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Praetor synthesizedVS[DA] synthesizedVS
VS BR 85

KDR: 4.02

Score: 16.5m

Last Seen: Jul 25th, 2020 2:23 AM
- OFFLINE - 149.3 hour(s)

Prestige 1, Battle Rank 85 - Vanu Sovereignty on Emerald
Level Progress (to 86): 23%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NS-15M1 Pulsar C SVA-GG NS-11AG H-V45 AE Solstice VE3 Eridani SX5G
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $16,171,677 MLG Score: 12927
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 7.7%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.349%41.951%139937131236,3664.81477-0.791

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.332%2.342A*3.133M++-0.315CHEAD ++ (~25.28)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
250.662B+8.30.416B16.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.951%0.952%473213477351903033.86842242%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.648%-0.241C-0.569D-0.115

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
109.80.324C*38.40.279C*71.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.912%93.779%0213471,07760901.76847

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.815%1.801A++1.719A++-0.797

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.625B+1.70.452B+2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
72.836%18.66%03134641879420.526448

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.172%2.559A**0.748B++-0.271

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.40.741B++2.50.489B+0.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
16.5m314.1%819 (49.1k)697 (41.8k)4.0241548,15311,9664.1278685 (85)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1349493031.798%39.551%125801:5920

15% Combat Medic8% Engineer54% Heavy Assault17% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 10th, 2015 10:05 PMAug 9th, 2018 4:15 AMJul 25th, 2020 5:18 AM (17d) (PST)Jul 25th, 2020 12:38 AM (17d) (PST)Jul 24th, 2020 10:23 PM (17d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,3335048292.0360.5060.8056.6020.06612927

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
79,95830,24449,7141223048396441,808

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
394.1h/16.4d 1,241 19,045 12,634 156.1k 596 1,243 1,557 31.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B**
Kills:8,310
Deaths:1,792
KDR:4.637
Accuracy:31.952% B++
HSR:43.911% B**
NS-15M1
A+
Kills:1,997
Deaths:369
KDR:5.412
Accuracy:31.754% B**
HSR:42.664% A+
SVA-GG
B++
Kills:1,210
Deaths:187
KDR:6.471
Accuracy:32.717% B++
HSR:35.455% C*
NSX "Networked" Naginata
B**
Kills:1,171
Deaths:221
KDR:5.299
Accuracy:32.365% B++
HSR:43.467% B**
NSX-P Naginata
B**
Kills:1,170
Deaths:301
KDR:3.887
Accuracy:32.082% B**
HSR:40.171% B*
Pulsar LSW
A
Kills:1,168
Deaths:185
KDR:6.314
Accuracy:33.203% A
HSR:35.274% B++
NS-15MP
A
Kills:1,165
Deaths:157
KDR:7.420
Accuracy:33.181% B++
HSR:45.322% A
VX29 Polaris
A++
Kills:1,162
Deaths:200
KDR:5.810
Accuracy:35.134% A++
HSR:40.017% A+
SVA-88
A
Kills:1,161
Deaths:136
KDR:8.537
Accuracy:32.153% B**
HSR:40.052% A
NS-15M AE
B**
Kills:1,132
Deaths:145
KDR:7.807
Accuracy:33.296% B**
HSR:41.343% B*
VE-H Maw AE
A
Kills:1,076
Deaths:218
KDR:4.936
Accuracy:32.697% B+
HSR:42.751% A
Flare VE6
A+
Kills:738
Deaths:148
KDR:4.986
Accuracy:32.427% B**
HSR:41.463% A+
VE-H Maw
B**
Kills:637
Deaths:123
KDR:5.179
Accuracy:34.171% B**
HSR:37.834% B++
NSX Naginata
A*
Kills:359
Deaths:93
KDR:3.860
Accuracy:34.313% A++
HSR:48.468% A*
NS-15MG
A+
Kills:322
Deaths:61
KDR:5.279
Accuracy:34.267% B**
HSR:50.311% A+
Kills:22,778
Deaths (as Heavy Assault):4,336
Deaths (to Heavy Assaults):4,077
KDR:5.25323
Kill Difference:18,442
Playtime:213.594 hours
Usage:54%
Score:9.256m
Score/min:722
Accuracy (listed only):33.047%
HSR (listed only):41.900%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A
Kills:1,540
Deaths:272
KDR:5.662
Accuracy:34.609% A
HSR:35.065% A
Solstice VE3
A**
Kills:1,173
Deaths:221
KDR:5.308
Accuracy:35.010% A+
HSR:37.766% A**
Eridani SX5G
A*
Kills:1,172
Deaths:339
KDR:3.457
Accuracy:33.279% B+
HSR:52.218% A*
VE-C Horizon
A++
Kills:1,171
Deaths:213
KDR:5.498
Accuracy:43.272% B*
HSR:40.991% A++
NS-11C
A*
Kills:1,170
Deaths:191
KDR:6.126
Accuracy:34.035% A
HSR:36.068% A*
NS-11CB
A++
Kills:1,167
Deaths:183
KDR:6.377
Accuracy:32.786% B++
HSR:37.875% A++
NS-11CP
A++
Kills:629
Deaths:75
KDR:8.387
Accuracy:35.527% B**
HSR:37.838% A++
NS-7B PDW
A*
Kills:446
Deaths:81
KDR:5.506
Accuracy:34.078% B*
HSR:39.462% A*
Zenith VX-5AE
A++
Kills:413
Deaths:80
KDR:5.163
Accuracy:32.495% C**
HSR:39.952% A++
NS-66 Punisher
A+
Kills:362
Deaths:96
KDR:3.771
Accuracy:32.791% B*
HSR:43.370% A+
VE-S Canis
A++
Kills:323
Deaths:97
KDR:3.330
Accuracy:35.959% B*
HSR:41.486% A++
Deimos VA29
A+
Kills:236
Deaths:92
KDR:2.565
Accuracy:81.770% A+
HSR:18.220% C+
NSX-P Tanto
A++
Kills:203
Deaths:45
KDR:4.511
Accuracy:34.475% B**
HSR:42.365% A++
Thanatos VE70
A*
Kills:104
Deaths:22
KDR:4.727
Accuracy:65.316% A*
HSR:17.308% C++
NSX "Networked" Tengu
A*
Kills:88
Deaths:31
KDR:2.839
Accuracy:45.387% B+
HSR:42.046% A*
Phobos VX86
B++
Kills:78
Deaths:39
KDR:2
Accuracy:71.130% B++
HSR:21.795% B+
Eclipse VE3A
B**
Kills:73
Deaths:15
KDR:4.867
Accuracy:33.012% B**
HSR:23.288% C**
Kills:10,348
Deaths (as Light Assault):2,092
Deaths (to Light Assaults):2,709
KDR:4.94646
Kill Difference:8,256
Playtime:66.569 hours
Usage:17%
Score:2.654m
Score/min:665
Accuracy (listed only):42.055%
HSR (listed only):35.712%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11AG
A+
Kills:1,184
Deaths:310
KDR:3.819
Accuracy:33.252% B++
HSR:47.128% A+
H-V45 AE
B**
Kills:1,178
Deaths:257
KDR:4.584
Accuracy:33.930% B++
HSR:41.256% B**
Eridani SX5G
A*
Kills:1,172
Deaths:339
KDR:3.457
Accuracy:33.279% B+
HSR:52.218% A*
NS-11A "Heatwave"
A++
Kills:1,170
Deaths:284
KDR:4.120
Accuracy:32.421% B+
HSR:46.068% A++
Pulsar VS1
A*
Kills:1,167
Deaths:278
KDR:4.198
Accuracy:34.347% A+
HSR:40.703% A*
Equinox VE2 Burst
A*
Kills:694
Deaths:182
KDR:3.813
Accuracy:33.609% B++
HSR:51.441% A*
Corvus VA55
A**
Kills:626
Deaths:175
KDR:3.577
Accuracy:34.225% A
HSR:48.562% A**
NS-7B PDW
A*
Kills:446
Deaths:81
KDR:5.506
Accuracy:34.078% B*
HSR:39.462% A*
NS-66 Punisher
A+
Kills:362
Deaths:96
KDR:3.771
Accuracy:32.791% B*
HSR:43.370% A+
VE-S Canis
A++
Kills:323
Deaths:97
KDR:3.330
Accuracy:35.959% B*
HSR:41.486% A++
Deimos VA29
A+
Kills:236
Deaths:92
KDR:2.565
Accuracy:81.770% A+
HSR:18.220% C+
Thanatos VE70
A*
Kills:104
Deaths:22
KDR:4.727
Accuracy:65.316% A*
HSR:17.308% C++
NSX "Networked" Tengu
A*
Kills:88
Deaths:31
KDR:2.839
Accuracy:45.387% B+
HSR:42.046% A*
Phobos VX86
B++
Kills:78
Deaths:39
KDR:2
Accuracy:71.130% B++
HSR:21.795% B+
Kills:8,828
Deaths (as Combat Medic):2,283
Deaths (to Combat Medics):1,528
KDR:3.86684
Kill Difference:6,545
Playtime:60.967 hours
Usage:15%
Score:2.566m
Score/min:702
Accuracy (listed only):42.964%
HSR (listed only):39.362%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
A
Kills:1,540
Deaths:272
KDR:5.662
Accuracy:34.609% A
HSR:35.065% A
Solstice VE3
A**
Kills:1,173
Deaths:221
KDR:5.308
Accuracy:35.010% A+
HSR:37.766% A**
VE-C Horizon
A++
Kills:1,171
Deaths:213
KDR:5.498
Accuracy:43.272% B*
HSR:40.991% A++
NS-11C
A*
Kills:1,170
Deaths:191
KDR:6.126
Accuracy:34.035% A
HSR:36.068% A*
NS-11CB
A++
Kills:1,167
Deaths:183
KDR:6.377
Accuracy:32.786% B++
HSR:37.875% A++
NS-11CP
A++
Kills:629
Deaths:75
KDR:8.387
Accuracy:35.527% B**
HSR:37.838% A++
Zenith VX-5AE
A++
Kills:413
Deaths:80
KDR:5.163
Accuracy:32.495% C**
HSR:39.952% A++
Deimos VA29
A+
Kills:236
Deaths:92
KDR:2.565
Accuracy:81.770% A+
HSR:18.220% C+
NSX-P Tanto
A++
Kills:203
Deaths:45
KDR:4.511
Accuracy:34.475% B**
HSR:42.365% A++
Thanatos VE70
A*
Kills:104
Deaths:22
KDR:4.727
Accuracy:65.316% A*
HSR:17.308% C++
Phobos VX86
B++
Kills:78
Deaths:39
KDR:2
Accuracy:71.130% B++
HSR:21.795% B+
Eclipse VE3A
B**
Kills:73
Deaths:15
KDR:4.867
Accuracy:33.012% B**
HSR:23.288% C**
Kills:7,957
Deaths (as Engineer):1,448
Deaths (to Engineers):1,367
KDR:5.49517
Kill Difference:6,509
Playtime:33.421 hours
Usage:8%
Score:1.319m
Score/min:658
Accuracy (listed only):44.453%
HSR (listed only):32.377%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5G
A*
Kills:1,172
Deaths:339
KDR:3.457
Accuracy:33.279% B+
HSR:52.218% A*
NS-357P Underboss
B**
Kills:1,168
Deaths:484
KDR:2.413
Accuracy:46.336% C++
HSR:37.843% B**
Ghost
A++
Kills:545
Deaths:95
KDR:5.737
Accuracy:45.729% B+
HSR:89.725% A++
NSX Daimyo
B**
Kills:532
Deaths:72
KDR:7.389
Accuracy:48.035% B+
HSR:97.932% B**
NS-44 Commissioner
A++
Kills:457
Deaths:181
KDR:2.525
Accuracy:44.968% B+
HSR:41.357% A++
NS-7B PDW
A*
Kills:446
Deaths:81
KDR:5.506
Accuracy:34.078% B*
HSR:39.462% A*
NS-44L "Ravenous" Blackhand
C++
Kills:368
Deaths:149
KDR:2.470
Accuracy:44.958% D
HSR:50.272% C++
NS-66 Punisher
A+
Kills:362
Deaths:96
KDR:3.771
Accuracy:32.791% B*
HSR:43.370% A+
VE-S Canis
A++
Kills:323
Deaths:97
KDR:3.330
Accuracy:35.959% B*
HSR:41.486% A++
NSX "Networked" Daimyo
B
Kills:263
Deaths:63
KDR:4.175
Accuracy:46.912% B
HSR:96.198% B
NS-61 "Ravenous" Emissary
A+
Kills:203
Deaths:67
KDR:3.030
Accuracy:36.548% B+
HSR:35.961% A+
Beamer VS3
M
Kills:149
Deaths:80
KDR:1.863
Accuracy:35.148% B*
HSR:46.309% M
NS-357B Underboss
A*
Kills:143
Deaths:91
KDR:1.571
Accuracy:44.540% C++
HSR:53.147% A*
NS-44B Commissioner
A++
Kills:98
Deaths:39
KDR:2.513
Accuracy:47.629% B
HSR:47.959% A++
NS-30B Vandal
A
Kills:91
Deaths:8
KDR:11.375
Accuracy:46.724% A
HSR:32.967% C++
NSX "Networked" Tengu
A*
Kills:88
Deaths:31
KDR:2.839
Accuracy:45.387% B+
HSR:42.046% A*
Kills:6,408
Deaths (as Infiltrator):1,973
Deaths (to Infiltrators):1,462
KDR:3.24785
Kill Difference:4,435
Playtime:16.545 hours
Usage:4%
Score:0.682m
Score/min:687
Accuracy (listed only):41.814%
HSR (listed only):53.016%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
A*
Kills:515
V. Kills:276 186%
Deaths:26
KDR:19.808
Accuracy:34.179% B+
KPH:46.100 A*
VKPH:24.700 A++
Light PPA
A*
Kills:220
V. Kills:10 N/A
Deaths:2
KDR:110
Accuracy:50.154% B**
KPH:160 A*
VKPH:7.300 A
Twin-Saron LC
B++
Kills:53
V. Kills:25 204%
Deaths:
KDR:
Accuracy:38.613% B++
KPH:66 C
VKPH:31.100 C-
Kills:788 (788 + 0)
Deaths:28
KDR:28.143
VKDR:11.107
Vehicle Kills:311
Kill Difference:760
Playtime:13.352 hours
Usage:3%
Score:0.336m
Score/min:420
Piloting Accuracy:38.613%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A**
Kills:115
V. Kills:65 174%
Deaths:
KDR:
Accuracy:36.765% C+
KPH:112.800 A**
VKPH:63.800 A*
Kills:115 (0 + 115)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:65
Kill Difference:115
Playtime:1.020 hours
Usage:0%
Score:0.051m
Score/min:833
Piloting Accuracy:N/A%
Gunner Accuracy:36.765%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M++
Kills:160
V. Kills:23 N/A
Deaths:
KDR:
Accuracy:60.267% B**
KPH:148.500 M+
VKPH:21.300 M++
Kills:160 (160 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:23
Kill Difference:160
Playtime:1.078 hours
Usage:0%
Score:0.033m
Score/min:517
Driving Accuracy:60.267%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:197
V. Kills:5 N/A
Deaths:43
KDR:4.581
Accuracy:57.096% A+
KPH:148.700 A*
VKPH:3.800 A+
Kills:197 (197 + 0)
Deaths:43
KDR:4.581
VKDR:0.116
Vehicle Kills:5
Kill Difference:154
Playtime:1.325 hours
Usage:0%
Score:0.028m
Score/min:347
Driving Accuracy:57.096%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M++
Kills:54
V. Kills:3 N/A
Deaths:
KDR:
Accuracy:43.076% A
KPH:228.200 M++
VKPH:12.700 A++
Kills:54 (0 + 54)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:3
Kill Difference:54
Playtime:0.237 hours
Usage:0%
Score:0.013m
Score/min:903
Piloting Accuracy:N/A%
Gunner Accuracy:43.076%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 8,3948,3101,7924.637B+0.6131.952%B++43.911%B**157.4A1.6C**50352.8h8.6B*27B++
NS-15M1 2,0091,9973695.412A+1.3931.754%B**42.664%A+146.8A*N/A35213.6h8.6B**27B*
Pulsar C 1,5561,5402725.662B**1.6434.609%A35.065%A154A**1.6B**45510h8.3B*24B*
SVA-GG 1,2161,2101876.471A++2.4532.717%B++35.455%C*131.5B++N/A2899.2h8.7B++26.5B++
NS-11AG 1,1981,1843103.819B*0.2133.252%B++47.128%A+151.8A+1.8B++3977.8h8.4A25.2B**
H-V45 AE 1,1941,1782574.584B**0.5633.93%B++41.256%B**143.7A++2B**3868.2h9.4B++27.7B*
Solstice VE3 1,1841,1732215.308S1.2835.01%A+37.766%A**165.2S1.5A++5397.1h9.2B*26.4C++
Eridani SX5G 1,1821,1723393.457B++0.5733.279%B+52.218%A*148.4B**1.3C**3467.9h8.5B*25.5B++
VE-C Horizon 1,1801,1712135.498A++1.4743.272%B*40.991%A++183A*1.4C+4496.4h8.8B**20.3B*
NSX "Networked" Naginata 1,1811,1712215.299A*1.2732.365%B++43.467%B**150.1B**1.3D6167.8h8B*24.6B*
NS-11C 1,1801,1701916.126M++2.1034.035%A36.068%A*156M+1.3B*5497.5h9.9B*29.2B*
NSX-P Naginata 1,1781,1703013.887A0.1432.082%B**40.171%B*150A+1D4757.8h8.5B+26.4B++
NS-11A "Heatwave" 1,1811,1702844.12A++0.1032.421%B+46.068%A++133A++1.3C+3928.8h8.9A27.3B*
Pulsar LSW 1,1701,1681856.314A**2.2933.203%A35.274%B++132.7A++N/A3218.8h8.3A24.9B+
NS-357P Underboss 1,1751,1684842.413B+1.6146.336%C++37.843%B**174.3A+1B5176.7h3.3B+7.1B+
Pulsar VS1 1,1741,1672784.198M+0.1734.347%A+40.703%A*145.9M**N/A4098h8.8A+25.5B**
NS-11CB 1,1731,1671836.377M++2.3532.786%B++37.875%A++144.1A++N/A3628.1h9.5B*28.8B++
NS-15MP 1,1701,1651577.42A+3.4033.181%B++45.322%A153.3A+N/A4327.6h8.6B**26B++
VX29 Polaris 1,1701,1622005.81A++1.7935.134%A++40.017%A+161.4A**1.1C**4357.2h8.9B*25.3B*
SVA-88 1,1641,1611368.537M+4.5132.153%B**40.052%A133.4A++N/A3268.7h9B**28.1B*
NS-15M AE 1,1351,1321457.807A*3.7833.296%B**41.343%B*169A*N/A4146.7h8.5B**25.5B*
VE-H Maw AE 1,0871,0762184.936A*0.9132.697%B+42.751%A155.9A+1.6C+6026.9h7.2A22.2B*
NS Decimator-B 1,2138221934.259A+0.2362.466%C--2.068%C86.5A41.2B**4999.5h3.1B4.9C**
Flare VE6 7447381484.986A++0.9632.427%B**41.463%A+150.6A*1.2B+4094.9h7.9B*24.3B*
Equinox VE2 Burst 6986941823.813B+0.2133.609%B++51.441%A*169.3M+1C+4484.1h8.3A+24.8B**
VE-H Maw 6376371235.179A++1.1534.171%B**37.834%B++144.8A+N/A5224.4h7.7B++22.5B++
NS-11CP 632629758.387S4.3635.527%B**37.838%A++185A*N/A5193.4h8.7A24.5B**
Corvus VA55 6306261753.577A++0.4534.225%A48.562%A**156.5S1B+4334h7.4A++21.5A
Ghost 545545955.737B+1.7145.729%B+89.725%A++118.5A++N/A4404.6h1.6B*3.6B++
NSX Daimyo 532532727.389B*3.3648.035%B+97.932%B**143.8A++N/A5263.7h1.9B++3.9B*
Plasma Grenade 5345271527N/A522.9862.751%A++N/A878.3B**11.7C+29760.6h2.4B**3.8B**
NSX Amaterasu 5875185,1970.1B3.9244.799%A+25.869%B**3.8C+N/A12137.8h2.8C++6.2B+
Saron Laser Cannon 7915152619.808M*15.7834.179%B+N/A46A*24.6A++40111.2h51B*149.1B**
NS-44 Commissioner 4614571812.525B*1.5044.968%B+41.357%A++157.6M+1.4B**4872.9h2.8B++6.2B+
NS-7B PDW 449446815.506A*1.4834.078%B*39.462%A*153.8A**1C*4322.9h10.1B+29.6C**
Zenith VX-5AE 427413805.163A1.1432.495%C**39.952%A++133.2A++4.5M+3563.1h9.9B+30.6B+
NS-44L "Ravenous" Blackhand 3703681492.47C+1.5544.958%D50.272%C++115A++N/A3653.2h3.1B+6.8C*
NS-66 Punisher 365362963.771A+0.2532.791%B*43.37%A+157.4A++1.3B++5732.3h8.1B**24.8B**
NSX Naginata 369359933.86A+0.1634.313%A++48.468%A*171A**4.8S4422.1h8.9B++26B*
VE-S Canis 324323973.33A+0.6935.959%B*41.486%A++134.6A+N/A4792.4h8.2B22.8B+
NS-15MG 325322615.279A++1.2534.267%B**50.311%A+161A+1.5B**5882h8.4B**24.6B++
NSX "Networked" Daimyo 263263634.175C++0.1546.912%B96.198%B131.5B**N/A3442h1.9B+4.1B+
Lumine Edge 2522433,5720.068C3.9652.252%A++16.461%C++2.6CN/A892.4h1.4C+2.7B++
Deimos VA29 238236922.565B+1.4681.77%A+18.22%C+214.5M**1.8A10181.1h2B+2.4B++
Light PPA 2302202110U105.9850.154%B**1.818%B**157.1A*7.1A5751.4h8.9B+17.7B+
NS Decimator-G 319218504.36A0.3462.003%CN/A128.2A*59.4A+7291.7h2.2B*3.6B*
NS-61 "Ravenous" Emissary 204203673.03B**0.9936.548%B+35.961%A+203A**1C++5141h7.9B**21.7B*
NSX-P Tanto 205203454.511M0.4934.475%B**42.365%A++184.5M*1.8B++6351.1h8.5B+24.7B*
S12 Renegade 202197434.581C+0.5657.096%A+5.076%C+151.5A*3.8A+3461.3h2.6B++4.6B**
L100 Python HESH 1831601160S155.9860.267%B**N/A145.5M20.9M+5161.1h2.3B**3.7B**
Beamer VS3 150149801.863B**2.1635.148%B*46.309%M165.6M**1.1C++5450.9h5.3B**15.2B*
NS-357B Underboss 143143911.571C++2.4544.54%C++53.147%A*158.9A+N/A7550.9h3.3C**7.3B
NS Harrower 1181183,0780.038D3.9943.515%B6.78%C-1CN/A2122.7h1.8B+4.1B+
C150 Dalton 1801151115U110.9836.765%C+N/A115M65A*8321h1.5A4.1A
Thanatos VE70 104104224.727M++0.7065.316%A*17.308%C++208SN/A9460.5h3.9B+5.9B*
NS-44B Commissioner 9898392.513B**1.5147.629%B47.959%A++196A*N/A5890.5h2.5B**5.2B+
NS-30B Vandal 9191811.375B*7.3546.724%A32.967%C++130B**N/A2610.7h4.2B+8.9B+
NSX "Networked" Tengu 8988312.839B**1.1945.387%B+42.046%A*125.7B**1.4C+3880.7h8.4B*18.5B++
Phobos VX86 7878392B2.0271.13%B++21.795%B+195M*N/A7650.4h2.2C++3.1B
S1 12875253A*1.0263.636%B+2.667%C+68.2A*48.2M+6201.1h4.3B*6.7B
Eclipse VE3A 7473154.867A**0.8433.012%B**23.288%C**146A*2A5150.5h8.9B**27B**
M12 Kobalt 6665165C+60.9823.83%C+13.846%D*216.7B**3.3D4950.3h12.1B*50.6B++
Rocklet Rifle 10158105.8S1.7856.001%C**N/A41.4B+30.7C**3901.4h29.4B+52.4C**
CAS 14-E 5754154B*49.9843.076%AN/A270S15M8970.2h15.6A36.2B**
Twin-Saron LC 7853153N/A48.9838.613%B++N/A66.3C31.3C-4100.8h68C176.1C+

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade06300.2h
Spawn Beacon77220.9h
Hardlight Canopy0770.1h
Ordnance Dampener21470.2h
Motion Spotter36070.9h
Restoration Kit2172,8803.5h
Spitfire Auto-Turret23790.2h
Recon Detection Device21210.2h
Ammunition Package16790.2h
Nano-Armor Kit7232,9873h
Medical Kit1,5929,86926.8h
Medical Applicator5040,5622.4h
Router1660.1h

Check the help document for the dictionary if you want to learn more about words used here.


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