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Primarch Primarch trand[SKL] trand
VS BR 99

KDR: 0.73

Score: 11m

Last Seen: Apr 8th, 2019 1:35 AM
- OFFLINE - 332.4 hour(s)

Battle Rank 99 - Vanu Sovereignty on Emerald - Outfit Member of SoKaars Legion[SKL] SoKaars Legion
VS outfit on Emerald

Members: 753
Level Progress (to 100): 64%
Level 100 Progress: 58% 630h
PRIMARY CLASSESMEDICHEAVY
PRIMARY WEAPONS Orion VS54 Ursa SVA-88 Pulsar LSW VE-H Maw Eidolon VE33 H-V45 Pulsar VS1
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $-178,893 MLG Score: -143
Fun Score: N/A
Cheeseburgers Flipped: 170TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.068%35.392%78127100812,9521.04393-0.312

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.395%0.189C++2.25A*0.342C**HEAD ++ (~24.36)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.30.301C*11.50.193C++40.7

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.383%72.067%011034179134900.132593

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%0.205C++0.324C*-1.419

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.208C++2.80.105C+5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.426%25.194%03103225874240.347241

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.506%-0.251C2.111A*-0.146

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.4-0.015C+5.1-0.06C+8.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
SoKaars Legion[SKL] SoKaars Legion
VS outfit on Emerald

Members: 753
11m469.7%209 (12.5k)183 (11k)0.73230618,29324,9800.89199499 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS103538319.298%28.399%54802:245

27% Combat Medic8% Engineer43% Heavy Assault6% Infiltrator13% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 6:38 PMDec 3rd, 2018 1:29 AMApr 20th, 2019 7:44 PM (21h) (PST)Apr 7th, 2019 10:26 PM (14d) (PST)Apr 7th, 2019 9:35 PM (14d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
332297350.3050.4160.0871.5400.023-143

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
19,89817,8112,0871825592110,964

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1000.4h/41.7d 3,989 5,195 5,429 92.4k 1,644 3,143 1,381 19.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
A*
Kills:1,274
Deaths:1,399
KDR:0.911
Accuracy:23.042% B+
HSR:39.325% A*
Ursa
A++
Kills:1,218
Deaths:1,546
KDR:0.788
Accuracy:21.554% C+
HSR:35.632% A++
SVA-88
A*
Kills:1,189
Deaths:1,398
KDR:0.851
Accuracy:22.554% C+
HSR:42.557% A*
Pulsar LSW
A+
Kills:1,182
Deaths:1,190
KDR:0.993
Accuracy:21.073% C
HSR:34.941% A+
VE-H Maw
A
Kills:1,174
Deaths:1,350
KDR:0.870
Accuracy:23.416% C
HSR:38.075% A
Lasher X2
B++
Kills:569
Deaths:873
KDR:0.652
Accuracy:31.220% B++
HSR:2.636% D
NS-15M1
A++
Kills:292
Deaths:370
KDR:0.789
Accuracy:20.452% C
HSR:36.301% A++
VX29 Polaris
M+
Kills:220
Deaths:260
KDR:0.846
Accuracy:20.821% C-
HSR:43.182% M+
Flare VE6
A++
Kills:103
Deaths:118
KDR:0.873
Accuracy:20.253% C
HSR:35.922% A++
Betelgeuse 54-A
A++
Kills:90
Deaths:92
KDR:0.978
Accuracy:20.011% D**
HSR:43.333% A++
Kills:7,311
Deaths (as Heavy Assault):8,596
Deaths (to Heavy Assaults):7,215
KDR:0.85051
Kill Difference:1,285
Playtime:432.219 hours
Usage:43%
Score:5.151m
Score/min:199
Accuracy (listed only):22.440%
HSR (listed only):35.190%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A*
Kills:593
Deaths:673
KDR:0.881
Accuracy:22.256% C
HSR:36.256% A*
Solstice VE3
A++
Kills:393
Deaths:415
KDR:0.947
Accuracy:22.711% C+
HSR:29.262% A++
VX6-7
A
Kills:319
Deaths:368
KDR:0.867
Accuracy:19.320% D--
HSR:28.840% A
Sirius SX12
A++
Kills:222
Deaths:242
KDR:0.917
Accuracy:28.364% B++
HSR:29.730% A++
Serpent VE92
M+
Kills:207
Deaths:239
KDR:0.866
Accuracy:22.751% C+
HSR:36.232% M+
Solstice SF
B++
Kills:189
Deaths:135
KDR:1.400
Accuracy:20.720% D
HSR:21.164% B++
Eridani SX5
M*
Kills:170
Deaths:232
KDR:0.733
Accuracy:24.036% C-
HSR:42.353% M*
VE-S Canis
B**
Kills:146
Deaths:216
KDR:0.676
Accuracy:23.500% D
HSR:30.137% B**
Pandora VX25
A*
Kills:124
Deaths:123
KDR:1.008
Accuracy:35.357% C-
HSR:24.194% A*
NS-7 PDW
M+
Kills:93
Deaths:102
KDR:0.912
Accuracy:26.641% B
HSR:35.484% M+
NS-11C
A*
Kills:90
Deaths:148
KDR:0.608
Accuracy:20.227% D
HSR:32.222% A*
Deimos VA29
B+
Kills:75
Deaths:143
KDR:0.524
Accuracy:53.079% D
HSR:20% B+
Thanatos VE70
M**
Kills:59
Deaths:106
KDR:0.557
Accuracy:41.370% C*
HSR:33.898% M**
Kills:2,680
Deaths (as Light Assault):3,142
Deaths (to Light Assaults):3,619
KDR:0.85296
Kill Difference:462
Playtime:131.764 hours
Usage:13%
Score:1.234m
Score/min:156
Accuracy (listed only):27.718%
HSR (listed only):30.752%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eidolon VE33
A
Kills:884
Deaths:990
KDR:0.893
Accuracy:21.031% D*
HSR:34.163% A
Pulsar C
A*
Kills:593
Deaths:673
KDR:0.881
Accuracy:22.256% C
HSR:36.256% A*
Solstice VE3
A++
Kills:393
Deaths:415
KDR:0.947
Accuracy:22.711% C+
HSR:29.262% A++
VX6-7
A
Kills:319
Deaths:368
KDR:0.867
Accuracy:19.320% D--
HSR:28.840% A
Serpent VE92
M+
Kills:207
Deaths:239
KDR:0.866
Accuracy:22.751% C+
HSR:36.232% M+
Solstice SF
B++
Kills:189
Deaths:135
KDR:1.400
Accuracy:20.720% D
HSR:21.164% B++
Pandora VX25
A*
Kills:124
Deaths:123
KDR:1.008
Accuracy:35.357% C-
HSR:24.194% A*
NS-11C
A*
Kills:90
Deaths:148
KDR:0.608
Accuracy:20.227% D
HSR:32.222% A*
Deimos VA29
B+
Kills:75
Deaths:143
KDR:0.524
Accuracy:53.079% D
HSR:20% B+
Thanatos VE70
M**
Kills:59
Deaths:106
KDR:0.557
Accuracy:41.370% C*
HSR:33.898% M**
Kills:2,933
Deaths (as Engineer):3,340
Deaths (to Engineers):4,676
KDR:0.87814
Kill Difference:407
Playtime:79.423 hours
Usage:8%
Score:0.750m
Score/min:157
Accuracy (listed only):27.882%
HSR (listed only):29.623%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B+
Kills:781
Deaths:799
KDR:0.977
Accuracy:20.579% D
HSR:25.864% B+
Pulsar VS1
A**
Kills:777
Deaths:1,128
KDR:0.689
Accuracy:23.354% C+
HSR:36.808% A**
Corvus VA55
A+
Kills:709
Deaths:868
KDR:0.817
Accuracy:22.223% C
HSR:32.863% A+
Equinox VE2
A++
Kills:251
Deaths:298
KDR:0.842
Accuracy:21.283% D-
HSR:35.060% A++
Sirius SX12
A++
Kills:222
Deaths:242
KDR:0.917
Accuracy:28.364% B++
HSR:29.730% A++
NSX Yumi
C++
Kills:214
Deaths:319
KDR:0.671
Accuracy:22.461% D-
HSR:26.636% C++
NS-11A
B+
Kills:195
Deaths:347
KDR:0.562
Accuracy:20.381% D-
HSR:25.128% B+
Eridani SX5
M*
Kills:170
Deaths:232
KDR:0.733
Accuracy:24.036% C-
HSR:42.353% M*
VE-S Canis
B**
Kills:146
Deaths:216
KDR:0.676
Accuracy:23.500% D
HSR:30.137% B**
Terminus VX-9
A*
Kills:142
Deaths:208
KDR:0.683
Accuracy:20.064% D*
HSR:41.549% A*
Pandora VX25
A*
Kills:124
Deaths:123
KDR:1.008
Accuracy:35.357% C-
HSR:24.194% A*
NS-7 PDW
M+
Kills:93
Deaths:102
KDR:0.912
Accuracy:26.641% B
HSR:35.484% M+
Deimos VA29
B+
Kills:75
Deaths:143
KDR:0.524
Accuracy:53.079% D
HSR:20% B+
Thanatos VE70
M**
Kills:59
Deaths:106
KDR:0.557
Accuracy:41.370% C*
HSR:33.898% M**
Kills:3,958
Deaths (as Combat Medic):5,131
Deaths (to Combat Medics):3,231
KDR:0.77139
Kill Difference:1,173
Playtime:272.619 hours
Usage:27%
Score:3.102m
Score/min:190
Accuracy (listed only):27.335%
HSR (listed only):31.407%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
A++
Kills:222
Deaths:242
KDR:0.917
Accuracy:28.364% B++
HSR:29.730% A++
XM98
C+
Kills:179
Deaths:127
KDR:1.409
Accuracy:36.383% C+
HSR:72.067% C
Eridani SX5
M*
Kills:170
Deaths:232
KDR:0.733
Accuracy:24.036% C-
HSR:42.353% M*
VE-S Canis
B**
Kills:146
Deaths:216
KDR:0.676
Accuracy:23.500% D
HSR:30.137% B**
Beamer VS3
A
Kills:141
Deaths:158
KDR:0.892
Accuracy:26.371% C+
HSR:31.915% A
NS-44 Commissioner
C*
Kills:134
Deaths:224
KDR:0.598
Accuracy:31.336% D
HSR:23.881% C*
NS-7 PDW
M+
Kills:93
Deaths:102
KDR:0.912
Accuracy:26.641% B
HSR:35.484% M+
Kills:1,085
Deaths (as Infiltrator):1,301
Deaths (to Infiltrators):3,543
KDR:0.83397
Kill Difference:216
Playtime:57.366 hours
Usage:6%
Score:0.446m
Score/min:129
Accuracy (listed only):28.090%
HSR (listed only):37.938%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
A*
Kills:157
Deaths:97
KDR:1.619
Accuracy:17.784% B+
HSR:29.936% A*
Blueshift VM5
A++
Kills:155
Deaths:98
KDR:1.582
Accuracy:20.045% C++
HSR:30.968% A++
Comet VM2
C*
Kills:51
Deaths:54
KDR:0.944
Accuracy:47.042% C*
HSR:0% F-
Kills:363
Deaths (as MAX Suit):124.500
Deaths (to MAX Suits):1,253
KDR:2.91566
Kill Difference:238.500
Playtime:21.263 hours
Usage:2%
Score:0.286m
Score/min:225
Accuracy (listed only):28.290%
HSR (listed only):20.301%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
D--
Kills:115
V. Kills:77 147%
Deaths:51
KDR:2.255
Accuracy:42.975% C+
KPH:11.700 D*
VKPH:7.900 D--
Kills:115 (0 + 115)
Deaths:51
KDR:2.255
VKDR:1.510
Vehicle Kills:77
Kill Difference:64
Playtime:9.794 hours
Usage:1%
Score:0.064m
Score/min:109
Driving Accuracy:N/A%
Gunner Accuracy:42.975%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
C+
Kills:79
V. Kills:44 176%
Deaths:18
KDR:4.389
Accuracy:51.253% C--
KPH:37.700 C+
VKPH:21 C
Proton II PPA-H
C-
Kills:63
V. Kills:8 N/A
Deaths:17
KDR:3.706
Accuracy:34.318% C
KPH:37.900 D*
VKPH:4.800 C-
Aphelion VEX-4H
D
Kills:60
V. Kills:27 214%
Deaths:22
KDR:2.727
Accuracy:37.925% D-
KPH:28 D
VKPH:12.600 D*
Kills:202 (0 + 202)
Deaths:57
KDR:3.544
VKDR:1.386
Vehicle Kills:79
Kill Difference:145
Playtime:5.902 hours
Usage:1%
Score:0.075m
Score/min:213
Driving Accuracy:N/A%
Gunner Accuracy:37.925%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
D-
Kills:55
V. Kills:25 212%
Deaths:25
KDR:2.200
Accuracy:37.120% C
KPH:9.900 D-
VKPH:4.500 D-
Kills:55 (0 + 55)
Deaths:25
KDR:2.200
VKDR:1
Vehicle Kills:25
Kill Difference:30
Playtime:5.584 hours
Usage:1%
Score:0.046m
Score/min:138
Driving Accuracy:N/A%
Gunner Accuracy:37.120%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C*
Kills:58
V. Kills:8 N/A
Deaths:11
KDR:5.273
Accuracy:33.132% C+
KPH:51.400 C
VKPH:7.100 C*
Kills:58 (0 + 58)
Deaths:11
KDR:5.273
VKDR:0.727
Vehicle Kills:8
Kill Difference:47
Playtime:1.128 hours
Usage:0%
Score:0.015m
Score/min:225
Piloting Accuracy:N/A%
Gunner Accuracy:33.132%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 1,3001,2741,3990.911C0.1823.042%B+39.325%A*29.4C+N/A11443.3h10.9B++47.3B+
Ursa 1,2451,2181,5460.788C--0.0621.554%C+35.632%A++23.3C--N/A7052.3h10.6B49.1C**
SVA-88 1,2191,1891,3980.851C-0.1222.554%C+42.557%A*34.5CN/A10034.5h11.6C*51.6C++
Pulsar LSW 1,2031,1821,1900.993C0.2621.073%C34.941%A+26.2DN/A8045.2h11.9C**56.2C++
VE-H Maw 1,1901,1741,3500.87D0.1423.416%C38.075%A31.1DN/A13737.8h10.4C**44.3C++
Eidolon VE33 8938849900.893C+0.1621.031%D*34.163%A10.9DN/A5581.1h9.6C+45.5C
H-V45 7847817990.977C+0.2420.579%D25.864%B+15.4DN/A8650.7h13.4C++64.9C+
Pulsar VS1 7967771,1280.689C0.0423.354%C+36.808%A**19.7CN/A6639.5h13.3B+56.9B+
Corvus VA55 7287098680.817C0.0822.223%C32.863%A+13.7DN/A5751.7h12.7C+57.3C+
Frag Grenade 6786601660N/A659.2740.037%DN/A825A+22.5A+20640.8h2.3A5.7B*
Pulsar C 6065936730.881C+0.1522.256%C36.256%A*16.8C-N/A6235.4h11.3B50.9C*
Lasher X2 5795698730.652C0.0831.22%B++2.636%D20.3C--N/A7428h19.6C++62.9B+
Solstice VE3 4043934150.947C**0.2122.711%C+29.262%A++18.1C+N/A8321.7h12B++52.8B+
VX6-7 3213193680.867C0.1319.32%D--28.84%A10.5D-N/A7030.3h14C+72.4C
NS-15M1 2962923700.789C-0.0620.452%C36.301%A++24.1C--N/A6812.1h12.4C*60.8C++
Equinox VE2 2592512980.842C0.1121.283%D-35.06%A++17.8DN/A6714.1h13.4C+62.8C
C-4 3342482570.965C0.2319.13%D*N/A103.3B+35.8B+9382.4h1.3B+7C+
Sirius SX12 2262222420.917C+0.1828.364%B++29.73%A++31.3C++N/A987.1h12.2B++43B+
VX29 Polaris 2252202600.846C--0.1120.821%C-43.182%M+28.6C--N/A1307.7h12C**57.6C++
Nemesis VSH9 3432154660.461C0.2759.43%C-1.86%C-15.6C+9.3C+17713.8h9.5C-16C--
NSX Yumi 2232143190.671C--0.0622.461%D-26.636%C++22.5C--N/A769.5h12.4C++55.2C
Serpent VE92 2112072390.866C+0.1322.751%C+36.232%M+30C++N/A1136.9h10.6B++46.7B+
NS-11A 2011953470.562D0.1720.381%D-25.128%B+10.7D--N/A3418.2h14C++68.7C+
S1 2981953930.496C0.2455.181%C+2.051%C-16.4D8.7D21911.9h8.9D-16.1D
Lumine Edge 19219112,4800.015C0.7218.705%D15.183%C+0.6C--N/A2333.2h1.3C**7.2C+
Solstice SF 1931891351.4B+0.6720.72%D21.164%B++16.7CN/A10211.3h9.7B+46.8B
XM98 1791791271.409C0.6836.383%C+72.067%C11.6D-N/A5815.4h2.8C7.8C+
Eridani SX5 1711702320.733C0.0024.036%C-42.353%M*21.5C--N/A837.9h11B+45.7C*
Quasar VM1 163157971.619C++0.8917.784%B+29.936%A*16.7C--N/A1029.4h14.6C**82.2B+
NS Decimator 2281562890.54D0.1969.301%B**3.846%A33.2C+15.3C+3254.7h5.8D8.4C+
Blueshift VM5 161155981.582C0.8520.045%C++30.968%A++19.4D-N/A838h15.7C++78.1C**
VE-S Canis 1471462160.676C-0.0623.5%D30.137%B**21.8DN/A1176.7h11.6C*49.2C++
Terminus VX-9 1461422080.683D0.0520.064%D*41.549%A*17.5D-N/A668.1h13.7C68.1C--
Beamer VS3 1491411580.892C*0.1626.371%C+31.915%A18.8C1.1B++1097.5h11.7C44.5C+
NS-44 Commissioner 1341342240.598C0.1331.336%D23.881%C*29.1C+N/A1234.6h3.6B11.3C++
Force-Blade 1521308,3970.015C0.7227.832%C+1.538%D0.4CN/A1338.9h4.1D--14.9C
Pandora VX25 1251241231.008C+0.2835.357%C-24.194%A*12.9D-N/A829.6h6.7D**19D-
Saron HRB 192115512.255D1.5242.975%C+N/A11.7D*7.9D--1099.8h29.9D--69.6D
Flare VE6 1071031180.873C-0.1420.253%C35.922%A++24.5D1A1024.2h10B+49.2C*
NS-7 PDW 95931020.912C+0.1826.641%B35.484%M+32.1C**N/A1122.9h10.4B**39B++
NS-11C 90901480.608C0.1220.227%D32.222%A*12.2DN/A527.4h13B+64.5C++
Betelgeuse 54-A 9490920.978C--0.2520.011%D**43.333%A++36D-1.6A++2322.5h12.1D60.3D*
Proximity Mine 8787392.231C--1.5038.925%CN/A87DN/A3371h2.1C--5.3C
Saron HRB-H 12379184.389C+3.6651.253%C--N/A37.6C+21C2332.1h16.1B**31.3B*
Deimos VA29 76751430.524D0.2153.079%D20%B+19.2D-N/A963.9h2.4C++4.5C+
Rocklet Rifle 126721670.431C--0.3064.565%AN/A21.8C-16.4D3913.3h46.6C--72.2C++
Lancer VS22 116681830.372C--0.3658.665%CN/A10.6C7.5D-1606.4h17.3B+29.5B+
Proton II PPA-H 7163173.706D2.9734.318%CN/A37.1D*4.7C-2101.7h13.8D40.3C--
Aphelion VEX-4H 8760222.727C1.9937.925%D-1.667%D-28.6D12.9D*1962.1h51.9B+136.9C++
Thanatos VE70 61591060.557C0.1841.37%C*33.898%M**19.7CN/A1263h5.3C+12.9C*
CAS 14-E 6658115.273C--4.5433.132%C+N/A52.7C7.3C**2251.1h32.2C++97.1C++
NS Annihilator 96551290.426C0.3183.157%B++N/A9.2C6.8C--1296h11.4C*13.7B
M20 Basilisk 8055252.2C1.4737.12%CN/A9.8D-4.5D-1385.6h118.2C318.4C
Comet VM2 7451540.944C+0.2147.042%C*N/A10.4C+4.7C+894.9h29.6C+63C++

Consumables
  Name Deaths Consumed Time Equipped
Equinox VE2 Burst0780h
Anti-Vehicle MANA Turret91320.5h
Medical Applicator717208,20629.2h
Motion Spotter7680.1h
Nanite Healing Grenade0980h
Nanite Revive Grenade07400.2h
Spawn Beacon108550.5h
Restoration Kit681,1131.4h
Shield Recharging Field71500.1h
Nano-Armor Kit7966,3976.3h
Medical Kit3153,6763.4h
Anti-Infantry MANA Turret72480.7h
WLT-Howler Mining Laser0650h
Recon Detection Device132590.5h
Ammunition Package103930.3h

Check the help document for the dictionary if you want to learn more about words used here.


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