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Archon Praetor xDrakus[BRAC] xDrakus
VS BR 81

KDR: 1.36

Score: 41.2m

Last Seen: Feb 12th, 2019 12:34 AM
- OFFLINE - 239.1 hour(s)

Prestige 1, Battle Rank 81 - Vanu Sovereignty on Connery - Outfit Officer of The BloodRaven Clan[BRAC] The BloodRaven Clan
VS outfit on Connery

Members: 20
Level Progress (to 82): 33%
PRIMARY CLASSESMEDIC
PRIMARY WEAPONS Darkstar Terminus VX-9 H-V45 C-4 Auraxium Force-Blade Equinox VE2 NS-44 Commissioner Corvus VA55
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $457,866 MLG Score: 366
Fun Score: N/A
Cheeseburgers Flipped: 318TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.67%21.275%5253998346,3981.71242-0.353

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.269%0.702B++0.09C+-1.027D*HEAD ++ (~8.94)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.20.383C**11.40.202C++34.8

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.663%3.101%1251010121,32214337160.92254184%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.199%0.232C++-0.322C0.175

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.70.462B+24.60.375C**39.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.553%58.339%125310191,5052193200.685962

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.648%0.379C**-0.577D0.595

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.127C++3.2-0.019C+5.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.359%17.956%125210201,4092494260.56473

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.717%-0.089C+0.682B+-0.401

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.285C*3.80.215C++5.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The BloodRaven Clan[BRAC] The BloodRaven Clan
VS outfit on Connery

Members: 20
41.2m304.7%360 (21.6k)301 (18.1k)1.3595868,81150,6121.5603481 (81)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1022271615.793%17.268%27302:4334

52% Combat Medic18% Engineer10% Heavy Assault12% Infiltrator7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 8:24 PMMay 13th, 2015 1:17 AMFeb 20th, 2019 6:29 AM (1d) (PST)Feb 11th, 2019 9:53 PM (10d) (PST)Feb 11th, 2019 8:34 PM (10d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5172562610.5020.3690.0871.6700.046366

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,00215,36415,63830225100318,033

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2283.5h/95.1d 10,161 11,882 25,983 228.8k 3,233 8,141 6,265 70.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
VE-H Maw
B++
Kills:1,175
Deaths:436
KDR:2.695
Accuracy:29.341% B++
HSR:32.340% B++
VX29 Polaris
B*
Kills:1,172
Deaths:608
KDR:1.928
Accuracy:24.521% C*
HSR:28.754% B*
SVA-88
D
Kills:1,160
Deaths:694
KDR:1.671
Accuracy:20.564% D
HSR:20.862% D
Orion VS54
C
Kills:1,156
Deaths:582
KDR:1.986
Accuracy:19.527% C
HSR:17.907% D--
Pulsar LSW
C
Kills:1,151
Deaths:631
KDR:1.824
Accuracy:20.082% C--
HSR:21.633% C
Lasher X2
C+
Kills:397
Deaths:325
KDR:1.222
Accuracy:21.261% D
HSR:4.030% C+
Betelgeuse 54-A
B**
Kills:379
Deaths:137
KDR:2.766
Accuracy:30.720% B**
HSR:28.232% C
NSX Naginata
C*
Kills:159
Deaths:106
KDR:1.500
Accuracy:20.763% C
HSR:29.560% C*
Kills:6,749
Deaths (as Heavy Assault):3,519
Deaths (to Heavy Assaults):15,467
KDR:1.91787
Kill Difference:3,230
Playtime:239.136 hours
Usage:10%
Score:4.683m
Score/min:326
Accuracy (listed only):23.347%
HSR (listed only):22.915%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
A
Kills:1,184
Deaths:500
KDR:2.368
Accuracy:29.782% A
HSR:23.902% B++
Sirius SX12
A
Kills:1,180
Deaths:668
KDR:1.766
Accuracy:30.715% A
HSR:22.542% B++
VE-S Canis
B++
Kills:1,177
Deaths:963
KDR:1.222
Accuracy:25.021% C
HSR:26.083% B++
Pulsar C
C+
Kills:1,172
Deaths:793
KDR:1.478
Accuracy:24.253% C+
HSR:22.184% C+
Thanatos VE70
B+
Kills:1,169
Deaths:996
KDR:1.174
Accuracy:39.653% C+
HSR:18.221% B+
Eridani SX5
D
Kills:1,157
Deaths:857
KDR:1.350
Accuracy:21.948% D-
HSR:14.348% D
NS-7 PDW
C
Kills:1,154
Deaths:964
KDR:1.197
Accuracy:22.706% C
HSR:14.298% D
Zenith VX-5
C-
Kills:1,144
Deaths:1,052
KDR:1.087
Accuracy:20.994% D-
HSR:18.619% C-
Solstice VE3
B++
Kills:800
Deaths:517
KDR:1.547
Accuracy:26.636% B++
HSR:20.375% C++
Skorpios
B++
Kills:353
Deaths:216
KDR:1.634
Accuracy:28.658% C**
HSR:26.346% B++
Phobos VX86
C++
Kills:240
Deaths:158
KDR:1.519
Accuracy:50.168% D
HSR:16.667% C++
NSX Tanto
C+
Kills:172
Deaths:78
KDR:2.205
Accuracy:25.642% C+
HSR:23.256% C
The Little Helper
B**
Kills:160
Deaths:111
KDR:1.441
Accuracy:59.651% B**
HSR:11.250% D
Kills:11,062
Deaths (as Light Assault):7,873
Deaths (to Light Assaults):8,809
KDR:1.40506
Kill Difference:3,189
Playtime:120.261 hours
Usage:5%
Score:2.663m
Score/min:369
Accuracy (listed only):31.217%
HSR (listed only):19.853%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VE-LR Obelisk
B*
Kills:1,217
Deaths:667
KDR:1.825
Accuracy:38.214% B*
HSR:36.483% B+
Serpent VE92
A
Kills:1,184
Deaths:500
KDR:2.368
Accuracy:29.782% A
HSR:23.902% B++
Pulsar C
C+
Kills:1,172
Deaths:793
KDR:1.478
Accuracy:24.253% C+
HSR:22.184% C+
Eidolon VE33
C**
Kills:1,171
Deaths:893
KDR:1.311
Accuracy:29.520% C**
HSR:25.192% C+
Thanatos VE70
B+
Kills:1,169
Deaths:996
KDR:1.174
Accuracy:39.653% C+
HSR:18.221% B+
Zenith VX-5
C-
Kills:1,144
Deaths:1,052
KDR:1.087
Accuracy:20.994% D-
HSR:18.619% C-
Solstice VE3
B++
Kills:800
Deaths:517
KDR:1.547
Accuracy:26.636% B++
HSR:20.375% C++
Phobos VX86
C++
Kills:240
Deaths:158
KDR:1.519
Accuracy:50.168% D
HSR:16.667% C++
NSX Tanto
C+
Kills:172
Deaths:78
KDR:2.205
Accuracy:25.642% C+
HSR:23.256% C
The Little Helper
B**
Kills:160
Deaths:111
KDR:1.441
Accuracy:59.651% B**
HSR:11.250% D
Kills:8,429
Deaths (as Engineer):5,765
Deaths (to Engineers):9,123
KDR:1.4621
Kill Difference:2,664
Playtime:407.883 hours
Usage:18%
Score:6.477m
Score/min:265
Accuracy (listed only):34.451%
HSR (listed only):21.615%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Darkstar
C--
Kills:3,969
Deaths:2,967
KDR:1.338
Accuracy:24.904% C--
HSR:20.106% C--
Terminus VX-9
C+
Kills:3,646
Deaths:2,748
KDR:1.327
Accuracy:25.549% C+
HSR:21.668% D
H-V45
C++
Kills:3,122
Deaths:2,513
KDR:1.242
Accuracy:24.910% C++
HSR:17.489% C--
Equinox VE2
D
Kills:1,458
Deaths:1,374
KDR:1.061
Accuracy:21.522% D-
HSR:15.981% D
Corvus VA55
D
Kills:1,275
Deaths:989
KDR:1.289
Accuracy:20.404% D
HSR:14.745% D*
NSX Yumi
B+
Kills:1,264
Deaths:905
KDR:1.397
Accuracy:29.129% B+
HSR:25.554% C+
NS-11P
C
Kills:1,245
Deaths:892
KDR:1.396
Accuracy:21.695% C
HSR:16.787% C
Pulsar VS1
C+
Kills:1,188
Deaths:851
KDR:1.396
Accuracy:22.644% C+
HSR:17.424% C-
Sirius SX12
A
Kills:1,180
Deaths:668
KDR:1.766
Accuracy:30.715% A
HSR:22.542% B++
VE-S Canis
B++
Kills:1,177
Deaths:963
KDR:1.222
Accuracy:25.021% C
HSR:26.083% B++
NS-11A
D--
Kills:1,170
Deaths:1,189
KDR:0.984
Accuracy:19.230% D--
HSR:14.274% D--
Thanatos VE70
B+
Kills:1,169
Deaths:996
KDR:1.174
Accuracy:39.653% C+
HSR:18.221% B+
Eridani SX5
D
Kills:1,157
Deaths:857
KDR:1.350
Accuracy:21.948% D-
HSR:14.348% D
NS-7 PDW
C
Kills:1,154
Deaths:964
KDR:1.197
Accuracy:22.706% C
HSR:14.298% D
CME
C+
Kills:1,153
Deaths:945
KDR:1.220
Accuracy:25.728% C+
HSR:16.652% D-
Equinox VE2 Burst
D
Kills:1,152
Deaths:757
KDR:1.522
Accuracy:21.965% D--
HSR:21.962% D
Skorpios
B++
Kills:353
Deaths:216
KDR:1.634
Accuracy:28.658% C**
HSR:26.346% B++
Phobos VX86
C++
Kills:240
Deaths:158
KDR:1.519
Accuracy:50.168% D
HSR:16.667% C++
The Little Helper
B**
Kills:160
Deaths:111
KDR:1.441
Accuracy:59.651% B**
HSR:11.250% D
Kills:27,232
Deaths (as Combat Medic):21,063
Deaths (to Combat Medics):5,719
KDR:1.29288
Kill Difference:6,169
Playtime:1,185.465 hours
Usage:52%
Score:22.103m
Score/min:311
Accuracy (listed only):28.221%
HSR (listed only):18.547%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
D
Kills:1,295
Deaths:1,645
KDR:0.787
Accuracy:28.307% D--
HSR:16.757% D
Sirius SX12
A
Kills:1,180
Deaths:668
KDR:1.766
Accuracy:30.715% A
HSR:22.542% B++
VE-S Canis
B++
Kills:1,177
Deaths:963
KDR:1.222
Accuracy:25.021% C
HSR:26.083% B++
Spiker
B**
Kills:1,176
Deaths:1,103
KDR:1.066
Accuracy:30.388% C++
HSR:27.806% B**
Artemis VX26
C
Kills:1,165
Deaths:686
KDR:1.698
Accuracy:26.248% C
HSR:20.515% C
Cerberus
C++
Kills:1,161
Deaths:1,110
KDR:1.046
Accuracy:26.653% D
HSR:23.514% C++
Eridani SX5
D
Kills:1,157
Deaths:857
KDR:1.350
Accuracy:21.948% D-
HSR:14.348% D
NS-357 Underboss
C--
Kills:1,155
Deaths:1,426
KDR:0.810
Accuracy:29.794% D-
HSR:17.316% C--
Phantom VA23
C
Kills:1,155
Deaths:607
KDR:1.903
Accuracy:33.407% C
HSR:19.307% D*
NS-7 PDW
C
Kills:1,154
Deaths:964
KDR:1.197
Accuracy:22.706% C
HSR:14.298% D
XM98
C**
Kills:790
Deaths:207
KDR:3.816
Accuracy:37.405% C+
HSR:76.962% C**
NS-30 Vandal
B+
Kills:651
Deaths:303
KDR:2.149
Accuracy:36.208% B+
HSR:22.427% C--
VA39 Spectre
B++
Kills:590
Deaths:190
KDR:3.105
Accuracy:37.050% B++
HSR:31.695% D
NS-AM7 Archer
B*
Kills:575
Deaths:933
KDR:0.616
Accuracy:55.661% C-
HSR:24.870% B*
Beamer VS3
C
Kills:488
Deaths:390
KDR:1.251
Accuracy:25.421% C
HSR:20.697% C
Skorpios
B++
Kills:353
Deaths:216
KDR:1.634
Accuracy:28.658% C**
HSR:26.346% B++
NSX Tomoe
B+
Kills:160
Deaths:109
KDR:1.468
Accuracy:28.018% C
HSR:40.625% B+
Soldier Soaker
A++
Kills:129
Deaths:93
KDR:1.387
Accuracy:22.057% D*
HSR:26.357% A++
Ghost
B**
Kills:125
Deaths:47
KDR:2.660
Accuracy:46.394% B**
HSR:66.400% C+
Kills:15,636
Deaths (as Infiltrator):12,517
Deaths (to Infiltrators):6,674
KDR:1.24918
Kill Difference:3,119
Playtime:281.168 hours
Usage:12%
Score:4.344m
Score/min:257
Accuracy (listed only):31.161%
HSR (listed only):28.361%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B+
Kills:235
Deaths:87
KDR:2.701
Accuracy:13.478% C-
HSR:20.851% B+
Blueshift VM5
C--
Kills:227
Deaths:74
KDR:3.068
Accuracy:15.204% D-
HSR:18.062% C--
NS-10 Burster
B+
Kills:156
Deaths:54
KDR:2.889
Accuracy:32.598% B+
HSR:1.282% D**
Nebula VM20
C++
Kills:140
Deaths:40
KDR:3.500
Accuracy:15.407% D
HSR:21.429% C++
NS-10 Burster
B++
Kills:125
Deaths:49
KDR:2.551
Accuracy:34.059% B++
HSR:4% D
Nebula VM20
D
Kills:106
Deaths:40
KDR:2.650
Accuracy:14.528% D
HSR:16.038% D-
Comet VM2
D
Kills:99
Deaths:57
KDR:1.737
Accuracy:36.985% D
HSR:2.020% D--
Comet VM2
D
Kills:78
Deaths:49
KDR:1.592
Accuracy:37.672% D
HSR:2.564% D-
Vortex VM21
C
Kills:62
Deaths:34
KDR:1.824
Accuracy:37.947% C
HSR:1.613% D-
Kills:1,228
Deaths (as MAX Suit):242
Deaths (to MAX Suits):2,928
KDR:5.07438
Kill Difference:986
Playtime:39.849 hours
Usage:2%
Score:0.907m
Score/min:380
Accuracy (listed only):26.431%
HSR (listed only):9.762%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
D
Kills:76
V. Kills:57 131%
Deaths:139
KDR:0.547
Accuracy:23.925% D*
KPH:4.500 D
VKPH:3.300 D-
Kills:76 (76 + 0)
Deaths:139
KDR:0.547
VKDR:0.410
Vehicle Kills:57
Kill Difference:63
Playtime:17.061 hours
Usage:1%
Score:0.097m
Score/min:95
Piloting Accuracy:23.925%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C++
Kills:97
V. Kills:5 N/A
Deaths:6
KDR:16.167
Accuracy:43.259% C++
KPH:36.400 C-
VKPH:1.900 D*
Kills:97 (0 + 97)
Deaths:6
KDR:16.167
VKDR:0.833
Vehicle Kills:5
Kill Difference:91
Playtime:2.669 hours
Usage:0%
Score:0.032m
Score/min:200
Piloting Accuracy:N/A%
Gunner Accuracy:43.259%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C
Kills:335
V. Kills:202 165%
Deaths:54
KDR:6.204
Accuracy:48.749% D-
KPH:24.700 C
VKPH:14.900 C--
Skyguard
C--
Kills:154
V. Kills:133 115%
Deaths:54
KDR:2.852
Accuracy:28.023% C
KPH:8.900 D
VKPH:7.700 C--
Kills:489 (489 + 0)
Deaths:108
KDR:4.528
VKDR:3.102
Vehicle Kills:335
Kill Difference:381
Playtime:30.910 hours
Usage:1%
Score:0.301m
Score/min:162
Driving Accuracy:28.023%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
C
Kills:289
V. Kills:150 191%
Deaths:31
KDR:9.323
Accuracy:46.094% C
KPH:25.900 C--
VKPH:13.400 C--
Saron HRB
B+
Kills:173
V. Kills:99 173%
Deaths:50
KDR:3.460
Accuracy:48.308% B+
KPH:22.100 C
VKPH:12.700 C
Proton II PPA
B++
Kills:67
V. Kills:10 N/A
Deaths:6
KDR:11.167
Accuracy:18.678% D-
KPH:33.200 D
VKPH:4.900 B++
Kills:529 (0 + 529)
Deaths:87
KDR:6.080
VKDR:2.977
Vehicle Kills:259
Kill Difference:442
Playtime:21.001 hours
Usage:1%
Score:0.260m
Score/min:206
Driving Accuracy:N/A%
Gunner Accuracy:18.678%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
D*
Kills:54
V. Kills:39 135%
Deaths:21
KDR:2.571
Accuracy:33.363% D**
KPH:20 D*
VKPH:14.500 D*
Kills:54 (0 + 54)
Deaths:21
KDR:2.571
VKDR:1.857
Vehicle Kills:39
Kill Difference:33
Playtime:2.698 hours
Usage:0%
Score:0.040m
Score/min:248
Driving Accuracy:N/A%
Gunner Accuracy:33.363%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
B+
Kills:216
V. Kills:72 296%
Deaths:29
KDR:7.448
Accuracy:33.675% C+
KPH:25.500 C+
VKPH:8.500 B+
M20 Basilisk
B+
Kills:142
V. Kills:46 302%
Deaths:30
KDR:4.733
Accuracy:44.452% B+
KPH:22.800 C*
VKPH:7.400 C+
M60-G Bulldog
C+
Kills:123
V. Kills:44 273%
Deaths:18
KDR:6.833
Accuracy:30.795% D
KPH:20.500 D-
VKPH:7.300 C+
M40 Fury
C--
Kills:113
V. Kills:40 276%
Deaths:29
KDR:3.897
Accuracy:43.219% B++
KPH:19.100 D--
VKPH:6.800 C--
M20 Basilisk
C+
Kills:70
V. Kills:33 206%
Deaths:22
KDR:3.182
Accuracy:41.348% C**
KPH:20 C+
VKPH:9.400 C+
M12 Kobalt
C++
Kills:69
V. Kills:4 N/A
Deaths:5
KDR:13.800
Accuracy:27.474% A++
KPH:62.600 C
VKPH:3.600 C++
G30 Walker
C**
Kills:65
V. Kills:39 163%
Deaths:12
KDR:5.417
Accuracy:31.468% C**
KPH:13.100 C
VKPH:7.900 C
M12 Kobalt
C-
Kills:60
V. Kills:5 N/A
Deaths:5
KDR:12
Accuracy:23.227% B*
KPH:27.800 D--
VKPH:2.300 C-
Kills:858 (0 + 858)
Deaths:150
KDR:5.720
VKDR:1.887
Vehicle Kills:283
Kill Difference:708
Playtime:38.333 hours
Usage:2%
Score:0.362m
Score/min:157
Driving Accuracy:N/A%
Gunner Accuracy:23.227%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
D
Kills:225
V. Kills:13 N/A
Deaths:227
KDR:0.991
Accuracy:16.378% D-
KPH:8.700 D-
VKPH:0.500 D
M40 Fury-F
D-
Kills:66
V. Kills:23 275%
Deaths:107
KDR:0.617
Accuracy:38.162% D--
KPH:7.700 D-
VKPH:2.700 D-
Kills:291 (291 + 0)
Deaths:334
KDR:0.871
VKDR:0.108
Vehicle Kills:36
Kill Difference:43
Playtime:34.351 hours
Usage:2%
Score:0.080m
Score/min:39
Driving Accuracy:38.162%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
D--
Kills:54
V. Kills:35 150%
Deaths:39
KDR:1.385
Accuracy:22.527% F-
KPH:6.400 D--
VKPH:4.200 D*
Kills:54 (0 + 54)
Deaths:39
KDR:1.385
VKDR:0.897
Vehicle Kills:35
Kill Difference:15
Playtime:8.379 hours
Usage:0%
Score:0.049m
Score/min:97
Piloting Accuracy:N/A%
Gunner Accuracy:22.527%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Darkstar 4,0733,9692,9671.338C+0.0224.904%C--20.106%C--34.5C-N/A103115.1h13.9C55.8C
Terminus VX-9 3,7103,6462,7481.327C+0.0325.549%C+21.668%D38.7C+N/A10794.1h12.5C++49.1C++
H-V45 3,1723,1222,5131.242C+0.1224.91%C++17.489%C--29.7C+N/A94105.2h13.9C+56C*
C-4 3,1332,3361,6111.45C++0.0919.038%D*N/A78.7C+26.8C+59629.7h1.2B+6.3C++
Auraxium Force-Blade 1,9071,85322,7690.081B**1.2820.627%D3.454%D2.2B++N/A6855h1.9B+9.1C++
Equinox VE2 1,4741,4581,3741.061C+0.3021.522%D-15.981%D16.2C--N/A4989.8h13.8C64.1C
NS-44 Commissioner 1,3101,2951,6450.787C+0.5728.307%D--16.757%D24.9CN/A7652h3.6B+12.8C+
Corvus VA55 1,2911,2759891.289C**0.0720.404%D14.745%D*32C++N/A9339.9h13.2C+64.7C
NSX Yumi 1,3101,2649051.397C+0.0429.129%B+25.554%C+42.6C**1.5A10029.7h12.9C+44.2C**
NS-11P 1,2651,2458921.396C*0.0421.695%C16.787%C35.3B+N/A10235.3h13.6C**62.6C*
Auraxium Slasher 1,2771,24410,0840.123A*1.2418.761%D-4.743%D3.7B+N/A10339.2h1.7B*9.3C++
VE-LR Obelisk 1,2431,2176671.825C++0.4738.214%B*36.483%B+43.8B+N/A12427.8h5.1B*13.4B*
Pulsar VS1 1,2011,1888511.396B+0.0422.644%C+17.424%C-30.3BN/A11639.2h14B61.9C*
Serpent VE92 1,2121,1845002.368A1.0129.782%A23.902%B++69.2A++1.6M*27317.1h10.7B++35.8B++
Sirius SX12 1,2061,1806681.766B++0.4130.715%A22.542%B++59.3A++1.3M++19919.9h13.8B+44.8B+
VE-S Canis 1,2001,1779631.222C+0.1425.021%C26.083%B++43.1C++N/A13927.3h10.8B+43.3C**
Spiker 1,2111,1761,1031.066C++0.2930.388%C++27.806%B**47.8B+1.4B**12824.6h8.6C*28.3B+
VE-H Maw 1,1911,1754362.695B**1.3429.341%B++32.34%B++79.9B**1.1B+27814.7h8.7B*29.8B+
VX29 Polaris 1,1901,1726081.928B+0.5724.521%C*28.754%B*54.5B+N/A16321.5h11.9C**48.6B
Pulsar C 1,2091,1727931.478C*0.1224.253%C+22.184%C+34.3C**1.1A++11034.2h11.3C**46.6C**
Eidolon VE33 1,1981,1718931.311C*0.0529.52%C**25.192%C+38.5B*N/A10230.4h7.5B++25.5B+
NS-11A 1,1741,1701,1890.984C+0.3819.23%D--14.274%D--24.4CN/A7248h14.1C+73.4C
Thanatos VE70 1,1931,1699961.174B0.1939.653%C+18.221%B+42.5B*N/A12627.5h4.2B+10.6B+
Artemis VX26 1,1731,1656861.698B0.3426.248%C20.515%C41.2B+N/A12428.3h12.6C+48.2C+
Cerberus 1,1761,1611,1101.046C++0.3126.653%D23.514%C++48.2BN/A13924.1h5.4B+20.3C++
SVA-88 1,1781,1606941.671C+0.3120.564%D20.862%D50.2C*N/A16623.1h12.1C+58.9C+
Eridani SX5 1,1741,1578571.35C*0.0121.948%D-14.348%D33.3C+N/A10834.7h12.8C+58.5C+
Orion VS54 1,1731,1565821.986B+0.6319.527%C17.907%D--40.8B+N/A24028.3h12.3C**62.8C++
NS-357 Underboss 1,1761,1551,4260.81C+0.5529.794%D-17.316%C--36.6C+N/A10031.6h4.1C*13.7C+
Phantom VA23 1,1691,1556071.903C+0.5433.407%C19.307%D*38C+N/A11630.4h5.2C15.6C+
NS-7 PDW 1,1591,1549641.197B+0.1622.706%C14.298%D27C++N/A8342.8h15.8C+69.4C+
CME 1,1681,1539451.22C+0.1425.728%C+16.652%D-33.8C+N/A8334.1h13.8C++53.5C++
Equinox VE2 Burst 1,1661,1527571.522C+0.1621.965%D--21.962%D22.7DN/A7950.8h13.5C+61.3C-
Pulsar LSW 1,2021,1516311.824B0.4620.082%C--21.633%C44.1C++2M**16126.1h11.8C**59C++
Zenith VX-5 1,1721,1441,0521.087C+0.2720.994%D-18.619%C-25.1CN/A7345.6h13.2C++62.8C+
Force-Blade 1,2201,11414,5380.077A++1.2833.367%C**1.436%D1.9AN/A5600.3h2.1B+6.2B+
Tank Mine 1,4829415791.625C--0.2734.432%C++N/A100.1C+57.6C+10499.4h1.5B++4.2A
Frag Grenade 9369001900N/A898.6461.061%A*N/A1125M+45S38460.8h2.1A+3.4A
Solstice VE3 8228005171.547B**0.1926.636%B++20.375%C++33.6B**N/A20923.8h12.4B++46.6B+
XM98 7957902073.816B*2.4637.405%C+76.962%C**23.9C+N/A8833h2.3B+6.2B
Lancer VS22 1,3907304241.722A+0.3658.803%CN/A18.3B+16.5B+22440h11.8B++20B+
NS-30 Vandal 6546513032.149C**0.7936.208%B+22.427%C--40.7C++N/A11316h6C+16.6C**
VA39 Spectre 6035901903.105B**1.7537.05%B++31.695%D32.8B+N/A11018h4.8B++12.8B++
NS-AM7 Archer 7455759330.616B0.7455.661%C-24.87%B*10.1B++3C**6657h11.7B++21B++
NS Decimator 7524934061.214C*0.1557.951%C2.028%C+35.7C++18.8B37613.8h5.1C+8.8C+
Beamer VS3 5034883901.251B++0.1125.421%C20.697%C40.7B++1.3B*16412h8.5B+33.3C++
Lasher X2 4093973251.222B+0.1421.261%D4.03%C+45.6B++1.4B++1858.7h22.8C--107C
Betelgeuse 54-A 3863791372.766C+1.4130.72%B**28.232%C90.2B*1.7A*5884.2h10.2B33.4B++
Skorpios 3613532161.634C++0.2728.658%C**26.346%B++50.4B1.1A++1427h11.4C+39.8C*
Spear Anti-Vehicle Phalanx Turret 5083491918.368A++17.0146.694%C**1.719%D*55.4B**25.2B3896.3h6.6B++14.2B*
L100 Python AP 537335546.204B+4.8448.749%D-N/A24.8C15C--21013.5h6.1B12.4C+
MANA Anti-Personnel Turret 3323231142.833N/A1.4721.076%UN/A3230U90U6474900.1h19.7T*93.4T*
E540 Halberd 439289319.323C++7.9646.094%C2.768%C++25.8C--13.4C--19811.2h5.6C**12.1C*
Rocklet Rifle 4532571641.567A++0.2153.105%C+N/A31.7C**24.2C+3688.1h34.9C**65.7C**
Hunter QCX 2472431751.389B**0.0341.972%C+36.214%B++22.3B++N/A6010.9h2.8B+6.6B+
Phobos VX86 2422401581.519C*0.1650.168%D16.667%C++46.2C++N/A1595.2h1.9B*3.7B
Quasar VM1 242235872.701B*1.3413.478%C-20.851%B+20.3C+N/A10511.6h16C+118.9C+
Blueshift VM5 228227743.068B1.7115.204%D-18.062%C--31.1C+N/A1357.3h16.6C+109.4C
M12 Kobalt-F 2382252270.991C0.3716.378%D-15.556%B**8.7D-N/A3325.8h22.4D-136.7D
M60-G Bulldog 288216297.448B**6.0933.675%C+1.389%D--25.4C8.5B+1708.5h7.6C++22.6C*
Proximity Mine 181181682.662C1.3055.41%A+N/A164.5B*N/A7911.1h0.9M+1.7A*
Sticky Grenade 1821811181N/A179.6449.918%CN/A905C+5D31670.2h1.7B++3.4B+
Saron HRB 272173503.46C2.1048.308%B+1.734%C++22.2C12.7C2377.8h26.1C--54C++
NSX Tanto 174172782.205B**0.8525.642%C+23.256%C40BN/A1154.3h12B+46.7C*
The Slasher 1641605750.278S1.0835.604%C++8.125%C8.3B*N/A2619.2h2B5.7C**
The Little Helper 1601601111.441C++0.0859.651%B**11.25%D48.5C**N/A1083.3h3.4B**5.7B**
NSX Tomoe 1621601091.468C+0.1128.018%C40.625%B+36.4C+N/A1044.4h15.2C+54.4C+
NSX Naginata 1611591061.5C++0.1420.763%C29.56%C*46.8C*N/A2163.4h11.5C**55.4C*
S1 2861582100.752C++0.6153.41%C1.266%D-16D12.9C+3449.9h8.8D-16.5D
NS-10 Burster 268156542.889M++1.5332.598%B+1.282%D**10.8A*7.8M+13214.4h111.4B++341.7B++
Skyguard 287154542.852C++1.4928.023%CN/A8.9D7.6C--12517.4h147.2C525.4C
Nemesis VSH9 2611491620.92B+0.4459.92%C2.013%C13.1C9.8C+22911.4h8C++13.4C++
M20 Basilisk 188142304.733B*3.3744.452%B+5.634%C+22.9C*7.4C+1576.2h80.1B+180.3B++
Nebula VM20 141140403.5B*2.1415.407%D21.429%C++51.9B**N/A1872.7h11.6A+75B+
Soldier Soaker 134129931.387C**0.0322.057%D*26.357%A++53.8C++2.1A4112.4h5.7C**26D
Ghost 127125472.66C+1.3046.394%B**66.4%C+50B+N/A2822.5h1.9B++4.1B*
NS-10 Burster 208125492.551A*1.1934.059%B++4%D10.2A*6.8A*13312.2h131.4B+385.8B++
M60-G Bulldog 167123186.833B+5.4730.795%D1.626%D-20.5D-7.3C+1476h8.1C+26.3C
M40 Fury 153113293.897C2.5443.219%B++N/A19.2D--6.8C--1445.9h23.4D-54.2C
MANA Anti-Vehicle Turret 2261121061.057D0.3051.349%D-1.786%D-1120D1140C-2747850.1h12.4C*24.2C+
Nebula VM20 108106402.65C**1.2914.528%D16.038%D-39.3B+N/A1592.7h14.3B+98.6C++
Comet VM2 15299571.737B**0.3836.985%D2.02%D--11.3C++6B*1508.8h25C+67.6C+
L105 Zephyr 10297616.167B*14.8143.259%C++N/A35.9C-1.9D*2002.7h6.2C**14.3B
Comet VM2 11978491.592B++0.2337.672%D2.564%D-11.5C+6B+1276.8h29.2C+77.5C
Saron Laser Cannon 133761390.547C0.8123.925%D*N/A4.4D-3.3D-9517.1h142.9C++597.5C
M20 Basilisk 10370223.182C*1.8241.348%C**4.286%C--20C+9.4C+1753.5h78.4B++189.5B*
M12 Kobalt 7369513.8C+12.4427.474%A++7.246%F--62.7C+3.6C++2391.1h21C76.4B+
Aspis Anti-Aircraft Phalanx Turret 13269125.75B**4.3929.087%B+1.449%C--16B**14.7B++2784.3h107.2B**368.6B*
Proton II PPA 7767611.167C+9.8118.678%D-2.985%B*33.5D5B++1342h11.2C59.9D
M40 Fury-F 89661070.617C-0.7438.162%D--N/A7.8D-2.7D-568.5h16.6C--43.5D--
G30 Walker 10465125.417B*4.0631.468%C**N/A13C7.8C1365h173.9B*552.8B++
Vortex VM21 11462341.824B++0.4637.947%C1.613%D-11.9B+10A1575.2h22.2B++58.6B+
M12 Kobalt 6560512C+10.6423.227%B*10%F27.3D--2.3C-1492.2h34.8F*149.9C
M20 Wyvern 8954391.385D0.0322.527%F-1.852%D6.4D--4.2D*978.4h109.2D484.9F--
Aphelion VEX-4H 9354212.571C1.2133.363%D**1.852%D20D*14.4D*2482.7h41.2B++123.6C**
M60-A Bulldog 655477.714C6.3538.19%D-1.852%C-16.4D-3.3C1373.3h6C++15.8C+
MAX Punch 53502590.193B+1.1725.817%D*N/A1.4C+N/A536.3h1.6C++6.1C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter498,0815h
Snowman Soldier182660.8h
Restoration Kit1851,0403.5h
Nano-Armor Kit564638,94146.9h
Anti-Vehicle MANA Turret161,1591.4h
Spawn Beacon131,0571.5h
NS-TMC-01 "His Regards"22360.1h
Nanite Revive Grenade02,4940.7h
Nanite Healing Grenade02810.1h
Medical Applicator2,6771,342,15597.2h
Deconstruction Tool05130h
Spitfire Auto-Turret1980.1h
Ammunition Package273,4972.2h
Medical Kit1,6977,89021.8h
Anti-Infantry MANA Turret159101.5h
Nano-Repair Grenade0650h
Shield Recharging Field1378,3693.5h
Recon Detection Device149921.8h

Check the help document for the dictionary if you want to learn more about words used here.


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