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Executor Gunner wreckahhgrrl[TENC] wreckahhgrrl
NC BR 125

KDR: 1.82

Score: 33.1m

Last Seen: May 28th, 2020 8:15 PM
- OFFLINE - 16 hour(s)

Prestige 1, Battle Rank 100 (125 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS E540 Halberd M12 Kobalt-H Razor GD-23 Enforcer ML85 AP30 Shredder E540 Halberd-H M60-A Bulldog MANA Anti-Personnel Turret
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $172,638 MLG Score: 138
Fun Score: N/A
Cheeseburgers Flipped: 3TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.716%22.159%481613431,9180.3479051.469

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.377%0.089C+0.158C++0.363C**HEAD ++ (~11.3)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
75.3-0.018C+16.4-0.147C59

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.602%4.13%176618133116,709947811217.6441206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.606%-0.704D--0.095C+0.671

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.70.645B+12.20.696B+30.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
33.1m893.9%467 (28k)415 (24.9k)1.8171925,28813,9162.87633125 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1349139312.835%5.647%7205:453

98% Engineer2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 3rd, 2015 4:46 PMMay 26th, 2020 2:29 AMMay 28th, 2020 6:51 PM (126d) (PST)May 28th, 2020 5:25 PM (126d) (PST)May 28th, 2020 4:15 PM (126d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
739636760.3170.1740.0183.9400.124138

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,3273,78240,54519101236724,880

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1331.1h/55.5d 14,739 1,428 14,196 314.7k 1,128 2,918 9,910 59m

EngineerCLASS DETAILS: Engineer
Razor GD-23
C
Kills:1,180
Deaths:3,516
KDR:0.336
Accuracy:23.409% D
HSR:21.695% C
AC-X11
C+
Kills:257
Deaths:989
KDR:0.260
Accuracy:21.883% D*
HSR:23.735% C+
AF-19 Mercenary
D*
Kills:86
Deaths:295
KDR:0.292
Accuracy:19.265% D*
HSR:12.791% F
Kills:1,523
Deaths (as Engineer):4,800
Deaths (to Engineers):3,612
KDR:0.31729
Kill Difference:3,277
Playtime:1,303.207 hours
Usage:98%
Score:32.463m
Score/min:415
Accuracy (listed only):21.519%
HSR (listed only):19.407%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
B**
Kills:217
Deaths:582
KDR:0.373
Accuracy:19.748% F
HSR:29.493% B**
NSX Tengu
C
Kills:96
Deaths:414
KDR:0.232
Accuracy:23.864% F*
HSR:20.833% C
NC1 Gauss Rifle
F-
Kills:93
Deaths:321
KDR:0.290
Accuracy:16.144% F-
HSR:9.677% F-
AF-4 Cyclone
B++
Kills:85
Deaths:309
KDR:0.275
Accuracy:17.129% F--
HSR:28.235% B++
Kills:491
Deaths (as Combat Medic):1,626
Deaths (to Combat Medics):1,017
KDR:0.30197
Kill Difference:1,135
Playtime:24.315 hours
Usage:2%
Score:0.623m
Score/min:427
Accuracy (listed only):19.221%
HSR (listed only):22.060%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
B*
Kills:790
V. Kills:726 109%
Deaths:132
KDR:5.985
Accuracy:32.128% C+
KPH:32.300 C+
VKPH:29.600 B*
L105 Zephyr
B*
Kills:346
V. Kills:41 N/A
Deaths:49
KDR:7.061
Accuracy:51.957% B*
KPH:52.200 C
VKPH:6.200 D
C150 Dalton
D
Kills:90
V. Kills:65 136%
Deaths:17
KDR:5.294
Accuracy:32.792% C-
KPH:25 D
VKPH:18 D
Kills:1,226 (0 + 1,226)
Deaths:198
KDR:6.192
VKDR:4.202
Vehicle Kills:832
Kill Difference:1,028
Playtime:34.725 hours
Usage:3%
Score:1.080m
Score/min:518
Piloting Accuracy:N/A%
Gunner Accuracy:32.792%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
C+
Kills:10,225
V. Kills:5,331 192%
Deaths:1,129
KDR:9.057
Accuracy:47.687% C++
KPH:31.100 C
VKPH:16.200 C+
Enforcer ML85
C
Kills:972
V. Kills:816 119%
Deaths:251
KDR:3.873
Accuracy:39.257% D
KPH:18.500 D
VKPH:15.500 C
C85 Canister
C--
Kills:108
V. Kills:11 N/A
Deaths:26
KDR:4.154
Accuracy:24.342% F-
KPH:36 D--
VKPH:3.700 C--
M20 Basilisk
C
Kills:107
V. Kills:56 188%
Deaths:71
KDR:1.507
Accuracy:29.468% D
KPH:13 D-
VKPH:6.800 C
M96 Mjolnir
D-
Kills:90
V. Kills:58 153%
Deaths:30
KDR:3
Accuracy:29.684% D--
KPH:18.600 D--
VKPH:12 D-
M12 Kobalt
B+
Kills:66
V. Kills:4 N/A
Deaths:6
KDR:11
Accuracy:9.232% F-
KPH:45.400 C--
VKPH:2.800 B+
Kills:11,568 (0 + 11,568)
Deaths:1,513
KDR:7.646
VKDR:4.148
Vehicle Kills:6,276
Kill Difference:10,055
Playtime:398.881 hours
Usage:30%
Score:4.383m
Score/min:183
Driving Accuracy:N/A%
Gunner Accuracy:9.232%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
C--
Kills:1,716
V. Kills:81 N/A
Deaths:92
KDR:18.652
Accuracy:16.080% F
KPH:71.500 D--
VKPH:3.400 C--
E540 Halberd-H
C-
Kills:693
V. Kills:309 224%
Deaths:118
KDR:5.873
Accuracy:53.661% D
KPH:41.100 C-
VKPH:18.300 D
M96 Mjolnir-H
D
Kills:196
V. Kills:149 131%
Deaths:69
KDR:2.841
Accuracy:50.815% C+
KPH:31.500 D*
VKPH:24 D
C85 Canister-H
D
Kills:174
V. Kills:18 N/A
Deaths:52
KDR:3.346
Accuracy:31.282% F*
KPH:47.400 D*
VKPH:4.900 D
Enforcer ML65-H
D--
Kills:65
V. Kills:66 97%
Deaths:39
KDR:1.667
Accuracy:54.298% D
KPH:19.800 D*
VKPH:20.100 D--
G40-F Ranger
F
Kills:53
V. Kills:31 166%
Deaths:13
KDR:4.077
Accuracy:30.087% D-
KPH:12.200 F
VKPH:7.100 F
Kills:2,897 (0 + 2,897)
Deaths:383
KDR:7.564
VKDR:1.708
Vehicle Kills:654
Kill Difference:2,514
Playtime:58.411 hours
Usage:4%
Score:0.780m
Score/min:223
Driving Accuracy:N/A%
Gunner Accuracy:30.087%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
D
Kills:422
V. Kills:18 N/A
Deaths:38
KDR:11.105
Accuracy:12.176% F
KPH:43.500 D-
VKPH:1.900 D
M40 Fury
D-
Kills:260
V. Kills:54 473%
Deaths:79
KDR:3.291
Accuracy:30.002% D-
KPH:27.800 D--
VKPH:5.800 D-
M20 Basilisk
C-
Kills:185
V. Kills:70 261%
Deaths:73
KDR:2.534
Accuracy:31.643% D*
KPH:17 D
VKPH:6.500 C-
M12 Kobalt
D--
Kills:147
V. Kills:4 N/A
Deaths:11
KDR:13.364
Accuracy:11.349% F
KPH:42.600 D--
VKPH:1.200 D--
M40 Fury
D--
Kills:147
V. Kills:35 408%
Deaths:63
KDR:2.333
Accuracy:34.917% C
KPH:25.200 D*
VKPH:6 D--
M60-G Bulldog
C
Kills:89
V. Kills:19 445%
Deaths:25
KDR:3.560
Accuracy:33.879% C--
KPH:27.300 C--
VKPH:5.800 C
M20 Basilisk
C--
Kills:89
V. Kills:44 198%
Deaths:62
KDR:1.435
Accuracy:33.602% D-
KPH:14.900 D-
VKPH:7.400 C--
Kills:1,339 (0 + 1,339)
Deaths:351
KDR:3.815
VKDR:0.695
Vehicle Kills:244
Kill Difference:988
Playtime:48.454 hours
Usage:4%
Score:0.548m
Score/min:189
Driving Accuracy:N/A%
Gunner Accuracy:33.602%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:153
V. Kills:24 N/A
Deaths:15
KDR:10.200
Accuracy:28.683% D--
KPH:62.500 C-
VKPH:9.800 B**
M20 Wyvern
C+
Kills:56
V. Kills:27 200%
Deaths:16
KDR:3.500
Accuracy:36.859% C+
KPH:21.900 D
VKPH:10.600 D
Kills:209 (0 + 209)
Deaths:31
KDR:6.742
VKDR:1.645
Vehicle Kills:51
Kill Difference:178
Playtime:5.000 hours
Usage:0%
Score:0.058m
Score/min:195
Piloting Accuracy:N/A%
Gunner Accuracy:36.859%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
E540 Halberd 15,55610,2251,1299.057C+7.2447.687%C++1.399%D31.1C16.2C+187328.8h5.1C++10.7C*
M12 Kobalt-H 1,7971,7169218.652C-16.8316.08%F17.483%C71.5D--3.4C--17324h15.3C+95D
Razor GD-23 1,2211,1803,5160.336D1.4823.409%D21.695%C7.6D--N/A25156.2h16.2D**69.2D-
Enforcer ML85 1,7889722513.873C--2.0639.257%D2.16%C*18.5D15.5C18452.6h12.6C+32.2C
AP30 Shredder 1,5167901325.985C4.1732.128%C+N/A32.2C+29.6B*36024.5h69.1C*215.2B
E540 Halberd-H 1,0026931185.873C4.0653.661%DN/A41C-18.3D24316.9h4.9C++9C++
M60-A Bulldog 7316354314.767C12.9555.971%B+1.732%C42.1C+6.4C++23715.1h5.5C++9.9B+
MANA Anti-Personnel Turret 6266136081.008N/A0.8111.384%UN/A6130U130U11550700.1h22.2T*195.3T*
Tank Mine 9635794611.256D--0.5626.624%D-N/A69.8D--46.3D7658.3h2.3D8.7F--
M60-A Bulldog 6135364113.073C11.2653.378%B+3.918%A++31.3C4.5C+14417.1h5.5C++10.2B+
Spear Anti-Vehicle Phalanx Turret 716503766.618C-4.8036.901%D*5.964%A30.5D-12.9D--19116.5h7.5C++20.3C-
M60-A Bulldog 568454835.47C3.6538.021%C+1.322%C+27.2D6.8C+21916.7h6.6D*17.3C
M12 Kobalt 4404223811.105D9.2912.176%F23.46%B*43.5D-1.9D1819.7h18.4C+151D-
L105 Zephyr 387346497.061C--5.2451.957%B*N/A52.4C6.2D5126.6h5.3B+10.1B++
Bouncing Betty 271271763.566C1.7537.52%D-N/A117.8CN/A4052.3h1.7B+4.6C
M40 Fury 314260793.291D-1.4730.002%D-2.308%B**27.7D--5.7D-1939.4h11.2C**37.2C+
AC-X11 2632579890.26D1.5621.883%D*23.735%C+4.9D*N/A2252.7h15.9T*72.5F*
M12 Kobalt 2612492211.318C9.5013.47%F--15.663%D56.6D*2.7D1394.4h14.7B109.5D*
A30 Walker 4712211161.905C-0.0926.005%CN/A8D9.1C18127.6h176C676.9C
NS-7 PDW 2232175820.373D1.4419.748%F29.493%B**6.7D*N/A123732.6h18.6F94.1F
M96 Mjolnir-H 345196692.841C-1.0250.815%C+N/A31.6D*24D3986.2h42.2D83C-
M20 Basilisk 255185732.534D0.7231.643%D*8.108%B++17D6.4C-15710.9h71.9B+227.4C+
C85 Canister-H 192174523.346D-1.5331.282%F*8.621%D47D*4.9D1983.7h7.3C+23.4F
CAS 14-E 1771531510.2C8.3828.683%D--3.268%A63.8C10A2112.4h28.1C+97.9C
M12 Kobalt 1511471113.364C--11.5511.349%F24.49%B**43.2D--1.2D--2703.4h15.9B140D
M40 Fury 182147632.333D0.5234.917%C2.721%A+25.3D*6D--1875.8h13.5C38.7C
C85 Canister 119108264.154D2.3424.342%F-9.259%D*36D--3.7C--1133h8.5C+34.8D*
M20 Basilisk 163107711.507D0.3129.468%D5.607%C*13D-6.8C938.2h99.7D*338.4D--
M20 Drake 20896214.571D2.7537.41%C+N/A8.7D10.2C13311h121D323.5C--
NSX Tengu 101964140.232D**1.5923.864%F*20.833%C4D**N/A1224.2h20.6F--86.2T-
NC1 Gauss Rifle 94933210.29D*1.5316.144%F-9.677%F-6.8D*N/A6013.7h12.7D78.5F
C-4 13090551.636C+0.1837.952%AN/A60D26.7C10161.5h1.4C3.7B+
C150 Dalton 15590175.294D3.4832.792%C-N/A25D18.1D16063.6h3.4C++10.3C+
M96 Mjolnir 14890303D-1.1829.684%D--N/A18.8D--12.1D1524.8h35.2C*118.7C
M60-G Bulldog 10889253.56D1.7433.879%C--8.989%S27C--5.8C1963.3h5.3B++15.8B
M20 Basilisk 13389621.435D*0.3833.602%D-7.865%B++14.8D-7.3C--2006h99.3C295.6D
AF-19 Mercenary 89862950.292D1.5319.265%D*12.791%F3.8D-N/A4322.4h16.2D--84.2D
Hyena Missile Launcher 14685412.073C--0.2632.94%DN/A9.2D--6.6D--939.2h42.3D128.5D--
AF-4 Cyclone 86853090.275D--1.5417.129%F--28.235%B++4.9D*N/A2617.5h18.8T*109.5T*
A30 Walker 14076601.267D0.5522.59%CN/A8D--6.7D-1139.5h188D--832.3D--
M12 Kobalt 7066611C-9.189.232%F-15.152%C+44C--2.7B+1081.5h14.9B+161.8C
Enforcer ML65-H 13165391.667D0.1554.298%D1.538%C+19.7D*20D--2893.3h18.1D33.3D--
Sticky Grenade 6558158N/A56.1851.632%CN/A290F35A+12560.2h4.6T9F-
Spear Anti-Vehicle Phalanx Tower 9957157M*55.1839.42%D*7.018%B**27.1D20D2412.1h8.8C-22.4D-
M20 Wyvern 8356163.5C-1.6836.859%C+3.571%C+21.5D10.4D-1792.6h61.5B+166.8B
G40-F Ranger 8453134.077D2.2630.087%D-N/A12F7F1384.4h69.5C+231.1C
M20 Drake 9752124.333C+2.5225.912%CN/A10.4D*9D--985h86D--331.8D

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,4661,504,893150.2h
Anti-Vehicle MANA Turret6980.2h
Spawn Beacon274600.8h
Nanite Revive Grenade0580h
Nanite Healing Grenade0640h
Medical Applicator22273,3767.2h
Welding Device01240h
Deconstruction Tool02780.1h
Spitfire Auto-Turret812,0752.4h
Shield Recharging Field207790.6h
Ammunition Package18811,6997.3h
M20 Basilisk-F1610.3h
Anti-Infantry MANA Turret1072,1874.1h
Nano-Repair Grenade01,5410.4h
WLT-Howler Mining Laser03,1421h

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