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Brigadier ur2bshot[RE4] ur2bshot
NC BR 78

KDR: 1.17

Score: 122.6m

Last Seen: Apr 16th, 2019 10:50 PM
- ONLINE NOW

Prestige 1, Battle Rank 78 - New Conglomerate on Cobalt - Outfit Member of THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 167
Level Progress (to 79): 95%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Gauss Compact S L100 Python HESH Blitz GD-10 AF-4 Cyclone Breaker Rocket Pods Tank Mine Bouncing Betty AF-19 Mercenary
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $68,805 MLG Score: 55
Fun Score: N/A
Cheeseburgers Flipped: 3090TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.452%10.512%26823101228,6900.7665380.407

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.184%0.851B*-1.567F0.497B+BODY (~2.21)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.60.27C*13.90.027C+40.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.728%1.222%259510308,589530828211.61782304%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.69%0.875B*-0.346C--0.437

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.30.576B+31.20.41B37.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.724%2.117%2448102716,394838645771.95492358%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.446%-0.504D-0.312C1.329

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
230.406B8.20.346C**14.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.5%3.846%24424101115,835669773822.36449214%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.262%-0.618D-0.134C0.59

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
139.5-0.176C41.2-0.042C+98.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.721%55%2441103460440100.0136302

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%0.555B+-0.794D--1.419

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.9-0.004C+3.8-0.207C6.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.597%8.824%244110341,5642481270.630137

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.319C-1.137D*-1.607

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.5-0.019C+5.1-0.042C+8.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 167
122.6m364.4%263 (15.8k)251 (15.1k)1.17339122,683104,5541.5378278 (78)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1035455613.083%5.23%6804:4025

78% Engineer8% Infiltrator13% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 23rd, 2012 11:41 AMDec 25th, 2014 9:45 AMApr 18th, 2019 5:05 AM (4h) (PST)Apr 16th, 2019 8:30 PM (2d) (PST)Apr 16th, 2019 6:50 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5381374010.2520.2140.0131.1540.06555

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,2858,21824,0671513169415,084

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8125.2h/338.6d 38,102 6,416 74,717 562.4k 18,072 21,591 31,650 262.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
C++
Kills:536
Deaths:761
KDR:0.704
Accuracy:23.412% C++
HSR:14.366% D**
NC6 Gauss SAW
C++
Kills:523
Deaths:329
KDR:1.590
Accuracy:20.676% C++
HSR:15.870% D*
LA1 Anchor
C
Kills:294
Deaths:469
KDR:0.627
Accuracy:23.272% C
HSR:13.946% D**
NC05 Jackhammer
C*
Kills:147
Deaths:188
KDR:0.782
Accuracy:35.166% D--
HSR:15.646% C*
NS-15M1
C+
Kills:117
Deaths:280
KDR:0.418
Accuracy:22.469% C+
HSR:12.821% D*
Kills:1,617
Deaths (as Heavy Assault):2,027
Deaths (to Heavy Assaults):27,210
KDR:0.79773
Kill Difference:410
Playtime:189.578 hours
Usage:2%
Score:2.247m
Score/min:198
Accuracy (listed only):24.999%
HSR (listed only):14.530%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
B++
Kills:10,248
Deaths:12,769
KDR:0.803
Accuracy:26.986% B++
HSR:9.602% D**
AF-19 Mercenary
B*
Kills:3,611
Deaths:2,979
KDR:1.212
Accuracy:26.825% B*
HSR:11.880% F
NS-11C
C*
Kills:2,656
Deaths:3,063
KDR:0.867
Accuracy:24.699% C*
HSR:11.747% D*
AC-X11
B
Kills:2,601
Deaths:1,022
KDR:2.545
Accuracy:26.649% B
HSR:12.226% F
AF-57 Piston
C
Kills:1,564
Deaths:1,342
KDR:1.165
Accuracy:37.597% C
HSR:8.824% D**
Razor GD-23
C*
Kills:1,436
Deaths:1,839
KDR:0.781
Accuracy:25.218% C*
HSR:12.187% D**
AF-4A Bandit
C+
Kills:728
Deaths:963
KDR:0.756
Accuracy:24.776% C+
HSR:10.440% F-
GD-7F
D
Kills:643
Deaths:841
KDR:0.765
Accuracy:21.376% D
HSR:11.042% F
NSX Tanto
B++
Kills:98
Deaths:181
KDR:0.541
Accuracy:30.145% B++
HSR:8.163% F*
Kills:23,585
Deaths (as Engineer):24,999
Deaths (to Engineers):29,432
KDR:0.94344
Kill Difference:1,414
Playtime:6,338.297 hours
Usage:78%
Score:92.060m
Score/min:242
Accuracy (listed only):27.141%
HSR (listed only):10.679%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
B++
Kills:10,248
Deaths:12,769
KDR:0.803
Accuracy:26.986% B++
HSR:9.602% D**
Blitz GD-10
C*
Kills:5,517
Deaths:6,828
KDR:0.808
Accuracy:25.074% C*
HSR:9.371% D*
AF-4 Cyclone
B
Kills:5,510
Deaths:5,648
KDR:0.976
Accuracy:27.186% B
HSR:8.203% D**
AF-19 Mercenary
B*
Kills:3,611
Deaths:2,979
KDR:1.212
Accuracy:26.825% B*
HSR:11.880% F
NS-11C
C*
Kills:2,656
Deaths:3,063
KDR:0.867
Accuracy:24.699% C*
HSR:11.747% D*
AC-X11
B
Kills:2,601
Deaths:1,022
KDR:2.545
Accuracy:26.649% B
HSR:12.226% F
AF-57 Piston
C
Kills:1,564
Deaths:1,342
KDR:1.165
Accuracy:37.597% C
HSR:8.824% D**
Razor GD-23
C*
Kills:1,436
Deaths:1,839
KDR:0.781
Accuracy:25.218% C*
HSR:12.187% D**
NS-7 PDW
C++
Kills:1,347
Deaths:1,768
KDR:0.762
Accuracy:25.313% C++
HSR:9.503% D**
MKV Suppressed
C++
Kills:1,291
Deaths:1,633
KDR:0.791
Accuracy:25.995% C++
HSR:11.154% D**
AF-4A Bandit
C+
Kills:728
Deaths:963
KDR:0.756
Accuracy:24.776% C+
HSR:10.440% F-
GD-7F
D
Kills:643
Deaths:841
KDR:0.765
Accuracy:21.376% D
HSR:11.042% F
Tempest
D*
Kills:279
Deaths:409
KDR:0.682
Accuracy:22.398% D*
HSR:10.753% F
NSX Tanto
B++
Kills:98
Deaths:181
KDR:0.541
Accuracy:30.145% B++
HSR:8.163% F*
Kills:37,529
Deaths (as Light Assault):41,285
Deaths (to Light Assaults):16,072
KDR:0.90902
Kill Difference:3,756
Playtime:152.483 hours
Usage:2%
Score:2.226m
Score/min:243
Accuracy (listed only):26.446%
HSR (listed only):10.364%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C*
Kills:5,517
Deaths:6,828
KDR:0.808
Accuracy:25.074% C*
HSR:9.371% D*
AF-4 Cyclone
B
Kills:5,510
Deaths:5,648
KDR:0.976
Accuracy:27.186% B
HSR:8.203% D**
NS-7 PDW
C++
Kills:1,347
Deaths:1,768
KDR:0.762
Accuracy:25.313% C++
HSR:9.503% D**
MKV Suppressed
C++
Kills:1,291
Deaths:1,633
KDR:0.791
Accuracy:25.995% C++
HSR:11.154% D**
Tempest
D*
Kills:279
Deaths:409
KDR:0.682
Accuracy:22.398% D*
HSR:10.753% F
NC4 Mag-Shot
D*
Kills:101
Deaths:209
KDR:0.483
Accuracy:19.412% D*
HSR:9.901% D**
LA3 Desperado
D
Kills:85
Deaths:203
KDR:0.419
Accuracy:24.400% D
HSR:10.588% D**
NS-44 Commissioner
D**
Kills:68
Deaths:226
KDR:0.301
Accuracy:24.626% D**
HSR:7.353% F-
NC14 Bolt Driver
B+
Kills:60
Deaths:28
KDR:2.143
Accuracy:38.721% B+
HSR:55% F-
Kills:14,258
Deaths (as Infiltrator):16,952
Deaths (to Infiltrators):13,333
KDR:0.84108
Kill Difference:2,694
Playtime:682.806 hours
Usage:8%
Score:11.585m
Score/min:283
Accuracy (listed only):25.903%
HSR (listed only):14.647%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C*
Kills:5,517
Deaths:6,828
KDR:0.808
Accuracy:25.074% C*
HSR:9.371% D*
AF-4 Cyclone
B
Kills:5,510
Deaths:5,648
KDR:0.976
Accuracy:27.186% B
HSR:8.203% D**
AF-57 Piston
C
Kills:1,564
Deaths:1,342
KDR:1.165
Accuracy:37.597% C
HSR:8.824% D**
NS-7 PDW
C++
Kills:1,347
Deaths:1,768
KDR:0.762
Accuracy:25.313% C++
HSR:9.503% D**
MKV Suppressed
C++
Kills:1,291
Deaths:1,633
KDR:0.791
Accuracy:25.995% C++
HSR:11.154% D**
NC1 Gauss Rifle
B
Kills:589
Deaths:644
KDR:0.915
Accuracy:24.527% B
HSR:8.998% F-
NS-11A
B+
Kills:329
Deaths:500
KDR:0.658
Accuracy:27.173% B+
HSR:9.726% F
Tempest
D*
Kills:279
Deaths:409
KDR:0.682
Accuracy:22.398% D*
HSR:10.753% F
Carnage AR
C++
Kills:237
Deaths:395
KDR:0.600
Accuracy:25.093% C++
HSR:9.283% F
GR-22
C**
Kills:94
Deaths:140
KDR:0.671
Accuracy:25.827% C**
HSR:9.574% D**
Kills:16,757
Deaths (as Combat Medic):19,307
Deaths (to Combat Medics):8,445
KDR:0.86792
Kill Difference:2,550
Playtime:357.521 hours
Usage:4%
Score:6.765m
Score/min:315
Accuracy (listed only):26.618%
HSR (listed only):9.539%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM3 Raven
C+
Kills:1,698
Deaths:1,550
KDR:1.095
Accuracy:39.488% C+
HSR:2.238% C
NCM3 Raven
C++
Kills:1,671
Deaths:1,553
KDR:1.076
Accuracy:40.455% C++
HSR:2.513% C+
NCM2 Falcon
C*
Kills:982
Deaths:835
KDR:1.176
Accuracy:31.562% D-
HSR:5.295% C*
AF-41 Hacksaw
D
Kills:888
Deaths:494
KDR:1.798
Accuracy:24.866% D
HSR:11.036% D*
NCM2 Falcon
D--
Kills:885
Deaths:832
KDR:1.064
Accuracy:30.959% D--
HSR:2.486% D--
AF-41 Hacksaw
C
Kills:794
Deaths:462
KDR:1.719
Accuracy:26.578% C
HSR:10.328% D*
NS-10 Burster
B+
Kills:555
Deaths:535
KDR:1.037
Accuracy:23.364% D-
HSR:7.207% B+
NS-10 Burster
C++
Kills:501
Deaths:535
KDR:0.936
Accuracy:23.428% D-
HSR:5.988% C++
AF-34 Mattock
C
Kills:120
Deaths:70
KDR:1.714
Accuracy:31.189% C
HSR:14.167% D
NS-20 Gorgon
D
Kills:114
Deaths:136
KDR:0.838
Accuracy:20.271% D
HSR:14.035% D--
NS-20 Gorgon
D
Kills:106
Deaths:135
KDR:0.785
Accuracy:20.154% D
HSR:10.377% F
AF-34 Mattock
D--
Kills:52
Deaths:29
KDR:1.793
Accuracy:25.784% D--
HSR:5.769% F**
Kills:8,366
Deaths (as MAX Suit):3,583
Deaths (to MAX Suits):6,383
KDR:2.33491
Kill Difference:4,783
Playtime:386.962 hours
Usage:5%
Score:7.681m
Score/min:331
Accuracy (listed only):28.175%
HSR (listed only):7.620%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B
Kills:5,413
V. Kills:1,483 365%
Deaths:1,495
KDR:3.621
Accuracy:58.041% B**
KPH:71.900 C+
VKPH:19.700 B
M30 Mustang AH
C
Kills:2,512
V. Kills:240 N/A
Deaths:2,304
KDR:1.090
Accuracy:53.925% C
KPH:21.600 D
VKPH:2.100 D-
Vortek Rotary
D-
Kills:353
V. Kills:475 74%
Deaths:2,511
KDR:0.141
Accuracy:36.010% B*
KPH:3 D--
VKPH:4 D-
Hornet Missiles
C+
Kills:93
V. Kills:109 85%
Deaths:65
KDR:1.431
Accuracy:66.985% B*
KPH:33.200 D
VKPH:38.900 C+
M20 Mustang
D-
Kills:84
V. Kills:100 83%
Deaths:217
KDR:0.387
Accuracy:40.651% A+
KPH:3.300 D-
VKPH:4 D-
Kills:8,455 (2,949 + 0)
Deaths:6,592
KDR:1.283
VKDR:0.365
Vehicle Kills:2,407
Kill Difference:1,863
Playtime:337.283 hours
Usage:4%
Score:2.831m
Score/min:140
Piloting Accuracy:40.651%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:1,120
V. Kills:243 459%
Deaths:233
KDR:4.807
Accuracy:42.254% C+
KPH:31.200 D
VKPH:6.800 C
C150 Dalton
C-
Kills:706
V. Kills:684 103%
Deaths:286
KDR:2.469
Accuracy:41.977% B
KPH:18.300 D-
VKPH:17.800 C-
AP30 Shredder
D
Kills:279
V. Kills:337 83%
Deaths:218
KDR:1.280
Accuracy:30.691% C+
KPH:9.900 D*
VKPH:11.900 D
CAS30 Tank Buster
D
Kills:227
V. Kills:480 47%
Deaths:1,148
KDR:0.198
Accuracy:42.031% C
KPH:2.300 D*
VKPH:4.800 D
Kills:2,332 (227 + 2,105)
Deaths:1,885
KDR:1.237
VKDR:0.925
Vehicle Kills:1,744
Kill Difference:447
Playtime:202.139 hours
Usage:2%
Score:1.565m
Score/min:129
Piloting Accuracy:42.031%
Gunner Accuracy:30.691%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C**
Kills:8,146
V. Kills:1,242 N/A
Deaths:1,330
KDR:6.125
Accuracy:47.509% C+
KPH:58.900 C**
VKPH:9 C*
L100 Python HEAT
B**
Kills:2,751
V. Kills:1,231 223%
Deaths:880
KDR:3.126
Accuracy:59.475% B*
KPH:37.200 B+
VKPH:16.600 B**
C75 Viper
C+
Kills:479
V. Kills:142 335%
Deaths:136
KDR:3.522
Accuracy:33.908% C-
KPH:24 C
VKPH:7.100 C+
L100 Python AP
A++
Kills:327
V. Kills:415 79%
Deaths:235
KDR:1.391
Accuracy:64.216% B**
KPH:22.200 D
VKPH:28.100 A++
Skyguard
C-
Kills:289
V. Kills:267 108%
Deaths:249
KDR:1.161
Accuracy:26.434% C-
KPH:8.700 D-
VKPH:8 C-
Kills:11,992 (11,992 + 0)
Deaths:2,830
KDR:4.237
VKDR:1.165
Vehicle Kills:3,297
Kill Difference:9,162
Playtime:280.537 hours
Usage:3%
Score:3.510m
Score/min:209
Driving Accuracy:26.434%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
C
Kills:2,761
V. Kills:341 N/A
Deaths:475
KDR:5.813
Accuracy:37.623% D*
KPH:35.700 C
VKPH:4.400 D
E540 Halberd
B+
Kills:1,766
V. Kills:1,146 154%
Deaths:373
KDR:4.735
Accuracy:48.291% B+
KPH:26.800 C
VKPH:17.400 B+
Enforcer ML85
C*
Kills:1,166
V. Kills:986 118%
Deaths:312
KDR:3.737
Accuracy:41.593% C++
KPH:21.100 C+
VKPH:17.900 C*
Titan-150 HEAT
B**
Kills:1,142
V. Kills:545 209%
Deaths:323
KDR:3.536
Accuracy:50.510% B+
KPH:26.700 B+
VKPH:12.800 B**
Titan-150 AP
B
Kills:499
V. Kills:394 126%
Deaths:179
KDR:2.788
Accuracy:51.404% C++
KPH:20.500 C
VKPH:16.200 B
M20 Basilisk
C+
Kills:234
V. Kills:102 227%
Deaths:74
KDR:3.162
Accuracy:28.199% C
KPH:15.300 C
VKPH:6.700 C+
C85 Canister
D
Kills:121
V. Kills:8 N/A
Deaths:13
KDR:9.308
Accuracy:31.868% D
KPH:34.800 D-
VKPH:2.300 D
M12 Kobalt
D
Kills:74
V. Kills:3 N/A
Deaths:8
KDR:9.250
Accuracy:11.194% D-
KPH:29.200 D-
VKPH:1.200 D
M96 Mjolnir
D
Kills:51
V. Kills:37 134%
Deaths:36
KDR:1.417
Accuracy:24.935% D*
KPH:16.900 D--
VKPH:12.200 D
Kills:7,814 (4,402 + 3,412)
Deaths:1,793
KDR:4.358
VKDR:1.987
Vehicle Kills:3,562
Kill Difference:6,021
Playtime:289.750 hours
Usage:4%
Score:4.122m
Score/min:237
Driving Accuracy:51.404%
Gunner Accuracy:24.935%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B+
Kills:867
V. Kills:618 140%
Deaths:184
KDR:4.712
Accuracy:61.899% B++
KPH:34.100 C
VKPH:24.300 B+
M96 Mjolnir-H
C
Kills:731
V. Kills:450 162%
Deaths:201
KDR:3.637
Accuracy:43.454% D
KPH:42.200 C
VKPH:26 C
C85 Canister-H
D
Kills:391
V. Kills:26 N/A
Deaths:74
KDR:5.284
Accuracy:41.732% D-
KPH:70.900 D
VKPH:4.700 D
Enforcer ML65-H
C+
Kills:194
V. Kills:239 81%
Deaths:83
KDR:2.337
Accuracy:58.429% C++
KPH:23.300 D
VKPH:28.700 C+
G40-F Ranger
D
Kills:81
V. Kills:50 159%
Deaths:9
KDR:9
Accuracy:32.601% C
KPH:23.600 D
VKPH:14.600 D
M20 Basilisk-H
D
Kills:67
V. Kills:23 279%
Deaths:23
KDR:2.913
Accuracy:35.826% D-
KPH:20.100 D
VKPH:6.900 D-
Kills:2,331 (0 + 2,331)
Deaths:574
KDR:4.061
VKDR:2.449
Vehicle Kills:1,406
Kill Difference:1,757
Playtime:63.384 hours
Usage:1%
Score:1.098m
Score/min:289
Driving Accuracy:N/A%
Gunner Accuracy:35.826%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C
Kills:3,188
V. Kills:646 493%
Deaths:682
KDR:4.674
Accuracy:28.200% D
KPH:38.600 C
VKPH:7.800 C
M20 Basilisk
C+
Kills:1,508
V. Kills:669 225%
Deaths:514
KDR:2.934
Accuracy:35.383% C
KPH:16.800 C
VKPH:7.500 C+
M20 Basilisk
C*
Kills:872
V. Kills:469 186%
Deaths:373
KDR:2.338
Accuracy:38.135% C++
KPH:18.400 C
VKPH:9.900 C*
M12 Kobalt
D
Kills:769
V. Kills:32 N/A
Deaths:119
KDR:6.462
Accuracy:15.720% C-
KPH:34.700 D-
VKPH:1.400 D
M60-G Bulldog
C
Kills:692
V. Kills:119 N/A
Deaths:203
KDR:3.409
Accuracy:29.635% D
KPH:30.200 C
VKPH:5.200 C
M40 Fury
C
Kills:586
V. Kills:136 428%
Deaths:158
KDR:3.709
Accuracy:34.910% C+
KPH:37.700 C--
VKPH:8.700 C
G30 Walker
C
Kills:453
V. Kills:350 129%
Deaths:161
KDR:2.814
Accuracy:25.224% C--
KPH:10.100 D
VKPH:7.800 C
M60-G Bulldog
C
Kills:323
V. Kills:74 431%
Deaths:130
KDR:2.485
Accuracy:27.750% D
KPH:19.300 D
VKPH:4.400 C
G30 Walker
C-
Kills:144
V. Kills:86 166%
Deaths:52
KDR:2.769
Accuracy:23.255% D
KPH:9.800 D
VKPH:5.800 C-
M12 Kobalt
C-
Kills:113
V. Kills:9 N/A
Deaths:17
KDR:6.647
Accuracy:15.481% C-
KPH:24.400 D**
VKPH:1.900 C-
G40-F Ranger
D
Kills:111
V. Kills:64 171%
Deaths:35
KDR:3.171
Accuracy:26.400% D-
KPH:11.500 D
VKPH:6.600 D
Kills:8,759 (0 + 8,759)
Deaths:2,444
KDR:3.584
VKDR:1.086
Vehicle Kills:2,654
Kill Difference:6,315
Playtime:370.660 hours
Usage:5%
Score:3.379m
Score/min:152
Driving Accuracy:N/A%
Gunner Accuracy:26.400%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
D
Kills:698
V. Kills:38 N/A
Deaths:1,297
KDR:0.538
Accuracy:16.293% D-
KPH:6.300 D
VKPH:0.300 D--
M40 Fury-F
D-
Kills:475
V. Kills:60 N/A
Deaths:788
KDR:0.603
Accuracy:27.882% F
KPH:8.600 D-
VKPH:1.100 D*
S12 Renegade
D
Kills:127
V. Kills:8 N/A
Deaths:178
KDR:0.713
Accuracy:29.260% D**
KPH:7.800 D*
VKPH:0.500 D
Kills:1,300 (1,300 + 0)
Deaths:2,263
KDR:0.574
VKDR:0.047
Vehicle Kills:106
Kill Difference:963
Playtime:182.880 hours
Usage:2%
Score:0.254m
Score/min:23
Driving Accuracy:29.260%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:158
V. Kills:38 405%
Deaths:62
KDR:2.548
Accuracy:37.565% B++
KPH:25.900 D*
VKPH:6.200 C++
M20 Wyvern
D-
Kills:59
V. Kills:63 92%
Deaths:94
KDR:0.628
Accuracy:32.906% D
KPH:7.300 D*
VKPH:7.700 D-
Kills:217 (0 + 217)
Deaths:156
KDR:1.391
VKDR:0.647
Vehicle Kills:101
Kill Difference:61
Playtime:14.218 hours
Usage:0%
Score:0.081m
Score/min:95
Piloting Accuracy:N/A%
Gunner Accuracy:32.906%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Gauss Compact S 10,60810,24812,7690.803C+0.3726.986%B++9.602%D**13.3C-N/A39771.2h10.9C*40.4B+
L100 Python HESH 9,3888,1461,3306.125C-4.9547.509%C+1.78%C*58.9C**9C*188138.4h4D8.3C
Blitz GD-10 5,5875,5176,8280.808C+0.3725.074%C*9.371%D*20.5CN/A58269.4h16.3C+65.2C*
AF-4 Cyclone 5,5575,5105,6480.976C+0.2027.186%B8.203%D**22.7CN/A71242.9h12.2C+44.9C*
Breaker Rocket Pods 6,8965,4131,4953.621C-2.4558.041%B**1.108%C++71.9C+19.7B31475.3h19.1C32.9C*
Tank Mine 8,7434,8253,4681.391D0.2228.168%CN/A81.2C--66C++82859.4h1.8C**6.2C++
Bouncing Betty 4,3504,3491,3803.151C1.9841.963%C+N/A120.5C+N/A31436.1h1.5A3.7B++
AF-19 Mercenary 3,6473,6112,9791.212B+0.0426.825%B*11.88%F14.2CN/A58254h12.7C**47.4B+
M40 Fury 3,8343,1886824.674C3.5028.2%D1.694%C+38.6C7.8C18282.5h12.7C**44.9C+
Titan-150 HESH 3,1022,7614755.813C4.6437.623%D*2.137%C*35.7C4.4D13377.3h3.2C*8.6C
L100 Python HEAT 3,9822,7518803.126C1.9559.475%B*2.617%C+37.2B+16.6B**20374h6.7C11.3C**
NS-11C 2,7002,6563,0630.867C+0.3124.699%C*11.747%D*12.8DN/A42206.9h15.7C+63.5C*
AC-X11 2,6272,6011,0222.545A++1.3726.649%B12.226%F13.1DN/A84198.4h10.3C++38.5C**
M30 Mustang AH 2,7522,5122,3041.09C--0.0853.925%C1.234%C+21.6D2.1D-95116.5h12.6C-23.4C
Spear Anti-Vehicle Phalanx Turret 3,5302,0373206.366C+5.1940.052%C4.173%C++33.6C24.6B27160.7h11C-27.4C
E540 Halberd 2,9121,7663734.735C3.5648.291%B+2.605%C26.8C17.4B+21565.8h6.7D13.8C+
NCM3 Raven 2,8501,6981,5501.095B+0.0839.488%C+2.238%C12B*8.2B**111141.1h25.4B+64.4B+
NCM3 Raven 2,8031,6711,5531.076C**0.1040.455%C++2.513%C+11.8B+8B++107141.3h27.8C++68.6C**
AF-57 Piston 1,5871,5641,3421.165C+0.0137.597%C8.824%D**18.7DN/A5183.8h5.1C13.5C+
M20 Basilisk 2,1771,5085142.934C++1.7635.383%C4.775%C-16.8C7.5C+13589.5h93.1C++263.1C++
Razor GD-23 1,4601,4361,8390.781C+0.3925.218%C*12.187%D**12.9DN/A48111.5h14.5C57.5C++
M12 Kobalt 1,4381,3628216.61C15.4417.25%D-16.814%C61.1D-3.4C17322.3h23.4D135.4D-
NS-7 PDW 1,3601,3471,7680.762C+0.4125.313%C++9.503%D**20.6CN/A7365.4h15.9C+62.7C++
MKV Suppressed 1,3111,2911,6330.791C0.3825.995%C++11.154%D**16.8DN/A4776.8h15.3C+58.8C++
Enforcer ML85 2,1521,1663123.737C2.5641.593%C++1.973%C+21.1C+17.9C*20055.2h14.6C35C+
Titan-150 HEAT 1,6871,1423233.536C+2.3650.51%B+2.539%C26.7B+12.8B**26442.7h4.7B+9.4B+
L105 Zephyr 1,3631,1202334.807C-3.6342.254%C+N/A31.2D6.8C15435.9h7.9D18.8C
C-4 1,3651,0481,0321.016C0.1614.047%F-N/A52.4D15.9D-62620h1.6C+11.4F
NCM2 Falcon 1,4549828351.176C*0.0031.562%D-5.295%C*12.7C+6.1B*9577.4h13.5C42.7C
M60-A Bulldog 1,1269302333.991C2.8246.933%C++3.441%B**21.2C--4.5C*8643.8h8.4D--18C--
Sticky Grenade 9098901890N/A888.8345.046%D-N/A468.4D--10C12871.9h3.1D6.8C--
AF-41 Hacksaw 8958884941.798C+0.6224.866%D11.036%D*29.5C+N/A10230.1h7.7C31C-
NCM2 Falcon 1,3708858321.064C**0.1130.959%D--2.486%D--11.5C++6.3B++8177.2h14.5C**46.9C+
M20 Basilisk 1,3418723732.338C1.1638.135%C++6.422%C*18.4C9.9C*17347.4h117.5C308.1C+
E540 Halberd-H 1,4858671844.712C3.5461.899%B++4.037%A++34.1C24.3B+28625.4h10.3D*16.6D--
M60-A Bulldog 1,0328271984.177C3.0046.101%C++2.66%C*20.3C--5B+9340.8h8.5D*18.5D
AF-41 Hacksaw 7997944621.719C0.5526.578%C10.328%D*28.4C+N/A9728h8.8D--33.1D
M12 Kobalt 8017691196.462C--5.2915.72%C-17.815%C+34.6D-1.4D11122.2h25.7D-163.4C
M96 Mjolnir-H 1,1817312013.637C+2.4643.454%DN/A42.3C26C32117.3h43C+98.9C
AF-4A Bandit 7507289630.756C-0.4224.776%C+10.44%F-12.6D-N/A3557.6h13.4D54.1C
MANA Anti-Vehicle Turret 1,4737187610.943D-0.2356.844%C++3.343%T*7180A7550M++4295740.1h11.4F20.1C**
C150 Dalton 1,3907062862.469C--1.3041.977%BN/A18.3D-17.8C-26438.5h6.4D-15.3C
M12 Kobalt-F 7366981,2970.538D0.6416.293%D-14.04%B6.3DN/A19111.6h15.7C++96.6C+
M60-G Bulldog 8116922033.409C2.2429.635%D2.746%C+30.2C5.2C14222.9h7.5C+25.2C+
GD-7F 6566438410.765C0.4121.376%D11.042%F12DN/A5653.7h15.2C71C+
M20 Basilisk 8756251115.631C4.4649.001%C4.64%C+42.2C+16.9C25314.8h94B+191.8B+
NC1 Gauss Rifle 5955896440.915C+0.2624.527%B8.998%F-17.7CN/A10633.3h13C++53.1B
M40 Fury 7225861583.709C--2.5434.91%C+1.536%C37.6C--8.7C23815.6h15.6C+44.7C+
NS-10 Burster 9545555351.037C++0.1423.364%D-7.207%B+4.9C+3.5C+71113h154.4C**660.8C+
GD-22S 5405367610.704C0.4723.412%C++14.366%D**24.3C--N/A12322.1h12.8C54.6C++
NC6 Gauss SAW 5235233291.59B+0.4220.676%C++15.87%D*24.9C+N/A24921h10.8C++52.4C*
NS-10 Burster 8635015350.936C++0.2423.428%D-5.988%C++4.4C3.2C67113h174.4C744.3C--
Titan-150 AP 8934991792.788C1.6151.404%C++3.006%C++20.5C16.1B77924.4h5.2C+10.2C++
C75 Viper 6214791363.522C+2.3533.908%C-1.67%C**24C7.1C+26420h14.9C+43.8C+
M40 Fury-F 5354757880.603C0.5727.882%F2.105%A8.6D-1.1D*3155h9.2B+33C
G30 Walker 8034531612.814C+1.6425.224%C--4.857%C**10.1D7.8C14044.9h261C--1034.7C-
C85 Canister-H 417391745.284C4.1141.732%D-11.253%C+71.1D4.7D2465.5h6.7C*16C+
Aspis Anti-Aircraft Phalanx Turret 7773711233.016C+1.8422.292%C--1.078%D8.9C9.8C17041.6h187.6D-841.6C-
MANA Anti-Personnel Turret 401353705.043N/A3.8717.692%UN/A3530U480U14471100.1h57.1T*322.6T*
Vortek Rotary 8283532,5110.141D1.0336.01%B*1.7%C3D--4D-58117.5h215.9F--599.7D**
Shrike 5273426400.534C0.6459.468%B2.047%C-18.4C-9.9C41218.6h7.4C12.4C++
NS-11A 3323295000.658C--0.5227.173%B+9.726%F16.7DN/A7219.7h16.9D-62.2C+
L100 Python AP 7423272351.391D0.2264.216%B**3.364%B22.1D28A++42614.8h12.3F*19.2F
M60-G Bulldog 3973231302.485C--1.3127.75%D1.858%D19.3D4.4C11416.7h8C+28.8C+
Xiphos Anti-Personnel Phalanx Tower 324300837.5C36.3329.593%C++N/A150C12B++5112h20C++67.5C*
LA1 Anchor 2992944690.627C--0.5523.272%C13.946%D**21.3D-N/A13813.8h13.7D**58.9C--
Skyguard 5562892491.161D0.0126.434%C-2.768%B+8.7D-8C-17733.4h192.9D**729.8D*
AP30 Shredder 6162792181.28D0.1130.691%C+2.151%C+9.9D*12D12028.2h166.3F-542D**
Tempest 2842794090.682D-0.4922.398%D*10.753%F12.9D*N/A4421.6h13.6F-60.8F
Anti-Vehicle Grenade 2952601260N/A258.8360.13%B**N/A433.3C**58.3C-20750.6h5.4C**8.9B+
Frag Grenade 2592591259N/A257.8323.262%F**N/A1295M**N/A64650.2h1.4A*5.9B*
M60-A Bulldog 3432561771.446D0.2727.837%DN/A18D-6.1C+10914.2h8.3F29.9D*
Carnage AR 2432373950.6C-0.5725.093%C++9.283%F17.6DN/A9613.5h14.8C58.8C++
M20 Basilisk 336234743.162C++1.9928.199%C6.41%B15.3C6.7C+11915.3h69.1B+245B+
CAS30 Tank Buster 7072271,1480.198D0.9842.031%C1.322%C++2.3D*4.8D7199.5h109.2D259.7D-
NS Annihilator 5282143740.572C+0.6076.581%D*N/A6.2D-9.1C++14934.4h19.6F--25.6F*
NS Decimator 2902084790.434D0.7460.17%C+N/A19.3D--7.6D--27710.8h7.5F12.5D*
C-4 ARX 2652012370.848D0.3326.941%C++N/A55.8D--17.8D--3683.6h1.7D--6.3D
Enforcer ML65-H 433194832.337D1.1658.429%C++2.577%B+23.4D28.8C+3398.3h25.6D--43.8D--
Mag-Cutter 38519143,9830.004D1.1712%D**2.094%D0.1D-N/A02410.8h6.3F*52.8T-
Spear Anti-Vehicle Phalanx Tower 3701771214.75C13.5853.718%B+1.13%D*23.6D25.7C+2557.5h17.3D**32.2D--
CAS 14-E 196158622.548C--1.3737.565%B++1.266%D25.9D*6.2C++1066.1h69.2T-184.3F-
NC05 Jackhammer 1521471880.782C-0.3935.166%D--15.646%C*29.4C-1B**2315h5.5C15.6C-
G30 Walker 230144522.769C1.6023.255%D2.083%D--9.7D5.8C-10814.8h229.7C+987.7C
S12 Renegade 1351271780.713C-0.4629.26%D**5.512%C++7.8D*N/A2316.3h4.8D**16.5F-
A30 Walker 2481221370.891C0.2824.71%C+N/A7.2C7.4C+13817h255.4D-1033.4C--
C85 Canister 129121139.308C8.1331.868%D8.264%D**34.6D-2.3D1253.5h13.2D*41.4D*
AF-34 Mattock 121120701.714C-0.5431.189%C14.167%D27.9DN/A1494.3h8D*25.7D-
Hawk GD-68 2041181910.618C+0.5660.286%CN/A9.4D6.8D36812.6h10.4D17.2D
NS-15M1 1171172800.418D0.7622.469%C+12.821%D*18.9DN/A1336.2h17.1D*76.1C
MAX Punch 1381163,5940.032C-1.1439.366%C-N/A0.3DN/A1369.4h3.3C+8.4C+
NS-20 Gorgon 1231141360.838C+0.3420.271%D14.035%D--17.5C*1.4C+516.5h34.7C*171.1C**
M12 Kobalt 122113176.647D5.4715.481%C-22.124%B++24.6D**2C1394.6h37.4F**241.4D*
G40-F Ranger 175111353.171C2.0026.4%D-N/A11.4D6.6D1229.7h134.7C+510.1C
NS-20 Gorgon 1161061350.785C+0.3920.154%D10.377%F16.3C*1.5B566.5h36.4C*180.5C**
Orbital Strike Uplink 1531031103N/A101.83270.94%UN/A343.3U166.7U27270.3h3.1T*1.1T*
Hyena Missile Launcher 1871031770.582D0.5929.581%DN/A7.9D6.5D10213h55.9D**189D*
NC4 Mag-Shot 1071012090.483C0.6919.412%D*9.901%D**4.2D--N/A7023.9h13.5D*69.7C
NSX Tanto 101981810.541D0.6330.145%B++8.163%F*9.3D-N/A3410.5h22.7D*75.3C
GR-22 95941400.671C0.5025.827%C**9.574%D**13.8D-N/A1286.8h14.8C57.3C++
Hornet Missiles 20293651.431D0.2666.985%B*N/A33.2D38.9C+5472.8h18.1D**27.1D
A30 Walker 206912900.314D**0.8620.316%C--1.099%C--4.3D*5.4D-7021.3h357.6F*1760.3F--
LA3 Desperado 85852030.419D0.7524.4%D10.588%D**13.3D-N/A616.4h12.9D*52.9D--
M20 Mustang 184842170.387C--0.7940.651%A+5.952%M3.3D-4D-16625.2h383.3T-943F-
G40-F Ranger 1318199C+7.8332.601%CN/A23.8D14.7D2143.4h77.1C+236.6C+
NC15 Phoenix 21480820.976C+0.2060.791%B**N/A9.9C16.5B+3308.1h14.2D-23.4C
M12 Kobalt 777489.25C8.0811.194%D-6.757%F29.6D1.2D862.5h23D-205.1D-
NS-44 Commissioner 68682260.301D0.8724.626%D**7.353%F-9.7D-N/A977h7.5F**30.5F**
M20 Basilisk-H 9067232.913C-1.7435.826%D-13.433%A++20.3D7D-1653.3h62.3C*174C+
Hoplon Anti-Aircraft Phalanx Tower 14962231C*29.8320.319%D-N/A18.2D-25.6D2703.4h98.4D484.4D
NC14 Bolt Driver 6060282.143C*0.9738.721%B+55%F-8.2D--N/A2237.3h3.8D*9.9C
NSX Amaterasu 765914,4610.004D-1.171.281%F1.695%D*0.1DN/A0853.1h5C++391.6T*
M20 Wyvern 12259940.628D0.5532.906%D1.695%D-7.3D*7.8D-868.1h156F--474.2F--
G30 Walker 11953192.789D1.6235.897%C-N/A14.3D--17.8C+2553.7h379F1055.8D**
AF-34 Mattock 5252291.793C0.6225.784%D--5.769%F**28.9DN/A1551.8h6.3C*24.5C--
M96 Mjolnir 8851361.417D-0.2424.935%D*N/A17D--12.3D1603h54.7D--219.5D*
Auraxium Mag-Cutter 905010,2230.005D1.175.877%FN/A0.1DN/A0608.4h4.9T*83.7T*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter27025,17015.3h
Pain Spire0890.3h
Restoration Kit342491.6h
Nano-Armor Kit5,7008,735,162660.2h
Spawn Beacon1536,3049.8h
Anti-Vehicle MANA Turret1962,50813.4h
Turret AI Module09873.4h
Repair Module41,0672.7h
Skywall Shield Emitter36981.9h
Structure Shield Module41,0502.9h
Cortium Silo35701.5h
Reinforcements Module01250.2h
Blast Wall53841.7h
Nanite Revive Grenade06,7711.9h
Medical Kit708173.1h
Medical Applicator3,327973,614131.8h
Nanite Healing Grenade01,2000.3h
Spear Anti-Vehicle Tower04541.7h
Spitfire Auto-Turret2738,76712.8h
Welding Device12,0610.7h
Deconstruction Tool920,6738.3h
HIVE0560.2h
Sunderer Garage0880.9h
Bunker0860.6h
Rampart Wall41,2097.1h
Xiphos Anti-Personnel Tower15111.8h
Hoplon Anti-Aircraft Phalanx Tower15492h
Ammunition Package57445,21540.6h
Anti-Infantry MANA Turret1251,50116.3h
Light Air Terminal0640.5h
Vehicle Gate22952.3h
Pillbox01480.8h
Vehicle Ammo Dispenser11340.5h
IPC Targeting Dart51500.8h
Orbital Strike Target Designator471992.3h
Glaive IPC1630.6h
Elysium Spawn Tube24431.2h
Light Vehicle Terminal31781.3h
Spear Anti-Vehicle Turret0670.4h
MGR-L1 Promise04330h
Hardlight Barrier758202h
Nano-Repair Grenade04,0651.1h
Infantry Tower11501.3h
Recon Detection Device98343,70687.8h
Smoke Grenade03620.1h
WLT-Howler Mining Laser05230.1h

Check the help document for the dictionary if you want to learn more about words used here.


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