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Field Marshal Veteran wiwter[PRKY] wiwter
TR BR 160

KDR: 3.12

Score: 61.8m

Last Seen: May 18th, 2020 2:00 PM
- OFFLINE - 16.8 hour(s)

Prestige 1, Battle Rank 100 (160 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP MSW-R TORQ-9 L-24R Spur TAS-16 Blackjack C-4 Orbital Strike Uplink P525 Marauder-H
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,971,576 MLG Score: 1576
Fun Score: N/A
Cheeseburgers Flipped: 43TIME WITH MEDKIT: 1.7%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.336%23.985%72849129548,4272.314750.805

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.797%1.76A++0.434B-0.646DHEAD ++ (~8.82)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.40.589B+9.20.353C**21.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.059%0.583%851513395,15082618936.22733272%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.76%0.193C++-0.914D--0.247

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.40.486B+32.60.388C**50.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.705%1.628%1130613388,725145131406.01309278%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.524%1.227B**-0.565D-0.063

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.789B++4.30.651B+3.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.62%5.259%6201213326,123137019214.46934319%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.697%0.314C*0.179C++1.482

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.50.763B++11.30.719B++17.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.432%84.955%620613384,101161232.54404

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.704%0.674B+1.152B**0.654

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.535B+1.80.43B2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.465%14.779%620413405,9951489354.02619

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.537%1.047B**-0.007C+0.5

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.635B+2.60.463B+2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
61.8m343.3%564 (33.8k)446 (26.8k)3.11954114,82436,8083.40434160 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1344877023.653%15.937%37703:4662

7% Combat Medic54% Engineer17% Heavy Assault12% Infiltrator9% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 7th, 2014 6:05 PMApr 17th, 2016 9:41 PMMay 18th, 2020 3:20 PM (44d) (PST)May 18th, 2020 10:05 AM (45d) (PST)May 18th, 2020 10:00 AM (45d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7851686170.8280.2650.1323.1760.0971576

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,08310,07737,00650168191626,761

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2311h/96.3d 10,483 18,299 36,493 440.4k 2,165 6,915 13,466 108.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:2,769
Deaths:928
KDR:2.984
Accuracy:29.397% B**
HSR:29.289% B+
T9A "Butcher"
B++
Kills:1,447
Deaths:485
KDR:2.984
Accuracy:28.671% B++
HSR:31.790% B
MG-H1 Watchman
B**
Kills:1,172
Deaths:381
KDR:3.076
Accuracy:29.650% B**
HSR:33.959% B++
T9 CARV
B**
Kills:1,172
Deaths:449
KDR:2.610
Accuracy:26.234% B**
HSR:25.341% C*
NSX Naginata
A+
Kills:1,163
Deaths:386
KDR:3.013
Accuracy:31.100% A+
HSR:38.779% A
T16 Rhino
B*
Kills:1,160
Deaths:445
KDR:2.607
Accuracy:26.470% B*
HSR:19.224% D
T32 Bull
B*
Kills:1,159
Deaths:388
KDR:2.987
Accuracy:28.780% B*
HSR:19.413% D
NS-15M AE
B
Kills:1,158
Deaths:418
KDR:2.770
Accuracy:28.595% B
HSR:14.335% F
NS-15MP
C*
Kills:1,158
Deaths:396
KDR:2.924
Accuracy:29.760% C*
HSR:18.567% D**
NS-15M1
C**
Kills:1,158
Deaths:475
KDR:2.438
Accuracy:25.650% C**
HSR:13.299% D*
NSX-P Naginata
A
Kills:152
Deaths:56
KDR:2.714
Accuracy:30.738% A
HSR:31.579% C**
NS-15M2
B*
Kills:144
Deaths:55
KDR:2.618
Accuracy:29.621% B*
HSR:16.667% D*
Kills:13,812
Deaths (as Heavy Assault):4,862
Deaths (to Heavy Assaults):10,758
KDR:2.84081
Kill Difference:8,950
Playtime:385.742 hours
Usage:17%
Score:9.915m
Score/min:428
Accuracy (listed only):28.722%
HSR (listed only):24.353%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
B+
Kills:2,356
Deaths:1,107
KDR:2.128
Accuracy:67.500% B+
HSR:16.638% C++
LC3 Jaguar
A
Kills:1,368
Deaths:944
KDR:1.449
Accuracy:28.856% B*
HSR:28.509% A
TRS-12 Uppercut
B*
Kills:1,306
Deaths:591
KDR:2.210
Accuracy:69.396% B*
HSR:15.773% C+
LC2 Lynx
A
Kills:1,228
Deaths:645
KDR:1.904
Accuracy:30.433% A
HSR:24.267% B
HC1 Cougar
A+
Kills:1,176
Deaths:413
KDR:2.847
Accuracy:32.453% A+
HSR:28.146% B++
AS16 NightHawk
C+
Kills:1,174
Deaths:592
KDR:1.983
Accuracy:41.948% C+
HSR:12.692% C--
TRAC-5
A++
Kills:1,172
Deaths:387
KDR:3.028
Accuracy:30.497% A++
HSR:23.464% B++
NSX Tengu
B**
Kills:1,172
Deaths:323
KDR:3.628
Accuracy:44.061% B*
HSR:28.925% B**
NSX Tanto
B**
Kills:1,172
Deaths:399
KDR:2.937
Accuracy:33.114% B**
HSR:31.741% B++
PDW-16 Hailstorm
B**
Kills:1,171
Deaths:454
KDR:2.579
Accuracy:31.125% B**
HSR:17.250% C++
NSX-P Tanto
B**
Kills:1,170
Deaths:604
KDR:1.937
Accuracy:31.737% B**
HSR:21.282% D
SMG-46 Armistice
B+
Kills:1,169
Deaths:618
KDR:1.892
Accuracy:29.176% B+
HSR:11.891% D-
PS1-AV Suppressor
C+
Kills:1,168
Deaths:481
KDR:2.428
Accuracy:29.503% C+
HSR:19.178% D
The Little Helper
A++
Kills:1,167
Deaths:454
KDR:2.570
Accuracy:64.867% A++
HSR:13.796% D
MKV Suppressed
B+
Kills:1,164
Deaths:436
KDR:2.670
Accuracy:29.574% B+
HSR:20.189% C+
SMG-46G Armistice
B+
Kills:1,160
Deaths:502
KDR:2.311
Accuracy:30.837% B+
HSR:11.466% D-
FA1 Barrage
B**
Kills:1,159
Deaths:520
KDR:2.229
Accuracy:52.065% B**
HSR:11.993% D
NS-7 PDW
B*
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:30.374% B*
HSR:17.703% C+
NS Baron G5
B**
Kills:1,158
Deaths:537
KDR:2.156
Accuracy:56.536% B**
HSR:12.004% D
NS-11C
B
Kills:1,156
Deaths:672
KDR:1.720
Accuracy:26.889% B
HSR:19.291% C+
NS Baron G5AE
B*
Kills:1,155
Deaths:545
KDR:2.119
Accuracy:56.836% B*
HSR:12.814% D
NS-11CP
C+
Kills:1,137
Deaths:542
KDR:2.098
Accuracy:28.939% C+
HSR:19.349% D
MG-S1 Jackal
A+
Kills:122
Deaths:67
KDR:1.821
Accuracy:35.599% A+
HSR:28.689% B**
Shuriken
B++
Kills:122
Deaths:51
KDR:2.392
Accuracy:31.520% B++
HSR:16.393% C--
Kills:27,460
Deaths (as Light Assault):12,466
Deaths (to Light Assaults):6,576
KDR:2.20279
Kill Difference:14,994
Playtime:219.335 hours
Usage:9%
Score:7.712m
Score/min:586
Accuracy (listed only):39.326%
HSR (listed only):19.310%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
B+
Kills:2,356
Deaths:1,107
KDR:2.128
Accuracy:67.500% B+
HSR:16.638% C++
LC3 Jaguar
A
Kills:1,368
Deaths:944
KDR:1.449
Accuracy:28.856% B*
HSR:28.509% A
TRS-12 Uppercut
B*
Kills:1,306
Deaths:591
KDR:2.210
Accuracy:69.396% B*
HSR:15.773% C+
LC2 Lynx
A
Kills:1,228
Deaths:645
KDR:1.904
Accuracy:30.433% A
HSR:24.267% B
HC1 Cougar
A+
Kills:1,176
Deaths:413
KDR:2.847
Accuracy:32.453% A+
HSR:28.146% B++
AS16 NightHawk
C+
Kills:1,174
Deaths:592
KDR:1.983
Accuracy:41.948% C+
HSR:12.692% C--
TRAC-5
A++
Kills:1,172
Deaths:387
KDR:3.028
Accuracy:30.497% A++
HSR:23.464% B++
NSX Tanto
B**
Kills:1,172
Deaths:399
KDR:2.937
Accuracy:33.114% B**
HSR:31.741% B++
NSX-P Tanto
B**
Kills:1,170
Deaths:604
KDR:1.937
Accuracy:31.737% B**
HSR:21.282% D
The Little Helper
A++
Kills:1,167
Deaths:454
KDR:2.570
Accuracy:64.867% A++
HSR:13.796% D
MG-HBR1 Dragoon
B**
Kills:1,166
Deaths:277
KDR:4.209
Accuracy:40.034% B**
HSR:35.335% B+
AMR-66
A
Kills:1,162
Deaths:497
KDR:2.338
Accuracy:35.369% A
HSR:21.773% C--
FA1 Barrage
B**
Kills:1,159
Deaths:520
KDR:2.229
Accuracy:52.065% B**
HSR:11.993% D
NS Baron G5
B**
Kills:1,158
Deaths:537
KDR:2.156
Accuracy:56.536% B**
HSR:12.004% D
NS-11C
B
Kills:1,156
Deaths:672
KDR:1.720
Accuracy:26.889% B
HSR:19.291% C+
NS Baron G5AE
B*
Kills:1,155
Deaths:545
KDR:2.119
Accuracy:56.836% B*
HSR:12.814% D
NS-11CP
C+
Kills:1,137
Deaths:542
KDR:2.098
Accuracy:28.939% C+
HSR:19.349% D
DMR-99
B++
Kills:153
Deaths:75
KDR:2.040
Accuracy:38.417% B++
HSR:27.451% C--
Kills:21,535
Deaths (as Engineer):9,801
Deaths (to Engineers):6,135
KDR:2.19722
Kill Difference:11,734
Playtime:1,256.108 hours
Usage:54%
Score:32.127m
Score/min:426
Accuracy (listed only):42.549%
HSR (listed only):20.907%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B*
Kills:1,182
Deaths:292
KDR:4.048
Accuracy:39.093% C+
HSR:77.750% B*
NSX Tengu
B**
Kills:1,172
Deaths:323
KDR:3.628
Accuracy:44.061% B*
HSR:28.925% B**
PDW-16 Hailstorm
B**
Kills:1,171
Deaths:454
KDR:2.579
Accuracy:31.125% B**
HSR:17.250% C++
SMG-46 Armistice
B+
Kills:1,169
Deaths:618
KDR:1.892
Accuracy:29.176% B+
HSR:11.891% D-
PS1-AV Suppressor
C+
Kills:1,168
Deaths:481
KDR:2.428
Accuracy:29.503% C+
HSR:19.178% D
NS-44 Commissioner
B*
Kills:1,166
Deaths:617
KDR:1.890
Accuracy:44.946% B*
HSR:25.558% C**
MKV Suppressed
B+
Kills:1,164
Deaths:436
KDR:2.670
Accuracy:29.574% B+
HSR:20.189% C+
NSX Daimyo
B*
Kills:1,164
Deaths:155
KDR:7.510
Accuracy:42.240% C+
HSR:97.509% B*
SOAS-20
A
Kills:1,161
Deaths:448
KDR:2.592
Accuracy:35.779% A
HSR:23.342% C++
M77-B
A
Kills:1,160
Deaths:160
KDR:7.250
Accuracy:44.266% B*
HSR:86.983% A
SMG-46G Armistice
B+
Kills:1,160
Deaths:502
KDR:2.311
Accuracy:30.837% B+
HSR:11.466% D-
NS-30 Vandal
B+
Kills:1,160
Deaths:396
KDR:2.929
Accuracy:38.238% B+
HSR:23.966% C-
TS2 Inquisitor
C*
Kills:1,159
Deaths:695
KDR:1.668
Accuracy:29.376% C+
HSR:22.088% C*
NS-7 PDW
B*
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:30.374% B*
HSR:17.703% C+
NS-357 Underboss
B+
Kills:936
Deaths:628
KDR:1.490
Accuracy:43.074% B+
HSR:24.786% C++
TX2 Emperor
B++
Kills:873
Deaths:497
KDR:1.757
Accuracy:33.045% B+
HSR:26.690% B++
NS-45 Pilot
C**
Kills:452
Deaths:264
KDR:1.712
Accuracy:33.889% C**
HSR:27.655% C+
NSX Tomoe
B**
Kills:430
Deaths:130
KDR:3.308
Accuracy:35.209% B**
HSR:32.326% D
SR-7
B
Kills:397
Deaths:74
KDR:5.365
Accuracy:41.103% C+
HSR:82.116% B
NS-44P Commissioner
C
Kills:246
Deaths:188
KDR:1.309
Accuracy:39.550% C
HSR:18.293% D--
NS-AM7 Archer
C**
Kills:232
Deaths:356
KDR:0.652
Accuracy:55.158% C-
HSR:21.552% C**
NS-44L Blackhand
B++
Kills:126
Deaths:87
KDR:1.448
Accuracy:42.886% C+
HSR:51.587% B++
MG-S1 Jackal
A+
Kills:122
Deaths:67
KDR:1.821
Accuracy:35.599% A+
HSR:28.689% B**
Shuriken
B++
Kills:122
Deaths:51
KDR:2.392
Accuracy:31.520% B++
HSR:16.393% C--
Soldier Soaker
B+
Kills:114
Deaths:53
KDR:2.151
Accuracy:40.968% B+
HSR:8.772% D--
TRAP-M1
C+
Kills:106
Deaths:62
KDR:1.710
Accuracy:29.223% C+
HSR:20.755% D
RAMS-AE .50M
C
Kills:92
Deaths:11
KDR:8.364
Accuracy:36.062% D--
HSR:79.348% C
T4 AMP
B*
Kills:71
Deaths:42
KDR:1.690
Accuracy:30.003% B
HSR:25.352% B*
Kills:20,633
Deaths (as Infiltrator):8,669
Deaths (to Infiltrators):5,372
KDR:2.38009
Kill Difference:11,964
Playtime:277.701 hours
Usage:12%
Score:7.586m
Score/min:455
Accuracy (listed only):36.638%
HSR (listed only):33.861%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
A
Kills:2,486
Deaths:962
KDR:2.584
Accuracy:31.572% A
HSR:28.962% B+
TAS-16 Blackjack
B+
Kills:2,356
Deaths:1,107
KDR:2.128
Accuracy:67.500% B+
HSR:16.638% C++
TRS-12 Uppercut
B*
Kills:1,306
Deaths:591
KDR:2.210
Accuracy:69.396% B*
HSR:15.773% C+
Cycler TRV
B**
Kills:1,252
Deaths:556
KDR:2.252
Accuracy:29.548% B**
HSR:20.367% C+
AS16 NightHawk
C+
Kills:1,174
Deaths:592
KDR:1.983
Accuracy:41.948% C+
HSR:12.692% C--
NSX Tengu
B**
Kills:1,172
Deaths:323
KDR:3.628
Accuracy:44.061% B*
HSR:28.925% B**
PDW-16 Hailstorm
B**
Kills:1,171
Deaths:454
KDR:2.579
Accuracy:31.125% B**
HSR:17.250% C++
SMG-46 Armistice
B+
Kills:1,169
Deaths:618
KDR:1.892
Accuracy:29.176% B+
HSR:11.891% D-
PS1-AV Suppressor
C+
Kills:1,168
Deaths:481
KDR:2.428
Accuracy:29.503% C+
HSR:19.178% D
TAR
B**
Kills:1,167
Deaths:513
KDR:2.275
Accuracy:29.898% B**
HSR:24.936% C**
The Little Helper
A++
Kills:1,167
Deaths:454
KDR:2.570
Accuracy:64.867% A++
HSR:13.796% D
MKV Suppressed
B+
Kills:1,164
Deaths:436
KDR:2.670
Accuracy:29.574% B+
HSR:20.189% C+
T1 Cycler
B**
Kills:1,161
Deaths:578
KDR:2.009
Accuracy:28.504% B**
HSR:27.390% B++
SMG-46G Armistice
B+
Kills:1,160
Deaths:502
KDR:2.311
Accuracy:30.837% B+
HSR:11.466% D-
FA1 Barrage
B**
Kills:1,159
Deaths:520
KDR:2.229
Accuracy:52.065% B**
HSR:11.993% D
NS-7 PDW
B*
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:30.374% B*
HSR:17.703% C+
NS Baron G5
B**
Kills:1,158
Deaths:537
KDR:2.156
Accuracy:56.536% B**
HSR:12.004% D
NS Baron G5AE
B*
Kills:1,155
Deaths:545
KDR:2.119
Accuracy:56.836% B*
HSR:12.814% D
NS-11A
B**
Kills:1,153
Deaths:503
KDR:2.292
Accuracy:30.707% B**
HSR:25.325% C**
TAR-AE
C++
Kills:176
Deaths:60
KDR:2.933
Accuracy:28.828% C++
HSR:22.159% D-
MG-S1 Jackal
A+
Kills:122
Deaths:67
KDR:1.821
Accuracy:35.599% A+
HSR:28.689% B**
Shuriken
B++
Kills:122
Deaths:51
KDR:2.392
Accuracy:31.520% B++
HSR:16.393% C--
NS-11P
B+
Kills:66
Deaths:44
KDR:1.500
Accuracy:27.015% B+
HSR:12.121% D*
Kills:25,342
Deaths (as Combat Medic):11,076
Deaths (to Combat Medics):3,914
KDR:2.28801
Kill Difference:14,266
Playtime:162.375 hours
Usage:7%
Score:4.334m
Score/min:445
Accuracy (listed only):39.434%
HSR (listed only):18.637%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A+
Kills:1,377
V. Kills:782 176%
Deaths:143
KDR:9.629
Accuracy:33.223% C*
KPH:32 A+
VKPH:18.200 B**
M14 Banshee
A++
Kills:1,343
V. Kills:38 N/A
Deaths:139
KDR:9.662
Accuracy:30.949% C++
KPH:122.500 A++
VKPH:3.500 C+
Hellfire Rocket Pods
A
Kills:1,182
V. Kills:168 N/A
Deaths:61
KDR:19.377
Accuracy:58.241% B**
KPH:173.700 A
VKPH:24.700 B*
M18 Locust
A++
Kills:860
V. Kills:447 192%
Deaths:2
KDR:430
Accuracy:32.673% C+
KPH:53.400 A++
VKPH:27.800 B**
Hornet Missiles
A*
Kills:439
V. Kills:270 162%
Deaths:10
KDR:43.900
Accuracy:66.741% B++
KPH:175.500 A++
VKPH:107.900 A*
M202 Wyrm
B*
Kills:138
V. Kills:73 186%
Deaths:2
KDR:69
Accuracy:57.828% C**
KPH:179.100 B+
VKPH:94.700 B*
M18 Rotary
C
Kills:123
V. Kills:83 146%
Deaths:90
KDR:1.367
Accuracy:29.833% C
KPH:11.100 C
VKPH:7.500 C-
M18-2 Pincer
A*
Kills:110
V. Kills:59 183%
Deaths:
KDR:
Accuracy:34.148% C+
KPH:107.300 A*
VKPH:57.600 A*
Kills:5,572 (3,813 + 0)
Deaths:447
KDR:12.465
VKDR:4.295
Vehicle Kills:1,920
Kill Difference:5,125
Playtime:92.276 hours
Usage:4%
Score:2.322m
Score/min:419
Piloting Accuracy:34.148%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
A++
Kills:2,393
V. Kills:79 N/A
Deaths:77
KDR:31.078
Accuracy:43.232% B+
KPH:86.900 A++
VKPH:2.900 C++
C150 Dalton
A++
Kills:1,393
V. Kills:837 166%
Deaths:52
KDR:26.789
Accuracy:33.745% D
KPH:80.700 A++
VKPH:48.500 A++
CAS30 Tank Buster
A++
Kills:1,062
V. Kills:750 141%
Deaths:303
KDR:3.505
Accuracy:59.866% A
KPH:18.600 A++
VKPH:13.100 A
Dual-75 Duster
A
Kills:419
V. Kills:14 N/A
Deaths:19
KDR:22.053
Accuracy:48.209% B**
KPH:118.900 A
VKPH:4 C--
AP30 Shredder
A
Kills:224
V. Kills:126 176%
Deaths:13
KDR:17.231
Accuracy:39.958% B**
KPH:53.800 A
VKPH:30.200 A
L-30R Vektor
B++
Kills:186
V. Kills:69 266%
Deaths:22
KDR:8.455
Accuracy:45.447% B++
KPH:12 C*
VKPH:4.400 C
L105 Zephyr PX
A+
Kills:134
V. Kills:12 N/A
Deaths:4
KDR:33.500
Accuracy:66.768% A+
KPH:116.100 B++
VKPH:10.400 C
Kills:5,811 (3,641 + 2,170)
Deaths:490
KDR:11.859
VKDR:3.851
Vehicle Kills:1,887
Kill Difference:5,321
Playtime:126.291 hours
Usage:5%
Score:1.887m
Score/min:249
Piloting Accuracy:45.447%
Gunner Accuracy:66.768%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M**
Kills:1,215
V. Kills:396 306%
Deaths:48
KDR:25.313
Accuracy:59.758% B+
KPH:88.400 M**
VKPH:28.800 A
L100 Python HEAT
S
Kills:1,180
V. Kills:212 N/A
Deaths:58
KDR:20.345
Accuracy:63.284% A
KPH:111 S
VKPH:19.900 A
L100 Python HESH
A++
Kills:1,177
V. Kills:124 N/A
Deaths:16
KDR:73.563
Accuracy:58.538% B**
KPH:112.400 A++
VKPH:11.800 B++
Skyguard
M**
Kills:185
V. Kills:95 193%
Deaths:4
KDR:46.250
Accuracy:28.744% C+
KPH:38.800 M**
VKPH:19.900 M+
C75 Viper
S
Kills:136
V. Kills:54 247%
Deaths:10
KDR:13.600
Accuracy:62.479% A**
KPH:87.300 M
VKPH:34.700 S
Kills:3,893 (3,893 + 0)
Deaths:136
KDR:28.625
VKDR:6.478
Vehicle Kills:881
Kill Difference:3,757
Playtime:41.167 hours
Usage:2%
Score:1.038m
Score/min:420
Driving Accuracy:62.479%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A**
Kills:3,159
V. Kills:1,852 170%
Deaths:241
KDR:13.108
Accuracy:53.709% B*
KPH:58 A++
VKPH:34 A**
P2-120 HESH
A*
Kills:1,108
V. Kills:96 N/A
Deaths:45
KDR:24.622
Accuracy:43.601% C++
KPH:102.100 A*
VKPH:8.800 C+
P2-120 HEAT
M++
Kills:886
V. Kills:311 284%
Deaths:48
KDR:18.458
Accuracy:51.401% B**
KPH:67.600 M++
VKPH:23.700 M+
E540 Halberd
M+
Kills:253
V. Kills:110 228%
Deaths:26
KDR:9.731
Accuracy:54.565% A++
KPH:55 M+
VKPH:23.900 A**
MR11 Gatekeeper
A**
Kills:64
V. Kills:34 183%
Deaths:9
KDR:7.111
Accuracy:51.540% A
KPH:42.800 A**
VKPH:22.800 B*
Kills:5,470 (5,153 + 317)
Deaths:369
KDR:14.824
VKDR:6.512
Vehicle Kills:2,403
Kill Difference:5,101
Playtime:84.510 hours
Usage:4%
Score:2.523m
Score/min:498
Driving Accuracy:51.401%
Gunner Accuracy:51.540%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,496
V. Kills:67 N/A
Deaths:77
KDR:19.429
Accuracy:42.628% B*
KPH:141.900 B++
VKPH:6.400 C+
E540 Halberd-H
A++
Kills:952
V. Kills:412 231%
Deaths:66
KDR:14.424
Accuracy:68.038% A
KPH:88.200 A++
VKPH:38.200 A++
M60-G Bulldog-H
B**
Kills:361
V. Kills:34 N/A
Deaths:7
KDR:51.571
Accuracy:56.153% B+
KPH:119.900 B**
VKPH:11.300 C
M12 Kobalt-H
B+
Kills:173
V. Kills:6 N/A
Deaths:4
KDR:43.250
Accuracy:23.603% C**
KPH:154.700 B+
VKPH:5.400 C+
G20 Vulcan-H
M+
Kills:169
V. Kills:134 125%
Deaths:22
KDR:7.682
Accuracy:65.752% A*
KPH:73.900 A+
VKPH:58.600 M+
Kills:3,151 (0 + 3,151)
Deaths:176
KDR:17.903
VKDR:3.710
Vehicle Kills:653
Kill Difference:2,975
Playtime:27.744 hours
Usage:1%
Score:0.825m
Score/min:495
Driving Accuracy:N/A%
Gunner Accuracy:65.752%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:929
V. Kills:21 N/A
Deaths:5
KDR:185.800
Accuracy:20.202% B+
KPH:147.300 A*
VKPH:3.300 C+
M12 Kobalt
A**
Kills:208
V. Kills:4 N/A
Deaths:4
KDR:52
Accuracy:23.791% A
KPH:162.600 A**
VKPH:3.100 C+
M40 Fury
M
Kills:114
V. Kills:30 368%
Deaths:8
KDR:14.250
Accuracy:51.831% A++
KPH:78.500 A
VKPH:20.700 M
M20 Basilisk
M+
Kills:78
V. Kills:28 269%
Deaths:5
KDR:15.600
Accuracy:53.705% A++
KPH:49.100 A**
VKPH:17.600 M+
Kills:1,329 (0 + 1,329)
Deaths:22
KDR:60.409
VKDR:3.773
Vehicle Kills:83
Kill Difference:1,307
Playtime:10.630 hours
Usage:0%
Score:0.347m
Score/min:544
Driving Accuracy:N/A%
Gunner Accuracy:53.705%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B++
Kills:469
V. Kills:16 N/A
Deaths:146
KDR:3.212
Accuracy:49.829% B++
KPH:65.200 B
VKPH:2.200 C++
M40 Fury-F
B*
Kills:314
V. Kills:109 285%
Deaths:142
KDR:2.211
Accuracy:59.980% B**
KPH:28.900 C**
VKPH:10 B*
M12 Kobalt-F
B+
Kills:216
V. Kills:9 N/A
Deaths:77
KDR:2.805
Accuracy:37.128% A*
KPH:46.100 B+
VKPH:1.900 B+
Kills:999 (999 + 0)
Deaths:365
KDR:2.737
VKDR:0.367
Vehicle Kills:134
Kill Difference:634
Playtime:22.749 hours
Usage:1%
Score:0.208m
Score/min:153
Driving Accuracy:37.128%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A
Kills:854
V. Kills:421 202%
Deaths:96
KDR:8.896
Accuracy:42.690% B+
KPH:47.800 A
VKPH:23.600 B**
VLG Missile Launcher
B+
Kills:389
V. Kills:110 350%
Deaths:22
KDR:17.682
Accuracy:55.067% C+
KPH:71.300 B+
VKPH:20.200 C+
CAS 14-E
A
Kills:244
V. Kills:13 N/A
Deaths:14
KDR:17.429
Accuracy:36.498% B+
KPH:123.300 A
VKPH:6.600 C++
Kills:1,487 (0 + 1,487)
Deaths:132
KDR:11.265
VKDR:4.121
Vehicle Kills:544
Kill Difference:1,355
Playtime:25.288 hours
Usage:1%
Score:0.581m
Score/min:383
Piloting Accuracy:N/A%
Gunner Accuracy:36.498%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 5,0113,15924113.108B+9.9953.709%B*2.374%C58A++34A**50354.5h5.9B+11.1B++
MSW-R 2,7812,7699282.984C**0.1429.397%B**29.289%B+86.8AN/A29531.9h9.1B**30.8B*
TORQ-9 2,5192,4869622.584B++0.5431.572%A28.962%B+79.4A++1.1B++22031.3h10.6A33.7B**
L-24R Spur 2,4722,3937731.078A27.9643.232%B+1.337%D87A++2.9C++20827.5h15.1B+34.9B+
TAS-16 Blackjack 2,3672,3561,1072.128B+0.9967.5%B+16.638%C++67.9B++N/A21034.7h1.9B*2.8B+
C-4 2,9112,0619112.262B+0.8623.696%C-N/A82.8C+34.1C**69424.9h1B*4.2B+
Orbital Strike Uplink 2,0631,58311583N/A1,579.881108.54%UN/A3166U960U133940.5h0.6T*0.1T*
P525 Marauder-H 1,5631,4967719.429C*16.3142.628%B*N/A142.5B++6.4C+33410.5h4.8B*11.2B**
T9A "Butcher" 1,4551,4474852.984B+0.1428.671%B++31.79%B97.1B*N/A28714.9h9.1B**31.9B*
M12 Kobalt 1,4381,4085227.077C+23.9623.95%B+17.756%C+145.2B++3.1D3309.7h11.2B*46.9B**
C150 Dalton 2,2301,3935226.788A*23.6733.745%DN/A80.5A++48.4A++65417.3h2.2B**6.5B*
M18 Needler 2,1591,3771439.629A++6.5133.223%C*N/A32A+18.2B**29743h62B*186.6B*
LC3 Jaguar 1,3821,3689441.449C+1.6728.856%B*28.509%A28.2CN/A8948.5h10B+34.7B++
M14 Banshee 1,3811,3431399.662C**6.5430.949%C++N/A122.1A++3.5C+40911h14.4B+46.6B+
TRS-12 Uppercut 1,3161,3065912.21B++0.9169.396%B*15.773%C+75.9B**N/A17417.2h2.1B++3B++
Cycler TRV 1,2611,2525562.252B**0.8729.548%B**20.367%C+67.7AN/A21618.5h9.9B**33.5B**
LC2 Lynx 1,2431,2286451.904B+1.2230.433%A24.267%B36.4C++N/A13733.7h11.4B*37.3B*
L100 Python AP 1,6111,2154825.313A++22.1959.758%B+N/A88.7M**28.9A43113.7h2.8A+4.7A+
T7-P Mini-Chaingun 1,1951,1853043.898A0.7826.683%B++14.177%D98.8BN/A21112h9.9B++37B+
TSAR-42 1,1821,1822924.048C*0.9339.093%C+77.75%B*58.5B+N/A17620.2h1.6A4.2B++
Hellfire Rocket Pods 1,3501,1826119.377B**16.2658.241%B**N/A173.8A24.7B*8396.8h13.5C**23.2B+
L100 Python HEAT 1,3921,1805820.345A*17.2363.284%AN/A111.3S20A35210.6h3.6B**5.7A
L100 Python HESH 1,3011,1771673.563S70.4458.538%B**N/A112.1A++11.8B++39810.5h2.1B**3.6B**
HC1 Cougar 1,1951,1764132.847A+0.2732.453%A+28.146%B++60.9B**1B+18619.3h9B**27.7B*
AS16 NightHawk 1,1791,1745921.983B+1.1441.948%C+12.692%C--33.2CN/A8335.4h3.6B++8.5B+
TRAC-5 1,1851,1723873.028M++0.0930.497%A++23.464%B++41B**N/A16828.6h9.9B**32.5B**
MG-H1 Watchman 1,1841,1723813.076B**0.0429.65%B**33.959%B++95.3A1C+31112.3h10.6B**35.6B*
NSX Tengu 1,1811,1723233.628A*0.5144.061%B*28.925%B**101.9A++N/A27311.5h8.4B**19B*
NSX Tanto 1,1851,1723992.937A+0.1833.114%B**31.741%B++68.1B*N/A21817.2h10.1B*30.4B*
T9 CARV 1,1751,1724492.61B+0.5126.234%B**25.341%C*77.6A++N/A41915.1h9.2A35B*
PDW-16 Hailstorm 1,1751,1714542.579A++0.5431.125%B**17.25%C++60.7B**N/A16019.3h10.7B*34.5B*
NSX-P Tanto 1,1821,1706041.937B*1.1831.737%B**21.282%D55.7B++N/A13121h10.7B++33.9B*
SMG-46 Armistice 1,1711,1696181.892B++1.2329.176%B+11.891%D-38.8C*N/A18030.1h11.8B++40.5B+
PS1-AV Suppressor 1,1811,1684812.428B+0.6929.503%C+19.178%D46.2CN/A11725.3h12.4C++42C++
TAR 1,1771,1675132.275B+0.8429.898%B**24.936%C**73.9A+N/A19015.8h9.7A32.4B**
The Little Helper 1,1761,1674542.57B**0.5564.867%A++13.796%D105.1A++N/A27511.1h3.8B*5.8B*
MG-HBR1 Dragoon 1,1731,1662774.209A++1.0940.034%B**35.335%B+70.7A++N/A17816.5h4.4B**11B**
NS-44 Commissioner 1,1741,1666171.89B++1.2344.946%B*25.558%C**40.9C++N/A14228.5h3.3B+7.4B++
Claymore 1,1661,1651547.565C++4.4542.926%B**N/A137.1C+N/A4068.5h1.2C++2.9B++
MKV Suppressed 1,1701,1644362.67A++0.4529.574%B+20.189%C+58.8B++N/A14119.8h9.9B**33.4B+
NSX Daimyo 1,1641,1641557.51B*4.3942.24%C+97.509%B*101.2B**N/A33111.5h1.8B**4.2B++
NSX Naginata 1,1661,1633863.013A0.1131.1%A+38.779%A125.1A*N/A3429.3h8.5B**27.3B*
AMR-66 1,1681,1624972.338A0.7835.369%A21.773%C--75A**N/A18315.5h5.6A15.7B**
T1 Cycler 1,1661,1615782.009B+1.1128.504%B**27.39%B++52.3AN/A16622.2h9.7A33.9B**
SOAS-20 1,1631,1614482.592B++0.5335.779%A23.342%C++58.6B*N/A14719.8h9.5B+26.6B**
T16 Rhino 1,1631,1604452.607B**0.5126.47%B*19.224%D81.7A++N/A22014.2h9.6B**36.1B*
M77-B 1,1611,1601607.25M4.1344.266%B*86.983%A63A++N/A17018.4h1.5A+3.5B**
SMG-46G Armistice 1,1651,1605022.311B*0.8130.837%B+11.466%D-64.8C**N/A22317.9h10.8B++35.1B+
NS-30 Vandal 1,1621,1603962.929C**0.1938.238%B+23.966%C-78.9B**N/A19514.7h4.6B++12B++
T7 Mini-Chaingun 1,1681,1594782.425A+0.6920.648%B+12.683%C67.4B**N/A18017.2h10.4B**50.4B++
T32 Bull 1,1611,1593882.987B**0.1328.78%B*19.413%D85.2AN/A23913.6h9.2B**32.1B*
TS2 Inquisitor 1,1651,1596951.668B+1.4529.376%C+22.088%C*46C++N/A12625.2h8.1B*27.5B+
FA1 Barrage 1,1661,1595202.229A0.8952.065%B**11.993%D58AN/A24320h3.7B*7.1B*
NS-7 PDW 1,1691,1585821.99B**1.1330.374%B*17.703%C+38.2C**N/A10830.3h11.1B*36.6B++
NS-15M AE 1,1661,1584182.77C**0.3528.595%B14.335%F78.8BN/A18014.7h10.1B+35.4B+
NS Baron G5 1,1621,1585372.156A0.9656.536%B**12.004%D75.2A+N/A32915.4h3.6B*6.3C*
NS-15MP 1,1701,1583962.924C*0.2029.76%C*18.567%D**86.4C*N/A24413.4h9.3B++31.2B+
NS-15M1 1,1611,1584752.438B+0.6825.65%C**13.299%D*48.9C++N/A21423.7h10.4B++40.7B+
NS-11C 1,1611,1566721.72B+1.4026.889%B19.291%C+28.2C+N/A9141h10.6B*39.4B+
NS Baron G5AE 1,1601,1555452.119B+1.0056.836%B*12.814%D57.8C*N/A26320h3.5B++6.2C+
NS-11A 1,1571,1535032.292B+0.8330.707%B**25.325%C**64.8B**N/A17417.8h10.6B**34.6B*
NS-11CP 1,1511,1375422.098C*1.0228.939%C+19.349%D37.5DN/A16230.3h10.1B+35.1B
P2-120 HESH 1,2041,1084524.622B++21.5043.601%C++1.354%B++102.6A*8.9C+41210.8h3.8B++8.7B+
M40 Fury 1,2191,0975719.246C++16.1345.18%D1.367%C+111.9B+12.4D-3129.8h6.8B++15.1B*
CAS30 Tank Buster 1,8121,0623033.505B*0.3959.866%AN/A18.6A++13.1A16157.1h37.2B++62.2B*
E540 Halberd-H 1,3649526614.424B+11.3068.038%A1.996%C++88.1A++38.1A++52410.8h4.3B*6.4B**
NS-357 Underboss 9379366281.49B1.6343.074%B+24.786%C++50.1C+N/A17218.7h3.5B+8B++
M12 Kobalt 9509295185.8S182.6820.202%B+20.883%B+147.5A*3.3C+4376.3h10A+49.3B++
P2-120 HEAT 1,1978864818.458A*15.3451.401%B**3.837%B+67.6M++23.7M+39313.1h5.5B++10.7B**
TX2 Emperor 8758734971.757B*1.3633.045%B+26.69%B++60.6B**N/A19814.4h7.4B++22.4C++
Tank Mine 1,4188713272.664C+0.4632.379%C+N/A68D-42.7D65712.8h1.5B+4.5B*
M18 Locust 1,3078602430U426.8832.673%C+N/A53.4A++27.8B**43616.1h46.4B142.1B++
M20 Wyvern 1,275854968.896B**5.7842.69%B+5.504%B++48A23.7B**37017.8h51.2B*119.9B**
NS Decimator 1,3337983912.041B*1.0869.572%B**1.504%D58.2B*39.1A*51913.7h3.2B*4.6B**
Sticky Grenade 4844731473N/A469.8854.358%C++N/A1182.5B27.5A35350.4h1.7B+3.2B+
S12 Renegade 4854691463.212C++0.0949.829%B++3.838%C65.1B2.2C++1637.2h2.5B++5B*
NS-45 Pilot 4524522641.712C**1.4133.889%C**27.655%C+64.6C+N/A1657h5.9B+17.5B+
Hornet Missiles 7094391043.9S40.7866.741%B++N/A175.6A++108A*15652.5h6.8B**10.2B**
NSX Tomoe 4324301303.308B*0.1935.209%B**32.326%D71.7B*N/A2006h10.5B*29.8B*
Ripper 4214213,5910.117B3.0031.427%B+14.014%C2.7CN/A9158.6h1.3B+4B+
Dual-75 Duster 4334191922.053C**18.9348.209%B**N/A119.7A4C--3973.5h4.5B*9.4B*
M20 Basilisk 5434141429.571A*26.4549.739%C5.314%C**92A++28.7B*5424.5h43.1A+86.6A
SR-7 398397745.365B+2.2541.103%C+82.116%B82.7A++N/A2074.8h1.4A3.4B*
VLG Missile Launcher 4993892217.682C14.5655.067%C+1.285%C+70.7B+20C+4395.5h5.3B+9.6B+
T2 Striker 6983831852.07M++1.0548.766%C--N/A24.4A+20.1A+33815.7h21.6A44.3B**
M60-G Bulldog-H 395361751.571M**48.4556.153%B+N/A120.3B**11.3C3543h4.3B+7.6B+
Xiphos Anti-Personnel Phalanx Tower 3343331333M*329.8833.871%B+N/A3330U10C*94840.1h1.1B++3.4B+
M40 Fury-F 4233141422.211B0.9159.98%B**N/A28.8C**10B*16210.9h7.6B+12.6B*
The Slasher 2812677,3690.036C3.0840.013%B6.367%C--0.9C-N/A3306h2.2C+5.6C+
E540 Halberd 363253269.731C*6.6154.565%A++N/A55M+23.9A**8344.6h4A+7.3A+
NS-44P Commissioner 2482461881.309C+1.8139.55%C18.293%D--39.7C--N/A1256.2h3.3C++8.3C++
CAS 14-E 2572441417.429C+14.3136.498%B+1.23%D122A6.5C+3362h21.3B++58.2B++
NS-AM7 Archer 3112323560.652C**2.4755.158%C-21.552%C**4.9C--1.7D3947.2h10.4B++18.9B++
AP30 Shredder 3502241317.231C*14.1139.958%B**3.125%B*53.3A30A4964.2h65.1B+163B++
Auraxium Slasher 23421813,1350.017C3.1018%D--4.128%D0.4C-N/A1550.7h2C**11.2C+
M12 Kobalt-F 225216772.805C**0.3137.128%A*3.704%D*46B+1.9B+1144.7h11.3B+30.5B**
M12 Kobalt 212208452B**48.8823.791%A18.75%C+160A**3.1C+10191.3h10.6A+44.4B**
L-30R Vektor 255186228.455A+5.3445.447%B++1.075%D12C*4.5C7815.5h40.7B++89.5B++
Skyguard 280185446.25U43.1328.744%C+N/A38.5M*19.8M4074.8h56.6A197A
TAR-AE 182176602.933B+0.1928.828%C++22.159%D-70.4C**2.4A+2602.5h9.9B++34.5B+
M12 Kobalt-H 179173443.25B+40.1323.603%C**20.809%B++157.3B+5.5C++4311.1h11B++46.7B++
G20 Vulcan-H 303169227.682B*4.5665.752%A*2.367%C73.5A+58.3M+13182.3h117.2C--178.3B+
NS "Jackpot" Decimator 198167812.062C++1.0674.262%A1.198%C--49.1C9.1D-2963.4h2.1A2.8A+
MRC3 Mercy 163163582.81C*0.3120.745%B++19.632%C54.3A+N/A2493h14.6B**70.2B*
DMR-99 155153752.04C+1.0838.417%B++27.451%C--49.4C+N/A1273.1h6.1B+15.9B++
NSX-P Naginata 154152562.714B**0.4130.738%A31.579%C**89.4B**1.2C+2891.7h8.9B*29B**
NS-15M2 147144552.618B0.5029.621%B*16.667%D*62.6C*1.3B+4022.3h9.5B*32B++
Chainblade 1531412,8570.049B*3.0731.776%C++N/A0.9BN/A6159.2h2.2B+6.8B+
M202 Wyrm 211138269M**65.8857.828%C**N/A172.5B+91.3B++14690.8h29.6B++51.2B++
C75 Viper 1901361013.6A++10.4862.479%A**N/A85A**33.8S9851.6h8.4B+13.4B**
C-4 ARX 200135801.688C1.4320.082%F-N/A42.2D*20.3D-4023.2h0.7A++3.6B++
L105 Zephyr PX 146134433.5C**30.3866.768%A+N/A111.7B+10C4711.2h4.9C+7.4B++
MRC3 Mercy 128128452.844C*0.2823.254%B**15.625%D--55.7A+N/A2332.3h16.2B++69.8B*
ML-7 1971271041.221B++1.9069.565%A+N/A45.4A++25A++8112.8h3.8A5.4A
NS-44L Blackhand 126126871.448C++1.6742.886%C+51.587%B++40.6B+N/A1443.1h3.4B++8B+
M18 Rotary 206123901.367C1.7529.833%CN/A11.1C7.5C-22711.1h87.2B+292.3B+
MG-S1 Jackal 122122671.821B+1.3035.599%A+28.689%B**40.7C+N/A2583h8.5B**23.9B*
Shuriken 123122512.392B*0.7331.52%B++16.393%C--46.9C+N/A1732.6h12.8C++40.5B+
Soldier Soaker 114114532.151B*0.9740.968%B+8.772%D--47.5C+N/A1762.4h4.8B**11.6B**
M40 Fury 144114814.25B++11.1351.831%A++N/A76A20A**6021.5h13.2C++25.4B++
M18-2 Pincer 1691101110N/A106.8834.148%C+N/A110A*59A*11231h36.8A+107.8A
TRAP-M1 106106621.71C++1.4129.223%C+20.755%D26.5DN/A1064h8.8C*30C++
Hunter QCX 1341031140.904C*2.2257.977%B**11.651%D-12.7C3.8C++758.1h7.9C+13.6C*
Anti-Vehicle Grenade 14796196N/A92.8856.528%B+N/A480C*255A*47080.2h4.2B+7.5B++
Frag Grenade 9694194N/A90.8853.814%B**N/A940A+20B**61050.1h2.8B++5.2B*
RAMS-AE .50M 9392118.364B**5.2436.062%D--79.348%C46CN/A1272h1.8C*4.9C+
Hoplon Anti-Aircraft Phalanx Tower 17390190M86.8824.566%CN/A900S830S159540.1h1.1B++4.5B+
Rocklet Rifle 16482541.519B**1.6052.757%C+N/A41B*41A+8372h20.3A+38.5B**
M20 Basilisk 10678515.6S12.4853.705%A++6.41%C*48.8A**17.5M+5321.6h51.5A95.8A
NSX Amaterasu 76756,5490.011D3.114.977%F9.333%D-0.3DN/A1287.2h2.7C*54.1D**
T4 AMP 7171421.69B*1.4330.003%B25.352%B*59.2B*N/A3321.2h12.3B+40.9B+
NS-11P 6866441.5C++1.6227.015%B+12.121%D*38.8C+1.2B+1821.7h13C*48.1B+
Bastion Battery 8164164N/A60.8845.82%B+3.125%C+80C**21.3D--5140.8h6.9B**15.1B**
MR11 Gatekeeper 986497.111C*3.9951.54%A1.563%C42.7A**22.7B*8191.5h34.8B**67.5B**
ASP-30 Grounder 10560391.538B**1.5872.368%AN/A27.3B*20.5B**3582.2h4.6A+6.3A+
Spear Anti-Vehicle Phalanx Turret 8253317.667A+14.5575.845%M*1.887%D--132.5S72.5S21010.4h5.9B*7.8A

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon153,3132.3h
Anti-Vehicle MANA Turret51880.4h
Nano-Armor Kit6691,270,97580.8h
Nanite Revive Grenade01,3900.4h
Nanite Healing Grenade01570h
Ordnance Dampener01880.1h
Xiphos Anti-Personnel Tower02461.1h
Sunderer Garage0921.3h
Hoplon Anti-Aircraft Phalanx Tower02441h
Welding Device131,2082.6h
Spear Anti-Vehicle Tower01330.8h
Skywall Shield Emitter23481.4h
Structure Shield Module04091.7h
Repair Module17142.4h
Turret AI Module04551.6h
Cortium Silo03271.6h
Blast Wall0750.6h
Reinforcements Module0510.2h
Spitfire Auto-Turret121,0871.3h
Restoration Kit2802,8794.7h
Motion Spotter125,8573.3h
Recon Detection Device95780.8h
Shield Recharging Field161,7510.8h
Medical Applicator154109,7467h
Medical Kit1,7319,70634.9h
Ammunition Package493,1351.9h
Routing Spire0780.1h
Pain Spire0990.3h
Flail Targeting Dart92591.8h
Infantry Tower02022h
Lumifiber Rampart Wall37367.9h
Alarm Module01440.4h
Elysium Spawn Tube01820.7h
Router73970.4h
Snowman Soldier162320.3h
Nano-Repair Grenade04670.1h
Vehicle Gate12652.1h
Pillbox01972h
Orbital Strike Target Designator502114.4h
Hardlight Barrier191,1680.9h

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