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Executor Builder x0duS7[PL13] x0duS7
NC BR 181

KDR: 3.21

Score: 83.8m

Last Seen: Jun 17th, 2019 11:16 AM
- OFFLINE - 3.5 hour(s)

Prestige 1, Battle Rank 100 (181 total) - New Conglomerate on Cobalt - Outfit Officer of 13th Polish Company[PL13] 13th Polish Company
NC outfit on Cobalt

Members: 77
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP NC6A GODSAW LA1 Anchor M20 Mustang GD-22S C-4 E540 Halberd LA39 Bruiser
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,059,946 MLG Score: 2446
Fun Score: N/A
Cheeseburgers Flipped: 612TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.024%29.371%97047116367,0432.231050.976

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.659%2.324A*1.301A-1.313D**HEAD ++ (~12.86)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.90.654B+8.60.403B17.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.951%0.527%559512057,973174432444.57167246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.694%-0.258C-0.979D--0.24

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
116.50.279C*40.70.233C++75.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.992%0.717%16068120221,186235498028.99618216%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.872%0.973B*-1.194D*0.583

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.10.712B++5.70.547B+5.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.144%2.963%106419119111,712185450146.31715234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.692%1.109B**-0.361C-1.13

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.40.627B+21.40.461B+23

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.889%85.034%1064812029,2012715293.38895

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.488%1.328A1.167B**-0.295

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.593B+1.80.445B2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
60.693%15.988%1064612046,8992048543.36701

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.308%1.596A+0.276C*-0.215

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.621B+30.376C**2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
13th Polish Company[PL13] 13th Polish Company
NC outfit on Cobalt

Members: 77
83.8m253.6%486 (29.2k)432 (25.9k)3.20746167,99452,3763.68764181 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12101461025.576%20.263%51803:4290

6% Combat Medic46% Engineer21% Heavy Assault16% Infiltrator8% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 21st, 2015 3:29 PMMay 4th, 2019 9:09 AMJun 17th, 2019 2:15 PM (2d) (PST)Jun 17th, 2019 8:22 AM (2d) (PST)Jun 17th, 2019 7:16 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1291889410.8670.2700.1762.5540.1402446

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
67,76011,25756,503521611153825,937

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3229h/134.5d 25,150 34,041 51,795 494.7k 3,308 10,211 27,096 218.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B*
Kills:7,857
Deaths:3,354
KDR:2.343
Accuracy:33.706% B*
HSR:31.093% B+
LA1 Anchor
A
Kills:5,918
Deaths:2,525
KDR:2.344
Accuracy:32.054% A
HSR:32.596% B**
GD-22S
B**
Kills:3,074
Deaths:1,477
KDR:2.081
Accuracy:28.113% B**
HSR:21.828% C
NS-15 Gallows
B++
Kills:1,723
Deaths:667
KDR:2.583
Accuracy:31.580% B++
HSR:30.993% C+
NC05 Jackhammer
A
Kills:1,652
Deaths:710
KDR:2.327
Accuracy:55.287% A
HSR:13.923% C
MGR-L1 Promise
B**
Kills:1,284
Deaths:683
KDR:1.880
Accuracy:29.731% B**
HSR:31.698% B**
NSX-P Naginata
A++
Kills:1,181
Deaths:384
KDR:3.076
Accuracy:30.770% A++
HSR:35.648% B*
EM6
A++
Kills:1,178
Deaths:502
KDR:2.347
Accuracy:30.664% A++
HSR:33.447% A+
NS-15M2
B**
Kills:1,175
Deaths:463
KDR:2.538
Accuracy:29.985% B**
HSR:28.255% B
NSX Naginata
A+
Kills:1,173
Deaths:464
KDR:2.528
Accuracy:29.478% A+
HSR:29.753% C*
NC6S Gauss SAW S
A
Kills:1,171
Deaths:613
KDR:1.910
Accuracy:30.870% A
HSR:27.583% B+
EM1
A++
Kills:1,167
Deaths:582
KDR:2.005
Accuracy:30.461% A++
HSR:27.164% B*
NC6 Gauss SAW
B+
Kills:1,154
Deaths:772
KDR:1.495
Accuracy:22.462% B+
HSR:22.184% C+
Kills:29,707
Deaths (as Heavy Assault):13,196
Deaths (to Heavy Assaults):14,598
KDR:2.25121
Kill Difference:16,511
Playtime:670.902 hours
Usage:21%
Score:16.488m
Score/min:410
Accuracy (listed only):31.935%
HSR (listed only):28.166%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LA39 Bruiser
B**
Kills:1,864
Deaths:1,002
KDR:1.860
Accuracy:72.120% B**
HSR:17.275% B+
AF-19 Mercenary
A++
Kills:1,539
Deaths:1,079
KDR:1.426
Accuracy:30.398% A++
HSR:20.208% C+
AF-4A Bandit
B**
Kills:1,416
Deaths:834
KDR:1.698
Accuracy:30.567% B**
HSR:25.424% B+
MGR-C1 Charger
B**
Kills:1,198
Deaths:395
KDR:3.033
Accuracy:33.304% B**
HSR:28.798% B+
NSX-P Tanto
A
Kills:1,187
Deaths:563
KDR:2.108
Accuracy:32.114% A
HSR:25.358% C+
NS-11C
A++
Kills:1,185
Deaths:399
KDR:2.970
Accuracy:33.360% A++
HSR:29.536% A++
Gauss Compact Burst
B++
Kills:1,185
Deaths:378
KDR:3.135
Accuracy:30.610% B++
HSR:28.354% B+
NC12 Sweeper
A++
Kills:1,180
Deaths:449
KDR:2.628
Accuracy:60.291% A++
HSR:13.220% C+
NS Baron G5
A+
Kills:1,176
Deaths:333
KDR:3.532
Accuracy:46.589% C*
HSR:21.769% A+
AC-X11
A+
Kills:1,175
Deaths:439
KDR:2.677
Accuracy:32.422% A+
HSR:30.128% A+
GD-66 Claw
A
Kills:1,171
Deaths:548
KDR:2.137
Accuracy:74.235% A
HSR:19.129% B*
AF-57 Piston
A
Kills:1,170
Deaths:325
KDR:3.600
Accuracy:53.846% A
HSR:15.299% B+
Razor GD-23
A*
Kills:1,168
Deaths:401
KDR:2.913
Accuracy:35.152% A*
HSR:28.425% A+
The Little Helper
B*
Kills:1,168
Deaths:381
KDR:3.066
Accuracy:48.595% C+
HSR:19.949% B*
Warden
A**
Kills:1,164
Deaths:350
KDR:3.326
Accuracy:41.925% A**
HSR:32.217% B**
Mauler S6
A+
Kills:1,161
Deaths:643
KDR:1.806
Accuracy:54.668% A+
HSR:13.264% C-
MGR-M1 Bishop
A*
Kills:1,144
Deaths:421
KDR:2.717
Accuracy:45.548% A*
HSR:36.451% B*
The Brawler
A+
Kills:353
Deaths:117
KDR:3.017
Accuracy:61.854% B**
HSR:19.264% A+
GD Guardian
B**
Kills:297
Deaths:82
KDR:3.622
Accuracy:39.314% B**
HSR:28.620% C+
Gauss Compact S
A**
Kills:228
Deaths:59
KDR:3.864
Accuracy:34.404% A*
HSR:32.895% A**
GD-7F
A*
Kills:88
Deaths:38
KDR:2.316
Accuracy:28.689% B*
HSR:30.682% A*
Kills:22,217
Deaths (as Engineer):9,236
Deaths (to Engineers):9,109
KDR:2.40548
Kill Difference:12,981
Playtime:1,496.463 hours
Usage:46%
Score:40.507m
Score/min:451
Accuracy (listed only):43.810%
HSR (listed only):24.584%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LA39 Bruiser
B**
Kills:1,864
Deaths:1,002
KDR:1.860
Accuracy:72.120% B**
HSR:17.275% B+
AF-19 Mercenary
A++
Kills:1,539
Deaths:1,079
KDR:1.426
Accuracy:30.398% A++
HSR:20.208% C+
MGR-S1 Gladius
A+
Kills:1,495
Deaths:639
KDR:2.340
Accuracy:34.799% A+
HSR:31.572% A
AF-4A Bandit
B**
Kills:1,416
Deaths:834
KDR:1.698
Accuracy:30.567% B**
HSR:25.424% B+
AF-4 Cyclone
A*
Kills:1,342
Deaths:831
KDR:1.615
Accuracy:36.008% A*
HSR:21.535% B+
Blitz GD-10
A+
Kills:1,254
Deaths:719
KDR:1.744
Accuracy:31.807% A+
HSR:18.102% C**
Tempest
A
Kills:1,206
Deaths:445
KDR:2.710
Accuracy:32.180% A
HSR:23.549% B+
MGR-C1 Charger
B**
Kills:1,198
Deaths:395
KDR:3.033
Accuracy:33.304% B**
HSR:28.798% B+
NSX-P Tanto
A
Kills:1,187
Deaths:563
KDR:2.108
Accuracy:32.114% A
HSR:25.358% C+
NS-11C
A++
Kills:1,185
Deaths:399
KDR:2.970
Accuracy:33.360% A++
HSR:29.536% A++
Gauss Compact Burst
B++
Kills:1,185
Deaths:378
KDR:3.135
Accuracy:30.610% B++
HSR:28.354% B+
NC12 Sweeper
A++
Kills:1,180
Deaths:449
KDR:2.628
Accuracy:60.291% A++
HSR:13.220% C+
NS Baron G5
A+
Kills:1,176
Deaths:333
KDR:3.532
Accuracy:46.589% C*
HSR:21.769% A+
AC-X11
A+
Kills:1,175
Deaths:439
KDR:2.677
Accuracy:32.422% A+
HSR:30.128% A+
GD-66 Claw
A
Kills:1,171
Deaths:548
KDR:2.137
Accuracy:74.235% A
HSR:19.129% B*
NS-7 PDW
M+
Kills:1,170
Deaths:379
KDR:3.087
Accuracy:34.357% A++
HSR:35.470% M+
AF-57 Piston
A
Kills:1,170
Deaths:325
KDR:3.600
Accuracy:53.846% A
HSR:15.299% B+
MKV Suppressed
A
Kills:1,169
Deaths:632
KDR:1.850
Accuracy:32.718% A
HSR:25.235% B**
Razor GD-23
A*
Kills:1,168
Deaths:401
KDR:2.913
Accuracy:35.152% A*
HSR:28.425% A+
The Little Helper
B*
Kills:1,168
Deaths:381
KDR:3.066
Accuracy:48.595% C+
HSR:19.949% B*
NSX Tengu
A+
Kills:1,168
Deaths:398
KDR:2.935
Accuracy:46.835% A+
HSR:25.771% B++
Mauler S6
A+
Kills:1,161
Deaths:643
KDR:1.806
Accuracy:54.668% A+
HSR:13.264% C-
NSX-P Tengu
A++
Kills:384
Deaths:126
KDR:3.048
Accuracy:45.280% A++
HSR:21.615% C+
The Brawler
A+
Kills:353
Deaths:117
KDR:3.017
Accuracy:61.854% B**
HSR:19.264% A+
Gauss Compact S
A**
Kills:228
Deaths:59
KDR:3.864
Accuracy:34.404% A*
HSR:32.895% A**
GD-7F
A*
Kills:88
Deaths:38
KDR:2.316
Accuracy:28.689% B*
HSR:30.682% A*
Kills:28,800
Deaths (as Light Assault):12,552
Deaths (to Light Assaults):8,619
KDR:2.29446
Kill Difference:16,248
Playtime:264.910 hours
Usage:8%
Score:7.163m
Score/min:451
Accuracy (listed only):41.815%
HSR (listed only):23.916%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A
Kills:1,843
Deaths:1,528
KDR:1.206
Accuracy:47.000% A
HSR:26.750% B++
AF-8 RailJack
B*
Kills:1,751
Deaths:490
KDR:3.573
Accuracy:38.713% C**
HSR:82.125% B*
SAS-R
B**
Kills:1,679
Deaths:775
KDR:2.166
Accuracy:46.210% B**
HSR:75.164% B++
MGR-S1 Gladius
A+
Kills:1,495
Deaths:639
KDR:2.340
Accuracy:34.799% A+
HSR:31.572% A
AF-4 Cyclone
A*
Kills:1,342
Deaths:831
KDR:1.615
Accuracy:36.008% A*
HSR:21.535% B+
Blitz GD-10
A+
Kills:1,254
Deaths:719
KDR:1.744
Accuracy:31.807% A+
HSR:18.102% C**
Tempest
A
Kills:1,206
Deaths:445
KDR:2.710
Accuracy:32.180% A
HSR:23.549% B+
AF-18 Stalker
A*
Kills:1,173
Deaths:409
KDR:2.868
Accuracy:37.491% A*
HSR:28.304% A
NSX Tomoe
A+
Kills:1,172
Deaths:364
KDR:3.220
Accuracy:36.597% A+
HSR:44.198% B++
NS-7 PDW
M+
Kills:1,170
Deaths:379
KDR:3.087
Accuracy:34.357% A++
HSR:35.470% M+
EM4 Longshot
A++
Kills:1,170
Deaths:295
KDR:3.966
Accuracy:44.689% B*
HSR:90.684% A++
MKV Suppressed
A
Kills:1,169
Deaths:632
KDR:1.850
Accuracy:32.718% A
HSR:25.235% B**
NS-357 Underboss
A+
Kills:1,168
Deaths:715
KDR:1.634
Accuracy:48.132% A+
HSR:28.082% B*
NS-30 Vandal
A++
Kills:1,168
Deaths:361
KDR:3.235
Accuracy:43.386% A++
HSR:26.969% C++
NSX Tengu
A+
Kills:1,168
Deaths:398
KDR:2.935
Accuracy:46.835% A+
HSR:25.771% B++
NSX Daimyo
B**
Kills:1,166
Deaths:429
KDR:2.718
Accuracy:47.738% B**
HSR:95.969% B+
NC4 Mag-Shot
A*
Kills:1,165
Deaths:714
KDR:1.632
Accuracy:40.998% A*
HSR:33.219% A*
AF-6 Shadow
A
Kills:1,164
Deaths:529
KDR:2.200
Accuracy:41.947% A
HSR:21.392% D
Impetus
B**
Kills:1,164
Deaths:542
KDR:2.148
Accuracy:40.566% B**
HSR:36.254% B**
The Moonshot
A+
Kills:1,164
Deaths:245
KDR:4.751
Accuracy:45.711% B+
HSR:88.832% A+
NC14 Bolt Driver
A++
Kills:1,163
Deaths:406
KDR:2.865
Accuracy:41.229% B*
HSR:89.252% A++
LA80
B**
Kills:936
Deaths:201
KDR:4.657
Accuracy:45.294% B++
HSR:85.470% B**
NS-AM7 Archer
B**
Kills:751
Deaths:814
KDR:0.923
Accuracy:67.203% B**
HSR:13.316% C-
NSX-P Tengu
A++
Kills:384
Deaths:126
KDR:3.048
Accuracy:45.280% A++
HSR:21.615% C+
LA8 Rebel
A++
Kills:376
Deaths:247
KDR:1.522
Accuracy:44.368% A++
HSR:28.458% B*
Gauss SPR
A*
Kills:172
Deaths:37
KDR:4.649
Accuracy:46.023% A*
HSR:41.861% B**
Ectoblaster
A+
Kills:119
Deaths:70
KDR:1.700
Accuracy:54.264% A+
HSR:7.563% C
Soldier Soaker
A*
Kills:114
Deaths:38
KDR:3
Accuracy:51.200% A++
HSR:28.947% A*
NS-44L Blackhand
B+
Kills:82
Deaths:39
KDR:2.103
Accuracy:45.336% B+
HSR:34.146% D
Kills:29,848
Deaths (as Infiltrator):13,417
Deaths (to Infiltrators):8,413
KDR:2.22464
Kill Difference:16,431
Playtime:521.103 hours
Usage:16%
Score:11.321m
Score/min:362
Accuracy (listed only):43.037%
HSR (listed only):41.717%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
LA39 Bruiser
B**
Kills:1,864
Deaths:1,002
KDR:1.860
Accuracy:72.120% B**
HSR:17.275% B+
MGR-S1 Gladius
A+
Kills:1,495
Deaths:639
KDR:2.340
Accuracy:34.799% A+
HSR:31.572% A
NC1 Gauss Rifle
A++
Kills:1,492
Deaths:854
KDR:1.747
Accuracy:31.929% A++
HSR:25% B+
AF-4 Cyclone
A*
Kills:1,342
Deaths:831
KDR:1.615
Accuracy:36.008% A*
HSR:21.535% B+
Blitz GD-10
A+
Kills:1,254
Deaths:719
KDR:1.744
Accuracy:31.807% A+
HSR:18.102% C**
Tempest
A
Kills:1,206
Deaths:445
KDR:2.710
Accuracy:32.180% A
HSR:23.549% B+
GR-22
A+
Kills:1,193
Deaths:397
KDR:3.005
Accuracy:31.296% A+
HSR:30.679% A+
Gauss Rifle Burst
A
Kills:1,188
Deaths:435
KDR:2.731
Accuracy:34.456% A
HSR:34.596% B*
Reaper DMR
A++
Kills:1,184
Deaths:383
KDR:3.091
Accuracy:34.093% A++
HSR:35.557% A+
Gauss Prime
A+
Kills:1,182
Deaths:469
KDR:2.520
Accuracy:33.026% A+
HSR:28.342% B++
Gauss Rifle S
A*
Kills:1,181
Deaths:399
KDR:2.960
Accuracy:34.483% A++
HSR:35.478% A*
NC12 Sweeper
A++
Kills:1,180
Deaths:449
KDR:2.628
Accuracy:60.291% A++
HSR:13.220% C+
NS-11A
M
Kills:1,177
Deaths:379
KDR:3.106
Accuracy:32.876% A++
HSR:40.527% M
NS Baron G5
A+
Kills:1,176
Deaths:333
KDR:3.532
Accuracy:46.589% C*
HSR:21.769% A+
Carnage AR
A**
Kills:1,172
Deaths:332
KDR:3.530
Accuracy:33.668% A++
HSR:37.201% A**
GD-66 Claw
A
Kills:1,171
Deaths:548
KDR:2.137
Accuracy:74.235% A
HSR:19.129% B*
NC9 A-Tross
A++
Kills:1,171
Deaths:729
KDR:1.606
Accuracy:31.835% A
HSR:34.842% A++
NS-7 PDW
M+
Kills:1,170
Deaths:379
KDR:3.087
Accuracy:34.357% A++
HSR:35.470% M+
AF-57 Piston
A
Kills:1,170
Deaths:325
KDR:3.600
Accuracy:53.846% A
HSR:15.299% B+
MKV Suppressed
A
Kills:1,169
Deaths:632
KDR:1.850
Accuracy:32.718% A
HSR:25.235% B**
The Little Helper
B*
Kills:1,168
Deaths:381
KDR:3.066
Accuracy:48.595% C+
HSR:19.949% B*
NSX Tengu
A+
Kills:1,168
Deaths:398
KDR:2.935
Accuracy:46.835% A+
HSR:25.771% B++
Mauler S6
A+
Kills:1,161
Deaths:643
KDR:1.806
Accuracy:54.668% A+
HSR:13.264% C-
NSX-P Tengu
A++
Kills:384
Deaths:126
KDR:3.048
Accuracy:45.280% A++
HSR:21.615% C+
The Brawler
A+
Kills:353
Deaths:117
KDR:3.017
Accuracy:61.854% B**
HSR:19.264% A+
Kills:29,371
Deaths (as Combat Medic):12,344
Deaths (to Combat Medics):6,076
KDR:2.37937
Kill Difference:17,027
Playtime:196.619 hours
Usage:6%
Score:5.300m
Score/min:449
Accuracy (listed only):42.554%
HSR (listed only):25.770%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:1,217
Deaths:160
KDR:7.606
Accuracy:31.749% C
HSR:20.789% B**
AF-41 Hacksaw
A+
Kills:1,217
Deaths:191
KDR:6.372
Accuracy:47.006% A+
HSR:15.448% C**
NCM1 Scattercannon
A+
Kills:1,191
Deaths:199
KDR:5.985
Accuracy:53.748% A+
HSR:19.815% B**
AF-34 Mattock
B*
Kills:1,188
Deaths:160
KDR:7.425
Accuracy:36.058% C+
HSR:21.549% B*
NCM1 Scattercannon
B**
Kills:1,185
Deaths:162
KDR:7.315
Accuracy:46.954% B**
HSR:16.793% B
AF-23 Grinder
B*
Kills:1,181
Deaths:303
KDR:3.898
Accuracy:40.145% B+
HSR:18.374% B*
AF-41 Hacksaw
A++
Kills:1,181
Deaths:191
KDR:6.183
Accuracy:53.435% A++
HSR:17.951% B*
AF-23 Grinder
B**
Kills:1,176
Deaths:303
KDR:3.881
Accuracy:46.348% B++
HSR:20.833% B**
NS-20 Gorgon
B**
Kills:123
Deaths:27
KDR:4.556
Accuracy:31.760% B**
HSR:22.764% B+
NS-20 Gorgon
B**
Kills:119
Deaths:27
KDR:4.407
Accuracy:31.511% B**
HSR:21.008% C*
NS-10 Burster
A*
Kills:60
Deaths:15
KDR:4
Accuracy:44.395% A*
HSR:3.333% D
NS-10 Burster
A*
Kills:54
Deaths:17
KDR:3.176
Accuracy:43.543% A*
HSR:0% F
Kills:9,892
Deaths (as MAX Suit):877.500
Deaths (to MAX Suits):1,338
KDR:11.27293
Kill Difference:9,014.500
Playtime:76.683 hours
Usage:2%
Score:2.970m
Score/min:646
Accuracy (listed only):42.221%
HSR (listed only):16.555%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
A+
Kills:3,734
V. Kills:2,062 181%
Deaths:1,168
KDR:3.197
Accuracy:33.215% B+
KPH:29.500 A+
VKPH:16.300 B**
M30 Mustang AH
A*
Kills:1,588
V. Kills:119 N/A
Deaths:115
KDR:13.809
Accuracy:57.808% C**
KPH:116.800 A*
VKPH:8.800 B**
Vortek Rotary
M*
Kills:1,211
V. Kills:653 185%
Deaths:245
KDR:4.943
Accuracy:36.036% B*
KPH:54 M*
VKPH:29.100 A**
Hornet Missiles
A
Kills:1,201
V. Kills:843 142%
Deaths:84
KDR:14.298
Accuracy:67.666% B**
KPH:111.700 B**
VKPH:78.400 A
Breaker Rocket Pods
C++
Kills:1,182
V. Kills:208 N/A
Deaths:114
KDR:10.368
Accuracy:61.886% A+
KPH:99.200 C++
VKPH:17.400 C++
M20 Kestrel
A++
Kills:1,153
V. Kills:663 174%
Deaths:259
KDR:4.452
Accuracy:33.127% B+
KPH:44.900 A++
VKPH:25.800 B**
Coyote Missiles
S
Kills:681
V. Kills:216 314%
Deaths:26
KDR:26.192
Accuracy:57.195% B+
KPH:195.700 S
VKPH:62.100 A*
M202 Wyrm
B++
Kills:86
V. Kills:29 287%
Deaths:3
KDR:28.667
Accuracy:58.840% B++
KPH:95.300 C+
VKPH:32.100 C--
Tomcat A2AM Pods
A++
Kills:59
V. Kills:28 203%
Deaths:6
KDR:9.833
Accuracy:91.336% A++
KPH:84.100 B*
VKPH:39.900 C+
Kills:10,895 (7,686 + 0)
Deaths:2,020
KDR:5.394
VKDR:2.387
Vehicle Kills:4,821
Kill Difference:8,875
Playtime:215.872 hours
Usage:7%
Score:4.296m
Score/min:332
Piloting Accuracy:33.127%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
B**
Kills:1,320
V. Kills:832 158%
Deaths:86
KDR:15.349
Accuracy:45.285% A*
KPH:43.600 B++
VKPH:27.500 B**
L-24R Spur
B*
Kills:1,187
V. Kills:54 N/A
Deaths:72
KDR:16.486
Accuracy:44.532% B*
KPH:41.200 B+
VKPH:1.900 C
C150 Dalton
A++
Kills:1,021
V. Kills:624 163%
Deaths:55
KDR:18.564
Accuracy:45.408% B+
KPH:65.600 A++
VKPH:40.100 A
L-30R Vektor
C+
Kills:258
V. Kills:113 226%
Deaths:56
KDR:4.607
Accuracy:37.976% C+
KPH:10.500 C+
VKPH:4.600 C
Dual-75 Duster
B**
Kills:125
V. Kills:7 N/A
Deaths:6
KDR:20.833
Accuracy:47.458% B**
KPH:53.100 C-
VKPH:3 D
CAS30 Tank Buster
B*
Kills:109
V. Kills:61 176%
Deaths:50
KDR:2.180
Accuracy:51.727% B*
KPH:10.900 B+
VKPH:6.100 C
L105 Zephyr
B**
Kills:68
V. Kills:23 283%
Deaths:9
KDR:7.556
Accuracy:54.588% A+
KPH:44.200 C
VKPH:14.900 B**
Kills:4,088 (1,554 + 2,534)
Deaths:334
KDR:12.240
VKDR:5.132
Vehicle Kills:1,714
Kill Difference:3,754
Playtime:113.117 hours
Usage:4%
Score:1.638m
Score/min:241
Piloting Accuracy:51.727%
Gunner Accuracy:54.588%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
S
Kills:1,258
V. Kills:574 219%
Deaths:126
KDR:9.984
Accuracy:64.661% M+
KPH:80.500 M+
VKPH:36.700 S
L100 Python AP
M**
Kills:1,253
V. Kills:579 216%
Deaths:76
KDR:16.487
Accuracy:63.339% B**
KPH:80.800 M**
VKPH:37.300 M++
L100 Python HEAT
S
Kills:1,230
V. Kills:424 289%
Deaths:40
KDR:30.750
Accuracy:65.600% A++
KPH:103 S
VKPH:35.500 S
LB00 Python AP
M*
Kills:1,227
V. Kills:353 347%
Deaths:27
KDR:45.444
Accuracy:54.869% C+
KPH:107.600 M*
VKPH:31 A
L100 Python HESH
S
Kills:1,184
V. Kills:219 N/A
Deaths:20
KDR:59.200
Accuracy:60.158% A
KPH:141.900 M**
VKPH:26.200 S
Skyguard
A**
Kills:382
V. Kills:244 156%
Deaths:60
KDR:6.367
Accuracy:36.036% B**
KPH:28 A*
VKPH:17.900 A**
Kills:6,534 (6,534 + 0)
Deaths:349
KDR:18.722
VKDR:6.857
Vehicle Kills:2,393
Kill Difference:6,185
Playtime:76.476 hours
Usage:2%
Score:2.229m
Score/min:486
Driving Accuracy:36.036%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M++
Kills:13,501
V. Kills:7,058 191%
Deaths:1,067
KDR:12.653
Accuracy:60.284% A
KPH:53.700 M++
VKPH:28.100 M+
E540 Halberd
M*
Kills:2,084
V. Kills:732 284%
Deaths:152
KDR:13.711
Accuracy:57.344% A++
KPH:63.200 M*
VKPH:22.200 A+
Titan-150 HEAT
M**
Kills:1,193
V. Kills:418 285%
Deaths:96
KDR:12.427
Accuracy:52.794% B++
KPH:56.600 M**
VKPH:19.800 M+
Titan-150 HESH
M
Kills:1,185
V. Kills:286 413%
Deaths:48
KDR:24.688
Accuracy:53.285% B++
KPH:86.800 M
VKPH:20.900 M
Enforcer ML85
M
Kills:1,069
V. Kills:568 188%
Deaths:95
KDR:11.253
Accuracy:57.662% A*
KPH:47.700 M
VKPH:25.400 A
M20 Basilisk
A*
Kills:69
V. Kills:25 265%
Deaths:13
KDR:5.308
Accuracy:43.204% A++
KPH:48.800 A*
VKPH:17.700 A*
M96 Mjolnir
A
Kills:53
V. Kills:33 156%
Deaths:10
KDR:5.300
Accuracy:49.914% A
KPH:49.400 B**
VKPH:30.800 B*
Kills:19,154 (15,879 + 3,275)
Deaths:1,481
KDR:12.933
VKDR:6.158
Vehicle Kills:9,120
Kill Difference:17,673
Playtime:343.903 hours
Usage:11%
Score:8.836m
Score/min:428
Driving Accuracy:53.285%
Gunner Accuracy:49.914%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A++
Kills:1,558
V. Kills:728 214%
Deaths:127
KDR:12.268
Accuracy:70.308% A++
KPH:74.400 A++
VKPH:34.800 A++
M60-G Bulldog-H
A++
Kills:1,171
V. Kills:219 N/A
Deaths:85
KDR:13.777
Accuracy:68.303% A*
KPH:106.700 B**
VKPH:20 A++
M96 Mjolnir-H
B**
Kills:1,167
V. Kills:624 187%
Deaths:160
KDR:7.294
Accuracy:58.852% B**
KPH:72.800 B**
VKPH:38.900 B+
Enforcer ML65-H
A*
Kills:1,064
V. Kills:639 166%
Deaths:111
KDR:9.586
Accuracy:71.489% A+
KPH:68.400 A*
VKPH:41.100 B**
M12 Kobalt-H
B*
Kills:690
V. Kills:18 N/A
Deaths:32
KDR:21.563
Accuracy:24.975% B+
KPH:165.400 B*
VKPH:4.300 C+
C85 Canister-H
A+
Kills:413
V. Kills:27 N/A
Deaths:42
KDR:9.833
Accuracy:64.636% A+
KPH:113.900 C++
VKPH:7.400 C+
M40 Fury-H
A++
Kills:215
V. Kills:60 352%
Deaths:7
KDR:30.714
Accuracy:60.527% A*
KPH:107.600 B+
VKPH:30 A++
G40-F Ranger
A+
Kills:136
V. Kills:77 174%
Deaths:12
KDR:11.333
Accuracy:42.769% A+
KPH:40 C**
VKPH:22.600 C*
Kills:6,414 (0 + 6,414)
Deaths:576
KDR:11.135
VKDR:4.153
Vehicle Kills:2,392
Kill Difference:5,838
Playtime:76.704 hours
Usage:2%
Score:2.230m
Score/min:485
Driving Accuracy:N/A%
Gunner Accuracy:42.769%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
M+
Kills:438
V. Kills:172 253%
Deaths:47
KDR:9.319
Accuracy:62.672% M+
KPH:44.800 A*
VKPH:17.600 M+
M12 Kobalt
A
Kills:176
V. Kills:4 N/A
Deaths:9
KDR:19.556
Accuracy:24.320% A
KPH:96 B**
VKPH:2.200 C
M12 Kobalt
B+
Kills:108
V. Kills:2 N/A
Deaths:2
KDR:54
Accuracy:20.251% B+
KPH:89.900 B+
VKPH:1.700 D
M40 Fury
B+
Kills:106
V. Kills:35 294%
Deaths:19
KDR:5.579
Accuracy:47.370% A
KPH:34.800 C-
VKPH:11.500 B+
M20 Basilisk
A+
Kills:100
V. Kills:42 233%
Deaths:25
KDR:4
Accuracy:56.924% A*
KPH:37.600 A+
VKPH:15.800 A+
G40-F Ranger
A*
Kills:91
V. Kills:55 163%
Deaths:19
KDR:4.789
Accuracy:49.165% A*
KPH:34.200 A
VKPH:20.700 B++
Kills:1,019 (0 + 1,019)
Deaths:121
KDR:8.421
VKDR:2.562
Vehicle Kills:310
Kill Difference:898
Playtime:21.175 hours
Usage:1%
Score:0.502m
Score/min:395
Driving Accuracy:N/A%
Gunner Accuracy:49.165%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M20 Basilisk-F
B+
Kills:98
V. Kills:16 N/A
Deaths:103
KDR:0.951
Accuracy:54.918% B+
KPH:17.500 C++
VKPH:2.900 D
Kills:98 (98 + 0)
Deaths:103
KDR:0.951
VKDR:0.155
Vehicle Kills:16
Kill Difference:5
Playtime:5.589 hours
Usage:0%
Score:0.025m
Score/min:75
Driving Accuracy:54.918%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:60
V. Kills:9 N/A
Deaths:3
KDR:20
Accuracy:33.373% C+
KPH:57.600 C
VKPH:8.600 B*
Pelter Rocket Pod
D
Kills:55
V. Kills:20 262%
Deaths:10
KDR:5.500
Accuracy:55% B**
KPH:35.500 D
VKPH:12.900 D
Kills:115 (0 + 115)
Deaths:13
KDR:8.846
VKDR:2.231
Vehicle Kills:29
Kill Difference:102
Playtime:2.591 hours
Usage:0%
Score:0.039m
Score/min:249
Piloting Accuracy:N/A%
Gunner Accuracy:55%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 20,55913,5011,06712.653B**9.4560.284%AN/A53.7M++28.1M+376251.3h3.8B++6.2B**
NC6A GODSAW 7,9557,8573,3542.343C++0.8633.706%B*31.093%B+63.2C++N/A186124.4h7.9C++23.4B+
LA1 Anchor 5,9755,9182,5252.344C++0.8632.054%A32.596%B**62.6B+N/A17994.6h8.8B++27.4B*
M20 Mustang 5,7963,7341,1683.197B+0.0133.215%B+N/A29.5A+16.3B**248126.4h65.8B++198.1B*
GD-22S 3,0983,0741,4772.081B+1.1328.113%B**21.828%C57.2B*N/A15353.7h8.9B**31.7B*
C-4 3,0372,2116953.181A0.0329.746%B++N/A204.7M+76.5M*147810.8h0.9B**3.2B**
E540 Halberd 2,8162,08415213.711B*10.5057.344%A++2.591%C63.2M*22.2A+69533h3.8A+6.7A+
LA39 Bruiser 1,8751,8641,0021.86B+1.3572.12%B**17.275%B+60.9B*N/A17030.6h2B*2.8B++
NS-44 Commissioner 1,8831,8431,5281.206C**2.0047%A26.75%B++57.6B*1.3A*17832h3.9C++8.4B+
AF-8 RailJack 1,7551,7514903.573B+0.3738.713%C**82.125%B*38.7B**N/A9645.2h1.8B**4.6B++
NS-15 Gallows 1,7341,7236672.583C+0.6231.58%B++30.993%C+64.8C+N/A14226.6h9.8B+30.9B++
SAS-R 1,6891,6797752.166C+1.0446.21%B**75.164%B++54.9B++N/A15830.6h1.8B**3.9B*
NC05 Jackhammer 1,6621,6527102.327B**0.8855.287%A13.923%C98.9A**N/A26016.7h4.1B++7.4B++
M30 Mustang AH 1,7071,58811513.809B**10.6057.808%C**N/A116.8A*8.8B**37413.6h6.3B+10.9B+
E540 Halberd-H 2,2861,55812712.268B++9.0670.308%A++1.284%C--74.5A++34.8A++50720.9h4.9B++7B**
AF-19 Mercenary 1,5801,5391,0791.426B*1.7830.398%A++20.208%C+19.7C+N/A9078.2h11.6B+38.2B++
MGR-S1 Gladius 1,5041,4956392.34B++0.8734.799%A+31.572%A64.7B**N/A21423.1h7.3B**21.1B*
NC1 Gauss Rifle 1,5041,4928541.747B++1.4631.929%A++25%B+53.5A*N/A17427.9h9.6A30B**
AF-4A Bandit 1,4281,4168341.698C**1.5130.567%B**25.424%B+28.1CN/A6950.4h10.4C**34.1B+
NS Decimator 2,1921,3835512.51A++0.7064.715%B+1.012%D-59.4A++34.7A*46423.3h3.6B*5.6B*
AF-4 Cyclone 1,3511,3428311.615B1.5936.008%A*21.535%B+37.7C*N/A11635.6h10.4B28.9B++
AP30 Shredder 2,1521,3208615.349A+12.1445.285%A*N/A43.6B++27.5B**32330.3h87.9C+194.1B+
MGR-L1 Promise 1,3001,2846831.88B+1.3329.731%B**31.698%B**57.6B+N/A24222.3h11B*36.8B*
C75 Viper 1,8321,2581269.984A6.7864.661%M+N/A80.6M+36.8S54715.6h11.3B17.5B**
Blitz GD-10 1,2751,2547191.744B++1.4631.807%A+18.102%C**54.3AN/A15223.1h13.2B+41.5B++
L100 Python AP 1,8321,2537616.487A**13.2863.339%B**N/A80.8M**37.4M++59215.5h4.1B**6.5A
L100 Python HEAT 1,6541,2304030.75M**27.5465.6%A++N/A103.4S35.6S47011.9h4.3B++6.6B**
LB00 Python AP 1,5801,2272745.444M**42.2454.869%C+N/A107.6M*31A40311.4h2.7A4.9A
Auraxium Mag-Cutter 1,2841,22026,7990.046C**3.1628.209%C+11.23%B*1.1C++N/A31136.9h2.3C+8.3C*
AF-34 Mattock 1,2351,2171607.606A4.4031.749%C20.789%B**86.3A*1.3A+25914.1h4.1B**13B++
AF-41 Hacksaw 1,2341,2171916.372A+3.1647.006%A+15.448%C**74.2M+1A++26116.4h5B*10.7A
Vortek Rotary 1,8641,2112454.943A1.7436.036%B*N/A54.1M*29.2A**38522.4h34B**94.3B**
Tempest 1,2181,2064452.71B**0.5032.18%A23.549%B+54.3C**N/A15322.2h9B+27.8B*
Hornet Missiles 2,0441,2018414.298A++11.0967.666%B**N/A111.2B**78.1A79210.8h8B++11.8B*
MGR-C1 Charger 1,2091,1983953.033A++0.1733.304%B**28.798%B+87.4A*N/A37813.7h9.5B**28.4B*
Titan-150 HEAT 1,6111,1939612.427A9.2252.794%B++N/A56.5M**19.8M+40721.1h4.2B+7.9B*
GR-22 1,2011,1933973.005A0.2031.296%A+30.679%A+74.1A*N/A36816.1h9.5A+30.5B**
NCM1 Scattercannon 1,2121,1911995.985A*2.7853.748%A+19.815%B**76.8S1.4M++22415.5h5.5B**10.2B**
Gauss Rifle Burst 1,2211,1884352.731B+0.4834.456%A34.596%B*66.7B*1.9M+15117.8h9.3B*27B**
AF-34 Mattock 1,2101,1881607.425A+4.2236.058%C+21.549%B*84.3A**1.6A*23814.1h5B*14B++
NSX-P Tanto 1,2011,1875632.108A1.1032.114%A25.358%C+55.5AN/A21321.4h11.2B*34.9B*
L-24R Spur 1,2411,1877216.486A+13.2844.532%B*1.011%D41.2B+1.9C12528.8h15.7B+35.2B++
NCM1 Scattercannon 1,2071,1851627.315A**4.1146.954%B**16.793%B87.8M*1.6M++24013.5h4.4B*9.3B**
NS-11C 1,2081,1853992.97A*0.2433.36%A++29.536%A++58.4A+1.1A++21020.3h10.4B**31.3B**
Gauss Compact Burst 1,2071,1853783.135B++0.0730.61%B++28.354%B+78A+1.4A*17315.2h9B*29.3B++
Titan-150 HESH 1,4711,1854824.688A+21.4853.285%B++N/A86.5M20.9M73513.7h2.8B++5.2B*
L100 Python HESH 1,4031,1842059.2S55.9960.158%AN/A142.7M**26.4S5588.3h2.5B*4.2B**
Reaper DMR 1,2081,1843833.091B+0.1234.093%A++35.557%A+66.1A+1.3A*18217.9h6.8A+19.8A
Breaker Rocket Pods 1,3901,18211410.368B+7.1661.886%A+N/A99.3C++17.5C++44311.9h12.9B+20.8B++
Gauss Prime 1,2021,1824692.52B++0.6933.026%A+28.342%B++69.9B**1.2A+16116.9h8.6A26.1A
NSX-P Naginata 1,2031,1813843.076A0.1330.77%A++35.648%B*73.8B**1.4B+18916h8.8A28.5B**
AF-23 Grinder 1,1881,1813033.898B+0.6940.145%B+18.374%B*57.6A++N/A18620.5h4.4A10.9B**
Gauss Rifle S 1,1961,1813992.96A++0.2534.483%A++35.478%A*76.7M1B30615.4h8.3B**24A
AF-41 Hacksaw 1,2021,1811916.183A+2.9853.435%A++17.951%B*72M1.3A**24616.4h5.9B++11.1B**
NC12 Sweeper 1,1991,1804492.628A+0.5860.291%A++13.22%C+69.4A*1.1A*23317h4.1B+6.8B*
EM6 1,1951,1785022.347B+0.8630.664%A++33.447%A+69.3B**1A28917h8.5B**27.6B*
NS-11A 1,1941,1773793.106A0.1032.876%A++40.527%M72.2A*1A25616.3h9.2A+28A
NS Baron G5 1,1871,1763333.532M++0.3246.589%C*21.769%A+70.8A++N/A29116.6h3.2A6.8C+
AF-23 Grinder 1,1911,1763033.881B+0.6746.348%B++20.833%B**57.1A++N/A18020.6h5.2B*11.1B**
AC-X11 1,1901,1754392.677A+0.5332.422%A+30.128%A+51.8B**N/A22622.7h7B**21.6B*
NS-15M2 1,1831,1754632.538B+0.6729.985%B**28.255%B77.8AN/A35215.1h10B*33.4B*
AF-18 Stalker 1,1861,1734092.868A0.3437.491%A*28.304%A72.4A*N/A18816.2h9.5B**25.4B**
NSX Naginata 1,1851,1734642.528B**0.6829.478%A+29.753%C*66.6B*N/A22317.6h9.7B++32.9B++
Carnage AR 1,1851,1723323.53A++0.3233.668%A++37.201%A**73.3A*N/A19916h9A++26.8A
NSX Tomoe 1,1861,1723643.22B*0.0136.597%A+44.198%B++67B**N/A17017.5h10.1B**27.5B**
GD-66 Claw 1,1821,1715482.137B*1.0774.235%A19.129%B*71.8AN/A21316.3h2.1B++2.8B++
NC6S Gauss SAW S 1,1871,1716131.91B+1.3030.87%A27.583%B+56.3B+N/A19720.8h9.9B+32B+
M60-G Bulldog-H 1,3901,1718513.776C**10.5768.303%A*N/A106.5B**19.9A++42311h5C++7.4B*
NC9 A-Tross 1,1831,1717291.606B1.6031.835%A34.842%A++48.8B++N/A16724h7.6A23.9B**
NS-7 PDW 1,1821,1703793.087M0.1234.357%A++35.47%M+73.6A**N/A28115.9h10.1A29.5B**
AF-57 Piston 1,1791,1703253.6A*0.3953.846%A15.299%B+107.3M++N/A30410.9h3.3B**6.2B++
EM4 Longshot 1,1711,1702953.966C**0.7644.689%B*90.684%A++65.7A*N/A17517.8h1.4A+3.2B**
MKV Suppressed 1,1791,1696321.85B**1.3632.718%A25.235%B**48.7B*N/A15324h11.4B++34.7B++
NS-357 Underboss 1,1791,1687151.634B++1.5748.132%A+28.082%B*77.9AN/A21315h4.2C++8.8B++
Razor GD-23 1,1811,1684012.913A*0.2935.152%A*28.425%A+70.8A**N/A21716.5h8.7B**24.7B**
NS-30 Vandal 1,1781,1683613.235B*0.0343.386%A++26.969%C++72.5A+N/A22016.1h4.2B**9.7B**
The Little Helper 1,1791,1683813.066A0.1448.595%C+19.949%B*75.8AN/A17715.4h3.3A6.8B*
NSX Tengu 1,1731,1683982.935A++0.2746.835%A+25.771%B++75.8AN/A21715.4h8.3B**17.8B*
EM1 1,1791,1675822.005B*1.2030.461%A++27.164%B*62.7AN/A15918.6h10.6B+34.7B*
M96 Mjolnir-H 1,7911,1671607.294B**4.0958.852%B**N/A72.9A39B+61816h27B*45.9B**
NSX Daimyo 1,1671,1664292.718C+0.4947.738%B**95.969%B+60.7B+N/A16819.2h2.2B+4.5B++
NC4 Mag-Shot 1,1861,1657141.632A1.5840.998%A*33.219%A*63A*1.1B*23118.5h7.6B+18.4C*
Warden 1,1801,1643503.326A*0.1241.925%A**32.217%B**71M++1B**21316.4h5.5A13.1A
AF-6 Shadow 1,1701,1645292.2C*1.0141.947%A21.392%D54.4B+N/A16321.4h4.5B*10.8B*
Impetus 1,1691,1645422.148C*1.0640.566%B**36.254%B**59.1B*N/A15119.7h3.5A8.6B**
The Moonshot 1,1691,1642454.751C+1.5445.711%B+88.832%A+57.6C++N/A13820.2h1.6B*3.5B++
NC14 Bolt Driver 1,1681,1634062.865B++0.3441.229%B*89.252%A++52.9A*N/A19522h1.6A+3.9B**
Mauler S6 1,1631,1616431.806B++1.4054.668%A+13.264%C-67.1A*N/A18717.3h4.2B++7.7B*
NC6 Gauss SAW 1,1701,1547721.495B1.7122.462%B+22.184%C+45.1B++N/A22325.6h7.9B*35.4B+
M20 Kestrel 1,8161,1532594.452B++1.2433.127%B+N/A44.9A++25.8B**30225.7h58.5B++176.7B++
MGR-M1 Bishop 1,1551,1444212.717B++0.4945.548%A*36.451%B*67.3A++N/A17317h4.4A9.7B**
Enforcer ML85 1,6371,0699511.253A+8.0557.662%A*N/A47.7M25.4A44022.4h9.7B**16.8A+
Enforcer ML65-H 1,7031,0641119.586A+6.3871.489%A+N/A68.2A*41B**41215.6h10B*13.9A
Carver 1,0781,04114,0760.074C+3.1331.967%B+12.2%D1.7CN/A5618.1h1.4C++4.5B
C150 Dalton 1,6451,0215518.564A++15.3645.408%B+N/A65.4A++40A54515.6h3B*6.7B**
LA80 9399362014.657C**1.4545.294%B++85.47%B**70.4A+N/A18213.3h1.6B**3.6B*
Shrike 1,4118665881.473A1.7367.384%A1.386%D-43.7A++27.5A**45519.8h5.7B+8.5B*
M12 Kobalt 7837561168.727B+65.5226.538%B*19.709%B+222.4A*7.9B**5053.4h12B*45.2B**
NS-AM7 Archer 1,0787518140.923B**2.2867.203%B**13.316%C-4.6D2C-34164.4h13.6B+20.2B*
M12 Kobalt-H 7086903221.563B+18.3624.975%B+15.362%C164.3B*4.3C+4204.2h11.7B+46.9B*
Coyote Missiles 8976812626.192U22.9857.195%B+N/A194.6S61.7A*11563.5h6.3A*10.9A++
Bouncing Betty 5835761833.148C0.0653.897%B**N/A180B**2.2A*6223.2h1.3A++2.4A+
Tank Mine 7655691354.215B*1.0185.878%M**N/A189.7A++65.3C++14723h2.2C-2.6A*
Rocklet Rifle 8654793291.456A+1.7562.039%B**N/A46.5A+37.5B**70510.3h35.1C**56.5B+
Frag Grenade 4804651465N/A461.7951.739%B*N/A664.3B*21.4A**29870.7h2.8B**5.4B*
M20 Basilisk 610438479.319M++6.1162.672%M+5.479%C+44.7A*17.6M+3809.8h97.8C+156.1B*
C85 Canister-H 440413429.833C+6.6364.636%A+9.201%D114.7C*7.5C+4033.6h6.4C*10B++
NSX-P Tengu 3853841263.048A++0.1645.28%A++21.615%C+81.7A++N/A4144.7h7.8A+17.2B**
Skyguard 626382606.367A+3.1636.036%B**1.047%D-27.9A*17.8A**33413.7h87B*241.4B**
LA8 Rebel 3993762471.522B++1.6944.368%A++28.458%B*73.7A*4.5S2595.1h6.5C++14.7B++
The Brawler 3553531173.017B*0.1961.854%B**19.264%A+117.7M*N/A5103h3.5B+5.6B++
Spear Anti-Vehicle Phalanx Turret 5193282712.148B*8.9455.867%A1.22%D**50.5B++29.4B*5036.5h10.9D19.5C*
GD Guardian 301297823.622B*0.4139.314%B**28.62%C+57.1C*N/A1695.2h5.7B*14.4B**
L-30R Vektor 371258564.607A++1.4037.976%C+1.55%C10.4C+4.6C9824.7h48.4B*127.4B*
Gauss Compact S 233228593.864M*0.6634.404%A*32.895%A**114S2.5S4352h8.4B*24.3B*
M40 Fury-H 275215730.714A+27.5160.527%A*N/A107.5B+30A++4892h9.6C15.9B+
MANA Anti-Vehicle Turret 3401811281.414B+1.7969.056%C+N/A1810M1590A++3240400.1h12.1F17.5C+
M12 Kobalt 180176919.556B+16.3524.32%A17.046%C97.8B**2.2C4391.8h16.9B+69.3B++
Gauss SPR 172172374.649A++1.4446.023%A*41.861%B**57.3A+N/A2083h3.5A+7.5A
MANA Anti-Personnel Turret 163158552.873N/A0.3341.986%UN/A1580U50U4169200.1h40.8T*97.3T*
NS Annihilator 2711541271.213A+1.9983.229%B++N/A17.7A++13.4A++2658.7h6A*7.2A++
G40-F Ranger 2131361211.333C*8.1342.769%A+N/A40C**22.6C*4083.4h68.9C++161.1B++
Dual-75 Duster 132125620.833B*17.6347.458%B**N/A52.1C-2.9D1982.4h6.3C13.2B+
NS-20 Gorgon 125123274.556S1.3531.76%B**22.764%B+55.9SN/A2662.2h16.4B+51.7B**
M20 Basilisk 169122717.429A++14.2261.751%B**3.279%D61B++23.5C**5012h105.9C**171.6B+
NS-20 Gorgon 121119274.407S1.2031.511%B**21.008%C*54.1M**N/A2192.2h16.9B+53.5B**
Ectoblaster 121119701.7A++1.5154.264%A+7.563%C66.1A*1.1C+1611.8h12.9B+23.8B*
Soldier Soaker 114114383A++0.2151.2%A++28.947%A*95A+N/A4781.2h5.1B++9.9A
G40-F Ranger 1681101110C**6.7946.826%A+N/A55B+29C*4752h68.2B145.6B*
CAS30 Tank Buster 170109502.18B**1.0351.727%B*N/A10.9B+6.1C18710h59.8C+115.5C*
M12 Kobalt 110108254S50.7920.251%B+18.519%C+90B+1.7D4481.2h13B**64.2B++
Fatestealer 107107831.289U1.9230.394%D21.495%C+38.2B+N/A922.8h2.4C+8.1C
M40 Fury 141106195.579C+2.3747.37%AN/A35.3C-11.7B+2683h21.5D*45.4C+
M20 Basilisk 142100254B+0.7956.924%A*8%B*37A15.6A+5142.7h96.5C++169.6B*
Hyena Missile Launcher 152100551.818B+1.3938.524%B*N/A21.3C**11.1C+2314.7h35.8B93B+
M20 Basilisk-F 114981030.951C++2.2654.918%B+10.204%B+17.5C++2.9D755.6h38.9B+70.8B++
Nightshade 15194412.293U0.9190.224%A9.574%C25.4S15.4U2523.7h46.6C51.7C+
Aspis Anti-Aircraft Phalanx Turret 16692118.364A*5.1636.879%A++N/A27.9M+22.4A*4353.3h104B**282.1B**
G40-F Ranger 14691194.789C**1.5849.165%A*N/A33.7A20.4B++4242.7h110.3B+224.3B*
Hawk GD-68 16590283.214S0.0182.206%M+N/A24.3B**20.3A++4783.7h8.8C+10.7B++
GD-7F 8988382.316B**0.8928.689%B*30.682%A*30.3C++N/A4272.9h9.5B**33.3B*
M202 Wyrm 11586328.667A++25.4658.84%B++5.814%A*95.6C+32.2C--4360.9h27.6B++46.9B*
NS-44L Blackhand 8382392.103B++1.1045.336%B+34.146%D91.1M**1.1A**4220.9h3B**6.5B*
Xiphos Anti-Personnel Phalanx Tower 7973173C*69.7935.317%B++1.37%C104.3C-8.6C+3840.7h31.5C89.1C++
NC15 Phoenix 12372282.571A+0.6458.518%B++N/A24A++17B*5133h7.3B*12.6B**
M20 Basilisk 9469135.308B**2.1043.204%A++7.246%B+49.3A*17.9A*4741.4h58.6B*135.6B**
L105 Zephyr 916897.556C+4.3554.588%A+1.471%B*45.3C+15.3A4471.5h8.5D--15.5C++
Orbital Strike Uplink 8867167N/A63.79403.846%UN/A670U210U37350.1h1.6T*0.4T*
M20 Drake 10364144.571A+1.3637.874%B**1.563%C29.1B+17.7C*5172.2h70.6C*186.4B++
Spear Anti-Vehicle Phalanx Tower 9360320C+16.7957.994%B*N/A54.5C**30C++5201.1h9.3C+16B+
CAS 14-E 6960320B16.7933.373%C+1.667%C60C9B**2881h32.5C+97.5C+
NS-10 Burster 9760154M**0.7944.395%A*3.333%D14.6S9M**1584.1h96.6A+217.5A
Tomcat A2AM Pods 875969.833A++6.6391.336%A++N/A84.3B*40C+8090.7h8.6C+9.4B+
M60-A Bulldog 645796.333C*3.1344.209%B**1.754%C++51.8B++6.4C++2761.1h5.5C++12.4B++
NS-TMC-01 "His Regards" 60563,0180.019C3.1910.669%D*10.714%B+0.4CN/A1147.1h2.5C+23.8D
Pelter Rocket Pod 7555105.5C-2.2955%B**N/A36.7D13.3D2221.5h24.2C+44C*
NS-10 Burster 8354173.176M++0.0343.543%A*N/A12.3M++6.6A*1384.4h108.9B**250.1B**
M96 Mjolnir 8653105.3C+2.0949.914%A1.887%B+48.2B**30B*7101.1h32.9B+66B*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon121,5091.5h
Anti-Vehicle MANA Turret61,2491.7h
Nano-Armor Kit7842,133,021125.9h
Skywall Shield Emitter01220.5h
Structure Shield Module01951.1h
Cortium Silo01800.7h
Repair Module02160.9h
Turret AI Module01681h
Blast Wall01311.1h
Nanite Revive Grenade02330.1h
Medical Kit5846,4716h
Medical Applicator194119,9697.7h
Spitfire Auto-Turret22410.3h
Restoration Kit1071,8691.2h
Motion Spotter3114,5206.1h
Hoplon Anti-Aircraft Phalanx Tower01030.5h
Xiphos Anti-Personnel Tower01310.7h
Rampart Wall23673.5h
Spear Anti-Vehicle Tower0790.4h
Deconstruction Tool010,2482.1h
Welding Device05,5440.4h
Recon Detection Device89491.2h
Shield Recharging Field261,4600.5h
Ammunition Package232,7301.7h
Anti-Infantry MANA Turret43200.5h
Flail Targeting Dart71630.9h
Router01080.2h
Nano-Repair Grenade03540.1h
Vehicle Gate0641h
Alarm Module0740.2h
Lumifiber Rampart Wall0700.6h
WLT-Howler Mining Laser04,8121h
Elysium Spawn Tube0880.4h

Check the help document for the dictionary if you want to learn more about words used here.


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