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Field Marshal wejger[MM] wejger
TR BR 201

KDR: 2.08

Score: 109.8m

Last Seen: Jun 18th, 2019 6:24 PM
- OFFLINE - 26.5 hour(s)

Prestige 1, Battle Rank 100 (201 total) - Terran Republic on Miller - Outfit Member of Millenium Marines[MM] Millenium Marines
TR outfit on Miller

Members: 84
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP LC2 Lynx C-4 SMG-46 Armistice M14 Banshee NS-15M1 L100 Python AP Havoc
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $895,716 MLG Score: 716
Fun Score: N/A
Cheeseburgers Flipped: 1534TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.914%19.011%49342116855,9161.370730.711

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.705%0.924B*-0.279C-1.334D**HEAD ++ (~6.05)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
500.329C**12.90.093C+37

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.13%1.218%4456120411,326330444523.42693254%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.694%-0.037C+-0.356C--0.11

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
135.90.159C++50.50.052C+85.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.873%2.763%7657120329,4625776146395.10076201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.529%0.185C++0.128C++0.904

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
240.382C**10.30.184C++13.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.013%3.479%36019119111,815483151972.44516227%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.395%0.525B+-0.231C0.223

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
111.30.065C+46.8-0.174C64.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.626%84.921%360412064,178363251.15033

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.298%0.391B1.168B**1.006

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.354C**2.40.245C++4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.636%10.946%3605120510,34228241223.66089

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.247%0.677B+-0.737D--0.233

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.395B40.185C++4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Millenium Marines[MM] Millenium Marines
TR outfit on Miller

Members: 84
109.8m367.1%393 (23.6k)342 (20.5k)2.0819177,50185,2592.5444201 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR12101056123.239%11.602%27003:4659

53% Engineer16% Heavy Assault10% Infiltrator13% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 10th, 2013 3:17 PMDec 26th, 2015 8:50 PMJun 19th, 2019 9:25 AM (6h) (PST)Jun 18th, 2019 6:18 PM (22h) (PST)Jun 18th, 2019 2:24 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0031678360.5530.2660.0642.4820.123716

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
60,19510,01350,18233164149720,542

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5345.7h/222.7d 39,432 20,594 57,919 796.2k 5,583 14,158 39,409 321.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
C+
Kills:4,946
Deaths:3,806
KDR:1.300
Accuracy:21.669% C+
HSR:14.679% D--
T9A "Butcher"
C+
Kills:3,456
Deaths:2,078
KDR:1.663
Accuracy:23.863% C+
HSR:20.891% D-
T7 Mini-Chaingun
B++
Kills:1,747
Deaths:1,423
KDR:1.228
Accuracy:20.301% B++
HSR:11.277% C-
T16 Rhino
C*
Kills:1,734
Deaths:1,365
KDR:1.270
Accuracy:21.718% C*
HSR:20.358% C
T32 Bull
C
Kills:1,190
Deaths:885
KDR:1.345
Accuracy:21.808% C
HSR:21.765% C
MG-H1 Watchman AE
C
Kills:1,184
Deaths:645
KDR:1.836
Accuracy:24.141% C
HSR:25.422% C
NSX-P Naginata
C++
Kills:1,179
Deaths:511
KDR:2.307
Accuracy:22.933% C++
HSR:21.798% D-
NSX Naginata
C*
Kills:1,175
Deaths:729
KDR:1.612
Accuracy:23.001% C*
HSR:25.106% C
TMG-50
B
Kills:1,172
Deaths:668
KDR:1.754
Accuracy:23.057% B
HSR:21.758% C
T9 CARV
C+
Kills:1,163
Deaths:1,031
KDR:1.128
Accuracy:19.104% C+
HSR:19.261% C--
NS-15M2
B+
Kills:606
Deaths:294
KDR:2.061
Accuracy:26.618% B+
HSR:28.383% B
MG-H1 Watchman
B
Kills:514
Deaths:253
KDR:2.032
Accuracy:24.368% B
HSR:23.152% C
NS-15M AE
C++
Kills:468
Deaths:210
KDR:2.229
Accuracy:22.844% C--
HSR:28.205% C++
MSW-R
C++
Kills:272
Deaths:145
KDR:1.876
Accuracy:23.073% C++
HSR:22.059% C+
Kills:20,806
Deaths (as Heavy Assault):14,043
Deaths (to Heavy Assaults):23,400
KDR:1.48159
Kill Difference:6,763
Playtime:829.974 hours
Usage:16%
Score:14.102m
Score/min:283
Accuracy (listed only):22.750%
HSR (listed only):21.722%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
B**
Kills:5,809
Deaths:3,477
KDR:1.671
Accuracy:28.028% B**
HSR:21.071% C+
Havoc
D
Kills:4,210
Deaths:2,936
KDR:1.434
Accuracy:49.402% D
HSR:10.855% D--
NS Baron G5
B++
Kills:2,739
Deaths:2,524
KDR:1.085
Accuracy:50.453% B++
HSR:9.858% D--
AS16 NightHawk
B*
Kills:2,325
Deaths:1,623
KDR:1.433
Accuracy:49.363% B*
HSR:12.430% C--
NS-11C
B+
Kills:1,792
Deaths:1,779
KDR:1.007
Accuracy:26.528% B+
HSR:15.346% D
T5 AMC
A
Kills:1,360
Deaths:812
KDR:1.675
Accuracy:29.524% A
HSR:18.824% C+
TAS-16 Blackjack
B+
Kills:1,318
Deaths:1,171
KDR:1.126
Accuracy:66.667% B+
HSR:10.243% D-
TRAC-5 S
C**
Kills:1,294
Deaths:1,580
KDR:0.819
Accuracy:24.133% C**
HSR:12.751% D
FA1 Barrage
B+
Kills:1,292
Deaths:1,268
KDR:1.019
Accuracy:45.333% B+
HSR:10.913% D-
TRAC-5
C++
Kills:1,240
Deaths:1,399
KDR:0.886
Accuracy:21.992% C++
HSR:11.532% D**
NSX Tanto
C++
Kills:1,212
Deaths:635
KDR:1.909
Accuracy:26.991% C++
HSR:22.112% C-
TS4 Haymaker
B+
Kills:1,197
Deaths:980
KDR:1.221
Accuracy:48.056% B+
HSR:9.190% D*
LC3 Jaguar
B*
Kills:1,188
Deaths:493
KDR:2.410
Accuracy:27.358% B*
HSR:20.455% C++
HC1 Cougar
B**
Kills:1,127
Deaths:813
KDR:1.386
Accuracy:29.423% B**
HSR:16.504% D--
TRAC-Shot
B++
Kills:807
Deaths:565
KDR:1.428
Accuracy:28.427% B++
HSR:15.366% D
NSX-P Tanto
C++
Kills:363
Deaths:168
KDR:2.161
Accuracy:26.044% C++
HSR:25.344% C+
AMR-66
C**
Kills:170
Deaths:78
KDR:2.179
Accuracy:28.592% C**
HSR:17.059% D*
MG-HBR1 Dragoon
B*
Kills:168
Deaths:75
KDR:2.240
Accuracy:38.070% B*
HSR:29.762% C+
NS Baron G5AE
B*
Kills:80
Deaths:39
KDR:2.051
Accuracy:50.190% B
HSR:20% B*
Kills:29,691
Deaths (as Engineer):22,415
Deaths (to Engineers):20,141
KDR:1.3246
Kill Difference:7,276
Playtime:2,839.925 hours
Usage:53%
Score:61.654m
Score/min:362
Accuracy (listed only):36.556%
HSR (listed only):16.295%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
B**
Kills:5,809
Deaths:3,477
KDR:1.671
Accuracy:28.028% B**
HSR:21.071% C+
SMG-46 Armistice
C**
Kills:5,425
Deaths:4,821
KDR:1.125
Accuracy:26.883% C**
HSR:11.687% D
Havoc
D
Kills:4,210
Deaths:2,936
KDR:1.434
Accuracy:49.402% D
HSR:10.855% D--
NS Baron G5
B++
Kills:2,739
Deaths:2,524
KDR:1.085
Accuracy:50.453% B++
HSR:9.858% D--
AS16 NightHawk
B*
Kills:2,325
Deaths:1,623
KDR:1.433
Accuracy:49.363% B*
HSR:12.430% C--
NS-11C
B+
Kills:1,792
Deaths:1,779
KDR:1.007
Accuracy:26.528% B+
HSR:15.346% D
NSX Tengu
B**
Kills:1,523
Deaths:829
KDR:1.837
Accuracy:43.880% B**
HSR:18.254% C
T5 AMC
A
Kills:1,360
Deaths:812
KDR:1.675
Accuracy:29.524% A
HSR:18.824% C+
PDW-16 Hailstorm
B++
Kills:1,339
Deaths:1,020
KDR:1.313
Accuracy:27.718% B++
HSR:12.173% D
TAS-16 Blackjack
B+
Kills:1,318
Deaths:1,171
KDR:1.126
Accuracy:66.667% B+
HSR:10.243% D-
MKV Suppressed
A
Kills:1,294
Deaths:722
KDR:1.792
Accuracy:32.164% A
HSR:17.929% C
TRAC-5 S
C**
Kills:1,294
Deaths:1,580
KDR:0.819
Accuracy:24.133% C**
HSR:12.751% D
FA1 Barrage
B+
Kills:1,292
Deaths:1,268
KDR:1.019
Accuracy:45.333% B+
HSR:10.913% D-
TRAC-5
C++
Kills:1,240
Deaths:1,399
KDR:0.886
Accuracy:21.992% C++
HSR:11.532% D**
NSX Tanto
C++
Kills:1,212
Deaths:635
KDR:1.909
Accuracy:26.991% C++
HSR:22.112% C-
TS4 Haymaker
B+
Kills:1,197
Deaths:980
KDR:1.221
Accuracy:48.056% B+
HSR:9.190% D*
LC3 Jaguar
B*
Kills:1,188
Deaths:493
KDR:2.410
Accuracy:27.358% B*
HSR:20.455% C++
NSX-P Tengu
B*
Kills:1,168
Deaths:621
KDR:1.881
Accuracy:40.897% B*
HSR:18.750% C
NS-7 PDW
B++
Kills:1,157
Deaths:681
KDR:1.699
Accuracy:28.785% B++
HSR:16.854% C+
HC1 Cougar
B**
Kills:1,127
Deaths:813
KDR:1.386
Accuracy:29.423% B**
HSR:16.504% D--
TRAC-Shot
B++
Kills:807
Deaths:565
KDR:1.428
Accuracy:28.427% B++
HSR:15.366% D
Shuriken
A
Kills:778
Deaths:494
KDR:1.575
Accuracy:32.926% A
HSR:14.139% D
MG-S1 Jackal
A
Kills:653
Deaths:343
KDR:1.904
Accuracy:33.813% A
HSR:15.314% D
NSX-P Tanto
C++
Kills:363
Deaths:168
KDR:2.161
Accuracy:26.044% C++
HSR:25.344% C+
NS Baron G5AE
B*
Kills:80
Deaths:39
KDR:2.051
Accuracy:50.190% B
HSR:20% B*
Kills:42,690
Deaths (as Light Assault):31,793
Deaths (to Light Assaults):13,644
KDR:1.34275
Kill Difference:10,897
Playtime:698.549 hours
Usage:13%
Score:15.032m
Score/min:359
Accuracy (listed only):35.799%
HSR (listed only):15.516%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
C**
Kills:5,425
Deaths:4,821
KDR:1.125
Accuracy:26.883% C**
HSR:11.687% D
NSX Daimyo
B+
Kills:2,285
Deaths:600
KDR:3.808
Accuracy:34.767% D--
HSR:95.755% B+
NS-44 Commissioner
B++
Kills:1,797
Deaths:1,675
KDR:1.073
Accuracy:41.790% B++
HSR:18.642% C--
RAMS .50M
B**
Kills:1,595
Deaths:391
KDR:4.079
Accuracy:45.204% B**
HSR:77.492% C+
NSX Tengu
B**
Kills:1,523
Deaths:829
KDR:1.837
Accuracy:43.880% B**
HSR:18.254% C
PDW-16 Hailstorm
B++
Kills:1,339
Deaths:1,020
KDR:1.313
Accuracy:27.718% B++
HSR:12.173% D
MKV Suppressed
A
Kills:1,294
Deaths:722
KDR:1.792
Accuracy:32.164% A
HSR:17.929% C
TS2 Inquisitor
B**
Kills:1,215
Deaths:882
KDR:1.378
Accuracy:35.225% B**
HSR:15.309% D
NSX Tomoe
B*
Kills:1,168
Deaths:524
KDR:2.229
Accuracy:26.936% C-
HSR:45.462% B*
NSX-P Tengu
B*
Kills:1,168
Deaths:621
KDR:1.881
Accuracy:40.897% B*
HSR:18.750% C
NS-7 PDW
B++
Kills:1,157
Deaths:681
KDR:1.699
Accuracy:28.785% B++
HSR:16.854% C+
Shuriken
A
Kills:778
Deaths:494
KDR:1.575
Accuracy:32.926% A
HSR:14.139% D
T4 AMP
C
Kills:768
Deaths:622
KDR:1.235
Accuracy:25.375% C
HSR:15.755% D
MG-S1 Jackal
A
Kills:653
Deaths:343
KDR:1.904
Accuracy:33.813% A
HSR:15.314% D
NS-30 Vandal
B+
Kills:575
Deaths:301
KDR:1.910
Accuracy:36.287% B+
HSR:12.174% F
NS-AM7 Archer
B+
Kills:195
Deaths:408
KDR:0.478
Accuracy:61.698% B+
HSR:11.282% D
99SV
C*
Kills:163
Deaths:121
KDR:1.347
Accuracy:32.765% C*
HSR:29.448% D
TX1 Repeater
B++
Kills:163
Deaths:188
KDR:0.867
Accuracy:28.935% B++
HSR:12.270% D*
TSAR-42
B**
Kills:135
Deaths:34
KDR:3.971
Accuracy:45% B**
HSR:56.296% D*
NS-44L Blackhand
C++
Kills:131
Deaths:58
KDR:2.259
Accuracy:43.128% C++
HSR:28.244% D--
Kills:23,527
Deaths (as Infiltrator):15,335
Deaths (to Infiltrators):11,552
KDR:1.5342
Kill Difference:8,192
Playtime:523.291 hours
Usage:10%
Score:9.553m
Score/min:304
Accuracy (listed only):36.209%
HSR (listed only):27.161%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
C**
Kills:5,425
Deaths:4,821
KDR:1.125
Accuracy:26.883% C**
HSR:11.687% D
Havoc
D
Kills:4,210
Deaths:2,936
KDR:1.434
Accuracy:49.402% D
HSR:10.855% D--
NS Baron G5
B++
Kills:2,739
Deaths:2,524
KDR:1.085
Accuracy:50.453% B++
HSR:9.858% D--
TORQ-9
B+
Kills:2,515
Deaths:1,580
KDR:1.592
Accuracy:26.678% B+
HSR:21.789% C
AS16 NightHawk
B*
Kills:2,325
Deaths:1,623
KDR:1.433
Accuracy:49.363% B*
HSR:12.430% C--
NSX Tengu
B**
Kills:1,523
Deaths:829
KDR:1.837
Accuracy:43.880% B**
HSR:18.254% C
PDW-16 Hailstorm
B++
Kills:1,339
Deaths:1,020
KDR:1.313
Accuracy:27.718% B++
HSR:12.173% D
TAS-16 Blackjack
B+
Kills:1,318
Deaths:1,171
KDR:1.126
Accuracy:66.667% B+
HSR:10.243% D-
MKV Suppressed
A
Kills:1,294
Deaths:722
KDR:1.792
Accuracy:32.164% A
HSR:17.929% C
FA1 Barrage
B+
Kills:1,292
Deaths:1,268
KDR:1.019
Accuracy:45.333% B+
HSR:10.913% D-
TS4 Haymaker
B+
Kills:1,197
Deaths:980
KDR:1.221
Accuracy:48.056% B+
HSR:9.190% D*
Cycler TRV
B+
Kills:1,177
Deaths:668
KDR:1.762
Accuracy:25.037% B+
HSR:22.515% B+
NS-11A
B++
Kills:1,171
Deaths:471
KDR:2.486
Accuracy:27.847% B++
HSR:24.594% B+
T1 Cycler
B**
Kills:1,168
Deaths:718
KDR:1.627
Accuracy:26.625% B**
HSR:23.801% B
NSX-P Tengu
B*
Kills:1,168
Deaths:621
KDR:1.881
Accuracy:40.897% B*
HSR:18.750% C
TAR
B+
Kills:1,164
Deaths:525
KDR:2.217
Accuracy:25.909% B+
HSR:21.993% C++
NS-7 PDW
B++
Kills:1,157
Deaths:681
KDR:1.699
Accuracy:28.785% B++
HSR:16.854% C+
Shuriken
A
Kills:778
Deaths:494
KDR:1.575
Accuracy:32.926% A
HSR:14.139% D
MG-S1 Jackal
A
Kills:653
Deaths:343
KDR:1.904
Accuracy:33.813% A
HSR:15.314% D
T1A Unity
C+
Kills:131
Deaths:62
KDR:2.113
Accuracy:25.172% C+
HSR:24.428% C+
NS Baron G5AE
B*
Kills:80
Deaths:39
KDR:2.051
Accuracy:50.190% B
HSR:20% B*
Kills:33,824
Deaths (as Combat Medic):24,096
Deaths (to Combat Medics):7,824
KDR:1.40372
Kill Difference:9,728
Playtime:265.228 hours
Usage:5%
Score:5.429m
Score/min:341
Accuracy (listed only):37.324%
HSR (listed only):16.558%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B
Kills:1,645
Deaths:642
KDR:2.562
Accuracy:16.107% B
HSR:19.149% C++
M3 Pounder HEG
C++
Kills:1,122
Deaths:567
KDR:1.979
Accuracy:41.408% C++
HSR:2.852% C+
M2 Mutilator
B**
Kills:1,069
Deaths:424
KDR:2.521
Accuracy:18.127% B++
HSR:23.667% B**
M3 Pounder HEG
B
Kills:1,019
Deaths:621
KDR:1.641
Accuracy:41.299% B
HSR:2.552% C
MRC3 Mercy
B++
Kills:817
Deaths:376
KDR:2.173
Accuracy:14.720% C
HSR:24.113% B++
MRC3 Mercy
C++
Kills:766
Deaths:373
KDR:2.054
Accuracy:14.781% C-
HSR:21.149% C++
M1 Heavy Cycler
C++
Kills:669
Deaths:313
KDR:2.137
Accuracy:14.664% C++
HSR:15.247% C--
MR1 Fracture
B+
Kills:366
Deaths:368
KDR:0.995
Accuracy:40.913% B+
HSR:1.639% D--
MR1 Fracture
B+
Kills:358
Deaths:364
KDR:0.984
Accuracy:40.433% B+
HSR:0.838% D**
NS-10 Burster
C**
Kills:188
Deaths:128
KDR:1.469
Accuracy:29.929% C**
HSR:3.723% D
NS-10 Burster
C*
Kills:167
Deaths:85
KDR:1.965
Accuracy:30.476% C*
HSR:1.796% D*
NS-20 Gorgon
B*
Kills:68
Deaths:36
KDR:1.889
Accuracy:30.438% B*
HSR:19.118% C+
NS-20 Gorgon
B*
Kills:58
Deaths:36
KDR:1.611
Accuracy:30.830% B*
HSR:13.793% D--
Kills:8,312
Deaths (as MAX Suit):2,166.500
Deaths (to MAX Suits):4,791
KDR:3.8366
Kill Difference:6,145.500
Playtime:192.162 hours
Usage:4%
Score:4.041m
Score/min:350
Accuracy (listed only):28.010%
HSR (listed only):11.510%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:5,075
V. Kills:357 N/A
Deaths:949
KDR:5.348
Accuracy:31.834% B+
KPH:59.800 B+
VKPH:4.200 B+
Hellfire Rocket Pods
C++
Kills:2,236
V. Kills:437 N/A
Deaths:383
KDR:5.838
Accuracy:51.587% B+
KPH:77 C+
VKPH:15 C++
M18 Rotary
B+
Kills:1,770
V. Kills:1,611 110%
Deaths:980
KDR:1.806
Accuracy:33.793% B+
KPH:14.400 C++
VKPH:13.100 B+
Hornet Missiles
C+
Kills:1,300
V. Kills:950 137%
Deaths:332
KDR:3.916
Accuracy:67.845% B*
KPH:46.100 C
VKPH:33.700 C+
Coyote Missiles
C--
Kills:349
V. Kills:333 104%
Deaths:215
KDR:1.623
Accuracy:55.339% C**
KPH:16.800 D-
VKPH:16.100 C--
M18 Locust
C
Kills:241
V. Kills:236 102%
Deaths:256
KDR:0.941
Accuracy:34.915% B+
KPH:10.500 D
VKPH:10.300 C
M18 Needler
C-
Kills:188
V. Kills:223 84%
Deaths:370
KDR:0.508
Accuracy:29.598% C-
KPH:5.500 D
VKPH:6.500 C-
Tomcat A2AM Pods
D
Kills:157
V. Kills:157 99%
Deaths:59
KDR:2.661
Accuracy:82.250% B+
KPH:23.800 D
VKPH:23.800 D
Kills:11,316 (7,274 + 0)
Deaths:3,544
KDR:3.193
VKDR:1.214
Vehicle Kills:4,304
Kill Difference:7,772
Playtime:349.691 hours
Usage:7%
Score:5.083m
Score/min:242
Piloting Accuracy:29.598%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:1,765
V. Kills:1,519 116%
Deaths:1,222
KDR:1.444
Accuracy:57.282% B**
KPH:6.900 C+
VKPH:6 C
AP30 Shredder
B*
Kills:750
V. Kills:953 79%
Deaths:131
KDR:5.725
Accuracy:44.006% A+
KPH:20.700 D
VKPH:26.300 B*
L105 Zephyr
B*
Kills:669
V. Kills:117 N/A
Deaths:51
KDR:13.118
Accuracy:49.651% B*
KPH:67.700 B++
VKPH:11.800 B+
C150 Dalton
B+
Kills:622
V. Kills:469 132%
Deaths:75
KDR:8.293
Accuracy:36.591% C-
KPH:38.900 C**
VKPH:29.300 B+
L-24R Spur
B*
Kills:584
V. Kills:23 N/A
Deaths:28
KDR:20.857
Accuracy:40.132% C+
KPH:51 B*
VKPH:2 C
L-30R Vektor
A+
Kills:292
V. Kills:148 196%
Deaths:74
KDR:3.946
Accuracy:38.250% C+
KPH:22.300 A+
VKPH:11.300 B+
Dual-75 Duster
C++
Kills:170
V. Kills:16 N/A
Deaths:22
KDR:7.727
Accuracy:37.475% C+
KPH:59.100 C
VKPH:5.600 C++
Kills:4,852 (2,641 + 2,211)
Deaths:1,603
KDR:3.027
VKDR:2.024
Vehicle Kills:3,245
Kill Difference:3,249
Playtime:344.560 hours
Usage:6%
Score:3.627m
Score/min:175
Piloting Accuracy:38.250%
Gunner Accuracy:37.475%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:4,678
V. Kills:3,462 135%
Deaths:1,081
KDR:4.327
Accuracy:67.323% A
KPH:40.800 B*
VKPH:30.200 A*
C75 Viper
A*
Kills:3,328
V. Kills:875 380%
Deaths:371
KDR:8.970
Accuracy:48.673% B**
KPH:63 A*
VKPH:16.600 A++
L100 Python HESH
B**
Kills:2,121
V. Kills:192 N/A
Deaths:132
KDR:16.068
Accuracy:50.752% C**
KPH:79.100 B**
VKPH:7.200 C+
LB00 Python AP
B*
Kills:1,220
V. Kills:537 227%
Deaths:83
KDR:14.699
Accuracy:63.838% B+
KPH:65.200 B*
VKPH:28.700 B++
Skyguard
B**
Kills:704
V. Kills:610 115%
Deaths:303
KDR:2.323
Accuracy:34.178% B*
KPH:14.800 C++
VKPH:12.900 B**
Kills:12,051 (12,051 + 0)
Deaths:1,970
KDR:6.117
VKDR:2.881
Vehicle Kills:5,676
Kill Difference:10,081
Playtime:260.606 hours
Usage:5%
Score:4.758m
Score/min:304
Driving Accuracy:34.178%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:15,701
V. Kills:9,022 174%
Deaths:1,790
KDR:8.772
Accuracy:49.486% B+
KPH:50.500 A++
VKPH:29 A++
P2-120 HESH
A
Kills:1,881
V. Kills:181 N/A
Deaths:114
KDR:16.500
Accuracy:36.540% D
KPH:76.900 A
VKPH:7.400 C
E540 Halberd
B*
Kills:1,385
V. Kills:657 210%
Deaths:188
KDR:7.367
Accuracy:44.587% B+
KPH:33.100 B*
VKPH:15.700 B++
P2-120 HEAT
A++
Kills:1,049
V. Kills:287 364%
Deaths:138
KDR:7.601
Accuracy:42.122% C+
KPH:46.400 A++
VKPH:12.700 B++
MR11 Gatekeeper
A
Kills:679
V. Kills:493 137%
Deaths:131
KDR:5.183
Accuracy:50.380% A
KPH:25.900 B+
VKPH:18.800 C**
G30 Vulcan
C++
Kills:329
V. Kills:183 179%
Deaths:136
KDR:2.419
Accuracy:29.824% C++
KPH:20 C+
VKPH:11.100 C
M20 Basilisk
B++
Kills:294
V. Kills:116 251%
Deaths:131
KDR:2.244
Accuracy:33.647% B++
KPH:18.900 C*
VKPH:7.500 C+
P525 Marauder
C+
Kills:159
V. Kills:9 N/A
Deaths:10
KDR:15.900
Accuracy:16.376% D
KPH:63.900 C+
VKPH:3.600 C+
G30 Walker
B+
Kills:100
V. Kills:107 93%
Deaths:61
KDR:1.639
Accuracy:25.901% C*
KPH:19 C+
VKPH:20.400 B+
G40-F Ranger
C+
Kills:89
V. Kills:60 146%
Deaths:35
KDR:2.543
Accuracy:32.528% B
KPH:33.900 C
VKPH:22.900 C+
Kills:21,666 (18,631 + 3,035)
Deaths:2,734
KDR:7.925
VKDR:4.065
Vehicle Kills:11,115
Kill Difference:18,932
Playtime:468.585 hours
Usage:9%
Score:10.711m
Score/min:381
Driving Accuracy:42.122%
Gunner Accuracy:32.528%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:2,870
V. Kills:123 N/A
Deaths:173
KDR:16.590
Accuracy:33.200% C
KPH:174.700 A+
VKPH:7.500 C**
G20 Vulcan-H
B**
Kills:1,808
V. Kills:1,306 138%
Deaths:704
KDR:2.568
Accuracy:54.429% B*
KPH:53.600 B+
VKPH:38.700 B**
MR11 Gatekeeper-H
C+
Kills:406
V. Kills:458 88%
Deaths:119
KDR:3.412
Accuracy:63.038% B**
KPH:25.200 C--
VKPH:28.400 C+
E540 Halberd-H
B+
Kills:290
V. Kills:205 141%
Deaths:86
KDR:3.372
Accuracy:68.076% A
KPH:39.700 C
VKPH:28.100 B+
M40 Fury-H
B**
Kills:89
V. Kills:2 N/A
Deaths:4
KDR:22.250
Accuracy:32.199% D--
KPH:131.300 B**
VKPH:2.900 D*
G40-F Ranger
B+
Kills:59
V. Kills:34 169%
Deaths:14
KDR:4.214
Accuracy:33.025% C+
KPH:39.100 B+
VKPH:22.600 B+
Kills:5,522 (0 + 5,522)
Deaths:1,100
KDR:5.020
VKDR:1.935
Vehicle Kills:2,128
Kill Difference:4,422
Playtime:75.773 hours
Usage:1%
Score:2.515m
Score/min:553
Driving Accuracy:N/A%
Gunner Accuracy:33.025%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:978
V. Kills:255 382%
Deaths:118
KDR:8.288
Accuracy:44.599% B**
KPH:68.700 B**
VKPH:17.900 A++
M12 Kobalt
B+
Kills:597
V. Kills:23 N/A
Deaths:21
KDR:28.429
Accuracy:20.016% B+
KPH:69 C++
VKPH:2.700 C
M12 Kobalt
C++
Kills:269
V. Kills:7 N/A
Deaths:10
KDR:26.900
Accuracy:17.625% C++
KPH:64.100 C+
VKPH:1.700 D
M40 Fury
C+
Kills:264
V. Kills:57 455%
Deaths:33
KDR:8
Accuracy:35.658% C+
KPH:50.300 C+
VKPH:10.900 C+
M20 Basilisk
B*
Kills:248
V. Kills:87 282%
Deaths:60
KDR:4.133
Accuracy:45.901% B*
KPH:20.300 C+
VKPH:7.100 C+
G30 Walker
A
Kills:133
V. Kills:77 171%
Deaths:32
KDR:4.156
Accuracy:36.543% B**
KPH:25.600 A
VKPH:14.800 B++
M20 Basilisk
C++
Kills:111
V. Kills:56 195%
Deaths:41
KDR:2.707
Accuracy:44.085% B+
KPH:19.900 C+
VKPH:10 C++
M60-G Bulldog
B++
Kills:75
V. Kills:22 326%
Deaths:18
KDR:4.167
Accuracy:26.999% D-
KPH:29.200 C+
VKPH:8.600 B++
Kills:2,675 (0 + 2,675)
Deaths:333
KDR:8.033
VKDR:1.754
Vehicle Kills:584
Kill Difference:2,342
Playtime:57.905 hours
Usage:1%
Score:1.035m
Score/min:298
Driving Accuracy:N/A%
Gunner Accuracy:26.999%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:550
V. Kills:14 N/A
Deaths:187
KDR:2.941
Accuracy:41.948% C+
KPH:76.500 B*
VKPH:1.900 C+
M40 Fury-F
B
Kills:224
V. Kills:56 393%
Deaths:240
KDR:0.933
Accuracy:52.160% B
KPH:16.300 C
VKPH:4.100 C-
M4-F Pillager
A+
Kills:109
V. Kills:6 N/A
Deaths:69
KDR:1.580
Accuracy:41.696% D
KPH:48.100 A+
VKPH:2.600 D
Kills:883 (883 + 0)
Deaths:496
KDR:1.780
VKDR:0.153
Vehicle Kills:76
Kill Difference:387
Playtime:23.196 hours
Usage:0%
Score:0.172m
Score/min:124
Driving Accuracy:41.696%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B**
Kills:1,014
V. Kills:594 170%
Deaths:65
KDR:15.600
Accuracy:52.335% A++
KPH:39.800 B**
VKPH:23.300 B**
CAS 14-E
B**
Kills:602
V. Kills:48 N/A
Deaths:15
KDR:40.133
Accuracy:41.684% B**
KPH:99.100 B*
VKPH:7.900 B+
Hellion G20
C++
Kills:362
V. Kills:448 81%
Deaths:118
KDR:3.068
Accuracy:48.139% B++
KPH:14.900 D
VKPH:18.400 C++
Pelter Rocket Pod
A
Kills:70
V. Kills:23 292%
Deaths:12
KDR:5.833
Accuracy:58.519% A
KPH:26 D--
VKPH:8.500 D*
Kills:2,048 (0 + 2,048)
Deaths:210
KDR:9.752
VKDR:5.300
Vehicle Kills:1,113
Kill Difference:1,838
Playtime:58.545 hours
Usage:1%
Score:0.974m
Score/min:277
Piloting Accuracy:N/A%
Gunner Accuracy:58.519%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 24,72315,7011,7908.772C**6.6949.486%B+3.42%C++50.5A++29A++411311.1h6.7C**13.6B+
LC2 Lynx 5,9135,8093,4771.671B+0.4128.028%B**21.071%C+32.2C*N/A96180.6h14.1B50.4B+
C-4 7,3395,4962,7382.007B+0.0726.764%C*N/A128.1B**43B**93042.9h1.4C*5.2B+
SMG-46 Armistice 5,4825,4254,8211.125C++0.9626.883%C**11.687%D35.4BN/A94153.2h14.5C*53.8C**
M14 Banshee 5,4325,0759495.348C+3.2731.834%B+1.084%C+59.8B+4.2B+21284.9h21.3C**66.8B+
NS-15M1 4,9884,9463,8061.3C+0.7821.669%C+14.679%D--36.2C+N/A100136.8h13.9C64.1C+
L100 Python AP 8,1404,6781,0814.327C+2.2567.323%A3.121%C*40.7B*30.2A*340114.8h6.3C+9.4B+
Havoc 4,2644,2102,9361.434C+0.6549.402%D10.855%D--44.9CN/A14393.8h3.9C**7.8C+
T9A "Butcher" 3,5113,4562,0781.663C+0.4223.863%C+20.891%D-41.9C--N/A12682.4h12.7D53.2C+
C75 Viper 4,2033,3283718.97B*6.8948.673%B**N/A63A*16.6A++31552.8h10.9B+22.4B*
P525 Marauder-H 2,9932,87017316.59C*14.5133.2%CN/A175A+7.5C**51916.4h5.3B++15.9B+
NS Baron G5 2,7832,7392,5241.085C+1.0050.453%B++9.858%D--33.2C+N/A8882.4h5.1C10C+
TORQ-9 2,5582,5151,5801.592C*0.4926.678%B+21.789%C31.5C+N/A8779.8h13.8B+51.9B+
AS16 NightHawk 2,3592,3251,6231.433C**0.6549.363%B*12.43%C--51.9B*N/A15144.8h4.7C++9.4B+
NSX Daimyo 2,2852,2856003.808C*1.7334.767%D--95.755%B+48.7C+N/A15446.9h2.3B+6.7C+
Hellfire Rocket Pods 2,6732,2363835.838C+3.7651.587%B+1.073%C+77.1C+15.1C++43129h21.9C++42.4C**
L100 Python HESH 2,3132,12113216.068B+13.9950.752%C**1.744%C++79.1B**7.2C+26126.8h2.6B*5.1B++
P2-120 HESH 2,0621,88111416.5C**14.4236.54%DN/A76.8B**7.4C26924.5h4.2B+11.4C**
G20 Vulcan-H 3,1141,8087042.568C0.4954.429%B*2.434%C53.6B+38.8B**64133.7h116.9C214.7C*
NS-44 Commissioner 1,8171,7971,6751.073C++1.0141.79%B++18.642%C--41.5C**N/A13143.3h3.7C**8.8B+
NS-11C 1,8381,7921,7791.007C+1.0726.528%B+15.346%D19.9CN/A6289.9h14.6C++55.1B
M18 Rotary 3,3811,7709801.806C++0.2833.793%B+2.203%C+14.4C++13.1B+176122.9h130.6C++386.4C**
CAS30 Tank Buster 3,2841,7651,2221.444C++0.6457.282%B**N/A6.9C+6C81255h64.3C112.3B
T7 Mini-Chaingun 1,7801,7471,4231.228C**0.8520.301%B++11.277%C-42.1B+N/A12941.5h17.7C87.1C**
T16 Rhino 1,7551,7341,3651.27C++0.8121.718%C*20.358%C44.1B+N/A13439.3h14.4C+66.1C*
M2 Mutilator 1,6761,6456422.562B+0.4816.107%B19.149%C++39.7AN/A11441.4h14.4B*89.6B+
RAMS .50M 1,5951,5953914.079C**2.0045.204%B**77.492%C+47.5AN/A14733.6h2B+4.5B+
NSX Tengu 1,5491,5238291.837B++0.2443.88%B**18.254%C43.9C*N/A12934.7h12.4C**28.3B+
E540 Halberd 2,0421,3851887.367C++5.2944.587%B+4.549%B+33.1B*15.7B++29641.8h5.3B+12B+
MANA Anti-Vehicle Turret 2,5501,3748591.6C++0.4858.129%B+2.62%D37C*31.7C**43337.1h9.4C++16.1B+
T5 AMC 1,3761,3608121.675B++0.4129.524%A18.824%C+37.4B**N/A12936.4h13.2B+44.6B++
PDW-16 Hailstorm 1,3601,3391,0201.313B0.7727.718%B++12.173%D29.4C++N/A8645.6h15.3C++55.3B+
TAS-16 Blackjack 1,3301,3181,1711.126C+0.9666.667%B+10.243%D-37.8C+N/A12434.9h2.5C++3.8B
MANA Anti-Personnel Turret 1,3551,3155552.369N/A0.2921.257%UN/A13150U400U21343800.1h19.2T*90.4T*
Hornet Missiles 2,2501,3003323.916C+1.8367.845%B*N/A46.1C33.7C+49528.2h12.9C19C++
MKV Suppressed 1,3041,2947221.792B*0.2932.164%A17.929%C41.2B+N/A11131.4h14C*43.5B+
TRAC-5 S 1,3241,2941,5800.819C+1.2624.133%C**12.751%D20C+N/A6564.6h16.1D66.9C+
FA1 Barrage 1,3041,2921,2681.019C++1.0645.333%B+10.913%D-34.8B+N/A11537.1h4.6B+10.2B+
TRAC-5 1,2561,2401,3990.886C++1.2021.992%C++11.532%D**18.2C+N/A9668.1h14.5C**65.7B
LB00 Python AP 1,7571,2208314.699C*12.6263.838%B+N/A65.2B*28.7B++34818.7h4.4C*6.9B+
TS2 Inquisitor 1,2281,2158821.378C*0.7035.225%B**15.309%D42.3C*N/A13228.7h12C34.2B
NSX Tanto 1,2281,2126351.909B*0.1726.991%C++22.112%C-39.7C**N/A11330.5h12.4B45.8C**
Frag Grenade 1,2421,20511205N/A1,202.9251.767%B**N/A634.2B++19.5A++22991.9h3.1B++5.9B*
TS4 Haymaker 1,2061,1979801.221C++0.8648.056%B+9.19%D*41.4B+N/A10128.9h3.8B+7.9B++
T32 Bull 1,2051,1908851.345C+0.7421.808%C21.765%C41.5C++N/A11928.7h12.8C+58.8C+
LC3 Jaguar 1,1941,1884932.41B++0.3327.358%B*20.455%C++55.5AN/A20821.4h10.8B+39.4B++
MG-H1 Watchman AE 1,2101,1846451.836C++0.2524.141%C25.422%C45.5C1C+12426h14.6C+60.4C+
NSX-P Naginata 1,1951,1795112.307B++0.2322.933%C++21.798%D-53.1BN/A19322.2h11.9B51.8B
Cycler TRV 1,1981,1776681.762B+0.3225.037%B+22.515%B+39.6B+N/A12729.7h12.9C**51.6B+
NSX Naginata 1,1891,1757291.612C*0.4723.001%C*25.106%C40.5C+N/A15129h12.1C++52.6C**
TMG-50 1,1841,1726681.754B+0.3323.057%B21.758%C44.1B+N/A15926.6h10.2B+44.4B+
NS-11A 1,1871,1714712.486B*0.4027.847%B++24.594%B+46.3B*N/A12425.3h12.2B+43.7B++
NSX Tomoe 1,1821,1685242.229B0.1526.936%C-45.462%B*40.6C++N/A10728.8h12.8B+47.4C*
T1 Cycler 1,1861,1687181.627B+0.4526.625%B**23.801%B37.6B*N/A16731.1h12.8B+48B*
NSX-P Tengu 1,1811,1686211.881B++0.2040.897%B*18.75%C55.1B+N/A12121.2h11.2B+27.3B++
TAR 1,1731,1645252.217B+0.1425.909%B+21.993%C++47.1B*N/A18824.7h12.1B+46.7B+
T9 CARV 1,1791,1631,0311.128C+0.9519.104%C+19.261%C--29.6C++N/A16839.3h13.8C*72.1C**
NS-7 PDW 1,1671,1576811.699B**0.3828.785%B++16.854%C+40.7B++N/A12328.4h12.8B+44.4B+
HC1 Cougar 1,1471,1278131.386B0.7029.423%B**16.504%D--25.6C+N/A8944.1h11.6B39.4B+
M3 Pounder HEG 1,2731,1225671.979C*0.1041.408%C++2.852%C+25.4B++3.4C12644.1h14.6B+35.3B+
NS Decimator 1,7031,1181,0231.093C++0.9965.237%B+1.61%C-37.3C*19.5B+35030h4.9C+7.5C**
M2 Mutilator 1,0871,0694242.521B+0.4418.127%B++23.667%B**43.8A+N/A12924.4h15.7B+86.4B+
P2-120 HEAT 1,3361,0491387.601C**5.5242.122%C+4.004%B+46.4A++12.7B++48822.6h5.3B*12.6B*
M12 Kobalt 1,0841,0232540.92B+38.8423.371%C**19.746%B+80.6C-4.8C+19212.7h16.7C*71.6B+
Ripper 1,0281,02122,2190.046C2.0428.318%C*18.413%C**1C-N/A31067.7h1.3B+4.5C+
M3 Pounder HEG 1,1691,0196211.641C++0.4441.299%B2.552%C21.8B+3.2C+11146.7h17.2C+41.7C*
M20 Wyvern 1,6081,0146515.6A*13.5252.335%A++1.874%D-39.8B**23.3B**32225.5h66.7B+127.5B**
ML-7 1,5231,0001,5250.656C+1.4366.078%B**1.8%D28.5B+14.9B+35135.1h5.9B+8.9B*
M40 Fury 1,2339781188.288C++6.2144.599%B**2.352%B++68.9B**18A*35914.2h16.2C36.4B
Claymore 8888871874.743C2.6625.124%D-N/A155.6C**N/A4275.7h1.3D5C--
Tank Mine 1,3288354481.864C0.2276.776%M*N/A116C*68.5C*14197.2h3F3.9A
MRC3 Mercy 8378173762.173C++0.0914.72%C24.113%B++32BN/A10925.5h16.8B++114.1C**
TRAC-Shot 8178075651.428C++0.6528.427%B++15.366%D24.8C-N/A8232.5h13.5D47.4C+
Shuriken 7917784941.575C++0.5132.926%A14.139%D25.8D-N/A7430.2h15.8D--48.1C++
T4 AMP 7797686221.235B0.8525.375%C15.755%D37.5C*N/A12120.5h14.5C*57.2C++
MRC3 Mercy 7847663732.054C+0.0314.781%C-21.149%C++30.4C++N/A10925.2h17.8B+120.1C*
AP30 Shredder 1,7037501315.725C+3.6444.006%A+1.2%D20.7D26.3B*43936.2h184.6F-419.5D
Skyguard 1,3147043032.323C+0.2434.178%B*1.278%D14.8C++12.8B**21447.5h159.8D467.5C+
T2 Striker 1,4146858250.83B++1.2550.368%C+N/A10.9C+11.6C++21362.9h40.2C**79.8C*
MR11 Gatekeeper 1,1726791315.183C*3.1050.38%AN/A25.9B+18.8C**36626.2h46B+91.2B*
M1 Heavy Cycler 6726693132.137B++0.0614.664%C++15.247%C--32.6AN/A10520.5h14.8B*101B+
L105 Zephyr 7866695113.118C**11.0449.651%B*N/A67.6B++11.8B+6439.9h6.1C++12.2B+
MG-S1 Jackal 6616533431.904B++0.1833.813%A15.314%D49.5B++N/A18313.2h10.8C*31.8B++
Spear Anti-Vehicle Phalanx Turret 1,1356491056.181C+4.1051.137%B*2.465%D-43.6C**32.6B**52814.9h9.8C+19.1C**
C150 Dalton 1,091622758.293C*6.2136.591%C-N/A38.9C**29.3B+81416h3.6B+9.9B+
NS-15M2 6136062942.061C**0.0226.618%B+28.383%B34.8CN/A15617.4h11B+41.5B+
CAS 14-E 6506021540.133B*38.0541.684%B**N/A98.7B++7.9B+3156.1h25.2B+60.5B++
M12 Kobalt 6205972128.429B**26.3520.016%B+22.278%B*68.6C++2.6C1928.7h16.9B84.4B+
L-24R Spur 6075842820.857M+18.7840.132%C+2.568%B50.8B*2C14811.5h21.5C++53.6C**
NS-30 Vandal 5785753011.91C++0.1736.287%B+12.174%F42.3C++N/A11613.6h5.9C+16.4C**
S12 Renegade 5645501872.941C*0.8641.948%C+3.636%C-76.4B*1.9C+1627.2h3C**7.3B
MG-H1 Watchman 5255142532.032B+0.0524.368%B23.152%C33.8CN/A14015.2h15.2C++62.5B
Rocklet Rifle 9274792661.801A++0.2855.405%C**N/A53.8A*50.3A*7958.9h27.9B*50.4B++
NS-15M AE 4764682102.229C++0.1522.844%C--28.205%C++45CN/A18010.4h11.9C+51.9C+
MR11 Gatekeeper-H 8644061193.412C1.3363.038%B**1.232%C-25.2C--28.4C+44116.1h77.4D-122.8C+
MR1 Fracture 6993663680.995B+1.0940.913%B+1.639%D--8.5C++7.7A++10743.2h72.6D177.4C+
NSX-P Tanto 3763631682.161A0.0826.044%C++25.344%C+46.5B*1.7A1577.8h11.7B++44.8B+
Hellion G20 8103621183.068C0.9948.139%B++2.21%D*14.9D18.4C++22724.3h170.5F-354.1D*
MR1 Fracture 7173583640.984C**1.1040.433%B+N/A8.4C+8.5A++11642.4h74.3D--183.8C
Coyote Missiles 6823492151.623C--0.4655.339%C**N/A16.9D-16.1C--22620.7h58.4D-105.5C--
G30 Vulcan 5123291362.419C0.3429.824%C++4.863%B+19.9C+11.1C37516.5h107.1C+359C++
NS Annihilator 6003203121.026B**1.0682.571%B+N/A11.8C**10.3B+18027.2h12C+14.5C++
M20 Basilisk 4102941312.244C+0.1633.647%B++5.102%C+19C*7.5C+13115.5h78.5C**233.2B++
L-30R Vektor 440292743.946B**1.8638.25%C+1.027%D-22.3A+11.3B+15013.1h59.8B+156.3B+
E540 Halberd-H 495290863.372D1.2968.076%AN/A39.7C28.1B+4907.3h7.9C--11.7C+
MSW-R 2782721451.876C+0.2123.073%C++22.059%C+30.6CN/A3478.9h12.4C++53.7C*
M12 Kobalt 2762691026.9B++24.8217.625%C++13.755%D*64C+1.7D2374.2h15.6B+88.7B+
M40 Fury 321264338C+5.9235.658%C+1.136%D50.8C+11C+3355.2h14.3C+40.1C+
M20 Basilisk 335248604.133B+2.0545.901%B*6.048%C++20.3C+7.1C+26612.2h98C+213.6B+
M18 Locust 4772412560.941C-1.1434.915%B+1.66%C+10.5D10.3C17723h232.1C-664.8C
M40 Fury-F 2802242400.933C1.1552.16%BN/A16.4C4.1C-10713.7h13.2C+25.2C+
C-4 ARX 286213792.696B0.6132.311%A+N/A177.5A60.8A+13061.2h1.3C+4B+
NS-AM7 Archer 2721954080.478C+1.6061.698%B+11.282%D5.7C2.3C6034.1h17.4B28.3B+
Orbital Strike Uplink 2511911191N/A188.92526.923%UN/A1910U600U54600.1h1.4T*0.3T*
NS-10 Burster 3031881281.469B++0.6129.929%C**3.723%D8.5A++5.2A10922.2h133.9B+447.3B+
M18 Needler 4111883700.508C1.5729.598%C-2.66%C**5.5D6.5C-21134.4h279.9D*945.6D*
Dual-75 Duster 186170227.727C5.6537.475%C+N/A58.6C5.5C+3032.9h4.5B*11.9B++
AMR-66 171170782.179A+0.1028.592%C**17.059%D*37.8B**N/A2354.5h8.1B+28.5B+
MG-HBR1 Dragoon 169168752.24B*0.1638.07%B*29.762%C+34.3B+N/A1224.9h5.5B++14.4B*
NS-10 Burster 288167851.965B**0.1230.476%C*1.796%D*8.2A+6A++10820.3h144.3B+473.6B+
99SV 1661631211.347C+0.7332.765%C*29.448%D18.7CN/A1328.7h6.7D20.5C+
TX1 Repeater 1641631880.867C++1.2128.935%B++12.27%D*26.7C+N/A1846.1h17.4D60C++
Chainblade 16416227,3240.006C--2.0826.177%CN/A0.2DN/A1999.6h2.3B+8.7B
P525 Marauder 1681591015.9C+13.8216.376%D1.258%D63.6C+3.6C+1722.5h6C**36.7C+
Tomcat A2AM Pods 314157592.661C--0.5882.25%B+N/A23.8D23.8D3896.6h9.9D12.1C-
Sticky Grenade 1491491149N/A146.9238.281%FN/A496.7D--N/A19920.3h2.5C6.6D
M60-A Bulldog 180140413.415C1.3342.963%B++1.429%C+29.2C8.3B+2654.8h7.9D**18.3C+
M60-A Bulldog 156137915.222C+13.1447.599%C++1.46%D29.1C4C+1424.7h5.7C*12B
MAX Punch 1361352,1690.062C2.0241.683%C+N/A0.8CN/A3180h1.5C++3.7B
TSAR-42 136135343.971C*1.8945%B**56.296%D*37.5C++N/A4013.6h2.4C+5.3B+
Aspis Anti-Aircraft Phalanx Turret 267135383.553C+1.4728.803%B+5.185%A++16.5B**16.1B**3528.2h139.3B483.5B+
G30 Walker 210133324.156C++2.0736.543%B**9.023%A*25.6A14.8B++3105.2h179.1B+490B*
NS-44L Blackhand 133131582.259B*0.1843.128%C++28.244%D--28.5C*N/A1154.6h3.6B++8.4B+
T1A Unity 133131622.113B*0.0325.172%C+24.428%C+45.2C++N/A3802.9h10.3B**41B+
Spear Anti-Vehicle Phalanx Tower 179119339.667B*37.5957.358%B*N/A49.6C**25C+5722.4h9.3C++16.2B+
NS-TMC-01 "His Regards" 12011311,7870.01C--2.078.051%D**8.85%C*0.2C-N/A1525.6h2.7C33.4D*
M20 Basilisk 167111412.707C+0.6344.085%B+4.505%C--19.8C+10C++3845.6h109.8C+249C*
M4-F Pillager 115109691.58B+0.5041.696%DN/A47.4A+2.6D1052.3h24.8B**59.4B**
Ripper AE 1061066,1330.017D-2.0639.221%B++12.264%D-0.4DN/A1256.8h1.4C--3.6B+
M20 Basilisk 171106147.571C+5.4960.659%B**3.774%C48.2C*29.5B*8402.2h141.5C233.3C++
G30 Walker 207100611.639D0.4425.901%C*1%D-18.9C+20.2B+2695.3h190.2C++734.3C**
A30 Walker 2171001040.962C1.1230.974%A++N/A6.8D8C-24314.6h360.5F*1164D-
Fatestealer 1001001020.98S1.1031.117%C--32%B**29.4C++N/A633.4h2.2B+7.1C+
G40-F Ranger 14989352.543D0.4632.528%BN/A34.2C23.1C+4292.6h83.8C+257.8C*
M40 Fury-H 9189422.25B*20.1732.199%D--1.124%C+127.1B*2.9D*6970.7h5.1B**15.8B++
NS Baron G5AE 8180392.051B+0.0350.19%B20%B*47.1C++N/A2571.7h5C--9.9C+
NSX Masamune 18678890.876C++1.2165.045%B*1.282%D23.6C32.7A++3083.3h17.8C-27.4C+
M60-G Bulldog 9775184.167C+2.0926.999%D-N/A28.8C+8.5B++2802.6h6.2B+23C++
M20 Drake 11575126.25C-4.1738.174%C--1.333%D-12.3D6.6D--1316.1h82.3B215.5C**
A30 Walker 15075155C++2.9226.42%C+N/A7.1C--7.1C--11410.6h186.5C*706.1C*
Pelter Rocket Pod 9370125.833C-3.7558.519%AN/A25.9D--8.5D*2232.7h42.3F*72.4D--
NS-20 Gorgon 7268361.889B*0.1930.438%B*19.118%C+29.6B**1.7C*1032.3h35.5B116.5B+
Hyena Missile Launcher 11463521.212C0.8737.498%B++N/A10.5D8.5C3486h60.3F-160.7D
NS-R3 Swarm 10862361.722M+0.3663.452%C+N/A8.6C++6.4C+1577.2h26.2B41.3B
G40-F Ranger 9359144.214D2.1333.025%C+N/A39.3B+22.7B+3981.5h74.3C++225C*
NS-20 Gorgon 5858361.611B0.4730.83%B*13.793%D--25.2B*N/A872.3h41.8C**135.4B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret704,1655.9h
Nano-Armor Kit2,7964,034,514359.6h
Nightshade71480.8h
Spawn Beacon131,6750.8h
Skywall Shield Emitter0940.3h
Structure Shield Module1700.2h
Cortium Silo03370.6h
Repair Module01380.3h
Turret AI Module01480.4h
Nanite Revive Grenade02,5690.7h
Medical Applicator650262,26319.1h
Spitfire Auto-Turret181,3681.1h
Restoration Kit1287,1243.2h
Motion Spotter3415,6635h
Hoplon Anti-Aircraft Phalanx Tower0750.2h
Xiphos Anti-Personnel Tower0720.3h
Rampart Wall11180.7h
Spear Anti-Vehicle Tower1840.4h
Welding Device04,6810.2h
Smoke Grenade06360.2h
Recon Detection Device282,8324h
Ammunition Package446,6512.7h
Medical Kit41050.1h
Anti-Infantry MANA Turret441,4672.1h
Flail Targeting Dart11331h
Router1520h
Nano-Repair Grenade01,9570.5h
Orbital Strike Target Designator26981.6h
Hardlight Barrier1610.1h

Check the help document for the dictionary if you want to learn more about words used here.


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