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Executor swclone1[SHTR] swclone1
NC BR 175

KDR: 3.3

Score: 76.9m

Last Seen: Jan 20th, 2020 1:34 AM
- OFFLINE - 6.1 hour(s)

Prestige 1, Battle Rank 100 (175 total) - New Conglomerate on Emerald - Outfit Officer of u just got dunked on[SHTR] u just got dunked on
NC outfit on Emerald

Members: 56
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP M20 Mustang LA1 Anchor MGR-L1 Promise Vortek Rotary M30 Mustang AH NS-44 Commissioner GD-22S
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,054,593 MLG Score: 843
Fun Score: N/A
Cheeseburgers Flipped: 358TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.101%30.053%78437119533,4781.660951.64

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.592%0.967B*1.38A-0.56DHEAD ++ (~17)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.30.554B+8.70.392B24.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.481%0.575%9035122712,167148451308.19327237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.937%-0.642D-0.962D---0.032

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
92.80.427B29.20.455B+63.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.589%0.455%43404122854,23224312220722.3085244%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.533%1.442A-1.337D**-0.495

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.883B*2.50.798B++2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.546%5.939%4541512178,032214032423.75327248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.947%-0.125C+0.397B0.405

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.70.509B+19.90.488B+37.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.176%72.639%454312291,133209310.54107

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.443%0.179C++0.367C**-0.127

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.421B2.10.349C**3.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.285%18.386%454512273,1601438302.19597

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.07%-0.123C+0.774B++-0.312

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.408B3.10.356C**4.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
u just got dunked on[SHTR] u just got dunked on
NC outfit on Emerald

Members: 56
76.9m262.4%468 (28.1k)413 (24.8k)3.30094135,16740,9484.19759175 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1232770318.901%10.156%19204:3322

69% Engineer21% Heavy Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 2nd, 2016 7:32 PMDec 27th, 2017 4:21 AMJan 19th, 2020 8:55 PM (1d) (PST)Jan 19th, 2020 10:13 PM (23h) (PST)Jan 19th, 2020 9:34 PM (24h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1551231,0320.7260.2200.0742.4100.193843

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
69,3077,40561,902441341451224,797

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3102.3h/129.3d 36,716 13,728 40,354 448.6k 1,444 6,188 35,833 215m

EngineerCLASS DETAILS: Engineer
AF-4A Bandit
B+
Kills:1,754
Deaths:1,543
KDR:1.137
Accuracy:24.242% C
HSR:25.827% B+
GD-7F
C+
Kills:1,413
Deaths:1,323
KDR:1.068
Accuracy:23.801% C+
HSR:19.675% C+
AF-57 Piston
C*
Kills:1,308
Deaths:660
KDR:1.982
Accuracy:38.009% C
HSR:14.908% C*
Razor GD-23
B+
Kills:1,156
Deaths:1,315
KDR:0.879
Accuracy:25.521% C*
HSR:24.135% B+
GD-66 Claw
A++
Kills:772
Deaths:719
KDR:1.074
Accuracy:45.120% D*
HSR:24.093% A++
AF-19 Mercenary
A
Kills:572
Deaths:374
KDR:1.529
Accuracy:26.131% B++
HSR:29.720% A
Warden
B
Kills:505
Deaths:558
KDR:0.905
Accuracy:26.545% C+
HSR:26.931% B
Mauler S6
B++
Kills:450
Deaths:468
KDR:0.962
Accuracy:36.904% C
HSR:19.111% B++
MGR-M1 Bishop
A+
Kills:449
Deaths:211
KDR:2.128
Accuracy:36.720% B+
HSR:42.316% A+
LA39 Bruiser
B++
Kills:390
Deaths:192
KDR:2.031
Accuracy:56.722% C-
HSR:18.462% B++
NS Baron G5
B++
Kills:271
Deaths:148
KDR:1.831
Accuracy:30.018% D*
HSR:18.081% B++
MGR-C1 Charger
B+
Kills:256
Deaths:113
KDR:2.265
Accuracy:30.297% B+
HSR:28.516% B+
NC12 Sweeper
B**
Kills:240
Deaths:147
KDR:1.633
Accuracy:39.735% C
HSR:17.500% B**
AC-X11
A
Kills:136
Deaths:91
KDR:1.495
Accuracy:27.615% B+
HSR:29.412% A
NSX-P Tanto
B++
Kills:127
Deaths:129
KDR:0.984
Accuracy:24.278% C
HSR:30.709% B++
Gauss Compact S
C*
Kills:109
Deaths:79
KDR:1.380
Accuracy:22.718% C+
HSR:20.184% C*
NS-11C
M++
Kills:51
Deaths:26
KDR:1.962
Accuracy:27.544% B++
HSR:37.255% M++
Kills:9,959
Deaths (as Engineer):8,096
Deaths (to Engineers):9,190
KDR:1.23011
Kill Difference:1,863
Playtime:2,146.648 hours
Usage:69%
Score:61.516m
Score/min:478
Accuracy (listed only):31.878%
HSR (listed only):25.108%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:5,355
Deaths:3,062
KDR:1.749
Accuracy:26.922% B
HSR:30.551% B+
MGR-L1 Promise
B**
Kills:2,856
Deaths:1,203
KDR:2.374
Accuracy:26.424% B+
HSR:33.053% B**
GD-22S
C++
Kills:2,109
Deaths:2,053
KDR:1.027
Accuracy:23.897% C++
HSR:24.609% C+
NC6 Gauss SAW
B**
Kills:1,201
Deaths:931
KDR:1.290
Accuracy:23.388% B+
HSR:29.475% B**
EM6
A++
Kills:1,189
Deaths:496
KDR:2.397
Accuracy:27.763% B**
HSR:36.165% A++
NS-15M2
B+
Kills:1,130
Deaths:638
KDR:1.771
Accuracy:23.397% C+
HSR:30.177% B+
EM1
B+
Kills:605
Deaths:571
KDR:1.060
Accuracy:18.938% C--
HSR:26.281% B+
NC6A GODSAW
A
Kills:567
Deaths:216
KDR:2.625
Accuracy:28.297% C+
HSR:36.155% A
Kills:15,012
Deaths (as Heavy Assault):9,170
Deaths (to Heavy Assaults):10,625
KDR:1.63708
Kill Difference:5,842
Playtime:641.995 hours
Usage:21%
Score:10.584m
Score/min:275
Accuracy (listed only):24.878%
HSR (listed only):30.808%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
A*
Kills:2,035
Deaths:994
KDR:2.047
Accuracy:28.675% B+
HSR:33.907% A*
AF-4A Bandit
B+
Kills:1,754
Deaths:1,543
KDR:1.137
Accuracy:24.242% C
HSR:25.827% B+
MGR-S1 Gladius
A
Kills:1,705
Deaths:705
KDR:2.418
Accuracy:28.524% C**
HSR:31.261% A
Blitz GD-10
A
Kills:1,549
Deaths:1,158
KDR:1.338
Accuracy:26.759% B+
HSR:24.274% A
GD-7F
C+
Kills:1,413
Deaths:1,323
KDR:1.068
Accuracy:23.801% C+
HSR:19.675% C+
AF-57 Piston
C*
Kills:1,308
Deaths:660
KDR:1.982
Accuracy:38.009% C
HSR:14.908% C*
MKV Suppressed
M
Kills:1,164
Deaths:415
KDR:2.805
Accuracy:28.906% B+
HSR:36.598% M
Razor GD-23
B+
Kills:1,156
Deaths:1,315
KDR:0.879
Accuracy:25.521% C*
HSR:24.135% B+
GD-66 Claw
A++
Kills:772
Deaths:719
KDR:1.074
Accuracy:45.120% D*
HSR:24.093% A++
AF-19 Mercenary
A
Kills:572
Deaths:374
KDR:1.529
Accuracy:26.131% B++
HSR:29.720% A
Mauler S6
B++
Kills:450
Deaths:468
KDR:0.962
Accuracy:36.904% C
HSR:19.111% B++
LA39 Bruiser
B++
Kills:390
Deaths:192
KDR:2.031
Accuracy:56.722% C-
HSR:18.462% B++
NS Baron G5
B++
Kills:271
Deaths:148
KDR:1.831
Accuracy:30.018% D*
HSR:18.081% B++
MGR-C1 Charger
B+
Kills:256
Deaths:113
KDR:2.265
Accuracy:30.297% B+
HSR:28.516% B+
NC12 Sweeper
B**
Kills:240
Deaths:147
KDR:1.633
Accuracy:39.735% C
HSR:17.500% B**
NS-7 PDW
M++
Kills:174
Deaths:95
KDR:1.832
Accuracy:28.133% B+
HSR:37.356% M++
AC-X11
A
Kills:136
Deaths:91
KDR:1.495
Accuracy:27.615% B+
HSR:29.412% A
NSX-P Tanto
B++
Kills:127
Deaths:129
KDR:0.984
Accuracy:24.278% C
HSR:30.709% B++
Gauss Compact S
C*
Kills:109
Deaths:79
KDR:1.380
Accuracy:22.718% C+
HSR:20.184% C*
NSX Tengu
B**
Kills:68
Deaths:48
KDR:1.417
Accuracy:37.544% C++
HSR:27.941% B**
NS-11C
M++
Kills:51
Deaths:26
KDR:1.962
Accuracy:27.544% B++
HSR:37.255% M++
Kills:15,700
Deaths (as Light Assault):10,742
Deaths (to Light Assaults):5,976
KDR:1.46155
Kill Difference:4,958
Playtime:124.885 hours
Usage:4%
Score:2.045m
Score/min:273
Accuracy (listed only):31.295%
HSR (listed only):26.139%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A*
Kills:2,035
Deaths:994
KDR:2.047
Accuracy:28.675% B+
HSR:33.907% A*
MGR-S1 Gladius
A
Kills:1,705
Deaths:705
KDR:2.418
Accuracy:28.524% C**
HSR:31.261% A
Blitz GD-10
A
Kills:1,549
Deaths:1,158
KDR:1.338
Accuracy:26.759% B+
HSR:24.274% A
AF-57 Piston
C*
Kills:1,308
Deaths:660
KDR:1.982
Accuracy:38.009% C
HSR:14.908% C*
MKV Suppressed
M
Kills:1,164
Deaths:415
KDR:2.805
Accuracy:28.906% B+
HSR:36.598% M
GD-66 Claw
A++
Kills:772
Deaths:719
KDR:1.074
Accuracy:45.120% D*
HSR:24.093% A++
Mauler S6
B++
Kills:450
Deaths:468
KDR:0.962
Accuracy:36.904% C
HSR:19.111% B++
GR-22
B+
Kills:430
Deaths:374
KDR:1.150
Accuracy:23.948% C+
HSR:23.954% B+
LA39 Bruiser
B++
Kills:390
Deaths:192
KDR:2.031
Accuracy:56.722% C-
HSR:18.462% B++
NS Baron G5
B++
Kills:271
Deaths:148
KDR:1.831
Accuracy:30.018% D*
HSR:18.081% B++
NC12 Sweeper
B**
Kills:240
Deaths:147
KDR:1.633
Accuracy:39.735% C
HSR:17.500% B**
NS-7 PDW
M++
Kills:174
Deaths:95
KDR:1.832
Accuracy:28.133% B+
HSR:37.356% M++
NC1 Gauss Rifle
C++
Kills:138
Deaths:165
KDR:0.836
Accuracy:21.916% C
HSR:22.464% C++
NSX Tengu
B**
Kills:68
Deaths:48
KDR:1.417
Accuracy:37.544% C++
HSR:27.941% B**
Kills:10,694
Deaths (as Combat Medic):6,288
Deaths (to Combat Medics):3,906
KDR:1.7007
Kill Difference:4,406
Playtime:30.881 hours
Usage:1%
Score:0.398m
Score/min:215
Accuracy (listed only):33.637%
HSR (listed only):24.994%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A++
Kills:2,239
Deaths:2,259
KDR:0.991
Accuracy:34.623% C
HSR:36.088% A++
AF-4 Cyclone
A*
Kills:2,035
Deaths:994
KDR:2.047
Accuracy:28.675% B+
HSR:33.907% A*
MGR-S1 Gladius
A
Kills:1,705
Deaths:705
KDR:2.418
Accuracy:28.524% C**
HSR:31.261% A
Blitz GD-10
A
Kills:1,549
Deaths:1,158
KDR:1.338
Accuracy:26.759% B+
HSR:24.274% A
MKV Suppressed
M
Kills:1,164
Deaths:415
KDR:2.805
Accuracy:28.906% B+
HSR:36.598% M
SAS-R
C++
Kills:749
Deaths:337
KDR:2.223
Accuracy:37.612% C+
HSR:69.826% C++
LA3 Desperado
A++
Kills:567
Deaths:729
KDR:0.778
Accuracy:21.518% D*
HSR:32.099% A++
NS-45 Pilot
B**
Kills:421
Deaths:277
KDR:1.520
Accuracy:29.550% C
HSR:34.679% B**
NS-AM7 Archer
D-
Kills:342
Deaths:1,002
KDR:0.341
Accuracy:44.762% F-
HSR:9.357% D-
NC14 Bolt Driver
B+
Kills:304
Deaths:259
KDR:1.174
Accuracy:32.921% C-
HSR:77.961% B+
LA8 Rebel
B**
Kills:279
Deaths:363
KDR:0.769
Accuracy:20.651% D**
HSR:30.108% B**
AF-18 Stalker
B**
Kills:254
Deaths:206
KDR:1.233
Accuracy:29.036% C**
HSR:27.559% B**
NS-7 PDW
M++
Kills:174
Deaths:95
KDR:1.832
Accuracy:28.133% B+
HSR:37.356% M++
NC4 Mag-Shot
B*
Kills:172
Deaths:254
KDR:0.677
Accuracy:21.605% D-
HSR:25.581% B*
Impetus
A
Kills:168
Deaths:83
KDR:2.024
Accuracy:36.489% B
HSR:38.095% A
NS-61 Emissary
A*
Kills:160
Deaths:130
KDR:1.231
Accuracy:25.641% C
HSR:28.750% A*
NS-44L Showdown
C+
Kills:141
Deaths:147
KDR:0.959
Accuracy:34.410% D-
HSR:33.333% C+
AF-6 Shadow
B**
Kills:136
Deaths:36
KDR:3.778
Accuracy:35.210% C+
HSR:36.029% B**
NS-30 Vandal
B+
Kills:125
Deaths:48
KDR:2.604
Accuracy:29.544% D
HSR:31.200% B+
NS-357 Underboss
A
Kills:104
Deaths:103
KDR:1.010
Accuracy:26.327% D*
HSR:32.692% A
EM4 Longshot
C+
Kills:80
Deaths:22
KDR:3.636
Accuracy:38.177% C
HSR:78.750% C+
NSX Tengu
B**
Kills:68
Deaths:48
KDR:1.417
Accuracy:37.544% C++
HSR:27.941% B**
Kills:12,936
Deaths (as Infiltrator):9,670
Deaths (to Infiltrators):5,474
KDR:1.33775
Kill Difference:3,266
Playtime:106.102 hours
Usage:3%
Score:1.336m
Score/min:210
Accuracy (listed only):30.755%
HSR (listed only):36.975%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:946
Deaths:223
KDR:4.242
Accuracy:37.898% B
HSR:19.662% B++
AF-34 Mattock
B+
Kills:858
Deaths:223
KDR:3.848
Accuracy:41.942% B+
HSR:20.280% B+
AF-23 Grinder
B
Kills:275
Deaths:119
KDR:2.311
Accuracy:39.686% B
HSR:15.636% C++
NCM1 Scattercannon
B**
Kills:244
Deaths:136
KDR:1.794
Accuracy:49.440% B**
HSR:19.672% B*
AF-23 Grinder
B+
Kills:190
Deaths:105
KDR:1.810
Accuracy:43.372% B+
HSR:18.421% B+
NCM1 Scattercannon
B*
Kills:156
Deaths:45
KDR:3.467
Accuracy:46.426% B*
HSR:19.231% B*
AF-41 Hacksaw
C*
Kills:113
Deaths:39
KDR:2.897
Accuracy:34.304% C*
HSR:14.159% C+
AF-41 Hacksaw
A
Kills:112
Deaths:37
KDR:3.027
Accuracy:36.771% C**
HSR:19.643% A
NCM2 Falcon
B++
Kills:97
Deaths:106
KDR:0.915
Accuracy:46.345% B++
HSR:3.093% D
NS-20 Gorgon
B**
Kills:57
Deaths:14
KDR:4.071
Accuracy:30.684% B*
HSR:26.316% B**
NCM2 Falcon
B*
Kills:51
Deaths:34
KDR:1.500
Accuracy:51.796% B*
HSR:0% F-
Kills:3,099
Deaths (as MAX Suit):540.500
Deaths (to MAX Suits):1,335
KDR:5.73358
Kill Difference:2,558.500
Playtime:44.814 hours
Usage:1%
Score:1.050m
Score/min:390
Accuracy (listed only):41.697%
HSR (listed only):16.010%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
A**
Kills:5,970
V. Kills:2,961 202%
Deaths:705
KDR:8.468
Accuracy:29.878% C+
KPH:43.300 A**
VKPH:21.500 A++
Vortek Rotary
A+
Kills:2,615
V. Kills:1,361 192%
Deaths:824
KDR:3.174
Accuracy:31.010% C+
KPH:37.200 A+
VKPH:19.300 B**
M30 Mustang AH
A+
Kills:2,501
V. Kills:165 N/A
Deaths:138
KDR:18.123
Accuracy:54.398% C+
KPH:106 A+
VKPH:7 B+
M202 Wyrm
B+
Kills:855
V. Kills:319 267%
Deaths:30
KDR:28.500
Accuracy:58.748% B+
KPH:108.300 C*
VKPH:40.400 C
Breaker Rocket Pods
B+
Kills:459
V. Kills:58 N/A
Deaths:58
KDR:7.914
Accuracy:53.946% B+
KPH:98.800 C++
VKPH:12.500 C
Tomcat A2AM Pods
A+
Kills:424
V. Kills:204 207%
Deaths:38
KDR:11.158
Accuracy:82.620% B++
KPH:116.600 A+
VKPH:56.100 B+
M20 Kestrel
B*
Kills:377
V. Kills:192 195%
Deaths:62
KDR:6.081
Accuracy:28.389% C
KPH:35.200 B*
VKPH:17.900 C**
Hornet Missiles
C++
Kills:213
V. Kills:115 184%
Deaths:21
KDR:10.143
Accuracy:46.863% D**
KPH:73.500 C++
VKPH:39.700 C+
Coyote Missiles
B*
Kills:74
V. Kills:29 247%
Deaths:19
KDR:3.895
Accuracy:58.597% B*
KPH:43.400 C+
VKPH:17 C--
Kills:13,488 (11,463 + 0)
Deaths:1,895
KDR:7.118
VKDR:2.852
Vehicle Kills:5,404
Kill Difference:11,593
Playtime:263.284 hours
Usage:8%
Score:5.171m
Score/min:327
Piloting Accuracy:28.389%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B**
Kills:1,703
V. Kills:926 184%
Deaths:95
KDR:17.926
Accuracy:29.974% D
KPH:53.200 B**
VKPH:28.900 C**
CAS30 Tank Buster
B
Kills:622
V. Kills:283 219%
Deaths:155
KDR:4.013
Accuracy:42.797% C
KPH:10.200 B
VKPH:4.600 D
AP30 Shredder
B**
Kills:404
V. Kills:239 168%
Deaths:31
KDR:13.032
Accuracy:41.099% B**
KPH:37.100 B
VKPH:21.900 C**
L-30R Vektor
C-
Kills:211
V. Kills:98 213%
Deaths:53
KDR:3.981
Accuracy:30.776% D-
KPH:7.200 C-
VKPH:3.300 C--
Dual-75 Duster
A+
Kills:122
V. Kills:5 N/A
Deaths:8
KDR:15.250
Accuracy:51.521% A+
KPH:73.100 C+
VKPH:3 D
L-24R Spur
B+
Kills:119
V. Kills:6 N/A
Deaths:7
KDR:17
Accuracy:37.558% C+
KPH:41.800 B+
VKPH:2.100 C+
L105 Zephyr
C++
Kills:114
V. Kills:31 356%
Deaths:19
KDR:6
Accuracy:44.868% B
KPH:36.300 C--
VKPH:9.900 C++
Kills:3,295 (952 + 2,343)
Deaths:368
KDR:8.954
VKDR:4.315
Vehicle Kills:1,588
Kill Difference:2,927
Playtime:141.228 hours
Usage:5%
Score:2.010m
Score/min:237
Piloting Accuracy:37.558%
Gunner Accuracy:44.868%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A+
Kills:161
V. Kills:72 221%
Deaths:13
KDR:12.385
Accuracy:56.942% C*
KPH:53.100 A+
VKPH:23.700 B*
C75 Viper
B+
Kills:97
V. Kills:27 346%
Deaths:27
KDR:3.593
Accuracy:43.536% B+
KPH:26.400 C+
VKPH:7.300 C+
Kills:258 (258 + 0)
Deaths:40
KDR:6.450
VKDR:2.475
Vehicle Kills:99
Kill Difference:218
Playtime:6.709 hours
Usage:0%
Score:0.407m
Score/min:1,010
Driving Accuracy:43.536%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M++
Kills:53,581
V. Kills:21,899 245%
Deaths:2,184
KDR:24.533
Accuracy:55.807% B++
KPH:57.700 M++
VKPH:23.600 A++
Enforcer ML85
B**
Kills:1,082
V. Kills:808 134%
Deaths:136
KDR:7.956
Accuracy:50.757% B**
KPH:30.100 B*
VKPH:22.500 B**
E540 Halberd
B+
Kills:308
V. Kills:141 217%
Deaths:32
KDR:9.625
Accuracy:48.555% B+
KPH:33.900 B+
VKPH:15.500 C*
Titan-150 HESH
B
Kills:303
V. Kills:49 N/A
Deaths:39
KDR:7.769
Accuracy:50.705% B
KPH:46.400 C**
VKPH:7.500 C
Titan-150 HEAT
C+
Kills:251
V. Kills:127 196%
Deaths:87
KDR:2.885
Accuracy:51.173% B+
KPH:18.400 C
VKPH:9.300 C+
C85 Canister
C+
Kills:97
V. Kills:4 N/A
Deaths:7
KDR:13.857
Accuracy:38.462% C+
KPH:61 C
VKPH:2.500 D-
Kills:55,622 (54,135 + 1,487)
Deaths:2,485
KDR:22.383
VKDR:9.267
Vehicle Kills:23,028
Kill Difference:53,137
Playtime:996.169 hours
Usage:32%
Score:22.045m
Score/min:369
Driving Accuracy:51.173%
Gunner Accuracy:38.462%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C**
Kills:1,751
V. Kills:130 N/A
Deaths:147
KDR:11.912
Accuracy:46.374% C--
KPH:117.700 C**
VKPH:8.700 C++
M12 Kobalt-H
C*
Kills:1,198
V. Kills:35 N/A
Deaths:11
KDR:108.909
Accuracy:23.086% C*
KPH:117.100 C++
VKPH:3.400 C
M96 Mjolnir-H
C++
Kills:483
V. Kills:347 139%
Deaths:111
KDR:4.351
Accuracy:54.020% B+
KPH:44.900 C+
VKPH:32.200 C++
Enforcer ML65-H
B+
Kills:274
V. Kills:200 136%
Deaths:64
KDR:4.281
Accuracy:56.946% C+
KPH:44.400 B+
VKPH:32.400 B
G40-F Ranger
B**
Kills:218
V. Kills:115 188%
Deaths:5
KDR:43.600
Accuracy:34.615% C++
KPH:49 B**
VKPH:25.800 B++
E540 Halberd-H
B
Kills:168
V. Kills:74 224%
Deaths:14
KDR:12
Accuracy:54.749% C+
KPH:48.400 B
VKPH:21.300 C++
M40 Fury-H
A
Kills:60
V. Kills:20 286%
Deaths:3
KDR:20
Accuracy:53.154% A
KPH:83.800 C+
VKPH:27.900 A
M60-G Bulldog-H
A
Kills:56
V. Kills:6 N/A
Deaths:
KDR:
Accuracy:60.582% A
KPH:116.900 B**
VKPH:12.500 C**
Kills:4,208 (0 + 4,208)
Deaths:355
KDR:11.854
VKDR:2.611
Vehicle Kills:927
Kill Difference:3,853
Playtime:51.149 hours
Usage:2%
Score:1.320m
Score/min:430
Driving Accuracy:N/A%
Gunner Accuracy:60.582%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:179
V. Kills:1 N/A
Deaths:9
KDR:19.889
Accuracy:21.849% B*
KPH:82 B+
VKPH:0.500 D**
M20 Basilisk
C+
Kills:82
V. Kills:35 228%
Deaths:27
KDR:3.037
Accuracy:43.039% B+
KPH:16.500 C
VKPH:7 C+
M12 Kobalt
A*
Kills:68
V. Kills:5 N/A
Deaths:6
KDR:11.333
Accuracy:20.359% B+
KPH:76.600 C*
VKPH:5.600 A*
M20 Basilisk
C++
Kills:54
V. Kills:28 186%
Deaths:10
KDR:5.400
Accuracy:40.991% B
KPH:17.700 C
VKPH:9.200 C++
Kills:383 (0 + 383)
Deaths:52
KDR:7.365
VKDR:1.327
Vehicle Kills:69
Kill Difference:331
Playtime:11.096 hours
Usage:0%
Score:0.281m
Score/min:421
Driving Accuracy:N/A%
Gunner Accuracy:40.991%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C*
Kills:382
V. Kills:10 N/A
Deaths:167
KDR:2.287
Accuracy:31.960% D*
KPH:57.400 C*
VKPH:1.500 C
M40 Fury-F
C**
Kills:70
V. Kills:31 219%
Deaths:109
KDR:0.642
Accuracy:46.701% C
KPH:17.600 C
VKPH:7.800 C**
Kills:452 (452 + 0)
Deaths:276
KDR:1.638
VKDR:0.149
Vehicle Kills:41
Kill Difference:176
Playtime:10.627 hours
Usage:0%
Score:0.110m
Score/min:173
Driving Accuracy:46.701%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
B++
Kills:661
V. Kills:238 277%
Deaths:25
KDR:26.440
Accuracy:46.619% D-
KPH:73.200 B+
VKPH:26.300 B++
M20 Wyvern
B**
Kills:362
V. Kills:184 196%
Deaths:25
KDR:14.480
Accuracy:40.005% B+
KPH:38.400 B**
VKPH:19.500 B*
CAS 14-E
C
Kills:164
V. Kills:10 N/A
Deaths:15
KDR:10.933
Accuracy:25.430% D*
KPH:59.400 C
VKPH:3.600 D
M20 Wyvern
U
Kills:52
V. Kills:24 208%
Deaths:
KDR:
Accuracy:42.158% U
KPH:0 U
VKPH:0 U
Hellion G20
C++
Kills:52
V. Kills:30 168%
Deaths:7
KDR:7.429
Accuracy:38.025% D
KPH:32.300 C++
VKPH:18.600 C+
Kills:1,291 (0 + 1,291)
Deaths:72
KDR:17.931
VKDR:6.750
Vehicle Kills:486
Kill Difference:1,219
Playtime:22.841 hours
Usage:1%
Score:0.409m
Score/min:298
Piloting Accuracy:N/A%
Gunner Accuracy:38.025%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 75,48053,5812,18424.533A*21.2355.807%B++N/A57.7M++23.6A++339929.4h2.5A4.4A+
M20 Mustang 8,9315,9707058.468A*5.1729.878%C+N/A43.3A**21.5A++306137.8h39.2B**131.1B**
LA1 Anchor 5,3965,3553,0621.749C+1.5526.922%B30.551%B+53.8C*N/A15099.5h8.6B*32B+
MGR-L1 Promise 2,8992,8561,2032.374B*0.9326.424%B+33.053%B**66.6B*1C++18342.9h10.1B**38.4B++
Vortek Rotary 3,9762,6158243.174B+0.1331.01%C+N/A37.1A+19.3B**27770.4h31B**100B*
M30 Mustang AH 2,6662,50113818.123A+14.8254.398%C+N/A106A+7B+34323.6h6.2B+11.4B+
NS-44 Commissioner 2,2502,2392,2590.991C+2.3134.623%C36.088%A++43.1BN/A11851.9h3.1B*9B+
GD-22S 2,1282,1092,0531.027C2.2723.897%C++24.609%C+30.4CN/A8069.3h9.9B+41.6B+
AF-4 Cyclone 2,0462,0359942.047B+1.2528.675%B+33.907%A*62.8B**N/A19432.4h8.1B**28.3B++
AF-4A Bandit 1,7771,7541,5431.137C+2.1624.242%C25.827%B+16.7DN/A55105.1h9.2B++38B+
C85 Canister-H 1,8811,75114711.912C+8.6146.374%C--9.081%C--117.5C**8.7C++29914.9h4.7B*10.2B++
MGR-S1 Gladius 1,7151,7057052.418B*0.8828.524%C**31.261%A56.3B++N/A14630.3h6.6B**23.1B++
C150 Dalton 2,6291,7039517.926A+14.6329.974%DN/A53.2B**28.9C**62132h2.4B**7.9B*
Blitz GD-10 1,5581,5491,1581.338C**1.9626.759%B+24.274%A44.9B++N/A12534.5h11.1B*41.3B++
NS Decimator 2,1111,5119131.655B++1.6563.21%C**1.721%C47.4B++18.8B29231.9h3.2B**5B**
GD-7F 1,4281,4131,3231.068C+2.2323.801%C+19.675%C+25.4CN/A8055.6h10.4B*43.7B+
AF-57 Piston 1,3201,3086601.982B*1.3238.009%C14.908%C*59.2B*N/A17722.1h3.4B**9B+
NC6 Gauss SAW 1,2111,2019311.29C++2.0123.388%B+29.475%B**48B*N/A20125h8.2B++35.1B+
M12 Kobalt-H 1,2331,19811108.909S105.6123.086%C*18.03%C++117.5C++3.4C32310.2h13B+56.2B+
EM6 1,2001,1894962.397B+0.9027.763%B**36.165%A++61.3B++N/A16919.4h8.8B*31.6B++
MKV Suppressed 1,1691,1644152.805A**0.5028.906%B+36.598%M90.2A**N/A20212.9h9.8B**33.8B++
Razor GD-23 1,1661,1561,3150.879C+2.4225.521%C*24.135%B+17.3CN/A5266.7h11.5B+44.9B
NS-15M2 1,1381,1306381.771C++1.5323.397%C+30.177%B+55.1C**N/A15520.5h10.4B++44.5B+
NS-TMC-01 "His Regards" 1,1041,08433,7950.032C*3.2716.907%D11.808%B++0.8C+N/A21311.3h2.3C++13.4C++
Enforcer ML85 1,8901,0821367.956B++4.6650.757%B**N/A30.1B*22.5B**55935.9h11.2B+22B**
AF-34 Mattock 9609462234.242B0.9437.898%B19.662%B++49B+N/A17219.3h6.2C**16.5B+
C-4 1,2148746061.442C+1.8626.794%C++N/A57.9D22.5C-53015.1h1.2B+4.4B+
AF-34 Mattock 8688582233.848C**0.5541.942%B+20.28%B+44.2C**N/A15019.4h7.6C+18.2B
M202 Wyrm 1,1748553028.5A++25.2058.748%B+2.222%C+108.2C*40.4C6727.9h24.5B*41.7B**
GD-66 Claw 7837727191.074C+2.2345.12%D*24.093%A++41.5C+N/A11918.6h2.5C++5.5C
SAS-R 7507493372.223C+1.0837.612%C+69.826%C++45.4C*N/A14516.5h2B+5.4B
VLG Missile Launcher 8996612526.44B23.1446.619%D-N/A73.4B+26.4B++3639h4.4B+9.5B+
CAS30 Tank Buster 9056221554.013A++0.7142.797%C1.125%C+10.2B4.6D7861.2h33.7C**78.7B+
EM1 6196055711.06C+2.2418.938%C--26.281%B+34.6C+N/A9817.5h11.4B++60.1C**
AF-19 Mercenary 5765723741.529B**1.7726.131%B++29.72%A34.7B*N/A20916.5h9B**34.5B*
A30 Walker 8405685011.36S8.0631.649%A1.056%C--30.1B*14.4C*25118.9h89.7B++283.5B*
LA3 Desperado 5685677290.778C+2.5221.518%D*32.099%A++29.8C+N/A8119h7.8B+36.2C+
NC6A GODSAW 5775672162.625C**0.6828.297%C+36.155%A65.9C*1.2C*2238.6h9.5C+33.4C++
Warden 5105055580.905C+2.4026.545%C+26.931%B20.9C+N/A7224.2h6.6B**24.9B++
M96 Mjolnir-H 8304831114.351C++1.0554.02%B+N/A44.7C+32.1C++53610.8h30.8B++57B++
MANA Anti-Personnel Turret 4644621872.471N/A0.8322.517%UN/A4620U20U9091500.1h16.6T*73.5T*
Breaker Rocket Pods 517459587.914C++4.6153.946%B+N/A99.8C++12.6C4974.6h8.8B**16.3B*
Mauler S6 4504504680.962C++2.3436.904%C19.111%B++34.6BN/A11513h4B*10.9B+
MGR-M1 Bishop 4504492112.128C**1.1736.72%B+42.316%A+49.3B**N/A1619.1h4.7B**12.9B*
GR-22 4334303741.15C+2.1523.948%C+23.954%B+29.3C+N/A8714.7h11.5B++48.1B+
Tomcat A2AM Pods 6284243811.158A++7.8682.62%B++N/A117.8A+56.7B+8903.6h8.6C++10.4B
NS-45 Pilot 4234212771.52C*1.7829.55%C34.679%B**75.2B+N/A2255.6h5.7B*19.3B+
AP30 Shredder 6434043113.032B*9.7341.099%B**N/A37.1B21.9C**40410.9h94.6C+230.2B+
Hawk GD-68 6614027410.543C2.7667.687%B++N/A17.7C++11.4C*17522.7h6.7B++9.8B*
LA39 Bruiser 3963901922.031B*1.2756.722%C-18.462%B++54.2B+N/A1787.2h2.1B++3.7C**
S12 Renegade 3923821672.287C+1.0131.96%D*6.021%C**57C*1.5C1476.7h2.9B+9.1C+
M20 Kestrel 569377626.081B++2.7828.389%CN/A35.2B*17.9C**28610.7h57.3B+201.9B+
M20 Wyvern 5463622514.48B**11.1840.005%B+1.381%D--38.5B**19.6B*2429.4h62.1B++155.3B++
NC05 Jackhammer 3563522691.309C++1.9935.873%D--17.614%B+44.6C+N/A1267.9h4.4B+12.2C++
NS-AM7 Archer 4833421,0020.341C2.9644.762%F-9.357%D-3D-1.2D--24115.3h14.3B+31.8C*
Hunter QCX 5213363101.084B+2.2235.725%C-2.679%D**21B*11.6A++16516h6.8C++19.1C++
E540 Halberd 449308329.625C*6.3248.555%B+1.299%D-33.8B+15.5C*27759.1h4.5B**9.3B**
NC14 Bolt Driver 3043042591.174C2.1332.921%C-77.961%B+31.3B+N/A1459.7h2.2B++6.6B+
Titan-150 HESH 352303397.769C4.4750.705%B2.64%B++46.6C**7.5C3146.5h2.7B++5.4B++
Tank Mine 419302953.179C**0.12157.9%SN/A104.1C+40.3D12122.9h4.8T*3.1A++
LA8 Rebel 2802793630.769C+2.5320.651%D**30.108%B**23.8CN/A7111.7h5.9B+28.4C
AF-23 Grinder 2762751192.311C+0.9939.686%B15.636%C++35.3C**N/A957.8h5.1B*12.7B*
Enforcer ML65-H 474274644.281C+0.9856.946%C+N/A44.2B+32.3B3926.2h10.4B*18.3B**
NS Baron G5 2762711481.831B**1.4730.018%D*18.081%B++39.9C*N/A1396.8h3.8B++12.6C+
MGR-C1 Charger 2562561132.265A+1.0430.297%B+28.516%B+62.4B**N/A1754.1h9.1B**30.1B*
AF-18 Stalker 2562542061.233C+2.0729.036%C**27.559%B**52.9B**N/A1334.8h10.2B*35.3B+
Titan-150 HEAT 378251872.885C0.4251.173%B+2.39%C18.5C9.3C+31713.6h4.8C**9.3B+
NCM1 Scattercannon 2452441361.794C++1.5149.44%B**19.672%B*33.4B++N/A1327.3h6.5B++13.2B++
NC12 Sweeper 2412401471.633B+1.6739.735%C17.5%B**40BN/A1096h3.6B*9.1B+
G40-F Ranger 333218543.6S40.3034.615%C++N/A48.4B*25.6B++4074.5h60.4B+174.4B+
Hornet Missiles 3282132110.143B++6.8446.863%D**N/A73.4C++39.7C+6082.9h7.7B*16.5B+
L-30R Vektor 309211533.981B**0.6830.776%D-N/A7.2C-3.3C--8229.4h53.2B++172.8B
AF-23 Grinder 1911901051.81C+1.4943.372%B+18.421%B+30.2C+N/A846.3h6.7B15.5B+
M12 Kobalt 180179919.889B++16.5921.849%B*18.436%C+81.4B+N/A3612.2h16.5B++75.4B+
Anti-Vehicle Grenade 2531751175N/A171.7052.932%C*N/A437.5B195A30420.4h4.1B*7.7B++
NS-7 PDW 174174951.832A1.4728.133%B+37.356%M++60A++N/A3202.9h11.1B*39.3B++
NC4 Mag-Shot 1761722540.677C+2.6221.605%D-25.581%B*25.7C+N/A1126.7h6.4B++29.8C*
E540 Halberd-H 2421681412B+8.7054.749%C+N/A48C**21.1C++10783.5h4.7B++8.5B++
Impetus 168168832.024C++1.2836.489%B38.095%A60B*N/A1992.8h3.6B**9.9B*
CAS 14-E 1741641510.933C+7.6325.43%D*3.049%B**58.6C3.6D1912.8h24.2B+95C++
L100 Python AP 2331611312.385B**9.0856.942%C*N/A53.7A+24B*14913h3.5B**6.2B**
NS-61 Emissary 1621601301.231B++2.0725.641%C28.75%A*33.3B+N/A1174.8h12.3C*48C*
M12 Kobalt 167159531.8C+28.5021.413%C+14.465%D88.3C4.4C+2861.8h12.9B++60.2B+
NCM1 Scattercannon 157156453.467C**0.1746.426%B*19.231%B*60AN/A2272.6h5B++10.7B*
M60-A Bulldog 165149529.8M**26.5049.303%AN/A62.1B**6.7C+2782.4h5B+10.1B**
Spear Anti-Vehicle Phalanx Turret 214142197.474C++4.1749.14%B+6.338%A59.2A30B*7402.4h7B+14.3B++
NS-44L Showdown 1411411470.959C+2.3434.41%D-33.333%C+31.3C+N/A824.5h3.9C11.4C
NC1 Gauss Rifle 1411381650.836C+2.4621.916%C22.464%C++30.7BN/A3154.5h10.4B*47.3B+
AC-X11 136136911.495B+1.8127.615%B+29.412%A37.8B+N/A2223.6h7.8B*28.1B+
AF-6 Shadow 136136363.778A0.4835.21%C+36.029%B**43.9C+N/A1073.1h4.4B*12.4B++
Frag Grenade 1401351135N/A131.7049.285%B+N/A450C+16.7B**23620.3h3.8C++7.8B
NSX-P Tanto 1291271290.984C++2.3224.278%C30.709%B++33.4C*N/A1413.8h11.9B+48.8B+
MANA Anti-Vehicle Turret 185126881.432D1.8744.651%D--6.349%A+1260D590D3657500.1h4.8A10.7B++
NS-30 Vandal 126125482.604B+0.7029.544%D31.2%B+65.8B**N/A3211.9h3.8A12.8B++
Dual-75 Duster 127122815.25C++11.9551.521%A+N/A71.8C+2.9D2931.7h6.9D13.5B+
L-24R Spur 125119717A++13.7037.558%C+1.681%C42.5B+2.1C+1952.8h18.9C**50.4C**
L105 Zephyr 145114196C2.7044.868%BN/A36.8C-10C*3013.1h8.5D-18.9C+
AF-41 Hacksaw 117113392.897B0.4034.304%C*14.159%C+45.2B**1.6M++2002.5h7.8C+22.8C**
AF-41 Hacksaw 115112373.027B+0.2736.771%C**19.643%A46.7B**1.3A*1942.4h8.5C+23.1C**
Gauss Compact S 119109791.38B+1.9222.718%C+20.184%C*15.1C1.4A++817.2h7.1B**31.5B++
NS-357 Underboss 1051041031.01C+2.2926.327%D*32.692%A32.5CN/A1173.2h3.5B++13.2C+
C75 Viper 12497273.593C+0.2943.536%B+3.093%A*26.2C+7.3C+6123.7h12.5C*28.6B+
NCM2 Falcon 118971060.915C+2.3946.345%B++3.093%D15.2C++3.3C--916.4h9.8B+21.2B+
C85 Canister 10197713.857C+10.5638.462%C+16.495%B++60.6C2.5D-1771.6h7.4C**19.3C**
M20 Drake 15096146.857B*3.5630.381%C+1.042%D22.9C+12.9C2984.2h71.5C+235.5C+
Rocklet Rifle 16686970.887B+2.4145.699%DN/A24.6C+22.9C+8393.5h27.1B*59.3B+
M20 Basilisk 11782273.037C++0.2643.039%B+2.439%D**16.4C7C+4785h104C+241.7C**
EM4 Longshot 8080223.636C**0.3438.177%C78.75%C+34.8C*N/A1562.3h1.9B+5.1B
Sticky Grenade 7876176N/A72.7057.547%B+N/A760C20B+25040.1h2.4C+4.2C*
Coyote Missiles 10374193.895B+0.5958.597%B*N/A43.5C+17.1C--4571.7h34.8B+59.3B+
Hyena Missile Launcher 11171183.944A**0.6432.908%CN/A19.2C++10.8C+2743.7h24.7A75B**
M40 Fury-F 101701090.642C2.6646.701%CN/A17.5C7.8C**2174h13C+27.9C+
M12 Kobalt 7368611.333C8.0320.359%B+20.588%B75.6C*5.6A*4020.9h18.2C*89.4B+
NSX Tengu 6868481.417C**1.8837.544%C++27.941%B**35.8C+N/A1491.9h9.5B*25.3B+
Shrike 92611370.445C2.8655.823%C+3.279%C**17.4D8.9D7283.5h6.8C++12.2C++
NC15 Phoenix 8960640.938C+2.3639.541%F-N/A16.7C++8.1C4793.6h5.2A+13.1B**
M40 Fury-H 8060320B*16.7053.154%AN/A85.7C+28.6A+4480.7h10.5C19.8C**
NS-20 Gorgon 5757144.071M**0.7730.684%B*26.316%B**40.7A*N/A1411.4h22.8B+74.2B*
M60-G Bulldog-H 6256156M**52.7060.582%AN/A112B**12C*3970.5h4.1B+6.8B*
M20 Basilisk 8254105.4A+2.1040.991%B5.556%C+18C9.3C++3773h101.7C+248.2C**
Hellion G20 825277.429A++4.1338.025%DN/A32.5C++18.8C+2561.6h85.1B+223.8B
NCM2 Falcon 5851341.5B++1.8051.796%B*N/A15.9B+2.2D--943.2h15.5C++30B+
NS-11C 5251261.962B**1.3427.544%B++37.255%M++39.2B+N/A3051.3h11.6B++42B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon152,0411.5h
Anti-Vehicle MANA Turret277971.8h
Nano-Armor Kit1,1292,693,724142.3h
Halberd SE0720.1h
Nanite Revive Grenade0590h
Medical Kit1,8058,85118.6h
Medical Applicator10627,4582.9h
Spitfire Auto-Turret68831.7h
Restoration Kit452890.4h
Motion Spotter42540.2h
Xiphos Anti-Personnel Phalanx Tower01560h
Hoplon Anti-Aircraft Phalanx Tower02640.1h
Deconstruction Tool06160h
Welding Device03680h
G30 Walker0680h
Recon Detection Device156271h
Ammunition Package583,6402.9h
Anti-Infantry MANA Turret428521.7h
Nano-Repair Grenade01650h
A30 Walker0950h
Xiphos Anti-Personnel Phalanx Turret08830h
WLT-Howler Mining Laser01,3950.5h

Check the help document for the dictionary if you want to learn more about words used here.


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