9C
LA39 Bruiser 4013951972.005B*1.5755.828%D18.481%B+52C++N/A1747.6h2.1B+3.8C++
NC05 Jackhammer 3563522691.309C+2.2735.839%D*17.614%B+44C+N/A1288h4.4B+12.2C+
Titan-150 HEAT 517350874.023C0.4551.898%B+1.714%D23.5C+11.2B+34714.9h4.2B+8.1B++
NS-AM7 Archer 4883461,0560.328C3.2544.763%F-9.538%D--2.9D-1.2D-25118.4h14.2B+31.7C++
E540 Halberd 4973443210.75C*7.1748.843%B+1.163%D--35.1B15.6C++26549.8h4.4B*8.9B*
Tank Mine 465336973.464C**0.11163.019%SN/A108.4C+41.6D-12953.1h4.8T*2.9A++
Titan-150 HESH 382327398.385C4.8152.226%B+2.446%B+48.8C**8.2C+3306.7h2.8B+5.4B+
NC14 Bolt Driver 3043042591.174C2.4032.905%D77.961%B31C**N/A1509.8h2.2B+6.6C**
M60-A Bulldog 356300560S56.4241.602%B+N/A55.6B+10.4B+3205.4h4.8B+11.7B+
E540 Halberd-H 4132951421.071B*17.4955.618%C+N/A57.8B+23.1C*10485.1h4.1B*7.3B*
Hornet Missiles 4492882113.714B**10.1448.35%D**N/A70.2C+39.3C+6354.1h7.7B++16B
LA8 Rebel 2802793630.769C2.8120.651%D**30.108%B**23.8CN/A7111.7h5.9C**28.4C--
AF-23 Grinder 2762751192.311C+1.2739.686%C*15.636%C++35.3C++N/A967.8h5.1B*12.7B*
Enforcer ML65-H 474274644.281C+0.7056.946%C+N/A44.2B+32.3B4046.2h10.4B++18.3B++
NS Baron G5 2762711481.831B*1.7529.982%F18.081%B++39.9C+N/A1416.8h3.8B++12.6C+
L-24R Spur 284268738.286M++34.7133.731%D-1.866%C+48.7B2.9C+1855.5h16.8B+49.7B
AF-18 Stalker 2662642101.257C+2.3228.93%C++28.409%B**51.8B+N/A1355.1h10.3B++35.5B+
MGR-C1 Charger 2562561152.226A1.3529.992%B+28.516%B+61B++N/A1794.2h9.3B**30.9B++
NCM1 Scattercannon 2452441371.781C+1.8049.338%B*19.672%B*33B+N/A1317.4h6.6B+13.3B++
NC12 Sweeper 2412401471.633B+1.9439.735%C17.5%B**40C++N/A1106h3.6B++9.1B+
G40-F Ranger 353230546M**42.4234.766%C+N/A47.9B++25.6B+4194.8h60.6B+174.4B+
CAS 14-E 2142021513.467C+9.8927.312%D--2.97%B**63.1C3.8D2063.2h24.8B+90.6C++
M12 Kobalt 198196921.778C**18.2022.19%B++17.857%C+81.7BN/A3692.4h17.2B+77.4B+
AF-23 Grinder 1911901051.81C1.7743.372%C*18.421%B+30.2CN/A846.3h6.7C**15.5B+
L100 Python AP 2681861314.308B**10.7357.559%C**N/A58.1A+25.6B**15453.2h3.4B**5.9B**
Anti-Vehicle Grenade 2581781178N/A174.4251.431%C+N/A445C++200A+29310.4h4.1B++8.1B+
NS-7 PDW 174174951.832B*1.7428.133%B+37.356%M+60B**N/A3242.9h11.1B*39.3B+
NC4 Mag-Shot 1761722550.675C+2.9021.533%D-25.581%B*25.3C+N/A1136.8h6.5B+30C++
Impetus 170170871.954C+1.6234.866%C+38.235%B**56.7B+N/A1923h3.7B*10.5B+
NS-61 Emissary 1661641381.188B+2.3925.244%D28.049%A++29.8C+N/A1075.5h12.3C*48.8C++
M12 Kobalt 168160532C+28.4221.35%C14.375%D-88.9C-4.4C+2891.8h12.9B++60.4B+
NCM1 Scattercannon 161160463.478B0.1046.58%B++19.375%B*57.1B*N/A2242.8h4.9B++10.6B++
MANA Anti-Vehicle Turret 224154941.638U1.9442.576%F*N/A1540B+700D**4263550.1h4.5A10.5C+
MGR-A1 Vanquisher 153152851.788C**1.7925.521%C--24.342%C+28.7DN/A915.3h7.7B**30.3B+
Spear Anti-Vehicle Phalanx Turret 221147197.737C+4.1649.617%B+6.122%A58.8B*29.6B++7752.5h7C**14.2B+
NC1 Gauss Rifle 1441411690.834C+2.7421.484%C-22.695%C++29.4C++N/A3144.8h10.5B++48.8B
NS-44L Showdown 1411411470.959C+2.6234.282%D-33.333%C31.3C+N/A824.5h3.9C11.5C--
Frag Grenade 1421371137N/A133.4249.333%C**N/A456.7C16.7B++25790.3h3.8C7.7C++
AF-6 Shadow 136136363.778B**0.2035.065%C+36.029%B*43.9C+N/A1093.1h4.4B**12.5B+
AC-X11 136136911.495C*2.0827.615%C**29.412%B**37.8C++N/A2333.6h7.8B*28.1B+
NSX-P Tanto 1291271290.984C+2.5924.278%C-30.709%B+33.4C+N/A1533.8h11.9B+48.8B
NS-30 Vandal 126125482.604C*0.9729.489%D31.2%B+65.8B++N/A3211.9h3.8A12.8B+
Dual-75 Duster 127122815.25C+11.6751.112%AN/A71.8C+2.9D2961.7h7D-13.6C**
L105 Zephyr 145114196C-2.4244.465%C++N/A35.6D9.7C++3033.2h8.5D*19.1C-
AF-41 Hacksaw 117113392.897C++0.6834.304%C+14.159%C+45.2B++1.6M+2002.5h7.8C+22.8C++
NS-357 Underboss 1131121220.918C+2.6627.05%D*33.036%B**32.9C-N/A1173.4h3.7B+13.5C
AF-41 Hacksaw 115112373.027C++0.5536.771%C++19.643%A46.7B*1.3A*1952.4h8.5C+23.1C*
C75 Viper 144111274.111C+0.5343.704%B+2.703%A++27.1C8C+6164.1h12.3C++28.1B
Gauss Compact S 119109791.38B2.2022.718%C20.184%C**15.1C-1.4B**837.2h7.1B**31.5B+
NCM2 Falcon 1251041100.945C2.6347.199%B++3.846%C-16C+3.2D976.5h9.6C**20.3B+
M20 Drake 158103147.357B**3.7829.832%C++N/A22.9C+12.2C3094.5h68.2C++228.5C*
Hyena Missile Launcher 15499185.5M++1.9233.609%C+N/A24.1C**13.4C++3014.1h20.5A+61B**
C85 Canister 10197713.857C10.2838.462%C16.495%B*60.6C2.5D1801.6h7.4C++19.3C++
Rocklet Rifle 169881030.854C*2.7244.375%D-N/A23.2C-21.3C8263.8h27.3B*61.4B+
EM4 Longshot 8282253.28C+0.3037.296%C-79.268%C++32.8C+N/A1502.5h2C**5.2C*
M20 Basilisk 11782273.037C+0.5443.056%B+2.439%D**16.4C-7C+4875h104.7C243.2C++
Coyote Missiles 11482194.316C**0.7456.692%B+N/A45.6C+17.8D4801.8h33.5B+59.1B+
M12 Kobalt 8377612.833C-9.2620.983%B+20.779%B77C+6A++4401h19.2C+91.7C**
Sticky Grenade 7876176N/A72.4257.547%B+N/A760D20B+25930.1h2.4C4.2C+
M40 Fury-F 101701090.642C--2.9345.248%CN/A17.5C-7.8C*2374h13.1C+28.9C
Carnage AR 7170581.207C+2.3716.287%F-32.857%A+13.7D-N/A895.1h8.7A++53.3C++
NSX Tengu 7070511.373C+2.2037.857%C+27.143%B++36.8CN/A1511.9h9.8B++26B+
Halberd SE 8964164B+60.4230.023%F*N/A33.7D-13.2D92781.9h2A*6.8B++
NS-20 Gorgon 6161183.389A*0.1930.8%B**27.869%A35.9B**N/A1341.7h22.9B++74.4B*
Shrike 92611370.445C--3.1355.823%C+3.279%C*17.4D8.9D7833.5h6.8C+12.2C+
NC15 Phoenix 8960640.938C+2.6437.56%F--N/A15.8C*7.6D4833.8h5.2A+13.9B*
M40 Fury-H 8060320B+16.4253.211%AN/A85.7C+28.6A4930.7h10.6D20C+
Tempest 6160361.667C+1.9126.114%C25%B42.9CN/A1451.4h9.8C+37.4C+
M60-G Bulldog-H 6256156M52.4260.582%B**N/A112B+12C+4600.5h4.1B++6.8B*
M20 Basilisk 8254105.4B**1.8240.991%C**5.556%C+18C9.3C++3933h101.7C+248.2C++
NCM2 Falcon 6154381.421B2.1652.681%B**1.852%D*15.9B2.1D*1033.4h15.5C+29.4B
NS-20 Gorgon 5553182.944A++0.6329.933%B*20.755%C++31.2B++1.2C1311.7h25.4B++84.7B*
Hellion G20 825277.429A+3.8538.248%DN/A30.6C+17.6C2521.7h86.7B+226.7B+
NS-11C 5251261.962B++1.6127.544%B+37.255%M+39.2C*N/A3251.3h11.6B+42B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret391,1602.7h
Nano-Armor Kit1,5283,136,970163.9h
Spawn Beacon172,2532.2h
Xiphos Anti-Personnel Phalanx Tower01560h
Nanite Revive Grenade0630h
Medical Kit1,8559,20119.4h
Medical Applicator11229,3433.2h
Restoration Kit493090.5h
Motion Spotter42540.2h
Deconstruction Tool06160h
Welding Device03680h
Hoplon Anti-Aircraft Phalanx Tower02640.1h
Spitfire Auto-Turret89972h
G30 Walker0680h
Recon Detection Device156351.1h
Ammunition Package634,1483.9h
Anti-Infantry MANA Turret438631.8h
WLT-Howler Mining Laser01,3950.5h
Xiphos Anti-Personnel Phalanx Turret08830h
A30 Walker0950h
Nano-Repair Grenade01720.1h

Check the help document for the dictionary if you want to learn more about words used here.


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