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Executor World Champion ursuak[1RPC] ursuak
NC BR 223

KDR: 2.53

Score: 142.9m

Last Seen: Jul 30th, 2020 7:02 PM
- OFFLINE - 111.9 hour(s)

Prestige 1, Battle Rank 100 (223 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERMEDICHEAVY
PRIMARY WEAPONS GR-22 SAS-R NSX Daimyo Carnage AR MGR-L1 Promise GR-22AE Breaker Rocket Pods C-4
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,830,111 MLG Score: 3861
Fun Score: N/A
Cheeseburgers Flipped: 1162TIME WITH MEDKIT: 2.8%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.271%26.751%756591290214,9002.53797-0.009

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.707%1.358A0.848B*-1.291D**HEAD ++ (~12.62)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.60.6B+8.40.412B21.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.95%1.103%7044134518,502339732765.44657565%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.744%-0.029C+-0.429C--0.892

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.70.737B++15.80.703B++26.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.634%2.873%92513443,34247697210.700629463%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.259%-0.33C-0.241C++0.284

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.80.744B++3.70.703B++6.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.025%17.824%2361213378,42741217572.04441112%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.33%-0.295C3.213M++0.565

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.60.762B++9.40.765B++19.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.345%84.766%2368134162,4998044277.76868

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.222%1.564A+1.14B**1.053

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.613B+1.70.454B+2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.257%11.721%236213471,331650600.204549

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.127%1.275A-0.603D0.365

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.735B++20.59B+1.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
142.9m257.1%488 (29.3k)424 (25.4k)2.52849378,641149,7502.60472223 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC13492134924.362%34.54%84102:1576

31% Combat Medic15% Engineer13% Heavy Assault18% Infiltrator16% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 3rd, 2013 12:37 PMApr 3rd, 2019 6:56 PMAug 5th, 2020 12:32 AM (55d) (PST)Jul 30th, 2020 4:47 PM (61d) (PST)Jul 30th, 2020 3:02 PM (61d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7443264181.1240.4440.3882.9660.0303861

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,61819,55025,068672723178225,436

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5616.9h/234d 11,415 130,782 95,726 999.5k 11,960 17,590 10,081 250.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MGR-L1 Promise
B*
Kills:16,462
Deaths:5,298
KDR:3.107
Accuracy:32.721% B*
HSR:36.247% B++
NS-15M1
C*
Kills:11,565
Deaths:4,807
KDR:2.406
Accuracy:27.172% C*
HSR:23.070% C-
NC6 Gauss SAW
A+
Kills:11,444
Deaths:4,519
KDR:2.532
Accuracy:27.877% B+
HSR:37.443% A+
LA1 Anchor
B+
Kills:9,979
Deaths:3,273
KDR:3.049
Accuracy:29.904% B
HSR:34.322% B+
NC6A GODSAW
B*
Kills:5,608
Deaths:1,586
KDR:3.536
Accuracy:31.848% C++
HSR:36.805% B*
MGR-L1 Promise AE
B++
Kills:3,538
Deaths:1,114
KDR:3.176
Accuracy:32.843% B++
HSR:37.648% B++
GD-22S
C
Kills:3,363
Deaths:1,899
KDR:1.771
Accuracy:24.996% C
HSR:19.298% D--
NS-15M2
C+
Kills:2,792
Deaths:1,067
KDR:2.617
Accuracy:27.128% C+
HSR:24.570% D
EM1
C++
Kills:1,467
Deaths:811
KDR:1.809
Accuracy:26.285% C++
HSR:16.360% D*
EM6
C**
Kills:1,219
Deaths:438
KDR:2.783
Accuracy:27.598% C**
HSR:28.876% C+
NS-15 Gallows
B++
Kills:1,172
Deaths:291
KDR:4.027
Accuracy:32.337% B+
HSR:41.809% B++
NSX "Networked" Naginata
B**
Kills:1,171
Deaths:302
KDR:3.877
Accuracy:32.792% B*
HSR:44.577% B**
NSX-P Naginata
B*
Kills:1,168
Deaths:325
KDR:3.594
Accuracy:31.487% B*
HSR:41.010% B*
NC6S Gauss SAW S
C+
Kills:1,161
Deaths:439
KDR:2.645
Accuracy:26.683% C+
HSR:24.117% C-
NSX Naginata
B**
Kills:1,132
Deaths:323
KDR:3.505
Accuracy:30.147% B*
HSR:40.901% B**
Kills:73,241
Deaths (as Heavy Assault):26,492
Deaths (to Heavy Assaults):32,758
KDR:2.76465
Kill Difference:46,749
Playtime:711.864 hours
Usage:13%
Score:13.651m
Score/min:320
Accuracy (listed only):29.454%
HSR (listed only):32.470%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
C
Kills:5,776
Deaths:2,848
KDR:2.028
Accuracy:26.530% C
HSR:17.088% D-
AF-4 Cyclone
C
Kills:3,165
Deaths:2,279
KDR:1.389
Accuracy:26.666% C
HSR:8.531% F
AF-4A Bandit
C
Kills:2,753
Deaths:954
KDR:2.886
Accuracy:26.839% C
HSR:20.559% D
NS-11C
D-
Kills:2,708
Deaths:2,785
KDR:0.972
Accuracy:22.838% D-
HSR:15.584% D-
Blitz GD-10
C+
Kills:2,656
Deaths:1,097
KDR:2.421
Accuracy:26.914% C+
HSR:17.206% C
NS-7G PDW
C+
Kills:2,223
Deaths:1,230
KDR:1.807
Accuracy:27.405% C+
HSR:18.354% C
NSX-P Tanto
A+
Kills:1,857
Deaths:510
KDR:3.641
Accuracy:33.932% B*
HSR:40.495% A+
MGR-S1 Gladius
C**
Kills:1,848
Deaths:785
KDR:2.354
Accuracy:31.187% C++
HSR:28.626% C**
AC-X11
C
Kills:1,762
Deaths:591
KDR:2.981
Accuracy:26.926% C
HSR:17.707% D--
AF-19 Mercenary
D*
Kills:1,511
Deaths:1,998
KDR:0.756
Accuracy:18.489% D*
HSR:12.177% F
NS-66 Punisher
A++
Kills:1,217
Deaths:568
KDR:2.143
Accuracy:27.716% C+
HSR:44.782% A++
Tempest
D*
Kills:1,216
Deaths:431
KDR:2.821
Accuracy:23.676% D*
HSR:13.240% D*
LA39 Bruiser
C--
Kills:1,184
Deaths:758
KDR:1.562
Accuracy:61.205% C--
HSR:11.149% D
Razor GD-23
C++
Kills:1,180
Deaths:374
KDR:3.155
Accuracy:28.553% C++
HSR:16.271% D--
MKV Suppressed
C++
Kills:1,177
Deaths:384
KDR:3.065
Accuracy:28.669% C++
HSR:12.574% D*
Gauss Compact S
C
Kills:1,172
Deaths:808
KDR:1.451
Accuracy:24.680% C
HSR:8.959% D**
Gauss Compact Burst
C**
Kills:1,164
Deaths:531
KDR:2.192
Accuracy:31.009% C**
HSR:26.718% C+
NS-7 PDW
C
Kills:1,162
Deaths:688
KDR:1.689
Accuracy:26.271% C
HSR:12.392% D--
NSX Tanto
A
Kills:1,144
Deaths:411
KDR:2.783
Accuracy:33.748% B*
HSR:38.462% A
NS Baron G5
B+
Kills:911
Deaths:499
KDR:1.826
Accuracy:51.981% B+
HSR:13.831% C
AF-4AE Cyclone
C+
Kills:679
Deaths:278
KDR:2.442
Accuracy:31.493% C+
HSR:23.417% D
19A Fortuna
A++
Kills:150
Deaths:99
KDR:1.515
Accuracy:28.805% C++
HSR:32.667% A++
Mauler S6
C++
Kills:147
Deaths:110
KDR:1.336
Accuracy:43.875% C+
HSR:16.327% C++
NSX "Networked" Tengu
C*
Kills:98
Deaths:36
KDR:2.722
Accuracy:43.611% C*
HSR:26.531% C+
MGR-C1 Charger
C++
Kills:81
Deaths:46
KDR:1.761
Accuracy:31.247% C++
HSR:28.395% C++
NSX Tengu
B*
Kills:60
Deaths:29
KDR:2.069
Accuracy:40.465% C+
HSR:30% B*
Kills:39,001
Deaths (as Light Assault):21,127
Deaths (to Light Assaults):26,309
KDR:1.84603
Kill Difference:17,874
Playtime:873.595 hours
Usage:16%
Score:17.804m
Score/min:340
Accuracy (listed only):31.720%
HSR (listed only):21.232%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
C
Kills:35,506
Deaths:15,458
KDR:2.297
Accuracy:26.203% C
HSR:20.225% C-
Carnage AR
C+
Kills:22,341
Deaths:11,246
KDR:1.987
Accuracy:27.522% C+
HSR:22.076% C
GR-22AE
C++
Kills:15,900
Deaths:7,442
KDR:2.137
Accuracy:31.286% C++
HSR:30.258% C++
AF-4 Cyclone
C
Kills:3,165
Deaths:2,279
KDR:1.389
Accuracy:26.666% C
HSR:8.531% F
Blitz GD-10
C+
Kills:2,656
Deaths:1,097
KDR:2.421
Accuracy:26.914% C+
HSR:17.206% C
NS-7G PDW
C+
Kills:2,223
Deaths:1,230
KDR:1.807
Accuracy:27.405% C+
HSR:18.354% C
Gauss Prime
D
Kills:2,058
Deaths:1,093
KDR:1.883
Accuracy:25.938% D
HSR:21.769% D
MGR-S1 Gladius
C**
Kills:1,848
Deaths:785
KDR:2.354
Accuracy:31.187% C++
HSR:28.626% C**
PSA-02 Diamondback
B**
Kills:1,638
Deaths:703
KDR:2.330
Accuracy:32.172% B+
HSR:40.171% B**
NS-11P
C-
Kills:1,556
Deaths:731
KDR:2.129
Accuracy:25.102% C-
HSR:16.131% D*
NS-11A
C--
Kills:1,456
Deaths:585
KDR:2.489
Accuracy:24.951% C--
HSR:16.209% D--
NS-66 Punisher
A++
Kills:1,217
Deaths:568
KDR:2.143
Accuracy:27.716% C+
HSR:44.782% A++
Tempest
D*
Kills:1,216
Deaths:431
KDR:2.821
Accuracy:23.676% D*
HSR:13.240% D*
LA39 Bruiser
C--
Kills:1,184
Deaths:758
KDR:1.562
Accuracy:61.205% C--
HSR:11.149% D
MKV Suppressed
C++
Kills:1,177
Deaths:384
KDR:3.065
Accuracy:28.669% C++
HSR:12.574% D*
NC9 A-Tross
D
Kills:1,162
Deaths:574
KDR:2.024
Accuracy:24.091% D
HSR:15.318% D**
NS-7 PDW
C
Kills:1,162
Deaths:688
KDR:1.689
Accuracy:26.271% C
HSR:12.392% D--
Reaper DMR
D
Kills:1,159
Deaths:497
KDR:2.332
Accuracy:24.845% D
HSR:13.287% F-
NC1 Gauss Rifle
C*
Kills:1,157
Deaths:948
KDR:1.220
Accuracy:24.111% C
HSR:27.139% C*
NS Baron G5
B+
Kills:911
Deaths:499
KDR:1.826
Accuracy:51.981% B+
HSR:13.831% C
AF-4AE Cyclone
C+
Kills:679
Deaths:278
KDR:2.442
Accuracy:31.493% C+
HSR:23.417% D
MGR-A1 Vanquisher
A
Kills:408
Deaths:196
KDR:2.082
Accuracy:32.306% B
HSR:38.480% A
NSX Yumi
A**
Kills:192
Deaths:100
KDR:1.920
Accuracy:29.425% C++
HSR:54.167% A**
Mauler S6
C++
Kills:147
Deaths:110
KDR:1.336
Accuracy:43.875% C+
HSR:16.327% C++
NSX "Networked" Tengu
C*
Kills:98
Deaths:36
KDR:2.722
Accuracy:43.611% C*
HSR:26.531% C+
NSX Tengu
B*
Kills:60
Deaths:29
KDR:2.069
Accuracy:40.465% C+
HSR:30% B*
Kills:102,276
Deaths (as Combat Medic):48,745
Deaths (to Combat Medics):17,357
KDR:2.09818
Kill Difference:53,531
Playtime:1,719.125 hours
Usage:31%
Score:46.721m
Score/min:453
Accuracy (listed only):31.503%
HSR (listed only):22.777%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C
Kills:5,776
Deaths:2,848
KDR:2.028
Accuracy:26.530% C
HSR:17.088% D-
AF-4A Bandit
C
Kills:2,753
Deaths:954
KDR:2.886
Accuracy:26.839% C
HSR:20.559% D
NS-11C
D-
Kills:2,708
Deaths:2,785
KDR:0.972
Accuracy:22.838% D-
HSR:15.584% D-
NSX-P Tanto
A+
Kills:1,857
Deaths:510
KDR:3.641
Accuracy:33.932% B*
HSR:40.495% A+
AC-X11
C
Kills:1,762
Deaths:591
KDR:2.981
Accuracy:26.926% C
HSR:17.707% D--
AF-19 Mercenary
D*
Kills:1,511
Deaths:1,998
KDR:0.756
Accuracy:18.489% D*
HSR:12.177% F
LA39 Bruiser
C--
Kills:1,184
Deaths:758
KDR:1.562
Accuracy:61.205% C--
HSR:11.149% D
Razor GD-23
C++
Kills:1,180
Deaths:374
KDR:3.155
Accuracy:28.553% C++
HSR:16.271% D--
Gauss Compact S
C
Kills:1,172
Deaths:808
KDR:1.451
Accuracy:24.680% C
HSR:8.959% D**
Warden
A+
Kills:1,167
Deaths:360
KDR:3.242
Accuracy:39.002% B**
HSR:38.646% A+
NS-30 Tranquility
B**
Kills:1,166
Deaths:309
KDR:3.773
Accuracy:44.537% B*
HSR:50.086% B**
Gauss Compact Burst
C**
Kills:1,164
Deaths:531
KDR:2.192
Accuracy:31.009% C**
HSR:26.718% C+
MGR-M1 Bishop
A+
Kills:1,163
Deaths:275
KDR:4.229
Accuracy:46.195% A+
HSR:42.046% B*
GD Guardian
B*
Kills:1,149
Deaths:281
KDR:4.089
Accuracy:40.501% B*
HSR:39.600% B++
NSX Tanto
A
Kills:1,144
Deaths:411
KDR:2.783
Accuracy:33.748% B*
HSR:38.462% A
NS Baron G5
B+
Kills:911
Deaths:499
KDR:1.826
Accuracy:51.981% B+
HSR:13.831% C
19A Fortuna
A++
Kills:150
Deaths:99
KDR:1.515
Accuracy:28.805% C++
HSR:32.667% A++
Mauler S6
C++
Kills:147
Deaths:110
KDR:1.336
Accuracy:43.875% C+
HSR:16.327% C++
MGR-C1 Charger
C++
Kills:81
Deaths:46
KDR:1.761
Accuracy:31.247% C++
HSR:28.395% C++
Kills:28,145
Deaths (as Engineer):14,547
Deaths (to Engineers):23,904
KDR:1.93476
Kill Difference:13,598
Playtime:840.964 hours
Usage:15%
Score:10.722m
Score/min:212
Accuracy (listed only):34.784%
HSR (listed only):25.619%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B++
Kills:32,344
Deaths:8,985
KDR:3.600
Accuracy:45.935% B++
HSR:76.098% B
NSX Daimyo
B*
Kills:26,845
Deaths:5,170
KDR:5.192
Accuracy:45.479% C*
HSR:97.672% B*
NSX "Networked" Daimyo
B+
Kills:11,152
Deaths:2,124
KDR:5.250
Accuracy:45.666% C++
HSR:96.637% B+
NS-45 Pilot
B++
Kills:10,924
Deaths:5,337
KDR:2.047
Accuracy:35.418% C*
HSR:37.679% B++
AF-4 Cyclone
C
Kills:3,165
Deaths:2,279
KDR:1.389
Accuracy:26.666% C
HSR:8.531% F
Blitz GD-10
C+
Kills:2,656
Deaths:1,097
KDR:2.421
Accuracy:26.914% C+
HSR:17.206% C
NS-7G PDW
C+
Kills:2,223
Deaths:1,230
KDR:1.807
Accuracy:27.405% C+
HSR:18.354% C
NS-44 Commissioner
D--
Kills:2,206
Deaths:1,924
KDR:1.147
Accuracy:30.874% D--
HSR:13.101% D**
MGR-S1 Gladius
C**
Kills:1,848
Deaths:785
KDR:2.354
Accuracy:31.187% C++
HSR:28.626% C**
NS-357 Underboss
B**
Kills:1,820
Deaths:787
KDR:2.313
Accuracy:45.834% B++
HSR:36.868% B**
NS-61 Emissary
B+
Kills:1,422
Deaths:991
KDR:1.435
Accuracy:34.007% B+
HSR:17.440% C
NS-357 IA
A
Kills:1,420
Deaths:611
KDR:2.324
Accuracy:55.283% B++
HSR:49.859% A
NS-66 Punisher
A++
Kills:1,217
Deaths:568
KDR:2.143
Accuracy:27.716% C+
HSR:44.782% A++
NS-44L Blackhand
D-
Kills:1,216
Deaths:1,151
KDR:1.056
Accuracy:37.597% D-
HSR:19.326% F-
Tempest
D*
Kills:1,216
Deaths:431
KDR:2.821
Accuracy:23.676% D*
HSR:13.240% D*
NS-30 Vandal
B+
Kills:1,191
Deaths:423
KDR:2.816
Accuracy:39.417% B+
HSR:21.495% D-
MKV Suppressed
C++
Kills:1,177
Deaths:384
KDR:3.065
Accuracy:28.669% C++
HSR:12.574% D*
NS-61 "Networked" Emissary
B++
Kills:1,174
Deaths:404
KDR:2.906
Accuracy:37.006% B++
HSR:33.305% B++
AF-18 Stalker
A**
Kills:1,173
Deaths:357
KDR:3.286
Accuracy:34.060% B*
HSR:44.246% A**
NSX "Networked" Tomoe
B*
Kills:1,168
Deaths:323
KDR:3.616
Accuracy:32.299% C+
HSR:57.021% B*
Gauss SPR
A+
Kills:1,163
Deaths:242
KDR:4.806
Accuracy:45.341% A+
HSR:41.875% B++
NS-7 PDW
C
Kills:1,162
Deaths:688
KDR:1.689
Accuracy:26.271% C
HSR:12.392% D--
NS-44L Showdown
A+
Kills:1,160
Deaths:644
KDR:1.801
Accuracy:48.661% B*
HSR:51.810% A+
Impetus
B**
Kills:1,160
Deaths:302
KDR:3.841
Accuracy:42.309% B**
HSR:38.190% B*
NSX Tomoe
C*
Kills:1,153
Deaths:464
KDR:2.485
Accuracy:32.187% C*
HSR:36.860% C--
AF-6 Shadow
A++
Kills:1,072
Deaths:259
KDR:4.139
Accuracy:45.706% A
HSR:46.269% A++
LA8 Rebel
B**
Kills:881
Deaths:490
KDR:1.798
Accuracy:32.257% C+
HSR:30.647% B**
EM4 Longshot
B+
Kills:681
Deaths:218
KDR:3.124
Accuracy:44.132% B+
HSR:76.212% D
AF-4AE Cyclone
C+
Kills:679
Deaths:278
KDR:2.442
Accuracy:31.493% C+
HSR:23.417% D
NC14 Bolt Driver
D
Kills:619
Deaths:436
KDR:1.420
Accuracy:32.327% D--
HSR:71.406% D
LA80
B*
Kills:526
Deaths:108
KDR:4.870
Accuracy:46.349% B+
HSR:85.932% B*
Soldier Soaker
A*
Kills:313
Deaths:131
KDR:2.389
Accuracy:56.993% A*
HSR:17.252% B+
LA3 Desperado
C-
Kills:278
Deaths:243
KDR:1.144
Accuracy:23.917% D--
HSR:19.065% C-
AF-8 RailJack
C
Kills:226
Deaths:100
KDR:2.260
Accuracy:33.357% D--
HSR:73.894% C
NC4 Mag-Shot
C--
Kills:216
Deaths:415
KDR:0.520
Accuracy:15.896% F-
HSR:17.130% C--
The Executive
A
Kills:147
Deaths:68
KDR:2.162
Accuracy:39.197% B+
HSR:38.776% A
NSX "Networked" Tengu
C*
Kills:98
Deaths:36
KDR:2.722
Accuracy:43.611% C*
HSR:26.531% C+
EM4-AE Longshot
B**
Kills:95
Deaths:31
KDR:3.065
Accuracy:50.152% B**
HSR:82.105% C+
NSX Tengu
B*
Kills:60
Deaths:29
KDR:2.069
Accuracy:40.465% C+
HSR:30% B*
Kills:119,246
Deaths (as Infiltrator):40,543
Deaths (to Infiltrators):22,139
KDR:2.94122
Kill Difference:78,703
Playtime:1,020.518 hours
Usage:18%
Score:36.290m
Score/min:593
Accuracy (listed only):36.967%
HSR (listed only):40.098%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B*
Kills:3,602
Deaths:1,293
KDR:2.786
Accuracy:44.882% B*
HSR:16.102% C++
AF-41 Hacksaw
B*
Kills:3,448
Deaths:1,292
KDR:2.669
Accuracy:43.265% B*
HSR:15.081% C+
NCM3 Raven
M*
Kills:686
Deaths:588
KDR:1.167
Accuracy:37.676% D
HSR:7.434% M*
NCM3 Raven
M
Kills:620
Deaths:596
KDR:1.040
Accuracy:38.339% D
HSR:6.290% M
NS-10 Burster
B**
Kills:89
Deaths:188
KDR:0.473
Accuracy:32.872% C+
HSR:7.865% B**
NS-10 Burster
B++
Kills:84
Deaths:187
KDR:0.449
Accuracy:31.912% C
HSR:7.143% B++
Kills:8,529
Deaths (as MAX Suit):2,072
Deaths (to MAX Suits):6,523
KDR:4.11631
Kill Difference:6,457
Playtime:145.534 hours
Usage:3%
Score:2.645m
Score/min:303
Accuracy (listed only):38.158%
HSR (listed only):9.986%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B*
Kills:14,550
V. Kills:842 N/A
Deaths:604
KDR:24.089
Accuracy:59.330% B*
KPH:197.700 B*
VKPH:11.400 D
Vortek Rotary
D
Kills:1,709
V. Kills:1,467 116%
Deaths:1,213
KDR:1.409
Accuracy:28.512% D
KPH:10.800 D
VKPH:9.300 D
M30 Mustang AH
B+
Kills:1,262
V. Kills:61 N/A
Deaths:148
KDR:8.527
Accuracy:60.502% C**
KPH:100.400 B+
VKPH:4.900 C
M20 Mustang
C-
Kills:981
V. Kills:857 114%
Deaths:824
KDR:1.191
Accuracy:30.857% C+
KPH:11.200 D
VKPH:9.800 C-
Kills:18,502 (3,952 + 0)
Deaths:2,789
KDR:6.634
VKDR:1.157
Vehicle Kills:3,227
Kill Difference:15,713
Playtime:331.295 hours
Usage:6%
Score:4.954m
Score/min:249
Piloting Accuracy:30.857%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B**
Kills:91
V. Kills:22 396%
Deaths:12
KDR:7.583
Accuracy:48.901% B**
KPH:35.600 C
VKPH:8.600 D*
AP30 Shredder
D
Kills:64
V. Kills:12 N/A
Deaths:19
KDR:3.368
Accuracy:14.535% F--
KPH:19.600 D
VKPH:3.700 F
Kills:155 (0 + 155)
Deaths:31
KDR:5
VKDR:1.097
Vehicle Kills:34
Kill Difference:124
Playtime:5.821 hours
Usage:0%
Score:0.080m
Score/min:229
Piloting Accuracy:N/A%
Gunner Accuracy:14.535%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B+
Kills:1,164
V. Kills:78 N/A
Deaths:143
KDR:8.140
Accuracy:33.316% D-
KPH:59.200 B+
VKPH:4 D--
L100 Python HESH
C
Kills:1,160
V. Kills:102 N/A
Deaths:91
KDR:12.747
Accuracy:47.854% C
KPH:49.400 D
VKPH:4.300 D*
Kills:2,324 (2,324 + 0)
Deaths:234
KDR:9.932
VKDR:0.769
Vehicle Kills:180
Kill Difference:2,090
Playtime:43.121 hours
Usage:1%
Score:0.505m
Score/min:195
Driving Accuracy:47.854%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
D--
Kills:894
V. Kills:508 176%
Deaths:185
KDR:4.832
Accuracy:41.044% D*
KPH:17.900 D--
VKPH:10.200 D*
E540 Halberd
C++
Kills:353
V. Kills:119 294%
Deaths:24
KDR:14.708
Accuracy:41.764% D
KPH:36.500 C++
VKPH:12.300 D
Enforcer ML85
D-
Kills:77
V. Kills:66 115%
Deaths:13
KDR:5.923
Accuracy:35.277% D--
KPH:12.800 D*
VKPH:11 D-
Titan-150 HEAT
D**
Kills:68
V. Kills:27 243%
Deaths:44
KDR:1.545
Accuracy:26.398% F--
KPH:8.100 D**
VKPH:3.200 D**
Titan-150 HESH
B**
Kills:56
V. Kills:2 N/A
Deaths:3
KDR:18.667
Accuracy:43.295% D
KPH:69.800 B**
VKPH:2.500 F
Kills:1,448 (1,018 + 430)
Deaths:269
KDR:5.383
VKDR:2.684
Vehicle Kills:722
Kill Difference:1,179
Playtime:74.827 hours
Usage:1%
Score:0.936m
Score/min:208
Driving Accuracy:43.295%
Gunner Accuracy:35.277%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A
Kills:545
V. Kills:33 N/A
Deaths:29
KDR:18.793
Accuracy:59.387% B+
KPH:205.400 A
VKPH:12.400 B**
Halberd-H SE
M++
Kills:302
V. Kills:48 N/A
Deaths:
KDR:
Accuracy:61.682% C*
KPH:226.300 M++
VKPH:36 C*
E540 Halberd-H
B+
Kills:239
V. Kills:80 295%
Deaths:23
KDR:10.391
Accuracy:57.709% C+
KPH:64.100 B+
VKPH:21.400 C
M12 Kobalt-H
M++
Kills:227
V. Kills:3 N/A
Deaths:
KDR:
Accuracy:31.224% A++
KPH:385.700 M++
VKPH:5.100 C++
M40 Fury-H
C++
Kills:172
V. Kills:7 N/A
Deaths:11
KDR:15.636
Accuracy:29.818% D*
KPH:107.300 C++
VKPH:4.400 D--
Enforcer ML65-H
D-
Kills:55
V. Kills:48 112%
Deaths:4
KDR:13.750
Accuracy:51.341% D--
KPH:24.600 D--
VKPH:21.500 D-
Kills:1,540 (0 + 1,540)
Deaths:67
KDR:22.985
VKDR:3.269
Vehicle Kills:219
Kill Difference:1,473
Playtime:12.143 hours
Usage:0%
Score:0.392m
Score/min:538
Driving Accuracy:N/A%
Gunner Accuracy:51.341%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
S
Kills:3,801
V. Kills:32 N/A
Deaths:42
KDR:90.500
Accuracy:30.253% A*
KPH:380 S
VKPH:3.200 C*
M12 Kobalt
S
Kills:1,387
V. Kills:14 N/A
Deaths:17
KDR:81.588
Accuracy:28.062% A++
KPH:305.500 S
VKPH:3.100 C++
M40 Fury
A++
Kills:1,072
V. Kills:102 N/A
Deaths:47
KDR:22.809
Accuracy:38.103% C++
KPH:106.500 A++
VKPH:10.100 C+
M40 Fury
A++
Kills:659
V. Kills:87 N/A
Deaths:42
KDR:15.691
Accuracy:43.428% B++
KPH:116.700 A++
VKPH:15.400 B+
M20 Basilisk
C*
Kills:97
V. Kills:31 303%
Deaths:26
KDR:3.731
Accuracy:42.876% C*
KPH:12.400 D-
VKPH:4 D--
M20 Basilisk
D-
Kills:78
V. Kills:31 244%
Deaths:18
KDR:4.333
Accuracy:36.863% C-
KPH:14 D-
VKPH:5.600 D-
M60-G Bulldog
D--
Kills:67
V. Kills:7 N/A
Deaths:7
KDR:9.571
Accuracy:34.003% C-
KPH:14.700 D--
VKPH:1.500 D--
Kills:7,161 (0 + 7,161)
Deaths:199
KDR:35.985
VKDR:1.528
Vehicle Kills:304
Kill Difference:6,962
Playtime:48.217 hours
Usage:1%
Score:1.677m
Score/min:580
Driving Accuracy:N/A%
Gunner Accuracy:34.003%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:293
V. Kills:16 N/A
Deaths:39
KDR:7.513
Accuracy:37.665% B++
KPH:53.100 D
VKPH:2.900 D--
M20 Wyvern
D-
Kills:63
V. Kills:32 191%
Deaths:22
KDR:2.864
Accuracy:33.327% D-
KPH:16.600 D-
VKPH:8.400 D--
Kills:356 (0 + 356)
Deaths:61
KDR:5.836
VKDR:0.787
Vehicle Kills:48
Kill Difference:295
Playtime:9.307 hours
Usage:0%
Score:0.095m
Score/min:169
Piloting Accuracy:N/A%
Gunner Accuracy:33.327%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GR-22 35,55635,50615,4582.297C**0.2326.203%C20.225%C-73.1B++N/A209485.9h9.2B**35.3B+
SAS-R 32,36732,3448,9853.6C+1.0745.935%B++76.098%B100.5AN/A283321.9h1.7B*3.7B++
NSX Daimyo 26,84726,8455,1705.192B2.6645.479%C*97.672%B*164.1A*N/A526163.6h1.7B**3.8B*
Carnage AR 22,39722,34111,2461.987C++0.5427.522%C+22.076%C66B+N/A157338.3h9.3B**33.9B++
MGR-L1 Promise 16,55016,4625,2983.107B*0.5832.721%B*36.247%B++126.2AN/A405130.4h9.4B++28.8B+
GR-22AE 15,97415,9007,4422.137C+0.3931.286%C++30.258%C++90.4C*N/A246175.9h9.3B*29.8B+
Breaker Rocket Pods 15,39214,55060424.089A+21.5659.33%B*N/A197.7B*11.4D57973.6h7.7B**12.9B*
C-4 15,61313,9645,9342.353C**0.1827.002%C+N/A93C11D*431150.1h1.2C**4.5C++
NS-15M1 11,58811,5654,8072.406C++0.1227.172%C*23.07%C-78.9BN/A194146.5h9.2B*33.9B+
NC6 Gauss SAW 11,53211,4444,5192.532C**0.0027.877%B+37.443%A+93.8B**N/A345122h6.9B*24.8B+
NSX "Networked" Daimyo 11,15211,1522,1245.25B2.7245.666%C++96.637%B+169A++N/A60766h1.7B*3.8B++
NS-45 Pilot 10,95910,9245,3372.047C**0.4835.418%C*37.679%B++177.1A++N/A55661.7h4.9B**13.8B++
LA1 Anchor 10,0379,9793,2733.049C+0.5229.904%B34.322%B+112.2B**N/A36288.9h7.8B*25.9B++
GD-7F 5,7795,7762,8482.028C++0.5026.53%C17.088%D-48.2C+N/A144119.9h9.3B*35.2B+
NC6A GODSAW 5,6445,6081,5863.536C*1.0131.848%C++36.805%B*140.2AN/A53240h6.5C**20.3B++
M12 Kobalt 3,8333,8014290.5M++87.9730.253%A*26.493%A++380.1S3.2C*116110h8.5A++28.2A
AF-41 Hacksaw 3,6093,6021,2932.786C+0.2644.882%B*16.102%C++50.9B++N/A15670.8h6.3B+14B++
MGR-L1 Promise AE 3,5603,5381,1143.176B+0.6532.843%B++37.648%B++132B**N/A32226.8h9.1B*27.8B++
AF-41 Hacksaw 3,4633,4481,2922.669C+0.1443.265%B*15.081%C+48.7B+N/A15170.8h6.3C**14.5B+
GD-22S 3,3693,3631,8991.771C+0.7624.996%C19.298%D--50.1CN/A17367.1h9.1B36.3C*
AF-4 Cyclone 3,1743,1652,2791.389C+1.1426.666%C8.531%F33.2DN/A11295.3h9.5C*35.7C++
NS-15M2 2,7972,7921,0672.617C+0.0927.128%C+24.57%D87.8B+N/A26131.8h9.5B++34.9B+
AF-4A Bandit 2,7542,7539542.886B+0.3626.839%C20.559%D67.5C*N/A20040.8h8.3B*31B+
NS-11C 2,7152,7082,7850.972C1.5622.838%D-15.584%D-17.4DN/A57155.3h13.7C59.8C
Blitz GD-10 2,6592,6561,0972.421B++0.1126.914%C+17.206%C62.5BN/A20142.5h10.7B+39.9C**
Frag Grenade 2,5422,49912499N/A2,496.4752.539%BN/A757.3B+13C+29583.3h2.7B++5.2B+
NS-7G PDW 2,2252,2231,2301.807C+0.7227.405%C+18.354%C47.9C+N/A11546.4h10.9B++39.6C**
NS-44 Commissioner 2,2132,2061,9241.147C+1.3830.874%D--13.101%D**43.3CN/A14850.9h2.6B*8.5C*
Gauss Prime 2,0662,0581,0931.883C+0.6525.938%D21.769%D74.6B*N/A20827.6h8A+30.9B+
NC05 Jackhammer 1,8961,8795803.24A++0.7160.579%A+21.182%B**195.7M++1.8A+9189.6h3.1A+5.2A
NSX-P Tanto 1,8651,8575103.641A++1.1133.932%B*40.495%A+175.2M++N/A65610.6h9.2B+27.2B++
MGR-S1 Gladius 1,8651,8487852.354C++0.1731.187%C++28.626%C**103.2B*N/A34417.9h7.5B24B
NS-357 Underboss 1,8211,8207872.313B*0.2245.834%B++36.868%B**140A++N/A44713h3B**6.6B*
AC-X11 1,7641,7625912.981B++0.4526.926%C17.707%D--77.3B++N/A31122.8h6.9B**25.7B+
Vortek Rotary 3,1761,7091,2131.409C-1.1228.512%D2.575%B++10.9D9.3D136157.5h55.6C++194.9C+
PSA-02 Diamondback 1,6561,6387032.33C*0.2032.172%B+40.171%B**122.2A1.3C+45713.4h8.9A27.7B**
Mag-Cutter 1,6021,59359,7650.027C+2.5022.545%D2.511%D0.7C+N/A22232.4h1.7B++7.5C**
NS-11P 1,5561,5567312.129C**0.4025.102%C-16.131%D*63.3C**N/A25824.6h9.8B**38.9B+
AF-19 Mercenary 1,5271,5111,9980.756C-1.7718.489%D*12.177%F14.9DN/A99101.5h11.7C+63.4C
EM1 1,4681,4678111.809C+0.7226.285%C++16.36%D*56.4C+N/A21626h10.2B+38.8B+
NS-11A 1,4571,4565852.489B+0.0424.951%C--16.209%D--57.8C*N/A22825.2h10B*40.1B+
NS-61 Emissary 1,4231,4229911.435B+1.0934.007%B+17.44%C86.2A+N/A22016.5h8.4B+24.7B++
NS-357 IA 1,4251,4206112.324B*0.2055.283%B++49.859%A142A*N/A46510h2.8B*5B*
M12 Kobalt 1,4011,3871781.588M+79.0628.062%A++27.686%A++308.2S3.1C++10984.5h8.9A++31.8B**
Shrike 1,8441,3501,4940.904C+1.6255.272%C-2.148%C29.6C+10.8C--26245.6h5B+9.1B+
M30 Mustang AH 1,3231,2621488.527C+6.0060.502%C**1.506%B++100.2B+4.8C36012.6h4.1B**6.7B*
EM6 1,2221,2194382.783C**0.2527.598%C**28.876%C+106B**N/A46411.5h7.5B**27.2B++
NS-66 Punisher 1,2291,2175682.143B0.3927.716%C+44.782%A++102.3B*1C*28411.9h8.7B*31.3B+
NS-44L Blackhand 1,2201,2161,1511.056C-1.4737.597%D-19.326%F-39.6C+N/A11230.7h2.8B**7.4B+
Tempest 1,2161,2164312.821B*0.2923.676%D*13.24%D*63.7C+N/A20319.1h8.7B+36.9C+
NS-30 Vandal 1,1931,1914232.816C+0.2939.417%B+21.495%D-95.3B**N/A24212.5h4.3B++10.9B++
LA39 Bruiser 1,1841,1847581.562C*0.9761.205%C--11.149%D41.7C--N/A14128.4h1.8B*3B+
Razor GD-23 1,1811,1803743.155A0.6328.553%C++16.271%D--73.3B*N/A35816.1h8B**27.9B+
MKV Suppressed 1,1771,1773843.065A0.5428.669%C++12.574%D*60.1BN/A28519.6h11.3B39.4B+
NS-61 "Networked" Emissary 1,1831,1744042.906A0.3837.006%B++33.305%B++209.6M++1.6B+6955.6h7.5B**20.3B**
AF-18 Stalker 1,1751,1733573.286B*0.7634.06%B*44.246%A**144.8M**N/A4308.1h8.3A24.3B*
Gauss Compact S 1,1841,1728081.45C**1.0824.68%C8.959%D**25.9CN/A10245.3h7.6B++30.8B+
NS-15 Gallows 1,1831,1722914.027B+1.5032.337%B+41.809%B++131.7B++1.2C3378.9h8.9B*27.6B++
NSX "Networked" Naginata 1,1821,1713023.877A1.3532.792%B*44.577%B**174.8A++1.6C4056.7h7.6B**23B**
NSX-P Naginata 1,1761,1683253.594B**1.0731.487%B*41.01%B*169.3A++1.2C7986.9h7.7B++24.6B++
NSX "Networked" Tomoe 1,1701,1683233.616A1.0932.299%C+57.021%B*151.7A++N/A3837.7h9.2B**28.6B++
Warden 1,1671,1673603.242A++0.7139.002%B**38.646%A+119.1A**N/A4239.8h5.2B**13.3B*
NS-30 Tranquility 1,1701,1663093.773B+1.2444.537%B*50.086%B**153.4A**N/A5037.6h4.3B**9.6B++
Gauss Compact Burst 1,1711,1645312.192C+0.3431.009%C**26.718%C+76.6BN/A21815.2h7.8B**25.1B++
C75 Viper 1,2421,1641438.14C+5.6133.316%D-N/A59.1B+4D--23219.7h5A15B*
Gauss SPR 1,1651,1632424.806B**2.2845.341%A+41.875%B++168.6M**N/A4176.9h3.2A7B**
MGR-M1 Bishop 1,1661,1632754.229B*1.7046.195%A+42.046%B*159.3M**N/A4577.3h3.6A+7.9B**
NC9 A-Tross 1,1621,1625742.024B+0.5024.091%D15.318%D**62.5B+N/A24518.6h7.1B**29.4B+
NS-7 PDW 1,1641,1626881.689C++0.8426.271%C12.392%D--41.1C+N/A18728.3h12B45.7C*
NC6S Gauss SAW S 1,1631,1614392.645B+0.1226.683%C+24.117%C-89.3B++N/A30413h7.6A28.4B++
NS-44L Showdown 1,1611,1606441.801B+0.7348.661%B*51.81%A+138.1M**N/A5058.4h2.4A+5B*
Impetus 1,1601,1603023.841B+1.3142.309%B**38.19%B*143.2M+N/A3718.1h3.3A7.9B**
L100 Python HESH 1,2621,1609112.747C10.2247.854%C2.5%A+49.4D4.3D*16423.5h2.3B**4.9B+
Reaper DMR 1,1591,1594972.332B0.2024.845%D13.287%F-67.8B+N/A25717.1h6.9B**27.9B+
NC1 Gauss Rifle 1,1641,1579481.22C+1.3124.111%C27.139%C*28.8CN/A18540.2h9.5B++39.4B
NSX Tomoe 1,1561,1534642.485C+0.0432.187%C*36.86%C--84.2B++N/A29713.7h11.1B+34.4B+
GD Guardian 1,1551,1492814.089B+1.5640.501%B*39.6%B++161.8MN/A5467.1h5.1B**12.7B**
NSX Tanto 1,1511,1444112.783A0.2533.748%B*38.462%A127.1A++N/A4359h9.4B*27.8B++
NSX Naginata 1,1441,1323233.505A0.9830.147%B*40.901%B**112.1B**1.2C++42210.1h8.1B**26.7B*
M40 Fury 1,1741,0724722.809A*20.2838.103%C++N/A106.1A++10.1C+55110.1h7.3B**19.1B**
AF-6 Shadow 1,0751,0722594.139B*1.6145.706%A46.269%A++167.5MN/A8066.4h3.9A8.5B**
M20 Mustang 1,8389818241.191D1.3430.857%C+N/A11.2D9.8C-16087.6h82.1C++266.1C++
NS Baron G5 9159114991.826B*0.7051.981%B+13.831%C62.4B+N/A21714.6h3.3B**6.3C++
Titan-150 AP 1,4028941854.832C--2.3041.044%D*6.04%M17.9D--10.2D*17350h3.8C**9.3C
LA8 Rebel 8848814901.798B+0.7332.257%C+30.647%B**72.8B*N/A29212.1h4.1A12.7B+
Auraxium Mag-Cutter 84684320,0810.042C*2.4925.675%CN/A1.8B+N/A5459.3h1.5B*5.8B+
Ancient Psykinetic Blade 71971523,3430.031C2.5024.796%D*2.378%D--1.2CN/A4575.3h1.9B+7.5B+
NCM3 Raven 8176865881.167C+1.3637.676%D7.434%M*15.3B++2.9F7244.8h14.1A37.5B**
EM4 Longshot 6816812183.124C0.6044.132%B+76.212%D59.2B++N/A18411.5h1.6B**3.7B++
AF-4AE Cyclone 6806792782.442B*0.0931.493%C+23.417%D87.1C+N/A2567.8h8.1B+25.6B
M40 Fury 7466594215.69B+13.1643.428%B++1.669%C++117.7A++15.5B+6335.6h9.5B+21.9B*
NCM3 Raven 7536205961.04C+1.4938.339%D6.29%M13.7B+2.9F6745.4h15.6A40.8B*
NC14 Bolt Driver 6196194361.42C1.1132.327%D--71.406%D24.4C-N/A13125.4h2.7D8.3D
C85 Canister-H 5785452918.793C*16.2659.387%B+9.725%C201.9A12.2B*6692.7h4.5B*7.6B*
LA80 5265261084.87C+2.3446.349%B+85.932%B*119.5A*N/A3414.4h1.5B**3.2B*
Carver 49449413,5860.036C2.4932.094%C++1.619%F-1.2C--N/A3402.3h1.5C4.6C**
Carver AE 4434436,2640.071C-2.4653.467%B*N/A2.9DN/A10155.1h1.6F2.9C**
MGR-A1 Vanquisher 4104081962.082C++0.4532.306%B38.48%A127.5A++N/A5493.2h6.4B**19.9B++
Tank Mine 5823721063.509C++0.9858.093%B**N/A97.9C--55.3C-10183.8h2.2C-3.7B**
E540 Halberd 4723532414.708C*12.1841.764%D4.249%B*36.4C++12.3D2709.7h4.3B*10.2B
Soldier Soaker 3143131312.389B++0.1456.993%A*17.252%B+184.1M+N/A5991.7h4.7B**8.2A
Icikill 3103108,1940.038C2.4925.051%DN/A1.3CN/A3240.3h1.6B*6.3C++
Halberd-H SE 3503021302U299.4761.682%C*1.987%A*232.3M*36.9C*10301.3h2.4A++3.9A++
CAS 14-E 309293397.513C--4.9837.665%B++N/A53.3D2.9D--2005.5h25.4C**67.3B+
The Slasher 2912906,3170.046C+2.4825.069%D2.759%D--1.6CN/A5182.4h1.6B*6.3C*
LA3 Desperado 2782782431.144C+1.3823.917%D--19.065%C-35.2CN/A1357.9h5.9A+24.8B
E540 Halberd-H 3192392310.391C+7.8657.709%C+N/A64.6B+21.6C+3763.7h3.8C++6.6C**
AF-22 Crow 3592372990.793C++1.7461.884%D--2.954%C*20.6C10.6C19111.5h6.5B10.5C++
M12 Kobalt-H 2302271227U224.4731.224%A++31.718%M378.3M++5C++12610.6h7.1A+22.8B**
AF-8 RailJack 2262261002.26D0.2733.357%D--73.894%C28.6CN/A1417.9h2.1C++6.4C
NC4 Mag-Shot 2162164150.52C-2.0115.896%F-17.13%C--12.3DN/A10017.5h5.8B++36.8D
Cortium Bomb 2352082340.889D--1.6461.379%DN/A40.8D*5.3D**1445.1h0.9B++1.4B*
NSX Yumi 1931921001.92C+0.6129.425%C++54.167%A**101.1A*N/A3001.9h8.7B*29.5B+
M40 Fury-H 1791721115.636C+13.1129.818%D*N/A107.5C++4.4D--3321.6h5B**16.9B+
Spear Anti-Vehicle Phalanx Turret 241170208.5C+5.9734.667%D*3.529%C+50C+20.9C-5233.4h5.8B++16.6C++
NC15 Phoenix 3461621611.006C1.5252.953%C++N/A12.3C13.9C++17213.2h8.1B+15.3B+
Anti-Vehicle Grenade 1641581158N/A155.4769.921%A*N/A526.7B+20D-37590.3h3.9B++5.6B**
NSX Amaterasu 1581574,7640.033C-2.5013.153%D--N/A1.1C-N/A3144.5h1.6C**12.4C**
M60-A Bulldog 1631531410.929C8.4044.853%D1.961%C+23.9D1.6D1006.4h4.3B*9.6B+
19A Fortuna 151150991.515C+1.0128.805%C++32.667%A++62.5C**N/A4212.4h8.1B++28.2B+
The Executive 148147682.162B0.3739.197%B+38.776%A183.8A++1.3B**4880.8h5A12.9A
Mauler S6 1471471101.336C++1.1943.875%C+16.327%C++44.5C++N/A5653.3h3.1B**7.2B++
Hawk GD-68 2141451690.858C+1.6758.711%D-4.138%B++17.3C8.2D3228.4h6.5B+11.1C*
NS Decimator 141112861.302C+1.2362.6%C+5.357%M*56B+14.5C--12622h3.5B5.6B+
Fatestealer 1001001530.654S1.8736.12%C27%B+30.3C++N/A1103.3h2.2C+6C++
NSX "Networked" Tengu 9898362.722B**0.1943.611%C*26.531%C+108.9B++N/A3430.9h9.4B+21.5B+
M20 Basilisk 12897263.731C1.2042.876%C*8.247%B*12.4D-4D--1147.8h81.6C+190.3C**
EM4-AE Longshot 9595313.065C-0.5450.152%B**82.105%C+79.2B+N/A3231.2h1.7C**3.5B+
Nightshade 92921,3060.07A++2.4643.094%DN/A2.9B+N/A732.1h1.7B++3.9B*
C150 Dalton 11391127.583C5.0548.901%B**N/A35C8.5D*3142.6h3.9C+8B+
MAX Punch 91902,1390.042C2.4923.435%D**N/A0.6C--N/A2139.6h1.8C++7.6C+
NS-10 Burster 150891880.473D-2.0632.872%C+7.865%B**4.1D--2.8D--6521.7h151C+459.3C+
MANA Anti-Vehicle Turret 16986930.925U1.6039.141%UN/A860U830U5386150.1h7.6T*19.5T*
NS-10 Burster 148841870.449D-2.0831.912%C7.143%B++3.9D--3D-7221.6h160.2C-502.1C
MGR-C1 Charger 8281461.761C*0.7731.247%C++28.395%C++81B+1C+10641h8.9B**28.6B++
M20 Basilisk 10978184.333C+1.8036.863%C-6.41%C++13.9D-5.5D-1625.6h59.6B**161.8B++
Enforcer ML85 14377135.923C+3.3935.277%D--2.597%B+12.8D*11D-3186h15.5D--43.9D**
Bouncing Betty 7171154.733C++2.20175.949%UN/A118.3CN/A12170.6h2C1.1A*
Titan-150 HEAT 9568441.545D0.9826.398%F--1.471%D8.1D**3.2D**2268.4h4.2C*16D**
M60-G Bulldog 746779.571B++7.0434.003%C-N/A14.6D--1.5D--954.6h7.1C20.8C
AP30 Shredder 7664193.368C0.8414.535%F--6.25%M**19.4D3.6F1623.3h22.1A+152.2B*
M20 Wyvern 9563222.864C--0.3433.327%D-3.175%C16.6D-8.4D--1243.8h58.6B+175.9C*
M60-A Bulldog 6663321C+18.4741.032%D-1.587%D14.7D-N/A674.3h5.6C++13.5C
NSX Tengu 6060292.069B+0.4640.465%C+30%B*66.7C*N/A5000.9h9.9B+24.4B+
Titan-150 HESH 5856318.667C++16.1443.295%D1.786%C*70B**2.5F7000.8h2A4.7B++
Enforcer ML65-H 10355413.75B**11.2251.341%D--1.818%C**25D-21.8D-3152.2h12.2B+23.7C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon1,94914,15056.2h
Anti-Vehicle MANA Turret352413.5h
Pelter Rocket Pod01260.2h
Nano-Armor Kit912969,79778.7h
Medical Applicator2,6021,056,53090.5h
Medical Kit6,16661,712151.9h
Caltrop441070.8h
Hardlight Canopy1431443.2h
Flash XS36650.8h
Rampart Wall3590.6h
Rocklet Rifle0600h
Restoration Kit2872,5515h
Motion Spotter122610.5h
Nanite Revive Grenade012,0183.4h
Nanite Healing Grenade0600h
Deconstruction Tool41,9260.1h
Welding Device06850h
Spitfire Auto-Turret7750.2h
Recon Detection Device49422,55031.5h
Shield Recharging Field175740.6h
Smoke Grenade04530.1h
Ammunition Package585674.7h
Anti-Infantry MANA Turret15981.5h
WLT-Howler Mining Laser414,1815.5h
Snowman Soldier41650.2h
Nano-Repair Grenade01860.1h

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