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Predator turok321[IMTS] turok321
VS BR 160

KDR: 2.34

Score: 61.3m

Last Seen: Feb 4th, 2019 10:56 PM
- OFFLINE - 359 hour(s)

Battle Rank 120 (160 total) - Vanu Sovereignty on Miller - Outfit Member of Vanus Immortals[IMTS] Vanus Immortals
VS outfit on Miller

Members: 7
PRIMARY CLASSESLIGHT ASSAULT
PRIMARY WEAPONS Serpent VE92 NS-11C Sirius SX12 Pulsar C C-4 Zenith VX-5 VX6-7 NSX Tanto
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,773,918 MLG Score: 1418
Fun Score: N/A
Cheeseburgers Flipped: 783TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.878%18.953%60433989113,5052.7762-0.433

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.892%2.111A*-0.266C-0.753D-HEAD (~3.01)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.40.593B+9.70.32C*20.7

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.181%1.738%111310191,61128086320.573514255%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.433%1.393A-0.565D-1.051

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.814B++40.683B+3.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.061%2.019%4851710056,985222222373.14356312%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.485%0.734B++-0.595D0.289

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.30.719B++14.70.628B+18.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.43%10.492%4856101610,1223265363.10015

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.621%0.75B++-0.803D-0.215

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.521B+3.20.343C**3.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vanus Immortals[IMTS] Vanus Immortals
VS outfit on Miller

Members: 7
61.3m157.6%348 (20.9k)304 (18.2k)2.34285163,57869,8202.47448160 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1022690928.856%14.863%42902:5324

17% Engineer75% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 2nd, 2013 8:54 PMNov 30th, 2018 9:03 PMFeb 17th, 2019 3:00 PM (2d) (PST)Feb 4th, 2019 7:14 PM (15d) (PST)Feb 4th, 2019 6:56 PM (15d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6802444360.8120.3470.1211.3550.0481418

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,77314,63626,1374921781318,262

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3356.7h/139.9d 9,190 24,313 33,482 273k 5,080 12,246 9,664 136.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
B**
Kills:1,541
Deaths:753
KDR:2.046
Accuracy:28.579% B**
HSR:18.365% D--
Orion VS54
A+
Kills:1,377
Deaths:802
KDR:1.717
Accuracy:28.164% A+
HSR:16.848% D--
Ursa
B+
Kills:116
Deaths:46
KDR:2.522
Accuracy:25.005% B+
HSR:18.104% D-
VE-H Maw
B**
Kills:111
Deaths:59
KDR:1.881
Accuracy:29.485% B++
HSR:36.036% B**
Pulsar LSW
B+
Kills:89
Deaths:48
KDR:1.854
Accuracy:25.883% B+
HSR:25.843% C*
NSX Naginata
A
Kills:89
Deaths:41
KDR:2.171
Accuracy:18.273% D
HSR:37.079% A
Flare VE6
B*
Kills:88
Deaths:32
KDR:2.750
Accuracy:27.228% B*
HSR:23.864% C+
Kills:3,411
Deaths (as Heavy Assault):1,781
Deaths (to Heavy Assaults):21,107
KDR:1.91522
Kill Difference:1,630
Playtime:106.734 hours
Usage:3%
Score:1.519m
Score/min:237
Accuracy (listed only):26.088%
HSR (listed only):25.162%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
A++
Kills:26,314
Deaths:11,367
KDR:2.315
Accuracy:32.807% A++
HSR:19.039% C+
NS-11C
A++
Kills:16,236
Deaths:6,931
KDR:2.343
Accuracy:33.021% A++
HSR:20.147% C*
Sirius SX12
A
Kills:13,325
Deaths:6,215
KDR:2.144
Accuracy:31.404% A
HSR:12.818% D-
Pulsar C
B*
Kills:12,828
Deaths:6,595
KDR:1.945
Accuracy:28.549% B*
HSR:18.436% D-
Zenith VX-5
A+
Kills:11,465
Deaths:5,020
KDR:2.284
Accuracy:32.853% A+
HSR:24.117% B+
VX6-7
A
Kills:8,435
Deaths:3,685
KDR:2.289
Accuracy:30.895% A
HSR:11.927% D**
NSX Tanto
A++
Kills:5,275
Deaths:2,145
KDR:2.459
Accuracy:35.851% A++
HSR:26.901% C**
Pandora VX25
B*
Kills:4,959
Deaths:2,176
KDR:2.279
Accuracy:47.899% B*
HSR:9.397% D**
Solstice SF
A
Kills:3,629
Deaths:1,666
KDR:2.178
Accuracy:30.499% A
HSR:15.872% C+
Solstice Burst
A++
Kills:3,335
Deaths:1,281
KDR:2.603
Accuracy:35.246% A++
HSR:25.217% C*
VE-S Canis
A
Kills:2,466
Deaths:1,051
KDR:2.346
Accuracy:35.487% A
HSR:28.264% B*
Eclipse VE3A
B+
Kills:2,351
Deaths:1,072
KDR:2.193
Accuracy:28.973% B+
HSR:17.439% C-
Deimos VA29
B**
Kills:1,781
Deaths:950
KDR:1.875
Accuracy:73.760% B**
HSR:11.117% D-
MKV Suppressed
A
Kills:1,586
Deaths:704
KDR:2.253
Accuracy:32.004% A
HSR:15.952% C--
NS Baron G5
A+
Kills:1,535
Deaths:772
KDR:1.988
Accuracy:59.332% A+
HSR:11.140% D
Nova
C*
Kills:1,338
Deaths:652
KDR:2.052
Accuracy:47.260% C*
HSR:13.453% C
Thanatos VE70
B**
Kills:1,166
Deaths:496
KDR:2.351
Accuracy:49.638% B**
HSR:8.319% F
Chaos
C++
Kills:781
Deaths:351
KDR:2.225
Accuracy:54.164% C++
HSR:13.828% C
NS-7 PDW
A
Kills:478
Deaths:229
KDR:2.087
Accuracy:31.129% A
HSR:11.297% D--
Solstice VE3
C+
Kills:402
Deaths:523
KDR:0.769
Accuracy:22.517% C+
HSR:12.935% D*
NSX Tengu
B*
Kills:359
Deaths:165
KDR:2.176
Accuracy:43.024% B*
HSR:18.663% C
Eridani SX5
B+
Kills:202
Deaths:107
KDR:1.888
Accuracy:28.715% B+
HSR:17.822% C
Phobos VX86
B++
Kills:97
Deaths:57
KDR:1.702
Accuracy:67.560% B++
HSR:13.402% C-
Kills:120,343
Deaths (as Light Assault):54,210
Deaths (to Light Assaults):13,668
KDR:2.21994
Kill Difference:66,133
Playtime:2,501.715 hours
Usage:75%
Score:46.463m
Score/min:310
Accuracy (listed only):39.678%
HSR (listed only):16.413%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
A++
Kills:26,314
Deaths:11,367
KDR:2.315
Accuracy:32.807% A++
HSR:19.039% C+
NS-11C
A++
Kills:16,236
Deaths:6,931
KDR:2.343
Accuracy:33.021% A++
HSR:20.147% C*
Pulsar C
B*
Kills:12,828
Deaths:6,595
KDR:1.945
Accuracy:28.549% B*
HSR:18.436% D-
Zenith VX-5
A+
Kills:11,465
Deaths:5,020
KDR:2.284
Accuracy:32.853% A+
HSR:24.117% B+
VX6-7
A
Kills:8,435
Deaths:3,685
KDR:2.289
Accuracy:30.895% A
HSR:11.927% D**
NSX Tanto
A++
Kills:5,275
Deaths:2,145
KDR:2.459
Accuracy:35.851% A++
HSR:26.901% C**
Pandora VX25
B*
Kills:4,959
Deaths:2,176
KDR:2.279
Accuracy:47.899% B*
HSR:9.397% D**
Solstice SF
A
Kills:3,629
Deaths:1,666
KDR:2.178
Accuracy:30.499% A
HSR:15.872% C+
Solstice Burst
A++
Kills:3,335
Deaths:1,281
KDR:2.603
Accuracy:35.246% A++
HSR:25.217% C*
Eclipse VE3A
B+
Kills:2,351
Deaths:1,072
KDR:2.193
Accuracy:28.973% B+
HSR:17.439% C-
Deimos VA29
B**
Kills:1,781
Deaths:950
KDR:1.875
Accuracy:73.760% B**
HSR:11.117% D-
NS Baron G5
A+
Kills:1,535
Deaths:772
KDR:1.988
Accuracy:59.332% A+
HSR:11.140% D
Nova
C*
Kills:1,338
Deaths:652
KDR:2.052
Accuracy:47.260% C*
HSR:13.453% C
Thanatos VE70
B**
Kills:1,166
Deaths:496
KDR:2.351
Accuracy:49.638% B**
HSR:8.319% F
Chaos
C++
Kills:781
Deaths:351
KDR:2.225
Accuracy:54.164% C++
HSR:13.828% C
Solstice VE3
C+
Kills:402
Deaths:523
KDR:0.769
Accuracy:22.517% C+
HSR:12.935% D*
Eidolon VE33
B**
Kills:201
Deaths:152
KDR:1.322
Accuracy:33.493% B**
HSR:18.408% D--
Phobos VX86
B++
Kills:97
Deaths:57
KDR:1.702
Accuracy:67.560% B++
HSR:13.402% C-
VE-LR Obelisk
A
Kills:66
Deaths:44
KDR:1.500
Accuracy:40.762% A
HSR:13.636% F-
Kills:102,194
Deaths (as Engineer):45,935
Deaths (to Engineers):12,674
KDR:2.22475
Kill Difference:56,259
Playtime:576.894 hours
Usage:17%
Score:10.137m
Score/min:293
Accuracy (listed only):41.320%
HSR (listed only):16.039%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
A
Kills:13,325
Deaths:6,215
KDR:2.144
Accuracy:31.404% A
HSR:12.818% D-
Pandora VX25
B*
Kills:4,959
Deaths:2,176
KDR:2.279
Accuracy:47.899% B*
HSR:9.397% D**
VE-S Canis
A
Kills:2,466
Deaths:1,051
KDR:2.346
Accuracy:35.487% A
HSR:28.264% B*
Deimos VA29
B**
Kills:1,781
Deaths:950
KDR:1.875
Accuracy:73.760% B**
HSR:11.117% D-
MKV Suppressed
A
Kills:1,586
Deaths:704
KDR:2.253
Accuracy:32.004% A
HSR:15.952% C--
NS Baron G5
A+
Kills:1,535
Deaths:772
KDR:1.988
Accuracy:59.332% A+
HSR:11.140% D
Nova
C*
Kills:1,338
Deaths:652
KDR:2.052
Accuracy:47.260% C*
HSR:13.453% C
Thanatos VE70
B**
Kills:1,166
Deaths:496
KDR:2.351
Accuracy:49.638% B**
HSR:8.319% F
Chaos
C++
Kills:781
Deaths:351
KDR:2.225
Accuracy:54.164% C++
HSR:13.828% C
Terminus VX-9
B**
Kills:722
Deaths:324
KDR:2.228
Accuracy:31.243% B**
HSR:26.177% C+
NS-7 PDW
A
Kills:478
Deaths:229
KDR:2.087
Accuracy:31.129% A
HSR:11.297% D--
NSX Tengu
B*
Kills:359
Deaths:165
KDR:2.176
Accuracy:43.024% B*
HSR:18.663% C
H-V45
A+
Kills:290
Deaths:141
KDR:2.057
Accuracy:31.469% A+
HSR:18.966% C
Eridani SX5
B+
Kills:202
Deaths:107
KDR:1.888
Accuracy:28.715% B+
HSR:17.822% C
Phobos VX86
B++
Kills:97
Deaths:57
KDR:1.702
Accuracy:67.560% B++
HSR:13.402% C-
Kills:31,085
Deaths (as Combat Medic):14,390
Deaths (to Combat Medics):7,946
KDR:2.16018
Kill Difference:16,695
Playtime:27.021 hours
Usage:1%
Score:0.522m
Score/min:322
Accuracy (listed only):44.272%
HSR (listed only):15.374%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
A
Kills:13,325
Deaths:6,215
KDR:2.144
Accuracy:31.404% A
HSR:12.818% D-
NS-44 Commissioner
B**
Kills:2,667
Deaths:2,044
KDR:1.305
Accuracy:44.584% B**
HSR:13.461% D*
VE-S Canis
A
Kills:2,466
Deaths:1,051
KDR:2.346
Accuracy:35.487% A
HSR:28.264% B*
MKV Suppressed
A
Kills:1,586
Deaths:704
KDR:2.253
Accuracy:32.004% A
HSR:15.952% C--
NS-7 PDW
A
Kills:478
Deaths:229
KDR:2.087
Accuracy:31.129% A
HSR:11.297% D--
NS-45 Pilot
A
Kills:390
Deaths:286
KDR:1.364
Accuracy:39.198% A
HSR:26.410% C++
NSX Tengu
B*
Kills:359
Deaths:165
KDR:2.176
Accuracy:43.024% B*
HSR:18.663% C
Spiker
C+
Kills:316
Deaths:202
KDR:1.564
Accuracy:27.807% C
HSR:19.937% C+
NS-61 Emissary
B+
Kills:226
Deaths:171
KDR:1.322
Accuracy:28.465% C+
HSR:19.469% B+
NS-30 Vandal
B++
Kills:212
Deaths:114
KDR:1.860
Accuracy:37.661% B++
HSR:17.925% D--
Eridani SX5
B+
Kills:202
Deaths:107
KDR:1.888
Accuracy:28.715% B+
HSR:17.822% C
NS-44L Blackhand
B+
Kills:133
Deaths:95
KDR:1.400
Accuracy:46.237% B+
HSR:23.308% D*
Artemis VX26
A
Kills:90
Deaths:37
KDR:2.432
Accuracy:33.592% A
HSR:30% B**
Beamer VS3-FB
C
Kills:83
Deaths:56
KDR:1.482
Accuracy:27.195% D
HSR:21.687% C
Kills:22,533
Deaths (as Infiltrator):11,476
Deaths (to Infiltrators):8,721
KDR:1.96349
Kill Difference:11,057
Playtime:39.271 hours
Usage:1%
Score:0.645m
Score/min:274
Accuracy (listed only):34.750%
HSR (listed only):19.787%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A++
Kills:1,317
Deaths:384
KDR:3.430
Accuracy:27.843% A++
HSR:13.516% D**
Blueshift VM5
A++
Kills:837
Deaths:226
KDR:3.704
Accuracy:28.662% A++
HSR:17.085% D
Quasar VM1
A++
Kills:804
Deaths:365
KDR:2.203
Accuracy:24.600% A++
HSR:10.323% F
Cosmos VM3
A**
Kills:229
Deaths:102
KDR:2.245
Accuracy:27.328% A**
HSR:18.341% C
Comet VM2
A+
Kills:206
Deaths:96
KDR:2.146
Accuracy:60.016% A+
HSR:2.427% D-
Comet VM2
A++
Kills:196
Deaths:176
KDR:1.114
Accuracy:57.016% A++
HSR:2.551% D-
Vortex VM21
A++
Kills:191
Deaths:183
KDR:1.044
Accuracy:55.272% A++
HSR:2.094% D-
Vortex VM21
A++
Kills:191
Deaths:155
KDR:1.232
Accuracy:55.715% A++
HSR:1.047% D*
Nebula VM20
B**
Kills:147
Deaths:37
KDR:3.973
Accuracy:24.309% B**
HSR:23.129% B+
Nebula VM20
B**
Kills:140
Deaths:38
KDR:3.684
Accuracy:23.197% B**
HSR:15% D--
NS-20 Gorgon
A*
Kills:80
Deaths:26
KDR:3.077
Accuracy:42.668% A*
HSR:18.750% C+
NS-10 Burster
A+
Kills:79
Deaths:82
KDR:0.963
Accuracy:35.603% B**
HSR:13.924% A+
NS-20 Gorgon
A**
Kills:52
Deaths:29
KDR:1.793
Accuracy:45.493% A**
HSR:11.539% D**
Kills:4,469
Deaths (as MAX Suit):949.500
Deaths (to MAX Suits):4,685
KDR:4.70669
Kill Difference:3,519.500
Playtime:98.043 hours
Usage:3%
Score:2.015m
Score/min:343
Accuracy (listed only):39.055%
HSR (listed only):11.517%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:272
V. Kills:100 269%
Deaths:41
KDR:6.634
Accuracy:54.616% A++
KPH:40.900 B
VKPH:15 D
L105 Zephyr
C+
Kills:173
V. Kills:18 N/A
Deaths:23
KDR:7.522
Accuracy:38.271% C--
KPH:47.300 C+
VKPH:4.900 D
AP30 Shredder
U
Kills:121
V. Kills:56 212%
Deaths:29
KDR:4.172
Accuracy:36.602% B
KPH:435,600 U
VKPH:201,600 U
Kills:566 (0 + 566)
Deaths:93
KDR:6.086
VKDR:1.871
Vehicle Kills:174
Kill Difference:473
Playtime:10.305 hours
Usage:0%
Score:0.180m
Score/min:291
Piloting Accuracy:N/A%
Gunner Accuracy:36.602%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C++
Kills:117
V. Kills:11 N/A
Deaths:25
KDR:4.680
Accuracy:30.700% D-
KPH:30.700 C++
VKPH:2.900 D*
Kills:117 (117 + 0)
Deaths:25
KDR:4.680
VKDR:0.440
Vehicle Kills:11
Kill Difference:92
Playtime:3.816 hours
Usage:0%
Score:0.079m
Score/min:343
Driving Accuracy:30.700%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B**
Kills:1,906
V. Kills:786 242%
Deaths:228
KDR:8.360
Accuracy:48.466% B+
KPH:34.900 B**
VKPH:14.400 C+
Proton II PPA
B
Kills:820
V. Kills:55 N/A
Deaths:45
KDR:18.222
Accuracy:32.363% A
KPH:63.400 C*
VKPH:4.300 B
Supernova PC
B+
Kills:647
V. Kills:173 372%
Deaths:103
KDR:6.282
Accuracy:53.797% B+
KPH:23.400 C++
VKPH:6.300 D
Supernova FPC
C*
Kills:564
V. Kills:366 154%
Deaths:108
KDR:5.222
Accuracy:54.687% C++
KPH:24.300 C+
VKPH:15.800 C*
E540 Halberd
C+
Kills:407
V. Kills:238 170%
Deaths:56
KDR:7.268
Accuracy:59.693% A+
KPH:26.900 C
VKPH:15.800 C+
Supernova VPC
B**
Kills:400
V. Kills:70 N/A
Deaths:29
KDR:13.793
Accuracy:59.146% B**
KPH:46.900 C*
VKPH:8.200 C*
Aphelion VEX-4
B+
Kills:389
V. Kills:231 168%
Deaths:61
KDR:6.377
Accuracy:37.159% B
KPH:30.300 B+
VKPH:18 C++
Kills:5,133 (1,611 + 3,522)
Deaths:630
KDR:8.148
VKDR:3.046
Vehicle Kills:1,919
Kill Difference:4,503
Playtime:154.904 hours
Usage:5%
Score:2.609m
Score/min:281
Driving Accuracy:59.146%
Gunner Accuracy:37.159%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
B+
Kills:890
V. Kills:88 N/A
Deaths:52
KDR:17.115
Accuracy:48.833% B+
KPH:86.300 C+
VKPH:8.500 C--
Proton II PPA-H
C
Kills:605
V. Kills:46 N/A
Deaths:62
KDR:9.758
Accuracy:35.993% C+
KPH:67.400 C-
VKPH:5.100 C
E540 Halberd-H
C+
Kills:519
V. Kills:268 193%
Deaths:69
KDR:7.522
Accuracy:62.931% B++
KPH:40 C+
VKPH:20.700 C+
Saron HRB-H
C**
Kills:494
V. Kills:268 184%
Deaths:79
KDR:6.253
Accuracy:58.170% C**
KPH:36.500 C+
VKPH:19.800 C-
Aphelion VEX-4H
C++
Kills:295
V. Kills:215 137%
Deaths:73
KDR:4.041
Accuracy:46.458% C++
KPH:38.900 C+
VKPH:28.300 C++
M12 Kobalt-H
D-
Kills:214
V. Kills:9 N/A
Deaths:18
KDR:11.889
Accuracy:25.738% B+
KPH:65.100 D--
VKPH:2.700 D-
M60-G Bulldog-H
C*
Kills:153
V. Kills:18 N/A
Deaths:16
KDR:9.563
Accuracy:48.825% C*
KPH:42.900 D-
VKPH:5 D-
M20 Basilisk-H
C+
Kills:78
V. Kills:13 N/A
Deaths:10
KDR:7.800
Accuracy:46.521% C+
KPH:51.400 C+
VKPH:8.600 D
Kills:3,248 (0 + 3,248)
Deaths:379
KDR:8.570
VKDR:2.441
Vehicle Kills:925
Kill Difference:2,869
Playtime:61.760 hours
Usage:2%
Score:0.978m
Score/min:264
Driving Accuracy:N/A%
Gunner Accuracy:46.521%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
D
Kills:151
V. Kills:33 444%
Deaths:14
KDR:10.786
Accuracy:48.854% A
KPH:30.700 D
VKPH:6.700 D
M20 Basilisk
A++
Kills:136
V. Kills:42 316%
Deaths:29
KDR:4.690
Accuracy:53.851% A++
KPH:16.500 C
VKPH:5.100 D
M40 Fury
C+
Kills:117
V. Kills:31 366%
Deaths:18
KDR:6.500
Accuracy:45.656% B**
KPH:38.300 D
VKPH:10.100 C+
M60-G Bulldog
B++
Kills:72
V. Kills:10 N/A
Deaths:7
KDR:10.286
Accuracy:41.461% B++
KPH:19.700 D
VKPH:2.700 D-
M12 Kobalt
D
Kills:51
V. Kills:3 N/A
Deaths:5
KDR:10.200
Accuracy:27.495% A++
KPH:27.700 D--
VKPH:1.600 D
M20 Basilisk
B**
Kills:51
V. Kills:15 319%
Deaths:11
KDR:4.636
Accuracy:49.065% B**
KPH:14.200 D
VKPH:4.200 D--
G30 Walker
N/A
Kills:50
V. Kills:37 132%
Deaths:3
KDR:16.667
Accuracy:40.311% N/A
KPH:18.500 N/A
VKPH:13.700 N/A
Kills:628 (0 + 628)
Deaths:87
KDR:7.218
VKDR:1.966
Vehicle Kills:171
Kill Difference:541
Playtime:28.030 hours
Usage:1%
Score:0.314m
Score/min:187
Driving Accuracy:N/A%
Gunner Accuracy:40.311%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:172
V. Kills:15 N/A
Deaths:25
KDR:6.880
Accuracy:33.980% C++
KPH:37.200 D
VKPH:3.200 D-
M20 Wyvern
C+
Kills:130
V. Kills:94 137%
Deaths:26
KDR:5
Accuracy:37.887% C+
KPH:18.600 C
VKPH:13.500 C+
Hellion G20
C
Kills:52
V. Kills:48 106%
Deaths:21
KDR:2.476
Accuracy:43.467% C+
KPH:18.300 C--
VKPH:16.900 C
Kills:354 (0 + 354)
Deaths:72
KDR:4.917
VKDR:2.181
Vehicle Kills:157
Kill Difference:282
Playtime:14.447 hours
Usage:0%
Score:0.147m
Score/min:170
Piloting Accuracy:N/A%
Gunner Accuracy:43.467%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Serpent VE92 26,40626,31411,3672.315B**0.0332.807%A++19.039%C+61.6A+N/A167427.4h9.4B**28.7B**
NS-11C 16,32416,2366,9312.343A+0.0033.021%A++20.147%C*66.2A++N/A184245.3h9.7B**29.5B**
Sirius SX12 13,36813,3256,2152.144B**0.2031.404%A12.818%D-48.1B**N/A132276.9h11.7B*37.1B++
Pulsar C 12,89212,8286,5951.945B+0.4028.549%B*18.436%D-45.6B++N/A120281.1h9.2B*32.2B+
C-4 15,57212,1723,9693.067A0.7229.332%B++N/A152.9A++42.7B**87079.6h1.2B+4.2B++
Zenith VX-5 11,52011,4655,0202.284B**0.0632.853%A+24.117%B+64.1AN/A171178.8h9.5B**29B**
VX6-7 8,4618,4353,6852.289B++0.0530.895%A11.927%D**53.3B*N/A126158.4h10B++32.5B*
NSX Tanto 5,3145,2752,1452.459A0.1235.851%A++26.901%C**69A+N/A18076.4h9.6B*26.9B+
Pandora VX25 4,9694,9592,1762.279A++0.0647.899%B*9.397%D**61.1B**N/A16881.1h3.5B*7.4B*
Solstice SF 3,6463,6291,6662.178A0.1630.499%A15.872%C+49.5A*N/A14173.3h10.1B33.1B++
Solstice Burst 3,3643,3351,2812.603B*0.2635.246%A++25.217%C*67.8B**N/A16849.2h9.9B**28B**
NS-44 Commissioner 2,6902,6672,0441.305B1.0444.584%B**13.461%D*47.5B+N/A13856.1h3.1B*7B*
VE-S Canis 2,4772,4661,0512.346B**0.0035.487%A28.264%B*72.3B**N/A17234.1h8.7B*24.7B++
Eclipse VE3A 2,3642,3511,0722.193B*0.1528.973%B+17.439%C-54.4B+N/A14843.2h9.8B*33.8B++
Saron HRB 2,6921,9062288.36B++6.0248.466%B+1.836%C*34.8B**14.4C+24054.7h14.6A30.2B**
Deimos VA29 1,7881,7819501.875B+0.4773.76%B**11.117%D-60B++N/A15829.7h1.9B*2.5B++
MKV Suppressed 1,5911,5867042.253A+0.0932.004%A15.952%C--61.5AN/A16625.8h11.7B+36.6B++
SVA-88 1,5441,5417532.046C++0.3028.579%B**18.365%D--65.3B++N/A20923.6h11B+38.5B+
NS Baron G5 1,5391,5357721.988B**0.3559.332%A+11.14%D52.2B*N/A15029.4h3.7B*6.2C++
Frag Grenade 1,4121,39911399N/A1,396.6652.73%B**N/A736.3B**6.8C+21231.9h3B*5.8B*
Orion VS54 1,3851,3778021.717C*0.6328.164%A+16.848%D--49.9B*N/A25927.6h11.1B+39.5C**
Nova 1,3461,3386522.052B+0.2947.26%C*13.453%C55.8B*N/A17124h3.3B*7.1B++
Blueshift VM5 1,3231,3173843.43B+1.0927.843%A++13.516%D**35.4C++N/A11937.2h14.5B+51.9B*
Thanatos VE70 1,1691,1664962.351A++0.0149.638%B**8.319%F48.6B**N/A15924h3.5B**7B**
M40 Fury-H 9788905217.115C**14.7748.833%B+N/A86.4C+8.5C--28110.3h5.9B++12B*
Blueshift VM5 8418372263.704B+1.3628.662%A++17.085%D36.6C*N/A11222.9h15.1B+52.7B*
Proton II PPA 8758204518.222B15.8832.363%A2.073%C+63.6C*4.3B19612.9h10.2C+31.5B++
Quasar VM1 8118043652.203B+0.1424.6%A++10.323%F26.9B+N/A10529.9h12.9B++52.3B+
Chaos 7897813512.225B+0.1254.164%C++13.828%C56.6C**N/A16113.8h3.4B**6.2B*
Terminus VX-9 7267223242.228B+0.1131.243%B**26.177%C+55.5B++N/A16013h9.5B**30.5B**
Supernova PC 8206471036.282C*3.9453.797%B+1.546%D23.4C++6.2D20427.7h3.9B*7.3B*
Proton II PPA-H 651605629.758C+7.4235.993%C+1.653%C+67.2C--5.1C1959h9B+25B
Tank Mine 1,0135701813.149B0.8132.159%C+N/A114C*88.6B*14075h2C+6.3C++
Supernova FPC 9305641085.222C+2.8854.687%C++3.014%B24.3C+15.8C*56223.2h4.5B++8.3B++
E540 Halberd-H 787519697.522C+5.1862.931%B++2.119%C++39.9C+20.6C+27813h6.2C++9.9B
Force-Blade 51150652,5120.01C2.3327.821%C+3.755%C-0.3CN/A11991.8h2B+7.1B+
Saron HRB-H 762494796.253C**3.9158.17%C**1.417%C+36.6C+19.9C-29413.5h20.2B++34.7B++
NS-7 PDW 4794782292.087A+0.2631.129%A11.297%D--50.3AN/A1929.5h11.4B*36.5B*
Rocklet Rifle 8824153971.045B++1.3051.439%C+N/A25C28.1C**32616.6h39.6C+77C+
E540 Halberd 645407567.268C+4.9359.693%A+1.72%C--27C15.8C+27215.1h6.3C10.6B+
Solstice VE3 4024025230.769C+1.5722.517%C+12.935%D*21C++N/A20519.1h13.6B+60.5C*
Supernova VPC 4704002913.793C**11.4559.146%B**N/A47.1C*8.2C*2408.5h3.3C++5.6B+
NS-45 Pilot 3923902861.364C++0.9839.198%A26.41%C++50C++N/A1357.8h6.8B17.4B++
Aphelion VEX-4 620389616.377B+4.0337.159%B4.627%B30.4B+18C++23512.8h49.8B+134.1B++
NSX Tengu 3623591652.176B*0.1743.024%B*18.663%C63B**N/A1605.7h10.9B+25.3B+
Sticky Grenade 3493481348N/A345.6655.665%B+N/A1160B+3.3D--37330.3h1.8B+3.2B+
Spiker 3193162021.564B+0.7827.807%C19.937%C+35.9C+N/A1068.8h8B28.7B
Aphelion VEX-4H 510295734.041C+1.7046.458%C++2.034%D38.8C+28.3C++3317.6h57.3C*123.3C**
H-V45 2932901412.057B+0.2931.469%A+18.966%C50.9B*N/A2355.7h10.4B**33.1B**
C150 Dalton 372272416.634C++4.2954.616%A++N/A41.2B+15.2D2456.6h4.4C+8B*
Proximity Mine 236236396.051B++3.7144.636%C**N/A112.4C+N/A4522.1h2.1C--4.7C++
Cosmos VM3 2302291022.245C*0.1027.328%A**18.341%C29.4C++N/A1047.8h14.4C+52.8B*
NS-61 Emissary 2322261711.322B++1.0228.465%C+19.469%B+39.6B++1.1B**1255.7h10.4B+36.7B++
M12 Kobalt-H 2232141811.889C9.5525.738%B+10.748%D*64.8D--2.7D-2013.3h23.1D*89.6C
NS-30 Vandal 2132121141.86C++0.4837.661%B++17.925%D--47.1B+N/A1994.5h4.7B*12.4B++
S1 2842093960.528C1.8160.379%B+1.914%C--23C+8.2D4339.1h5.8B+9.6B+
Comet VM2 281206962.146A0.2060.016%A+2.427%D-21.9A++8A++2019.4h18.6B++31B*
Eridani SX5 2022021071.888B++0.4528.715%B+17.822%C34.2C+N/A1995.9h10.7B+37.3B+
Eidolon VE33 2032011521.322C*1.0233.493%B**18.408%D--22.6C+N/A1108.9h7B*20.8B*
Lumine Edge 20019813,4860.015C2.3312.353%D*17.677%C*0.4DN/A1531.8h1.2B+9.9C
Comet VM2 2911961761.114C**1.2357.016%A++2.551%D-13.7B+6.6B**16914.3h23.6C+41.3B+
Vortex VM21 3351911831.044C++1.3055.272%A++2.094%D-8.3C*6.2B+9023.1h63.6C115.2C**
Vortex VM21 3421911551.232C++1.1155.715%A++1.047%D*9.3C+7.3B+10520.6h57.5C103.2C*
L105 Zephyr 191173237.522C+5.1838.271%C--N/A46.8C+4.9D1553.7h5.3B++13.8B+
CAS 14-E 187172256.88C-4.5433.98%C++1.744%C+37.4D3.3D-1154.6h34.7C+102.2C+
M60-G Bulldog-H 171153169.563C+7.2248.825%C*1.307%C+42.5D-5D-1483.6h6.1C+12.5C*
M40 Fury 1841511410.786B*8.4448.854%A1.325%C-30.8D6.7D2104.9h18.5C37.8C**
Nebula VM20 151147373.973B**1.6324.309%B**23.129%B+35.9C++1B**1484.1h14.2B++58.5B++
Nebula VM20 142140383.684B*1.3423.197%B**15%D--31.8C+N/A1304.4h15.2B65.5B++
M20 Basilisk 178136294.69B*2.3553.851%A++2.206%D**16.4C5.1D1278.3h83.2B+154.5B*
NS-44L Blackhand 135133951.4C**0.9446.237%B+23.308%D*35.9B++N/A1193.7h3.6B++7.7B+
M20 Wyvern 224130265C+2.6637.887%C+1.538%D18.6C13.4C+1977h93.8C247.7C+
AP30 Shredder 177121294.172C+1.8336.602%B1.653%C1210U560U4828400.1h64.6B*176.5B*
Hunter QCX 1251191720.692C+1.6515.934%F13.445%D-10.8CN/A4411h5.5C*34.2C-
C75 Viper 128117254.68C++2.3430.7%D-N/A30.8C++2.9D*3433.8h7.8B**25.5B++
M40 Fury 148117186.5C+4.1645.656%B**N/A37.7D10C+3303.1h15.5C+34B
Ursa 118116462.522A+0.1825.005%B+18.104%D-48.3B+N/A2792.4h10B+39.9B+
VE-H Maw 111111591.881C*0.4629.485%B++36.036%B**74B++N/A4191.5h9.4B+32B+
Spear Anti-Vehicle Phalanx Turret 166104813B**10.6655.548%B**1.923%D*52B*31B*8222h7.3B+13.2B*
Phobos VX86 9797571.702B0.6467.56%B++13.402%C-21.1DN/A1004.6h2.3B3.5B+
Artemis VX26 9190372.432B**0.0933.592%A30%B**36C++N/A2342.5h13C+38.7B+
Pulsar LSW 8989481.854B0.4925.883%B+25.843%C*52.4BN/A6581.7h13.3C+51.5C**
NSX Naginata 8989412.171B*0.1718.273%D37.079%A55.6B+N/A1901.6h10.7B+58.5C++
Flare VE6 8888322.75A+0.4127.228%B*23.864%C+55B+N/A7491.6h7.5B**27.5B++
Beamer VS3-FB 8383561.482C++0.8627.195%D21.687%C48.8C+N/A1151.7h6.9B++25.4C++
NS-20 Gorgon 8480263.077A++0.7342.668%A*18.75%C+26.7B++1.3C1003h39.4C**92.4B*
NS-10 Burster 9979820.963C++1.3835.603%B**13.924%A+9.5A++2.4D828.3h68.4A+192A
M20 Basilisk-H 9178107.8C*5.4646.521%C+6.41%C*52C+8.7D2371.5h35.6B*76.5B**
M60-G Bulldog 8272710.286A*7.9441.461%B++N/A19.5D2.7D-1343.7h5.8B++14.1B*
MANA Anti-Vehicle Turret 13169581.19D-1.1554.249%D4.348%B**690D-620D5790700.1h9.9B18.2C*
NS Decimator 92671150.583C--1.7669.872%B**2.985%B+23.1D8.6D-5752.9h6.5D--9.3C
VE-LR Obelisk 6666441.5C+0.8440.762%A13.636%F-34.7C++N/A761.9h5.3B++13.1B*
Nemesis VSH9 11465880.739C++1.6072.298%A4.615%B**13.3C10C+3984.9h10.6D--14.7C
M20 Basilisk 7159319.667M17.3254.489%C*6.78%B**42.1C+8.6D*2461.4h50.4A92.5A
Hellion G20 10052212.476C0.1343.467%C+3.846%D18.6C--17.1C1922.8h137.6C316.5C+
NS-20 Gorgon 5952291.793B++0.5545.493%A**11.539%D**22.6B+3A*972.3h47.5C++104.3B++
M12 Kobalt 5451510.2C7.8627.495%A++19.608%B28.3D--1.7D1621.8h34.6F*125.9C+
M20 Basilisk 6651114.636B**2.2949.065%B**3.922%D14.2D4.2D--1273.6h86.4B+176.2B*
G30 Walker 8750316.667S14.3240.311%AN/A18.5C*13.7B*3312.7h218.1C+541.1B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter121,7911.1h
Nano-Armor Kit724740,09674h
Anti-Vehicle MANA Turret122331.4h
Spawn Beacon1092,2795.6h
Turret AI Module0500.2h
Nanite Revive Grenade02490.1h
Medical Applicator6033,1203.1h
Deconstruction Tool01080h
Spear Anti-Vehicle Tower0700.3h
Spitfire Auto-Turret113740.4h
Ammunition Package361,5212h
Medical Kit152030.6h
Anti-Infantry MANA Turret13600.5h
Nano-Repair Grenade01380h
IPC Targeting Dart11450.4h
Shield Recharging Field31720.1h
Recon Detection Device1980.3h
Smoke Grenade01,3600.4h

Check the help document for the dictionary if you want to learn more about words used here.


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