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Field Marshal Veteran wiwter[PRKY] wiwter
TR BR 149

KDR: 2.98

Score: 51.6m

Last Seen: Oct 17th, 2019 12:14 PM
- OFFLINE - 8.1 hour(s)

Prestige 1, Battle Rank 100 (149 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP L-24R Spur C-4 MSW-R P525 Marauder-H TAS-16 Blackjack M12 Kobalt TORQ-9
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,658,826 MLG Score: 1326
Fun Score: N/A
Cheeseburgers Flipped: 43TIME WITH MEDKIT: 1.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.864%23.046%68847117240,9012.271650.709

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.821%1.682A++0.251C*-0.685DHEAD ++ (~8.11)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.90.569B+9.50.33C**22.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.262%0.729%790512143,97969214715.75270%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.893%0.279C*-0.741D-0.247

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.30.531B+30.30.429B46.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.651%1.714%1161612138,169132128606.18395286%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.58%1.228B**-0.529D-0.029

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.20.787B++4.40.648B+3.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.493%3.712%6101212074,849123615893.91997305%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.692%0.816B++-0.236C1.548

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.40.768B++12.20.688B+15.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.006%79.437%610412152,062140421.46762

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.369%0.454B+0.803B++1.152

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.491B+1.90.399B3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.392%13.949%610412154,8821277293.82302

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.157%0.951B*-0.165C0.675

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.596B+2.80.419B2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
51.6m329.3%545 (32.7k)434 (26k)2.9806294,56631,7273.25275149 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1219708823.012%14.623%33603:4551

7% Combat Medic54% Engineer17% Heavy Assault11% Infiltrator10% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 7th, 2014 6:05 PMApr 17th, 2016 9:41 PMOct 18th, 2019 3:35 AM (5d) (PST)Oct 17th, 2019 10:40 AM (6d) (PST)Oct 17th, 2019 8:14 AM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7381585800.7950.2670.1162.9220.0931326

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,2629,49234,77048167175626,033

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1982.9h/82.6d 8,634 13,828 29,860 347.6k 1,788 6,018 11,011 87.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:2,002
Deaths:647
KDR:3.094
Accuracy:28.600% B**
HSR:28.621% B+
T9A "Butcher"
B*
Kills:1,230
Deaths:427
KDR:2.881
Accuracy:28.296% B*
HSR:32.033% B+
MG-H1 Watchman
A
Kills:1,172
Deaths:381
KDR:3.076
Accuracy:29.650% A
HSR:33.959% B**
T9 CARV
A
Kills:1,164
Deaths:445
KDR:2.616
Accuracy:26.222% A
HSR:25.344% B
NSX Naginata
A++
Kills:1,163
Deaths:386
KDR:3.013
Accuracy:31.100% A++
HSR:38.779% A+
T16 Rhino
B**
Kills:1,160
Deaths:445
KDR:2.607
Accuracy:26.470% B**
HSR:19.224% C-
T32 Bull
B**
Kills:1,159
Deaths:388
KDR:2.987
Accuracy:28.780% B**
HSR:19.413% D
NS-15MP
B
Kills:1,158
Deaths:396
KDR:2.924
Accuracy:29.760% B
HSR:18.567% D*
NS-15M1
B+
Kills:1,158
Deaths:475
KDR:2.438
Accuracy:25.650% B+
HSR:13.299% D*
NS-15M AE
B+
Kills:1,158
Deaths:418
KDR:2.770
Accuracy:28.595% B+
HSR:14.335% D**
NS-15M2
B**
Kills:144
Deaths:55
KDR:2.618
Accuracy:29.621% B**
HSR:16.667% D*
NSX-P Naginata
A
Kills:57
Deaths:24
KDR:2.375
Accuracy:25.267% B+
HSR:38.597% A
Kills:12,725
Deaths (as Heavy Assault):4,487
Deaths (to Heavy Assaults):9,198
KDR:2.83597
Kill Difference:8,238
Playtime:345.787 hours
Usage:17%
Score:8.880m
Score/min:428
Accuracy (listed only):28.167%
HSR (listed only):24.903%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
B*
Kills:1,392
Deaths:707
KDR:1.969
Accuracy:70.054% B*
HSR:15.445% C+
LC2 Lynx
A+
Kills:1,202
Deaths:627
KDR:1.917
Accuracy:30.358% A+
HSR:24.459% B+
HC1 Cougar
A++
Kills:1,176
Deaths:413
KDR:2.847
Accuracy:32.453% A++
HSR:28.146% B**
AS16 NightHawk
C*
Kills:1,173
Deaths:592
KDR:1.981
Accuracy:41.955% C*
HSR:12.703% C-
LC3 Jaguar
A++
Kills:1,172
Deaths:660
KDR:1.776
Accuracy:29.024% B**
HSR:29.352% A++
TRAC-5
A++
Kills:1,172
Deaths:387
KDR:3.028
Accuracy:30.497% A++
HSR:23.464% B*
NSX Tengu
A
Kills:1,172
Deaths:323
KDR:3.628
Accuracy:44.061% B**
HSR:28.925% A
PDW-16 Hailstorm
A
Kills:1,170
Deaths:454
KDR:2.577
Accuracy:31.124% A
HSR:17.265% C*
NSX-P Tanto
B**
Kills:1,170
Deaths:604
KDR:1.937
Accuracy:31.737% B**
HSR:21.282% D
SMG-46 Armistice
B++
Kills:1,169
Deaths:618
KDR:1.892
Accuracy:29.176% B++
HSR:11.891% D
PS1-AV Suppressor
C+
Kills:1,168
Deaths:481
KDR:2.428
Accuracy:29.503% C+
HSR:19.178% C--
The Little Helper
A++
Kills:1,167
Deaths:454
KDR:2.570
Accuracy:64.867% A++
HSR:13.796% C
MKV Suppressed
B++
Kills:1,164
Deaths:436
KDR:2.670
Accuracy:29.574% B++
HSR:20.189% C++
SMG-46G Armistice
B++
Kills:1,160
Deaths:502
KDR:2.311
Accuracy:30.837% B++
HSR:11.466% D-
FA1 Barrage
A
Kills:1,159
Deaths:520
KDR:2.229
Accuracy:52.065% A
HSR:11.993% D
TRS-12 Uppercut
B**
Kills:1,158
Deaths:503
KDR:2.302
Accuracy:71.407% B**
HSR:15.371% C+
NS Baron G5
A
Kills:1,158
Deaths:537
KDR:2.156
Accuracy:56.536% A
HSR:12.004% D
NS-7 PDW
B**
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:30.374% B**
HSR:17.703% C+
NS-11C
B+
Kills:1,156
Deaths:672
KDR:1.720
Accuracy:26.889% B+
HSR:19.291% C+
NS Baron G5AE
B**
Kills:1,155
Deaths:545
KDR:2.119
Accuracy:56.836% B**
HSR:12.814% C--
NS-11CP
C+
Kills:1,137
Deaths:542
KDR:2.098
Accuracy:28.939% C+
HSR:19.349% D
NSX Tanto
A
Kills:356
Deaths:137
KDR:2.599
Accuracy:32.870% A
HSR:34.551% A
MG-S1 Jackal
A++
Kills:64
Deaths:22
KDR:2.909
Accuracy:34.395% A+
HSR:32.813% A++
Kills:25,128
Deaths (as Light Assault):11,318
Deaths (to Light Assaults):5,681
KDR:2.22018
Kill Difference:13,810
Playtime:199.963 hours
Usage:10%
Score:6.920m
Score/min:577
Accuracy (listed only):39.806%
HSR (listed only):19.715%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
B*
Kills:1,392
Deaths:707
KDR:1.969
Accuracy:70.054% B*
HSR:15.445% C+
LC2 Lynx
A+
Kills:1,202
Deaths:627
KDR:1.917
Accuracy:30.358% A+
HSR:24.459% B+
HC1 Cougar
A++
Kills:1,176
Deaths:413
KDR:2.847
Accuracy:32.453% A++
HSR:28.146% B**
AS16 NightHawk
C*
Kills:1,173
Deaths:592
KDR:1.981
Accuracy:41.955% C*
HSR:12.703% C-
LC3 Jaguar
A++
Kills:1,172
Deaths:660
KDR:1.776
Accuracy:29.024% B**
HSR:29.352% A++
TRAC-5
A++
Kills:1,172
Deaths:387
KDR:3.028
Accuracy:30.497% A++
HSR:23.464% B*
NSX-P Tanto
B**
Kills:1,170
Deaths:604
KDR:1.937
Accuracy:31.737% B**
HSR:21.282% D
The Little Helper
A++
Kills:1,167
Deaths:454
KDR:2.570
Accuracy:64.867% A++
HSR:13.796% C
AMR-66
A+
Kills:1,162
Deaths:497
KDR:2.338
Accuracy:35.369% A+
HSR:21.773% C-
FA1 Barrage
A
Kills:1,159
Deaths:520
KDR:2.229
Accuracy:52.065% A
HSR:11.993% D
TRS-12 Uppercut
B**
Kills:1,158
Deaths:503
KDR:2.302
Accuracy:71.407% B**
HSR:15.371% C+
NS Baron G5
A
Kills:1,158
Deaths:537
KDR:2.156
Accuracy:56.536% A
HSR:12.004% D
NS-11C
B+
Kills:1,156
Deaths:672
KDR:1.720
Accuracy:26.889% B+
HSR:19.291% C+
NS Baron G5AE
B**
Kills:1,155
Deaths:545
KDR:2.119
Accuracy:56.836% B**
HSR:12.814% C--
NS-11CP
C+
Kills:1,137
Deaths:542
KDR:2.098
Accuracy:28.939% C+
HSR:19.349% D
MG-HBR1 Dragoon
B**
Kills:622
Deaths:136
KDR:4.574
Accuracy:40.790% B**
HSR:32.315% B
NSX Tanto
A
Kills:356
Deaths:137
KDR:2.599
Accuracy:32.870% A
HSR:34.551% A
Kills:18,687
Deaths (as Engineer):8,533
Deaths (to Engineers):5,384
KDR:2.18997
Kill Difference:10,154
Playtime:1,076.673 hours
Usage:54%
Score:26.309m
Score/min:407
Accuracy (listed only):43.097%
HSR (listed only):20.477%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B**
Kills:1,182
Deaths:292
KDR:4.048
Accuracy:39.093% C++
HSR:77.750% B**
NSX Tengu
A
Kills:1,172
Deaths:323
KDR:3.628
Accuracy:44.061% B**
HSR:28.925% A
PDW-16 Hailstorm
A
Kills:1,170
Deaths:454
KDR:2.577
Accuracy:31.124% A
HSR:17.265% C*
SMG-46 Armistice
B++
Kills:1,169
Deaths:618
KDR:1.892
Accuracy:29.176% B++
HSR:11.891% D
PS1-AV Suppressor
C+
Kills:1,168
Deaths:481
KDR:2.428
Accuracy:29.503% C+
HSR:19.178% C--
MKV Suppressed
B++
Kills:1,164
Deaths:436
KDR:2.670
Accuracy:29.574% B++
HSR:20.189% C++
SOAS-20
A+
Kills:1,161
Deaths:448
KDR:2.592
Accuracy:35.779% A+
HSR:23.342% B
SMG-46G Armistice
B++
Kills:1,160
Deaths:502
KDR:2.311
Accuracy:30.837% B++
HSR:11.466% D-
NS-7 PDW
B**
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:30.374% B**
HSR:17.703% C+
TS2 Inquisitor
C*
Kills:1,023
Deaths:615
KDR:1.663
Accuracy:29.123% C++
HSR:21.017% C*
M77-B
A+
Kills:711
Deaths:87
KDR:8.172
Accuracy:45.215% A
HSR:88.748% A+
NS-357 Underboss
B+
Kills:492
Deaths:390
KDR:1.262
Accuracy:41.740% B+
HSR:22.764% C++
NS-30 Vandal
B+
Kills:432
Deaths:162
KDR:2.667
Accuracy:36.458% B+
HSR:20.833% D
NS-44 Commissioner
B++
Kills:419
Deaths:327
KDR:1.281
Accuracy:42.001% B++
HSR:22.912% C++
TX2 Emperor
C+
Kills:335
Deaths:225
KDR:1.489
Accuracy:28.403% C+
HSR:19.105% C+
NS-44P Commissioner
C+
Kills:246
Deaths:188
KDR:1.309
Accuracy:39.550% C+
HSR:18.293% D-
NS-AM7 Archer
B+
Kills:226
Deaths:305
KDR:0.741
Accuracy:55.226% C--
HSR:20.797% B+
NSX Tomoe
A+
Kills:171
Deaths:56
KDR:3.054
Accuracy:35.954% A+
HSR:33.918% C
NS-44L Blackhand
B*
Kills:122
Deaths:85
KDR:1.435
Accuracy:42.595% C++
HSR:52.459% B*
Soldier Soaker
B*
Kills:114
Deaths:53
KDR:2.151
Accuracy:40.968% B*
HSR:8.772% D--
RAMS-AE .50M
C
Kills:92
Deaths:11
KDR:8.364
Accuracy:36.062% D-
HSR:79.348% C
TRAP-M1
C+
Kills:77
Deaths:52
KDR:1.481
Accuracy:29.004% C+
HSR:19.481% D-
NS-45 Pilot
B*
Kills:72
Deaths:38
KDR:1.895
Accuracy:36.716% B*
HSR:27.778% C*
T4 AMP
B**
Kills:71
Deaths:42
KDR:1.690
Accuracy:30.003% B+
HSR:25.352% B**
MG-S1 Jackal
A++
Kills:64
Deaths:22
KDR:2.909
Accuracy:34.395% A+
HSR:32.813% A++
Kills:15,171
Deaths (as Infiltrator):6,794
Deaths (to Infiltrators):4,663
KDR:2.233
Kill Difference:8,377
Playtime:217.236 hours
Usage:11%
Score:5.974m
Score/min:458
Accuracy (listed only):36.117%
HSR (listed only):29.684%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
B*
Kills:1,392
Deaths:707
KDR:1.969
Accuracy:70.054% B*
HSR:15.445% C+
TORQ-9
A
Kills:1,275
Deaths:530
KDR:2.406
Accuracy:30.848% A
HSR:29.412% B++
Cycler TRV
A
Kills:1,205
Deaths:535
KDR:2.252
Accuracy:29.518% A
HSR:20.083% C+
AS16 NightHawk
C*
Kills:1,173
Deaths:592
KDR:1.981
Accuracy:41.955% C*
HSR:12.703% C-
NSX Tengu
A
Kills:1,172
Deaths:323
KDR:3.628
Accuracy:44.061% B**
HSR:28.925% A
PDW-16 Hailstorm
A
Kills:1,170
Deaths:454
KDR:2.577
Accuracy:31.124% A
HSR:17.265% C*
SMG-46 Armistice
B++
Kills:1,169
Deaths:618
KDR:1.892
Accuracy:29.176% B++
HSR:11.891% D
PS1-AV Suppressor
C+
Kills:1,168
Deaths:481
KDR:2.428
Accuracy:29.503% C+
HSR:19.178% C--
The Little Helper
A++
Kills:1,167
Deaths:454
KDR:2.570
Accuracy:64.867% A++
HSR:13.796% C
TAR
A
Kills:1,167
Deaths:513
KDR:2.275
Accuracy:29.898% A
HSR:24.936% B+
MKV Suppressed
B++
Kills:1,164
Deaths:436
KDR:2.670
Accuracy:29.574% B++
HSR:20.189% C++
T1 Cycler
A
Kills:1,161
Deaths:578
KDR:2.009
Accuracy:28.504% A
HSR:27.390% B*
SMG-46G Armistice
B++
Kills:1,160
Deaths:502
KDR:2.311
Accuracy:30.837% B++
HSR:11.466% D-
FA1 Barrage
A
Kills:1,159
Deaths:520
KDR:2.229
Accuracy:52.065% A
HSR:11.993% D
TRS-12 Uppercut
B**
Kills:1,158
Deaths:503
KDR:2.302
Accuracy:71.407% B**
HSR:15.371% C+
NS Baron G5
A
Kills:1,158
Deaths:537
KDR:2.156
Accuracy:56.536% A
HSR:12.004% D
NS-7 PDW
B**
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:30.374% B**
HSR:17.703% C+
NS Baron G5AE
B**
Kills:1,155
Deaths:545
KDR:2.119
Accuracy:56.836% B**
HSR:12.814% C--
NS-11A
A
Kills:1,153
Deaths:503
KDR:2.292
Accuracy:30.707% A
HSR:25.325% B+
NS-11P
B*
Kills:66
Deaths:44
KDR:1.500
Accuracy:27.015% B*
HSR:12.121% D*
MG-S1 Jackal
A++
Kills:64
Deaths:22
KDR:2.909
Accuracy:34.395% A+
HSR:32.813% A++
TAR-AE
D-
Kills:58
Deaths:28
KDR:2.071
Accuracy:23.318% D-
HSR:17.241% D*
Kills:22,672
Deaths (as Combat Medic):10,007
Deaths (to Combat Medics):3,295
KDR:2.26561
Kill Difference:12,665
Playtime:134.706 hours
Usage:7%
Score:3.367m
Score/min:417
Accuracy (listed only):39.662%
HSR (listed only):18.639%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A**
Kills:1,155
V. Kills:30 N/A
Deaths:139
KDR:8.309
Accuracy:30.856% C*
KPH:116.900 A**
VKPH:3 C+
Hellfire Rocket Pods
A
Kills:920
V. Kills:128 N/A
Deaths:61
KDR:15.082
Accuracy:57.835% B**
KPH:151.700 A
VKPH:21.100 B++
M18 Needler
A+
Kills:760
V. Kills:457 166%
Deaths:143
KDR:5.315
Accuracy:31.434% C+
KPH:27 A+
VKPH:16.300 B**
M18 Rotary
C
Kills:123
V. Kills:83 146%
Deaths:90
KDR:1.367
Accuracy:29.812% C
KPH:11.100 C
VKPH:7.500 C
M202 Wyrm
A
Kills:81
V. Kills:41 193%
Deaths:2
KDR:40.500
Accuracy:61.816% B*
KPH:161.700 B**
VKPH:81.900 A
Kills:3,039 (2,038 + 0)
Deaths:435
KDR:6.986
VKDR:1.699
Vehicle Kills:739
Kill Difference:2,604
Playtime:55.621 hours
Usage:3%
Score:1.114m
Score/min:334
Piloting Accuracy:29.812%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
A**
Kills:2,211
V. Kills:76 N/A
Deaths:77
KDR:28.714
Accuracy:42.812% C**
KPH:87.500 A**
VKPH:3 C+
CAS30 Tank Buster
A*
Kills:977
V. Kills:709 138%
Deaths:303
KDR:3.224
Accuracy:59.529% A
KPH:19.400 A*
VKPH:14.100 A
C150 Dalton
M++
Kills:879
V. Kills:582 151%
Deaths:52
KDR:16.904
Accuracy:31.629% D-
KPH:85.900 M++
VKPH:56.900 M
Dual-75 Duster
A++
Kills:419
V. Kills:14 N/A
Deaths:19
KDR:22.053
Accuracy:48.209% A
KPH:118.900 A++
VKPH:4 C
AP30 Shredder
A+
Kills:178
V. Kills:105 168%
Deaths:13
KDR:13.692
Accuracy:39.932% B**
KPH:51.400 A+
VKPH:30.300 A
L-30R Vektor
B+
Kills:167
V. Kills:62 265%
Deaths:22
KDR:7.591
Accuracy:45.507% B+
KPH:12.100 C++
VKPH:4.500 C
L105 Zephyr PX
A++
Kills:134
V. Kills:12 N/A
Deaths:4
KDR:33.500
Accuracy:66.768% A++
KPH:116.100 B**
VKPH:10.400 C+
Kills:4,965 (3,355 + 1,610)
Deaths:490
KDR:10.133
VKDR:3.184
Vehicle Kills:1,560
Kill Difference:4,475
Playtime:107.717 hours
Usage:5%
Score:1.533m
Score/min:237
Piloting Accuracy:45.507%
Gunner Accuracy:66.768%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
S
Kills:1,180
V. Kills:212 N/A
Deaths:58
KDR:20.345
Accuracy:63.284% A
KPH:111 S
VKPH:19.900 A+
L100 Python HESH
A**
Kills:1,177
V. Kills:124 N/A
Deaths:16
KDR:73.563
Accuracy:58.538% B**
KPH:112.400 A**
VKPH:11.800 B*
L100 Python AP
S
Kills:1,170
V. Kills:379 308%
Deaths:48
KDR:24.375
Accuracy:60.447% B+
KPH:88.700 S
VKPH:28.700 A++
C75 Viper
S
Kills:130
V. Kills:53 241%
Deaths:10
KDR:13
Accuracy:62.478% A**
KPH:92 M**
VKPH:37.500 S
Skyguard
M*
Kills:120
V. Kills:63 188%
Deaths:4
KDR:30
Accuracy:28.171% C+
KPH:36.700 M*
VKPH:19.300 A**
Kills:3,777 (3,777 + 0)
Deaths:136
KDR:27.772
VKDR:6.110
Vehicle Kills:831
Kill Difference:3,641
Playtime:38.978 hours
Usage:2%
Score:0.966m
Score/min:413
Driving Accuracy:28.171%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M
Kills:2,648
V. Kills:1,622 163%
Deaths:241
KDR:10.988
Accuracy:53.525% B*
KPH:55.200 A++
VKPH:33.800 M
P2-120 HESH
A**
Kills:1,108
V. Kills:96 N/A
Deaths:45
KDR:24.622
Accuracy:43.575% C*
KPH:102.300 A**
VKPH:8.900 C+
P2-120 HEAT
M**
Kills:886
V. Kills:311 284%
Deaths:48
KDR:18.458
Accuracy:51.401% B**
KPH:67.600 M**
VKPH:23.700 M*
E540 Halberd
M
Kills:232
V. Kills:98 234%
Deaths:26
KDR:8.923
Accuracy:54.265% A++
KPH:56.200 M
VKPH:23.700 A*
Kills:4,874 (4,642 + 232)
Deaths:360
KDR:13.539
VKDR:5.908
Vehicle Kills:2,127
Kill Difference:4,514
Playtime:76.030 hours
Usage:4%
Score:2.183m
Score/min:479
Driving Accuracy:51.401%
Gunner Accuracy:54.265%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,496
V. Kills:67 N/A
Deaths:77
KDR:19.429
Accuracy:42.628% B*
KPH:141.900 B*
VKPH:6.400 C+
E540 Halberd-H
A*
Kills:951
V. Kills:411 231%
Deaths:66
KDR:14.409
Accuracy:68.110% A
KPH:88.300 A*
VKPH:38.200 A++
M60-G Bulldog-H
A
Kills:341
V. Kills:31 N/A
Deaths:7
KDR:48.714
Accuracy:56.981% B**
KPH:123.100 A
VKPH:11.200 C**
G20 Vulcan-H
M+
Kills:169
V. Kills:134 125%
Deaths:22
KDR:7.682
Accuracy:65.752% A*
KPH:73.900 A+
VKPH:58.600 M+
M12 Kobalt-H
C**
Kills:113
V. Kills:5 N/A
Deaths:4
KDR:28.250
Accuracy:23.222% C**
KPH:124.200 C++
VKPH:5.500 C++
Kills:3,070 (0 + 3,070)
Deaths:176
KDR:17.443
VKDR:3.682
Vehicle Kills:648
Kill Difference:2,894
Playtime:27.280 hours
Usage:1%
Score:0.789m
Score/min:482
Driving Accuracy:N/A%
Gunner Accuracy:23.222%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:331
V. Kills:10 N/A
Deaths:5
KDR:66.200
Accuracy:21.403% B*
KPH:129.100 A*
VKPH:3.900 C**
M12 Kobalt
M+
Kills:185
V. Kills:3 N/A
Deaths:4
KDR:46.250
Accuracy:24.415% A+
KPH:177.700 M+
VKPH:2.900 C
M40 Fury
A**
Kills:114
V. Kills:30 368%
Deaths:8
KDR:14.250
Accuracy:51.831% A++
KPH:78.500 A+
VKPH:20.700 A**
M20 Basilisk
M
Kills:67
V. Kills:27 239%
Deaths:5
KDR:13.400
Accuracy:54.501% A++
KPH:43.200 A*
VKPH:17.400 M
Kills:697 (0 + 697)
Deaths:22
KDR:31.682
VKDR:3.182
Vehicle Kills:70
Kill Difference:675
Playtime:6.609 hours
Usage:0%
Score:0.210m
Score/min:530
Driving Accuracy:N/A%
Gunner Accuracy:54.501%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:469
V. Kills:16 N/A
Deaths:146
KDR:3.212
Accuracy:49.829% B*
KPH:65.400 B+
VKPH:2.200 C**
M40 Fury-F
B**
Kills:314
V. Kills:109 285%
Deaths:141
KDR:2.227
Accuracy:59.919% B**
KPH:29 B
VKPH:10.100 B**
M12 Kobalt-F
A**
Kills:209
V. Kills:9 N/A
Deaths:77
KDR:2.714
Accuracy:37.989% A**
KPH:46.400 B*
VKPH:2 B*
Kills:992 (992 + 0)
Deaths:364
KDR:2.725
VKDR:0.368
Vehicle Kills:134
Kill Difference:628
Playtime:22.516 hours
Usage:1%
Score:0.206m
Score/min:153
Driving Accuracy:37.989%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A++
Kills:847
V. Kills:418 202%
Deaths:96
KDR:8.823
Accuracy:42.797% B+
KPH:48.600 A++
VKPH:24 A
VLG Missile Launcher
C**
Kills:307
V. Kills:94 323%
Deaths:22
KDR:13.955
Accuracy:54.512% C+
KPH:67.200 C**
VKPH:20.600 C
CAS 14-E
A
Kills:170
V. Kills:9 N/A
Deaths:14
KDR:12.143
Accuracy:34.243% C+
KPH:114.500 A
VKPH:6.100 C+
Kills:1,324 (0 + 1,324)
Deaths:132
KDR:10.030
VKDR:3.947
Vehicle Kills:521
Kill Difference:1,192
Playtime:23.474 hours
Usage:1%
Score:0.539m
Score/min:382
Piloting Accuracy:N/A%
Gunner Accuracy:34.243%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 4,2702,64824110.988B+8.0153.525%B*2.757%C+55.2A++33.8M49048h6.3B+11.8B++
L-24R Spur 2,2872,2117728.714A**25.7342.812%C**1.131%D87.4A**3C+19825.3h15.3C++35.8B
C-4 2,8922,0488982.281B++0.7023.713%CN/A84.6C+34.9B+70524.2h1B**4.2B++
MSW-R 2,0122,0026473.094B+0.1128.6%B**28.621%B+89.4A++N/A30822.4h8.9A31B*
P525 Marauder-H 1,5631,4967719.429B+16.4542.628%B*N/A142.5B*6.4C+33210.5h4.8B*11.2B**
TAS-16 Blackjack 1,3981,3927071.969B++1.0170.054%B*15.445%C+57.5B++N/A18724.2h2B*2.8B++
M12 Kobalt 1,4071,3775226.481C+23.5024.026%B+17.865%C+144.9B*3.2C3279.5h11.3B**46.8B*
TORQ-9 1,2811,2755302.406B*0.5730.848%A29.412%B++73.3A++N/A19417.4h10.6A+34.3B**
T9A "Butcher" 1,2371,2304272.881B+0.1028.296%B*32.033%B+95.3AN/A28012.9h9.1B**32.1B*
Cycler TRV 1,2141,2055352.252B**0.7329.518%A20.083%C+67.3A++N/A21117.9h9.9A33.4B**
LC2 Lynx 1,2171,2026271.917B++1.0630.358%A+24.459%B+36.5B+N/A13532.9h11.3B*37.3B*
TSAR-42 1,1821,1822924.048C*1.0739.093%C++77.75%B**58.5B*N/A16920.2h1.6A4.2B*
L100 Python HEAT 1,3921,1805820.345M17.3663.284%AN/A111.3S20A++34710.6h3.6B++5.7A
L100 Python HESH 1,3011,1771673.563S70.5858.538%B**N/A112.1A**11.8B*39310.5h2.1A3.6A
HC1 Cougar 1,1951,1764132.847A++0.1332.453%A++28.146%B**60.9A+1A18219.3h9B**27.7B*
AS16 NightHawk 1,1781,1735921.981B++1.0041.955%C*12.703%C-33.1C+N/A8235.4h3.6B*8.5B++
LC3 Jaguar 1,1841,1726601.776C**1.2029.024%B**29.352%A++38.2B+N/A11830.7h10.2B++35B*
TRAC-5 1,1851,1723873.028M+0.0530.497%A++23.464%B*41.4A+N/A16028.3h9.9B**32.5B**
NSX Tengu 1,1811,1723233.628A**0.6544.061%B**28.925%A101.9MN/A27011.5h8.4B**19B*
MG-H1 Watchman 1,1841,1723813.076B**0.1029.65%A33.959%B**95.3A*1B+30012.3h10.6B**35.6B*
PDW-16 Hailstorm 1,1741,1704542.577A++0.4031.124%A17.265%C*60.6A++N/A15819.3h10.7B**34.5B*
NSX-P Tanto 1,1821,1706041.937B**1.0431.737%B**21.282%D55.7AN/A12821h10.7B*33.9B*
L100 Python AP 1,5491,1704824.375M**21.3960.447%B+N/A88.6S28.7A++42413.2h2.8B**4.7A
SMG-46 Armistice 1,1711,1696181.892B*1.0929.176%B++11.891%D38.8B+N/A17730.1h11.8B*40.5B++
PS1-AV Suppressor 1,1811,1684812.428B+0.5529.503%C+19.178%C--46.2C+N/A11725.3h12.4C**42C**
T7-P Mini-Chaingun 1,1781,1683003.893A+0.9126.659%B+14.298%C98.2B+N/A21011.9h9.9B+37B+
The Little Helper 1,1761,1674542.57B**0.4164.867%A++13.796%C105.1A**N/A27011.1h3.8B*5.8B**
TAR 1,1771,1675132.275B+0.7129.898%A24.936%B+73.9A++N/A18515.8h9.7A32.4B**
MKV Suppressed 1,1701,1644362.67A*0.3129.574%B++20.189%C++58.8AN/A14019.8h9.9B**33.4B++
T9 CARV 1,1671,1644452.616B**0.3626.222%A25.344%B78.6A**N/A40814.8h9.2A35B*
NSX Naginata 1,1661,1633863.013A++0.0331.1%A++38.779%A+125.1M++N/A3409.3h8.5B**27.3B*
Claymore 1,1631,1621547.545C*4.5642.926%AN/A136.7C+N/A4038.5h1.2C++2.9B*
AMR-66 1,1681,1624972.338A++0.6435.369%A+21.773%C-75M*N/A17915.5h5.6A15.7B**
T1 Cycler 1,1661,1615782.009B*0.9728.504%A27.39%B*52.3A++N/A15822.2h9.7A+33.9B**
SOAS-20 1,1631,1614482.592B*0.3935.779%A+23.342%B58.6AN/A14619.8h9.5B*26.6B**
T16 Rhino 1,1631,1604452.607A+0.3726.47%B**19.224%C-81.7A*N/A21714.2h9.6B**36.1B*
SMG-46G Armistice 1,1651,1605022.311B**0.6730.837%B++11.466%D-64.8B+N/A22217.9h10.8B*35.1B++
T32 Bull 1,1611,1593882.987A0.0128.78%B**19.413%D85.2A++N/A23613.6h9.2B**32.1B*
FA1 Barrage 1,1661,1595202.229B**0.7552.065%A11.993%D58A++N/A24120h3.7B**7.1B*
T7 Mini-Chaingun 1,1681,1594762.435A++0.5520.651%B++12.683%C+67.8A++N/A17717.1h10.4B**50.3B++
TRS-12 Uppercut 1,1671,1585032.302B**0.6871.407%B**15.371%C+89.1A*N/A20213h2B**2.9B++
NS-15MP 1,1701,1583962.924C**0.0629.76%B18.567%D*86.4B+N/A24313.4h9.3B++31.2B+
NS Baron G5 1,1621,1585372.156A+0.8256.536%A12.004%D75.2A++N/A32815.4h3.6B**6.3C+
NS-7 PDW 1,1691,1585821.99A0.9930.374%B**17.703%C+38.2B+N/A10730.3h11.1B*36.6B*
NS-15M1 1,1611,1584752.438B++0.5425.65%B+13.299%D*48.9BN/A21323.7h10.4B*40.7B++
NS-15M AE 1,1661,1584182.77C**0.2128.595%B+14.335%D**78.8B++N/A17814.7h10.1B++35.4B+
NS-11C 1,1611,1566721.72B*1.2626.889%B+19.291%C+28.2C++N/A9041h10.6B*39.4B++
M14 Banshee 1,1851,1551398.309C**5.3330.856%C*1.126%C+116.7A**3C+3909.9h14.8B+47.9B+
NS Baron G5AE 1,1601,1555452.119B++0.8656.836%B**12.814%C--57.8B+N/A26320h3.5B*6.2C++
NS-11A 1,1571,1535032.292B**0.6930.707%A25.325%B+64.8A+N/A17117.8h10.6B**34.6B**
NS-11CP 1,1511,1375422.098B0.8828.939%C+19.349%D37.5C-N/A16230.3h10.1B++35.1B+
P2-120 HESH 1,2041,1084524.622B**21.6443.575%C*1.354%B+102.6A**8.9C+40810.8h3.8B*8.7B*
M40 Fury 1,2191,0975719.246C*16.2745.18%C-1.367%C+111.9B++12.4D3129.8h6.8B++15.1B++
Orbital Strike Uplink 1,4411,08211082N/A1,079.021007.25%UN/A3606.7U1196.7U153220.3h0.6T*0.1T*
TS2 Inquisitor 1,0281,0236151.663B+1.3229.123%C++21.017%C*43C*N/A12023.8h8B++27.6B+
CAS30 Tank Buster 1,6869773033.224B**0.2459.529%AN/A19.4A*14.1A16850.3h35.7B*60B*
E540 Halberd-H 1,3629516614.409B*11.4368.11%A1.998%C++88.1A*38.1A++50810.8h4.3B*6.3B**
Hellfire Rocket Pods 1,0489206115.082B**12.1057.835%B**N/A150.8A21B++7326.1h14.2B+24.5B++
P2-120 HEAT 1,1978864818.458A++15.4851.401%B**3.837%B+67.6M**23.7M*38913.1h5.5B*10.7B**
C150 Dalton 1,4618795216.904A+13.9231.629%D-N/A86.2M++57.1M74410.2h2.4A7.5B*
M20 Wyvern 1,265847968.823B++5.8442.797%B+5.549%B**48.7A++24A37317.4h50.9B*118.9B**
Tank Mine 1,2927792962.632C+0.3531.389%C+N/A63.3D-41.7D64712.3h1.5B++4.8B*
M18 Needler 1,2177601435.315B**2.3331.434%C+N/A27A+16.3B**26828.1h65B**206.7B**
M77-B 712711878.172S5.1945.215%A88.748%A+56.9A*N/A16112.5h1.6A3.5B**
NS Decimator 1,1276693631.843B**1.1469.686%B**1.644%C-54.4B**37.2A**51212.3h3.4B*4.9B**
MG-HBR1 Dragoon 6246221364.574M++1.5940.79%B**32.315%B66.2A*N/A1719.4h4.1A10.1B**
NS-357 Underboss 4934923901.262C**1.7241.74%B+22.764%C++41.3C+N/A14811.9h3.5B++8.4B+
S12 Renegade 4854691463.212C**0.2349.829%B*3.838%C65.1B+2.2C**1637.2h2.5B*5B*
Sticky Grenade 4504391439N/A436.0254.5%C*N/A1097.5C**27.5A+34350.4h1.7B+3.2B+
NS-30 Vandal 4334321622.667B+0.3136.458%B+20.833%D64.5B**N/A1726.7h4.7B*12.8B++
NS-44 Commissioner 4234193271.281B1.7042.001%B++22.912%C++29.3C+N/A10614.3h3.2B++7.6B++
Dual-75 Duster 4334191922.053B*19.0748.209%AN/A119.7A++4C3953.5h4.5B**9.4B**
T2 Striker 6983831842.082M**0.9048.792%CN/A24.6A20.2B**32715.6h21.6A44.2B**
NSX Tanto 3603561372.599A+0.3832.87%A34.551%A71.2A+N/A2085h9.8B++29.9B+
M60-G Bulldog-H 372341748.714S45.7356.981%B**N/A121.8A11.1C**3542.8h4.3B*7.5B*
TX2 Emperor 3363352251.489B+1.4928.403%C+19.105%C+53.2B**N/A1786.3h6.7B**23.5B+
M12 Kobalt 341331566.2M*63.2221.403%B*22.659%B**127.3A++3.8C**4272.6h10.4A++48.6B*
M40 Fury-F 4233141412.227B+0.7559.919%B**N/A29.1B10.1B**16110.8h7.5B+12.6B++
VLG Missile Launcher 4013072213.955C+10.9754.512%C+1.629%C++66.7C*20.4C4494.6h5.7C++10.5C++
Xiphos Anti-Personnel Phalanx Tower 3033021302S299.0233.871%B+N/A3020U10C**86090.1h1.3B+3.7B+
M20 Basilisk 3812691419.214A+16.2352.702%C+4.089%C+81.5A+33.9A6033.3h55.2B**104.8B**
The Slasher 2792657,2940.036C2.9439.812%B+6.038%D0.9C-N/A3302.5h2.2C++5.6C++
NS-44P Commissioner 2482461881.309C++1.6739.55%C+18.293%D-39.7CN/A1236.2h3.3C**8.3C**
E540 Halberd 330232268.923B5.9454.265%A++N/A56.6M23.9A*8124.1h3.9A+7.1A+
NS-AM7 Archer 3032263050.741B+2.2455.226%C--20.797%B+5.1C-1.8D4044h10.4B*18.8B*
Auraxium Slasher 22821212,5590.017C2.9618.151%D--3.302%D0.4C-N/A1525.6h2B+11.2C+
M12 Kobalt-F 218209772.714B+0.2737.989%A**3.828%D--46.4B*2B*1164.5h11.2B++29.5B**
M12 Kobalt 188185446.25A+43.2724.415%A+20%C**185M++3C7301h10.6A43.4B**
AP30 Shredder 2831781313.692C*10.7139.932%B**2.809%B+50.9A+30A4423.5h68.9B+172.5B*
NSX Tomoe 172171563.054B**0.0735.954%A+33.918%C71.3AN/A2232.4h10.7B**29.8B**
CAS 14-E 1791701412.143C+9.1634.243%C+N/A113.3A6C+2861.5h19.9B*58.2B*
G20 Vulcan-H 303169227.682B**4.7065.752%A*2.367%C73.5A+58.3M+12672.3h117.2C178.3B+
Ripper 1691697920.213B**2.7728.125%C*13.61%C3.7C+N/A1145.4h1.3B+4.7C+
NS "Jackpot" Decimator 198167812.062C*0.9274.262%A1.198%D49.1C+9.1D*2943.4h2.1A++2.8A+
L-30R Vektor 229167227.591M**4.6145.507%B+1.198%D12.1C++4.5C7613.8h37.9B++83.4B*
MRC3 Mercy 163163582.81C**0.1720.745%B*19.632%C54.3A++N/A2403h14.6A70.2B*
NS-15M2 147144552.618B+0.3629.621%B**16.667%D*62.6B+1.3A3562.3h9.5B**32B*
Chainblade 1531412,8570.049B*2.9331.776%C*N/A0.9B+N/A5158.5h2.2B+6.8B+
L105 Zephyr PX 146134433.5B*30.5266.768%A++N/A111.7B**10C+4711.2h4.9C++7.4B*
C75 Viper 1831301013A++10.0262.478%A**N/A92.9M**37.9S10201.4h8B*12.9A
MRC3 Mercy 128128452.844B0.1423.254%A15.625%D--55.7A++N/A2222.3h16.2B*69.8B*
M18 Rotary 206123901.367C+1.6129.812%CN/A11.1C7.5C19311.1h86.9B+291.6B+
NS-44L Blackhand 122122851.435C**1.5542.595%C++52.459%B*39.4B*N/A1373.1h3.4B++8B+
Skyguard 183120430U27.0228.171%C+N/A36.4M*19.1A**3823.3h50.1A++177.9A+
ML-7 1831191021.167B++1.8170.728%A++N/A44.1A++23.7A+7752.7h3.8A+5.3A+
Soldier Soaker 114114532.151B*0.8340.968%B*8.772%D--47.5C+N/A1762.4h4.8B++11.6B**
M40 Fury 144114814.25B*11.2751.831%A++N/A76A20A*6031.5h13.2C*25.4B*
M12 Kobalt-H 118113428.25B+25.2723.222%C**17.699%C++125.6C++5.6C++3220.9h12.1B+52B++
Anti-Vehicle Grenade 14796196N/A93.0256.528%B++N/A480B+255A++46510.2h4.2B*7.5B*
Hunter QCX 12195990.96B+2.0258.824%B**12.632%D-14.8C++4.1C*856.4h7.5C+12.7C*
Frag Grenade 9694194N/A91.0253.814%AN/A940A*20A++53750.1h2.8B**5.2B**
RAMS-AE .50M 9392118.364A+5.3836.062%D-79.348%C46C++N/A1262h1.8B+4.9C++
M202 Wyrm 12281240.5M**37.5261.816%B*1.235%D-162B**82A12270.5h27.9B*45.1B*
TRAP-M1 7777521.481C+1.5029.004%C+19.481%D-22DN/A923.5h9.3C++32.2C++
Hoplon Anti-Aircraft Phalanx Tower 15076176S73.0224.566%CN/A760S740S136760.1h1.3B++5.3B+
Rocklet Rifle 14973451.622A+1.3654.712%C*N/A45.6A47.5A*9481.6h20.9A38.2B**
NS-45 Pilot 7272381.895B+1.0936.716%B*27.778%C*32.7C-N/A1222.2h5.5B*15.1B*
T4 AMP 7171421.69B++1.2930.003%B+25.352%B**59.2B**N/A3191.2h12.3B++40.9B+
M20 Basilisk 9467513.4M**10.4254.501%A++7.463%B+41.9A++16.9A**4951.6h57.7B**106A
NS-11P 6866441.5B1.4827.015%B*12.121%D*38.8B+1.2A++1461.7h13B+48.1B++
MG-S1 Jackal 6464222.909A+0.0734.395%A+32.813%A++80A++N/A6150.8h8.3B+24B*
ASP-30 Grounder 10560391.538A+1.4472.368%AN/A27.3B*20.5B*3482.2h4.6A+6.3A++
TAR-AE 5858282.071B+0.9123.318%D-17.241%D*52.7C++N/A3301.1h8.6A+36.9B+
NSX-P Naginata 5857242.375B*0.6125.267%B+38.597%A95A++1.7B*3350.6h8.3A32.9B*
Spear Anti-Vehicle Phalanx Turret 8051317A++14.0276.226%M*1.961%D*127.5S72.5S20040.4h6.1B++8A

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon122,7412h
Anti-Vehicle MANA Turret41710.3h
Nano-Armor Kit4551,134,00670.9h
Motion Spotter114,2922.5h
Skywall Shield Emitter23181.3h
Structure Shield Module03991.6h
Repair Module16632.4h
Turret AI Module04081.5h
Cortium Silo02841.5h
Reinforcements Module0510.2h
Nanite Revive Grenade01,3400.4h
Nanite Healing Grenade01550h
Blast Wall0740.6h
Spitfire Auto-Turret88101.1h
Restoration Kit1481,5402.1h
Hoplon Anti-Aircraft Phalanx Tower02201h
Xiphos Anti-Personnel Tower02291h
Sunderer Garage0911.3h
Welding Device130,7572.5h
Spear Anti-Vehicle Tower01210.7h
Shield Recharging Field161,7510.8h
Medical Applicator13291,8735.9h
Medical Kit1,3797,52629.3h
Ammunition Package392,7211.7h
Snowman Soldier162320.3h
Flail Targeting Dart31431h
Pain Spire0780.3h
Hardlight Barrier189430.8h
Nano-Repair Grenade04170.1h
Router31120.2h
Recon Detection Device95780.8h
Pillbox01881.9h
Elysium Spawn Tube01400.6h
Vehicle Gate12442h
Orbital Strike Target Designator351623.4h
Infantry Tower02022h
Lumifiber Rampart Wall37177.8h
Alarm Module01430.4h

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