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Paragon Hater vswake[V] vswake
VS BR 202

KDR: 3.28

Score: 111.7m

Last Seen: Jan 16th, 2019 2:58 PM
- OFFLINE - 2305.6 hour(s)

Prestige 1, Battle Rank 100 (202 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICENGINEER
PRIMARY WEAPONS H-V45 Saron Laser Cannon Terminus VX-9 Maelstrom Turbo Laser VX6-7 Betelgeuse 54-A Supernova VPC Orion VS54
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,586,166 MLG Score: 3666
Fun Score: N/A
Cheeseburgers Flipped: 475TIME WITH MEDKIT: 5.4%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.68%35.549%109174961111,0893.163670.119

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.042%1.868A++2.274A*-1.583FHEAD ++ (~20.21)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.50.633B+8.40.41B19

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.532%1.387%11945103020,1132211125859.09268160%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.312%0.014C+-0.196C-0.231

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
109.70.32C*41.20.224C++68.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.186%1.4%13108102713,219177223807.45573555%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.503%0.902B*-0.772D-0.889

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.807B++3.70.702B++3.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.467%1.642%4511210235,299166329873.18641177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.202%0.398B-0.691D0.169

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
310.739B++12.60.683B+18.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.699%80.784%451410313,9032610101.4954

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.666%1.754A++0.894B*-0.912

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.60.632B+1.70.467B+1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.055%15.247%451610298,2773275452.52656

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.794%0.717B++0.138C++-0.053

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.55B+30.388C**3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
111.7m329.5%631 (37.9k)575 (34.5k)3.28288201,13261,2673.54788202 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS10351417928.758%24.095%69303:1084

21% Combat Medic38% Engineer17% Heavy Assault17% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 3rd, 2013 5:55 PMApr 7th, 2018 2:01 PMFeb 13th, 2019 10:20 AM (68d) (PST)Jan 16th, 2019 11:22 AM (96d) (PST)Jan 16th, 2019 10:58 AM (96d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0402328081.0350.3150.2493.8500.1343666

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
62,37613,94248,434621915231834,488

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3239.6h/135d 16,236 48,463 51,007 748.4k 3,975 9,277 25,971 202.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B**
Kills:5,837
Deaths:1,533
KDR:3.808
Accuracy:30.391% B*
HSR:38.976% B**
Orion VS54
A
Kills:5,244
Deaths:1,391
KDR:3.770
Accuracy:27.966% A
HSR:25.477% C++
NS-15M1
B*
Kills:3,437
Deaths:1,045
KDR:3.289
Accuracy:27.269% B*
HSR:28.862% B*
SVA-88
B*
Kills:2,891
Deaths:813
KDR:3.556
Accuracy:27.711% B*
HSR:28.641% B+
Pulsar LSW
B+
Kills:1,632
Deaths:684
KDR:2.386
Accuracy:22.916% C+
HSR:28.677% B+
Flare VE6
B*
Kills:1,530
Deaths:533
KDR:2.871
Accuracy:26.804% B*
HSR:28.431% B+
NSX-P Naginata
A+
Kills:1,167
Deaths:373
KDR:3.129
Accuracy:28.297% B**
HSR:41.303% A+
VE-H Maw
M
Kills:1,167
Deaths:299
KDR:3.903
Accuracy:31.221% B**
HSR:49.700% M
NS-15M AE
A+
Kills:1,165
Deaths:234
KDR:4.979
Accuracy:29.466% B++
HSR:41.631% A+
NSX Naginata
A+
Kills:1,158
Deaths:270
KDR:4.289
Accuracy:29.962% A+
HSR:29.361% C*
Lasher X2
A**
Kills:1,158
Deaths:452
KDR:2.562
Accuracy:44.377% A**
HSR:4.836% B+
NS-15MP
M
Kills:1,158
Deaths:317
KDR:3.653
Accuracy:28.112% C+
HSR:55.181% M
NS-15M2
A**
Kills:475
Deaths:127
KDR:3.740
Accuracy:30.293% B**
HSR:45.053% A**
VX29 Polaris
A*
Kills:341
Deaths:112
KDR:3.045
Accuracy:31.262% A+
HSR:36.657% A*
Ursa
A
Kills:213
Deaths:59
KDR:3.610
Accuracy:29.651% A
HSR:32.394% A
Kills:28,573
Deaths (as Heavy Assault):8,242
Deaths (to Heavy Assaults):18,026
KDR:3.46676
Kill Difference:20,331
Playtime:561.648 hours
Usage:17%
Score:18.343m
Score/min:544
Accuracy (listed only):29.713%
HSR (listed only):34.345%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
M
Kills:5,961
Deaths:1,559
KDR:3.824
Accuracy:30.334% B**
HSR:36.085% M
Pandora VX25
B+
Kills:3,447
Deaths:1,462
KDR:2.358
Accuracy:44.034% B+
HSR:12.968% D
Pulsar C
A++
Kills:2,311
Deaths:713
KDR:3.241
Accuracy:31.278% A
HSR:34.011% A++
Serpent VE92
A*
Kills:1,927
Deaths:635
KDR:3.035
Accuracy:29.205% B**
HSR:32.330% A*
NS-11C
A*
Kills:1,895
Deaths:614
KDR:3.086
Accuracy:27.534% B++
HSR:30.079% A*
NS-11CG
A+
Kills:1,604
Deaths:377
KDR:4.255
Accuracy:32.317% B**
HSR:30.112% A+
NS Baron G5
B**
Kills:1,511
Deaths:600
KDR:2.518
Accuracy:54.707% B**
HSR:17.604% B++
Eclipse VE3A
A+
Kills:1,469
Deaths:462
KDR:3.180
Accuracy:30.855% B*
HSR:27.842% A+
Phobos VX86
B*
Kills:1,263
Deaths:513
KDR:2.462
Accuracy:68.098% B*
HSR:9.660% D*
Eidolon VE33
A*
Kills:1,210
Deaths:381
KDR:3.176
Accuracy:34.556% B**
HSR:41.653% A*
The Little Helper
B**
Kills:1,200
Deaths:517
KDR:2.321
Accuracy:55.457% B++
HSR:20.833% B**
Zenith VX-5
S
Kills:1,183
Deaths:370
KDR:3.197
Accuracy:32.097% A
HSR:48.267% S
Solstice Burst
M*
Kills:1,181
Deaths:312
KDR:3.785
Accuracy:32.839% A
HSR:45.301% M*
Nova
A+
Kills:1,179
Deaths:454
KDR:2.597
Accuracy:53.887% B*
HSR:20.780% A+
NS Baron G5AE
A++
Kills:1,177
Deaths:416
KDR:2.829
Accuracy:63.799% A++
HSR:24.044% A++
NSX-P Tanto
M+
Kills:1,175
Deaths:461
KDR:2.549
Accuracy:31.066% B**
HSR:45.702% M+
Deimos VA29
B
Kills:1,173
Deaths:495
KDR:2.370
Accuracy:64.190% B
HSR:14.152% C
Solstice VE3
S
Kills:1,166
Deaths:299
KDR:3.900
Accuracy:27.628% B*
HSR:44.683% S
NSX Tanto
S
Kills:1,161
Deaths:380
KDR:3.055
Accuracy:31.618% B**
HSR:59.345% S
Thanatos VE70
A+
Kills:1,159
Deaths:367
KDR:3.158
Accuracy:52.450% A
HSR:22.951% A+
Solstice SF
A+
Kills:1,151
Deaths:559
KDR:2.059
Accuracy:32.004% A+
HSR:15.378% C
VE-LR Obelisk
A++
Kills:655
Deaths:194
KDR:3.376
Accuracy:44.006% A++
HSR:34.962% B
Zenith VX-5AE
M*
Kills:572
Deaths:194
KDR:2.948
Accuracy:33.146% B**
HSR:46.504% M*
NS-11CP
M**
Kills:422
Deaths:135
KDR:3.126
Accuracy:32.456% B++
HSR:49.052% M**
Revenant
B++
Kills:116
Deaths:52
KDR:2.231
Accuracy:37.756% B++
HSR:34.483% B++
Chaos
A**
Kills:56
Deaths:24
KDR:2.333
Accuracy:66.775% A++
HSR:28.571% A**
Kills:37,324
Deaths (as Engineer):12,545
Deaths (to Engineers):11,534
KDR:2.97521
Kill Difference:24,779
Playtime:1,244.071 hours
Usage:38%
Score:43.922m
Score/min:588
Accuracy (listed only):41.311%
HSR (listed only):31.821%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
M
Kills:5,961
Deaths:1,559
KDR:3.824
Accuracy:30.334% B**
HSR:36.085% M
Pandora VX25
B+
Kills:3,447
Deaths:1,462
KDR:2.358
Accuracy:44.034% B+
HSR:12.968% D
Pulsar C
A++
Kills:2,311
Deaths:713
KDR:3.241
Accuracy:31.278% A
HSR:34.011% A++
Sirius SX12
A++
Kills:2,281
Deaths:1,119
KDR:2.038
Accuracy:24.364% C+
HSR:29.066% A++
Serpent VE92
A*
Kills:1,927
Deaths:635
KDR:3.035
Accuracy:29.205% B**
HSR:32.330% A*
NS-11C
A*
Kills:1,895
Deaths:614
KDR:3.086
Accuracy:27.534% B++
HSR:30.079% A*
MKV Suppressed
A*
Kills:1,673
Deaths:451
KDR:3.710
Accuracy:31.945% B**
HSR:31.739% A*
NS-7 PDW
A*
Kills:1,658
Deaths:549
KDR:3.020
Accuracy:30.688% B**
HSR:30.097% A*
NS-11CG
A+
Kills:1,604
Deaths:377
KDR:4.255
Accuracy:32.317% B**
HSR:30.112% A+
NS Baron G5
B**
Kills:1,511
Deaths:600
KDR:2.518
Accuracy:54.707% B**
HSR:17.604% B++
Eclipse VE3A
A+
Kills:1,469
Deaths:462
KDR:3.180
Accuracy:30.855% B*
HSR:27.842% A+
Eridani SX5
A+
Kills:1,434
Deaths:411
KDR:3.489
Accuracy:31.574% B**
HSR:30.126% A+
Phobos VX86
B*
Kills:1,263
Deaths:513
KDR:2.462
Accuracy:68.098% B*
HSR:9.660% D*
The Little Helper
B**
Kills:1,200
Deaths:517
KDR:2.321
Accuracy:55.457% B++
HSR:20.833% B**
VE-S Canis
M++
Kills:1,186
Deaths:425
KDR:2.791
Accuracy:32.041% B++
HSR:47.471% M++
Zenith VX-5
S
Kills:1,183
Deaths:370
KDR:3.197
Accuracy:32.097% A
HSR:48.267% S
Solstice Burst
M*
Kills:1,181
Deaths:312
KDR:3.785
Accuracy:32.839% A
HSR:45.301% M*
Nova
A+
Kills:1,179
Deaths:454
KDR:2.597
Accuracy:53.887% B*
HSR:20.780% A+
NS Baron G5AE
A++
Kills:1,177
Deaths:416
KDR:2.829
Accuracy:63.799% A++
HSR:24.044% A++
NSX-P Tanto
M+
Kills:1,175
Deaths:461
KDR:2.549
Accuracy:31.066% B**
HSR:45.702% M+
Deimos VA29
B
Kills:1,173
Deaths:495
KDR:2.370
Accuracy:64.190% B
HSR:14.152% C
NSX Tengu
S
Kills:1,170
Deaths:451
KDR:2.594
Accuracy:45.335% A
HSR:49.487% S
PS1-AV Suppressor
A**
Kills:1,170
Deaths:471
KDR:2.484
Accuracy:31.484% B+
HSR:43.162% A**
Solstice VE3
S
Kills:1,166
Deaths:299
KDR:3.900
Accuracy:27.628% B*
HSR:44.683% S
Eridani SX5G
A*
Kills:1,163
Deaths:371
KDR:3.135
Accuracy:32.358% B*
HSR:37.919% A*
NSX Tanto
S
Kills:1,161
Deaths:380
KDR:3.055
Accuracy:31.618% B**
HSR:59.345% S
Thanatos VE70
A+
Kills:1,159
Deaths:367
KDR:3.158
Accuracy:52.450% A
HSR:22.951% A+
Eridani SX5-AE
A**
Kills:1,155
Deaths:286
KDR:4.038
Accuracy:30.773% C*
HSR:47.273% A**
Solstice SF
A+
Kills:1,151
Deaths:559
KDR:2.059
Accuracy:32.004% A+
HSR:15.378% C
Zenith VX-5AE
M*
Kills:572
Deaths:194
KDR:2.948
Accuracy:33.146% B**
HSR:46.504% M*
NS-11CP
M**
Kills:422
Deaths:135
KDR:3.126
Accuracy:32.456% B++
HSR:49.052% M**
Skorpios
M**
Kills:385
Deaths:163
KDR:2.362
Accuracy:30.058% B++
HSR:46.494% M**
Chaos
A**
Kills:56
Deaths:24
KDR:2.333
Accuracy:66.775% A++
HSR:28.571% A**
Kills:48,618
Deaths (as Light Assault):16,615
Deaths (to Light Assaults):12,203
KDR:2.92615
Kill Difference:32,003
Playtime:535.870 hours
Usage:17%
Score:19.628m
Score/min:610
Accuracy (listed only):38.739%
HSR (listed only):33.609%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
A++
Kills:9,238
Deaths:2,474
KDR:3.734
Accuracy:31.003% A
HSR:34.748% A++
Terminus VX-9
B**
Kills:7,105
Deaths:2,104
KDR:3.377
Accuracy:30.311% B**
HSR:34.947% B**
Equinox VE2 Burst
A*
Kills:3,967
Deaths:1,229
KDR:3.228
Accuracy:31.638% B++
HSR:45.828% A*
Pandora VX25
B+
Kills:3,447
Deaths:1,462
KDR:2.358
Accuracy:44.034% B+
HSR:12.968% D
Sirius SX12
A++
Kills:2,281
Deaths:1,119
KDR:2.038
Accuracy:24.364% C+
HSR:29.066% A++
Darkstar
B**
Kills:1,792
Deaths:520
KDR:3.446
Accuracy:29.546% B+
HSR:30.357% B**
NS-11A
A++
Kills:1,756
Deaths:511
KDR:3.436
Accuracy:31.527% A+
HSR:33.542% A++
MKV Suppressed
A*
Kills:1,673
Deaths:451
KDR:3.710
Accuracy:31.945% B**
HSR:31.739% A*
NS-7 PDW
A*
Kills:1,658
Deaths:549
KDR:3.020
Accuracy:30.688% B**
HSR:30.097% A*
NS Baron G5
B**
Kills:1,511
Deaths:600
KDR:2.518
Accuracy:54.707% B**
HSR:17.604% B++
Eridani SX5
A+
Kills:1,434
Deaths:411
KDR:3.489
Accuracy:31.574% B**
HSR:30.126% A+
Corvus VA55
A++
Kills:1,409
Deaths:480
KDR:2.935
Accuracy:33.950% A++
HSR:31.370% A
Pulsar VS1
A+
Kills:1,327
Deaths:411
KDR:3.229
Accuracy:31.382% A+
HSR:30.068% A+
Phobos VX86
B*
Kills:1,263
Deaths:513
KDR:2.462
Accuracy:68.098% B*
HSR:9.660% D*
The Little Helper
B**
Kills:1,200
Deaths:517
KDR:2.321
Accuracy:55.457% B++
HSR:20.833% B**
VE-S Canis
M++
Kills:1,186
Deaths:425
KDR:2.791
Accuracy:32.041% B++
HSR:47.471% M++
Nova
A+
Kills:1,179
Deaths:454
KDR:2.597
Accuracy:53.887% B*
HSR:20.780% A+
NS Baron G5AE
A++
Kills:1,177
Deaths:416
KDR:2.829
Accuracy:63.799% A++
HSR:24.044% A++
Deimos VA29
B
Kills:1,173
Deaths:495
KDR:2.370
Accuracy:64.190% B
HSR:14.152% C
NSX Yumi
A++
Kills:1,172
Deaths:386
KDR:3.036
Accuracy:31.373% B**
HSR:43.259% A++
NSX Tengu
S
Kills:1,170
Deaths:451
KDR:2.594
Accuracy:45.335% A
HSR:49.487% S
PS1-AV Suppressor
A**
Kills:1,170
Deaths:471
KDR:2.484
Accuracy:31.484% B+
HSR:43.162% A**
CME
M*
Kills:1,169
Deaths:369
KDR:3.168
Accuracy:34.708% A+
HSR:46.193% M*
Eridani SX5G
A*
Kills:1,163
Deaths:371
KDR:3.135
Accuracy:32.358% B*
HSR:37.919% A*
H-V45 AE
A++
Kills:1,160
Deaths:247
KDR:4.696
Accuracy:30.629% B+
HSR:40.517% A++
NS-11AB
S
Kills:1,160
Deaths:305
KDR:3.803
Accuracy:30.784% B*
HSR:55.776% S
Thanatos VE70
A+
Kills:1,159
Deaths:367
KDR:3.158
Accuracy:52.450% A
HSR:22.951% A+
Eridani SX5-AE
A**
Kills:1,155
Deaths:286
KDR:4.038
Accuracy:30.773% C*
HSR:47.273% A**
NS-11A "Heatwave"
M
Kills:533
Deaths:175
KDR:3.046
Accuracy:30.760% B++
HSR:46.154% M
Skorpios
M**
Kills:385
Deaths:163
KDR:2.362
Accuracy:30.058% B++
HSR:46.494% M**
Equinox VE2
M
Kills:333
Deaths:114
KDR:2.921
Accuracy:31.863% B**
HSR:40.240% M
Chaos
A**
Kills:56
Deaths:24
KDR:2.333
Accuracy:66.775% A++
HSR:28.571% A**
Kills:57,561
Deaths (as Combat Medic):18,870
Deaths (to Combat Medics):7,123
KDR:3.0504
Kill Difference:38,691
Playtime:687.755 hours
Usage:21%
Score:23.232m
Score/min:563
Accuracy (listed only):39.172%
HSR (listed only):33.669%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
A++
Kills:2,281
Deaths:1,119
KDR:2.038
Accuracy:24.364% C+
HSR:29.066% A++
MKV Suppressed
A*
Kills:1,673
Deaths:451
KDR:3.710
Accuracy:31.945% B**
HSR:31.739% A*
NS-7 PDW
A*
Kills:1,658
Deaths:549
KDR:3.020
Accuracy:30.688% B**
HSR:30.097% A*
Ghost
B**
Kills:1,573
Deaths:232
KDR:6.780
Accuracy:45.703% B**
HSR:75.334% B++
Eridani SX5
A+
Kills:1,434
Deaths:411
KDR:3.489
Accuracy:31.574% B**
HSR:30.126% A+
NS-44G Commissioner
B**
Kills:1,341
Deaths:722
KDR:1.857
Accuracy:49.893% B**
HSR:24.609% C+
NS-44B Commissioner
C+
Kills:1,235
Deaths:956
KDR:1.292
Accuracy:38.179% C+
HSR:16.032% D--
NS-AM7 Archer
A+
Kills:1,220
Deaths:731
KDR:1.669
Accuracy:62.731% B+
HSR:30.246% A+
VE-S Canis
M++
Kills:1,186
Deaths:425
KDR:2.791
Accuracy:32.041% B++
HSR:47.471% M++
NS-61 Emissary
A*
Kills:1,181
Deaths:587
KDR:2.012
Accuracy:34.959% B**
HSR:28.112% A*
NS-30 Vandal
A
Kills:1,180
Deaths:276
KDR:4.275
Accuracy:41.422% A
HSR:22.712% C-
NS-357 Underboss
A++
Kills:1,179
Deaths:656
KDR:1.797
Accuracy:51.598% A++
HSR:27.481% B++
NS-44 Commissioner
A++
Kills:1,172
Deaths:670
KDR:1.749
Accuracy:51.477% A++
HSR:35.751% A++
NS-45 Pilot
A++
Kills:1,171
Deaths:675
KDR:1.735
Accuracy:35.754% B++
HSR:40.734% A++
NSX Tengu
S
Kills:1,170
Deaths:451
KDR:2.594
Accuracy:45.335% A
HSR:49.487% S
PS1-AV Suppressor
A**
Kills:1,170
Deaths:471
KDR:2.484
Accuracy:31.484% B+
HSR:43.162% A**
Eridani SX5G
A*
Kills:1,163
Deaths:371
KDR:3.135
Accuracy:32.358% B*
HSR:37.919% A*
NSX Tomoe
A++
Kills:1,162
Deaths:383
KDR:3.034
Accuracy:30.518% C**
HSR:54.303% A++
NS-30G Vandal
B+
Kills:1,161
Deaths:253
KDR:4.589
Accuracy:40.604% B+
HSR:26.701% C
NS-30B Vandal
B**
Kills:1,160
Deaths:264
KDR:4.394
Accuracy:39.225% B++
HSR:36.035% B**
Parallax VX3
A
Kills:1,159
Deaths:173
KDR:6.699
Accuracy:47.999% A
HSR:84.642% B*
Eridani SX5-AE
A**
Kills:1,155
Deaths:286
KDR:4.038
Accuracy:30.773% C*
HSR:47.273% A**
NS-44 Commissioner AE
B**
Kills:853
Deaths:726
KDR:1.175
Accuracy:47.650% B+
HSR:36.694% B**
NS-61 "Ravenous" Emissary
A**
Kills:832
Deaths:581
KDR:1.432
Accuracy:34.476% B++
HSR:34.736% A**
V10
B*
Kills:831
Deaths:113
KDR:7.354
Accuracy:46.226% B*
HSR:84.477% B*
NS-61B Emissary
M**
Kills:460
Deaths:295
KDR:1.559
Accuracy:35.833% B++
HSR:39.565% M**
Skorpios
M**
Kills:385
Deaths:163
KDR:2.362
Accuracy:30.058% B++
HSR:46.494% M**
XM98
A++
Kills:340
Deaths:55
KDR:6.182
Accuracy:48.441% A++
HSR:83.824% B**
Artemis VX26
A+
Kills:318
Deaths:135
KDR:2.356
Accuracy:34.557% A+
HSR:18.554% D
Cerberus
A*
Kills:270
Deaths:211
KDR:1.280
Accuracy:35.008% B+
HSR:42.222% A*
NS-AM7 VS/AE Archer
C*
Kills:197
Deaths:141
KDR:1.397
Accuracy:66.368% C*
HSR:15.736% C
Nyx VX31
B**
Kills:193
Deaths:48
KDR:4.021
Accuracy:40.703% B**
HSR:24.871% C--
NS-44P Commissioner
A
Kills:150
Deaths:93
KDR:1.613
Accuracy:52.526% A
HSR:34.667% B*
Artemis VX26 AE
A++
Kills:144
Deaths:46
KDR:3.130
Accuracy:33.047% B+
HSR:43.750% A++
Spiker
C**
Kills:110
Deaths:71
KDR:1.549
Accuracy:30.149% C++
HSR:22.727% C**
Beamer VS3
D*
Kills:91
Deaths:77
KDR:1.182
Accuracy:19.101% D*
HSR:13.187% D*
The Immortal
A++
Kills:91
Deaths:55
KDR:1.655
Accuracy:41.313% B**
HSR:41.758% A++
NS-44L Blackhand
C+
Kills:69
Deaths:74
KDR:0.932
Accuracy:27.498% F
HSR:40.580% C+
Kills:34,118
Deaths (as Infiltrator):13,996
Deaths (to Infiltrators):7,648
KDR:2.4377
Kill Difference:20,122
Playtime:172.383 hours
Usage:5%
Score:4.402m
Score/min:426
Accuracy (listed only):39.041%
HSR (listed only):38.760%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B**
Kills:1,201
Deaths:309
KDR:3.887
Accuracy:25.241% B**
HSR:22.898% C**
Blueshift VM5
B**
Kills:1,159
Deaths:304
KDR:3.813
Accuracy:24.619% B**
HSR:20.276% C+
Quasar VM1
C**
Kills:589
Deaths:228
KDR:2.583
Accuracy:19.063% C**
HSR:12.394% F
Quasar VM1
B*
Kills:551
Deaths:225
KDR:2.449
Accuracy:19.289% B*
HSR:16.153% C--
Nebula VM20
A**
Kills:501
Deaths:129
KDR:3.884
Accuracy:24.641% A
HSR:33.533% A**
Nebula VM20
M**
Kills:455
Deaths:130
KDR:3.500
Accuracy:24.220% A
HSR:37.582% M**
Comet VM2
B+
Kills:130
Deaths:81
KDR:1.605
Accuracy:51.111% B+
HSR:3.077% C--
Comet VM2
A
Kills:119
Deaths:82
KDR:1.451
Accuracy:50.168% B*
HSR:6.723% A
NS-10 Burster
B*
Kills:64
Deaths:48
KDR:1.333
Accuracy:34.707% B*
HSR:3.125% D-
NS-10 Burster
B*
Kills:56
Deaths:47
KDR:1.191
Accuracy:34.055% B++
HSR:10.714% B*
Kills:4,825
Deaths (as MAX Suit):791.500
Deaths (to MAX Suits):2,563
KDR:6.09602
Kill Difference:4,033.500
Playtime:59.479 hours
Usage:2%
Score:2.198m
Score/min:616
Accuracy (listed only):30.711%
HSR (listed only):16.647%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
M*
Kills:7,218
V. Kills:6,056 119%
Deaths:1,387
KDR:5.204
Accuracy:34.490% B+
KPH:37.300 A*
VKPH:31.300 M*
Maelstrom Turbo Laser
A*
Kills:6,275
V. Kills:4,411 142%
Deaths:1,144
KDR:5.485
Accuracy:38.278% A
KPH:40.700 A++
VKPH:28.600 A*
Light PPA
A++
Kills:2,836
V. Kills:251 N/A
Deaths:196
KDR:14.469
Accuracy:46.526% B++
KPH:87.500 A
VKPH:7.700 A++
Dual Photon Pods
B**
Kills:2,438
V. Kills:409 N/A
Deaths:201
KDR:12.129
Accuracy:61.664% B**
KPH:131.700 B**
VKPH:22.100 B
Hornet Missiles
A+
Kills:2,358
V. Kills:894 263%
Deaths:112
KDR:21.054
Accuracy:68.242% B++
KPH:160.900 A+
VKPH:61 B**
Antares LC
A*
Kills:1,398
V. Kills:1,001 140%
Deaths:210
KDR:6.657
Accuracy:40.876% A
KPH:46.900 A*
VKPH:33.600 A*
Coyote Missiles
S
Kills:769
V. Kills:550 140%
Deaths:36
KDR:21.361
Accuracy:61.956% A
KPH:152.200 S
VKPH:108.900 S
Photon A2A Missile Pods
M**
Kills:577
V. Kills:328 175%
Deaths:20
KDR:28.850
Accuracy:90.693% A++
KPH:198.500 M**
VKPH:112.800 A**
Kills:23,869 (17,727 + 0)
Deaths:3,306
KDR:7.220
VKDR:4.204
Vehicle Kills:13,900
Kill Difference:20,563
Playtime:450.700 hours
Usage:14%
Score:14.943m
Score/min:553
Piloting Accuracy:40.876%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B+
Kills:1,346
V. Kills:1,123 120%
Deaths:654
KDR:2.058
Accuracy:49.710% B+
KPH:10 B
VKPH:8.300 C++
C150 Dalton
U
Kills:587
V. Kills:647 91%
Deaths:114
KDR:5.149
Accuracy:27.232% D*
KPH:2,113,200 U
VKPH:2,329,200 U
L105 Zephyr
U
Kills:407
V. Kills:44 N/A
Deaths:22
KDR:18.500
Accuracy:42.542% C+
KPH:1,465,200 U
VKPH:158,400 U
AP30 Shredder
U
Kills:320
V. Kills:380 84%
Deaths:76
KDR:4.211
Accuracy:34.979% C++
KPH:1,152,000 U
VKPH:1,368,000 U
L-24R Spur
B*
Kills:85
V. Kills:5 N/A
Deaths:8
KDR:10.625
Accuracy:45.764% B*
KPH:43.300 B+
VKPH:2.500 C+
Dual-75 Duster
M++
Kills:61
V. Kills:1 N/A
Deaths:4
KDR:15.250
Accuracy:41.292% B
KPH:170 M++
VKPH:2.800 D-
Kills:2,806 (1,431 + 1,375)
Deaths:878
KDR:3.196
VKDR:2.506
Vehicle Kills:2,200
Kill Difference:1,928
Playtime:137.378 hours
Usage:4%
Score:2.728m
Score/min:331
Piloting Accuracy:45.764%
Gunner Accuracy:41.292%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,836
V. Kills:119 N/A
Deaths:95
KDR:19.326
Accuracy:63.039% A++
KPH:64.200 B+
VKPH:4.200 D*
L100 Python HEAT
S
Kills:1,147
V. Kills:364 314%
Deaths:58
KDR:19.776
Accuracy:62.298% B**
KPH:85.400 S
VKPH:27.100 M*
C75 Viper
S
Kills:1,139
V. Kills:65 N/A
Deaths:51
KDR:22.333
Accuracy:42.782% C**
KPH:123.200 S
VKPH:7 C
L100 Python AP
A**
Kills:792
V. Kills:479 165%
Deaths:77
KDR:10.286
Accuracy:56.190% C+
KPH:53.200 A*
VKPH:32.200 A**
Skyguard
A+
Kills:168
V. Kills:106 157%
Deaths:24
KDR:7
Accuracy:35.434% B**
KPH:23.900 A+
VKPH:15.100 A+
Kills:5,082 (5,082 + 0)
Deaths:305
KDR:16.662
VKDR:3.715
Vehicle Kills:1,133
Kill Difference:4,777
Playtime:73.229 hours
Usage:2%
Score:1.834m
Score/min:417
Driving Accuracy:35.434%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
A*
Kills:5,828
V. Kills:407 N/A
Deaths:343
KDR:16.991
Accuracy:68.483% A*
KPH:75 A++
VKPH:5.200 D
Supernova FPC
A*
Kills:1,227
V. Kills:582 210%
Deaths:139
KDR:8.827
Accuracy:53.220% C+
KPH:47.400 A*
VKPH:22.500 A+
Supernova PC
A**
Kills:1,082
V. Kills:258 418%
Deaths:101
KDR:10.713
Accuracy:58.399% B**
KPH:48.400 A**
VKPH:11.500 B*
Saron HRB
B++
Kills:904
V. Kills:486 186%
Deaths:107
KDR:8.449
Accuracy:43.883% C+
KPH:31.700 B++
VKPH:17.100 C++
E540 Halberd
B*
Kills:881
V. Kills:456 193%
Deaths:57
KDR:15.456
Accuracy:53.783% B*
KPH:38.700 B++
VKPH:20.100 B+
Aphelion VEX-4
A+
Kills:464
V. Kills:274 169%
Deaths:30
KDR:15.467
Accuracy:32.225% C
KPH:41.300 A+
VKPH:24.400 B*
Proton II PPA
A
Kills:269
V. Kills:8 N/A
Deaths:28
KDR:9.607
Accuracy:31.660% A
KPH:86.200 B**
VKPH:2.600 D
Kills:10,655 (8,137 + 2,518)
Deaths:805
KDR:13.236
VKDR:3.070
Vehicle Kills:2,471
Kill Difference:9,850
Playtime:191.488 hours
Usage:6%
Score:5.298m
Score/min:461
Driving Accuracy:58.399%
Gunner Accuracy:31.660%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B**
Kills:1,151
V. Kills:660 174%
Deaths:44
KDR:26.159
Accuracy:64.976% B*
KPH:54 B+
VKPH:31 B**
Proton II PPA-H
B+
Kills:132
V. Kills:8 N/A
Deaths:9
KDR:14.667
Accuracy:41.612% B+
KPH:77.500 C
VKPH:4.700 C-
M40 Fury-H
C
Kills:100
V. Kills:6 N/A
Deaths:8
KDR:12.500
Accuracy:40.339% C
KPH:57.100 D
VKPH:3.400 D-
Kills:1,383 (0 + 1,383)
Deaths:61
KDR:22.672
VKDR:11.049
Vehicle Kills:674
Kill Difference:1,322
Playtime:24.756 hours
Usage:1%
Score:1.025m
Score/min:690
Driving Accuracy:N/A%
Gunner Accuracy:40.339%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:294
V. Kills:68 426%
Deaths:15
KDR:19.600
Accuracy:52.366% A++
KPH:71.700 B**
VKPH:16.600 A+
M40 Fury
A**
Kills:178
V. Kills:59 297%
Deaths:10
KDR:17.800
Accuracy:51.772% A++
KPH:82.600 B**
VKPH:27.400 A**
M60-G Bulldog
B++
Kills:108
V. Kills:13 N/A
Deaths:10
KDR:10.800
Accuracy:42.068% B++
KPH:35.700 B+
VKPH:4.300 C-
M20 Basilisk
B**
Kills:56
V. Kills:23 233%
Deaths:9
KDR:6.222
Accuracy:46.763% B*
KPH:29.300 B*
VKPH:12 B**
Kills:636 (0 + 636)
Deaths:44
KDR:14.455
VKDR:3.705
Vehicle Kills:163
Kill Difference:592
Playtime:11.192 hours
Usage:0%
Score:0.338m
Score/min:503
Driving Accuracy:N/A%
Gunner Accuracy:46.763%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C
Kills:112
V. Kills:1 N/A
Deaths:80
KDR:1.400
Accuracy:39.387% C
KPH:34.300 C--
VKPH:0.300 D*
Kills:112 (112 + 0)
Deaths:80
KDR:1.400
VKDR:0.013
Vehicle Kills:1
Kill Difference:32
Playtime:3.266 hours
Usage:0%
Score:0.018m
Score/min:92
Driving Accuracy:39.387%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:281
V. Kills:15 N/A
Deaths:18
KDR:15.611
Accuracy:31.370% C
KPH:103 B*
VKPH:5.500 C
M20 Wyvern
B+
Kills:154
V. Kills:99 154%
Deaths:15
KDR:10.267
Accuracy:36.110% C+
KPH:26.500 C*
VKPH:17 B+
Kills:435 (0 + 435)
Deaths:33
KDR:13.182
VKDR:3.455
Vehicle Kills:114
Kill Difference:402
Playtime:8.538 hours
Usage:0%
Score:0.179m
Score/min:349
Piloting Accuracy:N/A%
Gunner Accuracy:36.110%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
H-V45 9,3169,2382,4743.734A0.4531.003%A34.748%A++94.4M++N/A29997.9h9A+29B**
Saron Laser Cannon 13,2747,2181,3875.204B**1.9234.49%B+1.455%C--37.3A*31.3M*543193.3h58.4B**169.3B**
Terminus VX-9 7,1687,1052,1043.377A*0.0930.311%B**34.947%B**98MN/A32972.5h9.1A29.9B*
Maelstrom Turbo Laser 10,6866,2751,1445.485A2.2038.278%A1.562%D40.7A++28.6A*469154h46.2B**120.8B**
VX6-7 5,9955,9611,5593.824A*0.5430.334%B**36.085%M84.6A*N/A25770.5h8.6B**28.4B*
Betelgeuse 54-A 5,8805,8371,5333.808C**0.5330.391%B*38.976%B**118.6A++N/A47749.2h8.7B**28.8B**
Supernova VPC 6,2355,82834316.991B+13.7168.483%A*N/A75A++5.2D36677.7h2.1A3.1A
Orion VS54 5,2595,2441,3913.77A+0.4927.966%A25.477%C++78A*N/A37167.2h8.9A31.8B*
Equinox VE2 Burst 4,0253,9671,2293.228B*0.0531.638%B++45.828%A*102.5A*1.5A++25338.7h9.7B**30.6B*
Pandora VX25 3,4563,4471,4622.358A0.9244.034%B+12.968%D50.4B+N/A19468.4h3.5B*7.9B++
NS-15M1 3,4503,4371,0453.289A+0.0127.269%B*28.862%B*74.6AN/A27046.1h8.8A32.4B*
SVA-88 2,9052,8918133.556B*0.2727.711%B*28.641%B+77.7AN/A38637.2h9.1B**32.9B++
Light PPA 3,0872,83619614.469A++11.1946.526%B++1.199%C+87.5A7.7A++41132.4h8.6B+18.5B+
Dual Photon Pods 2,8472,43820112.129B*8.8561.664%B**1.148%C+131.8B**22.1B80318.5h12.1B**19.7B**
Hornet Missiles 3,2522,35811221.054M+17.7768.242%B++1.739%C++160.4A+60.8B**110814.7h5.1B++7.5B**
C-4 2,8982,3341,2971.8C**1.4828.231%B+N/A99.7B+24.1C73123.4h1B**3.5B**
Pulsar C 2,3292,3117133.241A+0.0431.278%A34.011%A++94.7M++N/A35824.4h8.3B**26.5B*
Sirius SX12 2,2932,2811,1192.038B**1.2424.364%C+29.066%A++50.2B**N/A21945.4h10.3B**42.4B+
Serpent VE92 1,9521,9276353.035A++0.2529.205%B**32.33%A*55.1AN/A20435h9.4B**32.3B*
NS-11C 1,9111,8956143.086A**0.2027.534%B++30.079%A*66.7A*N/A29928.4h9.2A33.4B*
L100 Python HESH 1,9551,8369519.326B++16.0463.039%A++1.144%C-64.2B+4.2D*29428.6h2.3B**3.6A
Darkstar 1,8071,7925203.446A++0.1629.546%B+30.357%B**96.3A**N/A26518.6h9.6A+32.5B**
NS-11A 1,7761,7565113.436A*0.1531.527%A+33.542%A++99.2M*1.1A+33417.7h9.2A+29.3B**
MKV Suppressed 1,6941,6734513.71M*0.4331.945%B**31.739%A*100.2M++1.3M+30116.7h10.3B**32.2B++
NS-7 PDW 1,6681,6585493.02M+0.2630.688%B**30.097%A*69.4A*N/A29023.9h10.4B**33.8B++
Pulsar LSW 1,6381,6326842.386B*0.9022.916%C+28.677%B+61.4B++N/A24426.6h9.1B**39.6B+
NS-11CG 1,6101,6043774.255S0.9732.317%B**30.112%A+116.2A**N/A27713.8h9B*27.9B**
Ghost 1,5761,5732326.78A3.5045.703%B**75.334%B++99.6MN/A31515.8h1.7B**3.8B*
Flare VE6 1,5371,5305332.871A+0.4126.804%B*28.431%B+72.5AN/A35721.1h7.8B**28.9B*
NS Baron G5 1,5181,5116002.518A++0.7654.707%B**17.604%B++117.1SN/A31012.9h3.4B**6.1C*
Eclipse VE3A 1,4841,4694623.18B++0.1030.855%B*27.842%A+102.7M1B++29414.3h9.3B**30B**
Eridani SX5 1,4481,4344113.489A*0.2131.574%B**30.126%A+107M+1A+32513.4h9.3B*29.4B++
Corvus VA55 1,4241,4094802.935A*0.3533.95%A++31.37%A83.9M++N/A31216.8h8.5A+25.1A
Antares LC 2,3991,3982106.657M+3.3740.876%A1.717%C+46.9A*33.6A*47829.8h58.4B*143B*
CAS30 Tank Buster 2,4691,3466542.058B+1.2249.71%B+1.04%C10B8.3C++141135.1h46.2B+92.9B+
NS-44G Commissioner 1,3571,3417221.857B+1.4349.893%B**24.609%C+105.6B**1.3A++28512.7h3B+5.9B+
Pulsar VS1 1,3451,3274113.229A*0.0531.382%A+30.068%A+87.3M**1.2A*39415.2h9.4A++29.9A
Phobos VX86 1,2631,2635132.462B*0.8268.098%B*9.66%D*57.4B+N/A24122h1.8B**2.7B++
NS Decimator 1,6071,2594772.639A*0.6467.337%B*1.906%C51B**14.1C45824.7h3.2B**4.7B**
NS-44B Commissioner 1,2471,2359561.292B+1.9938.179%C+16.032%D--43.8C+N/A17928.2h3.1B+8B+
Supernova FPC 1,8091,2271398.827B+5.5453.22%C+4.156%A47.4A*22.5A+87025.9h3.1A+5.8A
NS-AM7 Archer 1,4561,2207311.669M+1.6162.731%B+30.246%A+25.1M**4.8A+12048.7h5.9B**9.5A
Eidolon VE33 1,2291,2103813.176A++0.1134.556%B**41.653%A*78.6M+1.2A24915.4h6B**17.4B**
Sticky Grenade 1,2341,20311203N/A1,199.7255.481%B+N/A1002.5C*25.8A+32111.2h1.9B+3.5B+
Blueshift VM5 1,2031,2013093.887B++0.6025.241%B**22.898%C**64.9A*N/A29318.5h10.2A++40.2B**
The Little Helper 1,2191,2005172.321B*0.9655.457%B++20.833%B**110.1M+1.7A+41910.9h3.6B**6.6B*
VE-S Canis 1,2041,1864252.791A0.4932.041%B++47.471%M++102.2A*1.6A*31611.6h7.8B**24.2B++
Zenith VX-5 1,2041,1833703.197A*0.0932.097%A48.267%S87.6A*1.6M+47613.5h9.2A28.5B**
Force-Blade 1,1961,18134,1370.035B+3.2538.423%B++N/A0.9C**N/A31361.2h1.6B*4.1B++
NS-61 Emissary 1,1881,1815872.012A++1.2734.959%B**28.112%A*77.7M+N/A23415.2h10.3B+29.6B*
Solstice Burst 1,1981,1813123.785A++0.5032.839%A45.301%M*100.1A**1.4A++26311.8h10.1B**30.8B*
NS-30 Vandal 1,1851,1802764.275A++0.9941.422%A22.712%C-107.3M++N/A33511h4.1A10B**
Nova 1,1931,1794542.597B**0.6953.887%B*20.78%A+120.3M**1.4A*4469.8h3.5B++6.5B++
NS-357 Underboss 1,1861,1796561.797B*1.4951.598%A++27.481%B++91.4A++N/A24912.9h3.4B*6.6B**
NS Baron G5AE 1,1911,1774162.829A0.4563.799%A++24.044%A++152.9M**1.8M*4627.7h3.6B*5.6C++
NSX-P Tanto 1,1951,1754612.549A++0.7331.066%B**45.702%M+78.9A**1.3B++27114.9h10B**32.3B*
MANA Anti-Personnel Turret 1,1881,1733093.796N/A0.5129.418%UN/A11730U150U19739400.1h12.9T*43.8T*
Deimos VA29 1,1781,1734952.37B**0.9164.19%B14.152%C77.2AN/A26715.2h2B++3.1B+
NS-44 Commissioner 1,1841,1726701.749B*1.5351.477%A++35.751%A++98.5M1A31711.9h2.9B**5.6B**
NSX Yumi 1,1881,1723863.036A0.2531.373%B**43.259%A++77.1A++1.1B+16815.2h9.2B**29.4B**
NS-45 Pilot 1,1801,1716751.735B+1.5535.754%B++40.734%A++109.4A++N/A36110.7h5.5B*15.3B*
NSX Tengu 1,1881,1704512.594A0.6945.335%A49.487%S87.3A*1.3A++26213.4h9.7B*21.4B++
PS1-AV Suppressor 1,1831,1704712.484B+0.8031.484%B+43.162%A**86A1B31013.6h10.6B*33.7B++
CME 1,1811,1693693.168A*0.1134.708%A+46.193%M*102.5M*1.1A+28611.4h9.3A26.8A
NSX-P Naginata 1,1761,1673733.129A0.1528.297%B**41.303%A+108.1A**N/A41710.8h8.8B**31.1B*
VE-H Maw 1,1741,1672993.903A*0.6231.221%B**49.7%M129.7MN/A4549h7.2A23B*
Solstice VE3 1,1791,1662993.9S0.6227.628%B*44.683%S55A*N/A31221.2h9.4A34B*
NS-15M AE 1,1731,1652344.979A+1.7029.466%B++41.631%A+123.9A*N/A3479.4h7.9A+26.9B*
Eridani SX5G 1,1651,1633713.135A+0.1532.358%B*37.919%A*89.5AN/A22413h9B*27.8B++
NSX Tomoe 1,1671,1623833.034B**0.2530.518%C**54.303%A++84.8A*N/A20813.7h10.3B**33.9B*
NS-30G Vandal 1,1651,1612534.589M**1.3140.604%B+26.701%C120.9M++N/A2689.6h4B*9.9B*
NSX Tanto 1,1701,1613803.055A*0.2331.618%B**59.345%S93.6A**N/A27312.4h8.4B**26.7B*
H-V45 AE 1,1651,1602474.696A*1.4130.629%B+40.517%A++109.4A*N/A31110.6h8.9B**28.9B*
NS-30B Vandal 1,1631,1602644.394A++1.1139.225%B++36.035%B**113.7A*N/A25710.2h4.3B*10.9B++
NS-11AB 1,1731,1603053.803A*0.5230.784%B*55.776%S100.9A*1.1B*22811.5h8.3A++27B**
Thanatos VE70 1,1731,1593673.158M+0.1252.45%A22.951%A+109.3S1.3A**37210.6h3.2A6.1B**
Blueshift VM5 1,1641,1593043.813B++0.5324.619%B**20.276%C+63.3A++N/A29218.3h10.4A++42.3B**
Parallax VX3 1,1611,1591736.699B**3.4247.999%A84.642%B*70.2MN/A23116.5h1.6B**3.4B**
NSX Naginata 1,1661,1582704.289M+1.0129.962%A+29.361%C*114.7M++N/A37510.1h8.9B*29.6B*
Lasher X2 1,1671,1584522.562A**0.7244.377%A**4.836%B+96.5M**N/A34012h11.6A++26.2A
NS-15MP 1,1661,1583173.653B++0.3728.112%C+55.181%M105.3B**N/A29011h7.5A+26.6B*
Eridani SX5-AE 1,1661,1552864.038A*0.7630.773%C*47.273%A**102.2A1B*29211.3h8B*26B++
Solstice SF 1,1671,1515592.059B**1.2232.004%A+15.378%C38.9AN/A17029.6h8.2B+25.6B**
E540 Halberd-H 1,8111,1514426.159A++22.8864.976%B*1.651%C+54B+31B**73621.3h4.8B++7.4B**
L100 Python HEAT 1,5111,1475819.776M**16.4962.298%B**N/A85.6S27.2M*42613.4h4.1B**6.5A
C75 Viper 1,2041,1395122.333S19.0542.782%C**N/A123.8S7.1C+6559.2h4.6A++10.8A+
Supernova PC 1,3401,08210110.713B*7.4358.399%B**1.756%C-48.3A**11.5B*39422.4h3A5.1A+
Saron HRB 1,3909041078.449B++5.1743.883%C+1.881%B31.7B++17.1C++55128.5h13.2A+30.1A
E540 Halberd 1,3378815715.456B+12.1753.783%B*3.405%B+38.8B++20.1B+32522.7h4.6B**8.5B**
NS-44 Commissioner AE 8588537261.175C+2.1147.65%B+36.694%B**73.5B+N/A19011.6h3.1B+6.6B+
Frag Grenade 8658461846N/A842.7246.078%C++N/A604.3B+13.6B+21951.4h2.9B*6.4B++
NS-61 "Ravenous" Emissary 8398325811.432B++1.8534.476%B++34.736%A**97.9MN/A2598.5h9.6B*27.9B*
V10 8368311137.354A*4.0746.226%B*84.477%B*100.1M++N/A2718.3h1.7B*3.6B*
L100 Python AP 1,2717927710.286B**7.0056.19%C+3.662%B+53.2A*32.1A**50014.9h4.2B**7.4B**
Coyote Missiles 1,3197693621.361S18.0861.956%AN/A150.8S107.8S14975.1h16.8A+27.1A
Auraxium Force-Blade 66866615,5140.043C++3.2440.849%B*N/A1.5C*N/A4458.5h1.5B**3.6B+
VE-LR Obelisk 6676551943.376B**0.0944.006%A++34.962%B105.6M++1.9A++3076.2h4.8B*11B**
NS Decimator-G 9846292762.279B*1.0065.302%C**1.431%D-42.8C+24.1B35514.7h4C++6.1C**
Quasar VM1 5905892282.583C**0.7019.063%C**12.394%F38.8B+N/A14715.2h10A52.5B*
C150 Dalton 1,2345871145.149C+1.8727.232%D*N/A5870U6470U80630100.1h4C*14.8C-
Photon A2A Missile Pods 9055772028.85S25.5790.693%A++N/A199M**113.1A**19442.9h7.1B++7.9B**
Zenith VX-5AE 5795721942.948A0.3333.146%B**46.504%M*93.8A*1.1B+3046.1h9.5B**28.6B*
Quasar VM1 5535512252.449B++0.8319.289%B*16.153%C--35.8AN/A18815.4h10.4A54.1B++
NS-11A "Heatwave" 5375331753.046B**0.2430.76%B++46.154%M91.9A*N/A2895.8h9.3A30.3B**
Nebula VM20 5095011293.884B**0.6024.641%A33.533%A**86.4M++1.4A++3055.8h9.5A*38.5B**
NS-15M2 4794751273.74A0.4630.293%B**45.053%A**108A*N/A4534.4h9.3B**30.8B*
Aphelion VEX-4 7384643015.467M**12.1832.225%C4.31%C*41.4A+24.5B**32011.2h36.4B**112.8B*
NS-61B Emissary 4634602951.559B+1.7235.833%B++39.565%M**93.9M**N/A2684.9h9.8B**27.3B*
Nebula VM20 4574551303.5B*0.2224.22%A37.582%M**77.1M+N/A2775.9h10.5A++43.4B**
NS-11CP 4294221353.126A0.1632.456%B++49.052%M**114.1A+1.9A*3243.7h8.5A26.2B*
Proximity Mine 4144131243.331C+0.0549.178%B*N/A133.2C**N/A5803.1h1.9C++3.8B++
L105 Zephyr 4514072218.5B**15.2242.542%C+N/A4070U440U16288700.1h4.9B*11.5B++
Skorpios 3883851632.362B+0.9230.058%B++46.494%M**93.9A*N/A4734.1h9.1B**30.2B**
S1 4973772041.848A*1.4359.754%C**2.122%C33.7B++10.7C52011.2h4.3B**7.1B**
M12 Kobalt 3823691230.75C++27.4722.13%C+15.718%C111.8C++3.9C-2603.3h13.6B++61.6B+
NSX Masamune 5863602351.532B**1.7564.672%B++1.944%C+31.3C++19.7B+27911.5h11C**16.9B+
VX29 Polaris 3423411123.045A0.2431.262%A+36.657%A*87.4A++N/A5533.9h9.1B**29.2B*
XM98 340340556.182A++2.9048.441%A++83.824%B**82.9M**N/A3004.1h1.8B**3.7B**
Equinox VE2 3353331142.921A++0.3631.863%B**40.24%M81.2A**N/A2654.1h9.7B**30.5B*
AP30 Shredder 700320764.211C+0.9334.979%C++N/A3200U3800U55295800.1h86.2B246.5B+
Artemis VX26 3183181352.356B*0.9334.557%A+18.554%D83.7A**N/A3533.8h9.6B**27.8B**
M40 Fury 3622941519.6A*16.3252.366%A++N/A71.7B**16.6A+5014.1h12.9B24.6B*
CAS 14-E 2962811815.611C++12.3331.37%CN/A104.1B*5.6C+3422.7h21.4B*68.3B++
Cerberus 2702702111.28C*2.0035.008%B+42.222%A*75A+N/A2703.6h4.9B*14B++
Proton II PPA 277269289.607C6.3231.66%AN/A86.8B**2.6D5893.1h8B+25.2B*
Anti-Vehicle Grenade 3172331233N/A229.7253.714%BN/A388.3C++140B+32820.6h4.7B+8.7B++
Tank Mine 319216356.171A++2.8967.339%A**N/A77.1D36.8D-11392.8h2.5D-3.7A+
Ursa 215213593.61M+0.3329.651%A32.394%A85.2A*N/A5162.5h8.1B**27.4B*
M40 Fury 276208729.714A26.4350.756%B+N/A86.7C**28.3B*4012.4h10.8B+21.3B+
NS-AM7 VS/AE Archer 2381971411.397B+1.8966.368%C*15.736%C16.7C+3.5C11311.8h6.8B**10.2B**
Nyx VX31 193193484.021A0.7440.703%B**24.871%C--120.6M*N/A3481.6h4.1B**10B**
M40 Fury 2371781017.8A++14.5251.772%A++1.685%C+80.9B**26.8A**7272.2h13.5C++26.2B++
Skyguard 274168247A++3.7235.434%B**1.19%D24A+15.1A+4167h74.6A210.4A
Spear Anti-Vehicle Phalanx Turret 222160820A*16.7256.749%A2.5%D76.2A*29.5B++11412.1h5.2B**9.1A
Nemesis VSH9 260154961.604A++1.6867.309%B++1.299%D-19.7C*13.6B+3867.8h6.6B++9.8B*
M20 Wyvern 2531541510.267B**6.9836.11%C+6.494%B*26.6C*17.1B+3525.8h69.9B+193.7B+
NS-44P Commissioner 152150931.613C**1.6752.526%A34.667%B*107.1A1.4A++3191.4h3B+5.7B++
M60-A Bulldog 1581441311.077B**7.7946.159%B*N/A65.5A6.4C+9732.2h4.5B**9.8B**
Artemis VX26 AE 146144463.13B+0.1533.047%B+43.75%A++110.8M1.5A3561.3h9.3B**28.3B++
Proton II PPA-H 140132914.667C**11.3841.612%B+N/A77.6C4.7C-4011.7h10.5C++25.2B
Comet VM2 173130811.605B++1.6851.111%B+3.077%C--20.6A++6.8B**2506.3h13.8B**27B**
Rocklet Rifle 237121911.33A1.9556.147%BN/A16.4D-15.7D2647.4h26.4B*47.1B++
Comet VM2 163119821.451B++1.8350.168%B*6.723%A18A6.7A3296.6h15.1B*30B*
Revenant 120116522.231C++1.0537.756%B++34.483%B++64.4B*2.2M**1801.8h6.7B+17.7B+
S12 Renegade 113112801.4C1.8839.387%C8.036%B**33.9DN/A923.3h2.9B+7.3B
Spiker 111110711.549B+1.7330.149%C++22.727%C**55B++N/A2632h7.2B+23.8B+
M60-G Bulldog 1211081010.8A*7.5242.068%B++N/A36B+4.3C-3243h4.4A10.4B**
M40 Fury-H 106100812.5C++9.2240.339%CN/A55.6D-3.3D-4111.8h5.2B*13B*
Beamer VS3 9291771.182B+2.1019.101%D*13.187%D*27.6C++N/A2753.3h4A20.8C**
The Immortal 9191551.655B+1.6341.313%B**41.758%A++101.1A*N/A2940.9h6.8B*16.6B**
L-24R Spur 9085810.625B+7.3445.764%B*1.176%D42.5B+2.5C+1112h23.9C**52.2B
NS-44L Blackhand 7269740.932C+2.3527.498%F40.58%C+16C-N/A794.3h4.5C++16.4D
M60-A Bulldog 7367167M63.7243.514%C2.985%B++30.5C+2.7C-1852.2h4.8B++11B+
The Slasher 70652,1130.031C-3.2542.697%B++1.538%D*1CN/A567h1.8B+4.1B+
Blackheart 6565411.585B1.7043.342%C+7.692%D**38.2B+N/A1191.7h2.6B5.9B
NS-10 Burster 11264481.333B1.9534.707%B*3.125%D-7.8B**5.9A+1648.2h97.5A280.9B**
Dual-75 Duster 6261415.25B+11.9741.292%BN/A152.5M2.5D-21240.4h3.5A+8.4B**
Chaos 5956242.333B++0.9566.775%A++28.571%A**112M+6U3970.5h3.7B++5.5B**
M20 Basilisk 795696.222A+2.9446.763%B*8.929%A29.5B*12.1B**5391.9h64.2B**137.4B**
NS-10 Burster 9256471.191B2.0934.055%B++10.714%B*6.9B+4.4B+1598.1h111.3B++326.7B++
MAX Punch 51518000.064C3.2235.874%DN/A0.9CN/A454.5h1.6C++4.4C++
Lumine Edge 52501,8870.026C3.2612.253%D*10%D-0.4DN/A2131.3h1.9D15.2D--
MANA Anti-Vehicle Turret 7450301.667C1.6247.193%DN/A500D-240D--988750.1h5.4B++11.4B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit629911,15283.1h
Motion Spotter262,6287.3h
Restoration Kit2642,3706.4h
Anti-Vehicle MANA Turret101250.8h
Spawn Beacon536,1266.2h
AE Medical Applicator21091,37424.6h
AE Nano-Armor Kit249156,90536.4h
Medical Applicator209112,45016.4h
Nanite Revive Grenade02,3780.7h
Deconstruction Tool03990h
Spitfire Auto-Turret843,3723h
Ammunition Package414,1721.6h
Medical Kit5,32634,627170.1h
Anti-Infantry MANA Turret671,2102.3h
Snowman Soldier8760.1h
Nano-Repair Grenade01520h
Recon Detection Device62100.7h
Shield Recharging Field01280.1h

Check the help document for the dictionary if you want to learn more about words used here.


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