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xCancer[HIV0] xCancer
VS BR 214

KDR: 3.61

Score: 128.3m

Last Seen: Jan 6th, 2018 9:51 AM
- OFFLINE - 8314.4 hour(s)

Battle Rank 120 (214 total) - Vanu Sovereignty on Connery
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NS-15MP Betelgeuse 54-A Orion VS54 NS-15M1 Pulsar C Terminus VX-9 Serpent VE92 Light PPA
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,544,985 MLG Score: 1235
Fun Score: N/A
Cheeseburgers Flipped: 1719TIME WITH MEDKIT: 9.8%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.081%20.883%6075796578,1924.19058-0.585

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.819%1.574A+0.042C+-0.708D-HEAD ++ (~6.34)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.30.529B+10.30.281C*25

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.902%1.529%611510175,819109624485.30447238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.724%-0.477D-0.075C+-0.101

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
139.90.129C++460.129C++93.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.069%2.175%340710155,562183620143.02941276%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.685%-0.858D---0.298C1.462

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.5-0.021C+12.7-0.01C+26.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.859%2.857%93717100510,046134532537.46914309%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.261%-0.025C+-0.38C-0.21

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.30.591B+17.30.558B+31

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.909%72.865%937310191,054148870.708333

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.861%1.03B**0.375C**-0.004

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.442B2.30.274C*3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.997%10.604%937310191,226174130.703789

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.171%-0.531D-0.777D--0.577

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.70.192C++3.70.23C++6.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
128.3m440%747 (44.8k)643 (38.6k)3.60584133,48137,0184.02248214 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS10221038322.017%15.354%33805:2362

8% Combat Medic34% Engineer23% Heavy Assault13% Infiltrator15% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 27th, 2013 4:18 AMDec 31st, 2017 11:19 PMJan 19th, 2018 12:41 AM (334d) (PST)Jan 6th, 2018 6:29 AM (346d) (PST)Jan 6th, 2018 5:51 AM (346d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7711636080.6700.1860.1033.2830.0771235

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,2359,79636,43940116197538,604

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3322.7h/138.4d 15,423 20,494 45,031 654.6k 4,858 12,513 15,278 153.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15MP
A
Kills:8,584
Deaths:1,355
KDR:6.335
Accuracy:32.937% A
HSR:28.052% C+
Betelgeuse 54-A
B*
Kills:4,785
Deaths:950
KDR:5.037
Accuracy:29.227% B*
HSR:28.360% C
Orion VS54
B*
Kills:2,588
Deaths:1,176
KDR:2.201
Accuracy:25.102% B*
HSR:23.493% C+
NS-15M1
B**
Kills:2,371
Deaths:377
KDR:6.289
Accuracy:27.568% B**
HSR:20.456% C
SVA-88
C**
Kills:1,466
Deaths:452
KDR:3.243
Accuracy:24.447% C**
HSR:13.643% F
Pulsar LSW
C++
Kills:1,302
Deaths:323
KDR:4.031
Accuracy:23.222% C++
HSR:16.283% D--
Flare VE6
A++
Kills:1,177
Deaths:201
KDR:5.856
Accuracy:31.133% A++
HSR:27.273% B+
SVA-GG
B+
Kills:1,164
Deaths:196
KDR:5.939
Accuracy:28.002% B+
HSR:26.289% C
VX29 Polaris
C+
Kills:1,161
Deaths:368
KDR:3.155
Accuracy:22.544% C+
HSR:20.327% C
NSX Naginata
A
Kills:1,161
Deaths:237
KDR:4.899
Accuracy:28.889% A
HSR:30.060% C**
Lasher X2
C++
Kills:1,158
Deaths:335
KDR:3.457
Accuracy:26.018% C++
HSR:2.418% D-
Ursa
C+
Kills:1,158
Deaths:472
KDR:2.453
Accuracy:21.561% C+
HSR:18.653% D
NS-15M AE
B+
Kills:1,158
Deaths:198
KDR:5.848
Accuracy:27.485% B+
HSR:21.762% D
Kills:29,233
Deaths (as Heavy Assault):6,640
Deaths (to Heavy Assaults):11,282
KDR:4.40256
Kill Difference:22,593
Playtime:767.408 hours
Usage:23%
Score:29.659m
Score/min:644
Accuracy (listed only):26.780%
HSR (listed only):21.313%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
B++
Kills:2,327
Deaths:1,153
KDR:2.018
Accuracy:27.428% B++
HSR:20.155% C-
Serpent VE92
B*
Kills:2,191
Deaths:2,060
KDR:1.064
Accuracy:27.262% B*
HSR:19.169% C+
Zenith VX-5
C*
Kills:2,034
Deaths:690
KDR:2.948
Accuracy:26.193% C*
HSR:17.257% D
VX6-7
B+
Kills:1,896
Deaths:854
KDR:2.220
Accuracy:26.376% B+
HSR:17.036% D
NS-7G PDW
B*
Kills:1,873
Deaths:449
KDR:4.171
Accuracy:28.704% B*
HSR:17.192% C+
MKV-B Suppressed
A++
Kills:1,499
Deaths:311
KDR:4.820
Accuracy:35.731% A++
HSR:18.813% C+
NS-11C
B*
Kills:1,489
Deaths:390
KDR:3.818
Accuracy:28.370% B*
HSR:16.454% C-
Solstice VE3
B*
Kills:1,371
Deaths:1,324
KDR:1.036
Accuracy:27.242% B*
HSR:15.171% D
NS-11CP
B+
Kills:1,369
Deaths:314
KDR:4.360
Accuracy:31.429% B+
HSR:19.576% C--
NS-7 PDW
B++
Kills:1,353
Deaths:402
KDR:3.366
Accuracy:27.937% B++
HSR:5.839% F-
Skorpios
B+
Kills:1,308
Deaths:366
KDR:3.574
Accuracy:29.354% B+
HSR:14.526% D-
NS-7B PDW
C*
Kills:1,251
Deaths:340
KDR:3.679
Accuracy:26.678% C*
HSR:9.113% D**
Sirius SX12
B+
Kills:1,235
Deaths:632
KDR:1.954
Accuracy:27.540% B+
HSR:11.660% D--
NSX Tanto
A+
Kills:1,213
Deaths:252
KDR:4.813
Accuracy:34.146% A+
HSR:25.969% C++
NSX Tengu
A++
Kills:1,166
Deaths:234
KDR:4.983
Accuracy:47.636% A++
HSR:23.070% B
Eridani SX5
B+
Kills:1,164
Deaths:327
KDR:3.560
Accuracy:29.119% B+
HSR:10.481% D*
Eridani SX5G
B+
Kills:1,160
Deaths:266
KDR:4.361
Accuracy:30.132% B+
HSR:18.966% C
MKV Suppressed
A
Kills:1,157
Deaths:291
KDR:3.976
Accuracy:32.009% A
HSR:16.249% C-
Nova
D--
Kills:793
Deaths:539
KDR:1.471
Accuracy:32.237% D--
HSR:8.323% D**
NSX-P Tanto
A+
Kills:704
Deaths:144
KDR:4.889
Accuracy:33.285% A+
HSR:28.267% B+
Eclipse VE3A
C+
Kills:672
Deaths:254
KDR:2.646
Accuracy:26.546% C+
HSR:14.137% D--
Zenith VX-5AE
B*
Kills:570
Deaths:106
KDR:5.377
Accuracy:32.188% B*
HSR:28.947% B++
Solstice Burst
B*
Kills:308
Deaths:54
KDR:5.704
Accuracy:30.557% B*
HSR:21.753% C
NS Baron G5AE
C+
Kills:286
Deaths:68
KDR:4.206
Accuracy:46.188% C+
HSR:7.692% D**
Pandora VX25
B**
Kills:272
Deaths:82
KDR:3.317
Accuracy:38.758% C+
HSR:19.118% B**
Thanatos VE70
B+
Kills:161
Deaths:50
KDR:3.220
Accuracy:44.918% B+
HSR:7.453% F
Solstice SF
A*
Kills:135
Deaths:52
KDR:2.596
Accuracy:34.259% A*
HSR:19.259% B+
NS Baron G5
B++
Kills:74
Deaths:26
KDR:2.846
Accuracy:50.929% B++
HSR:9.459% D--
VE-S Canis
A*
Kills:72
Deaths:10
KDR:7.200
Accuracy:40.065% A*
HSR:19.444% C+
Kills:31,103
Deaths (as Light Assault):12,040
Deaths (to Light Assaults):6,637
KDR:2.58331
Kill Difference:19,063
Playtime:506.683 hours
Usage:15%
Score:16.243m
Score/min:534
Accuracy (listed only):32.869%
HSR (listed only):16.571%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B++
Kills:2,327
Deaths:1,153
KDR:2.018
Accuracy:27.428% B++
HSR:20.155% C-
Serpent VE92
B*
Kills:2,191
Deaths:2,060
KDR:1.064
Accuracy:27.262% B*
HSR:19.169% C+
Zenith VX-5
C*
Kills:2,034
Deaths:690
KDR:2.948
Accuracy:26.193% C*
HSR:17.257% D
VX6-7
B+
Kills:1,896
Deaths:854
KDR:2.220
Accuracy:26.376% B+
HSR:17.036% D
NS-11C
B*
Kills:1,489
Deaths:390
KDR:3.818
Accuracy:28.370% B*
HSR:16.454% C-
Solstice VE3
B*
Kills:1,371
Deaths:1,324
KDR:1.036
Accuracy:27.242% B*
HSR:15.171% D
NS-11CP
B+
Kills:1,369
Deaths:314
KDR:4.360
Accuracy:31.429% B+
HSR:19.576% C--
NSX Tanto
A+
Kills:1,213
Deaths:252
KDR:4.813
Accuracy:34.146% A+
HSR:25.969% C++
Nova
D--
Kills:793
Deaths:539
KDR:1.471
Accuracy:32.237% D--
HSR:8.323% D**
NSX-P Tanto
A+
Kills:704
Deaths:144
KDR:4.889
Accuracy:33.285% A+
HSR:28.267% B+
Eclipse VE3A
C+
Kills:672
Deaths:254
KDR:2.646
Accuracy:26.546% C+
HSR:14.137% D--
Zenith VX-5AE
B*
Kills:570
Deaths:106
KDR:5.377
Accuracy:32.188% B*
HSR:28.947% B++
Solstice Burst
B*
Kills:308
Deaths:54
KDR:5.704
Accuracy:30.557% B*
HSR:21.753% C
NS Baron G5AE
C+
Kills:286
Deaths:68
KDR:4.206
Accuracy:46.188% C+
HSR:7.692% D**
Pandora VX25
B**
Kills:272
Deaths:82
KDR:3.317
Accuracy:38.758% C+
HSR:19.118% B**
Thanatos VE70
B+
Kills:161
Deaths:50
KDR:3.220
Accuracy:44.918% B+
HSR:7.453% F
Solstice SF
A*
Kills:135
Deaths:52
KDR:2.596
Accuracy:34.259% A*
HSR:19.259% B+
NS Baron G5
B++
Kills:74
Deaths:26
KDR:2.846
Accuracy:50.929% B++
HSR:9.459% D--
Revenant
B++
Kills:68
Deaths:12
KDR:5.667
Accuracy:38.048% B++
HSR:25% D
Kills:17,933
Deaths (as Engineer):8,424
Deaths (to Engineers):8,135
KDR:2.1288
Kill Difference:9,509
Playtime:1,124.672 hours
Usage:34%
Score:43.367m
Score/min:643
Accuracy (listed only):33.492%
HSR (listed only):17.905%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
B++
Kills:2,243
Deaths:505
KDR:4.442
Accuracy:28.859% B++
HSR:25.279% C+
H-V45
B*
Kills:1,960
Deaths:656
KDR:2.988
Accuracy:28.244% B*
HSR:18.520% C
NS-7G PDW
B*
Kills:1,873
Deaths:449
KDR:4.171
Accuracy:28.704% B*
HSR:17.192% C+
MKV-B Suppressed
A++
Kills:1,499
Deaths:311
KDR:4.820
Accuracy:35.731% A++
HSR:18.813% C+
NS-7 PDW
B++
Kills:1,353
Deaths:402
KDR:3.366
Accuracy:27.937% B++
HSR:5.839% F-
Skorpios
B+
Kills:1,308
Deaths:366
KDR:3.574
Accuracy:29.354% B+
HSR:14.526% D-
NS-7B PDW
C*
Kills:1,251
Deaths:340
KDR:3.679
Accuracy:26.678% C*
HSR:9.113% D**
Sirius SX12
B+
Kills:1,235
Deaths:632
KDR:1.954
Accuracy:27.540% B+
HSR:11.660% D--
NS-11P
B**
Kills:1,186
Deaths:250
KDR:4.744
Accuracy:27.821% B**
HSR:20.742% C**
NSX Tengu
A++
Kills:1,166
Deaths:234
KDR:4.983
Accuracy:47.636% A++
HSR:23.070% B
Eridani SX5
B+
Kills:1,164
Deaths:327
KDR:3.560
Accuracy:29.119% B+
HSR:10.481% D*
Eridani SX5G
B+
Kills:1,160
Deaths:266
KDR:4.361
Accuracy:30.132% B+
HSR:18.966% C
Equinox VE2
B+
Kills:1,158
Deaths:277
KDR:4.181
Accuracy:28.554% B+
HSR:22.625% C*
MKV Suppressed
A
Kills:1,157
Deaths:291
KDR:3.976
Accuracy:32.009% A
HSR:16.249% C-
Pulsar VS1
B**
Kills:1,157
Deaths:379
KDR:3.053
Accuracy:29.149% B**
HSR:21.003% C++
CME
B++
Kills:1,156
Deaths:335
KDR:3.451
Accuracy:29.809% B++
HSR:20.242% C
Nova
D--
Kills:793
Deaths:539
KDR:1.471
Accuracy:32.237% D--
HSR:8.323% D**
NS-11A
A*
Kills:657
Deaths:144
KDR:4.563
Accuracy:34.061% A*
HSR:22.679% C*
Darkstar
B*
Kills:496
Deaths:142
KDR:3.493
Accuracy:30.748% B*
HSR:25.807% C**
NSX Yumi
B**
Kills:380
Deaths:108
KDR:3.519
Accuracy:31.609% B**
HSR:23.158% C
NS Baron G5AE
C+
Kills:286
Deaths:68
KDR:4.206
Accuracy:46.188% C+
HSR:7.692% D**
Pandora VX25
B**
Kills:272
Deaths:82
KDR:3.317
Accuracy:38.758% C+
HSR:19.118% B**
Corvus VA55
B++
Kills:208
Deaths:245
KDR:0.849
Accuracy:27.593% B++
HSR:17.308% D-
Thanatos VE70
B+
Kills:161
Deaths:50
KDR:3.220
Accuracy:44.918% B+
HSR:7.453% F
NS Baron G5
B++
Kills:74
Deaths:26
KDR:2.846
Accuracy:50.929% B++
HSR:9.459% D--
VE-S Canis
A*
Kills:72
Deaths:10
KDR:7.200
Accuracy:40.065% A*
HSR:19.444% C+
Kills:25,425
Deaths (as Combat Medic):7,434
Deaths (to Combat Medics):3,802
KDR:3.4201
Kill Difference:17,991
Playtime:252.938 hours
Usage:8%
Score:11.340m
Score/min:747
Accuracy (listed only):33.246%
HSR (listed only):16.722%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7G PDW
B*
Kills:1,873
Deaths:449
KDR:4.171
Accuracy:28.704% B*
HSR:17.192% C+
MKV-B Suppressed
A++
Kills:1,499
Deaths:311
KDR:4.820
Accuracy:35.731% A++
HSR:18.813% C+
Artemis VX26
B+
Kills:1,451
Deaths:397
KDR:3.655
Accuracy:29.719% B+
HSR:13.508% D*
NS-7 PDW
B++
Kills:1,353
Deaths:402
KDR:3.366
Accuracy:27.937% B++
HSR:5.839% F-
Skorpios
B+
Kills:1,308
Deaths:366
KDR:3.574
Accuracy:29.354% B+
HSR:14.526% D-
NSX Tomoe
A
Kills:1,271
Deaths:236
KDR:5.386
Accuracy:30.957% B+
HSR:49.882% A
NS-7B PDW
C*
Kills:1,251
Deaths:340
KDR:3.679
Accuracy:26.678% C*
HSR:9.113% D**
NS-30G Vandal
B**
Kills:1,247
Deaths:172
KDR:7.250
Accuracy:44.314% B**
HSR:16.039% D*
Sirius SX12
B+
Kills:1,235
Deaths:632
KDR:1.954
Accuracy:27.540% B+
HSR:11.660% D--
NSX Tengu
A++
Kills:1,166
Deaths:234
KDR:4.983
Accuracy:47.636% A++
HSR:23.070% B
Eridani SX5
B+
Kills:1,164
Deaths:327
KDR:3.560
Accuracy:29.119% B+
HSR:10.481% D*
Nyx VX31
C**
Kills:1,160
Deaths:236
KDR:4.915
Accuracy:35.402% C**
HSR:18.966% D--
Eridani SX5G
B+
Kills:1,160
Deaths:266
KDR:4.361
Accuracy:30.132% B+
HSR:18.966% C
NS-30 Vandal
C
Kills:1,158
Deaths:249
KDR:4.651
Accuracy:31.174% C
HSR:15.630% D*
NS-61 Emissary
B**
Kills:1,157
Deaths:269
KDR:4.301
Accuracy:35.783% B**
HSR:18.237% C**
MKV Suppressed
A
Kills:1,157
Deaths:291
KDR:3.976
Accuracy:32.009% A
HSR:16.249% C-
NS-357 Underboss
A*
Kills:1,156
Deaths:256
KDR:4.516
Accuracy:52.324% A*
HSR:15.225% D
NS-44 Commissioner
B*
Kills:1,155
Deaths:532
KDR:2.171
Accuracy:43.410% B*
HSR:14.719% D--
Beamer VS3
B**
Kills:1,153
Deaths:467
KDR:2.469
Accuracy:35.263% B**
HSR:17.693% D
Ghost
B++
Kills:695
Deaths:80
KDR:8.688
Accuracy:43.303% B++
HSR:67.626% C+
Manticore SX40
B**
Kills:671
Deaths:235
KDR:2.855
Accuracy:35.953% B**
HSR:18.331% C-
NS-30B Vandal
A
Kills:395
Deaths:65
KDR:6.077
Accuracy:42.220% A
HSR:17.975% D--
Phantom VA23
B
Kills:235
Deaths:42
KDR:5.595
Accuracy:37.206% B
HSR:31.064% C++
NS-AM7 Archer
B**
Kills:232
Deaths:115
KDR:2.017
Accuracy:66.971% B**
HSR:16.810% C+
NSX Daimyo
C**
Kills:184
Deaths:45
KDR:4.089
Accuracy:43.339% C**
HSR:94.022% C+
Artemis VX26 AE
B*
Kills:181
Deaths:38
KDR:4.763
Accuracy:34.979% B*
HSR:27.072% C
Parallax VX3
C
Kills:175
Deaths:33
KDR:5.303
Accuracy:36.876% C
HSR:71.429% D
VE-S Canis
A*
Kills:72
Deaths:10
KDR:7.200
Accuracy:40.065% A*
HSR:19.444% C+
Kills:26,914
Deaths (as Infiltrator):7,095
Deaths (to Infiltrators):4,590
KDR:3.79338
Kill Difference:19,819
Playtime:441.496 hours
Usage:13%
Score:17.405m
Score/min:657
Accuracy (listed only):36.932%
HSR (listed only):24.628%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C*
Kills:1,222
Deaths:166
KDR:7.361
Accuracy:18.160% C+
HSR:21.849% C*
Cosmos VM3
C*
Kills:1,198
Deaths:290
KDR:4.131
Accuracy:14.758% C
HSR:20.451% C*
Blueshift VM5
C+
Kills:1,192
Deaths:166
KDR:7.181
Accuracy:18.819% C+
HSR:18.540% C-
Nebula VM20
B+
Kills:1,190
Deaths:223
KDR:5.336
Accuracy:21.201% B+
HSR:16.303% D
Cosmos VM3
C+
Kills:1,186
Deaths:292
KDR:4.062
Accuracy:14.280% C--
HSR:19.393% C+
Nebula VM20
B+
Kills:1,180
Deaths:223
KDR:5.291
Accuracy:20.423% B+
HSR:16.186% D-
NS-10 Burster
B**
Kills:546
Deaths:193
KDR:2.829
Accuracy:37.054% B**
HSR:6.410% C+
NS-10 Burster
B**
Kills:498
Deaths:154
KDR:3.234
Accuracy:37.531% B**
HSR:4.217% C--
Comet VM2
B+
Kills:480
Deaths:140
KDR:3.429
Accuracy:48.728% B+
HSR:5.625% B+
Comet VM2
B*
Kills:395
Deaths:147
KDR:2.687
Accuracy:49.971% B*
HSR:4.304% C+
Quasar VM1
B+
Kills:374
Deaths:104
KDR:3.596
Accuracy:18.070% B+
HSR:21.658% B+
Quasar VM1
B
Kills:213
Deaths:53
KDR:4.019
Accuracy:18.613% C*
HSR:22.535% B
Vortex VM21
C+
Kills:112
Deaths:106
KDR:1.057
Accuracy:33.151% D--
HSR:3.571% C+
Vortex VM21
D-
Kills:103
Deaths:103
KDR:1
Accuracy:32.880% D-
HSR:1.942% D-
Kills:9,889
Deaths (as MAX Suit):1,180
Deaths (to MAX Suits):2,136
KDR:8.38051
Kill Difference:8,709
Playtime:215.292 hours
Usage:6%
Score:10.257m
Score/min:794
Accuracy (listed only):27.403%
HSR (listed only):13.070%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B**
Kills:2,146
V. Kills:132 N/A
Deaths:176
KDR:12.193
Accuracy:48.898% B**
KPH:70.200 B*
VKPH:4.300 B+
Saron Laser Cannon
B++
Kills:1,979
V. Kills:1,725 115%
Deaths:621
KDR:3.187
Accuracy:30.852% C+
KPH:16.100 B
VKPH:14 B++
Dual Photon Pods
C*
Kills:1,362
V. Kills:294 462%
Deaths:152
KDR:8.961
Accuracy:53.870% C*
KPH:46.600 C--
VKPH:10.100 D
Antares LC
B**
Kills:583
V. Kills:601 97%
Deaths:136
KDR:4.287
Accuracy:32.451% C++
KPH:20.800 C*
VKPH:21.500 B**
Hornet Missiles
A
Kills:234
V. Kills:80 289%
Deaths:23
KDR:10.174
Accuracy:73.867% A
KPH:67.300 C++
VKPH:23 D
Maelstrom Turbo Laser
D
Kills:178
V. Kills:117 151%
Deaths:154
KDR:1.156
Accuracy:27.327% D
KPH:7.900 D
VKPH:5.200 D
Coyote Missiles
C
Kills:56
V. Kills:59 93%
Deaths:14
KDR:4
Accuracy:55.501% C**
KPH:18.500 D-
VKPH:19.500 C
Kills:6,538 (4,886 + 0)
Deaths:1,276
KDR:5.124
VKDR:2.357
Vehicle Kills:3,008
Kill Difference:5,262
Playtime:240.147 hours
Usage:7%
Score:5.896m
Score/min:409
Piloting Accuracy:27.327%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:670
V. Kills:77 N/A
Deaths:32
KDR:20.938
Accuracy:53.040% A
KPH:64.900 B++
VKPH:7.500 C+
AP30 Shredder
U
Kills:380
V. Kills:328 116%
Deaths:72
KDR:5.278
Accuracy:28.964% D-
KPH:1,368,000 U
VKPH:1,180,800 U
CAS30 Tank Buster
C-
Kills:154
V. Kills:154 99%
Deaths:107
KDR:1.439
Accuracy:43.533% C+
KPH:5.400 C-
VKPH:5.400 C-
C150 Dalton
U
Kills:89
V. Kills:53 165%
Deaths:15
KDR:5.933
Accuracy:35.566% C
KPH:320,400 U
VKPH:190,800 U
Kills:1,293 (154 + 1,139)
Deaths:226
KDR:5.721
VKDR:2.708
Vehicle Kills:612
Kill Difference:1,067
Playtime:39.032 hours
Usage:1%
Score:1.471m
Score/min:628
Piloting Accuracy:43.533%
Gunner Accuracy:35.566%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A
Kills:854
V. Kills:138 N/A
Deaths:95
KDR:8.989
Accuracy:40.388% C++
KPH:52.700 A
VKPH:8.500 C*
L100 Python HESH
A++
Kills:596
V. Kills:52 N/A
Deaths:31
KDR:19.226
Accuracy:61.648% A+
KPH:95.600 A++
VKPH:8.300 C++
Skyguard
C+
Kills:329
V. Kills:290 113%
Deaths:67
KDR:4.910
Accuracy:27.303% C
KPH:10.900 C-
VKPH:9.600 C+
L100 Python AP
B*
Kills:214
V. Kills:161 132%
Deaths:42
KDR:5.095
Accuracy:60.217% B+
KPH:29.800 C++
VKPH:22.400 B*
Kills:1,993 (1,993 + 0)
Deaths:235
KDR:8.481
VKDR:2.728
Vehicle Kills:641
Kill Difference:1,758
Playtime:59.945 hours
Usage:2%
Score:1.828m
Score/min:508
Driving Accuracy:60.217%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B**
Kills:2,084
V. Kills:1,129 184%
Deaths:182
KDR:11.451
Accuracy:43.347% C+
KPH:35.300 B**
VKPH:19.100 B+
Supernova PC
M+
Kills:1,295
V. Kills:238 N/A
Deaths:84
KDR:15.417
Accuracy:56.425% B*
KPH:50.700 M+
VKPH:9.300 B
Proton II PPA
B**
Kills:1,268
V. Kills:69 N/A
Deaths:44
KDR:28.818
Accuracy:26.122% B
KPH:90.800 B**
VKPH:4.900 B+
Supernova FPC
C*
Kills:1,237
V. Kills:944 131%
Deaths:208
KDR:5.947
Accuracy:57.563% B+
KPH:20.600 C
VKPH:15.700 C*
Supernova VPC
A
Kills:1,037
V. Kills:191 N/A
Deaths:50
KDR:20.740
Accuracy:62.842% A
KPH:66.600 A
VKPH:12.300 A
E540 Halberd
C*
Kills:322
V. Kills:151 212%
Deaths:23
KDR:14
Accuracy:48.963% C++
KPH:33.700 C*
VKPH:15.800 C+
Kills:7,243 (3,569 + 3,674)
Deaths:591
KDR:12.255
VKDR:4.606
Vehicle Kills:2,722
Kill Difference:6,652
Playtime:183.648 hours
Usage:6%
Score:7.376m
Score/min:669
Driving Accuracy:62.842%
Gunner Accuracy:48.963%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B**
Kills:1,176
V. Kills:44 N/A
Deaths:78
KDR:15.077
Accuracy:41.461% B+
KPH:143.100 B**
VKPH:5.400 C
Saron HRB-H
B**
Kills:1,093
V. Kills:697 157%
Deaths:126
KDR:8.675
Accuracy:58.653% B
KPH:55.800 B**
VKPH:35.600 B**
E540 Halberd-H
C-
Kills:142
V. Kills:82 171%
Deaths:31
KDR:4.581
Accuracy:64.531% B*
KPH:31 D
VKPH:17.900 C-
Kills:2,411 (0 + 2,411)
Deaths:235
KDR:10.260
VKDR:3.502
Vehicle Kills:823
Kill Difference:2,176
Playtime:32.401 hours
Usage:1%
Score:2.374m
Score/min:1,221
Driving Accuracy:N/A%
Gunner Accuracy:64.531%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:863
V. Kills:127 N/A
Deaths:36
KDR:23.972
Accuracy:40.207% B+
KPH:72.500 B**
VKPH:10.700 C**
M12 Kobalt
B**
Kills:569
V. Kills:19 N/A
Deaths:23
KDR:24.739
Accuracy:23.164% B**
KPH:84.300 B+
VKPH:2.800 C+
M40 Fury
B*
Kills:357
V. Kills:71 N/A
Deaths:17
KDR:21
Accuracy:40.876% B+
KPH:75.400 B*
VKPH:15 B+
M60-G Bulldog
B++
Kills:345
V. Kills:45 N/A
Deaths:33
KDR:10.455
Accuracy:39.719% B+
KPH:41.100 B++
VKPH:5.400 C+
M20 Basilisk
C+
Kills:327
V. Kills:97 334%
Deaths:43
KDR:7.605
Accuracy:37.984% C+
KPH:17.500 C
VKPH:5.200 D
M20 Basilisk
C++
Kills:142
V. Kills:61 229%
Deaths:30
KDR:4.733
Accuracy:39.437% C++
KPH:17.800 C
VKPH:7.700 C
M12 Kobalt
B*
Kills:92
V. Kills:4 N/A
Deaths:4
KDR:23
Accuracy:22.033% B*
KPH:62.900 C+
VKPH:2.700 C
G30 Walker
C
Kills:76
V. Kills:46 162%
Deaths:12
KDR:6.333
Accuracy:23.735% D-
KPH:12.400 C
VKPH:7.500 C-
M60-G Bulldog
C++
Kills:60
V. Kills:7 N/A
Deaths:9
KDR:6.667
Accuracy:38.397% C++
KPH:37.200 C+
VKPH:4.300 D
Kills:2,831 (0 + 2,831)
Deaths:207
KDR:13.676
VKDR:2.304
Vehicle Kills:477
Kill Difference:2,624
Playtime:67.659 hours
Usage:2%
Score:2.181m
Score/min:537
Driving Accuracy:N/A%
Gunner Accuracy:38.397%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
B+
Kills:128
V. Kills:3 N/A
Deaths:64
KDR:2
Accuracy:25.703% B+
KPH:12.200 D
VKPH:0.300 D--
S12 Renegade
D*
Kills:81
V. Kills:4 N/A
Deaths:26
KDR:3.115
Accuracy:45.912% B+
KPH:11.500 D*
VKPH:0.600 D*
Kills:209 (209 + 0)
Deaths:90
KDR:2.322
VKDR:0.078
Vehicle Kills:7
Kill Difference:119
Playtime:17.581 hours
Usage:1%
Score:0.096m
Score/min:91
Driving Accuracy:45.912%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C**
Kills:162
V. Kills:50 318%
Deaths:22
KDR:7.364
Accuracy:31.641% D
KPH:28 C**
VKPH:8.600 D
CAS 14-E
D
Kills:154
V. Kills:12 N/A
Deaths:16
KDR:9.625
Accuracy:29.607% D
KPH:43.200 D
VKPH:3.400 D-
Kills:316 (0 + 316)
Deaths:38
KDR:8.316
VKDR:1.632
Vehicle Kills:62
Kill Difference:278
Playtime:9.348 hours
Usage:0%
Score:0.168m
Score/min:300
Piloting Accuracy:N/A%
Gunner Accuracy:29.607%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15MP 8,6208,5841,3556.335A*2.7332.937%A28.052%C+111.8AN/A33276.8h9.6B+29.3B++
Betelgeuse 54-A 4,8124,7859505.037B++1.4329.227%B*28.36%C92.4B*N/A50451.8h10B+34.1B++
Orion VS54 2,5972,5881,1762.201B+1.4025.102%B*23.493%C+45.2B++N/A36057.3h10.1B*40.3C**
NS-15M1 2,3812,3713776.289M**2.6827.568%B**20.456%C100.9A*N/A77123.5h10.3B*37.5B++
Pulsar C 2,3552,3271,1532.018B+1.5927.428%B++20.155%C-33C*N/A16570.5h11.2B40.8B+
Terminus VX-9 2,2642,2435054.442A++0.8428.859%B++25.279%C+85.9A*N/A41526.1h10.4B*36B*
Serpent VE92 2,2092,1912,0601.064C+2.5427.262%B*19.169%C+17.1C--N/A99128.4h15.1C55.3C*
Light PPA 2,2782,14617612.193B*8.5948.898%B**1.165%C+70.1B++4.3B+47430.6h9.4B+19.1B+
Saron HRB 3,2132,08418211.451A7.8543.347%C+1.44%C+35.3B**19.1B+61859h16.9B*39B++
Zenith VX-5 2,0502,0346902.948A++0.6626.193%C*17.257%D35.1C++N/A16857.9h12.3B46.8B
Saron Laser Cannon 3,7041,9796213.187B+0.4230.852%C+2.274%C+16.1B14B++326123.3h100.3B+325.1B+
H-V45 1,9761,9606562.988B**0.6228.244%B*18.52%C54.4AN/A29136h11.1B*39.2B*
VX6-7 1,9121,8968542.22B++1.3926.376%B+17.036%D26.9C+N/A12970.6h11B+41.7B+
NS-7G PDW 1,8781,8734494.171S0.5728.704%B*17.192%C+66.7A*N/A35928.1h12.1B++42.2B++
MKV-B Suppressed 1,5071,4993114.82M*1.2135.731%A++18.813%C+122.9M+N/A47512.2h11.3B++31.5B++
NS-11C 1,5041,4893903.818M++0.2128.37%B*16.454%C-48.2B**N/A25230.9h12.3B+43.3B++
SVA-88 1,4721,4664523.243B++0.3624.447%C**13.643%F46.5C++N/A33031.5h9.9B*40.6B+
Artemis VX26 1,4571,4513973.655A*0.0529.719%B+13.508%D*62.3A+N/A34523.3h10.8B+36.5B+
Solstice VE3 1,3771,3711,3241.035B2.5727.242%B*15.171%D19.4C++N/A18470.6h13.5B+49.6B+
NS-11CP 1,3861,3693144.36A*0.7531.429%B+19.576%C--84.5B*1B++24816.2h11.8C++37.5B+
Dual Photon Pods 1,6561,3621528.961B+5.3653.87%C*N/A46.6C--10.1D43429.2h15.9B*29.4B++
NS-7 PDW 1,3601,3534023.366M0.2427.937%B++5.839%F-58.1A++N/A34323.3h11.8B*42.3B+
Skorpios 1,3101,3083663.574A0.0329.354%B+14.526%D-71.1AN/A45318.4h10.4B+35.4B+
Pulsar LSW 1,3051,3023234.031A*0.4323.222%C++16.283%D--43.7C++N/A30829.8h10.1B*43.4B+
Supernova PC 1,5331,2958415.417A11.8156.425%B*2.703%C*50.6M9.3B63325.6h2.8A+4.9A+
NSX Tomoe 1,2851,2712365.386A++1.7830.957%B+49.882%A102.5M+1.1A+24812.4h11.5B*37B++
Proton II PPA 1,3371,2684428.818B*25.2126.122%B2.366%C**90.6B**4.9B+59714h6.1B**23.3B**
NS-7B PDW 1,2561,2513403.679M**0.0726.678%C*9.113%D**65.8AN/A45019h11.9B++44.8B
NS-30G Vandal 1,2581,2471727.25S3.6444.314%B**16.039%D*135.5M++1.2A+4949.2h4.7B+10.6B++
Supernova FPC 2,1811,2372085.947C++2.3457.563%B+2.91%C*20.6C15.7C*79460h5.2C**9B+
Sirius SX12 1,2401,2356321.954B*1.6527.54%B+11.66%D--25.3C+N/A17448.8h12.2B++44.3B+
Proximity Mine 1,2341,2348714.184M*10.5843.009%C++N/A137.1C**N/A7049h1.9C+4.4C**
Blueshift VM5 1,2291,2221667.361A*3.7618.16%C+21.849%C*44.6B*N/A26427.4h13.7B++75.7B
NSX Tanto 1,2311,2132524.813M**1.2134.146%A+25.969%C++77.3A++1.1A18115.7h11B+32.3B+
Cosmos VM3 1,2061,1982904.131A+0.5314.758%C20.451%C*31.6C**N/A16337.9h13.2B+89.5C++
Blueshift VM5 1,1981,1921667.181A*3.5818.819%C+18.54%C-43.3B++N/A25727.5h14.5B+77.3B
Nebula VM20 1,1981,1902235.336A++1.7321.201%B+16.303%D56.1A+N/A36421.2h13.6B*64.2B++
Frag Grenade 1,1941,18711187N/A1,183.3950.073%B++N/A516.1C++3D-29042.3h3.5C**7B+
NS-11P 1,1921,1862504.744M*1.1427.821%B**20.742%C**82.9M++N/A50814.3h11.8B*42.3B*
Cosmos VM3 1,1951,1862924.062A0.4614.28%C--19.393%C+31C++N/A16138.3h13.2C*92.5C+
Nebula VM20 1,1861,1802235.291A++1.6920.423%B+16.186%D-55.7A+N/A36121.2h13.3B*65B++
Flare VE6 1,1831,1772015.856S2.2531.133%A++27.273%B+103.2A*N/A51411.4h8.8B*28.1B*
Proton II PPA-H 1,2201,1767815.077C**11.4741.461%B+1.276%C--143.4B**5.4C11368.2h6.6B**15.9B*
NSX Tengu 1,1811,1662344.983M**1.3847.636%A++23.07%B101.4M1.3A++25111.5h9.7B*20.4B*
Eridani SX5 1,1661,1643273.56A**0.0529.119%B+10.481%D*68.9A+N/A40916.9h9.3B*31.9B++
SVA-GG 1,1791,1641965.939M++2.3328.002%B+26.289%C108.8A1.4A+51910.7h10.5B37.5B
VX29 Polaris 1,1611,1613683.155A+0.4522.544%C+20.327%C66.7B**N/A44817.4h10.5B++46.4B
NSX Naginata 1,1661,1612374.899M*1.2928.889%A30.06%C**88A*N/A20813.2h9.4B*32.5B++
Nyx VX31 1,1671,1602364.915A1.3135.402%C**18.966%D--69.9A+N/A39516.6h5.5C++15.4B
Eridani SX5G 1,1641,1602664.361M0.7630.132%B+18.966%C76.8B*N/A57115.1h9.8B+32.5B+
Equinox VE2 1,1701,1582774.181M+0.5828.554%B+22.625%C*88.4M++N/A64013.1h11.1B+39B+
NS-30 Vandal 1,1601,1582494.651A++1.0531.174%C15.63%D*60.3B**N/A46319.2h5.2B+16.6C**
Lasher X2 1,1671,1583353.457M**0.1526.018%C++2.418%D-66.6A*N/A60017.4h17.2B+66B+
Ursa 1,1631,1584722.453A1.1521.561%C+18.653%D45.4BN/A30025.5h10.3B+47.7C**
NS-15M AE 1,1651,1581985.848A++2.2427.485%B+21.762%D69.3B+N/A46016.7h10.9B+39.6B+
NS-61 Emissary 1,1831,1572694.301S0.7035.783%B**18.237%C**38.7B++N/A11929.9h8.8B*24.6B**
MKV Suppressed 1,1651,1572913.976M**0.3732.009%A16.249%C-77.1A*N/A46215h11.1B++34.8B++
Pulsar VS1 1,1651,1573793.053A*0.5529.149%B**21.003%C++77.1M*N/A60615h10.6A36.5B**
CME 1,1681,1563353.451A*0.1529.809%B++20.242%C83.8A**N/A63513.8h11.9B++39.9B++
NS-357 Underboss 1,1611,1562564.516M**0.9152.324%A*15.225%D64.6B**N/A24517.9h3.6B++6.9B*
NS-44 Commissioner 1,1771,1555322.171A1.4343.41%B*14.719%D--47.7B+N/A18824.2h4.2C+9.6B+
Beamer VS3 1,1681,1534672.469A*1.1435.263%B**17.693%D45.4B**N/A30725.4h8B+22.6C**
Saron HRB-H 1,7901,0931268.675B++5.0758.653%B1.098%C-55.8B**35.6B**138919.6h20.1B+34.2B++
Supernova VPC 1,2281,0375020.74B*17.1362.842%A1.061%D66.5A12.2A59115.6h2.9B+4.6B*
Nemesis VSH9 1,5361,0083782.667M*0.9469.262%B*2.381%C+31.7A16.6B*39431.8h5.3A7.6A+
S1 1,3729745041.933A*1.6766.535%B**3.285%C**42.7A17.5B++75022.8h5B*7.5B*
C-4 1,5719163602.544B*1.0625.707%C++N/A36.2D--25.9C66825.3h1.3B+5B+
NS Decimator 1,2189162583.55M++0.0667.95%B*3.93%A53.9A17.8C*89517h3.9B++5.7B*
M40 Fury 9908633623.972M++20.3740.207%B+N/A72.5B**10.7C**101111.9h8.9B**22.2B**
C75 Viper 992854958.989B**5.3840.388%C++N/A52.7A8.5C*50516.2h7A17.3B**
Nova 7947935391.471C++2.1332.237%D--8.323%D**28.5CN/A13627.8h3.6B++11.2C++
NS Decimator-B 1,2447511375.482M*1.8868.785%B+2.796%C++50.7C+33.3B++39514.8h4.3C+6.2C++
NSX-P Tanto 7127041444.889S1.2833.285%A+28.267%B+106.7M**1.2B++3276.6h10.7B**32.1B**
Ghost 699695808.688A++5.0843.303%B++67.626%C+73.9A++N/A4309.4h2.1B+4.9B+
Sticky Grenade 6996931693N/A689.3949.142%CN/A1155B+10C+69600.6h1.7B++3.4B+
Eclipse VE3A 6786722542.646B+0.9626.546%C+14.137%D--34.8C+N/A21519.3h12.7C+47.8C++
Manticore SX40 6776712352.855A++0.7535.953%B**18.331%C-31.8C++N/A12621.1h5.8B*16.1B**
L105 Zephyr 7476703220.938A+17.3353.04%AN/A65B++7.5C+48810.3h5B*9.4B**
NS-11A 6716571444.563M0.9634.061%A*22.679%C*84.2M1.8M**3787.8h11.3B*33.1B**
MANA Anti-Personnel Turret 6616502562.539N/A1.0718.682%UN/A6500U110U19954600.1h21.5T*114.9T*
L100 Python HESH 6485963119.226B++15.6261.648%A+2.517%B++96.1A++8.4C++7686.2h2.3B++3.8B**
Antares LC 1,1845831364.287A+0.6832.451%C++1.715%C+20.8C*21.5B**71328h106.3C**327.5B+
Zenith VX-5AE 5785701065.377M+1.7732.188%B*28.947%B++100A**1.4B**4235.7h10.4B+32.2B++
M12 Kobalt 5885692324.739A21.1323.164%B**16.696%C83.7B+2.8C+4406.8h15B*64.8B++
Spear Anti-Vehicle Phalanx Turret 834556698.058C*4.4544.738%C++5.396%B++58.5A29.3B++7629.5h6.1B*13.7B*
NS-10 Burster 9485461932.829M++0.7837.054%B**6.41%C+7.4B++5.5A21673.5h163.9C--442.3C**
Tank Mine 897521776.766A*3.1648.87%B**N/A108.5C++78.3B+24964.8h2.7D*5.5B+
NS-10 Burster 9294981543.234M++0.3737.531%B**4.217%C--7.4B*6.4A++23167.6h173.8C--463.1B
Darkstar 5014961423.493A++0.1130.748%B*25.807%C**64.4B*N/A2377.7h12.7C++41.2B+
Comet VM2 6534801403.429M+0.1848.728%B+5.625%B+22.2A++8A+33121.6h18.6B++38.3B++
Force-Blade 66344119,2410.023C+3.5852.049%A++2.721%D0.4CN/A31226.2h5.7F--10.9C++
Comet VM2 5493951472.687A*0.9249.971%B*4.304%C+17.7B**6.9B**31622.3h23.8C+47.6C**
NS-30B Vandal 400395656.077M2.4742.22%A17.975%D--123.4A**1.6M+3013.2h4.9B+11.6B++
AP30 Shredder 708380725.278C+1.6728.964%D-1.316%D3800U3280U58278600.1h68.4B++236.2B+
NSX Yumi 3843801083.519A++0.0931.609%B**23.158%C64.4A+N/A1695.9h11.4C**36.1B+
Quasar VM1 3793741043.596A0.0118.07%B+21.658%B+30.2B++N/A25212.4h13.8B+76.5B
M40 Fury 4283571721A++17.3940.876%B+N/A76B*15.1B+16784.7h10.4B+25.3B++
M60-G Bulldog 3903453310.455A+6.8539.719%B+3.188%C++41.1B++5.4C+3678.4h5B**12.6B*
Auraxium Force-Blade 40634411,3570.03C+3.5840.071%B++N/A0.4C--N/A1836.3h2C**4.9B+
Skyguard 619329674.91B**1.3027.303%CN/A10.9C-9.6C+39530.3h147.4C539.9C
M20 Basilisk 424327437.605A*4.0037.984%C+8.257%B**17.5C5.2D23218.7h62.8B**165.3B*
E540 Halberd 4733222314B+10.3948.963%C++4.658%A33.5C*15.7C+5379.6h5.3B+10.8B+
Solstice Burst 309308545.704M*2.1030.557%B*21.753%C93.3A*N/A2613.3h11.3B++36.9B++
Anti-Vehicle Grenade 3172991299N/A295.3956.071%B+N/A598B**36D-74270.5h3.7B**6.6B**
NS Baron G5AE 286286684.206M0.6046.188%C+7.692%D**57.2B+N/A3975h4.1B8.8C+
Pandora VX25 272272823.317M0.2938.758%C+19.118%B**54.4B++N/A4375h4B+10.3B+
Phantom VA23 238235425.595B*1.9937.206%B31.064%C++71.2A+N/A6023.3h5.4D14.5C+
Hornet Missiles 3142342310.174B**6.5773.867%A1.282%C66.9C+22.9D10603.5h9.8C*13.3B+
NS-AM7 Archer 2772321152.017M**1.5966.971%B**16.81%C+26.1S5.1A+1678.9h10.1B*15.1B**
The Slasher 2372181,6900.129A++3.4846.47%B*14.679%C**2.2C+N/A1197.6h2.7C-5.9C*
L100 Python AP 375214425.095C*1.4960.217%B+7.477%A**29.7C++22.4B*7647.2h7C+11.6C*
Quasar VM1 214213534.019B*0.4118.613%C*22.535%B40.2B+N/A2055.3h13.5C++72.6C**
Corvus VA55 2092082450.849C2.7627.593%B++17.308%D-20.6C-N/A21510.1h14.3D51.8C*
M60-A Bulldog 2161931810.722B**7.1243.732%B++1.036%C-1930U230U12474600.1h5.5B12.5B++
MANA Anti-Vehicle Turret 370187832.253C1.3557.837%D3.743%B+1870B+1830B**10666770.1h8.5B14.7C**
NSX Daimyo 184184454.089C**0.4843.339%C**94.022%C+73.6B*N/A1592.5h2.7C+6.1C*
NS Annihilator 374182553.309S0.3081.228%C*N/A11.4C*12B**51516h11.5C++14.1C*
Artemis VX26 AE 183181384.763A+1.1634.979%B*27.072%C100.6A*1.1B++5161.8h9.9B++28.2B++
Maelstrom Turbo Laser 2951781541.156C+2.4527.327%D5.056%A+7.9D5.2D22322.6h107C*391.7C++
Parallax VX3 178175335.303B+1.7036.876%C71.429%D35.7B+N/A3494.9h2.7D7.2C
M20 Wyvern 212162227.364B+3.7631.641%D5.556%B+27.9C**8.6D3385.8h45.3B**143.3B*
Thanatos VE70 163161503.22M0.3944.918%B+7.453%F53.7A+N/A9473h3.9B++8.7B++
MAX Punch 2061601,1800.136C++3.4753.391%B+N/A0.8C-N/A5206.2h2.3C++4.3C++
CAS 14-E 166154169.625C6.0229.607%D1.948%C*42.8D3.3D-2373.6h30.4C++102.8C+
CAS30 Tank Buster 3081541071.439C++2.1743.533%C+1.299%C+5.4C-5.4C-23428.7h56C*128.7C*
E540 Halberd-H 224142314.581C0.9864.531%B*N/A30.9D17.8C-6554.6h7.7C--11.9C+
M20 Basilisk 203142304.733B**1.1339.437%C++7.746%B*17.8C7.6C3098h86.9B+220.2B+
Solstice SF 139135522.596A++1.0134.259%A*19.259%B+27B+N/A4355h15.5C45.3B+
M12 Kobalt-F 131128642C++1.6125.703%B+18.75%A+12.2DN/A6710.5h13.7C**53.4B+
M60-A Bulldog 125121717.286C++13.6845.72%C+N/A33.6C+1.1D-3383.6h4.1B*9.1B*
Vortex VM21 2351121061.057C+2.5533.151%D--3.571%C+5.7D6.3C+17619.6h72D-217.1D
Blackheart 110105621.694B+1.9147.182%C*26.667%C30.9C*1.5C+1563.4h3.4C++7.3C**
Vortex VM21 1971031031C++2.6132.88%D-1.942%D-5.3D4.8C+14119.4h77.7D236.3D
M12 Kobalt 9692423B19.3922.033%B*16.304%C61.3C2.7C3841.5h15.7B+71.3B+
C150 Dalton 14289155.933C+2.3335.566%C1.124%C*890U530U18290400.1h6.6D--18.4D--
Rocklet Rifle 15184283S0.6154.787%C*N/A31.1C**24.8C+3302.7h39.1C+71.4C++
S12 Renegade 8581263.115C+0.4945.912%B+4.938%C+11.4D*N/A1277.1h4.5D-9.8C+
Aspis Anti-Aircraft Phalanx Turret 16779272.926C+0.6827.299%BN/A10C+11.1C+5077.9h166.4C609.7C*
M60-A Bulldog 857798.556C4.9546.964%C++N/A20.3D2.1D2343.8h4.9B+10.5B+
G30 Walker 12276126.333B**2.7323.735%D-5.263%B+12.5C7.5C-3316.1h165.9B*699.1B
NS Baron G5 7474262.846A*0.7650.929%B++9.459%D--56.9AN/A7131.3h3.7B*7.3C+
VE-S Canis 7272107.2S3.5940.065%A*19.444%C+120MN/A4490.6h8.5B**21.3B*
Revenant 6968125.667B**2.0638.048%B++25%D113.3M1.7A**4080.6h7.3C++19.1B+
M60-G Bulldog 676096.667B+3.0638.397%C++N/A37.5C+4.4D5731.6h5.4B++13.9B+
Coyote Missiles 11556144B+0.3955.501%C**N/A18.7D-19.7C7443h50.2C90.4C+
Lancer AE 138561880.298D3.3157.335%DN/A8.4D-12.2C2986.7h64.6D**112.7F

Consumables
  Name Deaths Consumed Time Equipped
VS Patriot Flare Gun01330.1h
Motion Spotter5525,63417.3h
Restoration Kit153630.6h
Nano-Armor Kit9201,944,20391.3h
Anti-Vehicle MANA Turret367212.9h
Spawn Beacon843,8805.2h
AE Nano-Armor Kit50146,9668.8h
Medical Applicator247178,05410.3h
Nanite Revive Grenade02160.1h
AE Medical Applicator3035,2682.3h
Deconstruction Tool05690.1h
Spitfire Auto-Turret1540.1h
Ammunition Package433,6663.8h
Medical Kit3,22926,113325.2h
Anti-Infantry MANA Turret387133.2h
Recon Detection Device536,4759.2h
Smoke Grenade01520h
Shield Recharging Field32880.1h

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