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Praetor tonyconcreate[CAGl] tonyconcreate
VS BR 85

KDR: 15

Score: 21.2m

Last Seen: Feb 22nd, 2019 9:50 AM
- OFFLINE - 19.4 hour(s)

Prestige 1, Battle Rank 85 - Vanu Sovereignty on Cobalt - Outfit Leader of Capoeira Girls[CAGl] Capoeira Girls
VS outfit on Cobalt

Members: 15
Level Progress (to 86): 81%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Supernova FPC G40-F Ranger Tank Mine Solstice VE3 E540 Halberd Saron HRB Skyguard C-4
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $35,028 MLG Score: 28
Fun Score: N/A
Cheeseburgers Flipped: 26TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.387%14.521%340210203030.70301614.299

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.698%0.451B+-0.949D---0.61DHEAD (~2.83)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
134.4-0.797D-31.4-1.201D*103

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
58.689%0.338%138342102025,7273811113967.3482231%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.225%1.734A++-1.461F0.759

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.827B++3.90.687B+2.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Capoeira Girls[CAGl] Capoeira Girls
VS outfit on Cobalt

Members: 15
21.2m322.1%467 (28k)393 (23.6k)15.001628,8181,92123.559185 (85)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1022157611.998%0.489%627:471

82% Engineer4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 13th, 2017 8:27 AMNov 17th, 2018 1:25 AMFeb 22nd, 2019 10:41 AM (13h) (PST)Feb 22nd, 2019 12:10 PM (11h) (PST)Feb 22nd, 2019 5:50 AM (17h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,496101,4860.5350.0360.0032.4410.22328

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
89,75762889,12932201461323,591

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
897.4h/37.4d 16,439 141 10,662 131.4k 454 1,184 11,984 80.5m

EngineerCLASS DETAILS: Engineer
Solstice VE3
B+
Kills:239
Deaths:551
KDR:0.434
Accuracy:24.822% B+
HSR:13.389% D--
Kills:239
Deaths (as Engineer):551
Deaths (to Engineers):888
KDR:0.43376
Kill Difference:312
Playtime:736.252 hours
Usage:82%
Score:20.843m
Score/min:472
Accuracy (listed only):24.822%
HSR (listed only):13.389%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
D
Kills:64
Deaths:74
KDR:0.865
Accuracy:17.191% D
HSR:18.750% D-
Kills:64
Deaths (as Heavy Assault):74
Deaths (to Heavy Assaults):233
KDR:0.86486
Kill Difference:10
Playtime:17.291 hours
Usage:2%
Score:0.119m
Score/min:115
Accuracy (listed only):17.191%
HSR (listed only):18.750%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
B+
Kills:239
Deaths:551
KDR:0.434
Accuracy:24.822% B+
HSR:13.389% D--
Kills:239
Deaths (as Light Assault):551
Deaths (to Light Assaults):225
KDR:0.43376
Kill Difference:312
Playtime:16.209 hours
Usage:2%
Score:0.165m
Score/min:169
Accuracy (listed only):24.822%
HSR (listed only):13.389%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Skyguard
A++
Kills:120
V. Kills:60 197%
Deaths:3
KDR:40
Accuracy:23.336% D--
KPH:26 A++
VKPH:13 B*
Kills:120 (120 + 0)
Deaths:3
KDR:40
VKDR:20
Vehicle Kills:60
Kill Difference:117
Playtime:4.614 hours
Usage:1%
Score:0.103m
Score/min:373
Driving Accuracy:23.336%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:25,658
V. Kills:11,037 232%
Deaths:775
KDR:33.107
Accuracy:58.738% B+
KPH:45.700 A*
VKPH:19.600 B**
G40-F Ranger
B+
Kills:555
V. Kills:311 178%
Deaths:33
KDR:16.818
Accuracy:30.080% C+
KPH:56.100 B+
VKPH:31.400 B+
E540 Halberd
B++
Kills:234
V. Kills:116 200%
Deaths:20
KDR:11.700
Accuracy:53.245% B++
KPH:27.900 C
VKPH:13.800 C-
Saron HRB
C*
Kills:145
V. Kills:60 238%
Deaths:12
KDR:12.083
Accuracy:45.446% C*
KPH:23.600 C+
VKPH:9.800 D
Supernova PC
B+
Kills:69
V. Kills:26 256%
Deaths:5
KDR:13.800
Accuracy:43.958% D
KPH:27.400 B+
VKPH:10.300 B+
Aphelion VEX-4
D
Kills:59
V. Kills:30 190%
Deaths:1
KDR:59
Accuracy:30.740% D
KPH:20 D
VKPH:10.200 D--
Kills:26,720 (25,727 + 993)
Deaths:846
KDR:31.584
VKDR:13.688
Vehicle Kills:11,580
Kill Difference:25,874
Playtime:591.758 hours
Usage:66%
Score:10.654m
Score/min:300
Driving Accuracy:43.958%
Gunner Accuracy:30.740%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Supernova FPC 36,69525,65877533.107S18.1158.738%B+N/A45.7A*19.6B**260561.8h3.9B**6.7B**
G40-F Ranger 8665553316.818A++1.8230.08%C+N/A56.1B+31.4B+5839.9h61.4B+204.2B+
Tank Mine 338244269.385M**5.6267.664%A**N/A305S117.5A++22680.8h3.3F--4.9B*
Solstice VE3 2472395510.434C-14.5724.822%B+13.389%D--2.6D--N/A1291.4h34.4F**138.4D
E540 Halberd 3502342011.7C**3.3053.245%B++N/A27.9C13.8C-24448.4h5.5B10.3B++
Saron HRB 2051451212.083A+2.9245.446%C*N/A23.8C+9.8D3766.1h23.2C+51.1C*
Skyguard 180120340U25.0023.336%D--N/A26.1A++13B*3724.6h62.3A+266.9B**
C-4 11079117.182S7.8255.782%SN/A158A++62A*25310.5h1B**1.9A+
Supernova PC 9569513.8A1.2043.958%D1.449%D27.6B+10.4B++7802.5h3.6B**8.3B++
Orion VS54 6564740.865C14.1417.191%D18.75%D-8.1D--N/A457.9h20.6F-119.7C--
Aphelion VEX-4 8959159U44.0030.74%D6.78%A19.7D10D--2363h48.4B+157.5B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Repair Grenade08390.2h
Spawn Beacon24000.2h
Nano-Armor Kit3371,040,58655h
Spitfire Auto-Turret02040.3h
G30 Walker0770h
Xiphos Anti-Personnel Phalanx Turret0750h
Saron Laser Cannon0510h
Ammunition Package22250.2h
L-30R Vektor01210.1h

Check the help document for the dictionary if you want to learn more about words used here.


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