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Field Marshal wejger[MM] wejger
TR BR 197

KDR: 2.05

Score: 104.9m

Last Seen: Apr 19th, 2019 7:40 PM
- OFFLINE - 16.2 hour(s)

Prestige 1, Battle Rank 100 (197 total) - Terran Republic on Miller - Outfit Member of Millenium Marines[MM] Millenium Marines
TR outfit on Miller

Members: 81
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP C-4 LC2 Lynx SMG-46 Armistice M14 Banshee NS-15M1 L100 Python AP Havoc
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $856,935 MLG Score: 685
Fun Score: N/A
Cheeseburgers Flipped: 1513TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.83%18.863%4874199453,6981.379910.675

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.683%0.922B*-0.285C-1.322D**HEAD + (~5.95)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.30.327C**130.091C+37.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.907%1.206%4416102911,024323243573.41089253%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.63%-0.052C+-0.362C--0.127

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
136.40.154C++50.30.05C+86.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.735%2.837%7567102828,5885652142775.05714200%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.557%0.177C++0.151C++0.915

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.20.374C**10.40.175C++13.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.697%3.498%35919101611,692474851072.46251229%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.339%0.512B+-0.225C0.223

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
111.30.064C+46.4-0.172C64.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.694%84.298%359410313,853350451.0996

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.192%0.401B1.124B**1.01

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.351C**2.40.24C++4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.654%10.811%3595103010,11926611193.80128

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.245%0.684B+-0.743D--0.231

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.396B40.184C++4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Millenium Marines[MM] Millenium Marines
TR outfit on Miller

Members: 81
104.9m354.2%390 (23.4k)340 (20.4k)2.05444168,39881,9682.52001197 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1035996223.128%11.345%26203:4654

54% Engineer15% Heavy Assault9% Infiltrator13% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 10th, 2013 3:17 PMDec 26th, 2015 8:50 PMApr 19th, 2019 8:13 PM (2d) (PST)Apr 19th, 2019 4:05 PM (2d) (PST)Apr 19th, 2019 3:40 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0021638390.5460.2660.0622.3700.124685

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
60,1019,76350,33833164142720,381

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5145h/214.4d 38,162 19,104 55,227 731.7k 5,301 13,484 38,171 309.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
C+
Kills:4,946
Deaths:3,806
KDR:1.300
Accuracy:21.669% C+
HSR:14.679% D--
T9A "Butcher"
C+
Kills:3,456
Deaths:2,078
KDR:1.663
Accuracy:23.863% C+
HSR:20.891% D-
T7 Mini-Chaingun
B+
Kills:1,740
Deaths:1,421
KDR:1.224
Accuracy:20.002% B+
HSR:11.322% C-
T16 Rhino
C++
Kills:1,734
Deaths:1,365
KDR:1.270
Accuracy:21.718% C++
HSR:20.358% C
T32 Bull
C
Kills:1,190
Deaths:885
KDR:1.345
Accuracy:21.808% C
HSR:21.765% C
NSX Naginata
C*
Kills:1,175
Deaths:729
KDR:1.612
Accuracy:23.001% C*
HSR:25.106% C
TMG-50
C**
Kills:1,172
Deaths:668
KDR:1.754
Accuracy:23.057% C**
HSR:21.758% C
T9 CARV
C+
Kills:1,163
Deaths:1,031
KDR:1.128
Accuracy:19.104% C+
HSR:19.261% D
NS-15M2
B+
Kills:606
Deaths:294
KDR:2.061
Accuracy:26.618% B+
HSR:28.383% B
MG-H1 Watchman AE
C
Kills:601
Deaths:359
KDR:1.674
Accuracy:23.298% D
HSR:25.790% C
MG-H1 Watchman
C*
Kills:514
Deaths:253
KDR:2.032
Accuracy:24.368% C*
HSR:23.152% C
NS-15M AE
C++
Kills:468
Deaths:210
KDR:2.229
Accuracy:22.844% C--
HSR:28.205% C++
MSW-R
C++
Kills:272
Deaths:145
KDR:1.876
Accuracy:23.073% C++
HSR:22.059% C
Kills:19,037
Deaths (as Heavy Assault):13,244
Deaths (to Heavy Assaults):22,358
KDR:1.43741
Kill Difference:5,793
Playtime:789.016 hours
Usage:15%
Score:13.128m
Score/min:277
Accuracy (listed only):22.648%
HSR (listed only):21.748%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
B*
Kills:5,321
Deaths:3,253
KDR:1.636
Accuracy:27.685% B*
HSR:20.992% C+
Havoc
D
Kills:4,209
Deaths:2,935
KDR:1.434
Accuracy:49.400% D
HSR:10.858% D-
NS Baron G5
B++
Kills:2,739
Deaths:2,524
KDR:1.085
Accuracy:50.453% B++
HSR:9.858% D--
AS16 NightHawk
B**
Kills:2,103
Deaths:1,502
KDR:1.400
Accuracy:49.413% B**
HSR:11.935% D
NS-11C
B+
Kills:1,792
Deaths:1,779
KDR:1.007
Accuracy:26.528% B+
HSR:15.346% D
T5 AMC
A
Kills:1,360
Deaths:812
KDR:1.675
Accuracy:29.524% A
HSR:18.824% C
TAS-16 Blackjack
B+
Kills:1,318
Deaths:1,171
KDR:1.126
Accuracy:66.667% B+
HSR:10.243% D-
TRAC-5 S
C**
Kills:1,294
Deaths:1,580
KDR:0.819
Accuracy:24.133% C**
HSR:12.751% D
FA1 Barrage
B+
Kills:1,292
Deaths:1,268
KDR:1.019
Accuracy:45.333% B+
HSR:10.913% D-
TRAC-5
C++
Kills:1,240
Deaths:1,399
KDR:0.886
Accuracy:21.992% C++
HSR:11.532% D*
NSX Tanto
C++
Kills:1,212
Deaths:635
KDR:1.909
Accuracy:26.991% C++
HSR:22.112% C-
TS4 Haymaker
B+
Kills:1,197
Deaths:980
KDR:1.221
Accuracy:48.056% B+
HSR:9.190% D--
LC3 Jaguar
B++
Kills:1,188
Deaths:493
KDR:2.410
Accuracy:27.358% B++
HSR:20.455% C+
HC1 Cougar
B**
Kills:1,127
Deaths:813
KDR:1.386
Accuracy:29.423% B**
HSR:16.504% D--
TRAC-Shot
B++
Kills:807
Deaths:565
KDR:1.428
Accuracy:28.427% B++
HSR:15.366% D
AMR-66
C**
Kills:162
Deaths:71
KDR:2.282
Accuracy:28.625% C**
HSR:17.284% D--
MG-HBR1 Dragoon
B+
Kills:147
Deaths:68
KDR:2.162
Accuracy:36.772% B+
HSR:29.932% C++
NSX-P Tanto
C+
Kills:138
Deaths:60
KDR:2.300
Accuracy:25.732% C+
HSR:23.188% C
NS Baron G5AE
B*
Kills:80
Deaths:39
KDR:2.051
Accuracy:50.190% B
HSR:20% B*
Kills:28,726
Deaths (as Engineer):21,947
Deaths (to Engineers):19,679
KDR:1.30888
Kill Difference:6,779
Playtime:2,765.123 hours
Usage:54%
Score:59.609m
Score/min:359
Accuracy (listed only):36.458%
HSR (listed only):16.173%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
B*
Kills:5,321
Deaths:3,253
KDR:1.636
Accuracy:27.685% B*
HSR:20.992% C+
SMG-46 Armistice
C*
Kills:5,316
Deaths:4,756
KDR:1.118
Accuracy:26.840% C*
HSR:11.531% D-
Havoc
D
Kills:4,209
Deaths:2,935
KDR:1.434
Accuracy:49.400% D
HSR:10.858% D-
NS Baron G5
B++
Kills:2,739
Deaths:2,524
KDR:1.085
Accuracy:50.453% B++
HSR:9.858% D--
AS16 NightHawk
B**
Kills:2,103
Deaths:1,502
KDR:1.400
Accuracy:49.413% B**
HSR:11.935% D
NS-11C
B+
Kills:1,792
Deaths:1,779
KDR:1.007
Accuracy:26.528% B+
HSR:15.346% D
NSX Tengu
B**
Kills:1,523
Deaths:829
KDR:1.837
Accuracy:43.880% B**
HSR:18.254% C
T5 AMC
A
Kills:1,360
Deaths:812
KDR:1.675
Accuracy:29.524% A
HSR:18.824% C
PDW-16 Hailstorm
B++
Kills:1,339
Deaths:1,020
KDR:1.313
Accuracy:27.718% B++
HSR:12.173% D
TAS-16 Blackjack
B+
Kills:1,318
Deaths:1,171
KDR:1.126
Accuracy:66.667% B+
HSR:10.243% D-
TRAC-5 S
C**
Kills:1,294
Deaths:1,580
KDR:0.819
Accuracy:24.133% C**
HSR:12.751% D
MKV Suppressed
A
Kills:1,294
Deaths:722
KDR:1.792
Accuracy:32.164% A
HSR:17.929% C
FA1 Barrage
B+
Kills:1,292
Deaths:1,268
KDR:1.019
Accuracy:45.333% B+
HSR:10.913% D-
TRAC-5
C++
Kills:1,240
Deaths:1,399
KDR:0.886
Accuracy:21.992% C++
HSR:11.532% D*
NSX Tanto
C++
Kills:1,212
Deaths:635
KDR:1.909
Accuracy:26.991% C++
HSR:22.112% C-
TS4 Haymaker
B+
Kills:1,197
Deaths:980
KDR:1.221
Accuracy:48.056% B+
HSR:9.190% D--
LC3 Jaguar
B++
Kills:1,188
Deaths:493
KDR:2.410
Accuracy:27.358% B++
HSR:20.455% C+
NS-7 PDW
B++
Kills:1,157
Deaths:681
KDR:1.699
Accuracy:28.785% B++
HSR:16.854% C+
HC1 Cougar
B**
Kills:1,127
Deaths:813
KDR:1.386
Accuracy:29.423% B**
HSR:16.504% D--
TRAC-Shot
B++
Kills:807
Deaths:565
KDR:1.428
Accuracy:28.427% B++
HSR:15.366% D
Shuriken
A
Kills:778
Deaths:494
KDR:1.575
Accuracy:32.926% A
HSR:14.139% D
MG-S1 Jackal
A
Kills:653
Deaths:342
KDR:1.909
Accuracy:33.800% A
HSR:15.314% D
NSX-P Tanto
C+
Kills:138
Deaths:60
KDR:2.300
Accuracy:25.732% C+
HSR:23.188% C
NS Baron G5AE
B*
Kills:80
Deaths:39
KDR:2.051
Accuracy:50.190% B
HSR:20% B*
Kills:40,477
Deaths (as Light Assault):30,652
Deaths (to Light Assaults):13,041
KDR:1.32053
Kill Difference:9,825
Playtime:680.806 hours
Usage:13%
Score:14.568m
Score/min:357
Accuracy (listed only):35.559%
HSR (listed only):15.261%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
C*
Kills:5,316
Deaths:4,756
KDR:1.118
Accuracy:26.840% C*
HSR:11.531% D-
NSX Daimyo
B+
Kills:1,994
Deaths:538
KDR:3.706
Accuracy:34.551% D--
HSR:95.687% B+
NS-44 Commissioner
B+
Kills:1,637
Deaths:1,512
KDR:1.083
Accuracy:41.225% B+
HSR:18.326% C--
RAMS .50M
B**
Kills:1,586
Deaths:390
KDR:4.067
Accuracy:45.316% B**
HSR:77.364% C+
NSX Tengu
B**
Kills:1,523
Deaths:829
KDR:1.837
Accuracy:43.880% B**
HSR:18.254% C
PDW-16 Hailstorm
B++
Kills:1,339
Deaths:1,020
KDR:1.313
Accuracy:27.718% B++
HSR:12.173% D
MKV Suppressed
A
Kills:1,294
Deaths:722
KDR:1.792
Accuracy:32.164% A
HSR:17.929% C
TS2 Inquisitor
B**
Kills:1,209
Deaths:878
KDR:1.377
Accuracy:34.995% B**
HSR:15.385% D
NSX Tomoe
B*
Kills:1,168
Deaths:524
KDR:2.229
Accuracy:26.936% C-
HSR:45.462% B*
NS-7 PDW
B++
Kills:1,157
Deaths:681
KDR:1.699
Accuracy:28.785% B++
HSR:16.854% C+
Shuriken
A
Kills:778
Deaths:494
KDR:1.575
Accuracy:32.926% A
HSR:14.139% D
T4 AMP
C
Kills:734
Deaths:582
KDR:1.261
Accuracy:25.278% C
HSR:15.259% D
MG-S1 Jackal
A
Kills:653
Deaths:342
KDR:1.909
Accuracy:33.800% A
HSR:15.314% D
NS-30 Vandal
B+
Kills:488
Deaths:272
KDR:1.794
Accuracy:36.586% B+
HSR:11.475% F-
NS-AM7 Archer
C**
Kills:181
Deaths:383
KDR:0.473
Accuracy:61.208% C**
HSR:11.602% D
TX1 Repeater
B++
Kills:163
Deaths:188
KDR:0.867
Accuracy:28.935% B++
HSR:12.270% D*
99SV
C*
Kills:162
Deaths:120
KDR:1.350
Accuracy:32.970% C*
HSR:29.630% D
NS-44L Blackhand
C++
Kills:131
Deaths:58
KDR:2.259
Accuracy:43.128% C++
HSR:28.244% D--
TSAR-42
B*
Kills:111
Deaths:32
KDR:3.469
Accuracy:44.141% B*
HSR:58.559% D--
Kills:21,624
Deaths (as Infiltrator):14,321
Deaths (to Infiltrators):11,060
KDR:1.50995
Kill Difference:7,303
Playtime:486.158 hours
Usage:9%
Score:8.855m
Score/min:304
Accuracy (listed only):35.862%
HSR (listed only):27.656%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
C*
Kills:5,316
Deaths:4,756
KDR:1.118
Accuracy:26.840% C*
HSR:11.531% D-
Havoc
D
Kills:4,209
Deaths:2,935
KDR:1.434
Accuracy:49.400% D
HSR:10.858% D-
NS Baron G5
B++
Kills:2,739
Deaths:2,524
KDR:1.085
Accuracy:50.453% B++
HSR:9.858% D--
TORQ-9
B+
Kills:2,515
Deaths:1,580
KDR:1.592
Accuracy:26.678% B+
HSR:21.789% C
AS16 NightHawk
B**
Kills:2,103
Deaths:1,502
KDR:1.400
Accuracy:49.413% B**
HSR:11.935% D
NSX Tengu
B**
Kills:1,523
Deaths:829
KDR:1.837
Accuracy:43.880% B**
HSR:18.254% C
PDW-16 Hailstorm
B++
Kills:1,339
Deaths:1,020
KDR:1.313
Accuracy:27.718% B++
HSR:12.173% D
TAS-16 Blackjack
B+
Kills:1,318
Deaths:1,171
KDR:1.126
Accuracy:66.667% B+
HSR:10.243% D-
MKV Suppressed
A
Kills:1,294
Deaths:722
KDR:1.792
Accuracy:32.164% A
HSR:17.929% C
FA1 Barrage
B+
Kills:1,292
Deaths:1,268
KDR:1.019
Accuracy:45.333% B+
HSR:10.913% D-
TS4 Haymaker
B+
Kills:1,197
Deaths:980
KDR:1.221
Accuracy:48.056% B+
HSR:9.190% D--
Cycler TRV
B+
Kills:1,177
Deaths:668
KDR:1.762
Accuracy:25.037% B+
HSR:22.515% B
NS-11A
B++
Kills:1,171
Deaths:471
KDR:2.486
Accuracy:27.847% B++
HSR:24.594% B+
T1 Cycler
B*
Kills:1,168
Deaths:718
KDR:1.627
Accuracy:26.625% B*
HSR:23.801% B
NS-7 PDW
B++
Kills:1,157
Deaths:681
KDR:1.699
Accuracy:28.785% B++
HSR:16.854% C+
Shuriken
A
Kills:778
Deaths:494
KDR:1.575
Accuracy:32.926% A
HSR:14.139% D
MG-S1 Jackal
A
Kills:653
Deaths:342
KDR:1.909
Accuracy:33.800% A
HSR:15.314% D
TAR
B+
Kills:229
Deaths:126
KDR:1.817
Accuracy:26.697% B+
HSR:17.904% C--
NS Baron G5AE
B*
Kills:80
Deaths:39
KDR:2.051
Accuracy:50.190% B
HSR:20% B*
Kills:31,258
Deaths (as Combat Medic):22,826
Deaths (to Combat Medics):7,493
KDR:1.3694
Kill Difference:8,432
Playtime:238.869 hours
Usage:5%
Score:4.718m
Score/min:329
Accuracy (listed only):37.816%
HSR (listed only):15.779%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B+
Kills:1,628
Deaths:635
KDR:2.564
Accuracy:16.070% B+
HSR:19.165% C++
M3 Pounder HEG
C++
Kills:1,116
Deaths:562
KDR:1.986
Accuracy:41.366% C++
HSR:2.867% C+
M2 Mutilator
B**
Kills:1,045
Deaths:417
KDR:2.506
Accuracy:18.087% B*
HSR:23.732% B**
M3 Pounder HEG
B
Kills:1,018
Deaths:616
KDR:1.653
Accuracy:41.223% B
HSR:2.554% C
MRC3 Mercy
B++
Kills:817
Deaths:376
KDR:2.173
Accuracy:14.720% C
HSR:24.113% B++
MRC3 Mercy
C++
Kills:766
Deaths:373
KDR:2.054
Accuracy:14.781% C-
HSR:21.149% C++
M1 Heavy Cycler
C++
Kills:669
Deaths:313
KDR:2.137
Accuracy:14.664% C++
HSR:15.247% C--
MR1 Fracture
B+
Kills:361
Deaths:367
KDR:0.984
Accuracy:40.829% B+
HSR:1.662% D--
MR1 Fracture
B+
Kills:354
Deaths:363
KDR:0.975
Accuracy:40.371% B+
HSR:0.847% D*
NS-10 Burster
C++
Kills:163
Deaths:122
KDR:1.336
Accuracy:28.868% C++
HSR:4.294% C--
NS-10 Burster
C++
Kills:149
Deaths:79
KDR:1.886
Accuracy:29.342% C++
HSR:1.342% D*
NS-20 Gorgon
B++
Kills:63
Deaths:33
KDR:1.909
Accuracy:30.802% B++
HSR:20.635% C*
NS-20 Gorgon
B*
Kills:55
Deaths:33
KDR:1.667
Accuracy:31.286% B*
HSR:14.545% D
Kills:8,204
Deaths (as MAX Suit):2,144.500
Deaths (to MAX Suits):4,669
KDR:3.8256
Kill Difference:6,059.500
Playtime:189.440 hours
Usage:4%
Score:3.981m
Score/min:350
Accuracy (listed only):27.878%
HSR (listed only):11.704%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:4,956
V. Kills:353 N/A
Deaths:927
KDR:5.346
Accuracy:31.837% B
KPH:59.600 B+
VKPH:4.200 B
Hellfire Rocket Pods
C++
Kills:2,236
V. Kills:437 N/A
Deaths:383
KDR:5.838
Accuracy:51.590% B+
KPH:77 C+
VKPH:15 C++
M18 Rotary
B+
Kills:1,747
V. Kills:1,598 109%
Deaths:966
KDR:1.808
Accuracy:33.768% B
KPH:14.400 C+
VKPH:13.100 B+
Hornet Missiles
C+
Kills:1,275
V. Kills:930 137%
Deaths:332
KDR:3.840
Accuracy:67.918% B*
KPH:45.600 C
VKPH:33.300 C+
Coyote Missiles
C*
Kills:347
V. Kills:332 104%
Deaths:215
KDR:1.614
Accuracy:55.322% C*
KPH:16.700 C
VKPH:16 C--
M18 Locust
C
Kills:213
V. Kills:223 95%
Deaths:244
KDR:0.873
Accuracy:34.355% B
KPH:9.900 D
VKPH:10.300 C
Tomcat A2AM Pods
D
Kills:157
V. Kills:157 99%
Deaths:59
KDR:2.661
Accuracy:82.353% C*
KPH:23.800 D
VKPH:23.800 D
M18 Needler
C--
Kills:144
V. Kills:197 73%
Deaths:359
KDR:0.401
Accuracy:29.288% C--
KPH:4.300 D-
VKPH:5.900 C--
Kills:11,075 (7,060 + 0)
Deaths:3,485
KDR:3.178
VKDR:1.213
Vehicle Kills:4,227
Kill Difference:7,590
Playtime:343.886 hours
Usage:7%
Score:4.996m
Score/min:242
Piloting Accuracy:29.288%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:1,658
V. Kills:1,473 112%
Deaths:1,198
KDR:1.384
Accuracy:56.590% B**
KPH:6.900 C
VKPH:6.100 C
AP30 Shredder
B*
Kills:750
V. Kills:953 79%
Deaths:131
KDR:5.725
Accuracy:43.972% A
KPH:20.700 C--
VKPH:26.300 B*
L105 Zephyr
B*
Kills:650
V. Kills:109 N/A
Deaths:50
KDR:13
Accuracy:49.675% B*
KPH:66.200 B+
VKPH:11.100 B+
C150 Dalton
B
Kills:591
V. Kills:448 132%
Deaths:71
KDR:8.324
Accuracy:36.638% C
KPH:38.100 C*
VKPH:28.900 B
L-24R Spur
B*
Kills:499
V. Kills:22 N/A
Deaths:25
KDR:19.960
Accuracy:40.088% C+
KPH:50.400 B*
VKPH:2.200 C
L-30R Vektor
A
Kills:283
V. Kills:142 198%
Deaths:71
KDR:3.986
Accuracy:37.934% C+
KPH:22.600 A
VKPH:11.300 C++
Dual-75 Duster
C++
Kills:170
V. Kills:16 N/A
Deaths:22
KDR:7.727
Accuracy:37.475% C+
KPH:59.100 C
VKPH:5.600 C++
Kills:4,601 (2,440 + 2,161)
Deaths:1,568
KDR:2.934
VKDR:2.017
Vehicle Kills:3,163
Kill Difference:3,033
Playtime:327.787 hours
Usage:6%
Score:3.488m
Score/min:177
Piloting Accuracy:37.934%
Gunner Accuracy:37.475%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:4,678
V. Kills:3,462 135%
Deaths:1,081
KDR:4.327
Accuracy:67.323% A
KPH:40.800 B*
VKPH:30.200 A*
C75 Viper
A*
Kills:3,297
V. Kills:863 382%
Deaths:368
KDR:8.959
Accuracy:48.581% B**
KPH:62.900 A*
VKPH:16.500 A++
L100 Python HESH
B**
Kills:2,116
V. Kills:192 N/A
Deaths:131
KDR:16.153
Accuracy:50.731% C*
KPH:79 B**
VKPH:7.200 C
Skyguard
B*
Kills:675
V. Kills:595 113%
Deaths:300
KDR:2.250
Accuracy:34.039% B++
KPH:14.500 C++
VKPH:12.800 B*
LB00 Python AP
B*
Kills:630
V. Kills:297 211%
Deaths:47
KDR:13.404
Accuracy:63.080% B
KPH:61.100 B++
VKPH:28.800 B*
Kills:11,396 (11,396 + 0)
Deaths:1,927
KDR:5.914
VKDR:2.807
Vehicle Kills:5,409
Kill Difference:9,469
Playtime:250.611 hours
Usage:5%
Score:4.531m
Score/min:301
Driving Accuracy:63.080%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:14,919
V. Kills:8,694 172%
Deaths:1,751
KDR:8.520
Accuracy:49.203% B
KPH:49.800 A++
VKPH:29 A++
P2-120 HESH
B**
Kills:1,854
V. Kills:174 N/A
Deaths:113
KDR:16.407
Accuracy:36.265% D
KPH:76.400 B**
VKPH:7.200 C
E540 Halberd
B*
Kills:1,371
V. Kills:653 210%
Deaths:185
KDR:7.411
Accuracy:44.450% B+
KPH:33.100 B*
VKPH:15.800 B++
P2-120 HEAT
A++
Kills:1,049
V. Kills:287 364%
Deaths:138
KDR:7.601
Accuracy:42.122% C+
KPH:46.400 A++
VKPH:12.700 B+
MR11 Gatekeeper
A
Kills:647
V. Kills:476 136%
Deaths:124
KDR:5.218
Accuracy:50.134% A
KPH:25.900 B++
VKPH:19.100 B+
G30 Vulcan
C++
Kills:328
V. Kills:182 179%
Deaths:134
KDR:2.448
Accuracy:29.706% C++
KPH:20.200 C+
VKPH:11.200 C
M20 Basilisk
B++
Kills:292
V. Kills:116 250%
Deaths:130
KDR:2.246
Accuracy:33.614% B++
KPH:18.800 C**
VKPH:7.500 C**
P525 Marauder
C+
Kills:159
V. Kills:9 N/A
Deaths:10
KDR:15.900
Accuracy:16.376% D
KPH:63.900 C+
VKPH:3.600 C+
G30 Walker
B*
Kills:100
V. Kills:107 93%
Deaths:61
KDR:1.639
Accuracy:25.901% C*
KPH:19 C*
VKPH:20.400 B*
G40-F Ranger
C+
Kills:84
V. Kills:57 145%
Deaths:34
KDR:2.471
Accuracy:32.056% C*
KPH:33.900 C
VKPH:23 C+
Kills:20,803 (17,822 + 2,981)
Deaths:2,680
KDR:7.762
VKDR:4.013
Vehicle Kills:10,755
Kill Difference:18,123
Playtime:454.642 hours
Usage:9%
Score:10.308m
Score/min:378
Driving Accuracy:42.122%
Gunner Accuracy:32.056%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:2,868
V. Kills:122 N/A
Deaths:173
KDR:16.578
Accuracy:33.208% C
KPH:174.800 A+
VKPH:7.400 C*
G20 Vulcan-H
B**
Kills:1,766
V. Kills:1,283 138%
Deaths:699
KDR:2.526
Accuracy:53.807% B++
KPH:53 B+
VKPH:38.500 B**
MR11 Gatekeeper-H
C+
Kills:406
V. Kills:458 88%
Deaths:119
KDR:3.412
Accuracy:62.990% B**
KPH:25.200 C-
VKPH:28.400 C+
E540 Halberd-H
B++
Kills:271
V. Kills:195 138%
Deaths:85
KDR:3.188
Accuracy:67.536% A
KPH:38.800 C
VKPH:28 B++
M40 Fury-H
B**
Kills:89
V. Kills:2 N/A
Deaths:4
KDR:22.250
Accuracy:32.199% D--
KPH:131.300 B**
VKPH:2.900 D*
G40-F Ranger
B+
Kills:56
V. Kills:32 170%
Deaths:14
KDR:4
Accuracy:31.198% C
KPH:39.200 B+
VKPH:22.400 B+
Kills:5,456 (0 + 5,456)
Deaths:1,094
KDR:4.987
VKDR:1.912
Vehicle Kills:2,092
Kill Difference:4,362
Playtime:74.929 hours
Usage:1%
Score:2.469m
Score/min:549
Driving Accuracy:N/A%
Gunner Accuracy:31.198%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:977
V. Kills:254 383%
Deaths:118
KDR:8.280
Accuracy:44.264% B**
KPH:68.900 B**
VKPH:17.900 A++
M12 Kobalt
B+
Kills:597
V. Kills:23 N/A
Deaths:21
KDR:28.429
Accuracy:20.016% B+
KPH:69.100 C*
VKPH:2.700 C
M12 Kobalt
C++
Kills:266
V. Kills:6 N/A
Deaths:10
KDR:26.600
Accuracy:17.644% C++
KPH:65.200 C+
VKPH:1.500 D
M40 Fury
C+
Kills:264
V. Kills:57 455%
Deaths:33
KDR:8
Accuracy:35.658% C+
KPH:50.300 C+
VKPH:10.900 C+
M20 Basilisk
B++
Kills:240
V. Kills:81 293%
Deaths:58
KDR:4.138
Accuracy:45.322% B++
KPH:20.100 C+
VKPH:6.800 C
G30 Walker
A+
Kills:133
V. Kills:77 171%
Deaths:32
KDR:4.156
Accuracy:36.543% B**
KPH:25.600 A+
VKPH:14.800 B**
M20 Basilisk
C++
Kills:111
V. Kills:56 195%
Deaths:41
KDR:2.707
Accuracy:43.840% B+
KPH:20.100 C+
VKPH:10.100 C++
M60-G Bulldog
B++
Kills:75
V. Kills:22 326%
Deaths:18
KDR:4.167
Accuracy:26.999% D
KPH:29.200 C+
VKPH:8.600 B++
Kills:2,663 (0 + 2,663)
Deaths:331
KDR:8.045
VKDR:1.740
Vehicle Kills:576
Kill Difference:2,332
Playtime:57.331 hours
Usage:1%
Score:1.026m
Score/min:298
Driving Accuracy:N/A%
Gunner Accuracy:26.999%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:550
V. Kills:14 N/A
Deaths:187
KDR:2.941
Accuracy:41.948% C+
KPH:76.500 B*
VKPH:1.900 C+
M40 Fury-F
C**
Kills:224
V. Kills:56 393%
Deaths:240
KDR:0.933
Accuracy:52.160% C**
KPH:16.300 C
VKPH:4.100 C-
M4-F Pillager
A**
Kills:82
V. Kills:5 N/A
Deaths:53
KDR:1.547
Accuracy:41.408% D
KPH:57.300 A**
VKPH:3.500 D
Kills:856 (856 + 0)
Deaths:480
KDR:1.783
VKDR:0.156
Vehicle Kills:75
Kill Difference:376
Playtime:22.360 hours
Usage:0%
Score:0.167m
Score/min:124
Driving Accuracy:41.408%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A++
Kills:1,012
V. Kills:592 171%
Deaths:65
KDR:15.569
Accuracy:52.369% A++
KPH:40 B**
VKPH:23.400 B**
CAS 14-E
B**
Kills:594
V. Kills:46 N/A
Deaths:15
KDR:39.600
Accuracy:41.794% B**
KPH:101.700 B*
VKPH:7.900 B+
Hellion G20
C+
Kills:362
V. Kills:448 81%
Deaths:118
KDR:3.068
Accuracy:48.139% B+
KPH:14.900 D-
VKPH:18.400 C+
Pelter Rocket Pod
B*
Kills:62
V. Kills:18 326%
Deaths:12
KDR:5.167
Accuracy:55.637% B*
KPH:29.200 D-
VKPH:8.500 D*
Kills:2,030 (0 + 2,030)
Deaths:210
KDR:9.667
VKDR:5.257
Vehicle Kills:1,104
Kill Difference:1,820
Playtime:57.554 hours
Usage:1%
Score:0.966m
Score/min:280
Piloting Accuracy:N/A%
Gunner Accuracy:55.637%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 23,61314,9191,7518.52C**6.4749.203%B3.579%C*49.8A++29A++408299.5h6.8C**13.9B+
C-4 7,2485,4232,7251.99B+0.0626.701%C++N/A127B**42.7B*91842.7h1.4C**5.2B+
LC2 Lynx 5,4185,3213,2531.636B+0.4227.685%B*20.992%C+31.6C*N/A92168.4h14B50.6B+
SMG-46 Armistice 5,3715,3164,7561.118C++0.9426.84%C*11.531%D-35.1C**N/A92151.4h14.5C*54C**
M14 Banshee 5,3094,9569275.346C+3.2931.837%B1.11%C+59.6B+4.2B21283.1h21.4C**67.2B
NS-15M1 4,9884,9463,8061.3C+0.7521.669%C+14.679%D--36.2C+N/A99136.8h13.9C64.1C+
L100 Python AP 8,1404,6781,0814.327C+2.2767.323%A3.121%C*40.8B*30.2A*338114.7h6.3C++9.4B+
Havoc 4,2634,2092,9351.434C++0.6249.4%D10.858%D-44.9C+N/A14393.8h3.9B+7.8C++
T9A "Butcher" 3,5113,4562,0781.663C+0.3923.863%C+20.891%D-41.9C-N/A12582.4h12.7D53.2C+
C75 Viper 4,1603,2973688.959B*6.9048.581%B**N/A62.9A*16.5A++31352.4h10.9B+22.5B*
P525 Marauder-H 2,9902,86817316.578C*14.5233.208%CN/A174.9A+7.4C*51716.4h5.3B++15.9B+
NS Baron G5 2,7832,7392,5241.085C+0.9750.453%B++9.858%D--33.2C+N/A8882.4h5.1C10C++
TORQ-9 2,5582,5151,5801.592C**0.4626.678%B+21.789%C31.5C+N/A8679.8h13.8B+51.9B+
Hellfire Rocket Pods 2,6732,2363835.838C+3.7851.59%B+1.073%C++77.1C+15.1C++42929h21.9C++42.4C**
L100 Python HESH 2,3082,11613116.153B+14.1050.731%C*1.749%C*79B**7.2C25826.8h2.6B*5.1B++
AS16 NightHawk 2,1342,1031,5021.4C*0.6549.413%B**11.935%D49.7B++N/A14242.3h4.7C++9.6B+
NSX Daimyo 1,9941,9945383.706C++1.6534.551%D--95.687%B+47.1C+N/A14242.3h2.4C**6.8C+
P2-120 HESH 2,0281,85411316.407C++14.3536.265%DN/A76.3B**7.2C26624.3h4.2B+11.5C**
NS-11C 1,8381,7921,7791.007C++1.0526.528%B+15.346%D19.9CN/A6189.9h14.6C++55.1B
G20 Vulcan-H 3,0491,7666992.526C0.4753.807%B++2.435%C53B+38.5B**63533.3h115.5C214.7C*
M18 Rotary 3,3451,7479661.808C++0.2533.768%B2.232%C+14.4C+13.1B+177121.7h130.9C++387.7C**
T7 Mini-Chaingun 1,7681,7401,4211.224C**0.8320.002%B+11.322%C-42B+N/A12841.4h17.4C+86.9C**
T16 Rhino 1,7551,7341,3651.27C++0.7821.718%C++20.358%C44.1B+N/A13339.3h14.4C+66.1C*
CAS30 Tank Buster 3,1311,6581,1981.384C+0.6756.59%B**N/A6.9C6.1C83241h63.5C+112.3C**
NS-44 Commissioner 1,6551,6371,5121.083C++0.9741.225%B+18.326%C--40.2C**N/A12740.7h3.7C**8.9B+
M2 Mutilator 1,6591,6286352.564B++0.5116.07%B+19.165%C++39.8AN/A11440.9h14.4B*89.6B++
RAMS .50M 1,5861,5863904.067C**2.0145.316%B**77.364%C+47.8AN/A14833.2h2B+4.5B+
NSX Tengu 1,5491,5238291.837B+0.2243.88%B**18.254%C43.9BN/A12934.7h12.4B28.3B+
MANA Anti-Vehicle Turret 2,5501,3748591.6C++0.4558.129%B+2.62%D37C*31.7C*43337.1h9.4C*16.1B+
E540 Halberd 2,0241,3711857.411C++5.3644.45%B+4.522%B+33.1B*15.8B++29541.4h5.3B+12B++
T5 AMC 1,3761,3608121.675B++0.3829.524%A18.824%C37.4B**N/A12836.4h13.2B+44.6B++
PDW-16 Hailstorm 1,3601,3391,0201.313B+0.7427.718%B++12.173%D29.4C++N/A8545.6h15.3C++55.3B+
TAS-16 Blackjack 1,3301,3181,1711.126C+0.9366.667%B+10.243%D-37.8C+N/A12234.9h2.5C++3.8B
MANA Anti-Personnel Turret 1,3501,3105522.373N/A0.3221.261%UN/A13100U400U21220900.1h19.2T*90.3T*
TRAC-5 S 1,3241,2941,5800.819C+1.2424.133%C**12.751%D20C+N/A6464.6h16.1D66.9C+
MKV Suppressed 1,3041,2947221.792B**0.2632.164%A17.929%C41.2B+N/A11031.4h14C*43.5B+
FA1 Barrage 1,3041,2921,2681.019C++1.0445.333%B+10.913%D-34.8B+N/A11437.1h4.6B+10.2B+
Hornet Missiles 2,2051,2753323.84C1.7967.918%B*N/A45.5C33.2C+48928h12.9C19.1C++
TRAC-5 1,2561,2401,3990.886C++1.1721.992%C++11.532%D*18.2C+N/A9268h14.5C**65.7B
NSX Tanto 1,2281,2126351.909B*0.1526.991%C++22.112%C-39.7BN/A11330.5h12.4B45.8B+
TS2 Inquisitor 1,2221,2098781.377C*0.6834.995%B**15.385%D42.4C*N/A13228.5h11.9C34.1B
TS4 Haymaker 1,2061,1979801.221C++0.8348.056%B+9.19%D--41.4B+N/A10128.9h3.8B+7.9B++
T32 Bull 1,2051,1908851.345C+0.7121.808%C21.765%C41.5C++N/A11828.7h12.8C++58.8C++
Frag Grenade 1,2251,18911189N/A1,186.9551.823%B**N/A625.8B+18.9A++22901.9h3.1B++5.9B*
LC3 Jaguar 1,1941,1884932.41B++0.3627.358%B++20.455%C+55.5AN/A20521.4h10.8B+39.4B++
Cycler TRV 1,1981,1776681.762B+0.2925.037%B+22.515%B40.4B+N/A12929.1h12.9C*51.6B+
NSX Naginata 1,1891,1757291.612C**0.4423.001%C*25.106%C40.5C+N/A15029h12.1C++52.6C**
TMG-50 1,1841,1726681.754B+0.3023.057%C**21.758%C44.1B+N/A15626.6h10.2B+44.4B+
NS-11A 1,1871,1714712.486B**0.4327.847%B++24.594%B+46.3B++N/A12225.3h12.2B+43.7B++
T1 Cycler 1,1861,1687181.627B+0.4326.625%B*23.801%B37.6B*N/A16331.1h12.8B+48B++
NSX Tomoe 1,1821,1685242.229B+0.1726.936%C-45.462%B*40.6C++N/A10728.8h12.8B+47.4C**
T9 CARV 1,1791,1631,0311.128C+0.9319.104%C+19.261%D29.8C++N/A16439h13.8C*72.1C**
NS-7 PDW 1,1671,1576811.699B**0.3628.785%B++16.854%C+40.7B++N/A12228.4h12.8B+44.4B+
HC1 Cougar 1,1471,1278131.386B0.6729.423%B**16.504%D--25.6C+N/A8844.1h11.6B39.4B+
M3 Pounder HEG 1,2651,1165621.986C*0.0741.366%C++2.867%C+25.4B++3.4C12643.9h14.6B+35.3B+
P2-120 HEAT 1,3361,0491387.601B+5.5542.122%C+4.004%B+46.4A++12.7B+48422.6h5.3B*12.6B*
M2 Mutilator 1,0631,0454172.506B+0.4518.087%B*23.732%B**43.5A+N/A12824h15.7B++87B+
M12 Kobalt 1,0841,0232540.92B+38.8723.371%C**19.746%B+80.6C-4.8C+19212.7h16.7C*71.6B+
Ripper 1,0281,02122,2010.046C2.0128.318%C*18.413%C**1CN/A31065.9h1.3B+4.5C+
M3 Pounder HEG 1,1681,0186161.653C++0.4041.223%B2.554%C21.9B+3.2C+11146.5h17.1C++41.5C**
M20 Wyvern 1,6041,0126515.569A*13.5152.369%A++1.877%D-40B**23.4B**32325.3h66.5B+127B**
ML-7 1,5231,0001,5250.656C+1.4066.078%B**1.8%D28.5B+14.9B+34635.1h5.9B+8.9B*
NS Decimator 1,5229999891.01C+1.0465.844%B+1.702%C-35.8C++18.7B34327.9h5.1C+7.7C*
M40 Fury 1,2319771188.28C*6.2344.264%B**2.354%B++68.8B**17.9A++36014.2h16C+36.1B+
Claymore 8598581834.689C2.6325.88%DN/A156BN/A4335.5h1.3D4.8C
Tank Mine 1,3198284481.848C0.2175.282%M++N/A115C*68.2C*14117.2h3F4A
MRC3 Mercy 8378173762.173C++0.1214.72%C24.113%B++32BN/A10725.5h16.8B++114.1C**
TRAC-Shot 8178075651.428C*0.6328.427%B++15.366%D24.8CN/A8232.5h13.5D47.4C+
Shuriken 7917784941.575C*0.4832.926%A14.139%D25.8DN/A7430.2h15.8D-48.1C++
MRC3 Mercy 7847663732.054C+0.0014.781%C-21.149%C++30.5C*N/A10825.1h17.8B+120.1C*
AP30 Shredder 1,7037501315.725C+3.6743.972%A1.2%D20.7C--26.3B*43936.2h184F418.6D
T4 AMP 7437345821.261B+0.7925.278%C15.259%D38.8BN/A12318.9h14.5C*57.4C++
T2 Striker 1,4046798200.828B++1.2350.408%C+N/A10.9C+11.7C++21362.2h39.8B79.1C**
Skyguard 1,2706753002.25C0.2034.039%B++1.333%D14.5C++12.8B*21346.4h162.2D476.7C+
M1 Heavy Cycler 6726693132.137B++0.0814.664%C++15.247%C--32.6AN/A10420.5h14.8B*101B+
MG-S1 Jackal 6616533421.909B++0.1533.8%A15.314%D49.5B++N/A17913.2h10.8C*31.8B++
L105 Zephyr 7596505013C*10.9549.675%B*N/A66.3B+11.1B+5979.8h6.1C*12.3B+
MR11 Gatekeeper 1,1236471245.218C**3.1650.134%AN/A26B++19.1B+36424.9h46B+91.8B*
Spear Anti-Vehicle Phalanx Turret 1,1126351046.106C+4.0550.999%B++2.52%D-42.9B32.2B**52314.8h9.8C+19.3C**
LB00 Python AP 9276304713.404C++11.3563.08%BN/A61.2B++28.8B*34610.3h5.1C8C++
NS-15M2 6136062942.061B0.0126.618%B+28.383%B34.8CN/A14717.4h11B+41.5B+
MG-H1 Watchman AE 6126013591.674C++0.3823.298%D25.79%C39.5CN/A10215.2h14.6C+62.7C+
M12 Kobalt 6205972128.429B**26.3720.016%B+22.278%B*69.4C*2.7C1918.6h16.9B+84.4B+
CAS 14-E 6405941539.6B*37.5541.794%B**N/A102.4B*7.9B+3195.8h25B+59.8B++
C150 Dalton 1,039591718.324C*6.2736.638%CN/A38.1C*28.9B77815.5h3.6B+9.9B+
S12 Renegade 5645501872.941C++0.8941.948%C+3.636%C76.4B*1.9C+1627.2h3B7.3B
MG-H1 Watchman 5255142532.032B+0.0224.368%C*23.152%C33.8CN/A13715.2h15.2C++62.5C**
L-24R Spur 5214992519.96B**17.9140.088%C+3.006%B+50.4B*2.2C1549.9h21.8C++54.3C**
NS-30 Vandal 4904882721.794C++0.2636.586%B+11.475%F-41.7C++N/A11711.7h5.8C++16B
NS-15M AE 4764682102.229C++0.1722.844%C--28.205%C++47.3C+N/A1889.9h11.9C+51.9C+
Rocklet Rifle 8664442461.805A++0.2554.974%C*N/A53.5A*50.8A*7928.3h27.6B*50.2B++
MR11 Gatekeeper-H 8644061193.412C+1.3662.99%B**1.232%C-25.2C-28.4C+44116.1h77.2D122.6C+
Hellion G20 8103621183.068D1.0148.139%B+2.21%D-14.9D-18.4C+22724.3h170.5F-354.1D*
MR1 Fracture 6933613670.984B+1.0740.829%B+1.662%D--8.4C++7.8A++10742.8h72.8D178.4C+
MR1 Fracture 7113543630.975C**1.0840.371%B+N/A8.4C+8.5A++11642h74.4D-184.3C+
Coyote Missiles 6793472151.614C--0.4455.322%C*N/A16.8C16C--22520.7h58.7D-106C--
G30 Vulcan 5103281342.448C0.3929.706%C++4.878%B++20.2C+11.2C37516.2h105.8C+356.1C*
NS Annihilator 5723023080.981B**1.0782.652%B+N/A11.5C**10.3B+17726.3h12.2C+14.8C++
M20 Basilisk 4082921302.246C+0.1933.614%B++5.137%C+18.8C**7.5C**13115.5h78.7B+234.1B++
L-30R Vektor 425283713.986B*1.9337.934%C+1.06%D22.6A11.4C++15312.5h58.8B+154.9B+
MSW-R 2782721451.876C+0.1823.073%C++22.059%C30.6CN/A3308.9h12.4C++53.7C*
E540 Halberd-H 466271853.188D1.1367.536%AN/A38.7C27.9B++4887h8C--11.9C+
M12 Kobalt 2722661026.6B++24.5517.644%C++13.91%D--64.9C+1.5D2434.1h15.7B+89.2B+
M40 Fury 321264338C+5.9535.658%C+1.136%D50.8C+11C+3355.2h14.3C+40.1C++
M20 Basilisk 321240584.138B+2.0845.322%B++6.25%C++20.2C+6.8C26411.9h97.2C++214.5B+
TAR 2342291261.817B0.2426.697%B+17.904%C--36.3C*N/A2236.3h12.8C*48.1B+
M40 Fury-F 2802242400.933C1.1252.16%C**N/A16.4C4.1C-10713.7h13.2C+25.2C++
M18 Locust 4362132440.873C-1.1834.355%B1.878%C++9.9D10.3C18021.6h247.9C-721.6C-
Orbital Strike Uplink 2511911191N/A188.95507.843%UN/A1910U600U54750.1h1.4T*0.3T*
NS-AM7 Archer 2511813830.473C+1.5861.208%C**11.602%D5.8C2.3C+6131h17.6B28.7B+
Dual-75 Duster 186170227.727C5.6737.475%C+N/A58.6C5.5C++3032.9h4.5B**11.9B+
TX1 Repeater 1641631880.867C*1.1928.935%B++12.27%D*26.7C+N/A1756.1h17.4D60C++
NS-10 Burster 2641631221.336B+0.7228.868%C++4.294%C--7.9A+4.9B**10820.7h138.9B+481.3B+
AMR-66 163162712.282A++0.2328.625%C**17.284%D--37.7B**N/A2364.3h8B+28B+
99SV 1651621201.35C+0.7032.97%C*29.63%D18.8CN/A1288.6h6.7C--20.4C+
Chainblade 16316127,2450.006C--2.0526.071%CN/A0.2C--N/A1996.1h2.3B+8.7B
P525 Marauder 1681591015.9C+13.8516.376%D1.258%D63.6C+3.6C+1722.5h6C**36.7C+
Tomcat A2AM Pods 314157592.661D0.6182.353%C*N/A23.8D23.8D3896.6h9.9C-12C
Sticky Grenade 1491491149N/A146.9538.217%FN/A496.7D--N/A19760.3h2.5C+6.6D
NS-10 Burster 262149791.886B**0.1729.342%C++1.342%D*7.9A+6A++10918.8h144.7B+493.3B+
MG-HBR1 Dragoon 148147682.162B*0.1136.772%B+29.932%C++32C*N/A1104.6h5.6B++15.3B++
M18 Needler 3411443590.401C-1.6529.288%C--2.083%C+4.4D6C--20833.1h343.1D**1171.4F
M60-A Bulldog 180140413.415C1.3642.963%B++1.429%C+29.2C8.3B2654.8h7.9D*18.3C+
NSX-P Tanto 143138602.3A+0.2525.732%C+23.188%C43.1B*1.6B**1803.2h13.3B+51.8B+
M60-A Bulldog 156137915.222C+13.1747.599%C++1.46%D29.1C+4C+1424.7h5.7C**12B
MAX Punch 1351342,1470.062C1.9941.566%CN/A0.8CN/A3177.4h1.5C++3.7C**
Aspis Anti-Aircraft Phalanx Turret 264133373.595C+1.5428.338%B+5.263%A*16.6B**16.4B**3568h135.8B+479.1B+
G30 Walker 210133324.156C++2.1036.543%B**9.023%A*25.6A+14.8B**3095.2h179.1B+490B*
NS-44L Blackhand 133131582.259B**0.2043.128%C++28.244%D--28.5C**N/A1124.6h3.6B++8.4B+
Spear Anti-Vehicle Phalanx Tower 179119339.667B*37.6157.358%B*N/A49.6C**25C+5662.4h9.3C++16.2B+
NS-TMC-01 "His Regards" 12011311,7870.01C--2.048.051%D*8.85%C++0.2CN/A1525.6h2.7C33.4D--
M20 Basilisk 167111412.707C+0.6543.84%B+4.505%C-20.2C+10.2C*3855.5h108.4C+247.3C**
TSAR-42 112111323.469C*1.4144.141%B*58.559%D--33.6C+N/A3943.3h2.5C5.6C**
M20 Basilisk 171106147.571C5.5260.67%B*3.774%C48.2C*29.5B*8402.2h141.2C232.7C++
G30 Walker 207100611.639D0.4225.901%C*1%D-18.9C++20.2B*2695.3h190.2C**734.3B+
Fatestealer 1001001020.98S1.0731.117%C--32%B**29.4C++N/A633.4h2.2B+7.1C++
A30 Walker 206931020.912C-1.1431.259%A++N/A6.5D7.9C-24314.3h382.2F**1222.6D--
M40 Fury-H 9189422.25B**20.2032.199%D--1.124%C+127.1B*2.9D*6890.7h5.1B**15.8B*
G40-F Ranger 14184342.471D0.4232.056%C*N/A33.6C22.8C+4392.5h84.2C+262.6C++
M4-F Pillager 8782531.547B+0.5141.408%DN/A58.6A**3.6C--1051.4h25.8B**62.4B**
NS Baron G5AE 8180392.051B++0.0050.19%B20%B*47.1C*N/A2481.7h5C--9.9C+
NSX Masamune 18678880.886C++1.1765.054%B*1.282%D23.6C32.7A++3133.3h17.8C-27.3C+
M60-G Bulldog 9775184.167C+2.1126.999%DN/A28.8C+8.5B++2802.6h6.2B+23C*
M20 Drake 11575126.25C-4.2038.174%C-1.333%D-12.3D6.6D-1316.1h82.3B215.5B+
A30 Walker 15075155C++2.9526.393%CN/A7.1C--7.1D11410.5h186.3C*705.8C*
Ripper AE 65653,3870.019D2.0436.607%B+16.923%C0.5DN/A1139.9h1.3C+3.4B+
Hyena Missile Launcher 11463521.212C0.8437.535%B*N/A10.5D8.5C3306h59.6F158.7D
NS-20 Gorgon 6663331.909B++0.1530.802%B++20.635%C*28.6B**1.4C+1012.2h36.4C**118.1B+
Pelter Rocket Pod 8062125.167C--3.1155.637%B*N/A29.5D-8.6D*2622.1h36.9F-66.2D
NS-R3 Swarm 10560341.765M*0.2963.398%C+N/A8.8C**6.6C+1596.8h25.8B+40.6B+
G40-F Ranger 8856144D-1.9531.198%CN/A40B+22.9B+3731.4h68.6C**220C*
NS-20 Gorgon 5555331.667B+0.3931.286%B*14.545%D26.2B**N/A902.1h42C**134.4B+

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator638250,69818.4h
Nanite Revive Grenade02,3990.7h
Nightshade71480.8h
Spawn Beacon131,5070.8h
Anti-Vehicle MANA Turret704,1655.9h
Nano-Armor Kit2,7343,924,051350.4h
Xiphos Anti-Personnel Tower0720.3h
Hoplon Anti-Aircraft Phalanx Tower0720.2h
Rampart Wall11180.7h
Repair Module01380.3h
Turret AI Module01450.4h
Structure Shield Module1700.2h
Cortium Silo03340.6h
Skywall Shield Emitter0930.3h
Motion Spotter3014,1454.6h
Restoration Kit1044,7972.3h
Spitfire Auto-Turret171,1561h
Welding Device04,4920.2h
Spear Anti-Vehicle Tower1840.4h
Ammunition Package436,4202.6h
Medical Kit41050.1h
Anti-Infantry MANA Turret441,4602.1h
Orbital Strike Target Designator26941.6h
Hardlight Barrier1610.1h
Flail Targeting Dart11331h
Router1520h
Nano-Repair Grenade01,7380.5h
Recon Detection Device282,8324h
Smoke Grenade06360.2h

Check the help document for the dictionary if you want to learn more about words used here.


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