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General Veteran wiwter[PRKY] wiwter
TR BR 97

KDR: 2.95

Score: 49.5m

Last Seen: Jul 15th, 2019 2:32 PM
- ONLINE NOW

Prestige 1, Battle Rank 97 - Terran Republic on Cobalt - Outfit Leader of Pretoriaanikyborgit[PRKY] Pretoriaanikyborgit
TR outfit on Cobalt

Members: 34
Level Progress (to 98): 89%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP L-24R Spur C-4 MSW-R P525 Marauder-H M12 Kobalt TORQ-9 T9A "Butcher"
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,582,515 MLG Score: 1265
Fun Score: N/A
Cheeseburgers Flipped: 43TIME WITH MEDKIT: 1.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.79%22.511%67146116839,2072.261330.685

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.81%1.682A++0.251C*-0.685DHEAD ++ (~7.62)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.10.569B+9.60.33C**22.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.991%0.786%706512093,30665412475.04733265%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.763%0.279C*-0.741D-0.247

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
75.70.531B+30.30.429B45.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.625%1.74%1186612088,048127427946.31711288%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.582%1.228B**-0.529D-0.029

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.20.787B++4.40.648B+3.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.024%3.491%6061212024,641120515373.84826302%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.776%0.816B++-0.236C1.548

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.70.768B++12.50.688B+15.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.006%79.437%606412102,062135021.52628

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.369%0.454B+0.803B++1.152

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.491B+1.90.399B3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.997%13.801%606412104,6591220273.81573

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.059%0.951B*-0.165C0.675

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.596B+2.80.419B2.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Pretoriaanikyborgit[PRKY] Pretoriaanikyborgit
TR outfit on Cobalt

Members: 34
49.5m332.6%544 (32.6k)433 (26k)2.9460689,89930,5153.2146597 (97)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1214668722.697%14.357%32603:4548

7% Combat Medic54% Engineer17% Heavy Assault11% Infiltrator10% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 7th, 2014 6:05 PMApr 17th, 2016 9:41 PMJul 15th, 2019 6:58 PM (2d) (PST)Jul 15th, 2019 11:54 AM (2d) (PST)Jul 15th, 2019 10:32 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7301585720.7870.2670.1132.9210.0921265

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,8059,47234,33347167175525,994

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1904.5h/79.4d 8,196 12,907 28,233 333.8k 1,713 5,774 10,460 83.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:1,892
Deaths:607
KDR:3.117
Accuracy:28.443% B**
HSR:28.224% B+
T9A "Butcher"
B*
Kills:1,227
Deaths:423
KDR:2.901
Accuracy:28.301% B*
HSR:32.029% B+
T9 CARV
A
Kills:1,164
Deaths:445
KDR:2.616
Accuracy:26.222% A
HSR:25.344% B
NSX Naginata
A++
Kills:1,163
Deaths:386
KDR:3.013
Accuracy:31.100% A++
HSR:38.779% A+
T16 Rhino
B**
Kills:1,160
Deaths:445
KDR:2.607
Accuracy:26.470% B**
HSR:19.224% C-
T32 Bull
B**
Kills:1,159
Deaths:388
KDR:2.987
Accuracy:28.780% B**
HSR:19.413% D
NS-15M AE
B+
Kills:1,158
Deaths:418
KDR:2.770
Accuracy:28.595% B+
HSR:14.335% D**
NS-15M1
B+
Kills:1,158
Deaths:475
KDR:2.438
Accuracy:25.650% B+
HSR:13.299% D*
NS-15MP
B
Kills:1,158
Deaths:396
KDR:2.924
Accuracy:29.760% B
HSR:18.567% D*
MG-H1 Watchman
A
Kills:501
Deaths:164
KDR:3.055
Accuracy:29.887% A
HSR:30.938% B+
NS-15M2
B**
Kills:143
Deaths:54
KDR:2.648
Accuracy:29.656% B**
HSR:16.783% D*
NSX-P Naginata
B**
Kills:52
Deaths:20
KDR:2.600
Accuracy:25.700% B+
HSR:36.539% B**
Kills:11,935
Deaths (as Heavy Assault):4,221
Deaths (to Heavy Assaults):8,825
KDR:2.82753
Kill Difference:7,714
Playtime:324.876 hours
Usage:17%
Score:8.297m
Score/min:426
Accuracy (listed only):28.214%
HSR (listed only):24.456%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
A+
Kills:1,200
Deaths:606
KDR:1.980
Accuracy:30.405% A+
HSR:24.500% B+
HC1 Cougar
A++
Kills:1,176
Deaths:413
KDR:2.847
Accuracy:32.453% A++
HSR:28.146% B**
TAS-16 Blackjack
B*
Kills:1,175
Deaths:628
KDR:1.871
Accuracy:69.308% B*
HSR:15.149% C+
LC3 Jaguar
A++
Kills:1,172
Deaths:660
KDR:1.776
Accuracy:29.024% B**
HSR:29.352% A++
TRAC-5
A++
Kills:1,172
Deaths:387
KDR:3.028
Accuracy:30.497% A++
HSR:23.464% B*
NSX-P Tanto
B**
Kills:1,170
Deaths:604
KDR:1.937
Accuracy:31.737% B**
HSR:21.282% D
SMG-46 Armistice
B++
Kills:1,169
Deaths:618
KDR:1.892
Accuracy:29.176% B++
HSR:11.891% D
PDW-16 Hailstorm
A
Kills:1,169
Deaths:453
KDR:2.581
Accuracy:31.126% A
HSR:17.280% C*
PS1-AV Suppressor
C+
Kills:1,168
Deaths:481
KDR:2.428
Accuracy:29.503% C+
HSR:19.178% C--
AS16 NightHawk
C*
Kills:1,167
Deaths:585
KDR:1.995
Accuracy:41.971% C*
HSR:12.682% C-
The Little Helper
A++
Kills:1,167
Deaths:454
KDR:2.570
Accuracy:64.867% A++
HSR:13.796% C
MKV Suppressed
B++
Kills:1,164
Deaths:436
KDR:2.670
Accuracy:29.574% B++
HSR:20.189% C++
SMG-46G Armistice
B++
Kills:1,160
Deaths:502
KDR:2.311
Accuracy:30.837% B++
HSR:11.466% D-
FA1 Barrage
A
Kills:1,159
Deaths:520
KDR:2.229
Accuracy:52.065% A
HSR:11.993% D
TRS-12 Uppercut
B**
Kills:1,158
Deaths:503
KDR:2.302
Accuracy:71.407% B**
HSR:15.371% C+
NS-7 PDW
B**
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:30.374% B**
HSR:17.703% C+
NS Baron G5
A
Kills:1,158
Deaths:537
KDR:2.156
Accuracy:56.536% A
HSR:12.004% D
NS-11C
B+
Kills:1,156
Deaths:672
KDR:1.720
Accuracy:26.889% B+
HSR:19.291% C+
NS Baron G5AE
B**
Kills:1,155
Deaths:545
KDR:2.119
Accuracy:56.836% B**
HSR:12.814% C--
NS-11CP
C+
Kills:1,137
Deaths:542
KDR:2.098
Accuracy:28.939% C+
HSR:19.349% D
NSX Tengu
A
Kills:425
Deaths:127
KDR:3.346
Accuracy:44.967% A
HSR:29.177% A
NSX Tanto
A+
Kills:165
Deaths:60
KDR:2.750
Accuracy:33.994% A+
HSR:31.515% B*
Kills:23,900
Deaths (as Light Assault):10,915
Deaths (to Light Assaults):5,458
KDR:2.18965
Kill Difference:12,985
Playtime:194.869 hours
Usage:10%
Score:6.789m
Score/min:581
Accuracy (listed only):40.113%
HSR (listed only):18.981%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
A+
Kills:1,200
Deaths:606
KDR:1.980
Accuracy:30.405% A+
HSR:24.500% B+
HC1 Cougar
A++
Kills:1,176
Deaths:413
KDR:2.847
Accuracy:32.453% A++
HSR:28.146% B**
TAS-16 Blackjack
B*
Kills:1,175
Deaths:628
KDR:1.871
Accuracy:69.308% B*
HSR:15.149% C+
LC3 Jaguar
A++
Kills:1,172
Deaths:660
KDR:1.776
Accuracy:29.024% B**
HSR:29.352% A++
TRAC-5
A++
Kills:1,172
Deaths:387
KDR:3.028
Accuracy:30.497% A++
HSR:23.464% B*
NSX-P Tanto
B**
Kills:1,170
Deaths:604
KDR:1.937
Accuracy:31.737% B**
HSR:21.282% D
AS16 NightHawk
C*
Kills:1,167
Deaths:585
KDR:1.995
Accuracy:41.971% C*
HSR:12.682% C-
The Little Helper
A++
Kills:1,167
Deaths:454
KDR:2.570
Accuracy:64.867% A++
HSR:13.796% C
AMR-66
A+
Kills:1,162
Deaths:497
KDR:2.338
Accuracy:35.369% A+
HSR:21.773% C-
FA1 Barrage
A
Kills:1,159
Deaths:520
KDR:2.229
Accuracy:52.065% A
HSR:11.993% D
TRS-12 Uppercut
B**
Kills:1,158
Deaths:503
KDR:2.302
Accuracy:71.407% B**
HSR:15.371% C+
NS Baron G5
A
Kills:1,158
Deaths:537
KDR:2.156
Accuracy:56.536% A
HSR:12.004% D
NS-11C
B+
Kills:1,156
Deaths:672
KDR:1.720
Accuracy:26.889% B+
HSR:19.291% C+
NS Baron G5AE
B**
Kills:1,155
Deaths:545
KDR:2.119
Accuracy:56.836% B**
HSR:12.814% C--
NS-11CP
C+
Kills:1,137
Deaths:542
KDR:2.098
Accuracy:28.939% C+
HSR:19.349% D
MG-HBR1 Dragoon
B**
Kills:214
Deaths:66
KDR:3.242
Accuracy:40.263% B**
HSR:28.037% C+
NSX Tanto
A+
Kills:165
Deaths:60
KDR:2.750
Accuracy:33.994% A+
HSR:31.515% B*
Kills:17,863
Deaths (as Engineer):8,279
Deaths (to Engineers):5,196
KDR:2.15763
Kill Difference:9,584
Playtime:1,034.591 hours
Usage:54%
Score:25.150m
Score/min:405
Accuracy (listed only):43.092%
HSR (listed only):20.030%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B**
Kills:1,182
Deaths:292
KDR:4.048
Accuracy:39.093% C++
HSR:77.750% B**
SMG-46 Armistice
B++
Kills:1,169
Deaths:618
KDR:1.892
Accuracy:29.176% B++
HSR:11.891% D
PDW-16 Hailstorm
A
Kills:1,169
Deaths:453
KDR:2.581
Accuracy:31.126% A
HSR:17.280% C*
PS1-AV Suppressor
C+
Kills:1,168
Deaths:481
KDR:2.428
Accuracy:29.503% C+
HSR:19.178% C--
MKV Suppressed
B++
Kills:1,164
Deaths:436
KDR:2.670
Accuracy:29.574% B++
HSR:20.189% C++
SOAS-20
A+
Kills:1,161
Deaths:448
KDR:2.592
Accuracy:35.779% A+
HSR:23.342% B
SMG-46G Armistice
B++
Kills:1,160
Deaths:502
KDR:2.311
Accuracy:30.837% B++
HSR:11.466% D-
NS-7 PDW
B**
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:30.374% B**
HSR:17.703% C+
TS2 Inquisitor
C++
Kills:929
Deaths:573
KDR:1.621
Accuracy:28.796% C++
HSR:20.345% C++
M77-B
A+
Kills:711
Deaths:87
KDR:8.172
Accuracy:45.215% A
HSR:88.748% A+
NS-357 Underboss
B+
Kills:487
Deaths:385
KDR:1.265
Accuracy:41.571% B+
HSR:22.587% C++
NSX Tengu
A
Kills:425
Deaths:127
KDR:3.346
Accuracy:44.967% A
HSR:29.177% A
NS-30 Vandal
B+
Kills:422
Deaths:161
KDR:2.621
Accuracy:36.504% B+
HSR:20.853% D
NS-44 Commissioner
B++
Kills:419
Deaths:327
KDR:1.281
Accuracy:41.986% B++
HSR:22.912% C++
TX2 Emperor
C+
Kills:335
Deaths:225
KDR:1.489
Accuracy:28.403% C+
HSR:19.105% C+
NS-44P Commissioner
C+
Kills:246
Deaths:188
KDR:1.309
Accuracy:39.550% C+
HSR:18.293% D-
NS-AM7 Archer
C+
Kills:169
Deaths:230
KDR:0.735
Accuracy:54.283% D
HSR:16.568% C+
NSX Tomoe
A+
Kills:165
Deaths:53
KDR:3.113
Accuracy:35.536% A+
HSR:34.546% C
Soldier Soaker
B*
Kills:114
Deaths:53
KDR:2.151
Accuracy:40.968% B*
HSR:8.772% D--
NS-44L Blackhand
B**
Kills:101
Deaths:63
KDR:1.603
Accuracy:43.325% C*
HSR:56.436% B**
RAMS-AE .50M
C
Kills:92
Deaths:11
KDR:8.364
Accuracy:36.062% D-
HSR:79.348% C
TRAP-M1
C+
Kills:77
Deaths:52
KDR:1.481
Accuracy:29.004% C+
HSR:19.481% D-
NS-45 Pilot
B*
Kills:72
Deaths:38
KDR:1.895
Accuracy:36.716% B*
HSR:27.778% C*
T4 AMP
B+
Kills:68
Deaths:41
KDR:1.659
Accuracy:29.908% B+
HSR:22.059% B+
Kills:14,163
Deaths (as Infiltrator):6,426
Deaths (to Infiltrators):4,495
KDR:2.20401
Kill Difference:7,737
Playtime:207.966 hours
Usage:11%
Score:5.759m
Score/min:462
Accuracy (listed only):36.177%
HSR (listed only):29.408%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
A
Kills:1,228
Deaths:519
KDR:2.366
Accuracy:30.846% A
HSR:28.583% B++
Cycler TRV
A
Kills:1,205
Deaths:535
KDR:2.252
Accuracy:29.518% A
HSR:20.083% C+
TAS-16 Blackjack
B*
Kills:1,175
Deaths:628
KDR:1.871
Accuracy:69.308% B*
HSR:15.149% C+
SMG-46 Armistice
B++
Kills:1,169
Deaths:618
KDR:1.892
Accuracy:29.176% B++
HSR:11.891% D
PDW-16 Hailstorm
A
Kills:1,169
Deaths:453
KDR:2.581
Accuracy:31.126% A
HSR:17.280% C*
PS1-AV Suppressor
C+
Kills:1,168
Deaths:481
KDR:2.428
Accuracy:29.503% C+
HSR:19.178% C--
AS16 NightHawk
C*
Kills:1,167
Deaths:585
KDR:1.995
Accuracy:41.971% C*
HSR:12.682% C-
The Little Helper
A++
Kills:1,167
Deaths:454
KDR:2.570
Accuracy:64.867% A++
HSR:13.796% C
TAR
A
Kills:1,167
Deaths:513
KDR:2.275
Accuracy:29.898% A
HSR:24.936% B+
MKV Suppressed
B++
Kills:1,164
Deaths:436
KDR:2.670
Accuracy:29.574% B++
HSR:20.189% C++
T1 Cycler
A
Kills:1,161
Deaths:578
KDR:2.009
Accuracy:28.504% A
HSR:27.390% B*
SMG-46G Armistice
B++
Kills:1,160
Deaths:502
KDR:2.311
Accuracy:30.837% B++
HSR:11.466% D-
FA1 Barrage
A
Kills:1,159
Deaths:520
KDR:2.229
Accuracy:52.065% A
HSR:11.993% D
TRS-12 Uppercut
B**
Kills:1,158
Deaths:503
KDR:2.302
Accuracy:71.407% B**
HSR:15.371% C+
NS-7 PDW
B**
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:30.374% B**
HSR:17.703% C+
NS Baron G5
A
Kills:1,158
Deaths:537
KDR:2.156
Accuracy:56.536% A
HSR:12.004% D
NS Baron G5AE
B**
Kills:1,155
Deaths:545
KDR:2.119
Accuracy:56.836% B**
HSR:12.814% C--
NS-11A
A
Kills:1,153
Deaths:503
KDR:2.292
Accuracy:30.707% A
HSR:25.325% B+
NSX Tengu
A
Kills:425
Deaths:127
KDR:3.346
Accuracy:44.967% A
HSR:29.177% A
NS-11P
B*
Kills:66
Deaths:44
KDR:1.500
Accuracy:27.015% B*
HSR:12.121% D*
TAR-AE
D-
Kills:58
Deaths:28
KDR:2.071
Accuracy:23.318% D-
HSR:17.241% D*
Kills:21,590
Deaths (as Combat Medic):9,691
Deaths (to Combat Medics):3,177
KDR:2.22784
Kill Difference:11,899
Playtime:133.748 hours
Usage:7%
Score:3.341m
Score/min:416
Accuracy (listed only):39.921%
HSR (listed only):17.922%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A**
Kills:1,041
V. Kills:28 N/A
Deaths:120
KDR:8.675
Accuracy:30.911% C*
KPH:115.300 A**
VKPH:3.100 C+
Hellfire Rocket Pods
A
Kills:687
V. Kills:89 N/A
Deaths:60
KDR:11.450
Accuracy:56.611% B**
KPH:155.800 A
VKPH:20.200 B++
M18 Needler
B**
Kills:491
V. Kills:312 157%
Deaths:139
KDR:3.532
Accuracy:31.218% C+
KPH:24 B**
VKPH:15.200 B**
M18 Rotary
C
Kills:100
V. Kills:72 137%
Deaths:90
KDR:1.111
Accuracy:29.413% C
KPH:9.600 C
VKPH:6.900 C-
Kills:2,319 (1,632 + 0)
Deaths:409
KDR:5.670
VKDR:1.225
Vehicle Kills:501
Kill Difference:1,910
Playtime:44.291 hours
Usage:2%
Score:0.872m
Score/min:328
Piloting Accuracy:29.413%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
A**
Kills:2,030
V. Kills:71 N/A
Deaths:76
KDR:26.711
Accuracy:42.391% C*
KPH:85.300 A**
VKPH:3 C+
CAS30 Tank Buster
A*
Kills:953
V. Kills:697 137%
Deaths:303
KDR:3.145
Accuracy:59.442% A
KPH:19.300 A*
VKPH:14.100 A
C150 Dalton
M++
Kills:815
V. Kills:549 148%
Deaths:52
KDR:15.673
Accuracy:31.075% D--
KPH:88.100 M++
VKPH:59.300 M+
Dual-75 Duster
A++
Kills:419
V. Kills:14 N/A
Deaths:19
KDR:22.053
Accuracy:48.209% A
KPH:118.900 A++
VKPH:4 C
AP30 Shredder
A+
Kills:178
V. Kills:105 168%
Deaths:13
KDR:13.692
Accuracy:39.932% B**
KPH:51.400 A+
VKPH:30.300 A
L105 Zephyr PX
A++
Kills:134
V. Kills:12 N/A
Deaths:4
KDR:33.500
Accuracy:66.768% A++
KPH:116.100 B**
VKPH:10.400 C+
L-30R Vektor
B+
Kills:134
V. Kills:47 279%
Deaths:20
KDR:6.700
Accuracy:45.476% B+
KPH:13.600 C**
VKPH:4.800 C
Kills:4,663 (3,117 + 1,546)
Deaths:487
KDR:9.575
VKDR:3.070
Vehicle Kills:1,495
Kill Difference:4,176
Playtime:100.331 hours
Usage:5%
Score:1.449m
Score/min:241
Piloting Accuracy:45.476%
Gunner Accuracy:66.768%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
S
Kills:1,180
V. Kills:212 N/A
Deaths:58
KDR:20.345
Accuracy:63.284% A
KPH:111 S
VKPH:19.900 A+
L100 Python HESH
A**
Kills:1,177
V. Kills:124 N/A
Deaths:16
KDR:73.563
Accuracy:58.538% B**
KPH:112.400 A**
VKPH:11.800 B*
L100 Python AP
S
Kills:1,170
V. Kills:379 308%
Deaths:48
KDR:24.375
Accuracy:60.447% B+
KPH:88.700 S
VKPH:28.700 A++
Skyguard
M*
Kills:118
V. Kills:61 190%
Deaths:4
KDR:29.500
Accuracy:27.847% C
KPH:37.300 M*
VKPH:19.300 A**
C75 Viper
S
Kills:110
V. Kills:43 250%
Deaths:9
KDR:12.222
Accuracy:63.984% M
KPH:95.700 M**
VKPH:37.400 S
Kills:3,755 (3,755 + 0)
Deaths:135
KDR:27.815
VKDR:6.067
Vehicle Kills:819
Kill Difference:3,620
Playtime:38.610 hours
Usage:2%
Score:0.954m
Score/min:412
Driving Accuracy:63.984%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M
Kills:2,527
V. Kills:1,568 161%
Deaths:237
KDR:10.662
Accuracy:53.465% B*
KPH:54.400 A++
VKPH:33.800 M
P2-120 HESH
A**
Kills:1,108
V. Kills:96 N/A
Deaths:45
KDR:24.622
Accuracy:43.575% C*
KPH:102.300 A**
VKPH:8.900 C+
P2-120 HEAT
M**
Kills:886
V. Kills:311 284%
Deaths:48
KDR:18.458
Accuracy:51.401% B**
KPH:67.600 M**
VKPH:23.700 M*
E540 Halberd
M
Kills:229
V. Kills:96 236%
Deaths:26
KDR:8.808
Accuracy:54.529% A++
KPH:57.400 M
VKPH:24 A*
Kills:4,750 (4,521 + 229)
Deaths:356
KDR:13.343
VKDR:5.817
Vehicle Kills:2,071
Kill Difference:4,394
Playtime:74.336 hours
Usage:4%
Score:2.131m
Score/min:478
Driving Accuracy:51.401%
Gunner Accuracy:54.529%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,496
V. Kills:67 N/A
Deaths:77
KDR:19.429
Accuracy:42.628% B*
KPH:141.900 B*
VKPH:6.400 C+
E540 Halberd-H
A*
Kills:895
V. Kills:398 224%
Deaths:66
KDR:13.561
Accuracy:68.277% A
KPH:86.800 A*
VKPH:38.600 A++
M60-G Bulldog-H
A
Kills:321
V. Kills:31 N/A
Deaths:6
KDR:53.500
Accuracy:56.853% B**
KPH:121.400 A
VKPH:11.700 B+
G20 Vulcan-H
M+
Kills:169
V. Kills:134 125%
Deaths:22
KDR:7.682
Accuracy:65.752% A*
KPH:73.900 A+
VKPH:58.600 M+
M12 Kobalt-H
B*
Kills:68
V. Kills:4 N/A
Deaths:2
KDR:34
Accuracy:22.717% C++
KPH:137.900 B+
VKPH:8.100 B*
Kills:2,949 (0 + 2,949)
Deaths:173
KDR:17.046
VKDR:3.665
Vehicle Kills:634
Kill Difference:2,776
Playtime:26.278 hours
Usage:1%
Score:0.767m
Score/min:487
Driving Accuracy:N/A%
Gunner Accuracy:22.717%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:294
V. Kills:9 N/A
Deaths:4
KDR:73.500
Accuracy:21.105% B++
KPH:128.800 A++
VKPH:3.900 C**
M12 Kobalt
M+
Kills:182
V. Kills:3 N/A
Deaths:4
KDR:45.500
Accuracy:24.439% A+
KPH:175.900 M+
VKPH:2.900 C
M40 Fury
A**
Kills:114
V. Kills:30 368%
Deaths:8
KDR:14.250
Accuracy:51.831% A++
KPH:78.500 A+
VKPH:20.700 A**
M20 Basilisk
M
Kills:67
V. Kills:27 239%
Deaths:5
KDR:13.400
Accuracy:54.501% A++
KPH:44 A*
VKPH:17.700 M
Kills:657 (0 + 657)
Deaths:21
KDR:31.286
VKDR:3.286
Vehicle Kills:69
Kill Difference:636
Playtime:6.294 hours
Usage:0%
Score:0.202m
Score/min:536
Driving Accuracy:N/A%
Gunner Accuracy:54.501%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:469
V. Kills:16 N/A
Deaths:146
KDR:3.212
Accuracy:49.829% B*
KPH:65.400 B+
VKPH:2.200 C**
M40 Fury-F
B**
Kills:314
V. Kills:109 285%
Deaths:140
KDR:2.243
Accuracy:59.904% B**
KPH:29.100 B
VKPH:10.100 B**
M12 Kobalt-F
A**
Kills:209
V. Kills:9 N/A
Deaths:77
KDR:2.714
Accuracy:37.989% A**
KPH:46.600 B*
VKPH:2 B*
Kills:992 (992 + 0)
Deaths:363
KDR:2.733
VKDR:0.369
Vehicle Kills:134
Kill Difference:629
Playtime:22.462 hours
Usage:1%
Score:0.206m
Score/min:153
Driving Accuracy:37.989%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A++
Kills:843
V. Kills:416 202%
Deaths:95
KDR:8.874
Accuracy:42.758% B+
KPH:48.500 A++
VKPH:23.900 A
VLG Missile Launcher
C**
Kills:281
V. Kills:85 327%
Deaths:21
KDR:13.381
Accuracy:55.422% C++
KPH:67.800 C**
VKPH:20.500 C
CAS 14-E
A
Kills:170
V. Kills:9 N/A
Deaths:14
KDR:12.143
Accuracy:34.308% C+
KPH:114.600 A
VKPH:6.100 C+
Kills:1,294 (0 + 1,294)
Deaths:130
KDR:9.954
VKDR:3.923
Vehicle Kills:510
Kill Difference:1,164
Playtime:23.001 hours
Usage:1%
Score:0.529m
Score/min:383
Piloting Accuracy:N/A%
Gunner Accuracy:34.308%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 4,0952,52723710.662B+7.7253.465%B*2.889%C+54.5A++33.8M49046.4h6.5B12.1B++
L-24R Spur 2,1012,0307626.711A*23.7642.391%C*1.182%D85.3A**3C+19123.8h15.2C++35.8B
C-4 2,8512,0198842.284B+0.6623.742%CN/A86.3C++35.6B+71923.4h1B**4.2B++
MSW-R 1,9021,8926073.117B+0.1728.443%B**28.224%B+88.4A++N/A30221.4h8.8A31.1B*
P525 Marauder-H 1,5631,4967719.429B+16.4842.628%B*N/A142.5B*6.4C+33210.5h4.8B*11.2B**
M12 Kobalt 1,4071,3775226.481C+23.5324.022%B+17.865%C+144.9B*3.2C3279.5h11.2B**46.8B*
TORQ-9 1,2341,2285192.366B*0.5830.846%A28.583%B++73.1A++N/A18916.8h10.5A+34.1B**
T9A "Butcher" 1,2341,2274232.901B+0.0528.301%B*32.029%B+95.9AN/A28112.8h9.1B**32.1B*
Cycler TRV 1,2141,2055352.252B**0.6929.518%A20.083%C+67.3A++N/A21017.9h9.9A33.4B**
LC2 Lynx 1,2151,2006061.98B*0.9730.405%A+24.5%B+37.3B+N/A13732.2h11.3B*37.3B*
TSAR-42 1,1821,1822924.048C*1.1039.093%C++77.75%B**58.5B*N/A16820.2h1.6A4.2B*
L100 Python HEAT 1,3921,1805820.345M17.4063.284%AN/A111.3S20A++34710.6h3.6B++5.7A
L100 Python HESH 1,3011,1771673.563S70.6258.538%B**N/A112.1A**11.8B*39110.5h2.1A3.6A
HC1 Cougar 1,1951,1764132.847A++0.1032.453%A++28.146%B**60.9A+1A18219.3h9B**27.7B*
TAS-16 Blackjack 1,1791,1756281.871B+1.0869.308%B*15.149%C+52.9B+N/A17622.2h2B*2.9B++
LC3 Jaguar 1,1841,1726601.776C**1.1729.024%B**29.352%A++38.2B+N/A11730.7h10.2B++35B*
TRAC-5 1,1851,1723873.028M+0.0830.497%A++23.464%B*41.6A+N/A15928.2h9.9B**32.5B**
L100 Python AP 1,5491,1704824.375M**21.4360.447%B+N/A88.6S28.7A++42213.2h2.8B**4.7A
NSX-P Tanto 1,1821,1706041.937B**1.0131.737%B**21.282%D55.7AN/A12721h10.7B*33.9B*
SMG-46 Armistice 1,1711,1696181.892B*1.0529.176%B++11.891%D38.8B+N/A17730.1h11.8B*40.5B++
PDW-16 Hailstorm 1,1731,1694532.581A++0.3731.126%A17.28%C*60.6A++N/A15819.3h10.7B**34.5B*
PS1-AV Suppressor 1,1811,1684812.428B+0.5229.503%C+19.178%C--46.2C+N/A11725.3h12.4C**42C**
T7-P Mini-Chaingun 1,1781,1683003.893A+0.9526.659%B+14.298%C98.2B+N/A21011.9h9.9B+37B+
AS16 NightHawk 1,1721,1675851.995B++0.9541.971%C*12.682%C-33.2C+N/A8135.2h3.5B*8.5B++
The Little Helper 1,1761,1674542.57B**0.3864.867%A++13.796%C105.1A**N/A27011.1h3.8B*5.8B**
TAR 1,1771,1675132.275B+0.6729.898%A24.936%B+73.9A++N/A18315.8h9.7A32.4B**
MKV Suppressed 1,1701,1644362.67A*0.2829.574%B++20.189%C++58.8AN/A13919.8h9.9B**33.4B++
T9 CARV 1,1671,1644452.616B**0.3326.222%A25.344%B78.6A**N/A40514.8h9.2A35B*
NSX Naginata 1,1661,1633863.013A++0.0731.1%A++38.779%A+125.1M++N/A3389.3h8.5B**27.3B*
Claymore 1,1631,1621547.545C*4.6042.926%B**N/A136.7C+N/A4038.5h1.2C++2.9B++
AMR-66 1,1681,1624972.338A++0.6135.369%A+21.773%C-75M*N/A17815.5h5.6A15.7B**
SOAS-20 1,1631,1614482.592B*0.3535.779%A+23.342%B58.6AN/A14519.8h9.5B*26.6B**
T1 Cycler 1,1661,1615782.009B*0.9428.504%A27.39%B*52.3A++N/A15622.2h9.7A+33.9B**
T16 Rhino 1,1631,1604452.607A+0.3426.47%B**19.224%C-81.7A*N/A21514.2h9.6B**36.1B*
SMG-46G Armistice 1,1651,1605022.311B**0.6430.837%B++11.466%D-64.8B+N/A22217.9h10.8B*35.1B++
FA1 Barrage 1,1661,1595202.229B**0.7252.065%A11.993%D58A++N/A24020h3.7B**7.1B*
T32 Bull 1,1611,1593882.987A0.0428.78%B**19.413%D85.2A++N/A23513.6h9.2B**32.1B*
T7 Mini-Chaingun 1,1681,1594762.435A++0.5120.651%B++12.683%C+67.8A++N/A17617.1h10.4B**50.3B++
TRS-12 Uppercut 1,1671,1585032.302B**0.6471.407%B**15.371%C+89.1A*N/A20113h2B**2.9B++
NS-15M AE 1,1661,1584182.77C**0.1828.595%B+14.335%D**78.8B++N/A17714.7h10.1B++35.4B+
NS-15M1 1,1611,1584752.438B++0.5125.65%B+13.299%D*48.9BN/A21323.7h10.4B*40.7B+
NS-7 PDW 1,1691,1585821.99A0.9630.374%B**17.703%C+38.2B+N/A10730.3h11.1B**36.6B*
NS Baron G5 1,1621,1585372.156A0.7956.536%A12.004%D75.2A*N/A32815.4h3.6B**6.3C++
NS-15MP 1,1701,1583962.924C**0.0229.76%B18.567%D*86.4B+N/A24313.4h9.3B++31.2B+
NS-11C 1,1611,1566721.72B*1.2326.889%B+19.291%C+28.2C++N/A8941h10.6B**39.4B++
NS Baron G5AE 1,1601,1555452.119B++0.8356.836%B**12.814%C--57.8B+N/A26320h3.5B*6.2C++
NS-11A 1,1571,1535032.292B++0.6530.707%A25.325%B+64.8A+N/A17117.8h10.6B**34.6B**
NS-11CP 1,1511,1375422.098B0.8528.939%C+19.349%D37.5C-N/A16230.3h10.1B++35.1B+
P2-120 HESH 1,2041,1084524.622B**21.6843.575%C*1.354%B+102.6A**8.9C+40810.8h3.8B*8.7B*
M40 Fury 1,2191,0975719.246C*16.3045.18%C-1.367%C+111.9B++12.4D3129.8h6.8B++15.1B++
Orbital Strike Uplink 1,3871,04111041N/A1,038.051007.46%UN/A3470U1153.3U152550.3h0.6T*0.1T*
M14 Banshee 1,0691,0411208.675B5.7330.911%C*1.057%C+115.7A**3.1C+3969h15B+48.7B+
CAS30 Tank Buster 1,6509533033.145B*0.2059.442%AN/A19.3A*14.1A16849.3h35.6B*60B*
TS2 Inquisitor 9349295731.621B+1.3328.796%C++20.345%C++42.8C*N/A11921.7h8B++27.8B+
E540 Halberd-H 1,2938956613.561B++10.6168.277%A2.123%C*86.9A*38.6A++51310.3h4.4B++6.4B**
P2-120 HEAT 1,1978864818.458A++15.5151.401%B**3.837%B+67.6M**23.7M*38913.1h5.5B*10.7B**
M20 Wyvern 1,259843958.874B++5.9342.758%B+5.575%B**48.4A++23.9A37217.4h51B*119.3B**
C150 Dalton 1,3648155215.673A12.7331.075%D--N/A87.6M++59M+7629.3h2.3A7.5B*
M77-B 712711878.172S5.2345.215%A88.748%A+56.9A*N/A16012.5h1.6A3.5B**
Tank Mine 1,1916972632.65C+0.3031.143%C+N/A59.6D--42.2D64111.7h1.6B+5.1B++
Hellfire Rocket Pods 7766876011.45B+8.5056.611%B**N/A156.1A20.2B++8434.4h14.7B+25.9B++
NS Decimator 1,0336103501.743B*1.2069.57%B**1.639%C-52.1B**36.2A**51211.7h3.4B*5B**
MG-H1 Watchman 5045011643.055B**0.1129.887%A30.938%B+83.5A+N/A3116h10.5B**35.3B*
M18 Needler 8034911393.532B+0.5931.218%C+N/A24B**15.2B**26220.5h72.7B*232.9B*
NS-357 Underboss 4884873851.265C**1.6841.571%B+22.587%C++42.3C++N/A15311.5h3.5B*8.4B++
S12 Renegade 4854691463.212C**0.2749.829%B*3.838%C65.1B+2.2C**1637.2h2.5B*5B*
Sticky Grenade 4484371437N/A434.0554.284%C*N/A1092.5C**27.5A+34340.4h1.7B+3.2B+
NSX Tengu 4274251273.346A*0.4044.967%A29.177%A111.8M++N/A2923.8h8A17.7B*
NS-30 Vandal 4234221612.621B+0.3336.504%B+20.853%D63.9B**N/A1696.6h4.7B*12.8B++
NS-44 Commissioner 4234193271.281C**1.6741.986%B++22.912%C++29.3C+N/A10614.3h3.2B++7.5B++
Dual-75 Duster 4334191922.053B*19.1148.209%AN/A119.7A++4C3943.5h4.5B**9.4B**
T2 Striker 6983831842.082M**0.8648.774%CN/A24.6A20.2B**32315.6h21.6A44.2B**
TX2 Emperor 3363352251.489B+1.4628.403%C+19.105%C+53.2B**N/A1776.3h6.7B**23.5B+
M60-G Bulldog-H 352321653.5S50.5556.853%B**N/A123.5A11.9B+3552.6h4.4B++7.7B++
M40 Fury-F 4233141402.243B+0.7059.904%B**N/A29.1B10.1B**16110.8h7.5B+12.6B++
Xiphos Anti-Personnel Phalanx Tower 2992981298S295.0533.871%B+N/A2980U10C**85340.1h1.3B+3.7B+
M12 Kobalt 303294473.5M**70.5521.105%B++23.129%B**127.8A++3.9C**4402.3h10.5A++49.7B*
VLG Missile Launcher 3662812113.381C+10.4355.422%C++1.779%C*68.5C**20.7C4624.1h5.7C++10.4C*
The Slasher 2782647,1970.037C2.9139.839%B+6.061%D0.9CN/A3298.9h2.2C++5.6C++
NS-44P Commissioner 2482461881.309C++1.6439.55%C+18.293%D-39.7CN/A1236.2h3.3C**8.3C**
E540 Halberd 325229268.808B5.8654.529%A++N/A57.3M24A*8214h3.8A+7A+
MG-HBR1 Dragoon 216214663.242A++0.3040.263%B**28.037%C+51AN/A1274.2h4A10B**
M12 Kobalt-F 218209772.714B+0.2337.989%A**3.828%D--46.4B*2B*1174.5h11.2B++29.5B**
Auraxium Slasher 21720111,9890.017C2.9317.416%D--2.985%D0.4C-N/A1504.7h2B+11.5C+
M12 Kobalt 185182445.5A+42.5524.439%A+19.231%C++182M++3C7181h10.7A43.8B**
AP30 Shredder 2831781313.692C*10.7539.932%B**2.809%B+50.9A+30A4403.5h68.9B+172.5B*
CAS 14-E 1791701412.143C+9.2034.308%C+N/A113.3A6C+2861.5h19.9B*58B*
NS-AM7 Archer 2401692300.735B+2.2154.283%D16.568%C+4.2D1.8D3640.5h11.9B++21.9B++
G20 Vulcan-H 303169227.682B**4.7465.752%A*2.367%C73.5A+58.3M+12532.3h117.2C178.3B+
NS "Jackpot" Decimator 198167812.062C*0.8874.262%A1.198%D49.1C+9.1D*2943.4h2.1A++2.8A+
NSX Tanto 167165602.75A++0.2033.994%A+31.515%B*82.5A*1B**2952h9.6B*28.2B+
NSX Tomoe 166165533.113B**0.1735.536%A+34.546%C71.7AN/A2332.3h10.5B**29.6B**
MRC3 Mercy 163163582.81C**0.1420.745%B*19.632%C54.3A++N/A2383h14.6A70.2B*
M20 Basilisk 2541561411.143B8.2055.736%B+4.487%C+65B*40.8A*7082.4h82.8B++148.6B++
Ripper 1441446170.233A2.7127.684%C++13.889%C3.9C+N/A1136.6h1.4C*4.9C+
NS-15M2 146143542.648B+0.3029.656%B**16.783%D*62.2B++1.3A+3452.3h9.5B**32.1B*
Chainblade 1531412,8570.049B*2.9031.776%C*N/A0.9B+N/A5158.4h2.2B+6.8B+
L105 Zephyr PX 146134433.5B*30.5566.768%A++N/A111.7B**10C+4711.2h4.9C++7.4B*
L-30R Vektor 181134206.7M++3.7545.476%B+1.493%C-13.5C**4.7C849.9h34.8B*76.5B*
MRC3 Mercy 128128452.844B0.1023.254%A15.625%D--55.7A++N/A2182.3h16.2B*69.8B*
ML-7 1831191021.167B++1.7870.728%A++N/A44.1A++23.7A+7652.7h3.8A+5.3A+
Skyguard 179118429.5U26.5527.847%CN/A36.9M*19.1A**3823.2h48.8A++175.4A+
Soldier Soaker 114114532.151B*0.8040.968%B*8.772%D--47.5C+N/A1762.4h4.8B++11.6B**
M40 Fury 144114814.25B*11.3051.831%A++N/A76A20A*6031.5h13.2C*25.4B*
C75 Viper 153110912.222A++9.2863.984%MN/A91.7M**35.8S11611.2h8.5B++13.3A
NS-44L Blackhand 101101631.603B1.3443.325%C*56.436%B**38.8B++N/A1322.6h3.3B*7.6B++
M18 Rotary 172100901.111C+1.8429.413%CN/A9.6C6.9C-17910.4h97.7B+332.1B+
Anti-Vehicle Grenade 14796196N/A93.0556.528%B+N/A480B+255A++46510.2h4.2B*7.5B*
Hunter QCX 12195990.96B+1.9958.824%B**12.632%D-14.8C++4.1C*856.4h7.5C+12.7C*
Frag Grenade 9694194N/A91.0553.814%AN/A940A*20A++51920.1h2.8B**5.2B**
RAMS-AE .50M 9392118.364A+5.4236.062%D-79.348%C46C++N/A1252h1.8B+4.9C++
TRAP-M1 7777521.481C+1.4729.004%C+19.481%D-22DN/A913.5h9.3C++32.2C++
Hoplon Anti-Aircraft Phalanx Tower 15076176S73.0524.566%CN/A760S740S136570.1h1.3B++5.3B+
NS-45 Pilot 7272381.895B+1.0536.716%B*27.778%C*32.7C-N/A1202.2h5.5B*15.1B*
Rocklet Rifle 14269441.568A+1.3855.128%C**N/A46A+48.7A*9621.5h21.6A39.1B**
T4 AMP 6868411.659B++1.2929.908%B+22.059%B+56.7B**N/A3301.2h12.5B++41.6B+
M12 Kobalt-H 7268234B*31.0522.717%C++16.177%C+136B8B*3990.5h13B+57.2B+
M20 Basilisk 9467513.4M**10.4554.501%A++7.463%B+44.7A*18M+4891.5h57.7B**106A
NS-11P 6866441.5B1.4527.015%B*12.121%D*38.8B+1.2A*1461.7h13B+48.1B+
ASP-30 Grounder 10560391.538A+1.4172.368%AN/A27.3B*20.5B*3442.2h4.6A+6.3A++
TAR-AE 5858282.071B+0.8823.318%D-17.241%D*52.7C++N/A3271.1h8.6A+36.9B+
NSX-P Naginata 5352202.6B**0.3525.7%B+36.539%B**86.7A1.7B*3080.6h8.1A31.6B*
Spear Anti-Vehicle Phalanx Turret 8051317A++14.0576.049%M*1.961%D*127.5S72.5S19920.4h6B++7.9A

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret31650.3h
Nano-Armor Kit4111,098,41468.5h
Spawn Beacon122,5571.9h
Motion Spotter114,0162.4h
Skywall Shield Emitter23101.3h
Structure Shield Module03941.6h
Repair Module16442.3h
Turret AI Module03941.4h
Cortium Silo02751.5h
Reinforcements Module0510.2h
Nanite Revive Grenade01,3380.4h
Nanite Healing Grenade01550h
Blast Wall0730.6h
Spitfire Auto-Turret87901.1h
Restoration Kit1421,5002h
Hoplon Anti-Aircraft Phalanx Tower02111h
Xiphos Anti-Personnel Tower02231h
Sunderer Garage0911.3h
Welding Device130,7572.5h
Spear Anti-Vehicle Tower01140.7h
Shield Recharging Field161,7510.8h
Medical Applicator13291,4005.9h
Medical Kit1,2706,85926.6h
Ammunition Package372,6671.7h
Snowman Soldier162320.3h
Flail Targeting Dart2690.5h
Pain Spire0690.3h
Hardlight Barrier168910.7h
Nano-Repair Grenade03900.1h
Router31040.2h
Recon Detection Device95780.8h
Pillbox01831.9h
Elysium Spawn Tube01270.5h
Orbital Strike Target Designator341573.4h
Vehicle Gate12362h
Infantry Tower02022h
Alarm Module01430.4h
Lumifiber Rampart Wall37057.7h

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