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Executor Builder x0duS7[PL13] x0duS7
NC BR 171

KDR: 3.16

Score: 73.2m

Last Seen: Apr 4th, 2019 8:57 AM
- OFFLINE - 490.8 hour(s)

Prestige 1, Battle Rank 100 (171 total) - New Conglomerate on Cobalt - Outfit Leader of 13th Polish Company[PL13] 13th Polish Company
NC outfit on Cobalt

Members: 53
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP NC6A GODSAW LA1 Anchor GD-22S M20 Mustang C-4 E540 Halberd LA39 Bruiser
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,582,064 MLG Score: 2064
Fun Score: N/A
Cheeseburgers Flipped: 524TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.038%28.451%9404099554,7042.103681.051

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.887%2.327A*1.185B**-1.47FHEAD ++ (~11.93)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.90.653B+8.60.401B17.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.792%0.403%509510306,457154526174.17659247%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.829%-0.275C-1.101D*0.267

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
113.40.297C*39.40.256C*73.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.794%0.737%16468102720,497221495149.2579215%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.848%0.961B*-1.198D*0.577

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.30.709B++5.70.544B+5.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.94%3.024%105817101810,945173447286.30836231%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.007%1.091B**-0.344C-1.271

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.10.612B+22.10.442B24

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.898%85.211%1058810278,5742417263.54591

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.56%1.334A1.184B**-0.232

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.592B+1.80.444B2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.942%15.822%1058510305,9411709473.4763

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.43%1.707A++0.252C*-0.171

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.633B+30.382C**1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
13th Polish Company[PL13] 13th Polish Company
NC outfit on Cobalt

Members: 53
73.2m276%475 (28.5k)394 (23.6k)3.15513144,36045,7543.67129171 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC10351201424.839%19.545%48504:0472

45% Engineer20% Heavy Assault16% Infiltrator7% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 21st, 2015 3:29 PMJul 10th, 2016 10:54 AMApr 22nd, 2019 10:30 PM (2d) (PST)Apr 4th, 2019 7:07 AM (20d) (PST)Apr 4th, 2019 4:57 AM (20d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0511528990.7760.2460.1522.5120.1342064

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
63,0409,11253,92847159151823,617

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3100.8h/129.2d 23,616 28,215 45,339 467.4k 2,851 8,882 24,987 195.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B++
Kills:7,857
Deaths:3,354
KDR:2.343
Accuracy:33.706% B++
HSR:31.093% B+
LA1 Anchor
A
Kills:4,375
Deaths:1,914
KDR:2.286
Accuracy:31.801% A
HSR:30.606% B++
GD-22S
B**
Kills:3,074
Deaths:1,477
KDR:2.081
Accuracy:28.113% B**
HSR:21.828% C
NC05 Jackhammer
A+
Kills:1,603
Deaths:683
KDR:2.347
Accuracy:55.404% A+
HSR:13.849% C
NS-15 Gallows
B++
Kills:1,356
Deaths:530
KDR:2.558
Accuracy:31.444% B++
HSR:29.941% C+
MGR-L1 Promise
B**
Kills:1,273
Deaths:677
KDR:1.880
Accuracy:29.717% B**
HSR:31.579% B*
NSX-P Naginata
A+
Kills:1,181
Deaths:384
KDR:3.076
Accuracy:30.770% A+
HSR:35.648% B*
EM6
A++
Kills:1,178
Deaths:502
KDR:2.347
Accuracy:30.664% A++
HSR:33.447% A+
NS-15M2
B**
Kills:1,175
Deaths:463
KDR:2.538
Accuracy:29.985% B**
HSR:28.255% B
NSX Naginata
A+
Kills:1,173
Deaths:464
KDR:2.528
Accuracy:29.478% A+
HSR:29.753% C**
NC6S Gauss SAW S
A
Kills:1,171
Deaths:613
KDR:1.910
Accuracy:30.870% A
HSR:27.583% B+
EM1
A++
Kills:1,167
Deaths:582
KDR:2.005
Accuracy:30.461% A++
HSR:27.164% B*
NC6 Gauss SAW
B+
Kills:1,154
Deaths:772
KDR:1.495
Accuracy:22.462% B+
HSR:22.184% C+
Kills:27,737
Deaths (as Heavy Assault):12,415
Deaths (to Heavy Assaults):12,457
KDR:2.23415
Kill Difference:15,322
Playtime:622.605 hours
Usage:20%
Score:14.968m
Score/min:401
Accuracy (listed only):31.913%
HSR (listed only):27.918%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LA39 Bruiser
B**
Kills:1,864
Deaths:1,002
KDR:1.860
Accuracy:72.120% B**
HSR:17.275% B+
AF-19 Mercenary
A+
Kills:1,539
Deaths:1,079
KDR:1.426
Accuracy:30.398% A+
HSR:20.208% C+
AF-4A Bandit
B**
Kills:1,416
Deaths:834
KDR:1.698
Accuracy:30.567% B**
HSR:25.424% B+
NSX-P Tanto
A
Kills:1,187
Deaths:563
KDR:2.108
Accuracy:32.114% A
HSR:25.358% C+
NC12 Sweeper
A++
Kills:1,180
Deaths:449
KDR:2.628
Accuracy:60.291% A++
HSR:13.220% C+
GD-66 Claw
A
Kills:1,171
Deaths:548
KDR:2.137
Accuracy:74.235% A
HSR:19.129% B*
Razor GD-23
A*
Kills:1,168
Deaths:401
KDR:2.913
Accuracy:35.152% A*
HSR:28.425% A+
The Little Helper
B*
Kills:1,168
Deaths:381
KDR:3.066
Accuracy:48.595% C+
HSR:19.949% B*
Warden
A**
Kills:1,163
Deaths:348
KDR:3.342
Accuracy:41.924% A**
HSR:32.158% B**
Mauler S6
A+
Kills:1,161
Deaths:643
KDR:1.806
Accuracy:54.668% A+
HSR:13.264% C-
MGR-M1 Bishop
A++
Kills:1,144
Deaths:421
KDR:2.717
Accuracy:45.585% A++
HSR:36.451% B*
NS Baron G5
A++
Kills:724
Deaths:217
KDR:3.336
Accuracy:47.051% B
HSR:22.514% A++
AF-57 Piston
A++
Kills:565
Deaths:166
KDR:3.404
Accuracy:57.464% A++
HSR:14.867% C**
AC-X11
A
Kills:387
Deaths:197
KDR:1.964
Accuracy:31.826% A
HSR:28.165% B**
NS-11C
M+
Kills:131
Deaths:68
KDR:1.926
Accuracy:38.080% M+
HSR:31.298% A*
GD Guardian
A+
Kills:111
Deaths:33
KDR:3.364
Accuracy:40.981% A+
HSR:23.423% D
Gauss Compact Burst
C+
Kills:67
Deaths:68
KDR:0.985
Accuracy:26.006% C+
HSR:23.881% C+
Kills:16,146
Deaths (as Engineer):7,418
Deaths (to Engineers):8,296
KDR:2.1766
Kill Difference:8,728
Playtime:1,410.081 hours
Usage:45%
Score:37.957m
Score/min:449
Accuracy (listed only):45.121%
HSR (listed only):23.236%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LA39 Bruiser
B**
Kills:1,864
Deaths:1,002
KDR:1.860
Accuracy:72.120% B**
HSR:17.275% B+
AF-19 Mercenary
A+
Kills:1,539
Deaths:1,079
KDR:1.426
Accuracy:30.398% A+
HSR:20.208% C+
AF-4A Bandit
B**
Kills:1,416
Deaths:834
KDR:1.698
Accuracy:30.567% B**
HSR:25.424% B+
MGR-S1 Gladius
A+
Kills:1,414
Deaths:601
KDR:2.353
Accuracy:34.840% A+
HSR:31.259% A
AF-4 Cyclone
A*
Kills:1,342
Deaths:831
KDR:1.615
Accuracy:36.008% A*
HSR:21.535% B+
Blitz GD-10
A+
Kills:1,254
Deaths:719
KDR:1.744
Accuracy:31.807% A+
HSR:18.102% C*
NSX-P Tanto
A
Kills:1,187
Deaths:563
KDR:2.108
Accuracy:32.114% A
HSR:25.358% C+
NC12 Sweeper
A++
Kills:1,180
Deaths:449
KDR:2.628
Accuracy:60.291% A++
HSR:13.220% C+
Tempest
A
Kills:1,180
Deaths:437
KDR:2.700
Accuracy:32.158% A
HSR:23.390% B+
GD-66 Claw
A
Kills:1,171
Deaths:548
KDR:2.137
Accuracy:74.235% A
HSR:19.129% B*
NS-7 PDW
M+
Kills:1,170
Deaths:379
KDR:3.087
Accuracy:34.357% A++
HSR:35.470% M+
MKV Suppressed
A
Kills:1,169
Deaths:632
KDR:1.850
Accuracy:32.718% A
HSR:25.235% B**
NSX Tengu
A+
Kills:1,168
Deaths:398
KDR:2.935
Accuracy:46.835% A+
HSR:25.771% B*
Razor GD-23
A*
Kills:1,168
Deaths:401
KDR:2.913
Accuracy:35.152% A*
HSR:28.425% A+
The Little Helper
B*
Kills:1,168
Deaths:381
KDR:3.066
Accuracy:48.595% C+
HSR:19.949% B*
Mauler S6
A+
Kills:1,161
Deaths:643
KDR:1.806
Accuracy:54.668% A+
HSR:13.264% C-
NS Baron G5
A++
Kills:724
Deaths:217
KDR:3.336
Accuracy:47.051% B
HSR:22.514% A++
AF-57 Piston
A++
Kills:565
Deaths:166
KDR:3.404
Accuracy:57.464% A++
HSR:14.867% C**
AC-X11
A
Kills:387
Deaths:197
KDR:1.964
Accuracy:31.826% A
HSR:28.165% B**
NS-11C
M+
Kills:131
Deaths:68
KDR:1.926
Accuracy:38.080% M+
HSR:31.298% A*
Gauss Compact Burst
C+
Kills:67
Deaths:68
KDR:0.985
Accuracy:26.006% C+
HSR:23.881% C+
Kills:22,425
Deaths (as Light Assault):10,613
Deaths (to Light Assaults):7,383
KDR:2.11297
Kill Difference:11,812
Playtime:203.190 hours
Usage:7%
Score:4.944m
Score/min:406
Accuracy (listed only):42.252%
HSR (listed only):23.035%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A
Kills:1,754
Deaths:1,467
KDR:1.196
Accuracy:46.930% A
HSR:26.511% B+
AF-8 RailJack
B*
Kills:1,751
Deaths:490
KDR:3.573
Accuracy:38.713% C**
HSR:82.125% B*
SAS-R
B**
Kills:1,571
Deaths:734
KDR:2.140
Accuracy:46.525% B**
HSR:75.302% B++
MGR-S1 Gladius
A+
Kills:1,414
Deaths:601
KDR:2.353
Accuracy:34.840% A+
HSR:31.259% A
AF-4 Cyclone
A*
Kills:1,342
Deaths:831
KDR:1.615
Accuracy:36.008% A*
HSR:21.535% B+
Blitz GD-10
A+
Kills:1,254
Deaths:719
KDR:1.744
Accuracy:31.807% A+
HSR:18.102% C*
Tempest
A
Kills:1,180
Deaths:437
KDR:2.700
Accuracy:32.158% A
HSR:23.390% B+
AF-18 Stalker
A*
Kills:1,173
Deaths:409
KDR:2.868
Accuracy:37.491% A*
HSR:28.304% B**
NSX Tomoe
A+
Kills:1,172
Deaths:364
KDR:3.220
Accuracy:36.597% A+
HSR:44.198% B++
NS-7 PDW
M+
Kills:1,170
Deaths:379
KDR:3.087
Accuracy:34.357% A++
HSR:35.470% M+
EM4 Longshot
A++
Kills:1,170
Deaths:295
KDR:3.966
Accuracy:44.689% B*
HSR:90.684% A++
MKV Suppressed
A
Kills:1,169
Deaths:632
KDR:1.850
Accuracy:32.718% A
HSR:25.235% B**
NSX Tengu
A+
Kills:1,168
Deaths:398
KDR:2.935
Accuracy:46.835% A+
HSR:25.771% B*
NS-357 Underboss
A
Kills:1,168
Deaths:715
KDR:1.634
Accuracy:48.132% A
HSR:28.082% B*
NS-30 Vandal
A++
Kills:1,168
Deaths:361
KDR:3.235
Accuracy:43.386% A++
HSR:26.969% C++
NSX Daimyo
B*
Kills:1,166
Deaths:429
KDR:2.718
Accuracy:47.738% B*
HSR:95.969% B+
NC4 Mag-Shot
A*
Kills:1,165
Deaths:714
KDR:1.632
Accuracy:40.998% A*
HSR:33.219% A*
The Moonshot
A+
Kills:1,164
Deaths:245
KDR:4.751
Accuracy:45.711% B+
HSR:88.832% A+
Impetus
B**
Kills:1,164
Deaths:542
KDR:2.148
Accuracy:40.566% B**
HSR:36.254% B**
AF-6 Shadow
A
Kills:1,164
Deaths:529
KDR:2.200
Accuracy:41.947% A
HSR:21.392% D
NC14 Bolt Driver
A++
Kills:1,163
Deaths:406
KDR:2.865
Accuracy:41.229% B*
HSR:89.252% A++
NS-AM7 Archer
B**
Kills:677
Deaths:751
KDR:0.901
Accuracy:67.637% B**
HSR:12.851% C-
LA80
B*
Kills:440
Deaths:118
KDR:3.729
Accuracy:47.157% B*
HSR:85% B*
Gauss SPR
A*
Kills:149
Deaths:36
KDR:4.139
Accuracy:45.493% A*
HSR:39.597% B++
LA8 Rebel
A+
Kills:129
Deaths:102
KDR:1.265
Accuracy:41.479% A+
HSR:29.457% B**
Ectoblaster
A+
Kills:119
Deaths:70
KDR:1.700
Accuracy:54.264% A+
HSR:7.563% C
Soldier Soaker
A*
Kills:114
Deaths:38
KDR:3
Accuracy:51.200% A++
HSR:28.947% A*
Kills:28,238
Deaths (as Infiltrator):12,812
Deaths (to Infiltrators):7,510
KDR:2.20403
Kill Difference:15,426
Playtime:486.745 hours
Usage:16%
Score:10.493m
Score/min:359
Accuracy (listed only):42.837%
HSR (listed only):42.640%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
LA39 Bruiser
B**
Kills:1,864
Deaths:1,002
KDR:1.860
Accuracy:72.120% B**
HSR:17.275% B+
NC1 Gauss Rifle
A++
Kills:1,492
Deaths:854
KDR:1.747
Accuracy:31.929% A++
HSR:25% B+
MGR-S1 Gladius
A+
Kills:1,414
Deaths:601
KDR:2.353
Accuracy:34.840% A+
HSR:31.259% A
AF-4 Cyclone
A*
Kills:1,342
Deaths:831
KDR:1.615
Accuracy:36.008% A*
HSR:21.535% B+
Blitz GD-10
A+
Kills:1,254
Deaths:719
KDR:1.744
Accuracy:31.807% A+
HSR:18.102% C*
Gauss Rifle S
A*
Kills:1,181
Deaths:399
KDR:2.960
Accuracy:34.483% A++
HSR:35.478% A*
NC12 Sweeper
A++
Kills:1,180
Deaths:449
KDR:2.628
Accuracy:60.291% A++
HSR:13.220% C+
Tempest
A
Kills:1,180
Deaths:437
KDR:2.700
Accuracy:32.158% A
HSR:23.390% B+
GD-66 Claw
A
Kills:1,171
Deaths:548
KDR:2.137
Accuracy:74.235% A
HSR:19.129% B*
NC9 A-Tross
A+
Kills:1,171
Deaths:729
KDR:1.606
Accuracy:31.835% A
HSR:34.842% A+
NS-7 PDW
M+
Kills:1,170
Deaths:379
KDR:3.087
Accuracy:34.357% A++
HSR:35.470% M+
MKV Suppressed
A
Kills:1,169
Deaths:632
KDR:1.850
Accuracy:32.718% A
HSR:25.235% B**
NSX Tengu
A+
Kills:1,168
Deaths:398
KDR:2.935
Accuracy:46.835% A+
HSR:25.771% B*
The Little Helper
B*
Kills:1,168
Deaths:381
KDR:3.066
Accuracy:48.595% C+
HSR:19.949% B*
Mauler S6
A+
Kills:1,161
Deaths:643
KDR:1.806
Accuracy:54.668% A+
HSR:13.264% C-
NS Baron G5
A++
Kills:724
Deaths:217
KDR:3.336
Accuracy:47.051% B
HSR:22.514% A++
AF-57 Piston
A++
Kills:565
Deaths:166
KDR:3.404
Accuracy:57.464% A++
HSR:14.867% C**
Gauss Rifle Burst
A++
Kills:512
Deaths:172
KDR:2.977
Accuracy:36.386% A++
HSR:34.961% B**
Kills:20,886
Deaths (as Combat Medic):9,557
Deaths (to Combat Medics):5,170
KDR:2.18541
Kill Difference:11,329
Playtime:92.443 hours
Usage:3%
Score:2.439m
Score/min:440
Accuracy (listed only):44.321%
HSR (listed only):23.959%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:1,217
Deaths:160
KDR:7.606
Accuracy:31.749% C
HSR:20.789% B**
NCM1 Scattercannon
A++
Kills:1,191
Deaths:199
KDR:5.985
Accuracy:53.748% A++
HSR:19.815% B**
AF-34 Mattock
B*
Kills:1,188
Deaths:160
KDR:7.425
Accuracy:36.058% C+
HSR:21.549% B*
NCM1 Scattercannon
B**
Kills:1,185
Deaths:162
KDR:7.315
Accuracy:46.954% B**
HSR:16.793% B
AF-23 Grinder
B*
Kills:1,180
Deaths:302
KDR:3.907
Accuracy:40.109% B+
HSR:18.305% B*
AF-23 Grinder
B**
Kills:1,176
Deaths:302
KDR:3.894
Accuracy:46.313% B*
HSR:20.833% B**
AF-41 Hacksaw
A++
Kills:517
Deaths:87
KDR:5.943
Accuracy:46.571% A++
HSR:12.766% C--
AF-41 Hacksaw
A++
Kills:507
Deaths:87
KDR:5.828
Accuracy:52.924% A++
HSR:16.371% B
NS-10 Burster
A++
Kills:56
Deaths:14
KDR:4
Accuracy:43.035% A++
HSR:1.786% D--
NS-10 Burster
A++
Kills:54
Deaths:16
KDR:3.375
Accuracy:42.198% A++
HSR:0% F
Kills:8,271
Deaths (as MAX Suit):744.500
Deaths (to MAX Suits):1,141
KDR:11.10947
Kill Difference:7,526.500
Playtime:65.666 hours
Usage:2%
Score:2.432m
Score/min:617
Accuracy (listed only):43.966%
HSR (listed only):14.901%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
B**
Kills:2,657
V. Kills:1,512 176%
Deaths:968
KDR:2.745
Accuracy:32.568% C**
KPH:27 B**
VKPH:15.400 B*
M30 Mustang AH
A*
Kills:1,277
V. Kills:94 N/A
Deaths:98
KDR:13.031
Accuracy:58.600% B+
KPH:118.100 A*
VKPH:8.700 A
Breaker Rocket Pods
C++
Kills:1,171
V. Kills:208 N/A
Deaths:114
KDR:10.272
Accuracy:61.896% A+
KPH:98.200 C++
VKPH:17.400 C++
Vortek Rotary
M++
Kills:1,162
V. Kills:626 185%
Deaths:238
KDR:4.882
Accuracy:36.147% B*
KPH:53.900 M++
VKPH:29.100 A**
M20 Kestrel
A+
Kills:1,153
V. Kills:663 174%
Deaths:259
KDR:4.452
Accuracy:33.127% B+
KPH:44.900 A+
VKPH:25.800 B**
Hornet Missiles
A
Kills:1,095
V. Kills:767 143%
Deaths:80
KDR:13.688
Accuracy:67.691% B**
KPH:107 B**
VKPH:75 A
Coyote Missiles
S
Kills:377
V. Kills:127 295%
Deaths:19
KDR:19.842
Accuracy:58.958% B++
KPH:164.400 S
VKPH:55.400 A++
Tomcat A2AM Pods
A++
Kills:56
V. Kills:27 200%
Deaths:6
KDR:9.333
Accuracy:91.684% A++
KPH:95.400 A
VKPH:46 C*
Kills:8,948 (6,249 + 0)
Deaths:1,782
KDR:5.021
VKDR:2.258
Vehicle Kills:4,024
Kill Difference:7,166
Playtime:181.338 hours
Usage:6%
Score:3.474m
Score/min:319
Piloting Accuracy:33.127%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
B**
Kills:1,320
V. Kills:832 158%
Deaths:86
KDR:15.349
Accuracy:45.285% A*
KPH:43.600 B*
VKPH:27.500 B**
C150 Dalton
A++
Kills:859
V. Kills:517 166%
Deaths:50
KDR:17.180
Accuracy:44.660% B+
KPH:63.400 A++
VKPH:38.100 B**
L-24R Spur
B**
Kills:761
V. Kills:34 N/A
Deaths:60
KDR:12.683
Accuracy:45.956% B**
KPH:31.500 C+
VKPH:1.400 D
L-30R Vektor
C+
Kills:190
V. Kills:90 209%
Deaths:47
KDR:4.043
Accuracy:38.350% C+
KPH:9.600 C+
VKPH:4.500 C
Dual-75 Duster
B**
Kills:123
V. Kills:7 N/A
Deaths:5
KDR:24.600
Accuracy:47.243% B**
KPH:53.500 C--
VKPH:3 D
CAS30 Tank Buster
B++
Kills:104
V. Kills:60 170%
Deaths:48
KDR:2.167
Accuracy:51.918% B++
KPH:10.700 B+
VKPH:6.200 C
L105 Zephyr
B+
Kills:55
V. Kills:15 344%
Deaths:7
KDR:7.857
Accuracy:54.619% A+
KPH:42.600 C
VKPH:11.600 B+
Kills:3,412 (1,055 + 2,357)
Deaths:303
KDR:11.261
VKDR:5.132
Vehicle Kills:1,555
Kill Difference:3,109
Playtime:101.157 hours
Usage:3%
Score:1.458m
Score/min:240
Piloting Accuracy:51.918%
Gunner Accuracy:54.619%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
M*
Kills:1,227
V. Kills:353 347%
Deaths:27
KDR:45.444
Accuracy:54.869% C+
KPH:107.600 M*
VKPH:31 A++
L100 Python HEAT
S
Kills:1,190
V. Kills:407 292%
Deaths:40
KDR:29.750
Accuracy:65.267% A+
KPH:103.300 S
VKPH:35.300 S
L100 Python HESH
S
Kills:1,184
V. Kills:219 N/A
Deaths:20
KDR:59.200
Accuracy:60.158% A
KPH:141.900 M**
VKPH:26.200 S
C75 Viper
S
Kills:1,177
V. Kills:536 219%
Deaths:124
KDR:9.492
Accuracy:64.366% M
KPH:78.800 M
VKPH:35.900 S
L100 Python AP
M**
Kills:1,111
V. Kills:515 215%
Deaths:72
KDR:15.431
Accuracy:63.574% B**
KPH:81.100 M**
VKPH:37.600 M*
Skyguard
A**
Kills:380
V. Kills:244 155%
Deaths:60
KDR:6.333
Accuracy:36.043% B**
KPH:27.800 A++
VKPH:17.900 A**
Kills:6,269 (6,269 + 0)
Deaths:343
KDR:18.277
VKDR:6.630
Vehicle Kills:2,274
Kill Difference:5,926
Playtime:73.555 hours
Usage:2%
Score:2.090m
Score/min:474
Driving Accuracy:36.043%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M++
Kills:13,077
V. Kills:6,889 190%
Deaths:1,048
KDR:12.478
Accuracy:60.412% A
KPH:53.200 M++
VKPH:28 M+
E540 Halberd
M*
Kills:2,053
V. Kills:722 284%
Deaths:150
KDR:13.687
Accuracy:57.330% A++
KPH:63.800 M*
VKPH:22.400 A+
Titan-150 HEAT
M**
Kills:1,193
V. Kills:418 285%
Deaths:96
KDR:12.427
Accuracy:52.794% B+
KPH:56.600 M**
VKPH:19.800 M++
Titan-150 HESH
M
Kills:1,185
V. Kills:286 413%
Deaths:48
KDR:24.688
Accuracy:53.285% B++
KPH:86.800 M
VKPH:20.900 M
Enforcer ML85
M+
Kills:1,046
V. Kills:557 187%
Deaths:93
KDR:11.247
Accuracy:57.366% A++
KPH:47.600 M+
VKPH:25.300 A
M20 Basilisk
A*
Kills:69
V. Kills:25 265%
Deaths:13
KDR:5.308
Accuracy:43.204% A++
KPH:48.800 A*
VKPH:17.700 A++
Kills:18,623 (15,455 + 3,168)
Deaths:1,448
KDR:12.861
VKDR:6.144
Vehicle Kills:8,897
Kill Difference:17,175
Playtime:335.967 hours
Usage:11%
Score:8.532m
Score/min:423
Driving Accuracy:53.285%
Gunner Accuracy:43.204%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A++
Kills:1,555
V. Kills:727 214%
Deaths:127
KDR:12.244
Accuracy:70.279% A++
KPH:74.600 A++
VKPH:34.900 A++
M96 Mjolnir-H
B**
Kills:1,161
V. Kills:620 187%
Deaths:160
KDR:7.256
Accuracy:58.559% B**
KPH:72.700 B**
VKPH:38.800 B+
Enforcer ML65-H
A*
Kills:1,064
V. Kills:639 166%
Deaths:111
KDR:9.586
Accuracy:71.489% A+
KPH:68.400 A*
VKPH:41.100 B**
M60-G Bulldog-H
A+
Kills:877
V. Kills:150 N/A
Deaths:64
KDR:13.703
Accuracy:68.108% A*
KPH:112.100 B**
VKPH:19.200 A+
M12 Kobalt-H
B*
Kills:633
V. Kills:18 N/A
Deaths:30
KDR:21.100
Accuracy:25.429% B++
KPH:164.500 B*
VKPH:4.700 C+
C85 Canister-H
A
Kills:412
V. Kills:27 N/A
Deaths:41
KDR:10.049
Accuracy:64.464% A
KPH:114.900 C*
VKPH:7.500 C+
G40-F Ranger
A+
Kills:134
V. Kills:76 174%
Deaths:11
KDR:12.182
Accuracy:42.502% A+
KPH:39.700 C*
VKPH:22.500 C++
Kills:5,836 (0 + 5,836)
Deaths:544
KDR:10.728
VKDR:4.149
Vehicle Kills:2,257
Kill Difference:5,292
Playtime:71.018 hours
Usage:2%
Score:2.072m
Score/min:486
Driving Accuracy:N/A%
Gunner Accuracy:42.502%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
M
Kills:395
V. Kills:158 248%
Deaths:44
KDR:8.977
Accuracy:61.719% M
KPH:42.600 A*
VKPH:17.100 M
M12 Kobalt
A
Kills:162
V. Kills:4 N/A
Deaths:9
KDR:18
Accuracy:24.778% A
KPH:94.500 B**
VKPH:2.300 C+
M40 Fury
B+
Kills:104
V. Kills:34 297%
Deaths:19
KDR:5.474
Accuracy:47.366% A
KPH:34.500 C-
VKPH:11.300 B+
M20 Basilisk
A+
Kills:100
V. Kills:42 233%
Deaths:24
KDR:4.167
Accuracy:56.475% A*
KPH:38.200 A+
VKPH:16.100 A+
M12 Kobalt
B+
Kills:98
V. Kills:2 N/A
Deaths:2
KDR:49
Accuracy:20.563% B+
KPH:89.600 B+
VKPH:1.800 C--
G40-F Ranger
A++
Kills:86
V. Kills:52 162%
Deaths:18
KDR:4.778
Accuracy:48.693% A++
KPH:35.900 A
VKPH:21.700 B*
Kills:945 (0 + 945)
Deaths:116
KDR:8.147
VKDR:2.517
Vehicle Kills:292
Kill Difference:829
Playtime:20.094 hours
Usage:1%
Score:0.470m
Score/min:390
Driving Accuracy:N/A%
Gunner Accuracy:48.693%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M20 Basilisk-F
B+
Kills:98
V. Kills:16 N/A
Deaths:103
KDR:0.951
Accuracy:54.918% B+
KPH:17.500 C+
VKPH:2.900 D
Kills:98 (98 + 0)
Deaths:103
KDR:0.951
VKDR:0.155
Vehicle Kills:16
Kill Difference:5
Playtime:5.589 hours
Usage:0%
Score:0.025m
Score/min:73
Driving Accuracy:54.918%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
C--
Kills:54
V. Kills:20 257%
Deaths:10
KDR:5.400
Accuracy:55.439% A
KPH:36.300 D
VKPH:13.400 C--
Kills:54 (0 + 54)
Deaths:10
KDR:5.400
VKDR:2
Vehicle Kills:20
Kill Difference:44
Playtime:1.489 hours
Usage:0%
Score:0.020m
Score/min:229
Piloting Accuracy:N/A%
Gunner Accuracy:55.439%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 19,96613,0771,04812.478B**9.3260.412%AN/A53.2M++28M+371245.7h3.8B+6.3B**
NC6A GODSAW 7,9557,8573,3542.343C++0.8133.706%B++31.093%B+63.2C++N/A186124.4h7.9C++23.4B+
LA1 Anchor 4,4204,3751,9142.286C+0.8731.801%A30.606%B++60B+N/A16572.9h8.9B++28.1B++
GD-22S 3,0983,0741,4772.081B1.0728.113%B**21.828%C57.2B*N/A15053.7h8.9B*31.7B++
M20 Mustang 4,1692,6579682.745B+0.4132.568%C**N/A27B**15.4B*23498.3h68.3B++209.7B*
C-4 2,9022,1276783.137A0.0229.458%B++N/A204.5M+74.5M++148710.4h0.9B**3.2B**
E540 Halberd 2,7752,05315013.687B*10.5357.33%A++2.63%C63.8M*22.4A+69332.2h3.8A+6.6A+
LA39 Bruiser 1,8751,8641,0021.86B+1.3072.12%B**17.275%B+60.9B**N/A16530.6h2B*2.8B++
NS-44 Commissioner 1,7931,7541,4671.196C**1.9646.93%A26.511%B+62.2B**1.4A*18828.2h3.9C++8.4B+
AF-8 RailJack 1,7551,7514903.573B+0.4238.713%C**82.125%B*38.7B**N/A9645.2h1.8B**4.6B++
NC05 Jackhammer 1,6121,6036832.347A0.8155.404%A+13.849%C97.2A*N/A25316.5h4.1B++7.4B++
SAS-R 1,5801,5717342.14C+1.0246.525%B**75.302%B++55.9B++N/A15728.1h1.8B*3.9B*
E540 Halberd-H 2,2821,55512712.244B++9.0970.279%A++1.286%C-74.4A++34.8A++50520.9h4.9B++6.9B**
AF-19 Mercenary 1,5801,5391,0791.426B*1.7330.398%A+20.208%C+19.7C++N/A8478h11.6B+38.2B++
NC1 Gauss Rifle 1,5041,4928541.747B+1.4131.929%A++25%B+53.7A++N/A16627.8h9.6B**30B**
AF-4A Bandit 1,4281,4168341.698B1.4630.567%B**25.424%B+28.1CN/A6850.4h10.4B34.1B+
MGR-S1 Gladius 1,4231,4146012.353B++0.8034.84%A+31.259%A66.4B**N/A21221.3h7.4B*21.1B++
NS-15 Gallows 1,3661,3565302.558C+0.6031.444%B++29.941%C+60.3C+N/A13322.5h9.9B+31.4B++
AF-4 Cyclone 1,3511,3428311.615B1.5436.008%A*21.535%B+37.7C*N/A11235.6h10.4B28.9B++
AP30 Shredder 2,1521,3208615.349A12.1945.285%A*N/A43.6B*27.5B**32330.3h87.9C+194.1B++
NS Decimator 2,0311,2795152.483A++0.6765.204%B+1.095%D-58.7A+34.5A*46021.8h3.7B++5.6B*
M30 Mustang AH 1,3711,2779813.031B**9.8858.6%B+N/A118.2A*8.7A36410.8h6.4B+11B+
MGR-L1 Promise 1,2891,2736771.88B+1.2829.717%B**31.579%B*57.3B+N/A23122.2h11B*36.9B*
Blitz GD-10 1,2751,2547191.744B*1.4131.807%A+18.102%C*54.3AN/A14623.1h13.2B+41.5B++
LB00 Python AP 1,5801,2272745.444M*42.2954.869%C+N/A107.6M*31A++39411.4h2.7A4.9A
Auraxium Mag-Cutter 1,2841,22026,7990.046C**3.1128.209%C+11.23%B*1.1C++N/A31136.8h2.3C+8.3C*
AF-34 Mattock 1,2351,2171607.606A4.4531.749%C20.789%B**86.3A*1.3A+25714.1h4.1B**13B++
Titan-150 HEAT 1,6111,1939612.427A+9.2752.794%B+N/A56.5M**19.8M++40421.1h4.2B++7.9B*
NCM1 Scattercannon 1,2121,1911995.985A**2.8353.748%A++19.815%B**76.8S1.4M*22115.5h5.5B**10.2B*
L100 Python HEAT 1,5971,1904029.75M*26.5965.267%A+N/A103.5S35.4S46511.5h4.3B*6.6B**
AF-34 Mattock 1,2101,1881607.425A+4.2736.058%C+21.549%B*84.3A*1.6A*23614.1h5B*14B++
NSX-P Tanto 1,2011,1875632.108A1.0532.114%A25.358%C+55.5AN/A20721.4h11.2B*34.9B*
NCM1 Scattercannon 1,2071,1851627.315M4.1646.954%B**16.793%B87.8M*1.6M23913.5h4.4B*9.3B**
Titan-150 HESH 1,4711,1854824.688A+21.5353.285%B++N/A86.5M20.9M73313.7h2.8B++5.2B*
L100 Python HESH 1,4031,1842059.2S56.0460.158%AN/A142.7M**26.4S5528.3h2.5B*4.2B**
Gauss Rifle S 1,1961,1813992.96A++0.2034.483%A++35.478%A*76.7M1C*30315.4h8.3B**24B**
NSX-P Naginata 1,2031,1813843.076A0.0830.77%A+35.648%B*73.8B**1.4B+18116h8.8B**28.5B*
NC12 Sweeper 1,1991,1804492.628A+0.5360.291%A++13.22%C+69.8A*1.1A*23316.9h4.1B+6.8B*
AF-23 Grinder 1,1871,1803023.907B+0.7540.109%B+18.305%B*57.6A++N/A18520.5h4.4A10.9B**
Tempest 1,1921,1804372.7B**0.4632.158%A23.39%B+54.1C**N/A15121.8h9B+28B*
EM6 1,1951,1785022.347B+0.8130.664%A++33.447%A+69.3B**1A28317h8.5B**27.6B*
C75 Viper 1,7131,1771249.492A+6.3464.366%MN/A79M36S53114.9h11.5B+17.8B**
AF-23 Grinder 1,1911,1763023.894B+0.7446.313%B*20.833%B**57.1A++N/A17920.6h5.2B*11.1B**
NS-15M2 1,1831,1754632.538B+0.6229.985%B**28.255%B77.8AN/A34115.1h10B*33.4B++
NSX Naginata 1,1851,1734642.528B**0.6329.478%A+29.753%C**66.6B**N/A22017.6h9.7B++32.9B++
AF-18 Stalker 1,1861,1734092.868A+0.2937.491%A*28.304%B**72.4A*N/A18816.2h9.5B**25.4B**
NSX Tomoe 1,1861,1723643.22B**0.0636.597%A+44.198%B++67AN/A16917.5h10.1B**27.5B**
GD-66 Claw 1,1821,1715482.137B*1.0274.235%A19.129%B*71.8AN/A21116.3h2.1B++2.8B++
NC9 A-Tross 1,1831,1717291.606B1.5531.835%A34.842%A+48.8B++N/A16524h7.6B**23.9B**
NC6S Gauss SAW S 1,1871,1716131.91B+1.2530.87%A27.583%B+56.3B+N/A19620.8h9.9B+32B+
Breaker Rocket Pods 1,3791,17111410.272B+7.1261.896%A+N/A98.4C++17.5C++42811.9h13B+21B++
NS-7 PDW 1,1821,1703793.087M+0.0734.357%A++35.47%M+73.6A*N/A27715.9h10.1B**29.5B*
EM4 Longshot 1,1711,1702953.966C*0.8144.689%B*90.684%A++65.7A++N/A17417.8h1.4A+3.2B**
MKV Suppressed 1,1791,1696321.85B**1.3132.718%A25.235%B**48.7B*N/A15124h11.4B++34.7B++
NSX Tengu 1,1731,1683982.935A++0.2246.835%A+25.771%B*75.8A++N/A21515.4h8.3B**17.8B*
Razor GD-23 1,1811,1684012.913A*0.2435.152%A*28.425%A+70.8A**N/A21316.5h8.7B**24.7B*
NS-357 Underboss 1,1791,1687151.634B++1.5248.132%A28.082%B*77.9AN/A21115h4.2C++8.8B++
NS-30 Vandal 1,1781,1683613.235B**0.0843.386%A++26.969%C++72.5A+N/A21816.1h4.2B**9.7B**
The Little Helper 1,1791,1683813.066A+0.0948.595%C+19.949%B*75.8A+N/A17415.4h3.3A6.8B*
EM1 1,1791,1675822.005B*1.1530.461%A++27.164%B*62.7AN/A15618.6h10.6B34.7B++
NSX Daimyo 1,1671,1664292.718C+0.4447.738%B*95.969%B+61B+N/A16819.1h2.2B+4.5B++
NC4 Mag-Shot 1,1861,1657141.632A1.5240.998%A*33.219%A*63.3A*1.1B*22818.4h7.6B+18.4B+
The Moonshot 1,1691,1642454.751C+1.6045.711%B+88.832%A+57.6C*N/A13820.2h1.6B*3.5B*
Impetus 1,1691,1645422.148C*1.0140.566%B**36.254%B**59.1B*N/A15119.7h3.5A8.6B**
AF-6 Shadow 1,1701,1645292.2C**0.9641.947%A21.392%D54.4B+N/A16321.4h4.5B*10.8B*
Warden 1,1791,1633483.342A*0.1941.924%A**32.158%B**71.3M++1B*20816.3h5.5A13.1B**
NC14 Bolt Driver 1,1681,1634062.865B++0.2941.229%B*89.252%A++52.9A++N/A19222h1.6A+3.9B**
Vortek Rotary 1,7881,1622384.882A1.7336.147%B*N/A54M++29.1A**36821.5h34.4B**95.3B**
Mauler S6 1,1631,1616431.806B*1.3554.668%A+13.264%C-67.1A*N/A17917.3h4.2B++7.7B*
M96 Mjolnir-H 1,7811,1611607.256B**4.1058.559%B**N/A72.6B**38.8B+61716h26.7B*45.7B**
NC6 Gauss SAW 1,1701,1547721.495B+1.6622.462%B+22.184%C+45.1B++N/A20425.6h7.9B*35.4B+
M20 Kestrel 1,8161,1532594.452B++1.3033.127%B+N/A44.9A+25.8B**29925.7h58.5B++176.7B++
MGR-M1 Bishop 1,1551,1444212.717B++0.4445.585%A++36.451%B*67.3A++N/A17017h4.4A9.7B**
L100 Python AP 1,6261,1117215.431A*12.2863.574%B**N/A81.1M**37.6M*58413.7h4.1B**6.5A
Hornet Missiles 1,8621,0958013.688A++10.5367.691%B**N/A107.4B**75.2A73210.2h8B++11.8B*
Enforcer ML65-H 1,7031,0641119.586A+6.4371.489%A+N/A68.2A*41B**41215.6h10B*13.9A
Enforcer ML85 1,6031,0469311.247A+8.0957.366%A++N/A47.5M+25.3A43822h9.7B**16.9A+
M60-G Bulldog-H 1,0278776413.703C*10.5568.108%A*N/A112.4B**19.2A+4247.8h4.9C*7.2B*
C150 Dalton 1,3768595017.18A+14.0244.66%B+N/A63.2A++38B**52313.6h3B*6.7B**
Carver 7987768,0210.097C+3.0630.404%C**14.046%C2.1CN/A6372.7h1.3B4.4B
Shrike 1,2517655611.364A1.7966.904%A1.438%D-41.6A+26.4A*42818.4h5.8B+8.6B*
L-24R Spur 7957616012.683B*9.5345.956%B**1.051%D31.6C+1.4D11324.1h16.4B+35.7B++
NS Baron G5 7327242173.336M+0.1847.051%B22.514%A++73.1A*N/A2849.9h3.3B**6.9C*
NS-AM7 Archer 9876777510.901B**2.2567.637%B**12.851%C-4.3D2C32156.5h14.2B+21.1B++
M12 Kobalt 6786541065.4B62.2426.126%B*19.878%B+225.5A*8.3A5002.9h11.7B**44.7B**
M12 Kobalt-H 6516333021.1B*17.9425.429%B++16.272%C+166.6B*4.7C+4133.8h11.9B+46.7B*
AF-57 Piston 5695651663.404A*0.2557.464%A++14.867%C**117.7M**N/A3854.8h3.5B*6.1B++
Bouncing Betty 5625551793.101C0.0553.905%B**N/A179A2.3A**5833.1h1.3A++2.4A++
AF-41 Hacksaw 528517875.943B**2.7946.571%A++12.766%C--68.9A*1.5M++2327.5h5B*10.6A
Gauss Rifle Burst 5235121722.977B++0.1836.386%A++34.961%B**72.1B**1.5A++1687.1h9.4B*25.8B**
AF-41 Hacksaw 519507875.828B**2.6752.924%A++16.371%B67.6A*1.6M*2247.5h5.7B++10.8A
Tank Mine 651466964.854A1.7085.247%M**N/A186.4A++74B+15282.5h2.5D-3A++
LA80 4414401183.729C++0.5747.157%B*85%B*63.8B**N/A1596.9h1.7B*3.6B*
C85 Canister-H 4394124110.049C+6.8964.464%A9.223%D114.4C*7.5C+4013.6h6.4C**9.9B++
Rocklet Rifle 7304052991.355A1.8062.162%B**N/A45A+36.1B**7029h35.3C**56.8B+
M20 Basilisk 553395448.977M++5.8261.719%M5.57%C+42.5A*17M3699.3h98.8C+160B*
AC-X11 3913871971.964B**1.1931.826%A28.165%B**28.9C++N/A11913.4h7.1B**22.2B*
Skyguard 624380606.333A+3.1836.043%B**1.053%D-27.7A++17.8A**32613.7h87.4B*242.5B**
Coyote Missiles 5043771919.842S16.6958.958%B++N/A163.9M**55.2A++9812.3h6.5A*11A++
Spear Anti-Vehicle Phalanx Turret 5093222711.926B*8.7755.845%A1.242%D**50.3B++29.2B++4946.4h10.9C-19.6C**
Frag Grenade 2382271227N/A223.8453.095%B**N/A756.7A36.7S35170.3h2.7B**5.1B**
L-30R Vektor 280190474.043B+0.8938.35%C+1.053%D9.5C+4.5C10019.9h51.5B++134.3B+
MANA Anti-Vehicle Turret 3251731281.352U1.8067.779%U4.046%D*1730U1520U6174850.1h11.7T*17.3T*
M12 Kobalt 166162918B+14.8424.778%A16.667%C95.3B**2.4C+4291.7h17.6B+70.9B++
NS Annihilator 2711541271.213A+1.9483.229%B++N/A17.7A++13.4A2538.7h6A*7.2A++
Gauss SPR 149149364.139A++0.9845.493%A*39.597%B++55.2A++N/A1992.7h3.6A7.9A
MANA Anti-Personnel Turret 152147463.196N/A0.0442.666%UN/A1470U50U3654100.1h40.5T*94.8T*
G40-F Ranger 2101341112.182B+9.0342.502%A+N/A39.4C*22.4C++4073.4h68.8C*161.8B+
NS-11C 134131681.926B**1.2338.08%M+31.298%A*29.8C*N/A2134.4h11.6B++30.5B**
LA8 Rebel 1381291021.265B+1.8941.479%A+29.457%B**61.4A4.3S2592.1h6B14.5B++
Dual-75 Duster 130123524.6A+21.4447.243%B**N/A53.5C--3D1752.3h6.3C13.3B+
M20 Basilisk 169122717.429A+14.2761.751%B**3.279%D61B*23.5B+4892h105.9C**171.6B+
Ectoblaster 121119701.7A++1.4654.264%A+7.563%C66.1A++1.1C+1611.8h12.9B+23.8B*
Soldier Soaker 114114383A++0.1651.2%A++28.947%A*95A+N/A4781.2h5.1B++9.9B**
GD Guardian 114111333.364B++0.2140.981%A+23.423%D61.7B+1.7M+1801.8h6.1B++14.9B*
G40-F Ranger 161105119.545C+6.3945.857%A+N/A55.3B+29.5C**4831.9h65.9B+143.8B*
CAS30 Tank Buster 164104482.167B*0.9951.918%B++N/A10.7B+6.2C1809.7h61.4C+118.3C*
M40 Fury 138104195.474C+2.3247.366%AN/A34.7C-11.3B+2663h21.6D*45.6C+
M20 Basilisk 142100244.167B++1.0156.475%A*8%B*38.5A+16.2A+5172.6h93.2C*165.1B**
M12 Kobalt 10098249S45.8420.563%B+18.367%C+89.1B+1.8C--4531.1h13.6B*66B+
M20 Basilisk-F 114981030.951C++2.2054.918%B+10.204%B17.5C+2.9D735.6h38.9B+70.8B++
Hyena Missile Launcher 14495501.9B+1.2638.297%B++N/A21.1C**10.9C+2244.5h35.6B93B+
Aspis Anti-Aircraft Phalanx Turret 16088118A*4.8436.003%A+N/A28.4M++23.2A*4273.1h101.1A280.7B**
G40-F Ranger 13886184.778C**1.6248.693%A++N/A35.8A21.7B*4282.4h101.1B+207.7B**
Hawk GD-68 15282213.905S0.7583.418%M+N/A27.3A23.3A*5083h8C*9.6B*
Xiphos Anti-Personnel Phalanx Tower 7973173C++69.8435.317%B++1.37%C104.3C-8.6C+3840.7h31.5C+89.1C++
NC15 Phoenix 12372262.769A+0.3959.631%B*N/A24.8A+17.6B*5082.9h7.2B**12A
M20 Basilisk 9469135.308B*2.1543.204%A++7.246%B++49.3A*17.9A++4701.4h58.6B*135.6B**
Gauss Compact Burst 7067680.985C2.1726.006%C+23.881%C+21.6D1B**913.1h11.3C++43.4C++
Orbital Strike Uplink 8867167N/A63.84403.846%UN/A670U210U36720.1h1.6T*0.4T*
M20 Drake 10364144.571A**1.4237.874%A+1.563%C29.1B*17.7B+5072.2h70.6C**186.4B++
Spear Anti-Vehicle Phalanx Tower 9360320C+16.8457.994%B*N/A54.5B30C++5201.1h9.3C++16B+
Tomcat A2AM Pods 835669.333A++6.1891.684%A++N/A93.3A45C*8740.6h8.1C**8.8B*
NS-10 Burster 9156144M**0.8443.035%A++1.786%D--14M**8.8M**1554h94.7A+220A
NS-TMC-01 "His Regards" 60563,0180.019C3.1410.669%D*10.714%B+0.4CN/A1147.1h2.5C+23.8C--
L105 Zephyr 705577.857C+4.7054.619%A+N/A42.3C11.5B+4321.3h8.6D--15.7C++
Pelter Rocket Pod 7454105.4C-2.2455.439%AN/A36D13.3C--2291.5h24.4C43.9B
NS-10 Burster 8354163.375M*0.2242.198%A++N/A12.9M++6.9A*1394.2h99.8A236.5A

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter2713,5055.7h
Restoration Kit273100.3h
Nano-Armor Kit7492,037,875121h
Anti-Vehicle MANA Turret61,1901.6h
Spawn Beacon101,2331.3h
Turret AI Module01631h
Structure Shield Module01941.1h
Repair Module02120.9h
Cortium Silo01740.7h
Skywall Shield Emitter01200.5h
Blast Wall01291.1h
Nanite Revive Grenade02330.1h
Medical Kit3884,4394.3h
Medical Applicator15881,2865.7h
Spear Anti-Vehicle Tower0780.4h
Spitfire Auto-Turret11920.3h
Rampart Wall23673.5h
Deconstruction Tool010,2482.1h
Welding Device05,0020.4h
Xiphos Anti-Personnel Tower01290.7h
Hoplon Anti-Aircraft Phalanx Tower0990.5h
Recon Detection Device89001.1h
Ammunition Package232,6021.7h
Anti-Infantry MANA Turret42920.5h
Vehicle Gate0631h
Alarm Module0710.2h
Lumifiber Rampart Wall0660.5h
Elysium Spawn Tube0850.3h
Flail Targeting Dart6960.6h
Nano-Repair Grenade03380.1h
Router01040.2h
Shield Recharging Field261,4600.5h
WLT-Howler Mining Laser04,8121h

Check the help document for the dictionary if you want to learn more about words used here.


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