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Primarch Space tyronemmg[AC] tyronemmg
VS BR 99

KDR: 3.81

Score: 66.5m

Last Seen: Jun 20th, 2020 3:14 AM
- OFFLINE - 1.8 hour(s)

Prestige 1, Battle Rank 99 - Vanu Sovereignty on Emerald
Level Progress (to 100): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Pulsar C Serpent VE92 NSX Daimyo Ghost NS-15M2 Plasma Grenade SVA-88
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,727,078 MLG Score: 4578
Fun Score: N/A
Cheeseburgers Flipped: 684TIME WITH MEDKIT: 4.7%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.683%30.438%964531294122,5494.42799-0.623

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.138%2.004A*1.381A-1.601FHEAD ++ (~14.6)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.70.624B+8.80.383C**18.9

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.065%2.622%115313441,10617511360.631279807%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.369%1.068B**0.078C+0.336

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.841B*3.20.745B++2.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.429%4.54%2601313343,19414785712.15957558%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.975%-0.169C-0.002C+0.822

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.40.765B++9.80.758B++18.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.203%82.327%2608133920,4553096376.60691

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.632%2.374A*0.887B*-0.231

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.609B+20.383C**1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.688%10.415%260613417,566275682.74528

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.819%0.977B*-0.879D--0.253

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.567B+30.373C**2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
66.5m147.8%410 (24.6k)346 (20.8k)3.80543203,87653,5754.0500699 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS13471085129.421%29.374%86403:3583

8% Combat Medic8% Engineer33% Heavy Assault24% Infiltrator24% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 23rd, 2012 7:39 PMFeb 23rd, 2015 1:14 AMJun 20th, 2020 10:34 AM (22d) (PST)Jun 20th, 2020 12:16 AM (23d) (PST)Jun 19th, 2020 11:14 PM (23d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8072325751.0610.2790.3121.6160.0334578

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,44813,91834,53064171997220,765

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3203.6h/133.5d 13,106 59,887 41,454 310.6k 4,357 12,683 6,362 155.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A+
Kills:36,289
Deaths:6,760
KDR:5.368
Accuracy:32.781% A
HSR:43.994% A+
NS-15M2
A*
Kills:4,088
Deaths:769
KDR:5.316
Accuracy:36.225% A*
HSR:36.155% B**
SVA-88
B
Kills:3,167
Deaths:1,010
KDR:3.136
Accuracy:26.607% B
HSR:19.609% D-
Ursa
B*
Kills:2,294
Deaths:542
KDR:4.232
Accuracy:29.389% B*
HSR:25.589% C+
Orion VS54
C++
Kills:1,973
Deaths:331
KDR:5.961
Accuracy:22.840% C++
HSR:21.642% D
Flare VE6
B+
Kills:1,863
Deaths:536
KDR:3.476
Accuracy:27.473% B+
HSR:23.940% C
Pulsar LSW
B+
Kills:1,686
Deaths:376
KDR:4.484
Accuracy:27.501% B+
HSR:21.234% D
NS-15M1
B**
Kills:1,259
Deaths:258
KDR:4.880
Accuracy:29.214% B**
HSR:19.857% C--
VE-H Maw
A**
Kills:1,162
Deaths:224
KDR:5.188
Accuracy:41.026% A**
HSR:49.139% A*
NSX Naginata
M++
Kills:1,161
Deaths:214
KDR:5.425
Accuracy:39.438% M++
HSR:50.904% M+
VX29 Polaris
B*
Kills:1,160
Deaths:263
KDR:4.411
Accuracy:29.532% B*
HSR:16.293% D--
NS-15M AE
C++
Kills:1,160
Deaths:208
KDR:5.577
Accuracy:27.349% C++
HSR:21.983% D
NSX-P Naginata
M*
Kills:520
Deaths:103
KDR:5.049
Accuracy:41.843% M*
HSR:41.923% A+
Kills:57,782
Deaths (as Heavy Assault):11,594
Deaths (to Heavy Assaults):15,752
KDR:4.98378
Kill Difference:46,188
Playtime:1,069.566 hours
Usage:33%
Score:26.174m
Score/min:408
Accuracy (listed only):31.632%
HSR (listed only):30.174%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
B**
Kills:8,628
Deaths:1,115
KDR:7.738
Accuracy:31.418% B**
HSR:30.169% B**
Serpent VE92
B++
Kills:7,590
Deaths:1,952
KDR:3.888
Accuracy:28.701% B++
HSR:19.183% C
Sirius SX12
B*
Kills:2,693
Deaths:961
KDR:2.802
Accuracy:30.230% B*
HSR:13.739% D
NS-11C
B**
Kills:2,262
Deaths:782
KDR:2.893
Accuracy:30.634% B**
HSR:20.115% C+
Eridani SX5
A
Kills:1,810
Deaths:556
KDR:3.255
Accuracy:34.145% A
HSR:19.945% C+
Solstice SF
B*
Kills:1,791
Deaths:412
KDR:4.347
Accuracy:29.337% B*
HSR:8.152% D*
VX6-7
B+
Kills:1,561
Deaths:610
KDR:2.559
Accuracy:27.990% B+
HSR:13.389% D*
NS-7 PDW
A+
Kills:1,521
Deaths:490
KDR:3.104
Accuracy:33.193% A+
HSR:13.873% D
Pandora VX25
C*
Kills:1,492
Deaths:603
KDR:2.474
Accuracy:44.656% C*
HSR:11.059% D--
Eclipse VE3A
C+
Kills:1,455
Deaths:474
KDR:3.070
Accuracy:27.848% C+
HSR:16.151% D-
Deimos VA29
B**
Kills:1,387
Deaths:483
KDR:2.872
Accuracy:75.672% B**
HSR:12.257% D-
Zenith VX-5
B
Kills:1,329
Deaths:440
KDR:3.020
Accuracy:28.599% B
HSR:16.780% D-
NS Baron G5
C
Kills:1,229
Deaths:472
KDR:2.604
Accuracy:42.714% C
HSR:9.032% D*
Solstice VE3
A
Kills:1,212
Deaths:292
KDR:4.151
Accuracy:30.546% A
HSR:19.885% C+
Phobos VX86
B+
Kills:1,203
Deaths:516
KDR:2.331
Accuracy:66.045% B+
HSR:6.484% D**
MKV Suppressed
A
Kills:1,198
Deaths:318
KDR:3.767
Accuracy:32.880% A
HSR:24.374% B+
VE-C Horizon
A++
Kills:1,189
Deaths:281
KDR:4.231
Accuracy:45.795% A++
HSR:38.183% A++
Skorpios
C--
Kills:1,168
Deaths:432
KDR:2.704
Accuracy:26.485% C--
HSR:15.839% D-
Solstice Burst
A
Kills:1,163
Deaths:390
KDR:2.982
Accuracy:33.347% A
HSR:18.315% D--
VE-S Canis
A++
Kills:1,162
Deaths:255
KDR:4.557
Accuracy:39.994% A++
HSR:39.071% A++
Thanatos VE70
A+
Kills:1,162
Deaths:334
KDR:3.479
Accuracy:56.158% A+
HSR:9.122% D**
NS Baron G5AE
C+
Kills:1,162
Deaths:497
KDR:2.338
Accuracy:47.897% C+
HSR:15.232% C+
Chaos
C**
Kills:1,162
Deaths:466
KDR:2.494
Accuracy:57.596% C**
HSR:10.585% D*
NSX Tengu
A*
Kills:1,161
Deaths:222
KDR:5.230
Accuracy:52.848% A*
HSR:37.640% A*
Nova
C+
Kills:1,160
Deaths:322
KDR:3.602
Accuracy:47.105% C+
HSR:12.586% D
NSX Tanto
M
Kills:1,137
Deaths:248
KDR:4.585
Accuracy:41.848% M
HSR:42.216% A*
NS-66 Punisher
U
Kills:154
Deaths:25
KDR:6.160
Accuracy:40.389% U
HSR:40.260% U
Kills:50,141
Deaths (as Light Assault):13,948
Deaths (to Light Assaults):11,088
KDR:3.59485
Kill Difference:36,193
Playtime:767.640 hours
Usage:24%
Score:13.531m
Score/min:294
Accuracy (listed only):40.151%
HSR (listed only):19.764%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
B*
Kills:2,693
Deaths:961
KDR:2.802
Accuracy:30.230% B*
HSR:13.739% D
NS-11A
B+
Kills:1,949
Deaths:477
KDR:4.086
Accuracy:28.090% B+
HSR:17.086% D
Eridani SX5
A
Kills:1,810
Deaths:556
KDR:3.255
Accuracy:34.145% A
HSR:19.945% C+
Darkstar
C*
Kills:1,604
Deaths:503
KDR:3.189
Accuracy:28.901% C*
HSR:23.691% C
NS-7 PDW
A+
Kills:1,521
Deaths:490
KDR:3.104
Accuracy:33.193% A+
HSR:13.873% D
Pandora VX25
C*
Kills:1,492
Deaths:603
KDR:2.474
Accuracy:44.656% C*
HSR:11.059% D--
Terminus VX-9
B+
Kills:1,405
Deaths:457
KDR:3.074
Accuracy:29.154% B+
HSR:26.050% C
Deimos VA29
B**
Kills:1,387
Deaths:483
KDR:2.872
Accuracy:75.672% B**
HSR:12.257% D-
H-V45
A
Kills:1,237
Deaths:337
KDR:3.671
Accuracy:31.685% A
HSR:15.521% D-
NS Baron G5
C
Kills:1,229
Deaths:472
KDR:2.604
Accuracy:42.714% C
HSR:9.032% D*
Phobos VX86
B+
Kills:1,203
Deaths:516
KDR:2.331
Accuracy:66.045% B+
HSR:6.484% D**
MKV Suppressed
A
Kills:1,198
Deaths:318
KDR:3.767
Accuracy:32.880% A
HSR:24.374% B+
Equinox VE2
B+
Kills:1,186
Deaths:278
KDR:4.266
Accuracy:29.851% B+
HSR:10.202% D**
VE-A Lacerta
A*
Kills:1,171
Deaths:308
KDR:3.802
Accuracy:39.999% A*
HSR:46.371% A*
Skorpios
C--
Kills:1,168
Deaths:432
KDR:2.704
Accuracy:26.485% C--
HSR:15.839% D-
Corvus VA55
B*
Kills:1,164
Deaths:293
KDR:3.973
Accuracy:29.933% B*
HSR:14.261% D**
VE-S Canis
A++
Kills:1,162
Deaths:255
KDR:4.557
Accuracy:39.994% A++
HSR:39.071% A++
Thanatos VE70
A+
Kills:1,162
Deaths:334
KDR:3.479
Accuracy:56.158% A+
HSR:9.122% D**
NS Baron G5AE
C+
Kills:1,162
Deaths:497
KDR:2.338
Accuracy:47.897% C+
HSR:15.232% C+
Chaos
C**
Kills:1,162
Deaths:466
KDR:2.494
Accuracy:57.596% C**
HSR:10.585% D*
NSX Tengu
A*
Kills:1,161
Deaths:222
KDR:5.230
Accuracy:52.848% A*
HSR:37.640% A*
Nova
C+
Kills:1,160
Deaths:322
KDR:3.602
Accuracy:47.105% C+
HSR:12.586% D
Pulsar VS1
A++
Kills:1,160
Deaths:303
KDR:3.828
Accuracy:33.075% A++
HSR:18.879% C-
CME
B**
Kills:1,156
Deaths:292
KDR:3.959
Accuracy:33.411% B**
HSR:17.647% D
NS-11P
M++
Kills:359
Deaths:106
KDR:3.387
Accuracy:40.277% M++
HSR:44.568% M
NS-66 Punisher
U
Kills:154
Deaths:25
KDR:6.160
Accuracy:40.389% U
HSR:40.260% U
Kills:33,215
Deaths (as Combat Medic):10,306
Deaths (to Combat Medics):6,329
KDR:3.22288
Kill Difference:22,909
Playtime:245.434 hours
Usage:8%
Score:5.035m
Score/min:342
Accuracy (listed only):40.476%
HSR (listed only):20.207%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B**
Kills:8,628
Deaths:1,115
KDR:7.738
Accuracy:31.418% B**
HSR:30.169% B**
Serpent VE92
B++
Kills:7,590
Deaths:1,952
KDR:3.888
Accuracy:28.701% B++
HSR:19.183% C
NS-11C
B**
Kills:2,262
Deaths:782
KDR:2.893
Accuracy:30.634% B**
HSR:20.115% C+
Solstice SF
B*
Kills:1,791
Deaths:412
KDR:4.347
Accuracy:29.337% B*
HSR:8.152% D*
VX6-7
B+
Kills:1,561
Deaths:610
KDR:2.559
Accuracy:27.990% B+
HSR:13.389% D*
Pandora VX25
C*
Kills:1,492
Deaths:603
KDR:2.474
Accuracy:44.656% C*
HSR:11.059% D--
Eclipse VE3A
C+
Kills:1,455
Deaths:474
KDR:3.070
Accuracy:27.848% C+
HSR:16.151% D-
Deimos VA29
B**
Kills:1,387
Deaths:483
KDR:2.872
Accuracy:75.672% B**
HSR:12.257% D-
VE-LR Obelisk
A**
Kills:1,346
Deaths:302
KDR:4.457
Accuracy:49.052% A*
HSR:55.052% A**
Zenith VX-5
B
Kills:1,329
Deaths:440
KDR:3.020
Accuracy:28.599% B
HSR:16.780% D-
NS Baron G5
C
Kills:1,229
Deaths:472
KDR:2.604
Accuracy:42.714% C
HSR:9.032% D*
Solstice VE3
A
Kills:1,212
Deaths:292
KDR:4.151
Accuracy:30.546% A
HSR:19.885% C+
Phobos VX86
B+
Kills:1,203
Deaths:516
KDR:2.331
Accuracy:66.045% B+
HSR:6.484% D**
VE-C Horizon
A++
Kills:1,189
Deaths:281
KDR:4.231
Accuracy:45.795% A++
HSR:38.183% A++
Eidolon VE33
A+
Kills:1,173
Deaths:408
KDR:2.875
Accuracy:38.443% A+
HSR:27.451% C++
Revenant
C+
Kills:1,169
Deaths:639
KDR:1.829
Accuracy:34.523% C+
HSR:20.787% D*
Solstice Burst
A
Kills:1,163
Deaths:390
KDR:2.982
Accuracy:33.347% A
HSR:18.315% D--
Thanatos VE70
A+
Kills:1,162
Deaths:334
KDR:3.479
Accuracy:56.158% A+
HSR:9.122% D**
NS Baron G5AE
C+
Kills:1,162
Deaths:497
KDR:2.338
Accuracy:47.897% C+
HSR:15.232% C+
Chaos
C**
Kills:1,162
Deaths:466
KDR:2.494
Accuracy:57.596% C**
HSR:10.585% D*
Nova
C+
Kills:1,160
Deaths:322
KDR:3.602
Accuracy:47.105% C+
HSR:12.586% D
NSX Tanto
M
Kills:1,137
Deaths:248
KDR:4.585
Accuracy:41.848% M
HSR:42.216% A*
Kills:42,962
Deaths (as Engineer):12,038
Deaths (to Engineers):9,620
KDR:3.56887
Kill Difference:30,924
Playtime:259.518 hours
Usage:8%
Score:5.562m
Score/min:357
Accuracy (listed only):41.633%
HSR (listed only):19.645%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
A++
Kills:7,032
Deaths:1,024
KDR:6.867
Accuracy:54.289% A++
HSR:96.971% B++
Ghost
A++
Kills:6,418
Deaths:1,274
KDR:5.038
Accuracy:51.881% A++
HSR:77.205% B++
Sirius SX12
B*
Kills:2,693
Deaths:961
KDR:2.802
Accuracy:30.230% B*
HSR:13.739% D
Eridani SX5
A
Kills:1,810
Deaths:556
KDR:3.255
Accuracy:34.145% A
HSR:19.945% C+
NS-44 Commissioner
B**
Kills:1,644
Deaths:910
KDR:1.807
Accuracy:46.781% B**
HSR:19.951% C-
NS-7 PDW
A+
Kills:1,521
Deaths:490
KDR:3.104
Accuracy:33.193% A+
HSR:13.873% D
Artemis VX26
B**
Kills:1,242
Deaths:330
KDR:3.764
Accuracy:33.725% B**
HSR:15.137% D*
Parallax VX3
A++
Kills:1,219
Deaths:177
KDR:6.887
Accuracy:52.560% A++
HSR:85.562% B*
MKV Suppressed
A
Kills:1,198
Deaths:318
KDR:3.767
Accuracy:32.880% A
HSR:24.374% B+
Phantom VA23
A++
Kills:1,176
Deaths:293
KDR:4.014
Accuracy:48.847% A++
HSR:23.044% D-
Skorpios
C--
Kills:1,168
Deaths:432
KDR:2.704
Accuracy:26.485% C--
HSR:15.839% D-
NS-44L Blackhand
B**
Kills:1,163
Deaths:361
KDR:3.222
Accuracy:51.455% B**
HSR:53.912% B*
The Immortal
C
Kills:1,163
Deaths:632
KDR:1.840
Accuracy:35.305% C
HSR:24.936% D
NS-45 Pilot
A+
Kills:1,163
Deaths:444
KDR:2.619
Accuracy:41.479% A+
HSR:36.200% B*
VE-S Canis
A++
Kills:1,162
Deaths:255
KDR:4.557
Accuracy:39.994% A++
HSR:39.071% A++
NS-30 Vandal
B**
Kills:1,161
Deaths:286
KDR:4.059
Accuracy:41.075% B**
HSR:24.117% C
Parsec VX3-A
B++
Kills:1,161
Deaths:175
KDR:6.634
Accuracy:47.581% B++
HSR:74.935% D-
NSX Tengu
A*
Kills:1,161
Deaths:222
KDR:5.230
Accuracy:52.848% A*
HSR:37.640% A*
VA39 Spectre
A*
Kills:1,160
Deaths:178
KDR:6.517
Accuracy:47.476% A*
HSR:43.104% B+
Phaseshift VX-S
B**
Kills:1,160
Deaths:151
KDR:7.682
Accuracy:45.136% B**
HSR:66.810% D
Nyx VX31
A++
Kills:1,160
Deaths:236
KDR:4.915
Accuracy:46.515% A++
HSR:24.052% D
NS-357 Underboss
A+
Kills:1,160
Deaths:480
KDR:2.417
Accuracy:50.472% A+
HSR:16.638% D
Manticore SX40
B**
Kills:1,159
Deaths:558
KDR:2.077
Accuracy:37.159% B**
HSR:12.942% D*
V10
A++
Kills:1,155
Deaths:106
KDR:10.896
Accuracy:53.252% A++
HSR:82.165% B+
Beamer VS3
B**
Kills:1,155
Deaths:494
KDR:2.338
Accuracy:34.054% B**
HSR:16.623% D-
XM98
A+
Kills:1,150
Deaths:103
KDR:11.165
Accuracy:49.718% A+
HSR:80.783% B+
NSX Tomoe
A*
Kills:1,150
Deaths:238
KDR:4.832
Accuracy:39.457% A*
HSR:51.913% A
Cerberus
A+
Kills:766
Deaths:270
KDR:2.837
Accuracy:42.953% A+
HSR:37.990% A+
NS-AM7 Archer
A++
Kills:238
Deaths:149
KDR:1.597
Accuracy:67.686% A
HSR:36.134% A++
Spiker
A
Kills:176
Deaths:79
KDR:2.228
Accuracy:36.665% B**
HSR:32.386% A
NS-66 Punisher
U
Kills:154
Deaths:25
KDR:6.160
Accuracy:40.389% U
HSR:40.260% U
NS CandyCannon 3000
B**
Kills:108
Deaths:90
KDR:1.200
Accuracy:45.576% B**
HSR:30.556% C
Kills:47,106
Deaths (as Infiltrator):12,297
Deaths (to Infiltrators):7,239
KDR:3.83069
Kill Difference:34,809
Playtime:763.359 hours
Usage:24%
Score:13.587m
Score/min:297
Accuracy (listed only):43.477%
HSR (listed only):39.650%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B**
Kills:1,255
Deaths:121
KDR:10.372
Accuracy:25.389% B**
HSR:20.877% C+
Blueshift VM5
B**
Kills:1,247
Deaths:125
KDR:9.976
Accuracy:26.511% B**
HSR:22.614% C++
Quasar VM1
B+
Kills:1,170
Deaths:230
KDR:5.087
Accuracy:21.505% B+
HSR:15.727% D*
Quasar VM1
B**
Kills:1,163
Deaths:219
KDR:5.311
Accuracy:22.222% B**
HSR:16.595% C--
Nebula VM20
B**
Kills:408
Deaths:60
KDR:6.800
Accuracy:25.519% B**
HSR:27.696% B**
Comet VM2
B+
Kills:358
Deaths:126
KDR:2.841
Accuracy:47.883% B+
HSR:2.793% D
Nebula VM20
A**
Kills:341
Deaths:51
KDR:6.686
Accuracy:24.417% B**
HSR:34.311% A**
Comet VM2
B
Kills:309
Deaths:125
KDR:2.472
Accuracy:49.975% B
HSR:3.884% C+
NS-10 Burster
A*
Kills:88
Deaths:26
KDR:3.385
Accuracy:45.875% A*
HSR:6.818% C++
NS-10 Burster
A**
Kills:76
Deaths:25
KDR:3.040
Accuracy:48.516% A**
HSR:2.632% D--
Vortex VM21
B*
Kills:59
Deaths:16
KDR:3.688
Accuracy:49.828% B*
HSR:1.695% D
Kills:6,474
Deaths (as MAX Suit):562
Deaths (to MAX Suits):2,829
KDR:11.51957
Kill Difference:5,912
Playtime:85.670 hours
Usage:3%
Score:2.634m
Score/min:512
Accuracy (listed only):35.240%
HSR (listed only):14.149%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
M++
Kills:88
V. Kills:35 244%
Deaths:13
KDR:6.769
Accuracy:67.864% M++
KPH:30.400 C-
VKPH:12.100 D--
Kills:88 (0 + 88)
Deaths:13
KDR:6.769
VKDR:2.692
Vehicle Kills:35
Kill Difference:75
Playtime:2.894 hours
Usage:0%
Score:0.045m
Score/min:261
Piloting Accuracy:N/A%
Gunner Accuracy:67.864%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:763
V. Kills:32 N/A
Deaths:53
KDR:14.396
Accuracy:60.618% A
KPH:83.400 B**
VKPH:3.500 D*
L100 Python AP
B+
Kills:178
V. Kills:75 234%
Deaths:15
KDR:11.867
Accuracy:49.703% D-
KPH:41.300 B+
VKPH:17.400 C
C75 Viper
B+
Kills:165
V. Kills:18 N/A
Deaths:16
KDR:10.313
Accuracy:43.339% C**
KPH:45.600 B+
VKPH:5 D
Kills:1,106 (1,106 + 0)
Deaths:84
KDR:13.167
VKDR:1.488
Vehicle Kills:125
Kill Difference:1,022
Playtime:17.075 hours
Usage:1%
Score:0.307m
Score/min:300
Driving Accuracy:43.339%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
C+
Kills:453
V. Kills:175 257%
Deaths:36
KDR:12.583
Accuracy:45.319% C+
KPH:24.700 C+
VKPH:9.500 D
Proton II PPA
B+
Kills:411
V. Kills:17 N/A
Deaths:13
KDR:31.615
Accuracy:27.781% B+
KPH:72.600 C**
VKPH:3 C--
E540 Halberd
B
Kills:128
V. Kills:41 305%
Deaths:7
KDR:18.286
Accuracy:51.213% C**
KPH:38.100 B
VKPH:12.200 D-
Kills:992 (0 + 992)
Deaths:56
KDR:17.714
VKDR:4.161
Vehicle Kills:233
Kill Difference:936
Playtime:27.360 hours
Usage:1%
Score:0.329m
Score/min:201
Driving Accuracy:N/A%
Gunner Accuracy:51.213%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
B
Kills:894
V. Kills:37 N/A
Deaths:27
KDR:33.111
Accuracy:46.902% B
KPH:106.100 C**
VKPH:4.400 D-
Saron HRB-H
B++
Kills:180
V. Kills:102 175%
Deaths:18
KDR:10
Accuracy:61.332% B++
KPH:31.300 C-
VKPH:17.700 D
Kills:1,074 (0 + 1,074)
Deaths:45
KDR:23.867
VKDR:3.089
Vehicle Kills:139
Kill Difference:1,029
Playtime:14.177 hours
Usage:0%
Score:0.381m
Score/min:448
Driving Accuracy:N/A%
Gunner Accuracy:61.332%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:266
V. Kills:8 N/A
Deaths:6
KDR:44.333
Accuracy:26.013% A
KPH:87.900 B
VKPH:2.600 C-
M60-G Bulldog
C+
Kills:203
V. Kills:21 N/A
Deaths:27
KDR:7.519
Accuracy:35.719% C+
KPH:19 D
VKPH:2 D--
M40 Fury
B+
Kills:161
V. Kills:19 N/A
Deaths:12
KDR:13.417
Accuracy:41.383% B+
KPH:48.100 C+
VKPH:5.700 D-
M20 Basilisk
C++
Kills:153
V. Kills:28 N/A
Deaths:12
KDR:12.750
Accuracy:33.247% D
KPH:23.300 C++
VKPH:4.300 D-
M12 Kobalt
B+
Kills:106
V. Kills:3 N/A
Deaths:2
KDR:53
Accuracy:21.089% B+
KPH:69.500 C
VKPH:2 D
M40 Fury
C
Kills:84
V. Kills:6 N/A
Deaths:7
KDR:12
Accuracy:35.044% C
KPH:49.800 C
VKPH:3.600 D*
M20 Basilisk
C--
Kills:82
V. Kills:12 N/A
Deaths:11
KDR:7.455
Accuracy:28.436% D*
KPH:16.900 C--
VKPH:2.500 D*
M60-G Bulldog
C+
Kills:69
V. Kills:6 N/A
Deaths:8
KDR:8.625
Accuracy:38.602% C+
KPH:21.200 D-
VKPH:1.800 D--
Kills:1,124 (0 + 1,124)
Deaths:85
KDR:13.224
VKDR:1.212
Vehicle Kills:103
Kill Difference:1,039
Playtime:34.962 hours
Usage:1%
Score:0.322m
Score/min:153
Driving Accuracy:N/A%
Gunner Accuracy:38.602%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:1,157
V. Kills:20 N/A
Deaths:266
KDR:4.350
Accuracy:53.874% A
KPH:69.600 B+
VKPH:1.200 D
M12 Kobalt-F
A+
Kills:1,147
V. Kills:21 N/A
Deaths:206
KDR:5.568
Accuracy:31.856% A
KPH:80.800 A+
VKPH:1.500 C+
M40 Fury-F
M
Kills:1,095
V. Kills:68 N/A
Deaths:264
KDR:4.148
Accuracy:48.900% C+
KPH:66.500 M
VKPH:4.100 C--
M20 Basilisk-F
B+
Kills:140
V. Kills:6 N/A
Deaths:43
KDR:3.256
Accuracy:37.810% D-
KPH:80.300 B+
VKPH:3.400 C-
V30-F Starfall
B+
Kills:58
V. Kills:31 181%
Deaths:31
KDR:1.871
Accuracy:59.951% C
KPH:34.100 B+
VKPH:18.200 B
Kills:3,597 (3,597 + 0)
Deaths:810
KDR:4.441
VKDR:0.180
Vehicle Kills:146
Kill Difference:2,787
Playtime:50.707 hours
Usage:2%
Score:0.503m
Score/min:165
Driving Accuracy:59.951%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 36,45536,2896,7605.368B++1.5632.781%A43.994%A+111.4B++N/A303325.9h8.4B**25.8B**
Pulsar C 8,6998,6281,1157.738A*3.9331.418%B**30.169%B**68B**N/A249126.8h8.7B*27.8B*
Serpent VE92 7,6097,5901,9523.888A++0.0828.701%B++19.183%C52B+N/A157145.9h10.1B++35.2B++
NSX Daimyo 7,0347,0321,0246.867B++3.0654.289%A++96.971%B++108AN/A29065.1h1.8B**3.3B**
Ghost 6,4426,4181,2745.038B+1.2351.881%A++77.205%B++62.3B+N/A168103.1h1.7B*3.4B*
NS-15M2 4,1024,0887695.316A+1.5136.225%A*36.155%B**114.5A++N/A39335.7h8.9B**24.5B**
Plasma Grenade 3,6423,62813628N/A3,624.1951.154%B+N/A1511.7M**5.8C--34602.4h1.7A++3.3A
SVA-88 3,1783,1671,0103.136B+0.6726.607%B19.609%D-57.6C++N/A19855h10.8C**40.8B
Sirius SX12 2,6992,6939612.802B**1.0030.23%B*13.739%D53B+N/A16250.8h10.7B*35.3B++
Ursa 2,3022,2945424.232M0.4329.389%B*25.589%C+75B*N/A22530.6h8.3B**28.4B*
NS-11C 2,2692,2627822.893A+0.9130.634%B**20.115%C+55.3B*N/A16840.9h10.1B**33.1B++
Proximity Mine 2,2272,22421010.59A++6.7862.927%A*N/A364.6SN/A9316.1h1.3A+2A++
C-4 2,6102,1724325.028A*1.2223.516%C-N/A233.5M47.1A13459.3h0.7A+2.9B**
Orion VS54 1,9781,9733315.961A++2.1622.84%C++21.642%D42.6C++N/A29146.3h11B+48.3C++
NS-11A 1,9541,9494774.086A+0.2828.09%B+17.086%D61.1B*N/A15431.9h10.4B**37.1B*
The Kraken 2,7611,9255593.444A++0.3672.584%A2.494%A60.9B++26.5B++43831.6h3.7C*5.1B+
Flare VE6 1,8671,8635363.476A+0.3327.473%B+23.94%C56.6C++N/A17832.9h8.7B+31.8B+
Eridani SX5 1,8191,8105563.255A+0.5534.145%A19.945%C+72.1B*N/A20725.1h9.1B*26.7B*
Solstice SF 1,8241,7914124.347M+0.5429.337%B*8.152%D*46.4AN/A14738.6h6.7A22.8B**
Pulsar LSW 1,6901,6863764.484A*0.6827.501%B+21.234%D66.4BN/A19825.4h10.3B+37.5B+
NS-44 Commissioner 1,6461,6449101.807B++2.0046.781%B**19.951%C-60.4B++N/A17327.2h3B*6.4B*
Darkstar 1,6071,6045033.189B**0.6228.901%C*23.691%C67.1B+N/A17723.9h10.6B*36.8B++
Sticky Grenade 1,5801,57111571N/A1,567.1972.057%A*N/A2618.3M++15C++75790.6h1A1.4B**
VX6-7 1,5681,5616102.559B+1.2527.99%B+13.389%D*49.2C*N/A16031.7h10.5B+37.6B+
NS-7 PDW 1,5251,5214903.104A*0.7033.193%A+13.873%D59.2B**N/A16525.7h11.2B*33.8B*
Pandora VX25 1,4921,4926032.474B++1.3344.656%C*11.059%D--51.3C++N/A16229.1h3.9B+8.8B+
Lasher X2 1,5031,4885622.648A1.1631.754%B+3.427%C41.6C++N/A14035.8h21.2C-66.7C**
Eclipse VE3A 1,4551,4554743.07B+0.7427.848%C+16.151%D-69.3B++N/A20321h10.2B+36.5B+
Terminus VX-9 1,4061,4054573.074B+0.7329.154%B+26.05%C65.7B+N/A22221.4h10B*34.2B++
Deimos VA29 1,3901,3874832.872A0.9375.672%B**12.257%D-71.5B+N/A17119.4h1.9B++2.5B++
VE-LR Obelisk 1,3531,3463024.457A+0.6549.052%A*55.052%A**106A*N/A24112.7h4A8.2B**
Zenith VX-5 1,3311,3294403.02A++0.7928.599%B16.78%D-63.9B++N/A16520.8h10.4B++36.3B+
NS Decimator 1,6151,3113913.353A*0.4566.399%B++3.127%B*61.8B**14.3C40221.2h3B**4.5B**
MANA Anti-Personnel Turret 1,3221,3103194.107N/A0.3024.697%UN/A13100U120U24828200.1h16.2T*65.6T*
Anti-Vehicle Grenade 1,3521,26911269N/A1,265.1971.865%A*N/A1057.5M69.2C41891.2h2.4A+3.3A
NS-15M1 1,2601,2592584.88A*1.0729.214%B**19.857%C--70.7B++N/A21117.8h9.7B*33.1B*
Blueshift VM5 1,2591,25512110.372M++6.5725.389%B**20.877%C+67.8A+N/A28218.5h10.9A+42.7B*
Blueshift VM5 1,2501,2471259.976M++6.1726.511%B**22.614%C++62AN/A24520.1h11.6A43.7B**
Artemis VX26 1,2451,2423303.764B**0.0433.725%B**15.137%D*46.3C*N/A11626.8h10.4B+30.7B*
H-V45 1,2411,2373373.671B*0.1331.685%A15.521%D-43.4C*N/A15628.5h10.5B*33.2B*
NS Baron G5 1,2301,2294722.604A*1.2042.714%C9.032%D*61.5B*N/A26920h3.8B++8.8C++
Parallax VX3 1,2201,2191776.887B+3.0852.56%A++85.562%B*46.5B+N/A14826.2h1.8B++3.3B**
Solstice VE3 1,2131,2122924.151S0.3530.546%A19.885%C+49.1B**N/A24124.7h11.3B++37.1C**
Phobos VX86 1,2061,2035162.331B++1.4766.045%B+6.484%D**47.2C+N/A14325.5h2.1B+3.3B+
MKV Suppressed 1,2001,1983183.767M+0.0432.88%A24.374%B+64.4B**N/A16518.6h10.3B*31.3B+
VE-C Horizon 1,2001,1892814.231A+0.4345.795%A++38.183%A++121.3A+1.1C2999.8h9.6B**21.1B**
Equinox VE2 1,1931,1862784.266M0.4629.851%B+10.202%D**60.2B*N/A13319.7h8.3A27.8B**
Phantom VA23 1,1781,1762934.014C*0.2148.847%A++23.044%D-58.2C**N/A13920.2h3.7B++7.6B**
Eidolon VE33 1,1781,1734082.875B++0.9338.443%A+27.451%C++33.7C++N/A10334.8h8.3C++21.7B+
VE-A Lacerta 1,1831,1713083.802A++0.0039.999%A*46.371%A*110.5A+1.1C26510.6h8.7B**21.6A
Quasar VM1 1,1741,1702305.087A1.2821.505%B+15.727%D*49.8B++N/A13823.5h11.2B++52B++
Revenant 1,1721,1696391.829C1.9834.523%C+20.787%D*34.7DN/A9733.7h6.7C*19.3C**
Skorpios 1,1691,1684322.704B+1.1026.485%C--15.839%D-61.5B+N/A15419h10.2B+38.4C*
Hunter QCX 1,1721,1665572.093A++1.7153.52%B++23.07%C+36.2A++N/A8532.2h2.5B+4.7B+
Corvus VA55 1,1691,1642933.973M0.1729.933%B*14.261%D**48.1B+N/A12924.2h9.6B*31.9B*
Quasar VM1 1,1681,1632195.311A*1.5122.222%B**16.595%C--52.4A++N/A18622.2h10.9B**49.1B+
NS-44L Blackhand 1,1671,1633613.222A+0.5851.455%B**53.912%B*77.5A*N/A20515h2.8B**5.5B*
Solstice Burst 1,1661,1633902.982B*0.8233.347%A18.315%D--53.3C*N/A14821.8h11.6B+34.7B++
The Immortal 1,1631,1636321.84B+1.9735.305%C24.936%D62.2C++N/A18218.7h6.6B*18.8B+
NS-45 Pilot 1,1671,1634442.619B**1.1941.479%A+36.2%B*130.7AN/A3818.9h5.2B**12.5B**
VE-H Maw 1,1631,1622245.188A**1.3841.026%A**49.139%A*119.8A+N/A3099.7h7.2B**17.5B**
VE-S Canis 1,1631,1622554.557A*0.7539.994%A++39.071%A++115A++N/A27810.1h8.1B*20.3B++
Thanatos VE70 1,1621,1623343.479A**0.3356.158%A+9.122%D**77.5A++N/A22715h3A5.3B**
NS Baron G5AE 1,1631,1624972.338B++1.4747.897%C+15.232%C+55.9C++N/A18920.8h3.6B++7.5C+
Chaos 1,1641,1624662.494B++1.3157.596%C**10.585%D*66C**N/A15117.6h3.9B6.8B+
NS-30 Vandal 1,1631,1612864.059B++0.2541.075%B**24.117%C53.5C*N/A13121.7h5.2C**12.6B+
Parsec VX3-A 1,1621,1611756.634C++2.8347.581%B++74.935%D-65.6BN/A17317.7h1.8C+3.7B+
NSX Tengu 1,1611,1612225.23M**1.4252.848%A*37.64%A*116.1A*N/A25810h9.2B*17.4B*
NSX Naginata 1,1621,1612145.425M**1.6239.438%M++50.904%M+130.4A**N/A3298.9h7.6A19.3B**
VA39 Spectre 1,1601,1601786.517A++2.7147.476%A*43.104%B+56A++N/A19620.7h4B**8.5B**
VX29 Polaris 1,1631,1602634.411A*0.6129.532%B*16.293%D--70.7B+N/A20416.4h9.9B++33.5B+
Nova 1,1601,1603223.602A0.2047.105%C+12.586%D66.3B*N/A17117.5h3.3B*7.1B+
Pulsar VS1 1,1631,1603033.828A**0.0233.075%A++18.879%C-53.7B**N/A23121.6h10.4A31.5B**
NS-15M AE 1,1611,1602085.577A++1.7727.349%C++21.983%D85.9B+N/A30713.5h9.7B++35.4B+
Phaseshift VX-S 1,1671,1601517.682A++3.8845.136%B**66.81%D57.1AN/A15020.3h2.6C*5.8B+
Nyx VX31 1,1621,1602364.915B*1.1146.515%A++24.052%D62.4B+N/A15618.6h4.8B+10.3B*
NS-357 Underboss 1,1621,1604802.417B**1.3950.472%A+16.638%D64.1B+N/A16918.1h3.5B+6.9B*
Manticore SX40 1,1601,1595582.077B*1.7337.159%B**12.942%D*43.1C**N/A9826.9h7.9C+21.1B+
S12 Renegade 1,1771,1572664.35C+0.5453.874%A1.383%D*69.7B+1.2D15616.6h3B+5.6B++
Force-Blade 1,1691,15623,0550.05B++3.7656.304%A*N/A0.9C++N/A21357.9h1.9B+3.3B+
CME 1,1571,1562923.959M**0.1533.411%B**17.647%D63.2B*N/A21418.3h10.7B*32.1B*
V10 1,1571,15510610.896A**7.0953.252%A++82.165%B+52.5B+N/A15222h1.9B+3.6B++
Beamer VS3 1,1591,1554942.338A++1.4734.054%B**16.623%D-46.4B+N/A14024.9h9.3C+27.4B+
XM98 1,1501,15010311.165S7.3649.718%A+80.783%B+44.9B++N/A13225.6h1.9B*3.9B**
NSX Tomoe 1,1521,1502384.832A++1.0339.457%A*51.913%A102.7A++N/A22711.2h10.1B**25.5B**
M12 Kobalt-F 1,1681,1472065.568A1.7631.856%A18.396%A80.8A+1.5C+15714.2h9.9B*31B*
NSX Tanto 1,1401,1372484.585M++0.7841.848%M42.216%A*103.4A*N/A24611h9.8B**23.5B**
M40 Fury-F 1,1631,0952644.148B**0.3448.9%C+N/A66.4M4.1C--18216.5h4.4B**9A
Hades VSH4 1,2661,0953163.465S0.3475.149%B*2.557%C+61.5B+9.6C32417.8h3.1A++4.1A++
Nemesis VSH9 1,2181,0523672.866M++0.9471.834%B**5.228%A+50.3A++7.9C29220.9h3.3A*4.6A*
S1 1,2261,0302873.589S0.2264.554%B++3.301%C**47.7A9.1D34621.6h3.9A6B*
M40 Fury-H 9318942733.111B**29.3146.902%BN/A106.4C**4.4D-4688.4h4.3B**9.2B**
Tank Mine 1,3868861247.145A++3.3426.911%DN/A134.2B+75.8B11476.6h1.4B*5.2B+
Cerberus 7757662702.837A+0.9742.953%A+37.99%A+90.1A+1.1B*2418.5h4.6B**10.8B*
L100 Python HESH 7957635314.396C+10.5960.618%A2.097%B+82.9B**3.5D*2669.2h2.3B+3.8B*
Lancer VS22 1,5296703981.683B2.1270.681%AN/A14.5C+18.6C*25846.3h23.6C+33.5C++
NSX-P Naginata 5375201035.049M+1.2441.843%M*41.923%A+136.8A**4.5M++3503.8h9.1B*21.7B**
C-4 ARX 5294591273.614B++0.1930.769%B**N/A170B++25.9D9492.7h0.9B**3B**
Saron HRB 6284533612.583A8.7845.319%C+3.974%A**24.8C+9.6D17918.3h8.6A*18.9A++
Lumine Edge 42841813,5270.031C3.7734.686%B+12.919%C-0.6C--N/A2658.7h1.6C4.5C**
Proton II PPA 4284111331.615B++27.8127.781%B+1.46%C--72.1C**3C--1935.7h7.8B+28.1B++
Nebula VM20 412408606.8A*2.9925.519%B**27.696%B**72.9A++N/A2465.6h12.4B+48.7B*
NS-11P 3673591063.387A+0.4240.277%M++44.568%M94.5A*2.1A+3633.8h10.6B**26.4A
Comet VM2 4963581262.841A*0.9647.883%B+2.793%D20.9B**8.1A++20217.1h14B*29.2B+
The Slasher 3453416,0440.056C++3.7546.493%B*2.639%D--1CN/A3329.7h2C**4.4C+
Nebula VM20 343341516.686A++2.8824.417%B**34.311%A**72.6A++N/A2404.7h12B**49B*
Comet VM2 4123091252.472A+1.3349.975%B3.884%C+18.4B++6.1B+13916.8h16.4B*32.8B++
MANA Anti-Vehicle Turret 4872961062.792C+1.0157.415%C+2.027%C-2960B++1910M11835900.1h6.9C12.1C
Spear Anti-Vehicle Phalanx Turret 3852901322.308A++18.5052.459%B+3.448%C+70.7A23.2C+5774.1h4.5B**8.6B*
M12 Kobalt 274266644.333B**40.5326.013%A18.045%C+88.7B2.7C2973h16.7B+64B+
M60-A Bulldog 2582431516.2C+12.3963.83%A+N/A35.2C+2.2D1126.9h4.4B++7B**
NS-AM7 Archer 2532381491.597A*2.2167.686%A36.134%A++19.5A*1.2D-11612.2h5.8B**8.5A
M60-G Bulldog 224203277.519B+3.7135.719%C+1.97%C-19D2D--9410.7h5.4B++15B+
M12 Kobalt 2072031203A*199.1929.173%A22.66%B**203A4C--5601h9.9A33.9A
M60-A Bulldog 202190538B++34.1966.858%A++1.579%D50C**3.2C1503.8h4.3B++6.4B**
Saron HRB-H 2821801810B*6.1961.332%B++2.222%B++31.6C-17.9D4175.7h15.2B*24.9B**
L100 Python AP 2531781511.867B+8.0649.703%D-6.18%A*41.4B+17.4C3454.3h3.8B++7.6B+
Spiker 176176792.228B*1.5836.665%B**32.386%A51.8C**N/A1643.4h6.4B*17.3B**
C75 Viper 1831651610.313B++6.5143.339%C**1.212%C+45.8B+5D3313.6h6.5B**15.1B*
M40 Fury 1801611213.417B++9.6141.383%B+1.863%C**48.8C+5.8D-2413.3h8.8B*21.2B*
NS-66 Punisher 157154256.16N/A2.3540.389%UN/A171.1U3.3U4100.9h8.8T*21.7T*
M20 Basilisk 1811531212.75M**8.9433.247%D8.497%B**23.2C++4.2D--1266.6h31.7B*95.4B**
NS Annihilator 3011451191.218A+2.5978.174%DN/A8D8.6C+12718.1h13.2C--16.8D
M20 Basilisk-F 146140433.256A0.5537.81%D-2.857%C82.4B+3.5C-1631.7h7.2B+19B++
E540 Halberd 169128718.286B+14.4851.213%C**3.125%B+37.6C**12.1D-3333.4h4.6B++9B++
NS CandyCannon 3000 108108901.2B++2.6145.576%B**30.556%C34.8B++N/A1013.1h3.5B*7.6B*
M12 Kobalt 109106253B++49.1921.089%B+23.585%B**70.7C+2D2961.5h12.8B**60.8B++
C150 Dalton 12388136.769C2.9667.864%M++1.136%B+30.3C--12.1D--2612.9h4.3C6.3B*
NS-10 Burster 14788263.385A*0.4245.875%A*6.818%C++7.2B4.8B+14512.2h156.4C--341B+
Damascus Edge 92881,3850.064B+3.7452.012%A++N/A1.2C+N/A373.5h1.9B3.7B++
M40 Fury 9084712B+8.1935.044%CN/A49.4C3.5D*3641.7h7.1B**20.2B*
M20 Basilisk 9482117.455A+3.6528.436%D*13.415%M++17.1C--2.5D*1014.8h36.3A+127.5B**
NS-10 Burster 13976253.04A0.7748.516%A**2.632%D--6.7C++5.6B*14011.3h174.8D360.3B+
M60-G Bulldog 756988.625C*4.8238.602%C+2.899%C*20.9D-1.8D--853.3h5.8B+15.1B
Lancer AE 10461163.813A+0.0163.429%BN/A25.4B+17.9C*2622.4h10.5B+16.5B+
Vortex VM21 9759163.688B0.1249.828%B*1.695%D10.9C+7C++2125.4h22.1B+44.3B+
V30-F Starfall 8958311.871C+1.9359.951%CN/A34.1B+18.2B1611.7h8.5A+14.2B**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit360407,16233.7h
Spawn Beacon101,2421.8h
Anti-Vehicle MANA Turret56311.6h
Nanite Revive Grenade04720.1h
Medical Applicator174127,07311h
Restoration Kit101640.5h
Motion Spotter149,6795.3h
Spitfire Auto-Turret0770.1h
Ammunition Package161,8721.5h
Shield Recharging Field181,5250.6h
Recon Detection Device9913,63824.5h
Medical Kit3,15524,706148.5h
Anti-Infantry MANA Turret311,4462h

Check the help document for the dictionary if you want to learn more about words used here.


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