Online: daguest  
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Executor swclone1[SHTR] swclone1
NC BR 189

KDR: 3.65

Score: 94.4m

Last Seen: Aug 6th, 2020 12:49 AM
- OFFLINE - 2.7 hour(s)

Prestige 1, Battle Rank 100 (189 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP M20 Mustang LA1 Anchor M30 Mustang AH Vortek Rotary MGR-L1 Promise C150 Dalton NS-44 Commissioner
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $984,537 MLG Score: 787
Fun Score: N/A
Cheeseburgers Flipped: 378TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.765%30.075%77539131035,5881.68881.966

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.671%0.874B*1.348A-0.555DHEAD ++ (~17.19)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.70.544B+8.70.391B25

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.572%0.508%12476134320,2601795823411.2869246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.06%-0.599D-0.985D--0.019

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
91.40.437B28.90.458B+62.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.29%0.439%45954134564,49127162623523.7448246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.545%1.381A-1.332D**-0.512

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.885B*2.40.804B++2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.937%5.389%4741513349,612240839343.99169244%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.984%-0.211C0.209C++0.431

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.20.566B+17.70.56B+34.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.232%72.552%474313461,195219210.545164

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.358%0.191C++0.354C**-0.38

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.432B20.36C**3.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.451%18.163%474513443,3201510312.19867

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.923%-0.192C0.647B+-0.352

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.392B3.10.352C**4.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
94.4m271.2%473 (28.4k)423 (25.4k)3.65474161,43044,1704.66731189 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1349919119.102%9.101%17405:0325

73% Engineer18% Heavy Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 2nd, 2016 7:32 PMDec 27th, 2017 4:21 AMAug 6th, 2020 9:23 PM (51d) (PST)Aug 5th, 2020 8:56 PM (52d) (PST)Aug 5th, 2020 8:49 PM (52d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1771091,0680.7220.1980.0662.5000.199787

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
70,6226,55264,070431241501225,354

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3724.5h/155.2d 44,725 14,691 49,133 558.8k 1,592 6,834 44,573 263m

EngineerCLASS DETAILS: Engineer
AF-4A Bandit
C+
Kills:1,812
Deaths:1,590
KDR:1.140
Accuracy:24.114% D-
HSR:25.717% C+
GD-7F
C--
Kills:1,578
Deaths:1,788
KDR:0.883
Accuracy:22.252% D--
HSR:19.772% C--
AF-57 Piston
C+
Kills:1,437
Deaths:821
KDR:1.750
Accuracy:37.030% D
HSR:14.405% C+
Razor GD-23
C*
Kills:1,171
Deaths:1,327
KDR:0.882
Accuracy:25.528% C
HSR:24.338% C*
GD-66 Claw
B**
Kills:798
Deaths:737
KDR:1.083
Accuracy:43.783% F
HSR:24.436% B**
AF-19 Mercenary
B*
Kills:635
Deaths:406
KDR:1.564
Accuracy:25.634% C+
HSR:29.449% B*
Warden
C+
Kills:505
Deaths:558
KDR:0.905
Accuracy:26.545% D
HSR:26.931% C+
Mauler S6
B++
Kills:450
Deaths:468
KDR:0.962
Accuracy:36.896% D
HSR:19.111% B++
MGR-M1 Bishop
B*
Kills:449
Deaths:211
KDR:2.128
Accuracy:36.657% C+
HSR:42.316% B*
LA39 Bruiser
B+
Kills:395
Deaths:197
KDR:2.005
Accuracy:55.754% D--
HSR:18.481% B+
NS Baron G5
B+
Kills:271
Deaths:148
KDR:1.831
Accuracy:29.982% F-
HSR:18.081% B+
MGR-C1 Charger
C++
Kills:256
Deaths:115
KDR:2.226
Accuracy:29.152% C
HSR:28.516% C++
NC12 Sweeper
B**
Kills:240
Deaths:147
KDR:1.633
Accuracy:39.735% D
HSR:17.500% B**
AC-X11
B++
Kills:136
Deaths:91
KDR:1.495
Accuracy:27.615% C+
HSR:29.412% B++
NSX-P Tanto
C*
Kills:127
Deaths:129
KDR:0.984
Accuracy:24.278% D-
HSR:30.709% C*
Gauss Compact S
C++
Kills:109
Deaths:79
KDR:1.380
Accuracy:22.718% D
HSR:20.184% C++
NS-11C
A*
Kills:51
Deaths:26
KDR:1.962
Accuracy:27.544% C++
HSR:37.255% A*
Kills:10,420
Deaths (as Engineer):8,838
Deaths (to Engineers):10,403
KDR:1.179
Kill Difference:1,582
Playtime:2,721.830 hours
Usage:73%
Score:78.276m
Score/min:479
Accuracy (listed only):31.483%
HSR (listed only):25.095%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C++
Kills:5,670
Deaths:3,204
KDR:1.770
Accuracy:26.927% C
HSR:30.706% C++
MGR-L1 Promise
B
Kills:2,873
Deaths:1,211
KDR:2.372
Accuracy:26.331% C
HSR:33.101% B
GD-22S
C
Kills:2,136
Deaths:2,058
KDR:1.038
Accuracy:23.849% D
HSR:24.906% C
EM6
B*
Kills:1,308
Deaths:559
KDR:2.340
Accuracy:26.942% C++
HSR:35.856% B*
NC6 Gauss SAW
B+
Kills:1,258
Deaths:949
KDR:1.326
Accuracy:23.369% C
HSR:29.809% B+
NS-15M2
C+
Kills:1,228
Deaths:671
KDR:1.830
Accuracy:23.551% D-
HSR:30.212% C+
NC6A GODSAW
B+
Kills:670
Deaths:262
KDR:2.557
Accuracy:27.721% D
HSR:35.224% B+
EM1
C+
Kills:605
Deaths:571
KDR:1.060
Accuracy:18.738% D*
HSR:26.281% C+
Kills:15,748
Deaths (as Heavy Assault):9,485
Deaths (to Heavy Assaults):11,275
KDR:1.66031
Kill Difference:6,263
Playtime:671.548 hours
Usage:18%
Score:11.024m
Score/min:274
Accuracy (listed only):24.679%
HSR (listed only):30.762%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
A
Kills:2,128
Deaths:1,049
KDR:2.029
Accuracy:28.108% C+
HSR:33.835% A
MGR-S1 Gladius
B+
Kills:1,867
Deaths:789
KDR:2.366
Accuracy:27.998% C-
HSR:31.119% B+
AF-4A Bandit
C+
Kills:1,812
Deaths:1,590
KDR:1.140
Accuracy:24.114% D-
HSR:25.717% C+
GD-7F
C--
Kills:1,578
Deaths:1,788
KDR:0.883
Accuracy:22.252% D--
HSR:19.772% C--
Blitz GD-10
B+
Kills:1,577
Deaths:1,179
KDR:1.338
Accuracy:26.701% C+
HSR:24.287% B+
AF-57 Piston
C+
Kills:1,437
Deaths:821
KDR:1.750
Accuracy:37.030% D
HSR:14.405% C+
Razor GD-23
C*
Kills:1,171
Deaths:1,327
KDR:0.882
Accuracy:25.528% C
HSR:24.338% C*
MKV Suppressed
A++
Kills:1,164
Deaths:415
KDR:2.805
Accuracy:28.906% C++
HSR:36.598% A++
GD-66 Claw
B**
Kills:798
Deaths:737
KDR:1.083
Accuracy:43.783% F
HSR:24.436% B**
AF-19 Mercenary
B*
Kills:635
Deaths:406
KDR:1.564
Accuracy:25.634% C+
HSR:29.449% B*
Mauler S6
B++
Kills:450
Deaths:468
KDR:0.962
Accuracy:36.896% D
HSR:19.111% B++
LA39 Bruiser
B+
Kills:395
Deaths:197
KDR:2.005
Accuracy:55.754% D--
HSR:18.481% B+
NS Baron G5
B+
Kills:271
Deaths:148
KDR:1.831
Accuracy:29.982% F-
HSR:18.081% B+
MGR-C1 Charger
C++
Kills:256
Deaths:115
KDR:2.226
Accuracy:29.152% C
HSR:28.516% C++
NC12 Sweeper
B**
Kills:240
Deaths:147
KDR:1.633
Accuracy:39.735% D
HSR:17.500% B**
NS-7 PDW
A*
Kills:174
Deaths:95
KDR:1.832
Accuracy:28.133% C++
HSR:37.356% A*
Tempest
B
Kills:136
Deaths:67
KDR:2.030
Accuracy:24.489% D--
HSR:26.471% B
AC-X11
B++
Kills:136
Deaths:91
KDR:1.495
Accuracy:27.615% C+
HSR:29.412% B++
NSX-P Tanto
C*
Kills:127
Deaths:129
KDR:0.984
Accuracy:24.278% D-
HSR:30.709% C*
Gauss Compact S
C++
Kills:109
Deaths:79
KDR:1.380
Accuracy:22.718% D
HSR:20.184% C++
NSX Tengu
B
Kills:71
Deaths:54
KDR:1.315
Accuracy:36.311% D
HSR:26.761% B
NS-66 Punisher
D*
Kills:63
Deaths:194
KDR:0.325
Accuracy:10.919% T*
HSR:19.048% D*
NS-11C
A*
Kills:51
Deaths:26
KDR:1.962
Accuracy:27.544% C++
HSR:37.255% A*
Kills:16,646
Deaths (as Light Assault):11,911
Deaths (to Light Assaults):6,315
KDR:1.39753
Kill Difference:4,735
Playtime:133.517 hours
Usage:4%
Score:2.152m
Score/min:269
Accuracy (listed only):29.721%
HSR (listed only):25.776%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A
Kills:2,128
Deaths:1,049
KDR:2.029
Accuracy:28.108% C+
HSR:33.835% A
MGR-S1 Gladius
B+
Kills:1,867
Deaths:789
KDR:2.366
Accuracy:27.998% C-
HSR:31.119% B+
Blitz GD-10
B+
Kills:1,577
Deaths:1,179
KDR:1.338
Accuracy:26.701% C+
HSR:24.287% B+
AF-57 Piston
C+
Kills:1,437
Deaths:821
KDR:1.750
Accuracy:37.030% D
HSR:14.405% C+
MKV Suppressed
A++
Kills:1,164
Deaths:415
KDR:2.805
Accuracy:28.906% C++
HSR:36.598% A++
GD-66 Claw
B**
Kills:798
Deaths:737
KDR:1.083
Accuracy:43.783% F
HSR:24.436% B**
GR-22
C+
Kills:771
Deaths:843
KDR:0.915
Accuracy:22.341% D--
HSR:22.957% C+
Mauler S6
B++
Kills:450
Deaths:468
KDR:0.962
Accuracy:36.896% D
HSR:19.111% B++
LA39 Bruiser
B+
Kills:395
Deaths:197
KDR:2.005
Accuracy:55.754% D--
HSR:18.481% B+
NS Baron G5
B+
Kills:271
Deaths:148
KDR:1.831
Accuracy:29.982% F-
HSR:18.081% B+
NC12 Sweeper
B**
Kills:240
Deaths:147
KDR:1.633
Accuracy:39.735% D
HSR:17.500% B**
NS-7 PDW
A*
Kills:174
Deaths:95
KDR:1.832
Accuracy:28.133% C++
HSR:37.356% A*
MGR-A1 Vanquisher
C-
Kills:152
Deaths:85
KDR:1.788
Accuracy:25.340% D--
HSR:24.342% C-
NC1 Gauss Rifle
C
Kills:144
Deaths:170
KDR:0.847
Accuracy:21.586% D-
HSR:22.222% C
Tempest
B
Kills:136
Deaths:67
KDR:2.030
Accuracy:24.489% D--
HSR:26.471% B
NSX Tengu
B
Kills:71
Deaths:54
KDR:1.315
Accuracy:36.311% D
HSR:26.761% B
Carnage AR
B*
Kills:70
Deaths:58
KDR:1.207
Accuracy:16.287% F--
HSR:32.857% B*
NS-66 Punisher
D*
Kills:63
Deaths:194
KDR:0.325
Accuracy:10.919% T*
HSR:19.048% D*
Kills:11,908
Deaths (as Combat Medic):7,516
Deaths (to Combat Medics):4,088
KDR:1.58435
Kill Difference:4,392
Playtime:32.756 hours
Usage:1%
Score:0.423m
Score/min:215
Accuracy (listed only):30.017%
HSR (listed only):24.993%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A
Kills:2,388
Deaths:2,368
KDR:1.008
Accuracy:34.596% D
HSR:36.809% A
AF-4 Cyclone
A
Kills:2,128
Deaths:1,049
KDR:2.029
Accuracy:28.108% C+
HSR:33.835% A
MGR-S1 Gladius
B+
Kills:1,867
Deaths:789
KDR:2.366
Accuracy:27.998% C-
HSR:31.119% B+
Blitz GD-10
B+
Kills:1,577
Deaths:1,179
KDR:1.338
Accuracy:26.701% C+
HSR:24.287% B+
MKV Suppressed
A++
Kills:1,164
Deaths:415
KDR:2.805
Accuracy:28.906% C++
HSR:36.598% A++
SAS-R
C-
Kills:789
Deaths:349
KDR:2.261
Accuracy:37.669% D
HSR:69.709% C-
LA3 Desperado
A+
Kills:574
Deaths:734
KDR:0.782
Accuracy:21.363% D**
HSR:32.404% A+
NS-45 Pilot
B+
Kills:471
Deaths:326
KDR:1.445
Accuracy:28.910% D-
HSR:35.669% B+
NS-AM7 Archer
D--
Kills:346
Deaths:1,056
KDR:0.328
Accuracy:44.673% F-
HSR:9.538% D--
NC14 Bolt Driver
C++
Kills:304
Deaths:259
KDR:1.174
Accuracy:32.905% D-
HSR:77.961% C++
LA8 Rebel
B**
Kills:279
Deaths:363
KDR:0.769
Accuracy:20.651% F
HSR:30.108% B**
AF-18 Stalker
B+
Kills:264
Deaths:210
KDR:1.257
Accuracy:28.930% C
HSR:28.409% B+
NS-7 PDW
A*
Kills:174
Deaths:95
KDR:1.832
Accuracy:28.133% C++
HSR:37.356% A*
Impetus
B++
Kills:173
Deaths:88
KDR:1.966
Accuracy:34.728% C
HSR:37.572% B++
NC4 Mag-Shot
B*
Kills:172
Deaths:255
KDR:0.675
Accuracy:21.533% D--
HSR:25.581% B*
NS-61 Emissary
A
Kills:164
Deaths:138
KDR:1.188
Accuracy:25.244% D
HSR:28.049% A
Soldier Soaker
A+
Kills:145
Deaths:51
KDR:2.843
Accuracy:32.574% D
HSR:22.759% A+
NS-44L Showdown
C
Kills:141
Deaths:147
KDR:0.959
Accuracy:34.219% D-
HSR:33.333% C
Tempest
B
Kills:136
Deaths:67
KDR:2.030
Accuracy:24.489% D--
HSR:26.471% B
AF-6 Shadow
B++
Kills:136
Deaths:36
KDR:3.778
Accuracy:35.065% C
HSR:36.029% B++
NS-30 Vandal
C*
Kills:125
Deaths:48
KDR:2.604
Accuracy:29.397% D*
HSR:31.200% C*
NS-357 Underboss
B++
Kills:112
Deaths:122
KDR:0.918
Accuracy:27.050% F
HSR:33.036% B++
EM4 Longshot
C
Kills:102
Deaths:28
KDR:3.643
Accuracy:37.549% D
HSR:78.431% C
NSX Tengu
B
Kills:71
Deaths:54
KDR:1.315
Accuracy:36.311% D
HSR:26.761% B
NS-66 Punisher
D*
Kills:63
Deaths:194
KDR:0.325
Accuracy:10.919% T*
HSR:19.048% D*
Kills:13,865
Deaths (as Infiltrator):10,420
Deaths (to Infiltrators):5,762
KDR:1.33061
Kill Difference:3,445
Playtime:111.320 hours
Usage:3%
Score:1.392m
Score/min:208
Accuracy (listed only):29.545%
HSR (listed only):35.283%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B+
Kills:1,045
Deaths:239
KDR:4.372
Accuracy:38.628% C**
HSR:20.096% B+
AF-34 Mattock
B
Kills:947
Deaths:239
KDR:3.962
Accuracy:42.395% B
HSR:19.958% C*
AF-23 Grinder
C++
Kills:275
Deaths:119
KDR:2.311
Accuracy:39.686% C++
HSR:15.636% C++
NCM1 Scattercannon
B++
Kills:244
Deaths:137
KDR:1.781
Accuracy:49.232% B+
HSR:19.672% B++
AF-23 Grinder
C*
Kills:190
Deaths:105
KDR:1.810
Accuracy:43.372% C++
HSR:18.421% C*
NCM1 Scattercannon
B+
Kills:160
Deaths:46
KDR:3.478
Accuracy:46.389% C**
HSR:19.375% B+
AF-41 Hacksaw
C+
Kills:113
Deaths:39
KDR:2.897
Accuracy:34.304% C+
HSR:14.159% C
AF-41 Hacksaw
B**
Kills:112
Deaths:37
KDR:3.027
Accuracy:36.771% C+
HSR:19.643% B**
NCM2 Falcon
B+
Kills:104
Deaths:110
KDR:0.945
Accuracy:47.199% B+
HSR:3.846% C-
NS-20 Gorgon
B++
Kills:69
Deaths:21
KDR:3.286
Accuracy:30.687% B++
HSR:26.087% B++
NS-20 Gorgon
B+
Kills:65
Deaths:21
KDR:3.095
Accuracy:29.546% B+
HSR:21.539% C+
NCM2 Falcon
B++
Kills:54
Deaths:38
KDR:1.421
Accuracy:52.681% B++
HSR:1.852% D*
Kills:3,378
Deaths (as MAX Suit):575.500
Deaths (to MAX Suits):1,405
KDR:5.86968
Kill Difference:2,802.500
Playtime:47.378 hours
Usage:1%
Score:1.164m
Score/min:409
Accuracy (listed only):40.907%
HSR (listed only):16.690%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
A++
Kills:9,949
V. Kills:4,981 200%
Deaths:705
KDR:14.112
Accuracy:29.325% C
KPH:45.500 A++
VKPH:22.800 B**
M30 Mustang AH
B+
Kills:3,490
V. Kills:266 N/A
Deaths:138
KDR:25.290
Accuracy:54.011% D
KPH:101.600 B+
VKPH:7.700 B+
Vortek Rotary
B++
Kills:3,033
V. Kills:1,571 193%
Deaths:824
KDR:3.681
Accuracy:30.927% C
KPH:39.300 B++
VKPH:20.300 B+
Breaker Rocket Pods
B+
Kills:1,215
V. Kills:129 N/A
Deaths:58
KDR:20.948
Accuracy:57.578% B+
KPH:129.400 C++
VKPH:13.700 C
M202 Wyrm
B+
Kills:1,045
V. Kills:390 267%
Deaths:30
KDR:34.833
Accuracy:59.640% B+
KPH:102.100 C+
VKPH:38.100 D
Tomcat A2AM Pods
B*
Kills:482
V. Kills:228 210%
Deaths:38
KDR:12.684
Accuracy:82.070% B++
KPH:99 B*
VKPH:46.800 C++
M20 Kestrel
B+
Kills:472
V. Kills:246 191%
Deaths:62
KDR:7.613
Accuracy:27.888% D
KPH:36.400 B+
VKPH:19 C+
Hornet Missiles
C
Kills:300
V. Kills:168 178%
Deaths:21
KDR:14.286
Accuracy:47.549% F-
KPH:71.500 C
VKPH:40.100 C
Coyote Missiles
C*
Kills:82
V. Kills:32 248%
Deaths:19
KDR:4.316
Accuracy:56.692% C*
KPH:44.600 C+
VKPH:17.400 D
Kills:20,068 (16,944 + 0)
Deaths:1,895
KDR:10.590
VKDR:4.227
Vehicle Kills:8,011
Kill Difference:18,173
Playtime:373.784 hours
Usage:10%
Score:7.638m
Score/min:341
Piloting Accuracy:27.888%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:2,682
V. Kills:1,405 191%
Deaths:95
KDR:28.232
Accuracy:29.057% D
KPH:61.300 B+
VKPH:32.100 C++
CAS30 Tank Buster
B++
Kills:1,629
V. Kills:681 239%
Deaths:155
KDR:10.510
Accuracy:44.869% C
KPH:14.500 B++
VKPH:6 C
L-30R Vektor
C
Kills:944
V. Kills:378 249%
Deaths:53
KDR:17.811
Accuracy:34.500% D
KPH:9.900 C
VKPH:4 D
AP30 Shredder
C+
Kills:407
V. Kills:240 169%
Deaths:31
KDR:13.129
Accuracy:40.857% B**
KPH:36.800 C+
VKPH:21.700 C+
L-24R Spur
C*
Kills:316
V. Kills:16 N/A
Deaths:7
KDR:45.143
Accuracy:34.388% D-
KPH:50.800 C*
VKPH:2.600 C+
Dual-75 Duster
A
Kills:122
V. Kills:5 N/A
Deaths:8
KDR:15.250
Accuracy:51.112% A
KPH:70.700 C
VKPH:2.900 D
L105 Zephyr
C+
Kills:114
V. Kills:31 356%
Deaths:19
KDR:6
Accuracy:44.322% C+
KPH:35.900 D
VKPH:9.800 C+
Kills:6,214 (2,889 + 3,325)
Deaths:368
KDR:16.886
VKDR:7.489
Vehicle Kills:2,756
Kill Difference:5,846
Playtime:274.160 hours
Usage:7%
Score:3.284m
Score/min:200
Piloting Accuracy:34.388%
Gunner Accuracy:44.322%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:188
V. Kills:83 224%
Deaths:13
KDR:14.462
Accuracy:57.270% C*
KPH:57.300 B**
VKPH:25.300 B+
C75 Viper
C
Kills:115
V. Kills:35 319%
Deaths:27
KDR:4.259
Accuracy:43.554% C*
KPH:27.900 D
VKPH:8.500 C
Kills:303 (303 + 0)
Deaths:40
KDR:7.575
VKDR:2.950
Vehicle Kills:118
Kill Difference:263
Playtime:7.400 hours
Usage:0%
Score:0.466m
Score/min:1,049
Driving Accuracy:43.554%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A*
Kills:63,687
V. Kills:25,850 246%
Deaths:2,184
KDR:29.161
Accuracy:55.479% B+
KPH:59.300 A*
VKPH:24.100 B**
Enforcer ML85
B+
Kills:1,111
V. Kills:821 135%
Deaths:136
KDR:8.169
Accuracy:50.614% B*
KPH:29.200 C++
VKPH:21.600 B+
Titan-150 HEAT
C+
Kills:362
V. Kills:171 210%
Deaths:87
KDR:4.161
Accuracy:51.938% B
KPH:23.600 C
VKPH:11.200 C+
E540 Halberd
C*
Kills:344
V. Kills:153 223%
Deaths:32
KDR:10.750
Accuracy:48.843% C*
KPH:35 C+
VKPH:15.600 C+
Titan-150 HESH
C*
Kills:327
V. Kills:55 N/A
Deaths:39
KDR:8.385
Accuracy:52.226% C*
KPH:48.600 C+
VKPH:8.200 C
C85 Canister
C--
Kills:97
V. Kills:4 N/A
Deaths:7
KDR:13.857
Accuracy:38.462% D
KPH:59.600 C--
VKPH:2.500 D--
Halberd SE
D--
Kills:65
V. Kills:25 250%
Deaths:
KDR:
Accuracy:29.638% F*
KPH:31.600 D*
VKPH:12.100 D--
Kills:65,993 (64,376 + 1,617)
Deaths:2,485
KDR:26.557
VKDR:10.897
Vehicle Kills:27,079
Kill Difference:63,508
Playtime:1,146.854 hours
Usage:31%
Score:26.672m
Score/min:388
Driving Accuracy:52.226%
Gunner Accuracy:29.638%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:1,794
V. Kills:132 N/A
Deaths:147
KDR:12.204
Accuracy:46.681% D-
KPH:117.700 C+
VKPH:8.700 C++
M12 Kobalt-H
C+
Kills:1,366
V. Kills:39 N/A
Deaths:11
KDR:124.182
Accuracy:23.071% C+
KPH:115.800 C
VKPH:3.300 D
M96 Mjolnir-H
C+
Kills:499
V. Kills:357 139%
Deaths:111
KDR:4.495
Accuracy:54.040% B
KPH:45.100 C--
VKPH:32.200 C+
E540 Halberd-H
C++
Kills:401
V. Kills:169 236%
Deaths:14
KDR:28.643
Accuracy:55.684% C
KPH:56.900 C++
VKPH:24 C++
Enforcer ML65-H
C++
Kills:274
V. Kills:200 136%
Deaths:64
KDR:4.281
Accuracy:56.946% C
KPH:44.400 C++
VKPH:32.400 C+
G40-F Ranger
B+
Kills:230
V. Kills:123 185%
Deaths:5
KDR:46
Accuracy:34.776% C+
KPH:47.600 B+
VKPH:25.500 C*
M40 Fury-H
B**
Kills:62
V. Kills:21 282%
Deaths:3
KDR:20.667
Accuracy:52.498% B*
KPH:85.600 C
VKPH:29 B**
M60-G Bulldog-H
B*
Kills:56
V. Kills:6 N/A
Deaths:
KDR:
Accuracy:60.422% B*
KPH:111 C*
VKPH:11.900 C
Kills:4,682 (0 + 4,682)
Deaths:355
KDR:13.189
VKDR:2.949
Vehicle Kills:1,047
Kill Difference:4,327
Playtime:57.384 hours
Usage:2%
Score:1.559m
Score/min:453
Driving Accuracy:N/A%
Gunner Accuracy:60.422%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:196
V. Kills:2 N/A
Deaths:9
KDR:21.778
Accuracy:22.586% B+
KPH:78.800 C+
VKPH:0.800 D*
M20 Basilisk
C
Kills:83
V. Kills:35 231%
Deaths:27
KDR:3.074
Accuracy:43.045% C*
KPH:16.400 D
VKPH:6.900 C
M12 Kobalt
A++
Kills:77
V. Kills:6 N/A
Deaths:6
KDR:12.833
Accuracy:20.980% B
KPH:75.300 C
VKPH:5.900 A++
M20 Basilisk
C+
Kills:55
V. Kills:28 190%
Deaths:10
KDR:5.500
Accuracy:40.953% C+
KPH:18 D
VKPH:9.200 C+
Kills:411 (0 + 411)
Deaths:52
KDR:7.904
VKDR:1.365
Vehicle Kills:71
Kill Difference:359
Playtime:11.608 hours
Usage:0%
Score:0.300m
Score/min:431
Driving Accuracy:N/A%
Gunner Accuracy:40.953%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:438
V. Kills:10 N/A
Deaths:178
KDR:2.461
Accuracy:32.291% D*
KPH:59.300 C+
VKPH:1.400 C
M40 Fury-F
C+
Kills:70
V. Kills:31 219%
Deaths:109
KDR:0.642
Accuracy:45.248% C--
KPH:17.300 D
VKPH:7.700 C+
Kills:508 (508 + 0)
Deaths:287
KDR:1.770
VKDR:0.143
Vehicle Kills:41
Kill Difference:221
Playtime:11.419 hours
Usage:0%
Score:0.125m
Score/min:182
Driving Accuracy:45.248%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
B+
Kills:663
V. Kills:239 276%
Deaths:25
KDR:26.520
Accuracy:46.619% D
KPH:72.200 B+
VKPH:26 B+
M20 Wyvern
B++
Kills:424
V. Kills:215 196%
Deaths:25
KDR:16.960
Accuracy:39.974% B
KPH:41.400 B+
VKPH:21 B++
CAS 14-E
C
Kills:202
V. Kills:12 N/A
Deaths:15
KDR:13.467
Accuracy:27.312% D*
KPH:63.500 C
VKPH:3.800 D
M20 Wyvern
U
Kills:52
V. Kills:24 208%
Deaths:
KDR:
Accuracy:42.158% U
KPH:0 U
VKPH:0 U
Hellion G20
C
Kills:52
V. Kills:30 168%
Deaths:7
KDR:7.429
Accuracy:38.248% D*
KPH:31.400 C
VKPH:18.100 D
Kills:1,393 (0 + 1,393)
Deaths:72
KDR:19.347
VKDR:7.222
Vehicle Kills:520
Kill Difference:1,321
Playtime:24.257 hours
Usage:1%
Score:0.448m
Score/min:308
Piloting Accuracy:N/A%
Gunner Accuracy:38.248%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 89,53763,6872,18429.161A++25.5155.479%B+N/A59.3A*24.1B**3461073.3h2.4A+4.3A
M20 Mustang 14,9309,94970514.112A*10.4629.325%CN/A45.5A++22.8B**320218.7h37.7B**128.6B**
LA1 Anchor 5,7125,6703,2041.77C1.8826.927%C30.706%C++53.9CN/A151105.1h8.6B+31.9C*
M30 Mustang AH 3,7563,49013825.29B**21.6454.011%DN/A101.7B+7.8B+34734.3h6.6C**12.2C*
Vortek Rotary 4,6043,0338243.681C++0.0330.927%CN/A39.3B++20.3B+29477.2h29.9B*96.8B++
MGR-L1 Promise 2,9162,8731,2112.372B1.2826.331%C33.101%B66C+1C18443.5h10.2B+38.6B
C150 Dalton 4,0872,6829528.232A++24.5829.057%DN/A61.2B+32.1C++69143.8h2.1B*7.3B++
NS-44 Commissioner 2,3992,3882,3681.008C+2.6534.596%D36.809%A43.7CN/A12054.6h3.1B+9C++
GD-22S 2,1562,1362,0581.038C-2.6223.849%D24.906%C30.6DN/A8269.7h9.9C+41.5C+
AF-4 Cyclone 2,1412,1281,0492.029C*1.6328.108%C+33.835%A60.3C++N/A18635.3h8.2B*29.1B+
MGR-S1 Gladius 1,8771,8677892.366C++1.2927.998%C-31.119%B+50.6CN/A13236.9h6.7B+23.8B
AF-4A Bandit 1,8351,8121,5901.14C-2.5124.114%D-25.717%C+16.9D--N/A56107.1h9.2B38.2C+
C85 Canister-H 1,9261,79414712.204C8.5546.681%D-8.974%D118C+8.7C++30115.2h4.8B++10.2B+
CAS30 Tank Buster 2,3101,62915510.51A*6.8644.869%C1.166%C++14.5B++6C90112.7h28B**62.5B*
NS Decimator 2,2141,5909541.667C++1.9962.392%C+1.698%C46.1C+18.1C+28434.5h3.2B+5.1B+
GD-7F 1,5971,5781,7880.883C-2.7722.252%D--19.772%C--18.1DN/A5787h10.4B+46.7C+
Blitz GD-10 1,5861,5771,1791.338C+2.3226.701%C+24.287%B+44.9C+N/A12535.1h11.1B+41.4C**
AF-57 Piston 1,4491,4378211.75C*1.9037.03%D14.405%C+48.7CN/A14829.5h3.4B*9.3C*
M12 Kobalt-H 1,4051,36611124.182S120.5323.071%C+17.936%C+115.8C3.3D32311.8h13.1B56.6C**
EM6 1,3261,3085592.34C++1.3126.942%C++35.856%B*62C+N/A16921.1h8.8B+32.6B+
NC6 Gauss SAW 1,2681,2589491.326C2.3323.369%C29.809%B+48.8C+N/A21225.8h8.2C**35C*
NS-15M2 1,2371,2286711.83C+1.8223.551%D-30.212%C+56.9CN/A16021.6h10.5C**44.6C+
Breaker Rocket Pods 1,3441,2155820.948B**17.2957.578%B+N/A129.3C++13.7C5359.4h7.4B**12.9B*
Razor GD-23 1,1811,1711,3270.882C2.7725.528%C24.338%C*17.5DN/A5467.1h11.4C+44.8C+
MKV Suppressed 1,1691,1644152.805B**0.8528.906%C++36.598%A++90.2AN/A20312.9h9.8B++33.8B+
NS-TMC-01 "His Regards" 1,1441,12336,0290.031C+3.6216.655%D-11.754%B*0.8CN/A21427.2h2.3C13.6C+
Enforcer ML85 1,9321,1111368.169C++4.5150.614%B*N/A29.2C++21.6B+54738h11.1C*22B++
M202 Wyrm 1,4351,0453034.833B31.1859.64%B+2.105%C102.5C+38.2D62110.2h24.5B**41.1B**
AF-34 Mattock 1,0601,0452394.372C+0.7238.628%C**20.096%B+50.5C+N/A17720.7h6.5C+16.8C*
C-4 1,4251,0216711.522C+2.1326.982%C+N/A58D23C--51817.6h1.1B+4.3C*
AF-34 Mattock 9589472393.962C+0.3142.395%B19.958%C*45.5C+N/A15420.8h7.9C18.6C++
L-30R Vektor 1,3229445317.811A++14.1634.5%DN/A9.9C4D7495.6h43.7B*126.7B++
GD-66 Claw 8107987371.083C2.5743.783%F24.436%B**40.9C--N/A11819.5h2.5C5.6D--
SAS-R 7907893492.261C-1.3937.669%D69.709%C-45.6C-N/A14517.3h2C++5.3C+
GR-22 7837718430.915C-2.7422.341%D--22.957%C+16.4D--N/A5246.9h10.5B+47.1C+
NC6A GODSAW 6806702622.557C+1.1027.721%D35.224%B+63.2CN/A20810.6h9.5C+34.1C
VLG Missile Launcher 9026632526.52C22.8746.619%DN/A72.1B+26B+3679.2h4.5B*9.6B
AF-19 Mercenary 6396354061.564C++2.0925.634%C+29.449%B*32.4C+N/A19319.6h9B+35B
A30 Walker 9186225012.44M+8.7931.056%B**1.125%C-29.8B++14.2C+26220.9h87.6B+282B++
EM1 6196055711.06C-2.5918.738%D*26.281%C+34.4DN/A9917.6h11.4C++60.8C
LA3 Desperado 5755747340.782C2.8721.363%D**32.404%A+30.1C--N/A8219.1h7.8C**36.3C--
Warden 5105055580.905D2.7526.545%D26.931%C+20.9DN/A7324.2h6.6B+24.9C*
M96 Mjolnir-H 8564991114.495C0.8454.04%BN/A45C--32.2C+56111.1h30.9B57.2B+
Tomcat A2AM Pods 7104823812.684B+9.0382.07%B++N/A98.4B*46.5C++7854.9h8.7C+10.6C*
M20 Kestrel 718472627.613A+3.9627.888%DN/A36.3B+18.9C+28913h55B++197.3B+
NS-45 Pilot 4734713261.445C+2.2128.91%D-35.669%B+73.6C+N/A2166.4h5.8B+19.9C+
MANA Anti-Personnel Turret 4644621872.471N/A1.1822.44%UN/A4620U20U9282000.1h16.6T*73.8T*
Mauler S6 4504504680.962C2.6936.896%D19.111%B++34.6CN/A11713h4B+10.9C+
MGR-M1 Bishop 4504492112.128C+1.5336.657%C+42.316%B*48.8C+N/A1659.2h4.7B++12.9B+
S12 Renegade 4484381782.461C1.1932.291%D*6.164%B+59.2C+1.4C1497.4h2.9B+8.8C
M20 Wyvern 6394242516.96B**13.3139.974%B1.415%D--41.6B+21.1B++26510.2h58.1B+145.3B+
AP30 Shredder 6474073113.129C+9.4740.857%B**N/A37C+21.8C+42211h94.7C--231.7C*
Hunter QCX 6234024001.005C*2.6534.355%D2.239%D**17.5C+9.6B**13923h7.2C++20.9C++
Hawk GD-68 6614027410.543C--3.1167.687%B+N/A17.7C11.4C+18022.7h6.7B+9.8B+
E540 Halberd-H 5704011428.643B*24.9955.684%CN/A57.3C++24.1C++8717h4.2C++7.6C*
LA39 Bruiser 4013951972.005B++1.6555.754%D--18.481%B+52CN/A1757.6h2.1C**3.8C+
Titan-150 HEAT 533362874.161C-0.5151.938%B1.657%D23.7C11.2C+34415.3h4.2C*8.1B+
Tank Mine 486353983.602C++0.05165.534%SN/A113.9C42.9D-13383.1h4.7T*2.8A++
NC05 Jackhammer 3563522691.309C+2.3535.839%F17.614%C**44C--N/A1288h4.4C++12.2D
NS-AM7 Archer 4883461,0560.328C-3.3344.673%F-9.538%D--2.9D-1.2D-25118.4h14.2C**31.7C+
E540 Halberd 4973443210.75C+7.1048.843%C*1.163%D-35.1C+15.6C+26629.8h4.4B++8.9B++
Titan-150 HESH 382327398.385C-4.7352.226%C*2.446%B*48.8C+8.2C3336.7h2.8C**5.4B+
L-24R Spur 332316745.143A++41.4934.388%D-2.848%B++51C**2.6C+1846.2h16.8B+48.9C**
M60-A Bulldog 362305561S57.3541.789%BN/A54.5B+10.2B++3525.6h4.9B11.6B+
NC14 Bolt Driver 3043042591.174C-2.4832.905%D-77.961%C++31CN/A1529.8h2.2C*6.6C+
Hornet Missiles 4683002114.286B++10.6347.549%F-N/A71.4C40C6494.2h7.8B++16.4C+
LA8 Rebel 2802793630.769C2.8920.651%F30.108%B**23.8DN/A7111.7h5.9C+28.4D
AF-23 Grinder 2762751192.311C+1.3439.686%C++15.636%C++35.3CN/A967.8h5.1B++12.7B++
Enforcer ML65-H 474274644.281C0.6356.946%CN/A44.2C++32.3C+4176.2h10.4B*18.3B++
NS Baron G5 2762711481.831B*1.8229.982%F-18.081%B+39.9CN/A1426.8h3.8B+12.6C+
AF-18 Stalker 2662642101.257C2.4028.93%C28.409%B+51.8C*N/A1355.1h10.3B+35.5C**
MGR-C1 Charger 2562561152.226B+1.4329.152%C28.516%C++59.5C++N/A1784.3h9.3B*31.8B+
NCM1 Scattercannon 2452441371.781C1.8749.232%B+19.672%B++32.5C+N/A1317.5h6.6B13.3B+
NC12 Sweeper 2412401471.633C**2.0239.735%D17.5%B**40C+N/A1106h3.6B++9.1C*
G40-F Ranger 353230546M42.3534.776%C+N/A47.9B+25.6C*4264.8h60.7B+174.7B
CAS 14-E 2142021513.467C9.8127.312%D*2.97%B**63.1C3.8D2093.2h24.8C**90.6C+
M12 Kobalt 198196921.778C+18.1222.586%B+17.857%C78.4C+N/A3622.5h17.8C++78.8B
AF-23 Grinder 1911901051.81C1.8443.372%C++18.421%C*29.7DN/A846.4h6.7C++15.5B
L100 Python AP 2711881314.462C**10.8157.27%C*N/A57B**25.2B+15723.3h3.4B**6B**
Anti-Vehicle Grenade 2581781178N/A174.3551.431%C+N/A445C++200B*29330.4h4.1B+8.1B+
NS-7 PDW 174174951.832C*1.8228.133%C++37.356%A*60B+N/A3252.9h11.1B++39.3B+
Impetus 173173881.966C1.6934.728%C37.572%B++57.7C++N/A1923h3.6B*10.5B+
MANA Anti-Vehicle Turret 252173951.821U1.8341.71%UN/A1730U790U9346000.1h4.1T*9.9T*
NC4 Mag-Shot 1761722550.675C2.9821.533%D--25.581%B*25.3CN/A1146.8h6.5B+30C+
NS-61 Emissary 1661641381.188C++2.4725.244%D28.049%A29.8CN/A1075.5h12.3C++48.8C+
M12 Kobalt 168160532C28.3521.35%C-14.375%D-88.9D4.4C+2891.8h12.9B++60.4B+
NCM1 Scattercannon 161160463.478C**0.1846.389%C**19.375%B+55.2C*N/A2172.9h4.9B+10.6B++
MGR-A1 Vanquisher 153152851.788C+1.8725.34%D--24.342%C-27.6D-N/A895.5h7.7B+30.5C*
Spear Anti-Vehicle Phalanx Turret 221147197.737C4.0849.474%C++6.122%A58.8C**29.6C**7802.5h7C*14.2B
Soldier Soaker 145145512.843B**0.8132.574%D22.759%A+103.6B*N/A3941.4h5.1B++15.8C**
NC1 Gauss Rifle 1471441700.847C--2.8121.586%D-22.222%C30CN/A3194.8h10.4B48C+
NS-44L Showdown 1411411470.959C2.7034.219%D-33.333%C31.3CN/A834.5h3.9D11.5D
Frag Grenade 1421371137N/A133.3549.43%C+N/A456.7D16.7B26660.3h3.8D7.7C
Tempest 142136672.03C++1.6224.489%D--26.471%B50.4C2.2A*1412.7h9.2C++37.4C
AC-X11 136136911.495C+2.1627.615%C+29.412%B++37.8CN/A2353.6h7.8B++28.1B+
AF-6 Shadow 136136363.778B++0.1235.065%C36.029%B++43.9C--N/A1103.1h4.4B++12.5B
NSX-P Tanto 1291271290.984C-2.6724.278%D-30.709%C*32.6C-N/A1543.9h11.9C++48.8C+
NS-30 Vandal 126125482.604C+1.0529.397%D*31.2%C*65.8C*N/A3201.9h3.8B**12.9B
Dual-75 Duster 127122815.25C11.6051.112%AN/A71.8C+2.9D2961.7h7D--13.6C*
C75 Viper 150115274.259D0.6043.554%C*2.609%A++28D8.5C6324.1h12C27.7C+
L105 Zephyr 145114196D2.3544.322%C+N/A35.6D9.7C+3173.2h8.5D*19.2D
AF-41 Hacksaw 117113392.897C+0.7634.304%C+14.159%C45.2B+1.6A**1992.5h7.8C+22.8C+
AF-41 Hacksaw 115112373.027C+0.6336.771%C+19.643%B**46.7B+1.3A*1942.4h8.5C+23.1C+
NS-357 Underboss 1131121220.918C2.7427.05%F33.036%B++32.9DN/A1203.4h3.7C*13.5D
Gauss Compact S 119109791.38C*2.2722.718%D20.184%C++15.1D1.4B++867.2h7.1B*31.5B
NCM2 Falcon 1251041100.945C-2.7147.199%B+3.846%C-16C3.2D-976.5h9.6C++20.3B
M20 Drake 158103147.357B**3.7029.881%C**N/A22.9C++12.2D3174.5h68.5C229.1C++
Hyena Missile Launcher 159103185.722B**2.0733.626%DN/A24.5C++13.3C+3114.2h20.1B**59.7B**
EM4 Longshot 102102283.643C+0.0137.549%D78.431%C32.9C-N/A1413.1h1.9C*5C+
C85 Canister 10197713.857C10.2038.462%D16.495%B*60.6C--2.5D--1771.6h7.4C++19.3C+
Rocklet Rifle 169881060.83C+2.8243.998%D--N/A22.6D20.8C--8183.9h27.5B++62.5C*
M20 Basilisk 11883273.074C--0.5843.045%C*2.41%D**16.6D7C4865h103.5D240.4C
Coyote Missiles 11482194.316C+0.6656.692%C*N/A45.6C+17.8D4951.8h33.5C++59.1C**
M12 Kobalt 8377612.833D9.1820.98%B20.779%C*77C+6A++4311h19.2C91.7C++
Sticky Grenade 7876176N/A72.3557.813%BN/A760D20C**25700.1h2.4C4.2C+
NSX Tengu 7171541.315C2.3436.311%D26.761%B35.5DN/A1482h9.8B+27C*
M40 Fury-F 101701090.642D3.0145.248%C--N/A17.5D7.8C+2414h13.1C28.9D
Carnage AR 7170581.207C2.4516.287%F--32.857%B*13.7D--N/A895.1h8.7A+53.3C
NS-20 Gorgon 6969213.286B**0.3730.687%B++26.087%B++34.5B+N/A1272h24.6B80.1B+
NS-20 Gorgon 6865213.095A0.5629.546%B+21.539%C+32.5C**1.5C+1292h24.9C**84.4B+
Halberd SE 9065165C*61.3529.638%F*N/A31D*11.9D--89542.1h2A*6.8B++
NS-66 Punisher 64631940.325D--3.3310.919%T*19.048%D*5.3D*N/A2111.9h9.9B+91F--
M40 Fury-H 8362320.667C**17.0152.498%B*N/A88.6C30B**5120.7h10.3C--19.7C++
Shrike 92611370.445D3.2155.823%C3.279%B+17.4D--8.9D7983.5h6.8C--12.2C-
NC15 Phoenix 8960640.938C2.7237.56%F-N/A15.8C++7.6D4933.8h5.2A13.9B++
M60-G Bulldog-H 6256156A*52.3560.422%B*N/A112C*12C4520.5h4.1B+6.8B*
M20 Basilisk 8355105.5B+1.8540.953%C+7.273%B+17.7D9C+3973.1h100C244.3C+
NCM2 Falcon 6154381.421C++2.2352.681%B++1.852%D*15.9C++2.1D-1033.4h15.5C29.4C*
Hellion G20 825277.429A++3.7738.248%D*N/A30.6C-17.6D2531.7h86.7C*226.7C+
NS-11C 5251261.962B1.6927.544%C++37.255%A*39.2C+N/A3191.3h11.6B+42B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,6793,252,899170.6h
Spawn Beacon172,3092.3h
Anti-Vehicle MANA Turret481,2943h
Xiphos Anti-Personnel Phalanx Tower01560h
Nanite Revive Grenade0640h
Medical Kit1,8959,47319.7h
Medical Applicator11229,4133.2h
Restoration Kit493100.5h
Motion Spotter42540.2h
Deconstruction Tool06160h
Welding Device07300.1h
Hoplon Anti-Aircraft Phalanx Tower02640.1h
Spitfire Auto-Turret81,0052.1h
G30 Walker0680h
Recon Detection Device156351.1h
Ammunition Package644,3644h
Anti-Infantry MANA Turret438631.8h
WLT-Howler Mining Laser01,3950.5h
Xiphos Anti-Personnel Phalanx Turret08830h
A30 Walker0950h
Nano-Repair Grenade01730.1h
Light Air Terminal0600.3h

Check the help document for the dictionary if you want to learn more about words used here.


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