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Field Marshal wejger[MM] wejger
TR BR 194

KDR: 2.04

Score: 100.7m

Last Seen: Feb 14th, 2019 4:11 PM
- OFFLINE - 55.1 hour(s)

Prestige 1, Battle Rank 100 (194 total) - Terran Republic on Miller - Outfit Member of Millenium Marines[MM] Millenium Marines
TR outfit on Miller

Members: 76
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP SMG-46 Armistice C-4 NS-15M1 M14 Banshee L100 Python AP LC2 Lynx Havoc
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $829,413 MLG Score: 663
Fun Score: N/A
Cheeseburgers Flipped: 1474TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.703%18.66%4803898451,1461.371690.667

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.546%0.904B*-0.318C-1.229D*HEAD + (~5.81)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.80.32C*13.10.085C+37.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.5%1.248%4226101610,500318241963.29981250%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.455%-0.096C+-0.324C-0.19

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
138.30.14C++50.50.046C+87.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.612%2.896%7467101527,7945557139775.00072199%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.599%0.167C++0.182C++0.938

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.50.365C**10.40.166C++14.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.639%3.507%36119100311,547466350412.4763229%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.316%0.497B+-0.214C0.222

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
111.70.056C+46.5-0.177C65.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.669%83.291%361410183,549336851.05343

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.26%0.394B1.064B**1.12

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.345C**2.40.234C++4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.742%10.669%361510179,75725511143.82328

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.233%0.692B+-0.78D--0.234

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.398B40.185C++4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Millenium Marines[MM] Millenium Marines
TR outfit on Miller

Members: 76
100.7m341%388 (23.3k)338 (20.3k)2.03838161,19979,0822.5009194 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022953623.067%11.114%25603:4652

54% Engineer16% Heavy Assault9% Infiltrator13% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 10th, 2013 3:17 PMDec 26th, 2015 8:50 PMFeb 16th, 2019 11:03 AM (6h) (PST)Feb 14th, 2019 2:43 PM (2d) (PST)Feb 14th, 2019 12:11 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0041618430.5420.2660.0602.2730.125663

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
60,2559,66350,59232164136720,299

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4960.1h/206.7d 36,577 17,915 52,858 676.4k 5,040 12,991 37,143 298.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
C+
Kills:4,946
Deaths:3,806
KDR:1.300
Accuracy:21.669% C+
HSR:14.679% D--
T9A "Butcher"
C+
Kills:3,456
Deaths:2,078
KDR:1.663
Accuracy:23.863% C+
HSR:20.891% D-
T7 Mini-Chaingun
B+
Kills:1,734
Deaths:1,418
KDR:1.223
Accuracy:20.008% B+
HSR:11.361% C-
T16 Rhino
C++
Kills:1,734
Deaths:1,365
KDR:1.270
Accuracy:21.718% C++
HSR:20.358% C
T32 Bull
C
Kills:1,190
Deaths:885
KDR:1.345
Accuracy:21.808% C
HSR:21.765% C
NSX Naginata
C*
Kills:1,175
Deaths:729
KDR:1.612
Accuracy:23.001% C*
HSR:25.106% C
TMG-50
B
Kills:1,172
Deaths:668
KDR:1.754
Accuracy:23.057% B
HSR:21.758% C
T9 CARV
C+
Kills:1,163
Deaths:1,031
KDR:1.128
Accuracy:19.104% C+
HSR:19.261% D
NS-15M2
B+
Kills:606
Deaths:294
KDR:2.061
Accuracy:26.618% B+
HSR:28.383% B
MG-H1 Watchman
C**
Kills:512
Deaths:252
KDR:2.032
Accuracy:24.347% C**
HSR:23.047% C
NS-15M AE
C*
Kills:376
Deaths:173
KDR:2.173
Accuracy:22.981% C--
HSR:28.989% C*
MSW-R
C++
Kills:272
Deaths:145
KDR:1.876
Accuracy:23.073% C++
HSR:22.059% C
MG-H1 Watchman AE
C-
Kills:166
Deaths:79
KDR:2.101
Accuracy:21.146% D--
HSR:25.301% C-
Kills:18,502
Deaths (as Heavy Assault):12,923
Deaths (to Heavy Assaults):21,457
KDR:1.43171
Kill Difference:5,579
Playtime:769.487 hours
Usage:16%
Score:12.824m
Score/min:278
Accuracy (listed only):22.492%
HSR (listed only):21.766%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
B*
Kills:4,376
Deaths:2,641
KDR:1.657
Accuracy:27.280% B*
HSR:20.475% C+
Havoc
D
Kills:4,209
Deaths:2,935
KDR:1.434
Accuracy:49.400% D
HSR:10.858% D-
NS Baron G5
B++
Kills:2,739
Deaths:2,524
KDR:1.085
Accuracy:50.453% B++
HSR:9.858% D--
NS-11C
B+
Kills:1,792
Deaths:1,779
KDR:1.007
Accuracy:26.528% B+
HSR:15.346% D
AS16 NightHawk
B**
Kills:1,741
Deaths:1,304
KDR:1.335
Accuracy:49.770% B**
HSR:11.373% D
T5 AMC
A
Kills:1,360
Deaths:812
KDR:1.675
Accuracy:29.524% A
HSR:18.824% C+
TAS-16 Blackjack
B+
Kills:1,318
Deaths:1,171
KDR:1.126
Accuracy:66.667% B+
HSR:10.243% D-
TRAC-5 S
C**
Kills:1,294
Deaths:1,580
KDR:0.819
Accuracy:24.133% C**
HSR:12.751% D
FA1 Barrage
B+
Kills:1,292
Deaths:1,268
KDR:1.019
Accuracy:45.333% B+
HSR:10.913% D-
TRAC-5
C++
Kills:1,240
Deaths:1,399
KDR:0.886
Accuracy:21.992% C++
HSR:11.532% D*
NSX Tanto
C++
Kills:1,209
Deaths:633
KDR:1.910
Accuracy:26.985% C++
HSR:22.167% C-
TS4 Haymaker
B+
Kills:1,197
Deaths:980
KDR:1.221
Accuracy:48.056% B+
HSR:9.190% D--
LC3 Jaguar
B++
Kills:1,188
Deaths:493
KDR:2.410
Accuracy:27.358% B++
HSR:20.455% C++
HC1 Cougar
B**
Kills:1,127
Deaths:813
KDR:1.386
Accuracy:29.423% B**
HSR:16.504% D--
TRAC-Shot
B++
Kills:807
Deaths:565
KDR:1.428
Accuracy:28.427% B++
HSR:15.366% C--
AMR-66
C**
Kills:162
Deaths:71
KDR:2.282
Accuracy:28.625% C**
HSR:17.284% D--
NS Baron G5AE
B*
Kills:80
Deaths:39
KDR:2.051
Accuracy:50.190% B
HSR:20% B*
Kills:27,131
Deaths (as Engineer):21,007
Deaths (to Engineers):19,240
KDR:1.29152
Kill Difference:6,124
Playtime:2,687.016 hours
Usage:54%
Score:57.613m
Score/min:357
Accuracy (listed only):37.067%
HSR (listed only):14.890%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
C*
Kills:5,148
Deaths:4,654
KDR:1.106
Accuracy:26.806% C*
HSR:11.461% D-
LC2 Lynx
B*
Kills:4,376
Deaths:2,641
KDR:1.657
Accuracy:27.280% B*
HSR:20.475% C+
Havoc
D
Kills:4,209
Deaths:2,935
KDR:1.434
Accuracy:49.400% D
HSR:10.858% D-
NS Baron G5
B++
Kills:2,739
Deaths:2,524
KDR:1.085
Accuracy:50.453% B++
HSR:9.858% D--
NS-11C
B+
Kills:1,792
Deaths:1,779
KDR:1.007
Accuracy:26.528% B+
HSR:15.346% D
AS16 NightHawk
B**
Kills:1,741
Deaths:1,304
KDR:1.335
Accuracy:49.770% B**
HSR:11.373% D
NSX Tengu
B**
Kills:1,523
Deaths:829
KDR:1.837
Accuracy:43.880% B**
HSR:18.254% C
T5 AMC
A
Kills:1,360
Deaths:812
KDR:1.675
Accuracy:29.524% A
HSR:18.824% C+
PDW-16 Hailstorm
B++
Kills:1,339
Deaths:1,020
KDR:1.313
Accuracy:27.718% B++
HSR:12.173% D
TAS-16 Blackjack
B+
Kills:1,318
Deaths:1,171
KDR:1.126
Accuracy:66.667% B+
HSR:10.243% D-
MKV Suppressed
A
Kills:1,294
Deaths:722
KDR:1.792
Accuracy:32.164% A
HSR:17.929% C
TRAC-5 S
C**
Kills:1,294
Deaths:1,580
KDR:0.819
Accuracy:24.133% C**
HSR:12.751% D
FA1 Barrage
B+
Kills:1,292
Deaths:1,268
KDR:1.019
Accuracy:45.333% B+
HSR:10.913% D-
TRAC-5
C++
Kills:1,240
Deaths:1,399
KDR:0.886
Accuracy:21.992% C++
HSR:11.532% D*
NSX Tanto
C++
Kills:1,209
Deaths:633
KDR:1.910
Accuracy:26.985% C++
HSR:22.167% C-
TS4 Haymaker
B+
Kills:1,197
Deaths:980
KDR:1.221
Accuracy:48.056% B+
HSR:9.190% D--
LC3 Jaguar
B++
Kills:1,188
Deaths:493
KDR:2.410
Accuracy:27.358% B++
HSR:20.455% C++
NS-7 PDW
B*
Kills:1,157
Deaths:681
KDR:1.699
Accuracy:28.785% B*
HSR:16.854% C+
HC1 Cougar
B**
Kills:1,127
Deaths:813
KDR:1.386
Accuracy:29.423% B**
HSR:16.504% D--
TRAC-Shot
B++
Kills:807
Deaths:565
KDR:1.428
Accuracy:28.427% B++
HSR:15.366% C--
Shuriken
A
Kills:778
Deaths:494
KDR:1.575
Accuracy:32.926% A
HSR:14.139% D
MG-S1 Jackal
A
Kills:653
Deaths:342
KDR:1.909
Accuracy:33.800% A
HSR:15.314% D
NS Baron G5AE
B*
Kills:80
Deaths:39
KDR:2.051
Accuracy:50.190% B
HSR:20% B*
Kills:38,861
Deaths (as Light Assault):29,678
Deaths (to Light Assaults):12,572
KDR:1.30942
Kill Difference:9,183
Playtime:645.364 hours
Usage:13%
Score:13.721m
Score/min:354
Accuracy (listed only):35.983%
HSR (listed only):14.869%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
C*
Kills:5,148
Deaths:4,654
KDR:1.106
Accuracy:26.806% C*
HSR:11.461% D-
NSX Daimyo
B+
Kills:1,695
Deaths:447
KDR:3.792
Accuracy:34.029% D*
HSR:95.516% B+
RAMS .50M
B**
Kills:1,583
Deaths:389
KDR:4.069
Accuracy:45.337% B**
HSR:77.322% C+
NSX Tengu
B**
Kills:1,523
Deaths:829
KDR:1.837
Accuracy:43.880% B**
HSR:18.254% C
NS-44 Commissioner
B+
Kills:1,440
Deaths:1,327
KDR:1.085
Accuracy:41.087% B+
HSR:17.986% D
PDW-16 Hailstorm
B++
Kills:1,339
Deaths:1,020
KDR:1.313
Accuracy:27.718% B++
HSR:12.173% D
MKV Suppressed
A
Kills:1,294
Deaths:722
KDR:1.792
Accuracy:32.164% A
HSR:17.929% C
TS2 Inquisitor
B**
Kills:1,206
Deaths:876
KDR:1.377
Accuracy:34.692% B**
HSR:15.340% D
NSX Tomoe
B*
Kills:1,168
Deaths:524
KDR:2.229
Accuracy:26.936% C-
HSR:45.462% B*
NS-7 PDW
B*
Kills:1,157
Deaths:681
KDR:1.699
Accuracy:28.785% B*
HSR:16.854% C+
Shuriken
A
Kills:778
Deaths:494
KDR:1.575
Accuracy:32.926% A
HSR:14.139% D
T4 AMP
C
Kills:722
Deaths:572
KDR:1.262
Accuracy:25.225% C
HSR:15.236% D
MG-S1 Jackal
A
Kills:653
Deaths:342
KDR:1.909
Accuracy:33.800% A
HSR:15.314% D
NS-30 Vandal
B++
Kills:454
Deaths:262
KDR:1.733
Accuracy:36.964% B++
HSR:11.013% F-
NS-AM7 Archer
C**
Kills:169
Deaths:356
KDR:0.475
Accuracy:60.961% C**
HSR:12.426% D
TX1 Repeater
B++
Kills:163
Deaths:188
KDR:0.867
Accuracy:28.935% B++
HSR:12.270% D*
99SV
C**
Kills:160
Deaths:119
KDR:1.345
Accuracy:32.977% C**
HSR:30% D
TSAR-42
B*
Kills:111
Deaths:32
KDR:3.469
Accuracy:44.141% B*
HSR:58.559% D--
Kills:20,763
Deaths (as Infiltrator):13,834
Deaths (to Infiltrators):10,681
KDR:1.50087
Kill Difference:6,929
Playtime:458.921 hours
Usage:9%
Score:8.380m
Score/min:304
Accuracy (listed only):35.409%
HSR (listed only):27.625%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
C*
Kills:5,148
Deaths:4,654
KDR:1.106
Accuracy:26.806% C*
HSR:11.461% D-
Havoc
D
Kills:4,209
Deaths:2,935
KDR:1.434
Accuracy:49.400% D
HSR:10.858% D-
NS Baron G5
B++
Kills:2,739
Deaths:2,524
KDR:1.085
Accuracy:50.453% B++
HSR:9.858% D--
TORQ-9
B+
Kills:2,515
Deaths:1,580
KDR:1.592
Accuracy:26.678% B+
HSR:21.789% C
AS16 NightHawk
B**
Kills:1,741
Deaths:1,304
KDR:1.335
Accuracy:49.770% B**
HSR:11.373% D
NSX Tengu
B**
Kills:1,523
Deaths:829
KDR:1.837
Accuracy:43.880% B**
HSR:18.254% C
PDW-16 Hailstorm
B++
Kills:1,339
Deaths:1,020
KDR:1.313
Accuracy:27.718% B++
HSR:12.173% D
TAS-16 Blackjack
B+
Kills:1,318
Deaths:1,171
KDR:1.126
Accuracy:66.667% B+
HSR:10.243% D-
MKV Suppressed
A
Kills:1,294
Deaths:722
KDR:1.792
Accuracy:32.164% A
HSR:17.929% C
FA1 Barrage
B+
Kills:1,292
Deaths:1,268
KDR:1.019
Accuracy:45.333% B+
HSR:10.913% D-
TS4 Haymaker
B+
Kills:1,197
Deaths:980
KDR:1.221
Accuracy:48.056% B+
HSR:9.190% D--
Cycler TRV
B+
Kills:1,177
Deaths:668
KDR:1.762
Accuracy:25.037% B+
HSR:22.515% B
NS-11A
B++
Kills:1,171
Deaths:471
KDR:2.486
Accuracy:27.847% B++
HSR:24.594% B+
NS-7 PDW
B*
Kills:1,157
Deaths:681
KDR:1.699
Accuracy:28.785% B*
HSR:16.854% C+
Shuriken
A
Kills:778
Deaths:494
KDR:1.575
Accuracy:32.926% A
HSR:14.139% D
MG-S1 Jackal
A
Kills:653
Deaths:342
KDR:1.909
Accuracy:33.800% A
HSR:15.314% D
T1 Cycler
B++
Kills:561
Deaths:399
KDR:1.406
Accuracy:25.667% B++
HSR:24.242% B+
TAR
B++
Kills:168
Deaths:78
KDR:2.154
Accuracy:26.744% B++
HSR:17.262% D
NS Baron G5AE
B*
Kills:80
Deaths:39
KDR:2.051
Accuracy:50.190% B
HSR:20% B*
Kills:30,060
Deaths (as Combat Medic):22,159
Deaths (to Combat Medics):7,196
KDR:1.35656
Kill Difference:7,901
Playtime:219.369 hours
Usage:4%
Score:4.292m
Score/min:326
Accuracy (listed only):37.785%
HSR (listed only):15.735%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B+
Kills:1,550
Deaths:603
KDR:2.570
Accuracy:16.142% B+
HSR:19.290% C++
M3 Pounder HEG
C++
Kills:1,085
Deaths:553
KDR:1.962
Accuracy:40.938% C++
HSR:2.857% C
M3 Pounder HEG
C**
Kills:991
Deaths:607
KDR:1.633
Accuracy:40.838% C**
HSR:2.624% C
M2 Mutilator
B**
Kills:962
Deaths:385
KDR:2.499
Accuracy:18.346% B*
HSR:23.597% B**
MRC3 Mercy
B++
Kills:817
Deaths:375
KDR:2.179
Accuracy:14.736% C
HSR:24.113% B++
MRC3 Mercy
C++
Kills:766
Deaths:372
KDR:2.059
Accuracy:14.802% C-
HSR:21.149% C++
M1 Heavy Cycler
C++
Kills:669
Deaths:313
KDR:2.137
Accuracy:14.664% C++
HSR:15.247% C--
MR1 Fracture
B+
Kills:352
Deaths:365
KDR:0.964
Accuracy:40.815% B+
HSR:1.420% D*
MR1 Fracture
B+
Kills:351
Deaths:361
KDR:0.972
Accuracy:40.384% B+
HSR:0.855% D*
NS-10 Burster
C++
Kills:154
Deaths:122
KDR:1.262
Accuracy:28.614% C++
HSR:3.896% D
NS-10 Burster
C+
Kills:145
Deaths:79
KDR:1.835
Accuracy:29.130% C+
HSR:1.379% D*
Kills:7,842
Deaths (as MAX Suit):2,067.500
Deaths (to MAX Suits):4,525
KDR:3.79299
Kill Difference:5,774.500
Playtime:184.578 hours
Usage:4%
Score:3.856m
Score/min:348
Accuracy (listed only):27.219%
HSR (listed only):10.584%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:4,737
V. Kills:347 N/A
Deaths:917
KDR:5.166
Accuracy:31.856% B
KPH:58.600 B+
VKPH:4.300 B
Hellfire Rocket Pods
C++
Kills:2,235
V. Kills:437 N/A
Deaths:383
KDR:5.836
Accuracy:51.643% B+
KPH:76.900 C+
VKPH:15 C++
M18 Rotary
B+
Kills:1,707
V. Kills:1,574 108%
Deaths:949
KDR:1.799
Accuracy:33.820% B+
KPH:14.300 C+
VKPH:13.200 B+
Hornet Missiles
C+
Kills:1,247
V. Kills:909 137%
Deaths:328
KDR:3.802
Accuracy:67.790% B*
KPH:45.800 C
VKPH:33.400 C+
Coyote Missiles
C*
Kills:347
V. Kills:332 104%
Deaths:214
KDR:1.622
Accuracy:55.298% C*
KPH:16.800 C
VKPH:16.100 C--
M18 Locust
C
Kills:205
V. Kills:218 94%
Deaths:239
KDR:0.858
Accuracy:34.349% B
KPH:9.600 D
VKPH:10.200 C
Tomcat A2AM Pods
D
Kills:147
V. Kills:153 95%
Deaths:59
KDR:2.492
Accuracy:83.213% B+
KPH:23 D
VKPH:23.900 D
M18 Needler
D
Kills:144
V. Kills:197 73%
Deaths:359
KDR:0.401
Accuracy:29.288% C--
KPH:4.300 D-
VKPH:5.900 D
Kills:10,769 (6,793 + 0)
Deaths:3,448
KDR:3.123
VKDR:1.209
Vehicle Kills:4,167
Kill Difference:7,321
Playtime:338.046 hours
Usage:7%
Score:4.891m
Score/min:241
Piloting Accuracy:29.288%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:1,490
V. Kills:1,384 108%
Deaths:1,152
KDR:1.293
Accuracy:55.109% B**
KPH:6.900 C
VKPH:6.400 C
AP30 Shredder
B**
Kills:687
V. Kills:936 73%
Deaths:126
KDR:5.452
Accuracy:44.048% A+
KPH:19.700 D
VKPH:26.900 B**
L105 Zephyr
B*
Kills:644
V. Kills:105 N/A
Deaths:49
KDR:13.143
Accuracy:49.613% B*
KPH:66.400 B+
VKPH:10.800 B+
C150 Dalton
B
Kills:552
V. Kills:425 130%
Deaths:70
KDR:7.886
Accuracy:36.501% C
KPH:36.400 C*
VKPH:28 B
L-24R Spur
B*
Kills:452
V. Kills:19 N/A
Deaths:23
KDR:19.652
Accuracy:40.007% C+
KPH:53.500 B*
VKPH:2.200 C
L-30R Vektor
A+
Kills:187
V. Kills:104 178%
Deaths:51
KDR:3.667
Accuracy:36.443% C
KPH:23.200 A+
VKPH:12.900 B
Dual-75 Duster
C+
Kills:170
V. Kills:16 N/A
Deaths:22
KDR:7.727
Accuracy:37.475% C+
KPH:59.100 C
VKPH:5.600 C+
Kills:4,182 (2,129 + 2,053)
Deaths:1,493
KDR:2.801
VKDR:2.002
Vehicle Kills:2,989
Kill Difference:2,689
Playtime:294.430 hours
Usage:6%
Score:3.228m
Score/min:183
Piloting Accuracy:36.443%
Gunner Accuracy:37.475%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:4,678
V. Kills:3,462 135%
Deaths:1,081
KDR:4.327
Accuracy:67.323% A
KPH:40.800 B*
VKPH:30.200 A*
C75 Viper
A*
Kills:3,238
V. Kills:836 387%
Deaths:363
KDR:8.920
Accuracy:48.255% B**
KPH:63.500 A++
VKPH:16.400 A*
L100 Python HESH
B**
Kills:2,079
V. Kills:187 N/A
Deaths:129
KDR:16.116
Accuracy:50.556% C*
KPH:78.800 B**
VKPH:7.100 C
Skyguard
B*
Kills:660
V. Kills:586 112%
Deaths:294
KDR:2.245
Accuracy:33.972% B*
KPH:14.400 C++
VKPH:12.800 B*
LB00 Python AP
B**
Kills:444
V. Kills:206 214%
Deaths:34
KDR:13.059
Accuracy:61.798% C**
KPH:63.200 B**
VKPH:29.300 B**
Kills:11,099 (11,099 + 0)
Deaths:1,901
KDR:5.839
VKDR:2.776
Vehicle Kills:5,277
Kill Difference:9,198
Playtime:245.110 hours
Usage:5%
Score:4.411m
Score/min:300
Driving Accuracy:61.798%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:14,298
V. Kills:8,444 169%
Deaths:1,728
KDR:8.274
Accuracy:49.067% B
KPH:49 A++
VKPH:28.900 A++
P2-120 HESH
B**
Kills:1,792
V. Kills:165 N/A
Deaths:109
KDR:16.440
Accuracy:35.697% D
KPH:75.300 B**
VKPH:6.900 C
E540 Halberd
B*
Kills:1,364
V. Kills:647 210%
Deaths:184
KDR:7.413
Accuracy:44.340% B+
KPH:33.100 B*
VKPH:15.700 B++
P2-120 HEAT
A++
Kills:1,049
V. Kills:287 364%
Deaths:138
KDR:7.601
Accuracy:42.122% C+
KPH:46.400 A++
VKPH:12.700 B++
MR11 Gatekeeper
A
Kills:639
V. Kills:472 135%
Deaths:123
KDR:5.195
Accuracy:50.131% A
KPH:25.800 B++
VKPH:19 B+
G30 Vulcan
C++
Kills:326
V. Kills:182 178%
Deaths:134
KDR:2.433
Accuracy:29.712% C++
KPH:20.300 C+
VKPH:11.300 C
M20 Basilisk
C*
Kills:292
V. Kills:116 250%
Deaths:130
KDR:2.246
Accuracy:33.614% B++
KPH:18.800 C*
VKPH:7.500 C*
P525 Marauder
C+
Kills:159
V. Kills:9 N/A
Deaths:10
KDR:15.900
Accuracy:16.376% D
KPH:63.900 C+
VKPH:3.600 C+
G30 Walker
B++
Kills:100
V. Kills:107 93%
Deaths:61
KDR:1.639
Accuracy:25.901% B+
KPH:19 C++
VKPH:20.400 B++
G40-F Ranger
C+
Kills:72
V. Kills:51 138%
Deaths:33
KDR:2.182
Accuracy:31.621% C**
KPH:30.400 C
VKPH:21.600 C+
Kills:20,091 (17,139 + 2,952)
Deaths:2,650
KDR:7.582
VKDR:3.955
Vehicle Kills:10,480
Kill Difference:17,441
Playtime:445.913 hours
Usage:9%
Score:10.039m
Score/min:375
Driving Accuracy:42.122%
Gunner Accuracy:31.621%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:2,866
V. Kills:122 N/A
Deaths:173
KDR:16.567
Accuracy:33.203% C
KPH:174.700 A+
VKPH:7.400 C*
G20 Vulcan-H
B**
Kills:1,764
V. Kills:1,282 137%
Deaths:697
KDR:2.531
Accuracy:53.707% B*
KPH:53 B+
VKPH:38.600 B**
MR11 Gatekeeper-H
C+
Kills:406
V. Kills:458 88%
Deaths:119
KDR:3.412
Accuracy:62.990% A
KPH:25.200 C-
VKPH:28.400 C+
E540 Halberd-H
B++
Kills:271
V. Kills:195 138%
Deaths:85
KDR:3.188
Accuracy:67.355% A
KPH:39 C
VKPH:28.100 B++
M40 Fury-H
B**
Kills:89
V. Kills:2 N/A
Deaths:4
KDR:22.250
Accuracy:32.199% D--
KPH:131.300 B**
VKPH:2.900 D*
G40-F Ranger
B
Kills:53
V. Kills:30 171%
Deaths:14
KDR:3.786
Accuracy:30.482% C
KPH:38.500 B
VKPH:21.800 B
Kills:5,449 (0 + 5,449)
Deaths:1,092
KDR:4.990
VKDR:1.913
Vehicle Kills:2,089
Kill Difference:4,357
Playtime:74.764 hours
Usage:2%
Score:2.446m
Score/min:545
Driving Accuracy:N/A%
Gunner Accuracy:30.482%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:977
V. Kills:254 383%
Deaths:118
KDR:8.280
Accuracy:44.231% B**
KPH:69 B**
VKPH:17.900 A++
M12 Kobalt
B+
Kills:593
V. Kills:23 N/A
Deaths:21
KDR:28.238
Accuracy:20.021% B+
KPH:69.200 C++
VKPH:2.700 C
M12 Kobalt
C++
Kills:266
V. Kills:6 N/A
Deaths:10
KDR:26.600
Accuracy:17.647% C++
KPH:65.400 C+
VKPH:1.500 D
M40 Fury
C+
Kills:264
V. Kills:57 455%
Deaths:33
KDR:8
Accuracy:35.658% C+
KPH:50.300 C+
VKPH:10.900 C+
M20 Basilisk
B++
Kills:220
V. Kills:76 286%
Deaths:58
KDR:3.793
Accuracy:44.937% B++
KPH:19.300 C+
VKPH:6.700 C
G30 Walker
B**
Kills:133
V. Kills:77 171%
Deaths:32
KDR:4.156
Accuracy:36.613% B**
KPH:26 B**
VKPH:15 B+
M20 Basilisk
C++
Kills:111
V. Kills:56 195%
Deaths:40
KDR:2.775
Accuracy:43.596% B+
KPH:20.300 C+
VKPH:10.300 C++
M60-G Bulldog
B+
Kills:75
V. Kills:22 326%
Deaths:18
KDR:4.167
Accuracy:26.999% D
KPH:29.200 C+
VKPH:8.600 B+
Kills:2,639 (0 + 2,639)
Deaths:330
KDR:7.997
VKDR:1.730
Vehicle Kills:571
Kill Difference:2,309
Playtime:56.611 hours
Usage:1%
Score:1.018m
Score/min:300
Driving Accuracy:N/A%
Gunner Accuracy:26.999%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:550
V. Kills:14 N/A
Deaths:187
KDR:2.941
Accuracy:41.948% C+
KPH:76.800 B*
VKPH:2 C++
M40 Fury-F
C**
Kills:222
V. Kills:55 396%
Deaths:239
KDR:0.929
Accuracy:52.060% C**
KPH:16.200 C
VKPH:4 C--
Kills:772 (772 + 0)
Deaths:426
KDR:1.812
VKDR:0.162
Vehicle Kills:69
Kill Difference:346
Playtime:20.891 hours
Usage:0%
Score:0.157m
Score/min:125
Driving Accuracy:52.060%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A
Kills:975
V. Kills:573 170%
Deaths:62
KDR:15.726
Accuracy:52.112% A++
KPH:41.300 B**
VKPH:24.300 A
CAS 14-E
A
Kills:574
V. Kills:42 N/A
Deaths:15
KDR:38.267
Accuracy:41.912% A
KPH:103.700 B*
VKPH:7.600 B
Hellion G20
C++
Kills:362
V. Kills:448 81%
Deaths:118
KDR:3.068
Accuracy:48.139% B+
KPH:14.900 D
VKPH:18.400 C++
Kills:1,911 (0 + 1,911)
Deaths:195
KDR:9.800
VKDR:5.451
Vehicle Kills:1,063
Kill Difference:1,716
Playtime:53.402 hours
Usage:1%
Score:0.913m
Score/min:285
Piloting Accuracy:N/A%
Gunner Accuracy:48.139%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 22,74214,2981,7288.274C**6.2449.067%B3.7%C*49A++28.9A++405291.8h7C**14.2B+
SMG-46 Armistice 5,1985,1484,6541.106C++0.9326.806%C*11.461%D-34.9C**N/A91147.7h14.6C++54.3C**
C-4 6,8045,0702,6001.95B+0.0926.449%C++N/A124.9B**42.7B**90940.6h1.4C**5.3B+
NS-15M1 4,9884,9463,8061.3C+0.7421.669%C+14.679%D--36.2C+N/A99136.8h13.9C64.1C+
M14 Banshee 5,0844,7379175.166C+3.1331.856%B1.161%C++58.6B+4.3B21180.9h21.7C**68.3B
L100 Python AP 8,1404,6781,0814.327C+2.2967.323%A3.121%C++40.8B*30.2A*337114.7h6.3C*9.4B++
LC2 Lynx 4,4454,3762,6411.657B+0.3827.28%B*20.475%C+30C++N/A87145.9h14B51.2B+
Havoc 4,2634,2092,9351.434C+0.6049.4%D10.858%D-44.9C+N/A14393.8h3.9B7.8C+
T9A "Butcher" 3,5113,4562,0781.663C+0.3823.863%C+20.891%D-41.9C-N/A12482.4h12.7D53.2C+
C75 Viper 4,0743,2383638.92B**6.8848.255%B**N/A63.5A++16.4A*31451h10.8B+22.4B*
P525 Marauder-H 2,9882,86617316.566C**14.5333.203%CN/A174.8A+7.4C*51716.4h5.3B++15.9B+
NS Baron G5 2,7832,7392,5241.085C+0.9550.453%B++9.858%D--33.2C+N/A8882.4h5.1C10C+
TORQ-9 2,5582,5151,5801.592C**0.4526.678%B+21.789%C31.5C+N/A8679.8h13.8B+51.9B+
Hellfire Rocket Pods 2,6722,2353835.836C+3.8051.643%B+1.074%C+77.1C+15.1C++42729h21.8C++42.2C**
L100 Python HESH 2,2662,07912916.116B+14.0850.556%C*1.78%C++78.8B**7.1C25426.4h2.6B*5.1B++
NS-11C 1,8381,7921,7791.007C++1.0326.528%B+15.346%D19.9CN/A6189.9h14.6C++55.1B
P2-120 HESH 1,9571,79210916.44C**14.4035.697%DN/A75.3B**6.9C26323.8h4.1B++11.6C**
G20 Vulcan-H 3,0461,7646972.531C0.4953.707%B*2.438%C53B+38.5B**62833.3h115C214.1C*
AS16 NightHawk 1,7671,7411,3041.335C*0.7049.77%B**11.373%D47.2B++N/A12836.9h4.9C+9.8B+
T7 Mini-Chaingun 1,7621,7341,4181.223C**0.8220.008%B+11.361%C-42B+N/A12741.3h17.4C86.8C**
T16 Rhino 1,7551,7341,3651.27C++0.7721.718%C++20.358%C44.1B+N/A13339.3h14.4C+66.1C*
M18 Rotary 3,2811,7079491.799C++0.2433.82%B+2.285%C+14.3C+13.2B+177119.3h132.6C++392.2C**
NSX Daimyo 1,6951,6954473.792C++1.7534.029%D*95.516%B+46.8C+N/A14136.2h2.4C**7C+
RAMS .50M 1,5831,5833894.069C**2.0345.337%B**77.322%C+47.8AN/A14833.1h2B+4.5B+
M2 Mutilator 1,5801,5506032.57B+0.5316.142%B+19.29%C++39.6AN/A11339.1h14.4B*89.5B++
NSX Tengu 1,5491,5238291.837B+0.2043.88%B**18.254%C43.9C**N/A12834.7h12.4B28.3B+
CAS30 Tank Buster 2,8741,4901,1521.293C+0.7555.109%B**N/A6.9C6.4C88215.3h61.3C+111.3B
NS-44 Commissioner 1,4571,4401,3271.085C++0.9541.087%B+17.986%D38.7C*N/A12337.2h3.7C**9B+
MANA Anti-Vehicle Turret 2,5501,3748591.6C++0.4458.127%B+2.62%D37C*31.7C**43237.1h9.4C*16.1B+
E540 Halberd 2,0111,3641847.413C++5.3744.34%B+4.545%B+33.1B*15.7B++29441.2h5.3B+12B++
T5 AMC 1,3761,3608121.675B++0.3629.524%A18.824%C+37.4B*N/A12836.4h13.2B+44.6B++
PDW-16 Hailstorm 1,3601,3391,0201.313B0.7327.718%B++12.173%D29.4C++N/A8545.6h15.3C++55.3B+
TAS-16 Blackjack 1,3301,3181,1711.126C+0.9166.667%B+10.243%D-37.8C+N/A12234.9h2.5C++3.8B
MKV Suppressed 1,3041,2947221.792B*0.2532.164%A17.929%C41.2B+N/A11031.4h14C++43.5B+
TRAC-5 S 1,3241,2941,5800.819C+1.2224.133%C**12.751%D20C+N/A6464.6h16.1D66.9C+
FA1 Barrage 1,3041,2921,2681.019C++1.0245.333%B+10.913%D-34.8B+N/A11337.1h4.6B+10.2B+
Hornet Missiles 2,1561,2473283.802C1.7667.79%B*N/A45.8C33.4C+49127.2h12.9C19.1C+
TRAC-5 1,2561,2401,3990.886C++1.1521.992%C++11.532%D*18.3C+N/A9167.6h14.5C**65.7B
MANA Anti-Personnel Turret 1,2591,2195212.34N/A0.3021.124%UN/A12190U400U19393900.1h19.5T*92.1T*
NSX Tanto 1,2251,2096331.91B*0.1326.985%C++22.167%C-39.8C**N/A11230.4h12.4B45.8C*
TS2 Inquisitor 1,2191,2068761.377C*0.6634.692%B**15.34%D43.1C*N/A13328h11.8C+33.9B
TS4 Haymaker 1,2061,1979801.221C++0.8248.056%B+9.19%D--41.4B+N/A10128.9h3.8B+7.9B++
T32 Bull 1,2051,1908851.345C+0.6921.808%C21.765%C41.6C++N/A11728.6h12.8C+58.8C+
LC3 Jaguar 1,1941,1884932.41B++0.3727.358%B++20.455%C++55.5AN/A20321.4h10.8B+39.4B++
Cycler TRV 1,1981,1776681.762B+0.2825.037%B+22.515%B40.6B+N/A12929h12.9C*51.6B+
NSX Naginata 1,1891,1757291.612C**0.4323.001%C*25.106%C40.5C+N/A14929h12.1C++52.6C**
TMG-50 1,1841,1726681.754B+0.2823.057%B21.758%C44.1B+N/A15526.6h10.2B+44.4B+
NS-11A 1,1871,1714712.486B*0.4527.847%B++24.594%B+46.3B++N/A12125.3h12.2B+43.7B++
NSX Tomoe 1,1821,1685242.229B+0.1926.936%C-45.462%B*40.6C++N/A10628.8h12.8B+47.4C*
T9 CARV 1,1791,1631,0311.128C+0.9119.104%C+19.261%D29.9C++N/A16138.9h13.8C*72.1C**
NS-7 PDW 1,1671,1576811.699B**0.3428.785%B*16.854%C+40.7B++N/A12128.4h12.8B+44.4B+
HC1 Cougar 1,1471,1278131.386B0.6529.423%B**16.504%D--25.6C+N/A8744.1h11.6B39.4B+
M3 Pounder HEG 1,2241,0855531.962C*0.0840.938%C++2.857%C25.4B++3.3C12442.7h14.2B++34.8B+
P2-120 HEAT 1,3361,0491387.601B+5.5642.122%C+4.004%B+46.4A++12.7B++48122.6h5.3B*12.6B*
M12 Kobalt 1,0841,0232540.92B+38.8823.371%C**19.746%B+80.6C-4.8C+19112.7h16.7C*71.6B+
Ripper 1,0231,01621,8630.046C1.9928.282%C*18.307%C**1CN/A31050.4h1.3B+4.5C+
ML-7 1,5231,0001,5250.656C+1.3866.078%B**1.8%D28.5B+14.9B+34335.1h5.9B+8.9B*
M3 Pounder HEG 1,1359916071.633C++0.4140.838%C**2.624%C21.9B+3.2C+11045.3h16.7C++40.9C**
Frag Grenade 1,0149901990N/A987.9651.041%B*N/A582.4B+14.1B**22271.7h3.2B++6.4B++
M40 Fury 1,2319771188.28C++6.2444.231%B**2.354%B+68.8B**17.9A++36114.2h16C+36.1B
M20 Wyvern 1,5489756215.726A*13.6952.112%A++1.744%D-41.3B**24.3A33623.6h65.4B+125.6B*
M2 Mutilator 9809623852.499B+0.4618.346%B*23.597%B**43.3A+N/A12422.2h16B+87B++
NS Decimator 1,4569519560.995C+1.0466.191%B++1.788%C35.6C++18.9B34526.7h5.1C+7.7C*
Claymore 8298281764.705C2.6726.53%DN/A159.2BN/A4375.2h1.3D4.7C
MRC3 Mercy 8378173752.179C++0.1414.736%C24.113%B++32C**N/A10725.5h16.8B++113.9C**
Tank Mine 1,3018134461.823C0.2273.9%M++N/A114.5C*68.7C*13997.1h3F4A
TRAC-Shot 8178075651.428C++0.6128.427%B++15.366%C--24.8C-N/A8232.5h13.5D47.4C++
Shuriken 7917784941.575C++0.4632.926%A14.139%D25.8D-N/A7430.2h15.8D--48.1C++
MRC3 Mercy 7847663722.059C+0.0214.802%C-21.149%C++30.6C*N/A10825h17.7B+119.9C*
T4 AMP 7307225721.262B0.7825.225%C15.236%D39C**N/A12318.5h14.5C*57.6C++
AP30 Shredder 1,6236871265.452C+3.4144.048%A+N/A19.7D26.9B**44634.8h197.1F-447.5D
M1 Heavy Cycler 6726693132.137B++0.1014.664%C++15.247%C--32.6AN/A10320.5h14.8B*101B+
T2 Striker 1,3876688160.819B++1.2250.366%C+N/A10.8C+11.6C++21061.8h40B79.4C**
Skyguard 1,2466602942.245C+0.2133.972%B*1.364%D14.3C++12.7B*21146h163.2D480.4C+
MG-S1 Jackal 6616533421.909B++0.1333.8%A15.314%D49.5B++N/A17613.2h10.8C*31.8B++
L105 Zephyr 7496444913.143C**11.1049.613%B*N/A66.4B+10.8B+5949.7h6.1C*12.3B+
MR11 Gatekeeper 1,1116391235.195C**3.1650.131%AN/A25.8B++19B+36124.8h46.3B+92.4B*
Spear Anti-Vehicle Phalanx Turret 1,0956231036.049C+4.0150.787%B++2.568%D-42.7C**32.3B**52114.6h9.9C+19.5C**
NS-15M2 6136062942.061C**0.0226.618%B+28.383%B34.8CN/A14417.4h11B+41.5B+
M12 Kobalt 6165932128.238B**26.2020.021%B+22.428%B*69C++2.7C1918.6h17B84.7B+
CAS 14-E 6165741538.267B*36.2341.912%AN/A104.4B*7.6B3245.5h25B+59.7B++
T1 Cycler 5745613991.406B0.6325.667%B++24.242%B+33.6B+N/A19716.7h13.2B+51.3B++
C150 Dalton 977552707.886C++5.8536.501%CN/A36.3C*28B65215.2h3.7B+10.1B+
S12 Renegade 5645501872.941C++0.9041.948%C+3.636%C76.4B*1.9C+1627.2h3B7.3B
MG-H1 Watchman 5235122522.032B+0.0124.347%C**23.047%C33.9CN/A13115.1h15.3C++62.7C**
NS-30 Vandal 4564542621.733C+0.3136.964%B++11.013%F-41.7C++N/A11910.9h5.9C+15.9B
L-24R Spur 4714522319.652A**17.6140.007%C+2.876%B++53.2B*2.2C1608.5h21.4B+53.4B
LB00 Python AP 6504443413.059C++11.0261.798%C**N/A63.4B**29.4B**3527h4.7C++7.7B
MR11 Gatekeeper-H 8644061193.412C+1.3762.99%A1.232%C--25.2C-28.4C+43916.1h77.2D122.6C+
Rocklet Rifle 7823962161.833A++0.2154.381%C*N/A51.4A++50.1A*7637.7h27.9B*51.4B++
NS-15M AE 3833761732.173C++0.1322.981%C--28.989%C*46.4CN/A1988.1h12.1C+52.6C+
Hellion G20 8103621183.068C1.0348.139%B+2.21%D--14.9D18.4C++22624.3h170.5D*354.1D--
MR1 Fracture 6803523650.964B+1.0740.815%B+1.42%D*8.3C++7.7A+10742.4h73.9D181.1C+
MR1 Fracture 7063513610.972B1.0740.384%B+N/A8.5C+8.6A++11641.5h74.3D-183.9C+
Coyote Missiles 6793472141.621C--0.4255.298%C*N/A16.8C16C--22520.7h58.3D105.4C-
G30 Vulcan 5083261342.433C0.3929.712%C++4.908%B++20.2C+11.3C37716.1h106.3C+357.6C++
NS Annihilator 5612953040.97B**1.0782.788%B+N/A11.4C**10.3B++17725.8h12.3C+14.9C+
M20 Basilisk 4082921302.246C+0.2133.614%B++5.137%C+18.8C*7.5C*13015.5h78.7B234.1B++
MSW-R 2782721451.876C+0.1623.073%C++22.059%C30.9CN/A3208.8h12.4C++53.7C**
E540 Halberd-H 466271853.188D1.1567.355%AN/A38.7C27.9B+4857h7.9C--11.8C+
M12 Kobalt 2722661026.6B++24.5617.647%C++13.91%D--64.9C+1.5D2424.1h15.7B+89.1B+
M40 Fury 321264338C+5.9635.658%C+1.136%D50.8C+11C+3355.2h14.3C+40.1C++
M40 Fury-F 2772222390.929C1.1152.06%C**N/A16.2C4C--10613.7h13.2C+25.4C+
M20 Basilisk 296220583.793C**1.7544.937%B++6.364%C++19.3C+6.7C26711.4h99.6C+221.6B+
M18 Locust 4232052390.858C--1.1834.349%B1.951%C++9.6D10.2C17721.4h254.8C741.8C-
Orbital Strike Uplink 2511911191N/A188.96507.843%UN/A1910U600U54610.1h1.4T*0.3T*
L-30R Vektor 291187513.667B**1.6336.443%C1.604%C23.1A12.8B1758.1h58.8B+161.5B+
Dual-75 Duster 186170227.727C5.6937.475%C+N/A58.6C5.5C+3032.9h4.5B*11.9B+
NS-AM7 Archer 2311693560.475C+1.5660.961%C**12.426%D6C2.2C6228.3h17.5B28.7B+
TAR 172168782.154B+0.1226.744%B++17.262%D37.3C*N/A2674.5h12.3B+46.1B+
MG-H1 Watchman AE 168166792.101C*0.0621.146%D--25.301%C-44.9CN/A1173.7h13.9C++65.7C
TX1 Repeater 1641631880.867C*1.1728.935%B++12.27%D*26.7C+N/A1736.1h17.4D60C++
AMR-66 163162712.282A++0.2428.625%C**17.284%D--37.7B**N/A2304.3h8B+28B+
Chainblade 16316127,1970.006C--2.0326.071%CN/A0.2DN/A1993.9h2.3B+8.7B
99SV 1631601191.345C+0.6932.977%C**30%D19.3CN/A1298.3h6.8D20.5C+
P525 Marauder 1681591015.9C+13.8616.376%D1.258%D63.6C+3.6C+1712.5h6C**36.7C+
NS-10 Burster 2511541221.262B+0.7828.614%C++3.896%D7.6A4.8B**10720.2h141.5B494.5B+
Sticky Grenade 1491491149N/A146.9638.217%FN/A496.7D--N/A19410.3h2.5C+6.6D
Tomcat A2AM Pods 300147592.492D0.4583.213%B+N/A23D23.9D3896.4h10.2D12.2C--
NS-10 Burster 255145791.835B*0.2029.13%C+1.379%D*7.9A+6A++11018.4h143B+491.1B+
M18 Needler 3411443590.401C-1.6429.288%C--2.083%C+4.4D6C--20133.1h343.1F1171.4F-
M60-A Bulldog 180140413.415C1.3842.963%B++1.429%C+29.8C8.5B++2654.7h7.9D*18.3C+
M60-A Bulldog 156137915.222C+13.1847.564%C++1.46%D29.8C+4.1C+1434.6h5.7C**12B
MAX Punch 1341332,0930.064C1.9741.331%CN/A0.8CN/A3172.8h1.5C++3.7B
G30 Walker 210133324.156C++2.1236.613%B**9.023%A*26.1B**15.1B+3135.1h178.8B+488.4B*
Aspis Anti-Aircraft Phalanx Turret 263132373.568C+1.5328.147%B+5.303%A*16.7B**16.6B**3567.9h135.1B+479.9B+
Spear Anti-Vehicle Phalanx Tower 176117339B*36.9657.434%B*N/A50.9B+25.7C++5602.3h9.4C*16.4B+
NS-TMC-01 "His Regards" 12011311,7810.01C--2.038.051%D**8.85%C*0.2C-N/A1525.4h2.7C33.4D*
TSAR-42 112111323.469C++1.4344.141%B*58.559%D--33.6C+N/A3813.3h2.5C+5.6B
M20 Basilisk 167111402.775C+0.7443.596%B+4.505%C-20.2C+10.2C++3855.5h106.9C+245.1C**
M20 Basilisk 171106147.571C+5.5360.53%B**3.774%C48.2C*29.5B*8382.2h140.3C231.9C++
G30 Walker 207100611.639D0.4025.901%B+1%D-18.9C++20.2B++2685.3h190.2C*734.3B+
A30 Walker 206931020.912C1.1331.259%A++N/A6.5D7.9C-24314.3h382.2F**1222.6D--
M40 Fury-H 9189422.25B**20.2132.199%D--1.124%C+127.1B**2.9D*6880.7h5.1B**15.8B*
NS Baron G5AE 8180392.051B+0.0150.19%B20%B*47.1C++N/A2471.7h5C--9.9C+
NSX Masamune 18678880.886C++1.1565.054%B*1.282%D23.6C-32.7A++3113.3h17.8C--27.3C+
M60-G Bulldog 9775184.167C+2.1326.999%DN/A28.8C+8.5B+2792.6h6.2B+23C++
A30 Walker 15075155C++2.9626.296%C+N/A7.2C-7.2C-11610.4h184.5C**701.7C**
M20 Drake 11474126.167C-4.1337.994%C--N/A12.3D6.7D-1336h82.2B+216.3B+
G40-F Ranger 12372332.182D-0.1431.621%C**N/A30C21.3C4072.4h90.3C+285.5C++
NS-R3 Swarm 10560321.875M**0.1663.243%C+N/A9.7B+7.3C++1696.2h22.9B++36.2B++
Hyena Missile Launcher 10557481.188C0.8536.267%B+N/A10.4D8.7C3125.5h57D**157.3C-
G40-F Ranger 8353143.786C--1.7530.482%CN/A37.9B21.4C**3491.4h67.8C**222.6C*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter2813,1644.3h
Restoration Kit903,9961.9h
Spawn Beacon111,3050.7h
Nano-Armor Kit2,6693,815,983342.7h
Anti-Vehicle MANA Turret704,1625.9h
Turret AI Module01420.4h
Structure Shield Module1700.2h
Repair Module01350.3h
Cortium Silo03310.6h
Skywall Shield Emitter0920.3h
Nanite Revive Grenade02,2050.6h
Medical Applicator609236,48817.5h
Welding Device04,4920.2h
Spear Anti-Vehicle Tower1820.4h
Spitfire Auto-Turret121,0110.9h
Rampart Wall11180.7h
Xiphos Anti-Personnel Tower0720.3h
Hoplon Anti-Aircraft Phalanx Tower0720.2h
Ammunition Package416,0752.5h
Medical Kit41050.1h
Anti-Infantry MANA Turret401,3362h
Orbital Strike Target Designator26941.6h
Flail Targeting Dart11090.8h
Hardlight Barrier1610.1h
Nano-Repair Grenade01,4280.4h
Recon Detection Device282,7403.8h
Smoke Grenade06360.2h

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