Values shown above only count for the items listed to the left.
CLASS DETAILS: Engineer
Solstice VE3
C+
Kills:
296
Deaths:
391
KDR:
0.757
Accuracy:
22.102% C+
HSR:
13.514% D--
NS-11C
C-
Kills:
172
Deaths:
207
KDR:
0.831
Accuracy:
20.585% D
HSR:
16.279% C-
Pulsar C
D
Kills:
97
Deaths:
122
KDR:
0.795
Accuracy:
21.059% D
HSR:
18.557% D
VX6-7
D*
Kills:
78
Deaths:
117
KDR:
0.667
Accuracy:
18.543% D*
HSR:
11.539% D**
Serpent VE92
D**
Kills:
73
Deaths:
97
KDR:
0.753
Accuracy:
16.334% F
HSR:
10.959% D**
Kills:
716
Deaths (as Engineer):
934
Deaths (to Engineers):
597
KDR:
0.7666
Kill Difference:
↓218
Playtime:
72.085 hours
Usage:
50%
Score:
0.812m
Score/min:
188
Accuracy (listed only):
19.725%
HSR (listed only):
14.169%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Light Assault
Solstice VE3
C+
Kills:
296
Deaths:
391
KDR:
0.757
Accuracy:
22.102% C+
HSR:
13.514% D--
NS-11C
C-
Kills:
172
Deaths:
207
KDR:
0.831
Accuracy:
20.585% D
HSR:
16.279% C-
Pulsar C
D
Kills:
97
Deaths:
122
KDR:
0.795
Accuracy:
21.059% D
HSR:
18.557% D
VX6-7
D*
Kills:
78
Deaths:
117
KDR:
0.667
Accuracy:
18.543% D*
HSR:
11.539% D**
Serpent VE92
D**
Kills:
73
Deaths:
97
KDR:
0.753
Accuracy:
16.334% F
HSR:
10.959% D**
Kills:
716
Deaths (as Light Assault):
934
Deaths (to Light Assaults):
327
KDR:
0.7666
Kill Difference:
↓218
Playtime:
15.939 hours
Usage:
11%
Score:
0.130m
Score/min:
136
Accuracy (listed only):
19.725%
HSR (listed only):
14.169%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Infiltrator
Beamer VS3
B+
Kills:
64
Deaths:
87
KDR:
0.736
Accuracy:
18.893% D*
HSR:
25% B+
Kills:
64
Deaths (as Infiltrator):
87
Deaths (to Infiltrators):
332
KDR:
0.73563
Kill Difference:
↓23
Playtime:
8.013 hours
Usage:
6%
Score:
0.037m
Score/min:
78
Accuracy (listed only):
18.893%
HSR (listed only):
25%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Combat Medic
Pulsar VS1
D*
Kills:
144
Deaths:
195
KDR:
0.738
Accuracy:
17.261% D*
HSR:
9.722% D**
Corvus VA55
D--
Kills:
69
Deaths:
89
KDR:
0.775
Accuracy:
19.129% D--
HSR:
15.942% D--
NS-11A
D--
Kills:
60
Deaths:
81
KDR:
0.741
Accuracy:
18.203% D*
HSR:
13.333% D--
Kills:
273
Deaths (as Combat Medic):
365
Deaths (to Combat Medics):
232
KDR:
0.74795
Kill Difference:
↓92
Playtime:
31.429 hours
Usage:
22%
Score:
0.426m
Score/min:
226
Accuracy (listed only):
18.198%
HSR (listed only):
12.999%
Values shown above only count for the items listed to the left.
CLASS DETAILS: MAX Suit
Kills:
0
Deaths (as MAX Suit):
0
Deaths (to MAX Suits):
172
KDR:
0
Kill Difference:
UNR
Playtime:
1.154 hours
Usage:
1%
Score:
0.014m
Score/min:
203
Accuracy (listed only):
0%
HSR (listed only):
0%
Values shown above only count for the items listed to the left.
VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER
The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIBERATOR GUNSHIP
The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIGHTNING TANK
The Lightning (often called light armor) is a common pool tank manned by a single player.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: EMPIRE-SPECIFIC TANK
The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: HARASSER
The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: SUNDERER
The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: FLASH
The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: VALKYRIE
The Valkyrie is a common pool air transport similar in size and function to a helicopter.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
WEAPON ANALYSIS
All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.
Color key: Directive Reward Infantry Sanctioned Utility
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