Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 2 | 17 (18,338)players online:
Maldrasou (47)  Ten_more_mins_mom (15)  PierreKira (15)  Nefinub (9)  TackDriver2 (9)  NolanvoidTV (7) 102
stats.dasanfall.com
Sentinel Dreadnaught whitescar[DVSG] whitescar
NC BR 73

KDR: 2.6

Score: 115.6m

Last Seen: Dec 10th, 2018 9:25 PM
- OFFLINE - 3.7 hour(s)

Prestige 1, Battle Rank 73 - New Conglomerate on Emerald - Outfit Officer of DVS Gaming[DVSG] DVS Gaming
NC outfit on Emerald

Members: 9
Level Progress (to 74): 43%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS AF-23 Grinder AF-23 Grinder Titan-150 HESH GD-7F L100 Python HESH NC6S Gauss SAW S Titan-150 AP NS-15M AE
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:whitescar



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $537,930 MLG Score: 430
Fun Score: N/A
Cheeseburgers Flipped: 6086TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.014%14.782%3253398941,5511.610190.985

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.401%0.193C++-0.902D---1.136D*HEAD + (~3.77)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.90.293C*11.70.184C++41.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.033%1.223%211210202,944166029571.77243100%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.778%-0.36C--0.358C--0.411

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
110.70.31C*37.70.287C*73

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.916%1.484%15417101530,3832686732111.3116415%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.296%-0.192C-0.738D-1.277

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.90.637B+5.40.565B+8.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.886%2.083%53818100410,562253422474.16811470%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.008%0.071C+-0.577D0.113

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.90.703B++12.90.671B+22.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.027%71.008%538410181,528161050.949068

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.032%-0.153C0.253C*-0.632

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.231C++2.60.188C++5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.863%11.399%53831019386220920.174661

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.132%-0.208C-0.616D-0.266

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.60.124C+4.50.073C+7.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
DVS Gaming[DVSG] DVS Gaming
NC outfit on Emerald

Members: 9
115.6m366.6%409 (24.5k)343 (20.6k)2.59522155,90060,0723.1988373 (73)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022647319.436%9.198%17905:3729

56% Engineer21% Heavy Assault14% MAX Suit9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:45 PMMay 2nd, 2013 7:33 PMDec 10th, 2018 4:17 PM (3h) (PST)Dec 10th, 2018 5:31 PM (96m) (PST)Dec 10th, 2018 5:25 PM (2h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6902014890.4630.1780.0431.9510.069430

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,41712,06929,34828113117420,591

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5615.2h/234d 36,260 14,340 41,815 657.4k 8,004 16,113 23,402 232.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6S Gauss SAW S
D
Kills:6,225
Deaths:1,037
KDR:6.003
Accuracy:19.830% D
HSR:15.245% D*
NS-15M AE
C--
Kills:4,233
Deaths:3,593
KDR:1.178
Accuracy:22.229% C--
HSR:16.324% D*
EM1
C+
Kills:3,231
Deaths:1,388
KDR:2.328
Accuracy:20.306% C+
HSR:15.104% D--
NC05 Jackhammer AE
C
Kills:3,021
Deaths:2,315
KDR:1.305
Accuracy:41.549% D
HSR:14.763% C
NC6 Gauss SAW
C
Kills:2,574
Deaths:1,017
KDR:2.531
Accuracy:18.388% C
HSR:14.996% D**
NC05 Jackhammer
C
Kills:1,974
Deaths:1,411
KDR:1.399
Accuracy:40.025% C-
HSR:13.222% C
LA1 Anchor
D-
Kills:1,474
Deaths:865
KDR:1.704
Accuracy:19.972% D-
HSR:16.825% D*
EM6
C
Kills:1,420
Deaths:674
KDR:2.107
Accuracy:20.364% C
HSR:14.718% D**
NC6A GODSAW
D**
Kills:1,151
Deaths:886
KDR:1.299
Accuracy:20.090% D**
HSR:15.899% F
NSX Naginata
C
Kills:219
Deaths:192
KDR:1.141
Accuracy:20.655% C
HSR:17.808% D**
MGR-L1 Promise
B++
Kills:113
Deaths:120
KDR:0.942
Accuracy:20.942% C--
HSR:30.089% B++
Kills:25,635
Deaths (as Heavy Assault):13,498
Deaths (to Heavy Assaults):16,948
KDR:1.89917
Kill Difference:12,137
Playtime:1,165.404 hours
Usage:21%
Score:17.880m
Score/min:256
Accuracy (listed only):24.032%
HSR (listed only):16.818%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C
Kills:11,321
Deaths:7,900
KDR:1.433
Accuracy:23.053% C
HSR:14.301% D--
Gauss Compact S
C+
Kills:3,009
Deaths:2,054
KDR:1.465
Accuracy:22.395% C+
HSR:11.499% D*
NS-11CP
C--
Kills:1,770
Deaths:1,510
KDR:1.172
Accuracy:25.815% C--
HSR:14.294% D*
NS Baron G5AE
C+
Kills:1,232
Deaths:988
KDR:1.247
Accuracy:45.625% C+
HSR:11.932% D
AC-X11
C
Kills:856
Deaths:795
KDR:1.077
Accuracy:23.308% C
HSR:15.070% D*
MGR-M1 Bishop
D
Kills:605
Deaths:392
KDR:1.543
Accuracy:29.186% D
HSR:17.686% D**
NSX Tanto
C+
Kills:220
Deaths:227
KDR:0.969
Accuracy:25.265% C+
HSR:20.909% D
Razor GD-23
C+
Kills:211
Deaths:176
KDR:1.199
Accuracy:23.086% C+
HSR:19.905% C+
AF-57 Piston
C
Kills:206
Deaths:153
KDR:1.346
Accuracy:36.290% C
HSR:10.680% D-
AF-19 Mercenary
C
Kills:179
Deaths:46
KDR:3.891
Accuracy:20.647% C
HSR:12.849% D**
NS Baron G5
D
Kills:163
Deaths:179
KDR:0.911
Accuracy:35.875% D
HSR:7.975% D**
Mauler S6
C++
Kills:119
Deaths:102
KDR:1.167
Accuracy:41.431% C++
HSR:10.084% D--
LA39 Bruiser
B+
Kills:61
Deaths:61
KDR:1
Accuracy:52.465% D
HSR:16.393% B+
Gauss Compact Burst
B*
Kills:52
Deaths:44
KDR:1.182
Accuracy:30.670% B*
HSR:13.462% F
Kills:20,004
Deaths (as Engineer):14,627
Deaths (to Engineers):13,736
KDR:1.36761
Kill Difference:5,377
Playtime:3,146.061 hours
Usage:56%
Score:65.462m
Score/min:347
Accuracy (listed only):31.079%
HSR (listed only):14.074%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
C
Kills:11,321
Deaths:7,900
KDR:1.433
Accuracy:23.053% C
HSR:14.301% D--
Gauss Compact S
C+
Kills:3,009
Deaths:2,054
KDR:1.465
Accuracy:22.395% C+
HSR:11.499% D*
NS-11CP
C--
Kills:1,770
Deaths:1,510
KDR:1.172
Accuracy:25.815% C--
HSR:14.294% D*
Blitz GD-10
C++
Kills:1,311
Deaths:860
KDR:1.524
Accuracy:24.377% C++
HSR:10.298% D--
NS Baron G5AE
C+
Kills:1,232
Deaths:988
KDR:1.247
Accuracy:45.625% C+
HSR:11.932% D
AC-X11
C
Kills:856
Deaths:795
KDR:1.077
Accuracy:23.308% C
HSR:15.070% D*
MGR-S1 Gladius
C--
Kills:779
Deaths:777
KDR:1.003
Accuracy:21.797% D-
HSR:18.100% C--
NS-7 PDW
D
Kills:695
Deaths:551
KDR:1.261
Accuracy:20.408% D
HSR:9.065% D**
AF-4 Cyclone
C
Kills:352
Deaths:230
KDR:1.530
Accuracy:23.477% C
HSR:11.932% D--
NSX Tanto
C+
Kills:220
Deaths:227
KDR:0.969
Accuracy:25.265% C+
HSR:20.909% D
Razor GD-23
C+
Kills:211
Deaths:176
KDR:1.199
Accuracy:23.086% C+
HSR:19.905% C+
AF-57 Piston
C
Kills:206
Deaths:153
KDR:1.346
Accuracy:36.290% C
HSR:10.680% D-
AF-19 Mercenary
C
Kills:179
Deaths:46
KDR:3.891
Accuracy:20.647% C
HSR:12.849% D**
NS Baron G5
D
Kills:163
Deaths:179
KDR:0.911
Accuracy:35.875% D
HSR:7.975% D**
Mauler S6
C++
Kills:119
Deaths:102
KDR:1.167
Accuracy:41.431% C++
HSR:10.084% D--
MKV Suppressed
D
Kills:67
Deaths:81
KDR:0.827
Accuracy:21.757% D
HSR:11.940% D*
LA39 Bruiser
B+
Kills:61
Deaths:61
KDR:1
Accuracy:52.465% D
HSR:16.393% B+
Gauss Compact Burst
B*
Kills:52
Deaths:44
KDR:1.182
Accuracy:30.670% B*
HSR:13.462% F
Kills:22,603
Deaths (as Light Assault):16,734
Deaths (to Light Assaults):9,660
KDR:1.35072
Kill Difference:5,869
Playtime:172.433 hours
Usage:3%
Score:2.336m
Score/min:226
Accuracy (listed only):28.763%
HSR (listed only):13.372%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C++
Kills:1,311
Deaths:860
KDR:1.524
Accuracy:24.377% C++
HSR:10.298% D--
NS Baron G5AE
C+
Kills:1,232
Deaths:988
KDR:1.247
Accuracy:45.625% C+
HSR:11.932% D
MGR-S1 Gladius
C--
Kills:779
Deaths:777
KDR:1.003
Accuracy:21.797% D-
HSR:18.100% C--
NS-7 PDW
D
Kills:695
Deaths:551
KDR:1.261
Accuracy:20.408% D
HSR:9.065% D**
AF-4 Cyclone
C
Kills:352
Deaths:230
KDR:1.530
Accuracy:23.477% C
HSR:11.932% D--
NC9 A-Tross
C-
Kills:297
Deaths:202
KDR:1.470
Accuracy:23.078% C-
HSR:13.131% F
NS-11A
C--
Kills:247
Deaths:253
KDR:0.976
Accuracy:21.508% C--
HSR:5.668% F--
AF-57 Piston
C
Kills:206
Deaths:153
KDR:1.346
Accuracy:36.290% C
HSR:10.680% D-
Carnage AR
C+
Kills:184
Deaths:157
KDR:1.172
Accuracy:23.762% C+
HSR:9.239% F
GR-22
D
Kills:177
Deaths:142
KDR:1.246
Accuracy:20.593% D
HSR:9.605% D**
NS Baron G5
D
Kills:163
Deaths:179
KDR:0.911
Accuracy:35.875% D
HSR:7.975% D**
Mauler S6
C++
Kills:119
Deaths:102
KDR:1.167
Accuracy:41.431% C++
HSR:10.084% D--
MKV Suppressed
D
Kills:67
Deaths:81
KDR:0.827
Accuracy:21.757% D
HSR:11.940% D*
LA39 Bruiser
B+
Kills:61
Deaths:61
KDR:1
Accuracy:52.465% D
HSR:16.393% B+
Kills:5,890
Deaths (as Combat Medic):4,736
Deaths (to Combat Medics):6,015
KDR:1.24367
Kill Difference:1,154
Playtime:99.750 hours
Usage:2%
Score:1.989m
Score/min:332
Accuracy (listed only):29.460%
HSR (listed only):11.146%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C++
Kills:1,311
Deaths:860
KDR:1.524
Accuracy:24.377% C++
HSR:10.298% D--
MGR-S1 Gladius
C--
Kills:779
Deaths:777
KDR:1.003
Accuracy:21.797% D-
HSR:18.100% C--
NS-7 PDW
D
Kills:695
Deaths:551
KDR:1.261
Accuracy:20.408% D
HSR:9.065% D**
AF-8 RailJack
C++
Kills:615
Deaths:109
KDR:5.642
Accuracy:32.293% D
HSR:75.772% C++
EM4 Longshot
C--
Kills:537
Deaths:102
KDR:5.265
Accuracy:35.508% D
HSR:74.116% C--
LA3 Desperado
D-
Kills:525
Deaths:614
KDR:0.855
Accuracy:23.123% D-
HSR:10.667% D**
NS-44 Commissioner AE
C-
Kills:445
Deaths:504
KDR:0.883
Accuracy:37.142% C-
HSR:10.337% F
AF-4 Cyclone
C
Kills:352
Deaths:230
KDR:1.530
Accuracy:23.477% C
HSR:11.932% D--
LA80
D
Kills:229
Deaths:58
KDR:3.948
Accuracy:36.227% D
HSR:58.952% F--
NC4 Mag-Shot
C--
Kills:196
Deaths:105
KDR:1.867
Accuracy:23.496% C--
HSR:15.306% D
NC14 Bolt Driver
C-
Kills:147
Deaths:25
KDR:5.880
Accuracy:32.364% C-
HSR:58.503% F
NS-44 Commissioner
D
Kills:125
Deaths:120
KDR:1.042
Accuracy:27.110% D--
HSR:16.800% D
NS-45 Pilot
D-
Kills:117
Deaths:145
KDR:0.807
Accuracy:22.686% D*
HSR:17.949% D-
NC08 Mag-Scatter
D
Kills:112
Deaths:120
KDR:0.933
Accuracy:40.987% D--
HSR:11.607% D
NSX Tomoe
C++
Kills:107
Deaths:120
KDR:0.892
Accuracy:29.626% C++
HSR:24.299% D*
Soldier Soaker
C--
Kills:106
Deaths:90
KDR:1.178
Accuracy:28.768% C--
HSR:6.604% D*
NS-AM7 Archer
C+
Kills:73
Deaths:86
KDR:0.849
Accuracy:55.707% C
HSR:17.808% C+
MKV Suppressed
D
Kills:67
Deaths:81
KDR:0.827
Accuracy:21.757% D
HSR:11.940% D*
Kills:6,538
Deaths (as Infiltrator):4,697
Deaths (to Infiltrators):6,141
KDR:1.39195
Kill Difference:1,841
Playtime:243.140 hours
Usage:4%
Score:3.176m
Score/min:218
Accuracy (listed only):29.825%
HSR (listed only):25.559%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
C+
Kills:16,263
Deaths:4,899
KDR:3.320
Accuracy:34.819% C+
HSR:11.357% D--
AF-23 Grinder
B+
Kills:15,449
Deaths:4,904
KDR:3.150
Accuracy:41.191% B+
HSR:14.687% C-
NCM3 Raven
B**
Kills:3,537
Deaths:1,513
KDR:2.338
Accuracy:47.640% B**
HSR:2.234% C
NCM3 Raven
B**
Kills:3,088
Deaths:1,512
KDR:2.042
Accuracy:48.591% B**
HSR:2.591% C+
AF-41 Hacksaw
B*
Kills:1,218
Deaths:279
KDR:4.366
Accuracy:38.627% B*
HSR:13.136% C
AF-41 Hacksaw
B*
Kills:1,044
Deaths:279
KDR:3.742
Accuracy:41.283% B*
HSR:12.548% D
NS-10 Burster
C++
Kills:542
Deaths:309
KDR:1.754
Accuracy:30.587% C++
HSR:4.244% C
NS-10 Burster
C**
Kills:523
Deaths:310
KDR:1.687
Accuracy:30.208% C++
HSR:6.883% C**
AF-34 Mattock
B+
Kills:369
Deaths:97
KDR:3.804
Accuracy:37.690% B+
HSR:11.382% D*
AF-34 Mattock
B++
Kills:318
Deaths:97
KDR:3.278
Accuracy:42.244% B++
HSR:12.579% D*
NCM2 Falcon
B**
Kills:146
Deaths:49
KDR:2.980
Accuracy:49.546% B**
HSR:3.425% D
NCM2 Falcon
B**
Kills:88
Deaths:46
KDR:1.913
Accuracy:53.767% B**
HSR:4.545% C+
Kills:42,585
Deaths (as MAX Suit):7,147
Deaths (to MAX Suits):3,956
KDR:5.95844
Kill Difference:35,438
Playtime:762.163 hours
Usage:14%
Score:24.776m
Score/min:542
Accuracy (listed only):41.349%
HSR (listed only):8.301%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C+
Kills:215
V. Kills:75 283%
Deaths:8
KDR:26.875
Accuracy:47.297% C+
KPH:43.600 C--
VKPH:15.200 C+
Tomcat A2AM Pods
D
Kills:97
V. Kills:84 114%
Deaths:22
KDR:4.409
Accuracy:71.355% D*
KPH:30.100 D
VKPH:26 D
Kills:312 (0 + 0)
Deaths:30
KDR:10.400
VKDR:5.300
Vehicle Kills:159
Kill Difference:282
Playtime:8.156 hours
Usage:0%
Score:0.317m
Score/min:647
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:2,729
V. Kills:2,716 100%
Deaths:1,853
KDR:1.473
Accuracy:33.783% D--
KPH:7.300 C+
VKPH:7.300 C+
L105 Zephyr
B+
Kills:1,472
V. Kills:225 N/A
Deaths:44
KDR:33.455
Accuracy:46.371% B+
KPH:66.800 B+
VKPH:10.200 B
C150 Dalton
B*
Kills:951
V. Kills:389 244%
Deaths:125
KDR:7.608
Accuracy:49.382% B*
KPH:41.700 B+
VKPH:17.100 C-
AP30 Shredder
C
Kills:82
V. Kills:27 293%
Deaths:29
KDR:2.828
Accuracy:18.046% F
KPH:23.600 C
VKPH:7.800 D*
Kills:5,234 (2,729 + 2,505)
Deaths:2,051
KDR:2.552
VKDR:1.637
Vehicle Kills:3,357
Kill Difference:3,183
Playtime:422.402 hours
Usage:8%
Score:5.680m
Score/min:224
Piloting Accuracy:33.783%
Gunner Accuracy:18.046%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:9,192
V. Kills:721 N/A
Deaths:388
KDR:23.691
Accuracy:51.581% B+
KPH:76.300 B**
VKPH:6 D
Skyguard
C+
Kills:398
V. Kills:339 117%
Deaths:126
KDR:3.159
Accuracy:26.741% C
KPH:11.400 C
VKPH:9.700 C+
L100 Python AP
B**
Kills:380
V. Kills:267 142%
Deaths:93
KDR:4.086
Accuracy:57.620% C**
KPH:34.500 B+
VKPH:24.200 B**
C75 Viper
A
Kills:153
V. Kills:22 N/A
Deaths:19
KDR:8.053
Accuracy:34.905% C
KPH:54.800 A
VKPH:7.900 C++
Kills:10,123 (10,123 + 0)
Deaths:626
KDR:16.171
VKDR:2.155
Vehicle Kills:1,349
Kill Difference:9,497
Playtime:169.149 hours
Usage:3%
Score:3.627m
Score/min:357
Driving Accuracy:34.905%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
A
Kills:14,099
V. Kills:2,353 N/A
Deaths:1,255
KDR:11.234
Accuracy:57.901% A
KPH:64.300 A
VKPH:10.700 B+
Titan-150 AP
A+
Kills:5,228
V. Kills:3,229 162%
Deaths:983
KDR:5.318
Accuracy:55.813% B++
KPH:35.300 A
VKPH:21.800 A+
Titan-150 HEAT
A++
Kills:933
V. Kills:390 239%
Deaths:155
KDR:6.019
Accuracy:56.159% B**
KPH:37.900 A++
VKPH:15.800 A++
E540 Halberd
A+
Kills:242
V. Kills:113 212%
Deaths:20
KDR:12.100
Accuracy:45.225% C+
KPH:44.800 A+
VKPH:20.900 B**
C85 Canister
A+
Kills:179
V. Kills:3 N/A
Deaths:8
KDR:22.375
Accuracy:33.627% D
KPH:129.400 A+
VKPH:2.200 D
Enforcer ML85
C*
Kills:154
V. Kills:107 143%
Deaths:28
KDR:5.500
Accuracy:38.465% C
KPH:24.600 C*
VKPH:17.100 C++
Kills:20,835 (20,260 + 575)
Deaths:2,449
KDR:8.508
VKDR:2.530
Vehicle Kills:6,195
Kill Difference:18,386
Playtime:405.158 hours
Usage:7%
Score:8.210m
Score/min:338
Driving Accuracy:56.159%
Gunner Accuracy:38.465%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C*
Kills:488
V. Kills:250 194%
Deaths:40
KDR:12.200
Accuracy:54.062% C
KPH:44.600 C*
VKPH:22.900 C*
M40 Fury-H
C+
Kills:251
V. Kills:19 N/A
Deaths:11
KDR:22.818
Accuracy:32.025% D--
KPH:86.400 C+
VKPH:6.500 D
C85 Canister-H
C--
Kills:75
V. Kills:5 N/A
Deaths:8
KDR:9.375
Accuracy:35.618% D**
KPH:78 C--
VKPH:5.200 D
Kills:814 (0 + 814)
Deaths:59
KDR:13.797
VKDR:4.644
Vehicle Kills:274
Kill Difference:755
Playtime:14.808 hours
Usage:0%
Score:0.496m
Score/min:558
Driving Accuracy:N/A%
Gunner Accuracy:35.618%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M+
Kills:2,504
V. Kills:295 N/A
Deaths:108
KDR:23.185
Accuracy:41.346% B++
KPH:116.200 M+
VKPH:13.700 B*
M40 Fury
A++
Kills:2,386
V. Kills:288 N/A
Deaths:146
KDR:16.343
Accuracy:40.718% B+
KPH:105.100 A++
VKPH:12.700 C**
M60-G Bulldog
A**
Kills:699
V. Kills:105 N/A
Deaths:57
KDR:12.263
Accuracy:44.251% B**
KPH:70.800 A**
VKPH:10.600 A
M60-G Bulldog
A++
Kills:593
V. Kills:72 N/A
Deaths:27
KDR:21.963
Accuracy:43.413% B++
KPH:82 A++
VKPH:10 B+
M20 Basilisk
C++
Kills:168
V. Kills:74 224%
Deaths:35
KDR:4.800
Accuracy:37.009% C+
KPH:18.200 C+
VKPH:8 C++
M20 Basilisk
C
Kills:122
V. Kills:49 244%
Deaths:28
KDR:4.357
Accuracy:34.020% C
KPH:18.700 C
VKPH:7.500 C
G30 Walker
B*
Kills:72
V. Kills:51 138%
Deaths:18
KDR:4
Accuracy:32.929% B++
KPH:19.700 B++
VKPH:14 B*
M12 Kobalt
B**
Kills:69
V. Kills:2 N/A
Deaths:7
KDR:9.857
Accuracy:23.238% B**
KPH:46.600 C-
VKPH:1.400 D
G30 Walker
C
Kills:66
V. Kills:50 129%
Deaths:16
KDR:4.125
Accuracy:29.612% C++
KPH:10.300 D
VKPH:7.800 C
M12 Kobalt
D
Kills:55
V. Kills:2 N/A
Deaths:6
KDR:9.167
Accuracy:17.903% C++
KPH:46.600 D
VKPH:1.700 D
Kills:6,734 (0 + 6,734)
Deaths:448
KDR:15.031
VKDR:2.205
Vehicle Kills:988
Kill Difference:6,286
Playtime:89.832 hours
Usage:2%
Score:3.299m
Score/min:612
Driving Accuracy:N/A%
Gunner Accuracy:17.903%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-23 Grinder 16,37616,2634,8993.32B+0.7234.819%C+11.357%D--41.8B++N/A172389.3h5.5B+15.7B+
AF-23 Grinder 15,60315,4494,9043.15C**0.5541.191%B+14.687%C-39.6B+N/A164389.9h6.9C+16.7B
Titan-150 HESH 16,45214,0991,25511.234C*8.6457.901%AN/A64.3A10.7B+253219.3h2.9B+5.1B*
GD-7F 11,43511,3217,9001.433B1.1623.053%C14.301%D--15.7DN/A66723h13.6C++59C++
L100 Python HESH 9,9139,19238823.691B**21.1051.581%B+1.382%C76.3B**6D331120.5h2.8B+5.5B+
NC6S Gauss SAW S 6,2416,2251,0376.003S3.4119.83%D15.245%D*38.7C+N/A233160.8h9.1B++46.1C*
Titan-150 AP 8,4575,2289835.318C+2.7255.813%B++3.252%C*35.3A21.8A+369148.1h4.7C++8.5B+
NS-15M AE 4,2754,2333,5931.178C1.4222.229%C--16.324%D*27.4DN/A73154.6h13.1C58.8C
NCM3 Raven 5,5533,5371,5132.338A++0.2647.64%B**2.234%C16.4A+9.3B**202215.8h21.4B++44.8B*
EM1 3,2513,2311,3882.328A0.2720.306%C+15.104%D--32.2C+N/A129100.2h11.8C*58.1C**
NCM3 Raven 4,9653,0881,5122.042A++0.5548.591%B**2.591%C+14.3A8.7B**179215.8h24.7B+50.9B*
NC05 Jackhammer AE 3,0573,0212,3151.305C1.2941.549%D14.763%C37.3DN/A9381h5C12C
Gauss Compact S 3,0373,0092,0541.465B+1.1322.395%C+11.499%D*12.2C--N/A63247.6h10.1B45.2C**
CAS30 Tank Buster 5,4452,7291,8531.473B1.1233.783%D--1.246%C+7.3C+7.3C+168374.1h39.6C*117.2C*
NC6 Gauss SAW 2,5812,5741,0172.531A0.0618.388%C14.996%D**33.7C*N/A22076.3h8.1B++43.9B+
M40 Fury 2,7992,50410823.185M++20.5941.346%B++1.717%C+115.9M+13.7B*69421.6h10.7B+26B++
M40 Fury 2,6742,38614616.342A++13.7540.718%B+1.635%C+105.1A++12.7C**58422.7h10.8B+26.5B++
NC05 Jackhammer 1,9921,9741,4111.399C++1.2040.025%C-13.222%C31.5CN/A11162.6h5.3C+13.2C+
NS-11CP 1,8001,7701,5101.172C-1.4225.815%C--14.294%D*12.3D--N/A34143.4h15.6D-60.5D
LA1 Anchor 1,4841,4748651.704C+0.8919.972%D-16.825%D*32.5C-N/A18945.3h10.7C+53.8C
L105 Zephyr 1,6971,4724433.455A*30.8646.371%B+N/A66.9B+10.2B44322h4.9B*10.6B++
EM6 1,4261,4206742.107B+0.4920.364%C14.718%D**34.4C+N/A21241.3h9.8B+48.1C**
Blitz GD-10 1,3281,3118601.524B+1.0724.377%C++10.298%D--19.6C-N/A9667h14.7C*60.5C**
Hardlight Dagger 1,3061,29513,9010.093A++2.5027.893%C+16.371%B**2C++N/A5646.5h2.3C+8.1C*
NS Baron G5AE 1,2431,2329881.247C+1.3545.625%C+11.932%D29.4C-N/A9041.9h4.9C10.8C+
Tank Mine 2,1001,2235492.228C+0.3753.88%A+N/A85.5C61.3C+155114.3h2.8D*5.2B++
AF-41 Hacksaw 1,2221,2182794.366B++1.7738.627%B*13.136%C37.2B+N/A18832.7h7.9D20.5B
NSX Masamune 1,7441,1981,6570.723C+1.8764.08%B++1.419%C--20.4D9.3C15058.8h15.3C23.9C+
NC6A GODSAW 1,1711,1518861.299C1.3020.09%D**15.899%F26.6D--N/A10343.2h9.6C+47.6D
AF-41 Hacksaw 1,0461,0442793.742B+1.1541.283%B*12.548%D32.5C++N/A17632.1h9.6D*23.3C++
Frag Grenade 9689621962N/A959.4036.523%D*N/A1603.3S10B+46120.6h1.4A*3.9A
C150 Dalton 1,3409511257.608C**5.0149.382%B*N/A41.7B+17.1C-86322.8h4.3C**8.8B++
Titan-150 HEAT 1,3239331556.019B3.4256.159%B**2.465%C37.9A++15.9A++43924.6h4.8C**8.5B++
AC-X11 8628567951.077C+1.5223.308%C15.07%D*11.2DN/A6376.4h10.3C++44.2C++
C-4 1,0148052952.729B**0.1337.478%A*N/A111.8B++29C+18717.2h1.3B+3.5B*
MGR-S1 Gladius 7987797771.003C+1.5921.797%D-18.1%C--14.2D-N/A4454.9h10.6C++48.7C+
MANA Anti-Vehicle Turret 1,4037122552.792A**0.2062.782%A*3.23%B+7120U6910U51109250.1h9.2B++14.6B**
M60-G Bulldog 8046995712.263A*9.6744.251%B**2.432%C70.6A**10.6A9449.9h5.7B++12.9B*
NS-7 PDW 6996955511.261B+1.3320.408%D9.065%D**12.7DN/A6254.8h15C++73.7C+
AF-22 Crow 1,0596652193.037S0.4472.019%B+1.654%C--28.1B16.6C*42723.7h6.3B*8.7B**
AF-8 RailJack 6176151095.642A3.0532.293%D75.772%C++29.7B+N/A11720.7h2.3C*7.2C+
MGR-M1 Bishop 6226053921.543C+1.0529.186%D17.686%D**17.1DN/A4135.3h7C+24.2C+
M60-G Bulldog 6655932721.963M++19.3743.413%B++1.686%D-82.4A*10B+11047.2h5.2B++12B*
MAX Punch 5945897,1530.082C+2.5144.302%C+N/A0.8CN/A3702.4h2C+4.5C++
Sticky Grenade 5845831583N/A580.4039.532%D**N/A971.7C+1.7D--29820.6h1.7B+4.2C++
NS-10 Burster 9545423091.754B**0.8430.587%C++4.244%C6.2B+4.7B++14587.3h152.7C*499.4B
EM4 Longshot 5405371025.265B++2.6735.508%D74.116%C--33.6C*N/A14616h2.6D7.3C--
LA3 Desperado 5285256140.855C+1.7423.123%D-10.667%D**29.3C+N/A11517.9h7.2B*31.2C++
NS-10 Burster 9075233101.687B**0.9130.208%C++6.883%C**6C**4.4B+14387.6h156.1C+516.7C*
Hawk GD-68 684522895.865U3.2763.545%C++1.916%C-31.1B**9.6C+46716.8h4.2A++6.6A+
E540 Halberd-H 7384884012.2B*9.6054.062%C4.713%A++44.8C*22.9C*54710.9h5.2B+9.6B+
NS-44 Commissioner AE 4544455040.883C1.7137.142%C-10.337%F17.5D--N/A4625.5h5D*13.3D
Skyguard 7373981263.159C**0.5626.741%C1.256%D11.4C9.7C+29534.9h162.1D-606.2D
L100 Python AP 647380934.086C+1.4957.62%C**4.474%B*34.5B+24.3B**58911h6.4C+11.1C*
AF-34 Mattock 374369973.804C*1.2137.69%B+11.382%D*42.4C++N/A1578.7h5.6C++14.8B+
AF-4 Cyclone 3563522301.53C**1.0723.477%C11.932%D--20.3C--N/A18117.3h10.8C*46.1C++
NS Decimator 5313312821.174C*1.4260.858%C+2.417%C++25.7C--15.5C+59812.9h6D9.9C-
AF-34 Mattock 320318973.278C++0.6842.244%B++12.579%D*34.6CN/A1599.2h7.7D18.3C*
NC9 A-Tross 2992972021.47C*1.1323.078%C-13.131%F33.4C+N/A1928.9h9B+38.9C*
Spear Anti-Vehicle Phalanx Turret 4822832511.32B++8.7253.772%B**4.947%B+44.2B31.1B*10386.4h9.1C+17B+
M40 Fury-H 2702511122.818B++20.2232.025%D--N/A86.6C+6.6D5222.9h6.1B+19.2C*
NS-11A 2502472530.976C+1.6221.508%C--5.668%F--19DN/A12813h14.6C+67.7C+
E540 Halberd 3552422012.1B*9.5045.225%C+5.372%B**44.8A+20.9B**11045.4h4.7B*10.5B++
LA80 229229583.948C++1.3536.227%D58.952%F--26C--N/A1558.8h3D*8.1D--
NSX Tanto 2212202270.969C+1.6325.265%C+20.909%D9.8D-N/A3922.5h14.2C++56.3C++
NSX Naginata 2192191921.141C+1.4520.655%C17.808%D**25.2DN/A988.7h10.5B+51B
Shrike 2892171021.7U19.1062.748%B++N/A48.2A*16B+18454.5h3.5A+5.6A
Breaker Rocket Pods 290215826.875A**24.2847.297%C+N/A43.9C--15.3C+8494.9h13.2B+28B
Razor GD-23 2112111761.199C**1.4023.086%C+19.905%C+15.5C-N/A20213.6h10.5B++45.5B+
AF-57 Piston 2062061531.346C++1.2536.29%C10.68%D-22.4DN/A1609.2h5C+13.8C+
NC4 Mag-Shot 1961961051.867A++0.7323.496%C--15.306%D16.9C-N/A16811.6h7.1B+30C++
Carnage AR 1871841571.172C+1.4223.762%C+9.239%F19.2DN/A1879.6h14.9C62.6C+
MANA Anti-Personnel Turret 1841821021.784N/A0.8117.061%UN/A1820U20U9527100.1h28.3T*165.8T*
AF-19 Mercenary 179179463.891M**1.3020.647%C12.849%D**11.9C-N/A33915.1h9.3B**45.2B+
C85 Canister 182179822.375B+19.7833.627%D11.173%D127.9A2.1D8771.4h5.3B++15.8B+
GR-22 1811771421.246C+1.3520.593%D9.605%D**19.5DN/A1659.1h12.6B+61.2C+
M20 Basilisk 242168354.8B**2.2037.009%C+2.976%D*18.3C+8C++3469.2h119.8C323.7C
NS Baron G5 1631631790.911C+1.6835.875%D7.975%D**16.3D-N/A6910h5.5D15.3C+
Enforcer ML85 261154285.5C*2.9038.465%C1.299%D24.4C++17C++13866.3h12.5C++32.5C++
C75 Viper 175153198.053B++5.4634.905%C1.307%C+54.6A7.9C++13462.8h10.2B+29.1B+
NC15 Phoenix 2551501271.181C++1.4149.728%DN/A10.3C7.2C--42914.5h8.5B+17.2B+
NC14 Bolt Driver 147147255.88A**3.2832.364%C-58.503%F19.9CN/A2827.4h3C9.1C
NCM2 Falcon 198146492.98A++0.3849.546%B**3.425%D17.4B+6.2B++3518.4h11.2C++22.6B+
Spear Anti-Vehicle Phalanx Tower 223132914.667C-12.0749.688%C+2.273%D29.3C--20.2C2834.5h11.5C23.1C+
NS-44 Commissioner 1261251201.042C++1.5527.11%D--16.8%D18.9C--N/A1796.6h3.8C*13.8C+
M20 Basilisk 171122284.357B*1.7634.02%C5.738%C+18.8C7.5C3056.5h110.5C+324.8C
NS Annihilator 2341201310.916B*1.6882.042%B+N/A10.3C+9.8B+38411.6h11.1C*13.6C**
Mauler S6 1201191021.167B1.4341.431%C++10.084%D--17.5DN/A2446.8h4.7C**11.3B+
NS-45 Pilot 1191171450.807C1.7922.686%D*17.949%D-19.2DN/A656.1h7.5C+33D
MGR-L1 Promise 1151131200.942C1.6520.942%C--30.089%B++15.1D--N/A977.5h13.9C**66.3C++
NC08 Mag-Scatter 1121121200.933C+1.6640.987%D--11.607%D41.5B+N/A1842.7h3.9C**9.4C+
NSX Tomoe 1111071200.892C1.7029.626%C++24.299%D*17.8D-N/A576h19.4D*65.5C--
Soldier Soaker 110106901.178C++1.4228.768%C--6.604%D*27.9D1.1C*1443.8h6.9C--24C
NS-R3 Swarm 172971790.542C++2.0564.439%C**N/A6.3C4.9C--7615.4h31.6C+49.1C+
Tomcat A2AM Pods 18197224.409C+1.8171.355%D*N/A30.3D26.3D3383.2h5.7A8B**
M60-A Bulldog 9889108.9C6.3044.011%C2.247%C+14.8D1.5D2036h7C--15.9C
NCM2 Falcon 13488461.913A0.6853.767%B**4.545%C+11.7C+6.1B+2287.5h19.1C-35.4C*
Xiphos Anti-Personnel Phalanx Tower 8685185B+82.4023.972%C--N/A212.5C+2.5D*5870.4h8B+33.5B+
AP30 Shredder 10982292.828C0.2318.046%F1.22%D23.4C7.7D*6713.5h46.2B*255.9C**
M60-A Bulldog 8880117.273C4.6841.187%C-N/A18.2D1.8D2114.4h5.6C*13.5C++
C85 Canister-H 807589.375C+6.7835.618%D**9.333%D75D5D7941h5.3B+14.8C+
Mag-Cutter 767517,1660.004D2.5910.22%D**N/A0.1DN/A11300.3h2B+20C-
NS-AM7 Archer 9473860.849B*1.7555.707%C17.808%C+6.3C+1.8C--10311.5h20.2C++36.2C++
G30 Walker 12372184B+1.4032.929%B++1.389%D*19.5B+13.8B*4503.7h213.2C++647.3B+
Aspis Anti-Aircraft Phalanx Turret 13269106.9A+4.3028.045%B+1.449%C-10.5C+9.5C3836.6h171.1C--610C++
M12 Kobalt 716979.857C7.2623.238%B**15.942%D46C--1.3D3241.5h38.5T165.8C
MKV Suppressed 6867810.827C1.7721.757%D11.94%D*16DN/A1424.2h15.7C+72C+
G30 Walker 11666164.125C**1.5329.612%C++N/A10.3D7.8C2916.4h356.7F-1204.6D-
Auraxium Mag-Cutter 68657,1040.009C--2.5919.061%D1.538%D-0.1DN/A0565.1h2.1C++11.1C+
LA39 Bruiser 6261611C+1.6052.465%D16.393%B+24.4DN/A4472.5h2.4C*4.7C+
Anti-Vehicle Grenade 6258158N/A55.4043.86%D-N/A290C20D--42250.2h5.6C++12.8C+
M12 Kobalt 575569.167C6.5717.903%C++23.636%B**45.8D1.7D2461.2h22.2C--124C+
Gauss Compact Burst 5352441.182C+1.4130.67%B*13.462%F23.6C--N/A1452.2h10.6B34.4B

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter49610.8h
Restoration Kit385131.1h
Anti-Vehicle MANA Turret531,6017.6h
Nano-Armor Kit1,9242,308,005204.4h
Flail Targeting Dart61001.2h
Spawn Beacon179551.5h
Spitfire Auto-Turret62490.8h
Turret AI Module21430.4h
Structure Shield Module21880.7h
Repair Module02040.6h
Cortium Silo21480.5h
AE Nano-Armor Kit380635,20152h
Skywall Shield Emitter01380.5h
Blast Wall0600.3h
Nanite Revive Grenade01,0450.3h
Medical Kit1622,1795.2h
Medical Applicator25767,7509.7h
NC Triumph Flare Gun11760.2h
Welding Device09160h
Deconstruction Tool114,3851.5h
Spear Anti-Vehicle Tower21420.8h
Sunderer Garage0520.5h
AE Medical Applicator30861,7127.5h
Rampart Wall93874.5h
Xiphos Anti-Personnel Tower0970.4h
Hoplon Anti-Aircraft Phalanx Tower0740.3h
Recon Detection Device986,72417h
Ammunition Package1262,8246.6h
Anti-Infantry MANA Turret144521.9h
Pillbox0570.5h
Elysium Spawn Tube1850.4h
IPC Targeting Dart71141.1h
Vehicle Gate0840.9h
WLT-Howler Mining Laser02,1740.5h
Infantry Tower0520.5h
Nano-Repair Grenade02550.1h
Router0940.2h
Hardlight Barrier101300.3h
Shield Recharging Field287340.6h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.30s
Server spent 1.67s on queries, 1.37s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.