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General ufo1og[WUTR] ufo1og
TR BR 94

KDR: 3.07

Score: 10.8m

Last Seen: Jan 12th, 2019 9:28 AM
- OFFLINE - 90.9 hour(s)

Battle Rank 94 - Terran Republic on Miller - Outfit Officer of Werner United TR[WUTR] Werner United TR
TR outfit on Miller

Members: 51
Level Progress (to 95): 29%
Level 100 Progress: 57% 233h
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS TSAR-42 MSW-R T9 CARV NS-357 Underboss TMG-50 NS-15M1 T1 Cycler TAR
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $16,004,043 MLG Score: 12793
Fun Score: N/A
Cheeseburgers Flipped: 1TIME WITH MEDKIT: 2.5%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
35.684%40.451%144322100017,5622.650070.423

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.071%2.863M+3.058M++-1.622FHEAD ++ (~22.61)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.10.691B+8.20.422B14.9

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.479%81.663%04101813,3017634017.4097

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.379%2.768M0.949B*-0.363

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.40.659B+1.80.433B1.6

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Werner United TR[WUTR] Werner United TR
TR outfit on Miller

Members: 51
10.8m195.9%579 (34.7k)494 (29.6k)3.0728332,65510,6273.1372994 (94)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022278634.315%55.223%189502:0314

10% Combat Medic12% Engineer24% Heavy Assault53% Infiltrator1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 27th, 2017 3:35 PMDec 30th, 2017 2:34 PMJan 14th, 2019 11:09 AM (1d) (PST)Jan 12th, 2019 6:50 AM (4d) (PST)Jan 12th, 2019 5:28 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9073195881.4960.4870.8262.9770.02412793

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,44019,14735,293902950179129,635

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
363.9h/15.2d 685 18,033 9,420 65k 637 1,544 517 19.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
M+
Kills:1,392
Deaths:509
KDR:2.735
Accuracy:34.244% A**
HSR:44.109% M+
T9 CARV
M+
Kills:1,368
Deaths:471
KDR:2.904
Accuracy:33.588% M+
HSR:40.424% M
TMG-50
M+
Kills:1,200
Deaths:378
KDR:3.175
Accuracy:35.613% M
HSR:42.167% M+
NS-15M1
M
Kills:1,176
Deaths:406
KDR:2.897
Accuracy:34.694% A*
HSR:42.857% M
T16 Rhino
S
Kills:1,163
Deaths:442
KDR:2.631
Accuracy:36.326% M++
HSR:50.043% S
NS-15M AE
A++
Kills:453
Deaths:160
KDR:2.831
Accuracy:35.733% A++
HSR:43.929% A++
MG-H1 Watchman
A*
Kills:246
Deaths:99
KDR:2.485
Accuracy:33.308% A*
HSR:39.024% A++
T9A "Butcher"
A*
Kills:133
Deaths:36
KDR:3.694
Accuracy:34.666% A*
HSR:37.594% A+
Kills:7,131
Deaths (as Heavy Assault):2,501
Deaths (to Heavy Assaults):3,248
KDR:2.85126
Kill Difference:4,630
Playtime:86.601 hours
Usage:24%
Score:2.201m
Score/min:424
Accuracy (listed only):34.771%
HSR (listed only):42.518%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5
M**
Kills:1,174
Deaths:505
KDR:2.325
Accuracy:34.271% M
HSR:39.949% M**
SMG-46 Armistice
M**
Kills:577
Deaths:228
KDR:2.531
Accuracy:34.484% A++
HSR:38.475% M**
LC3 Jaguar
M**
Kills:509
Deaths:197
KDR:2.584
Accuracy:35.156% A**
HSR:38.900% M**
NS-7 PDW
M**
Kills:315
Deaths:136
KDR:2.316
Accuracy:34.708% A++
HSR:40.952% M**
NS-11C
M**
Kills:106
Deaths:52
KDR:2.038
Accuracy:35.551% A**
HSR:39.623% M**
Kills:2,681
Deaths (as Light Assault):1,118
Deaths (to Light Assaults):2,018
KDR:2.39803
Kill Difference:1,563
Playtime:4.099 hours
Usage:1%
Score:0.172m
Score/min:700
Accuracy (listed only):34.834%
HSR (listed only):39.580%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A*
Kills:10,743
Deaths:2,023
KDR:5.310
Accuracy:53.979% A*
HSR:80.024% A
NS-357 Underboss
A+
Kills:1,218
Deaths:596
KDR:2.044
Accuracy:48.872% A+
HSR:31.445% A
NS-44 Commissioner
A*
Kills:1,168
Deaths:596
KDR:1.960
Accuracy:50.215% A++
HSR:35.531% A*
NS-357P Underboss
A
Kills:1,167
Deaths:598
KDR:1.952
Accuracy:50.323% B**
HSR:37.875% A
TX1 Repeater
A*
Kills:1,160
Deaths:652
KDR:1.779
Accuracy:34.010% A++
HSR:36.379% A*
M77-B
M
Kills:1,155
Deaths:284
KDR:4.067
Accuracy:54.093% M
HSR:86.234% A
NSX Daimyo
B**
Kills:837
Deaths:190
KDR:4.405
Accuracy:48.187% B**
HSR:97.372% B**
SMG-46 Armistice
M**
Kills:577
Deaths:228
KDR:2.531
Accuracy:34.484% A++
HSR:38.475% M**
RAMS .50M
A*
Kills:566
Deaths:121
KDR:4.678
Accuracy:52.064% A*
HSR:80.212% C*
NS-45 Pilot
A*
Kills:370
Deaths:189
KDR:1.958
Accuracy:35.988% B++
HSR:42.973% A*
NS-7 PDW
M**
Kills:315
Deaths:136
KDR:2.316
Accuracy:34.708% A++
HSR:40.952% M**
NS-AM7 Archer
M**
Kills:101
Deaths:64
KDR:1.578
Accuracy:66.228% B**
HSR:51.485% M**
Kills:19,377
Deaths (as Infiltrator):5,677
Deaths (to Infiltrators):1,977
KDR:3.41325
Kill Difference:13,700
Playtime:192.837 hours
Usage:53%
Score:6.302m
Score/min:545
Accuracy (listed only):46.929%
HSR (listed only):54.913%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
M*
Kills:1,176
Deaths:480
KDR:2.450
Accuracy:36.691% M++
HSR:42.687% M*
TAR
M
Kills:1,175
Deaths:505
KDR:2.327
Accuracy:34.458% A*
HSR:39.575% M
SMG-46 Armistice
M**
Kills:577
Deaths:228
KDR:2.531
Accuracy:34.484% A++
HSR:38.475% M**
NS-7 PDW
M**
Kills:315
Deaths:136
KDR:2.316
Accuracy:34.708% A++
HSR:40.952% M**
NS-11A
N/A
Kills:50
Deaths:26
KDR:1.923
Accuracy:36.375% N/A
HSR:38% N/A
Kills:3,293
Deaths (as Combat Medic):1,375
Deaths (to Combat Medics):1,128
KDR:2.39491
Kill Difference:1,918
Playtime:35.188 hours
Usage:10%
Score:0.890m
Score/min:421
Accuracy (listed only):35.343%
HSR (listed only):39.938%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5
M**
Kills:1,174
Deaths:505
KDR:2.325
Accuracy:34.271% M
HSR:39.949% M**
LC3 Jaguar
M**
Kills:509
Deaths:197
KDR:2.584
Accuracy:35.156% A**
HSR:38.900% M**
AMR-66
M++
Kills:215
Deaths:72
KDR:2.986
Accuracy:36.215% A++
HSR:46.512% M++
NS-11C
M**
Kills:106
Deaths:52
KDR:2.038
Accuracy:35.551% A**
HSR:39.623% M**
Kills:2,004
Deaths (as Engineer):826
Deaths (to Engineers):1,265
KDR:2.42615
Kill Difference:1,178
Playtime:45.281 hours
Usage:12%
Score:1.217m
Score/min:448
Accuracy (listed only):35.298%
HSR (listed only):41.246%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 10,77910,7432,0235.31B+2.2453.979%A*80.024%A99.8M+N/A293107.6h1.8B**3.3B**
MSW-R 1,4001,3925092.735B0.3434.244%A**44.109%M+99.4MN/A26114h9.5B**27.9B**
T9 CARV 1,3761,3684712.904B**0.1733.588%M+40.424%M97.7M**N/A25214h9.3A27.7B**
NS-357 Underboss 1,2201,2185962.044B**1.0348.872%A+31.445%A158.2SN/A5387.7h2.9A5.9B**
TMG-50 1,2071,2003783.175A*0.1035.613%M42.167%M+105.3M*N/A23011.4h8.3B**23.2B**
NS-15M1 1,1831,1764062.897B**0.1834.694%A*42.857%M103.2A**N/A21211.4h9.3B**26.8B**
T1 Cycler 1,1931,1764802.45A0.6236.691%M++42.687%M*86.5S1.3M21313.6h10.5A28.6A
TAR 1,1941,1755052.327B+0.7534.458%A*39.575%M79.9A**1.3A*18714.7h10.4B**30.1B**
TRAC-5 1,1911,1745052.325A*0.7534.271%M39.949%M**80.4S1.2M+23614.6h10.5B**30.6B**
NS-44 Commissioner 1,1721,1685961.96B**1.1150.215%A++35.531%A*153.7SN/A4707.6h2.6A5.2B**
NS-357P Underboss 1,1681,1675981.952B+1.1250.323%B**37.875%A138.9A++N/A3098.4h3.1B*6.1B**
T16 Rhino 1,1771,1634422.631A+0.4436.326%M++50.043%S103.8M**1.3A**24011.2h9.1A+25.1B**
TX1 Repeater 1,1651,1606521.779A1.2934.01%A++36.379%A*152.6SN/A4307.6h9.1B**26.9B++
M77-B 1,1551,1552844.067A0.9954.093%M86.234%A83.1M**N/A17713.9h1.9B**3.5B**
NSX Daimyo 8408371904.405B1.3348.187%B**97.372%B**90A+N/A2039.3h1.9B**4B*
SMG-46 Armistice 5825772282.531A+0.5434.484%A++38.475%M**81.3MN/A1967.1h12.9B+37.3B++
RAMS .50M 5675661214.678B+1.6152.064%A*80.212%C*79.7M*N/A1917.1h1.7B**3.3B**
LC3 Jaguar 5155091972.584B*0.4935.156%A**38.9%M**82.1M1A++3266.2h10.3B++29.4B**
Chainblade 51249810,5810.047B*3.0343.237%B**N/A1.5AN/A4343h1.8B*4.2B++
NS-15M AE 4594531602.831B+0.2435.733%A++43.929%A++96.4A1.3A+2314.7h10B++27.9B*
NS-45 Pilot 3733701891.958B+1.1135.988%B++42.973%A*194.7S1.6A++4621.9h5.1B**14.1B**
NS-7 PDW 3173151362.316A+0.7634.708%A++40.952%M**68.5A*N/A1694.6h11.7B*33.7B*
Frag Grenade 2672611261N/A257.9345.612%C++N/A326.3D7.5C+10170.8h4.8D10.4C
MG-H1 Watchman 251246992.485B++0.5933.308%A*39.024%A++91.1A++1.9A*2732.7h10.7B**32B**
AMR-66 217215722.986M0.0936.215%A++46.512%M++93.5SN/A2452.3h6A16.5B**
C-4 210172563.071A0.0032.684%AN/A215M++47.5A12280.8h1.3B+3.9B*
T9A "Butcher" 133133363.694B**0.6234.666%A*37.594%A+133MN/A5031h8.6A+24.8A
NS Decimator 189131423.119M0.0568.584%B**N/A72.8A**32.2A++4801.8h3.7B++5.4B**
NS-11C 106106522.038A1.0335.551%A**39.623%M**75.7MN/A3591.4h10.6B**29.8B**
ML-7 163103601.717A++1.3666.025%B**2.913%C++44.8A*26.1A*3922.3h5.7B+8.6B*
NS-AM7 Archer 115101641.578M+1.4966.228%B**51.485%M**26.6S3.7B++1053.8h8B**12B**
MANA Anti-Personnel Turret 7878253.12N/A0.0538.385%UN/A780UN/A1530400.1h16.9T*44T*
NS-11A 5050261.923B+1.1536.375%A**38%A*71.4A*N/A3020.7h12B++33.1B**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter205,4577.5h
Spawn Beacon98890.4h
Ammunition Package31,0820.3h
Medical Kit2503,4608.9h
Nano-Armor Kit718,5251h
Anti-Infantry MANA Turret45630.4h
Medical Applicator4123,0692h
Recon Detection Device323,4745.8h

Check the help document for the dictionary if you want to learn more about words used here.


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